PrP: Sinkhole Part 2

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After the initial group of adventurers successfully gained access to the mysterious building inside the massive sinkhole, it quickly became evident that reinforcements were going to be wanted. The initial team has been split, as has the exploration duties; your team's section involves a side passage leading left from the main wide corridor outside the front doors.

You've been walking and poking your noses into doors for about a candlemark now, perhaps a little more, and all has been quiet. You've found the odd hunk of metal, mostly beaten brass and usually either flat and hand-sized or chain-like, but no other sign of life and nothing else moves in the echoing, empty stone corridors. Those glowing red words still pulse softly on every wall, eerily silent. It's been creepily quiet, and the group has had the time to get to know one another, exchange names and so forth as any adventuring team will.

The pair of double doors you're approaching now is made of thick iron, tightly shut with teeth between them holding them shut. Next to them on the right side, a thin slot with a colorless stone set into the metal is visible.

Samson grimaces, "I still find it odd the key was left outside, though I suppose someone must have locked these things inside as they escaped and.." He shrugs, "Died out there or something."

Having been in the original group of adventurers, Kidda ponders the thin slot. Assorted pieces of brass? Kidda's been picking them up, looking them over, and keeping anything that might look like the one that got them into the building in the first place.as she looks over the door, the slot, and the colorless stone beside it, she looks at the stack of flat brass bits she's gathered. (The chains? Not likely useful, and they might weigh her down...) "Hrm," she mutters. "I'm thinking someone went running and just plain dropped it. Still..."

Cool blue eyes gleam in the quiet and the dark, and their owner stands both warden and sentry as he gazes into the ruddy darkness. "I see no intrusive," Thanix announces for the fourth time, cool beams slicing the dark. Sapphire orbs gleam with the grey metal helm as the Warforged keeps watch during the exploration. Silence hardly his forte-- the thick metal feat crunch on shards, wires, and things best left unimagined as he walks. Nor small talk-- he gazes on, for all the world as much a statue as he emulates.

Yngvild doesn't seem to quite have her usual level of relaxed comfort when in tighter quarters underground, but the towering Aesir cleric seems to be bearing it well. She is using her massive earthbreaker as something of a walking staff, with the benefit of it being readily at hand "Hmmm" she rumbles thoughtfully as she considers the door and those around her, perhaps unusure of the best way to proceed.

"It could have been an area more than one person needed access to." Jahnavi the egalrin clicks her beak together as she eyes the door. She's been relatively quiet, reviewing notes in her head. "In the meantime, no one has had access. So, whatever it is they were working on...has run loose. The last report included mention of violent constructs. Does that coincide with everyone else's notes?"

"Mine, for certain," Kidda nods. "Got some wacks in... the constructs came straight at us... not evil, just metal... nasty metal to try and shut down. The wizard got them to quit moving for us, with magic, so there's that, maybe..." she looks at the door some more, debating trying one of the pieces of metal in her hand. "Samson? Do we still have the original key we found, or is it with one of the others?"

The gnome blinks, "What, I didn't carry it. Someone else must have it." Samson grunts "Its all kulthian and color codes, who reads kulthian." He looks around.

<OOC> Aldean says, "Perception, all of you."
GAME: Kidda rolls perception: (12)+3: 15
GAME: Jahnavi rolls perception: (11)+8: 19
GAME: Thanix rolls Perception: (8)+1: 9
GAME: Yngvild rolls perception: (2)+3: 5
GAME: Samson rolls perception: (20)+10: 30

Thanix responds without looking about, blue beams glowing serenely into the darkness. "I believe the techgnomigist carried it with him," he replies, head whirring silently. "The logic he presented was irrefutable at the time-- he stated that it would be better used in his possession."

You paged (Kidda, Samson, Jahnavi) with 'There's something moving on the other side of the door. Maybe not /right/ there ... but it's not the silence you've been encountering.'

You paged Samson with 'It sounds like a scraping to you.'

Kidda holds up a hand, "hsss" she shushes the group, moving closer to the door and dropping the metallic objects in her belt pouch to take a tighter grip on her sword, draw the weapon from its scabbard. She puts a pointed ear to the door, "there's something moving around back there," she murmurs, sotto-voce. "Could be coming this way..."

"Hopefully my little friend here can take care of annoying metal" Yngvild rumbles as she hefts her hammer, roughly the size of a small human. At mention of Kulthian she shakes her head, some few tendrils of her red locks escaping below the helm of the full plate she wears when adventuring "Barely manage common some days" she admits ruefully, then falls silent as instructed.

"I suspect most of them are out of control," Jahnavi says grimly. Her hands tighten, the scale-claws white around the knuckle of her bardiche. "Like children without directions."

Samson tilts his head, moving to the door and leaning against it. "Scraping...it could be one of those things trying to get out."

"Acknowledged," Thanix replies, far more quietly. Unmoving from his place, he rotates carefully at his waist, a gentle twist as he angles himself toward the door. Blade removed from back clamps with tiny 'snikt' sounds; blue glow dimmed as he observes the doorway intently.

<OOC> Kidda has been collecting metal bits. Do any of them look like the right kind of bits to open the door?
<OOC> Aldean says, "Four or five of them do."
<OOC> Samson says, "The door requires a keycard and you then play Simon"
<OOC> Kidda says, "Sweet."

Samson nods and backs up a little, but is still near the door, checking his brass knuckles a bit on his fist. "I definatly dislike these things." He grimaces.

<OOC> Yngvild says, "Can I hold an action to cast bless if anything scary comes through the door? :P"
<OOC> Aldean says, "Yes."

Kidda, bits of metal in-hand, steps over to the slot by the door, and sticks the potential keys into the slot, one by one, until one of them - hopefully - causes a reaction from the clear stone beside the slot.

As Kidda starts to try to open the door Yngvild takes position to one side. She keeps one hand on her hammer, as the other reaches for the holy symbol that dangles down the front of her breastplate. She closes her eyes a moment to focus, lips moving in an uncharacteristicaly sotto-voiced prayer that stops towards the end as she waits.

Jahnavi tilts her head to the side as Kidda approaches the door. She steps back, watching one and then the other. Her hands, shoulders show the unease at hearing something moving on the other side.

It takes a minute and she has to try four of the bits of metal, but finally, one of the bits of flat brass, when inserted, causes the colorless stone next to it to glow with a cold white light. The doors slide open with a grind and a click....

It's the stench that hits everyone first. A foul reek of centuries of rot and decay hits the group like an eye-watering wall, a wave of pure AUGH. Then, you see the problem. Tentacles wrap around a ... something that looks like it's been stitched together of claws, fingers, arms, hooves, legs ... of corpses of every race. One is motionless in the tentacles of the otyugh that holds it, and appears to have one bat-like wing stitched to its back that drags along the ground. Nom nom nom ... DINNER! A second, similar stitched-together creature stands motionless on the other side of the door, simply ... watching.

<OOC> Aldean says, "Initiative."
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
       Aldean has dropped a TIMESTOP!
       Please +init, then cease all roleplay and actions immediately and wait for Aldean to instruct you further.
       For additional in-combat commands, please type: +thelp.
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
GAME: Kidda rolls initiative: Roll: 5 + Bonus: 1 = Total: 6
GAME: Thanix rolls initiative: Roll: 5 + Bonus: 1 = Total: 6
GAME: Jahnavi rolls initiative: Roll: 20 + Bonus: 3 = Total: 23
GAME: You roll initiative for Otyugh: Roll: 3 + Bonus: 0 = Total: 3
GAME: Yngvild rolls initiative: Roll: 3 + Bonus: 1 = Total: 4
GAME: You roll initiative for Carrion Golem: Roll: 19 + Bonus: 1 = Total: 20
GAME: Yngvild casts Bless. Caster Level: 3 DC: 14
<OOC> Yngvild says, "Have a held bless all :P Complements of the house"
<OOC> Aldean nodnods.
GAME: Samson rolls initiative: Roll: 3 + Bonus: 3 = Total: 6
<OOC> Aldean says, "All right. Yngvild, I am treating as a delayed action that takes place on initiative 0, since the door opened on init 0, so your initiative becomes 0 for purposes of this fight. Make sense?"
GAME: Yngvild's initiative total changed to 0.
<OOC> Yngvild says, "Kinda? so I go last in other words? :)"
<OOC> Aldean says, "Also, everyone roll me a fort save please."
GAME: Kidda rolls fort: (16)+9: 25
<OOC> Aldean says, "Yes, you basically move on the init of the door."
GAME: Jahnavi rolls fort: (12)+6: 18
GAME: Thanix rolls Fortitude: (17)+7: 24
<OOC> Aldean says, "But you get an extra action prior to the start of initiative because you declared."
<OOC> Yngvild says, "Gotcha :) Cool"
<OOC> Aldean says, "Samson?"
<OOC> Aldean says, "Yngvild too. Need fort saves from both of you."
GAME: Samson rolls fort: (19)+5: 24
GAME: Yngvild rolls fort: (11)+5: 16
<OOC> Aldean says, "That stench is ...woo! BAD. Hard to tell which is worse, an otyugh or these stitched-together things. But everybody's okay. No effect."
GAME: Aldean advances the initiative order.
     Round One - Init 23.
     It is now Jahnavi's turn! Carrion Golem is next!
GAME: Note Flat-footed on Jahnavi ended.
<OOC> Jahnavi says, "Okay. The creature's all the way in the other room?"
<OOC> Jahnavi says, "Or its tentacles are reaching into this room?"
<OOC> Jahnavi would like to step into the other room so I'm not blocking the doorway, and make use of the bardiche as I can to get at the edge of its reach, and try to cut at the tentacles.
<OOC> Aldean says, "Jahnavi. What you've actually got is a continuation of the corridor with doors beyond it. The otyugh's about 40' into the corridor, having dinner of one of these stitched-together things. There's another door further down that is quite busted open; there's a second one of these stitched corpses standing motionless just inside the door you just opened."
<OOC> Aldean says, "I'm sorry, that should have been in my pose."
<OOC> Jahnavi aha. And no worries. Lots of details. :3
<OOC> Aldean will add in the log.
<OOC> Aldean says, "The door further down is a good 100' away."
<OOC> Aldean says, "Corridor is 15' wide BTW"
<OOC> Jahnavi says, "Okay. Can I roll a knowledge to ID the creature? I'd like to double move (40) and hold."
<OOC> Aldean says, "Knowledge/Arcana is the correct knowledge."
<OOC> Jahnavi says, "I don't have that. So just moving to the edge and striking at a tentacle. Make the best use of reach I can, and apologies for all my spamming. ^^;"
<OOC> Kidda says, "Aren't the tentacles about 40' down the hall?"
<OOC> Aldean says, "You have a bardiche yes? No worries, this is relevant. Edge of what?"
<OOC> Jahnavi has a reach of 10'. So move in 30' and hold?
<OOC> Aldean says, "OK. One tentacle is occupied with dinner, b ut the other is free. If you move in 30', it gets AoO (reach 15' w/ tentacle)."
<OOC> Aldean says, "Wait, no it doesn't."
<OOC> Aldean says, "It's flat-footed."
<OOC> Aldean says, "Derp. Yes, if you have a 30' move in your current armor, you can move in 30' and strike with the bardiche."
<OOC> Jahnavi will do that and hold. It will take me a double move to get that far.
<OOC> Aldean says, "If it's 20', you need to take a double move."
<OOC> Aldean says, "OK. Done. Pose :) You basically move inside its reach before it can react."
GAME: Aldean advances the initiative order.
     Round One - Init 20.
     It is now Carrion Golem's turn! Thanix is next!
GAME: Aldean rolls 1d20+7: (13)+7: 20
GAME: Aldean rolls 1d20+7: (11)+7: 18
GAME: Aldean rolls 1d8+3: (7)+3: 10
GAME: You damaged Jahnavi for 10 points. 22 remaining.

Jahnavi drops the bardiche down and across and brings it to brace. It places the egalrin inside the creature's reach and the texture of her feathers shows the unease. And then the creature strikes, drawing blood.

The stitched creature, as Jahnavi moves past it, comes to life, ambling after the Egalrain and raising magically strengthened corpse-like arms. The first smashes into Jahnavi, but the second misses her by a hair.

GAME: Aldean advances the initiative order.
     Round One - Init 6.
     It is now Thanix's turn! Samson is next!
GAME: Note Flat-footed on Thanix ended.
<OOC> Aldean says, "Thanix."
<OOC> Aldean says, "Sorry for slow ... boy do we have some itty-bitty initiative.s"
<OOC> Thanix says, "Move to attack stitch creature."
<OOC> Aldean says, "Go for it."
<OOC> Aldean says, "What are y ou attacking with ?"
<OOC> Thanix says, "Greatsword."
<OOC> Aldean says, "OK"
GAME: Thanix rolls 1d20+7: (5)+7: 12
<OOC> Aldean says, "Not enough."
<OOC> Thanix nods!
GAME: Aldean advances the initiative order.
     Round One - Init 6.
     It is now Samson's turn! Kidda is next!
GAME: Note Flat-footed on Samson ended.
<OOC> Aldean says, "I do ask that everyone pose their actions and the result."
<OOC> Aldean says, "Should go without saying but :)"
<OOC> Aldean says, "Samson?"
<OOC> Samson says, "Hrm..."
<OOC> Samson says, "Whats my range to it?"

Thanix takes a moment, gleaming eyes emotionlessly taking in the scene. Inner working whir and hiss as the giant metal knight lurches into motion-- one foot, the next, ground eating strides as he strides forward to the other side of the Egalrin. Metal cuts the air in a vicious arc as the heavy blade slices the air-- it cuts against teh ground with an ear-splitting *CLANG*, but deftly misses the warped horror before them.

From afar, Jahnavi raises a hand. Sorry about th' interruption. The corpse-golems have reach?

You paged Jahnavi with 'Oops! They do not! You get AoO, my fault!'

<OOC> Aldean says, "To what? The corpse?"
Jahnavi pages: Hooray! :D
<OOC> Aldean says, "One sec, I missed something. Jahnavi, take your AoO."
GAME: Jahnavi rolls 1d20+8: (17)+8: 25
<OOC> Aldean says, "Hit, damage"
GAME: Jahnavi rolls 1d10+5: (5)+5: 10
<OOC> Samson says, "To anything I can punch :)"
<OOC> Aldean says, "Jahnavi, Bardiche is an S/P weapon yes?"
<OOC> Jahnavi says, "It's S. This one's magical."
<OOC> Aldean says, "Corpse=thing is closest, K/arcana to identify (all of you on your turn)'"
GAME: Samson rolls knowledge/Arcana: Trained Use Only: 0
<OOC> Aldean says, "S is the required ^^"
<OOC> Jahnavi hooray! :D
<OOC> Aldean says, "You took a chunk out of it."
<OOC> Aldean says, "It doesn't appear to notice"
<OOC> Samson says, "I will move up and punch whatever is closest to me. Not that my Bludgeon damage will harm it."
<OOC> Aldean says, "Roll to hit :)"
GAME: Samson rolls finesse+1: (4)+5+1: 10
<OOC> Aldean says, "Does not connect"

As the golem steps forward, Jahnavi brings her weapon to bear, jabbing in a quick, choked-up position that slices through its shoulder. It doesn't appear to notice.

GAME: Aldean advances the initiative order.
     Round One - Init 6.
     It is now Kidda's turn! Otyugh is next!
GAME: Note Flat-footed on Kidda ended.
<OOC> Aldean says, "Pose, Samson"
<OOC> Kidda says, "Detect ebil"
<OOC> Aldean says, "One sec, lemme get this pizza order, I'm shaking :("
<OOC> Kidda says, "k"
<OOC> Jahnavi yipes. ^^;
<OOC> Aldean says, "No evil"
<OOC> Kidda says, "ok attack corpse near door with lomhs"
<OOC> Kidda says, "longsword"

The gnome shakes his head, "Ugh..." Then he moves up quickly and slams a fist into one of the corpse thingies....of course, the fist bounces off, apparently he didn't connect right. "Bah!" he says.

<OOC> Aldean says, "You attacked the tentacle thing or the corpse thing?"
<OOC> Samson says, "I guess tentacle if it was close :)"
<OOC> Aldean says, "Corpse was closer"
<OOC> Aldean says, "You mised either one though"
<OOC> Samson says, "Ok, just suppose my pose says corpse"
<OOC> Yngvild says, "Also remember bless. I tend to forget it a lot >.>"
<OOC> Aldean says, "Still misses, bless grants what?"
<OOC> Yngvild says, "+1"
<OOC> Thanix says, "+1."
<OOC> Aldean says, "Flat +1? K."
<OOC> Aldean says, "Hit, not to damage."
GAME: Kidda rolls 1d20+3+2+1: (7)+3+2+1: 13
<OOC> Aldean says, "Woof, not enough"

Kidda growls low in her throat and takes a step to move into range with the ... stitched together ... thing ... in the corrdior. She swings her longsword - and misses - and the oath she lets out turns the air around her a bright shade of blue.

<OOC> Aldean says, "Pose, next?"
GAME: Aldean advances the initiative order.
     Round One - Init 3.
     It is now Otyugh's turn! Yngvild is next!
<OOC> Yngvild says, "phone call"
<OOC> Aldean says, "No prob"
GAME: Aldean rolls 1d20+7: (17)+7: 24
GAME: Aldean rolls 1d20+3: (10)+3: 13
GAME: Aldean rolls 1d8+4: (8)+4: 12
<OOC> Aldean says, "Jahnavi ... my dice hate you, yo"
GAME: You damaged Jahnavi for 12 points. 10 remaining.
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |
|Jahnavi   |EAGLEFOLK |Ftr        |  3  | 10  | 32  | 20 | 20 | 6  | 4  | 2  |
|Kidda     |HALF-ELF  |Pal        |  3  | 27  | 29  | 17 | 16 | 9  | 6  | 8  |
|Samson    |GNOME     |Mnk        |  2  | 17  | 18  | 18 | 15 | 5  | 6  | 6  |
|Thanix    |WAR_GOLEM |Ftr        |  2  | 24  | 24  | 18 | 17 | 7  | 1  | 0  |
|Yngvild   |HUMAN     |Clr        |  3  | 25  | 25  | 21 | 16 | 5  | 2  | 6  |
<OOC> Aldean says, "The other tentacle misses Samson."
<OOC> Yngvild says, "Can I safely get to Jahn for a Cure Moderate wounds? or can something smack me?"

Hey look! Fresh dinner this time...when was the last time that happened? The second tentacle drops the motionless corpse-thing to the stone floor with a wet, meaty *splat*, turning to face Jahnavi. It lunges with a massive mouth full of teeth, taking a filthy chunk out of one wing.

<OOC> Aldean says, "You can get smacked. Extra tentacle as 15' reach. Channel is an option."
<OOC> Yngvild says, "Yeah that was my thought. Channel :)"
GAME: Yngvild rolls 2d6: (9): 9
<OOC> Aldean says, "Do you have selective channel?"
<OOC> Yngvild does
<OOC> Aldean kk.
GAME: You damaged Yngvild for -9 points. 25 remaining.
GAME: You damaged Kidda for -9 points. 29 remaining.
GAME: You damaged Jahnavi for -9 points. 19 remaining.
GAME: You damaged Thanix for -9 points. 24 remaining.
GAME: You damaged Samson for -9 points. 18 remaining.
GAME: Aldean advances the initiative order.
     Round One - Init 0.
     It is now Yngvild's turn! Jahnavi is next!
GAME: Note Flat-footed on Yngvild ended.
GAME: NEW ROUND!
     Aldean advances the initiative order.
     Round Two - Init 23.
     It is now Jahnavi's turn! Carrion Golem is next!
<OOC> Aldean says, "Pose it, Yngvild"
<OOC> Aldean says, "Jahnavi."
<OOC> Jahnavi says, "5' back, a little further back. Take a strike at the one I'd hit before, with PA. :/"
<OOC> Aldean says, "Oooh. PA good. Roll it."
<OOC> Jahnavi says, "Hopefully that avoids and AoO, and moves the golems away from the creature."
GAME: Jahnavi rolls 1d20+7: (14)+7: 21
<OOC> Aldean says, "That will hit, damage."
GAME: Jahnavi rolls 1d10+8: (10)+8: 18
<OOC> Aldean says, "Whap! Pose it."

And then there comes the threat and Yngvild returns to her usual boisterous self "IRON MOUNTAIN WITNESS. BLESS THOSE WHO FIGHT IN YOUR NAME" she thunders to the heaven as she raises hammer and symbol upwards. The blessing of Angoron radiates from the Aesir cleric as the melee starts. She hefts her hammer, bright blue eyes scanning about as she trundles down eyes thoughtful. She starts to chant something but then as Jahanavi gets hit twice in a row she pauses just outside of the range of the flailing tentacle. She turns her face and throws up her arms to the heavens, a bright blue glow emanating from her eyes to engulf her form and that of the Egalrin "ANGORON HEAL THOSE WHO SHOW THEIR STRENGTH. LET THEM FIGHT IN YOUR NAME" she demands to the heavens as the glow settles around Jahnavi's wounds. Not one of nature's quieter clerics it seems.

<OOC> Aldean says, "So you know -- the one golem is the equivalent of dead."
<OOC> Aldean says, "The other is the one you're carving up."
<OOC> Jahnavi aha. Ok. X)
GAME: Aldean advances the initiative order.
     Round Two - Init 20.
     It is now Carrion Golem's turn! Thanix is next!

The thundering voice from Angoron's faithful shudders across the egalrin's shoulder like a physical wave. She steps back, straightening as the wave echoes, and brings the bardiche to bear with Strength's blessing behind it!

GAME: Aldean rolls 1d20+7: (1)+7: 8
GAME: Aldean rolls 1d20+7: (12)+7: 19
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |
|Jahnavi   |EAGLEFOLK |Ftr        |  3  | 19  | 32  | 20 | 20 | 6  | 4  | 2  |
|Kidda     |HALF-ELF  |Pal        |  3  | 29  | 29  | 17 | 16 | 9  | 6  | 8  |
|Samson    |GNOME     |Mnk        |  2  | 18  | 18  | 18 | 15 | 5  | 6  | 6  |
|Thanix    |WAR_GOLEM |Ftr        |  2  | 24  | 24  | 18 | 17 | 7  | 1  | 0  |
|Yngvild   |HUMAN     |Clr        |  3  | 25  | 25  | 21 | 16 | 5  | 2  | 6  |
GAME: Aldean rolls 1d8+3: (1)+3: 4
GAME: You damaged Kidda for 4 points. 25 remaining.

Still the corpse-thing -- whatever it is -- appears to move with a single-mindedness, focusing on but a single thing and ignoring even the bardiche as it carves terrible gashes in the hideous amalgam of a creature -- that is, until it's attacked. It turns on Kidda, and misses the first time, but connects with the second -- a glancing blow at best.

GAME: Aldean advances the initiative order.
     Round Two - Init 6.
     It is now Thanix's turn! Samson is next!
<OOC> Aldean says, "Thanix."
<OOC> Thanix says, "5' step to the side, moving in to cut the thing off from Jahnavi and Kidda if possible. Power Attack-- NO FREE CHICKEN WINGS. *cleave*"
<OOC> Aldean XD OK. ROll.
GAME: Thanix rolls 1d20+7: (2)+7: 9
<OOC> Aldean says, "I probably should have specified not to roll crap."
<OOC> Thanix says, "Quite probably."
<OOC> Aldean says, "Pose."
GAME: Aldean advances the initiative order.
     Round Two - Init 6.
     It is now Samson's turn! Kidda is next!
<OOC> Aldean says, "Samson! You're closest to the corpse. Hit something and don't roll crap. X)"
<OOC> Samson says, "Flurry!"
<OOC> Aldean kk

Thanix wrenches the greatsword's blade up from the floor with a hydraulic, heaving wrench. Metallic pistons squealing, the wargolem whirls the blade in an overhead arc, striking a second time-- with similar results, the edge ewretchedly dulled, carving another stone-shrieking gouge in the floor. "Targeting compromised," he announces, matter-of-factly. "Attempting to adjust."

GAME: Samson rolls finesse-2+1+1: (20)+5+-2+1+1: 25
GAME: Samson rolls finesse-2+1+1: (5)+5+-2+1+1: 10
GAME: Samson rolls finesse-2+1+1: (17)+5+-2+1+1: 22
<OOC> Samson says, "The third would be the confirm"
<OOC> Samson says, "I tend to spam rolls"
<OOC> Aldean says, "Oooh, lookythere at the crit. Second misses. Damage"
GAME: Samson rolls 2d3+2: (5)+2: 7
<OOC> Samson says, "Yes...gnome monk does not do damage."
<OOC> Samson grins
<OOC> Aldean grins. You still did something. Pose.
<OOC> Kidda says, "Longy swordy slashy wack!"
GAME: Aldean advances the initiative order.
     Round Two - Init 6.
     It is now Kidda's turn! Otyugh is next!
GAME: Kidda rolls longsword: (20)+3+2+1: 26
GAME: Kidda rolls longsword: (12)+3+2+1: 18
<OOC> Aldean says, "Roll to confirm .... yes'm. Crit."

The little gnome starts pounding away with the brass knuckles, the being resistant to some of the damage, but one hit doing a bit of an impact. The gnome looks highly annoyed with the results though.

<OOC> Aldean says, "Roll crit damage."
GAME: Kidda rolls 1d8+2: (4)+2: 6
GAME: Kidda rolls 1d8+2: (7)+2: 9
<OOC> Aldean says, "It's destroyed. Pose it."
GAME: 'carrion' removed from initiative list.
===================== Current Initiative Order - Round 2 =====================
---Init--Name----------------Notes--------------------------------------------
    23   Jahnavi             
------------------------------------------------------------------------------
    6    Thanix              
------------------------------------------------------------------------------
    6    Samson              
------------------------------------------------------------------------------
 >> 6    Kidda                <<
------------------------------------------------------------------------------
    3    Otyugh              
------------------------------------------------------------------------------
    0    Yngvild             
------------------------------------------------------------------------------
 ==============================================================================
GAME: Aldean advances the initiative order.
     Round Two - Init 3.
     It is now Otyugh's turn! Yngvild is next!
GAME: Aldean rolls 1d6: (3): 3
GAME: Aldean rolls 1d20+7: (7)+7: 14
GAME: Aldean rolls 1d20+3: (15)+3: 18
GAME: Aldean rolls 1d20+3: (13)+3: 16

"Oh no you don't!" Kidda snarls as the stitched-together thing slashes her shoulder open. A glancing blow, but the paladin's ire is raised, and her longsword flashes, a backhanded blow, lethal and sharp, slicing the creature in two.

<OOC> Aldean k. Ignore first roll.
GAME: Aldean rolls 1d6+2: (3)+2: 5
GAME: Aldean rolls 1d20+13: (8)+13: 21
<OOC> Aldean says, "Samson, you are now grappled with a tentacle."
GAME: You damaged Samson for 5 points. 13 remaining.

Even as the carrion-corpse-thingy simply drops soundlessly to the stone floor, appearing to lose all life and animating force so that it closely resembles a disgusting ragdoll, the otyugh turns on Samson. Tentacles lash out, one missing entirely, but the other digs into the gnome's skin and wraps itself around him, holding him fast.

GAME: Aldean advances the initiative order.
     Round Two - Init 0.
     It is now Yngvild's turn! Jahnavi is next!
<OOC> Aldean says, "Yngvild."
<OOC> Yngvild says, "If we smack the oty do we risk hitting Samson?"
<OOC> Aldean says, "It's a large creature, you should be able to avoid that"
<OOC> Yngvild says, "Cool, in that case hit the bastard"
<OOC> Aldean says, "Its mom and dad were married! >:| Roll."

GAME: Yngvild rolls bab+1+3: (2)+2+1+3: 8

<OOC> Yngvild ...
<OOC> Aldean says, "SWING AND A MISS"

You can't steal our gnome like that. Yngvild's eyes light up with an angry passion as she hefts her hammer and bellows a warcry "ANGORON!" booms out and echoes off the wall as she swings her huge weapon. Which may look all kinds of impressive, but manages to chip a large chunk of the wall, almost unbalancing the Aesir.

GAME: NEW ROUND!
     Aldean advances the initiative order.
     Round Three - Init 23.
     It is now Jahnavi's turn! Thanix is next!
<OOC> Aldean says, "Jahnavi."
<OOC> Jahnavi says, "5' forward, and swing, if I'm able."
<OOC> Jahnavi has mobility, too.
<OOC> Aldean says, "Ah, okay. THat's important :)"
<OOC> Aldean says, "No AoO for movement yes?"
<OOC> Jahnavi says, "Not for a 5', I believe. ^^;"
<OOC> Aldean says, "Never for a 5' step."
<OOC> Aldean says, "Roll."
<OOC> Jahnavi says, "PA applies."
GAME: Jahnavi rolls 1d20+7: (4)+7: 11
GAME: Aldean advances the initiative order.
     Round Three - Init 6.
     It is now Thanix's turn! Samson is next!
<OOC> Aldean says, "Thanix. Don't roll crap."
<OOC> Thanix says, "UNTENTACLE THE GNOME. ( 5' step opposite Jahnavi, and power attack chop the otyugh. )"
GAME: Thanix rolls 1d20+7: (19)+7: 26
<OOC> Thanix says, "Threat."
GAME: Thanix rolls 1d20+7: (8)+7: 15
<OOC> Aldean says, "Normal."
GAME: Thanix rolls 2d6+9: (10)+9: 19
<OOC> Thanix says, "Much better."
<OOC> Aldean has got the power!
<OOC> Aldean says, "Pose."

The egalrin, wing bleeding from the golem's assault, steps forward and brings the bardiche forward, jabbing towards the abomination's writhing mass. She misses.

GAME: Aldean advances the initiative order.

     Round Three - Init 6.
     It is now Samson's turn! Kidda is next!

"Alert-- humanoid endangered!" Thanix' eyes pulse alarm as he shifts to the otyugh's side, dragging the greatsword after him with a burst of sparks. The great blade whirls as the Forged brings it up, over again; to avoid hiting the gnome, he simply swings it down a third time, a great, overhand arc towards center of mass. The blade leavse sparks screaming from the floor--- and a spray of gore, heavy weapon cleaving flesh like butter. Moving opposite the Egalrin, he attempts to cut off any escape.

<OOC> Samson says, "Can I hit this thing while grappled? I dont understand grapple much"
<OOC> Aldean says, "Samson. You can attack with a one-handed or light weapon, or you can attempt to break the grapple."
<OOC> Samson says, "I shall roll escape artist!"
<OOC> Aldean says, "Breaking a grapple requires either an escape artist or CMB check."
<OOC> Aldean says, "DC is the CMD of the otyugh .Go for i."
GAME: Samson rolls escape artist: (11)+7: 18
<OOC> Aldean says, "Augh so close, but no."
<OOC> Aldean says, "Pose."
GAME: Aldean advances the initiative order.
     Round Three - Init 6.
     It is now Kidda's turn! Otyugh is next!
<OOC> Aldean says, "Kidda."

Samson wiggles and squirms, trying to slip around, but apparently can't seem to get clear of the creatures hold. The little gnome remains held tightly.

<OOC> Aldean says, "+2 for the charge, -2 to AC."
GAME: Kidda rolls longsword+2: (3)+3+2+1+2: 11
<OOC> Aldean says, "Pose."
GAME: Aldean advances the initiative order.
     Round Three - Init 3.
     It is now Otyugh's turn! Yngvild is next!
GAME: Aldean rolls 1d20+13+5: (15)+13+5: 33
<OOC> Aldean says, "Grapple maintained..."
GAME: Aldean rolls 1d6+2: (5)+2: 7
GAME: Aldean rolls 1d6+2: (3)+2: 5

Kidda, seeing the gnome caught up in the tentacle-beast's clutches, lowers her head, and her longsword, and charges in hard and fast - sliding on her own blood from the shoulder wound. Though she doesn't go down, it costs her, and her sword goes between a tentacle and the otyugh's enormus and disgusting body.

GAME: You damaged Samson for 12 points. 1 remaining.

Samsons eyes bug out for a second!

Hmmm ... fresh noms for later. Although Thanix's greatsword cleaves a deep, ichorous gash in the thing's body, it's still got something in its tentacles....finish this off first, shouldn't take long -- it squeezes the gnome hard.

<OOC> Yngvild says, "With several wounded going to channel and pray for nice dice. lawl"
GAME: Aldean advances the initiative order.
     Round Three - Init 0.
     It is now Yngvild's turn! Jahnavi is next!
<OOC> Aldean says, "Yup"
GAME: Yngvild rolls 2d6: (9): 9
<OOC> Aldean says, "ROll"

From afar, Thanix thoughtful. "Is it possible to target the tentacle specifically?"

You paged Thanix with 'Yes, that'd be a sunder check one sec will give more detail'

GAME: You damaged Yngvild for -9 points. 25 remaining.
GAME: You damaged Kidda for -9 points. 29 remaining.
GAME: You damaged Jahnavi for -9 points. 28 remaining.
GAME: You damaged Thanix for -9 points. 24 remaining.
GAME: You damaged Samson for -9 points. 10 remaining.

From afar, Thanix yai! "No specials for Sundering, but righto. Let me pull up rules." Thanix pages: Got it. Standard attack, but the attempt provokes an AoO. You paged Thanix with 'Got it. Yup. It's grappled, though. One sec.'

Yngvild mutters several rather irreligious curses about the unlikely parentage of the disgusting beast as she hefts her hammer again. Then listening to the rather distressing cracks coming from the poor gnome, and looking at the other injured she raises her hammer to the heavens again "PATRON OF HEROES HERE ME!" she demands in a stern and proud voice as that holy blue glow emanates from her eyes "HEAL US!" she commands with out-flung armsas the glow engulfs all her companions.

You paged Thanix with 'It's not considered threatening right now.'

GAME: NEW ROUND!
     Aldean advances the initiative order.
     Round Four - Init 23.
     It is now Jahnavi's turn! Thanix is next!
<OOC> Aldean says, "Jahnavi."
<OOC> Jahnavi says, "Swing with PA. I don't know if I can flank with Thanix, but I will try!"
<OOC> Thanix was mopving to try and establish that. "Another move or so to bring in flanking?"
<OOC> Aldean says, "Thanix, what's the reach on the greatsword?"
<OOC> Thanix says, "Standard. No special reach -- 5' I guess?"
<OOC> Jahnavi says, "...and then I need to go find my antibiotics. ^^;"
<OOC> Aldean says, "Roll, Jahnavi."
GAME: Jahnavi rolls 1d20+7: (19)+7: 26
<OOC> Jahnavi says, "Threat."
GAME: Jahnavi rolls 1d20+7: (9)+7: 16
<OOC> Aldean says, "No flank this time, Thanix has to get inside the creature's reach to threaten it. Normal hit only."
GAME: Jahnavi rolls 1d10+8: (6)+8: 14
<OOC> Jahnavi X)
<OOC> Aldean says, "You messed it uuuuuup."
<OOC> Aldean says, "It's still up though, pose"
GAME: Aldean advances the initiative order.
     Round Four - Init 6.
     It is now Thanix's turn! Samson is next!
<OOC> Aldean says, "Thanix. You gonna do what we talked about?"
<OOC> Thanix says, "5' step into creature's reach; enough to set up the flanking with Jahnavi. Sunder the tentacle holding Samson."
<OOC> Thanix says, "Yep!"
GAME: Thanix rolls 1d20+7: (13)+7: 20

"Samson," Jahnavi says. Her voice is filled with determination, and bolstered by the strength of faith of Angoron's Warrior. The weapon strikes true...almost True, but not quite. She steps back from the blow, feathers shuddering.

<OOC> Aldean says, "OK. This is a CMB check, not an attack per se, but will deal damage if it connects."
<OOC> Thanix nods. The CMB is the same as his attack."
<OOC> Aldean says, "Perfect. Sunder works. Deal damage."
GAME: Thanix rolls 2d6+9: (7)+9: 16
<OOC> Aldean says, "And it's dead anyway, the tentacle comes off and falls away from Samson. Pose it and then free RP."

"Adjust targeting," the warforged intones casually, slick metal rising with a schlick of gore. Ther weapon swings again-- this time not for the monster itself directly, but towards the tentacle holding Samson. Sharp metal, up and down-- brightness edged in the blue of Yngvild's holy light. The result is a squeal of panicked agony from the beast--- and gush of spilling blood.

"Observation," Thanix states casually, drawing his blade up from the ground. "Tentacles apparently do have shoulders. Note for future conflicts."

The gnome plops to the ground, the tenticle still on him, he struggles for a second pushing it off his body with a grunt, "Thanks." he says quietly. Perhaps not really happy to have had to been helpless like that in the first place.

<OOC> Yngvild wants to check those who took punctureish wounds for any trace of diesease

As Thanix swings his greatsword and divests the otyugh of its tentacle, Kidda prepares to strike with her own sword - but then, the creature shudders, and drops in a wet, gory splutch to the ground. Reaching a hand out, she offers to aid the gnome in standing up out of the remains of the tentacles.

<OOC> Aldean says, "OK. Heal check."
GAME: Yngvild rolls heal: (11)+9: 20
<OOC> Kidda checks if anyone else is injured; also rolls heal...
<OOC> Aldean says, "You don't see anything. It's hard to tell, though ... at least at this point."
GAME: Kidda rolls heal: (1)+7: 8
<OOC> Kidda laughs at herself.

"One is pleased to serve," Thanix replies, pausing as his gaze sweeps back up the tunnel, back behind-- quick survey before he gives his weapon a swish. A small compartment opens in the 'forged's thigh; absently, he withdraws a grimy cloth from inside, rubbing it up and down the sword in a simple cleaning.

"F***** disgusting," Yngvild booms succinctly at the mess of carrion and otyugh around them. She casts her glance around to check if anyone is still near death, and then slings her hammer into a somewhat makeshift loop over one huge shoulder. With that she heads over towards the wounded, fighting in all this filth is not really healthy "Hmm" she says after she checks each in turn "If any of you feel in any way unwell in the next few days get to a temple" she advises sternly.

Samson sighs for a moment, wincing. "Ow." he says simply, looking around. "Alright....whats next in this menagerie." Ohhh, big word from the gnome.

Kidda nods emphatically, "been there, done that," she shudders at the mess on the floor. "And agreed. Who would /create/ such as these?" she wonders, looking at the two dead golems. "Flesh, bone, melded together into one - disgusting - form, and yet, I feel no evil here... Are you quite all right, Samson?" she asks the gnome, looking him over, and nodding to Yngvild.

Thanix continues cleaning his weapon, getting the worst of the grime and slime off the blade. "It is commonly hypothesized that arcanimatric spell casters do not have moral balance in their understanding of things. Perhaps that is the reason?" The last of the good swiped away, he drops the cloth aside-- and replaces the blade on his back with a *snickt* of reclasping clamps. "I suggest asking the Academy."