We Will Go

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GAME: Ravenstongue casts Overland Flight. Caster Level: 13 DC: 22
GAME: Telamon casts Overland Flight. Caster Level: 13 DC: 22
GAME: Telamon casts Greater Invisibility. Caster Level: 13 DC: 22
GAME: Ravenstongue casts Greater Invisibility. Caster Level: 13 DC: 21
GAME: Telamon rolls stealth+40: (4)+2+40: 46
GAME: Ravenstongue rolls Stealth+40: (17)+2+40: 59

It is not as cold as it has been of late, but there's still snow on the ground in the warehouse district. Most of it piled up against the sides of the warehouses. Two figures walk through the relative darkness together. That they are mul'niessa is obvious even at a glance though the darkness does obscure most of the details about them.

The night is mostly empty. There's one old woman walking with her hood up and a cane to assist her in her walking as she makes her way along. A cart pulled by a pair of oxen and driven by a tired-looking laborer. Aside from that... There doesn't seem to be anyone about tonight.

A fine cloak further partially obscure at least one of the figures, though the cloak is not fastened closed fully. Why dress well only to cover it up? The taller of the pair by head and shoulders, 'Daechir's head is turned slightly downward, red eyes moving between the path ahead and the companion at his side.

Silently gliding overhead, unseen, only the faint susurrus of the night air to mark his passing. Telamon hovers over the pair of mul'niessa, feeling acutely nervous. Reaching out mentally to locate his wife, as his eyes sweep the street... pausing on the laborer, and then the old woman, as he breathes in and out. No words spoken; none needed.

One of the two mul'neissa strolling through the warehouses is that of a greyish skinned woman, sporting a tapered wrap of white cloth on her torso with fur lined wraps on her limbs to ward off the chill. A long braid of white hair swings like a pendulum as she walks hand in hand with the mul'neissian man beside her.

Her other hand holds a piece of paper: an invoice it seems, reading the signs that pass by for whatever destination they had in mind.

Telamon's elbow is touched by a hand that he knows well. The invisible Cor'lana draws in close to her likewise-invisible husband and, in an impish fit that suits the feytouched sorceress, plants an unseen (but certainly felt) kiss on the cheek. She left with him from their home and remained in place next to him all along. Now, she keeps still and quiet.

As the pair of oxen pull up closer to the pair of mul'niessa, the oxen stop. The driver hefts a sigh at the pair of animals and clamors down to see what's made them stall. Once he hits the ground though, he lets out a low LOUD whistle. The sound echoes through the night and the man keeps walking toward his oxen. "Why'd you stop anyways aye?" He says grumbling to himself.

GAME: Aryia rolls will: (20)+17: 37 (CRITICAL SUCCESS)
GAME: Aya rolls will: (9)+17: 26
GAME: Aryia rolls knowledge/the planes: (13)+3: 16
GAME: Aya rolls knowledge/the planes: (7)+5: 12

The loud whistle draws the taller mul'niessa to the nearby driver, cart, and beasts of burden. His nose wrinkles and he takes a deliberate step away from the cart in the course of their path, attempting to guides his companion likewise via her held hand. Wet shoes are a hazard of snow; olly olly oxen dung is another matter entirely.

'Aya' slows, casting a side eye at one of the oxen that clamber to the ground. Lips form into a thin line. She glares at the oxen, only to look back up to 'Daechir' with a quirked brow.

A huff of an exhale leaves her, 'Aya' side stepping along with the taller man, but she can't help but give another glaring glance at the fallen beast of burden.

Telamon tilts his head, smiling at Lana's touch and kiss, but his attention is drawn by the stopped cart below. His brow furrows invisibly, and his eyes track from the stopped oxen, to the driver, to 'Aya' and 'Daechir'. The faintest exhalation of breath, barely audible even by Lana, as the couple hover overhead.

Cor'lana keeps her attention on what's down below. Her hand goes to the strangest of things that she /never/ wears: a sword belt, containing a certain sheathed blade. Her hand is tight on the hilt, ready to draw when needed.

GAME: Aftershock rolls 1d20: (15): 15
GAME: Aftershock rolls 2d8+10: (14)+10: 24

The man tries in vain to convince the oxen to move. They are much stronger than the man however and he eyes the mul'niessa as they pass with curiosity and a mild sense of anticipation that fades as they move along and he sighs. "Come on then. What are you waiting for?" He asks them with irritation in his voice. "Don't want to stand here all night in the cold do you?"

One of the oxen moves, shifting it's weight and then... Both of them are... well. NOT oxen anymore. The man screams in horror and moves to flee, but one of the... things grabs his head in a pair of pincers and - CRACK. The man is silent, falling to the ground as the demons advance on the pair of mul'niessa.

GAME: Ravenstongue casts Haste. Caster Level: 13 DC: 20
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (18)+22+2+1: 43
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (16)+22+2+1: 41
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (6)+22+2+1: 31
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (4)+22+2+1: 29
GAME: Aryia rolls punch+1-5: aliased to weapon0+2+1-5: (11)+22+2+1+-5: 31
GAME: Aryia rolls punch+1-10: aliased to weapon0+2+1-10: (11)+22+2+1+-10: 26
GAME: Aryia rolls punch+1-15: aliased to weapon0+2+1-15: (2)+22+2+1+-15: 12

Well... There's /something/ afoot. It doesn't look like who they're looking for, but this is also something worth doing. The invisible sorceress murmurs an incantation, and the magic weaves around herself, Telamon, and the disguised mul'niessa below. Cor'lana looks on passively as the quickening magic settles in, quietly hoping they'll make good use of it.

GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (7)+3+2: 12
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (10)+3+2: 15
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (15)+3+2: 20
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (5)+3+2: 10
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (5)+3+2: 10
GAME: Telamon rolls perception: (12)+23: 35
GAME: Aryia rolls perception: (10)+31: 41
GAME: Ravenstongue rolls Perception: (4)+17: 21

'Aya' blinks in surprise from the poor guy's sudden demise, but a serious look crosses her face and-

She's magically accelerated. A scowl crosses her visage, mentally annoyed at something before she pushes Daed back and leaps into the fray to keep him safe!

Rote, but well practiced, a rain of strikes smash into the demons.

GAME: Aftershock rolls 1d20+20: (1)+20: 21 (EPIC FAIL)
GAME: Aftershock rolls 1d20+20: (11)+20: 31
GAME: Aftershock rolls 1d20+20: (10)+20: 30
GAME: Aftershock rolls 1d20+20: (13)+20: 33
GAME: Aftershock rolls 2d8+10: (6)+10: 16
GAME: Aftershock rolls 2d8+10: (8)+10: 18
GAME: Aya rolls perception: (15)+30: 45
GAME: Telamon casts Glitterdust/Quicken. Caster Level: 13 DC: 23
GAME: Telamon casts Suffocation. Caster Level: 13 DC: 22
GAME: Aftershock rolls 1d20+11: (5)+11: 16
GAME: Aftershock rolls 1d20+11: (19)+11: 30
GAME: Aftershock rolls 1d20+18: (20)+18: 38

The outsiders shed their illusions and step forward laughing roughly and both take shots at 'Aya'. Their blows land and a few miss, but damage is done. It's looking like she might be in a bit of trouble if 'Daechir' doesn't give her a hand... Maybe.

Telamon's eyes widen as things suddenly become -interesting-. And as he sweeps his gaze, he notices an haze of smoke from the noble quarter. His brow furrows, and he mentally reaches out, capturing a tiny fragment of Time. Not enough for a time stop, but just a tiny bit -- enough for him to spit out in a blur, "Mulan ukum," as a rain of silver and blue sparkles rain down on the lead demon attacking 'Aya'. As Time resolves, he incants again, "Pagta, zuh nam-kud, kilul!" The strangling death-magic lashes at the blinded demon, but doesn't throttle it entirely.

GAME: Aya spends ONE point of KI POOL.

In a heartbeat, the Not-Oxen have revealed that they are not oxen, slain the driver, 'Daechir' is pushed back by 'Aya' before she leaps into battle. Not about to leave her to fight alone, he takes several (now-hasted) steps to close behind her reaching out a hand to touch. Shadows from the surroundings are drawn to 'Aya' and collect upon her in a protective second-skin.

GAME: Ravenstongue casts Message. Caster Level: 13 DC: 17
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (13)+22+2+1: 38
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (12)+22+2+1: 37
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (13)+22+2+1: 38
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (14)+22+2+1: 39
GAME: Aryia rolls punch+1-5: aliased to weapon0+2+1-5: (15)+22+2+1+-5: 35
GAME: Aryia rolls punch+1-10: aliased to weapon0+2+1-10: (5)+22+2+1+-10: 20
GAME: Aryia rolls punch+1-15: aliased to weapon0+2+1-15: (11)+22+2+1+-15: 21

Unseen above, Cor'lana's mouth presses into a small line. She waves her hand and a message runs through both the disguised Aryia and Aya:

(Telamon has informed me that he thinks the noble quarter is on fire. I can't make out anything besides chimney smoke. We can continue to provide support if you want to deal with the fire or if you want to deal with these.) Meanwhile, she continues to monitor the situation, violet eyes trained on the melee.

GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (5)+3+2: 10
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (16)+3+2: 21
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (10)+3+2: 15
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (16)+3+2: 21
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (11)+3+2: 16

'Aya' brings her arms up to blunt the smarting blows form the two cackling demons, her looking back to 'Daed' to ensure he was still there. A brief glance is given to the old woman approaching.

Her nostrils flare. Heart shooting up to her throat. With will, she tears away to resume pummeling down the two demons. Doing her best to try and mimick Aya's fighting style. Lots of elbows and focused flurries, a kick or two to mix it up!

Lana's message doesn't help. Caught between a rock and a hard place, she can't really afford to blow their location to reply, so her answers come in percussion: more punching.

GAME: Telamon rolls perception: (20)+23: 43
GAME: Ravenstongue rolls Perception: (7)+17: 24
GAME: Aftershock rolls 1d20+20: (15)+20: 35
GAME: Aftershock rolls 1d20+20: (7)+20: 27
GAME: Aftershock rolls 1d20+20: (20)+20: 40
GAME: Aftershock rolls 1d20+20: (1)+20: 21 (EPIC FAIL)
GAME: Aftershock rolls 1d100: (31): 31
GAME: Aftershock rolls 2d8+10: (5)+10: 15
GAME: Aftershock rolls 1d20+24: (8)+24: 32

The two demons still seem to think that something is funny, and one of them mocks Aryia. "You think we're human-blind?" He cackles and the little old lady behind 'Daed' gives a little shove at him, but doesn't manage to connect with 'Daechir'.

GAME: Aftershock rolls 1d20+11: (13)+11: 24
GAME: Telamon casts Disintegrate. Caster Level: 13 DC: 23
GAME: Telamon rolls ranged-4: (8)+8+-4: 12
GAME: Aftershock rolls 1d20+18: (19)+18: 37
GAME: Telamon rolls 5d6: (16): 16
GAME: Telamon casts Magic Missile/Quicken. Caster Level: 13 DC: 22
GAME: Telamon rolls 5d4+5: (9)+5: 14
GAME: Telamon rolls 1d20+sorcerer+6: (11)+13+6: 30

Telamon grits his teeth. (Lana, we can't just leave. This may be our only shot. Besides, Aryia would beat the stupid out of me if I flew off now.) Another fragment of time, borrowed, as he incants, "Ilim sugzag, gu ubri sahar." A burst of coruscating energy lashes out, flaying flesh off the demon 'Aya' has been pummeling and wounding it further. Then he latches onto that temporal moment, and spits out "Izigi'edena zanzana!" Five glowing stars rocket from him, slamming the demon further.

GAME: Aya rolls weapon0+1: (16)+27+1: 44
GAME: Aya rolls weapon0+1: (20)+27+1: 48 (THREAT)
GAME: Aya rolls weapon0+1: (12)+27+1: 40
GAME: Aya rolls weapon0+1: (9)+27+1: 37
GAME: Aya rolls weapon0+1-5: (14)+27+1+-5: 37
GAME: Aya rolls weapon0+1-10: (18)+27+1+-10: 36
GAME: Aya rolls weapon0+1-15: (5)+27+1+-15: 18
GAME: Aya rolls weapon0+1: (4)+27+1: 32
GAME: Aya rolls damage0: aliased to 2d10+7: (11)+7: 18
GAME: Aya rolls damage0+damage0: aliased to 2d10+7+2d10+7: (16)+7+(9)+7: 39
GAME: Aya rolls damage0: aliased to 2d10+7: (8)+7: 15
GAME: Aya rolls damage0: aliased to 2d10+7: (7)+7: 14
GAME: Aya rolls damage0: aliased to 2d10+7: (8)+7: 15
GAME: Aya rolls cmb: (20)+24: 44

A part of the noble district on fire?! It is a large district, and could be nothing. Yet, Aya-as-Daed cannot help where her thoughts go. There is also the not-as-sneaky-as-she-believes woman moving up to shove 'Daed.' Believing the trap sprung, action is taken. 'He' whirls to sweep the woman's feed from under her and follows it with a stomp atop a feet to try and keep her there. Could Aya be wrong? Certainly. If so, then there will be bruises to tend and apologies to make, but she can't risk that chance. This could be their one, best opportunity.

GAME: Ravenstongue casts True Seeing. Caster Level: 13 DC: 22

From above, Cor'lana narrows her eyes... Which she enhances with a softly uttered incantation. Augmented eyes catch onto the old woman that has just been put down by definitely-Daechiir. (Tel,) comes the remark through the mental link. (That's a demon Aya took out, but it doesn't look like her. I don't think that's the one.)

GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (7)+22+2+1: 32
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (1)+22+2+1: 26 (EPIC FAIL)
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (19)+22+2+1: 44 (THREAT)
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (10)+22+2+1: 35
GAME: Aryia rolls punch+1-5: aliased to weapon0+2+1-5: (10)+22+2+1+-5: 30
GAME: Aryia rolls punch+1-10: aliased to weapon0+2+1-10: (20)+22+2+1+-10: 35 (THREAT)
GAME: Aryia rolls punch+1-15: aliased to weapon0+2+1-15: (11)+22+2+1+-15: 21
GAME: Aryia rolls punch+1: aliased to weapon0+2+1: (16)+22+2+1: 41
GAME: Aryia rolls punch+1-10: aliased to weapon0+2+1-10: (14)+22+2+1+-10: 29
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (14)+3+2: 19
GAME: Aryia rolls crunch+crunch: aliased to 2d10+strength+2+2d10+strength+2: (8)+3+2+(10)+3+2: 28
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (9)+3+2: 14
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (17)+3+2: 22
GAME: Ravenstongue rolls Perception: (18)+17: 35

'Aya's eyes widen as 'Daed' takes the offensive, slamming down the older woman into the ground. Guess the ruse was up. Turning back to the demons in front of her, she inhales deeply and rolls her shoulders, a faint lines of energy appearing on her face. She cracks her knuckles. She sloughs off the copied style and squares her feet. Fists up! BOOM! The first few hits are like that of her practice: punching through stone and brick, and the follow up assault holds no bars.

GAME: Aftershock rolls 1d20+20: (16)+20: 36
GAME: Aftershock rolls 1d20+20: (1)+20: 21 (EPIC FAIL)
GAME: Aftershock rolls 1d20+22: (7)+22: 29
GAME: Aftershock rolls 1d20+22: (6)+22: 28
GAME: Aftershock rolls 1d20+22: (2)+22: 24
GAME: Aftershock rolls 1d20+22: (11)+22: 33
GAME: Aftershock rolls 1d20+22: (11)+22: 33
GAME: Aftershock rolls 1d20+22: (7)+22: 29
GAME: Aftershock rolls 2d8+10: (10)+10: 20

The demon snickers at Aryia's silence, taking her punches and dolling out his own as the little old lady behind 'Daed' pops up to her feet and tries to knock some sense into him. None of her attacks hit, but she is certainly moving more quickly than she has any right to as a little old mul lady.

GAME: Telamon casts Shadow Conjuration. Caster Level: 13 DC: 22

(Dammit, that house is going to be a loss. It's across town though, no way for us to get to it. Hopefully people got out all right.) Telamon's mental tone is worried, as he continues chanting. "Gissu, namsimug geshe." A flicker of shadow slithers from his hands, rocketing down to pool behind the demon fighting Aryia. From the pool emerges a powerfully-built silverback ape, that roars loudly, bellowing and pounding its chest in a threat display.

GAME: Aya spends ONE point of KI POOL.
GAME: Aya rolls weapon0+1: (15)+27+1: 43
GAME: Aya rolls weapon0+1: (10)+27+1: 38
GAME: Aya rolls weapon0+1: (16)+27+1: 44
GAME: Aya rolls weapon0+1: (3)+27+1: 31
GAME: Aya rolls weapon0+1: (7)+27+1: 35
GAME: Aya rolls weapon0+1-5: (16)+27+1+-5: 39
GAME: Aya rolls weapon0+1-10: (2)+27+1+-10: 20
GAME: Aya rolls weapon0+1-15: (3)+27+1+-15: 16
GAME: Aya rolls weapon0+1-5: (10)+27+1+-5: 33
GAME: Aya rolls intimidate+4: (6)+20+4: 30
GAME: Aya rolls damage0: aliased to 2d10+7: (15)+7: 22
GAME: Aya rolls damage0: aliased to 2d10+7: (13)+7: 20
GAME: Aya rolls damage0: aliased to 2d10+7: (16)+7: 23
GAME: Aya rolls damage0: aliased to 2d10+7: (14)+7: 21
GAME: Aya rolls damage0: aliased to 2d10+7: (15)+7: 22
GAME: Aftershock rolls 1d20+26: (19)+26: 45

Aya-Daed is torn when the old mul'niessan woman drops. She was wrong... or so she believes until the woman springs right back up again! 'Daed' smirks, thought it's Aya's voice that comments, "Spry, aren't we? For how long?" Not long, is her hope, as she immediately follows with a fist to the face that trails elbow also to face. Then another fist, and another. Alternating knees. Just. Go. Down!

GAME: Ravenstongue casts Disintegrate. Caster Level: 13 DC: 23
GAME: Ravenstongue rolls Ranged: (19)+8: 27
GAME: Aftershock rolls 1d20+18: (5)+18: 23
GAME: Ravenstongue rolls 5d6: (11): 11
GAME: Aryia rolls punch+1+2: aliased to weapon0+2+1+2: (14)+22+2+1+2: 41
GAME: Aryia rolls punch+1+2: aliased to weapon0+2+1+2: (15)+22+2+1+2: 42
GAME: Aryia rolls punch+1+2: aliased to weapon0+2+1+2: (19)+22+2+1+2: 46 (THREAT)
GAME: Aryia rolls punch+1+2: aliased to weapon0+2+1+2: (14)+22+2+1+2: 41
GAME: Aryia rolls punch+1+2-5: aliased to weapon0+2+1+2-5: (18)+22+2+1+2+-5: 40
GAME: Aryia rolls punch+1+2-10: aliased to weapon0+2+1+2-10: (5)+22+2+1+2+-10: 22
GAME: Aryia rolls punch+1+2-15: aliased to weapon0+2+1+2-15: (16)+22+2+1+2+-15: 28
GAME: Aryia rolls punch+1+2: aliased to weapon0+2+1+2: (2)+22+2+1+2: 29

(I know. We cannot be everywhere at once. We have to focus on what we're doing here,) Cor'lana replies to Telamon via the mental link. She turns her attention to the old woman that Aya is fighting.

(Starting with that demon.) The statement is rather final in the telepathic link as Cor'lana takes aim with a disintegrating shot like her husband's and fires. But the old woman-demon's made of sturdier stuff and withstands.

GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (9)+3+2: 14
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (11)+3+2: 16
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (10)+3+2: 15
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (8)+3+2: 13
GAME: Aryia rolls crunch: aliased to 2d10+strength+2: (14)+3+2: 19
GAME: Aya rolls will: (19)+17: 36
GAME: Aryia rolls will: (4)+17: 21

Aryia is surprised by the sudden appearance of a primate, but she shakes her head and hunkers down. Her stance shifting to sporadic footwork and irregular beats before fists and kicks come raining down at odd angles. They connect, punching and crushing down the outer beings into pulps, especially after that last one was blown to ash.

One glance back is given to Aya. Confusion. One as if 'this isn't right.'

GAME: Aftershock rolls 5d8: (26): 26
GAME: Aftershock rolls 1d6: (6): 6

The demon steps away from Aryia, and she is suddenly hit by a wave of energy that saps her strength and slows her down.

GAME: Telamon casts Haste. Caster Level: 13 DC: 20

Telamon clenches his jaw, catching sight of the house, small in the distance, crumbling. (Gods. That place is a writeoff.) He gestures deftly, and the ape knucklewalks along, glaring at the demon as it maneuvers to keep the fiend between itself and Aryia. Then Telamon points at Aryia herself. "Lukas, sa i'iz!" A flash of silver light limns the brawling mul, and her movements quicken once more.

GAME: Aya rolls weapon0+1: (11)+27+1: 39
GAME: Aya rolls weapon0+1: (10)+27+1: 38
GAME: Aya rolls weapon0+1: (11)+27+1: 39
GAME: Aya rolls weapon0+1: (20)+27+1: 48 (THREAT)
GAME: Aya rolls weapon0+1-5: (15)+27+1+-5: 38
GAME: Aya rolls weapon0+1-10: (5)+27+1+-10: 23
GAME: Aya rolls weapon0+1-15: (15)+27+1+-15: 28
GAME: Aya rolls weapon0+1: (5)+27+1: 33
GAME: Aya rolls damage0: aliased to 2d10+7: (5)+7: 12
GAME: Aya rolls damage0: aliased to 2d10+7: (15)+7: 22
GAME: Aya rolls damage0: aliased to 2d10+7: (13)+7: 20
GAME: Aya rolls damage0+damage0: aliased to 2d10+7+2d10+7: (18)+7+(11)+7: 43
GAME: Aya rolls damage0: aliased to 2d10+7: (18)+7: 25

Aya, charade all but broken, looks to the fallen 'old woman' and then to Ar-Aya. The confusion is noted, and shared. She should be elated, yet this still feels strange. This thought is cast aside as the fiend bellows -something- and Aryia is caught by it. "No!" 'Daed' then leaps to join her, landing with foot into fiend and following up in a very Aryia and/or Aya fashion with a series of blows that fell the demon. "This is ... not right?" (S)He looks skyward towards wherever the invisible allies may be. "What house? Where?!" A pause. "It knew we would be here, we wished it to know. It also knows where we live!"

Cor'lana frowns from above. Looking around and seeing nothing more that could attack, she looks to Telamon. (Which house was it again? You know the noble district better than I do,) she asks via their mental bond.

GAME: Aryia rolls perception: (20)+31: 51
GAME: Telamon casts Disintegrate. Caster Level: 13 DC: 23
GAME: Telamon rolls sorcerer+6: (8)+13+6: 27
GAME: Aftershock rolls 1d20+25: (7)+25: 32
GAME: Telamon rolls 5d6: (19): 19

Aryia blinks in surprise as the haste is suddenly sloughed off of her, then reapplied from above. Aya's sudden barking 'no' gets the mute to duck abruptly, leaving an opening for her sister to lay into the fiend.

Popping back up, she looks around, cracking her neck and rolling her shoulders. The pain subsides, arms bruised from all the blocking. A scowls rests on her face. "Fuck me. I hate these stupid fucks," she complains in relation to Aya's news. Squinting in the dark eastward. "... damn, that's a big party." <Handspeech>

Telamon's voice comes from above. "Noble district, southern side. Aryia, you and Aya -go-. We'll catch up to you -- we can't let this one remain." His voice takes on a vaguely contemptuous air. "Such villainous nonsense." Then his voice chants, and another blast of lambent energy slams into the 'old woman', vaporizing her.

The demon is down. Make that three. 'Daed' looks to 'Aya,' then up at Telamon's words. The glance back to Aryia is brief, but... pained may not describe it. Then, 'he' darts off for the upper city, at speed. Aya does not need to be told twice, and the churning in her gut only spurs her legs faster even if her stride is not as long as it might appear.

(I'm going to follow,) Cor'lana informs Telamon through the mental bond, taking flight on her invisible wings to follow Aya through the city. The look on Aya's face tells her everything she needs to know. This... is bad.

It is not surprising to any really, that the house that is burning down is Daechir's own home. There's no sign of any demons. No sign of anyone but the members of the fire brigade who are valiantly, but ineffectively trying to put the fire out. They are much too late to save the house, or even the small garden outside which is quite aflame also. They eventually give up their efforts and let the house burn down as it will.

By this point, the invisibility has faded, and so when Telamon soars down he's seen to be dressed in a sensible woolen tunic and trousers, reinforced at the elbows and knees, with boots and his sleeveless overcoat. He flinches at the sight of the burning, crumbling house, his expression tight with empathy as he looks at Lana, before turning his gaze to the two mul'niessa sisters.

Don't need to tell Aryia twice. She bolts after 'Daed', the distance not one she's unused to, but by the time they get to the burning building, 'Aya' is panting quietly with her brows pinched at expensive bonfire. A quick sweep and.... nothing.

She ends up next to 'Daed', offer a hand to hold as her face is tight and difficult to rea- who are we kidding, she's pissed off.

Cor'lana takes Telamon's hand, her gaze holding much of the same empathy that's in his gaze. She can't even stand to look at the sight. It was... fight demons, or let the house burn and let demons go, but demons never play fair.

She squeezes Telamon's hand and closes her eyes, a solemn oath made up in her heart: there is still a demon to be hunted.

The source is obvious to Aya before she reaches it, even dashing through the snow at breakneck speed. 'Daed' comes to a halt at the before the burning rubble and stares for a long moment. There are, or were, so many memories amidst the smoke and flames. Many more that could have been made...

... and will be. He isn't in there. He can't have been. She refuses to believe that. Looking to the mul at 'his' side, he lifts a hand; not to take hers, but offer quick, curt gestures.

'We must find him. It. Them.'

-End