Difference between revisions of "Main Page"

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Dro'bac Irontusk, a long time rival in the cookoff, spoke at a brief memorial outside the StoneSpike home. "Dillen and I argued often, but always with respect and freindship. The world has lost a great man, and a great chef. So I will not be entering this years cookoff, but will instead be working with Tillbard to recreate his father's signature chili, that everyone can enjoy one last bowl in memory of Dillen Stonespike."
 
Dro'bac Irontusk, a long time rival in the cookoff, spoke at a brief memorial outside the StoneSpike home. "Dillen and I argued often, but always with respect and freindship. The world has lost a great man, and a great chef. So I will not be entering this years cookoff, but will instead be working with Tillbard to recreate his father's signature chili, that everyone can enjoy one last bowl in memory of Dillen Stonespike."
   
===Adventurer's Guild Pranked===
+
=====Adventurer's Guild Pranked=====
 
A DISTURBANCE AT THE ADVENTURER'S GUILD two nights hence has been widely reported throughout the city, and has been the subject of intense speculation. What is apparent is that some kind of fracas took place, with guildsmen caught in the middle.
 
A DISTURBANCE AT THE ADVENTURER'S GUILD two nights hence has been widely reported throughout the city, and has been the subject of intense speculation. What is apparent is that some kind of fracas took place, with guildsmen caught in the middle.
   
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The inspiration for the style is claimed by at least three local designers, though rumor has it that it originated due to an acolyte's miscast on Lady Sandiel's "most remarkable bustle." The truth as always, remains elusive. Perhaps this time, as elusive as a gentle butterfly's wings.
 
The inspiration for the style is claimed by at least three local designers, though rumor has it that it originated due to an acolyte's miscast on Lady Sandiel's "most remarkable bustle." The truth as always, remains elusive. Perhaps this time, as elusive as a gentle butterfly's wings.
  +
  +
'''A Touch More Blood'''
  +
  +
By reports, the sith-makar and the local Ygdrassil Union get along well, and the sith-makar presence in the City has been "spotty, outside of festivals and the Lower Trades," according to Siaria, who works in Alexandria's Chamber of Commerce. Lately however, a few of these reptiles have been seen about the Theatre District.
  +
  +
Reports Vilian Flaria, of the Flightwright, "We believe it's a natural fit for them. Their culture has a large oral, and performance element to it. Theatre is just a natural part of that."
  +
  +
Siaria added: "Our Treaty is under two years old. Between nations, that is hardly any time at all. Really, we're just coming to know one another. It's easy to say they look different than us--okay, obviously, but there are other differences as well. I believe art is a universal language, though. Theatre may be an area where we can really connect."
  +
  +
Have any sith-makar attended shows so far? Flaria responded that they had. "They seem to particularly like ones where Charn is the villan. In fact, one of their ...shamans? I think it was, came back later and asked if we couldn't add a touch more blood."
   
   
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'''Editor's note:''' The Malifre Stables may be seen outside of the Northern Gates. The Malifre is known for its cleanliness and the orderliness of its grooms. It houses hundreds of steeds of varying types for the City of Alexandria.
 
'''Editor's note:''' The Malifre Stables may be seen outside of the Northern Gates. The Malifre is known for its cleanliness and the orderliness of its grooms. It houses hundreds of steeds of varying types for the City of Alexandria.
  +
  +
'''Interviews, II -- Old Clunk'''
  +
  +
''Here, I interview Old Clunk, a minor icon here in Alexandria. He runs Old Clunk's Junkyard, which was recently subject to demonic troubles!''
  +
  +
:''Nilou:'' Clunk, I know the first question our readers will have is--what happened?
  +
  +
:''Old Clunk:'' <click> What happens in Alexandria, every time I turn my damned back! ...
  +
  +
:''Nilou:'' Demons possessing your property, you mean?
  +
  +
:''Old Clunk:'' ...well. Not that, exactly. But you know what I mean. I keep some ...useful things in the 'yard, so I will be taking steps to ensure this doesn't happen a third time.
  +
  +
:''Nilou:'' So what...tell me about the Junkyard. In your own words, please.
  +
  +
:''Old Clunk:'' Well, it's a junkyard. If you know what you're looking for--well, collectors come there, too. War golems also, like myself. When you're made of bits and parts from some high-up artificer, there ain't always a spare. So, I provide that service.
  +
  +
:''Nilou:'' I had never thought of that. I suppose we uhm, non-golems just see war golems walking around and never think about needing parts. Ours--you can't replace them.
  +
  +
:''Old Clunk:'' Yeah, that's always been a deficiency. Come by though, and there's a guy will hook you up. <click>
  +
  +
:''Nilou:'' Hook me up? Oh! You mean like with an artificial limb or something. What do war golems think of that? Someone like me walking about with--an arm or hand made out of artifice?
  +
  +
:''Old Clunk:'' We think you finally saw sense.
  +
  +
I assumed he was being sarcastic, but it's hard to tell with that metal face. Nonetheless, I thanked him for the interview. He invited me, and our readers, "down for a Hot '40 sometime." I'm told that's sort of like WD-40, just heated, and that only "poncy golems" take sugar and cream.
  +
  +
'''Editor's Note:''' Old Clunk's Junkyard is located out in Goblintown, and is frequented by crafters, artificers, war golems, and gobbers.
  +
   
 
=====Upcoming Events=====
 
=====Upcoming Events=====

Revision as of 15:48, 26 July 2016

Play now.png

Welcome to an Age of Heroes

In Taara's wake the earth crumbled. Gods fell, others rose, and the race of mankind looked forward and saw the destruction of nations. For five years, necrotech seared the world's landscape and forces unknown decimated the once-insurmountable Walls of Charn. Nations turned against one another with the vanishing of monarchs--brother to brother and kin to kin. During the struggles, the nation of Dragonier attempted to keep the peace before it, too, fell. Other nations threatened to follow.

Now returned from the Mists, Alexandria finds itself thrown into a world in turmoil. In this world, the Pantheon of Light stride forward in anger, the Twilight fall into debate, and the forces of Darkness are locked in a war between Maugrim and Taara. High arcana soars over the landscape with the renewed activity of the Old Races, while guilds and organizations struggle to find their footing with the fall of Rune. The sildanyar and khazad have moved forward into the world once again, driven by the perceived neglect of the world by humankind.

The world had waited for the return of Alexandria and the return of the Myrrish and Bludgun kings for five years--only to find Alexandria suddenly returned unchanged, and unknowing, from the Land of Mists. To Alexandria, the War of Sendor is just days past. To the world--

It is the time for heroes.


Current Arc

Current arc.png



Recent Website Updates

April 26, 2016

Update!

As of today, we're adding in the following updates of AWESOME:

  • RPP HP Rerolls are now 1 higher! Fighters may now reroll 1-3, for example.
  • If you RP and submit a +request/rpp for roleplay relating to a crafting request, the crafting time is reduced by 1 day (minimum 1 day spent crafting). This may include +requests currently in queue (though it may mean going ongrid again, but RP is also awesome)
- Your Tenebrae Staff

Looking for Someone?

Everything is crazy interlinked now, or getting there! Here's a little GIF illustrating it:

Orgs internlinked.gif

...I am sorry the GIF is kinda bad. I am really tired. XD

April 25, 2016

Y'all are Awesome

Events 4-25-2016.jpg

April 22, 2016

Welcome, New Players!

If you're running an adventure and can include one or more new players in it, who have been on the game for not too long, we'll give the runner of the plot a nice little bonus at the end of it. :)

Just so you guys know! Get those newbies!

April 15, 2016

New Command!

Because Whiteout is wonderful, he's made us a +sheet/hprolls command! It does exactly what you think it does. :3 Please send him a thank-you if you think this is as awesome as I do.

Well, I think it is pretty awesome. <.<

Lifestyles in Alexandria

Alexandria exists in a contentious cradle--a geographic desired by, and once conquered many times, by other more powerful, larger nations. As a result, the area is tough, proud, and as varied as any place on Ea.

To celebrate that spirit, I'd like to toss out a challenge. Come up with a short article or story for the local paper on food, or lifestyles in part of Alexandria, and I'll award a bonus RPP for it, in addition to the one you get for sending in an article to begin with.

April 11, 2016

Tribune on the Grid!

Somehow, the scrappy crew at the Tribune has gotten together enough funds to run the presses once more! The Tribune has lately re-opened its offices in the gossip-filled Lower Trades. (The Tribune is set as the +sotd today, if you would like to visit!)

PS If you are there, please help us add decorations to Derecho. The gnomes have brought in tinsel, but the color does not seem quite right...

Events of Tenebrae Past

Oh, hey! If you didn't know, we archive many of Tenebrae's goofy (or memorial, but you know) objects in Cuddles' Apartment. Cuddles stores them in her closet for us. If you are brave enough, drop on by. In there, you'll find previous versions of Holiday Cuddles that the community decorated, as well as certain former splash banners.

April 8, 2016

Exclusive Boost!

Howdy! We're pleased to announce that all Exclusive spends got a boost at T6 for existing players, and for new players, across the board! You see, on Tenebrae, upper levels are about reaching out and uplifting others, and we wanted to reward that.

From here on out, when someone you've helped gain their feet takes T1 in your Exclusive spend, they get it for free, and you gain 5 Bonus RPP! In addition, if the new character is in a different level bracket, you both get the value of a PrP at your respective levels. So, lots of bonuses and thank-yous, just for helping someone else.

Thank you for making this game what it is.

April 4, 2016

What IS a Small Story, Anyway??

A small story is a summary of collected roleplay around some goal, that occured with other characters outside of a scene. For example, you might roleplay with friends a plot to steal Sandy's laundry. Or, roleplay your concern as you recover from being attacked by yellow musk creepers, with others helping you along the way.

From there, write a summary and send it in. Many folks elaborate and turn the summary into a full retelling, to make it more of a story. This is not required, though you are certainly welcome to.

You could say that Small Stories are a means for us to reward the stories and ideas you come up with outside of DM scenes, and that is true.

So, in summary, Small Stories

  • Are worth a lot, a lot, a lot!
  • Must involve other people
  • Occur ongrid, not in scenes, although they can be tied or or inspired by scenes
  • Should involve at least three separate roleplays


When you send in your summary or retelling, be sure to:

  • Make sure to include your goal ('dealing with the musk creeper attack' or 'stealing Sandy's laundry!')
  • Make sure it's evident other people were involved; delving into your character's headspace is cool, but we need to know that others were there, too!

April 3, 2016

Classified Ads!

To celebrate the opening of the Tribune's new +request bucket, I'd like to publish a special issue for the crafting PCs, the Classified Ads. All you have to do is craft a quick, simple ad for your magic item crafting abilities, and you'll get an RPP out of it!

See you in the papers!

Tribune!

The Alexandrian Tribune now has its own +request bucket, '+request/trib'! It works just like the RPP bucket, automagically awarding 1 RPP upon approval, so feel free to send in more rumors, articles, and what amusing newspaper things you can think of!

See you in the papers!

April 1, 2016

Announcements!

This is just a post to let you know there will be a post about an announcement about an important announcement sometime in the future!

Your Tenebrae Staff

New Year!

As we settle into 2016 (can you believe we're closing in 15 years already?) We began life inspired by settings like Iron Kingdoms, Final Fantasy and Warcraft, and we've added a lot of things from a lot of people over he years! Kabooms! Magics! Artifice! HOBGOBLINS. Yet, there is always room for improvement. FOR CHANGE. Starting in April, we are beginning a new phase. We are converting to SOAPS MUX.

Theme update to follow!

(Also, more announcements!)

Your Tenebrae Staff

March 31, 2016

Nothing was greater than when Prince Humperdinck cried, "For the last time, surrender!"

To him, we say: DEATH FIRST!

Somehow, somehow we have never celebrated that greatest of movies, Princess Bride! It's inconceivable. So, this April 14th we will be hosting a Movie Night here on Tenebrae. Bring your chips, bring your drinks, pirate hats, and the glove of the six-fingered man!

To celebrate the greatest movie ever made, we'll be awarding any PrP bonus XP and GP for not just the runners, but participants as well! This will be a slightly larger bonus than we normally do. :D This is for any PrP that gives a nod to the Princess Bride, from here until the 14th! Participants getting into the spirit of things will get a bonus, also!

The battle of wits has begun!

Let's drink!

- Tenebrae Staff

March 28, 2016

Monsters!

Hey, there! Do you have a favourite creature, or one you don't think gets enough love? Please @mail Whirlpoops if so. We'll be running an open mic night for our monsters, chatting about ideas to use them in plots, and general mayhem.

Alts!

Hey, there. As a general rule, we here at Tenebrae try to foster a culture of openness and trust between players. We shoot for a feel where, at the end of things, Tenebrae is something like a giant gaming table. At that table, you know who is playing the bard, or the barbarian. This leads us to be pretty open about things like alts. We are not a political PvP game, or other game that requires alt secrecy.

We attempt to set this standard in our own behavior. You all know who my alts are, who Whirl's are, Hurricane's, Derecho's. We keep things pretty low-key that way. That said, we understand it's not that way on other games and that might caue a bit of culture clash for folks who aren't used to it. We're all used to different environments and we try to respect that. At the end, we hope you'll feel comfortable around the table, and settle in to roll some dice.

March 24, 2016

Sewer Fun!

So, recently, it was learned by some PCs that there are demonic forces lurking around in Alexandria's sewer system, threatening to burble up from underground from time to time.

So, what'd I'd like to see is the continuance of demon-hunt PRPs. No, you don't have to use the Alexandrian sewers, but those demons are out there, threatening civilians and keeping things busy. Plots which involve in this will be noted by me as going towards clearing out this infestation and will have an impact on the overall storyline. :)

Whirl

March 23, 2016

Incremental Antimagic!

Want more options than standard antimagic offers? Would you like to make higher level spells more challenging, while leaving the lower level ones alone? Offer elements of antimagic as a trap? Interjection Games was kind enough to step in, and craft Incremental Antimagic! Indirectly crafted for Tenebrae, we have permission to use this awesome product in our MUX.

Incremental Antimagic is linked to on all magic pages on the wiki:

Characters > Magic

World > Magitech and Magic

These options are open for use on Tenebrae.

Spreading rumors, sharing tales!

Hey, there. Just a reminder that if you'd like to send in a rumor, story, or just some flavor--please consider sending it to the Tribune! Each article awards 1 RPP.

As a bonus, if we all work together, we can keep Derecho too busy to plot our collective dooms--

I mean--stories are AWESOME! :D

March 17, 2016

Release Package 24!

Howdy! We're pleased to announce Release Package 24! In it, you will find:

  • New spells for: Artificer, Bard, Cleric, Druid, Inquisitor, Ranger, Wizard/Sorcerer, and Witch!
  • New options for Fighter! We are glad to include Advanced Weapon Training!
  • A new feat to support AWT!
  • Updated, streamlined spell commands! A big thank you to everyone who has provided feedback, and helped test these!
  • Updated spell +help!
  • Shinied up +help for many commands!
  • Some nice buffs to the Homelands RPP spend!

A big thank you to our code and wiki staff for making this all possible! Also, a big shout-out to everyone who provided their thoughts and ideas for feedback! We hope the new spells commands are easier to pick up and learn. As with any new content, expect the occasional burp and burble. If you'd like to take advantage of any of the new content, just send us a +request and we will work something out.

Our next Release Package will be Release Package 25. That is a pretty cool number. :)

- Your Tenebrae Staff

March 14, 2016

What've you seen ongrid?

Hey there! I'd like to add some of the ideas that folks have developed to the wiki. I could use some direction from all of you, from things you have been RPing ongrid (so, ideas that have developed actively through RP)

If there's something that you've seen develop over RP, please let staff know about it. Just send in a +pitch!

March 13, 2016

Update Your Time Commands!

Hey, folks. Please don't forget to set your +time/offset! DST has struck again (which also means that existing event times will appear an hour off, but new ones will not).

SET OFFSET:

+time/offset <offset>
+time/offset -5 (for example, for CDT)

CHECK OFFSET:

+time

Setting your offset from your alts should set it for all of them. If it does not, check that all of your alts are registered, by typing +finger.

March 07, 2016

Bug Reporting!

Howdy! In response to questions about what to send in when submitting a bug, we've updated the help files! See +help requests3 for what is helpful to send in. What is really helpful to staff is to know where it happened, what you typed, and what the game output. Finally, what you'd expected to happen.

Knowing these things help us troubleshoot quickly and effectively. Thank you!

- Your Tenebrae Staff

March 02, 2016

Spell Commands!

Hey, there! As a heads-up, we are looking at ways to streamline our spells commands sometime in the future. At the moment, these commands possess all different looks and styles. What we're proposing to do is to streamline them along the lines of: +spells/list and +spells/prep, for example.

This may be sooner than later, depending on how things roll out.

February 27, 2016

PrP Bonus!

Hey, there! It's almost--man, it is almost March, and we'd like to go in like a lion! ...even if it means mincing out like a gnomish lamb. :D For this month, anyone who drops a scene ongrid will receive bonus XP and GP for that scene, just for making it happen and helping folks here have a good time. It's also our way of saying thank you for being awesome.

Just toss an +event together later, an' all. There's no need to announce ongrid scenes ahead of time, unless you'd like to.

Also, for everyone else: please remember, if there is a Timestop present (you see (TIMESTOP) in +where), you MUST page before joining. For sanity, PrP DMs have the right to refuse afer a certain number, or ask you to swap for a different PC for levels, and so forth. In general, be polite, rescue the gnomish prince, slay a few monsters, and have a good time. That is what we are here for, after all. :3

- Your Tenebrae Staff

Alexandrian Tribune, Reloaded!

SO BUSY.

So! We are relaunching the Alexandrian Tribune! It is the local Alexandrian newspaper!

What does this mean?

It means if you'd like to, submit an article for publication! Articles can be rumor posts, editorials, etc. about anything from gnomish theatre, to rumors about a plox (just ping the DM, but they are usually very happy to see this!). If you contribute to an edition, you'll be awarded 1 RPP!

Just send them in to the RPP queue, and send Derecho lots of hugs! He will be helping coordinate the new Tribune!

Sending in Goss--articles! Article

Update! We were asked: "Well, how do I send in that awesome article about new petticoats being found at Sandy's store, in the most fashionable sildanyari style EVER, anyway?"

A: Just use the RPP queue, and please, please prepend with: Tribune! So: +request/rpp Tribune: Sandy's Store=<article>

You will get RPPz, and your foo will be published in upcoming newspapers!

Also, hugs for Derecho!

February 25, 2016

Humble Pathfinder Bundle

https://www.humblebundle.com/books/paizo-pathfinder-bundle

Some of you might be interested in getting this. Digital copies of the PF books for $1. :D

February 24, 2016

Equipment Page Update

I've added the material for breaking and damaging objects and weapons to the Equipment page. It could use some buffing, but the material is now there: Equipment and Damaged Objects.

February 23, 2016

Just Plottin' Around

The +jobs for plots are available and there to be used. If you're looking for an in on something, want to learn more about the plot, or have an idea you want to contribute to them, they are there for everyone.

February 21, 2016

Union Meeting!

Tomorrow evening is a meeting of the Yggdrasil Union. All who have any reason to attend are welcome to do so, even if you aren't a druid. :)

February 20, 2016

New Wiki Section?

Howdy. I've been tossing around the idea of adding a 'Player Development' section to the race and a few other pages, to record things folks have come up with and included in their RP. At the moment, I'm gauging interest and viability. If this interests you, or if there's material you've developed, please @mail me.

- Lah

February 16, 2016

Timestop Help Update

Hey, folks. +thelp received a major update (type +thelp when a timestop is present), which included a sweep-up of its help commands! Also, +help timestop received a good sweeping.

I've left an open timestop in the GT for y'all to poke at. It will stay there for a day or so.

- Lah

February 13, 2016

New Faces!

Everyone say hi to Nysallia, Wilros and Cawlro! We've been seeing a number of new faces lately and make sure to give them a good, warm welcome!

Grid Saturday

No promises as it depends on my schedule and plans for the day, but if people are out on the grid and RPing, things may happen. :)

February 12, 2016

What You Don't Know About Timestop

Timestops are used to help run combat in a scene or PrP! Here are some things you may not know about them:

FOR PLAYERS

  • Timestop commands aren't usable until you +init, so always +init!
  • Timestops can now track everything from AoOs to a paladin's mercies to a druid's wildshape: see +thelp/player once a timestop is dropped!
  • Timestops can show you party hp! Type +hp!
  • Timestops show up in +where! If you see (TIMESTOP) in +where, it means there is a PrP in progress! Page the GM a thank-you for running for folks!
  • Timestops offer live, ingame maps! Not everyone uses them, but they are pretty cool!

FOR DMS

  • Timestops come loaded with their commands! This means you can summon them ANYWHERE ongrid, not just plot rooms!
  • Timestops let you scan your party for stats! Type +tscan!
  • Timestops can track status effects, too! Check out +thelp/dm and check out the note functions! You can even set a timer.
  • Timestops let you quickly view abilities your players possess, such as wildshape! Type +abil/list <name> to check!
  • Timestops offer maps, but these are optional; there when you want them, not when you don't!

Finally: Timestops may be dropped anywhere, anytime, not just in plot rooms! In fact, if you run a plot ongrid, there is no need to pre-scedule. Just please do so after--that is just so we can make sure everyone gets a chance at scenes, and so on.

Have fun, and kill demons!

- Your Tenebrae Staff

Lonely Hearts

Lonely Hearts will be an open, on-grid scene on Sunday. People will be able to come and go as they please. It is geared towards lower level PCs.

February 11, 2016

Timestop Update

Do you find yourself with more stubborn enemies than you can Smite?

Are you so good at buckling your swash that your Panache always goes UP?

Are zombie hordes approaching faster than you can change Channels?

For all of these ailments and more, try new +abil! With just one simple spritz of +abil <ability>=<#>, you can keep track of just how many more uses (and which!) of your stupendously awesome abilities you have remaining! Just as your DM (or DM's evil dice!) will now precisely when you have run out, so he/she/it/they can murder you. Fun for all ages!

But wait, there's more! For the paragons of fantasticality, using a NEGATIVE <#> will refill your ability's per diem (up to maximum, of course!).

SURGEON GENERAL'S WARNING: While +abil may be able to handle any ability known to man, sil, or gobber, not all abilities from all sources have been upgraded to make use of this wonderful discovery. Should you find yourself unintenionally lacking, please submit a +request or @mail to Whiteout.

February 06, 2016

Name your companion!

Thanks to Whiteout, we have an amazing new command! Use +comp/name <name> to give your companion a name! You'll be able to see this using +sheet/comp, which brings up the companion portion of your +sheet!

January 31, 2016

Clarification: Companions!

The new code means you'll be able to select options for your AC as you level! This also means companions will no longer need approved. You are good to rock and roll!

Animal Companions: How-To

Because we've gotten a few questions, here's what to do if you have an AC!

If you are an APPROVED character:

1. Are you one of the following? Druid, ranger, paladin, cavalier, or an inquisitor or cleric with the animal domain?
2. If you're one of the above, and have an Animal Companion, send a +request to staff. Use the SHEET bucket. In the +request, include just the choices you'd personally made for your companion: their feats, their skills (include ranks, not bonus), and which attributes you'd raised. Also, let us know if you have companion-specific items. You do not need to list anything else.
3. If you are NOT one of the above, grab a pizza and go on with life.

If you are NOT approved:

1. Are you one of the following? Druid, ranger, paladin, cavalier, or an inquisitor or cleric with the animal domain? If so, you may need to +start over. Code will take care of you from here. There is no need to contact staff.
2. If you're NOT one of the above, grab a pizza and go on with life.

Aside from this one event for existing characters, the Chargen and Advance rooms should handle everything.

Sunday, Jan 31, 2016

Release Package 23!

Howdy! We're glad to announce the launch of RP 23! This has been a big one, in terms of Release Packages, and so parts of it have already been rolled out in stages! In RP 23, you will find:

  • Unchained barbarian! If you have not updated your barbarian, please let us know! Most +sheets should update automagically, and the new +rage code is already in place. Staff will work with you to adjust rage powers, and so on! With Unchained, look forward to more full-length rage powers, better barbarian DR, and free 'buffer' hit points you regain every combat!
  • Companion code! A big thanks to Whiteout for this! This has been a BIG behind-the-scenes accomplishment. If you have an animal companion, please +request to staff! Include:
1. Your companion's feat choices
2. Your companion's skill choices
3. Your companion's attribute raise choices
4. List any items in your inventory belonging to your companion

That is all you need to include! Code will handle everything else automagically. We will also modify your items so they auto-add to your companion when you equip them!

From here on out, you will be able to make choices for, and level, your companion in chargen. You'll also be able to see your companion's stats by using +sheet/comp.

The animal companion update applies to: druids, rangers, paladins, cavaliers, and also inquisitors or clerics with the animal domain!

  • More mentor rewards! Each Exclusive RPP spend offers a Mentor option now, as part of their T6 ability. This is just a reward for taking a newer PC "under your wing." If you act as their mentor, they often get T1 in that spend for free, and you both get bonus RPPs!
  • New +prepare code! For those corner cases like Combined Contraptions, we've implemented some updates to +prepare! To go with it, +help spells2 has also been prettified and updated, with more examples!
  • Update to +sotd! Using +sotd now lets folks know how to to get there, too!

As always with new material, there may be bits and pieces here to work out or polish! If this happens, just let us know via +bug. Character upgrade requests go to /sheet, please. Thank you, and game on!

- Your Tenebrae Staff

Mon, Jan 18, 2016

What do YOU think is missing?

Howdy. I've been looking over the different RPP options. One of the things that comes to mind is: what's missing? Exclusive spends? Tokens? Aspects? What would you like to see?

Toss some ideas to +pitch!

If you're curious, here are a few of our design guidelines:

  • Many basic spends aim for trait-level or thereabouts. This isn't universal, but it's a good rule of thumb.
  • Spends tend to avoid +x to attack (our point buy would make this insane).
  • Feats are generally a no-go (EWP was considered more trait than feat), but it doesn't mean they can't be used as inspiration.
  • Try not to take abilities outright from other classes, though inspiration is super-cool.

Wed, January 13, 2016

New Aspect!

Say hello to the new, Fae-Touched Aspect!

Sun Dec 20, 2015

The Guild

The New Guild is now open.

Inside, there is a common room and a trophy room.

Things can be submitted to the trophy room! If something memorable happens in an adventure and you want to add it into the trophy room, open a job and we'll get it added to the +views!

Thu Dec 17, 2015

Since I have been asked...

You do not have to be a monk to sign up for 'Kung fu in the library', but priority is given to monk PCs because, well.. c'mon. It's about Kung FU in the library. ;)

Wed Dec 16, 2015

Holidays Reminder!

To celebrate the holidays, we're doing something special this year! If you haven't heard, this December, and January, if you run any 2 of:

  • PrP
  • Meetups
  • Short Stories (this refers to completing your own)

We'll award 1 full level and stipend to any PC of 10 or below, OR 1/2 level to any PC 11 or higher!

How does this work, exactly?

All you need to do really, is tell your story. Run a PrP, craft a Short Story--any of the items on the list and send it in as normal. We'll award you normally for this first one. If you run a SECOND within the time period, other participants will receive their award as normal, but you'll get the level (or half-level) benefit, instead!

How long does this run?

This runs until January 31st! Or, roughly the next two months.

Any types of PrPs requested?

We are looking for all types, but especially those that tie into the current arc, or make use of ritual magic! If you are interested in the arc, now is the time to tag Whirlpool! That said, the floor is really open for what you would like to do.

This is awardable once per player, not character.

Unchained Barbarian LIVE!

Hey there! As of now, Unchained Barbarian is now rolled out! Special thanks to Whiteout for handling the code backend! +rage code has been updated, as well!

If you have any character who possesses barbarian levels:

  • Review your rage powers! This is true even if you do NOT think you will be making adjustments. Many rage powers updated, some no longer exist, others may be replaced with different options.
  • Send us a +request with any Rage Power adjustments. We will be happy to readjust your 'powers or let you select different ones. Note, if you swap out a power, you must meet all pre-requesites at the level you would have taken the rage power.
  • Send us a +request (possibly the same one) to let us know which feat you'd like in place of Raging Vitality. Raging Vitality no longer exists.

The Unchained Barbarian is part of our upcoming Release Package! We are releasing it early in light of the holidays. That is, it gives staff a few fewer +requests to process by then, and lets us concentrate on family. Also, it gets you your awesome earlier.

Regards,

Your Tenebrae Staff

Mon Dec 14, 2015

Holiday Bonus!

Guys, please remember to mention if the item you are sending in is your second! Also, provide a link where applicable. We are bobble-headed here sometimes, and want to make sure you get your bonuses!

Thu Dec 10, 2015

Barbarian go RAWR!

Howdy! As a heads-up, we will be updating to the new, Unchained Barbarian! Existing PCs will auto-convert, though you will be able to send in a +req to update and alter your rage powers or other bits of fine-tuning. Paizo has smoothed out many of the mechanics, and made some formerly weaker powers more awesome!

Expect this update sometime around the 16th of next week. In the meantime, we've added the Unchained Barbarian to our wiki for easy perusal.

- Your Tenebrae Staff

Mon Dec 07, 2015

Gmabit Finale!

I believe I've given everyone their XP and gold for the gambit finale scenes! IfI missed something, let me know!

Update to PrP Policy!

Can you cameo in your own PrPs?

For the longest time we have said 'no,' because well, DMPC. Who wants those, really? However, we are looking at relaxing this rule, given some guidelines. A PrP DM's PC may be a questgiver in a PrP, with the following caveats:

- The quest must be accomplished on behalf of their organization, a greater plot arc, or similar body and not themselves.
- The PrP DM's PC may appear at the beginning of a plot, but not be part of it. This means no following the PCs along, no joining in on the adventure. The spotlight must be on the participants. The purpose of the DM PC should be to explain the plot, provide additional information, or some similar function at the start of the adventure.
- It is always a good idea to run this by staff, first.

As with all things, expect some adjustments as we go, based on experience and feedback!

Sun Dec 06, 2015

Finnish Indepdendence Day!

It's Finnish independence day, everybody! Spam Lolth with happy wishes, seeing as how she's, y'know, a Finn.

Sun Dec 06, 2015

Ideas for the New Guild Building

If you have any ideas for the new guild building you'd like to see (no spiders in the rafters, Alba, NO), please @mail them to me!

Fri Dec 04, 2015

I am WAR!

"--ARVETH! Servant of War! Arveth, Soldier of KOR!"

"Answer our call to your earthen Vessel!" The priest thrust his hands skyward as the clanfolk roared. A great thunder shook the earth and one of them--a warrior in the back, stood as Arveth made his choice known. Her hair was wild and her eyes fierce. As they watched, dark smoke overtook her gaze, and when she spoke, her voice was one that had not been heard for over a hundred years.

"I. AM. WAARRRR!" Black fire erupted from the oruch's mouth as she raised her blade to the sky in tribute to the godservant who honored them. Priests hurried to place the Pauldrons of Arveth on her shoulders. Shaped by their most skilled blacksmiths, the pauldrons resembled those Arveth, Herald of Kor, had traditionally worn to battle hundreds of years ago. Today, Arveth would ride to battle with them, at the flanks of their chieftains.

They were invincible.

Across the plains, the arvek armies gathered. Their leader watched the enemy through his spyglasses, and spat upon the earth. "Showoffs," he said flatly. He raised his arm. Around him, soldiers stood straighter. Around him, the officers called formations as their gorgets flashed in the sun.

The arvek would march. Individually, they heard the Anger of Arveth, Individually they shivered, but as they formed ranks the fear splashed against Discipline and ran screaming into the gutter. Discipline made the fear as useless as a sil's beardwhiskers, and as one, the units of soldiers formed ranks and began to move more quickly than any solitary, ordinary man had a right to.

Nothing would stand in their way. Nothing. Come hail or hellfire, they would march forever against their enemy. Even into Sunset, and rout the oruch before them.


Say hello to the magic of Ea! We've touched on ways magic responds to individuals through Aspects--now see how it responds to nations and tribes with the power of Story--a power anyone here wields in their hand! Each race section now includes special DM Rules for racial magic.

The magic is not intended to be used to power PCs individually--but rather illustrate and provide guidelines for how different races and cultures can make their impact felt on the World.

These special rules may be used by anyone to enhance stories and plots, to add sf-x in a meaningful way, and so on.

Ritual Magic is now live with RP 22!

Release Package 22

Welcome to Release Package 22! In it, you will find:

  • Ritual magic for every race! (This is now live)
  • Updated class and deity pages!
  • New feats! Clinging Climber, Combat Advice, Concentrated Splash, Covering Fire, Directed Disarm, Exceptional Pull, Friendly Fire Maneuvers, Lob Shot, Ranged Disarm, Ranged Trip, Relentless Shot, Throw Back Arrows, Trick Shooter, Volley Fire, Warning Shot, Weathered Warrior
  • New magic weapons from UE!

If you would like to update your PC with some of these new items, please contact us and we will do our best to work something out. As with all new content, expect some bumps as we go along and adjust.

Tue Dec 03, 2015

Happy Holidays!

Hey there! This year, we're celebrating the holidays with something special. This December, and January, if you run any 2 of:

  • PrP
  • Meetups
  • Short Stories (this refers to completing your own)

We'll award 1 full level and stipend to any PC of 10 or below, OR 1/2 level to any PC 11 or higher!

How does this work, exactly?

All you need to do really, is tell your story. Run a PrP, craft a Short Story--any of the items on the list and send it in as normal. We'll award you normally for this first one. If you run a SECOND within the time period, other participants will receive their award as normal, but you'll get the level (or half-level) benefit, instead!

How long does this run?

This runs from this Saturday to January 31st! Or, roughly the next two months.

Any types of PrPs requested?

We are looking for all types, but especially those that tie into the current arc, or make use of ritual magic! If you are interested in the arc, now is the time to tag Whirlpool! That said, the floor is really open for what you would like to do.

Awards available once per player.

Tue Dec 01, 2015

War Stories!

Howdy! We are trying something new! That is, the tomes you see in the Gaming Table will be archived after their arcs are over, and preserved ongrid for future players and characters. If there is something you'd like to share, please do so.

As with all new things, there may be adjustments down the line dependant on interest, etc.

Sun Nov 29, 2015

Fresh Snows

Alexandria is covered in a blanket of fresh snow.

It is very cold. It makes quite a change from the furnace that is Dun Mordren!

Reminder of Awesome!

If you haven't taken advantage of it, now ANY active and approved PC who makes their charpage receives 1 RPP! This is an update from when it was just for new players. As always, please be sure to let us know you've made one by sending us the URL via +req. Otherwise, we may miss it, and we would like to make sure you get your RPPs!

How to Make a Character Page! http://tenebraemush.net/index.php/How_to_Make_a_Character_Page

Badges! http://tenebraemush.net/index.php/Character_Page_Modules

Advanced Templates! http://tenebraemush.net/index.php/How_to_Make_an_Advanced_Character_Page

As always, drop a line if you'd like some help, either to staff (Typhoon or myself), or to the GT! We have a great community, and are always willing to help!

Plans!

Okay, folks! For the next week (possibly two), I'm encouraging folks to get out on the grid and get to talking about current events. From a scene perspective, I'll be getting things caught up both on demon-related legwork as well as running some 'Back to Basics' adventures for folks. :)

I encourage everyone thinking about PRPs to run one themselves as well!

Thu Nov 26, 2015

Wiki Update: Classes and Faiths

Hey, there! Our class and deity pages recently got a spiff-up! The summary boxes at the top now contain quicklinks to associated groups and organizations! These aren't exhaustive lists (though if we missed some, please let us know!) but are intended to get folks started. Also, common interests with other PCs (such as a shared group) are great for background enrichment and RP!

Check out our new Fighter page for example, here: http://tenebraemush.net/index.php/Fighter

Or, Gilead: http://tenebraemush.net/index.php/Gilead !

Game on!

Thu Nov 26, 2015

Okay!

Dun Mordren is now done, as I've said, and you're all untimefrozen to pick up the pieces after that. people will be returning to Alexandria, so I expect to see all of you ont he grid a bit and RPin'!

What this means is that the Asumit plotline, which I had to pause on account of Dun Mordren hitting its climax, is now back on trcak. It will take me a few days to power through related jobs as well as get loot and XP done. :)

TIME TO PUNCH DEMONS IN THE FACE.

Wed Nov 25, 2015

Dun Mordren Complete

The Dun Mordren arc is COMPLETE. This means all frozen RP is unfrozen, and everyone is welcome to get to assuming it all happened. Rumor posts and summaries will go up soon, and it will take me a few days to get through all the loot and XP, if not more.

But the important part: get out there on grid and RP the results, folks! This was a big deal and everyone involved is a BIG DAMN HERO.

Happy Holidays!

Howdy. :3 I realize a good chunk of our players aren't in the US (our server's hosted in a terrifying land of ice and snow!) but any reason is a damn good reason to celebrate RP!

So, this week expect to see staff popping ongrid, and dropping a few extra noms, just as a thank you for being here, and for being a part of the community!

- Lahar

Tue Nov 24, 2015

New Command of Awesome!

Have you ever wanted to rumormonger or investigate after a PrP? Maybe you're running, and wanted to offer this to your players? Maybe you're in a scene, and thought something was really cool? Or, maybe you're a runner and would like to make it more evident to your players that there's more to do if they'd like to explore?

Well, we've been working to make that as easy as possible, because we think it's cool, too. Now, just type +events/leg and +events will auto-create a LEGwork! It will auto-add all of your confirmed players, too!

We hope you'll use this to plot and scheme, and otherwise harass Sandy lots!

Well, mostly the plotting and the scheming.

But the harassing is good, too!

Did You Know...?

Did you also know about these?

+sheet/journal: A journal of your recent adventures! Use the journal commands (+help journal) to add your own entries, to keep track of important events in RP, and so on. There is a limit on the overall number of entries though, so you will eventually need to archive to your charpage.
+selfboot: Tired of old connections sticking around? Try this!
+sotd: Looking for an unusual place to RP, today? Try +sotd, short for Spot of the Day! It changes every 24 hours!
+timestop: Sure, they can be used in the plot rooms. But did you know they can be used ongrid, too? Or, anywhere?
+event/leg: Make a LEGwork +req based on your scene! It auto-adds all confirmed players, so they can rumormonger and investigate!

Fri Nov 20, 2015

Dun Morden Stories!

The Stories of Dun Morden! object will be locked, and placed on our grid at the Adventurer's Guild guildhouse once the arc is over. This will make it a permanent fixture of the game!

At the moment, it is in the Gaming Table for easy access.

Thu Nov 19, 2015

Announcements!

Hey, folks! As a heads-up, we will be rolling in some special rules that are only for plot runners! You can get an advance look over this-a-way: http://tenebraemush.net/index.php/Magitech_and_Magic#DM_Rules_for_Racial_Magic!!

These will be usable for plots and short stories, and you will be able to expand on them!

We'll be rolling these out over the upcoming holidays, and some other things, besides. :3 In the meantime, please share your ideas--send us an @mail, or a +pitch!

Watch this space!

Tue Nov 17, 2015

Dun Morden Tales!

The Panacea's plan has been a long time coming. Potentially years. Currently their assault on the kingdom of Dun Morden is coming to fruit, and the King's life is on the line--unless you're there to prevent it! In the meantime, please feel free to share your own stories about the conflict. When the war concludes, this tome will be archived at the Adventurer's Guild, ongrid, for all to read.

- Your Tenebrae Staff

Mon Nov 16, 2015

Gambit Finale Rules

A character may only go on one of those scenes. While preferences will be given to players who haven't gone on any but alts are perfectly welcome to go on these as well. :)

Those rules do not apply to the Monday scene. That's the conclusion ad everyone is invited. :)

Please sign up for the actual events on the day you want to go and not 'reservations' because those were just me planning schedules. <.<

There is plenty of room for PRPs here as well! And PRPs do not count towards your alts 'finale scene' limit. GO on as many of those as get run! Run one yourself!

Sat Nov 14, 2015

Re: That cool thing!

Just a reminder--if there is something cool you've done, and went wow! That was fun! please consider sharing your ideas in our web forums. For example, if you figured out how to make a hip-dancing goblin swashbuckler (thanks for the help, Stirling!) that would be something quirky to write about.

You don't need to be an expert. This isn't CharOp (we're too varied a game for that!). It's all about fun ideas, sharing a tale, and quirky characters.

Here are a few we've had:

Colrick enjoys firearms, so wrote a guide about firearm options in Tene!

- http://forum.tenebraemush.net/index.php/topic,1441.0.html

Jareth wrote about tanking and defense!

- http://forum.tenebraemush.net/index.php/topic,1620.0.html

I said hey, Jareth! Let's expand that, and so we did! Here's drawing aggro:

- http://forum.tenebraemush.net/index.php/topic,1817.0.html

Making paladins heroic healers and battletanks (aka, not being the bandaid)!

- http://forum.tenebraemush.net/index.php/topic,1781.0.html

Sneak with a tower shield, by thinking outside the box!

- http://forum.tenebraemush.net/index.php/topic,1741.0.html

And, one by Aldean on bards as counterspellers!

- http://forum.tenebraemush.net/index.php/topic,1816.0.html


New Forum!

Because CDO, I've made a separate forum for sharing ideas! Check it out, here:

http://forum.tenebraemush.net/index.php/board,71.0.html

Also, if you've an old how-to you'd like shared, please @mail me!

Tue Nov 10, 2015

Steady Shot, Crossbows, and You

Seeing as how crossbows need some love, we have decided to allow the feat, Steady Shot, to apply to them for now. We'd like to see if this increases the viability of crossbows even a little and allows for people whose concepts lean in that direction to be played a little more easily. If you have a crossbow user alt, please don't hesitate to submit a job to trade in for this feat.

http://tenebraemush.net/index.php/Feats_J-Z#Steady_Shot

Thanks, folks!

Queen's Speech and others

There were several speeches played oer the broadcast system. Everyone would've heard them. When I can, I'll get the texts up on the bboards. Yes, even Rhar's.

Mon Nov 09, 2015

PRPs

I am offering a PRP bonus of 10 to anyone who runs a PRP this week. They will need to be Gambit related for this bonus to be applied.

Thanks, folks! This is primarily to encourage events while I am preparing for the finales. :)

Sun Nov 08, 2015

Gambit Update

The ending of the Gambit will be starting when I wrap up the Save the Queen scene. :) We'll be moving towards that this week and the final bits should cocur next weekend!

AFter that, all time bubbling is over and everything will be back on course, assuming I don't kill everyone. :D

Wed Nov 04, 2015

That Cool Thing That One Time!

Hey, folks. If there is something cool you've done, and went wow! That was fun! please feel free to share your ideas in our web forums. For example, if you figured out how to make a hip-dancing goblin swashbuckler (thanks for the help, Stirling!) that would be something quirky to write about.

You don't need to be an expert. This isn't CharOp (we're too varied a game for that!). It's all about fun ideas, sharing a tale, and quirky characters.

Rage Powers Cleanup!

Thanks to some help from Latenat, our Rage Powers received the fuzzy broom! Please give him some big thanks next time you see him. :3

http://tenebraemush.net/index.php/Barbarian#Rage_Powers

Thu Oct 29, 2015

Minor Blood Pact Update

T3 now grants your entity's language. Please send in a +req if this describes you. :3

Thu Oct 29, 2015

Announcement: Half-Gnomes!

Hello, everyone! We are currently evaluating adding HALF-GNOMES to the game!

You can see the stats, here: http://bit.ly/1keNrPv

If you like this idea, please @mail Hurricane. It was all his doing.

October 27, 2015

Class Pages Update

We've made a small update to all class pages for utility's sake. Classes with spellcasting, familiars, or companions now list these on their page, as well as the bonus spells per level rules. The Magic page has been updated to include the bonus spells per level also.

- Your Tenebrae Staff

October 14, 2015

PLOTS and PRPs.

We're hoping that information in plots will help you guys also to run PRPs around these plots! Don't hesitate to make use of that information to run stuff and if you, of course, need any help or have ny questions on how you want to tie things together, just ask us!

October 06, 2015

Timebubbling

Since I've gotten a couple questions about how exactly this works, we generally assume anything timebubbled like Dun Mordren 'hasn't happened' until it's done. You're all free to carry on unrelated RP around that while assuming it hasn't happened yet. I know this can be a little awkward, but timing on MUSHes can be a little hard sometimes. :)

October 05, 2015

Related RP

While Dun Moredren IS timebubbled, feel free to RP about what's going on in the City Center. Just be understanding that events will be occurring over a shorter time IC than they will be playing out in OOC. :)

October 05, 2015

The King's Gambit

Narvin Forgeholm wants to be King of Dun Mordren.

To this end, he has seized the castle and named himself Regent. He has forces throughout Dun Mordren. for the next two weeks, all Dun Mordren related RP is time-bubbled as the various forces involved will duke it out and the dwarven city guard will be leading the charge to restore order to the city.

You are ALL ENCOURAGED to run PRPs relating to this. If you want to, talk to me and I can give you all the info you need. There will be a bonus of increased experience and gold to the PRP DMs who help make this an exciting plot for everyone!

At the moment, only the city center is in control of people not aligned with Narvin Forgeholm. This will evolve as the plot goes on. :)

October 02, 2015

Gambit Notes

Okay, folks.

The Gambit is on for Sunday still. This will be a public scene setting the next stage of the plot into motion. From that point on, the events in Dun Mordren will be moving ahead through various events and scenes. They will be happening over a smaller space of time than it will take us to resolve them. Some of you have character's in scenes related to it already frozen. Those of you in that case will not be able to bring those characters to the public scene.

September 28, 2015

Sunday!

The Gambit is now Sunday. This is a big deal so I hope most of you can make it there. I will also be wrapping up a lot of the secondary plot stuff relted to it's prelude this week. It's taken a long tiem to get to this point, so I hope you'll all think it's worth it as we go onto bigger and better things. Thanks for all your patience!

September 27, 2015

Plots Queue

This is a new thing we're doing to try to keep track of stuff. All of you should now have access to the plots queue. We hope this will make keeping, and tracking, plot arc info easier for all of you and help newbies get more involved.

If you're a player DM running a mini arc, you are also welcome to do this! Just make sure you talk to us first. :)

September 14, 2015

New Advanced CP Template!

New Advanced Character Page Template: Riding Dog!

View it here: Riding Dog Character Page Template.

How to adapt it, here: How to Make Advanced Character Pages.

You can find Advanced Templates as well as Character Badges! from the How to Make a Character Page link. That is: Community > Character Pages. The "How to" is right at the top, and there are all sorts of goodies there!

Blood Pact Badges!

Blood Pacts now have badges! Feel free to ping with ideas:

Blood Pact Badges!

You can find badges on the main Character Pages page, and on relevant pages throughout the wiki.

September 14, 2015

RPP Update!

Howdy! To streamline things a bit, we're opening the 'First Character Page' and 'Introduce Your PC' to all PCs, not just your first! This means that any approved PC may gain an RPP for making an intro post, and then another for fleshing out a charpage.

Originally, these were only for new players, but we've decided to open things up, because that is more fun.

We have hundreds of great PCs, and so are unable to award this retroactively. However, any PC approved after or during Sept 13th is eligable and can claim these bonuses!

September 03, 2015

Events

Hey, folks. Please remember to use *events/confirmed after a PrP. This helps us know if someone could use a few more scenes, as well as thank those who take the time to run!

If you're unsure how to use this command, see +help events3, or check with staff. We are always glad to help.

Thank y'all for making this game what it is!

September 01, 2015

Release Package 21

Say hello to Release Package 21! In it, you will find:

  • New magic rings from Ultimate Equipment! Special call-out to Latenat for some last-minute assists on the data!
  • A new format for the rings page!
  • New feats, including: Aquatic Combatant, Aquatic Spell, Armored Athlete, Artful Dodge, Cudgeler Style, Cudgeler Sweep, Cudgeler Takedown, Deadly Grappler, Explosive Escape, Got Your Back, Grappled Caster, Harrying Partners, Heroic Leader, Juke, Just Out of Reach, Kraken Style, Kraken Throttle, Kraken Wrack, Leaping Evasion, Open Up, Phalanx Formation, Press to the Wall, Reactive Arcane Shield, Redirect Attack, Shrug On, Stick Together from Melee Tactics!
  • New spells from Ultimate Magic! New spells are in place for most 1-4 and 1-6 level casters! 1-9 casters and bard will be included in the next RP, because wizard schools make even Alba cry, and there are horrors on this earth that we were never meant to know.
  • New +armor code for Titan Armor! Check it out the next time a +timestop drops. A big thank-you to Whiteout for making this for us!

As with all new content, there may be adjustments down the line as feedback and play comes in! In the meantime, game on, and thank you all for making Tenebrae what it is today.

If there is new content that interests you, please just send us a +req and we'll be glad to work with you.


- Your Tenebrae Staff

Community Arts!

As a thank-you to folks who've stepped forward and through gift or commission, offered sketches, doodles, or more finished works for characters here, let us know and we're offering a small gift of RPPs. This is just our way of saying thanks.

Likewise, if you're someone who considers themselves a community artist and would like to offer the occasional gift or commission, please let us know! We'd love to feature you, as well as provide a link to your gallery or site.

Community Artists

August 31, 2015

New Player Bouses!

Once again, we seem to be having an influx of new peoples!

Because of this, we will be extending a couple of bonuses into the first two weeks of September.

Bonus number one: If you run a plot that has a new player in it, you will receive a bonus to your XP for running the plot.

The second bonus is for engaging in grid RP with the new players. If you RP with someone you haven't RP'd with before, we will award one extra RPP to any RPPs submitted for the scene! (Please be sure and let us know in the RPP!)

Carry on!

August 27, 2015

You Make us Happy

8-26-15.png

Seriously. Thank you.

New RPP Spend Launching

Homelands is a flavorful spend we are looking at including soon. In the meantime, please send in your feedback via @mail or +req! Homelands should be launched with RP 21.

Did You Know About These CharDev Options?

We like character options and roleplay so much that over the years we've added options, and rewards, for investing in your personal story. We do this because your character's stories are important to us. If you're new, or perhaps an older player just looking around, here are a few ideas:

Social Options Room: Want to list your homeland, or basic associations? Set them quickly and easily in this room!
More: Type SO from the Gaming Table!
Aspects: In a world filled with magic, Aspects are what happens when that magic begins to respond to a character on a personal level. Aspects are a Tiered RPP spend that grows as you level. They come in several flavors and varieties; is there one that fits your character?
More: Aspects
Exclusives: Exclusive RPP spends tend to represent a primary track or focus of your character. For example, is your character really dedicated to their organization? The Organization RPP spend offers benefits for being involved. Perhaps your character made a bad (or good) deal with an outsider, and you'd like that to develop and grow over time. If this interests you, check out Blood Pact!
More: The Big List
Short Stories: Short stories let us reward you for the stories you craft ongrid. For example, your character believes him or herself to be a master chef. You'd like to explore that, and the hilarious accidents on the way. Engage others in roleplay and share your tale, and gain bonuses, too!
More: Small Stories
Merchant's Vehicle: Looking for a seller's cart or a merchant's stall? Perhaps a hoverbike for your artificer? Check our our Small Vehicles spend. (These cannot substitute for a mount.)
More: Vehicles
Gain Ranks in Crafts, Profession, or Perform through Roleplay: What does your character do during their downtime? Check our our RPP options for advancing crafts, profession, and various perform skills through your roleplay.
More: Get Craft, Profession, and Perform Skills
Meetups: Do you want to meet other Vardamen or the Ygdrassil Union? Arrange a Meetup, and receive rewards for meeting PCs you'd wanted to, anyway.
More: Meetups
Character Pages: Character pages say a lot about you. They also: provide a way to archive +sheet/journals, are a place to add badges, and include yourself in wiki categories. For example, if you're Elunan, you could add the Elunan tag. Someone clicking on the wiki category, "Elunan," would bring up a list of the Elunans ingame--including you! However, only if you add the tag.
More: How to Make a Character Page & Character Page Extras
+sheet/journal: Did you know your journal updates when a plot finishes? If you'd like to add more detail (or notes), check out +help journal. You can add to and edit your own entries, too!
More: +help journal

Whew! Thank you for reading! There are more options, such as player-made orgs, noncom PrPs, and prosthetic limbs--but the list has gotten a little long. Also, for those interested--there's just 5 more days to claim the Rose Treaty celebration! These celebrations are a thank-you for getting involved, sharing your stories, and being a part of the Tenebrae community. Game on!


- Your Tenebrae Staff

Ceriday, August 22, 2015

Release Package 20!

Alexandria's always been the little guy surrounded by behemoths. No matter how hard they've tried, Alexandria's survived it all. The Rose Treaty celebrates these battles--a week filled with reenactments, celebrations, and parades, it's a Big Deal.

...but in a battle against behemoths, you need some armor, so to celebrate, we're pleased to announce Release Package 20! In it, you will find:

  • New armor and shields!
  • A new format for the armor and shields page!
  • New token spends for Blood Pact, Ancestral Weapon, and Org!
  • New materials!
  • The Extra Panache Feat!
  • New Ki powers!
  • New page for org-specific items!
  • Updates to Sun-Touched and Stone-Born Aspects!

As with all new content, there may be adjustments down the line as feedback and play comes in! In the meantime, game on, and thank you all for making Tenebrae what it is today.

PS The MUX went down when adding ki powers! THIS WAS NOT MY FAULT.

- Lah

Wiki Formatting Note

A note about wiki formatting: Some of the spacing may be a little off, and the armor/shield tables may not be perfectly sorted by price, then alphabet. Please bear with me. I am not sure how to get around some of these errors at this time, but it is being worked on.

On the other hand, if you find a pricing or other error, please @mail me. Thank you!

- Lah

Ultimate Combat Errata

Most of the recent UC errata should now be reflected on the wiki. The areas that applied to us were primarily tweaks to a few feats here and there. Most notably, the Dragon Style, Crane Wing, and Moonlight Stalker feat lines.

- Lah

August 22, 2015

Summit Update

Yes, I know this is taking a lot longer than I thought it would. This is not surprising.

Right now, the Summit at Dun Mordren is still 'ongoing'. As we know, travel between it and Alexandria is accessible. Until I can finish moving things along and into position. Thanks for your patience, everyone! We're in the home stretch now.

Whirlpool

August 22, 2015

Time is Running Out!

Hey, guys. Just a heads-up that there's only 10 days left for:

  • All of August, anyone who makes a: witch, inquisitor, swashbuckler, cavalier, or druid will receive our cleric bonus for that PC! This are stackable with other bonuses, up to a starting level of 4--so check out Roleplay > Bonuses! Remember, PCs must be primarily of one of these classes to qualify.
  • We have a lot of new players. A lot of old players! If you've been actively getting out there and helping our players, new and old, get involved in the metaplot ongrid, please send me a +req! This is true if you have, or if someone was helpful to you! Just let us know what you (or they) did, so we can get to giving out some rewards. :3

Also! There are 13 days left for:

  • If you run a low level plot that has at least *one player* new to teh game in it, I will increase your reward for it for the next two weeks! Don't be afraid to use the Dun Mordren setting for any of the scenes! The Summit is still ongoing as I sort out all these adventures relating to it! - WhirlPoopin'

Happy Rose Treaty, everyone, and a big thank you to everyone who has stepped forward, and made our new players, and older ones, as welcome as you have. You really do make this game what it is.

- Your Tenebrae Staff

August 20, 2015

New Playes!

We've recently had a number of new people turn up! Welcome aboard, everyone!

I am hereby issuing a challenge to all our PRP runners. Our new players need low level plots. As you can see, I am a bit booked solid, and my other DMs are doing the best they can.

If you run a low level plot that has at least *one player* new to teh game in it, I will increase your reward for it for the next two weeks! Don't be afraid to use the Dun Mordren setting for any of the scenes! The Summit is still ongoing as I sort out all these adventures relating to it!

Whirlpool

August 15, 2015

Only 2 skills a level?

...so what?

Check out our Legwork Workshop #1, and our updated Legwork Guide!

August 13, 2015

Underdogs Reminder!

Hey, guys. Just a quick reminder that there's about two weeks left to claim the Underdog!

  • All of August, anyone who makes a: witch, inquisitor, swashbuckler, cavalier, or druid will receive our cleric bonus for that PC! This are stackable with other bonuses, up to a starting level of 4--so check out Roleplay > Bonuses! Remember, PCs must be primarily of one of these classes to qualify.
  • We have a lot of new players. A lot of old players! If you've been actively getting out there and helping our players, new and old, get involved in the metaplot ongrid, please send me a +req! This is true if you have, or if someone was helpful to you! Just let us know what you (or they) did, so we can get to giving out some rewards. :3

Happy Rose Treaty, everyone!

- Your Tenebrae Staff


More news.png

"The roads shall be painted teal!" announced the maddened hobgoblin king. And lo, his subjects bowed before him, and all roads from Hither to Yon became teal with bright green roses.


Recent Rumors in Alexandria

Tariday, Aestry 26, 1018

ALEXANDRIAN TRIBUNE (Issue VII)

Death of Chef Plot Cooks Up

Reporting by Arnold Benson, Alexandria Tribune

Dillen StoneSpike of the IronHammer clan past away this Eliday. A local craftsman and active member of the community, StoneSpike was perhaps best known for his participation in the anual Chili Cookoff. His son Tillbard told the Tribune "Dad loved the Cookoff. He'd spend all year working on his chili, trying to get it just right to wow the judges."

Dro'bac Irontusk, a long time rival in the cookoff, spoke at a brief memorial outside the StoneSpike home. "Dillen and I argued often, but always with respect and freindship. The world has lost a great man, and a great chef. So I will not be entering this years cookoff, but will instead be working with Tillbard to recreate his father's signature chili, that everyone can enjoy one last bowl in memory of Dillen Stonespike."

Adventurer's Guild Pranked

A DISTURBANCE AT THE ADVENTURER'S GUILD two nights hence has been widely reported throughout the city, and has been the subject of intense speculation. What is apparent is that some kind of fracas took place, with guildsmen caught in the middle.

A spokesman for the Guild stated today that the clean-up operation has been a complete success, and that the business of the Guild has returned to normal. Damping down wild rumour, the spokesman reported that, contrary to popular belief, the events were unrelated to recent demonic activities in the city.

A watchman stated later that the incident is likely to have been a prank involving students at the Bardic College and members of the Society of Progressive Arcanists. Both organisations declined to comment, with the College stating only that it was not responsible for the actions of the student body.

The city watch are appealing for further witnesses to come forward.


A New Kind of Gardening

Lower Alexandria was the site of yet another demonic eruption Tariday evening as an infernal creature caused havoc. Witnesses report the creature's appearance in the Market District, destroying seven stalls before heading south towards the city hospital.

"It was a right monster, it was!" said Louis Cooper, owner of one of the destroyed stalls. "Just came out of nowhere, belching fire, smashing things to pieces with that blade of 'is!" Several witnesses reported a black-glowing blade and leathery wings on the creature, though reports conflict. Exact casualty counts are still unknown, but are estimated at a dozen or more. A guard official speaking off the record suggested that the number would have been far higher had the populace not fled sensibly.

The demon was dispatched shortly after its arrival in the Garden District by several hospital guards and clerics. Although no further information about the demon's origins was available, several witnesses did report seeing two elves fleeing the Garden just before the battle broke out... one of whom was described as a Dark Elf wearing a large feathered hat.

OOC: See Demon in the Garden for details.
Great Paladin

Q: GREAT PALADIN! If a parent yells at a child, is it good to leave spiders in the parent's pillows, every night for a week?

A: Spiders are unacceptable. They serve a great purpose in controlling the bug population. To sacrifice them to head squishing on the pillows of parents would lead to an uncontrolled population boom for other gross and disgusting creatures. I suggest, instead, lining the inside of their pillow cases with honey.

Q: But what about snakes?

A: Snakes would be acceptable. The parents would surely see their ire was misplaced when they realize how industrious their child had to be in order to round up that many snakes.

Q: If an Otyugh requests sanctuary am I required to give it?

A: Of course, you are required to give it sanctuary. Hobgoblins, and by extension goblins and gnomes on account of them barely qualifying as sentient, are the perfect people to give sanctuary to such creatures as Otyughs. This leaves humans free to do more important and less disgusting tasks.

Q: Great Paladin! Is the consumption of demons moral?

A: This is of great debate. On the one hand, when demons know that what they hunt and prey upon has taken to using them as a form of sustenance, it begets a kernel of fear. A kernel which can only grow when they open their eyes to how adept some mortals have become at hunting demonkind.

On the other hand, eating demons is kind of like eating heaven's poop.

So, is the consumption of demons moral? My answer is this. Morality does not come into it. It all depends on how aggressively you brush your teeth.

And if you enjoy ritual cleansing or not.

GREAT PALADIN STANDARD DISCLAIMER -- I cannot be held accountable for anyone creatively interpreting my answers, nor reading such things in them that I clearly would not intend. Such as illegal activities. Or racism.

Ads

Seeking Forward-Thinking, Business-minded Professionals Seeking forward-looking businessfolk. Inquire within the Warehouse District near the Docks. Look for a building with a half gold circle overhead, in reverse. We look to encourage ethics and fair trade within Alexandria's port waters. Specialists in trade negotiations and legal matters preferred, as well as those with more physical traits and of a good disposition.

Opinions and Personal

An Appeal to Artificers

by Stirling

It it with heavy heart that I must share the news that Old Clunk's junkyard has been savaged by a hoard of vile demons. It may even be true that he is not the only one affected by the infection of evil underneath our city. However this is not just an ordinary target, this is a pillar of the artificing community!! A master of mechanical, a collector of crafts, a teacher of the technical! What artificer, what tinkerer, what crafter in this city did not get their start with the help of Old Clunks? When we were missing that key mana capacitor, when we needed that extra mithril hyper conductor, when we needed to find those polarized surge crystals at 3 am, who was there? Old Clunk was there! Either collecting the scraps and leftover pieces of our projects to help out the budding artificer, to help complete the midnight project or to find the key component we needed in our darkest hour. We cannot let this stand!

To all the crafters, artificers, tinkerers and mechanicly minded, let us restore Old Clunk to his former glory! Come lend a hand and volunteer with orginization and cleanup! Drag that old piece of scrap in your backyard in and donate it to the cause! That project that's still in pieces your going to get to someday? You know thats not today, bring it in! Come down and share your hands, your minds and your extra artfice to restore a pillar of the community to greatness.

In support of Old Clunk's Titan Arms and Armor (Stirling) will be offering at-cost arms and armor crafting to anyone who has volunteered at the junk yard for the next month!

Anniversary Announcement

A belated congratulations to Ladies Sandiel and Myrana, who recently celebrated their first year, together. The two were originally married on Korday, Hattanan 7, 1017! Congratulations to you both!

Heroism: An Unrecognized Opportunity for Fall Debutantes!

by Abrahil Fozzletorque Brindlegear

Oh, as I sit here quill in had, nothing could have me more excited! How bright the future looks, with our brawny, handsomemost heroes slaying demons in the street! Why, just the other day I beheld Jareth, sweat glistening mightily as he slew devil-giant after devil-giant! Such adventure! Such heroism in Alexandria!

Such bravery!

For the prospective youth, nothing could be better. No time is more exciting! Why, with such bravery in front of us, how can we fail to find potential worthies for the upcoming fall dances, and otherwise celebrations? Such wonderment and promise for a fulfilling fall, a gorgeous and upcoming glory to the social scene in Alexandria!

It is with this in mind I wish to wish everyone here an upcoming, glorious and enjoyable fall season! As the demons tromp through and as Arendt continues his most disgraceful huff-and-puff, do not forget to stop by the Arcanists' to check out upcoming styles--oh, the wonder with cantrips these days! Or, the many noted shops in Alexandria! As well, keep an eye open for festivities--it promises to be an active, beautiful season! We must prepare!

Now, if you will excuse me--oh! It's time for tea, and to take a bit out to watch the heroisms in the streets. They're quite good, you know! Such inspiration!

Fashion and Culture

The Summer Butterfly

Fashion is a fickle creature, and this summer is no exception. From ruffles to ruffly bustles, the "Summer Butterfly" style has taken off in force. Members of the Arcanists have produced colors and animations "of the sort to accompany the most sophisticated pedestrian, with a gentle fanning motion to maintain a refreshing breeze" this fashion appears both stylish and for a rare once, practical.

The inspiration for the style is claimed by at least three local designers, though rumor has it that it originated due to an acolyte's miscast on Lady Sandiel's "most remarkable bustle." The truth as always, remains elusive. Perhaps this time, as elusive as a gentle butterfly's wings.

A Touch More Blood

By reports, the sith-makar and the local Ygdrassil Union get along well, and the sith-makar presence in the City has been "spotty, outside of festivals and the Lower Trades," according to Siaria, who works in Alexandria's Chamber of Commerce. Lately however, a few of these reptiles have been seen about the Theatre District.

Reports Vilian Flaria, of the Flightwright, "We believe it's a natural fit for them. Their culture has a large oral, and performance element to it. Theatre is just a natural part of that."

Siaria added: "Our Treaty is under two years old. Between nations, that is hardly any time at all. Really, we're just coming to know one another. It's easy to say they look different than us--okay, obviously, but there are other differences as well. I believe art is a universal language, though. Theatre may be an area where we can really connect."

Have any sith-makar attended shows so far? Flaria responded that they had. "They seem to particularly like ones where Charn is the villan. In fact, one of their ...shamans? I think it was, came back later and asked if we couldn't add a touch more blood."


A Series of Interviews of Alexandrian Culture I, Nilou Farsens Scribbetter of the Alexandrian Tribune, have been tasked with a series of interviews about life here in Alexandria and the cultures that compose it! The City is one of the melting pots of the world, and I am attempting to capture its mixture in words.

Expect more upcoming in the coming weeks!

Interviews, I -- Adalhard Zaldwolf Here, I interview Adalhard Zaldwolf, formerly of Blar. He arrived in Alexandria with his family, and despite some difficulties, quickly set about creating a life here. Adalhard, what would you say to our readers about your travel here, and what you expected to find?

Adalhard: We could think of nothing but Alexandria was a land of bravery. Blar had been freed by heroes and that was our impression of them. When we got here, this was not the case. At least, not all of the way.
Nilou: No? What was different?
Adalhard: It was very different. Heroes are extraordinary people and I think they must see many kinds of people in their life. When we arrived--we did not look like the oruch, who they were used to. There are also all these rumors--the great arvek nar nations, very strong military. And I those are true. But we came here, and we were very poor and desperate. And perhaps we did not fit those expectations. Perhaps we looked very different.
Nilou: There was some unrest in the Trades at the time.
Adalhard: Yes, there was. And among the guilds. I think they worried that we would take their jobs. But arvek--what we want to do, is build. We want to make things better. With our embrace of Serriel, we march towards the dawn.
Nilou: So that is a--what do you mean when you say 'March towards the dawn'?
Adalhard: It means we move to greater and better things. Arvek will make Alexandria strong. Stronger, I mean. Already you see it in our stables.
Nilou: Thank you.
Adalhard: Has been a pleasure.

Editor's note: The Malifre Stables may be seen outside of the Northern Gates. The Malifre is known for its cleanliness and the orderliness of its grooms. It houses hundreds of steeds of varying types for the City of Alexandria.

Interviews, II -- Old Clunk

Here, I interview Old Clunk, a minor icon here in Alexandria. He runs Old Clunk's Junkyard, which was recently subject to demonic troubles!

Nilou: Clunk, I know the first question our readers will have is--what happened?
Old Clunk: <click> What happens in Alexandria, every time I turn my damned back! ...
Nilou: Demons possessing your property, you mean?
Old Clunk: ...well. Not that, exactly. But you know what I mean. I keep some ...useful things in the 'yard, so I will be taking steps to ensure this doesn't happen a third time.
Nilou: So what...tell me about the Junkyard. In your own words, please.
Old Clunk: Well, it's a junkyard. If you know what you're looking for--well, collectors come there, too. War golems also, like myself. When you're made of bits and parts from some high-up artificer, there ain't always a spare. So, I provide that service.
Nilou: I had never thought of that. I suppose we uhm, non-golems just see war golems walking around and never think about needing parts. Ours--you can't replace them.
Old Clunk: Yeah, that's always been a deficiency. Come by though, and there's a guy will hook you up. <click>
Nilou: Hook me up? Oh! You mean like with an artificial limb or something. What do war golems think of that? Someone like me walking about with--an arm or hand made out of artifice?
Old Clunk: We think you finally saw sense.

I assumed he was being sarcastic, but it's hard to tell with that metal face. Nonetheless, I thanked him for the interview. He invited me, and our readers, "down for a Hot '40 sometime." I'm told that's sort of like WD-40, just heated, and that only "poncy golems" take sugar and cream.

Editor's Note: Old Clunk's Junkyard is located out in Goblintown, and is frequented by crafters, artificers, war golems, and gobbers.


Upcoming Events

Warriors of Angoron prepare for a demonstration of strength and athleticism, later this week. The Temple holds such competitions at least monthly. Replies Aka, priestess: "We invite anyone an' everyone ta come down an' test their strength! Especially tha laddies."

At her words, a few of the Warriors nodded. One named Makoro spoke up: "We'll be having a log-tossing contest, a dead lift, an' a Rescue."

Rescue? this reporter asked. Thankfully, Warrior Aka was able to shed some light on the matter: "Well, ya take yer favorite prince or princess--I like tha little laddies an' lads, m'self, they're so adorable when th' blush--and we put them on top of this great, tall wall. Ya climb up ther an' fight off their kidnapper. At tha moment, we got folks dressed up like th' Iron Tide."

When asked if the prince and princess trope was a little tired in this modern era, a third warrior shrugged before adding, "Eh, it's tired--I mean, Alexandria don't really have much nobility anymore, even--but at's what makes it great. It's like them Lunch an' Munch plays. Ya know Lunch, ya know Munch, an' what roles they play. So ya get a 'laddie' an some hero ta rescue them. Eh. Crowd loves it."

The event will take place at the end of this month at the Temple of Angoron.

Kesenday, Hattanani 27, 1018

ALEXANDRIAN TRIBUNE (Issue VI)

Midnight Run Report at the Bardic College

Lyrics from "We are the Champions" blazed at 12:00 midnight exactly last Tariday, as seniors tore through the bardic campus. While technically illegal, the "Midnight Run" is a well-established tradition, dating back to the founding of the college. Morning showed the campus painted in fresh murals, with Ceinara's colors prominent.

"Although it's tradition, we encourage every senior to be safe," responded one member of the Watch, when asked about the event. The reactions of various politicians in the area is reported as "mixed."

The college has no immediate plan to paint over the murals. "They may get painted over next year, who knows? Until then, we have examples of this year's finest work," immortalized on two and three story buildings. While true, some nearby residents have objected to the giant, near cartoon-like characterizations of the heads of the Flamewright and Hope local theatres, while others have suggested that it's free advertising.

OOC: The bardic college is a visitable place ongrid! Hop on over to the Theatre District, and look for the paint splashes, upturned chairs, and that one gobber singing that one tune that time that you heard at that place on that one day.

New Treat at the Ox-Strength

Following last week's attack on the Malifre Stables, the Ox-Strength has boasted new, unprecedented quantities of its famous (or infamous) "owlbear stew with pepper." The stew boasts thick, oily segments of owlbear meat, served in a peppery sauce with what may or may not be vegetables.

Ralickwort Takes a Bath

Ralickwort the Weird would like to make it known that, despite rumours to the contrary, the impromptu bath at the hands of fellow gnomic tinkerers and their incredible bubble machine was not solicited in any way. It should also be noted that the subsequent reduction in height, presumably due to a loss of grime, is not in any way impairing his ability to scribe scrolls, brew potions or craft wondrous grubby items.

The incident involved mountains of white soap foam engulfing the unwary, including the hapless Ralickwort, in the festival grounds. It is apparent that some kind of machine failure was responsible; most are blaming a family of gnomes (not related to Ralickwort). Ralickwort himself had this to say: "'Twere raet 'orrid. Ah can 'bsolutely say Ah've nevuh 'sperienced nuffin' like it in all me seven'y years."

Customers to the labworks should note that /that/ smells as rank as ever.

Ask Great Paladin!

A. Serene says, "When did Boshter become a paladin? I am of two minds regarding this. In one respect, it is heartening to see the heathen subhumans gaining some level of decency. On the other hand, I fear the tarnishing it may bring to the exalted status of paladin."

Q. Great Paladin! During times of famine and scarcity, Boshter stole all of the soap. What sort of a sin is this?

A. Cleanliness is next to godliness. So if Boshter is being truthful about his conversion to paladinism, then this sin is only minor and can be overlooked in favour of the greater good. However, if he is lying about his conversion, then he is committing a much greater sin than soap stealing. Impersonation of such an exalted status is punishable by reincarnation. Which is probably to his benefit anyways.

GREAT PALADIN STANDARD DISCLAIMER -- I cannot be held accountable for anyone creatively interpreting my answers, nor reading such things in them that I clearly would not intend. Such as illegal activities. Or racism.

Paladin In Jail?

It all started with the cell doors being closed on me leaving me in a cell with the triplets and the talking carrot. This isn't what is supposed to become of a holy champion of the people, being locked away like a common criminal.

Well, really, that's where the moment began, but there was events leading up to it. There was me, up on the statue in my breeches, singing. Reports vary, some even say it was the national anthem. So, who knows. But the whole thing started with me trying oruch ceremonies. A lot of alcohol and violence. It was the alcohol that did me in in the end.

Of course, I was just trying to expand my horizons, understand religion and culture from different views, learn ways beyond our own. I didn't expect it to go as it did, but I had to face the consequences of it, and the ringing in my head.

So, I tried to focus past the words of the talking carrot that sounded a lot like an Averk Nar about speaking with his fists, my instructors had taught me that there is more than the violence routine to life. So, maybe this was a test, something I needed to understand about myself and about my adherence to the laws and the will of the Gods?

I spent the evening in quiet meditation partly because it made my head feel better but also to try and understand that there is always a story behind the scenario, there is always a reason leading up to the situation. I believe this was an act of the Goddess to help me understand that, so that not every bad action is done by bad people for bad intent. I should try to see the root cause and fix that, not follow the common town guard reaction and lock people away for violating the laws. After all, it doesn't fix the underlying problem, it just sweeps it under the rug for a while.

So, moral of the story, do not judge people based on the events you see unless you truly understand the events that brought them to be. Everybody's got a story, all you need to do is listen and we could make the world a better place. I mean, just look at my story as an example.

Constable's Report

Over the past couple of weeks, the Alexandrian City Guard has seen an increase in the incidence of crimes committed within their jurisdiction. Commenting on the recent renovation of the jail, located at the westen gates of the city, one guard was heard to remark, "If you build it, they will come."

A spokesman for the Adventurer's Guild told the Tribune that they have even noticed that some of their members have had recent run-ins with the law. Just to name a couple of examples, the half-Sildanyari sorceress Telecorn was held over night for shooting off magical flames in public, and the savage Sylvanori called Ga'Elian was arrested on Tariday for assaulting a constable, who later eyewitness accounts say had been brutally beating his own horse. When the Tribune asked the constabulary for details on this alleged horse abuse, the only comment they made was to confirm that Ga'Elian was in custody.

Relics of Local Vardman Saint Unearthed

In Alexandria, heroes shine more brightly than anywhere in the world. Even in the dark. One such light shone in the graveyards years ago, and the Vardaman Temple is pleased to announce further development of Saint Rarvin's local legend. For those unaware, Saint Rarvin began life as a simple gravedigger. While he worked one night, undead came up from the earth.

An Alexandrian to his core, Rarvin grabbed his shovel and stood his ground. The details of what happened that night have been lost, but locals have not given up unearthing the legend. Mourner Kerbasi d'Bahjat reports discovering his shovel and "now a pair of rough, workman's gloves." The gloves, he tells us, are about what you would expect from a man like Rarvin. No further information has come forth, although we are assured the gloves, and the shovel, are being cared for at this time.

Faithful may request to see the items by arranging with local priests of the temple.

Omen in the Sky

In the wee hours of the morning of Variday, Hattanani 16, still long before sunrise, observers at the Shining Chalice Observatory made a discovery that caused them great commotion. They report that a comet was seen on trajectory to cross the star-sign of the Great Wolf, specifically in a region that some have referred to as the chains. Debate among scholars and others as to the meaning of this sign has swelled with many theories competing for acceptance. Official representatives of the Shining Chalice merely comment that the reported observtion is correct, but that the significance of the discovery is still being analyzed.

Gnomen Noodles Noodle Their Way Up!

Although the food originated with khazad tradesfolk hundreds of years ago, it took the gnomes to make it popular. Today, Soup-in-a-Cup comes in many different varieties and some say almost magical flavors. The basic directions however are the same: add water.

"It's marvelous!" according to one spokesgnome, when asked about the product. Cladget Butterfoods is one manufacturer of Soup-in-a-Cup, or gnomen noodles as they are called on the street. Fizkindle Butterwords represents them. "Marvellous," he says. "It's so useful to the everyday tradesperson. Marvellous in its simplicity! That's why we're wanting to up the challenge to the next level!"

His competitor Bonbargo Sparkgrinder over at Fizzy Muffintorque agreed, "Between Butterfoods and Muffintorque, we offer over thirty varieties of Soup-in-a-Coup!"

"That's cup," his competitor reminded him. "Cup, you know. And, nothing like friendly gnomish competition!"

"Oh, right," replied Bonbargo, with a gleam in his eye.

Both Butterfoods and Muffintorque are expected to launch new flavors this summer. The rest of the interview was unable to be completed.

Alexandrosian Town, Kiseldet Demolished: No Survivors

On a day fit for conflict, this last Korday Alexandros saw the devastation of one its towns and the spilling of a centuries-old war onto its grounds. With its population of 73 dead and buildings destroyed, Kiseldet remains a memory in the hearts and minds of those who knew it.

The devestation was caused by a Ko-Jodakh shaman and her accomplice, who sources believe to have been an arcane-blooded of some type. The shaman had reportedly sought to destroy a second township, when Irregulars of the local Guilds intervened. Due to the speed which these heroes responded, countless more lives were saved.

While details are still being investigated, officials are in conversation with local Sith-Makar to determine what may be learned of the shaman's motivations. While no official findings have been recorded, the latter delegation has suggested that the Ko-Jodakh have a history of violence. It is known that the races have been at war for a long time.

When asked why a Ko-Jodakh would issue an attack of this nature, Speaker-caste Noytlallel stated that: "They have alwayss been violent, in my knowing of them. I am not ssurprised if thiss was about attempting to claim territory from Alessandria."

Another suggested, "I sstress we do not know. No one will know until the boness of the dead are made to sspeak."

The action has cast a shadow over Ko-Jodakh visitors to Alexandria. A Ko-Jodakh representative, Rithrize, suggests it was an isolated event, and that his people are being unfairly stereotyped and the claims "like oil from a rock."

The names of all 73 known victims of Kiseldet are published, below.

Ginger Cantrell
Mildred Deirdre Vinson
Ofelia Cheri Grimes
Hyllis Grimes
Geirfufran Grant
Robyn Bryant
Ronda Julia Bryant
Tabatha Cobb Arargha
Tamera Ana Carney
Tammy Jayne Mullen
Valeria Kellie Nolan
Violet Reid
Anda Romdara
Mim Romdara
Rhah Romdara
Yesenia Head
Jo Harper
Mim Romdara
Rorri Arargha
...(list continues)

OOC: I am taking some legwork on this story, for those interested in learning a little more. For details of the scene, contact: Alba, Terewin, Lenore, Kogger, Virton, and Zyla!


Ceriday, Bernlfleur 23, 1018

ALEXANDRIAN TRIBUNE (Issue V)

Tenant Farmers Protest Rising Rent!

A FARMER'S PROTEST filed past the mansion of the Dechanti family in the Noble District yesterday. The farmers, from the frontier town of Antissa, were protesting against further increases to their tenancy charges, at a time when taxes on the sale of livestock are rising and when expectations on the countryside militia are greater than ever.

A solid, dependable backbone to the nation since its birth, the tenant farmers remain fiercely independent of their landlord neighbours in Alexandria. One spokesman described the relationship as "stretched", whilst another said: "The nobles, and their seneschals and lackies in particular, have little or no understanding of agricultural life. I've been asked to go through accounts at length when there's fields of hay to make, or pay rent in midwinter when we've barely enough to feed ourselves." Antissa's official spokeskhazad had this to say: "We are called upon not only to provide food, supplement the income of nobility and line the pockets of taxmen, but also to sacrifice our young men and women to the militia. A rise in our costs at this time of crisis is unacceptable."

The farming community came through the noble district in full colour and regalia, carrying shrines and icons to Angoron, their faith focussed on strength and stamina. Herds of donkeys, sheep and pigs left detritus and mess in the otherwise immaculate streets, and piles of turnips and potatoes were left by the trade entrances to many mansions in a demonstration to the noble houses. "This is what we eat," said one young sila. "Whilst they engorge themselves on the fruits of our labours."

The sil went on to describe her life in some detail. "I have lost many children, and my sister died in childbirth. We cannot afford to pay the stipend for a healer, so often even routine illness can be deadly. Meanwhile you expect food prices to remain low. You must see the impact this has on our communities. That's why we're here today." Her story is sadly typical amongst those heard at the protests, which aside from the blaring of hunting horns and the braying of animals, was entirely peaceful.

Despite the commotion and fuss, the rent and taxes were paid by community leaders quietly to a city official before the group left town last night.


Review: Ox-Strength Gorgon Chili

Raniq Fairhair reports: My old friend Hingvarr and I had been competing for the favor of the same lady, who shall not be named in this article, but neither would prevail, so we chose to decide the question by a gentleman's wager. If I could eat a whole bowl of the gorgon chili at the Ox-Strength Tavern in Alexandria's Warehouse district, then Hingvarr agreed he would not only abandon his overtures toward the lady, but would additionally polish my horse's saddle without magic. Perhaps 'twas not my wisest choice, but I accepted the challenge.

Accordingly, I entered the afore-said establishment. Immediately, my senses were assaulted by the nauseating aromas filling the tavern. My face must have showed it, too, for almost at once, the attendant, one Mel by name, very cordially suggested that I was in the wrong place, and might be more at my ease at the more upscale Fernwood Pub in the Lower Market district, as it regularly caters to the gentry. I replied, telling him of the challenge that I faced. This Mel, very kindly offered to prepare me a much milder chili to eat, and to send a package of the real article with me to prove to Hingvarr what I had endured. But to reneg on my word would besmirch mine honor, so I refused.

After a few moments, Mel returned from the kitchen with the horrifying stench and the concoction from which it issued, and set it before me together with a burnt roll. I paid my coin, and scooped up the largest bite that the spoon would hold and swallowed it down as quickly as possible, while holding my nose. It went down heavy, and left a coating of the nastiest slime in my mouth, but my excellent health bore me through. As I was repeating this process with the second bite, Mel remarked that he believed it possible that the chili did not, in fact have gorgon flesh, but rather that of rats. Not dissuaded, I managed to finish the bowl, never touching the charred roll, and chased it with a tankard of astringent beer before leaving.

I applaud the service of Mel, but after having the runs and stomach pain for the next four days, I caution the citizens of Alexandria that discretion is the better part of valor.


Recipe Book: Thithine

The environment of a culture usually will say a lot about its people and Alexandria is no exception. It's culture is that of hearty people, coming from all over to come together in the mixing pot that is the city. This mixing leads to a lot of different experiences being combined in new and unique ways, sometimes ending up with unexpected results.

One such example of this is Thithine, a spicy food from Veyshan that was designed to provide the energy that would be needed in an easy to transport and eat style. Modern versions are usually spiced to taste, but the original is to be spicy, bringing out the flavors.

It begins with a brine for soaking cabbage leaves in. This brine is made with water, salt, vinegar and other spices, adding in whatever spice you may have...


Sinfull Succulence!

Some Blar culture: For those familiar with Arvek Nar history are aware that for a long period a vast number of the race were servants to Thulite vampires, serving primarily as a military but also as kitchen servants. While the founding of Blar is a new chapter for the Arvek of that city they have carried on some of the old traditions in new ways. The old Thulite masters always had a taste for the most delectable and succulent desserts, which has carried over in the tastes and traditions of the Blar bakers.

One shop in Alexandria, called Sinfull Succulence, bakes and sells the old Blar recipes that have carried on. Some of their most popular items are the Blood Cupcakes, red velvet cupcakes with chocolate frosting. Other popular items include their red cherry chocolates whose inside ooze sweet red cherry syrup as well as lava cake rumored to be so rich that nobody can finish one in a single sitting. Eat at your own risk.


Lost and Found

Found

1 Grail: Appears to be family heirloom. Will return to owner if they can describe it.

Lost

1 Ring, Gold. Engraved with Elven Runes. If Found, please contact S. Oran.

Lost Animal

1 Falcon, Black: Reward Offered. Contact Mr. Cairo.

For Sale

Pelts: 1 Moose and 1 Squirrel
See Boris at Fernwood Pub.

Free

Green cat with Yellow Stripes: Free to good home. Speak with Adam Prince.
One Prosthetic Eye: Previous Owner: Awdeen. Great discount. Lokee.


Harrowscopes

Today's Harrow Card is The Tangled Briar. It indicates an object or person from long ago will have great importance on the next events as they unfold in your life. The object or person in question is one lost or murdered in some foul way.Be on the lookout for the signs, and be forwarned.


Green Eggs and Ham

Some foods come from just one group of people, while others are more from all around the world. This is a delicacy that has quite a story, coming originally from the sailors of the Jade Islands who needed food that could travel with them. Pickling was the common source, the way they stored most of the food for travel, because they could not guarantee time to stop and catch the Red Sunfish or the Blue Snapperfish. This specific meal of picked eggs and cured ham may not sound like much, but it s unique because of its naming, so much so that it became well known among the children when famous bard wrote out a story of the Jade Islander 'Sameyaam' trying to expand the meal out of the sailing ships it was made famous on, ending up with the character liking it after refusing it becausei t seemed so weird.

The eggs were pickled in brine to make them easy to transport, but contrary to popular theory, that was not where the green name came from. When the merchants would trade with the mainland they were called Green Eggs to signify they came from the Jade islands and to differentiate them from the regular white or brown eggs the farmers were used to be seeing. The meat was originally a salt cured ham, cut into strips and kept as lean as possible to get it to last as long as possible during the travels. This was a meal that could sustain the sailors for a long time while travelling and only take up a small amount of the hold on the ships, allowing for cargo to be packed to a premium.


Midnight Run Preparations?

The Alexandrian Bardic College prepares for graduation and its annual "Midnight Run" where seniors blaze through campus at midnight, repainting it in bright colors and adding stunning murals and artsworks meant as a display of hard-won talent. Traditionally, the graduates are chased by faculty and participating members of the Watch, and the results are never fully realized until sunrise.

An up and coming artist, Corleon "Snarbull" Methian, is suggested as a favorite this year, though Snarbull's lead is far from certain. In years previous, class favorites have been upended in this chaotic showdown. What is new this year is the participation of the music school. While this branch of the college has participated in years past, they have been absent since "the tuba incident" 7 years ago.

"We may be there, we may not. I mean, it's technically illegal, right?" replied one puckish sildanyari when asked about the music department's about participation. When asked if it was tradition, she replied, "Well, yeah" before asking what I thought of "We are the Champions."

Catchy tune.


Artifice in the Rough

"...It as good as anything come out of junkyard. Sometimes it diamonds, sometimes it--eeh," No truer words were spoken. Clunk, one of the oldest golems in Alexandria, recently came under fire when one of his parts failed on a repair. Clunk's Junkyard however, operates on a "you find, you use," policy. To the in-the-know, it comprises a haven of leftover artifice parts, half-working clockwork thing-a-ma-whats, and other esotery of a mechanical-magical nature. It's also become a social spot for local war golems, and some gobbers.

Even the disaffected golem, Gearswrought, says it will be back. "I'll just be more careful what I pick out next time. You have to be more discerning with quaslit rithwrench sets." Whatever that is.

((OOC: Old Clunk's Junkyard may be found at A02. It is a new spot ongrid, one we hope will be a welcome place especially to war golems, gobbers, and artificers alike.))


Editorials: A Salute to Concrete

While my people are known for our discipline, one of our trades is often overlooked: the structuring of simple, yet durable concrete. Whoever first developed this wondrous material is up for debate. Alexandria's Exploratory Associates' own research dates its inception further than a thousand years past, to where it was made from rice as part of its mixture, to the latest designs employing volcanic and rock sand that we from Blar (and now, Alexandria) make use of, today.

To the original inventor, society owes a great deal. Some form of this material is used in bridges and docks, storm drains and aqueducts. Most famously, it is encountered by adventuring groups within the sewage system, and along Alexandria's notable walls. These walls have been called a wonder of the world, and would not be possible without the discipline of concrete.

Concrete's mixture is varied, though its formation is not. No matter its composition, concrete must be poured into a mould of some type. Historically, these have been made of brick. Today, both brick and magic may be used. Within certain structures, artifice may even be embedded in these formations, to produce light in evenings, or for a protective or defensive effect. Sometimes, offensive. Concrete structuring and setting is one area where artifice and wizardry come together in a beautiful, if contentious, whole.

Something so simple and versatile is not often remarked upon by the everyday passerby in the streets. Yet, its utility is endless and its strength endurant. In its way, it is not unlike the arvek.

Hup-hah!

Arnfred Kaulitz, Structurial Engineer


MALFIRE STABLES ATTACKED!

The Malifre Stables, a renowned Arvek-Run stable by Master Horseman Addicus Malifore, had his steeds spooked and break loose by the cunning might of a trio of Owlbears. Cunning is not normally a trait associated with the ferocious, monstrous predators and it is rumored that at least one of them bore signs of demonic blood in its veins, a newly worrying development considering ALexandria's recent trouble with demons in general.

Addicus Malifore, a veteran of the Sendor war who settled in Alexandria instead of returning to Blar after his service to Blar, Alexandria and Myrrdion, has run the stables ever since and was grateful when Explorers from the Guild were dispatched who handily dealt with the monsters with speed and steel! "It was good to see the guild give such a strong response," he said.


Final Update on the Veyshanti Delegation, and Interview

It is with pleasure we continue to report on Ambassador Abba and his delegation. Although the trio have denied involvement with last week's upset at the Warehouse District, others suggest it was only due to the excitement of the new goods brought by Abba's associates.. By accounts, the trio have settled into Alexandria quite well. For the moment, Abba has retreated from the spotlight in order to, he tells us, focus on the upcoming summer festivals in Alexandria. "I have always wanted to attend the Tournament Paramount at least once, in Alexandria's famous Colosseum, and this may be the year to do so," he remarked.

Merchant Tangisir also, was gracious enough to take some time for the interview promised some weeks past. His companion Jaidat was more reclusive, but it is as he said, "Well, we bronzes are just more talkative, you could say." Indeed.

Tribune: How have you found your visit to Alexandria?

Tansisir: Quite nice. It's a little on the cool side, but then I have spent the last few years in the desert. In truth, this is the most conversation I have had in some time.

Tribune: You seem quite sociable.

Tansisir: Thank you, I try to be. It's been some time, as I said. Until a few years ago, I had been a student of the Burning Sands. I still am, of course, just decided to see some of the world.

Tribune: The Burning Sands?

Tansisir: A monastic group. The Burning Sands believe in the purification of the body and mind through the desert's heat. So, yes, sweat lodges are a thing. You could say it is a blend of Navosian and Daeusite beliefs. A little more difficult now, though.

Tribune: With the transference of Honored Navos, I could see that. Something you said intrigued me, though. Sweat lodges. ...in the desert? That must get...

Tansisir: Yes, it does. It does wonders for the mind, though.

Tribune: So you're a student of the Burning Sands, or had been. How did you come to be a merchant?

Tansisir: Family ties. A small number of my kin work here in Alexandria, and of course, caravans in Veyshan. It seemed a time to tie the two together. Get to see the world a little, and expand what my brothers and sisters have said is a natural talent. ...tea.

Tribune: I understand there's been quite some interest in the tea. Do you think you'll expand your trade into other goods, as well?

Tansisir: At the moment, I am primarily interested in my leaves. They match my own interests, you could say. Perhaps we'll see some ruyth i mohdar though, you never know.

Tribune: Thank you for time.

Tansisir: It's been a pleasure.

The three may be seen around the various shops and merchant districts in Alexandria.

Variday, Bernfleur 11, 1018

ALEXANDRIAN TRIBUNE (Issue IV)

BATGOBBER FOUND!

Explorers recently uncovered a bat-like gobber in the hills of the Heartlands. Claiming to be the result of "just one of those experiments, dahling" the batgobber appeared articulate and at least partially coherent upon finding. She complained of a continual ringing in her ears (which seemed enlarged beyond the typical gobber's). The ringing, she said, may be from the explosions.

The batgobber suggests she was exiled to the Heartlands after her kin found her specializing in cook-wares. The area around her suggests there was some form of science! that occurred, though related to cook-ware, this reporter is uncertain. A passing-by oruch suggested cooked-brains, whereupon the batgobber leapt on him and landed in his hair.

The oruch was unavailable for comment.

ASK GREAT PALADIN!

Q: Great paladin! I heard that kobolds of Genrivia were going to lead an assault on Charn! What is the lawful action here?! Should we be concerned or buy popcorn?! A: Nobody assaults Charn but me. Prepare my horse.

Q: Great Paladin, I heard that Sandy is selling clothes that are not THE most fashionable thing ever. What do I do?! A: Normally I would not wish this fate on anyone, but in light of Sandy's recent transgressions I endorse sending Abrahil to teach Sandy about fashion.

Q: Great Paladin, what if someone has something that I want, but it doesn't technically belong to me? Can I have it if I want it more than they do?? A: That depends. In most cases, no, you cannot have it. Stealing is illegal. Also, wrong. But if it belongs to a goblin (and by extension hobgoblin) or a gnome, since they are not technically people and thus do not technically own anything, then it would be okay.

GREAT PALADIN STANDARD DISCLAIMER -- I cannot be held accountable for anyone creatively interpreting my answers, nor reading such things in them that I clearly would not intend. Such as illegal activities. Or racism.

BOUNTY ANNOUNCED

The Vardamen temple again put forward its bounty on wights within the city. While not wishing to raise any particular alarm, one of their Mourners is quoted as saying, "You can never be too careful, and with Heth out there, it doesn't hurt, you know?"

Wights are, apparently, a virulent form of undead that creates more wights by murdering others for life force that they use as sustenance. While it is not believed any Wights are present in Alexandros territory at the moment, a dose of caution is understandable.

WAREHOUSE DISTRICT UPSET

An upset occurred this Variday morning in the Warehouse District. Sources report that employees of Traders Montaigne and Chapelle were involved in the matter, during which several crates were overturned and damage was done to the side of one warehouse. The local Watch was called in to calm the scene and dispersed the chaos. As of print time today, no official cause has yet been determined.

Montaigne and Chapelle are both established trading families in Alexandria, dealing in teas, spices, and other fine, dry goods.

((Want your stories in the Tribune? Visit the Tribune offices in the Lower Trades District to learn more!))

ALEXANDRIAN TRIBUNE: CLASSIFIEDS (Issue IV)

Quality weapons and armor, divinely imbued. Contact Mourner Kerbasi d'Bahjat at the Vardaman Temple. Divine scrolls also offered.

Mithralla Merchandise has been serving the Alexandria area with quality magical items for years. Located upon the Mountain Road, under the giant sword, our crafters use local materials to provide a wide range of quality magical items at competitive prices. From arms and armor, to scrolls and potions, to enchanted rings and a wide assortment of wonderous items, Mithralla Merchandise is sure to have something for you.

Buy potions for health, power, and thickness of skin. Buy scrolls to lay low your enemies. All ingredients fresh -- some even still wiggle. Contact Alba.

To the idiot who keeps tossing their laundry out on Fiscus St. Stoppit. There's only so much a man's meant to see in this world, and knowing wizard socks danced the cha-cha on their own on Varidays isn't one of them.

Need a potion, or an ointment, or just a scroll to feed your familiar? Maybe you want to slight your opponents, or boost your allies. Or, just maybe, you're morbidly curious about just what exactly those potions do. Ralickwort, gnomish witch and brewmaster extraordinaire, remains open for business despite constant public health warnings. Come by Rolickwort's Arcane Labworks (misspelling intentional) for your witchey potion and scroll needs (shrink potion a specialty).

Fantastic and fashionable accoutrements made at quality prices. Contact Abrahil Fizzletorque Brindlegear in the Theatre District! Wondrous items, amazing to behold! Special rates for certain healing items; inquiries and tea welcome.

Pelka is a newish crafter who can enchant weapons, armor, or miscellaneous Wondrous Items that are worn or held. Once the item is ready he will deliver it to you - guaranteed to get there in 30 days or less, or your money back!

Leave word for him at the Society for Progressive Arcanists.

Variday, Eatonis 28, 1018

Upset in the Warehouse District

The Watch was called to the Warehouse District, after a reported altercation of some kind. Details are as yet unknown.

OOC: If you are a Watch PC, please @mail me for details. Expect more public information available in the Tribune later this or next week! You can speed the issue along by sharing your own tales, and earning RPP!

Kirday, Eatonis 24, 1018

ALEXANDRIAN TRIBUNE (Issue III)

An Update on the Veyshanti Delegation

As reported earlier this week, the Tribune was pleased to sit down with the Veyshanti delegation, led by Ambassador Abba. We met them at their residence in Sage Orem's, a familiar place to the Ambassador, who has roomed there almost exclusively during his years of service.

Their rooms were a mixture of Alexandrian and Veyshanti style, and many of the items that Veyshan is known for were on display. Among them were silks of pleasant quality, blades, and many other fine items those familiar would no doubt recognize. When the meal arrived, it arrived on several trays, which were shared by all. Included was a whole, stuffed chicken alongside several flavorful vegatables, spiced in a way that left the mouth watering.

The crowning achievement however, came after the meal when Merchant Tangisir had a tea service brought forward. He brought with him a sample of tlagi, a rare tea crafted from an even rarer desert flower. "My familiy had an usual crop this season. A little surplus," he said. "We thought perhaps, some in Alexandria would be interested." The tlagi is well-known in tea circles for its unique combination of flavors. It is said it carries all flavors, from the crisp sunrise of the desert morning to its heated sunset. A thousand poems have been made of its petals.

After this bombshell, we spent some time getting to know the ambassador and the merchants present. Tangisir it turns out, is from an aged, if quiet line. "We were content, and never saw the need to get out much," he admitted. Apparently it was Abba's urging that prompted the visit, and he says he intends to visit various friends and family among Alexandria's greater populace. It turns out that the young bronze has a few ties to Alexandria already. Once he gave his family name, the Tribune was able to locate at least three cousins among the populace.

Quiet during the meal was Jaidat. However, when second round of drinks came, they were served over ice--and Jaidat's enigamatic smile.

Ma Rosie's Celebration in Portraiture

Ma Rosie's, ever the <redacted> example of entertainment in Alexandria, is celebrating an anniversary of sorts. Frequent travelers and visitors will take note of its new look: streamers and silken flags cover the doorway. The flags, this reporter is told, are sewn from the pants and leggings of favorite dancers. Patrons have taken to signing them, or leaving notes for a favorite.

Ma Rosie tells me, informally, that this has become a competition among the dancers, to see who can gather the most signatures. This isn't why she brought me here, however. "It's my anniversary, you see," she tells me. Then, I am led to the center of the room. It's quiet at the moment (Ma Rosie's does most of their business in the evenings, and here it was early morning). At the center is a portrait of Ma, in her younger days.

"It was from my darling Jinks," she says. One can see the fondness from here, in the gentle sigh as she looks at her portrait. "He gave it to me this day...the scoundrel." Whether by 'scoundrel' she refers to Jinks fondly or not, it is impossible for this reporter to tell.

Swinging Beats

A young gobber was seen swing-hipping his way down the streets the other day. While this event appears to coincide with a record number of sales in bleach, he was heard singing a tune thus far unheard in Alexandria:

Baby it's hard
when you feel like
You're broken and scarred
Nothing feels right,
but when you're with me
I make you believe that
I've got the key

Despite the otherwise horror this reporter experienced at the performance, he has to admit it was a catchy tune. Onlookers offer assurances that the shout at the end, "ALL PRAISE THE GREAT, SEXY LADY BOOM-BOOM!" was not in fact, part of the original song. Still, it has not precluded some oruch from including it.

Tomias the Terror On the Loose!

Members of the Alexandrian City Guard, namely one Private first class Josselyn has been seen chasing a small child-like halfling that goes by the name of Tomias. While his crimes are fairly minor, they are also numerous and extremely upsetting. These crimes include, but are not limited to:

  • Stealing coins from the Temple Square Fountain
  • Teaching children profanities
  • Hiding under tables in busy taverns and stealing drinks
  • Falsely selling cough drops as candy
  • Surfing on a runaway hotdog cart
  • Extreme jaywalking
  • Throwing hand-files through the windows of the city prison
  • Other general disturbances of the peace.

If you see any suspicious activity please report it to the city guard and do not be fooled. While the perpetrator appears to be a human child, he is in fact a full grown halfling.

Tariday, Eatonis 22, 1018

Traders Arrive!

Heads stirred this evening when a number of diplomats from Veyshan arrived late yesterday evening. They arrived in the classic Veyshanti style, atop lean horses kissed by the desert sun. Ambassador Abbas rode to the fore, in his traditional thobe, topped with a sleeveless mantle for warmth. The arvek's face is familiar to many in Alexandria. His two companions, however, are not.

The Ambassador was pleased to introduce two new faces he said, he hopes will become regulars among Alexandrian trade discussions. The first was introduced as Merchant Tangisir, a bronze dragon of younger years. Merchant Tangisir seemed to delight in questions given to him, and though he was not seen astride the Veyshanti breed, he assured us it wasn ot due to the horses' strength, but more that "Well, I am a bit large, you know."

The third member of the delegation is Jaidat, whose thobe suggested an elemental bloodline. Of all three, Jaidat seemed the most reflective. According to Ambassador Abbas, the delegation is making its home in the Upper City for the time being, near Alexandria's noted library. It has been suggested they are here to address further trade, just in time for spring. Fortunately, they have opened the door to further interviews by the Tribune later on in the week.

Kesenday, Eatonis 18, 1018

ALEXANDRIAN TRIBUNE (Issue II)

Charges Pressed in Wake of Demonic Activity

In the wake of recent demonic activity in Alexandros, local merchant Jan'ros Teolwren faces prosecution on charges of collusion with the possessed.

Miss Teolwren, a half-sil merchant specialising in the import of magical items into the city, was arrested by the city watch as part of Operation Duskwall, the remit of which is to investigate possible entry points of illegal magic objects into Alexandria. Her clerk, Miss Inden, has issued no statement, instead answering 'no comment' to all questions about her employer.

A docksman, Mr 'Honourable' Georg, answered several questions from journalists outside Teolwren's office this morning. "She's innocent," claims Georg. "I don't doubt that for a minute. She's kind-hearted, and sweet. I'd trust her with my life." But the hysteria surrounding the demon possessions has reached even the courts, and bail was denied at a hearing yesterday.

Miss Teolwren, an aspiring city councillor despite her common background, faces trial in the city courthouse two weeks from today. Reserve your court seat today to be a part of this landmark trial.

((Have a story for the Tribune? If you have a delicious RP-generated rumor for the forces of JOURNALISM to spread all over town, send it in! Preface the +request title with Tribune: and put in the RPP bucket, and see your story in print! Also get an RPP for it!))

ALEXANDRIAN TRIBUNE (Issue I)

A Theory Half-Baked?

A new study out of the School of Bakery-Wizardry suggests that children who eat red velvet cupcakes versus other flavors, such as banana sprinkles, may have the edge when it comes to athletics. The comprehensive study took place over a few weeks, and was led by local nutritional expert Gorebaw Ngaio, who worked closely with the local Baker's Guild.

When quizzed about the results of the study, Gorebaw shrugged and said, "Everyone knew red ones make ya go faster. It was just a matter of puttin it ta tha test."

Gorebaw's well-known rival, Maa Rei, decried the study, suggesting his research may have been compromised through his ties to the guild, and that in regards to scientific accuracy, it has led him downwards the tart of darkness. To which he replied, "It's time for tha taming of tha strudel, is it?" and drew an axe. She drew a bigger one.

The two are set to duel next Variday.

Lady Sandiel Swings the Night Away at Ma Rosie's

The dancing troupe continued its tradition of performance excellence before an honored guest the other night, Lady Sandiel Arwenieniallwehn! Lady Sandiel's shop, the Lusty Moon, supplied the Veyshanti-style outfits for the evening. The dancers performed several numbers, including "Come and Get Your Love," which was sung to the guest of the evening.

In celebration, drinks were then given on the house, and a speech was asked for. Reports suggest the owner of the Moon declined, whereupon she was given the title of Lady Sandiel the Modest, and another toast held. She was reportedly accompanied by a human friend, known as 'Nobody.' Rumors suggest that 'Nobody' was female, which has only fueled the scandal and speculation which has followed Sandiel's matrimonial bliss with the Lady Myrana Jn'Rajh Arwenieniallwehn.

((Have a story for the Tribune? If you have a delicious RP-generated rumor for the forces of JOURNALISM to spread all over town, send it in! Preface the +request title with Tribune: and put in the RPP bucket, and see your story in print! Also get an RPP for it!))

Variday, Pryntar 15, 1018

...matchmaking...

Rumors flit about town that a gnome tried to set up several notable adventurers with a bugbear, a troll, and an otyugh.

Needless to say, this did not work out.

Gnomes. Who needs 'em, right?

(Thanks toUneth, Durankar, Mila, Te'andra, Terewin, Wilros, and Serra for palying along! Feel free to ask them about their experience.)

Eliday, Pryntar 14, 1018

The Mountain Moves

An earth elemental has recently erupted from the ground on the mountain road.

Yes, really. Stranger things have happened. It appears to have gone back to sleep, though it is blocking significant amounts of traffic and peole are leerily making their way around it.

Needless to say, you can't really move the mountain unless it wants to be moved, given that it really is /huge/. The City Council has issued a declaration that people are to avoid it and not throw anything at it.

Because a few gnomes did.

Ceriday, Vhast 30, 1018

Alexandrian Tribune!

New Art Installation

by Featherwheel Grumblespring

Just recovered from supposed bombing, the Adventurers' Guild is back on its feet! What this reporter heard suggests its walls will not be bare for long.

Through sources, the Tribune uncovered news of a new art installation to be hungk. Whatever this installation will be, adventurers have reported spotting a number of gnomes were seen outside. One of them, a roundish, elderly fellow is said to have held a sketchbook in his hand. Passers-by report a sort of dazed look, but were unable to quite describe it, save, "It felt kinda...unsettling, ya know. And don't ya as hell quote me on that," is quoted one unquotable oruch, when quizzed about the situation.


Threads Threadbare

by Grummin Norebasher

Why tha hell I gotta write this. It's just about some dumb merchant bein' out of threads an' crap an' some "run on gold thread dat look sommat like an angel." Look, merchants run out of stuff all tha time. I'd rather hit stuff with sticks. Grummin out!

PS Stupid gnomes write stupid titles. Grummin write dis, he'd name it: Can't hit things with thread. Don't care! Send letter to editors. Tell them gnome dumb, Grummin write all titles!


Implosion at Progressive Arcanists' Dinner

by -- *
* Article redracted, and crossed out with multiple layers of black ink.

Eliday, Vhast 24, 1018

Strangeness at the Concert

A concert scheduled for today to celebrate the city's return to normalcy was marred by Alexandria's usual strangeness.

With members of the new Bardic College on stage and the crowd in the thrall of their performance, a great many people suddenly collapsed, falling into seizures shortly after airships that were part of the celebration laid down a fine dusting of some kind of glitter (really!) to add to the ambience said to be directed by bard Aldean, Abrahil, and Artificer Stirling.

With a great many clerics on hand from the Myrrish kingdoms, the stricken were taken and escorted back to the temples, where they are undergoing treatment and evaluation, though it is believed that it was a reaction to something in the air that befell many.

Meanwhile, several fires were said to've started across the city, though all were quickly dealt with.

Still, though, many believe that there was a darker undercurrent to all of this and whispers about demonic possession are filtering out from those said to be in the know, with sightings of demons in the shadows keeping many citizens on edge.

Ceriday, Vhast 23, 1018

Invitations go Out!

In Alexandria, a smallish fellow has stopped at a woman's doorstep. He's handed her a piece of stock paper, decorated in swooshes and flourishes--and at its centerpiece, a set of dashing performers! "Don't forget! Every invitation is COLLECTIBLE, you know! So if you missed out on one, do come to the concert! I hear there's a prize if you collect them all--but that's just a rumor..." says the little street deliveryman, who looks suspiciously round. His features are delighted, his whisper conspiratorial.

"Oh, how lovely! Why, they look so *brooding*," says the woman. "Oh, if I were seventeen again," she says. "...but I'm not seventeen am I, anymore? What are these little symbols on the side? They look...magical--"

"Oh! Oh my...why, that must be a printing error...oh! Oh, my dear! I hope to see you there! It will be a *MAGICKYL EVENING!*" he says, and dashes off, this little deliveryperson, before bopping off to her neighbor's.

The woman pauses at her doorstep, frowning. "...these eyes just seem to follow you wherever you go," she says, and as she closes the door.

Ceriday, Vhast 23, 1018

Oddness at the Temple of Angoron

Strangeness has occurred at the Angorite Temple. Despite secrecy, people have noticed that armed guards have been posted near a room in the temple, which has been heavily warded. Clearly, they have a guest they don't want disturbed.

Ceriday, Khael 12, 1017

Darkness on the Edge of Alexandria

Regular sightings of 'creatures with dark red eyes watching from the shadows' or 'foul smells' any number of other rumors are becoming common throughout much of Alexandria and its outlying districts. People are claiming to see any number of 'horrible monsters' just on the edge of their vision,... but so far, nothing has actually *come* of it. No attacks, no wounds, no nothing.

It's unsettling, to say the least.

Variday, Quintoos 07, 1017

Art Solicited

The Guild of Explorer's is preparing for its return to the world of the living! Construction is ongoing, but word is out that the Guild is looking for appropriate art, and will pay a small comission for any arts directed their way, as well as relics from adventures.

(Submit +views for the new Guild and get a bonus!)

Eliday, Khael 06, 1017

Asumit Log!

Log of the event last night!

http://tenebraemush.net/index.php/Asumit_Gathering:_Kael_4_1017

Also shared to +myjob 18!

Eliday, Quintoos 29, 1017

A new Observatory!

A few local doorfs are chatting it up in the market rather loudly, as miners are wont to!

"Oy, what's that big thing they just finished outside the camp? Tired of hearin' 'boot it from the gobbers all braggin' 'bout some such to do wit' it!"

"Ye ain't heard? Them star gazers got they act together an' hired off half our hands to build a ridiculous telescope buildin' out near our mines! Some such about the skies are cleaner out here then in the big city."

"Well, true enough ye kin see more after dark up there where we be then here behind the walls. Great, now we've robed kooks fer neighbors out there too!"

<The Shining Chalice Observatory is on the grid! H05, then through the Deluge Mines exit to find it!>

Korday, Quintoos 26, 1017

The Summit of Nations

What was supposed to've been a peaceful summit between the nations of Stormgard and Rune to discuss the future of interactions between their people became something almost cataclysmic.

As the dust settles over Dun Mordren, more about what's transpired becomes clear.

A merchant company known as the Secure Panacea served as the primary force behind the initial coup attempt, with supprot from ambitious nobles in Stormgard and, it is speculated though not said aloud, with tacit support from the forces of the Iron Tide in Dran. Arend would have no doubt benefitted in his plans to remake the north with suport from sympatheti goverments in Stormgard and Dun Mordren.

The Panaeca, lead by one Narvin Forgehome, spent years unearthing treasures and using them in charitable endeavours and building a network of support, though no one was sure where Narvin got his initial wealth to do this. Narvin assaulted the Khazadi Council, and with the help of Stormgardian allies, subdued them and declared himself regent, believing initially the Queen to be dead.

Stormgard's ruler was captured as well, though why he wasn't immediately put to death is unclear. Alvik Vepps, one of the members of the Vepps family of Stormgardian nobles, trid to seize the throne with the backing of the bodyguard of the King Hammergodst. Apparently, some members of the Vepps family were amongst those, and no doubt that they had allies amongst ther Stormgardian nobles back home to have even been willing to try such a thing.

All of these efforts were for naught, though, both because of the combined nations seeking to put an end to the madness in Dun Mordren, but also because Narvin's silent backers turned out to be none other than the Exiled Khazadi known as the Clan of Dark Iron. Largely unseen since the War of Three Anvils centuries ago, it is said by dwarven sources that they used the coup to undermine Dun Mordren's stability in an attempt to raze the whole city. These attempts were thwarted, and in the final battle, Narvin and Alvik were both captured and turned over to their respective governments for 'dealing with'. No dobut more figures will be mopped up by the authorities soon, but the cataclysm battle has left Dun Mordren badly scarred.

While victory was had, the price was high. Many dwarves lost their lives, and while the forces of various nations stood unified for a moment, from Myrrdion to Charn, this is only a fleeting alliance made of necessity.

Even now, Arednt's forces begin their march anew towards Rune, and the fear of Heth in Dragonier grows uncheckd at rumors of his own involvement. Witnesses claim that the Chosen of Thul declared Heth's proximity. Could he be making Dun Mordren his next target? At this point, it's anyone's guess, but Dun Mordren is being lockd down all the same as the dwarves seek to rebuild. While this will have an effect on trade, the Khazadi merchant houses insist business will soon return to its original state.


Gilday, Quintoos 25, 1017

Themebits: Tarien the Trickster!

This is a tradition we haven't done in a while! For the next few weeks, we'll be taking a piece of theme and hilighting it! Send in your suggestions to staff via @mail or page!

Tarien the Trickster!

One of the most loved, or hated gods (depending on your perspective), Tarien is a complex figure. His entry reads:

While he encourages the worth and value of laughter he seeks to mainly inspire devotion, courage, art and generosity while teaching the children of the world to keep their eyes heavenward and to stand strong in the face of danger and opposition. Tarien delights in the bringing of joy to the world in all forms and all manners. His pranks bring joy as well as wisdom. Unlike Deimos, his are generally not intended to harm, which makes Deimos all the more twisted a shadow of that Tarien's light is intended to be.

...of course, some just read him as a troublmaker! Nevertheless, he's one of the most cheerful, and kind-hearted of the gods, aside from his propensity to get into trouble. He's also a favorite subject of stories in taverns, and among the Temples of Angoron, and at giantborn lodges. Possibly because his pranks trip him up as much as anyone else. One of the more famous stories is how his brother Gilead, tired of the red-headed, middle-child's pranks, put weasels in Tarien's bed, just when he was about to come home with a really hot date.


Themebits: Navos the Timekeeper!

A post from the Heavens wouldn't be good unless paired with one from the Twilight! Navos the Timekeeper is one of the more self-sacrificing gods. That is, at one time he made a great sacrifice. Today, he'd have no idea what you're talking about.

His entry reads: The great god of time, meditation, civilization and self perfection, Navos alone is said to have a clear prophetic vision of the winding course of the world, as well as the strength of purpose and self discipline to guide it. He stands as its sage and historian, documenting storied history for the sake of knowledge and the furtherment of wisdom. The great Counseler of the gods, it is Navos' wisdom that encourages the soul to grow and the mind to expand beyond its limited horizons. Navos is the estate of awareness, insight and introspection and mental fortitude as well as the physical discipline that can come from such dedicated mindsets.


Navos is a very old deity. While more readily known today, Navos also used to number among the Heavens. However, when Animus was murdered (indirectly, through Taara's hand) he stepped down to fill the gap. In doing so, he forgot what it meant to possess Compassion.

It adds a nostalgic, romantic side to his story--of the tears of Daeus falling like diamonds for his once-close friend. However, Navos does not understand. Today, he stands as Time's impartial keeper, a god of insight and awereness--except perhaps, areas of himself.


If you've something you'd like to see, just send us a page or @mail! Of course, anything is doable. This week it just happened to be deities, but groups, spellblights, wars, and any theme "bits" are all fodder.


Eliday, Quintoos 09, 1017

Gambit: THE QUEEN'S SPEECH

Captain Evelyn Stonehammer, and all of Dun Mordren, are grateful for the help of the forcecs traped within it.

With the Command and Control now safely established for the Royalists within the King's Plaza, she began dispatching adventurers of all stripes, along with her own forces where she could, to accomplish a variety of missions. The water reservoirs were startingly empty, which is a big concern, and power needed to be restored for any further efforts at retaking Dun Mordren to be succesful.

Groups were dispatched to take back a Geothermal Power Station and to seize control of it so that power could be redirected to necessary functions throughout the city, like the steam and mana lifts and more. This was successful, as many of the mana lamps came back on. A short time later, magma elementals of some kind were sighted swarming the plaza's bridge to the keep, doing further damage and reducing the chances of a successful crossing over the magma-lake to reach the central castle. PAnacean guards were, to the horror of many witnesses, standing by and watching as centuries of work and dwarven craftsmanship were undone. None of them are said to have been happy about it, but it's clear that they've made their own choices as to where their loyalties lay. Shortly thereafter, earthquakes began to rock Dun Mordren, building up one stronger after another before abruptly ceasing. Whispers that a creature of the Exiled, Unspoken clan of dwarves had been behind them begin flowing through the city, but that it had been stopped before it could do much harm. If this is true, if the Dark Dwarves were involved here, perhaps they may also have a hand in the attempt on the king's life?

These doubts were swiftly put to rest when a speech by the Queen herself played over the public announcement system of the city, accusing Narvin Forgehome, the would-be-regent, of conspiring to overthrow the kingdom for his own personal gain. She commands all of Dun Mordren to rise up and overthrow the Panaceans.

And with a roar, the Khazad square their shoulders and begin to gather.

A final battle, and an end to the chaos in Dun Mordren, is near.

Eliday, Quintoos 02, 1017

The Pastel Scourge of Charn!

In the grim news brought on by Dun Morden and Arendt's advance, there's a bit of levity. At least if you're not from Charn. Witnesses report seeing hordes of colorfully-haired, semi-naked gnomes tumbling towards Charn, with paints in their hand. They appeared to chant, "Jareth, our hero! Jareth, our hero!" as they headed towards Maugrim's City!

In their wake, the landscape is dotted in pastel paint--horses, buggies, and more, a bright and cheery trail marking their determined march.

Can they be stopped? Sources suggest these 'sparklegnomes' proliferate like bunnies. Chaos is sure to be had if they reach the Charnese landscape.

In other, perhaps unrelated news, stories of a 'Jareth' are being heard--about how he defeated a sparkley vampire by using his mighty blade!

Also rumored, the sparklegnomes are leaving painted images of 'Jareth' on trees and roadsigns as they pass by, along with little heart symbols.

Tariday, Rhaltaas 27, 1017

Gambit, Stage 2

The battle in Dun Mordren rages on.

The city center has been secured with many civilians having been evacuated to it. Safe passage has been provided through the help of Alexandrian and other national forces present in the city who are moving in support of the Kingsguard actions, but wild reports and rumors are common.

Rumors, for example, of a giant talking spider lurking in the darkness, one which has begun webbin up Secure Panacea employees and leaving them there.

Reports indicate that foreign mercenaries in town for the Summit have begun looting and pillaging dwarven wealth and taking captives to sell into slavery. There is a great amount of fingerpointing ongoing as to in whose employ they are actually in.

Recently, a series of tremors have begun to rock the city. Many are taking this as a sign of Reos' displeasure with Forgehome's coup, but others are indicating that they believe it is a sign that Reos' is displeased with those not backing the transfer of authority to the self proclaimed regent. Either way, an uneasy city has grown even more uneasy in their wake.

Worse still, the water supply has dried up. Not a single tap for the indoor plumbing system is working -- meaning that fighting the fires has grown increasingly difficult.

Captain Evelyn Stonehammer is still working hard to keep a lid on the chaos, and the help of ALexandria's famed heroes has proved vital to her efforts and already eyes are turning to the shattered bridge and the great keep that lays in the center of Dun Mordren.

Kirday, Rhaltaas 22, 1017

DWARVEN TERROR TALES

"Come here children, and I'll tell you a tale that'll shiver the beard in your souls on this Halloween night!" The old Dwarf motions the clan children to cluster around his chair before the fire. "I saw it myself with my own eyes, and in some ways I can never stop seeing the terror of that night." He shudders and rubs arms suddenly caught chill with memory. "But it wasn't all a night of terror there was some good too, still more terror then you can imagine! Now let me get my ale and begin."

It was a on a night like this one, the Secure Panacea was up too no good as usual. Lurking in the darkness, trying to wreck the city and bring down all that we know. But there was a band of terrible monsters that had taken to the darkness in the shapes of people, humans, elves, even dwarves! Well those Panacea lackeys had grabbed a family and were going to kill them, but they didn't realize they'd angered the monsters with their choice of layer.
So the monsters watched while the Panacea tormented the family and got ready to kill them. But just when it was looking so dire, it got even more dire when the monsters decided they wanted to have fun too! Down from the rafters they swung in big balls of light! Diving into the murderous Panacea like a flash-fire in a deep mine. Filling the warehouse with the cries of terror and pain that I'll never forget. That haunt that place still!
There was one that was half woman, and half axe! Named Arnora the Ravager, she yelled terrible curses and ate dwarven hearts after cutting them in half! A giant living spider woman, Alba the Nightmare, that cackled from the shadows, spraying webs and eating the very souls of people. Then came the Goblin, Chach the Dancer, some think was the most fearsome of all, a devilish monster of lust and terror it could make a man's mind break with a single shake! But the true terror was the Dorf Puntress Miruan! She was almost a a giant pair of legs, that had feet with wings on them and toes like tiny dragon heads!
Everywhere they struck these monsters left the dead or the dying, flying Dwarfs screaming into the night or gibbering in fear after a single dance. Twelve stout warriors rent asunder in less time then it takes to tell the tale!
Finally at the end of it they stood over the poor family and let them go. Having kept them safe from the Secure Panacea and their own monstrous natures. So while we fear those terrible monsters, we also thank them for keeping us all safe this time before All Hallows Eve.

The old Dwarf leans back in his chair and nods to each child in turn. "That's the story of the four monsters of Halloween. Now be good or they'll come for you too!"

((This is a reference to the 10/20/2015 event 'Tuesday Terror, those participating were Alba, Arnora, Chach, Durrankar, Jacob, Ketala, Miruan, Sark overseen by Whirlpool, but mainly references the four who went above and beyond with Halloween-ish things. HAPPY HALLOWEEN!))


Variday, Rhaltaas 12, 1017

Private Elunan Consults

Have you heard about the latest from the Temple of Eluna? The priests have been welcoming people into the backrooms who've had night terrors. Something about the demons and possessions. I bet if I saw a demon I'd have nightmares about it for a while myself, but why would the temple care to hear about every dream about them? Weird.

Eliday, Rhaltaas 11, 1017

Gambit: Stage 1

In the immediate aftermath of the explosiond, Captain Evelyn Stonehammer of the Dun Mordren Guard set to work securing the city center. Marshalling what forces were available, she was able to create a safe area within the city center to begin evacuating civilians away from the fighting in the outlying districts. During this time, the city center was mobbed by civilians who supported the regent and violence nearly won out, were it not for the attack of Umber Hulks that left many dead. They were swifrly defeated with the assistance of Alexandrian monster-slayers. Reports of monster activity throughout Dun Mordren continue to circulate. (Schneider, Craft, Duncan, Lothos, Stirling, Stjepan, Yngvild, ZAlara, Uneth)

With this completed, adventures were swiftly sent out to work with the Dun Mordren Guard in securing outlying columns so that more endagered civilains could make their way to the safety of the city center. Forces loyal to Regent Forgeholm were encountered and swiftly defeated in both cases. With contact gained with other guard units, then ext step will be to push out from the city center to take back critical infrastructure and to prepare for the march on the Keep -- though with the bridge as damaged as it is, it's hard to say how anyone plans to get there.

((Sigrid, Kalkorth, Elrika, Grrk, Miruan, Ezriya, Tim, Arnora, Smythly, Niara, Terewin.)

Variday, Rhaltaas 05, 1017

DUN MORDREN UNDER SIEGE

Explosions ripped through the city of Dun Mordren, detonating at numerous critical pieces of city infrastructure. Much of the mana lighting in the outlying districts is out and chaos is reigning. The following announcement was out over the city's broadcast system.

"CITIZENS OF DUN MORDREN."

"GIRD YOURSELVES IN THE NAME OF REOS, IN THE NAME OF PEACE. TODAY, OUR FAIR KINGDOM HAS COME UNDER VICIOUS ASSAULT IN AN EFFORT TO DISRUPT OUR SUMMIT OF PEACE. VICIOUS ASSASSINS STORMED OUR KEEP IN THE MIDST OF NEGOTIATIONS AND ATTEMPTED TO SLAY HIS HIGHNESS, KING STEAMHAMMER, AND THE HIGHEST KING OF STORMGARD. BOTH LAY GRIEVOUSLY INJURED. I, NARVIN FORGEHOLM, HAVE BEEN APPOINTED BY THE KING'S COUNCIL AS ACTING REGENT AT THIS TIME. YOU MUST KNOW, EACH OF YOU MUST KNOW, THAT THE FIGURES BEHIND THIS SCHEME HAVE NOT BEEN APPREHENDED, AND THAT THEY HAVE KIDNAPPED YOUR QUEEN. THEY SEEK TO USE HER, AND THE HEIR SHE CARRIES WITHIN HER, TO USURP THE RIGHTFUL THRONE."

"We have reason to believe that Charn has hired mercenaries and our agents tell us that they are behind this activity. We assure you all, ALL, thay we will do everything in our power to apprehend those responsible."

After a near riot at the Charn embassy was averted, rumors began to swirl that this was actually a coup attempt, and that Dran, Stormgard, and the Secure Panacea trading company were behind it. Order in Dun Mordren has broken down and the city has been plunged into civil strife as people take up arms on the side of the newly-proclaimed regent and those who believe this is a coup.

Hard times ar ein store of the Great City.

Tariday, Daeshen 29, 1017

Goings on at the Temple of Eluna

It was so late at night it was early morning when a small group arrived at the Temple of Eluna. They were quickly ushered inside and no-one is really talking about what happened or who this group was. Soon after however the long absent Acquisitioner and Inquisitor Master Fiadalis was reported to be resting and recovering in the infirmary. For a few days anyway. As soon as he was able he left with a small group of volunteers, leaving behind his one-time apprentice and amanuensis Rakim. Not before formally releasing the Tsuran from his service and appointing him to the full office of Inquisitor and formally welcoming into the ranks of the Acquisitioners.

((Anyone want to know more, feel free to poke at me :) ))


Kesenday, Daeshen 25, 1017

Party for the Light!

Priests of Angoron and Tarien, as well as others of the gods of Light, make their way to the Redridge Mountains. They bring with them massive drums and firewood. And most importantly: booze.

Lots and lots of booze.

Rumor has it it's preparation for an upcoming celebration, a calling of Heroes to stand against dark times ahead!

OOC: This is an invite to you to the Party for the Light! (See +events) Aside from the ale and food a big part of the event will be people sharing stories of heroism to honor the gods of light and those heroes who in times of dire need stepped forward to stand against the Dark. These can either be their own stories, legends from the past or even apocryphal tales. There is no requirement for your character to have something to share but if you want to just a bit of advanced notice so you can write up a legend from your characters culture, or even dramatise one of your character's past exploits.

((Not at all looking at Jiboom there! :) ))


Ceriday, Daeshen 12, 1017

Spies! Spies! Spies!

Word is going round that artifice listening deviced have been found underneath all the embassies in Dun Morden. Every one save Charn. A clue or a set up?

Contact Stirling for more information.

Variday, Daeshen 07, 1017

Bounty!

A standing bounty with the full support of the Vardaman church has been posted for information on the presence, suspected or otherwise, of any wights in any of the lands of Alexandros.

Wights are, apparently, a virulent form of undead that creates more wights by murdering others for life force that they use as sustenance. While it is not believed any Wights are present in Alexandros territory at the moment, a dose of caution is understandable.

Variday, Daeshen 07, 1017

Alexandrian Volunteers Wanted!

The Alexandrian Government is looking for volunteers -- no, not Irregulars. The city's mercenary population, extensive as it is, is already been used in Rune and Dun Mordren. Now, stretched thin as t hey are, they're activating citizen militia to serve. They're engaging in 'training' exercises. 'In case of outbreaks', they say. Apparently, there is some concern that wights from Dragonier could find their way into the territory and could provoke and outbreak.

The Vardaman church is heavily involved in the training.

Kesenday, Callem 28, 1017

Protests Continue in Dun Mordren

With the assault on the Friendly Brothers still hanging over the Summit, protests are still striking outside the embassy of Charn against the presence of Thul's Chosen. There are many amongst the khazad who hold him responsible for the supposed 'vampire attack' on the Embassy. So far, they've been lead by a Vardaman cleric by the name of Rutger Mistiron. The presence of the Chosen of Thul in Dun Mordren, he says, is an affront to every Khazadi soul.

So far, King Steamhammer has remained silent on the matter and the Guards have continued to keep the area around the 'embassy' peaceable while the summit continues.

Dwarf10.jpg

Tariday, Callem 25, 1017

More Grat!

As the tale of Grat has caught fire, it's morphed in various ways as different singers take up the tale, some better than others. REcently, though, someone's added a verse or two to the end of the sad tale of the man's death at the hands of evil. A few bards have taken to singing the extra verse, most notably the dockside rake and voice named Aldean. It goes like this:

For conquest's glory be not gained by one man alone By the work of those who serve have conquerors ever shone But those who shall for others' sake face dangers untold To their strength and valor shall mankind's hope ever hold*

Sometimes the piece is prefaced with a comment to the effect of: "Ever wonder who the real heroes are that make a conqueror's work possible? They don't do it by themselves, you know. Here's the tale of a man whose glory belongs only to him, because he earned it all himself."

OOC: Aldean's looking to get in touch with those who got the Grat story started. If you want to RP, ping me!


Variday, Callem 24, 1017

Demonic Circle Found

Rumor circulates that a demonic summoning circle of some magnitude was destroyed by a group of heroes last night. The circle was strong enough that apparently, there were visions after. The circle was said to be very old.

For anyone curious, snag one of the folks from last night for RP! Including: Rakim, Silmeria, Aurora, Karelin, Svarshan, Myrana, Stirling, Arynel, Ketala! (PS If I left a name off, please ping me. It was late, and this is a different comp.)

Svarshan

Variday, Callem 24, 1017

Poor Murdered Tail

A huge slice of chocolate marble cake with green frosting turns up on the step of where Svarshan is staying. It has written on it in pink frosting: 'Sorry about your broke butt bwa ha ha ha' M&S <3 <3'

Ceriday, Callem 15, 1017

Justice for Friendly Brothers

A lone figure has been sighted attempting to enter the Friendly Brothers building, which has been closed off for quite some time now due to the attacks. Whoever it is has given up for the time being, but it's clear someone does not believe the rumors and wants to set things to rights.

OOC: Contact Godwyn for details.

Gilday, Callem 12, 1017

A call to artificers!

Stirling is going around and recruiting any artificers he can find for help with a project of utmost importance. Artificers of all skill levels welcome!

Contact Stirling through page or @mail if your interested.

Variday, Callem 03, 1017

Rumors from Dran

Rumors of a fallen hero known as Grat continue to spread. The ballad of Grat is being sung in various tarverns. It serves as a counterpoint narrative to Arendt's of Dran honor. Interestingly, it's doing well.

Ceriday, Callem 01, 1017

Vicious Attack or Sordid Love Triangle?

The talk flies through the city, superseding even that of the khazadi bundle of joy to be and the talks. At least for five minutes, anyway. It appears that Myrana, wife was out for a mere walk when she was viciously attacked by a demon. It's said that only due to the intervention of some adventurers coming back to town, that it was fought off, but there were fatalities.

It's been speculated that this was an attempt by Barntos, the high priest of Thul, to kidnap Myrana, stealing her away from Lady Sandiel, to return to Charn where he would make her his bride.

When will the next attempt happen?

Ceriday, Callem 01, 1017

Vampire Attack in Dun Mordren?!

Fingers are already pointing at the CHosen of Thul.

Last night, by the reckoning of Dun Mordren's towering clocks, the Mercantile Corporation of Friendly Brothers was attacked! The rumors say many of the workers on shift in their office were murdered by a pair of dwarves. The whole office has been sealed up all day, and word is already leaking that 'vampires' are being claimed responsible. The coincidence of this, and the presence of the Chosen of Thul in the city (himself said to be an undead monster of some sort) is too much for many, and already-rankled clergy and citizenship none too happy to be playing host to such a creature is growing restless.

Tariday, Aestry 28, 1017

More strange things afoot...

In other happenings, the giantborn thief, Tatyannah, was seen running from the Mercantile district with an unconscious woman in a rather elaborate dress, as if she'd been caught stealing, possibly the woman in her arms. She headed straight for one of the houses set aside for the Myrrish delegation.

The real question is, though, whether there will be war between the thief and Lady Sandiel over Lady Sandiel's wife, the Lady Myrana and unconscious woman in question.

Tariday, Aestry 28, 1017

Disaster Averted at the Summit!

Sooner or later, it was abound to happen.

Several adventurers were able to stop what nearly turned into a diplomatic disaster when Princes Verin and Gavril, along with Princess Nysia, came face to face with the Chosen of Thul in Dun Mordren. Verin charged at the infamous Chosen, intent on ending the creature's life, but was stopped by magic at the last moment. Had he succeeded, the summit would've been most dearly disrupted and who knows what position King Steamhammer would've been placed in to assure the safety of his guests.

Whispers indicate that the King is already thinking of sending many away, declaring negotiations with Stormgard to be at a 'crucial moment'.

Meanwhile, jubilation over the Queen's pregnancy continues to spread.

Kesenday, Aestry 24, 1017

Angorites on the march?!

From the monastaries outside of Alexandria, a great many Angorites have returned to the city proper. They all seem rather sober, for a change. What could be causing so many of them to all turn up at once? They all seem to be qutie busy preparing for *something*. Perhaps a big party?

Gilday, Aestry 8, 1017

Meanwhile, at Arendt's Camp...

Arendt yells, "WHO KEEPS SENDING ME COOKIES?!"

In all seriousness, the war camp of Arendt has been building up. Seems they're getting read for something. No doubt they'll be making a pivotal move once they see how the summit shakes out.

Kesenday, Aestry 3, 1017

Sarcophagi

Several dwarven guards have turned up outside the residence of the Charnese ambassador, seriously tightening security.

Stranger still, /several/ stone sarcophagi were delivered to it during the evening.

The rumor mill is already swirling and the dwarven guard are looking even more sternly unhappy than before.

Korday, Aestry 2, 1017

Royal Pregnancy

...but the King of Dun Mordren then announced that his wife was with child. Spontaneous celebrations have erupted throughout the city, with tankards of ale for all, and are expected to continue for the duration of the summit.

At the Charn Ambassador's Residence

It was very quiet for some time before he exited. A rush of activity then began, with a very worried look Charnish ambassador being seen in a few different places in town, collecting various expensive items from Dun Mordren's merchant's. /Very/ expensive items, in the range of many thousands of gold pieces spent.

He has not been seen since.

Tariday, Firetide 30, 1017

Thieves in Dun Morden Followup!

Duncan is trying to talk to others from the explorer's guild - he claims that the adventurers who helped foil the thieves from Alvik's party have some sensitive information.

OOC This is regarding the 'Thieves in Dun Mordren' post on bboard 7 - the PCs in that plot got some info about Charn but Duncan doesn't have the skills to do legwork to follow up. Look for me online if you'd like to RP and possibly get involved with the investigation!

Gilday, Firetide 24, 1017

Thieves Arrested in Dun Morden

There are a great many parties in Dun Mordren right now. This is, after all, a once in a generation sort of affair.

One of those parties was run by a man named Alvik Veps, from Stormgarde. It was there that he was struck by a group of thieves pretending to be musical entertainment, and there that those same musical entertainers compelled them to dance until they could force them to give up their goods. When, believe it or not, a GIANT WOLF arrived on the scene and startled them, the magical instruments ceased their playing and the spell broken. One of the thieves was killed on the spot by the offended Stormgardian host. The others were tracked down and arrested by the Dun Mordren guard, heroes all.

The stolen property is being sorted and returned.

Tariday, Firetide 23, 1017

Mass Gnomery

There was quite a commotion on the Path of Kings today. A pair of gnomish artificers attempted to stealth their way to the King of the Dwarves to petition him for assistance with a problem at a power station for Dun Mordren by transforming everyone ELSE into a gnomes. So they'd blend in better.

This did not work.

The two gnome have been arrested and the power station has been said to be secured. What's unusual, though, is that the power station was ever in jeopardy in the first place.

Dun Mordren's Geothermal stations are usually heavily guarded.

Ceriday, Firetide 20, 1017

Confrontation on the Iron Plaza

Rumors are swirling amongst the foreigners and locals alike about an odd confrontation between several foreigners and one of Dun Mordren's local merchant house representatives.

Apparently, the Secure Panacea trading company approachd Ambassador Harshstone, one of the sons of the missing Bludguni' ruler noted for having overthrown the former leadership at the tail end of the Sendor war, who is now missing and presumed dead alongside the Myrrish King when the mists that consumed Alexandria overtook them.

Offering help to Harshstone to try to locate his feather, the representative was assailed by at least one Giantborn who declared through personal experience that the Secure Panacea is a snake in the grass and is behind a great many nefarious things.

Speaker Aliv, the Panacea representative, was unable to make headway with his offer to the Ambassador, and has been, according to a Panacea statement, reassigned.

Gilday, Firetide 17, 1017

The Legend of Grat

"Grat, you say? Never 'eard of 'im."

"You woulda to hear it, I says, lad. Them crazyfolks came in here last night. Says they were up in the haunted hills, inside the old tombs," The elder Dran says. A crook prods the sheep onward.

"Horse dung," the younger replies. A cloth comes out of his pocket, wiping a sweaty forehead.

"Aye, that's what Thagraan says too. That blue lizard comes in with outlandish tales, fighting the walkin dead. Talks of ancient ruins north a da plains. Thagraan didn't believe a word of it, even after that large Dranei with 'em said so. He was there! Fought! Saw it with his own eyes."

***

"And how much did they drink before they started you. Nay, how much did you drink till you beleived em?" The one rider begins. His eyes still scanning the road.

"You can't believe anything they told you. They had one of them Rune wizards with 'em," a second one interrupts.

"Aye, the fat one! Once Thagraan had enough of the whole thing, him en the boys hoisted him up. Tossed him right into that blue lizard. The third finishes."

***

"And then the walls came crashing in! My da says, that they says that the walls, they were big and grey, covered in bones. The walls, they started to crush them all," the little girl happily follows her sister.

"Mmmhmm," the older girl says, putting eggs from underneath the chickens into a basket. "Not like they had any proof."

***

"At's just it. the older dran saysm "They brought back a hammer, 'ell of an earthbreaker."

The bartender pours the old man another drink, wilently.

"Couldn't get much of a look from underneath your bar, eh? You shoulda seen the look on Thagraan's face when that hammer shocked 'im good. Or the look on his face when that woman put 'im in an arm lock that nearly made im cry. Made im apologize to the other mountain lookin Dranei."

***

"But this Grat guy. He went through the whole place where these foreigners were? All by himself?" the young man says to another.

"All on his own, met his death there, fightin. Goin down against his enemies like a Dran should. the other man nods. "Heard it with my own ears."

"Hmm," the other replies, thoughtfully looking to the plains, and his horse.


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