Psychadelic Psychic Part 3

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The people of the town cower in fear of the adventurers. There's a demon and a goblin within their midst. Most of them run in fear, hiding back inside their houses - if only there was a good way to talk with them. Maybe some of the confusion could be cleared up here - but it's hard to say.

As you push a bit further into the town, you begin to notice a bit of a pattern. The people start fleeing in a more specific direction. They take off toward one of the ends of town specifically. Perhaps that's the more residential part of it.

A lot of the trade shops are closed down or simply... not going. Blacksmiths with their coals warm but the shop unattended. Armorers in much the same state.

In fact it looks like the only shops that tend to be still attended are more Alchemy or Apothecary type stores. A slew of strange plants in the window and the people quickly shutting and barring their doors as you get closer.

Well, this was not exactly the most peaceful entrance ever.

Murder huffs and stomps one of her feet, going over to the alchemist's shop and knocking politely. "Hellooooooo~", she calls out, sweetly. "Can I see your wares, please?" She puts on her best, innocent, puppy-dog-eyed look possible. And remembers not to show much teeth while smiling.

Amythyst looks around as well. "Jeez. they act like theyhaven't seen humans around." She says peering inside of one of the shops. "Seems like the only ones open are the outcasts. She says knocking on one of the apothecary doors.

Morgan looks to her company "I think this town is almost dead due to the fighting. I bet most of the men that can fight were pressed in to the miltary." she makes sure her hood is covering her ears.

"I don't recognize any of these herbs." Vaalyun says, but then, he looks up, and says, "But I can read the signs..." He looks around, as if seeing the place with new eyes. He rubs his chin, scratching his beard with his fingernails, and then shrugs and follows along.

Morgan says the Vaalyun "good then take over and talk to these people, it hurts to speak there language."

The Goblin looks to Vaalyun and nods. "Well, any of them say if they're an Inn or something? Maybe we should check in at the church? There's got to be someone who'll talk to us and not run away screaming." She looks back at the plants in the window. "Yeah, I don't recognize these either. Hmmph. Well, we're either on some other continent or something... or we're in another world altogether. Can't really guess as to which."

Morgan shrugs "we can be in another world or on a very differnt part of our own that no one found or told the rest of the world about it."

GAME: Vaalyun rolls will+2: (17)+8+2: 27

Vaalyun looks around at the signs. He doesn't seem to be having a problem with it just yet. He points, "That sign marks an Inn." he says, and then he looks to Morgan, and says, "I hope we're able to find a passage back home. I think it's going to be a long walk back otherwise. If we're even on the same plane."

There does seem to be an Inn down the street. The people peak out of their windows when Murder knocks on the door and... promptly goes back into hiding. Shouting out some sort of gibberish.

"... but magic still works, right?", Murder says, looking to her hands. "I mean, I used feather fall. So if we are in a different world, magic words similarily enough to how we understand it." She nods to Vaalyun, and walks over to the building indicated, and checks to see if the door is barred.

GAME: Murder rolls linguistics: Trained Use Only: 0

GAME: Murder rolls Intelligence: (17)+2: 19

"They said 'Go away evil creature. God save us from the goblin." Vaalyun helpfully supplies, he decides to try speaking their language, and says, "We're not here to hurt anyone, and we are not evil. We just want to talk. I am a servant of a god of light, I mean you no harm."

Morgan says "Becarefull with magic use. they might hate or fear it."

Another peak out from the window by the person hiding from Murder. A look from Murder up to Vaalyun and then back down to the GREEN HORROR BEAST! They say something a bit quieter this time, and they duck their head down. Each time they duck their head down a little slower.

GAME: Amythyst rolls linguistics: (18)+7: 25

Murder simply crosses her arms and waits. She peers at the hiding people each time they peek up. "Honestly, if we had wanted to do damage, or wanted inside any of these places, we would have done it by now.", she says conversationally. "But we've not." The Goblin looks to Vaalyun. "Tell them that, yeah?"

Morgan sighs "they are not going to listen so we should go before one of them gets the miltary."

Vaalyun listens while the native sticks his head out and starts talking, still in the language of the people of this village, "He is our friend. He is... a good goblin. They are not all evil, where we are from. We are not here to hurt you, we are looking for someone who came through a portal - a door from another place. She might have fallen from the sky, like we did."

Amythyst says, "Weird. the language is like trade, but it's....different...more crude." She then sighs. "We still need to find if the one we're looking for is here.""

The person looks at Vaalyun again and then starts gesturing with their head in a way, a look down toward Murder very frequently before they duck their head down and seem to be hiding - not wanting any more of the conversation.

Morgan hmms "these people do not see many other races so there fear is out of lack of experences."

Vaalyun sighs and pinches the bridge of his nose, "No, /she/. Sorry, your language is new to me. I am the only man in our party. We know you are not evil, and neither are we. We saw your people fighting the Duke's men. The bowmen, yes? They shot arrows at us. Have there been any other people like us here recently?"

Murder shrugs to Morgan, and looks once more at the hiding person, "I hink it is more that there is a war going on just on the other side of the hill. They probably fear that army."

Morgan touches Murders shoulder in a friendly way "One day I will make you a hat that can change how you look. But I am sad that I have to do that for you my good friend."

Murder smiles toothily and shrugs again. "I'm not going to change how I look like. People will have to just deal with it. Everyone would be better off judging how people behave and act instead of what they look like." The Gobbo looks to Vaalyun, and then the person hiding inside. "Hopefully we can find the wizard we're looking for."

Amythyst says, "Without their help it seems.""

As it finaly dawns on her "Vaalyun please discribe what the woman we are looking for, and add as soon as we get the info we are looking for we will leave." Morgan asks

The person looks up again, peering for a moment, and saying something quickly before another duck back down.

"We will be happy to leave, but we have to find this person. She's an elf woman. Short, slight of build. Perhaps with pointed ears and long, dingy hair that seems to change color frequently." Vaalyun says, with eternal patience, even if he's getting a little tired of being treated like the wolf at a sheep convention. "She would be a stranger here. It is our mission to find her. All we want to do is get her and get back home. My goddess teaches that home is the most important thing - I am a priest of the Compassionate One. The Star Mother." He proceeds to rattle off the various titles and indicate the Evening Star. "Truly, if we meant you any harm, would we not have done something by now, other than talk?"

Morgan hopes this is not a monthiest relgion area.

Amythyst says, "If we don't get anywhere, we're going to have to keep looking."

Murder lets out a long huff and looks away. One of her feet starts tapping at the ground. "Urge to set something on fire, rising.", she mutters. "Hopefully they have something to drink around here..." The Goblin looks around and then to Amythyst. "Yeah, but it's going to get dark eventually, and here we are ill prepared for that. Not to mention there's going to be one army, or another, coming 'round once the fighting stops."

GAME: Morgan rolls perception: (1)+10: 11 (EPIC FAIL)

GAME: Amythyst rolls perception: (11)+1: 12

GAME: Vaalyun rolls perception: (15)+4: 19

GAME: Vaalyun rolls will+2: (1)+8+2: 11 (EPIC FAIL)

GAME: Murder rolls perception: (19)+10: 29

All of you notice the sounds of heavy feet. People running, and it's getting closer. LOTS of them.

Amythyst says, "and I think our time is up. We need to leave. Now."

Morgan nods "lets get out of here."

Vaalyun looks around, and then wince and holds his head. He lets out a loud groan, and then turns and looks at Murder. "Demon! You cannot be real, your kind are only legends!" He grabs his mace and takes a defensive stance.

Morgan looks to Vaalyun "Well the weakwilled cleric was taken over. I have a idea lets get out of town let him follow us, we can deal with him then."

Murder growls then, showing all her sharp teeth. "I am not a demon, I am a Goblin." Her ears stand up on end, then, at the noise of heavy feet, of people running. "Er. Anyone else hear screaming? And something being torn..." She stares at Vaalyun a moment or two, her head canted. "Have... you ... changed?"

Amythyst says, "Come on, Murder. Let's get out of here. I'm sure he'll follow if you run.""

"Goblins are demons!" Vaalyun says, and he shouts, "ALTHEA, PROTECT US FROM THIS FOUL EVIL!" The holy symbol on his armor and robe flares with the gold and blue. His big, heavy shield swings forward as he takes a step back.

GAME: Vaalyun casts Protection From Evil. Caster Level: 5 DC: 15

GAME: Vaalyun rolls will+2: (12)+8+2: 22

GAME: Murder refreshes spells.

GAME: Morgan refreshes spells.

No sooner have the words left his mouth than Vaalyun steps back, bending over and shaking his head, "What the..." He lets out a long exhale, "It was like I was someone else, someplace else." It was a bad trip, and he needs to take it up with his agent. "Remind me not to eat anymore mushrooms." He shakes his head again, like cleaning the cobwebs out.

Murder has slowly pulled her blade free, and brandishes it before her. She stares at Vaalyun, her eyes wide. "Yeah, you were saying that I was a demon and evil. And called on Althea." She looks around. "Something is messing with us. It should just show itself so that we can give it the thrashing it needs. Stuff's waiting to get born so... hurry the hell up, I have bad people to end."

GAME: Murder rolls Intelligence: (8)+2: 10

GAME: Murder rolls Spellcraft: (15)+7: 22

The sounds grow louder, though you're debating what to do, it's not clear what sort of actions you plan on taking. You can see it now though - where the running people are and where they're coming from. They're from the battle. And they're running back toward the town as if hell is on their bootheals.

Murder blinks then, looking at the running people. Her ears stand straight up once more, and wiggle a little back and forth. "Oookay. I think... I think I know what is happening. Something out there... is chasing all these people." The Goblin points to one of the hills beyond the town. "I think we will find both our missing wizard AND the source of the troubles here. They are probably one and the same." She looks to everyone. "Let's go!", she yells and turns towards the distant hill and starts running. Going around the incoming horde of blue-painted people.

Amythyst says, "and.....welp....Murder is nuts. But what else is new." She says as she follows Murder...."

"What's new is that I'm crazy, too, though I think I've gotten better." Vaalyun says, "And that sounds an awful lot like the clangor of defeat. Which means the enemy is probably what's chasing them." But, he follows along with the others.

As you get toward the top of the hill you all hear the sounds of tearing, growling, and the thunder of feet. A few more moments, you crest the hill and giant wolves are there, pouncing from one person to the next. The larger once looks up them, howling and the other three stop and all of them fix on Murder.

Amythyst says, "Welp....there's our problem. Let's take these things out. starting with that one larger one" She says as she readies her spells."

Murder growls, holding her sword before her. "I AM NOT A SQUIRREL! I'm a GOBLIN!" Her eyes flash red momentarily before she shakes a fist at the wolves. "SHOO! GO HOME!"

Morgan readys her magic "Well now we know two things you are not Murder."

"Maybe they think you mean to ride one of them?" Vaalyun offers, to Murder. Then he raises his hand, and he says, "Well, if we are to fight, then may the blessings of the Star Mother guide our hands, and let our cause be a righteous one." Protecting such a miserable looking village must be in accord with protecting the downtrodden, Vaalyun supposes.

GAME: Amythyst refreshes spells.

GAME: Morgan casts Mage Armor. Caster Level: 6 DC: 17

GAME: Amythyst casts Mage Armor. Caster Level: 5 DC: 15

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ATTENTION -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Bolide has dropped a TIMESTOP!

Please +init, then cease all roleplay and actions immediately and wait for Bolide to instruct you further. You may earn RPP by logging a scene for a GM.

For in-combat commands, type: +thelp.

-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-

GAME: Bolide advances the initiative order.

Round One - Init 20.

It is now Furry Not Squirrels' turn! Vaalyun is next!

GAME: Bolide rolls 17: (20)+17: 37

GAME: Bolide rolls 17: (14)+17: 31

GAME: Bolide rolls 2d6+13: (9)+13: 22

GAME: Bolide rolls 7: (1)+7: 8 (EPIC FAIL)

GAME: Bolide rolls 7: (16)+7: 23

GAME: Bolide rolls 7: (16)+7: 23

GAME: Bolide rolls 1d6+4: (4)+4: 8

GAME: Bolide rolls 1d6+4: (4)+4: 8

GAME: Bolide rolls 3: (13)+3: 16

GAME: Bolide rolls 7: (17)+7: 24

GAME: Bolide advances the initiative order.

Round One - Init 18.

It is now Vaalyun's turn! Amythyst is next!

The big one starts running at Murder, it grabs her and yanks, pulling her feet out from under her as it growls and whips its massive head from side-to-side like a dog with a chew toy.

The other ones spread out to the rest of you, snapping and biting, glancing off of armor and confused by spells, all except for the one on Morgan that also grabs and trips her with a howl as she went down.

GAME: Morgan rolls knowledge/nature: (12)+10: 22

GAME: Bolide rolls 7: (5)+7: 12

GAME: Vaalyun rolls 3d6: (10): 10

GAME: Bolide advances the initiative order.

Round One - Init 17.

It is now Amythyst's turn! Murder is next!

GAME: Amythyst rolls ranged+1: (13)+5+1: 19

GAME: Amythyst rolls 4d6: (13): 13

GAME: Bolide advances the initiative order.

Round One - Init 11.

It is now Murder's turn! Morgan is next!

Vaalyun fends off the dog thing with his shield, and then sees Murder being used as a chew toy. He steps back, fending off another attack as he departs, and then moves in front of the big creature, shielding the goblin from it for the time being, and hunkering down behind his shield and armor to provide maximum protection. He thunks his mace against his shield, and the power of Althea flows from him, sending healing energy to his friends.

Amtyhyst's force armor saves her bacon. After the snapping jaws though, she jumps back and blasts it with a scorching ray. "Go away...."

GAME: Murder casts Burning Hands. Caster Level: 4 DC: 14

GAME: Murder rolls 1d20+3+4: (6)+3+4: 13

GAME: Bolide advances the initiative order.

Round One - Init 10.

It is now Morgan's turn! Furry Not Squirrels is next!

GAME: Morgan rolls 1d20+6+6: (8)+6+6: 20

GAME: Morgan casts Defensive Shock. Caster Level: 6 DC: 18

GAME: Morgan rolls 3d6: (16): 16

GAME: NEW ROUND!

Bolide advances the initiative order.

Round Two - Init 20.

It is now Furry Not Squirrels' turn! Vaalyun is next!

GAME: Bolide rolls 17: (19)+17: 36

Morgan says aloud "these are Worgs and the Alpha is a dire worg, and they are beyond evil so kill them." she then says a few words in the arcane language that gives a few sparks and a ozone like smell around her. "there fur also brings in a lot of money."

GAME: Bolide rolls 2d6+13: (5)+13: 18

GAME: Bolide rolls 7: (8)+7: 15

GAME: Bolide rolls 7: (11)+7: 18

GAME: Bolide rolls 7: (4)+7: 11

GAME: Bolide advances the initiative order.

Round Two - Init 18.

It is now Vaalyun's turn! Amythyst is next!

GAME: Bolide rolls 1d6+4: (2)+4: 6

GAME: Vaalyun rolls 3d6: (9): 9

The larger Dire Worg snaps again, though having to dance back before it bites at Vaalyun instead. What with him getting in the way of his green squeak toy!! DRATS! He lunges in and bites Vaalyun hard with a whipping of its head, as he instead tears off a chunk of Vaalyun's clothing.

The other worgs go in at the various adventurers, biting, snapping and... ultimately only one bites, getting Morgan where it yelps having just gotten the shock of its life! It whimpers and backs up, unsure exactly what caused it.

GAME: Bolide advances the initiative order.

Round Two - Init 17.

It is now Amythyst's turn! Murder is next!

"This is not good." Vaalyun says, as he slams his mace into his shield again, sending out another wave of healing. "The big one is powerful. We need to weaken him somehow!" Blood flows freely from the wounds that the creature caused on him.

GAME: Amythyst rolls ranged: (12)+5: 17

GAME: Amythyst rolls 4d6: (9): 9

GAME: Bolide advances the initiative order.

Round Two - Init 11.

It is now Murder's turn! Morgan is next!

GAME: Bolide rolls 7: (18)+7: 25

Amythyst, only worrying about her life and not that of the worg, blasts it against with the socrching ray...which blasts a hole through it. "And stay dead." She says looking towards the rest.....especially the big one.

GAME: Bolide rolls 1d6+4: (6)+4: 10

GAME: Murder casts Burning Hands. Caster Level: 4 DC: 14

GAME: Bolide rolls 6: (8)+6: 14

GAME: Murder rolls 4d4: (11): 11

Murder tires of sitting around on the ground, and slowly stands up, screaming as she's bitten... again. "BAD DOG!", she yells, holding up her hands and forming a fan with her fingertips. A gout of flame bursts forth, smacking the wolf in the chest.

GAME: Bolide advances the initiative order.

Round Two - Init 10.

It is now Morgan's turn! Furry Not Squirrels is next!

GAME: Morgan casts Magic Missile. Caster Level: 6 DC: 17

GAME: Morgan rolls 3d4+3: (6)+3: 9

GAME: NEW ROUND!

Bolide advances the initiative order.

Round Three - Init 20.

It is now Furry Not Squirrels' turn! Vaalyun is next!

GAME: Bolide rolls 17: (5)+17: 22

GAME: Bolide rolls 7: (10)+7: 17

GAME: Bolide rolls 7: (3)+7: 10

Morgan skitters back a little clumsy as she has a small window of a chance she stands up and mutters "sone nomeno mut." and sends 3 bolts that hurts the worg enough to make it scared to run away. "Yeah fear the half elf mut.... crap are they smart enough to understand us."

GAME: Bolide rolls 1d6+4: (1)+4: 5

GAME: Bolide advances the initiative order.

Round Three - Init 18.

It is now Vaalyun's turn! Amythyst is next!

The large Worg lunges in at Vaal, all teeth and growls. It's maw snapping inches away from him as its gums pul back to reveal yellowed teeth, its mouth red with blood of both your comrades and those townsfolk.

One of the Worgs bites Murder, whipping its head as it does to try and knock her off her feet but it loses its grip. The other Worg that Morgan was picking on tucks its tail and starts running off.

GAME: Bolide advances the initiative order.

Round Three - Init 17.

It is now Amythyst's turn! Murder is next!

GAME: Amythyst rolls ranged+1: (10)+5+1: 16

GAME: Amythyst rolls 4d6: (8): 8

GAME: Bolide advances the initiative order.

Round Three - Init 11.

It is now Murder's turn! Morgan is next!

GAME: Amythyst casts Scorching Ray. Caster Level: 5 DC: 16

GAME: Murder rolls weapon11: (4)+8: 12

Vaalyun steps back, panting hard despite the fact that he can't seem to even get a chance to attack the thing, so busy has he being keeping himself and others from dying. He keeps his shield up, and he begins to speak in Celestial, beseeching the gods to send him some help.

Amythyst, now that she's free from her tormentor, turns her spells towards the larger of the worgs. It burns off a good bit of it's fur before it gets to the skin to make it yelp. "that's right...you're facing a pack...bitch."

GAME: Murder rolls 1d10+3: (6)+3: 9

GAME: Bolide advances the initiative order.

Round Three - Init 10.

It is now Morgan's turn! Furry Not Squirrels is next!

GAME: Morgan rolls ranged: (2)+5: 7

GAME: Morgan rolls ranged: (3)+5: 8

The Gobber yelps again as she's bitten, and swings her sword quickly at the wolf before it can move away. She catches it on the shoulder, splitting the skin and drawing blood. "I said BAD DOG!"

GAME: NEW ROUND!

Bolide advances the initiative order.

Round Four - Init 20.

It is now Furry Not Squirrels' turn! Vaalyun is next!

GAME: Bolide rolls 17: (6)+17: 23

GAME: Morgan casts Scorching Ray. Caster Level: 6 DC: 18

GAME: Bolide rolls 18: (7)+18: 25

GAME: Bolide rolls 2d6+13: (8)+13: 21

GAME: Bolide rolls 7: (17)+7: 24

GAME: Bolide rolls 1d6+4: (5)+4: 9

Morgan points at the large wolf hoping if you kill the alpha the rest will run or make you the alpha.... well a 80 pound woman will not be that leader as two rays dont even become noticable.

The big worg turns, the two flashes nearby has surprised it, but it was Amythyst that had its ire. It snarled at her with the curl of it lips and charges toward her with a grab of its jaws about her leg. It yanks, hard, knocking Amy off of her feet.

The smaller Worg nips atgain in at Murder, tearing off a chunk with its jaws bloody and its hair looking matted from blood and singed. It looks unhappy but... confident that it can win.

GAME: Bolide advances the initiative order.

Round Four - Init 18.

It is now Vaalyun's turn! Amythyst is next!

GAME: Vaalyun casts Summon Monster III. Caster Level: 5 DC: 17

GAME: Bolide rolls 5: (7)+5: 12

GAME: Vaalyun rolls 3d6: (11): 11

GAME: Bolide advances the initiative order.

Round Four - Init 17.

It is now Amythyst's turn! Murder is next!

Vaalyun's assistance appears in the form of a celestial snake. Surely, someone in the Seven Heavens has a sense of humor. He begins to move towards Murder, the most injured member of the party he can see, and as he does, he slams his mace into the symbol on his shield again, and for the third time sends out healing waves to succor his allies.

GAME: Vaalyun refreshes special ability pools.

GAME: Vaalyun spends THREE uses of CHANNEL ENERGY.

GAME: Amythyst casts Ear-Piercing Scream. Caster Level: 5 DC: 15

GAME: Amythyst rolls 3d6: (9): 9

GAME: Bolide rolls 9: (6)+9: 15

GAME: Bolide rolls 1d100: (88): 88

GAME: Bolide advances the initiative order.

Round Four - Init 11.

It is now Murder's turn! Morgan is next!

Having been tackled to the ground, or dragged, Amythyst simply screams at the worg. Of course, it's sensitive hearing make it hurt like hell....

GAME: Bolide advances the initiative order.

Round Four - Init 10.

It is now Morgan's turn! Furry Not Squirrels is next!

GAME: Bolide reverses the initiative order.

Round Four - Init 11.

It is now Murder's turn! Morgan is next!

GAME: Murder rolls weapon11: (16)+8: 24

GAME: Murder rolls 1d10+3: (7)+3: 10

GAME: Bolide advances the initiative order.

Round Four - Init 10.

It is now Morgan's turn! Furry Not Squirrels is next!

GAME: Morgan rolls 3d4+3: (7)+3: 10

GAME: NEW ROUND!

Bolide advances the initiative order.

Round Five - Init 20.

It is now Furry Not Squirrels' turn! Vaalyun is next!

GAME: Murder rolls weapon11: (1)+8: 9 (EPIC FAIL)

GAME: Bolide rolls 17: (19)+17: 36

Morgan looks at Amy in trouble and sends 3 bolts at the one attacking her only hurting it lightly.

GAME: Bolide rolls 17: (18)+17: 35

GAME: Bolide rolls 5: (10)+5: 15

GAME: Bolide rolls 2d6+13: (6)+13: 19

Murder whimpers at being bitten once more, and wobbles a little on her feet. She yells again, "GO HOME, BAD DOG!", and swipes once more, opening another wound on the beast's chest. She wobbles again, and nods to Vaalyun, "Thank you.", she says quietly. Then the wolf turns, and she takes an unsteady swipe at it, missing as the beast tucks its tail and runs.

GAME: Morgan rolls 3d6: (12): 12

GAME: Morgan rolls 1d6: (5): 5

IT DOES! IT TRIES TO GO HOME! And Murder still swings at it as it yelps, whimpers and bounces off while tucking a leg up to not put too much weight on it.

The bigger one turns from Amy and runs at Morgan instead. It lunges at her, grabbing her by the ankle and pulling hard. It bites her rather viciously and yanks her off her feet, but after letting go it moves its jaw around in a sort of my tongue is numb!! sort of gesture.

GAME: Bolide advances the initiative order.

Round Five - Init 18.

It is now Vaalyun's turn! Amythyst is next!

GAME: Bolide rolls 5: (11)+5: 16

GAME: Bolide rolls 9: (17)+9: 26

GAME: Bolide rolls 1d4+4: (4)+4: 8

GAME: Vaalyun rolls 3d6: (8): 8

GAME: Bolide advances the initiative order.

Round Five - Init 17.

It is now Amythyst's turn! Murder is next!

GAME: Vaalyun spends ONE use of CHANNEL ENERGY.

"Don't mention it." Vaalyun says, to murder. He's running out of divine favor quickly, but he does his best, sending out more healing energy from his glowing holy symbol to try and keep everyone on their feet. Then he moves towards the worg, trying to get a position flanking it. They're chipping away, probably, but this thing looks pretty tough.

GAME: Amythyst casts Scorching Ray. Caster Level: 5 DC: 16

GAME: Amythyst rolls ranged+1: (3)+5+1: 9

GAME: Bolide advances the initiative order.

Round Five - Init 11.

It is now Murder's turn! Morgan is next!

GAME: Murder rolls weapon11: (18)+8: 26

GAME: Murder rolls 1d10+3: (6)+3: 9

Rolling back up to her feet, Amythyst points a pair of fingers to zap the big worg. But, she's disoriented from being tackled still, so...her aim is off.

GAME: Bolide advances the initiative order.

Round Five - Init 10.

It is now Morgan's turn! Furry Not Squirrels is next!

Murder grins toothily and turns towards the last of the wolves. She hefts her sword up and runs over, yelling at it. "I SAID GO HOME! I AIN'T YO SQUIRREL!" Swiping down, she delivers a wound that splits its skin, leaving a trail of blood behind.

GAME: Morgan rolls 1d20+6+6: (16)+6+6: 28

GAME: NEW ROUND!

Bolide advances the initiative order.

Round Six - Init 20.

It is now Furry Not Squirrels' turn! Vaalyun is next!

GAME: Bolide rolls 17: (12)+17: 29

GAME: Bolide rolls 17: (20)+17: 37

GAME: Bolide rolls 2d6+13: (6)+13: 19

Morgan being tired of being a chew toy she says "pothoc bikil ocuir ve jaka." and she can not be seen.

The Dire Worg loomed over Morgan, looking ready to bite her. Sure, that danger noodle was all hissy and biting, but it's all about that one that's tripped. Poof...

Wat?

Head-tilt. SMACK! WAT?! It turns and lunges out at Murder instead, grabbing her and pulling her off her feet away.

GAME: Bolide advances the initiative order.

Round Six - Init 18.

It is now Vaalyun's turn! Amythyst is next!

GAME: Bolide rolls 5: (15)+5: 20

GAME: Bolide rolls 9: (3)+9: 12

GAME: Bolide rolls 1d4+4: (4)+4: 8

GAME: Vaalyun rolls heal+1: (10)+12+1: 23

GAME: Vaalyun rolls weapon7: (4)+6: 10

GAME: Bolide advances the initiative order.

Round Six - Init 17.

It is now Amythyst's turn! Murder is next!

Vaalyun has no sooner moved away from Murder than she is being turned into a chew-toy again. He moves back, then, trying to get into a protective position. "Will. You. Stop. That." he shouts, as he swings his mace at the Worg. Unfortunately, he can't get enough power up and into the strike to do any more than bounce it off. "He's badly hurt!" Vaalyun says, with a healer's eye. "Pour it on, we've almost finished him!"

GAME: Amythyst casts Scorching Ray. Caster Level: 5 DC: 16

GAME: Amythyst rolls ranged+1: (12)+5+1: 18

GAME: Amythyst rolls 4d6: (11): 11

Amythyst Re=focuses her aim and blasts the worg in the side. "POuring it on all right...."

As Amy's spell blasts the surrounded Dire Worg, it lets out a piercing shriek of a yelp and stumbled before it's rear legs give out. The front legs give out soon after and it collapses down onto it's stomach, a push up with the shudder of its legs and then a collapse off to the side. Heavy breaths, whined out as it falls over and passes out from a loss of blood.

GAME: Bolide removes the timestop.

Timestop by Bolide has left.

Amythyst walks over and looks down at the worg. "Well...that explains why they thought you were a demon, Murder." She then looks back to Murder. "there are some goblins that are wolf riders. Oruch tend to breed Worgs though....

Morgan apears from the spell that kept her hiden "ouch I hate worgs."

Murder sits down immediately after the large wolf falls down, with a thump. "Yes. I am one said Goblin, who rides worgs. But they need to be trained. Wolves will always challenge for dominance unless there is something wrong with them... you have to train that out of them." She hisses and puts a hand over part of a large bite wound. "I don't suppose you still have a bit of healing left in you, Vaalyun?", she says quietly.

GAME: Vaalyun casts Shield Other. Caster Level: 5 DC: 16

GAME: Vaalyun rolls 2d8+5: (8)+5: 13

Morgan is looking pretty hurt her self

Amythyst says, "So it's possible they've encountered goblins before, hence the demon talk."

Murder huffs and leans back on her hands. "Thank you. I'd be dead if it were not for you, sir.", she says to Vaalyun. She looks to Morgan then. "Can you cast that one on more than one person, or is it just a personal spell." To Amythyst, she shrugs. "Perhaps. Or perhaps there are legends or stories of Goblins that they tell their children?"

Vaalyun sags down on the grass. He took some pretty hard hits himself, but he seems to be recovered, thanks to magic. Which does nothing for the fact that he's exhausted, both physically and - in the magical sense - spiritually. He does manage to get up and murmur a healing prayer over Murder, managing to heal the worst of her hurts, "Anyone else? I'm afraid that my energies are becoming more limited, if we're going to press on."

Amythyst says, "I'm fine, Vaalyun. Handle Murder and Morgan. And we may be better off resting before we press on. I don't think we have much of a choice."

Morgan looks confused for a second and then what was asked to her dawns on her "I cant mass cast that spell yet, so I can only make one invisble at a time."

GAME: Vaalyun casts Bless. Caster Level: 5 DC: 15

GAME: Vaalyun rolls 1d8+5: (8)+5: 13

Morgan is fully healed "Blessid be Vaalyun."

Murder nods at what Amythyst and Vaalyun say. "We should find a place to hide away in, and sleep. Take stock of what we have in the morning, figure out what to do then." She nods then to Morgan. "Ah, that's too bad. It'd be handy to hide all of us in one go."

Morgan looks to the group "I say rest, and I would like to refix some of my spells to help us."

Amythyst says, "I'm pretty sure that's a more powerful spell to do." She then looks to Murder. "Lets see if we can find a cave or something. We need rest."

Murder grunts and slowly stands up, moving to the wolf a moment, peering at the body. "Yeah, let's go see what we can find. If not a cave, some place in the woods will do fine.

Murder lets out a low breath then. "Do you have any more left in you, Vaalyun?"

Vaalyun also give a healing touch to Morgan, and then turns back to Murder, "Erm... Maybe." He closes his eyes and begins to pray, letting a healing glow come out from his hands. Only when that is done, does he say, "Yes, we do need rest. Otherwise, I'd be more or less useless in whatever our next fight is. I still have a few spells left, but then it would just be wailing away, with no real healing short of near death."

GAME: Vaalyun casts Sanctuary. Caster Level: 5 DC: 15

GAME: Vaalyun rolls 1d8+5: (1)+5: 6

Murder points to the dire wolf. "Save him. He is not dead. I can turn him from the path he treads. I know a place where he can mend. And mend his ways."

Morgan says "No dont we cant take him with us or have the years of training since birth needed."

GAME: Vaalyun rolls survival: (4)+5: 9

GAME: Vaalyun rolls heal+1: (20)+12+1: 33

GAME: Vaalyun used a Healer's Kit.

With Vaalyun using his magic on the Worg, it stabilizes. It snorts and whines, but it's still heavily wounded and unconscious. The Bandages are applied expertly, with Murder assisting on bandage duty. It still looks hurt from all that's been done to it. It looks stable though.

With a bit of effort, you even arrange a sled to carry it on using the spears on the dead. The sled is used to carry the worg back toward the town, where the people - while at first in fear of the creature on the spears - are soon cheering.

"It seems that we're their heroes now." Vaalyun says, as they arrive with the injured worg in tow, "They're praising god and saying that we saved them from the hellish beasts."

Murder huffs noisily but is distracted by watching over the worg. "Oh sure, now I'm no longer a demon.", she says, irritably. "I've half a mind to smack someone."

Amythyst says, "as much as you want to, Murder. Don't do it. Can't say I blame you though."

Morgan sighs as she is a bit beat "Well we have the love of the village. I so want information from these twits."