Eyes

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Revision as of 22:49, 20 February 2014 by Typhoon (talk | contribs) (Created page with "'''''<span id="artificer">Artificer's Goggles</span>''''' '''Aura''' Faint divination; '''CL''' 1st '''Slot''' eyes; '''Price''' 900 gp''; '''Weight''' .5 lbs ''DESCRIPTION...")
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Artificer's Goggles

Aura Faint divination; CL 1st

Slot eyes; Price 900 gp; Weight .5 lbs

DESCRIPTION

These goggles are prized by artificers. They are activated as a standard action and allow the user to employ the cantrip Detect Magic for up to 1 minute per use.

CONSTRUCTION Requirements Craft Wondrous Item, detect magic; Cost 450 gp



EYES OF CHARMING

Aura moderate enchantment; CL 7th

Slot eyes; Price 56,000 gp for a pair; Weight

DESCRIPTION

These two crystal lenses fit over the user's eyes. The wearer is able to use charm person (one target per round) merely by meeting a target's gaze. Those failing a DC 16 Will save are charmed as per the spell. Both lenses must be worn for the magic item to take effect.

CONSTRUCTION

Requirements Craft Wondrous Item, Heighten Spell, charm person; Cost 28,000 gp


EYES OF DOOM

Aura moderate necromancy; CL 11th

Slot eyes; Price 25,000 gp; Weight

DESCRIPTION

These crystal lenses fit over the user's eyes, enabling him to cast doom upon those around him (one target per round) as a gaze attack, except that the wearer must take a standard action, and those merely looking at the wearer are not affected. Those failing a DC 11 Will save are affected as by the doom spell. The wearer also gains the additional power of a continual deathwatch effect and can use fear (Will DC 16 partial) as a normal gaze attack once per week. Both lenses must be worn for the magic item to take effect.

CONSTRUCTION

Requirements Craft Wondrous Item, doom, deathwatch, fear; Cost 12,500 gp


EYES OF THE EAGLE

Aura faint divination; CL 3rd

Slot eyes; Price 2,500 gp; Weight

DESCRIPTION

These items are made of special crystal and fit over the eyes of the wearer. These lenses grant a +5 competence bonus on Perception checks. Wearing only one of the pair causes a character to become dizzy and stunned for 1 round. Both lenses must be worn for the magic item to take effect.

CONSTRUCTION

Requirements Craft Wondrous Item, clairaudience/clairvoyance; Cost 1,250 gp


GOGGLES OF MINUTE SEEING

Aura faint divination; CL 3rd

Slot eyes; Price 2,500 gp; Weight

DESCRIPTION

The lenses of this item are made of special crystal. When placed over the eyes of the wearer, the lenses enable her to see much better than normal at distances of 1 foot or less, granting her a +5 competence bonus on Disable Device checks. Both lenses must be worn for the magic to be effective.

CONSTRUCTION

Requirements Craft Wondrous Item, true seeing; Cost 1,250 gp


GOGGLES OF NIGHT

Aura faint transmutation; CL 3rd

Slot eyes; Price 12,000 gp; Weight

DESCRIPTION

The lenses of this item are made of dark crystal. Even though the lenses are opaque, when placed over the eyes of the wearer, they enable him to see normally and also grant him 60-foot darkvision. Both lenses must be worn for the magic to be effective.

CONSTRUCTION

Requirements Craft Wondrous Item, darkvision; Cost 6,000 gp


LENS OF DETECTION

Aura moderate divination; CL 9th

Slot eyes; Price 3,500 gp; Weight 1 lb.

DESCRIPTION

This circular prism lets its user detect minute details, granting a +5 competence bonus on Perception checks. It also aids in tracking, adding a +5 competence bonus on Survival checks when tracking. The lens is about 6 inches in diameter and set in a frame with a handle.

CONSTRUCTION

'Requirements Craft Wondrous Item, true seeing; Cost 1,750 gp