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==Recent Rumors in Alexandria==
 
==Recent Rumors in Alexandria==
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===Eliday, Kael 10, 1019===
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====Bugfestation!====
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Someone, apparently, tried to smuggle Am'sheri bugs into Alexandria.
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The guards had been tipped off, it seems, accounting for very, very long lines at the gate as they attempted to find the supposed smugglers. Eeven more strangely, the bugs had been smuggled into several wagons unbeknowns to their drivers and they were let loose near the gates, resulting in numerous swarms of beetles, dragonflies, bitey bugs, and, of course, spiders. Always with the spiders.
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While many were destroeyed, there is concern that quarantine efforts have failed to keep Am'sheri wildlife from getting to this side of the portal and renewed calls to either find better security or finally close it.
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===Kesenday, Kael 08, 1019===
  +
====Treasures Recovered!====
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Adventurers emerged from the Museum this evening, having rescued two of the treasures inside. Others remain, though the Vardamen Temple emphasizes that further recovery will be done with even greater caution. "It was worse than we thought," reported Mourner Bacia, as she was supported by an oruch nearby.
  +
  +
One of the returned pieces is rumored to be part of a mirror. Another, has vanished into the depths of a dragon's claws.
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In the meantime, Lady Kashani appears to have vanished into seclusion, and has nothing to add to the report at this time.
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OOC: This pertains to the Oasis plotline. Please contact Sylvi, Dubtle, Lucy, Sarcis, Shym'r, Walery, or Grush for rumors!
  +
  +
===Kirday, Kael 07, 1019===
  +
====A Bakery Vaults Forth!====
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Eskareen, retired adventuer of Alexandria's very own Guild, recently opened a bakery in the Upper Markets after coming into a recent fortune. Details of the fortune remain obscured, though the respected adventurer was seen recently dashing through the streets and clicking her heels together.
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Rumors suggest she'd recently come into a number of treasures. One of note: A tapestry of the Desolation, without the Rift, practically ancient love letters, a delicate locket, and an unnamed piece of art from Rune.
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OOC: For salacious details, contact: Krom, Grush, and Melora! This ties to Kisaiya's PrP, The Vault near Vandalheim. Logs available under Recent Arcs.
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  +
[[Category:Admin|Main Page]]
  +
 
===Variday, Kael 04, 1019===
 
===Variday, Kael 04, 1019===
 
====It Takes a Village====
 
====It Takes a Village====
Yeah, they've been a big help." That conversation may be a turning point in local race relations. The man, Elias, was talking about the arvek. When the nation of Dragonier collapsed, Alexandria took in many of its refugees. While it's been a source of growth for the city, it's also been a source of tension since the city had received refugees from Blar just before. Refugees, and Alexandrian poor, often find themselves competing against one another.
+
"Yeah, they've been a big help." That conversation may be a turning point in local race relations. The man, Elias, was talking about the arvek. When the nation of Dragonier collapsed, Alexandria took in many of its refugees. While it's been a source of growth for the city, it's also been a source of tension since the city had received refugees from Blar just before. Refugees, and Alexandrian poor, often find themselves competing against one another.
   
 
"I mean, I suppose we've uh, not gotten to know eachother before," Elias told me as he continued his story. "I mean, a lot of times we were going for the same jobs, but ..." here, the man shrugged. "They're alright? Some of us've been in a bad place with the Museum and all. I mean, we were using it as uh, I mean. Well, yeah, the arvek have been a help, especially Serraphine and Felicia. They're Serrielites? Anyway, they and their people, they're helping some of us make a few homes outside the city. Learn farming. Alongside their people, no less."
 
"I mean, I suppose we've uh, not gotten to know eachother before," Elias told me as he continued his story. "I mean, a lot of times we were going for the same jobs, but ..." here, the man shrugged. "They're alright? Some of us've been in a bad place with the Museum and all. I mean, we were using it as uh, I mean. Well, yeah, the arvek have been a help, especially Serraphine and Felicia. They're Serrielites? Anyway, they and their people, they're helping some of us make a few homes outside the city. Learn farming. Alongside their people, no less."
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The couple has invited the Tribune to report on the village addition, and we hope to follow up with a report later this week. If it succeeds, it might be a step forward for the two groups and hopefully, a step forward for Alexandria as well.
 
The couple has invited the Tribune to report on the village addition, and we hope to follow up with a report later this week. If it succeeds, it might be a step forward for the two groups and hopefully, a step forward for Alexandria as well.
  +
  +
[[Category:Admin|Main Page]]
   
 
===Eliday, Kael 03, 1019===
 
===Eliday, Kael 03, 1019===

Revision as of 16:35, 14 December 2017

Main-banner.jpg


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Current arc.png


Recent Website Updates

December 4, 2017

Community Rumors!

If you've an arvek nar alt, please check your @mail. :D

Oh! Because it came up--the rumors I'm sending out are for you to use. They could be used in RP, or you are even welcome to toss in legwork. My main goal with them is to create a sense of a living world--that different groups will hear different stories. Some of the rumors are as result of legwork others have done, are from a plot, or are updates from GMs. More general rumors are always published in the Tribune.

December 2, 2017

Iconics Feedback Wanted!

Hey, folks. :3 We are looking for feedback! What is the one, iconic thing about your favorite race? What do you wish they could do? For example, for arvek nar, you might write: "Arvek are v smelly! They should have the power to dissipate all soap! Oops, I just mean Boshter..."

So, please let us know!

Unsung Heroes

Sometimes, things sneak up on you. Like gnomes, for example.

On rereading gnomish history, I came to realize a few things. Gnomes are responsible for many of the advances in technology, arcane theory, craft theory, and so on in world history.

It is just that no one wants to acknowledge it.

You keep on goin', gnomes. Keep on. :D

PS I'm afraid this isn't really a joke.
PPS We should all be afraid.
PPPS I'm going to have trouble sleeping, tonight.
PPPPS I'll take that extra chocolate, please. Just add a little rum.

November 19, 2017

New Racial Feats are In!

Heya!

Our new race feats are in! We've done a bit of cleanup based on your feedback, and you can find the results, here: http://tenebraemush.net/index.php/Racials_Draft_Review

They are not in the main wiki feats pages yet, but they are in code.

What this means is, if you'd like to exchange or add a race feat, please let us know via a SHEET +req. We'll be adding them to the main wiki pages as we can.

Finally, if you missed it the first time around, the Indomitable PrC is live and ready to go!

This concludes this release package. :3

As with all new material, please expect changes and updates along the way!

November 13, 2017

Log Cleaner Updated!

Heya! With a little help from the amazing Kisaiya, we've fixed our automagic log cleaner plugin for Notepad++! An update had caused some issues with pages.

A big thanks to Kisaiya for helping troubleshoot this!

November 3, 2017

A Bunch of Jorbs!

A bunch of jobs got cleared out tonight by me! I am still working through my backlog!

Whirlpool!

October 31, 2017

Thank You!

A big thank you! to everyone who participated in our Halloween candy event! There are still a few hours left if you haven't! Also, if you received a candy, you can look over this-a-way to see what it does!

Special Magic Items

Also, some of you may have @mails asking you to +roll! Please check, if you haven't!

Your Tenebrae Staff

October 30, 2017

Happy Holidays!

Happy Holidays! Over today and tomorrow (30th and 31st), staff will be handing out candy corn! These unique MIs are single-use candies, that generate additional RPPs when used on Sandy! I mean...they are totally useful in dungeons and stuff like that!

Each person can earn up to two! To receive one, just send in an RPP as normal. Then, roll a 1d8 to it to see which one you get! Or, we might catch you ongrid!

October 29, 2017

Warp of Time!

Hey, folks. The place our server is in did the time warp last night, so you may notice a difference in internal time. The US should catch up on the 5th. Please adjust +time (+help time) as you need to, or wait until the 5th and just take things with a grain of salt!


October 24, 2017

Welcome Aboard!

Just wanted to toss a big shoutout to our new folks! Welcome to the community, and we hope you'll enjoy your stay, here!

Tenebrae is an old game, focused on fantasy and adventure. We run Pathfinder, but if you are new to it, don't worry. Our code handles a lot of the calculations, and we have a pretty helpful community. We're all geeks, here. :D

RPPs are a bonus system that let you earn roleplay-focused perks by developing your character. Once you're comfortable (and take your time!), you'll be able to buy things such as Aspects, a pact-bond with an outsider, or an ancestral weapon who speaks with you. They also give you advantages in combat, such as the ability to reroll your hit dice, skip past a level, and will give you a little xp/gp when submitted for RP ongrid!

We love roleplay, so we are kinda biased when it comes to rewarding it. XD Tenebrae has a mixture of roleplay ongrid, as well as scenes. Join any scene by hitting +events and don't hesitate to ask for RP. We are pretty chill and a mixed-age crowd, from young to family folks and grandparents. Around 4-6 CST you'll find a crowd of folks driving home from work, though it does not mean everyone is in the Americas. It does mean there are enough that you'll see that 'work-home rush' each day. We try to keep things fairly PG-13, though that's the same rating as the Lord of the Rings movies, and you do not get more epic than that!

We also offer incentives and support for running PrPs, such as:

  • A policy that lets you run anywhere, any time. Use our plot rooms, or hit +timestop and run ongrid.
  • Our tongue-in-cheek'ly named TPK chat for sharing plot ideas and get advice. addcom tpk=TPK
  • Recent Arcs page! Make your own arc page for that story you'd like to tell. Or, get Lahar to help you! http://tenebraemush.net/index.php/Recent_History
  • A fully fleshed-out +events system!

...there's more here and there, including our holiday bonuses. There is a lot here, so feel free to check things out as you go, ask questions, and so on. Our crew is a helpful bunch and we're glad to have you. :3

-Your Tenebrae Staff


October 9, 2017

Mind if I Skip a Few?

I'm skipping a few updates and hitting the hilights, here. :D We've had a lot of testing, and new items for Release Packages! If you haven't checked them out, check out +bbread 1! Now, onto the holiday rollout!!!

Through December!

More good news. XD Pathfinder is about derring-do, adventuring, and good times with friends. In that spirit, we'll be offering thank-yous to folks who run, at least through December. If y'all enjoy this, we may see about extending it!

So what's going on?

  • If you're awesome and have run 3 PrPs in a Month: Receive a full, PrP bonus just for you!
  • If you're EXTRA awesome and have run 4 PrPs in a Month: Your above bonus is instead awarded at 150%

So, just for running 3 PrPs, you'll receive a full PrP bonus on top of that. If you run 4, you instead receive a PrP bonus at 150%.

Timers reset at midnight on the last day of each month. We have to have some way to count this, after all.

As with all new things, expect feedback and updates.

Game on!

Your Tenebrae Staff


Sept 22, 2017

New Loot Sheet!

Ok! A BIG thank-you to Kisaiya for helping us work all of this out, and for the patience! We've put together a final version of the loot spreadsheet: https:/​/​goo.​gl/​EgpXNN

New LOOT jobs will include this URL. If you used the previous version, please make sure yours has 'Tenebrae Loot Sheet v2' at the top.

(As an aside, there may be a cosmetic adjustment in the next day or so, but the sheet itself works great. :3)

Thanks for all the work, Kisa!

Wanted Concepts

From time to time, we get asked about Wanted Concepts! While we always prefer you to play what you like, if you are up for it, here are a few ideas!

Arvek: In Blar, arvek were controlled by the Cult of Thul, vampiric sorcerers who forced them into physical, and mental slavery. With the cult's fall, they worked to rebuild. Many of them came to Alexandria. Seen originally as symbols of freedom, Taara's work soon meant even more refugees would flood the city. Also, the arvek look...different. It's led to some tensions, and the establishment of high-minded groups like the Sunset, who work to make things better.

Dragonier Refugees: ...Dragonier fell shortly after Blar. Alexandria was flooded with bloodied homeless with nothing left but the clothes on their backs. These refugees know what it's like to work with the great beasts--and how to make a stand against Maugrim's forces.

Priests and Druids of the Green: The Green council spearheaded the treaty with the sith-makar, the first of its kind in the world. Now, while they're working on more 'mundane' tasks such as working with Alexandria to keep the river clean, Heth goes and destroys not just a nation, but lays waste to its land and soul.​The Green's servants are more active than they have been in ages, and with reason.

Myrrish: Myrddion is tied down by a cold civil war. All sorts of people are finding this...uncomfortable. And, not all the nobles are behaving while the princes are occupied. To folks with common sense, it's a red flag. They're getting out, or looking for help. (Take this in a general sense. Small nobles will begin to abuse their authority, test the boundaries, etc.)

Gnomes: Gnomes are Obsessed that there aren't enough of them!

Khazad: Having achieved the first hint of unity since the Ur and mul'niessa tore the Mountain apart, the khazad's royal couple suffered attacks on both their lives, and that of their unborn heir. Though the coup was overthrown, the North (and neighboring allies) are at uneasy peace. The Betrayal of the North and what it meant, the near-loss of the Khazadi Dream, is fresh on their minds.

Sept 2, 2017

Plenty of updates, but lots of rumors and RP! Login and check the rumor boards. :D

June 29, 2017

Made by one of our players. Thank you! :D

Tene qr.jpg

June 1, 2017

RPPs!

Hey, there! Due to feedback, RPP approvals will now be posted publicly! You can also indicate in the RPP request if you would not like it posted. Don't miss this opportunity to let folks know you enjoyed the RP. :D

Wiki!

Hey, there! At this time, folks should be able to login, but we have not fixed editing permissions or new accounts as yet. We're working on an upgrade, so please bear with us!

Feb 16, 2017

Khazadi Fest Takes to the Streets!

Happy festival, everyone! Please take advantage of the opportunity to roleplay, host meetps, a and generally celebrate with your fellow players! Also, don't forget Keggerfest Bingo--check out the Tribune for details!

Holidays kfest.jpg

Jan 23

Release Package 27, Part 2!

...due to the size of this Release Package, we will be rolling it out in stages! The first stage saw the release of new Aspects. Now, we are adding two new options!

  • We've updated RPP requests! In addition to rewarding an RPP, any +request/rpp will award bonus XP and GP.
  • Add people to legwork! After submitting a LEGwork, you can use the +myjob/source command to add your friends!

Associated +help files have been updated to reflect these changes.

As always with new content, there may be some burps. We are still working on the final parts of this Release Package. It may take some time, so please be patient.

In the meantime, please send Whiteout a big THANK YOU! He has been making this magic happen. :D

Jan 17

Tomorrow is...

...Winnie the Pooh Day! How will YOU celebrate this holiday? (And don't say, oh bother!)

As we anticipate this holiday, here is some Winnie the Pooh gamerart for us to enjoy: Pooh Fighter!


Jan 15, 2017

Punplot Challenge!

So, every now and then I am going to CHALLENGE THE PLAYERBASE.

If you run a plot and manage to turn it into a pun that makes me laugh, I WILL PERSONALLY GIVE YOU A SMALL BONUS.

Consider this a challenge from me to all of you. THE WHIRLPOOL PUNPLOT CHALLENGE.

Jan 13, 2017

Gnomepocolypse Avoided!

The Tribune has not been flooded by gnomes...THIS WEEK!!!

Though the risk remains on the horizon, it has been averted for now! For now, Whirlpool sits at his GM's Screen, plotting away...

To celebrate the averted GNOMEPOCALYPSE, as promised, staff is offering bonuses to any PrP next week featuring giant war golems with pew-pew lazers!

Game on! :D

Pew-pew ZAP!

In celebration of next's week's WAR GOLEM EXTRAVAGANZA, Old Clunk's has been set as the Spot of the Day! Hit +sotd for mayhem!

Jan 10, 2017

+help roll updated!

What the title says!

Jan 04, 2017

Save the World!

I just realized!

Last edition featured TWO gnomish articles...and if that was not horrible enough, a picture of a gnome!

We face a gnomepocolypse, people. So this is what I am going to do.

If we receive at least two, nongnomish articles by the end of this week, I will offer bonuses next week for PrPs featuring giant war golems with pew-pew lazers!

If we receive one or none, I will offer bonuses to anyone who features gnomes in every single plot next week, with generous additional chocolate chip cookies sent to Whirlpool for the use of contagious weregnomes...

The choice...is yours.

Tenebrae's future is in your hands. Let's save the world.

- Lahar

Jan 02, 2017

Legwork: A Mini-Guide for Player GMs

What is a Legwork Queue, and Why do I want one as a GM?

Have you ever had one of the following situations?

  • Players want to look into the bad guy's organization!
  • Players want to follow-up on a rumor!

Perhaps you'd like to:

  • Encourage players to coordinate their inventories/purchases for an especially tough scene ahead!
  • Let players accomplish some things that require some effort, but not necessarily a full scene run by you. Or perhaps it just happens over time. These efforts probably lead to a scene, but you're not there yet.

...and so on. The above are examples of what you might want to use a legwork for. They are not the limit!


How do I Set One Up?

Any player GM may request a Legwork queue, and have as many or as few players added to it as they wish. There are two ways to do this:

If your legwork immediately follows an event, type: +event/leg <#>=Hi! I've opened a legwork on this scene. Use +myjob/add <#> to reply to it. This will auto-add all /confirmed players from that scene.
If your legwork does not immediately follow an event, just +request/legwork a scene yourself! Then, +myjob/source <#>=<name> <name> <name>. This command only works on legwork!


What Can I do with Them?

You can...

  • Ask for +rolls for investigative work
  • Ask players how they intend to accomplish a goal
  • Offer details on investigation, and any updated rumors
  • Even provide a miniature plot summary
  • ...and anything else you can think of

Legworks are a tool for every GM and player. Also, players may request or open them as well. Though this mini-guide isn't focused on that, you are free to request other PCs be added to your own legwork queues, as well.

UPDATE: Check out +help requests2 for some new options, just for GMs!

Dec 31, 2016

The Gnomish Traveler

Have YOU:

...ever dreamed of photobombing gnomes?
...ever dreamed of photobombing gnomes into Whirlplots?
...or anywhere on Ea?

NOW IS YOUR CHANCE!

Simply direct your browser to: Gnomish Photobomb ...

...and copy, paste away! Send in your work to the Tribune, as a bonus, and we'll include it in Gear's mighty travels! (Also award bonus RPP!)

Dec 16, 2016

Happy Holidays, pt 2!

Not so long ago, we had some of you send in ideas. Many ideas! Wonderful ideas for Aspects! Well, our new Aspects page just expanded! We're pleased to announce the addition of two! new aspects, as well as an edit to Dream-Touched.

As with all new material, expect adjustments to be made over time. Also, if you possessed a different Aspect and would like to change it for a new one, this may also be done at this time.

While these were originally to be part of the next Release Package, health and the holidays have interfered with that. But, we wanted y'all to have fun just the same!

- Lahar

Dec 6, 2016

Letters to Heth!

For those who do not know him, Gearbear Sparkthistle is a talented, exuberant traveler and gnomish explorer! In his latest escapade, he will be traveling to the very doors of Dragonier!

Gearbear has offered to take your letters with him! Yes, YOUR letters!

Have something to say to Heth? Would you like to write him a letter? Gearbear will deliver it!

Please send post to:

Alexandrian Tribune
Alexandria, Alexandros
OOC: Just type +request/trib !

Nov 17, 2016

Congrats, Great Paladin!

Our Great Paladin hit level 20 this week! This has been a lifelong journey, so give them a congrats!

Great paladin20.jpg

Nov 16, 2016

Sparkliest Holiday Evar!

Howdy! This year, we thought we'd hit the holidays a little early! 2016 has been a big year, and we see no reason not to make 2017 the most sparkly on record!

So, starting on the 26th--that is, after Thanksgiving--anyone who runs two PrPs from then until the end of December will receive a gift of their choice! One of these PrPs must be a 4-8 scene. The reason for this ofc, is to let folks test out their new awesomes, and to give our new players--many of whom recently reached L4 or are close to it, some time in the limelight.

  • If you're new and between 2-5: Earn 1 full level to any alt!
  • If you already have an alt that's at level 6 or higher, pick one of:
  • A new, L7 PC! The primary class must be a wizard, cleric, bard, witch, or cavalier! We are offering some <3 to our support PCs this year! Also, if you have one of these in a higher tier, we ask that this new PC be of a different class. This is just to keep things mixed up.
  • A full +1 level to any alt of L9 or lower!

This is awardable once per player. The above takes the place of your runner's awards for those 2 PrPs.

Happy holidays, everyone!

- Your Tenebrae Staff

Nov 14, 2016

Diversity

Hey, folks. We know there is a lot going on right now in the US, and that we have many players, and staff from that area. In light of it, we'd just like to reiterate that Tenebrae will continue to be supportive of LGBTQ, and of people of all races, genders, religions, and stripes.

Thank you for making this game what it is.

Your Tenebrae Staff

Oct 17, 2016

Code Update

Do you hate math?
Do you like HP?
Do you like others taking notes for you?

If you answered YES to one or more of these questions, then CONGRATULATIONS! You are a winner due to the following updates to +timestop and +sheet damage-related code:

  • Damage is now tracked, and current HP=MAX HP - Damage
This means it's now properly correct, and changes to MAX HP will adjust current appropriately
  • TEMP HP now display in +hp!
  • Temp HP are now mentioned, if appropriate, when damaged
  • Our new Bloodragers (and good ol' Barbarians) now get their Rage temp HP auto-added (and removed) when using +rage!
- Whiteout

Oct 16, 2016

The Hunt is On!

"In the honor of the White Stag, we call the Hunt! Tonight, we course under Eluna's light! Let no prey escape us--be it wight or undeath that marks these cursed lands! Let them be felled beneath blade and steel!" Gilead's Hunter lowers his arms. Speaking in hushed tones, he moves among the ranks of warriors. Steam rises from the landscape ahead of them, the wight-filled wreckage of Heth's domain. Beneath it all, the wretched cry of the Green, and lost souls beyond.

This season, the High Hunt has been declared on the wreckage of Dragonier's borders. They go to rescue souls, and claim back the Green. At least, what they can.

To celebrate the HUNT! (and Halloween!) we'll be giving out unique Candy Corn MIs, in addition to normal Small Story and PrP awards! PrPs and stories are assumed to take place along the borderlands.

What do these do? When you run a PrP or SS related to the Hunt, we'll provide an @mail letting you in on the details! Some will be useful adventuring items, others will produce random acts of mayhem!

Game on, and ride high!

Oct 15, 2016

Release Package 26!

Welcome to Release Package 26! As with all new material, please expect some bugs and burps as we go along! Also, as with all new material, you will be able to make adjustments at this time.

In RP26, you will find...

  • BLOODRAGER! Noble warriors crafted by a secretive oruch clan, their magic has set loose upon Ea's soil! What role these heroes play in the upcoming war is too early to tell... If you are planning to convert to bloodrager, please do the following:
1. Rename your current character to OLD<name>. Log out!
2. Create a new character bit, and name them your old PC's name.
3. Go through chargen and advance to L2 as normal! Remember to copy over your old @desc, shor-desc, background, and any +finger information as well. Also: PLEASE DO NOT BUY ANYTHING AT THIS TIME. Nor should you transfer your inventory, or exchange items between PCs! Staff will take care of this at approval.
4. Apply for approval!At this time, staff will award you the rest of your XP, and a stipend. You will be set at your WBL equal to your fractional XP. Huzzah!
Also, while Bloodrager and Dragon Disciple should work fine, there may be some issues with Bloodrager + Sorc + DD, but we will hammer those out as they come!
  • New rage powers! We have added the Celestial totem!
  • New spells! New spells for almost every class!
  • New artificer discoveries! Pew pew chaos and law!
  • Tweaks to Ranger and Paladin spellcasting! The -3 has been removed. When Paizo crafted bloodrager, removing the -3 was one of the things they tested. We saw no reason to continue it, as it makes calculations more difficult. Hopefully this smooths things over a bit for everyone!
  • Tweaks to Ranger AC! The -3 has been removed. If you are a ranger, please contact staff via +request so that we can set you up.

We hope you enjoy the new content! We're expecting a high number of +requests, so please be patient with us. In the meantime, THE HUNT AGAINST HETH opens tomorrow, so please check it out!

- Your Tenebrae Staff

Oct 6, 2016

New Event Type!

Howdy! To help things a bit, I am going to try a new thing! This thing is adding OPENS: and CLOSES: events to +events! OPENS is when something starts, such as Aspect submissions! CLOSES is well, the last day!

Please let me know if this is helpful for you!

Sept 30, 2016

Magic of Ea!

We are looking at Bloodrager officially launching sometime between the 15th and 17th! This is BIG NEWS, and I know everyone has been pretty excited! Bloodrager represents honor, strength, and the development of arcane in new, awesome ways across Alexandria!

The world is responding.

Nations, denizens are beginning to report new developments, new sparks across Ea.

We'd like YOU to help make that happen! While Release Package 26 is on the horizon (thank you, everyone!) we're beginning work on 27! In it, we would like to add two new Aspects! So, for the next two weeks, until Bloodrager! is released, pepper us with your ideas! I will describe how in the next post.

Also, please feel free to RP various magic "sparks" happening during RP. For example, a pair of magic shoes walk out of Sandy's mysteriously breaking stove! It is all part of the story. :D

- Lah

How to Pitch Aspects!

Have an idea for ASPECTS? Please +pitch it! Here are some guidelines!

T1: +1-2 skill or +Language
T2: +3 to skills in a descriptive situation, or 1st level spell or minor 2nd
T3: Narrow 2nd-3rd level spell

Aspects try to:

- Focuses on a theme
- Emphasize that they're Ea's magic responding to you. SF-X is a thing!
- Emphasize and aid roleplay!
- Not emphasize combat power (and never hit/damage, as these are available elsewhere, and this would result in whackiness!)
- Sometimes offer thematic utility to concepts that might not otherwise have access to it

Whew! See you soon! :D

- Lah

Sept 29, 2016

What are SS Groups??

So, what ARE these things? Small Stories are traditionally focused around a PC, but recently staff realized--hey, why not do one together? But, isn't Tenebrae !clique?

Well, let's look at what a group is:

Group: A group is something easily definable and reachable in a way that makes it INCLUSIVE. That is, races, classes, and so on. Orgs can be a group if you include that org's allies. The point is, anyone with those interests, class, organization/ally membership could join in.

Clique: Cliques are by their nature EXCLUSIVE, and tend to be defined by vague "friends only" terms that are not achievable by folks outside the clique. While it is human nature to attach to those like us, and exclude others, this sort of thing over time ends up doing more harm than good, and is not something we want to see here on Tenebrae.

...so, for Small Stories, the first is awesome, but the second is probably not intended. This doesn't mean not to RP or make stories with friends--it does mean branching out. Small Story cliques are treated similarly to PrPs in terms of rewards. That is, an increasingly reduced reward, so the same policy applies there as here.

Anyway, Small Stories are a unique thing, after all! So, if more ideas or questions come up, please ping us as in a lot of ways, we are learning, too.

Sept 27, 2016

The Revel

In just 3 days, Alexandria celebrates THE REVEL! You may have seen this on +events (as a CAL +event).

During the Revel, the Theatre District is the place to be, though celebrations will spread throughout the City. Alexandrias' noted theatres, the Flightwright and Hope, will compete for players and audiences alike, the Arcanists will be out in force with demonstrations of whimsy and illusion.

The Revel marks the last chance at celebration before the coming cold months. As with any IC holiday, it is open for RP, PrPs, and anything else you can think of. So, game on!

Sept 23, 2016

Share Favorite RP Poses, Get RPPs

Please use +bb 9 to share your favourite stories, or fun poses from AWESOME RP!!!, today! We'll award you RPP just for doing it, and you might just make someone's day awesome by complimenting their RP! This can be poses, or a summary of something cool that happened.

- Your Tenebrae Staff!

Sept 20, 2016

Small Story Day Tomorrow!!!

THIS THURSDAY!!! marks our first SMALL STORY DAY! Staff will be about to answer questions and do our best to help you devise story ideas for your PC! In addition, there will be plenty of bonuses to be had for folks out roleplaying!

Some of you have noticed that there's story-related bonuses running from this Thurs (Sept 22) all through next month (Oct 22)!

That is just the start, but it all kicks off Thursday!

See you then!

- Your Tenebrae Staff

Thank You, Story Mentors!

A big THANK YOU! to our players. This thank you! is big enough that it deserves its own post! A number of you have stepped up to be story mentors! What is a story mentor? Page them to find out! You'll see 'Story Mentor' appearing beside their name in WHO at select weeks during the event, Sept 22-Oct 22!

These are awesome folks. Thank you! :D

Sept 18, 2016

Dran and Rune War!

Okay, folks! The final battle for Rune is on! The shield has been breached and bad thigns are going on all over the city! Dran's nose has been bloodied and their initial assault repulsed by the fury of Rune's wizards, but a few towers have been toppled by explosions. Elementals, mammoths, rocs, and countless soldiers of Dran are pouring into Rune, facing off with the unmatchde might of the wizards, their summoned creatures, constructs and more. It's brutal, ugly, and all of the Alexandrian irregulars have been comissioned to help continue evaucating civilians from the city as well as to strike at Arendt's men. Arendt wanted his fight versus Rune's power and he's finally got it. So far, it dun look good for him.

This event will be run over the course of a few weeks OOC to give everyone the chance to run a war-related PRP that wants to as well as take part in fighting Arendt's forces in bloody street-to-street battles as Dran tries to advance (at great cost). All PRPs will be death consent automatically and receive FULL REWARDS commensurate with the risk incurred.

Take advantage, folks!

The actual-time space of the warfare will be only over a few days despite the length of time required to play it out. Once it is all complete and wrapped up, we will have another scene to cap it off and move onto the next part of our story!

Death Consent is a Go!

Since it was buried in the text of my previous post, I'd like to reiterate:

All plots relating to Rune and Dran right now are automatically death consent plots. If you die, you die. They will receive full rewards in XP and magical items for the duration.

Please take advantage of this! :D


Sept 14, 2016

New Area Ongrid!

Only weeks ago, the Artificer's Hall ripped upwards from the earth, lifting itself on spiderlike legs. It remains in the air today, supported on eight, mechanical legs. Underneath however...

...it is whispered the Hall's basements lead to places they should not. That, should one delve deep enough, they might lead even to Morduzum. But...that's crazy. Right?

There is no official statement, yet. However, officials are scambling to get a response out. They say to expect a column within the next issue of the Tribune.


OOC: We're opening a new are ongrid! You're now welcome to run dungeons, and dungeon-adventures beneath Alexandria! The access point is beneath the Hall--which even now, agents of Reos are scrambling to block off. Eventually, there will be a well-constructed, locked doorway that will be guarded around the clock. Of course, adventurers can still get access.

Local artificers will all be called in this week and next to finish the door. :3

If you'd like to find out more, RP with our artificers ongrid!

Aug 16, 2016

Celebrating Six Years!

So as it's been over six years! since we converted to Pathfinder, or near enough! ...and, after 25!!! Release Packages, our new content is pretty awesome! But, what went on behind the scenes for those 25 packages? How much has changed in that many years?

  • Streamlined equipment slots and +inv commands, and some backend work
  • Recoded most of chargen!
  • Recoded most of advancement!
  • Upgraded and improved +sheet code! Again, and again...
  • Replaced the core of our +roll system to reduce the WhirlDice Effect (TM) (yes this is a thing!)
  • Redid timestops!
  • Then added more timestop features than ever, including editable, savable, and loadable ingame maps!
  • Redid timestop help, again, and again, and...!
  • Added functional, leveling animal companions with equippable objects, and selectable choices as you develop!
  • Recoded and standardized ALL ingame help! From +help, to +advhelp to +cgh...
  • Added pattern matching to ingame help!
  • Redid entire staff help system!
  • Recoded the guts of our feat system, and associated commands, data format...!
  • Created the RPP system!
  • Coded the RPP system!
  • Recoded the grid (stressssss...)!
  • Created and coded a new +map!
  • Adjusted leveling speed through ingame options and systems to give folks more control and individual choice!
  • Created a new +nom system and tiering!
  • Recoded vendors!
  • Created the current wiki!
  • Collected and archived old theme documents! Created a library!
  • Created staff archives!
  • Updated theme to match current DM plots and goings-on!
  • Removed and cleaned out many old ingame themefiles, news systems, and so forth from the ingame system!
  • Created staff-droppable vendors for large scenes!
  • Opened more commands to PrP DMs!
  • Created more commands for PrP DMs!
  • Created +events and PrP tracking!
  • Created special +event commands for GMs of all stripes!
  • Added efficiency commands for new PC reviews and quickcheck options for staff!
  • Redid ingame damage commands and variants and variants and...
  • Added commands to handle ingame spell effects and tracking, such as polymorph!
  • Recoded sorcerer bloodlines and behind-the-scenes class mechanics!
  • Replaced the staff-request system entirely!
  • Added more permanent, multiple-levels of archiving!
  • Recoded ingame spell handling, particularly for bonus spells!
  • Recoded more spell handling to prevent +sheet breaking!
  • Several efficiency upgrades, reducing the number of rechecks inherit in the system (in cases, the system checked more than it needed to; we focused it)...!
  • Security updates here and there (despite bidding, Renfrey was not hired for this job)...!

...the above largely went on behind the scenes over the years--looking through it, it is quite a lot and I know I have left out so much. The game has been busy since our launch into Pathfinder. Our coders, general staff, and DMs deserve a large thank you!! for making all of this happen, including a number of player volunteers! Thank you! Whiteout has done some amazing things since he came onboard, and Earthquake deserves all the credit for bringing us to Pathfinder in the first place!

And with that...keep a lookout for RP26! It is still a few weeks out, but please send our coders and staff a thank you!

- Lah

Jul 15, 2016

Release Package 25!

We're pleased to announce the launch of Release Package 25! In it, you will find:

  • Updated racial feats! Nearly all races received a few new options. In addition, the "National" feats are now called Fervor, to represent human dedication, zeal, and idealism. We just think it is a better name, so you may notice an update to your sheets. Also, some race feats have been clarified to be a little more useful (the Fervor feats are an example, as is Territorial Defender).
  • More Aspect options! Many of you have asked for Aspect Tattoos, and so here they are! We've also adjusted Tinker-Touch to be a little more useful.
  • New artificer discoveries! Hooray! Also, we've adjusted a few levels for discoveries, just to smooth things out. We think you'll be happy with the changes.
  • New artificer page! Artificer discoveries got the rage powers treatment.
  • Minor bug fixes and the like
  • Companion skills! These are now in code. The next time you level, you'll be asked to fill them in, plus any from previous levels. See staff for details if you've questions.

As with all new content, expect there may be adjustments as time goes on. This is just the nature of the beast. Game on!


Regards,

Your Tenebrae Staff

Jul 12, 2016

PrP Policy Update

Howdy!

Given local challenges in running PrPs, as well as us having added a lot of new options, SPELLS!, FEATS! and neat things lately, we are adjusting our encounter guidelines a bit. That is:

Groups will be assumed to be APL+2 as "Average"
(higher or lower numbers of PCs adjust this, ofc)

Previously, we had assumed APL+1. However, we have added a lot of options to the game since then, as well as learned more about Pathfinder! We believe this change is needed to keep things challenging. In the end, it is a pretty small change overall, and plot runners are generally free to pick whichever challenge is appropriate.

We've also worked to provide better guidelines for what might, or might not be, challenging for groups on Tenebrae. Where before things were kind of a sweeping statement, we've tried to be more nuanced:

T1: Up to CR+3 (up to CR+4 if 5 or more)
T2: Up to CR+4 (up to CR+5 if 5 or more)
T3-4: Up to CR+5 (up to CR+6 if 5 or more)

Are these more helpful? Please let us know. We'll be testing things out as things run, and taking your feedback.

Also, the numbers above should not be considered the standard, but upper limits. As normal, creatures using tactics will always be stronger than those without, groups are better than singles, so always consider the party before selecting challenges. (The reason the upper tier numbers ramp up is that power can rachet up pretty quickly in the upper levels, and we hope this opens the floor to new challenges and fun.)

We will be taking feedback as with all new things, and may adjust along the way, so please keep in contact with staff and other PrP Runners. If you've questions or want to run ideas by us, please do. Also, don't hesitate to make use of the GM's Guild (page Hurricane about the next meeting!).

Finally, we are considering allowing Mythic rules for creatures at T2 plus. These could make running a "single boss monster" against groups more viable. What do YOU think? Should we test it? Would you be interested? Such tests would be nonlethal, ofc.

- Your Tenebrae Staff

Jul 4, 2016

Heroic Fantasy, Tequila, and a FAQ

OH GOD. ALIGNMENT!

More seriously, we went ahead and tacked this onto the FAQ because it does come up from time to time, and here is kind of something folks can point to. It addresses the small picture, big picture, how much we dislike policing alignment, and also things like the general lack of gray morality in a heroic fantasy setting.

Because we're crazy, it touches on inquisitors and paladins, too.

Someone please pass the tequila!

Yours in Spirits,

The Tenebrae Staff

June 25, 2016

Sparklepire PrC!

Staff is pleased to announce that we are hard at work on an upcoming, Sparklepire PrC! While it will primarily be aimed at gnomes, we hope lucht, oruch, and more will take a bite out of the sparkle side!

PS We're totally serious. Totally.

June 19, 2016

GMs Guild...?

Hey there! Some of you have requested a 'Tenebrae GMs Guild' and we are working on that! What this means is that once a month, or every few weeks, we'll host an open gathering. Someone can propose a topic, but the rest of the time is up to you--whether you'd like to share resources, or bring up ideas. We'll be putting Hurricane on the spot to start with, but I am sure he'd love to hear voices other than his!

This 'Guild' is ofc open to everyone. What I'd like to do though, is make a logo for it. Any ideas?

Lahar

May 24, 2016

Did You Know These GM Commands...?

Did you know about these great DMing, and other scene-related commands?

+tdamage: Like +init, this handly little feature comes packed with options. Would you like to damage everyone because FIREBALL? Type: +tdamage all=<amount>! Use negative numbers to heal.
+tnote: Want to track rounds of Haste? +tnote lets you set notes on characters such as, "Stinky" or "Haste." You can also set a duration.
+init: More than just rolling initiative, the +init command takes modifiers, too. For example, you can +init+2 if you are a swashbuckler and have at least 1 panache available to you. (Situational bonuses like these are not coded in, but we try to make them as easy to use as possible!)
+tmap/reach: Curious about a creature's, or your, reach? This can help! This command takes into account a creature's size. Default is medium. Note, it does not take into account reach weapons.

These are a few of the commands found in +timestops! Whenever a +timestop is present, just type +thelp for more things you can do.

But wait, there's more!

+request/plots: Had a great adventure? Share your journals! This helps new players catch up to what's going on and is a great help. Personal journals may always be created and kept using +help journal, although this is more of a note-keeping system to help you keep track of recent stories, such as: Today we rescued the Prince Otyugh. He looked great in tightpants.
+event/leg: Want to do some followup to a great adventure? This +events command creates a new LEGwork queue with all confirmed players.

I hope these are helpful, and awesome! For more possibly unknown commands and options, hit +bbread 1 and look for the "Did you know...?" titles. The last I checked, they were around entries 1/54 and 1/55.

Lahar

Breaking Down +breakdown!

The question came up: why doesn't +breakdown work on +csheet? The answer for this lies in how +csheet values are encoded. To get it really, truly broken down would require recoding +csheet. In the meantime, +breakdown does work for your rollable +sheet values. Tinker with it and see what comes up!

Also, I am reminded that +timestop code now takes into account +polymorph. Three cheers for White, guys!

Lahar



More news.png

"The roads shall be painted teal!" announced the maddened hobgoblin king. And lo, his subjects bowed before him, and all roads from Hither to Yon became teal with bright green roses.


Recent Rumors in Alexandria

Eliday, Kael 10, 1019

Bugfestation!

Someone, apparently, tried to smuggle Am'sheri bugs into Alexandria.

The guards had been tipped off, it seems, accounting for very, very long lines at the gate as they attempted to find the supposed smugglers. Eeven more strangely, the bugs had been smuggled into several wagons unbeknowns to their drivers and they were let loose near the gates, resulting in numerous swarms of beetles, dragonflies, bitey bugs, and, of course, spiders. Always with the spiders.

While many were destroeyed, there is concern that quarantine efforts have failed to keep Am'sheri wildlife from getting to this side of the portal and renewed calls to either find better security or finally close it.

Kesenday, Kael 08, 1019

Treasures Recovered!

Adventurers emerged from the Museum this evening, having rescued two of the treasures inside. Others remain, though the Vardamen Temple emphasizes that further recovery will be done with even greater caution. "It was worse than we thought," reported Mourner Bacia, as she was supported by an oruch nearby.

One of the returned pieces is rumored to be part of a mirror. Another, has vanished into the depths of a dragon's claws.

In the meantime, Lady Kashani appears to have vanished into seclusion, and has nothing to add to the report at this time.

OOC: This pertains to the Oasis plotline. Please contact Sylvi, Dubtle, Lucy, Sarcis, Shym'r, Walery, or Grush for rumors!

Kirday, Kael 07, 1019

A Bakery Vaults Forth!

Eskareen, retired adventuer of Alexandria's very own Guild, recently opened a bakery in the Upper Markets after coming into a recent fortune. Details of the fortune remain obscured, though the respected adventurer was seen recently dashing through the streets and clicking her heels together.

Rumors suggest she'd recently come into a number of treasures. One of note: A tapestry of the Desolation, without the Rift, practically ancient love letters, a delicate locket, and an unnamed piece of art from Rune.

OOC: For salacious details, contact: Krom, Grush, and Melora! This ties to Kisaiya's PrP, The Vault near Vandalheim. Logs available under Recent Arcs.

Variday, Kael 04, 1019

It Takes a Village

"Yeah, they've been a big help." That conversation may be a turning point in local race relations. The man, Elias, was talking about the arvek. When the nation of Dragonier collapsed, Alexandria took in many of its refugees. While it's been a source of growth for the city, it's also been a source of tension since the city had received refugees from Blar just before. Refugees, and Alexandrian poor, often find themselves competing against one another.

"I mean, I suppose we've uh, not gotten to know eachother before," Elias told me as he continued his story. "I mean, a lot of times we were going for the same jobs, but ..." here, the man shrugged. "They're alright? Some of us've been in a bad place with the Museum and all. I mean, we were using it as uh, I mean. Well, yeah, the arvek have been a help, especially Serraphine and Felicia. They're Serrielites? Anyway, they and their people, they're helping some of us make a few homes outside the city. Learn farming. Alongside their people, no less."

"They've been a *lot* of help. We wouldn't be able to eat if it wasn't for them," Nethia responded. She's Elias' wife. Both of them are from Dragonieer.

Were you approached by anyone else? I asked them.

"Not many, but sometimes I'd say it's that are resources are stretched thin. There's been the Altheans, and they're the reason some of us've had enough to eat. There's just a lot of us," Nethia told me. "It doesn't stop folks from being angry, though. It's hard, when you're just trying to find a job."

Then, she added: "The other day though, that Conquerer came by. ...he started preaching about standing on your own two feet, and how no one would listen because of racism or somethin. There was a mul woman with him, but...aside from words, they didn't offer much. Seemed kind of angry we were getting help. I mean, they looked pretty well off, so I don't know..."

"...I guess he felt a helping hand made us weaker or something," Elias says. He looks uncomfortable. "But we've tried. There ain't a lot you can do with nothin. And...we're going to be part of a community after this. They help us, we'll help them, you know?" Here, he and Nethia nodded.

The couple has invited the Tribune to report on the village addition, and we hope to follow up with a report later this week. If it succeeds, it might be a step forward for the two groups and hopefully, a step forward for Alexandria as well.

Eliday, Kael 03, 1019

Sandy the Gorgon?!

"Did you know, I heard that there was a well respected member of the Daeus clergy actually told a small Sith-makar that Lady Sandiel's hair is actually snakes?"

"No, you must be kidding!"

"Not at all, and on top of that? Well, I heard that Sandy even called the small child a little Huntress no less!"

"Well, surely this all must have been some sort of ploy for the child."

"I don't know, word has it that she's made more than a few people petrified with fear before. Maybe that's how gorgon's start? They just terrify people until the snakes grow in."

"Well, that's an interesting idea."

At least one person, one of them may have been a child though it's unclear, called Sandy a gorgon and she did nothing to dissuade the notion! Rumors about as far as what this could mean.

Kirday, Quintoos 30, 1019

Bring Out Your Dead!

If rumors from the Guild are true, a band of adventurers were called in to address yet another deathly problem! The adventurers brought back large, rolled parchments that appeared to show the rituals for raising the dead.

Creatures raised in this manner appeared to be quite happy. One could say almost grateful, to have their life returned to them. So happy, that the final illumination on this parchment shows them playing music and dancing.

They're very grateful raised dead.

OOC: This ties into a PrP by Kisaiya!

The Romance of Yaritan!

Sales of the CRIMSON PEN's latest hit the shelves late this evening! Within hours, copies were sold out. This has printers in a flurry of panic! We've provided an excerpt, below:


Yaritan, handsome devil that he was, stood manfully in the doorway! His chest was broad enough to burst stone! "Hull has betrayed you, my love," he said severely, and strode towards her. His features were etched with concern.

The mul, Hyria, lowered her eyelashes. Hull's unmanly, betraying weakness burned like a fire in her heart. She felt herself swoon in anger!

Yaritan reached out a hand to steady her. Her fingers, trembling, cupped his chin. Then, she sighed as she gazed deeply into his eyes. "Whatever shall I do?" she whispered. A furious tear made its way down her heartshaped face.


The Seers too, seem caught in the craze. The Temple of Eluna, in a surprise move, bought at least thirty copies, which just speaks to the Crimson's universal appeal!

Tariday, Quintoos 28, 1019

Interview with the CRIMSON PEN!

"We're aware of it, of course. Such a shame, really. ...oh! He's a devilishly handsome man, but he's gone a courting, you know." The words belong to one of the three sisters, an alliance who form the Crimson Pen here in Alexandria! I'd come to them that morning to ask about their newest novel.

"Well, we'd wanted to do it about a wizard, you see. A man who struggles with his ability to see beyond his eg--I mean, magic," one sister added.

"Classic tale, really. But with a romantic twist!" went a third.

"Yes. And then we'd heard about the Conquerer. But..." here, the other, other sister wrinkled her nose. "...he says he's here to court. He says."

What? I'd asked. I'd thought he was here to make Alexandria better again?

"...well, he says that. To give him credit, he has preaching about improvement and self-betterment when we'd talked with him. But, rumors on the street, you know. They say things. And who knows if they're true?"

There are nods all around.

"Ooooh! What if the Conquerer were the wizard!" chimed in her other, other sister. "Well, just INSPIRATION, of course. You have to take it where you find it, and a tale of tragic, love-lorn reform is always popular..."

I allowed that inspiration certainly does, though personally, I have doubts about this particular source of inspiration. I tried to prod them to get back to the earlier idea, or anything about a release date--but they were already deep in discussion! So, readers, we are in the same boat! We'll find out what happens once it hits the shelves!

Variday, Quintoos 27, 1019

Small and Missing

"...I don't know what we're going to do." The hushed words may be heard among the Vardamen. Since Heth's disciple ripped open their crypts two weeks ago, few if any of them have gotten any sleep.

"Children are still going missing."

"What, out near the Museum?"

"...I'm afraid so. It's probably just--"

"Do we sound the alarm, then?"

"We have to, but. ...quietly. I don't think the city can take a second panic. Third, with the demons loose."

They pause. Stop. Then, roll up their sleeves because there's no rest for anyone, nor will there be for some time.

OOC: This ties to the Oasis plotline. This specific rumor is intended for Vardamen, Serrielian, and Daeusite PCs, primarily!


Variday, Quintoos 27, 1019

Delighted to be Here!

"I'm delighted to be here," reported the Conquerer Ravifan. The emissary from Charn made his way into the city three weeks ago. He says he'd been quiet about his presence, given, "undue prejudice of course. Those who do not respect free will, or a man's right to choose his own destiny." He hopes, he says, to offer benefit to Alexandria's community.

Whatever that means.

OOC: This loosely ties into the Oasis plotline.


Kirday, Quintoos 23, 1019

Horses and Ponys Wanted!

Some Sisters of the Hands of Ithildin are preparing to hold a small Fair for the Orphans of the city and Grush has been posting flyers around the Adventurers Guild asking for the loan of Horses or Ponys for an event. More Volunteers are also welcome, especially any Bards or anyone good with children. Anyone interested in helping out can find Grush staying at the Fernwood Pub!

Variday, Quintoos 20, 1019

Devilish Returns!

Supplicants near Temple Square reported panic this last week when a pit fiend thrust his way onto the square, alongside several dark angels. They reported his horrific and pleasure-filled laughter as he described the destruction he would bring.

Local adventurers and faithful quickly engaged the creature. Reportedly, local hero Lady Sandiel was among responders, and turned into a great, silver dragon and shot him with rainbows. \(See illustration to the left\; pull tabs to animate the rainbow breath!\)

During the event, a strange green mist filled the courtyard. Mar'Tek dissolved into a tear-shaped stone that according to local Seers, radiated mana. A local Sunguard also clarified that the devil, Mar'Tek had been under surveilence for some time. However, he recently eluded his captors, a situation that is still being investigated. They suspect collusion with Asumit, and hope that his death will put a stop to those plans for some time.

Post battle, warriors of light arrived from the Heavens. Apparently Mar'Tek was well-known among them.

The Temples are currently working to cleanse the area. In this, they're assisted by local adventurers and faithful.

Farmer's Market Opens!

Often considered an 'afterthought' to the larger city, the Pointe is beginning to show its own. A month ago, the Point began hosting its own Farmer's Market. Spearheaded by followers of the Green in combination with local villagers, the market features fresh fruits, vegetables, and meats. Seafood is popular, given the Alexandros' peninsula's position in the midst of the sea, though other varieties are found as well.

The Market is held every weekend during the harvest and trapping seasons.

OOC: You're invited to RP! Contact Durrankar and other followers of the Green for details, and bring your appetite!


Kesenday, Quintoos 17, 1019

A rainbow dragon?

The word has spread the city was attacked by demons. Temple square is a wreck, but what people are most insterested about is that there was a rainbow dragon! Some onlookers dared to edge closer and saw lady Sandiel not only turn into a dragon, but can now breath out rainbows! Whispers and word quickly spread, that Sandy is the Lady Rainbow Dragon!

Art Museum Now History?

"It's contained," are the first words the white-faced Mourner said during the interview. With rumors rampant over the events of last night, temples are understandably on edge. The faithful are working hard and appear to have things contained for now. Yet, officials still struggle to uncover what happened.

According to eyewitness reports, an unknown force breached the museum's mountainside wall. Hundreds of lovingly made pieces by Alexandria's own are now held captive in the museum by wights, undead, and other creatures that escaped from Alexandria's undermountain crypts.

In the meantime, an enraged Merchant Tangisir has declared an intent to "organize recoveries." The statement was issued through intermediaries as the usually conversational dragon was not available for an interview. The Kashanis, the family behind the museum project have also issued a statement of condemnation against "Thul and His disgusting servants."

Other rumors persist, suggesting involving of a Heth cultist, a shining, rainbow blade welded by an oruch, and other elements too otherworldly to possibly be true.

OOC: This ties into the Oasis plotline! I'll be updating the museum description, shortly. At the moment, you can visit and see some of the trapped treasures. The glass sword made it out thanks to Grush's bravery. Everything else...!

Marvels of Modern Medicine!

In a lighter article, the Tribune includes a "Marvels of Modern Medicine!" piece. "Inspired by wonders unforseen" within the museum, the piece offers discussion on advancements in artifice to replace damaged limbs.

It had been intended to be part of a larger, more hopeful work. In light of current events, however, the paper is providing it as-is, that it "might still bring hope and joy to some Alexandrians."

Included with the article is a paper doll, with "swappable, stylish artifice limbs and accessories!" Drawn by a Tribune artist, the accessories are "more or less" accurate.

One option includes a bear-shark punching arm.

The paper doll looks suspiciously like Stirling. It is posable, with exchangeable faces of varying degrees of scowl.


Kirday, Quintoos 16, 1019

Artistic troubles!

Rumors are flying about that a dragon was at the opening of the museum! A bronze dragon at that!

However, tragedy struck as said bronze dragon ended up in a battle and undead started to pour out of an opening in a wall created by a void dragon, rumored to be Heth itself. The wights were fought back, despite the lack of air created by the presence of the void dragon, by many of the people that were at the presentation. Not only an elven archmage who was destroying undead with a word, but an elven archer who kept people safe with his splendid shooting, a brave oruch warrior who was more determined to keep people safe than her own safety using a glass sword, a apparent cleric of Eluna who kept giving the bronze dragon healing magic, a woman dragging people out, and an althean cleric who kept using her divine grace to destroy undead with blue flame, but leapt onto the tail of the bronze dragon to heal many of its wounds so the bronze could seemingly kill that void dragon.

The Temple of Vardama and the Hunters of the Dead are currently investigating.

(To follow up, speak to Mikilos, Astaren, Grush, Sasha, Kisaiya, Ga'Elian and Rhar)

What's Under the Mountain?

As tidings of wight hordes and Heth spread through Alexandria and beyond like wildfire, some citizens react by hunkering down in their homes, others by running to the temple district or the Castellum for answers. The smart people, though, are putting their trust in Alexandria's world-famed adventurers.

One of these adventurers, the wild elf archer Ga'Elian recounted that when the wall of the museum was breached, he got the idea that the hordes of wights spilling into the museum might have been bursting out of the catacombs under the mountain temple of Vardama, as both buildings are excavated out of the same part of the mountain on the southwest of Alexandria. The museum having now been temporarily sealed to contain the hosts of undead within, Ga'Elian ran off toward the Gray Lady's Mountain Temple in case the desecrated corpses began to burst out of it, too.

Dragons Suck!

"No really, they do! Not like they're bad sort of thing, like they literally do! It looked like the sky, it was there and every breath it drew in it SUCKED THE AIR FROM THE ROOM!" The man was on the corner, yelling it at everyone who would pass by. Of course everyone heard of the antics at the museum, the fight, the undead. But this one was dead set on informing people on the danger of dragons.

"What else do you know that can do that?!" He throws his arms out and grabs one of the passing people, "YOU! YOU! Have you heard of this?! Can you believe this?! What sort of sorcery could do that?!" The man who was grabbed by the talker stumbled backward and looked about frantically for help but there was nothing to be had. A whip to one way, a whip to the other and they hurry off quickly, covering the side of their face so they don't see the crazy one.

"I MEAN IT! It's incredible! You all should've been there! You should've seen it! I LITERALLY SUFFOCATED PEOPLE!"

Tariday, Quintoos 14, 1019

Ads: The Forge!

Two ads appear in the Tribune!

ADVENTURERS WANTED!

Are you tired of boring old, heavily manufactured magic items, made from unnatural, renewable resources?

Do you want Hand Crafted, fully Organic, completely Unique Artisanal Arms and Armor? Come on down to the Meat Forge! A new boutique opening up in the Market District. Business is by appointment only. Contact Stownz or Styx Bethroke for quotes and fittings.

All products are Non-Vegan!

BRAVE ADVENTURERS WANTED!

ADVENTURERS WANTED
HUNT EXOTIC AND DEADLY BEASTS
BIG MONEY REWARDS

The Meat Forge is offering large bounties for the hunting of Monsters! Contact Stownz or Styx Bethroke for more information!

OOC: Rumours are for a plot that will be running soon! Direct any inquires to Grush!

Variday, Quintoos 13, 1019

Rumors Plague Museum Opening

Just a week before its opening, the Museum of Reflections appears plagued by troubles. In addition to reports yesterday, theft of a museum piece was reported to the local guild.

Thankfully, adventurers were able to return the piece without harm. Hopefully this isn't suggestive of the Museum's future!

OOC: This is tied to the Oasis arc. Thank you, Kisaiya, for running this PrP! Please contact Walery, Gimrig, Shagara, or Chay for details.

The Museum of Reflections opens this week.

Variday, Quintoos 06, 1019

Museum Opens, Soon!

Lady Kashani is seeking art and unique crafts to be featured in her upcoming gala, to benefit young craftsfolk in Alexandria!

Please drop Beaglefinder an @mail if you'd like your work featured! This will also be an open scene on the 15th, which should branch out into hopefully, more plots. :D

Glass dragon by cb dragoness.jpg


Eliday, Rhaltaas 29, 1019

Refugee Assistance?

The Myrrish Ambassador in Alexandria is, it is said, under works to offer more assistance to those who have traveled to the city. This is all under wraps, of course. The 'cold civil war' is barely acknowledged as-is.

Tariday, Daeshen 19, 1019

Succesful Party!

The Thrasing Dancers are monastic order that is often found in Fate's Spire Monastary. This Tariday, Daeshen 19, they threw a party where they performed elaborate dance routines and encouraged many great adventuters to join them. As this was completed, according to rumor, an object bequeathed to them by an elder of their order split open and reveled an odd silver key that was 'too hot to touch'.

The monks have gone into seclusion, but hey, it was a great party.

Ceriday, Daeshen 16, 1019

Magical Girl Theory Proven

We are pleased to report that Alexandria has seen its first emergence of a 'magical girl.' A magical girl, according to Arcanist Jenneth at the Society, is someone whose powers are enhanced by outfit changes. Lady Sandiel is believed to have displayed some of these symptoms. Until now, it was believed to have been only arcane theory.

"A few months ago, she started wearing dresses, and inviting you out to tea," a neighbor of Sandy's testified. "But then sometimes, like a week ago, she'd wear something rougher and seemed you know. Changed, but not the same as she was before," he added hastily.

The Tribune is still investigating. It is apparent that Lady Sandiel has undergone a number of outfit, and personality, changes in the last year. If proven true, this would be a breakthrough for arcane studies everywhere.

OOC: Contact Sandy, Kisaiya, Delilah, or Ga'Elian for rumor followup!

OOC2: Contact Sandy only if you are very, very brave!

Variday, Daeshen 11, 1019

Disturbance in the catacombs

A group of adventurers was sent on an emergency foray into the catacombs by the temple of Vardama last night.

Something disrupted one of the seals maintained by the temple, and one tomb was disturbed by newly risen undead harassing a spirit normally confined there. A cataloguing activity may still be underway to determine if other areas were affected.

At least one of the adventurers on the scene seemed to have a slightly unclear understanding of what actually happened although she insisted that wine and hormones were somehow involved.

Kirday, Daeshen 07, 1019

Reflections

Kiya Lashani, a half-sil of some repute in the noble district, is glad to announce the construction of a new manor within Alexandria's Upper City. That is, east of the River. "I wish to call it the Hall of Reflections, but that may change. The name came to the tip of my tongue, but that may be a little overused, do you think?" she told the Tribune. Why the Hall of Reflections?

"I've had the greatest fascination with glass since I was a child. The way it can be turned and inspired to great heights. The semi-translucency of it as art. I hope to honor all Alexandrian artists with the manor. I look forward to hosting many events, there. Well, whatever it may end up being called. I'm sure Reos' daughter will offer Her whispers, when it's done."

Lady Lashani's family is known for their quiet generosity. The Tribune expects the new manor to be a tribute to Alexandria and its people.

OOC: This ties into the Oasis mini-arcs, and may tie into future storylines. - Lahar


Kirday, Callem 31, 1019

Just Terrible!

"His mind is terrible! Just terrible!" is heard out of the Theatre District. Referring apparently, to Asumit.

"Yes, Asumit! Oh, it's terrible. All that knowledge, used for, for...oh dear. Well, you know the sorts of things demons do. He gets all...all..." the gnome pauses, then leans in, "...it delights him." And by now he's pale. "In the worst possible...I mean...oh dear. Oh dear. Excuse me. I'm going to throw up, again."

OOC: This refers to the scene Whirl ran last night, ongrid! Multiple folks were there, though I do not have a list handy. >.< It ties into the Asumit arc.

Gilday, Callem 30, 1019

Tremors and Troubles

Late in the evening of Tariday, Callem 29th, the massive earth elemental that has been a constant fixture on Alexandria's mountain road for so long stirred to life, dropping debris to the street while crowds gathered to see what all the rumbling and commotion was about. The Sildanyari archmage Mikilos was heard to say that the elemental mentioned a great shattering, as of something yet to happen. It then proceeded to trudge toward a cliff overlooking the sea, then witnesses say it melted into the ground, only to reemerge at the beach. A similarly enormous water elemental then rose up, then after a while they both disappeared into their respective elements. A group of adventurers were on the scene, and were heard to speculate that some unnatural phenomenon might be affecting both creatures at the sea floor.

<OOC> This is open for legwork. Inquire with Whirlpool. Players involved can share details: Mikilos, Durrankar, Malorn, Viranchi, and Elian.

Thanks, Whirl, for keeping things interesting.

Mud

A year ago...we saw an elemantal come to us. It spoke of pain and went silent. Although other shamans have come forward, and investigated to our shame none of us were able to understand.

Today...today we gained in understanding. At the mountains, I asked the spirits to gift my tongue, and called upon the elemental's own language. It rumbled to us, Mage Mikilos and myself, about the world shattering, and told us that things were unstable, underneath.

The more it talked, the more it moved towards the water. I saw it meet another there, a spirit of water. They stared at each other, not moving for a while, just staring, territorial, and then left...earth to earth...water to water...

...I do not know what it means. I ask shamans, shamans of scale and those without, to gather and share wisdom. We must understand.

Letter given to the Green of Alexandria, from Durrankar of the shaman caste, in service to the Empress of my people.

Gilday, Callem 23, 1019

A Ship Afire!

A ship spontaneously combust in the Northern Tornmawr late last evening. The combustion was said to be caused by demons and proceeded more quickly than any natural flame. One survivor is reported, and investigations are underway. In the meantime, we at the Tribune are pleased to announce a more detailed (if fanciful) account of the event by the returning CRIMSON PEN!!!


Excerpt from: "Merwin the Brave and Bold!" By the CRIMSON PEN

"...my hero," the sailor quavered, as he looked deeply into Merewin's eyes. He grimaced, ruggedly. Though his wounds were grave, his stubble was as yet, perfect.

"I'll never let you go," whispered Merewin, the daring, dashing swashbuckler who'd rescued him and dragged him ashore.

"You saved me from the flames. I saw hell...and now...I behold heaven!"

"Of course," demurred Merewin. "My hair is perfect. What sailor could resist?"


Current editions of are being sold on the streets of Alexandria! More (actual reporting) on the story as it develops!


OOC: This is in response to an impromptu scene ongrid involving Terewin, Aznara, and Galidor. Contact them for IC details! It ties into a greater arc by WHIRLPOOPIN'!

Tariday, Callem 15, 1019

Odd Dreams

A great many people have been experiencing odd dreams as of late about dolls, puppets, and a young girl. They say she's asking them questions about city life, believe it or not, to which they feel oddly compelled to answer.

In any case, enough people have had similar dreams that the Elunans are investigating.

Tariday, Callem 15, 1019

Plant Monsters Bedevil the Nobles

For the last two weeks, despite the best efforts of the guards to keep it quiet, several plant monsters have been bedeviling the upper trades The attacks are believed to be connected and orchestrated by someone with an axe to grind. Perhaps a mad gardener upset at puns about his trade? Who can say?

In any case, the guards are suggesting cautiou and any suspect plant growths should be reported to the Watch until the situation is resolved.


Korday, Callem 10, 1019

Foul Games!

It's that time of year again! And by that time, we mean the time every other year in which creators from around

Alexandria come together for the bi-annual festival and or gathering to support the rightfully unsanctioned sports and other recreational events of the greater Alexandria area (FAOGTSTRUSAOREOTGAA). This will be the 16th FAOGTSTRUSAOREOTGAA, and we believe it will be the best yet. Though details are light, rumor is that the Hedge Hogger's league will be making a reappearance, as will Bugbear Edd's Tasty Taco Cart. If you've never attended this festival, consider purchasing a ticket. The venue will be small, so stay ahead of the crowd. Tickets can be bought at the Tribune station, or, alternatively, you can enter our raffle to win two VIP passes and ten free tacos from Edd's cart! It promises to be an exciting event, and we hope to meet all of you there!

(OOC: IC advertising for an upcoming PRP. Page Garrahk if interested in the raffle.)

Gilday, Callem 09, 1019

River Stew-ards

"We must be better stewards." That was the message from the Green sent to the City Council this week. The item of discussion was the Tornmawr River and bay area. The Tornmawr River is a major trade channel for Alexandros, as well as neighboring countries and city-states.

As such, it can get clogged with traffic and trade debris. This is most evident within the city of Alexandria, itself.

The Green has increased its presence locally near the River, and is encouraging the City to address pollution issues. Rumors have it that they may also seek an updated alliance with the local otyugh population, which would be one of the more efficient ways to address the issue.

OOC: The river is a major tradeway for Alexandros and much of the surrounding contintent. This is an invitation to RP river cleanup to help the issue. Expect to see druids in the area, as well as otyughs.

Tariday, Callem 01, 1019

New KDC Membership Benefits Alexan

The Guild announced an agreement with local merchants, to provide the Kidnapped Damsel Card.

"It's quite simple, you know. Every time you get kidnapped, you get punches in this card, here. Then, you get bonuses at participating local restaurants and businesses!" explained one of the spokespersons for the Adventurer's Guild.

The Kidnapped Damsel Card was apparently inspired by Myrana Jn'Rajh Arwenieniallwehn. It depicts Lady Sandiel in knight's armor, swooping in to rescue her.

Eliday, Aestry 30, 1019

Marsh Madness

Sources say that a goblinoid village in the swamplands of Alexandria's Heartlands has been experiencing unusual problems. Goblintown has become flooded with 'refugees' from the village, citing conflict and a bad crop season. Previously, the small village had been entirely unremarkable, a peaceful community with next to no effect on local events or economy. Now the refugees, who are buying up all the rations and gear all over Alexandria, 'in case bad stuff goes down', are claiming that the goblinoid town is mired in death and turmoil and some sort of civil war.

More disturbing, is the stories that the refugees tell of dead bodies rising up out of the marsh, and mutated strange animals and aberrations coming from deeper in the swampland. The tales describe waves of the creatures, every few days, and more each time, as if some cyclical event is creating them and sending them out scouring the area. But for what?

A hue and cry has begun for the Hunters of the Dead, or any other local adventurers willing to investigate the situation, to head out into the marshlands and try to discover the source of the evil!

(OOC: Rumor/Groundwork for a plot, which will be run in a week or two. A variety of plot 'forks' are possible depending on the legwork/preparation that PC's want to go through. Contact Caine for more details if interested!)

Eliday, Aestry 23, 1019

Garrahk, of the Mountains

Rumor spreads about a rather odd young Oruch who has began popping up here and there around the city. Though he caries a great blade, and has the scars of a warrior, he seems less prone to fights than most of his kind. In fact, some of the local children have began to say that if you catch him fishing on the banks of the Tornmawr, he will tell you a story from the northlands! All about barbarians, and hunting, and princesses.

Variday, Aestry 17, 1019

Ships Vanish!

Spice merchants report ships vanishing when sailing through the Sea of Shattered Swords. These ships bear goods from Veyshan as well as the Islands of Jade, and the value they represent is not insignificant.

So far, they have filed an investigation, though no word is forthcoming. At this time, no pirates have claimed responsibility.

OOC: Congrats Kravar! Your submission was randomly selected, and I'll be running a kaiju story based on it within the next few weeks. This will be a little slow moving due to some rl-foo, bit I am hoping it will be fun. :3

- Lahar

Kesenday, Aestry 14, 1019

New Chord

Rumor is that a new Chord of Vardama (and can we ever trust those Vardamen types after, well you know, the troubles) has arrived and begun making themselves at home in the Temple, finding people to report to, doing guard shifts, joining in the chants. A wolfish looking older fellow, he's obviously seem some action or had a hard life up to this point. He clearly leans towards the more martial side of things, often when he is seen strolling through town he's openly armed with simple daggers and shruiken.

Perhaps even more interesting, is that there are rumors (though this may only be anti-Vardamen sentiment bubbling through) that he fairly closely resembles sketches of a human wanted for various assassinations in other nearby regions. . . .

Caine is a Lvl 2 Monk with a checkered past, a bit too much knowledge of the criminal underworld, and dedicated to the Temple of Vardama. He's fairly easy-going, even if he is a bit tactless, and interested in getting involved around town in efforts rebuilding the Temple or maybe getting hired to come along on some adventures as extra muscle!

Variday, Hattanan 22, 1019

Ad: Mysterious Alexandria Serial!

Flitspring Theatrics is pleased to present Tales of the Underside...of Alexandria! A bardic serial exploring the unknown, the mysterious! You'll experience each Tale of Terror from the comfort of your living room. Each piece of the serial is lovingly crafted to illusion magic, packaged and then delivered to your home once a week. You'll experience the mystery as it unfolds!

All of this is possible through the power of... <dramatic pause> ...magic!

Just drop by Hope Theatre, and ask to speak with one of our representatives. We'll deliver each serial right to your door!


OOC: We'll be publishing parts of an ongoing Serial Mystery! for the next few weeks! You are welcome to contribute, or to use it in your stories and RP!! Think of it as a radio serial, but done via Mysterious Envelopes, filled with theatrical, illusion magic.

Variday, Hattanan 22, 1019

Ad: Balefire Silkworks R&R!

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Your donations make a difference!

Kirday, Hattanan 18, 1019

Sandiel's Generosity Saves an Aleh

The Empty Flagon became the Endless Flagon this last week, thanks to a kind donation of ale and beer from Lady Sandiel. Smiling, and bowing behind her kerchief, Lady Sandiel blushingly presented the drinks to the owner of the Endless Flagon.

"We were ...sur--grateful for her generosity!" chuffed the owner, Bobbins.

"And the kisses she gave everyone later were just darling," he added, with a modest blush. "It was generous enough that we felt we were no longer the Empty Flagon, but the Endless Flagon!"

These events would occur only days before the Empty Flagon erupted into a fountain of rum, which many attribute to some meddling adventurers...or a leftover blessing from Lady Sandiel. In response to the patronage and the unexpected fountain, some have taken to honoring with the title: "Her Ladyship of Rum," or "Her Rummy Ladyship."

Eliday, Hattanan 07, 1019

Poetic Shadows

Shadows mysteriously retreated this Ceriday and continued to be absent into late night. Its cause is uncertain, and has been attributed to a variety of sources--including the bright, burning of fires in celebration of the God of Inspiration. Weather changes for example, though others list religious ones.

In response however, the Tribune reports a great(er) outpouring of poems from various, mul poets within Alexandria. Such poems are a longstanding tradition of the race; it is only of late that they have received prominence. Below, we have published a few samples provided to us.


"Growth from Glass"

I drown in darkness
The darkness of despair
I suffocate in lies
The truth I cannot hear
I yearned once for sunlight
But that it betrayed
Truths no more
Light ravages my soul
Hear the tear drops
As they fall from my eyes
The hidden secrets
And stolen lies
Down dwell deep
Where the truth shall rest
Germinating, growing
Until we slaughter the rest


"Heart's Blood Staggers"

<this poem consisted of a paper covered in red dye; it is scrawled as to be mostly unlegible and with the words 'suffering' written alongside the margins>


Ceriday, Bernfleur 29, 1019

Grisht Letters Uncovered

We at the Tribune have been receipt of a remarkable set of letters--remarkable! How they were delivered, their mysterious source, remains unknown. They arrived to us recently through means of a courier, its only mark a setting sun. We have spent the previous week verifying their authenticity, as much as possible.

Though private, we believe these may offer a "last look" into the life of one of Alexandria's fallen heroes, and perhaps the end of an unsettling mystery that has bedeviled family and friends alike.

We therefore publish them in their entirety.


Dear Grisht,

I'm so glad you wrote me. There have been so many things said of the District of late. They talk up the fights as--well, I am sure you know. They've painted your opponent as a dangerous, half-maddened troll. And here you are sending me letters of sitting down for a drink!

How much can a troll drink, I wonder? Or is he a troll at all? Oh, it's all a mystery to me--you and your world. It's like peeking into a fairytale sometimes, one I'm just beginning to learn about. ...though I admit sometimes to being a little afraid of it. Were you not at its center, so strong and so steady, I would be frightened, indeed.

I know you tell me not to worry, but you know I will.

Missing you.


Dear Grisht,

It was good to read your letter. We shared it over the table, mum and I. We're making a lamb for tomorrow night--won't that be wonderful! We both look forward to your stories, as always. You lend them a warmth we just don't see in the papers.

I'm not supposed to tell you this, but we watched the match from the stands. I suppose your opponent wasn't a half-troll, but he sure was frightening, as he swing his axe. Never fear that I missed my studies to do it; well. I suppose you should, but we all take a little risk now and then, I suppose.


Dear Grisht,

I was so glad to see you at dinner the other day. We didn't get the time we wanted--but that's always true, isn't it? Between your practice and my studies...but, you'll be that carpenter one day, and ...well, I've a few more years, until we get there.

I'll see what I can find about that ring of yours. If you won it from a nobleman, well--that could be a story, couldn't it! It's gorgeous, in its own way. Gaudy, a bit--but considering its origins, I guess I shouldn't be surprised. Either way, I'm excited.

...please stay safe. I know it's all show, but. ...well, you know I always worry, but I'm always so glad to see you, too.


Dear Grisht,

I found something on that ring of yours. From what I can tell, it's tied to the Temple of Althea. ...well, not directly to them, but it carries their magic. It was made years ago, for a young nobleman, then passed on to his daughter, and then to her son. The original noble was Fifshen, and he was of Alexandria. He...his house died with the passing of his granddaughter.

According to my notes, it possessed a strong curative effect.

Grisht, are you in trouble?


Regretfully, the letters end here. Grisht's letters--to whomever they may have been--we may never know. As to a "mysterious ring," it remains a mystery to us! If you have any information on this object, please supply it to the Tribune.

As you know, Grisht's death was eventually ruled a murder, by causes unknown. Any information may help both his family, and fans.


The Tribune Staff

Tariday, Bernfleur 25, 1019

Rainbows Brew Vandalism

Stoneworks' Calzones reported vandalism this past Gilday. "Someone came in here, and put food colorin' in all our drinks," reported Embma Shaletracker, co-owner with her husband, Jaruda. "When we served them, there were these rainbows and sparkles, and imaginary horns stickin' out on top."

"They looked like liquified unicorn in a cup," replied Jaruda, wryly. "Not that...we'd ever serve such a thing."

The "unicornification" seems, after investigation, to be a harmless prank. In response, Embma and Jaruda have declared a "week-long happy hour" in which visitors may enjoy ales and beers (if a little more colorful than usual) at 1/2 price.

"Help us clear out tha inventory!" Jaruda declared!

Tariday, Bernfleur 25, 1019

Murder at Dawn

Officials report the death of a llyranesi wizard, nearby Sage Orum's. Locals are encouraged to be careful within this district for the next few days, as the cause of death is investigated.

Tariday, Bernfleur 25, 1019

Visiting Poet Strikes a Prose!

"Vengeful Sorrows Within"

What have you done to me? A haze of betrayal, as perceptions crawl...
Once we drank of paradise, glad-hearted within Darkness
And wide-eyed, but your thirst soured into a vengeful morass of
Blood and tears
Follow hate, follow blood, love ground to dust
In a torrent of vengeance, I condemn you!

...such are the words of Elviran, visiting and sponsored Council Poet! Known among the Caverns for her powerful verse and heart-felt, savage prose upon the stage, the poet Elviran represents a rarity among mul'niessa. That is, she has been sponsored by the Council to "share the as-yet unknown beauty of the mul, and the strength the pain of their noble sacrifice and ascension represents." The above is a translation from Undercommon, whereupon the words are harsher, and considered to have that essential "burrsome, yet vengeful snarl" associated with such emotions.

The above poem is said to reference ties between two mul, one of whom turned from the One True Darkness (aka, Taara).

Elviran has not stated the length of her visit, only that she intends to enjoy the Alexandrian theatre and it's "more relaxed approach, so alien to the joyful, fulfilling rigours of mul society."

Eliday, Bernfleur 23, 1019

Body Missing

Officials are still investigating the dissapearance of a corpse associated with a recent discovery (and investigation) of a Mage's Prison.

Mage's Prisons are so-called because of their usage to bind extraplanar beings and unwholesome experiments, the existence of such prisons outside of official sanction (for enforcement purposes) has been under close scrutiny of local governments for years. Rune had officially looked down on the practice, though less scrupulous mages were known to practice in secret. With Rune's dissolution, it has fallen to local governments to decide on enforcement.

Investigations are still underway.

Bernfleur 18, 1019

ALEXANDRIAN TRIBUNE

Front Page

Attack in Nobles' District!

A building in the noble district belonging to the prominent Telenil family, distant relatives of head of the city council Rawyn Telenil, imploded.

City officials have been somewhat circumspect on the cause of the collapse but several notable adventurers were said to be on scene and some speculate that they are likely to blame. Others say a group of children stumbled upon a dangerous magical artifact which has now been contained by the Aquisitioners, the Elunan sect, some of whom were said to've been spotted on the site after the implosion.

Rawyn Telenil issued a statement indicating her continuing support of the Guild of Explorers and its membership in solving problems too dangerous and difficult for the common man. The loss of a family property is 'small, compared to the dangers that were faced'.


Soldiers' Defense News

The Soldier's Defense Hospital was evacuated in the wake of some kind of poison gas attack. Several golems and hardy adventurers were called to clear the place out and it seems to be that foul and fallen individuals deliberately let loose the gas in an attempt to rob the tithings vault. They were swiftly defeated and none survived and no doubt Althea will ensure they receive their just rewards.

The Watch Constables of Alexandria are asking all citizens to keep an eye out for a five foot eleven, slender and dark haired man who has gone by the name of 'Argus'. He has a dinstinctive scar on his right hand running from his pointer finger to his wrist.

The Hearthguards' extend their thanks to those who assisted.

Tribune Trails Comic
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Notice

Howdy, folks! The Tribune will be going on hiatus for a while, as I investigate a different approach. Thanks for your support! In the meantime, please feel free to use +bbread 7 for rumors and updates!


Ceriday, Bernfleur 08, 1019

ALEXANDRIAN TRIBUNE

Front Page

Veshanti Delegation Attacked

An explosion occured in Upper Alexandria, near the Veyshanti Embassy. While the cause of the explosion is unknown, it does seem to have upset Merchant Tangisir, the bronze dragon who has family both in Alexandria and Veyshan and unofficial member of the Veyshanti delegation.

"It is unacceptable," he's quoted as saying. Master Tangisir suggests his warehouses had recently been set pon by thieves, but expressed confidence that Alexandrian authorities would look into the matter.

No deaths were reported as a result of the blast.

Editor's Note: We've reported previously on Merchant Tangisir, in the following editions:


OOC: This ties into the Grisht series of plots, run by Lahar.


Mage's Prison Presumptiously Uncovered!

Officials in Alexandrian uncovered a Mage's Prison. Uncovered in the northern wilderness, it is suspected the prison was used on Fel residents. Although some speculate its usage may have been recovery-based, a brief investigation into the area confirms this was not the case. "Runes along the walls, scratch marks from multiple escape attempts. In a legal prison, the wards merely block a dangerous and convicted creature from leaving, there's documentation, that sort of thing. Here, the prison was kept in secret, and the wards were set to rend on attempt of exit," a spokesperson from the Arcanists said.

Mage's Prisons are so-called because of their usage to bind extraplanar beings and unwholesome experiments, the existence of such prisons outside of official sanction (for enforcement purposes) has been under close scrutiny of local governments for years. Rune had officially looked down on the practice, though less scrupulous mages were known to practice in secret. With Rune's dissolution, it has fallen to local governments to decide on enforcement.

Local Watch constabulary suggest the Prison has been "eradicated and nullified," thanks to the heroic actions of local adventurers.

IMAGE: An image is included of all adventurers, complete with flying capes. A crook'd wizard in a goatee is seen running away, shaking his fist and yelling, 'Curses!'

OOC: This ties into the Grisht series of plots, run by Lahar.


Ghost Spooks Celebrants at vonIronBrew's!

During the celebration at the loss of a great warrior, Grisht the Half-oruch. Many stories were told about his great standings in the arena and some of his past deeds, such as the alleged child that he sired with a Princess from another land. However, the tale on everyone's lips about this event had to be how the celebration was shaken by the appearance of a ghost who marked a few of the revellers as they fought over a mysterious bracelet that disrupted the celebration.

The glowing figure appeared moments after a bracelet fell to the floor, seeming to summon the glowing figure. Perhaps this is the spirit of the late Grisht, trying to reclaim something important to him? Either way, the figure faded before leaving its mark o a number of those who were fighting over the bracelet. Anyone with further information on this story is asked to contact the Tribune.

OOC: By Chezni! This ties into the Grisht series of plots, run by Lahar.


Explosions Light Up the Sky in Noble District

A pillar of light shot into the sky, followed by a building imploding today in the Noble District.

Guards promptly sealed off the area and spoke to several adventurers who were on hand. Because of course they were.

OOC: This refers to a plot run by Whirlpool! Contact Kira, Fazahd, Elisabeth, Stjepan, Terewin and Astaren for details!

Fashion and Culture

Gladiatorial Celebrations

Alexandria's own gladiator, Grisht, will be celebrated at vonIronBrew's this Kesenday. Noted for his strength as well as jovaility, Gresht will be sorely missed by locals and businesses alike, who often liked to wager on his matches.

Local fan 'Caps' had this to say: "I saw his match against Gresher the Thresher! It was really cool! He swung his axe, and Gresher yelled. He had a mountain on his ax." Caps is 10 years old, and attends matches with his mother.

Although recent sspicions of poisoning have raised concerns among the local gladiator community, well-wishers say they don't intend to let that sully his memory at the celebrations. Reports fan Gildain Troughrough, "There was a Grisht in all of us. He tried hard, and he wasn't the best--but he was damn good. That's worth drinkin' to."

Editor's Note: See our follow-up coverage of this event in the Front Page.

Tribune Trails Comic
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Submitted by Roselle!
Personal and Editorials

An Invitation to the Crimsons Pen!

Mikilostravia Abrioudelanarchie Mithralla, Lord of Estranillia, Archmage of the Sixth, extends a formal invatation to the ladies of the Crimson Pen, to Mithralla Manor for tea and conversation. Arrangement information can be obtained via the Tribune offices, or directly by Mithralla Manor. The magus suggests Ambassador Abrahil Brindelgear as chaperone.



Korday, Eatonis 16, 1019

ALEXANDRIAN TRIBUNE

Front Page
Something Wicked

There have been rumours floating about the grand city about the shadows that are cast by Desolation are... moving. Most insist this is merely speculation on the part of some of the more wary, though some might say 'paranoid', denizens of this great nation.

Recently, a team was dispatched into the distant range between Alexandros and Desolation in order to research these claims, though their investigations proved only to bring about more questions from a curious and, yes, frightened populace. Though they have admitted that there was activity involving the undead out there in the cold and unwelcome reaches, there is still much to be discovered about whether or not this threat has anything to do with the apparently 'moving' gloom cast beneath the prison state's ever-watchful presence, or is simply nothing more than an unfortunate event that just so happened to be in the area in which they arrived.

If you ask the guard, as I have, they would tell you: 'It's nothing more than a routine response to reports from someone that's obviously gotten into the drink. Desolation is a fine and stable bastion against lawlessness Ea over, and we owe it to the Keepers of that place to at least assume they'd know if something were brewing under their noses. Look, I'll tell you what I told my toddler. Nothing's wrong. The shadow's the same as it always has been. The sun still rises every morning. That enough?'

Some people are still skeptical, but this is one citizen that's convinced.

OOC: This relates to an amazing plot run by YOKAI! Contact them for details.

Pembroke Springsworth Lets the Dogs Run at Khazadi Fest

Pembroke Springsworth, gnomish woodscrafter, never thought to achieve fame in the world of war dogs. "I just set out to make the best companion possible!" he said. From his Inspiration, the world now has Dire Corgis.

The corgis arrived in Alexandria for the first time, just days ago. Inspired or perhaps emboldened by the Beer Fest, Pembroke decided to show off his invention. His very fluffy, adorable invention.

Of course, in true gnomish fashion, no good invention is without mischief. A group of children acquired corgis with odd, elemental powers, and mischief was had.

OOC: Dire Corgis are now available ingame, thanks to gnomish obsession with making things better and in this case, fluffier. You may request this change from staff. Also, our Animal Companion code still doesn't auto-level in chargen. So, you'll need to ping staff when you level, anyhow. We're able to do it from our end; the advance code is just kerflundling.

Stats available here: http://www.tenebraemush.net/index.php/Dire_Corgi

OOC2: A big thanks to ASTAREN for featuring the dire corgis in plot! You can read the mischief, here: http://tenebraemush.net/index.php/Search_and_Rescue

Murdered Wizard to Seek Damage Against Apprentices; Third Still on the Loose

As reported in: "No Magic Clues Found in Murder of Wizard," in our Kesenday, Vhast 20 edition, the wizard Maraxos continues to have trouble with his apprentices. The three apprentices left him for dead, only to have Maraxos return to life later as an arcane duplicate.

Two apprentices have been arrested so far. The second apprentice, Tergip the Bloody Lip, attempted the summon of numerous elementals in order to bind them to himself as a source of power. He was prevented in his task by agents from the Adventurer's Guild, though is expected to recover. Manxoff will be seeking ajudication from the Parliament of Magi in punishing his wayward apprentices and a trial is set to begin once all three have been located. Only one remains on the loose, Grinto Bloody-Maw. Enclosed is an artist's render of this individual. If encountered report to the Watch immediately.

OOC: This relates to a story arc by the amazing WHIRLPOOL. Contact him for questions!


Owlbear Sightings--be Wise when Venturing into the Forests this Week

The Tribune has received claims from Wilderness Pointe of owlbear sightings, and sent this reporter to investigate. A survey of those at the Wayfarer's Inn resulted as, one local lumberjack reported, overhearing the distinctive hoot-growl of an unknown number of the beasts near a foresting site. Based on this information, an expedition was sent to find the creatures.

The ranger Ga'Elian happened to be in the pub that same evening, and was able to give a description of the owlbear. He described how that the tracks and other observable signs of owlbears are nearly indistinguishable from those of ordinary bears, in appearance. However, an expert tracker can tell the difference by the depth of the impressions of the forepaw prints versus those of the hindpaw prints, and by the length of the owlbear's gait. In addition, while bears do break branches as they move through the trees, owlbears often leave feathers behind where they push through. Finally, the diet and resulting fewmets of owlbears are somewhat different from those of ordinary bears. For example, owlbears don't seem to feed on honey as much as ordinary bears do. Hunter Ga'Elian did say that he has found owlbears here and there in the woods between Wilderness Pointe and Mictlan, but not anywhere that civilized folk would ordinarily encounter them.

In response to the increased sightings, villagers in Wilderness Pointe have laid up weapons to fend off a potential incursion by the creature. Children are being kept under close supervision at the edges of the village. The innkeeper has volunteered to collect the reports of any who might encounter signs of the beasts too near their community, and the tension among the locals is noticeable. This reporter notes, however, that the country folk of this village are often held to be a touch on the paranoid or trigger-happy side by authorities in Alexandria. Furthermore, Ga'Elian said that the Ygdrassil Union does maintain a vigil in these forests and solves potential problems far more often than the villagers are ever aware of, through methods that city dwellers would rarely expect.

Fashion and Culture
Muscle is out! Slender is in!

Trends in Alexandros come and go with the season, but this season is straight from Llyranost! The Pen's latest work draws on trends; it does not reinvent them. Tall and slender is in, with long flaxen hair. Some nobles are getting ear extensions, to make theirs longer. Togas also, are in style in every variety.

What a season!

OOC: This is all your fault. Everyone's. - Tenebrae Staff

Tribune Trails Comic

None this week. :(

Great Paladin Advice Column

While there is no column this week, certain Demon Lords have been filing a higher number than average of claims for health insurance in Taaran temples.


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