PrP:Gone Astray

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The Explorer's Guild has explained the situation to the lot of you. Their client, who has declined to be named, held quite the High Hunt bash the previous evening, and their hunt rode with hounds into the Eldwyn Forest. Although their Hunt was by all tales successful and a fine celebration indeed, just one mishap occurred, and it was a major one. Their youngest son Tomarn, just fifteen summers old, went missing during the Hunt.

None know exactly when he went missing, but amid all the flowing of wine, he turned up missing -- most likely he simply wandered off on his own. He's described as having straw-blonde hair, skinny and lanky; he's nonetheless a promising hunter, although with practically no experience. This is the first autumn he's been allowed to hunt with the adults.

You've been following the traces of this hunting group for a couple of hours now. It isn't hard -- recent rains coupled with the size of the group make their passing pretty obvious, but you're about to venture into the forest itself, under a canopy of trees that shelters much of the noon sunlight out from under its branches.

(Free RP. Anyone who wants to track should make me a Survival check.)


 GAME: Schneider rolls survival: (4)+4: 8
 GAME: Autumn rolls Survival: (2)+1: 3

Schneider had mananged to snag a wineskin on the way out, and amid the tracking, he's been polishing the wine off and singing loudly. He's got a decent enough signing voice, but all the songs he knows are at least off-color, and most of them are inappropriate for anyone under 40. "Ohhhh, I met a girl with skin so fair, and she had huge ..."

 GAME: Hethyr rolls survival: (19)+4: 23
 <OOC> Hethyr says, "...Man and I did that on a lark."
 <OOC> Kirran says, "Let me double check something"
 <OOC> Aldean says, "What is it?"
 <OOC> Kirran says, "This is a forest right?"
 <OOC> Kirran says, "I'm double checking because that's his favored terrain"

"Hair," comes the grunted interruption from the robed and armored Khazad actually keeping an eye on the group's tracks. "Y'know, 'f you kept an eye out half as good's you kept your drink, might be as we'd've already found th'poor idiots."

 <OOC> Aldean says, "That's correct. Favored terrain grants you a +2 bonus to Survival."
 GAME: Kirran rolls survival+2+2: (18)+8+2+2: 30
 <OOC> Kirran says, "Track and favored terrain :)"
 <OOC> Aldean follows, yup.
 GAME: Benthus rolls survival: (9)+0: 9

You paged (Schneider, Kirran, Hethyr, Benthus) with 'Yup, you found the hunting group's tracks all right. They're /all/ /over/. How they caught anything with as much noise as they likely made is a mystery.'

Benthus looks about keenly, but not really sure what it is he should be looking for. Benthus looks down and found a trail. He looks surprised.

You paged (Kirran, Hethyr) with 'About half an hour into the forest, you two spot the diversion of a single horse and rider, although the direction of the hoofprints indicate that it's likely to have happened on the way back, not the way out. At any rate, these tracks divert off the main trail and deeper into the forest.'

You paged (Schneider, Kirran, Hethyr, Benthus) with 'There's actually two sets of tracks all muddled -- coming in and going out.'

Kirran wanders about a bit and frowns, following some of the tracks here and there to try and find the one that they are after. It takes a while but he looks for the others that are on this search and rescue effort. "I have something over here..." he offers to them, "These lead deeper into the forest, while most of the others were heading out..."


Schneider peers at Hethyr, and tries to work out if she's giving him a hard time or not. "I don't know what you mean?" he says by way of reply, taking another drink. "Tracks are easy enough to follow with this lot. They're probably partying as well. They're certainly not hunting anything, by the look of it. I'm certainly in no hurry to interrupt /their/ fun. They might even be on their way back, who can say?" he asks with a laugh and an attempt at an air of mystery.

Autumn wanders along in her heavy robes, her crossbow over one shoulder and a backpack on her shoulders.

Hethyr peers up... and up... and up, at Schneider, arching a lazy eyebrow, then points to Kirran. "Girl's got th'right of it," she says, stumping in the direction of the lone set of tracks. "Most of'm, likely on their way back. Not this'n, though, an' only one noble's in knots 'bout 'is kid bein' missin'. Smart money's on them tracks leadin' our way." Benthus sighs still looking at the tracks, "I am not good in tracking."

The tracks are plain to see for any of you, really. For Autumn, it's nothing more than a muddled mess of stomping around, but for the others, it's clear that the tracks was the main party. On looking, though, the rest of you can see that Hethyr and Kirran are right -- there's one horse that diverts from the others, the direction the tracks face indicating that the horse was headed out of the forest when he diverted. These tracks lead off the main trail, deeper into the forest.

Autumn pauses occasionally to look at the various flora and fauna, randomly picking a few leaves and roots here and there.

Kirran looks at Benthus and chuckles at him. "I'm sure that you'll be good at the hurting of things if we come across anything dangerous." He points in the direction the tracks go. "In any case, appears we want to go this way. Shall we?"


Schneider nods about the lone set of tracks leading away, and follows along, singing his inappropriate song. "And she and I danced all evening and after the dance we ..." *swing* "Ah, this is good wine. You all should enjoy the holiday more!" he observes.

 <OOC> Aldean says, "Kirran, you're following the tracks. Give me a Survival check ... and all of you, including Kirran, give me a Perception check."
 GAME: Hethyr rolls perception: (8)+6: 14
 GAME: Autumn rolls Perception: (7)+6: 13
 <OOC> Autumn says, "Would stealth be useful at this stage?"

Benthus grimaces slightly at the mentioning of him hurting anyone, but says nothing. Instead he follows the rest on this new trail.

 GAME: Schneider rolls perception: (5)+6: 11
 GAME: Benthus rolls perCeption: (18)+5: 23
 <OOC> Aldean says, "That depends. Do you have enough duct tape to shut Schneider up?"
 <OOC> Hethyr XD

Autumn looks up as people find the trail and nods, then follows along. She frowns for a moment, then pauses to chant something to herself...

 GAME: Autumn casts Mage Armor. Caster Level: 5 DC: 17
 <OOC> Autumn says, "Is 5 rolls enough?"
 <OOC> Aldean says, "Were you planning for an adventure or a dungeon?"
 <OOC> Aldean says, "ANYWAY."
 <OOC> Autumn says, "Yes."

"Sure's I do," Hethyr says, shaking her head and sighing. "An' when we get back, intend t'enjoy it more, but right now we got us a job t'do. C'mon, bigjob, little less singin' an' a little more followin' th'tracker, there." With that, she lumbers off in Kirran's direction, waving the rest of the party along.

 GAME: Kirran rolls survival+2+2: (17)+8+2+2: 29
 GAME: Kirran rolls perception+2: (6)+10+2: 18

You paged Kirran with 'Do you have knowledge/geography?'

 <OOC> Schneider says, "Oh, can I do false life now? It lasts for hours, so..."
 <OOC> Aldean says, "Yes, +cast and pose. :)"

Benthus notes Autumn casting something. He contemplates something and then utters a prayer to his god.

 GAME: Schneider casts False Life. Caster Level: 6 DC: 15
 GAME: Benthus casts Protection From Evil. Caster Level: 8 DC: 18
 GAME: Schneider rolls 1d10+6: (7)+6: 13

Kirran pages: No :(

Schneider remembers, somewhere in his boozy wanderings, to cast a spell. "Spirits of blood, serve me well you bastards!" There is a sort of surge under his skin, possibly of spirits of blood serving him, and then he seems normal. Or as normal as he ever does.

 <OOC> Benthus says, "AC 23 and +1 to all my saves."
 <OOC> Aldean says, "Only against evil creatures, though, right?"
 <OOC> Benthus says, "Yes."
 <OOC> Aldean nodnods

The trail really isn't much of one, leading into deep forest as it does, but Kirran seems to know /exactly/ where he's going, and doesn't seem to have any trouble at all following these traces. The crickets are chirping, and dappled sunlight spills down in bits and pieces across the undergrowth. It's not much, but it's enough to see by, and it's really rather a nice day despite the brisk breeze that ruffles the leaves around you. Somewhere nearby, something drops out of a tree with a *clunk* some distance away.

You follow this trail for about a kilometer or so, when the pace of the animal you're following picks up by quite a lot, suggesting that the creature bolted. Before you can contemplate this much, though, there's a loud crashing that all of you hear quite plainly, off to your left through the ancient trees.

 GAME: Autumn used a Ham Sammich.
 <OOC> Aldean says, "Still free RP for the moment."

Also, wind from nowhere blows back Schneider's hair melodramatically. He smiles, and his teeth glint. *ting* "I think we have company," he observes needlessly, pointing towards the loud crashing off to the left through the trees. "P'rhaps we should investigate. Since we're investigators, yes?"

 GAME: Schneider casts Prestidigitation. Caster Level: 6 DC: 13

Hethyr pages: Going away or coming toward us? You paged Hethyr with 'Coming your way.

Kirran doesn't say much as he continues to follow the tracks, though makes random comments to watch out for certain pitfalls, such as roots, badger holes, and the like, so that no one else gets caught by them. The elf pauses when it seems that the horse, or whatever was being riden, bolted. He kneels down to examine this a little closer when there is the loud crashing sound. This causes the Green Warden to stand, and draw his bow.

Hethyr unlimbers her hammer, and checks the set of her shield on her arm. "Sounds like it's comin' t'investigate us," she notes, edging around the party to meet their soon-to-be acquaintance. "Y'think it's thirsty an' lookin' f'r some wine, then? Let's hope it don't keep us too busy, anyway."

Whatever this thing -- or things -- is (are?), subtlety is /not/ their calling card. An ursine roar echoes through the trees, and in moments your company is easy to see. Freakish amalgams of fur and feathers, these three bizarre half-bear, half-owl creatures are something at least some of you have likely seen before as they lumber in your direction, their red-rimmed eyes rolling about wildly.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
       Aldean has dropped a TIMESTOP!
       Please +init, then cease all roleplay and actions immediately and wait for Aldean to instruct you further.
       For additional in-combat commands, please type: +thelp.
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-
GAME: Schneider rolls initiative: Roll: 18 + Bonus: 3 = Total: 21
GAME: Autumn rolls initiative: Roll: 12 + Bonus: 6 = Total: 18
GAME: Hethyr rolls initiative: Roll: 20 + Bonus: 3 = Total: 23
GAME: Kirran rolls initiative: Roll: 3 + Bonus: 4 = Total: 7
GAME: You roll initiative for OwlbearA: Roll: 10 + Bonus: 5 = Total: 15
GAME: You roll initiative for OwlbearB: Roll: 4 + Bonus: 5 = Total: 9
GAME: You roll initiative for OwlbearC: Roll: 19 + Bonus: 5 = Total: 24
GAME: Note False Life: +13 HP added to Schneider.
GAME: Note Mage Armor: +4 force AC added to Autumn.
GAME: Aldean advances the initiative order.
      Round One - Init 24.
      It is now OwlbearC's turn! Hethyr is next!
GAME: Benthus rolls initiative: Roll: 19 + Bonus: 3 = Total: 22
GAME: Aldean rolls 1d20+8: (5)+8: 13
GAME: Aldean rolls 1d6: (5): 5
 ===================== Current Initiative Order - Round 1 =====================
---Init--Name----------------Notes--------------------------------------------
 >> 24   OwlbearC             <<
------------------------------------------------------------------------------
    23   Hethyr              Flat-footed (0 rnds remaining)               
------------------------------------------------------------------------------
    22   Benthus             Flat-footed (0 rnds remaining)               
------------------------------------------------------------------------------
    21   Schneider           Flat-footed (0 rnds remaining); False Life:  
                             +13 HP                                       
------------------------------------------------------------------------------
    18   Autumn              Flat-footed (0 rnds remaining); Mage Armor:  
                             +4 force AC                                  
------------------------------------------------------------------------------
    15   OwlbearA            
------------------------------------------------------------------------------
    9    OwlbearB            
------------------------------------------------------------------------------
    7    Kirran              Flat-footed (0 rnds remaining)               
------------------------------------------------------------------------------
==============================================================================

16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean

|   Name   |   Race   |   Class   | E Lev| CHP | HP  | AC  | For | Ref | Wil |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|Autumn    |HUMAN     |Wiz        |  5   | 28  | 28  | 12  |  4  |  4  |  6  |
|Benthus   |HALF-ELF  |Pal        |  8   | 78  | 78  | 21  | 16  | 13  | 14  |
|Hethyr    |MOUNTAIN_D|Clr        |  4   | 32  | 32  | 20  |  7  |  2  |  8  |
|Kirran    |WILD_ELF  |Rgr        |  4   | 37  | 37  | 17  |  6  |  8  |  2  |
|Schneider |GIANTBORN |Bbn/Sor    |  7   | 58  | 58  | 13  |  6  |  5  |  5  |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
<OOC> Aldean says, "Miss."
GAME: Aldean advances the initiative order.
      Round One - Init 23.
      It is now Hethyr's turn! Benthus is next!
GAME: Note Flat-footed on Hethyr ended.
<OOC> Hethyr says, "Casting Guidance on myself."
<OOC> Aldean says, "OK. +Cast and pose."
GAME: Aldean advances the initiative order.
      Round One - Init 22.
      It is now Benthus' turn! Schneider is next!
GAME: Note Flat-footed on Benthus ended.
GAME: Hethyr casts Guidance. Caster Level: 4 DC: -86

Obvious they may be, but they're not slow, either, and bloodthirst lends one of them a burst of extra speed. Before any of the group can move, the first of the owlbears closes with Kirran, taking a swipe at him with those nasty-looking claws. Fortunately, its haste overrides its good judgment, and the nasty-looking claws go well wide of their target.

As the owlbears burst into the clearing, the Khazad priestess' eyes narrow, and her hammer rings a bell-like tone against her shield. "Father above, Lord o' Sun an' Light, could use a touch o' good fortune, right about now... Help me keep these folk from hurtin' too hard, as it please ya."

<OOC> Aldean says, "No worries. You're up. They're big enough, weird enough, and one just went after your tracker."
<OOC> Benthus says, "Alright. The creatures are hostile already."
<OOC> Aldean says, "Ayup."
<OOC> Benthus says, "Okay, cast righteous vigor and move towards Kirran and try to draw the attacking owlbears attention on him rather than on Kirran."
GAME: Benthus casts Righteous Vigor. Caster Level: 8 DC: 19
<OOC> Aldean says, "Good deal. You got cast, go ahead and pose it. You can't attack as well, but you can move to threaten."
<OOC> Aldean says, "Which book is that out of, APG?"
<OOC> Benthus says, "That is the intention. Get close enough to be the target."
<OOC> Benthus says, "yes."
<OOC> Benthus says, "Second level."
<OOC> Benthus says, "Each hit gives me +8 temp HP. And a +1 to hit commulatively (max +4), until I miss, at which it resets to 0. But temp HP remain."
GAME: Note Righteous Vigor added to Benthus with a duration of 8 rounds.
<OOC> Aldean says, "Found it, yes."
<OOC> Aldean says, "Thanks."
GAME: Aldean advances the initiative order.
      Round One - Init 21.
      It is now Schneider's turn! Autumn is next!
GAME: Note Flat-footed on Schneider ended.
<OOC> Schneider says, "Can I line up any 2 for a Lightning Bolt spell?"

Benthus wasn't prepared for this and is slow to react when the owlbears begin to engage them. He doesn't say anything, but it is clear on his face that he is anxious when one of the bears nearly hit Kirran. He casts a spell on himself and then makes a run towards the attacked tracker, hoping to get the attackers attention on him. As he sprints he gets his sword out...

<OOC> Benthus says, "Paladin is a subgroup of fighters, yes?"
<OOC> Aldean thinks. You'll have to move some but you should be able to line up A and C. B's off to one side.
<OOC> Aldean says, "How so?"
GAME: Schneider rolls 6d6: (21): 21
GAME: Schneider casts Lightning Bolt. Caster Level: 6 DC: 16
GAME: Aldean rolls 1d20+5: (13)+5: 18
GAME: Aldean rolls 1d20+5: (6)+5: 11
<OOC> Aldean says, "OK. C dodges the worst (the one on Kirran), A takes it full in the face."
<OOC> Aldean says, "Both are hurt, neither dies. Pose."

Schneider steps off to one side during the fray and shouts out, "Spirits of Lightning! Serve my will and obey my command! Strike now!" And true to his word lightning arcs from his hand, catching two of the enemy in the long stroke of power, leaving them singed and worse for wear.

GAME: Aldean advances the initiative order.
      Round One - Init 18.
      It is now Autumn's turn! OwlbearA is next!
GAME: Note Flat-footed on Autumn ended.
<OOC> Aldean says, "Autumn."
<OOC> Aldean says, "Autumn?"
<OOC> Autumn says, "Are there any meat shields in the party? :)"
GAME: Autumn casts Enlarge Person. Caster Level: 5 DC: 17


Autumn moves close enough so she can concentrate on Benthus as she starts chanting to herself in the language of the Arcane...

GAME: Aldean advances the initiative order.
      Round One - Init 15.
      It is now OwlbearA's turn! OwlbearB is next!
GAME: Aldean rolls 1d20+8: (11)+8: 19
GAME: Aldean rolls 1d20+8: (13)+8: 21
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|   Name   |   Race   |   Class   | E Lev| CHP | HP  | AC  | For | Ref | Wil |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|Autumn    |HUMAN     |Wiz        |  5   | 28  | 28  | 12  |  4  |  4  |  6  |
|Benthus   |HALF-ELF  |Pal        |  8   | 78  | 78  | 21  | 16  | 13  | 14  |
|Hethyr    |MOUNTAIN_D|Clr        |  4   | 32  | 32  | 20  |  7  |  2  |  8  |
|Kirran    |WILD_ELF  |Rgr        |  4   | 37  | 37  | 17  |  6  |  8  |  2  |
|Schneider |GIANTBORN |Bbn/Sor    |  7   | 58  | 58  | 13  |  6  |  5  |  5  |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
<OOC> Aldean says, "Schneider? You made it mad."
<OOC> Schneider fails to look surprised.
GAME: Aldean rolls 1d6+4: (3)+4: 7
GAME: Aldean rolls 1d6+4: (1)+4: 5
<OOC> Aldean says, "Knock 12 off those temp HP."
<OOC> Aldean says, "ANd what is your CMD?"
<OOC> Schneider says, "22"
<OOC> Aldean says, "Er, my mistake. I keep reading that wrong. Disregard the 5 and take only 7 off, he only gets one claw. Still hits, though."
GAME: Aldean rolls 1d20+14: (4)+14: 18
<OOC> Aldean says, "Ha. He fails at life. No grab."
GAME: Note False Life: +13 HP removed from Schneider
GAME: Note False Life: 6/13 Temp HP added to Schneider.
GAME: Aldean advances the initiative order.
      Round One - Init 9.
      It is now OwlbearB's turn! Kirran is next!
<OOC> Aldean says, "OK. I'll wrap both of these into a single pose."
GAME: Aldean rolls 1d20+8: (16)+8: 24
GAME: Aldean rolls 1d6: (4): 4
 ===================== Current Initiative Order - Round 1 =====================
---Init--Name----------------Notes--------------------------------------------
    24   OwlbearC            
------------------------------------------------------------------------------
    23   Hethyr              
------------------------------------------------------------------------------
    22   Benthus             Righteous Vigor (8 rnds remaining)           
------------------------------------------------------------------------------
    21   Schneider           False Life: 6/13 Temp HP                     
------------------------------------------------------------------------------
    18   Autumn              Mage Armor: +4 force AC                      
------------------------------------------------------------------------------
    15   OwlbearA            
------------------------------------------------------------------------------
 >> 9    OwlbearB             <<
------------------------------------------------------------------------------
    7    Kirran              Flat-footed (0 rnds remaining)               
------------------------------------------------------------------------------
==============================================================================
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|   Name   |   Race   |   Class   | E Lev| CHP | HP  | AC  | For | Ref | Wil |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|Autumn    |HUMAN     |Wiz        |  5   | 28  | 28  | 12  |  4  |  4  |  6  |
|Benthus   |HALF-ELF  |Pal        |  8   | 78  | 78  | 21  | 16  | 13  | 14  |
|Hethyr    |MOUNTAIN_D|Clr        |  4   | 32  | 32  | 20  |  7  |  2  |  8  |
|Kirran    |WILD_ELF  |Rgr        |  4   | 37  | 37  | 17  |  6  |  8  |  2  |
|Schneider |GIANTBORN |Bbn/Sor    |  7   | 58  | 58  | 13  |  6  |  5  |  5  |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
GAME: Aldean rolls 1d6+4: (6)+4: 10
GAME: You damaged Autumn for 10 points. 18 remaining.
<OOC> Aldean says, "Autumn, you got a buddy."
GAME: Aldean advances the initiative order.
      Round One - Init 7.
      It is now Kirran's turn! OwlbearC is next!
GAME: Note Flat-footed on Kirran ended.
<OOC> Aldean says, "Kirran? Posing now."
<OOC> Kirran says, "5' step back, rapid shot Owlbear C, if that's the one that attempted to attack me"
<OOC> Aldean says, "That's correct. Roll it."
GAME: Kirran rolls 1d20+9+1-2: (4)+9+1+-2: 12
GAME: Kirran rolls 1d20+9+1-2: (12)+9+1+-2: 20
<OOC> Aldean says, "First misses, second hits, roll damage."
GAME: Kirran rolls 1d8+3+1: (3)+3+1: 7

The other two owlbears seem to be a little behind the first one, but no less willing to slaughter anything in their path. In fact, the one that took the brunt of Schneider's lightning bolt spell makes a beeline for him, slashing out with those massive claws. Although they connect, they fail to close around the giantborn. The second one goes for Autumn, but it snakes its massive head forward and bites her, tearing a chunk of flesh away.

Kirran is glad he already has his bow out, and raises it to fire at the owlbear, but it moves too quickly, though he manages to avoid being hit by it. He takes a step back, now that Benthus is there to help and two arrows are fired quickly at the creature. One flies wide, while the other gets into the owlbear's shoulder.

<OOC> Aldean says, "Sorry for slow."
GAME: NEW ROUND!
      Aldean advances the initiative order.
      Round Two - Init 24.
      It is now OwlbearC's turn! Hethyr is next!
GAME: Aldean rolls 1d2: (2): 2
GAME: Aldean rolls 1d20+8: (7)+8: 15
GAME: Aldean rolls 1d20+8: (9)+8: 17
GAME: Aldean rolls 1d20+8: (12)+8: 20
 ===================== Current Initiative Order - Round 2 =====================
---Init--Name----------------Notes--------------------------------------------
 >> 24   OwlbearC             <<
------------------------------------------------------------------------------
    23   Hethyr              
------------------------------------------------------------------------------
    22   Benthus             Righteous Vigor (7 rnds remaining)           
------------------------------------------------------------------------------
    21   Schneider           False Life: 6/13 Temp HP                     
------------------------------------------------------------------------------
    18   Autumn              Mage Armor: +4 force AC                      
------------------------------------------------------------------------------
    15   OwlbearA            
------------------------------------------------------------------------------
    9    OwlbearB            
------------------------------------------------------------------------------
    7    Kirran              
------------------------------------------------------------------------------
==============================================================================

You paged Benthus with 'The creatures are not evil, so Protection Against Evil has no effect.'

<OOC> Aldean says, "All three attacks miss Benthus."
<OOC> Benthus says, "Oh dear."
<OOC> Benthus says, "They are all adjacent to me?"
<OOC> Aldean says, "It gets three attacks when it is making a full attack."
<OOC> Benthus ohs. Sorry.

Benthus is in luck! Sort of. Despite the plink of an arrow that sinks into its furry/feathery hide and stings it, it turns its attention on the closer meal. Sadly, it forgot to bring the can opener, and claws and beak alike ring and scrape off of the paladin's armor.

GAME: Aldean advances the initiative order.
      Round Two - Init 23.
      It is now Hethyr's turn! Benthus is next!
<OOC> Aldean says, "Hethyr."
<OOC> Hethyr says, "Move to support Autumn, hammer time, discharging Guidance for an extra +1"
<OOC> Aldean says, "Roll it."
GAME: Hethyr rolls melee+1: (3)+4+1: 8
<OOC> Hethyr says, "Ffff."
<OOC> Aldean says, "Nope. Pose, and bonus if you put STOP somewhere in your  pose."
GAME: Aldean advances the initiative order.
      Round Two - Init 22.
      It is now Benthus' turn! Schneider is next!
<OOC> Aldean says, "Benthus."
<OOC> Benthus says, "Hold action until Autumn's turn."

Benthus looks surprised when all of a sudden he grows in size and strength. He shrugs off his confusion to check on the owl bear that is now a bit smaller than it was a second before. He makes an intelligent guess and says, "Whoever provided me with a little more power, thank you. If you have more, I'd sure appreciate it." He shifts his attention on to Kirran, looking at where the owlbear nearly missed him and making sure that it was truely a miss. "Sir, use me as cover." He says to Kirran as he he shifts his gaze towards the owlbear that attacked him. "I'll try to keep him occupied with me." He says calmly as he readies his sword for a swing, holding his attack just a little bit for an opening...

Seeing owlbear claws rake across Autumn, Hethyr lowers her shield, raises her hammer, and charges. Unfortunately, all the divine guidance in the world can't make up for stumbling over a treacerous root in her path, and her swing is wide and to no good. For a brief moment, she glares up skyward, muttering under her breath. "Y'know y'can STOP with th' jokes, m'Lord, I got humility enough..."

<OOC> Aldean says, "You're shifting to go on Autumn's initiative?"
<OOC> Benthus says, "Yes."
<OOC> Aldean nodnods.
GAME: Aldean advances the initiative order.
      Round Two - Init 21.
      It is now Schneider's turn! Autumn is next!
GAME: Aldean advances the initiative order.
      Round Two - Init 18.
      It is now Autumn's turn! OwlbearA is next!
GAME: Aldean reverses the initiative order.
      Round Two - Init 21.
      It is now Schneider's turn! Autumn is next!
<OOC> Aldean says, "Derp"
5GAME: Benthus' initiative total changed to 18.
<OOC> Schneider says, "Backstep and another lighting bolt, if that's possible?"
<OOC> Aldean says, "You'll only hit one this time."
<OOC> Aldean says, "Choose your target :)"
<OOC> Schneider says, "The one in front of me. I take it allies are in the way of getting 2 lined up?"
<OOC> Aldean says, "You'd have to move to line two up, and since you're threatened, you'd have to take AoO to do it."
<OOC> Aldean says, "A 5' step would not be enough."
<OOC> Schneider says, "I'll take the AoO, since it won't affect the spellcasting, itself."
<OOC> Aldean nods. OK.
GAME: Aldean rolls 1d20+8: (13)+8: 21
<OOC> Schneider says, "Ow."
GAME: Aldean rolls 1d6+4: (6)+4: 10
<OOC> Benthus says, "Hardy critters."
<OOC> Aldean says, "AoO resolves before the spell, Ben."
<OOC> Schneider says, "Yeah, but this way two of them will eat a second lighting bolt."
GAME: You damaged Schneider for 4 points. 54 remaining.
<OOC> Aldean says, "Your temp HP is gone, Schneider."
GAME: Note False Life: 6/13 Temp HP removed from Schneider
<OOC> Schneider nods
GAME: Note False Life:0/13 Temp HP added to Schneider.
<OOC> Aldean says, "It did its job tho."
<OOC> Schneider says, "Indeed."
GAME: Schneider casts Lightning Bolt. Caster Level: 6 DC: 16
GAME: Schneider rolls 6d6: (27): 27
GAME: Aldean rolls 1d20+5: (19)+5: 24
GAME: Aldean rolls 1d20+5: (12)+5: 17

Schneider slips aside from the ogre's grasp, though there is a flash of crimson as the thing strikes him and spatters blood all over. Except not in his hair - that seems clean and bright and well-kept as ever. The giantborn sorcerer laughs with amusement and draws his greatsword, which is immediately weathed in flame and sparking energy. He feints at his enemy as he backpedals, taking another hit and spurting blood madly as he shouts, "Spirits of lightning, serve me again!" And another lightning bolt thunders across the clearing, joining two of the owlbears.

<OOC> Aldean says, "This time you hit A and B."
<OOC> Schneider says, "Aha."
GAME: Aldean advances the initiative order.
      Round Two - Init 18.
      It is now Benthus' turn! Autumn is next!
<OOC> Aldean says, "OK. Benthus, this is your held action unless you wanted to wait for Autumn to go first/"
<OOC> Benthus will let Autumn go first.
<OOC> Aldean says, "Them I will drop yours to one under hers."
<OOC> Autumn says, "Enlarge goes off on Benthus..."
GAME: Aldean reverses the initiative order.
      Round Two - Init 21.
      It is now Schneider's turn! Benthus is next!
<OOC> Aldean says, "One sec."
5GAME: Benthus' initiative total changed to 17.
GAME: Aldean advances the initiative order.
      Round Two - Init 18.
      It is now Autumn's turn! Benthus is next!
<OOC> Aldean says, "Autumn."
<OOC> Autumn says, "How badly messed up are the Owlbears looking?
<OOC> Aldean says, "A, Schneider's friend, looks really crispyfried. Your friend looks to be the best of the lot.
<OOC> Aldean says, "C is about half HP.
<OOC> Aldean says, "Then you're caught up. Autumn, who are you Enlarging?"
<OOC> Autumn says, "Benthus."
<OOC> Autumn says, "It was my first action, cast it and it goes off just before my next round."
<OOC> Aldean says, "OK, got it."
<OOC> Aldean says, "So it's gone off, believe you get an action now?"
<OOC> Benthus says, "May I attack now?"

Autumn steps back and shoots the Owlbear in the face with her crossbow!

<OOC> Aldean says, "Roll it."
GAME: Autumn rolls Ranged: (5)+4: 9
<OOC> Aldean says, "NOPE."

Autumn misses completely...

GAME: Aldean advances the initiative order.
      Round Two - Init 17.
      It is now Benthus' turn! OwlbearA is next!
<OOC> Aldean says, "Give it hell."
<OOC> Benthus says, "Ah..."
<OOC> Aldean ?
<OOC> Benthus rolls the attack...
<OOC> Aldean says, "Roll it."
<OOC> Benthus wanted to subdue.
GAME: Benthus rolls 1d20+10: (20)+10: 30
<OOC> Aldean says, "You're looking to subdue?"
<OOC> Benthus says, "Confirming crit first."
<OOC> Aldean says, "OK."
<OOC> Benthus says, "Not anymore."
GAME: Benthus rolls 1d20+10: (13)+10: 23
<OOC> Aldean says, "Confirms."
<OOC> Aldean says, "Damage."
<OOC> Benthus says, "Rolling damage... I don't want to overdo it."
<OOC> Autumn says, "Your weapon scales, just remember that..."
<OOC> Benthus says, "It's 3d6, right?"
<OOC> Benthus says, "Couldn't remember, but I think it is."
<OOC> Aldean says, "What is your weapon?"
<OOC> Benthus says, "Greatsword."
<OOC> Autumn says, "3d6."
<OOC> Autumn says, "With that crit, 6d6+."
<OOC> Aldean says, "Corret."
<OOC> Benthus was using PA btw.
GAME: Benthus rolls 6d6+32: (25)+32: 57
<OOC> Autumn says, "YAY! One goes splat!"
<OOC> Benthus grimaces.
<OOC> Autumn says, "Don't we want them dead? :)"
<OOC> Benthus says, "Okay, that is it then?"
<OOC> Aldean says, "Yeah. You destroy C. You are now covered in owlbear insides. Pose."
GAME: Cannot find 'owlbear c' in the initiative list.
GAME: 'owlbearc' removed from initiative list.
<OOC> Aldean says, "Doesn't matter, you confirmed with plenty to spare. it's dead, very dead, and you're wearing far too much of it. (You did almost double its remaining.)"
GAME: Aldean advances the initiative order.
      Round Two - Init 15.
      It is now OwlbearA's turn! OwlbearB is next!
<OOC> Aldean says, "A is going to follow Schneider."
GAME: Aldean rolls 1d20+8: (16)+8: 24
GAME: Aldean rolls 1d6+4: (2)+4: 6
GAME: Aldean rolls 1d20+14: (12)+14: 26
<OOC> Aldean says, "What is your CMD, Schneider?"
GAME: You damaged Schneider for 6 points. 48 remaining.
<OOC> Schneider says, "22"
<OOC> Aldean says, "You are grappled."
<OOC> Aldean says, "Good news? So is it."

Benthus waits for the spell to reach completion and when it is done, the servant of Daeus towers over the owlbear. He looks at the creature in front of him, like a man about to put down a rabid dog. His face saddens before he draws his breath and calls upon the name of his liege lord. He swings his blade, and the heaven itself controlled his sword-arm, for the intended wounding resulted in the complete eviseration of the owlbear. Blood sprays everywhere, including on himself. He was pretty much surprised with what just happened. It appeared that the owlbear was destined for destruction. Benthus ponders on this before refocusing on the situation at hand.

<OOC> Autumn says, "Scary image... the giant Benthus tearing that thing in half."
GAME: Aldean advances the initiative order.
      Round Two - Init 9.
      It is now OwlbearB's turn! Kirran is next!
 ===================== Current Initiative Order - Round 2 =====================
 ---Init--Name----------------Notes--------------------------------------------
    23   Hethyr              
 ------------------------------------------------------------------------------
    21   Schneider           False Life:0/13 Temp HP                      
 ------------------------------------------------------------------------------
    18   Autumn              Mage Armor: +4 force AC                      
 ------------------------------------------------------------------------------
    17   Benthus             Righteous Vigor (7 rnds remaining)           
 ------------------------------------------------------------------------------
    15   OwlbearA            
 ------------------------------------------------------------------------------
  >> 9    OwlbearB             <<
 ------------------------------------------------------------------------------
    7    Kirran              
 ------------------------------------------------------------------------------
 ==============================================================================
<OOC> Aldean says, "Wow, I totally missed that. No matter now."
GAME: Aldean rolls 1d20+8: (10)+8: 18
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|   Name   |   Race   |   Class   | E Lev| CHP | HP  | AC  | For | Ref | Wil |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|Autumn    |HUMAN     |Wiz        |  5   | 18  | 28  | 12  |  4  |  4  |  6  |
|Benthus   |HALF-ELF  |Pal        |  8   | 78  | 78  | 21  | 16  | 13  | 14  |
|Hethyr    |MOUNTAIN_D|Clr        |  4   | 32  | 32  | 20  |  7  |  2  |  8  |
|Kirran    |WILD_ELF  |Rgr        |  4   | 37  | 37  | 17  |  6  |  8  |  2  |
|Schneider |GIANTBORN |Bbn/Sor    |  7   | 48  | 58  | 13  |  6  |  5  |  5  |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
GAME: Aldean rolls 1d6+4: (6)+4: 10
GAME: You damaged Autumn for 10 points. 8 remaining.
<OOC> Aldean says, "Hethyr, you get AoO on B."
<OOC> Hethyr takes it.
<OOC> Aldean says, "Unless Autumn only took a 5' step back."
GAME: Hethyr rolls melee: (10)+4: 14
<OOC> Aldean says, "Not good enough."
<OOC> Hethyr says, "Damn."
<OOC> Autumn says, "I would have moved back further if I wouldn't take an AoO doing so."
<OOC> Aldean says, "Right, but you would have. Oh well, no matter."
<OOC> Aldean says, "Makes no difference. Sorry I'm so slow, guys."
<OOC> Aldean gathers wits.

The remaining two owlbears seem to be completely uanware that their kin just got utterly shredded by the enlarged paladin. One chases after Schneider; swiping at him with a claw and this time snagging his arm to hold him fast. The other, seemingly unaware of Hethyr at all, steps forward and bites at Autumn again, leaving her bleeding badly.

GAME: Aldean advances the initiative order.
      Round Two - Init 7.
      It is now Kirran's turn! Hethyr is next!
<OOC> Kirran says, "Rapid Shot C"
GAME: Kirran rolls 1d20+9-2+1: (4)+9+-2+1: 12
GAME: Kirran rolls 1d20+9-2+1: (13)+9+-2+1: 21
<OOC> Aldean says, "C is dead, do you want to change targets?"
<OOC> Autumn says, "I didn't realize I'd been attacked... twice. :("
<OOC> Autumn says, "One more hit and I'm down."
<OOC> Aldean says, "Kirran, C is dead and the other two are in Melee. Do you have Precise Shot?"
<OOC> Kirran says, "I do"
<OOC> Kirran says, "Sorry, didn't catch that it was dead. We'll go with B"
<OOC> Aldean says, "OK, no owrries. You can target either ... OK. Second one hits. Roll damage.
<OOC> Aldean nods. That was the one that Benthus is wearing.
<OOC> Benthus grimaces.
GAME: Kirran rolls 1d8+3+1: (4)+3+1: 8
<OOC> Kirran says, "Sorry about that, got dumped"
<OOC> Aldean says, "So did most of us. You hurt it! Pose."
<OOC> Aldean says, "What is with the MUX the last couple opf days."
GAME: NEW ROUND!
      Aldean advances the initiative order.
      Round Three - Init 23.
      It is now Hethyr's turn! Schneider is next!
<OOC> Aldean says, "Hethyr!"
<OOC> Aldean says, "You're still in melee with it if you want to or you can help your wizardly squishy out."
<OOC> Hethyr says, "Spontcasting Cure Moderate on Autumn! I'll eat the AoO."
<OOC> Aldean nodnods. K.
GAME: Aldean rolls 1d20+8: (6)+8: 14
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|   Name   |   Race   |   Class   | E Lev| CHP | HP  | AC  | For | Ref | Wil |

16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean

|Autumn    |HUMAN     |Wiz        |  5   |  8  | 28  | 12  |  4  |  4  |  6  |
|Benthus   |HALF-ELF  |Pal        |  8   | 78  | 78  | 21  | 16  | 13  | 14  |
|Hethyr    |MOUNTAIN_D|Clr        |  4   | 32  | 32  | 20  |  7  |  2  |  8  |
|Kirran    |WILD_ELF  |Rgr        |  4   | 37  | 37  | 17  |  6  |  8  |  2  |
|Schneider |GIANTBORN |Bbn/Sor    |  7   | 48  | 58  | 13  |  6  |  5  |  5  |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
<OOC> Aldean says, "And it fails at life. Cast and pose."
<OOC> Aldean says, "And roll how much you heal for me?"
<OOC> Hethyr forgot if there's a command to spont, or just pick my spell to convert and roll?

Kirran sees that his first target is now effectively dead, he turns instead to another one and fires quickly as well. The first, again, goes wide, while the second lands into the owlbear.

<OOC> Kirran says, "Just pick a spell in that slot"
GAME: Hethyr casts Blessing of Courage And Life. Caster Level: 4 DC: 16
<OOC> Aldean says, "Thanks, Kirran."
<OOC> Aldean says, "Go ahead and roll healing."
GAME: Hethyr rolls 2d8+4: (7)+4: 11
GAME: You damaged Autumn for -11 points. 19 remaining.
<OOC> Aldean says, "You had to take a 5' step to do that but it works."
<OOC> Autumn says, "YAY! Thanks!"
GAME: Aldean advances the initiative order.
      Round Three - Init 21.
      It is now Schneider's turn! Autumn is next!
<OOC> Aldean says, "Pose it. SChneider!"
<OOC> Autumn says, "BRB, going to the bathroom. I'm going to take a full round Withdraw action to get the hell out of melee."
<OOC> Aldean says, "Good call :)"
<OOC> Aldean says, "Schneider?"
<OOC> Schneider says, "Uhm. I will attempt to cast True Strike. That would apply to a grapple check within the next round, yes?"

Autumn is, clearly, not the sort of combatant who has any business getting swiped at by a giantic half-a-bear, and Hethyr slides in next to her, resting a hand on her shoulder. "Back it up, missy," she says gently, "I got ya from here." Her hand shimmers a faint gold, as the warmth of the summer sun thrills through Autumn for a moment, soothing her pain and stanching bleeding.

<OOC> Schneider says, "What are my modifiers just to normally attack. And can I do so unarmed without taking an AoO?"

===================== Current Initiative Order - Round 3 =====================
 ---Init--Name----------------Notes--------------------------------------------
     23   Hethyr              
 ------------------------------------------------------------------------------
  >> 21   Schneider           False Life:0/13 Temp HP                       <<
 ------------------------------------------------------------------------------
     18   Autumn              Mage Armor: +4 force AC                      
 ------------------------------------------------------------------------------
     17   Benthus             Righteous Vigor (6 rnds remaining)           
 ------------------------------------------------------------------------------
     15   OwlbearA            
 ------------------------------------------------------------------------------
     9    OwlbearB            
 ------------------------------------------------------------------------------
     7    Kirran              
 ------------------------------------------------------------------------------
 ==============================================================================
<OOC> Aldean says, "You're grappled. You can make an attack against the owlbear with any light or one-handed weapon, cast a spell, or you can attempt to break the grapple."
<OOC> Schneider says, "But I can't get the benefit of True Strike to make the grapple check to break out?"
<OOC> Aldean says, "You cannot make AoO, -2 to attack, and you need to make a concentration check to cast. No, because True Strike applies explicitly to attack rolls per the description."
<OOC> Schneider says, "And a grapple check is not an attack roll? OK. I will try and cast Shocking Grasp."
<OOC> Aldean says, "No, it'sa combat maneuver."
<OOC> Schneider says, "OK"
<OOC> Schneider says, "So, a Concentraton check to see if I can spellcast while grappled?"
<OOC> Aldean says, "OK. Concentration is 1d20+your CL+ your casting class's stat modifier. For a sorc, it's CHA."
GAME: Schneider rolls 1d20+9: (11)+9: 20
<OOC> Aldean says, "Not good enough, sorry."
<OOC> Schneider says, "Ah well."
<OOC> Aldean says, "Csat anyway, but pose the spell fizzling in the thing's grip."
GAME: Schneider casts Shocking Grasp. Caster Level: 6 DC: 14
GAME: Aldean advances the initiative order.
      Round Three - Init 18.
      It is now Autumn's turn! Benthus is next!
<OOC> Aldean says, "AUtumn is making a full withdraw. Autumn are you back yet or do we have to do a virtual search and rescue?"

Schneider is held good by the huge owlbear, and he can't seem to wriggle free. "Spirits of mphlml;mml!" he tries to cast. "Argh," he grumbled, spitting out fur to try again, but there seems to be no chance as he's forced to gulp for air as the thing's arm closes over his face again.

GAME: Aldean advances the initiative order.
      Round Three - Init 17.
      It is now Benthus' turn! OwlbearA is next!
<OOC> Benthus says, "Charge-attack Owlbear B. Still using powerattack. Righteous vigour has boosted my attack by +1."
<OOC> Benthus says, "Ready to roll."
<OOC> Autumn says, "Back... and should be away from all the Owlbears."
<OOC> Aldean says, "B is the one attacking Autumn and Hethyr. And go for it."
<OOC> Aldean says, "Pose it Autumn."
GAME: Benthus rolls 1d20+13: (8)+13: 21
<OOC> Aldean says, "Benthus, roll."
<OOC> Aldean says, "That's going to hit, roll damag.e"
GAME: Benthus rolls 3d6+16: (5)+16: 21
<OOC> Benthus says, "Heheh."
<OOC> Aldean says, "You made it very unhappy."
<OOC> Aldean says, "It's still up, but it's bleeding. Pose. That's a charge, right?"
<OOC> Benthus says, "Good to have its attention."
GAME: Note -2 to AC added to Benthus with a duration of 1 rounds.
GAME: Aldean advances the initiative order.
      Round Three - Init 15.
      It is now OwlbearA's turn! OwlbearB is next!

Autumn backs away from the Owlbear attacking her, still covered in blood and not looking good... but better after recieving healing from Hethyr.

GAME: Aldean rolls 1d20+14: (19)+14: 33
GAME: Aldean rolls 1d6+4: (3)+4: 7
GAME: You damaged Schneider for 7 points. 41 remaining.
<OOC> Aldean says, "OK. That was a check to maintain the grapple, which he makes. You are still grappled."
GAME: Aldean advances the initiative order.
      Round Three - Init 9.
      It is now OwlbearB's turn! Kirran is next!

Benthus feels sluggish with his new size and seems to find it forever to simply turn his head to look at his companions. Upon seeing that Autumn got herself badly injured by an attacking owlbear, he frowns disapprovingly. He turns himself to face the offending creatures and raises his greatsword above his head. Once again, he utters the name of his diety before he begins to charge towards his target. The ground seems to heave at the passage of the enlarged half-sil, slight tremors resonating from each pounding footsteps. As he gets within range, he swings his sword low, focused on ending the owlbears life as quickly and as painless as possible. But the blade does not bite deep enough, or his arm swing hard enough, leaving the owlbear angry and in pain. He grimaces knowing that this is, once again, unexpected. Still, he keeps his thought focused on the fight and keep the owlbear occupied with him.

GAME: Aldean rolls 1d20+8: (20)+8: 28
GAME: Aldean rolls 1d20+8: (13)+8: 21
<OOC> Aldean says, "You done pissed it off...."
GAME: Aldean rolls 1d20+8: (6)+8: 14
GAME: Aldean rolls 1d20+8: (15)+8: 23
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|   Name   |   Race   |   Class   | E Lev| CHP | HP  | AC  | For | Ref | Wil |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|Autumn    |HUMAN     |Wiz        |  5   | 19  | 28  | 12  |  4  |  4  |  6  |
|Benthus   |HALF-ELF  |Pal        |  8   | 78  | 78  | 21  | 16  | 13  | 14  |
|Hethyr    |MOUNTAIN_D|Clr        |  4   | 32  | 32  | 20  |  7  |  2  |  8  |
|Kirran    |WILD_ELF  |Rgr        |  4   | 37  | 37  | 17  |  6  |  8  |  2  |
|Schneider |GIANTBORN |Bbn/Sor    |  7   | 41  | 58  | 13  |  6  |  5  |  5  |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
GAME: Aldean rolls 2d6+8: (4)+8: 12
GAME: Aldean rolls 1d6+4: (1)+4: 5
<OOC> Autumn says, "Who just got mauled?"
<OOC> Aldean says, "Benthus. He drew its attention."
GAME: Aldean rolls 1d20+14: (11)+14: 25
<OOC> Aldean says, "Benthus, what is your CMD?"
<OOC> Benthus says, "CMD 25, does enlarge affect the grapple?"
<OOC> Aldean says, "Yes, it does. You're now Large size, yes?"
<OOC> Benthus says, "Yes."
<OOC> Aldean says, "OK. The grab fails."
<OOC> Autumn says, "Your strength went up... dex dropped... size bonus..."
<OOC> Aldean says, "Posing now."
<OOC> Aldean says, "Grab doesn't work against creatures in the same size category as you."
<OOC> Benthus nods.
<OOC> Benthus is ready to receive damage.
GAME: You damaged Benthus for 17 points. 61 remaining.
Benthus pages: Please reduce that by 16 due to my righteous vigour.

You paged Benthus with 'Oh right. Forgot about that. Thank you for the reminder.' GAME: You damaged Benthus for -16 points. 77 remaining. Benthus pages: Thank you, too.

SChneider has a problem. The owlbear's claws tighten their hold, digging deeper and deeper into the giantborn's flesh. As for the other one -- crimson sprays everywhere as Benthus full-out charges it, but it retaliates, those eyes rolling wildly as it brings both claws and its beak alike down on the Sunblade. Truly he seems to be blessed ... a strike like that should have done far more damage, but still he seems relatively hale.

GAME: Aldean advances the initiative order.
      Round Three - Init 7.
      It is now Kirran's turn! Hethyr is next!
<OOC> Aldean says, "Kirran."

Benthus pages: My mistake, Aldean. I have to roll for the temp HP. so to hits means I get 2d8 temp HP. So sorry about that. Benthus pages: two even.

GAME: Benthus rolls 2d8: (5): 5 to aldean
<OOC> Kirran says, "Is B still up?"
<OOC> Aldean says, "Yes, but looking hurt."
<OOC> Benthus says, "Yes."
<OOC> Kirran says, "Shoot it"
GAME: Kirran rolls 1d20+9+1-2: (5)+9+1+-2: 13
GAME: Kirran rolls 1d20+9+1-2: (8)+9+1+-2: 16

You paged Benthus with 'No worries, I should have caught it. I'm trying to do too much too fast.' You paged Benthus with 'I read it, too. Probably just skimmimh.' From afar, Benthus chuckles, "I know how that feels." You paged Benthus with 'Skimming.

<OOC> Kirran goes to sit in his corner of ineffective :)
<OOC> Aldean says, "No, actually, one hits."
<OOC> Aldean says, "Roll damage."
<OOC> Kirran says, "Ahh!"
GAME: Kirran rolls 1d8+3+1: (3)+3+1: 7

You paged Benthus with 'OK, so I still owe you 11 points of damage, yes?' Benthus pages: 10.

<OOC> Aldean says, "Plink! Ow."

You paged Benthus with 'Well, total was 17. Knock 5 for the temp HP off that and tht is 12, I already gave you one.'

<OOC> Aldean says, "It's looking bad. Pose it."
GAME: NEW ROUND!
      Aldean advances the initiative order.
      Round Four - Init 23.
      It is now Hethyr's turn! Schneider is next!
<OOC> Aldean says, "Hethyr?"
<OOC> Hethyr says, "Can I 5'-step out of threat range?"
<OOC> Aldean says, "Yes."
<OOC> Hethyr says, "Do, then charge the 'bear grappling Schneider."

Benthus pages: Oh my, how embarassing. Yes. 11 indeed.

GAME: You damaged Benthus for 11 points. 66 remaining.
<OOC> Autumn says, "You can't combine 5' step and another type of movement if memory serves. :("
<OOC> Aldean says, "You cannot make another move in ... yes, that."
<OOC> Hethyr says, "Right. Spiritual Weapon, then, same target."
<OOC> Aldean :) No worries.
<OOC> Aldean says, "OK. Cast and roll to hit."
GAME: Hethyr casts Spiritual Weapon. Caster Level: 4 DC: 16
GAME: Hethyr rolls 1d20+3+4: (14)+3+4: 21
<OOC> Aldean says, "It hits, roll damage."
GAME: Hethyr rolls 1d8+1: (7)+1: 8
<OOC> Aldean says, "Schneider's friend isn't looking much better. Pose it."
<OOC> Aldean waits for poses to catch up before advancing.
<OOC> Aldean says, "Kirran, waiting on y our pose."
GAME: Aldean advances the initiative order.
      Round Four - Init 21.
      It is now Schneider's turn! Autumn is next!
<OOC> Schneider will attempt to grapple his way free. What do I roll?

Kirran resets himself as he gets more arrows and quickly fires at the owlbear again. One goes wide again much to his frustration, but the second lands and doesa good mount of hurt of it. He does growl a bit, mostly at his imperfection of his aim.

<OOC> Aldean says, "No worries. Roll 1d20+ your CMB."
<OOC> Schneider says, "Oh. Also, rage."
GAME: Schneider RAGES!, gaining: +4 Str, +4 Con, +2 Will and -2 AC
<OOC> Aldean says, "GOOD CALL"
<OOC> Aldean says, "That adds 2 to your CMB."
GAME: Schneider rolls 1d20+11: (4)+11: 15
<OOC> Autumn says, "Don't make Schneider angry... you wouldn't like him when he's angry."
<OOC> Aldean ugh. That won't beat his CMD.

With the spellworker out of harm's way, and the paladin thoroughly tying up her quarry, Hethyr looks to the other remaining creature. Seeing that Schneider is struggling in the creature's grasp, she brings her shield hand up to clutch her symbol of Daeus. "Father above, you've seen us all through darkness, an' you're a beacon of hope when despair hangs heavy. There's a man fightin' for 'is life, an' could use a little hand up t'help 'im see to th'safety of an innocent, Father, an' if you'd see your way clear? How 'bout you break a little dawn over this thing's fool head." In answer to Hethyr's... rough... prayer, there's a flash of sunlight from high above the canopy, and a shimmering, transparent sword, a construct made in the image of the Sun Father's own, streaks through the branches to embed itself in the dirt, planing away a strip of owlbear flesh from its path.

<OOC> Schneider says, "Nah, when I roll a 4, anger isn't much of an issue. But it's some HP."
<OOC> Autumn says, "I meant the raging. :)"
<OOC> Aldean nodnods. He does the flaily bit.
<OOC> Aldean says, "Pose it."
GAME: Aldean advances the initiative order.
      Round Four - Init 18.
      It is now Autumn's turn! Benthus is next!
<OOC> Aldean says, "Autumn."
<OOC> Aldean says, "You are now out of harm's way. What would you like to do?"

Schneider can't really cast a spell, held as he is, so he reverts to his basic nature and growls, biting his lower lip, and as he tastes the blood, he howls defiance and struggles to break free of the owlbear's grasp. Unfortantely, the owlbear has a very good grip, and Schneider is unable to wriggle free.

<OOC> Autumn says, "How many are still up?"
<OOC> Aldean says, "Two, both badly hurt."
<OOC> Aldean says, "Benthus is friends with one and the other is ragdolling SChneider."
<OOC> Autumn says, "Feh... I guess I'll have to do something weird."

Autumn pauses when she's free of the terrible claws of the monster and focuses on her hand for a moment, then starts chanting another spell. A trio of small sphere dart from her fingers to slam into the Owlbear that is giving Schneider such problems...

GAME: Autumn rolls 3d4+3: (8)+3: 11
<OOC> Autumn says, "Using my bonded item to recall Magic Missile from my spellbook, casting it."
<OOC> Aldean says, "Magic Missile? Oh, okay. ^^"
<OOC> Autumn says, "It's all I got that won't hurt him in a grapple. The only DD I got handy for such a thing."
<OOC> Aldean says, "That works, and kills it. Pose."
<OOC> Aldean says, "Which one did you target, Benthus'?"
<OOC> Aldean says, "Oh, Schneider."
<OOC> Aldean says, "HURRDURR I KIN READ"
<OOC> Aldean says, "It drops."

      ...the Owlbear goes limp in Schneider's arms as it jerks three times from the missiles striking it.
GAME: Cannot find 'owlbear a' in the initiative list.
GAME: 'owlbearA' removed from initiative list.
GAME: Aldean advances the initiative order.
      Round Four - Init 17.
      It is now Benthus' turn! OwlbearB is next!
GAME: Note -2 to AC on Benthus ended.
<OOC> Benthus says, "Full attack."
<OOC> Aldean says, "Oh, just kill it. Roll."
GAME: Benthus rolls 1d20+12: (19)+12: 31
<OOC> Benthus says, "Oh dear."
<OOC> Aldean says, "Roll to confir,."
<OOC> Benthus says, "Checking for crit..."
GAME: Benthus rolls 1d20+12: (18)+12: 30
<OOC> Autumn says, "Another crit? Nice..."
<OOC> Aldean says, "Confirms. Roll damage."
GAME: Benthus rolls 6d6+32: (20)+32: 52
<OOC> Autumn says, "Aaaaaaand, goodnight."
<OOC> Aldean says, "AYUP. Say goodnight, Gracie."
<OOC> Autumn says, "Wow. Two ended by 50+ crits."
<OOC> Autumn says, "Goodnight Gracie."
<OOC> Aldean says, "Pose it dying messily."
GAME: Schneider ends his rage.
GAME: Aldean removes the timestop.
Timestop by Aldean has left.
GAME: You remove the timestop.

Schneider throws off the dead owlbear and looks around, but there seem to be no more enemies, so he forces himself to calm himself. "Thanks," he mumbles after a few moments to compose himself.

<OOC> Aldean says, "Free RP once Benthus poses killing the other."

Benthus smarts from being clawed by the owlbear. And then gets jerked around as it latches on his leg trying to rip it apart. He thumps the pummel of his great-sword at the head of the creature, doing his best to make the creature let go of it. He barely manages to do so when the bear got hit at one sensitive part of its owl head. The enlarged half-sil looks at the creature thoughtfully, as it is dripping blood from the wounds he and the rest of his companions have inflicted. A look of sadness creeps into his eyes before he blinks it away. Eyes focused, he levels his blade at it again, intent on finishing what he had started. Again, the blade moves differently, as if guided by unseen hands, and it slices through the creatures fur, skin, siney and bones as easily as the proverbial hot knife through butter. It slices from shoulder to shoulder. For the moment, the creature looks stunned, unable to make a sound. And then blood begins to squirt out from where the blade went through. The creature topples over, head first and then followed by its body.

<OOC> Benthus would like to channel energy if Hethyr doesn't mind?
<OOC> Hethyr says, "Not at all! I can clean up with another if necessary."
GAME: Benthus rolls 4d6: (10): 10
<OOC> Benthus says, "Oh, timestop is gone."
<OOC> Hethyr heh.
<OOC> Aldean says, "Not to worry, I will write it down and apply upon next timestop."
<OOC> Autumn says, "Or just make it now..."
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
       Aldean has dropped a TIMESTOP!
       Please +init, then cease all roleplay and actions immediately and wait for Aldean to instruct you further.
       For additional in-combat commands, please type: +thelp.

-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-

<OOC> Autumn says, "And declaring things as needed. :)"
GAME: Benthus rolls initiative: Roll: 19 + Bonus: 3 = Total: 22
<OOC> Aldean shrugs. OK. Everybody +init so I can heal.
GAME: Autumn rolls initiative: Roll: 19 + Bonus: 6 = Total: 25
GAME: Hethyr rolls initiative: Roll: 7 + Bonus: 5 = Total: 12
<OOC> Autumn flexes.
<OOC> Benthus adds one more channel...
GAME: Benthus rolls 4d6: (14): 14
<OOC> Autumn says, "+24, yay!"

As the last owlbear drops dead, those who look about the area realize that (1) it's quite a mess, and (2) that you'll need to find the rider's tracks again. The scene of the fight is quite the mess, thanks to Benthus and his mighty blade, arrows and claws and so forth.

GAME: Autumn casts Prestidigitation. Caster Level: 5 DC: -84
<OOC> Aldean says, "Cleanup time!"
<OOC> Autumn says, "Yes."
GAME: You damaged Hethyr for -24 points. 32 remaining.
GAME: You damaged Benthus for -24 points. 78 remaining.
GAME: You damaged Autumn for -24 points. 28 remaining.
<OOC> Benthus says, "22 healed, Aldean."
<OOC> Benthus says, "Oh."
<OOC> Aldean says, "22?"
<OOC> Aldean says, "10 +14 :)"
<OOC> Hethyr says, "24."
<OOC> Benthus bows down in shame.

Autumn carefully makes her way through her companions, gesturing as the blood, guts and dirt of the fight are smoothly removed from each person.

<OOC> Aldean :) No worries.
<OOC> Aldean says, "OK. How much longer are people good for?"

"Sorry business," Hethyr says with a heavy sigh, making her way to Schneider and casting a critical eye over his wounds. "You look a mess, buddy... Maybe as y'oughta stay outta its grip, next time?" Pausing, she peers about the area, a look of mild frustration crossing her face. "...A-a-and now we gotta pick up th'trail again."

Benthus sees that the last of the owlbear has been dispatched and so stabs the tip of his blade on the soft ground beside him. He cups his hands together near his chest and lowers his head in prayer. He begins to radiate a soft ligth that encompasses all of his companions, wrapping them up with a soft sheen of gentle magic that causes their injuries to knit and heal. He holds to this position for a while until everyone is fully healed and then opens his eyes.

<OOC> Aldean says, "Those of you looking for the trail again, roll survival."
<OOC> Aldean says, "This is a tracking roll, of those bonuses apply t you."
GAME: Hethyr rolls survival: (1)+4: 5

Benthus says, "We still have to find the noble's son. I want to continue... but I don't know where to go."

GAME: Benthus rolls survival: (3)+0: 3
GAME: Kirran rolls survival+2: (9)+8+2: 19
<OOC> Aldean says, "Kirran can find it. It takes some time, but you can find it again."
GAME: Autumn rolls survival: (6)+1: 7
<OOC> Aldean says, "The others ... not a clue."
<OOC> Autumn grins.
<OOC> Benthus ponders between being practical and being respectful. The owlbear bodies need to be disposed of properly. I fear necromancy would bring this creature more danger to those around it more than it had during its time alive.
<OOC> Aldean says, "Pose it, Kirran."
<OOC> Aldean says, "I don't suggest burning them in a forest."
<OOC> Benthus says, "You have gentle repose prepared, Hethyr?"

Kirran sighs at all the mess of the owlbears left and just gathers up a few of his arrows that can possibly be used again. Taking his time, he wanders through the area, checking everything and then nods. "Got it!" he calls after a bit. "Trail is over here."

<OOC> Autumn summons Munch and has them eaten.
<OOC> Benthus shudders.
<OOC> Hethyr says, "Aheh, no."

Benthus looks at the owlbear and then at his surrounding. He quickly tries to etch something on a piece of bark to remind himself of this particular location. He then hussles to catch up with the rest.

<OOC> Benthus says, "Piece of fallen bark."
<OOC> Aldean says, "Got it."
<OOC> Hethyr says, "But it bears noting that if we have a problem with wandering necromancers raising dead bodies rather than scavengers eating them, Alexandria is in more trouble than it seems. :P"
<OOC> Aldean says, "War in Rune."

Autumn heads over to the Owlbear she finished off and pulls out her dagger. She removes a few things, like some of the claws, plus a few other bits and pieces here and there. She carefully stores them in a pouch, tucking it away in her robes.

<OOC> Aldean says, "But then they have more than enough bodies right there."
<OOC> Autumn says, "Hey, those components and magical item costs come from SOMEWHERE."
<OOC> Benthus would like to be thorough if he can.

Once all has been settled and the location marked for remains removal later, the group follows the path Kirran has identified. It's not far down the path at all when the tracks change abruptly.

<OOC> Aldean says, "Survival check to identify the change."
GAME: Kirran rolls survival+2+2: (7)+8+2+2: 19
GAME: Benthus rolls survival: (13)+0: 13
GAME: Hethyr rolls survival: (15)+4: 19
<OOC> Aldean says, "This one's pretty easy. You can all see a mark in the plants where something landed heavily in it, followed by the horse going one way and a pair of booted footprints going off in a different direction altogether."

Benthus is doing a bit better the third time around of checking the trail for footprints. Still, he follows the path of their more experienced member, but the knowledge of knowing that he is on the right path is reassuring.

"See that?" Hethyr asks of Kirran, indicating the point where the tracks split off. "Ain't so much my specialty, but, look t'you like th'boy went off that way?

Benthus looks concerned as he checks his surrounding. "I know that this thing can not be rushed, but if we can, we should try to hurry. There are more dangerous creatures here than just bears with owls for heads."

Kirran studies the tracks for a bit. "I have a suspicion that our quarry wandered off from the hunting party, was startled back there, possibly by the owlbears... the boy fell off here, and while the horse continued on," he points to those tracks, "the boy headed off in this direction."

<OOC> Aldean says, "So which one are you following?"
<OOC> Benthus says, "The booted foot-prints?"
<OOC> Aldean says, "Everyone agree with that?"
<OOC> Hethyr does!
<OOC> Kirran nods. Boots
<OOC> Aldean nodnods. OK.

"Fits t'me," Hethyr grunts, hefting her shield. "An, Sunblade's gotta good point. Let's pick it up, an' pray as they's still a kid left t'find."

Benthus appears anxious due to Hethyr's remark.

It does, indeed, look as if that's the case, and the tracks the booted feet left suggest that their owner might be limping. He's looked to turn his way back towards the edge of the forest, but he's wandering some, and you follow the tracks for a good hour or two.

<OOC> Aldean says, "Perception checks."
GAME: Hethyr rolls perception: (15)+6: 21
GAME: Benthus rolls perception: (14)+5: 19
GAME: Autumn rolls Perception: (11)+6: 17

You paged Hethyr with 'Tuned as you are, you hear it. Something's breathing fairly heavily, hidden in the bushes.'

GAME: Kirran rolls perception+2: (14)+10+2: 26

You paged Kirran with 'Tuned as you are, you hear it. Something's breathing fairly heavily, hidden in the bushes.'

<OOC> Autumn is oblivious.
<OOC> Autumn cries.
<OOC> Benthus says, "17 should be a good roll, right? Unless distance is an issue."
<OOC> Aldean says, "It's hidden."
<OOC> Aldean says, "Some of you got it, and I've paged them. Waiting for poses."
<OOC> Autumn says, "Vs 26? Yikes."
<OOC> Aldean says, "No, DC was 20."

Kirran stops in his tracks and holds up a hand to warn the others to stop. He also puts up a finger to warn them to be quiet and then to stay put while he tries to get a little closer to find out what it is he heard.

GAME: Kirran rolls stealth: (16)+11: 27
<OOC> Kirran says, "Right +2 for terrain, so 29 total"

Hethyr pulls up short as Kirran puts his hand up, pursing her lips in thought. "Somethin's inna bushes," she mutters to her companions. "Breathin' hard, like. Could be it's th'boy, an' me, I'm hopin as it is."

Oh-so-quietly, Kirran creeps up on the copse of bushes, and pulls one of the fronds aside. There's a towheaded lad in there, curled up and shivering. He's managed to hide himself decently, at least.

Benthus listens quietly and nods his head in reply. He shifts his gaze to the nearby bushes, narrowing his eyelids as he scrutinizes them, not really sure which bush is the hiding spot of something. When Kirran detaches from their company and slides into the shadow, he resumes his careful watch of the bushes. When he sees that a shadowy figure eases itself beside one of the bushes, he narrows his gaze once again. He could not hear entirely what is being said, but he knows that the voice is from Kirran. He waits patiently for a favourable result to emerge...

 ******************************
<OOC> Autumn says, "I still have Mage Armor up and running..."

When last we left our intrepid heroes, they'd come north some ways into the Eldwyn Forest in search of a lad who'd been lost on one of the many High Hunt bashes thrown by various nobles. After a rather bloody fight with a group of owlbears who were trying to turn them into a particularly crunchy bit of dinner, they'd just found the towheaded boy, curled up in a copse of bushes deep within the Eldwyn Forest. The boy matches the description of their quarry, but is clearly shivering, and when he turns halfway over in the dirt to look up at the group, his eyes are glazed with pain. "Who ... who're you?" he asks, looking from face to face.

<OOC> Benthus says, "heal check?"
<OOC> Aldean says, "Roll it."
<OOC> Benthus says, "or can I assume hypothermia?"
GAME: Benthus rolls heal: (11)+6: 17

"Yer pa's been worryin' about you," Hethyr says, dropping into a crouch -- astoundingly, somehow managing to put herself closer to the ground in the process -- and smiling. "Called in some adventurers t'see ya git back home. Name's Hethyr, Sunguard an' cleric o' Daeus, 'f that helps at all."

<OOC> Autumn says, "Good, I'm kind of broke. I can't afford a pay RP service. :)"

You paged Benthus with 'Hypothermia, yup ... and that right ankle isn't at the right angle.'

GAME: Aldean rolls 1d20+17: (2)+17: 19

Autumn looks a little worse for wear, despite getting healed she feels like she performed poorly and frowns. She says "Sorry everyone, having those things charge me... I didn't do as well as I could have. I feel like I let you all down." She reloads her crossbow and leans against a tree. Pulling a waterskin from her hip pouch, she takes a long pull and scans the area for more threats.

You paged Autumn with 'Perception.'

GAME: Autumn rolls Perception: (1)+6: 7
<OOC> Autumn says, "And the fail continues..."
<OOC> Aldean says, "You HURT."
<OOC> Aldean says, "You're aware that you hurt, and it's damp and chilly."

After having joined the group, she comes up to view the boy. She leans near one of the others, "We still get paid if he's sick or injured right?" Looking back at the boy in pain, "I do not want this to come out of my pay."

When the question of who he is is put to him, Schneider replies, "I am Schneider! Powerful Sorcerer and conqueror of ...uh... lots of stuff." He grins winningly and gives the lad a thumb's up. "We're here to lead you home, though, your family is worried about you."

<OOC> Benthus will use the heal check to immobilise the ankle. Also wrap the boy with my cloak of resistance. He is the groups priority.
<OOC> Hethyr nod.
<OOC> Aldean says, "Yup, you can do that."
<OOC> Aldean says, "And nothing was mentioned about sick or injured in the pay. Just find him."
<OOC> Aldean says, "Everyone except Autumn roll me a Perception check."
GAME: Schneider rolls perception: (1)+6: 7
GAME: Hethyr rolls perception: (2)+6: 8
GAME: Kilian rolls perception: (5)+0: 5

Benthus allows the others to introduce themselves as he uses his kind appearance to apply a splint on the wounded ankle. Afterwards, he takes off his cloak and wrap it around the boy to keep him from freezing to death.

<OOC> Autumn says, "Apparently everyone notices me noticing I'm hurt. Sympathy for Autumn. :)"
GAME: Benthus rolls perception: (1)+5: 6

Kilian looks about the group, "You all killed everything yeah? Just because... this waiting about is making us vulnerable.. along with a gimp kid." She pulls a flask from her inside pocket, takes a big swig. "Look kid.. just pretend it don't hurt, and we'll get ya out of here quick." jumps from the swat, "I'm being honest.. I hated when adults lied to me..." but she does step back, but brings her bow into her hand.

GAME: Aldean rolls 1d6: (2): 2

As Benthus moves to touch the boy's ankle, he draws back with a hiss of pain at first. "Ow!" After a moment, though, he accepts the split, and pulls the cloak tightly around him. "Cold ... guess you're adventurers, huh? Father won't be too angry, will he?" Shivering again, he starts to sit up...

And it's about now that without warning, something big and cat-like leaps out of the brush some distance away, its arc headed straight for Kilian. Eerie and odd, it appears to be the animated skeleton of a huge fanged cat, its bones glowing with fire and seething with smoke.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
       Aldean has dropped a TIMESTOP!
       Please +init, then cease all roleplay and actions immediately and wait for Aldean to instruct you further.
       For additional in-combat commands, please type: +thelp.

-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-

GAME: Hethyr rolls initiative: Roll: 10 + Bonus: 5 = Total: 15
<OOC> Aldean says, "Initiative please. The creature gets a surprise round."
GAME: Aldean rolls 1d20+13: (4)+13: 17
GAME: Aldean rolls 1d20+13: (15)+13: 28
GAME: Aldean rolls 1d20+13: (14)+13: 27
GAME: Kilian rolls initiative: Roll: 1 + Bonus: 4 = Total: 5
GAME: Benthus rolls initiative: Roll: 15 + Bonus: 3 = Total: 18
GAME: Schneider rolls initiative: Roll: 19 + Bonus: 3 = Total: 22

16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean

|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |

16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean

|Benthus   |HALF-ELF  |Pal        |  9  | 85  | 86  | 21 | 26 | 16 | 14 | 14 |
|Hethyr    |MOUNTAIN_D|Clr        |  4  | 23  | 32  | 20 | 15 | 7  | 2  | 8  |
|Kilian    |HUMAN     |Ftr        |  4  | 37  | 37  | 19 | 22 | 6  | 5  | 1  |
|Schneider |GIANTBORN |Bbn/Sor    |  7  | 55  | 58  | 13 | 22 | 6  | 5  | 5  |

16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean

GAME: Aldean rolls 1d6+5: (1)+5: 6
GAME: Aldean rolls 1d6+5: (3)+5: 8
GAME: Aldean rolls 1d20+19: (10)+19: 29
<OOC> Aldean waits for Autumn.
GAME: You roll initiative for Hellcat: Roll: 10 + Bonus: 9 = Total: 19
GAME: You damaged Kilian for 14 points. 23 remaining.
<OOC> Aldean says, "OK, when she comes back. Kilian, you now have the grappled condition."
GAME: Note Grapped added to Kilian.

The creature strikes without warning, its bite somehow missing the fighter but both claws tearing into her, catching in her flesh and holding her fast.

GAME: Aldean advances the initiative order.
      Round One - Init 22.
      It is now Schneider's turn! Hellcat is next!
GAME: Note Flat-footed on Schneider ended.
<OOC> Aldean says, "Schneider."
GAME: Autumn rolls initiative: Roll: 6 + Bonus: 6 = Total: 12
<OOC> Aldean says, "Schneider?"
<OOC> Schneider says, "I'm here, sorry"
<OOC> Schneider says, "How far away am I?"
<OOC> Aldean says, "You're all within about 20' of each other and it just grabbed Kilian."
GAME: Note Mage Armor  AC +4  added to Autumn.
<OOC> Schneider says, "I will stab it with the my greatsword."
<OOC> Schneider says, "It's +1/Flaming."
<OOC> Aldean says, "OK."
<OOC> Aldean says, "ROll."
GAME: Schneider rolls 1d20+9: (1)+9: 10
<OOC> Aldean says, "Sorry, Schneider."
<OOC> Autumn says, "The dice are going to kill us. :)"
GAME: Kirran rolls initiative: Roll: 20 + Bonus: 4 = Total: 24

Schneider is shocked by the monster coming out of noplace, and draws his blade quickly. His greatsword bursts with flame, and it takes him a moment to sort it out before he can strike. In that time, the tussle shifts so that he doens't really have a good attack, so he holds himself ready to strike and accomplishes nothing. But he looks so cool doing it.

GAME: Aldean advances the initiative order.
      Round One - Init 19.
      It is now Hellcat's turn! Benthus is next!
<OOC> Autumn says, "Unless Kirran brought donuts, he has to go! :)"
<OOC> Kirran offers Double-stuffed Oreos....
<OOC> Autumn says, "Is there at least milk with the Oreos, if not... off ya go!"
<OOC> Benthus says, "Nomnoms! She stays."
<OOC> Kirran gives over the milk as well.
<OOC> Aldean says, "Nah. While you were off taking care of business, Kirran, you heard a roar and a scream from back where the group is, and Kilian's now in the grip of something that looks like an animated skeletion of a giant cat whose bones burn with fire."
<OOC> Kirran says, "Oh lovely"
<OOC> Aldean says, "I'll let you come in next round."
GAME: Aldean rolls 1d20+19: (5)+19: 24
<OOC> Aldean says, "OK. Maintains the grapple."
<OOC> Benthus says, "hellcats... Knowldege/the planes?"
GAME: Aldean rolls 1d20+13: (16)+13: 29
GAME: Aldean rolls 1d20+13: (20)+13: 33
<OOC> Aldean says, "Roll it, Benthus, but wait until your turn to do anything with it."
GAME: Aldean rolls 1d20+13: (8)+13: 21
<OOC> Benthus nods.
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
|Autumn    |HUMAN     |Wiz        |  5  | 28  | 28  | 12 | 14 | 4  | 4  | 6  |
|Benthus   |HALF-ELF  |Pal        |  9  | 85  | 86  | 21 | 26 | 16 | 14 | 14 |
|Hethyr    |MOUNTAIN_D|Clr        |  4  | 23  | 32  | 20 | 15 | 7  | 2  | 8  |
|Kilian    |HUMAN     |Ftr        |  4  | 23  | 37  | 19 | 22 | 6  | 5  | 1  |
|Kirran    |WILD_ELF  |Rgr        |  4  | 37  | 37  | 17 | 20 | 7  | 9  | 3  |
|Schneider |GIANTBORN |Bbn/Sor    |  7  | 55  | 58  | 13 | 22 | 6  | 5  | 5  |
16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)16:10, 6 November 2014 (EET)Arlean
GAME: Benthus rolls knowledge/the planes: (7)+3: 10
<OOC> Autumn says, "Can I roll too? :)"
<OOC> Autumn says, "Messa have lotsa knowings!"
<OOC> Aldean says, "Anyone with planar knowledge may roll to identify."
GAME: Autumn rolls Knowledge/The Planes: (8)+14: 22
<OOC> Aldean says, "But no doing anything with it until your init."
GAME: Aldean rolls 1d6+5: (4)+5: 9
GAME: Hethyr rolls knowledge/the planes: (7)+6: 13
GAME: Aldean rolls 2d6+10: (5)+10: 15
GAME: Schneider rolls knowledge/theplanes: (6)+knowledge/theplanes: 6
<OOC> Schneider says, "With a 6, I get 10."
GAME: You damaged Kilian for 24 points. -1 remaining. (DYING)
<OOC> Aldean says, "Kilian, you are down and dying."

While Schneider is standing there looking beautiful, the hellcat tears into Kilian again with bony claws, shredding her armor and the flesh beneath it with deadly precision and opening a hideous wound in her belly.

GAME: Aldean advances the initiative order.
      Round One - Init 18.
      It is now Benthus' turn! Hethyr is next!
GAME: Note Flat-footed on Benthus ended.
<OOC> Aldean says, "Benthus."
<OOC> Benthus says, "paladin"
<OOC> Aldean says, "One sec."
<OOC> Aldean says, "Yes, you are."
<OOC> Benthus hmmm.

You paged Autumn with 'Hell's hunters. Native to Hell and sometimes used as hunters and mounts. They are intelligent and right now you may be glad you have a pally with you.'

<OOC> Aldean ) You don't know much about these.
<OOC> Benthus says, "boy is still the priority."
<OOC> Autumn says, "Can I call out 'Wait, let me cast something first!' before Hethyr goes?"
<OOC> Aldean says, "No, sorry."
<OOC> Aldean says, "What are you doing, Benthus?"
<OOC> Benthus says, "hide boy under some bushes. Detect evil cat. Smite evil on it. That's all."
<OOC> Aldean says, "Boy is already in the bushes, lucky you. And yes sir it is evil."
<OOC> Aldean says, "Roll it."
<OOC> Benthus says, "ahmm, can't. not enough actions to do it. But I will change hide boy to cast divine favour on myself."
<OOC> Aldean says, "OK. Boy is already hidden. Cast and pose."
GAME: Aldean advances the initiative order.
      Round One - Init 15.
      It is now Hethyr's turn! Autumn is next!
GAME: Note Flat-footed on Hethyr ended.
<OOC> Aldean says, "Hethyr."
<OOC> Benthus says, "move: detect evil. Swift:designate Smite evil standard:cast spell."

Autumn pages: Do I know about the DR/Resists it has?

<OOC> Hethyr will wait for Benthus to finish up.
GAME: Benthus casts Divine Favor. Caster Level: 9 DC: 18
<OOC> Hethyr says, "Run up, Spont Cure Moderate on Kilian."

Long distance to Autumn: Aldean nods. Good will beat its DR and you'll have some trouble getting spells to work.

<OOC> Aldean says, "Roger that. Cast and roll."
GAME: Hethyr casts Blessing of Courage And Life. Caster Level: 4 DC: 16
GAME: Hethyr rolls 2d8+4: (3)+4: 7
<OOC> Aldean says, "Posing might be awesome too."
GAME: You damaged Kilian for -7 points. 6 remaining.
<OOC> Hethyr nods, will be sure to.
<OOC> Aldean says, "And that's enough to put Kilian on the positive side of the ledger."
<OOC> Aldean waits for poses before proceeding.

Benthus smiles for the boy in reply to his query and when everyone was set to go, he took it upon himself to carry the boy on his arms. but before he could do so, something happens. A creature he discern as not of this plane pounces on one of their companions. When danger came into their midst, his first priority is to make safe their package, heading to the back of the group and letting the rest deal with the threat. He secures the child under a copse of bushes and puts a finger to his lips. He turns his head towards the commotion and stands up, before drawing his sword and praying.

===================== Current Initiative Order - Round 1 =====================
---Init--Name----------------Notes--------------------------------------------
    24   Kirran              Flat-footed (0 rnds active)                  
------------------------------------------------------------------------------
    22   Schneider           
------------------------------------------------------------------------------
    19   Hellcat             
------------------------------------------------------------------------------
    18   Benthus             
------------------------------------------------------------------------------
 >> 15   Hethyr               <<
------------------------------------------------------------------------------
    12   Autumn              Flat-footed (0 rnds remaining); Mage Armor   
                             AC +4                                        
------------------------------------------------------------------------------
    5    Kilian              Flat-footed (0 rnds remaining); Grapped      
------------------------------------------------------------------------------
 ==============================================================================

Her focus being on the boy, Hethyr is without weapon or shield when the great flaming cat pounces. Yet all the same, she pelts forward, heedless of the danger or the fire, pressing a hand against Kailan's uncovered shoulder, muttering a soft, fervent prayer that her light not be snuffed too soon, the healing magics working to undo some of the savaging the woman has taken.

GAME: Aldean advances the initiative order.
      Round One - Init 12.
      It is now Autumn's turn! Kilian is next!
GAME: Note Flat-footed on Autumn ended.
<OOC> Aldean says, "Autumn."
GAME: Autumn used a Rod of Lesser Extend.

Autumn reaches down to the knob that sticks out of her pocket where a rod has been tied to her thigh under her robes. She then starts chanting softly as she concentrates on her companions... Everyone suddenly feels a burst of energy as they find Autumn and the Hellcat starting to move sluggishly by comparison. Benthus, Hethyr, Kilian, Kirran and Schneider are all under the effects of her spell. She calls out "That's a Hellcat! They're natives of Hell, beware! They're smart too! They resist spells and if you aren't holy, it takes a lot to penetrate its skin! It isn't impressed by fire either!"

GAME: Autumn casts Haste. Caster Level: 5 DC: 19
<OOC> Autumn says, "Sorry my turn too so long. Next."
<OOC> Aldean says, "Works."
GAME: Aldean advances the initiative order.
      Round One - Init 5.
      It is now Kilian's turn! Kirran is next!
GAME: Note Flat-footed on Kilian ended.
<OOC> Aldean says, "Kilian."
<OOC> Kilian says, "Break the grapple if I can :)"
<OOC> Aldean says, "Roll it."
<OOC> Aldean says, "CMB or Escape Artist, whichever is higher."
GAME: Kilian rolls CMB: (11)+7: 18
<OOC> Aldean says, "Not good enough, sorry."
<OOC> Aldean says, "Pose it."
GAME: NEW ROUND!
      Aldean advances the initiative order.
      Round Two - Init 24.
      It is now Kirran's turn! Schneider is next!
<OOC> Aldean says, "Kirran!"
<OOC> Kirran says, "Do I need to move from where I was 'hiding' to come back into combat?"
<OOC> Aldean says, "Yes."
<OOC> Aldean says, "But you can do it in a single move."
<OOC> Kirran says, "Okay. So move, I heard that it needs holy, but I don't have anything, so I'm going to just try and shoot it."

Having had a beast attack, take her close to death, then brought back Kilian isn't in a good mood. She moans with pain, but does her best to try and remove the hellcat from her person.. "Awww.. come on... " she groans as her strength fails her, "Fetid beast... slut of Charn!!" her pain is overwhelming.

<OOC> Aldean says, "Roll"
GAME: Kirran rolls 1d20+9+1+1: (7)+9+1+1: 18
<OOC> Aldean says, "Miss."
<OOC> Aldean says, "Pose."
GAME: Aldean advances the initiative order.
      Round Two - Init 22.
      It is now Schneider's turn! Hellcat is next!
<OOC> Kirran glares at the dice.
<OOC> Aldean says, "Schneider."
<OOC> Schneider says, "With haste, I'll swing twice."
GAME: Schneider rolls 1d20+10: (12)+10: 22
GAME: Schneider rolls 1d20+10: (14)+10: 24
<OOC> Aldean says, "Hit...and hit. Roll your fire damage separately please."
GAME: Schneider rolls 2d6+1d6+7: (8)+(6)+7: 21
GAME: Schneider rolls 2d6+1d6+7: (7)+(1)+7: 15

Kirran was occupied with some personal business, but of course, that's when the hellcat decides to attack. He rushes back, especially with the extra boost of speed that someone graced him with and though he is told that he may need something special, he shoots at it, from his position. However, it must be the extra movement or something, and the arrow goes wide, though just ends up in a tree.

Schneider feels himself speeding up, and manages to keep his flaming blade under control, striking the creature twice with the mighty weapon as he laughs with amusement. His hair whips wildly around him as he does so, as if a crazed cyclone were intent on putting it in horrible disarray, and yet he still looks cool.

The fire from Schenider's flaming blade doesn't seem to impress the monster very much.

GAME: Aldean advances the initiative order.
      Round Two - Init 19.
      It is now Hellcat's turn! Benthus is next!
GAME: Aldean rolls 1d20+13: (16)+13: 29
GAME: Aldean rolls 1d20+13: (2)+13: 15
GAME: Aldean rolls 1d6+5: (4)+5: 9
GAME: You damaged Kilian for 9 points. -3 remaining. (DYING)

The creature's just about to carry Kilian off when she resumes struggling, thanks to Hethyr. Evil, empty eye sockets glare at the cleric , and it roars in anger as Schneider's blade connects with what could be called its back, but it rakes Kilian one more time. Stop struggling, dinner.

GAME: Aldean advances the initiative order.
      Round Two - Init 18.
      It is now Benthus' turn! Hethyr is next!
<OOC> Aldean says, "Benthus."
<OOC> Benthus says, "Flank with Schneider. First attack: Smite attack with Power attack. Haste: Smite and PA again."
<OOC> Benthus says, "Proceed?"
<OOC> Aldean says, "Go for it."
GAME: Benthus rolls 1d20+21: (20)+21: 41
<OOC> Aldean says, "Roll to confirm."
<OOC> Benthus nods.
GAME: Benthus rolls 1d20+21: (15)+21: 36
<OOC> Aldean says, "That confirms. First attack is a critical hit."
<OOC> Benthus nods. Rolling the normal damage twice. . .
GAME: Benthus rolls 2d6+35: (10)+35: 45
GAME: Benthus rolls 2d6+35: (6)+35: 41
<OOC> Aldean says, "35?"
<OOC> Aldean says, "Help me here."
<OOC> Benthus says, "is it still moving?"
<OOC> Aldean says, "No."
<OOC> Benthus nods.
<OOC> Aldean says, "But I need to understand where 35 came from?"
<OOC> Autumn says, "Yikes."
<OOC> Benthus says, "+6 Str, +18 smite planar evil, +9 PA, +2 divine favour."
<OOC> Aldean says, "OK."
<OOC> Aldean says, "Yeah, you basically killed it in one blow."
<OOC> Kirran says, "Horray for paladins"
<OOC> Benthus says, "18 is on a first strike only. but since it criticaled ..."
GAME: 'hellcat' removed from initiative list.

Kilian groans, to remind everyone that she is still dying... despite the great, huge, mighty feat of strength just performed by Benthus...

<OOC> Benthus is glad to be of service.
<OOC> Aldean says, "Go ahead and pose, Benthus, Will leave init up but we are out of combat rounds."
<OOC> Aldean says, "Free RP."
<OOC> Aldean says, "Once Benthus has posed."
Benthus moves to position himself opposite Schneider and proceeds to slash at the evil creature... 
BOOM! 
An explosion of light erupted when his blade made contact with the beast. As visions return to normal, the creature is no more.
<OOC> Benthus would have posed better but phone...
<OOC> Aldean says, "You're fine :) I like the concepot."
<OOC> Aldean says, "OK. Free RP."

Benthus sheathed his sword and heads back to the boy and picks him up hurriedly. He looks to the rest, urgency on his face...

Kirran has is bow ready to take another shot but stops when he sees that now... after being nearly blinded, there is no more creature. "Well... that was effective," he smiles slightly at Benthus. "Where is the boy?" he asks, looking around for him.

Schneider places his blade point down into the ground, looks at the remains of the creature, such as it is. "Well. That's not normal," he says, perhaps unnecessarily. "Maybe we ought to get back to Alexandria now?"

Autumn blinks as she watches Benthus strike it with his righteous fury and destroys the Hellcat utterly. She says "Bravo... indeed your Faith is strong!"

"WHOA!" Hethyr says, ducking away from the shattering burst of light, arm rising to shield her eyes. Once the light fades, the Khazad blinks the spots from her vision, eyes widening at Kilian's sorry state. "I'm sure as she's thankin' ya," she grumbles, kneeling over the bloodied woman to restart the healing process. "Might be as she'd've been able t'say it herself if you'd'a been kind enough t'do that a lil' sooner?"

GAME: Hethyr casts Spiritual Weapon. Caster Level: 4 DC: 16
GAME: Hethyr rolls 2d8+4: (11)+4: 15
<OOC> Hethyr says, "Ska-doosh."

Behind the group, the blonde boy has half-sat up and is now staring at Benthus with naked awe written across his features. "Whoa! That was incredible!" Though his eyes are still glazed with pain, he's still staring at Benthus even as he's lifted off the ground. It's then that he sees Kilian's state. "Is...is she dead?" Awe turns to worry and fear.

GAME: You damaged Kilian for -15 points. 12 remaining.
<OOC> Aldean says, "BOOM. Kilian, good morning."

Benthus says, "There may be more."

Kilian blinks a moment, coming around thannks to Hethyr's gifts of healing. "Do.. do I still get paid?" She glances down at her bloodied body, "Yeah... this is going to be hard to repair..." she tries to move her legs, testing how well can she move. She looks up at Hethyr from her place on the ground. Her words serious for the first time.. "Thanks."

"Naw," Hethyr says in answer to the boy's question, reaching down to give Kilian a hand up. "She just got banged up a bit, kiddo," she chuckles, clapping the woman on the shoulder. "Make sure y'get put t'rights by the time we get back, no worries. Oh an' Sunblade? Could be as th'kid'd feel a lil' better if y'fixed up 'is ankle, stead'a haulin' him around?"

Autumn walks over to the kid and offers a friendly smile "How are you doing? We'll get you healed right up and then home safe and sound."

The boy's eyes are still wide as saucers as the others approach. "Um, my ankle really hurts. My horse threw me and ran off...I don't know what happened to it." He's still huddling in the cloak, one fist wrapping ot closely around himself. He looks over at the dwarf, then confused at Benthus.

Schneider will check the ground for horse tracks, in case there is some evidence of a horse running off. "Perhaps it hasn't gone too far," he suggests.

Kilian makes her way to her feet. "What.. is a hellcat doing here? Don't know much about them things aside rumors, but I don't think this is its natural habitat." She looks around the woods apprehensively.

Kirran puts away his bow and walks over to the boy. "We came to find you, if we are lucky, we may find the horse, but we really should be getting you home to your parents." He looks over to the others to help the boy with his ankle, moving off to the side to make sure they aren't ambushed by anything else.

<OOC> Aldean says, "Roll survival if you're looking for the horse's tracks."
<OOC> Aldean says, "This is a tracking roll."
GAME: Kirran rolls survival+2+2: (15)+8+2+2: 27
<OOC> Autumn says, "I think the horse is exactly 537 yards south by south east eating blueberries that are one week from ripening fully, while flicking its tail to brush away a medium sized fly."
GAME: Schneider rolls survival: (10)+4: 14
<OOC> Autumn says, "With a 27... that's the information you gained."

You paged Kirran with 'You see the boy's tracks, and the limp in the tracks is pretty evident, but there's no sign of horse tracks here. You'd have to backtrack the boy's tracks to find where the horse diverted, and that would t ake time.'

Kirran does a quick move around the immediate area and after a bit, enough time for healing to be done, the Green Warden returns. "The horse isn't in this immediate area. We'd have to backtrack to where we last saw the tracks and go from there. That is quite a bit of time to do that..."

Kilian grimaces as she is trying to tie cloth about her not quite fully healed wounds.. "Every beast in this place can smell me..." she takes out her flask for another swig. "This is not helping much." With Kirran's assessment, "We have time for that? They want the kid yes? Who cares about the horse."

Schneider shrugs about the horse. "The kid will go faster on a horse?" he suggests. "I'm good either way, though, yeah? we've got him, let's get back and get paid? Booze is calling out for me."

"S'a good question," Hethyr says, slipping a wand from the sleeve of her robe, touching it to the boy's leg. "What'cha say, m'young lord? Could look for y'r horse 'f it's really important, but, I'm wonderin' if we're temptin' fate enough as it is. 'S your animal, though, so it's your call."

GAME: Hethyr used a Wand of Cure Light Wounds.
GAME: Hethyr rolls 1d8+1: (7)+1: 8

"M...me?" The boy looks down at Hethyr, and breathes easier as the bones in his ankle readjust, pulled back into place by the magic of the gods. "Thank you ... um, if you think you'll find another one of those ... I guess going after the horse would be pretty stupid, wouldn't it. If Father says to do it, I will. He'll prboably be pretty mad ... but I'm really cold ...."

Kirran listens to the boy and nods. "I suggest we get him home, where he is warm and safe. I will offer to go find the horse if the family is insistant on it."

"'S what I thought," Hethyr answers, bobbing her head in agreement with Kirran. "Let's get goin'." Moving up alongside Kilian, the Khazad murmurs, "an' you get y'self t'temple an' get that seen to, aight? I'll get it taken' care of."

Kilian looks aside at Hethyr, "T.. temple?" She nods her head, "Aye.. I'll go." She winces as walking pulls on her wounds. "They usually arn't happy with me there." She smirks.

Schneider nods to the others, leads the way heading back, whistling a cheerful tune.