Difference between revisions of "Talk:Malik"

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1d20 + 7 / 2 (BAB) + 6 (Dex) + 2 (Physical Enhancement) + 1 (AA Magic) + 1 (Point Blank Shot) - 2 (Rapid Shot) - 2 (Deadly Aim)
 
1d20 + 7 / 2 (BAB) + 6 (Dex) + 2 (Physical Enhancement) + 1 (AA Magic) + 1 (Point Blank Shot) - 2 (Rapid Shot) - 2 (Deadly Aim)
   
This goes three times (for rapid shot and haste), with two arrows on the first one, for a total of four damage rolls, and then another roll at 2 BAB for a total of five damage rolls, calculated as follows:
+
This goes three times (for rapid shot and haste), with two arrows on the first one from Multishot, for a total of four damage rolls, and then another roll at 2 BAB for a total of five damage rolls, calculated as follows:
   
 
1d8 (2d6 GB) + 1 (AA Magic) + 3 (Strength) + 2 (with Bull's Strength) + 4 (Deadly Aim)
 
1d8 (2d6 GB) + 1 (AA Magic) + 3 (Strength) + 2 (with Bull's Strength) + 4 (Deadly Aim)

Revision as of 03:05, 21 October 2019

Stuff that Malik finds interesting and useful will go here.

Combat

Bow Math

1d20 + 7 / 2 (BAB) + 6 (Dex) + 2 (Physical Enhancement) + 1 (AA Magic) + 1 (Point Blank Shot) - 2 (Rapid Shot) - 2 (Deadly Aim)

This goes three times (for rapid shot and haste), with two arrows on the first one from Multishot, for a total of four damage rolls, and then another roll at 2 BAB for a total of five damage rolls, calculated as follows:

1d8 (2d6 GB) + 1 (AA Magic) + 3 (Strength) + 2 (with Bull's Strength) + 4 (Deadly Aim)


Feat Info