Like a Statue

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Log Info

  • Title: Like a Statue
  • Emitter: Aftershock
  • Characters: Paenitia, Aryia, Aimarra
  • Place: The Alexandrian Warehouses
  • Time: Wednesday, July 21, 2021, 3:11 PM
  • Summary: Aimarra, Ayria and Paenitia are hired to check out odd noises in a warehouse. They do so, with Aryia first climbing on the roof and Aimarra scouting around. Paenitia and her mount, Ramirez, wait patiently until she is asked to break in. The pair burst through the doors, surprising a bunch of cultists who were packing up, and the Red Knight demands they leave. The cultist demans she leaves. Aryia makes threatening gestures and demand THEY leave. Some of the cultists tell their leader something, then they all slip out the door with the dire warning that the should leave also. They don't. Being adventurers they poke around. They discover that the crates, larger than man-sized, contain statues. Really intricate statues. Statues... that might once have been people, now petrified. An invisible cultist attacks Aryia, which turns out to be a bad idea as she, Paenitia and Aimarra kill him. He gets up again, and Paenitia is possessed by something and goes off to try and murder Ramirez. Ramirez, does not take this well, nor does Paenitia when she eventually recovers an hour later. Her recovery mostly facilitated by Aryia first knocking the fertility statue from the cultist's hand, and then sitting on the Dark Lucht until she came to her sense. They decide what to do next.
-=-=-=-=-=-=-=-=-=-=  Appearing, in Order  =-=-=-=-=-=-=
Paenitia     3'0"     34 Lb      Halfling          Female    A Lucht knight, dark skinned in bold feathery finery.
Aimarra      5'1"     128 Lb     Half-Elf          Female   Brown hair and eyes, breastplate, leathers, pointed ears.
Aryia        4'8"     110 Lb     Shadow Elf        Female    A heavily scarred mul with a curious look about her.
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=

-=-=-=-=-=-=-=-=-=-=  NPCs of Note  =-=-=-=-=-=-=-=-=-=-=-=
Balderdan Viet                                     Male      A lieutenant in the Guard.
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=

-=-=-=-=-=-=-=-=-=-=  As the GM  -=-=-=-=-=-=-=-=-=-=-=-=-=
Karasu       5'9"     125 Lb     Human             Male      Clearly a man of Xian decent with dark hair and eyes.
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=

The lieutenant looks belagured, and tired. As if he hadn't slept at all last night and isn't in a particularly good mood this morning because of it. He has introduced himself earlier as Balderdan Viet, and then led you down to the docks without much of an explanation. You stand now quite some distance from the warehouses, and he turns to you all to point to one in particular. "There's been some odd goings-on in that warehouse, and I simply don't have the manpower to spare beyond keeping an eye on it. And frankly the men I do put on guard duty for the place report hearing weird sounds at all hours and are terrified to check it out." He rubs his eyes.

Then he looks at you steadily. "Frankly, I stayed up all night myself watching the place and at four in the morning... well I was filled with this... fear. Terror really. I don't know what it was. But I couldn't help myself. I just... ran." He hangs his head, looking utterly ashamed of himself. "I don't know what came over me, but I suspect it's magic which means it's above my ability to deal with. So I've called you all in. Adventurers ought to know how to deal with magic... right?"

"Ha ha! We do." A dark-skinned halfing in rusted red armour says cheerfully, her face disguised by a stylized mask of a smiling man's face, "Hit the caster before the casting is done. It is very good way."

She inclines her head, "The roof, he is strong?"

Brown as a berry, the half-sil in woodsman's leathers and a breastplate behind Paenitia is rather calmer, but nods agreement, casting a baleful look in the indicated direction. "Probably," she agrees, her tones Veyshanti-tinted. "Either that, or it's a squirrel that has lost its mind."

Aryia, one of the most educated, powerful spells casters in all of Alexandria, nods her head.

She cracks her knuckles. Fist, the most powerful spell of all.

A bit of dread tinges the back of her neck, knowing full well how such spells feel. Hopefully they weren't walking into... that, again. The mul'neissa of the group nods along, tightening the straps on her cestus across her knuckles.

Balderdan nods uncertainly at the question about the roof. "It should be able to hold your weight if you mean to climb up there, but you'll probably disturb a nest or three." He shakes his head. "I'd be careful too, we don't maintanace the warehouses - they're taken care of by those that own them. So while it should bear your weight there's a chance that it won't."

<OOC> Paenitia says, "I have stealth synergy as my Tactical
GAME: Aimarra rolls stealth: (19)+8: 27
GAME: Aryia rolls stealth: (14)+10: 24
GAME: Paenitia rolls stealth: (5)+9: 14
GAME: Paenitia rolls 1d20+5: (5)+5: 10 (Ramirez Stealth)
<OOC> Paenitia says, "I think Aryia 29, Aimarra 27, Paenitia 26, Ramirez 24"

"Okay! We sneak up." The Red Knight says, "Everyone hide behind Ramirez, no one will see you as they will be looking at the giant white peacock, then! No one will see him, as he hides so well."

It's... logical. Although, also impossible.

At this point, Aryia understood how to work with Paenitia and slipping into places. She gives a thumbs up and falls in step, snapping her cloak closed.

Aimarra simply eyes the pair, but shakes her head and falls into line, moving as a shadow in the wake of Ramirez.

Balderdan is gone now, leaving you to your devices as you sneak up on the warehouse. It's... a surprisingly effective plan, and you reach the warehouse itself without running into any trouble. However as you reach the warehouse you can hear inside some kind of... ringing? It breaks off after a few seconds, and nothing seems to come of it. Just an odd noise.

GAME: Paenitia rolls perception: (2)+4: 6
GAME: Aryia rolls athletics: (6)+9: 15
GAME: Aryia rolls perception: (2)+12: 14
GAME: Aimarra rolls perception: (14)+13: 27

Pulling up beside the warehouse, the Red Knight carefully listens. Although her mount, Ramirez, is quite the distraction and she has trouble concentrating.

Aryia makes a few gestures towards her group. "I'll get up there and poke around. If something bad happens I'll whistle really loud." She rolls her shoulders, stretches her fingers, and starts to quietly scale the wall. She pauses, then gestures to the group. "I hear something. Sounds like... people. I think. A few of them." <Handspeech>

Still quiet and moving shadow-like, Aimarra pauses on the ground to listen, then steps back and gestures silently back at Aryia. "I hear them also. Several, probably all human-sized. Be cautious, the bird is not quiet." <handspeech>

Paenitia watches Aryia climb upwards, her handsigns as well, although the Dark Lucht siddles closer to Aimarra and says quietly, "I do not know what she say."

She holds up a heavy gauntlet, "And cannot make the moves either."

Ramirez snorts, exhaling. Not loud, but not absolutely silent. Horse-sized and a hippogryph, the peacock-andalusian is the most noticeable of the group although he has chosen a bright wall to stand beside. He blends... a little.

The shadow elf pulls herself over the edge, peers around for a few seconds before shaking her head and clambering down. "No clean way in up there." She nods towards Aimarra and rubs her hands together. "I'm ready for whatever we want to do next." <Handspeech>

Aimarra's face breaks out into a bright, warm smile at Paenitia's words, but she hisses, as low as she can, "Several inside, humans from sound."

So focused is she on remaining quiet that she nearly misses Aryia's next set of gestures, but she looks up just in time to get most of it. "Hold", she signals. "I will try to look."

The Red Knight stares upwards at more gestures she doesn't understand, as her mostly ivory steed shifts lightly beneath her. She contemplates her options. She, and her hippogryph have fought inside a warehouse before. It didn't go all that well. Still, she selects her new shield, and her best lance.

She waits to hear Aimarra's translation, and doesn't. She looks around. The elf is gone. Vanished into the shadows. Her mask keeps smiling, underneath it, she may not be. "I do not always offer surrender," she mutters to herself. Not always.

At least Aryia was still there. She smiles up at Paenitia and holds up a reassuring thumb. It looks like she's waiting, her kneeling beside the wall and straining her long ears to listen.

GAME: Aimarra rolls stealth: (20)+8: 28

A few minutes later, Aimarra reappears, silent as a ghost and wide-eyed. <<Cultists, cleaning and packing to leave. Black robes, stained.>> Her hands move swiftly, but she then hisses the same words, as low as she can. She kneels down in the dust around the warehouse and quickly begins sketching a symbol.

GAME: Aimarra rolls perception+3: (7)+13+3: 23

A moment later, Aimarra adds in hand signals and then in low-spoken words, "I smell the sith-makar. More than one."

GAME: Aryia rolls wisdom: (18)+3: 21

Aryia's stares at the symbol. After a moment, her face twists into anger. "Fuck. It's a Taara cult." <Handspeech>

Paenitia leans low on Ramirez's side, to better observe the symbol Aimarra is making. It's not one she recognizes. She glances, checking on Aryia's position, then whispers quietly, "They are dangerous, they are not to be in the warehouse. The warehouse owner want us chase them off. Yes?"

The second piece of news makes her hesitate, "So, the not-friend dragons, and with magic so we must surprise."

"Do you want Ramirez and I to burst in the doors?"

The guards are concerned about the noises and know nothing of the cult. The owner of the warehouse is also 'unaware'.

So they shouldn't be there.

"They seem to be packing to flee," Aimarra signals back, then whispers the same thing. "Taara? Bet me they smell of their victims." A black scowl. "I hate Taarans. But, we were supposed to run them off. If they don't know they were seen, they might come back."

"We go in. Last time I ran into them they were doing something with a demon chicken. Hopefully they not do something similar to a whoever is in there. Let's get them. Then figure out whatever scared the guard." <Handspeech>

There's a frustration and anger in her face, a concentrated emotion that was ready to be beat down into some cultists.

Paenitia sits up in her saddle, looks at the pair of elves, mostly elves, "is there the door large enough for Ramirez on the front? Do you want us to make the distraction?"

She sounds lost, catching only on sign out of all of those. "He is not the chicken, we are not afraid."

Ramirez bobs his head.

"Then we go in." Aimarra sighs a little, but straightens. "The bird first." She points at Ramirez. <Handspeech>

Aryia silently snorts at the Lucht, her shaking her head with a small smirk and nodding at the notion that the knight and steed be the vanguard.

GAME: Paenitia rolls intimidate: (2)+10: 12

"Yes, that a better one for him." Paenitia says, copying <<bird>> back at Aimarra. After which she sits there. A moment passes, "Oh, we go now?"

"Ramirez! We go now." She hisses, drawing her lance and leaning alongside his neck.

The peacock-andalusian surges forward, making a small jump and then a glide, where he pushes off again. It's not entirely silent but is quieter than him walking the whole way. He wheels and turns as he passes the corner of the warehouse and rider and mount look for the doors. They are spotted.

"Breach, my love." Paenita whispers, close to Ramirez's ear.

'Ruaaaaahh!' The peacock-andalusian crashes into the doors, ripping them open with his talons, landing loudly just inside.

"I am Sister Paenitia Snapdragon del Haranna, the hired night Knight guard for tonight!" The little Lucht Roars, "Submit or flee or be destroyed!"

The crash of the peacock-hipogyph through the door stops all of the cultists where they stand. Then, several take a step back, clearly intimidated by the impressive sight before them. Okay so it's not that impressive, but they seem impressed anyways. Enough that only one steps forward, pointing a finger at the woman on her mount and shouting at her. "Get out of here! This is private property!" Is he... offended because of tresspassing? He fumbles in his pocket and pulls something out of it and holds it toward her. It's a statuette of some kind. Looking like a robust fertility symbol. "Begone!"

<OOC> Karasu says, "Alrighty! Give me a will save vs fear!"
GAME: Aryia rolls will: (19)+5: 24
GAME: Paenitia rolls will+2+1: (13)+4+2+1: 20
GAME: Aimarra rolls will: (9)+4: 13

Aryia steps out from behind the feathered battering ram. A scarred mul'neissa, her glaring at the group with her fists clenched. She may even be recognizable with her previous exploits and the fact she got some imprisoned. The spell hits her, but she clenches her jaw. It was weak in comparison to what she had to deal with naught but too long ago.

Gripped by a sudden wave of fear, Aimarra, silent behind the others, turns and _runs_, as fast as her feet will carry her, her will quailing in the face of that spell.

Her voice catches in her throat, the Dark Lucht is stymied by fear. This feeling has gripped her often, a desire to run building, for the moment she is frozen.

Unmoving, holding a lance which is leveled at the cultists. Wearing a mask, a very stylized mask with a huge grin on a masculine face, and an unrelenting mustache and pencil bear. It hides her expressions well. Only her eyes, which while they might be wide with terror, are the only visible parts of her through the eye-holes.

She did not break and flee, as expected.

They might be wide with madness.

Paenitia laughs loudly, forced, sounding a little crazed. "Hahaha! I am not afraid of the Pregnancy! I have midwife more than you. I have the small hands." Once her words come, she's able to giggle.

"I say again, you are not to be here. Go. Go!"

The cultists seem surprised that you do not all break and flee, if anything they seem even more afraid themselves than they were before. Perhaps affected by the spell? Either way one turns to the cultist leader and whispers something in his ear that makes the man growl. "How dare you mock the god that spares you? Lay down your weapons, and perhaps you will find mercy. We could use those that are strong of will." Another whisper and his eyes turn on Aryia. A scoffing expression.

GAME: Paenitia rolls perception: (12)+4: 16
GAME: Aryia rolls perception: (11)+12: 23

Against the light of day, the mul'neissa was a shadow. Milky eyes reflect like a cat in the dark, them glinting towards the acolyte that was whispering to the leader. They knew she heard, were her slight nod of the head any indication.

She takes a step forward, and holds up a hand. Five fingers. Aryia points to the door, and cracks her neck again in the other direction.

A finger drops. Four. She steps forward.

Oh. She's counting down.

"I forget to say, I am a Paladina of Tarien. He send me to bring the little mirth." Paenitia manages to say, sounding cheerful. Beneath her, Ramirez is also fighting a rising terror. He hides it, so his little mistress will not be ashamed of him. He is the brave Ramirez, he does not run. Yes.

The Red Knight, likewise, is feigning calm for her mount. Her lance tip wobbles; she disguises the movements as switching targets, pointing at each cultist while she takes another calming breath.

"I do not want to be used by you. The warehouse, the owner does not want you using it." She looks at Aryia, watches her counting down, then nods. Her grinning mask is turned towards the cultists again, "We bring the fight but do not enjoy doing so inside. You leave, we go back, say the job is done."

The other cultits seem to be considering this option. "Fine. We leave. You leave." The man says, eyes narrow. He motions toward the others to head out what seems to be a hidden back door. They gladly go, and their leader is the last to make his escape out through the door, tucking his figurine back into his pocket. He closes the door behind him with a little click.

Aryia glares at them as they go, her jaw tense and a fist curled. She waits until they can no longer be heard, and she lets out a shaky sigh. They turn towards the knight, her giving a thumbs up and patting Rameriez on the side. She points deeper into the warehouse, waving the finger about its contents.

GAME: Aryia rolls perception: (17)+12: 29
GAME: Aryia rolls strength: (11)+2: 13
GAME: Paenitia rolls perception: (18)+4: 22

Paenitia remains shock still until the cultists have left, and the feeling fades. "Ramirez! I dismount!" She commands. He extends a wing. She swaps her lance for a warhammer and slides down.

"We leave after the place is secure." She tells the back door, then takes a little look around.

There's not much in the warehouse. A few tables and chairs that have been packed away. The mul'niessa woman tries to pry open the crate and there's a loud wrenching noise from the crate itself. Followed by a small discordant creak. There's nothing around you though and the crate is open. Inside are a few statues. Most of them are of sith. Adults. Children. This one holds two children-sized statues and one adult. One adult human. The statues are incredibly life-like.

"You should have left well enough alone."

GAME: Paenitia rolls weapon7: (16)+8: 24
GAME: Paenitia rolls damage8: aliased to 1d8+1: (8)+1: 9
GAME: Paenitia rolls 1d20+5: (8)+5: 13 (Ramirez Bite)
GAME: Paenitia rolls 1d20+5: (7)+5: 12 (Ramirez Claw)
GAME: Paenitia rolls 1d20+5: (13)+5: 18 (Ramirez Claw)

"Do not sneak attack!" Paenitia shouts, the Red Knight coming up behind the suddenly revealed cultist, and wacking him right in the base of the spine with her warhammer. It makes a >crack< that's heard across the warehouse.

"Ramirez! Clear around yourself!" She calls.

'Ruuaaaaaah!' Her war mount replies, snapping and swiping at the empty air. He is vigorous, but does not land anything.

<OOC> Aimarra says, "Point Blank Shot Precise Shot Deadly Aim"
GAME: Aimarra rolls 1d20+9+1-2: (9)+9+1+-2: 17
GAME: Aimarra rolls 1d6+3+1+4: (5)+3+1+4: 13
<OOC> Karasu says, "Down goes the cultist!"

Out of nowhere, an arrow flies into the suddenly-lightened warehouse, the song of a bowstring it's only herald. It sinks deep and with deadly precision, felling the mul's attacker before he ever sees it. Aimarra will tell them about regathering her wits later.

Aryia searches around, her pushing some things out of the way and scratching her head. There must have been something. She gets the idea to pop a few boxes open. If there was nothing bad, then she'd just hammer them closed once again.

Her eyes settle on the statues. Those were really well made.

...

"... f-ck-g sh-t!" she comes to realize, just as she heard the voice behind her. Reflex saves her kidneys, the shadow elf twisting to the side to deflect whatever it was that was poised to end her. She shoves the body aside as an arrow and hammer fell it, her nodding in appreciation towards her party. Just as she steps off, she just hops out of the way of her foot getting grabbled. She whistles at the group and points to the one that is down. A 'what the fuck' expression crosses her face, but she sticks with her original plan.

Her boots slide to a halt in front of the back exit door. No one is getting out of here. She raises her hands, ready to tussle.

GAME: Karasu rolls 1d20+5: (13)+5: 18
GAME: Paenitia rolls weapon7: (13)+8: 21 (AOO for standing)
GAME: Paenitia rolls damage7: aliased to 1d8+1: (2)+1: 3

The cultist rises from the ground oddly. Like he's drawn on strings. He bucks when Paenitia's weapon hits him a second time, but makes it to his feet just the same. His arms hang from his body loosely, and there's a disturbing smile on his lips. "It seems you broke one of my... people." He says, his voice echoing... no. It's as if more than one voice is speaking out of his mouth at the same time. "How rude."

Paenitia reverses her warhammer, the second swing was not ideal. Her voice is dire behind her grinning mask, "Ignore me at your peril. You fight me and no one else."

That said, her grip tightens, she's ready... for something.

Ramirez continues to swipe and snap at the areas near him, seeing more invisible fighters. He calls, 'Ruaaah!' He wants to join his mistress, but obeys her lack of new commands and holds position.

GAME: Aimarra rolls 1d20+9+1-2: (10)+9+1+-2: 18
GAME: Aimarra rolls 1d20+9+1-2-5: (13)+9+1+-2+-5: 16
GAME: Aimarra rolls 1d6+3+1+4: (1)+3+1+4: 9

"Scaring the guards leaves you no room to talk about being rude. Neither does that symbol." Aimarra's rejoinder is crisp and undeterred, although it has an undercurrent of a shudder. "And I specialize in being rude to things that are moving and shouldn't." *thunk* goes another arrow, the bowstring's song lost in her words. A second flies from the bow and goes wide, but the first lands in his chest, quivering.

<OOC> Aryia has improved grapple
GAME: Aryia rolls cmb+2: (1)+6+2: 9 (EPIC FAIL)

Aryia wasn't having it. Petrified bodies, cultists, now a talking corpse? This wasn't kosher. And she wasn't happy. It looked like beating them senseless didn't do anything, so she jogs over and reaches out to pull their hands behind their back.

Though, her foot lands in a puddle of blood, and she ends up doing a wide split. The elf was flexible, thankfully, but it still made her grimace in pain as she had to awkwardly right herself next to the chatty body.

GAME: Paenitia rolls will+2+1: (16)+4+2+1: 23 (+2 vs Fear, might be 21)

"Why would I fight you lovely?" The cultist asks in his odd double-voice. He looks at her and his eyes flash red. Briefly, hers flash red in response to his. A thing easy to miss. He plucks at his robes and smiles at Aimarra. "These? A necessary evil." This seems to amuse him and he laughs. It's disturbing to hear with two voices laughing.

A voice enters the Lucht Siuil's mind. She is filled with the need to murder her allies. Both Aryia and Ramirez are close... Their blood would please her. So much.

<OOC> Paenitia says, "rush over and attack Ramirez."
<pre>GAME: Paenitia rolls intimidate: (11)+10: 21
GAME: Paenitia rolls 1d20+2: (16)+2: 18 (Ramirez Will)
GAME: Paenitia rolls weapon7+2: (7)+8+2: 17

The Red Knight turns, and where her eyes were wide with fear before, now they are filled with rage. "Raaaaaaaaaaaah!"

She charges Ramirez, an intimidating, yet absurd sight.

She is three feet tall, he more than six, and with his tail train nearly twenty five feet long. The little Lucht runs, a wide brimmed hat moving at waist height to a normal person, or an abnormal cultist. She swings.

>Zing!< Her warhammer bounces off her mount's new mithril armour. A wise and timely purchase from Mithralla' s Merchandize. Discounts available!

'Rawwk?' Ramirez squawks in confusion. Why is his little mistress attacking him? He backs up, and up, and reverses past Aimarra as his mistress barrels after him, screaming in rage.

The cultist seems VERY amused by the sight of the girl chasing her mount around.

Also, dead.

GAME: Aryia rolls cmb: (13)+6: 19
GAME: Aryia spends ONE point of KI POOL.
GAME: Aryia rolls weapon0: (18)+8: 26
GAME: Aryia rolls weapon0: (17)+8: 25
GAME: Aryia rolls weapon0: (15)+8: 23
GAME: Aryia rolls damage0: aliased to 1d8+2: (8)+2: 10
GAME: Aryia rolls damage0: aliased to 1d8+2: (5)+2: 7
GAME: Aryia rolls damage0: aliased to 1d8+2: (2)+2: 4
<OOC> Aryia says, "magical bludgeoning"

Aryia was beyond confused as Paenitia rushed after Rameriez. That was out of character for her. She looks to the body, standing there like a puppet. Something magic had to be in play. Didn't wizards use staffs and stuff? Holy people had their dumb idols.

She glances to the hand. Without much thought, she shoots forward and rips the idol free and throws it to the ground, a heel stamping into it over and over again. The body falls, but Paenitia doesn't not halt. And the idol remains intact. Aryia frowns heavily, looking ready to run after the Lucht knight.

"RAAAHHHHH!" 'Rawwwrrrk?' "RAAHHHHHh!" "Ruaaaaahhh?" Paenitia screams. Ramirez calls and squawks.

Clank-clank-clank-clank. Swrrrsh-Swrrrsh-Clop-Clop. The Red Knight rattles in heavy armour, the Ivory Steed's talons and hooves thump on the warehouse roads.

Back and forth. Back and forth. She's too slow to catch her peacock-andalusian; he's too frightened and concerned to try and hold her down.

It sounds like a fight! Which it is. A very loud, and ineffective fight. Mostly, loud, unlikely to end any time soon.

Although it may draw attention. Both of them have powerful throats for their size.

GAME: Aryia rolls cmb+2: (5)+6+2: 13
<OOC> Karasu nods. Pae. It would be fair to assume that repeated attempts would result in your capture yes? 
<OOC> And since you're focused solely on killing Rameriz atm, she should be able to disarm and pin you down yes?

Aryia huffs, kicking the idol away from the body and running after the armored warrior. She gestures towards Aimarra as she runs by. "Secure body." <Handspeech>

She catches up with ease.

Round and round the pair go, until Aryia jumps in and... well eventually she pins Paenitia down. It's not easy, but it works. The worst of it is the constant struggle to hold her in place once she's down. Because she does /not/ give up on killing her mount. Not until an hour or so later when she finally grows still and seems to come to her senses. At which point... it's been a /very/ long night. Thankfully Aimarra did as she was, standing over the body and holding her place until the other two return. Which leaves you with crates full of statues, one lone stattuete that refuses to break, and a corpse of a cultist.

Paenitia is oddly silent. Standing and staring down at the corpse and statuette.

Ramirez, who was hovering around Aryia as she held down the little Lucht without actually hovering, does not enter the warehouse. He stays outside, sticking his head in, and pulls it back when Paenitia looks his way.

She gives the statuette a mighty wack with her cold iron warhammer, a strong overhead swing that does nothing except cause it to shoot off across the warehouse floor and have to be batted back like a croquette ball.

"I dishonour you both and Ramirez. The people in the boxes, this needs much magic to resolve. I will go for help, or stay to guard, but I think it prove it better if I ask for the help."

She turns, heading away.

During the struggle, Aryia spent the small victories dragging Paenitia back to the warehouse. Eventually disarming her and just ending up sitting on her back, waiting with a leg and arm pinned under her foot. She sighs, looking a bit bored. Once the fight left her and her friend returned, the shadow elf stood and helped the knight up to let her vent off her frustrations on something more safe and not Rameriez.

Ghoulish cp line.png