Preliminary Siege

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Revision as of 21:32, 12 February 2023 by Thurid (talk | contribs) (The camp outside the felwood is continuing its efforts to fortify, shipments of more heavy weaponry and defenses being brought in. After a recent foray into the woods, the camp is a bit lacking in manpower, so they needed some bodies to help continue setting up.)
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Encampment just outside the Felwood, Noon

The awful weather had a reprieve on this day, thankfully the distance from the city afforded nothing more than an overcast sky that held no shade. The encampment, acting as as forward operating base for Alexandria and Mythwood, is starting to take hold.

However, recent scouting embarkments meant the base was a little too barebones on manpower. Contracts are offered and sent out to the Exploerer's Guild for some folks that can do a little bit of heavy lifting. Or, some assembly required, as there's been a shipment of siege equipment and weapons that need to be set up on the walls and palisade.

"Come on now, quit dragging ya feet!" a khzad woman, having introduced herself as Slatesteel, is overseeing the shipment and placement process.

Amongst the shipment is a plethora of siege equipment: a couple of ballista, the workings of a catapult, and... a barrel of thunderbelchers? A couple wagons of rocks?

Culix had signed up for the job not because her particular expertise seemed as though they would be especially useful in the endeavor (although Goblins have a near-innate affinity for all things explosive, whether they like it or not) but rather because she is saving up for some big purchases and can't really be picky about what jobs she's taking. The Goblin arrives on her horse, oversized for her as it is, and dismounts with some difficulty. She scratches the side of her head as she looks around for where she's likely to be most useful, and given that she's hardly the largest or strongest present, decides she's best off heading over to help with checking the powder stores to make sure it hasn't gotten damp on the way.

Khepri stoically helps move supplies, without complaint or commentary. The wargolem is taciturn, though it speaks as needed. Currently, its assisting in moving the catapult workings into position, before returning. "I do not have the necessary skills to help assemble a siege engine. What needs to be moved next?" The yellow eyes sweep over the swarming encampment, and it absently swipes a bit of mud from its beaked faceplace.

<OOC> Aryia says, "culix do you have k/engeering or craft/firearms or something similar?"

GAME: Culix rolls knowledge/engineering: (19)+6: 25

Schara is taking her time getting there, having elected to walk most of the way. So it wasn't until well after the others that the metal clad artificer arrived, looking a bit tired, but still ready to work. "You have the skills to help, not everyone making a siege engine needs to know what they're doing, otherwise there would never be enough people to actually make one." Schara shrugs. "That is a lot of thunderbelchers, and a lot of gold. Just what are they doing here exactly? It's a forest."

A large bundle of cloth is walking across the encampment as well - stiffly, but moving with red ribbons hanging off his horns. Aelwyn was _not_ enjoying the weather and he was reconsidering his choices of tasks currently, but coin was coin. Besides, maybe he could find few more chances for extra coin out here. That was what he was told in the tavern.

He was very impressionable for a sith-makar. Heaving a heavy box by Khepri he lets out a long hiss and stretches upwards, body letting out inevitable sounds. At least his scales were only cracking slightly. "There is large long _something_ that needs lifting, Khepri. It has shiny parts." The draconian says and takes a wineskin, taking a heavy sip. The scent of strong spices would be evident to anyone near him. Maybe not to a golem.

Slatesteel has come over to assist with the catapult, her barking orders to get this piece attatched to that and what not. "As long as yer coin ain't nickin' any of this stuff, boy, I don't right care how ya get it. Quit ya drinkin' and help with lifting, you ain't done."

Culix takes a quick look over the powder stores, and finds- ah, yes, it has gotten damp. Sort of. With quick work, she's able to discard the ruined portions of powder to leave the rest a-ok to use. And in the meantime with help from the others in the camp, the entire barrel of belchers is loaded.

"Brass wants ta make sure we're readying for whatever weird shite comes outta them woods," Slatesteels grunts to Schara as she's pulling on a horse that has the wagon of rocks. "And they ain't pullin' punches on it."

Meanwhile, the other equipment is getting put into place, ballistae in the walls, half made and pointing out fortified slits, rocks being brought up into piles on raise platforms behind the walls. The catapult is half constructed as well.

"You've never really /ready/ for the weird shit that comes out of the woods." Culix retorts then, to no one in particular, dusting the remnants of powder from darkened fingertips. Less inclined to spontanious combustion than most of her kin, she's not keen on being covered in black powder, damp or not. "But I take your meaning." she adds then. "Got scouts and such out there?" she wonders.

Khepri is directed over to help with getting the catapult assembled by one of the junior engineers. The relentless Executor helps slot the main arm into place, the heavy beam resting on its shoulder as it turns to look at the others. "Firearms are a fascinating development. I might requisition training on their usage at some point in the future." The long legs flex as the throwing arm is solidly latched into place, and the tension assembly is now being put together. "However, in the meantime, I will continue with what works."

Aelwyn tilts his head and pulls his scarf back over his face - giving a bit of a roll of his head at the shouting. Yet, the booze gave him a fire and that fire made sure he was not feeling completely catatonic in the weather. "So Brass is the reason why everyone is here pulling siege weapons into the middle of nowhere?" He amusedly asks from Schara, until he starts hoisting the next box of bolts and fasteners. "The woods must have had a really bad diplomatic faux pas."

With amusement, he carries the box over Khepri, continuing to play the delivery boy between moving boxes and other smaller pieces of equipment. Occasionally he'd stop by and talk to one of the other workers, or exchange few words, to hear their take.

<OOC> Aryia says, "aelwyn, give me an athletics check :)"

"Well, it seems they're preparing a lot. I hope it is enough, at least." Schara shrugs. "I take it this is to be closer to where you expect something to show up? Several trebuchets would keep the crew working them safer if anything happened, since they would be farther away."

"I did not make this plan Aelwyn. I have as much knowledge of what is going on as you do."

<OOC> Aryia says, "once aelwyn gives me a roll, I'll do a bit of a few minute skip, and would like to ask a lovely question of: where would you all like to be? :)"

<OOC> Aryia map: https://www.mipui.net/app/index.html?mid=mt28hpmgpf3

<OOC> Khepri hums. Once heavy construction work is done, I can go up to 7,15.

<OOC> Aryia says, "every station has a full crew to man it, except its missing someone to fire :)and since culix fixed the guns, there's a barrel full of rifles that everyone can have"

GAME: Aelwyn rolls athletics: (19)+8: 27

<OOC> Culix says, "I'll snag a belcher to use and chill on the wall at 2, 15"

<OOC> Aryia says, "your poses have you just talking"

<OOC> Aelwyn says, "Are there any javelins or the sort on the walls?"

<OOC> Aryia says, "there is now :)"

<OOC> Aelwyn will sit on the nearest stack like an angry drago-on.

<OOC> Aryia says, "aelwyn, your efforts and khepri being a lifter for things makes it so all the siege weapons are fully loaded :)"

<OOC> Aryia nods! And where would you like to be on the map?

<OOC> Schara says, "Just back with the catapult I guess"

Slatesteel watches over everyone, but she scowls at Schara. "Oi! Brass can. Move your metal ass, talk and gab!" She grunts, picking up a massive rock and dropping it onto the ground next to the contraption. "Yae, small'uns right. Gots some weird shit popping out of the woods, so security's amped up."

She nods to Culix. "Ye. Scouts are out right now. Should be back any time now."

Through the team's efforts, all of the siege equipment is constructed and, more importantly, loaded and ready. There's a skeleton crew for every implement, just shy of a full crew. Javaliens in a crate are collected near Aelwyn upon the wall, and the last of the head sized rocks are placed upon the battlements just in case that-

"Uhh... somethin's comin' this way?" a rosy cheeked gnome mentions, pointing out from behind the stack of ballista bolts to the open ground.

Bursting out of the woods is a disheveled half-syl man, hair torn and blood on his clothes, a broken bow dragging behind him as the string caught on his boots. "SHIT! SHIT! SHIT! They're COMING!"

There's a near roar. The woods rustle, threatening to spill out the first wave of whatever is to come out of the forsaken woods.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ATTENTION -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Aryia has dropped a TIMESTOP!

Please +init, then cease all roleplay and actions immediately and wait for Aryia to instruct you further. You may earn RPP by logging a scene for a GM.

For in-combat commands, type: +thelp.

-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-

<OOC> Aryia says, "green is the forest line, brown is the road. the blue guy is the poor sod out there. Every station has /just/ enough to fire once every round, but if you man it, it can fire every round!"

<OOC> Aryia says, "just enough to fire once every *other* round"

GAME: Aryia advances the initiative order.

Round One - Init 26.

It is now Obeary's turn! Culix is next!

<OOC> Aryia says, "something comes charging out of the woods!"

GAME: Aryia rolls 1d20+6+2: (13)+6+2: 21

GAME: Aryia rolls 1d4+2: (2)+2: 4

GAME: Aryia rolls 1d20+8: (15)+8: 23

<OOC> Aryia says, "a deranged, smallish looking owlbear breaks out of the woods, and pounces on the scout! he is grabbed!"

<OOC> Aryia says, "the woods are still rustling!"

GAME: Aryia advances the initiative order.

Round One - Init 22.

It is now Culix's turn! Spooder3 is next!

<OOC> Aryia says, "culix!"

<OOC> Culix says, "I'm attempting to hide on the battlements, can I attempt a stealth roll?"

<OOC> Aryia says, "totally can!"

<OOC> Aryia says, "there's little pieces of wood that give some cover!"

GAME: Culix rolls stealth: (6)+16: 22

<OOC> Culix says, "Then I'll take a shot at the birdy"

<OOC> Culix says, "With my borrowed Thunderbelcher."

<OOC> Culix says, "I think I'm in the second range band."

<OOC> Aryia says, "+1 because you got the extra juice powder in it from that roll"

GAME: Aryia rolls 1d20+10: (15)+10: 25

GAME: Culix rolls ranged+1: (3)+8+1: 12

<OOC> Aryia double checks math... "Yep, that hits, and you are hidden!"

<OOC> Culix says, "Alright, one sec while I look up thunderbelcher damage"

<OOC> Aryia says, "1d12!"

<OOC> Culix says, "Only 1d10 for me as I'm smol"

<OOC> Aryia says, "ah, yes"

<OOC> Culix says, "Sneak attack?"

<OOC> Aryia says, "i believe that is out of sneak attack range :("

<OOC> Culix says, "Ah you're right"

<OOC> Khepri says, "Gotta be within 30' :)"

The forest... the cursed forest writhes and yells. And a bellowing beast crashes through, chasing down the poor scout. An amalgam of fur and feathers, a half-bear, half owl monster bears down with their claws, screeching as it sinks in and drags him to a halt.

The trees rustle... more is to come.

GAME: Culix rolls 1d10: (4): 4

<OOC> Culix says, "I'd like to drop gun, draw crossbow while moving along to 1, 15 and attempt to re-establish stealth."

<OOC> Aryia says, "the bullet smashes and draws blood! do it!"

GAME: Culix rolls stealth: (10)+16: 26

GAME: Aryia rolls 1d20+10: (10)+10: 20

<OOC> Aryia says, "hidden gobbo crouching crossbow!"

<OOC> Aryia says, "anything else?"

<OOC> Culix says, "I'll attempt to recall monster lore, if I may"

<OOC> Aryia says, "sure, arcana!"

GAME: Culix rolls knowledge/arcana: (10)+6: 16

<OOC> Aryia works on a page!

GAME: Aryia advances the initiative order.

Round One - Init 20.

It is now Spooder3's turn! Spooder2 is next!

Culix had snagged one of the firearms from the barrel for herself- a stocky one sized for gnomes and goblins. She doesn't usually use one, but, well- she'd rather have one and not need it than need it and not have it. She finds a spot up on the wall where she can keep an eye on the tree line and keep her own head down and out of sight and waits with the rifle ready and beady eyes peeled. When the scout comes running and screaming of danger, she chances a glance down the length of her rifle until she spies the... thing coming. She squeezes the trigger, and winces- her sensitive ears ringing from the loud bang of the alchemical powder that drives the projectile. She leaves it where it lays, rather than trying to reload it in a hurry, and draws her little crossbow from where it hangs under her cloak as she sidles along the wall to get another angle on the beast.

<OOC> Aryia says, "a bunch of spiders break out of the treeline and make a beeline for the walls!"

GAME: Aryia advances the initiative order.

Round One - Init 15.

It is now Spooder2's turn! Spooder1 is next!

GAME: Aryia advances the initiative order.

Round One - Init 14.

It is now Spooder1's turn! Khepri is next!

GAME: Aryia advances the initiative order.

Round One - Init 11.

It is now Khepri's turn! scout is next!

<OOC> Aryia says, "khepri!"

Schara has reconnected.

The forest continues it's spillage of unnatural and mangey beasts. A trio of spiders, large as men, skitter and scrawl into the daylight at a brisk pace. One almost stops to consider the man about to be owlbear food, but instead turns with the rest of their arachnid buddies.

<OOC> Khepri says, "Mmmph. Cast bless, first. That should hit all friendlies in the 50' range."

<OOC> Khepri says, "Activate judgement, destruction (+2 to damage rolls)."

<OOC> Khepri draws his khopesh, and gets ready to party :)

<OOC> Aryia says, "party is blessed, and so is that poor sod out there, sounds good! make the casts! :)"

GAME: Khepri casts Bless. Caster Level: 4 DC: 14

GAME: Khepri spends ONE use of JUDGMENT.

GAME: Aryia advances the initiative order.

Round One - Init 10.

It is now scout's turn! BBeary is next!

<OOC> Khepri says, "Done. Posing."

<OOC> Aryia says, "scout attempts to break free!"

GAME: Aryia rolls 1d20+3: (8)+3: 11

<OOC> Aryia says, "he's having a bad time"

GAME: Aryia advances the initiative order.

Round One - Init 9.

It is now BBeary's turn! Aelwyn is next!

Khepri would widen its eyes, if it could, as the woods erupt with angry monstrous creatures behind the hapless scout. "Stand ready!" its metallic voice rings out. "The eyes of the Harpist judge you this day! Show her your valor!" The blessing washes over many of the assembled warriors, as Khepri draws its heavy khopesh. He holds the blade high, and a glimmer of light races down it. "Her will, not mine, be done," the golem intones.

<OOC> Aryia says, "a mangy looking creature with bulging eyes and weapons in hand rushes out and chucks a javalien at khepri!"

GAME: Aryia rolls 1d20+3-2: (14)+3+-2: 15

<OOC> Khepri says, "Nope :)"

<OOC> Aryia says, "it thuds against the wall! they say some things!"

GAME: Aryia advances the initiative order.

Round One - Init 8.

It is now Aelwyn's turn! Schara is next!

<OOC> Aryia says, "aelwyn!"

<OOC> Aelwyn says, "Aelwyn chucks a javelin at the nearest critter."

GAME: Aelwyn rolls weapon2: (1)+7: 8 (EPIC FAIL)

A mangy looking creature with bulging eyes and weapons in hand dashes out from the underbrush, them cocking a javalin back and throwing it at the golem on the wall. "Get on there!" it snarls at the others, maw dripping. "Hurry hurry!"

GAME: Aryia advances the initiative order.

Round One - Init 5.

It is now Schara's turn! Obeary is next!

<OOC> Aryia says, "schara! you are next to a loaded catapult!"

Aelwyn was standing still at the top of the ramparts, staring with his orange eyes at the first scout running out. Then at the critters running out, only giving a slight tilt of his head at the... creatures. Slowly, measuredly, he picks up one of the javelins near him. "No truer words have been spoke in TarRaCe." The Dragoon ruminates by himself - before he flings his cloak open and stretches back to throw the spear at the nearest creature...

... and barely throws it over the wall. It takes a few throws to warm up.

<OOC> Schara says, "okay"

<OOC> Schara says, "I'm going to fire it at... something"

<OOC> Schara says, "I don't think I can hit the one on the guy safely, so I'll hit the other bear"

<OOC> Aryia says, "okay! roll me BAB+intelligence!"

<OOC> Aryia says, "+1 from khepri!"

GAME: Schara rolls 1d20+2+4: (10)+2+4: 16

<OOC> Aryia says, "you hit the square! roll me 4d6!"

GAME: Schara rolls 4d6: (15): 15

GAME: Aryia rolls 1d20+4: (2)+4: 6

<OOC> Aryia says, "direct hit! they take the full brunt of the boulder and are hanging on by a thread!"

<OOC> Aryia paints difficult terrain from boulder

<OOC> Aryia says, "would you like to do something as a move action? or stay where you are?"

<OOC> Schara says, "I'll head up to the wall since that person is probably going to need healing"

<OOC> Aryia says, "I'll say you can get to any of the steps you see on the map"

<OOC> Schara will get to the 6,16 one

<OOC> Aryia saloot! good shooting!

GAME: NEW ROUND!

Aryia advances the initiative order.

Round Two - Init 26.

It is now Obeary's turn! Culix is next!

<OOC> Aryia says, "obeary is going to maintain to get a good chomp"

GAME: Aryia rolls +12+5: (1)++12+5: 18 (EPIC FAIL)

<OOC> Aryia says, "... and by the dice gods, mr scout is not owlbear food, and is freed!"

<OOC> Aryia says, "owlbear is going the heed orders and make towards the wall!"

<OOC> Aryia says, "no AoO for scout because he's weaponless"

GAME: Aryia advances the initiative order.

Round Two - Init 22.

It is now Culix's turn! Spooder3 is next!

<OOC> Aryia says, "culix! whatcha doin! you're super sneaky!"

<OOC> Culix says, "I'll shoot Spider #1"

<OOC> Aryia says, "do eet!"

GAME: Culix rolls weapon18: (6)+9: 15

<OOC> Aryia says, "hit and sneak attacked!"

GAME: Culix rolls damage18+3d6: aliased to 1d8+0+3d6: (8)+0+(8): 16

<OOC> Aryia says, "exactly what was needed, as they're super dead!"

<OOC> Culix says, "Move action to reload, and I'll speak."

Schara was caught off guard during some further checking of the catapult by the commotion. On the bright side, they were standing immediately next to a catapult. While it could not launch a ninety kilogram stone projectile over three hundred meters, it could send the ammunition the guards brought with them far enough to smash into one of the assaulting creatures.

"Please get that catapult back up to tension, and have the rest ready to load it immediately after." The artificer instructs before running off to the wall. Whoever was shouting didn't sound like they were in the best shape.

The owlbear rears its head up high, about to disembowl the poor scout, they come down-

>SMASH<

The rock from the catapult rocks the ground, throwing them off, allowing the half-elven man to slip free! "Thank gods!" he cries.

Heeding the mangy bear's orders, it shoves them aside and makes a gallops towards the walls.

<OOC> Aryia says, "ah, forgot to do this last round, since you guys got everything loaded, the ballista shoot. After culix's shots..."

GAME: Aryia rolls 1d20: (8): 8

GAME: Aryia rolls 1d20: (18): 18

GAME: Aryia rolls 3d8: (7): 7

<OOC> Aryia says, "spider 3 looses some legs"

Culix peeks back above the wall, finding the spiders much closer than she is comfortable with- and with the Owlbear distracted and its meal spoiled for the time being, she decides to prioritize her own safety for the time being. She looses a bolt from the bow towards the advancing spider, and the bolt strikes true, passing clear through the spider's Cephalothorax and out the other side, spilling shattered chitin fragments, and ichor. "They're common beasts, but something has corrupted them!" she calls out to her allies, putting her back to the wooden pallisade as she loads a fresh bolt into her crossbow.

GAME: Aryia advances the initiative order.

Round Two - Init 20.

It is now Spooder3's turn! Spooder2 is next!

<OOC> Aryia says, "this one is going to attempt to web aelwyn!"

GAME: Aryia rolls 1d20+5-2: (3)+5+-2: 6

<OOC> Aryia says, "it is uncessesful!"

GAME: Aryia advances the initiative order.

Round Two - Init 15.

It is now Spooder2's turn! Khepri is next!

<OOC> Aelwyn sweatdrop. ._.,

<OOC> Aryia says, "khepri, you get an AoO as a spider climbs up and around!"

GAME: Khepri uses an AoO! 0 remaining.

GAME: Khepri rolls weapon6+1: (3)+7+1: 11

<OOC> Khepri hmph.

<OOC> Aryia says, "he's too skittery!"

GAME: Aryia rolls 1d20+2: (20)+2: 22

<OOC> Aryia blink. "confirms the chomp!"

GAME: Aryia rolls 1d20+2: (7)+2: 9

<OOC> Aryia says, "no confirm!"

GAME: Aryia rolls 1d6: (6): 6

<OOC> Aryia says, "roll me a fort save against posion!"

<OOC> Khepri Gets +4 because golem.

GAME: Khepri rolls Fortitude+4: (19)+6+4: 29

<OOC> Aryia says, "you're golden!"

GAME: Aryia advances the initiative order.

Round Two - Init 11.

It is now Khepri's turn! scout is next!

<OOC> Aryia works on spider poses and ballistae while you go!

<OOC> Khepri says, "Beat the shit out of the spider :)"

<OOC> Aryia says, "hell yeha"

GAME: Khepri rolls weapon6+1: (1)+7+1: 9 (EPIC FAIL)

Schara has partially disconnected.

<OOC> Khepri says, "Reroll."

GAME: Khepri rolls weapon6+1: (1)+7+1: 9 (EPIC FAIL)

<OOC> Khepri says, "..."

<OOC> Aryia says, "..........."

<OOC> Khepri says, "I love it when the dice decide to shit the bed."

<OOC> Khepri says, "Switch judgement to healing, grants me fast healing 2."

<OOC> Aryia bap dice. "sorries! and noted!"

<OOC> Aryia says, "staying put?"

<OOC> Khepri nods.

GAME: Aryia advances the initiative order.

Round Two - Init 10.

It is now scout's turn! BBeary is next!

<OOC> Aryia works on poses!

Surprised by the sudden onset of violence beset upon the encampment, those working the ballistae fire out their shots. One goes high and sails into the woods, but another crashes into one of the spiders, disabling some of their legs. The shot messes up the spider attempting to encase Aelwyn in webs, but the other one mounts the battlements, ducks under khepri's blade, and bites its fangs into armor!

"Keep firing!" Slatesteel booms from the back.

<OOC> Aryia says, "scout is going to run towards the wall and try and get up"

GAME: Aryia rolls 1d20+6: (12)+6: 18

<OOC> Aryia says, "manages too, barely!"

Khepri, for its part, isn't daunted by the spider trying to gnaw on it. Instead, the golem pulls free, and shifts its judgement, energy starting to race up and down its frame to repair damage as it swings savagely with its khopesh. Unfortunately, the golem is off balance and the blade sinks into the wooden parapet with a loud THUNK like an axe biting into a log.

GAME: Aryia advances the initiative order.

Round Two - Init 9.

It is now BBeary's turn! Aelwyn is next!

<OOC> Aryia says, "bugbear is going to pull itself out of this and get into a hidy place near the wall!"

<OOC> Aryia says, "khepri and aelwyn, perception checks please"

GAME: Aryia rolls 1d20+10: (17)+10: 27

GAME: Khepri rolls perception: (7)+10: 17

GAME: Aelwyn rolls perception: (17)+1: 18

<OOC> Aryia says, "you all on the wall (everoyne) saw the bugbear run up to the wall, but they vanished once they got past a nook"

GAME: Aryia advances the initiative order.

Round Two - Init 8.

It is now Aelwyn's turn! Schara is next!

<OOC> Aryia says, "aelwyn!"

<OOC> Aelwyn says, "I suppose I can't hit spooder3 with glaive from here?"

<OOC> Aryia says, "you can :)"

<OOC> Aelwyn will do that then!

<OOC> Aryia says, "+1 height advantage"

GAME: Aelwyn rolls weapon11+1+1: (20)+8+1+1: 30 (THREAT)

GAME: Aelwyn rolls weapon11+1+1: (17)+8+1+1: 27

<OOC> Aryia yup, that's a glaive crit

<OOC> Aryia says, "roll damage 3 times"

GAME: Aelwyn rolls damage11: aliased to 1d10+3: (10)+3: 13

GAME: Aelwyn rolls damage11: aliased to 1d10+3: (1)+3: 4

GAME: Aelwyn rolls damage11: aliased to 1d10+3: (5)+3: 8

<OOC> Aryia says, "the spider ceases to exist this plane"

<OOC> Culix says, "The spider is now goo"

<OOC> Aryia says, "would you like to do anything else? move?"

<OOC> Aelwyn says, "I'd like to closer to the other as much as I can. I suppose running along the door is not an option?"

<OOC> Aryia says, "it can be :) acrobatics"

<OOC> Aryia looks at cross narrow surfaces rule of acrobatics

GAME: Aelwyn rolls acrobatics: (9)+6: 15

<OOC> Aryia says, "you can easily balance on the door frame :)"

<OOC> Aelwyn knew all those dance lessons came handy!

<OOC> Aelwyn says, "That's all for me."

<OOC> Aryia nods! "works on bugbear pose!"

GAME: Aryia advances the initiative order.

Round Two - Init 5.

It is now Schara's turn! Obeary is next!

<OOC> Aryia says, "scha scha! while we're posin!"

<OOC> Schara says, "Is Aelwyn going to mention anything they saw in their pose? (If the perception found anything)"

The bugbear groans and coughs, barely shoving the boulder off of them as they hobble to their feet. "Lucky.... lucky... shot," they hack, spitting out blood as they get on all on all fours to sprint towards the wall as best they can with a broken leg. They run past a nook and-

Where did they go?

<OOC> Aryia says, "you all saw the bugbear run up"

<OOC> Aryia says, "but where they are exactly, you aren't sure"

<OOC> Schara says, "just going to shoot the spider then"

<OOC> Schara says, "with the death ray"

<OOC> Aryia nod!

GAME: Schara activates her Titan Armor, gaining: +4 Dex

<OOC> Schara says, "swift to activate titan armor"

GAME: Schara rolls 1d20+8+1+1: (9)+8+1+1: 19

<OOC> Aryia says, "hit!"

Aelwyn sees the critters running up the ramparts rapidly, and he gives up on the plan Javelin very quickly. Instead he hoists up his glaive in his hands, the red ribbons fluttering in the air. Giving it a twirl in the air, he takes few steps forward - and chunks it down onto one of the many limbed beasts down below. With barely a sound, the sliding glaive gently slides off the spider's head. The many-eyed head clings onto the blade as the Dragoon sith-makar turns his eyes away and runs up along the edge of the ramparts, balancing over the door frame.

GAME: Schara rolls 2d6+4+1: (2)+4+1: 7

<OOC> Schara blink

<OOC> Aryiablink. "These dice are not kind today."

<OOC> Schara says, "well, spider is dazzled for one turn at least"

<OOC> Aryia says, "noted!"

<OOC> Aryia says, "would you like to do anything else? the rock pile can be stood on if you wish to get on the wall proper"

<OOC> Schara says, "okay, uh"

<OOC> Aryia says, "thers also a barrel of rifles next to you"

<OOC> Schara says, "okay, can't put away the grip without a standard, so I'll move up to the rock"

<OOC> Aryia says, "make me a perception check!"

GAME: Schara rolls perception: (1)+9: 10 (EPIC FAIL)

<OOC> Aryia boggle at all the nat 1s today

<OOC> Schara says, "I think I'd like to reroll that"

<OOC> Aryia says, "go for it!"

GAME: Schara rolls perception: (3)+9: 12

<OOC> Schara sigh

<OOC> Aryiapunch the dice. "let them be cool!"

<OOC> Aryia says, "you see that your catapult shot was spot on! there's a big splatter there! But.. no body? Hmm."

GAME: NEW ROUND!

Aryia advances the initiative order.

Round Three - Init 26.

It is now Obeary's turn! Culix is next!

<OOC> Aryia says, "the owl bear takes a few steps back and... TRIES TO JUMP GRAB AELWYN"

<OOC> Aryia says, "aelwyn you get an aoo from your reach!"

GAME: Aelwyn rolls weapon11+1: (3)+8+1: 12

<OOC> Aelwyn says, "I uh, maybe I should reroll that. ._."

<OOC> Aryia says, "if you so wish!"

GAME: Aelwyn rolls weapon11+1: (17)+8+1: 26

<OOC> Aryia says, "that'll hit!"

GAME: Aelwyn rolls damage11: aliased to 1d10+3: (6)+3: 9

GAME: Aryia rolls 1d20+6+2: (16)+6+2: 24

GAME: Aryia rolls 1d20+12: (11)+12: 23

<OOC> Aryia says, "aelwyn, make me a reflex save real fast!"

Could war golems get poisoned? Didn't matter, those massive fangs looked dangerous regardless.The artificer flips out their left arm, exposing the various wires underneath the plating that glow red hot, culminating in a gout of flame searing one of spiders badly, but perhaps less than was expected.

GAME: Aryia rolls 1d4+2: (3)+2: 5

GAME: Aelwyn rolls save/reflex: (6)+save/reflex: 6

GAME: Aelwyn rolls reflex: (9)+4: 13

"I know I hit something out there, I heard it. where did it go?" They wonder, looking around but not finding anything. "You should get away from here if it is still unaccounted for, especially without a weapon."

<OOC> Aryia says, "oh! sorry! it's acrobatics!"

GAME: Aelwyn rolls acrobatics: (13)+6: 19

<OOC> Aryia says, "you do not get dragged off!"

<OOC> Aryia says, "but you are grappled, and the owlbear is trying to rip you off the door frame like a cat with a wiggly toy"

GAME: Aryia advances the initiative order.

Round Three - Init 22.

It is now Culix's turn! Spooder3 is next!

<OOC> Aryia says, "culix!"

<OOC> Culix says, "Drop crossbow, Acrobatics to sneak along the parapet while drawing dagger, drop down at 5, 14 with a readied attack incase I spot the bugbear."

<OOC> Aryia says, "roll your stealth!"

GAME: Culix rolls stealth: (14)+16: 30

<OOC> Aryia says, "no way he can beat that, and go ahead and make your attack"

GAME: Culix rolls acrobatics+5: (3)+12+5: 20

<OOC> Aryia says, "because you run right into them :)"

GAME: Culix rolls weapon3: (19)+8: 27 (THREAT)

GAME: Culix rolls weapon3: (20)+8: 28 (THREAT)

<OOC> Khepri says, "LOL."

<OOC> Aryia says, "hit! it looks like they're pulling out some alchemists fire"

<OOC> Khepri says, "OK, that was TOTALLY worth that double nat-1."

<OOC> Aryia says, "oh god"

<OOC> Aryia says, "yep, totally worth, obliterate them"

GAME: Culix rolls damage3+damage3+3d6: aliased to 1d3+0+1d3+0+3d6: (3)+0+(2)+0+(10): 15

The owlbear takes a few steps back, glances to the side at the walls, then charges forth, leaping up into the air! Aelwyn's glaive slices into its side, but one claw sinks into a scaled leg, and the other three digging into the wood and scraping, making long gouges. Aelwyn is just barely able to hold onto the doorframe and keep his balance from yanked off.

<OOC> Aryia says, "super dead"

<OOC> Aryia says, "excellent rogueing!"

<OOC> Aryia says, "that your go? :D"

<OOC> Culix says, "Yeah that's me"

<OOC> Aryia saloot

GAME: Aryia advances the initiative order.

Round Three - Init 20.

It is now Spooder3's turn! Spooder2 is next!

GAME: Aryia advances the initiative order.

Round Three - Init 15.

It is now Spooder2's turn! Khepri is next!

<OOC> Aryia says, "seeing as its really hard to hit khepri and aelwyn is grabbed, the spider is going to go for a good snack riiiiiiight over there! poor scout. But! Khepri and Schara get AoOs if they got em!"

GAME: Khepri uses an AoO! 0 remaining.

Culix spies the Bugbear sneaking towards the base of the wall, and she grunts. She drops her crossbow on the platform, and then hops up onto the narrow parapet she had been using for cover- keeping low, walking one front in front of the other with practiced ease on the narrow surface. Upon reaching the end of it, she jumps off, dagger at the ready- Seeing the Bugbear preparing an alchemist's fire she lands on his shoulders- one hand grabs his chin and wrenches his head to the side. The dagger is plunged deep into his throat, twisted, and then punched forwards to tear apart the jugular and windpipe.

She hops off the bugbears collapsing form and lands gracefully on her feet, turning her attention towards the beasts she now shares the floor with.

GAME: Khepri rolls weapon6+1: (6)+7+1: 14

<OOC> Aryia says, "you hit! :D"

GAME: Khepri rolls 1d8+4: (2)+4: 6

<OOC> Schara does not :(

<OOC> Aryia nod to schara!

<OOC> Aryia says, "spider just barely hanging on, its gonna try and bite! -1 for dazzle!"

GAME: Aryia rolls 1d20+2-1: (17)+2+-1: 18

GAME: Aryia rolls 1d6: (3): 3

GAME: Aryia rolls 1d20+3: (20)+3: 23

<OOC> Aryia says, "scout is staggered!"

GAME: Aryia advances the initiative order.

Round Three - Init 11.

It is now Khepri's turn! scout is next!

<OOC> Khepri opts to try and beat on the spider again.

<OOC> Khepri says, "Although... hmmm."

<OOC> Khepri says, "You know what? I'm gonna move to 6,17, dare him to AoO me, so I can flank with Schara."

GAME: Aryia rolls 1d20+2-1: (16)+2+-1: 17

<OOC> Aryia says, "it misses!"

GAME: Khepri rolls weapon6+3: (9)+7+3: 19

GAME: Khepri rolls 1d8+4: (3)+4: 7

<OOC> Aryia insert darkest dungeon quote about annihilation

<OOC> Khepri poses.

The last remaining spider seems to loose its directive after someone gets their windpipe forcibly removed by blade, it chitters and screeches as its hacked, slipping past and biting onto the easy meal of the scout. He almost faints, falling against the side of the palisade to prop himself up.

GAME: Aryia advances the initiative order.

Round Three - Init 10.

It is now scout's turn! BBeary is next!

<OOC> Aryia says, "scout curls up into a ball and hides behind schara's armor, taking no other actions"

<OOC> Aryia says, "all siege weapons reload"

GAME: Aryia advances the initiative order.

Round Three - Init 8.

It is now Aelwyn's turn! Schara is next!

The damage done by the spider's fangs is already mending back together as Khepri whirls, seeing the spider lunge at the scout. "No," the golem sounds out. "You will -not-." Swiftly, the Executor vaults down, blocking a wild snap with its shield. Then the golem has the spider between Schara and itself. Hammer and anvil, as it brings the khopesh down with an axe-blow that splits the giant arachnid's carapace and spills its guts and innards on the ground.

<OOC> Aryia says, "aelwyn! You are grappled!"

<OOC> Aelwyn says, "I am going to engage with horny headbutt and get out of the grapple. ._."

<OOC> Aryia says, "LOL, make an escape artist check or a CMB check!"

GAME: Aelwyn rolls cmb: (17)+6: 23

<OOC> Aryia says, "you're free!"

<OOC> Aelwyn says, "Can I stab?"

<OOC> Aryia says, "no, unfortunately, breaking free is a standard action"

<OOC> Aelwyn says, "Alright, I'll move to more solid ground on the rampart!"

<OOC> Aryia says, "anyplace in particular?"

<OOC> Aelwyn says, "7,15?"

<OOC> Aelwyn 's done!

<OOC> Aryia says, "perfect. Im going to say the owl bear doesnt get an aoo because after breaking the grapple, it slides down the door with a sad, didnt get a snack, face"

GAME: Aryia advances the initiative order.

Round Three - Init 5.

It is now Schara's turn! Obeary is next!

<OOC> Aryia says, "schara!"

<OOC> Schara says, "okay! heal check on the scout"

<OOC> Aryia says, "sure!"

Aelwyn sees the owlbear leap at him and clutches onto his now battered body. Snarling as he balances atop the door's frame, he struggles against the owlbear. Rearing his head back, he smacks his forward with his horns - and manages to loosen up the owl bear enough for him to slip through. "Tch, dance with someone of your size." The ruddy sith-makar hisses as he makes his way to the other side.

GAME: Schara rolls heal: (12)+7: 19

<OOC> Aryia says, "page sent!"

<OOC> Schara says, "cure light wounds on the scout"

<OOC> Aryianod!

GAME: Schara refreshes spells.

GAME: Schara casts Cure Light Wounds. Caster Level: 3 DC: 15

GAME: Schara rolls 1d8+3: (2)+3: 5

<OOC> Aryia says, "he's looking much better now!"

<OOC> Schara thumbs up!

<OOC> Aryia says, "anything else you'd like to do?"

<OOC> Schara says, "that's it for me, I'm going to stay in place in case the bear decides to use the stairs"

<OOC> Aryia nod!

GAME: NEW ROUND!

Aryia advances the initiative order.

Round Four - Init 26.

It is now Obeary's turn! Culix is next!

<OOC> Aryia says, "the bear is going to tear at the door!"

GAME: Aryia rolls 1d20+6: (5)+6: 11

GAME: Aryia rolls 1d20+6: (3)+6: 9

GAME: Aryia rolls 1d20+6: (15)+6: 21

GAME: Aryia rolls 1d4+2: (1)+2: 3

GAME: Aryia rolls 1d4+2: (3)+2: 5

GAME: Aryia rolls 1d4+2: (4)+2: 6

<OOC> Aryia says, "the door is weakened to the point it looks like it can bash through it next go!"

GAME: Aryia advances the initiative order.

Round Four - Init 22.

It is now Culix's turn! Khepri is next!

<OOC> Culix says, "Any cover I can use to sneak up on the Owlbear?"

<OOC> Aryia says, "yes!, there are lots of building materials for the wall strewn about"

<OOC> Aryia says, "perfect for gobbo size"

<OOC> Culix says, "I'll sneak to 10, 13 and sneak attack."

<OOC> Culix says, "I have 40' movement so I should be able to stay out of threat range until I'm ready to stab"

GAME: Culix rolls stealth: (1)+16: 17 (EPIC FAIL)

While there was a remaining threat, Schara turns around to see the scout cowering behind them, either out of fear, or simply being incapable of doing much else at the moment. The artificer pulls out a small device, and sticks it on one of their arms, where there is a sharp prick as the center of the square glows a light orange, before dimming and falling away, mending the worst of any wounds and stopping any immediate bleeding.

<OOC> Culix says, "Hmmm"

<OOC> Aryia says, "would you like to reroll that before i do the opposed roll?"

<OOC> Culix says, "I was just thinking on that."

<OOC> Culix says, "Yeah, I'll reroll it"

GAME: Culix rolls stealth: (10)+16: 26

GAME: Aryia rolls 1d20+10: (17)+10: 27

<OOC> Aryia says, "due to distance, you just barely are hidden"

GAME: Culix rolls weapon3: (5)+8: 13

<OOC> Aryia says, "exactly hits!"

GAME: Culix rolls damage3+3d6: aliased to 1d3+0+3d6: (1)+0+(9): 10

<OOC> Aryia says, "a good hit! it's not looking to good anymore!"

<OOC> Aryia says, "i believe thats the turn?"

<OOC> Culix says, "Yeah"

<OOC> Aryia nod! "nice job!"

GAME: Aryia advances the initiative order.

Round Four - Init 11.

It is now Khepri's turn! scout is next!

<OOC> Aryia says, "khepri!"

Culix spares a moment to glance at the Alchemists fire to make sure the Bugbear didn't get around to actually lighting it, and happy it's no immedite threat, Culix ducks low and creeps across the no-man's-land between the parapet wall and where the clearcut border gives way to the treeline. She gives the Owlbear a wide berth as it batters at the door, eventually coming up behind it.

The dagger held in her fist is swung out, and buried to the hilt into the beast's flank, right about where its liver ought to be if she knows her owlbear anatomy. A twist, and the dagger is withdrawn along with a gout of blood. But the beast doesn't fall, and Culix pales having revealed her position. "Uh. Help." she calls out to her allies.

<OOC> Khepri says, "Move to 8,15 so I'm flanking with Culix, swing. Switch judgement back to destruction."

GAME: Khepri rolls weapon6+3: (20)+7+3: 30 (THREAT)

<OOC> Khepri says, "Confirming."

GAME: Khepri rolls weapon6+3: (1)+7+3: 11 (EPIC FAIL)

<OOC> Khepri says, "Well, at least it's a hit."

<OOC> Aryia says, "true!"

<OOC> Culix says, "The Dichotomy of RNGesus"

GAME: Khepri rolls 1d8+6: (8)+6: 14

<OOC> Aryia says, "... khepri that's exactly its health xDDDD"

<OOC> Khepri poses :)

GAME: Schara deactivates her Titan Armor.

GAME: Aryia removes the timestop.

Timestop by Aryia has left.

<OOC> Schara cheer

<OOC> Aelwyn says, "Calculated. ._."

Khepri comes sprinting back up the stairs, clanking loudly as it brushes past Schara and Aelwyn. Running over to the edge of the parapet where the owlbear is attacking the door, it takes note of Culix sinking a blade into the owlbear's back. As the beast turns, the khopesh comes up, flashing with blazing light as Khepri reverses the grip, and drives it point down -- splitting the owlbear's skull with a CRACK. The creature freezes, then crumples to the ground, as the Executor flicks the sword to dispose of any blood.

<OOC> Aryia works on an a wrapup emit!

As the owlbear's temperament is put to rest, having been stabbed, shot, and sliced to a cracking finale, the battlefield harriment comes to a still. Dust still lingers from the crackshot of a catapult boulder in the field, and the creaking of ballista swiveling to and fro for the next target is the only other sound.

Except, its broken by the scout sighing in relief as Schara gives him medical attention. He hacks and coughs, spitting up blood. "Guh... th... thanks..." he barely manages to say, wobbling to his feet as he pulls forth a satchel. And takes out a small journal that's filled with various leaves and other bits and pieces of the Felwood. "Had to... had to get back... found out some... *cough*- pockets of where ruins are at..."

Slatesteel ambles forth, a ballistae bolt held over one shoulder and a tobacco pipe in the other. "Well thas some good shite there, yeah? 'least our equipment's runnin' good! I'd say tha's a good days work right there. Geraim, come on kid, lets get ya to the lad runnin' this joint," she motions towards the Scout.

"... uh, does anyone know how to unwind a catapult...?" a poor soul nervously asks from the backline.