Difference between revisions of "Ssylrath"

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(Mount update for level 10)
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Senses: Low-light vision, scent
 
Senses: Low-light vision, scent
   
Class Which Grants this Companion: Cavalier (level 9)
+
Class Which Grants this Companion: Cavalier (level 10)
   
 
====Defenses====
 
====Defenses====
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AC: 32 (size -1, natural +13, armor +6, Dex +4), touch 13, flat-footed 26
 
AC: 32 (size -1, natural +13, armor +6, Dex +4), touch 13, flat-footed 26
   
HP: HD 8d8+32; hp 68
+
HP: HD 9d8+36; hp 76
   
Saves: Fort +12, Ref +12, Will +5 (+9 versus Enchantments);
+
Saves: Fort +12, Ref +12, Will +6 (+10 versus Enchantments);
   
 
Additional: Evasion, Devotion
 
Additional: Evasion, Devotion
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Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Multiattack, Power Attack,
 
Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Multiattack, Power Attack,
   
Skills: Acrobatics +12 (jump +24)
+
Skills: Acrobatics +13 (jump +25)
   
 
Additional: Temperamental, mount-bred, link, combat trained
 
Additional: Temperamental, mount-bred, link, combat trained

Revision as of 02:35, 23 June 2014


Ssylrath.jpg

Picture by Chris Bourassa, used with permission of imperian.com.

About My Character

Ssylrath is a Sith-makar warrior and hunter from the jungle, out to experience the wider world. He's shorter than most lizardmen, coloured black and green from a lesser swamp-dwelling tribe, and travels around with his mount, seeking challenge and reward.

Mount

Basic Information

Name: Thaliss

Animal Type: Swiftclaw

Size: Large

Init: +4

Senses: Low-light vision, scent

Class Which Grants this Companion: Cavalier (level 10)

Defenses

AC: 32 (size -1, natural +13, armor +6, Dex +4), touch 13, flat-footed 26

HP: HD 9d8+36; hp 76

Saves: Fort +12, Ref +12, Will +6 (+10 versus Enchantments);

Additional: Evasion, Devotion

Offenses

Speed: 60’

Melee: bite +13 (1d8+8+grab), 2 claws +11/+11(1d4+4), 2 rakes (pounce or grapple) +13/+13 (1d8+8)

Power Attack: bite +11 (1d8+12+grab), 2 claws +9/+9 (1d4+6), 2 rakes (pounce or grapple) +11/+11 (1d8+12)

Reach: 10’

Special Attacks: Grab (bite), 2 rakes 1d8 (pounce or grapple), pounce

Additional: power attack, improved overrun, combat reflexes

Statistics

Stats: Str 24, Dex 18, Con 18, Int 3, Wis 12, Cha 10

BAB: +6

CMB +15 (Grab/maintain +19, Overrun +17), CMD 28 (30 versus Overrun),

Feats: Armor Proficiency (light), Combat Reflexes, Improved Natural Armor, Improved Overrun, Multiattack, Power Attack,

Skills: Acrobatics +13 (jump +25)

Additional: Temperamental, mount-bred, link, combat trained

Special Abilities and Tricks

Attack x2, come, defend, down, guard, heel, seek, stay, work

Equipment

Light load 699 lbs

Chain shirt barding +2, Saddleblanket of Resistance +2, Amulet of Mighty Fists +1

RP Hooks

Being a Sith-makar.

Being a Cavalier, order of peace.