Nonplayer Characters

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To be finalized pending review from Whirlpool.


Even the gods, creators of all life, cannot create eternal peace. At the bitter end, the gods divided into light and darkness. With their colossal strength, they burned the lands and dried the seas. They drew the lives they had created into the tumult. The savage fighting continued to escalate.

Unending prosperity and eternal peace are unattainable, even to the gods

Sorceress Queen Altima


The Emblem of Ea has an extensive theme and a long history that has grown due to the contributions of players and Dungeon Masters over the years. The theme has a number of house-terms, names, famous individuals and more scattered throughout the wiki. This page should help to bring things together and to pull together major names that your characters may be familiar with, without you having to go digging through the wiki for exactly who they were. Information provided here can be assumed general public knowledge or easily found out through roleplay and rumors and should serve as fodder for your roleplay and plots.


A

Aeslyn Son'Doriel: The seemingly immortal high-patron of the elves of Llyranost. The virtual faerie queen who has ruled in Llyranost for millennia. Though her lifespan has exceeded that of even the average high-elf, she still reigns with vitality and sits at the head of the Elven Court of Llyranost. Few non elves have ever laid eyes upon her and she has rarely left the heart of the elven wood.


Aiglos: The first patriarch of the eldanar lineage in the days prior to the rise of Kulthus and the war that led to The Sundering. An ancient legendary figure of scripture and myth, it is said he was the one to whom was given the Holy Sword of Ea, it's companion armor and the Holy Ark.


Librarian/Collector Adileh: An organizer/librarian of the Academy's Collections department, which hosts a veritable sundry of unusual and rare and interesting items. Poses describing her:

Following the sorceress out of the library and standing on the top of the stairs is a figure of contradictions. A woman of flamboyant dress by the shrewdest demeanor. She has the frizzy hair popular in some academic circles. Her eyes are pointed directly at Eira's back, the disapproval palatable.
"No," clipped. "I do /not/ need a hug. And that looks like /mischief/." Mischief. Like some sour taste in her mouth. Some alien concept. Adileh's mouth twists and she gives an uncomfortable yank of her dress which crinkles the folds and rustles the fantastically-sized bustle. A few sparks come out. Regardless, she's atop a set of stairs. And can't get to anyone. She just looks disapproving.


Altima: The sorceress-general who conquered Alexandria over sixty years ago during the height of the devestating Crown Wars. An ally of Charn, her conquering of Alexandria created a turning point in the war as she was able to capture the effective central gateway between the continents of Vantyre and Arcania and also the rich resources available in the area through the major mining facilities, engineering and magical lay lines. Halfway through her reign she cut her ties with Charn and proclaimed herself empress while beginning to scour the land for ancient Kulthien artifice and lost relics. The infighting her change of allegiance caused served to throw the Charn forces into disarray and later the allied forcs of the west banded together to oust her from Alexandria in a series of battles known as The Sorceress War. It was not the allied forces that ended up fully gaining victory but rather insurgent groups that had remained in Alexandria during the years of the occupation. THe Phalanx Falcis was the group responsible for Altima's 'demise' although her body was never found or verified. In particular, the Alexandrian nobleman known as Augustus Alexandros was said to have been responsible for her death.

It is later discovered that Altima was one of the last living High Artificers from the Kulthian age, survived by mysterious means. This explains her epic levels of power but also leaves a question mark as to how a group of heroes was able to overcome her given the incredible power level differences but explains why the Convocation of Rune was unable to overcome her magic without outside aid.

Altima's reign in Alexandria was iron fisted with gespato like treatment of those loyal to the old monarchy. She brutaly murdered most of the noble houses, slew the royal family and maintained a gripping hold over the daily lives of civilians who remained in the region. Despite her tendancies to behave like a follower of Maugrim, she was known to be a devout follower of Taara and her entourage included many members of that priesthood.


Augustus Alexandros: The infamous Alexandrian nobleman who some believe was one of the last living members of the royal house and may have been next in line for the throne had Altima not invaded during his mothers lifetime. Augustus Alexandros would have been born during the occupation era. There are some who claim that his mother was the missing princess Lianna Rena Alexandros who herself had founded the early insurgent groups that resisted Altima but no proof of this exists. What is known is that Augustus was a member of the Phalnax Falcis along with several other prominent members of society and that he delibered the blow that struck Altima down by means of a magical scythe. The scythe remained the symbol of the Falcis and Augustus own personal symbol however the agreement between Alexandria and Myrddion caused him considerable grief especially at the signs that the old traditions and monarchy would not be restored. He disappeared during the interm years of Myrddion's rebuilding of Alexandria and returned during the season of rising tensions between the two nations due to Myrddion's lack of honor on its agreement to leave Alexandria once the rebuilding was complete.

Augustus was a prominent figure during those years through means of a restored Phalnax Falcis that now targetted Myrddion as the oppressor. His rousing speeches turned many to his side including members of the adventuring community and forced Myrddion to level increasingly severe edicts against such public gathering. He then turned to terrorism, destroying a Myrrish military airship that was bringing troops to reinforce the city in the wake of a build of up Charn forces and a number of other misdeeds accompanied him as well. He finally revealed his full intentions by attempting to defile and claim deposited divine magic from a sacred site and attempted to use it to empower himself. The ritual required the sacrifice of members of his own entourage which he readily performed however it was interfered with by adventurers working with Myrrish agents and Augustus was driven into the outer planes and seemingly dealt with by the gods themselves.

Augustus sightings continued over the years with a number of events circling around it included the supposed recover of his scythe, now infused with a portion of the divine energies he had attempted to steal for himself - and a sighting at the end of the Merkabah Siege where he, or something posing as him, struck the death blow to the mad-artificer Saluven. If these beings are actually Augusuts, imitators, or ghost like echoes has not been verified and the mystery remains at large to this day.

B

Barntos:


Baldwin Addelberg:


Big Ben: A still functioning Titan-Class War Golem hailing back from the days of Kulthus. A functioning War-Golem with an active Soul Burner core, Ben is one of the most powerful aresnals in the Alexandros military but replication of him is forbidden due to the elements of Black-Tech involved in his make. Extensive study of Ben has led to numerous innovations in the local artifice and magitech developments. Ben was the center of a conflict in recent memory when an aging sorcerer known as Whitefoot, desperate to escape death, attempted to transfer his being into Ben to use as a chassis only to discover through the intervention of adventurers that Ben, while a construct, had a powerful living core at the heart of it all. Whitefoot's Invasion remains a memorable event. Ben is usually stationed in The Engineering Enclave's Craft Warrens but has been seen out before and in the company of the Alexandros Militia. Ben is currently being used as the model design for a series of non-sentient constructs to serve as 'The Colossal Guard' for events of dire danger to the city.

Ben differs from the modern day living construct due to his size, power and the presence of a soul burner. While technically an archaic design, his abilities far exceed that of the common War-Golem but unlike them he is incapable of adapting and growing behind his basic design.

C

Caldor Methis: Caldor Methis is the representative for the Western Residential area of the City Council. He is a massive imposing man (NE male human Nbl 3/Fgt 3), and the Teamsters Guild, The Guild, the Ebon Syndicate, and a number of other corrupt principles all have their fingers in his back pockets. The trade and commerce that passes through the Western Residential is not easily turned aside, however, so Caldor commands considerable influence among some members of the city Watch as well.


Caldor: is perhaps most famous for being a foil to Haley Lunatec, seeming to oppose nearly all of her proposals on principle; she often returned the favor. Most recently, he was vocal in his opposition for Alexandria to join the war effort in Sendor.


Cluckzilla: The nickname for an intelligent, giant chicken that is now a Tarienite saint. He looks like a 15 feet tall, and is a golden, divine rooster. "Cluckzilla" lives in a section of Tarien's plane shaped like a bizarre farm. He doesn't speak Common - instead he clucks and crows, but it translates into intelligible speech if magic is used. He has a nasty peck and a powerful directed sonic crow ability. He can fly - comically, because his wings are stumpy and tiny.


Colonel Strangeways: is a Colonel of Engineers within the Alexandrian Army. He is a middle aged man with a bushy mustache, moderate build and heavy muttonchops. He's frequently seen with a pipe and often commands large experimental efforts to improve Alexandrian applied Artifice in the war against Bludgun. Most notably, he planned the use of a large manned sapping machine to penetrate the walls of Fort Gettys and allow a group to sabotage warding generators protecting the fortification.

D

E

Elbereth: The last Eldanar High King, the legendary Elbereth was the last known wielder of Einlazhar the Holy Sword of Ea and the one who challenged the Daemon Lord (An Aspect of Maugrim) and prevented him from seizing foothold on the material plane during the Daemon Wars, five hundred years ago. Elbereth's legend remains one of the most often recounted throughout the west as he represents the ideal kingly hero and the perfect sacrifice that saved the world. Elbereth's death sounded the death knell to the ancient Highborn empire and created the birth of what is now known as The Myrrish Kingdoms and Charn. To this day the Holy Sword of Ea remains in the Tower of the Sword in Bryn Myridorn and Elbereth lays entombed deep within the castle-city.


Matron Eleniel: The matriarch of the Alexandrian Temple of Althea. An elderly woman who is gifted in the healing magics of Althea's order and who is exceptionally wise and diplomatic.


Elex Sandstone: The Headmaster of the Academy of Sages College of Magic in Alexandria city and a member of the Convocation of Rune. Friendly and outgoing but also very powerful and well minded in matters arcane. Some believe he will attain archmagi status and leave the school to join the Eldritch Council but others believe that his love of teaching and the youth keeps him in Alexandria. It is rumored that he somehow has gnomish blood in him but this is only partially verified by the sheer number of magical accidents that happen on campus.

F

Fanatical Eddie: Fanatical Eddie is a seller of scrolls and miscellaneous magical items for the daring adventure. Fanatical Eddie is a character that was never seen. Nobody knows the gender of the character nor what/who he/she/it is. "He" was originally made by Zak.

Usually FE crops up in poses like this:

"Damn right," Zak says, moving up beside them, though he is concentrating more on the group of refugees for the moment. He tears a scroll from his belt and reads, "Congratulations. You are the proud owner of Fanatical Eddie's Patented Force-Of-Personality Ecumenical Ritual With Vague References To Eagles. Damn. It's like he ain't even trying any more." And then? He sets about laying hands on one refugee after another, eyes lifted skyward as he does, praying for Averium to restore energy to their weary bodies.
Or
"Averium, make her wise like the owl, wise enough to shop at Fanatical Eddie's Scroll Emp..." Zak sort of coughs through the rest of the scroll as he moves near Chandrakanta, keeping a careful eye on the approaching umber hulks.


A short man in an expensive, though somewhat threadbare, outfit. He looks to be in his mid to late 30s, with hair graying at the temples, and a rather ... let's be charitable and call it 'solid' look to him.


Farden Fenwick: A highly placed member of the Fenwick, Fenwick, Fenwick and Zoz Trading Company. This company is a sprawling business lead by an extended family, with a variety of contracts and businesses related to trade into and out of Alexandria. They will often hire men on to guard caravans, check on interests, or rescue lost personnel.

Farden is the NPC 'questgiver' in the Fenwick and Grager plots found under the RP Logs.

G

Gabriel Lightbringer:


Gath the Red Maw: Half-Red Dragon/Mok'nathal - Gath is a famed outlaw and head of a band of brigands known as The Red Maw. He and his crew were nortorious for acts of destruction and vandalism in and around Alexandria and were declared outlaws with considerable bounties on their head. They were in the employ of several individuals including Saluven and the Illuminated Order. Gath spent some time in the floating prison-fortress of Skyhold but was broken out during a daring raid on the flying prison. He is currently still at large although the size of his brigand-crew is much diminished.


Greta McBane: Greta McBane is a paladin of Daeus with a checkered past, too many husbands, and arms the size of wrinkly old tree trunks. She spends most of her days striking terror into temple acolytes and Agril.

H

The Hound of Myrddion/Jormugander: One of the most feared warriors in the west and a champion of the king. Despite his allegiance with law and those who consider themselves good, he is known as a dark knight and a destructive phantom willing to do whatever is necessary to ensure stability. As such much of the dirty work of the nation falls to him and his entourage. His name is known among the Adventurers of Alexandria due to the number of dealings he's had with them. He is not known to be kind but is known to honor his word.


Haley Lunatec: Haley Lunatec is a former City Council member of Alexandros. The charismatic halfling represented the Explorer's District, and as such often sided with adventurers in disputes. She was well-known for her dislike of one particular Council member, Caldor Methis, and her loyalty to Lady Rawyn Telenil. She was recently re-elected to the position in a contested election with Vic Leonal. Rumors place her as a fighter in the Alexandrian war for independence beside both Rawyn and Serella Mayhew, aka Mother Mayhem.

At a recent rally in support of supporting the Myrrish in re-taking Sendor, Haley was revealed to be undead. Before anyone could do anything about it, Haley's corpse exploded, killing and wounding dozens of supporters after giving a dire warning that anyone who fights Bludgun will 'suffer the same fate'. It was this grisly attack that caused Alexandria to enter the war alongside the Myrrish.


He Who Hungers:


Highfather Samuel:

I

J

Jordan Ironfire: Former chief of the Craft-Warrerns in Alexandria's branch of the Enclave of Engineers, Jordan was demoted after a period of being fully suspended and now serves alongside Tyr in matters of technical design with a number of restrictions on him. His pyromaniac tendencies as well as his blunders in several security breaches involving the Enclave's resources are well known.

K

Kreig Dranei: The legendary Dranei First-Khan that united the Dran Tablelands and coastal regions into what is now known as The Khanate of Dran. He earned the title of The Iron Emperor and gained the respect and allegiance of a number of non human races and tribes including the mok'nathal and the orcs of the Savage Frontier. To this day, though Dranei is more fractured, those races honor the pact made with Kreig. Kreig's status is Herculean in scope and the tales that envelop him are just as outrageous as time but any who hail from the Savage Frontier openly swear by him and his feats and are quick to put doubters to the ground.

L

Lt. Mitche: A young, earnest man who works as part of the Watch. He was responsible for coordinating efforts between the local police and the adventuring community during a series of high-profile kidnapping escapades.

M

Mendorn Steamhammer: The current High King of the Dwarven Enclaves of Dun Mordren which is the chief realm of the dwarven affiliations of Khazad Duin. Mendorn Steamhammer rules out uf the city of Kingsforge and sits at the head of the council of thanes. He speaks for the dwarves of Dun Mordren and is considered a respected ruler with true noble blood out of clan Truehammer.


Mathius d'Archiana: A Myrrish paladin of some minor renown, known for his strict and somewhat militant text on the Daeusite faith. He died a long time ago, but is known for his publications and theories on paladinsm, on which, during his lifetime, he was outspoken. These aren't to be taken as a "guide" or "straightjacket" for how paladins are played. There are other writers, many interpretations.

This NPC was invented by Darshan, for various debates on "what does it mean to be a paladin? Really?"

Some of Mathius' opinions appear below:

  1. Do not kill unjustly.
  2. Respect the gods, even the evil ones. Never be arrogant, or disrespectful.
  3. Thou shalt not steal. Though a universal rule, it has one exception: in the removal of an item from an evil individual in order to prevent its use towards the goals of harm or wickedness.
  4. You are a Champion of Light. Protect the innocent, the oppressed.
  5. Seek to end all evil and all wickedness.
  6. Goodness is true, absolute, and eternal. It is not relative or "gray."
  7. Meet honorable combat in kind. You, as a paladin, reflect yourself, your brothers and sisters, and your faith in how you conduct yourself, and in the things you say and do. When you engage, do so honorably. However, should your honor be abused, and the rules of honorable combat broken, you may consider yourself no longer bound. Consider, though, that if you so choose, you may bring greater glory to your faith, and greater shame to your opponent, by adhering to honorable conduct, regardless of your win or loss in the battle.
  8. Honor your word and keep your promises. A paladin's word should be sacred. In cases where your word comes in conflict with the laws and faith of Daeus, then the promise should not have been made, and the original oath to His laws must come first.

In game, they tend to appear in a wordier, more formal style.


Mother Mayhem: 'Mother Mayhem', whose actual name is Serella Mayhew, is an elderly Liberator who resides in Averium's Battlehall. Though she appears to be somewhat frail and constantly leans on a walking stick, she can actually do quite a bit of damage with said stick when she wishes. She is fiercely protective of the other Liberators at the Battlehall, but not so protective that she won't find errands for them to do if they happen to be unoccupied (sometimes even if they are occupied). She fought in the war for Alexandrian independence; some say she she fought alongside Haley Lunatec and Rawyn Telenil, and some people even claim she fought alongside the Daeusite paladin, Greta.

N

Nikmok:

O

P

Priscus Fianlly:

Q

R

Raichim:


Rawyn Telenil: Rawyn Telenil is the appointed High Lady of the Argent Confederacy which is a union of the various settlements and nations of the heartlands of Arcania of which Alexandria is the Lord's City. Rawyn also sits on the city council as a First Among Equals, weighing in on matters of city and local government. She is known to be a friend of and sympathetic to the adventurers in the city and has called on them directly on a number of different occassions to serve as her direct agents in matters that the state itself wishes to not involve itself in. Rawyn is also the matriarch of House Telenil, one of the few surviving noble houses of the old monarchy and thus is of royal blood.

A powerful Eldanar Sorceress, Rawyn was a member of the Phalnax Falcis and served alongside Augustus and was present for the death of Altima. Her estranged husband, Tuocor is a member of the Convocation of Rune's 'Edldritch Council' (Rune's circle of Archmagi who pass decrees down then enforced into law by the Convocation itself.) but their current relationship is unknown as he's not been seen in Alexandria for many months now.

During the tense days of the Merkabah siege, Rawyn's death was faked by machinations of the mad Artificer Saluven who transformed the powerful Sorceress into an agent of his efforts against her will. She was rescued by adventurers and restored back to normalcy.

S

Samuel Edueriallis: The high priest of the Church of the Rising One, the Alexandrian branch of the Daeus clergy. Samuel was appointed high priest shortly after the Myrrish occupation began but has remained here despite the changes in the city. A faithful figure and a patriarch to the countless flock of Daeus that enters the temple on a daily basis. His nearest rival is Father Morrow of the Eluna Order but the two work together to ensure religious harmony in the city. Despite this he is known to have dour thoughts on the Edict that permits the growth of dark faiths in the city but he speaks against any attempts by his flock to hamper these efforts without the dark clergies acting illegally first.


"Governor Lucian Shrike/Saluven: Saluven the High Artificer was one of the surviving High Artificers of Kulthus who mysteriously was able to escape the doom placed upon them by the gods and survive to the present day. He founded an organization known as The Illuminated Order and used it to manipulate events across the region in the hopes that he could find the means to rescue his brethren as he believed them imprisoned by the gods in the Void Beyond Creation. To this end he was responsible for many events culminating with the attack of an army of constructs and half-constructs upon the city of Alexandria in an event known as The Merkabah Siege. Saluven's efforts were defeated and he was seemingly slain by Augustus Alexandros although if this is truly what happened remains to be verified.

Saluven posed for several years as Lucien Shrike the Myrrish appointed governor of Alexandros during it's occupation era. As Shrike he had hands on contact with the adventuring and relic hunting community as well as political happenings that concerned Alexandria. Once exposed he revealed his true nature and abandoned his post which ultimately paved the way for Alexandrian independance.

Saluven's base of operations was the sunken floating city of Merkabah which was intended as the divine chariot by which the High ARtificer were to supplant the gods in the ancient world. Merkabah was later used during the Siege as Saluven intended to use it to re-open the celestial gates to try and free his brethren with no heed to what would happen to the world should this be done. It was destroyed by means of the Planar Disjunction Cannon. One of the weapons of mass destruction he himself had helped design in the elder days.

Rumors of Saluven's ghost appearing in the city took place but no fruit came of these rumors.


Sora Nale: Inscrutable, mysterious and seemingly all knowning, the prophetess Sora has figured prominently into a number of local events so much so that her name is now commonly known among the populace. White haired and seemingly fae blooded, she was first seen at the side of Augustus Alexandros as if a being bound to serve him. Later she was freed by his apparent demise but she continued to counsel and aid the local populace in matters of discernment, prophecy and deciphering of ancient matters. Her abilities at inductive reasoning seemingly have little limit but she is careful one what she reveals and has voiced on a number of occassions that she knows only what she is meant to know. Her current dwelling place is at The Holy See in the nation of Ecclesia.

T

Toeburst: A gnome. A smelly, horrible gnome known for hiring young adventurers and sending them onwards to their doom.


Tristus Serenas: The High King of Myrddion, patron of the Serenas household, tenth to wield the name and crown of the west. Tristus is the iconic 'Great King'. A man aged yet powerful beyond his years. Noble and determined but intense and dangerous. His great power in battle and in the unification of the nations has earned him the title of The Lion of Myrddion and earned the High Kingdom itself the nickname of The Kingdom of the Lion. He wields Illuminia, a sword second in power only to the Sword of Ea itself. There are some who believe he should take up The Sword of Ea and fulfill the prophecy of the return of the Eldanar's reign but detractors point to the fact that though related to the old blood, the Terenas line comes from a lesser side house. Despite this, Tristus remains a figure whose presence in the west is equaled only by the shadow cast by his present rival in the form of the ruler of Charn.


Tyr: A well respected and known Esentran man who is the current co-chief of the Craft Warrens of the Enclave of Engineers in Alexandria city. A member of the techno-arcane union, Tyr was sent by Clockwork Point to replace Jordan Ironfire as the full chief regarding petitions to get Ironfire fired after several blunders during the Merkabah Crisis and the Whitefoot Invasion. Tyr is a large and powerful man but is known more for his capabilities as a weapons designer and artificer. He's one of the few people to possess a functioning and legal auto-graft for his left arm. (Grafts being functioning mechanical limbs replacing the original one.)

U

V

Prince Verin Serenas: Son of the Lion of Myrridion, heir to its throne. He appears in several logs, including: Sendor War: Arrival of the Prince, Sendor War: The Fall of Gettys, and The Prince's Feast.


Vardian Calcine: A thin man in his fifties, with white hair carefully combed back. His face is horribly scarred on the right side by a burn, but neither scars nor age diminish the intensity of his brown eyes. He smells strongly of jasmine.

A member of the Academy of Sages, he is known as a skilled wizard. He has a way of terrorizing his students with a glance or calculatedly inoffensive but cutting remarks. Despite -- or possibly because of -- this dread, other faculty consider him a capable teacher.

He has had a quiet, but active political life. In the recent past, he backed parties uninterested in the war against Bludgun. With the swell of popular support for the war, the connections and clout he had cultivated dried up. Since then he has kept a low profile, ostensibly to focus on his work and teaching.

Vardian's researches often push the envelope, in ways that occasionally cause him trouble in the Academy. He has been savvy enough to avoid censure -- so far. What has helped insulate him from trouble is in encouraging outlandish research or experimentation by associates, lending them support, keeping tabs on them, and then protecting himself if (or when) things go wrong.

It is rumored he dabbles in forbidden necromantic research, but nobody's ever managed to prove such a thing.

He has been associated with Bartole the Mad, who attempted to breed elementals with animals directly, with unwelcome results.

He has long had an interest with a cult of madness who worship the symbol of a door. Among the dangers associated with this cult have included a mysterious House of Doors, an awakened black bear named Grager, door elementals, the House of Whispers, and the books of horn and ivory. Nothing has been heard about this cult for several years, so members of the Academy aware of such events hope the cult is done and gone. For his part, Vardian has apparently given up his researches into the door cult.


Vigilance: A tremendous celestial dire lion that served as the paladin mount and companion of high King Tristus Serenas during the Crown Wars and remains at his side in times of war as well as state. The lion has become something of a national symbol for Myrddion although some know that he is affectionatly referred to as 'Bear' by one of the High King's grandchildren, for some unknown reason.

W

X

Y

Z