Difference between revisions of "Organizations"

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|Wizards, Sorcerers, Bards
 
|Wizards, Sorcerers, Bards
 
|Largest arcane organization in the West; based out of Rune
 
|Largest arcane organization in the West; based out of Rune
  +
|-
 
|Armsmaster's Guild
  +
|Fighters, Barbarians
  +
|The glory and sport of the gladiatorial ring
  +
|-
 
|Engineer's Enclave
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|Artificers, inventors, engineers, crafters
  +
|The exploration of machines and magic
  +
|-
  +
|Adventurer's Guild
  +
|Anyone
  +
|Nearly anything for the right price
  +
|-
 
|Ygdrassil Union
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|Druids, Rangers, hunters, elves
  +
|Treehugging
 
|}
 
|}
   
==Academy of Sages==
 
 
==Armsmaster's Guild==
 
 
==Engineer's Enclave==
 
 
==Explorer's Guild==
 
 
==Ygdrassil Union==
 
[[Alexandros]] has a small but established sect of the continental [[Druid|druid]] circle known as the Ygdrassil Union. Precious little public information is known about this group save that there is said to be a grove deep in the [[Eldwyn Forest]]. The circle is small and fairly informal, mainly providing local forest dwellers and spiritually minded individuals with a group of like minded individuals for the sharing of information and the joining of forces when dealing with the many local threats to the region's natural balance.
 
 
   
 
==Temple Affiliations==
 
==Temple Affiliations==
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==Monk Orders==
 
==Monk Orders==
  +
A number of monk orders exist throughout the world. Take a look at [[monks]] to see the most common or well-known.
   
   

Revision as of 02:39, 26 May 2010

Gaea is a world where factions and affiliations are a reality. However, listing each and every possible faction isn't entirely feasible and not fully in the spirit of things as we're not a game that enforces membership in factions. Being in a faction or part of an established group is still a very good thing and there are some groups and power structures that you should be aware of.


Organization Interests Summary
Academy of Sages Wizards, Sorcerers, Bards Largest arcane organization in the West; based out of Rune
Armsmaster's Guild Fighters, Barbarians The glory and sport of the gladiatorial ring
Engineer's Enclave Artificers, inventors, engineers, crafters The exploration of machines and magic
Adventurer's Guild Anyone Nearly anything for the right price
Ygdrassil Union Druids, Rangers, hunters, elves Treehugging


Temple Affiliations

Most of the major temples located in the city of Alexandria are a faction unto themselves. Players should feel free to make use of these for their roleplay and their backgrounds as members of the various religious orders or classes that help support such groups like clerics and paladins. All major gods maintain religious groups in accordance to their theme files and those should be referenced when seeking information about the religious groups of the world. A listing of all temple-affiliated groups can be found here.


Monk Orders

A number of monk orders exist throughout the world. Take a look at monks to see the most common or well-known.


Racial Affiliations

Pay close attention to the theme files on the races if you are thinking about focusing on a racial theme for your roleplay. Ideas for racial affiliations abound from the elves needing to send out a number of agents for their own purposes to a sith-makar seeking to make an alliance on behalf of his tribe. You have much freedom here and the data is there for you to use it.