Difference between revisions of "Introduction to Chargen"

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(Created page with 'Welcome to the Emblem of Ea! To start, you will want to review the Theme Guide to get a solid footing on our setting and storyline. Once you've done that, it's time to go thr…')
 
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Welcome to the Emblem of Ea! To start, you will want to review the [[Theme Guide]] to get a solid footing on our setting and storyline. Once you've done that, it's time to go through chargen. Chargen in Ea is a simple process that will take you through a series of rooms, where you'll fill in information about your character, similar to how you would a character sheet at a tabletop game. If you're less familiar with the rules, don't worry: the code will handle many of the calculations for you. Instead, focus on the type of character you'd like to make, and the story you'd like to tell.
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Welcome to the Emblem of Ea! To start, you will want to review the '''[[Theme Guide]]''' to get a solid footing on our setting and storyline. Once you've done that, it's time to go through chargen. Chargen in Ea is a simple process that will take you through a series of rooms, where you'll fill in information about your character, similar to how you would a character sheet at a tabletop game. If you're less familiar with the rules, don't worry: the code will handle many of the calculations for you. Instead, focus on the type of character you'd like to make, and the story you'd like to tell.
   
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Chargen Room One: Attributes
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Here, you'll pick your attributes. Ea offers a generous point system to allow players to make the character they want. Please note that higher numbers will should be justified in a background, and excessively "min-maxed" builds will probably not be approved.
   
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Races
 
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Chargen Room Two: Race, Class, and Religion
Classes
 
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Religion
 
Skills
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Chargen Room Three: Skills
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Languages
 
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Chargen Room Four: Skills and Languages
Feats
 
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Equipment
 
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Chargen Room Five: Feats
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Chargen Room Six: Equipment
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Chargen Room Seven: Finishing Touches

Revision as of 20:55, 1 April 2010

Welcome to the Emblem of Ea! To start, you will want to review the Theme Guide to get a solid footing on our setting and storyline. Once you've done that, it's time to go through chargen. Chargen in Ea is a simple process that will take you through a series of rooms, where you'll fill in information about your character, similar to how you would a character sheet at a tabletop game. If you're less familiar with the rules, don't worry: the code will handle many of the calculations for you. Instead, focus on the type of character you'd like to make, and the story you'd like to tell.

Chargen Room One: Attributes Here, you'll pick your attributes. Ea offers a generous point system to allow players to make the character they want. Please note that higher numbers will should be justified in a background, and excessively "min-maxed" builds will probably not be approved.


Chargen Room Two: Race, Class, and Religion

Chargen Room Three: Skills

Chargen Room Four: Skills and Languages

Chargen Room Five: Feats

Chargen Room Six: Equipment

Chargen Room Seven: Finishing Touches