Difference between revisions of "Template:ArtificerBlueprints"

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(Created page with "Artificers gain access to a variety of blueprints, allowing them to make contraptions of the following spells. Unless marked with a **, the spell may be found in the [http://p...")
 
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Artificers gain access to a variety of blueprints, allowing them to make contraptions of the following spells. Unless marked with a **, the spell may be found in the [http://paizo.com/pathfinderRPG/prd/indices/spells.html Pathfinder PRD Spell Index]. Spells marked with a ** are in the Eberron Campaign Setting.
 
Artificers gain access to a variety of blueprints, allowing them to make contraptions of the following spells. Unless marked with a **, the spell may be found in the [http://paizo.com/pathfinderRPG/prd/indices/spells.html Pathfinder PRD Spell Index]. Spells marked with a ** are in the Eberron Campaign Setting.
   
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{{TableMain}}
'''1st-Level Artificer Blueprints:''' [http://paizo.com/pathfinderRPG/prd/advanced/spells/antHaul.html#_ant-haul- ant haul], break, burning hands, color spray, comprehend languages, detect secret doors, detect undead, disguise self, endure elements, enlarge person, expeditious retreat, flare burst, identify, inflict light damage**, jump, keen senses, magic vestment, magic weapon, mage hand, negate aroma, repair light damage**, read magic, reduce person, shield, shocking grasp, spell storing item**, [[Magic#House|titan fist]], true strike.
 
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{{T02}}
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1st-Level Artificer Blueprints
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|-
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|[http://paizo.com/pathfinderRPG/prd/advanced/spells/antHaul.html#_ant-haul- ant haul], [http://paizo.com/pathfinderRPG/prd/advanced/spells/break.html#_break- break], [http://paizo.com/pathfinderRPG/prd/spells/burningHands.html#_burning-hands burning hands], [http://paizo.com/pathfinderRPG/prd/spells/colorSpray.html#_color-spray color spray], [http://paizo.com/pathfinderRPG/prd/spells/comprehendLanguages.html#_comprehend-languages comprehend languages], [http://paizo.com/pathfinderRPG/prd/spells/detectSecretDoors.html#_detect-secret-doors detect secret doors], [http://paizo.com/pathfinderRPG/prd/spells/detectUndead.html#_detect-undead detect undead], [http://paizo.com/pathfinderRPG/prd/spells/disguiseSelf.html#_disguise-self disguise self], [http://paizo.com/pathfinderRPG/prd/spells/endureElements.html#_endure-elements endure elements], [http://paizo.com/pathfinderRPG/prd/spells/enlargePerson.html#_enlarge-person enlarge person], [http://paizo.com/pathfinderRPG/prd/spells/expeditiousRetreat.html#_expeditious-retreat expeditious retreat], [http://paizo.com/pathfinderRPG/prd/advanced/spells/flareBurst.html#_flare-burst flare burst], [http://paizo.com/pathfinderRPG/prd/spells/identify.html#_identify identify], inflict light damage**, [http://paizo.com/pathfinderRPG/prd/spells/jump.html#_jump jump], [http://paizo.com/pathfinderRPG/prd/advanced/spells/keenSenses.html#_keen-senses keen senses], [http://paizo.com/pathfinderRPG/prd/spells/magicVestment.html#_magic-vestment magic vestment], [http://paizo.com/pathfinderRPG/prd/spells/magicWeapon.html#_magic-weapon magic weapon], [http://paizo.com/pathfinderRPG/prd/spells/mageHand.html#_mage-hand mage hand], [http://paizo.com/pathfinderRPG/prd/advanced/spells/negateAroma.html#_negate-aroma negate aroma], repair light damage**, [http://paizo.com/pathfinderRPG/prd/spells/readMagic.html#_read-magic read magic], [http://paizo.com/pathfinderRPG/prd/spells/reducePerson.html#_reduce-person reduce person], [http://paizo.com/pathfinderRPG/prd/spells/shield.html#_shield shield], [http://paizo.com/pathfinderRPG/prd/spells/shockingGrasp.html#_shocking-grasp shocking grasp], spell storing item**, [[Magic#House|titan fist]], [http://paizo.com/pathfinderRPG/prd/spells/trueStrike.html#_true-strike true strike]
   
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{{T02}}
'''2nd-Level Artificer Blueprints:''' acid arrow, alter self, bear’s endurance, blur, bull’s strength, cat’s grace, chill metal, darkvision, defensive shock, detect thoughts, eagle's splendor, false life, fox’s cunning, heat metal, inflict moderate damage**, invisibility, instant armor, levitate, owl's wisdom, perceive cues, protection from arrows, repair moderate damage**, resist energy, scorching ray, see invisibility, shatter, spider climb, toughen construct**, undetectable alignment.
 
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|2nd-Level Artificer Blueprints
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|-
 
|acid arrow, alter self, bear’s endurance, blur, bull’s strength, cat’s grace, chill metal, darkvision, defensive shock, detect thoughts, eagle's splendor, false life, fox’s cunning, heat metal, inflict moderate damage**, invisibility, instant armor, levitate, owl's wisdom, perceive cues, protection from arrows, repair moderate damage**, resist energy, scorching ray, see invisibility, shatter, spider climb, toughen construct**, undetectable alignment
   
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{{T02}}
'''3rd-Level Artificer Blueprints:''' arcane sight, bloodhound, dispel magic, displacement, fly, fireball, force punch, heroism, hold person, inflict serious damage**, magic vestment, magic weapon greater, malfunction, lightning bolt, nondetection, protection from energy, ray of exhaustion, repair serious damage**, stinking cloud, tongues, water breathing.
 
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|3rd-Level Artificer Blueprints
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|-
 
|arcane sight, bloodhound, dispel magic, displacement, fly, fireball, force punch, heroism, hold person, inflict serious damage**, magic vestment, magic weapon greater, malfunction, lightning bolt, nondetection, protection from energy, ray of exhaustion, repair serious damage**, stinking cloud, tongues, water breathing
   
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{{T02}}
'''4th-Level Artificer Blueprints:''' air walk, ball lightning, confusion, death ward, detonate, dimension door, discern lies, enervation, fear, fire shield, freedom of movement, globe of invulnerability (lesser), inflict critical damage**, invisibility (greater), locate creature, minor creation, neutralize poison, repair critical damage**, rusting grasp, shout, sonic thrust, stoneskin.
 
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| 4th-Level Artificer Blueprints
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|-
 
|air walk, ball lightning, confusion, death ward, detonate, dimension door, discern lies, enervation, fear, fire shield, freedom of movement, globe of invulnerability (lesser), inflict critical damage**, invisibility (greater), locate creature, minor creation, neutralize poison, repair critical damage**, rusting grasp, shout, sonic thrust, stoneskin
   
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{{T02}}
'''5th-Level Artificer Blueprints:''' baleful polymorph, cloudkill, cone of cold, contact another plane, corrosive consumption, dream, disrupting weapon, elude time, fabricate, hold monster, magic jar, major creation, nightmare, overland flight, planar adaptation, sending, spell resistance, telekinesis, telepathic bond, wall of force, wall of stone, waves of fatigue.
 
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|5th-Level Artificer Blueprints
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|-
 
|baleful polymorph, cloudkill, cone of cold, contact another plane, corrosive consumption, dream, disrupting weapon, elude time, fabricate, hold monster, magic jar, major creation, nightmare, overland flight, planar adaptation, sending, spell resistance, telekinesis, telepathic bond, wall of force, wall of stone, waves of fatigue
   
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{{T02}}
'''6th-Level Artificer Blueprints:''' analyze dweomer, antimagic field, blade barrier, chain lightning, disable construct**, disintegrate, dispel magic (greater), eyebite, flesh to stone, freezing sphere, globe of invulnerability, hardening**, move earth, repulsion, shadow walk, transformation, true seeing, total repair**, wall of iron.
 
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|6th-Level Artificer Blueprints
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|-
 
| analyze dweomer, antimagic field, blade barrier, chain lightning, disable construct**, disintegrate, dispel magic (greater), eyebite, flesh to stone, freezing sphere, globe of invulnerability, hardening**, move earth, repulsion, shadow walk, transformation, true seeing, total repair**, wall of iron
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|}
   
 
:Spells marked with a ** are from the Eberron Campaign setting.
 
:Spells marked with a ** are from the Eberron Campaign setting.

Revision as of 21:06, 30 July 2012

Artificers gain access to a variety of blueprints, allowing them to make contraptions of the following spells. Unless marked with a **, the spell may be found in the Pathfinder PRD Spell Index. Spells marked with a ** are in the Eberron Campaign Setting.

1st-Level Artificer Blueprints
ant haul, break, burning hands, color spray, comprehend languages, detect secret doors, detect undead, disguise self, endure elements, enlarge person, expeditious retreat, flare burst, identify, inflict light damage**, jump, keen senses, magic vestment, magic weapon, mage hand, negate aroma, repair light damage**, read magic, reduce person, shield, shocking grasp, spell storing item**, titan fist, true strike
2nd-Level Artificer Blueprints
acid arrow, alter self, bear’s endurance, blur, bull’s strength, cat’s grace, chill metal, darkvision, defensive shock, detect thoughts, eagle's splendor, false life, fox’s cunning, heat metal, inflict moderate damage**, invisibility, instant armor, levitate, owl's wisdom, perceive cues, protection from arrows, repair moderate damage**, resist energy, scorching ray, see invisibility, shatter, spider climb, toughen construct**, undetectable alignment
3rd-Level Artificer Blueprints
arcane sight, bloodhound, dispel magic, displacement, fly, fireball, force punch, heroism, hold person, inflict serious damage**, magic vestment, magic weapon greater, malfunction, lightning bolt, nondetection, protection from energy, ray of exhaustion, repair serious damage**, stinking cloud, tongues, water breathing
4th-Level Artificer Blueprints
air walk, ball lightning, confusion, death ward, detonate, dimension door, discern lies, enervation, fear, fire shield, freedom of movement, globe of invulnerability (lesser), inflict critical damage**, invisibility (greater), locate creature, minor creation, neutralize poison, repair critical damage**, rusting grasp, shout, sonic thrust, stoneskin
5th-Level Artificer Blueprints
baleful polymorph, cloudkill, cone of cold, contact another plane, corrosive consumption, dream, disrupting weapon, elude time, fabricate, hold monster, magic jar, major creation, nightmare, overland flight, planar adaptation, sending, spell resistance, telekinesis, telepathic bond, wall of force, wall of stone, waves of fatigue
6th-Level Artificer Blueprints
analyze dweomer, antimagic field, blade barrier, chain lightning, disable construct**, disintegrate, dispel magic (greater), eyebite, flesh to stone, freezing sphere, globe of invulnerability, hardening**, move earth, repulsion, shadow walk, transformation, true seeing, total repair**, wall of iron
Spells marked with a ** are from the Eberron Campaign setting.