Difference between revisions of "Talk:Malik"

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==Combat==
 
==Combat==
 
===Bow Math===
 
===Bow Math===
1d20 + 7 / 2 (BAB) + 6 (Dex) + 2 (Physical Enhancement) + 1 (AA Magic) + 1 (Point Blank Shot) - 2 (Rapid Shot) - 2 (Deadly Aim) +1 (Boots of Speed)
+
1d20 + 7 / 2 (BAB) + 6 (Dex) + 2 (Physical Enhancement) + 2 (Magic) + 1 (Point Blank Shot) - 2 (Rapid Shot) - 2 (Deadly Aim) +1 (Boots of Speed)
   
 
This goes three times (for rapid shot and haste), with two arrows on the first one from Multishot, for a total of four damage rolls, and then another roll at 2 BAB for a total of five damage rolls, calculated as follows:
 
This goes three times (for rapid shot and haste), with two arrows on the first one from Multishot, for a total of four damage rolls, and then another roll at 2 BAB for a total of five damage rolls, calculated as follows:
   
1d8 (2d6 GB) + 1 (AA Magic) + 3 (Strength) + 2 (with Bull's Strength) + 4 (Deadly Aim) + 2 (Weapon Specialization)
+
1d8 (2d6 GB) + 2 (Magic) + 3 (Strength) + 2 (with Bull's Strength) + 4 (Deadly Aim) + 2 (Weapon Specialization)
   
   

Revision as of 02:21, 31 October 2019

Stuff that Malik finds interesting and useful will go here.

Combat

Bow Math

1d20 + 7 / 2 (BAB) + 6 (Dex) + 2 (Physical Enhancement) + 2 (Magic) + 1 (Point Blank Shot) - 2 (Rapid Shot) - 2 (Deadly Aim) +1 (Boots of Speed)

This goes three times (for rapid shot and haste), with two arrows on the first one from Multishot, for a total of four damage rolls, and then another roll at 2 BAB for a total of five damage rolls, calculated as follows:

1d8 (2d6 GB) + 2 (Magic) + 3 (Strength) + 2 (with Bull's Strength) + 4 (Deadly Aim) + 2 (Weapon Specialization)


Feat Info