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		<id>http://www.tenebraemush.net/index.php?title=PrP:_Deal_Gone_Bad&amp;diff=18420</id>
		<title>PrP: Deal Gone Bad</title>
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		<updated>2015-04-24T16:17:11Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Deal Gone Bad *Emitter: Bahken *Characters: Arkun (Wtc5)   Blackjack (Rgr4)   Lyrana (Clr5)   Celes...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Deal Gone Bad&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Arkun (Wtc5)   Blackjack (Rgr4)   Lyrana (Clr5)   Celeste (Bbn2)&lt;br /&gt;
*Place: Alexandria - Docks&lt;br /&gt;
*Time: April 23, 2015&lt;br /&gt;
*Summary: The Merchant Guf, pleased with having his Fin back and the news about his mother (ok maybe not 'pleased' about that, but appreciates the closure) has hired the adventure's guild to run protection on a deal with an undisclosed second party who he seems not to trust.&lt;br /&gt;
*APL: 5&lt;br /&gt;
*Encounter 1: 1 Blood Bureaucrat (lvl 3 Necromancer), 2  Human Rogues (lvl 4), 2 zombies, 3 fast-moving zombies CR 7&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The Merchant Guf, pleased with having his Fin back and the news about his mother (ok maybe not 'pleased' about that, but appreciates the closure) has hired the adventure's guild to run protection on a deal with an undisclosed second party who he seems not to trust.&lt;br /&gt;
&lt;br /&gt;
The instructions are relatively simple, meet his contact Geoff down by the docks about two hours before dawn. If everything goes smoothly, the transaction will either happen or it won't, and all parties will part amicably. However, if Geoff is doublecrossed, hazard pay will be awarded for the combat.&lt;br /&gt;
&lt;br /&gt;
The area is dark except for a lone lantern at the end of the pier shining light on the dark waters. Geoff is there, a pleasant enough fellow though he looks like he's much more familiar with accounting ledgers than any kind of weapon.&lt;br /&gt;
&lt;br /&gt;
Lyrana is hard to move quietly though she is trying. The are expecting trouble so she does at least have her shield out, she can pull her weapon easily at anytime as she moves along with the others.&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun refreshes spells.&lt;br /&gt;
&lt;br /&gt;
Celeste likewise walks with her shield strapped to her forearm. She scans the darkness, checking up every street and alleyway the group walks past; her oruch heritage serves her well, eyes piercing the darkness without any great issue. She offers no particular comment on anything, but merely walks in silence, waiting for either commerce or combat to take place.&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Haaazard,&amp;quot; Blackjack leans toward Arkun, 'singing' the word, &amp;quot;HaaaZAAAARD!&amp;quot; She leans away, clasping her hands and fluttering her eyelashes before dreamily cooing.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..hazard paaay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That's all she needed to hear to get her involved in this whole ordeal. Doublecrossing, after all, is a pirate's favourite thing.&lt;br /&gt;
&lt;br /&gt;
When they begin to near the point of meeting, she puts on her best dealing-with-others smile, which happens to appear as a demented thing with too-wide eyes and awkwardly bared teeth. She leaves the talking to others.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... yer a weedy wee thing, ain'tye?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Or not.&lt;br /&gt;
&lt;br /&gt;
Arkun isn't actually that sneaky, for a man who dresses in robes and walks around either barefoot or in sandals. His sandal-covered feet slap on the ground as he walks towards the light - figuring it the better place to be rather than anywhere else in this Gods-forsaken darkness. &amp;quot;Yes. /Hazard/ pay. Because probably something will end up trying to kill us. That's why they pay us extra.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He sighs, &amp;quot;We're here to make sure you don't get stabbed to death.&amp;quot; He states to Geoff, &amp;quot;So lets get this deal done and we'll be off home sooner, rather than later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's almost disquieting as the ship pulls in. It shines no lantern, no light at all. Seeming to use the Lantern at the end of the docks as it's one guiding light. The water flowing against the hull is the only noise until ropes are cast down and two men jump quietly down to the dock to tie it off. A large plank is lowered from the bow and the two men are joined by a third as they start moving large crates down onto the dock. Geoff even rises and moves to help them, seeming to be in a hurry to get this done. The adventurer's get wary looks but within a few minutes all the crates are on the dock, and Geoff has moved back towards the company.&lt;br /&gt;
&lt;br /&gt;
The third man steps closer dressed in dark silky merchant's garb. &amp;quot;Brought a lot of protection, didn't you? I only have my two men here..&amp;quot; Geoff waves his hand dismissively, &amp;quot;Yes, but Guf has a reputation. It wouldn't help it to welch on deals.. that said some of the parties he deals with don't care so much about that.. and thus my master becomes a bit of a target. Usually, all it takes is a little show of force to keep people acting honorable..&amp;quot; he smiles back at the party appreciatively seeming to think that's all it will take. He then steps towards the crates and moves to open one to check it's contents. But the merchant places his hand firmly on the lid, &amp;quot;Payment first please...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana nods and just watches the group. She doesn't like this sort of thing, but she is hired for protection and she needed the work. She is quite wary though.&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I like yer ship.&amp;quot; There's a vague, yet natural note of aggression to Blackjack's voice as she eyes the vessel. &amp;quot;Oh, aye. I like 'em girthy.&amp;quot; She talks mostly to herself, ignoring the goings on of the business of trade.&lt;br /&gt;
&lt;br /&gt;
Or so it appears.&lt;br /&gt;
&lt;br /&gt;
When payment is demanded before the merchandise is viewed, the pirate quirks a brow and turns to regard the men with a suspicious squint. &amp;quot;... I know tha' rule. ... I've said it. .. I wrote it.&amp;quot; Sure, she did. &amp;quot;Hand off th'lid, lad. I'm two-sheets already, an' I'm ready tae go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (5)+10: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wow.. my dice are NASTY tonight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I happen to know a thing or two about business,&amp;quot; the half-oruc states as she leans closer, &amp;quot;Despite what my appearance might suggest. it is traditional to let the merchandise be viewed *before* payment is handed over. Unless, of course... there is something wrong with the shipment.&amp;quot; She perks an eyebrow, and glowers at the man with his hand on the lid. &amp;quot;Come, now. It is the time for honesty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, after this round of poses, perception and sense motive checks please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What my erstwhile companion said. Lets get this done.&amp;quot; Arkun pipes up, idly tugging at the sleeves of his robes to loosen them up somewhat. &amp;quot;Nobody wants to have any bloodshed tonight. I just had these robes washed..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls Perception: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls perception: (2)+9: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls sense motive: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls prception: (19)+prception: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls perception: (17)+4: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken coughs, &amp;quot;Perception and sense motive, Celeste&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls sense motive: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls perception: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls sense motive: (20)+0: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geoff seems less concerned. After all, with the adventurer's he out numbers the merchant and his goons. &amp;quot;Yes, but it's also customary to -see- the money.. He moves over to one of the pier posts where a rope has been fastened and he pulls up a soaking bag that looks rather heavy. moving close enough to catch some of the lantern light, he opens the bag and shows enough so that the merchant can see the gleam. The man steps back from the lid then. Smiling as Geoff, still holding the bag, once more moves to open the lid. There's a creak and a pop. All of you just KNOW this is about to go sideways, you can sense it in the demeanor of the three. None of you are surprised with the merchant shouts NOW and a hand reaches up to grab the throat of the accountant from the crate, the other crate lids begin to open on their own.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls initiative: Roll: 10 + Bonus: 2 = Total: 12&lt;br /&gt;
&lt;br /&gt;
You paged (Arkun, Lyrana) with 'You two even see the two men drawing out crossbows.'&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls initiative: Roll: 10 + Bonus: 3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls initiative: Roll: 11 + Bonus: 6 = Total: 17&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for M: Roll: 11 + Bonus: 0 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for R: Roll: 12 + Bonus: 3 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls initiative: Roll: 1 + Bonus: 3 = Total: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for F: Roll: 6 + Bonus: 2 = Total: 8&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for S: Roll: 15 + Bonus: 0 = Total: 15&lt;br /&gt;
&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Arkun     |HUMAN     |Wtc|  5  | 41  | 41  | 12 | 14 | 5  | 4  | 6  |&lt;br /&gt;
|Blackjack |HUMAN     |Rgr|  4  | 42  | 42  | 19 | 21 | 6  | 7  | 3  |&lt;br /&gt;
|Celeste   |HALF-ORC  |Bbn|  2  | 21  | 21  | 18 | 19 | 5  | 3  | 0  |&lt;br /&gt;
|Lyrana    |WAR_GOLEM |Clr|  5  | 34  | 34  | 20 | 17 | 6  | 3  | 8  |&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Arkun's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;I cast Lightning Bolt on one of the crossbowmen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun casts Lightning Bolt. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 5d6: (16): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He's pretty badly burnt!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Saeda's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     17   Arkun       &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 15   S    &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   R   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     13   Blackjack   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   Lyrana      &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   M   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     8    F   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     4    Celeste     &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Rory's turn! Blackjack is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Crossbows?! REALLY!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arkun heaves a sigh as his hands raise. The chant that pours from his lips is one filled with vitrol and distaste as lightning begins to crackle from inbetween his digits. He heaves his hands up and then brings them down, as a bolt of lightning soars from his fingertips, impacting into one of the crossbowmen and leaving a charred burnt wound where the bolt hits.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I didn't want to have to do this!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 ------------------  At a glance around Roleplay Room Five  -------------------&lt;br /&gt;
&lt;br /&gt;
Celeste      4m      6'2&amp;quot;     198 Lb     Half-Orc  Female    &lt;br /&gt;
    A muscular half-oruch woman who looks like she's just cralwed out of a s  &lt;br /&gt;
 &lt;br /&gt;
Lyrana       3m      6'8&amp;quot;     318 Lb     War Golem Female    &lt;br /&gt;
    War Golem with a sunburst on its breastplate.     &lt;br /&gt;
 &lt;br /&gt;
Bahken       0s      6'0&amp;quot;     170 Lb     Human     Male      &lt;br /&gt;
    An attractive, dark-skinned human in brightly colored clothes.    &lt;br /&gt;
 &lt;br /&gt;
Arkun13s     5'10&amp;quot;    160 Lb     Human     Male      &lt;br /&gt;
    A dark skinned man covered in robes.      &lt;br /&gt;
 &lt;br /&gt;
Blackjack    15s     5'0&amp;quot;     120 Lb     Human     Female    &lt;br /&gt;
    Wild hair, green eyes, olive skin. Arr.   &lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;blackjack what's your flat-footed AC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;uh. 16&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Two of crates lids clatter to the docs as two figures clamber out into the dim light just outside the lantern's main glow. Even in that low light the rot on their flesh is visible as is their staggered movements as they begin lumbering down the dock. &lt;br /&gt;
&lt;br /&gt;
Meanwhile two shots are fired at the slower to react, though the burnt man gives Arkun and evil eye. Both shots go wide though and the men then drop the crossbows and begin sliding up gloves as they move forward.. the gleam of lanternlight on the blades is visible.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Blackjack's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I'd like to hit the guy that tried to grab Geoff. I would also like to attempt to flank with Chub Chub, if possible. He will attack the same target.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;At the moment, the guy is only a hand&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Eh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So.. he'd have cover. Unless you're moving upt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One moment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I guess he has concealment?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I have a map!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit?usp=sharing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;... K, can I move up and do the stuff I said before?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Everyone, please put yourselves somewhere in the grey area&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Uh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Isn't this what +tmap is for?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You'll have to move past the zombies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I find Spreadsheets ridiculously faster and easier to change&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;What is S1/S2 G R1/R2 stand for?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh forgot the merchant&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, Blackjack, you'd have to move by the two zombies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste Can't edit it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Try now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Alright. Can I attack and flank a zombie, in that case?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Nope.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Whoever tries to move into the position on the boat side of the zombie will risk AoO unless they Acrobatics around the zombie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;have to log in to be able to make changes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken grumble.. &amp;quot;Well that is annoying...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Alright, well, Chub Chub has acrobatics, so I guess he'll try to do that to flank.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Maybe with this link? https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit?usp=sharing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll his acrobatics.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Aw chubchub.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Does not beat his ac.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Zombie swings and misses, he still gets in position, you both have flank on the zombie&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll your attacks :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+10: (15)+10: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And one other question.. did anyone else use a light other than the lantern at the end of the pier?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;not me but I have low light and dark vision&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Arkun has his everburning torch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;low is a miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;See where Ly is? I'll go two spaces above her. And no, I didn't bring a light, I have dark vision.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Probably not this turn, probably next, but I did just shoot a bolt of lightning at R2 which probably set fire to something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 2d6+10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Low misses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d100: (6): 6&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d100: (14): 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Pardon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Actually I'll need to check on chubchub&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Blackjack, you're human right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;If it's for me, shouldn't I be rolling it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken has seen it either way but considering how lousy the rolls were. Go ahead. and does chubchub have low-light? cause if so, no miss chance&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d100: (45): 45&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit for you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Pretty sure he does not have lowlight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Just hold breath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Oh, he does.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Croc got low-light, afaik&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;He has low-light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Oh hey, I can edit now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yay! he hits too&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah.. what weapons are you using?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Slashing. Greatsword.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken knows chubchub's ;)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Great, you two shred the zombie!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Lyrana's turn! M is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It is down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Sweet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;well will take out the other zombie, channel to harm undead. save dc is 18 and it doesn't get channel resist bonus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What's your range?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and do you move before hand?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;would move to in range if had to but it hits everything in 30' radius I think&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;HAZAAARD,&amp;quot; Blackjack 'sings' out, the greatsword oft strapped to her back free of its bindings, and loosed in a hard-swung downward arc, chopping into the zombie as she gives a grunt of effort. &amp;quot;PAAAAAY!&amp;quot; She's having herself a good time, as usual. It's still standing, her blade lodged halfway through its shoulder before she yanks it free.&lt;br /&gt;
&amp;quot;... Hm. That shoulda wor--&amp;quot;&lt;br /&gt;
SNAP!&lt;br /&gt;
Chub Chub's beartrap jaw clamps down on the thing's calf, yanking it to the ground, chewing twice before releasing it. His mouth hangs agape, snaggleteeth glistening with the ichor of the downed zombie, a grumbling noise breathed out. His tail whips back and forth like a dog with a toy, but the squinting of its revealed eye and noises it makes suggests it is not so pleased.&lt;br /&gt;
&amp;quot;Aw, Chub Chub, s'it gross, aye? Ye poor thing... lookit!&amp;quot; She points toward the humans further up. &amp;quot;Look! Ye wan soma tha', though?? Aye! Go on!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah you don't need to move to hit S1, I was just asking if you wanted to move before hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;not yet...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 5d6+5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It looks fucked up, but somehow is still standing...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;pardon my french&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now M's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana reaches out to touch her holy symbol muttering a prayer to Daeus, once she noticed the undead. A glowing white energy flows from her in a wave and burns the remaining zombie with a holy fire, searing its form, but somehow its still standing.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now Ferninando's turn! Celeste is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (12)+4: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (10)+4: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;22 beats Chubchub's ac right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
 AME: Bahken rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;16 does not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Blackjack with 'Chubchub takes 8 damage.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;What is F3?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The merchant sneers as the first zombie falls and thrusts out his arm as he says something dark sounding and a ray shoots from his fingers just by Blackjack. Then two more lids hit the ground, these bodies moving much more rapidly, one rushing up to Celeste and punching her ineffectively on her armor, the other slamming into ChubChub brutally as the third rises to hit Geoff knocking him to the dock.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Fast Zombies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Celeste's turn! Arkun is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, and R1 and R2 had moved forward a bit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken actually DID pose that :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Whcih one on the map is Ferninando?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;All the Fs :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'm not exactly pleased it didn't just call them 'F' like I wanted :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;What's op?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Actually, it doesn't matter, there's a zombie in front of me. I'll be raging, going for a full attack action, using power attack, and using my animal fury for a bite attack. It may even sound like I know what I'm talking about.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Open, it was more to show which crates had things pop out in that first round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sounds great, rock it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken removes S2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste gets +4 strength and +2 constitution while raging, does she need to do anything for that or just roll and add the difference manually?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;+rage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste RAGES!, gaining: +4 Str, +4 Con, +2 Will and -2 AC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Oh sweet!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken grins&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Do I do anything for the Power Attack or is that just manual?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;You -1 and +2 to hit and to dam.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;So, -1 on attack, +2 on damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Unless you're level 4.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She's not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;I'm not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Then it's the first thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;And, last question, at least for the moment. How do I roll my attack? And I'm sorry if it's a dumb question. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;+csheet, +roll 1d20+what it says, or +roll melee-1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Assuming it's equiped.. I believe you can also roll weapon# where # is the +inv number by it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;-1 for power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls weapon2-1: (10)+9+-1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But csheet shows the correct number if its equiped&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;And how do I do my bite? Which will be at -6, but hey, might as well try it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;+roll melee-6&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls melee-6: (20)+8+-6: 22 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Roll again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Still -6 or just straight roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Same roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls melee-6: (20)+8+-6: 22 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;rofl&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Holy crap.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I don't know what natural weapons crit to.. I think it's just x2, though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;that's gonna be gross to bite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Yeah, that's pretty gross, but there ya go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste is raging, she's probably not even gonna notice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;x2 unless there is something else...but yeah...did that with Aurala once. four slashes with her sword and then she critted a bite from a monster of some kind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;There's nothing else. Okay, one more question then; how do I roll damage? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;+csheet. +roll whatever it says under damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste Nods, plus an extra 2 for the power attack?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods!&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls 1d8+8: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;That was for the trident.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and 2x the dice and + whatever for the bite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls 1d4+8: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I dunno what the bite damage is. Probably 1d3 or 1d4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;So 13 damage from the trident, and 20 from the bite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not quite...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;You'd roll 2d4+16 iirc?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Aye.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Oh? I'll redo then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls 2d4+16: (7)+16: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Right then, so... that got even better. 36 damage total.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And is it the full modifier to secondary attacks?? If it's iterative yeah... dunno. Either way he's dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Arkun's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;I'll start casting Summon Monster III.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun casts Summon Monster III. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Spell will be finished next turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Saeda's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
With combat well and truely begun, Arkun brings his palms together and bows his head. His palms then spread as he begins making the somantic motions and gestures, chanting in a low voice as he begins the summoning spell's incantation.&lt;br /&gt;
&lt;br /&gt;
While everyone else is busy moving into combat, Celeste is standing there, watching what's going on. Some people play music; some people understand a different beat. This is Celeste's beat. As lightning bolts and spells are going off, and a pirate and her crocodile are busy laying into things, Celeste brandishes her trident, and flexes her muscles. A zombie makes the mistake of coming towards her; the half-oruch's bones pop against each other as she stretches, and a howl of rage snarls from her lips. She lunges forwards at the last moment, ramming her trident through the undead's stomach; and then before it can react to her, her jaws clamp down hard around its throat. She snarls and shakes at it, then tears off so great a chunk of flesh and bone that the zombie's head falls straight off, and rolls off the dock and into the water with a loud sploosh. &lt;br /&gt;
&lt;br /&gt;
 &amp;quot;WHO'S NEXT??&amp;quot; snarls the Half-Oruch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;You guys should lemme pose. :P And, thank you all for the help.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;In combat it's generally expected that people will pose at their own pace... given that they have actions declared OOCly, and respond accordingly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;You pose when you pose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;To keep the thing just going, the actions continue anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Rory's turn! Blackjack is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;OKay, fair enough!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (14)+8: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Celeste, fort save please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;+roll fort&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Celeste for 2 points. 23 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls fort: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with 'poisoned blade, but you shake it off'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Blackjack's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
The wibbly wobbly zombie rushes at Blackjack, swinging wildly and missing her, meanwhile the men move up like vipers drawing on another bladed glove each. One draws out a rock that glows like a torch, and the other using the illumination to stab Celeste, though tis but a scratch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I'm gunna move to flank R2 with Chub Chub. We will both attack. At that point, Chub Chub will roll off the dock into the water, and head for shore, making for Arkun's position. (I know he will not quite reach him.)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I will take the AoO from the zombie if I must.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Swing and a major miss.. I'm going to say his arm fell off..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack thumbs up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Human, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;he's got another one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;R2? Yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+12: (2)+12: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Sigh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+5: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;that's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Both, or last?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;first one no&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack nods.&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d6+5: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;So, Chub chub bites and flees to the water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;7 is his acrobatics roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Technically he can 5' back into the water.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;True!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;And then bugger off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Right off the pier. I'll say F3 can still reach him until he dives though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;... The zombie's gunna get down on the dock to try to attack my croc, despite him ..backing up... and fleeing through the water?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Oh, f.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Aight. Don't really agree with the ruling, but you're the GM. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'm not saying he WILL, I'm just saying the gator just dropped 5'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's still in reach&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or we can say it's 10' and put F3 out of CC's threat range&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'll leave that up to you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Lyrana's turn! M is next!&lt;br /&gt;
 &lt;br /&gt;
When Chub Chub is struck, Blackjack growls out her displeasure.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oy, ye fat fanny! Ye bawgobblin' numpty! Ah'll have ye!!&amp;quot; She moves to intercept the bandit that's approached, swinging wild in her rage. For his part, Chub Chub lunges forward, snaps down on the man's calf and looks as though he'll hold there.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chub Chub! Gae see Lassie!&amp;quot; She commands. With that, the albino croc backs away with a wiggle-bottomed waddle, and rolls off the dock into the water, where he begins making his way toward Arkun.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;going to move up to l18 and channel to harm undead again that should get all three remaining undead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;R2's pretty badly hurt. He got the lightning bolt and now the croc bite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Looks good Lyrana&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (10)+3: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (10)+3: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 5d6+5: (20)+5: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oof, S1 and F3 are dead. F1 is hurt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;S1 pretty much just turned to dust :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now M's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana shakes her head, &amp;quot;Bringing undead to a fight was not smart when there is a servant of Daeus present.&amp;quot; she says and she moves forward and calls on the divine light again. The wave of light flows from her and hits the zombies. The one that had been burned before burns with the holy flames and is reduced to dust and ash. Of of the faster moving zombies, one is a charred remains on the ground and the other is seared and burning within with the holy flames.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (15)+4: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Blackjack for 17 points. 25 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Arkun= What's your touch AC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;That's... without armour bonus, but with dex bonus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;12.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;so close ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;life on the edge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gods damn it all!&amp;quot; The merchant looks towards the water as an escape route, but the fact that there's a crocodile swimming around there seems to dissuade him quite effectively. He notices Arkun chanting though, and opening his robes a ghostly hand appears as if it had been hiding there. He poinst at Arkun, muttering something and suddenly the hand glows blue as the incorporeal hand reaches out to touch him. It passes just over his head. Close enough to feel the unnatural chill.&lt;br /&gt;
&lt;br /&gt;
The remaining zombie steps close to Blackjack and in a rapid motion slams her twice with its fists, doing a fair amount of damage.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now Ferninando's turn! Celeste is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Celeste's turn! Arkun is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Dude. First he had an invisible hand in his robe, then he flashed us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Dirty, dirty merchant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Well. There's another badguy in range, so I don't even have to move. I'll just do the same thing I did last time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken does not intend to explain what the hand was doing while in his robe. I WILL say it was above the waist :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it Celeste!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Nipple play. Gotcha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls weapon2-1: (5)+9+-1: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Noop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls melee-6: (14)+8+-6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also noop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste Flails!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Arkun's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Summon is in effect!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Put it where you want it :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh YOU'RE next, are you?!&amp;quot; Celeste roars joyfully as one of the ne'er-do-wells steps up to fight with her, and slashes her in the arm. A scratch? Bah! Half-Oruchs love pain! Celese laughs it off, and lunges straight into combat with the man; who somehow manages to twist out of the way of both trident, and teeth. &amp;quot;Dance with me!&amp;quot; she snarls, &amp;quot;Nobody touch this'n, he's MINE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Bahken gets dirtier. Film at 11.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Sec I'll tell you what summon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Heh, you had a WHOLE TURN!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;As in I'M GETTING THE STATS&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;http://www.d20pfsrd.com/bestiary/monster-listings/animals/cat-great/leopard&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;This&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;It proceeds to full attack on R2 because I don't like him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Dropping him into flanking position with BJ?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;So, an additional +2 to those for flanking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;.. I forgot to add flanking cause I'm slow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;So 18 15 22&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's why I ask where you put him. first and third hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;First was claw, second was claw, third was bite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Rolling for CMB grapple&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+9: (11)+9: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So one claw, one bite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d6+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d3+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And grapple is successful&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the hand passes over his head, Arkun frowns as he continues his chant. He then slaps his palms together and throws out his right hand, as with a *fwoosh* of light, a Leopard suddenly comes into existance on the opposite side of Goon number 2. It immediately attacks, clawing furiously at the goon before biting down savagely on the arm, snarling as it gets a good grip and immediately sets about tugging furiously.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Merchant is a bloody Arcanist! Someone stab him in the throat and shut him up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Saeda's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Rory's turn! Blackjack is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (16)+10: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (15)+10: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh.. right...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (12): 12&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Blackjack for 14 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Blackjack please roll fort&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls fort: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You shake off the poison&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Blackjack's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I'm going to attack R2, flanking with the leopard that's grappling him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I think I can cleave to F1.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The man grappling with the leopard seems quite slippery, and slides out of the cat's grasp, turning to face Blackjack as his partner tumbles up behind her. With one precise strike, Blackjack learns what it's like to be doubleteamed by rogues, one in front and one from behind.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flank is there, roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But he's not grappled anymore&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+12: (9)+12: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Can I cleave?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 2d6+12: (3)+12: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+10: (15)+10: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 2d6+10: (9)+10: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;your ac is down 2 btw. R2 is down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Why is it down by 2?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;as is F1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;When you use this feat, you take a –2 penalty to your Armor Class until your next turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Oh, I didn't know that. Thanks for the info!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken noddles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You got both of them though!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Why the bonus difference though??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nvm, flank&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now Lyrana's turn! M is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Favoured enemy, as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Human&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ahh, yeah, that's all kinds of bonuses then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lyrana, no more undead.. sorry&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Assaulted and battered, the pirate's breath becomes a ragged laboured thing as the pain begins to take hold. Still, she fights -- perhaps surprisingly stalwart in comparison to what others have thought of her in the past. Blackjack brings her blade to the fore once more. Heaving it in a dragged, upward arc, it digs into the goon from the abdomen up, cutting him down. The momentum from that swing is a terrible thing to behold, brought in continuation to cleave the zombie at her side to the ground in one fluid motion.&lt;br /&gt;
&lt;br /&gt;
Her teeth grit, and her gaze is turned to the merchant. &amp;quot;Ye'd better take me, lad, cause I'm comin' fer ye!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;will channel heal, I can get everyone and leave out the goon and merchant&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Merchant easily, goon? Are you trying to get chub chub too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Actually.. goon isn't hurt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Heal him all you want. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;...Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Yet, even.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken grins&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll the channel!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;I have selective channeling so I can leave them out and yes will include chub chub&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 5d6: (20): 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;For some reason, I though you said you didn't.. weird.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Chub Chub thanks you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;And is in your debt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Blackjack for -20 points. 31 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;everyone gets 20 hp...woo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now M's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
Lyrana continues channeling though this time the wave of energy that spreads out from her carries healing energy filling all her allies and causing wounds to close and seal and heal bruises.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Blackjack, please roll me an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now Ferninando's turn! Celeste is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Celeste's turn! Arkun is next!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;How do I heal up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Celeste for -20 points. 25 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I handle that ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;OKay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste sees no reason to do anything different. Mr. Rogue is still right next to her. She'll slaughter him this time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;...wait, no, he did move, I'm confused.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste will follow him and skewer him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He tumbled behind BJ and stabbed her, (see 'rogue's do it from behind' :P)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Blackjack, AoO please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+10: (1)+10: 11 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;aw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste will deal with it. &amp;quot;Just to make sure I'm not misunderstanding, I can't move *and* do a full attack action, can I?&lt;br /&gt;
&lt;br /&gt;
And after watching all of his plotted out minions be soundly dealt with, and even one of his well paid goons falling under the adventurer's blades, the merchant then watches as the cleric (what kind of cleric takes adventurer's guild jobs? honestly) steps forward and heals her companions. With a soft, unscored curse that truly conveys his feelings at this moment, the merchant begins running for his still standing compatriot. He ducks miraculously under the swinging blade and clambers over one of the stone posts and keeps running, leaving the entire ship behind.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Unless you only move 5'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So.. attacking the Rogue?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Yep!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls weapon2-1: (8)+9+-1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
      It is now Arkun's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste returns to rolling crappy. :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;K, I cast Misfortune on the Merchant. DC 17.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Witch Hex.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;I also have my summon charge after the Merchant and use a pounce attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's just a straight enough shot.. barely&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll those pounce attacks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+6: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
Celeste roars in frustration, as the rogue disengages from her and buggers off. What's this?! &amp;quot;COWARD!!&amp;quot; she howwls after him, as he runs off to stab Blackjack in the back. The nerve! The complete lack of honor! She promtply charges after the man, brandishing her ivhor-covered Trident, and moves to stab the man... who is just too slippery.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;bah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;I rolled.. Poorly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss miss miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;But he has to make a Will save now of 17 or suffer Misfortune.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also, he would have stopped just as he came into range,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So.. to the right one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He suffers misfortune&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Because he also rolled poorly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Bueno.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Effect: The witch can cause a creature within 30 feet to suffer grave misfortune for 1 round. Anytime the creature makes an ability check, attack roll, saving throw, or skill check, it must roll twice and take the worse result. A Will save negates this hex. At 8th level and 16th level, the duration of this hex is extended by 1 round. This hex affects all rolls the target must make while it lasts. Whether or not the save is successful, a creature cannot be the target of this hex again for 1 day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken moves the summon one to the right&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Saeda's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Rory's turn! Blackjack is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (7)+10: 17&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Kill the Arcanist!&amp;quot; Declares Arkun, as the Leopard suddenly takes off. As it bounds after the Merchant, Arkun turns and raises one hand to cover his eye. He mutters softly to himself, a brief but violently worded curse towards his opponent, and then lowers his eye. His eye gives off a soft golden glow momentarily, which reflects in the Merchants eyes for the brieftest moment. &amp;quot;Good. Good..&amp;quot; He then curses as the Leopards' pounce misses completely.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Blackjack do you have combat reflexes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Celeste, give me an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Newp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And Lyrana, do you have a weapon wielded at the moment? I see shield and brandishing holy symbol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Celeste?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;I do not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Erp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;How do I do that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Roll an attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Does Power Attack still apply?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I .. don't think so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Pretty sure it's just an attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls weapon2: (13)+9: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;effects last until next turn, so if you had it up from earlier still applies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;yes. power attack is still active, it lasts until start of next turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Oh. My bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;even with power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;So, you roll power-attack damage. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I DO require generally that you choose PA before you make your first attack of the turn though. so know swinging against high AC and then popping PA against the squishy that tries to slip by.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;right, but she didn't know (and was misinformed by me) :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, celeste. Damage please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls 1d8+8: (6)+8: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You rock the rogue, but don't stop him from slipping between you and Blackjack and slipping by Lyrana.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now Blackjack's turn! Lyrana is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I'm going after the merchant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rogue tries to look all badass, doing a tumbly move, but Celeste punishes him soundly, though he keeps moving. He hurries past Lyrana and keeps going. Heading in the opposite direction of the merchant, figuring that's their (and his) only chance to escape.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Do you want to try flanking him or just get up and attack him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I'll try flanking, if that's an option, if I can attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;How did that Rogue move so far? o.0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Move action + standard action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste Ahh.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;But, that's more than 60', isn't it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Actually gave him a high dc, but he sucked it up so even if it was a slow move it's a fail&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No, that's exactly 60.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Diagonals are 1.5 rounded down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;k&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He made three diagonal steps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;So, I'm gunna charge at the merchant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;can't charge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Why?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;&amp;quot;You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles).&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Which of those are in my way?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;&amp;quot; If any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or contains a creature (even an ally), you can't charge. Helpless creatures don't stop a charge.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Fuck it. I'll just attack him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So Celeste blocks, and so does that stope pillar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+12: (12)+12: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and then some&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 2d6+12: (4)+12: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That hurt him!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now Lyrana's turn! M is next!&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;HO! I'M NO' FINISHED WI'YUU!&amp;quot; Blackjack howls after the fleeing merchant that has caused so much trouble.&lt;br /&gt;
&lt;br /&gt;
Still. Hazard pay.&lt;br /&gt;
&lt;br /&gt;
She runs after him, surprisingly fleet of foot, greatsword held before her and raised like some psychopath in a slasher flick. She brings it down on him, gashing open a long line of angry wound down his side and back. &amp;quot;Yer fannibaws nearly lost me my Chub Chub, ye heartless dick! Ye'll no' be rid'a MEE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Somebody's mad.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lyrana?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;BJ don't forget to move yourself&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;That's Arkun's job. *moonwalks away*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;will cast searing light on the merchant&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geoff rises from the ground, looking groggy, but it seems Lyrana's healing power effected him too. He blinks at all the dead bodies around him. Most quite long dead really. Rubbing his head he turns to watch the Merchant with a leopard (where'd that come from) and the pirate attacking him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls ranged: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lyrana says, &amp;quot;its a ranged touch attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls 2d8: (10): 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Solid hit, he's looking weak&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now M's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana casts Searing Light. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
Lyrana raises one of her hands and a glowing beam of light blasts at the merchant, striking him and searing him slightly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Summons and Blackjack AoOs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 8.&lt;br /&gt;
      It is now Ferninando's turn! Celeste is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 4.&lt;br /&gt;
      It is now Celeste's turn! Arkun is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+12: (16)+12: 28&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;So I can move twice, if I use my move and my standard action for it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;You wanted an AoO from me, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or if you have a clear line, you can charge as a full round action, letting you move twice AND attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste gets +10 to her movement for being a Barbarian, does that apply to both moves? ...And for that matter, is Lyrana blocking her from charging R1?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, Blackjack, and from Arkun's summons. Celeste, You can also withdraw as a full round action, letting you move twice and not take an AoO from leaving your first square&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It does&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 2d6+12: (3)+12: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;My damage dice -hate- me tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lyrana and the stone post on the otherside is yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack slaps the leopard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;15's enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste is just going to run around in front of R1 and stop right in his face. She has enouch movement to follow a path that doesn't provoke attacks of opportunity to get there. She checked!&lt;br /&gt;
&lt;br /&gt;
The merchant straight up panics. It's obvious being run down by a leopard AND a pirate must be one of his worst nightmares because he starts trying to RUN as fast as his legs can carry him and the result is Blackjack taking advantage with a well placed sword swing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You do risk an AoO by doing so though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Still want to do that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste doesn't, she can get there without passing through a square adjacent to R1.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;You can move diagonally, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Why not? He did.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, but again it's 1.5 rounded down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Eh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So, first one is 1, second diagonal movement is 3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I fixed your numbers :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;14 to 15 provokes an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Eh, if I have to provoke an AoO then I'm fine with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste is tough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now Arkun's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Arkun!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celeste cannot believe it. Her opponent keeps running away! Why would he do that?! She charges straight after it, howling and gnashing her teeth, with zombie ichor still dribbling down her chin no less. &amp;quot;COWARD! COOOWAAAAAAAAAAARD!&amp;quot; she howls, rushing after the man like vengeance made flesh. When he takes a swipe at her as she sprints past him, it deflects off her shield, and she skids to a halt right in front of his face. &amp;quot;Surrender!&amp;quot; she suggests, &amp;quot;or DIE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Il ost the map&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Could you link me again? My browser died&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit?usp=sharing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;I step back 5ft and allow my summon to do a charge attack on the running rogue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;I also Evil Eye: AC on the Rogue to see if I can drop his AC to make it easier. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;DC is 17.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just enough&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+8: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+8: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 0: (14)+0: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;-2 ac on him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;last is a miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d3+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+9: (11)+9: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Grapple&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Was the last his bite or was the first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;The first&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Bite, Claw Claw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Try to be consistant :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Last time it was claw claw bite :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;I figured I'd make it the better method of highest &amp;gt; lowest dmg&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or just matching it up to the actual monster entry ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, he be grappled!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now Saeda's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now Rory's turn! Blackjack is next!&lt;br /&gt;
&lt;br /&gt;
Stepping back a single step, Arkun points towards the running Rogue as the Leopard suddenly comes charging past him, yowling in anger and rage. With a purple sheen from his right eye, the Rogue staggers before the Leopard latches on, biting and mauling at him in a most angry manner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun lost map access. Someone move him please.&lt;br /&gt;
&lt;br /&gt;
The rogue.. last one alive, seems to be sizing up Celeste, and instead of panicing looks like he intends to run on purpose. Since it's barbarian ahead and one, two, three, OHWHATTHEHELLSISTHA-AAAAAAAAAAAAAAAAAAAAGGHHH. And there he is struggling under the mauling cat. &amp;quot;I GIVE UP!!!!&amp;quot; he screams hopefully before he gets torn to pieces.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Blackjack for -100 points. 42 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste ends her rage.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Bahken has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free RP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celeste is winding up, about to bring her trident down to skewer the rogue; when abruptly, he gives up. She growls and snarls at him for good measure, brandishing her weapon like she seriously means it, as she comes down off her bloodfury. Her shoulders slump a little, and she pants heavily, keeping her polearm trained on the last man left alive. &amp;quot;Son,&amp;quot; she declares. &amp;quot;You'd better talk.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lyrana cocks her head to the side, &amp;quot;They should not have used undead.&amp;quot; she comments and then looks towards each in turn, &amp;quot;Is anyone hurt?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Lairds above...&amp;quot; Blackjack meanders toward the oruch, leopard, bandit... man, it's a party over here.&lt;br /&gt;
&lt;br /&gt;
Chub Chub comes splashing from the waters, waddle-scooting his way toward the pirate's location, mouth hanging wide and tongue lolling out the side. &amp;quot;Aye, Chub Chub, Mami's glad t'see ye, tae. 'Mon, then.&amp;quot; She finds a place nearby the mauled rogue to slump down, sitting with a grunt. &amp;quot;... blood all o'er m'coat...&amp;quot; she mutters.&lt;br /&gt;
&lt;br /&gt;
With a snap of his fingers, the Leopard suddenly fades from existance, snarling all the while. Arkun then begins to pace over towards the still remaining rogue, his head turning to look towards Blackjack. &amp;quot;S'a good look on you, y'know?&amp;quot; He quips, before giving a glare down at the squirming man. &amp;quot;I swear, all this effort for what? You end up nearly dying. Well. You still might die. I don't know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Don't forget to +nom your friends.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;(By typing +nom &amp;lt;person&amp;gt;, or +nom/multi &amp;lt;name&amp;gt; &amp;lt;name&amp;gt; &amp;lt;etc&amp;gt;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Geoff looks around at the carnage checks to make sure the pouch is still there. It is.. and he frowns at the crates which apparently do NOT contain the cargo he was expecting. He heads aboard the ship briefly and returns with a sigh. He cheers up though as he sees the adventurers, &amp;quot;Well, I just wanted to say, -thank you-. You all are worth every penny, I don't know what would have happened if we hadn't brought you, honestly. &lt;br /&gt;
&lt;br /&gt;
The bandit looks up the trident fearfully at the Oruch, &amp;quot;About what?!&amp;quot; he asks, though he does seem far less horrified now that the fur, claws, and teeth are off of him. He doesn't look thrilled to see Blackjack though, consider it was HIS bladed gauntlet that tried to pierce between her fourth and fifth rib. The man says, &amp;quot;I-I was just following orders. It was Morty's idea.. Figured Guf had enough to lose and he figured if we came with enough corpses we'd outnumber the hired help since Guf always tends to hire enough so that his side is the more popular one.. I was just trying to get away!&amp;quot; After things took a turn for the worse and AFTER he had stabbed Blackjack&lt;br /&gt;
&lt;br /&gt;
+nomming Arkun...&lt;br /&gt;
&lt;br /&gt;
+nomming Blackjack...&lt;br /&gt;
&lt;br /&gt;
+nomming Lyrana...&lt;br /&gt;
&lt;br /&gt;
+nomming Celeste...&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated Arkun for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated Blackjack for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated Lyrana for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated Celeste for good roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Half-oruch anyway&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste Imagines it's a common mistake.&lt;br /&gt;
&lt;br /&gt;
Lyrana nods her head, &amp;quot;It might had worked if they hadn't been undead, Daeus has granted me much strength when it comes to fighting undead.&amp;quot; she smiles and then stretches, &amp;quot;I am glad we were here to eliminate the undead.&amp;quot; that does seem to be most of her concern.&lt;br /&gt;
&lt;br /&gt;
 Celeste snorts. &amp;quot;'Bout what? About anything you want to talk about, sweetheart. ...But talking about your plan will do just fine.&amp;quot; She gestures with her trident towards the ship, then back down to the man. &amp;quot;My comrade speaks the truth. You might well still die. I'm a Gladiatrix from Charn; I'm not terribly used to leaving people alive. Anything you've got to say that might just help me find a reason to leave you alive?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste is going to roll intimidation, if that's alright?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls intimidate: (19)+8: 27&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Yer a bitch an' I hate ye.&amp;quot; Blackjack mentions, calmly, brows raised. Her attentions are then gathered by Lyrana, &amp;quot;... Could... could ye say undead a few more times?&amp;quot; And then she glances to Celeste, then to the bandit, then up to Arkun with a slow smirk.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Anythin's a good look on me, lad. Once we get back, mayhaps I show ye what I mean, whilst ye tend t'my battle scratches.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rogue looks up at Lyrana, &amp;quot;We weren't expecting a Cleric..&amp;quot; he admits, &amp;quot;This sort of things a little clandestined for them types usually.&amp;quot; He looks up at Celeste and waves his hands frantically from the ground, &amp;quot;WHAT THE IN THE GODS NAMES DO YOU WANT ME TO SAY?! I'LL SAY IT I SWEAR!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Geoff walks up then, clearing his voice, &amp;quot;I think that's enough..&amp;quot; he says softly, but politely. We'll let the authorities take it from here. Smuggling in undead is rather frowned upon if I recall. The night's more or less of a bust, if we're lucky, master Guf might be able to get the ship through a breach of contract suit, if the magistrate is amenable..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sense motive rolls please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls sense motive: (12)+1: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls sense motive: (19)+2: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Blackjack, how's your wisdom?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Her wis is 14&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hmm... that doesn't help either...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyone else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lyrana rolls sense motive-4: (6)+5+-4: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls sense motive: (6)+0: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nothing to see here.. we can call it a night :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=18419</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=18419"/>
		<updated>2015-04-24T16:11:56Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  ''Roleplay Rooms are not private spaces.'' Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]], [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]], [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], [[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Shamans Blessing for Hatchlings|A Shaman's Blessing for Hatchlings]]&lt;br /&gt;
|[[Iuitl]], [[Xiuhcoatl]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Midnight Menagerie|PRP: Midnight Menagerie]]&lt;br /&gt;
|[[Blackjack]], [[Bahken]], [[Arkun]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|[[High Sun in Dragonier]]&lt;br /&gt;
|[[Smythly]], [[Jibbom]], [[Rhar]], [[Jahnavi]], [[Katyana]], [[Korrani]], [[Godwyn]], [[Ssylrath]], [[Sophia]], [[Namira]], [[Ceres]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|[[Spring Ball]]&lt;br /&gt;
|[[Silmeria]], [[Jessamy]], [[Mikilos]], [[Myrana]], [[Godwyn]], [[Abrahil]], [[Stjepan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|[[Reclaiming the Forest Part 1]]&lt;br /&gt;
|[[Aevarr]], [[Jessamy]], [[Taumaril]], [[Jonan]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2015&lt;br /&gt;
|[[Naming Day]]&lt;br /&gt;
|[[Renfrey]], [[Godwyn]], [[Myrana]], [[Sandy]], [[Mikilos]], [[Cesran]], [[Svarshan]], [[Rhar]], [[Jibbom]], [[Ssylrath]], [[Xiuhcoatl]], [[Durrankar]], [[Iuitl]], [[Silmeria]], [[Crow]], [[Aldean]], [[Karelin]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2015&lt;br /&gt;
|[[PrP: Guf's Ma's Fin]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Tiasa]], [[Iuitl]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2015&lt;br /&gt;
|[[PrP: Deal Gone Bad]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Lyrana]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Guf%27s_Ma%27s_Fin&amp;diff=18396</id>
		<title>PrP: Guf's Ma's Fin</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Guf%27s_Ma%27s_Fin&amp;diff=18396"/>
		<updated>2015-04-23T06:40:30Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Guf's Ma's Fin *Emitter: Bahken *Characters: Iuitl (Wtc3)   Blackjack (Rgr4)   Arkun (Wtc5)   Tiasa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Guf's Ma's Fin&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Iuitl (Wtc3)   Blackjack (Rgr4)   Arkun (Wtc5)   Tiasa (Bbn3)   Celeste (Bbn2)&lt;br /&gt;
*Place: Redridge Mountains, off the beaten trail&lt;br /&gt;
*Time: April 22, 2015&lt;br /&gt;
*Summary:  The Goblin Merchant Guf has requested a group of adventurers return to his humble beginnings and his family home to locate the preserved Fin his mother left him.&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 1 Punji Stake Trap, 1 Crusader's Blades Trap, and 1 Collapsing Floor Trap, CR 2 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
 ===========================&amp;gt;  11) Guf's Ma's Fin  &amp;lt;===========================&lt;br /&gt;
 Open/Closed: CLOSED: This event is only for the Confirmed players below.&lt;br /&gt;
      However, you can still sign up for this event with +event/signup,&lt;br /&gt;
      to let the GM know that you're available if one of the&lt;br /&gt;
      Confirmed players doesn't show up.&lt;br /&gt;
      Poster: Bahken&lt;br /&gt;
  Start Time: 08:15:00 PM (LOCAL), Wednesday, April 22, 2015  (0m 8s)&lt;br /&gt;
    Location: Redridge Mountains&lt;br /&gt;
 Level Range: 2-5&lt;br /&gt;
&lt;br /&gt;
 The Goblin Merchant Guf has requested a group of adventurers return to his humble beginnings and his family home to locate the preserved Fin his mother left him.&lt;br /&gt;
&lt;br /&gt;
  Signed up: none&lt;br /&gt;
  Confirmed: Iuitl (Wtc3)*   Blackjack (Rgr4)*   Arkun (Wtc5)*   Tiasa (Bbn3)*   Celeste (Bbn2)*&lt;br /&gt;
 ----------------------------- Config parameters ------------------------------&lt;br /&gt;
not yet implemented&lt;br /&gt;
 ===========================================================( Connected* )=====&lt;br /&gt;
EVENTS: Guf's Ma's Fin is scheduled to start RIGHT NOW!&lt;br /&gt;
&lt;br /&gt;
The prestigious and well known Goblin merchant Guf, also known as Guf the Gregarious, and Grinning Guf, has offers a small part of his prestigious fortune to return to his ancestral home and locate the dear keepsake that his mother gave him, and preserved shark fin that was apparently of some value to him for some reason. The important thing is, he's offering money to get it. The party has been given a map that has led them into the Redridge Mountains not too far from Alexandria. The path looks relatively unused, and is a little too far off the beaten path to make for a good position to launch raiding parties from, thus not even the banditry seem to bother with it.&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun refreshes spells.&lt;br /&gt;
&lt;br /&gt;
Celeste pages: Any posing rules I should be aware of?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free pose for now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with 'I usually go 3pr for free pose'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why is it always some sort of mountain or hideaway or some place irredeemably remote that we end up getting sent to? Why can't bandits or monsters do the smart thing and just set up shop someplace nearby where we can easily just walk up, kill everything, and then head back home...&amp;quot; Arkun mutters, &amp;quot;But, money is money!&amp;quot; He states, cheering up at the prospect of the sweet allure of gold. He rubs his soft palms together as he treks along, his robes occasionally kicking up a little with the breeze around his ankles. &amp;quot;And I need money in order to produce those wands. They're ridiculously expensive. The cost of materials is simply through the roof.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head, &amp;quot;Better to be in wild, less people hurt than if they near city.&amp;quot; she says and shrugs a bit. The large sith moves along her tail swishing back and forth as she walks. She looks around a bit, eyeing the path for signs of anything that might ahve come along.&lt;br /&gt;
&lt;br /&gt;
The stoic half-oruch that has joined the party quirks an eyebrow at Arkun's comments. She glances at the man, then shakes her head and rolls her eyes. &amp;quot;If you want to have people and monsters simply brought before you for you to kill, you are in the wrong line of work,&amp;quot; she suggests. &amp;quot;travel to Charn, and sell yourself to the arena. As a gladiator, you will have foes to kill every day. In front of an audience, no less; and no great amount of walking to find them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;The half-oruch being me, since I apparently forgot to put my name in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Because then they would have to tolerate us as well as us tolerating them,&amp;quot; Iuitl tells Arkun, not really understanding the purpose of his complaint by the way she answered it. She looks aside in vague interest when Arkun mentions wands, and nods in quiet thought afterwards. &amp;quot;Ahh, you could also live in Am'shere,&amp;quot; she offers, helpfully, and fairly cheerfully. &amp;quot;You only need to step outside, there, somedays.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Iuitl refreshes spells.&lt;br /&gt;
 &lt;br /&gt;
Cheerful, off-key, reckless...&lt;br /&gt;
&lt;br /&gt;
Ah yes. Blackjack.&lt;br /&gt;
&lt;br /&gt;
Taking pretty much any job for the right amount of coin, the pirate lass has no issues meandering her way through the lands to reach the Redridge Mountains; however, it's rather likely that anyone travelling with her after the first hour or so is pretty tired of hearing about Whiskey Johnny in the form of badly sung shanty.&lt;br /&gt;
&lt;br /&gt;
Over and over.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;O, whiskey is the life of man,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Whiskey, Johnny!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I drink whiskey when I can!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Whiskey for my Johnny!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Whiskey from an old tin can, Whisk--huh?&amp;quot; She's interrupted by Arkun's flappy-mouth-noises. How dare he. It was her turn!&lt;br /&gt;
&lt;br /&gt;
It's always her turn.&lt;br /&gt;
&lt;br /&gt;
She huffs out a disgruntled sigh in the witch's direction, then turns her gaze to the path she's been walking on, kicking a rock along with her skipping step. A brow quirks when Celeste speaks of Charn, &amp;quot;That aren't very sportin'. I mean... I'd win.&amp;quot; She states, &amp;quot;E'erythin'. All th'time.&amp;quot; She continues, without question. &amp;quot;They wouldnae e'en have th'chance t'get their knickers up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It is a few hours of hiking, but the map steers you true and you find a crevace that leads to an area where vines and shrubs have grown rather wild. The map says there should be a cave behind those shrubs. The crevace area is a little thinner than 10' wide and about 20' long&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Perception checks please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls perception: (10)+9: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls Perception: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Right! I'm new. How do I do that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls perception: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;+roll perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;+roll perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls perception: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;That was oddly intuitive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Best trick, type +sheet, and make sure your +roll matches whatever your rolling, skillname/Ranged/Melee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Iuitl says, &amp;quot;Rolling with the Raven&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Iuitl rolls 1d20+6: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's yours with the raven's help or just the raven's?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also, who's leading?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack ...raises hand, probably.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;Blackjack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Iuitl says, &amp;quot;The Raven can speak Trade supernaturally, so it could call out to the whole party&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh, well then you haven't rolled YOUR perception check have you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Iuitl rolls Perception: (20)+1: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Iuitl laughs.&lt;br /&gt;
&lt;br /&gt;
You paged (Tiasa, Iuitl) with 'You both notice something.. a little patch of grass ahead, looks more like composte than the green grass that surrounds it. Blackjack seems likely to step on it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;back to poses please, info has been paged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa cocksher head to the side for a moment eyes narrowing, &amp;quot;Careful, that looks off.&amp;quot; she calls out, though who she is talking to is uncertain.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not step there,&amp;quot; Iuitl speaks up as well to Blackjack, and even her Raven is about to speak, cocking its head to peer at the same spot. But it remains otherwise silent. &amp;quot;Suspiciousss,&amp;quot; Iuitl speaks up quickly, hissing in a rare moment for her.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Everything looks 'off' around here.&amp;quot; Arkun states, having seen nothing. &amp;quot;And why would I want to go be a Gladiator? That'd be slavery. I simply wish for an easier path to profit.&amp;quot; He waves his hand once before raising both of the hands up to tug at his hair, fussing with the long locks of hair as he tries to get it back under control.&lt;br /&gt;
&lt;br /&gt;
Thankfully, he's still a bit behind Blackjack anyway.&lt;br /&gt;
&lt;br /&gt;
The half-Oruch snorts loudly at Blackjack's comments. &amp;quot;Certainly,&amp;quot; Celeste rumbles. &amp;quot;I've heard a lot of people say that. Frequently, just before I killed them.&amp;quot; She quriks an eyebrow upwards as the warnings are being given; she doesn't see what the problem is, but she knows well enough to stop, anyway. Her shield is pulled off her back, and swiftly affixes it to her forearm, before drawing her trident. &amp;quot;What's the problem?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Aye, aye, I'm bein' careful!&amp;quot; Blackjack waves off the warning, but freezes in her step; one foot up, paused, even expression frozen. Casually, her eyes move to the side, and then down to whatever it is that's being gestured at.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Awrigh', sae... now what?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
...An albino crocodile also waddles his way up the path, pausing in his step in mirror of Blackjack's movements.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Blackjack what's your Perception when you take a 20?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;29&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Blackjack with 'You see in a spot surrounded by lush green grass a spot that looks like composte. perhaps they just didn't want you to step in shit, but a closer look reveals a hole, just big enough for a booted leg with spikes inside.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Info paged.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Ah. Righ'. I see.&amp;quot; Blackjack's upper lip twists in distaste as she sees the spike pit just the right size for her booted leg. She clears her throat, &amp;quot;Many grand thanks, m'friends!&amp;quot; She fires off a lazy salute even as she, and Chub Chub alike, take a careful step backward and reroute their path.&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head a bit, &amp;quot;They hunting, they lay traps like catching large prey, careful where step.&amp;quot; she says as she watches closer now.&lt;br /&gt;
&lt;br /&gt;
You paged Blackjack with 'It's a small trap, you can just step over it :P'&lt;br /&gt;
&lt;br /&gt;
Blackjack pages: PSH. Dramatic side step and cartwheel to safety!&lt;br /&gt;
&lt;br /&gt;
You paged Blackjack with 'As you wish :P'&lt;br /&gt;
&lt;br /&gt;
From afar, Blackjack throws in backflips of dodging.&lt;br /&gt;
&lt;br /&gt;
You paged Blackjack with 'I thought your acrobatics SUCKED'&lt;br /&gt;
&lt;br /&gt;
Blackjack pages: WELL THAT'S NICE!&lt;br /&gt;
&lt;br /&gt;
Iuitl takes care to step around the spike pit, her Raven craning his head from where he is on her shoulder as she walks by it to get a better look at it, fascinated by the hazard. The Sith woman doesn't spare more than the needed attention to it, minding only the pace she needs to keep up with the rest of the party.&lt;br /&gt;
&lt;br /&gt;
From afar, Blackjack quietly cries.&lt;br /&gt;
&lt;br /&gt;
Arkun gives a slow, lazy circle around where Blackjack was walking around, peeking over for a moment. He still doesn't see anything, so he instead simply shrugs and keeps up the pace, tutting to himself as he notices a speck of mud on the bottom of his robes. Oh, what a harsh life indeed. He exhales in a slow sigh as he finishes tucking his hair into the back of his robes, keeping it at least a bit out of the way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken reminds you that there's still the shrubbery at the end of the crevace to be moved.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack .. moves... it? :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ah ha! You just set off my trap card! j/k, but seriously, pose it :P&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The pirate, now away from peg-leg-making trap, sets about clearing the shrubbery from the end of the crevace. Blackjack is skilled in clearing brush, it appears, drawing her sword and reaping the poor greenery with wild abandon.&lt;br /&gt;
&lt;br /&gt;
It looks like a few years of natural growth. As Blackjack keeps hacking though an opening becomes obvious and then two posts that were hidden under the foliage. They look... less pleasant.. like totem poles of skulls and bones.. possibly humanoid on either side of the cave entrance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Perception checks again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls perception: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+8: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Iuitl rolls Perception: (16)+1: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls Perception: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Iuitl rolls 1d20+6: (11)+6: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;First was his familiar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Iuitl says, &amp;quot;Iuitl, then her familiar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls perception: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
You paged Arkun with 'Those poles look mechanical.. are those blades inside?'&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls perception: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
The cave itself seems quite dark, the 10' wide path stretching deeper into the cliff face beyond the poles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Info has been paged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Tiasa, Iuitl, Celeste) with 'Deeper in the cave looks pretty standard for a cave.'&lt;br /&gt;
&lt;br /&gt;
Arkun pages: Do I see a trigger mechanism?&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side, and seeing how dark it is inside she tries to focus her darkvision and use it to see further inside. She moves closer.&lt;br /&gt;
&lt;br /&gt;
From afar, Celeste has dark vision, if that helps!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wouldn't, if I were you,&amp;quot; Arkun states as he hangs back a bit, raising a hand to idly pet a small furred head that pops out from his robes, large ears pricking up before the creature nestles back in once more. &amp;quot;Those poles are for more than just decoration, I think there's some sort of trap involved in their construction. They've got blades inside of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Tiasa with 'do you move past the poles?'&lt;br /&gt;
&lt;br /&gt;
Tiasa pages: not yet, just up to them.&lt;br /&gt;
&lt;br /&gt;
You paged Arkun with 'A careful examination looks like sizable pressure plates between the poles might be the trigger.'&lt;br /&gt;
&lt;br /&gt;
Similarly to Tiasa, Iuitl tries to focus in the dimness of the cavern. Her Raven protests a little at them walking deeper into an enclosed space with a soft raven call, but Iuitl tries not to make noise while she follows the others into there, holding her longspear so it doesn't clatter against anything. However, she halts when Arkun speaks, hesitating and looking at the poles with widened eyes. &amp;quot;Ssss...&amp;quot; she hisses in minor frustration.&lt;br /&gt;
&lt;br /&gt;
Arkun pages: Is there space to get around them?&lt;br /&gt;
&lt;br /&gt;
You paged Arkun with 'Not around no'&lt;br /&gt;
&lt;br /&gt;
 Celeste is *just* about to walk into the caves, when there's a warning given about trapped totem poles. Trapped totem poles? Who does that? The half-oruch grinds to a halt, and grumbles in frustration. &amp;quot;Stop, go, no wait stop again.&amp;quot; She gesticulates with her trident, pointing the weapon at the totem poles. &amp;quot;Don't suppose anyone here knows how to deal with that? Otherwise we're just walking through.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Arkun with 'A jump over them is possible, but the cave roof might complicate things.'&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Well, whaddaya think's gunnae trigger 'em? Mayhaps we jus' roll some heavy rocks? Throw small children? ... Roll... heavy children?&amp;quot; Blackjack muses aloud.&lt;br /&gt;
&lt;br /&gt;
Arkun pages: As Blackjack suggested, any heavy-enough looking rocks we could roll onto them?&lt;br /&gt;
&lt;br /&gt;
You paged Arkun with 'Yep! It takes a bit to locate heavy enough rocks, but once you do, you can roll them onto the plates.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Roll you?&amp;quot; Celeste suggests to Blackjack. So helpful.&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I aren't heavy.&amp;quot; Blackjack frowns, exaggeratedly. &amp;quot;Ye'd dae.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That's a grand idea, Blackjack.&amp;quot; Arkun states, with a smile. &amp;quot;How about some heavy rocks?&amp;quot; He raises a hand and gestures towards Celeste, &amp;quot;You look strong and capable. You can roll them onto the panel from a safe-enough distance and set this thing off, and we can continue. How's that sound?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;All who's looking for rocks roll me a perception check to find big enough rocks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls perception: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Iuitl rolls Perception: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+1: (20)+1: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Chub Chub finds rocks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls Perception: (20)+5: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Chubchub sits on a nice hot rock in the sun, and Arkun finds another that will do quite well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls perception: (20)+5: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Two rocks is all you really need.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;pose rolling them :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;We all just rolled 20s to find rocks. When we actually *need* a 20 for something, we're all going to roll, like, 2. Maybe 3.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Quite possibly.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Go get rocks, Chub Chub.&amp;quot; Blackjack commands.&lt;br /&gt;
&lt;br /&gt;
Chub Chub stares at her with one pink eye for long moments.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;GAE. GE'. ROCKS.&amp;quot; She tries again, gesturing wildly.&lt;br /&gt;
&lt;br /&gt;
The croc starts off, stops, looks back at Blackjack questioningly, takes another cautious step, and then fires off like the scaley waddling rocket that he is. It's a few moments, but he comes back pushing a rock with his rounded snout, grumbling out a noise that vibrates into the ground. He stops once he reaches a properly sunny area, hesitates, and crawls on top of the rock to lay himself down on it lazily.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... Bloody useless lizard...&amp;quot; The pirate mutters under her breath before starting off to retrieve and roll the rock away from the pasty thing, even as he's snapping at her gloved hands and hissing out his disapproval.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oy! Yer last warnin', boyo. I'm in need'a some new boots.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa is too busy watching the cave itself to look for rocks.&lt;br /&gt;
&lt;br /&gt;
Celeste chuckles softly at Blackjack's suggestion, and shakes her head. &amp;quot;I doubt you could lift me.&amp;quot; She returns her trident and shield to her back, as she nods to Arkun's suggestion. &amp;quot;As you wish.&amp;quot; She steps off the path, and promptly bumps her foot into one. The stone is ripped from the ground; the half-oruch pivtos, and from where she is standing, rolls it like a bowling ball into the mouth of the cave.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
Arkun has also found himself a rock. Sadly in a much less humourous method than Blackjack, as he pushes the thing along with soft grunts of effort, using his heel to move the thing along until he comes to a stop, somewhat near the start of the cave. He then takes a few steps back, raising up a hand to fan himself. &amp;quot;That's enough exhertion for right now. Oof.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d8+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
CLING! The sound of blades hitting rock and the sight of sparks as steels hits stone is Celeste's reward. One of the poles now has it's blades bare and a rock blocking the lower part of the entrance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Going to roll the other rock?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;either one :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack rolls it?&lt;br /&gt;
&lt;br /&gt;
A similar CLING strikes the rock again causing sparks to fly. On the plus side, the traps have been triggered, on the minus side there are not naked blades and stones blocking the way...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;err NOW naked blades..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sorry about that&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to ask questions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And there we go. Free access. Onwards, I do suppose.&amp;quot; Arkun states, although he doesn't walk forwards first. Instead, he just turns his head to look at Blackjack, as if this is the most obvious thing in the world. He wouldn't dare to take the 'I'm first in the cave' thing from her. That'd just be rude.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Um. ... since the rocks are infront of the blades, having stopped them, can I crawl over the rocks?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah.. it's tricky to do so, at least without cutting yourself on the blades (need an acrobatics check or an escape artist check&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;But, the blades are behind the rock? Couldn't I just climb on top of the rock and jump off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Mulitple blades and the lowest is on the rock as the rock stopped the blade. You might be able to move the rocks with a sufficient strength check, but the blades would still be there. There would be more room to maneuver though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;&amp;lt;it's part of the trap :P&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I guess I'll try to move the rocks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;And so will Chub Chub.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll strength checks :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls 1d20+4: (14)+4: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But chubchub would risk damage btw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I won't risk that. So, I'll just try to do it myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You move the rock! :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Could I get a good hold on one of the totem poles and just try to snap it off at the base?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side, &amp;quot;need any help with that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken will allow the attempt! It's a much higher strength DC though&lt;br /&gt;
 &lt;br /&gt;
Heroics!&lt;br /&gt;
&lt;br /&gt;
Blackjack considers what is before her with a breath given as pause. ... then she bodychecks the rock she'd just rolled into the trap, grunting with strain, her boots shuffling about in the dirt. &amp;quot;Mmnnghnope! I'mnnnghh...RRRGHHNNGHHFINE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The blades shift a little further down, but there's some space to move. Still it would require some careful movement to avoid those blades as you pass through.&lt;br /&gt;
&lt;br /&gt;
Celeste pages: Roll or pose first?&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with 'Roll first always'&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with 'That way you can pose your success instead of having to pose twice'&lt;br /&gt;
&lt;br /&gt;
From afar, Celeste Nods. What am I rolling? Strength?&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with 'To snap the pole, yes'&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls strength: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;SEE WHAT DID I TELL YOU.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Wah Waaah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken grins&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with 'It seems ridiculously sturdy to you (who totally didn't apply proper leverage at all), no way ANYONE could ever break that.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, unless someone has a 'clever idea' TM, I'm instigating the 'move it along' policy. +roll escape artist OR Acrobatics, whichever you prefer to see if you bypass the trap!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arkun says, &amp;quot;I have neither.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;I don't understand why we have to roll that when we already had clever ideas to 'disarm' the trap. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;But, alright.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls acrobatic: (19)+acrobatic: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No, you had a clever idea to TRIGGER the trap&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;s. +1.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;So, 20.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celeste arches an eyebrow upwards, observing Blackjack's antics. She sighs, and shakes her head. Grumbling something in her native language, the half-orc walks up to one of the totem poles, and grabs it. She strains her muscles, grunting and snarling. The damn thing doesn't budge. &amp;quot;...Much sturdier than I thought it was,&amp;quot; she comments, once she's finished trying.&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with 'Blackjack you skip through with ridiculous ease'&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with 'mav'&lt;br /&gt;
&lt;br /&gt;
You paged Blackjack with 'you skip through with ridiculous ease'&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls acrobatics: (16)+6: 22&lt;br /&gt;
&lt;br /&gt;
You paged Tiasa with 'Not even a problem, a child could do this'&lt;br /&gt;
&lt;br /&gt;
Blackjack cartwheels through, magnificently.&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls Acrobatics: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
You paged Arkun with '3 damage as you catch yourself on a blade, (I'll do that if and when we hit a timestop.'&lt;br /&gt;
&lt;br /&gt;
GAME: Iuitl rolls Acrobatics: (12)+2: 14&lt;br /&gt;
&lt;br /&gt;
You paged Iuitl with 'No problem, though you had to work at it'&lt;br /&gt;
&lt;br /&gt;
Celeste pages: I'm guessing I can't try again?&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with 'Your character believes it would be futile'&lt;br /&gt;
&lt;br /&gt;
Iuitl has some trouble working with her robes to get past it, but she doesn't get hurt in the process of bypassing the trap. She breathes a sigh of relief afterwards.&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side and looks around at the others, as she hops over it, &amp;quot;Holler if needs help.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arkun attempts to clamber over one of the boulders, bust manages to slip and cut himself along the side a bit as he gets himself over. He curses harder than a sailor for a moment, before recovering himself and tugging at his robes a few times. &amp;quot;Lets.. Just keep going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with 'So roll Acrobatics or Escape artist.'&lt;br /&gt;
&lt;br /&gt;
You paged (Arkun, Blackjack) with 'So, yeah. the cave is f-ing dark!'&lt;br /&gt;
&lt;br /&gt;
To (Bahken, Blackjack), Arkun pages: Not anymore. I activate my everburning torch.&lt;br /&gt;
&lt;br /&gt;
You paged (Arkun, Blackjack) with 'You two both get NEW perception rolls! (the others don't since with darkvision their first is their only'&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls Perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls perception: (18)+9: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls 1d20+8: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
You paged Arkun with 'What was that last roll?'&lt;br /&gt;
&lt;br /&gt;
Arkun pages: My familiar's perception roll.&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls acrobatics: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
You paged Celeste with '3 damage for if and when there's a timestop.'&lt;br /&gt;
&lt;br /&gt;
From afar, Celeste Nodnods.&lt;br /&gt;
&lt;br /&gt;
You paged (Arkun, Blackjack) with 'Ooo, so, this area just past the blades appears to be a trap as well. The flying leap that might have taken you right onto this.. floor which is made to collapse.. It looks like folks at 5' further ahead would truly set it off, but.. where you are right now is not a good place to be, especially as your compatriots join you on the floor.'&lt;br /&gt;
&lt;br /&gt;
You paged (Arkun, Blackjack) with 'In fact.. you each have one action you can do before it collapses'&lt;br /&gt;
&lt;br /&gt;
You paged (Arkun, Blackjack) with 'What do you do?!!'&lt;br /&gt;
&lt;br /&gt;
Celeste tries to make her way through the wall of blades; of course, being a half-orc, she's bigger than everyone else, and it doesn't entirely work out. She grits her teeth, and emerges bleeding from a cut on her arm, and another on her leg. &amp;quot;...Next time, let's find a way to get around traps that doesn't involve springing them,&amp;quot; she suggests.&lt;br /&gt;
&lt;br /&gt;
To (Bahken, Blackjack), Arkun pages: I drink my potion of jump and leap forwards.&lt;br /&gt;
&lt;br /&gt;
To (Bahken, Arkun), Blackjack pages: Ditto.&lt;br /&gt;
&lt;br /&gt;
You paged (Arkun, Blackjack) with 'That's a lot of actions, but I'll allow it. Don't forget the everburning torch though'&lt;br /&gt;
&lt;br /&gt;
You paged (Arkun, Blackjack) with 'Since that let you see you're in the 'oh shit' area'&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun used a Potion of Jump.&lt;br /&gt;
&lt;br /&gt;
GAME: Arkun rolls acrobatics+10: (19)+2+10: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack used a Potion of Jump.&lt;br /&gt;
&lt;br /&gt;
GAME: Blackjack rolls acrobatics+10: (19)+0+10: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;for everyone that ISN't Arkun and blackjack, please roll reflex saves&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Tiasa is lost&lt;br /&gt;
&lt;br /&gt;
Arkun pages: Everburning Torches don't run out, do they? So I just keep it in my inventory.&lt;br /&gt;
&lt;br /&gt;
GAME: Tiasa rolls reflex: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls reflex: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
You paged Arkun with 'You have to pose drawing it out or where it's hanging from you'&lt;br /&gt;
&lt;br /&gt;
Arkun pages: I will do in my pose. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste sure would love a roll that's over, say, 10.&lt;br /&gt;
&lt;br /&gt;
Long distance to Arkun: Bahken nods, &amp;quot;That's all I needed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;You got a 20 to find rocks. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken thinks we need Iuitl&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken will let Blackjack and Arkun pose, then I'll go, then the poor poor saps left behind.&lt;br /&gt;
&lt;br /&gt;
*Creak*.&lt;br /&gt;
&lt;br /&gt;
Arkun hauls up a torch, which sparks up into light as it's raised. With a frown, the man takes a tiny phial from his belt and slurps it down. He then leans and bends his knees and.. *Sproing*. He's suddenly leaping through the air like a grasshopper, knee's bent. &amp;quot;Whoops.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;... AYABASTARYEGETYERARSEAWEE!&amp;quot; Blackjack shouts as she feels something beneath her feet grow unsteady. She, like Arkun, quaffs a vial of some foul liquid, and bounces away forward into the cave.&lt;br /&gt;
Wheee!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How'd Iuitl's reflex roll come out?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;failed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The floor just beyond the blades shifts and shudders as the two humans spring off of it, and then it collapses down 10' bringing the rest of party to a thudding presence at the bottom of the pit. All in all they could have landed much worse, still, there's a bruise or two that they can show to their springy friends and say 'see what you did!?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;free pose again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Iuitl, Tiasa, Celeste) with 'Only 1 damage, so could have been much worse'&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head, &amp;quot;This seem lot of work for hideout.&amp;quot; she says as she moves to work on climbing out.&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Th'hell's'wi'aw'this?!&amp;quot; The pirate dusts herself off, looking more than vaguely annoyed, staring across the pit at Chub Chub, then down at the others. Blackjack grunts softly, spitting out some dusty grit she's inhaled along the way on her epic adventures of trapdodging. &amp;quot;Startin' tae no' be worth m'time! That potion were expensive!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arkun looks behind himself as the pitfall opens and sends the others descending into it. His head turns to regard Blackjack for a moment, before he gives a sudden snort of laughter. &amp;quot;And people think that potions of jump are a waste of time, eh? Sure, taste like goats piss, /but/.. We aren't down there.&amp;quot; He states this loud enough to hear, obviously. Buy Arkun's potions. He then leans over, &amp;quot;I agree. That potion /was/ expensive.. You lot want some rope?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa shakes her head, and just does a lot of grumbling. She can climb out easily, but she is willing to try and help others out.&lt;br /&gt;
&lt;br /&gt;
GAME: Celeste rolls climb: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Seriously?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's good enough :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iuitl tumbles down with everyone else with a great big squawk and howl, and hits the ground... she's got some scuffs and bruises, but the fall didn't do much else to her, besides make her seem grumpy. Her Raven gracefully floats down to land back on her shoulder, giggling at her smuggly.&lt;br /&gt;
&lt;br /&gt;
The half-orc eyes up the wall, after picking herself up off the floor. She glowers at it, while listening to the various blah blah blah of the people who are not, down here, in the pit. She briefly considers the merits of raven stew. After a moment, she grunts, and shakes her head. Celeste digs her fingers and toes into the wall, and climbs up to the top, slipping a few times but managing it. &amp;quot;No rope neded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Further within the cave is a nice little shanty built into the wall. A desicated corpse of a female goblin seems mummified there and in her hands is a preserved shark's fin with a face drawn on it in coal.. It's a rather sad excuse for a doll but apparently that's what it was. There's something more than a little sad about the son going off to become a successful merchant as his mother remains behind to die here in a cave, alone.. But such is life. Maybe it's just the way the skin's pulled back from her teeth but it almost looks like she's smiling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;... so.. we done?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pretty much unless you want to pose actually grabbing the fin from the cold dead hands&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Blackjack says, &amp;quot;Sure. I'll do it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The traps qualify as an encounter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Would have been two if SOMEBODY hadn't kept making their perception checks...&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;... Aye, yer mine, ye are...&amp;quot; Blackjack turns, eyeing the fin in the mummymommy's hands. She gives her usual second of consideration, before pacing forward with grabby-hands at the fore. She snatches it from the goblin, like Indy snatches idols, and recoils with a hop back in preparation. &amp;quot;AH'LL STAB YE!&amp;quot; She yells at nothing in particular.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=18395</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=18395"/>
		<updated>2015-04-23T06:34:44Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  ''Roleplay Rooms are not private spaces.'' Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]], [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]], [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], [[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Shamans Blessing for Hatchlings|A Shaman's Blessing for Hatchlings]]&lt;br /&gt;
|[[Iuitl]], [[Xiuhcoatl]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 11, 2015&lt;br /&gt;
|[[Midnight Menagerie|PRP: Midnight Menagerie]]&lt;br /&gt;
|[[Blackjack]], [[Bahken]], [[Arkun]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2015&lt;br /&gt;
|[[High Sun in Dragonier]]&lt;br /&gt;
|[[Smythly]], [[Jibbom]], [[Rhar]], [[Jahnavi]], [[Katyana]], [[Korrani]], [[Godwyn]], [[Ssylrath]], [[Sophia]], [[Namira]], [[Ceres]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2015&lt;br /&gt;
|[[Spring Ball]]&lt;br /&gt;
|[[Silmeria]], [[Jessamy]], [[Mikilos]], [[Myrana]], [[Godwyn]], [[Abrahil]], [[Stjepan]], [[Sandy]]&lt;br /&gt;
|-&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
|[[Reclaiming the Forest Part 1]]&lt;br /&gt;
|[[Aevarr]], [[Jessamy]], [[Taumaril]], [[Jonan]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|March 30, 2015&lt;br /&gt;
|[[Naming Day]]&lt;br /&gt;
|[[Renfrey]], [[Godwyn]], [[Myrana]], [[Sandy]], [[Mikilos]], [[Cesran]], [[Svarshan]], [[Rhar]], [[Jibbom]], [[Ssylrath]], [[Xiuhcoatl]], [[Durrankar]], [[Iuitl]], [[Silmeria]], [[Crow]], [[Aldean]], [[Karelin]], [[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2015&lt;br /&gt;
|[[PrP: Guf's Ma's Fin]]&lt;br /&gt;
|[[Blackjack]], [[Arkun]], [[Tiasa]], [[Iuitl]], [[Celeste]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Dain&amp;diff=18384</id>
		<title>Dain</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Dain&amp;diff=18384"/>
		<updated>2015-04-19T23:54:14Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Dain Skyhammer&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
A storm dwarf druid, estranged from his family with a passion for good pipeweed.&lt;br /&gt;
&lt;br /&gt;
[[image:my character.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Storm Dwarf&lt;br /&gt;
* Druid&lt;br /&gt;
* Follower of the Green Word&lt;br /&gt;
* Been to Amshere&lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Background{{CPSUBHEAD-END}}&lt;br /&gt;
&lt;br /&gt;
Dain Skyhammer was born on the windy peaks of an outskirt beyond Anvil Peak. As a child, he was fascinated by the griffon riders and often played amongst them. But his father Dayl Skyhammer and his mother Maine Skyhammer were strict parents and Dain a contemplative middle child often clashed with their authoritative style compared to his domineering older sister the warrior Fa-Mayle and his younger brat brother Mayl. He was an odd dwarf by many standards, one of the Stormborn and thus outcasts born to live under an never ending sky and yet he'd rather play with the griffons than practice at war. His father put him through the standard dwarf training and his sister made it extra hard on him. Each time he was found playing with the griffons he was punished further by more and more brutal strength work outs developing Dain's musculature into something quite impressive. His efforts taught him the basic dwarf skills and built strength that almost made his family proud of him. &lt;br /&gt;
&lt;br /&gt;
Eventually, his father was summoned to help guard the efforts to rebuild some of the roads that had been damaged. In an effort to make the boy a man, his father took him with him. Dain was in his late 20s by this point and seeing ever more the divide between him and other dwarves. On the road with the builders, they went through several lands where the wilderness had overtaken the old roads. Dain often looked at things differently, instead of seeing were the woods needed to be hacked or the ground leveled he say the way the animals used the land and would stick up for their right to use it, pushing for ways that both stonework and nature could work together.&lt;br /&gt;
&lt;br /&gt;
One day, an elven druid named Eilda came to speak with the dwarves about another path they planned to bulldoze (with actual bulls) through a wooded area. Eilda watched Dain's support of nature and after the meeting asked Dain to be tested in the secret Druidic arts. Dain was hesitant but accepted. After the test Eilda told him that he had the gift, if he chose to pursue it. Dain gave it serious thought then informed his father of his interest in becoming a druid.&lt;br /&gt;
&lt;br /&gt;
There had been better father/son discussions. Dayl beat his son savagely who in a greater show of insult refused to fight back against his father. The wise son argued that it would disrespect the man. But Dain was possibly stronger than his father, and the refusal to stand up to the hardy warrior resulted in the older dwarf feeling the sting of his own possible inferiority. Spitting in the face of his son, the older dwarf sent the boy out. In a final act of anger and perhaps compassion, his father hurled his prized warhammer after his son. When his son picked it up, the old man warned him, &amp;quot;Don't you DARE lose it..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain hasn't so far.. its been with him for a long time now.. decades have passed. He studied hard with Eilda, traveling through the wilderness, guided through a portal to Am'Shere where the druids are strong. He learned Sylvan, how to survive, and much about animals and nature. Unfortunately, his alienation from his own people and especially his family left him with difficulties connecting to others, even Thrud, the She-tiger Eilda guided him in raising from a cub. Eventually, Eilda sent Dain off as a guardian of the Green Word to do the things he had tried to do in the past with his Father's people.. Thus, he arrives through the Portal into Alexandros and once more in the known world.&lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Animal Companion{{CPSUBHEAD-END}}&lt;br /&gt;
&lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name: Thrud&lt;br /&gt;
&lt;br /&gt;
Animal Type: Cat-Large&lt;br /&gt;
&lt;br /&gt;
Size: Medium&lt;br /&gt;
&lt;br /&gt;
Init: +3&lt;br /&gt;
&lt;br /&gt;
Senses: Low-light, Scent&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion: Druid&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC: 17 (+1 natural Armor, +3 Dex, +3 barding, FF: 14, Touch 13)&lt;br /&gt;
&lt;br /&gt;
HP: 16&lt;br /&gt;
&lt;br /&gt;
Saves: Fort +4, Ref +6, Will +1&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed: 40 ft.&lt;br /&gt;
&lt;br /&gt;
Melee: bite+3 (1d6+1), 2 claws+3 (1d4+1)&lt;br /&gt;
&lt;br /&gt;
Reach: 5'&lt;br /&gt;
&lt;br /&gt;
Special Attacks: Rake (2 claws +3, 1d4+1)&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats: Str 13, Dex 17, Con 13, Int 2, Wis 15, Cha 10&lt;br /&gt;
&lt;br /&gt;
BAB: +2; CMB +3; CMD +16(+20 vs trip)&lt;br /&gt;
&lt;br /&gt;
Feats: Combat Reflexes| Armor Proficiency Light&lt;br /&gt;
&lt;br /&gt;
Skills: Acrobatics 1(7), Stealth 1(7), Perception 1(6)&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
Link, Share Spells&lt;br /&gt;
&lt;br /&gt;
Tricks: Track&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Studded Leather Barding (cost 50gp).&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
&lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Dain&amp;diff=18383</id>
		<title>Dain</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Dain&amp;diff=18383"/>
		<updated>2015-04-19T23:53:26Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Dain Skyhammer&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
A storm dwarf druid, estranged from his family with a passion for good pipeweed.&lt;br /&gt;
&lt;br /&gt;
[[image:my character.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Storm Dwarf&lt;br /&gt;
* Druid&lt;br /&gt;
* Follower of the Green Word&lt;br /&gt;
* Been to Amshere&lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Background{{CPSUBHEAD-END}}&lt;br /&gt;
&lt;br /&gt;
Dain Skyhammer was born on the windy peaks of an outskirt beyond Anvil Peak. As a child, he was fascinated by the griffon riders and often played amongst them. But his father Dayl Skyhammer and his mother Maine Skyhammer were strict parents and Dain a contemplative middle child often clashed with their authoritative style compared to his domineering older sister the warrior Fa-Mayle and his younger brat brother Mayl. He was an odd dwarf by many standards, one of the Stormborn and thus outcasts born to live under an never ending sky and yet he'd rather play with the griffons than practice at war. His father put him through the standard dwarf training and his sister made it extra hard on him. Each time he was found playing with the griffons he was punished further by more and more brutal strength work outs developing Dain's musculature into something quite impressive. His efforts taught him the basic dwarf skills and built strength that almost made his family proud of him. &lt;br /&gt;
&lt;br /&gt;
Eventually, his father was summoned to help guard the efforts to rebuild some of the roads that had been damaged. In an effort to make the boy a man, his father took him with him. Dain was in his late 20s by this point and seeing ever more the divide between him and other dwarves. On the road with the builders, they went through several lands where the wilderness had overtaken the old roads. Dain often looked at things differently, instead of seeing were the woods needed to be hacked or the ground leveled he say the way the animals used the land and would stick up for their right to use it, pushing for ways that both stonework and nature could work together.&lt;br /&gt;
&lt;br /&gt;
One day, an elven druid named Eilda came to speak with the dwarves about another path they planned to bulldoze (with actual bulls) through a wooded area. Eilda watched Dain's support of nature and after the meeting asked Dain to be tested in the secret Druidic arts. Dain was hesitant but accepted. After the test Eilda told him that he had the gift, if he chose to pursue it. Dain gave it serious thought then informed his father of his interest in becoming a druid.&lt;br /&gt;
&lt;br /&gt;
There had been better father/son discussions. Dayl beat his son savagely who in a greater show of insult refused to fight back against his father. The wise son argued that it would disrespect the man. But Dain was possibly stronger than his father, and the refusal to stand up to the hardy warrior resulted in the older dwarf feeling the sting of his own possible inferiority. Spitting in the face of his son, the older dwarf sent the boy out. In a final act of anger and perhaps compassion, his father hurled his prized warhammer after his son. When his son picked it up, the old man warned him, &amp;quot;Don't you DARE lose it..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain hasn't so far.. its been with him for a long time now.. decades have passed. He studied hard with Eilda, traveling through the wilderness, guided through a portal to Am'Shere where the druids are strong. He learned Sylvan, how to survive, and much about animals and nature. Unfortunately, his alienation from his own people and especially his family left him with difficulties connecting to others, even Thrud, the She-tiger Eilda guided him in raising from a cub. Eventually, Eilda sent Dain off as a guardian of the Green Word to do the things he had tried to do in the past with his Father's people.. Thus, he arrives through the Portal into Alexandros and once more in the known world.&lt;br /&gt;
 &lt;br /&gt;
==Animal Companion==&lt;br /&gt;
&lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name: Thrud&lt;br /&gt;
&lt;br /&gt;
Animal Type: Cat-Large&lt;br /&gt;
&lt;br /&gt;
Size: Medium&lt;br /&gt;
&lt;br /&gt;
Init: +3&lt;br /&gt;
&lt;br /&gt;
Senses: Low-light, Scent&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion: Druid&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC: 17 (+1 natural Armor, +3 Dex, +3 barding, FF: 14, Touch 13)&lt;br /&gt;
&lt;br /&gt;
HP: 16&lt;br /&gt;
&lt;br /&gt;
Saves: Fort +4, Ref +6, Will +1&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed: 40 ft.&lt;br /&gt;
&lt;br /&gt;
Melee: bite+3 (1d6+1), 2 claws+3 (1d4+1)&lt;br /&gt;
&lt;br /&gt;
Reach: 5'&lt;br /&gt;
&lt;br /&gt;
Special Attacks: Rake (2 claws +3, 1d4+1)&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats: Str 13, Dex 17, Con 13, Int 2, Wis 15, Cha 10&lt;br /&gt;
&lt;br /&gt;
BAB: +2; CMB +3; CMD +16(+20 vs trip)&lt;br /&gt;
&lt;br /&gt;
Feats: Combat Reflexes| Armor Proficiency Light&lt;br /&gt;
&lt;br /&gt;
Skills: Acrobatics 1(7), Stealth 1(7), Perception 1(6)&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
Link, Share Spells&lt;br /&gt;
&lt;br /&gt;
Tricks: Track&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Studded Leather Barding (cost 50gp).&lt;br /&gt;
[[Category:Companions]]&lt;br /&gt;
&lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Dain&amp;diff=18382</id>
		<title>Dain</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Dain&amp;diff=18382"/>
		<updated>2015-04-19T23:52:26Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Dain Skyhammer&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
A storm dwarf druid, estranged from his family with a passion for good pipeweed.&lt;br /&gt;
&lt;br /&gt;
[[image:my character.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Storm Dwarf&lt;br /&gt;
* Druid&lt;br /&gt;
* Follower of the Green Word&lt;br /&gt;
* Been to Amshere&lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Background{{CPSUBHEAD-END}}&lt;br /&gt;
&lt;br /&gt;
Dain Skyhammer was born on the windy peaks of an outskirt beyond Anvil Peak. As a child, he was fascinated by the griffon riders and often played amongst them. But his father Dayl Skyhammer and his mother Maine Skyhammer were strict parents and Dain a contemplative middle child often clashed with their authoritative style compared to his domineering older sister the warrior Fa-Mayle and his younger brat brother Mayl. He was an odd dwarf by many standards, one of the Stormborn and thus outcasts born to live under an never ending sky and yet he'd rather play with the griffons than practice at war. His father put him through the standard dwarf training and his sister made it extra hard on him. Each time he was found playing with the griffons he was punished further by more and more brutal strength work outs developing Dain's musculature into something quite impressive. His efforts taught him the basic dwarf skills and built strength that almost made his family proud of him. &lt;br /&gt;
&lt;br /&gt;
Eventually, his father was summoned to help guard the efforts to rebuild some of the roads that had been damaged. In an effort to make the boy a man, his father took him with him. Dain was in his late 20s by this point and seeing ever more the divide between him and other dwarves. On the road with the builders, they went through several lands where the wilderness had overtaken the old roads. Dain often looked at things differently, instead of seeing were the woods needed to be hacked or the ground leveled he say the way the animals used the land and would stick up for their right to use it, pushing for ways that both stonework and nature could work together.&lt;br /&gt;
&lt;br /&gt;
One day, an elven druid named Eilda came to speak with the dwarves about another path they planned to bulldoze (with actual bulls) through a wooded area. Eilda watched Dain's support of nature and after the meeting asked Dain to be tested in the secret Druidic arts. Dain was hesitant but accepted. After the test Eilda told him that he had the gift, if he chose to pursue it. Dain gave it serious thought then informed his father of his interest in becoming a druid.&lt;br /&gt;
&lt;br /&gt;
There had been better father/son discussions. Dayl beat his son savagely who in a greater show of insult refused to fight back against his father. The wise son argued that it would disrespect the man. But Dain was possibly stronger than his father, and the refusal to stand up to the hardy warrior resulted in the older dwarf feeling the sting of his own possible inferiority. Spitting in the face of his son, the older dwarf sent the boy out. In a final act of anger and perhaps compassion, his father hurled his prized warhammer after his son. When his son picked it up, the old man warned him, &amp;quot;Don't you DARE lose it..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain hasn't so far.. its been with him for a long time now.. decades have passed. He studied hard with Eilda, traveling through the wilderness, guided through a portal to Am'Shere where the druids are strong. He learned Sylvan, how to survive, and much about animals and nature. Unfortunately, his alienation from his own people and especially his family left him with difficulties connecting to others, even Thrud, the She-tiger Eilda guided him in raising from a cub. Eventually, Eilda sent Dain off as a guardian of the Green Word to do the things he had tried to do in the past with his Father's people.. Thus, he arrives through the Portal into Alexandros and once more in the known world.&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;br /&gt;
&lt;br /&gt;
Animal Companion&lt;br /&gt;
&lt;br /&gt;
==Basic Information==&lt;br /&gt;
Name: Thrud&lt;br /&gt;
&lt;br /&gt;
Animal Type: Cat-Large&lt;br /&gt;
&lt;br /&gt;
Size: Medium&lt;br /&gt;
&lt;br /&gt;
Init: +3&lt;br /&gt;
&lt;br /&gt;
Senses: Low-light, Scent&lt;br /&gt;
&lt;br /&gt;
Your Class Which Grants this Companion: Druid&lt;br /&gt;
&lt;br /&gt;
==Defenses==&lt;br /&gt;
AC: 17 (+1 natural Armor, +3 Dex, +3 barding, FF: 14, Touch 13)&lt;br /&gt;
&lt;br /&gt;
HP: 16&lt;br /&gt;
&lt;br /&gt;
Saves: Fort +4, Ref +6, Will +1&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Offenses==&lt;br /&gt;
Speed: 40 ft.&lt;br /&gt;
&lt;br /&gt;
Melee: bite+3 (1d6+1), 2 claws+3 (1d4+1)&lt;br /&gt;
&lt;br /&gt;
Reach: 5'&lt;br /&gt;
&lt;br /&gt;
Special Attacks: Rake (2 claws +3, 1d4+1)&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Statistics==&lt;br /&gt;
Stats: Str 13, Dex 17, Con 13, Int 2, Wis 15, Cha 10&lt;br /&gt;
&lt;br /&gt;
BAB: +2; CMB +3; CMD +16(+20 vs trip)&lt;br /&gt;
&lt;br /&gt;
Feats: Combat Reflexes| Armor Proficiency Light&lt;br /&gt;
&lt;br /&gt;
Skills: Acrobatics 1(7), Stealth 1(7), Perception 1(6)&lt;br /&gt;
&lt;br /&gt;
Additional:&lt;br /&gt;
&lt;br /&gt;
==Special Abilities and Tricks==&lt;br /&gt;
Link, Share Spells&lt;br /&gt;
&lt;br /&gt;
Tricks: Track&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Studded Leather Barding (cost 50gp).&lt;br /&gt;
[[Category:Companions]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Godwyn_Sylvan&amp;diff=17437</id>
		<title>Godwyn Sylvan</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Godwyn_Sylvan&amp;diff=17437"/>
		<updated>2015-02-26T03:31:38Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Godwyn&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px; background-color:#e7eaea;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;width:100%; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
I am a Sentinel, Champion of Althea.&amp;lt;br/&amp;gt;&lt;br /&gt;
I am her exemplar and her conduit, the executor of her will.&amp;lt;br/&amp;gt;&lt;br /&gt;
I carry her banner on my armor, on my shield, in my heart.&amp;lt;br/&amp;gt;&lt;br /&gt;
I shall do all in my power to confirm her confidence.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Althea wills me to live, and defend the right to live.&amp;lt;br/&amp;gt;&lt;br /&gt;
I do so with a gentle heart and ready hands.&amp;lt;br/&amp;gt;&lt;br /&gt;
I am first to heal the sick in body and spirit.&amp;lt;br/&amp;gt;&lt;br /&gt;
I am the guide of the lost and the beacon in the darkness.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My fellow Sentinels are more than comrades, they are family.&amp;lt;br/&amp;gt;&lt;br /&gt;
Thus shall I treat them, with love and understanding.&amp;lt;br/&amp;gt;&lt;br /&gt;
My fellow creatures are threads in the grand tapestry.&amp;lt;br/&amp;gt;&lt;br /&gt;
Thus shall I keep them interwoven as best I can.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evil exists, and I do fight it, through Negotiation.&amp;lt;br/&amp;gt;&lt;br /&gt;
Pain exists, and I do fight it, through Restoration.&amp;lt;br/&amp;gt;&lt;br /&gt;
Yet if it cannot be restored, and if negotiations fail,&amp;lt;br/&amp;gt;&lt;br /&gt;
I am prepared to make the Last Resort.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All creatures have a destiny, and I guard it thus.&amp;lt;br/&amp;gt;&lt;br /&gt;
I am a Sentinel. '''Forward Unto Destiny!'''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Godwyn Sylvan and Sophia Lightbringer, “The Sentinel's Creed&amp;quot;''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
'''Name:''' Godwyn Sylvan &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Age:''' 19 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Height:''' 5' 7&amp;quot; &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Weight:''' 120 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Alignment:''' Lawful Good &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Aliases:''' None &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
[[image:Godwyn Sylvan.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
===What Was===&lt;br /&gt;
&lt;br /&gt;
The daughter of Charnese nobles, Godwyn's life was shifted from its downward spiral by a monk of Eluna, Goddess of the Silver Moon. After realizing the fate that befell victims of her nation's schemes, she ran away at age sixteen upon the announcement of a marriage proposal that would have bound her to the will of Thul for eternity and beyond. Six months of hard travel found her at the gates of Alexandria, exhausted of stamina and supplies.&lt;br /&gt;
&lt;br /&gt;
Had it not been for the charity of a passing Hearthguard one night, she would have resorted to stealing before the end of the first week, no better than the robber barons she'd escaped from.&lt;br /&gt;
&lt;br /&gt;
Fascinated by this act, she followed him around the city, determined to discover why he'd done it. After several hours without coming to a conclusion, she decided to ask him herself. When the conversation ended, she asked to be led to the Temple of Althea, eager to leave her past and country behind her.&lt;br /&gt;
&lt;br /&gt;
===What Is===&lt;br /&gt;
&lt;br /&gt;
Three years of training in the ways of the Great Mother saw her put the skills learned from her parents since she could walk to a nobler purpose. Once indifferent, she could no longer ignore the suffering of others. Once callous and blunt, she now sought to be subtle and kind with her words. Diplomacy above manipulation, mercy before battle. Open hands first, closed fist second, drawn sword when all else failed.&lt;br /&gt;
&lt;br /&gt;
With her Trial completed and her Sentinel status confirmed, Godwyn prepares for the induction ceremony known as the ''Hearth's Embrace'', a celebration of a new addition to Althea's family. During the celebration, an assassin tries to take her life before it even starts. Strangely enough, the attempt is made by none other than her long lost brother, once thought to be dead.&lt;br /&gt;
&lt;br /&gt;
Fortunately it fails, but that isn't the point. The voice that does not belong to the young man is of her father, who informs her that there is no true escape from the Sylvani clan. Now forced to face the past she left behind, Godwyn is more determined than ever to serve Althea and sever ties with her family, once and for all.&lt;br /&gt;
&lt;br /&gt;
==Argent Fire==&lt;br /&gt;
&lt;br /&gt;
Godwyn has recently received a great boon from Althea in the form of a white Isobaran stallion, sixteen hands tall with silver mane and tail, and blue eyes. The result is a striking, noble figure that seems to have an intelligence beyond what normal horses possess, almost as if he can understand what you're saying. At the very least, Argent understands Godwyn on a level that few are able to.&lt;br /&gt;
&lt;br /&gt;
===Basic Information===&lt;br /&gt;
&lt;br /&gt;
'''Name:''' Argent Fire &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Animal Type:''' Horse  DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Magical Beast Type:''' Horse ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Size:''' Large &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Init:''' 2 DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Init:''' 3 ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Senses:''' Low-light Vision, Smell DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Senses:''' Low-light Vision, Darkvision 60 ft., Smell ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Granted From:''' Paladin&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
&lt;br /&gt;
'''Armor Class:''' 27 (+12 Natural Armor, +3 Barding, +3 DEX, -1 size)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Hit Points:''' 85 ([https://www.google.com/#q=(4.5*9)%2B9%2B(9*4) 9d8 +4 CON, +9 Toughness])&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Saves:''' Reflex 9, Fortitude 10, Will 4 (8 vs. Enchantments)  &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Additional:''' Evasion, Devotion, DELETE&lt;br /&gt;
'''Additional:''' Evasion, Devotion, link, spell-sharing, DR 5/Evil, Resist 10 Cold, Electricity, and Acid, SR 12 (based on 9HD animals being CR 6 and 9HD Magical Beasts being CR 7) ADD&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
&lt;br /&gt;
'''Speed:''' 50 ft. DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Speed:''' 50 ft. (250 ft. while running) ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Melee:''' Bite (1d4), Hooves x2 (1d6) DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Melee:''' Bite +11(1d4+6), Hooves x2 +9 (1d6+6) ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Reach:''' 5 ft. &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Special Attacks:''' N/A &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Additional:''' Combat-Trained, Smite Evil DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Additional:''' Combat-Trained, Smite Evil (+9 damage v evil, 1/day)ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
&lt;br /&gt;
'''Stats:''' 22 STR, 16 DEX, 18 CON, 12 WIS, 6 INT, 6 CHA &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Base Attack:''' 6 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''CMB:''' 13&amp;lt;br/&amp;gt;&lt;br /&gt;
'''CMD:''' 21 DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''CMD:''' 26 (30 vs Trip) ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Feats:''' Run, Toughness, Light Armor Proficiency, Improved Natural Armor (x2) &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Skills:''' Acrobatics Lv. 4 (10), Perception Lv. 5 (9) DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Skills:''' Acrobatics Lv. 4 (9), Perception Lv. 5 (9) ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Additional:''' N/A &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
Studded Leather Barding (AC +3)&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
=== '''The Missing Wizard''' (Completed) ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let's get our man out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The dead do not speak or move. They have no stories or tales. But their wraiths do, and they are all angry.&lt;br /&gt;
&lt;br /&gt;
Godwyn and her team find themselves surrounded by the undead, and before long they begin to run out of options. After a timely and successful attempt to make the majority of them flee, via Verna, the team discovers the hidden exit to the keep in Dragonier. With the mission accomplished, yet questions unanswered, another trip to the forsaken lands is to be scheduled.&lt;br /&gt;
&lt;br /&gt;
Suffice it to say, Godwyn is not pleased at the notion of a return trip...&lt;br /&gt;
&lt;br /&gt;
=== '''Murder at the Temple District (Completed)''' ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Are they... gone. Good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In a joint operation between the temples, Godwyn, Cesran and several others move in to capture Terrence Fold and recover the children he abducted. Yet one final obstacle stands in their way... a small squad of elite Antipaladins known as Insubordination Demons. Having fought them before, Godwyn is confident of success, but falls to their assault. By the time she comes to, the battle is over... yet she is awake enough to personally bring in Terrence and liberate several women in chains, fulfilling her vow to Althea.&lt;br /&gt;
&lt;br /&gt;
And yet, it does not seem to be over.&lt;br /&gt;
&lt;br /&gt;
Upon closer examination, Terrence seems to be mentally twisted, perhaps beyond any sort of repair. How this happened is something that she decides to determine at a later date.&lt;br /&gt;
&lt;br /&gt;
=== '''The Eternal Chant, Chapter 2''' ===&lt;br /&gt;
&lt;br /&gt;
Having captured a minor leader in the demonic cult operating out of the docks, Godwyn checks on Aldean after the sting operation. The spark of anger at the blatant misuse of the Hymn for diabolical purposes gives the Sentinel pause. Bards are just as passionate as clerics, it seems. Yet when she informs him that her singing has improved, he asks for a demonstration.&lt;br /&gt;
&lt;br /&gt;
Apprehensive about revealing what she's been working on, she sings for him something he's never heard before... '''her own song'''. Inspired by his efforts, she makes an attempt to create her own lyrics for the first time. Though only half-finished, she performs admirably.&lt;br /&gt;
&lt;br /&gt;
Yet something in the background is happening, far beneath her notice...&lt;br /&gt;
&lt;br /&gt;
''Godwyn must now put forth three Great Performances (DC 20) via Singing in order to progress. These performances cannot be retried, and only one attempt per day may be made.''&lt;br /&gt;
&lt;br /&gt;
=== '''A Sentinel's Journey, Chapter 2''' ===&lt;br /&gt;
&lt;br /&gt;
http://paladinofheart.livejournal.com/2306.html&lt;br /&gt;
&lt;br /&gt;
After the trip to Dragonier, Godwyn's weapon has... changed.&lt;br /&gt;
&lt;br /&gt;
She can feel the stirrings of something, though she knows not what, or what to make of it. However, she has no time to find out, as other matters surge to the forefront of her attention. For now, all she can do is trust that this is not an ill tiding.&lt;br /&gt;
&lt;br /&gt;
== Traits and Skills ==&lt;br /&gt;
&lt;br /&gt;
=== '''Diplomacy (Lv. 10)''' ===&lt;br /&gt;
&lt;br /&gt;
The usual definition of Diplomacy is to shift attitudes toward a favorable result for one's own self, to reach a deal that benefits one party without insulting the other. Yet Godwyn has come to learn of a different definition for the term: to resolve differences, defuse tensions, and encourage cooperation.&lt;br /&gt;
&lt;br /&gt;
Her return to the Desolation, though trying in nature, taught her much about saying the right words at the right time, and when to say nothing at all. After returning to Alexandria, she had the temple retrain her entirely in the practice, and how has '''renewed faith''' in her ability to negotiate her way out of trouble.&lt;br /&gt;
&lt;br /&gt;
=== '''Sense Motive (Lv. 10)''' ===&lt;br /&gt;
&lt;br /&gt;
To aid in the above, Godwyn's intuition has sharpened from her interactions with others. She can see past the obvious and get '''right down to the heart of a matter''' with reasonable accuracy. This skill will come in handy in her attempts to discern true intentions and whether to trust a person implicitly or not.&lt;br /&gt;
&lt;br /&gt;
=== '''Ride (Lv. 6)''' ===&lt;br /&gt;
&lt;br /&gt;
One of Godwyn's few joys lie in horses. She understands these animals on a level few may reach, and learning how to ride one has been one of her biggest challenges, yet her greatest pleasures. She is now an '''accomplished rider''', and can make the most basic of attempts seem easy. More complex maneuvers will require further study in the art of handling her companion.&lt;br /&gt;
&lt;br /&gt;
=== '''Handle Animal (Lv. 4)''' ===&lt;br /&gt;
&lt;br /&gt;
In addition to the above, Godwyn has advanced her studies in how to teach a horse new things. Certain tricks and maneuvers will be available to her mount in due time, provided she puts enough time and effort into the act. She is now confident enough to train a mount for full '''Combat Training'''!&lt;br /&gt;
&lt;br /&gt;
=== '''Heal (Lv. 5)''' ===&lt;br /&gt;
&lt;br /&gt;
During her training as a Sentinel, Godwyn learned how to perform First Aid, use Healer's Kits, and other methods of keeping others alive. She's improved herself in this regard, and can take on the task of more '''long term care''', albeit with some hesitance. She's become more proficient at First Aid, however.&lt;br /&gt;
&lt;br /&gt;
=== '''Perception (Lv. 6)''' ===&lt;br /&gt;
&lt;br /&gt;
A Paladin of any faith must have trained senses. Godwyn's have improved to the point where she can notice '''finer details than she used to'''. They still aren't up to snuff as much as others, but she gets along well enough.&lt;br /&gt;
&lt;br /&gt;
=== '''Linguistics (Lv. 1)''' ===&lt;br /&gt;
&lt;br /&gt;
After witnessing a Veyshanti woman talk to an eglarin, Godwyn became fascinated with their means of communication. Her studies have borne fruit, as she now knows '''Auran''', the language of the mighty and majestic avian race. How many more tongues she understands will only come with further study.&lt;br /&gt;
&lt;br /&gt;
=== '''Perform/Sing (Lv. 10)''' ===&lt;br /&gt;
&lt;br /&gt;
Godwyn has a talent for song. She hasn't truly used it in quite some time, besides to whittle away the lonely hours in the Temple. These days however, she has grown into a fine songstress, and has even started to write her own lyrics. Her level of technique has reached the point where she can execute an '''Enjoyable Performance (DC 15)''' without incident.&lt;br /&gt;
&lt;br /&gt;
=== '''Profession/Cook (Lv. 6)''' ===&lt;br /&gt;
&lt;br /&gt;
The Harvest Festival's opening ceremony, known as the Great Feast, has taught Godwyn much about cooking. In the space of the two days of preparation, she learned more about preparing a large-scale meal than most would have learned in months. With so many techniques and methods flying around, it was inevitable that she'd pick up a few tricks. She's actually '''somewhat adept''' at it now.&lt;br /&gt;
&lt;br /&gt;
=== '''Knowledge/Military Theory (Lv. 10)''' ===&lt;br /&gt;
&lt;br /&gt;
From the time she could speak and walk, Godwyn's parents taught her the means and methods of settling conflict via strength of arms, but on a grand scale. Growing up, she saw their ruse for what it was, and shunned the idea of using this knowledge. But with a war going on, she has found it necessary to brush up on the basics. She now feels that she can '''adequately prepare''' for tactical situations with a greater degree of subtlety and flexibility.&lt;br /&gt;
&lt;br /&gt;
=== '''Knowledge/Nobility (Lv. 10)''' ===&lt;br /&gt;
&lt;br /&gt;
If there is anything useful and truly ''good'' her parents taught her however, it was how to act in the halls of high society. Godwyn not only minds her manners, she minds the proper manners for a given culture or situation. Godwyn is '''supremely confident''' in this regard, and has no trouble among the elite of any given social structure.&lt;br /&gt;
&lt;br /&gt;
=== '''Eldanar Heritage''' ===&lt;br /&gt;
&lt;br /&gt;
Born of Highborn parents, her legacy is great, though tainted. Godwyn seeks to remove this taint from herself with every action she takes, but such a task may take a lifetime. She has a natural affinity for the language of the Gods, and has a beautiful voice to match, one which is just now coming into its own. With little training, yet a great amount of courage, Godwyn has found she has a '''talent for song'''. In fact, singing seems to come to her far too easily...&lt;br /&gt;
&lt;br /&gt;
=== '''Improved Sunder''' ===&lt;br /&gt;
&lt;br /&gt;
The doctrine of Althea speaks of mercy and compassion. These two things rarely exist on the battlefield, yet Godwyn has taken them to heart in her fighting style. She seeks not to merely incapacitate an enemy, but remove entirely their means of both offense and defense. This mindset has made her more skilled in attempts to destroy weapons, shields, and armor, thus removing an enemy's means of battle.&lt;br /&gt;
&lt;br /&gt;
=== '''Cosmopolitan''' ===&lt;br /&gt;
&lt;br /&gt;
Having spent an adequate amount of time in a metropolitan area such as Alexandria, Godwyn has picked up a few tricks that have expanded her knowledge of certain subjects, such as '''languages'''. Yet this reaches even further with her having studied at the Temple of Serriel on the art of '''conducting honorable and profitable battles''', as well as learning '''survival techniques''' from several sources.&lt;br /&gt;
&lt;br /&gt;
=== '''Power Attack''' ===&lt;br /&gt;
&lt;br /&gt;
For someone who stands just past five feet, Godwyn is able to put significant momentum and leverage behind her weapon. This trait has surprised many of her foes, putting them off-guard. Coupled with the fact that she is armed with a great-sword, this makes Godwyn a fearsome opponent when diplomacy and kindness are no longer options.&lt;br /&gt;
&lt;br /&gt;
=== '''Furious Focus''' ===&lt;br /&gt;
&lt;br /&gt;
To aid with the above, Godwyn has enough training to make the first strike count during a vicious attack, due to her intense focus. After that however, precision goes out the window due to the increased momentum behind each additional swing.&lt;br /&gt;
&lt;br /&gt;
=== '''Human Improvisation''' ===&lt;br /&gt;
&lt;br /&gt;
Godwyn has found herself talented at a great many things as of late, and she now believes it is no coincidence. She has a better chance of success at something she knows nothing about if she puts her full will behind the attempt, and this has proven itself time and time again.&lt;br /&gt;
&lt;br /&gt;
=== '''Skill Focus/Ride''' ===&lt;br /&gt;
&lt;br /&gt;
Frustration with her progress in learning how to properly ride while using armor has only pushed Godwyn further into her quest to get it right. The results have paid off, and with her new armor upgrade, she has '''improved her command of Argent Fire'''. This will only improve with further study into the art of mounted combat.&lt;br /&gt;
&lt;br /&gt;
=== '''Improved Unarmed Strike''' ===&lt;br /&gt;
&lt;br /&gt;
With Moonshadow temporarily on retreat, Godwyn has been instructed to turn to other sources in order to complete her training. It fell to one of her new friends, Fiore, to finish the job, and facing against a far larger foe was not the most pleasant experience. Still, it seemed to do the trick. While she is no monk, and nowhere near as fast or able to execute multiple strikes with as much precision, Godwyn is now able to deliver lethal blows '''without a weapon equipped'''.&lt;br /&gt;
&lt;br /&gt;
=== '''Cleave''' ===&lt;br /&gt;
&lt;br /&gt;
The great sword is a weapon used to best advantage when against heavier foes, or to blunt a wall of spears that threaten a charge. But when used against multiple opponents, it begins to take on a life of its own. Godwyn has become skilled enough with her weapon to '''strike two adjacent enemies with one swing''', without losing momentum or focus.&lt;br /&gt;
&lt;br /&gt;
=== '''Coming Soon...''' ===&lt;br /&gt;
&lt;br /&gt;
''Great Cleave (Lv. 13)''&lt;br /&gt;
&lt;br /&gt;
''Mounted Combat (Lv. 15)''&lt;br /&gt;
&lt;br /&gt;
''Ride-By Attack (Lv. 17)''&lt;br /&gt;
&lt;br /&gt;
''Spirited Charge (Lv. 19)''&lt;br /&gt;
&lt;br /&gt;
==RP Hooks==&lt;br /&gt;
&lt;br /&gt;
* Healing: Need some First Aid? A quick Lay On Hands? This is your girl!&lt;br /&gt;
* Charn: She does her best to forget all about her home. But when she realizes you're from there too, she'll lend you an ear.&lt;br /&gt;
* Eluna: Grateful to Moonshadow for rescuing her, she considers the clergy of the Moon Goddess as kin.&lt;br /&gt;
* Althea: If you need some assistance and are of the Temple of Althea, or just follow her faith, look to Godwyn for help.&lt;br /&gt;
* Daeus: Godwyn appears to be making more and more connections to the Temple of Daeus.&lt;br /&gt;
* Slavers: Godwyn has taken a particular dislike for slavery. Point her at a slave ring or trafficking operation, and she will shut it down.&lt;br /&gt;
* Thul: Godwyn directly opposes Thul and his ilk. Point her at a place where they congregate, and she will deal with them.&lt;br /&gt;
* Strategy: Trained in the ways of strategy, particularly that of warfare, any sort of talk about this will interest her.&lt;br /&gt;
* Horses: She loves them. Talk about them, and she'll enthusiastically join in. Show one to her, and she'll fawn over it.&lt;br /&gt;
* Unarmed Combat: She's started to learn how to fight with her body as a weapon, thanks to '''Moonshadow'''. Only time will tell if she's any good...&lt;br /&gt;
&lt;br /&gt;
==Allies and Rivals==&lt;br /&gt;
&lt;br /&gt;
* Fiore (Ally) - &amp;quot;Thanks for helping us out! You are proving to be a stalwart and resourceful friend. Althea keep you!&amp;quot;&lt;br /&gt;
* Margaret (Althean) - &amp;quot;You are so adorable! There is no need to be so hesitant around me, you know.&amp;quot;&lt;br /&gt;
* Kerbasy (Ally) - &amp;quot;You're quite amicable for a Mourner. A curious little creature who's more nervous than a field mouse around a horse.&amp;quot;&lt;br /&gt;
* Namira (Ally) - &amp;quot;It's thanks to you that I realized who that figure in my dreams was. Shame she's not Althea, but a messenger is just as good.&amp;quot;&lt;br /&gt;
* Solace (Ally) - &amp;quot;You... you're barking ''mad'', aren't you. Be fortunate we're still friends.&amp;quot;&lt;br /&gt;
* Benthus (Ally) - &amp;quot;It's time to finish this, once and for all... my vow shall be fulfilled.&amp;quot;&lt;br /&gt;
* Sophia (Mentor) - &amp;quot;It's good to have your wisdom at my behest. Perhaps next time I'll have less trepidation around divine wrath.&amp;quot;&lt;br /&gt;
* Myrana (Althean) - &amp;quot;Goddess above... I should have known. But if you forgive me for all that, I am at peace with my actions. Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]][[Category:Paladin]][[Category:Althean]][[Category:Human]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Godwyn_Sylvan&amp;diff=17436</id>
		<title>Godwyn Sylvan</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Godwyn_Sylvan&amp;diff=17436"/>
		<updated>2015-02-26T03:28:58Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Godwyn&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:10px; background-color:#e7eaea;&amp;quot;&amp;gt;&amp;lt;div style=&amp;quot;width:100%; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
I am a Sentinel, Champion of Althea.&amp;lt;br/&amp;gt;&lt;br /&gt;
I am her exemplar and her conduit, the executor of her will.&amp;lt;br/&amp;gt;&lt;br /&gt;
I carry her banner on my armor, on my shield, in my heart.&amp;lt;br/&amp;gt;&lt;br /&gt;
I shall do all in my power to confirm her confidence.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Althea wills me to live, and defend the right to live.&amp;lt;br/&amp;gt;&lt;br /&gt;
I do so with a gentle heart and ready hands.&amp;lt;br/&amp;gt;&lt;br /&gt;
I am first to heal the sick in body and spirit.&amp;lt;br/&amp;gt;&lt;br /&gt;
I am the guide of the lost and the beacon in the darkness.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My fellow Sentinels are more than comrades, they are family.&amp;lt;br/&amp;gt;&lt;br /&gt;
Thus shall I treat them, with love and understanding.&amp;lt;br/&amp;gt;&lt;br /&gt;
My fellow creatures are threads in the grand tapestry.&amp;lt;br/&amp;gt;&lt;br /&gt;
Thus shall I keep them interwoven as best I can.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Evil exists, and I do fight it, through Negotiation.&amp;lt;br/&amp;gt;&lt;br /&gt;
Pain exists, and I do fight it, through Restoration.&amp;lt;br/&amp;gt;&lt;br /&gt;
Yet if it cannot be restored, and if negotiations fail,&amp;lt;br/&amp;gt;&lt;br /&gt;
I am prepared to make the Last Resort.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All creatures have a destiny, and I guard it thus.&amp;lt;br/&amp;gt;&lt;br /&gt;
I am a Sentinel. '''Forward Unto Destiny!'''&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Godwyn Sylvan and Sophia Lightbringer, “The Sentinel's Creed&amp;quot;''&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
'''Name:''' Godwyn Sylvan &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Age:''' 19 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Height:''' 5' 7&amp;quot; &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Weight:''' 120 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Alignment:''' Lawful Good &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Aliases:''' None &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
[[image:Godwyn Sylvan.jpg|right]]&lt;br /&gt;
&lt;br /&gt;
===What Was===&lt;br /&gt;
&lt;br /&gt;
The daughter of Charnese nobles, Godwyn's life was shifted from its downward spiral by a monk of Eluna, Goddess of the Silver Moon. After realizing the fate that befell victims of her nation's schemes, she ran away at age sixteen upon the announcement of a marriage proposal that would have bound her to the will of Thul for eternity and beyond. Six months of hard travel found her at the gates of Alexandria, exhausted of stamina and supplies.&lt;br /&gt;
&lt;br /&gt;
Had it not been for the charity of a passing Hearthguard one night, she would have resorted to stealing before the end of the first week, no better than the robber barons she'd escaped from.&lt;br /&gt;
&lt;br /&gt;
Fascinated by this act, she followed him around the city, determined to discover why he'd done it. After several hours without coming to a conclusion, she decided to ask him herself. When the conversation ended, she asked to be led to the Temple of Althea, eager to leave her past and country behind her.&lt;br /&gt;
&lt;br /&gt;
===What Is===&lt;br /&gt;
&lt;br /&gt;
Three years of training in the ways of the Great Mother saw her put the skills learned from her parents since she could walk to a nobler purpose. Once indifferent, she could no longer ignore the suffering of others. Once callous and blunt, she now sought to be subtle and kind with her words. Diplomacy above manipulation, mercy before battle. Open hands first, closed fist second, drawn sword when all else failed.&lt;br /&gt;
&lt;br /&gt;
With her Trial completed and her Sentinel status confirmed, Godwyn prepares for the induction ceremony known as the ''Hearth's Embrace'', a celebration of a new addition to Althea's family. During the celebration, an assassin tries to take her life before it even starts. Strangely enough, the attempt is made by none other than her long lost brother, once thought to be dead.&lt;br /&gt;
&lt;br /&gt;
Fortunately it fails, but that isn't the point. The voice that does not belong to the young man is of her father, who informs her that there is no true escape from the Sylvani clan. Now forced to face the past she left behind, Godwyn is more determined than ever to serve Althea and sever ties with her family, once and for all.&lt;br /&gt;
&lt;br /&gt;
==Argent Fire==&lt;br /&gt;
&lt;br /&gt;
Godwyn has recently received a great boon from Althea in the form of a white Isobaran stallion, sixteen hands tall with silver mane and tail, and blue eyes. The result is a striking, noble figure that seems to have an intelligence beyond what normal horses possess, almost as if he can understand what you're saying. At the very least, Argent understands Godwyn on a level that few are able to.&lt;br /&gt;
&lt;br /&gt;
===Basic Information===&lt;br /&gt;
&lt;br /&gt;
'''Name:''' Argent Fire &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Animal Type:''' Horse  DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Magical Beast Type:''' Horse ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Size:''' Large &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Init:''' 2 DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Init:''' 3 ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Senses:''' Low-light Vision, Smell DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Senses:''' Low-light Vision, Darkvision 60 ft., Smell ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Granted From:''' Paladin&lt;br /&gt;
&lt;br /&gt;
===Defense===&lt;br /&gt;
&lt;br /&gt;
'''Armor Class:''' 27 (+12 Natural Armor, +3 Barding, +3 DEX, -1 size)&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Hit Points:''' 85 ([https://www.google.com/#q=(4.5*9)%2B9%2B(9*4) 9d8 +4 CON, +9 Toughness])&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Saves:''' Reflex 9, Fortitude 10, Will 4 (8 vs. Enchantments)  &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Additional:''' Evasion, Devotion, DELETE&lt;br /&gt;
'''Additional:''' Evasion, Devotion, link, spell-sharing, DR 5/Evil, Resist 10 Cold, Electricity, and Acid, SR 12 (based on 9HD animals being CR 6 and 9HD Magical Beasts being CR 7) ADD&lt;br /&gt;
&lt;br /&gt;
===Offense===&lt;br /&gt;
&lt;br /&gt;
'''Speed:''' 50 ft. &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Melee:''' Bite (1d4), Hooves x2 (1d6) DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Melee:''' Bite +11(1d4+6), Hooves x2 +9 (1d6+6) ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Reach:''' 5 ft. &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Special Attacks:''' N/A &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Additional:''' Combat-Trained, Smite Evil DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Additional:''' Combat-Trained, Smite Evil (+9 damage v evil, 1/day)ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Statistics===&lt;br /&gt;
&lt;br /&gt;
'''Stats:''' 22 STR, 16 DEX, 18 CON, 12 WIS, 6 INT, 6 CHA &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Base Attack:''' 6 &amp;lt;br/&amp;gt;&lt;br /&gt;
'''CMB:''' 13&amp;lt;br/&amp;gt;&lt;br /&gt;
'''CMD:''' 21 DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''CMD:''' 26 (30 vs Trip) ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Feats:''' Run, Toughness, Light Armor Proficiency, Improved Natural Armor (x2) &amp;lt;br/&amp;gt;&lt;br /&gt;
'''Skills:''' Acrobatics Lv. 4 (10), Perception Lv. 5 (9) DELETE&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Skills:''' Acrobatics Lv. 4 (9), Perception Lv. 5 (9) ADD&amp;lt;br/&amp;gt;&lt;br /&gt;
'''Additional:''' N/A &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&lt;br /&gt;
Studded Leather Barding (AC +3)&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
=== '''The Missing Wizard''' (Completed) ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Let's get our man out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The dead do not speak or move. They have no stories or tales. But their wraiths do, and they are all angry.&lt;br /&gt;
&lt;br /&gt;
Godwyn and her team find themselves surrounded by the undead, and before long they begin to run out of options. After a timely and successful attempt to make the majority of them flee, via Verna, the team discovers the hidden exit to the keep in Dragonier. With the mission accomplished, yet questions unanswered, another trip to the forsaken lands is to be scheduled.&lt;br /&gt;
&lt;br /&gt;
Suffice it to say, Godwyn is not pleased at the notion of a return trip...&lt;br /&gt;
&lt;br /&gt;
=== '''Murder at the Temple District (Completed)''' ===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Are they... gone. Good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
In a joint operation between the temples, Godwyn, Cesran and several others move in to capture Terrence Fold and recover the children he abducted. Yet one final obstacle stands in their way... a small squad of elite Antipaladins known as Insubordination Demons. Having fought them before, Godwyn is confident of success, but falls to their assault. By the time she comes to, the battle is over... yet she is awake enough to personally bring in Terrence and liberate several women in chains, fulfilling her vow to Althea.&lt;br /&gt;
&lt;br /&gt;
And yet, it does not seem to be over.&lt;br /&gt;
&lt;br /&gt;
Upon closer examination, Terrence seems to be mentally twisted, perhaps beyond any sort of repair. How this happened is something that she decides to determine at a later date.&lt;br /&gt;
&lt;br /&gt;
=== '''The Eternal Chant, Chapter 2''' ===&lt;br /&gt;
&lt;br /&gt;
Having captured a minor leader in the demonic cult operating out of the docks, Godwyn checks on Aldean after the sting operation. The spark of anger at the blatant misuse of the Hymn for diabolical purposes gives the Sentinel pause. Bards are just as passionate as clerics, it seems. Yet when she informs him that her singing has improved, he asks for a demonstration.&lt;br /&gt;
&lt;br /&gt;
Apprehensive about revealing what she's been working on, she sings for him something he's never heard before... '''her own song'''. Inspired by his efforts, she makes an attempt to create her own lyrics for the first time. Though only half-finished, she performs admirably.&lt;br /&gt;
&lt;br /&gt;
Yet something in the background is happening, far beneath her notice...&lt;br /&gt;
&lt;br /&gt;
''Godwyn must now put forth three Great Performances (DC 20) via Singing in order to progress. These performances cannot be retried, and only one attempt per day may be made.''&lt;br /&gt;
&lt;br /&gt;
=== '''A Sentinel's Journey, Chapter 2''' ===&lt;br /&gt;
&lt;br /&gt;
http://paladinofheart.livejournal.com/2306.html&lt;br /&gt;
&lt;br /&gt;
After the trip to Dragonier, Godwyn's weapon has... changed.&lt;br /&gt;
&lt;br /&gt;
She can feel the stirrings of something, though she knows not what, or what to make of it. However, she has no time to find out, as other matters surge to the forefront of her attention. For now, all she can do is trust that this is not an ill tiding.&lt;br /&gt;
&lt;br /&gt;
== Traits and Skills ==&lt;br /&gt;
&lt;br /&gt;
=== '''Diplomacy (Lv. 10)''' ===&lt;br /&gt;
&lt;br /&gt;
The usual definition of Diplomacy is to shift attitudes toward a favorable result for one's own self, to reach a deal that benefits one party without insulting the other. Yet Godwyn has come to learn of a different definition for the term: to resolve differences, defuse tensions, and encourage cooperation.&lt;br /&gt;
&lt;br /&gt;
Her return to the Desolation, though trying in nature, taught her much about saying the right words at the right time, and when to say nothing at all. After returning to Alexandria, she had the temple retrain her entirely in the practice, and how has '''renewed faith''' in her ability to negotiate her way out of trouble.&lt;br /&gt;
&lt;br /&gt;
=== '''Sense Motive (Lv. 10)''' ===&lt;br /&gt;
&lt;br /&gt;
To aid in the above, Godwyn's intuition has sharpened from her interactions with others. She can see past the obvious and get '''right down to the heart of a matter''' with reasonable accuracy. This skill will come in handy in her attempts to discern true intentions and whether to trust a person implicitly or not.&lt;br /&gt;
&lt;br /&gt;
=== '''Ride (Lv. 6)''' ===&lt;br /&gt;
&lt;br /&gt;
One of Godwyn's few joys lie in horses. She understands these animals on a level few may reach, and learning how to ride one has been one of her biggest challenges, yet her greatest pleasures. She is now an '''accomplished rider''', and can make the most basic of attempts seem easy. More complex maneuvers will require further study in the art of handling her companion.&lt;br /&gt;
&lt;br /&gt;
=== '''Handle Animal (Lv. 4)''' ===&lt;br /&gt;
&lt;br /&gt;
In addition to the above, Godwyn has advanced her studies in how to teach a horse new things. Certain tricks and maneuvers will be available to her mount in due time, provided she puts enough time and effort into the act. She is now confident enough to train a mount for full '''Combat Training'''!&lt;br /&gt;
&lt;br /&gt;
=== '''Heal (Lv. 5)''' ===&lt;br /&gt;
&lt;br /&gt;
During her training as a Sentinel, Godwyn learned how to perform First Aid, use Healer's Kits, and other methods of keeping others alive. She's improved herself in this regard, and can take on the task of more '''long term care''', albeit with some hesitance. She's become more proficient at First Aid, however.&lt;br /&gt;
&lt;br /&gt;
=== '''Perception (Lv. 6)''' ===&lt;br /&gt;
&lt;br /&gt;
A Paladin of any faith must have trained senses. Godwyn's have improved to the point where she can notice '''finer details than she used to'''. They still aren't up to snuff as much as others, but she gets along well enough.&lt;br /&gt;
&lt;br /&gt;
=== '''Linguistics (Lv. 1)''' ===&lt;br /&gt;
&lt;br /&gt;
After witnessing a Veyshanti woman talk to an eglarin, Godwyn became fascinated with their means of communication. Her studies have borne fruit, as she now knows '''Auran''', the language of the mighty and majestic avian race. How many more tongues she understands will only come with further study.&lt;br /&gt;
&lt;br /&gt;
=== '''Perform/Sing (Lv. 10)''' ===&lt;br /&gt;
&lt;br /&gt;
Godwyn has a talent for song. She hasn't truly used it in quite some time, besides to whittle away the lonely hours in the Temple. These days however, she has grown into a fine songstress, and has even started to write her own lyrics. Her level of technique has reached the point where she can execute an '''Enjoyable Performance (DC 15)''' without incident.&lt;br /&gt;
&lt;br /&gt;
=== '''Profession/Cook (Lv. 6)''' ===&lt;br /&gt;
&lt;br /&gt;
The Harvest Festival's opening ceremony, known as the Great Feast, has taught Godwyn much about cooking. In the space of the two days of preparation, she learned more about preparing a large-scale meal than most would have learned in months. With so many techniques and methods flying around, it was inevitable that she'd pick up a few tricks. She's actually '''somewhat adept''' at it now.&lt;br /&gt;
&lt;br /&gt;
=== '''Knowledge/Military Theory (Lv. 10)''' ===&lt;br /&gt;
&lt;br /&gt;
From the time she could speak and walk, Godwyn's parents taught her the means and methods of settling conflict via strength of arms, but on a grand scale. Growing up, she saw their ruse for what it was, and shunned the idea of using this knowledge. But with a war going on, she has found it necessary to brush up on the basics. She now feels that she can '''adequately prepare''' for tactical situations with a greater degree of subtlety and flexibility.&lt;br /&gt;
&lt;br /&gt;
=== '''Knowledge/Nobility (Lv. 10)''' ===&lt;br /&gt;
&lt;br /&gt;
If there is anything useful and truly ''good'' her parents taught her however, it was how to act in the halls of high society. Godwyn not only minds her manners, she minds the proper manners for a given culture or situation. Godwyn is '''supremely confident''' in this regard, and has no trouble among the elite of any given social structure.&lt;br /&gt;
&lt;br /&gt;
=== '''Eldanar Heritage''' ===&lt;br /&gt;
&lt;br /&gt;
Born of Highborn parents, her legacy is great, though tainted. Godwyn seeks to remove this taint from herself with every action she takes, but such a task may take a lifetime. She has a natural affinity for the language of the Gods, and has a beautiful voice to match, one which is just now coming into its own. With little training, yet a great amount of courage, Godwyn has found she has a '''talent for song'''. In fact, singing seems to come to her far too easily...&lt;br /&gt;
&lt;br /&gt;
=== '''Improved Sunder''' ===&lt;br /&gt;
&lt;br /&gt;
The doctrine of Althea speaks of mercy and compassion. These two things rarely exist on the battlefield, yet Godwyn has taken them to heart in her fighting style. She seeks not to merely incapacitate an enemy, but remove entirely their means of both offense and defense. This mindset has made her more skilled in attempts to destroy weapons, shields, and armor, thus removing an enemy's means of battle.&lt;br /&gt;
&lt;br /&gt;
=== '''Cosmopolitan''' ===&lt;br /&gt;
&lt;br /&gt;
Having spent an adequate amount of time in a metropolitan area such as Alexandria, Godwyn has picked up a few tricks that have expanded her knowledge of certain subjects, such as '''languages'''. Yet this reaches even further with her having studied at the Temple of Serriel on the art of '''conducting honorable and profitable battles''', as well as learning '''survival techniques''' from several sources.&lt;br /&gt;
&lt;br /&gt;
=== '''Power Attack''' ===&lt;br /&gt;
&lt;br /&gt;
For someone who stands just past five feet, Godwyn is able to put significant momentum and leverage behind her weapon. This trait has surprised many of her foes, putting them off-guard. Coupled with the fact that she is armed with a great-sword, this makes Godwyn a fearsome opponent when diplomacy and kindness are no longer options.&lt;br /&gt;
&lt;br /&gt;
=== '''Furious Focus''' ===&lt;br /&gt;
&lt;br /&gt;
To aid with the above, Godwyn has enough training to make the first strike count during a vicious attack, due to her intense focus. After that however, precision goes out the window due to the increased momentum behind each additional swing.&lt;br /&gt;
&lt;br /&gt;
=== '''Human Improvisation''' ===&lt;br /&gt;
&lt;br /&gt;
Godwyn has found herself talented at a great many things as of late, and she now believes it is no coincidence. She has a better chance of success at something she knows nothing about if she puts her full will behind the attempt, and this has proven itself time and time again.&lt;br /&gt;
&lt;br /&gt;
=== '''Skill Focus/Ride''' ===&lt;br /&gt;
&lt;br /&gt;
Frustration with her progress in learning how to properly ride while using armor has only pushed Godwyn further into her quest to get it right. The results have paid off, and with her new armor upgrade, she has '''improved her command of Argent Fire'''. This will only improve with further study into the art of mounted combat.&lt;br /&gt;
&lt;br /&gt;
=== '''Improved Unarmed Strike''' ===&lt;br /&gt;
&lt;br /&gt;
With Moonshadow temporarily on retreat, Godwyn has been instructed to turn to other sources in order to complete her training. It fell to one of her new friends, Fiore, to finish the job, and facing against a far larger foe was not the most pleasant experience. Still, it seemed to do the trick. While she is no monk, and nowhere near as fast or able to execute multiple strikes with as much precision, Godwyn is now able to deliver lethal blows '''without a weapon equipped'''.&lt;br /&gt;
&lt;br /&gt;
=== '''Cleave''' ===&lt;br /&gt;
&lt;br /&gt;
The great sword is a weapon used to best advantage when against heavier foes, or to blunt a wall of spears that threaten a charge. But when used against multiple opponents, it begins to take on a life of its own. Godwyn has become skilled enough with her weapon to '''strike two adjacent enemies with one swing''', without losing momentum or focus.&lt;br /&gt;
&lt;br /&gt;
=== '''Coming Soon...''' ===&lt;br /&gt;
&lt;br /&gt;
''Great Cleave (Lv. 13)''&lt;br /&gt;
&lt;br /&gt;
''Mounted Combat (Lv. 15)''&lt;br /&gt;
&lt;br /&gt;
''Ride-By Attack (Lv. 17)''&lt;br /&gt;
&lt;br /&gt;
''Spirited Charge (Lv. 19)''&lt;br /&gt;
&lt;br /&gt;
==RP Hooks==&lt;br /&gt;
&lt;br /&gt;
* Healing: Need some First Aid? A quick Lay On Hands? This is your girl!&lt;br /&gt;
* Charn: She does her best to forget all about her home. But when she realizes you're from there too, she'll lend you an ear.&lt;br /&gt;
* Eluna: Grateful to Moonshadow for rescuing her, she considers the clergy of the Moon Goddess as kin.&lt;br /&gt;
* Althea: If you need some assistance and are of the Temple of Althea, or just follow her faith, look to Godwyn for help.&lt;br /&gt;
* Daeus: Godwyn appears to be making more and more connections to the Temple of Daeus.&lt;br /&gt;
* Slavers: Godwyn has taken a particular dislike for slavery. Point her at a slave ring or trafficking operation, and she will shut it down.&lt;br /&gt;
* Thul: Godwyn directly opposes Thul and his ilk. Point her at a place where they congregate, and she will deal with them.&lt;br /&gt;
* Strategy: Trained in the ways of strategy, particularly that of warfare, any sort of talk about this will interest her.&lt;br /&gt;
* Horses: She loves them. Talk about them, and she'll enthusiastically join in. Show one to her, and she'll fawn over it.&lt;br /&gt;
* Unarmed Combat: She's started to learn how to fight with her body as a weapon, thanks to '''Moonshadow'''. Only time will tell if she's any good...&lt;br /&gt;
&lt;br /&gt;
==Allies and Rivals==&lt;br /&gt;
&lt;br /&gt;
* Fiore (Ally) - &amp;quot;Thanks for helping us out! You are proving to be a stalwart and resourceful friend. Althea keep you!&amp;quot;&lt;br /&gt;
* Margaret (Althean) - &amp;quot;You are so adorable! There is no need to be so hesitant around me, you know.&amp;quot;&lt;br /&gt;
* Kerbasy (Ally) - &amp;quot;You're quite amicable for a Mourner. A curious little creature who's more nervous than a field mouse around a horse.&amp;quot;&lt;br /&gt;
* Namira (Ally) - &amp;quot;It's thanks to you that I realized who that figure in my dreams was. Shame she's not Althea, but a messenger is just as good.&amp;quot;&lt;br /&gt;
* Solace (Ally) - &amp;quot;You... you're barking ''mad'', aren't you. Be fortunate we're still friends.&amp;quot;&lt;br /&gt;
* Benthus (Ally) - &amp;quot;It's time to finish this, once and for all... my vow shall be fulfilled.&amp;quot;&lt;br /&gt;
* Sophia (Mentor) - &amp;quot;It's good to have your wisdom at my behest. Perhaps next time I'll have less trepidation around divine wrath.&amp;quot;&lt;br /&gt;
* Myrana (Althean) - &amp;quot;Goddess above... I should have known. But if you forgive me for all that, I am at peace with my actions. Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]][[Category:Paladin]][[Category:Althean]][[Category:Human]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Deathwatch_on_the_Border_of_Dragonier&amp;diff=17432</id>
		<title>PrP: Deathwatch on the Border of Dragonier</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Deathwatch_on_the_Border_of_Dragonier&amp;diff=17432"/>
		<updated>2015-02-25T19:03:26Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Deathwatch on the border of Dragonier *Emitter: Bahken *Characters: Lothos (Wtc8)   Belladona (Dru5...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Deathwatch on the border of Dragonier&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Lothos (Wtc8)   Belladona (Dru5)   Bennet (Pal5)&lt;br /&gt;
*Place: The border of Bludgun and Dragonier&lt;br /&gt;
*Time: Feb 24, 2015&lt;br /&gt;
*Summary: Explorers have been sent through Bludgrum on a covert recognaissance mission to observe the Dragoneir border during Deathwatch.. This is their story.&lt;br /&gt;
*APL: 6 = (8+5+5)/3 - 1 for small party +1 for EE's point buy&lt;br /&gt;
*Encounter 1: 1 lvl 8 cleric, 3 fast zombie Ogres, 4 Bloody, burning Fox skeletons, one human zombie. CR 9&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ===============&amp;gt;  11) Deathwatch on the border of Dragoneir  &amp;lt;================&lt;br /&gt;
 Open/Closed: OPEN: This event is open to any player who wants to sign up&lt;br /&gt;
using +event/signup. There may be limited space, so signing&lt;br /&gt;
up does NOT guarantee you a spot in the event.&lt;br /&gt;
Poster: Bahken&lt;br /&gt;
  Start Time: 08:10:00 PM (LOCAL), Tuesday, February 24, 2015  (6m 3s past date)&lt;br /&gt;
    Location: Border of Dragoneir&lt;br /&gt;
 Level Range: 5-9&lt;br /&gt;
&lt;br /&gt;
 Explorers have been sent through Bludgrum on a covert recognaissance mission to observe the Dragoneir border during Deathwatch.. This is their story.&lt;br /&gt;
&lt;br /&gt;
  Signed up: none&lt;br /&gt;
  Confirmed: Lothos (Wtc8)*   Belladona (Dru5)*   Bennet (Pal5)*&lt;br /&gt;
 ----------------------------- Config parameters ------------------------------&lt;br /&gt;
not yet implemented&lt;br /&gt;
 ===========================================================( Connected* )=====&lt;br /&gt;
&lt;br /&gt;
The journey north was treacherous and cold, but necessary as an entire country of wights north of bludgun presents a particular threat on this non-holiday. Deathwatch approaches. The trail Belladona has you on has been largely neglected by the savage people of that country. Game trails have seen you safe thus far.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Knowledge/nature checks please (if you don't have that perception check)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (16)+10: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls knowledge/Nature: (14)+15: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That was for Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
Belladona is leading the way and she's for on her warm fur clothing. Samafa is beside her as they follows the game trail. The druidess has her claws out and shield ready as they lead the way.&lt;br /&gt;
&lt;br /&gt;
Still several miles from the Dragonier border (where some of the floating land masses are visible in the distant sky), you all notice the foliage starting to turn black, as though a sickness is claiming this part of the woods. Lothos and Belladona suspect something unnatural in the blight and it seems to grow as you move further north.&lt;br /&gt;
&lt;br /&gt;
Bennet is a far step form silent, being a fella wraped in metal and all, but he tries to keep quiet. Rifle in hand, the Absolution keeps a wary eye on the surroundings.&lt;br /&gt;
&lt;br /&gt;
Lothos seems to be taking the trip in stride, undead, meh, he has faced undead before. The lion is handy too, maybe he should get a lion. He seems to be treating this almost as a vacation&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken pokes Bella&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she looks around as she feels something unnatural happening. She stops and kneels down to cast a spell on Samafa to protect her more. Her fur seems more bark-like before she looks back to continue on. She hmms, &amp;quot;Something unnatural even more so then our surroundings is up ahead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Barkskin. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos casts Mage Armor. Caster Level: 8 DC: 18&lt;br /&gt;
&lt;br /&gt;
Lothos nods, &amp;quot;Yes, look nasty, somethings killing the ground, or sucking the life out of it. Whatever it is will likely be very nasty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The game trail, never exactly being in a straight line, seems to veer west a bit, though it's clear the blight continues North where a larger 10' wide path is visible.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So, choice, follow the game trail or cross to the larger path?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet glances at the choices of paths, and to his companions. &amp;quot;Reckon best deal with whatever it is now, rather than when it's ready to come after us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods a little bit, &amp;quot;I would agree I think that we should go after it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos points at the blighted path, &amp;quot;Gotta kill it, or, well, rekill it if its undead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you switch paths, you notice the light of the day starting to fade. Though it's less than an hour, the evening approaches. It looks like the path leads to a hunting village of some kind.. and as you draw closer you hear the sounds of digging.&lt;br /&gt;
&lt;br /&gt;
Bennet quirks a borw, glancing to the others, and keeps quiet. The Absolution is perhaps less bothered than he might be... around the Mourners, digging is a regular part of the day.&lt;br /&gt;
&lt;br /&gt;
Lothos shrugs at the others, apparently usure what the sound is. So he moves along quietly, not speaking just yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Perception checks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she hears the digging and she looks around as they get closer to this hunting village.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (15)+11: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
 -------------------  At a glance around Roleplay Room One  -------------------&lt;br /&gt;
Lothos 5m5'6&amp;quot;     140 Lb     Human     Male&lt;br /&gt;
    Human male, dark hair, regular clothing, no armor.&lt;br /&gt;
 &lt;br /&gt;
Belladona    4m6'2&amp;quot;     258 Lb     Orc Female    &lt;br /&gt;
    Curvaceous Ourch in Hide Armor    &lt;br /&gt;
 &lt;br /&gt;
Bennet 41s     6'2&amp;quot;     220 Lb     Human     Male&lt;br /&gt;
    Tall cowboy, starting towards grey. &lt;br /&gt;
 &lt;br /&gt;
Bahken 0s6'0&amp;quot;     170 Lb     Human     Male&lt;br /&gt;
    An attractive, dark-skinned human in brightly colored clothes.    &lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lothos&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Bennet) with 'The village structures are rather large, but even from here you can see that they look burnt as if the whole village was raized.. and outside the village you see figures digging. At first one might mistake them for farmers, but no farmer's hand ever touched this savage soil, and each of you can tell the gleaming white in the darkening sun is the gleam of bone.'&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls perception: (20)+10: 30&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'The village structures are rather large, but even from here you can see that they look burnt as if the whole village was raized.. and outside the village you see figures digging. At first one might mistake them for farmers, but no farmer's hand ever touched this savage soil, and each of you can tell the gleaming white in the darkening sun is the gleam of bone.'&lt;br /&gt;
&lt;br /&gt;
Bennet grunts softly, and double checks his rifle is ready to fire.&lt;br /&gt;
&lt;br /&gt;
Lothos shakes his head, &amp;quot;Um, I think its skeletons, maybe digging up more of them? The village is burnt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods a little bit as she looks them over, &amp;quot;Yes but what are the digging and why?&amp;quot; She asks as she takes out her club.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyone moving closer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet will continue towards them until either have a clear view, they do something else, or am in 40 feet. Or am stopped...&lt;br /&gt;
&lt;br /&gt;
As you draw closer it becomes more clear that the skeletons are infact digging up bones for the most part, occasionally they seem to find some treasure but that they toss aside in favore of the bones which they stack in piles beside them.. Oddly, though they should be aware of the group approaching along the path they continue to dig, carrying out their single task.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;So basicly the scene from Army of Darkness when the skeletons dig up more skeletons :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah, though the bones they're digging up are most definitely not alive and unlike army of darkness these skeletons don't think.. they just follow instructions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyone want to give me a nature roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls knowledge/nature: (14)+15: 29&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'Those bones are a lot bigger than the skeletons that are digging them up.. in fact they'd probably match the size of the large buildings of the village.. and based on your knowledge of Siegried's anatomy of modern monstrous humanoids you'd swear they were Ogre bones..'&lt;br /&gt;
&lt;br /&gt;
Lothos grimaces, &amp;quot;Ok, Ogre skeletons, that should be a hoot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'The skeletons digging though are only medium sized'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Those bones that are being dug up are a lot bigger than the skeletons that are digging them up.. in fact they'd probably match the size of the large buildings of the village.. and based on your knowledge of Siegried's anatomy of modern monstrous humanoids you'd swear they were Ogre bones..'&lt;br /&gt;
&lt;br /&gt;
Bennet stops about 40 feet away, and leevls his rifle. &amp;quot;Unless ya'll got a better idea, this is gonna be loud...&amp;quot; Isn't called a ThunderBelcher for nothing... though this one is a sleek custom job...&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;Definitely Ogre skeletons. We need to be careful.&amp;quot; She looks over towards Bennet, &amp;quot;Indeed we have to stop them from making more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet nods. &amp;quot;Noise'll likely attract whatever's makin 'em. Keep yer eyes peeled.&amp;quot; Battle plan established, he fires.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;At 40 feet, Thunderbelcher counts as a touch attack. Is a Lawful weapon, Undead Bane.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos cracks his knuckles, &amp;quot;Alright, lets destroy some skeletons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
 -=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls initiative: Roll: 1 + Bonus: 4 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Ss: Roll: 7 + Bonus: 6 = Total: 13&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     13   Ss  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    BennetFlat-footed (0 rnds active)  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls initiative: Roll: 8 + Bonus: 4 = Total: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 20 + Bonus: 3 = Total: 23&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     23   Belladona   Flat-footed (0 rnds active)  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     13   Ss  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   LothosFlat-footed (0 rnds active)  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    BennetFlat-footed (0 rnds active)  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bennet Roll your shot!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+2: (11)+10+2: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+2+2d6: (2)+1+2+(7): 12&lt;br /&gt;
&lt;br /&gt;
Ka-DOOM! Alchemic thunder rolls, and a bit of shot slams into the skeleton. For a brief instant, grey light shines, pulling, trying to draw the departed to their final judgement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;dead as dreams&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 23.&lt;br /&gt;
It is now Belladona's turn! Ss is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa and I will charge the closest one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;and I'll use some power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the gun explodes... the digging continues. The Skeleton that was shot is gone but the others continue digging. There are seven skeletons left here on the outskirts of the village.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8+2-1: (6)+8+2+-1: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit due to flat footed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+2-1: (10)+5+2+-1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d8+7: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wait&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What are you attacking with again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Closest ogre skeleton&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Its regular skeletons, digging up ogre bones :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The bones they dig up are bigger than the skeletons&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The bones are ogre bones&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Oh I'm sorry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's alright ;) I think Lothos had the same issue. I clarified with Lothos, and revised my page to you to be more clear.. it failed :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay I should read better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But my question was what WEAPON are you using?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I know samafa is biting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Oh Club&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cool, Kill&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa's is also dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 13.&lt;br /&gt;
It is now Ss' turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
Belladona and Samafa charge into the fray and they use their weapons to destroy the skeletons easily. Belladona looks around for more skeletons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The remaining five skeletons are aware they're being attacked.. to the extent their aware of anything.. to the extent they care... they continue to dig. Single-minded purpose, no sense of self preservation, they shatter loudly under the force of club and claw.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 12.&lt;br /&gt;
It is now Lothos' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lothos ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Did I see anything else nearby that might be a threat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'Not here in the outskirts, but if these activities are centered around the village than the village itself might contain something much more dangerous.'&lt;br /&gt;
&lt;br /&gt;
I will delay&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Heh, ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
Lothos looks around, frowning. He doesn't really seem to think the skeletons are a huge threat, so he assumes there may be something worse....and he waits for it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;5' step, swift to reload, shoot another&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They're kinda spread out, you won't be within 40' of the next one, still fire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;...move action for getting closer, swift to reload, and fire. Long as I'm still somewhat back am content.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+12: (1)+12: 13 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 23.&lt;br /&gt;
It is now Belladona's turn! Ss is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;.....*sigh*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh and.. misfire&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet glances around, muttering. &amp;quot;...come out, come out, where ever you are...&amp;quot; Stepping closer, the rilfeman raises his gun again, and 'Ka-pfft!' ...a puff of smoke rises from his weapon. &amp;quot;...ah damn it all...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Still five skeletons digging up bones.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Belladona second call&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ping Belladona and any of her online alts.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 13.&lt;br /&gt;
It is now Ss' turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 12.&lt;br /&gt;
It is now Lothos' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'm sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The skeletons continue to dig even as the adventures close in on them. It's like they don't even care that they're going to be destroyed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll attack the one of the skeletons and Samafa will attack another one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken roll it!&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (18)+5: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Success on the bite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona points to another skeleton to Samafa, &amp;quot;Attack.&amp;quot; She says as she goes after one of the other skeletons and she swings at her and she hits it. The skeleton that Samafa bites falls apart.&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'So, yeah no one is coming out to stop you...'&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with '...yet'&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'Hmm, roll me a Knowledge/religion'&lt;br /&gt;
&lt;br /&gt;
Lothos grimaces, then takes off into the air quickly. He flies straight up 60'. Time to get an ariel view of the situation, and hopefully not get shot down.&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls knowledge/religion: Trained Use Only: 0&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls intelligence+2: (4)+7+2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I can roll untrained +2 with human improv, but that sucked&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken noddles..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That said the bird's eye view does help you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 0: (12)+0: 12&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'Give me a spellcraft roll'&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls spellcraft: (17)+18: 35&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'Some four hundred feet ahead inside the village amongst burned buildings and literally piles of large bones is a blackened altar and what looks like two men on either side and an ogre. Two more ogres stand behind the burned shells of buildings... On the blackened altar which takes up 20' is another pile of bones.. and one of the men seems to be... praying.. no wait he's casting spells.. probably things to strengthen himself and his allies against you as you waste your time against the skeletons.'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'You have a misfired gun'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Can I talk to alert folks, or have to wait?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Move action to try and repair swiftly. DC 20...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls craft/gunsmithing: (3)+11: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'll allow the yell out as a free action at the end&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Next time wait to pose for all the info ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;..... and then a standard action to repair slowly, DC 10. :/&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll again Ben&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls craft/gunsmithing: (15)+11: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's fixed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 23.&lt;br /&gt;
It is now Belladona's turn! Ss is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So, yes Lothos, feel free to warn. I don't think Ben's action would have changed though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos calls out from above, pointing. &amp;quot;Altar in town, spellcasters! Ignore the skelies!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll ignore the skeletons and head towards the spellcasters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet mutters a few phrases a man of the Gods likely isn't supposed to say, grabbing a slim tool from his belt. Glancing over the rifle, the Absolution pops out the acceleration crystal with the dexterious motion, wipeing off the excess powered, and popping it back into place... only to fumble, the crystal nearly flying out of Bennet's hands. Muttering again, he carefully places the crystal back in place before snapping the chamber closed. Sighing in annoyance, he glances to Lothos and nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay, 400' and some not small piles of bones in the way.. mad dash? Anything to avoid difficult terrain?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona looks up and she nods, 'All right.&amp;quot; She heads towards the town and looks back, &amp;quot;Samafa come.&amp;quot; The lioness heads after the druidess.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I think I do&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Thinks you have something for forests.. but I'm not sure about bone piles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But I'll need both your movements.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Mine is 30' Samafa is is 40', but she won't go past me. If I can possible move off into the forest to move faster I will.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It won't save you time as you'd move roundabout.. Give me an acrobatics check and I might say you jumped the bone piles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa likely doesn't need one, cause she'd just lose the speed she has over you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella? Acrobatics?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 13.&lt;br /&gt;
It is now Ss' turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
And the skeletons just keep on digging.. Dig dig dig. It's like they've just been left here to be destroyed or something.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls acrobatics: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That's for Samafa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ok, instead of 120 feet you make it 100. you're still 300' out from town center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa could leave you in the dust.. but doesn't cause.. she won't go past you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona nods.&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit?usp=sharing'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (19)+3: 22&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'That's a rough map for you.. still 400' away. Action?'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 12.&lt;br /&gt;
It is now Lothos' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Since my hair is str 24. And its noted that doesnt really affect me. Can I pick up bennet with my hair and fly him with me closer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What's your fly effect again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Witch fly. Like the spell, but duration is 1 minute per level&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;The creepy hair gives me super hair strength, but its noted that it doesnt give me trouble, you know, tipping over while holding things. So I really dont know how that works exactly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Super hair strength is impressive.. How much does Bennet and his armor weigh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cause I think he might push you to medium load..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;If my flight would be slower than running, then yea, I dont do it :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It would because you can't run while flying.. so that drops it 80' per turn..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Then nevermind. I just double fly for 120' I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Although... if Bennet only runs 20 at x3 ... then it would be an improvement&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;For him.. it would be terrible for you :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Ohh..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Then I carry bennet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I do not want to fight them alone&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Don't Paladins have mounts???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Is that not a thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Its a choice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;weapon or mount&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I have no idea what bennet took if he is a pladin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet went the Bonded Weapon route. Has a donkey he rides sometimes... but its stupid and noisy, so got left behind this trip&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh, then sure. Pick up bennet and FLY! (I'll even say you're only 20' behind Belladona and Samafa).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Then I shall pick up bennet and fly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for P: Roll: 10 + Bonus: 4 = Total: 14&lt;br /&gt;
&lt;br /&gt;
Lothos sighs, and swoops down, as he does his hair extends, reaching down and wrapping around Bennet. &amp;quot;I should get into the airship business.&amp;quot; He starts zooming towards the town.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for O: Roll: 13 + Bonus: 0 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for F: Roll: 12 + Bonus: 7 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for G: Roll: 11 + Bonus: 0 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 11.&lt;br /&gt;
It is now G's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'You are airborne moving 80' per round'&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC |Dru|  5  | 21  | 44  | 14 | 22 | 6  | 4  | 9  |&lt;br /&gt;
|Bennet    |HUMAN     |Pal|  5  | 50  | 50  | 20 | 20 | 9  | 8  | 9  |&lt;br /&gt;
|Lothos    |HUMAN     |Wtc|  8  | 43  | 43  | 15 | 19 | 5  | 7  | 9  |&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for -100 points. 44 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh and who here is GOOD?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet is very good... with i'm suddenly less than happy about&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;TN here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Any actions Bennet? village center is 320' away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;80 closer, what can I see? May just hang out, not having any real actions to take.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Give me a perception check, you're airborne the the ride is a bit bumpy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (14)+7: 21&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'more than one whole football field away you can make out a large black altar in the middle of the village with a Large pile of bones on it, and you can make out what looks like an ogre standing next to the pile.'&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'You'll see more as you get closer. any other actions?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet will just hang out, for the moment&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken D&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 23.&lt;br /&gt;
It is now Belladona's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
Bennet is a servant of Death. He has personally spoken with the Dread Lady. He does not -do- 'fear'. ...however, being picked up by flying magic hair is... distinctly disconcerting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Run run?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yep run run&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls acrobatics: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Only 100' again, but samafa is right beside you.. 200' to go.. and you can see some stuff. give me a perception check as you bowl through the bones&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And Bella, what's your alignment?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (9)+11: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;NG&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You can make out a black altar in the middle of the village surrounded by gathered piles of bones. There's what looks like a man standing in front of the altar and to his left is what seems to be an ogre.'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 19.&lt;br /&gt;
It is now F's turn! P is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 14.&lt;br /&gt;
It is now P's turn! Ss is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 13.&lt;br /&gt;
It is now Ss' turn! O is next!&lt;br /&gt;
&lt;br /&gt;
If there's something going on in the village you're still too far off to make out clearly what it is. The skeletons blessedly continue to ignore you as you leave them behind.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 13.&lt;br /&gt;
It is now O's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 12.&lt;br /&gt;
It is now Lothos' turn! G is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Double Fly move again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Staying low so buildings might work as cover :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it!, you're at 240' now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Double edged sword that.. the buildings also make it hard for you to see what's going on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 11.&lt;br /&gt;
It is now G's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
Lothos keeps hustling along via his magical witch powers of flight. He is also a tad slow due to carrying the other human, but its better than being alone when the fighting starts.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (11)+7: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bennet you are 240' away and you can make out what looks like a person standing infront of the altar to the right of the ogre.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 23.&lt;br /&gt;
It is now Belladona's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sorry should have checked.. any actions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet keeps quiet and still in the... hair harness. Not really sure what's involved, but pretty sure he doesn't want to break any important concentration.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;No, no worries&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Keep running to get closer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls acrobatics: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella you make it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;120' this round.. you are now 80' from center and Samafa (far less gracefully) is still my your side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona comes running up to the center of town as she sees the one that is at the altar and the ogre that stands beside him. She pauses and holds Samafa back for the moment. &amp;quot;Guard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit?usp=sharing'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh.. and cause you did break the 100' mark, the readied actions triggered...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls +3-6: (17)++3+-6: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls +3-6: (14)++3+-6: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls +3-6: (20)++3+-6: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella what's your real ac atm?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There are no views set on that item.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and What's Samafa's ac stats?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls +3-6: (15)++3+-6: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's is 23&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Touch and FF too please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d8+6: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Mine is 22, FF is 19, Touch is 14&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 14 points. 30 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sorry Samafa's is 24, ff is 18, touch is 15&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And three javelins are launched into the air, most sail wide of Belladona nd her pet, but one punctures Bella's armor.. Lucky shot, clearly.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 19.&lt;br /&gt;
It is now F's turn! P is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 14.&lt;br /&gt;
It is now P's turn! Ss is next!&lt;br /&gt;
&lt;br /&gt;
A man chants beyond the large pile of bones on the altar, praying for protection that only the gods can provide. He then moves behind the ogre, one of the ones that just hurled those javelins.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 13.&lt;br /&gt;
It is now Ss' turn! O is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 13.&lt;br /&gt;
It is now O's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
Bennet has reconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet mutters, whaps modem&lt;br /&gt;
&lt;br /&gt;
Three more Javelins are drawn, and three more javelins are readied. But they are not thrown.. Seems there is desire for their target to be closer. One remains by the altar while the other two try to use burnt huts for cover.. No.. wait.. no they're not really -trying- to do anything.. they're flesh is cut and torn but no blood flows.. lifeless eyes stare out of emotionless faces..&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 12.&lt;br /&gt;
It is now Lothos' turn! G is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;80' more will bring you to 160'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;still 60' back from Bella and Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Double fly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 11.&lt;br /&gt;
It is now G's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
Lothos keeps on moving, carrying his payload. Perhaps the gunman can fire from the air!&lt;br /&gt;
&lt;br /&gt;
The other man.. the one standing infront of the altar turns. He wears what might once have been servant's livery now turned to tatters as lifeless eyes stare from dead face.. he seems to shift as if waiting for something.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bennet, you are 160' out and up in the air, the ogre by the altar and the man infront of it have no cover from you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Shoot the man. 160 puts it 3 extra range distances out, so -6 to hit, if I recall correctly...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+12-6: (18)+12+-6: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;I'm correct he's undead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good shot! He is undead, and had DR 5/slashing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+3+2d6: (4)+3+(8): 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're going to have to break that down abit...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet has partially disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Assumes none of that is slashing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;d12 for base damage, +1 for magic weapon, +2+2d6 for Undead bane. Magic lawful B&amp;amp;P damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, Still alive, but only because his dead flesh doesn't feel it like it ought to..&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 23.&lt;br /&gt;
It is now Belladona's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;80' out.. and actually 80' ahead of the other two. what is your action?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Start to cast call lightning. Samafa will stand guard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Full round action?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shooting now.&amp;quot; Bennet warns, leveling his rifle. The conditions aren't ideal, but the thunderous roll ends with a flash of grey light, and a fresh hole in the man before the altar.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Will Samafa stand infront of you as cover?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Call Lightning. Caster Level: 5 DC: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Barkskin. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 19.&lt;br /&gt;
It is now F's turn! P is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 14.&lt;br /&gt;
It is now P's turn! Ss is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No she's just on guard if anything comes close she'll attack it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;standard action charge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Her attack, will she wait till their 5' away or will she charge and attack (you can ready a charge)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No she'll just wait til they are 5' away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;afk 5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now! Move now! To the Oruch and her cat!&amp;quot; the man behind the ogre says and then starts chanting himself. Something long and complex. Meanwhile, from out of the ruined buildings scurry four... are those cats? dogs? It isn't really clear.. There are four of them and they each have four legs.. is a oily skeleton that is quite clearly on fire. And they surround Belladona and Samafa giving off an unnatural heat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa's readied attack please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I.e. attack roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 13.&lt;br /&gt;
It is now Ss' turn! O is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 13.&lt;br /&gt;
It is now O's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls +3-2: (20)++3+-2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;confirming...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls +3-2: (7)++3+-2: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls +3-2: (11)++3+-2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls +3-6: (14)++3+-6: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d8+6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 13 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Belladona, you just received 13 damage.. concentration check please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I'm back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken rolled another 20 :P&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 12.&lt;br /&gt;
It is now Lothos' turn! G is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Give me a second to look it up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;it's rough DC 10+13+spell level&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5+3: (1)+5+3: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Uhh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yah it fizzles I never get to cast that spell it's so annoying&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Hrm, so. Any groupings I could hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken recommends cover next time.. Condolences.. that's two 20s&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Well you're still 160' out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What's your range Lothos?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Let me check the spell&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You might be close enough to attack the firey varmints that just moved up on Bella and Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;180.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;So I'm going to Move 40 and cast Black Tentacles on the firey varmits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Still flying of course&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, so about 80' out by Samafa and Bella there's those, you could ALSO reach G O1 and O3 and at 180 feet you can drop it on O1 and P who is casting something (and possibly G)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So you have options.. still want the varmits?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Lets drop it on 01 and P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;G too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;And see if I can hit G too&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;yea&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Its a grapple check&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;level +4 +1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 8+4+1: (13)+8+4+1: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good job got them all!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos slows down, his hands moving as he flies and a small piece of suishi, er, octopus tentacle is held in a hand. As he points a mass of writhing black tentacles springs from the earth and starts grabbing everythign in sight.&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos casts Black Tentacles. Caster Level: 8 DC: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So what's the black tentacles CMB?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;23&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;10+CMB&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8+5: (15)+8+5: 28&lt;br /&gt;
&lt;br /&gt;
Belladona has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sorry my computer froze I missed everything since my last comment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 1d6+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;That was the grab damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just Lothos's turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5+8: (3)+5+8: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Congrats.. the grapple didn't stop him but the damage did&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;His spell fizzled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 11.&lt;br /&gt;
It is now G's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
Bennet has reconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet sighs, smacks modem again. :(&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, so guy I shot is one giving orders? Or is that a second guy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lothos would you mind sharing your pose with Belladona?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ooc Oh and G is dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and no Bennet the guy you shot was just a zombie.. the one BEHIND the altar is giving the orders (and currently behind the Ogre by the altar and currently swimming in black tentacles.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, but Bennet you are close enough for this. I imagine it was a pain figuring things out from poses.. https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit?usp=sharing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The box with borders is tentacles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay. looks like O2 is an open option taht's fairly close?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;'fairly' compared to other option&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A little under 80' by my count&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Will go for o2 then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+12: (7)+12: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+3+2d6: (9)+3+(8): 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit, good damage.. They seem flimsier than the first one you shot, despite being generally bigger.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 23.&lt;br /&gt;
It is now Belladona's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
Bennet looks over the battlefield a few moment before picking his target. Causeing trouble, but not having much caused for ti just yet, and close enough to be near a sure thing. Gunfire sounds once more, and a hole is blasted into the bad guy, grey light flashing in the wound.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4d6: (11): 11&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 11 points. 6 remaining.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You and Samafa take 11 fire damage from the flaming foxes.. They aren't even attacking you they're just staying close!'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Do I get any save?&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Not to the aura'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Knowledge/religion would give you more information'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll back up 5' and use cure light wounds on myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d8+5: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for -12 points. 18 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And samafa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She'll full attack one of the foxes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Let's slow down just a little, first one hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'm sorry I'm tired it's getting late&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's ok.. roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa takes five damage from the fire, kills the fox which then promptly explodes. Give me a reflex save from Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Success, she only takes 1 more damage.. What's her hp total?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;18&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;so she's down to 1hp?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No her current hp is 18/35&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh, cool beans! thank you! :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Does she continue her full attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;If the other one is right next to it then yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yes, she has her pick of targets&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Then yes. the next two attacks will be towards the next flame fox&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She takes 2 more damage from fire and does NOT finish of fox3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;fine&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Which also means it doesn't explode&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 19.&lt;br /&gt;
It is now F's turn! P is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Cure Light Wounds. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
The foxes keep close, two of them moving five feet to sit between Bella and her Samafa.. so much hot!!!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 14.&lt;br /&gt;
It is now P's turn! Ss is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (3)+9: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 13.&lt;br /&gt;
It is now Ss' turn! O is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 13.&lt;br /&gt;
It is now O's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
The priest curses spits and curses as he struggles vainly with the black tentacle mass.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (6)+11: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 12.&lt;br /&gt;
It is now Lothos' turn! G is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Hrm..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The ogre zombie too tries to throw the tentacles off of it but fails, continuing to be bound in the writhing mass.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh wait.. other ogres ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3-2: (15)+3+-2: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3-4: (7)+3+-4: 6&lt;br /&gt;
&lt;br /&gt;
Two javelins are hurled at the flying man who seems to have royally pissed off the zombie's master.&lt;br /&gt;
&lt;br /&gt;
And fall ineffectually below him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So what's the plan?&amp;quot;&lt;br /&gt;
 ===================== Current Initiative Order - Round 7 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     23   Belladona   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   F   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   P   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     13   Ss  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     13   O   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 12   Lothos &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   G   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    Bennet&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I have no idea :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I forgot to setup my better spell list&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Especially vs undead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Well, at least handle your black tentacle spell&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Hrm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Glitterdust on the group I've already got the tentacles on. Then fly towards Bella, hopefully bennet can help her&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;so you're 10' up and bennet's five?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Yea, I'll drop him off within 40 of the monsters bella fights if I can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He's already within 40' you can fly right up to her at this point&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I'll drop him at 40 then. And I'll cast the glitterdust on the other group&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos casts Glitterdust. Caster Level: 8 DC: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 12: (5)+12: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken supposes that makes up for the two 20s I got earlier.. Both are blinded&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll for the tentacles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Meant their grapple check&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Someone got free, ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 8+4+1: (12)+8+4+1: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No, every round (even says so in the spell) you roll the check, damage comes free if the grapple continues&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos lets go of Bennet, putting him back on the ground somewhat near Belladona. As Lothos stays in the air he tosses a pinch of glitter, which flies out like a streak to explode in the mass of tentacles, blinding those there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Ohh, yea, and its +5 to maintain&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Yep&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 11.&lt;br /&gt;
It is now G's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bennet!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Lon on Hands for Bella.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 2d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for -5 points. 23 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Any other actions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;yeah, move to Bella's left in case O2 gets ideas...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're there! pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 23.&lt;br /&gt;
It is now Belladona's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 9 points. 14 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa is down to.. 6? I believe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet brushes off a few stands of Creepy Hair, and reaches out to Belladona, his hands glowing with a soft grey light. The worst of the wounds wash away, but much of the wounds linger. The Absolution moves to place himself between the injured and the Ogre he'd shot earlier.&lt;br /&gt;
&lt;br /&gt;
You ping Belladona and any of her online alts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken kinda loves the +alt/ping command. Bella second call.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 19.&lt;br /&gt;
It is now F's turn! P is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 14.&lt;br /&gt;
It is now P's turn! Ss is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (14)+9: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 13.&lt;br /&gt;
It is now Ss' turn! O is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 13.&lt;br /&gt;
It is now O's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
The foxes cluster between Belladona, Samafa and Bennet. The heat broiling all three and if they explode.. well.. the fiery critters don't seem to mind the fiery explosion at all. The Priest roars as he forces his way out of the tentacle mass.. aided by a spell he cast earlier while you were fighting skeletons.. He moves out and around the outside of the tentacle area, seething.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Seething blindly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken grins, &amp;quot;Yes, he IS blind, thank you for reminding me.. he still got out (though his movement was halved due to blindness.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (3)+11: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d8+9: (10)+9: 19&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 19 points. 31 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lothos are you where I put you on the grid or did I get that wrong?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Yes, but a bit up in the air of course :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah.. about that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It also means your friends aren't providing you cover :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The ogre by the priest again struggles against the tentacles and again fails to escape, meanwhile the other two zombies. One drawing out a large club and slamming it into Bennet while the other hurls another javelin high at Lothos but that one misses.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 12.&lt;br /&gt;
It is now Lothos' turn! G is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 8+4+1: (17)+8+4+1: 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Tentacles, +5 if already grabbed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 1d6+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;tentacle damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The ogre is still alive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;well...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;you get what I mean ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;And I'll use a rod of persist and cast Fireball. If I cant hit all the folks by the tentacles, I'll make sure and get the priest and someone else&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You'll get the priest and the ogre&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Ok, so rod of persist basicly means save again if you make it the first time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos casts Fireball. Caster Level: 8 DC: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 8d6: (27): 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What does persist do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;If you make your save, you have to do it again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Fail and you fail&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;So dc 20 ref, basicly twice and take the lowest&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Be glad that just burned up two more of my 20s...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2: (16)+2: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ogre takes full force&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I'm also going to move to where I'm closer to the tentacles.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Well, the priest mainly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Whats G?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He burns quite nicely and is quite dead. The priest.... doesn't look like he took ANY DAMAGE AT ALL!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;G died from the tentacles when you first cast it.. Bennet's bullet helped&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos starts moving towards the mass of tentacles and those around it. As he does, he casts another spell, and a ball of flame explodes among them. The ogre goes down, but the Priest seems unaffected....drat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What's your new location L?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 11.&lt;br /&gt;
It is now G's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Each box is 5 or 10?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I'll move 60' towards the priest as far as I can get this round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;And about 20 up in the air. Avoid those grabby hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Moves you back about 10' due to distance lost climbing over the Ogre&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6: (11): 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bennet, do you have any fire protection?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;not really, no&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 11 points. 20 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Burning oily skeletons SUCK. and three of them suck more than one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Swift LoH self, then shoot a fire fox thing. And hope for the best...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So, you are 10' from O2.. he's got a big club. you are 5' from all three tiny skeletal foxes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, roll it!.. is there a reason why your shot would not draw an AoO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for -9 points. 29 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;...knew I was forgetting something. No, not really&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+12: (7)+12: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can you 5' step away?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;BELLA!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;We will resolve Bennet and then get back to your delayed action, kay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;5' could be done, but not really a good spot to step into.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And unfortunatley the bone pile behind you.. kinda prevents the 5' step&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;right&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (6)+9: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+3+2d6: (2)+3+(10): 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss by the ogre, HIT by the gun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bullets are bludgeoning, EXPLOSION!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reflex saves from Bennet, Bella AND Samafa, please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls reflex: (10)+8: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls reflex: (15)+4: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 1 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 1 points. 13 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and Samafa is at.. 5hp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it out Bennet!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella! What do you do? (this is your delayed action so full action and since you already took the damage you do not take it again.. unfortunately.. that also means that you no longer go first...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona's initiative total changed to 5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Is there any more flaming foxes or anything else flaming?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, two flaming foxes right next to you, Bennet, and Samafa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One injured.. but he's getting better...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cast Resist Energy on Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet winces at the firry crispings, glancing from Ogre to flames and back before putting a bullet into a fox. The flare of flames is unplesant, but the bit that remains is a little less.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;cast it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Then move back 5' away from the foxes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;(it's super effective!)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Resist Energy. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Fire obviously&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (18)+5: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Obviously&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Attack one from Samafa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Against the hurt or healthy one (and hit)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Hurt one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (6)+2: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Explosion! Bennet roll reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;At resist 10, Samafa is as good as immune so no need for reflex from her&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls reflex: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Barely made it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 2 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;More attacks?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;yes if she can against the other fox&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;She can, Roll them!&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss and miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 5.&lt;br /&gt;
It is now Belladona's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Nine - Init 19.&lt;br /&gt;
It is now F's turn! P is next!&lt;br /&gt;
&lt;br /&gt;
Belladona casts resist Energy on Samafa who attacks foxes as she's now immune to their fiery presence. As Belladona backs away a bit.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Nine - Init 14.&lt;br /&gt;
It is now P's turn! Ss is next!&lt;br /&gt;
&lt;br /&gt;
GAME: 'SS' removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Nine - Init 13.&lt;br /&gt;
It is now O's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (20)+9: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bennet, rolling to confirm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (6)+9: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (20)+9: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;still ow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wth...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rolling to confirm on Samafa...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No crit..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d8+9: (11)+9: 20&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 20 points. 6 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona breaks Bahken's dice&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d8+9: (9)+9: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So.. Let's all be grateful that Samafa isn't dead because this is not a death consent plot...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cause.. by my count she's at -13.. and I don't know what her con is but I'm guessing not great&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She's just dying, she's got a ways to go&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The priest curses again, &amp;quot;By all thats... WEEKS of planning! Deathwatch ruined.. screw it all...&amp;quot; he snarls and makes gesture and starts walking into the air to the north.. a little unsteady though. He IS still blind.&lt;br /&gt;
...and sparkly!&lt;br /&gt;
&lt;br /&gt;
The remaining ogre zombies who move surprisingly quickly for the dead set to work rather effectively on Bennet and Samafa, The lion crumbling under the blow as Bennet is noticably buffeted.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Nine - Init 12.&lt;br /&gt;
It is now Lothos' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Can I hit both ogre zombies with a web?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Question...I thought zombies only got 1 action...attack or move, but no full action?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Normal zombies do. But you only faced ONE normal zombie.. G&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The ogres have had Remove Paralysis cast on them, turning them from normal staggered zombies into... FAST ZOMBIES!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I will use rod of persist use 2 today, and web the two ogre zombies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cast it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos casts Web. Caster Level: 8 DC: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;So 19 ref, twice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2: (16)+2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;both fails&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;So they are grappled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Of course, getting out should be easy for them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Relatively, though those tentacles held the other ogre pretty well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Nine - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;the priest is how far from me now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Ok, I have to call it here. I have to be up in 4 hours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;100' and the ogre's blocking your shot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;As is.. a lot of webbing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Lothos will fly around using shocking grasp using his hair to touch. He can cast a total of 4 shocking grasps. 5d6 damage, touch attack +11 with 10 ft reach from above.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;darn. Okay, shoot the ogre that's been wailing on me, can hunt down the necromancer later...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Thanks for hanging Lothos, I've got an early day too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Thanks for GMing Bahken. Sorry I cant stay longer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos has disconnected.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+12: (10)+12: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'll have him focus on the ogres... The priest still has a nasty surprise for those that get close... and it's late&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh there's still a fox up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 6 points. 0 remaining. (DISABLED)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So.. can you LoH yourself again first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet thought lion had taken out last fox... ah well, yes, LoH as an opening swift.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lion missed twice or yeah she would have&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for -9 points. 9 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So, you can actually back up onto the fox.. it doesn't threaten so no AoOs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet nods, shall do so. Those flames are annoying.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;do you still want to focus on the ogre or leave it stuck for a minute and kill the fox?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;re-kill, but yes, take out the firefox. I'm a Chrome kinda guy. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Fox is hit, roll damage. It IS undead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+3+2d6: (4)+3+(7): 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Boom&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;reflex save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls reflex: (10)+8: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella too&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls reflex: (14)+4: 18&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 2 points. 7 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 2 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Nine - Init 5.&lt;br /&gt;
It is now Belladona's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
Bennet glares at the retreating caster, but his focus needs to stay more local. the Absolution starts to turn to the closest ogre, only to be reminded by the flickering flames of the closer danger. A quick shot puts an end to that trouble... and an end to a few more eyebrows....&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I will move back 5' away from ogre and cast produce flame&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Produce Flame. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella you have the map right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit?usp=sharing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I don't think you NEED to move back, but you can if you want&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Otherwise go ahead and cast&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I will anyway yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Ten - Init 19.&lt;br /&gt;
It is now F's turn! P is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Ten - Init 14.&lt;br /&gt;
It is now P's turn! O is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls -6: (15)++-6: 9&lt;br /&gt;
&lt;br /&gt;
The cleric tries to run away as quickly as he can.. actually stumbling on thin air..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it Bella :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Ten - Init 13.&lt;br /&gt;
It is now O's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (20)+11: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (7)+11: 18&lt;br /&gt;
&lt;br /&gt;
Belladona moves back away from the Ogre Zombies as she does not want them crashing into her as she casts produce flame. Some flames under her control spring up from her hand.&lt;br /&gt;
&lt;br /&gt;
Bennet's Ogre bursts free and steps closer menacingly as the other remains struggling against the ropey vines of silk around it's legs.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Ten - Init 12.&lt;br /&gt;
It is now Lothos' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (11)+11: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5d6: (20): 20&lt;br /&gt;
&lt;br /&gt;
Lothos makes a choice, casting a spell and doubling back he lashes out with his hair and lightning shoots into the Ogre that approaches Bennet. It leaves the monster smouldering.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Ten - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bennet, your turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;so one orge still up and in the way?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yep!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+12: (15)+12: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;shoot it in the face. Assuming it falls, try moving towards the priest... evey little bit helps...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It is shot in the face, roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+3+2d6: (9)+3+(10): 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Ten - Init 5.&lt;br /&gt;
It is now Belladona's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet mutters&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I will throw fire at the ogre that's still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;range touch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, hit!&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+5: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
Bennet quick snaps another round, blowing a fresh hole into the ogre, but not quite dropping the beast. &amp;quot;HEY!&amp;quot; he shouts after the departing priest. &amp;quot;We're not done here!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Eleven - Init 19.&lt;br /&gt;
It is now F's turn! P is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's on fire. 2d4 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That was enough to do it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;...where's the 2d4 from? OH the web! Yeha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eleven - Init 14.&lt;br /&gt;
It is now P's turn! O is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls -6: (11)++-6: 5&lt;br /&gt;
&lt;br /&gt;
The priest continues to ignore Bennet, moving higher and farther away. A hot northerly wind seems to be aiding his departure..&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eleven - Init 13.&lt;br /&gt;
It is now O's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eleven - Init 12.&lt;br /&gt;
It is now Lothos' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
Lothos, understanding that if he persued would directly confront the enemy spell caster in the air with limited support.. and geez is that lion dead? He chooses to help heal Samafa.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eleven - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ogre is down.. there is no cover there IS.. about 170' or so between you and the Priest&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah.. and it's been getting dark...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken actually meant for that to play a bigger part, but it works here pretty well..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay. Smite, and call upon Divine Bond... does he count as undead? Or is he a living priest?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He is living&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, base 10, smite add 3, bond adds 1, for a total of 14. 170 puts him an extra 3 ranges out, -2 per range, for -6. So total mod of +8 to hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+8: (14)+8: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not touch right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;correct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet grumbles darkly, peering after the priest. He takes aim, his eyes turning a slate grey as he lines up the shot, but the round goes wide, wizzing past the priest. &amp;quot;I -said- we ain't done!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eleven - Init 5.&lt;br /&gt;
It is now Belladona's turn! F is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella actions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Drop greater magic fang start to summon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Start it up, no one will stop you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Twelve - Init 19.&lt;br /&gt;
It is now F's turn! P is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls -6: (16)++-6: 10&lt;br /&gt;
&lt;br /&gt;
Maybe it was that last shot that whizzed by his head, but the man doesn't stumble this time as he runs, up into the clouds, and into the darkness of the night. Considering how many bones this place has.. All seemingly ready to be turned into a rather Large army (both figurative and literal), the party can certainly claim this was a successful mission.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Twelve - Init 14.&lt;br /&gt;
It is now P's turn! O is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Twelve - Init 13.&lt;br /&gt;
It is now O's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Twelve - Init 12.&lt;br /&gt;
It is now Lothos' turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: 'o' removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
GAME: 'f' removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Twelve - Init 5.&lt;br /&gt;
It is now Bennet's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can't make out the guy in black robes against the black sky anymore&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet squints at the sky for several long moments and grumbles, relaxing a little. &amp;quot;Damn it all... ah well. Spoilt his plans, anyway. Reckon we best set this place to rights, maybe set down rest of them diggers saw on the way in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Twelve - Init 5.&lt;br /&gt;
It is now Belladona's turn! P is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella you finish summoning, what do you summon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;a flock of 4 eagles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Er nm looked at wrong entry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;1 dire bat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Probably better all things considered...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls roll 4d6: (roll 10): 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'm ready to wrap so I'm happy just to have it harrass the priest&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4d6: (14): 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (14)+3: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;It flies up after him, and you can only hope it gives him as much hell as he gave you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Go ahead and pose it..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona finishes her summoning spell and a large dire bat appears in the air. Bellasona points the way that the priest went and the bat takes off after it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hey paladin, got any holy spells to deal with how corrupted this area is?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;.....Create water?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;On your spell list.. not readied atm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I think produce fire and a hammer might be more useful :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But things like bless.. consecrate.. etc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Bless water is about it. I don't think I get anything particular from the Lady. So just the regular spell list. Which for corrupted land, not much&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Consecrate is 2nd level, for now I only get lvl1.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The remaining skeletons are easily dispatched. The bat never returns, one can hope it did its job and if nothing else gave the retreating priest some hell. It takes some work to make sure the Death priest can't continue his work, but Lothos has a few ideas and Bennet has a few of his own. But without a cleric the work's a little more dirty than usual.. but effective nonetheless, and with some tender loving care, Samafa makes a full recovery&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=17431</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=17431"/>
		<updated>2015-02-25T18:57:14Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  ''Roleplay Rooms are not private spaces.'' Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]], [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2015&lt;br /&gt;
|[[Delve]]&lt;br /&gt;
|[[Yrqemm]], [[Abigail]], [[Aldean]], [[Mikilos]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]], [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Return]]&lt;br /&gt;
|[[Rayne]], [[Aldean]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 19, 2015&lt;br /&gt;
|[[A Play]]&lt;br /&gt;
|[[Jessamy]], [[Bahken]], [[Xiuhcoatl]], [[Svarshan]], [[Cesran]], [[Mikilos]], [[Sandy]], [[Myrana]], [[Godwyn]], [[Stjepan]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2015&lt;br /&gt;
|[[PrP: Deathwatch on the Border of Dragonier]]&lt;br /&gt;
|[[Lothos]], [[Bennet]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Meetup:_Kegger_Fest!&amp;diff=17354</id>
		<title>Meetup: Kegger Fest!</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Meetup:_Kegger_Fest!&amp;diff=17354"/>
		<updated>2015-02-19T09:13:25Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Meetup: Kegger Fest!&lt;br /&gt;
*Organizer: Dain&lt;br /&gt;
*Characters: Dain, Xiuhcoatl, Sandy, Myrana, Sophia, Godwyn, Jibbom, Cesran, Daromu&lt;br /&gt;
*Place: A07: Lower Alexandria Market District&lt;br /&gt;
*Time: February 18, 2015&lt;br /&gt;
*Summary: Khazad Drinking Holiday&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
KEGGER FEST!!!&lt;br /&gt;
&lt;br /&gt;
Despite the cold wind and dark clouds there's a lively festival atmosphere in the air. Lanterns and magical lights glow from ropes hanging over the district as many of the pubs and taverns and especially the breweries have set up stalls where they sell their wares to those passing by. Numerous low tables clutter up the street after the day of market work ends. Surrounding the stalls are some massive kegs that are continually being tapped to refill large decorative mugs. Short stools surround the tables and here and there are several visible contests.&lt;br /&gt;
&lt;br /&gt;
There are chugging contests, a game involving bouncing coins into a tankard and even... *shudder* a singing contest. That's largely the noise that fills the event, drunken carolling as the smell of beer and beer boiled sausages, and beer cheese soup fills the nostrils (also the slight smell of sick...) Several guards keep order, watching the festival with some mirth.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl wanders in, his tail lashing back and forth in quick motions, a sure sign of irritation. He looks slyly from person to person, leaning down to begin a sentence &amp;quot;Have you....Where do I...&amp;quot; and so on, though the populace generally ignores him at best, and skirts around the intimidating figure at worst.&lt;br /&gt;
&lt;br /&gt;
Dain stands near the edge of the festivities, watching his people, mountain and thunder enjoy there brew. Obviously in a human city the big people making merry are just as common if not more so, and so, leaving Thrud outside the walls at the Druid area, the dwarf moves up to get a mug of something that smells satisfactory.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl leans down to glare at a festival participant and gets shoved a mug of something. His head jerks back in surprise and his gaze narrows. He cautiously sniffs the mug and its contents.&lt;br /&gt;
&lt;br /&gt;
Uneth prefers the open spaces when she does venture into the city. The marketplace is not as pleasant as the gardens, but it seems there's some festivities occuring. The most recent was about The Hunt. Maybe this one is more aligned towards hunters with more than two legs.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks entranced with the mug though he hasn't taken a drink yet, just puzzled. Slowly, and almost oblivious to the crowds, he clasps the mug in two hands, quirking his head to one side as if asking silent questions to himself.&lt;br /&gt;
&lt;br /&gt;
For most of the folks here there are far too many short people with broad shoulders trundling about, and its a little weird to see such stoic figures in such high spirits or perhaps just high on 'spirits'. Dain takes his mug and moves to a relatively empty short round table in the street.&lt;br /&gt;
&lt;br /&gt;
It's Keggerfest! Of /course/ Sandy is here. There's a mug on the table in front of her, of course, and she seems perfectly happt to be nursing that singl emug for now. After all, as an elf, she can't possibly handle her liqour, right? Right?&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl stops at the same table and sets the mug down on it, still full. He spreads his fingers out wide, bits of talon gripping the wood. Without his eyes leaving it he says, presumably to Dain. &amp;quot;Something is wrong...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 Right! That's why Myra is here, and is already halfway to being drunk. In fact she has been trying to order onion-rings in elven. Its been that sort of night.&lt;br /&gt;
&lt;br /&gt;
Dain listens to the singing and eventually raises his glass and voice to sing along. It's clear he's no singer, but unfortunately most of those who sing aren't either... &amp;quot;A long time ago, way back in history, when all there was to drink was nothin but cups of tea. When along came a man by the name of Durin Mops, and he invented a wonderful drink and he made it out of hops.&amp;quot; His singing is cut short though as he looks up at Xiuhcoatl and asks, 'Wrong?' switching to tradespeak. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl sharply turns his head to the side, now looking at Dain. His tradespeak is heavilly accented and somewhat broken. &amp;quot;Your water supply has been poisoned. Someone put rotten bread in it.&amp;quot; He sneers and pans the crowd.&lt;br /&gt;
&lt;br /&gt;
Sophia comes in, robes rustling around her as she glances back and forth, the priestess smiling a touch as she sees people being rather merry indeed, as befits the occasion. She moves over towards the keg, then blinks and looks over at Xiuhcoatl, &amp;quot;I beg your pardon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl rolls his shoulders back, stretching, still looking at the crowd. &amp;quot;Can you not smell it? This water has gone bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't think this fellow knows what beer is,&amp;quot; says Sandy with a laugh. She's not drunk, then continues, &amp;quot;Welp, this ia fine introduction. Drink up. This is not water. It's what wecall 'beer'. And you know what's great about beer? It can't make you sick the way water can if you drink the wrong water. Oh, sure, you can get sick if you drink too /much/..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bah!&amp;quot; Dain says with a laugh and a wave of his big hand, &amp;quot;Water is poisonous if you drink too much at once, this is only slightly more so and it gives you a much better buzz!&amp;quot; he grins, looking between Sophia and Xiuhcoatl, &amp;quot;You all play 'coinage'?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glances between the two, quirking a brow to the side, trying to catch up. He snatches up the mug he left on the table aggressively, spilling a bit in the motion, and shifts his gaze betweem Dain and Sandy. His tongue snakes out to lap at the top of the mug in a taste. He pauses, suspiciously.&lt;br /&gt;
&lt;br /&gt;
Myrana 's mug is filled again as she drunkenly tries ever so hard to order the one thing her greedy guts really desire. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia hrms, &amp;quot;And here I was worried about the base of the brew...&amp;quot; She smiles wryly at Sandy, &amp;quot;How have you been, by the way, it's been a while since I've seen you about.&amp;quot; She then blinks at Myrana, and looks over at Sandy, muttering, &amp;quot;Should I be glad I don't speak elvish?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl resigned to this drink not being immediately poisonous, he looks to Dain. &amp;quot;What is this game?&amp;quot; This time he takes a heftier drink of the mug and reels back a bit, as if bitten. He glances back at the mug, blaming it.&lt;br /&gt;
&lt;br /&gt;
WIth a nod towards Xiuhocatl, Sandy says, &amp;quot;There you go. Keep drinking. I assure you, you won't regret it. For now, anyways,&amp;quot; she lets out a quick laugh, then says to Sophia, &amp;quot;no, no. He's a... I'm all right.&amp;quot; She then eyes Myrana and bursts out laughing.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is that where we drunkenly gamble our coin away to you?&amp;quot; Uneth asks the Khazad with some suspicion.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;At least /my/ coin,&amp;quot; is what Sandy says to Uneth with a laugh.&lt;br /&gt;
&lt;br /&gt;
Dain nods to Xiuhcoatl, and motions for a server to bring more beer. He then starts to explain, &amp;quot;Well, it starts with a mug in the center, you take a coin and you bounce it on the table and try to make it into the mug.. if you succeed, you choose someone to drink the mug.. if you miss the next person going round gets to try and make the shot, and so on.. You can play it for different levels of coin, so that a copper is one mug, and a gold is three, but if you miss those coins fly away from thee, or we can just stick to coppers and we all keep our coin, its fun either way..&amp;quot; he smiles, his gemstone eyes shining.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl finishes his mug, with a slight hiss and sets it down, eyeing it like it made a snide remark. He nods, understanding. &amp;quot;I understand. You try to poison your friends in order to win.&amp;quot; He says without a moral hinge or context, just matter of fact. With a slight puff of his chest and setting down an empty mug. &amp;quot;I shall try to poison you the most.&amp;quot; he nods matter of factly, stepping slightly forward.&lt;br /&gt;
&lt;br /&gt;
Dain nods, &amp;quot;Generally, the last person playing IS the winner,&amp;quot; he admits.. &amp;quot;And if you play for gold, then it is they that collect all the coins.. You can quit at ANY time.. but if you do you lose,&amp;quot; he grins.. He's kind of standing out, a khazad alone at a table with big folk, but at least they're talking to him.&lt;br /&gt;
&lt;br /&gt;
Sophia hrms thoughtfully at the game, then laughs softly, &amp;quot;Considering that my ability to aim coins is rather horrible while sober, I daresay this might not be the best game for me to participate in, else I'll quickly end up like, well...&amp;quot; Okay, she's not looking /directly/ at Myrana, but there could be an inference there...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl pulls a coin from a small leather pouch and rubs it between two fingers. He humphs at the word 'quit' and glares at the khazad. &amp;quot;Where do I throw this thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain smiles, and nods to the other Khazad... They aren't exactly known for their dexterity.. &amp;quot;We still tend to win against the pointy-ears, but that's because we can usually outlast them,&amp;quot; he chuckles. He points at the mug in the center of the table, and says, &amp;quot;You have to hit the table first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;NOw /that/ sounds like a fun enough game,&amp;quot; says Sandy to Dain. She's in a good mood. Keggerfest is one of her favoirte times of the year, apparently. It's enough to even make her be a little nice.&lt;br /&gt;
&lt;br /&gt;
And in walks Godwyn!&lt;br /&gt;
&lt;br /&gt;
She's all leathers and dark colors tonight, with her brown coat and black shirt, brown riding leathers and black gloves. Boots up to mid-calf on her feet, and blond hair in a pony tail. She takes in a breath and... well, that's the smell of beer. And food. Both of which are very, very good.&lt;br /&gt;
&lt;br /&gt;
Godwyn sighs and heads toward one of the tables, observing for now.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl sighs, almost annoyed. &amp;quot;Other rules I should know? This is a test of skill, no? And not power?&amp;quot; his gaze shifts to the table and carefully flings the coin forward.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beer beer beer, tiddly beer beer beer...&amp;quot; is sung out over the crowd as people enjoy sausages and of course beer. Some even supply stronger stuff and there's a few tables where a flaming shot is dropped into a mug of beer and then chugged rapidly. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Myrana  stares at Dain, amazed. You'd think that, as the owner of the worst bar in Alexandria, she'd have seen every variety of drinking game known to the civilized world. But its possible that, in HER bar, nobody trusts their friends enough to bounce coppers into cups. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; She gets up, and grabs the other woman's arm, weaving drunkenly. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;CITIZENS, BEHOLD!&amp;quot; That would be Jibbom, announcing his entrance in his typical loud, bombastic style. &amp;quot;It is I! Steel Von Ironblood! Bane of the Night! Alexandrian hero! I have come to join in your revelry!&amp;quot; He poses as impressively as he can, flexing flabby arms and stretching golden wings wide, nearly knocking over some poor passerby in the process.&lt;br /&gt;
&lt;br /&gt;
Dain grins at Xiuhcoatl, watching the coin bounce and land perfectly in the mug, &amp;quot;That's it! Beginners luck, I'm sure, but YOU get to pick who drinks a mug, and then go again.. You go until you miss!&amp;quot; he explains.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl lets a slow, toothy grin, start on his lips. Not necessarilly of genuine fun, but amusement of the prospects. &amp;quot;I will poison you first. You seem the stongest. I will cull the herd after you fall.&amp;quot; He clearly doesn't have any villainous intent, but speaks plainly.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl gets another coin and aims carefully.&lt;br /&gt;
&lt;br /&gt;
Dain nods and lifts his mug, swallowing rapidly as he drains the tankard down and sets the empty aside before grabbing another mug.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl sneers as the coin careens off the table into the crowd. His talons dig a little into the wood, but he silently steps aside. His tail lashes to the left.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll paly,&amp;quot; says Sandy, and with that, she takes aim and tries to do so. &lt;br /&gt;
 &lt;br /&gt;
 IT misses. &lt;br /&gt;
 &lt;br /&gt;
 Narrowly. It still misses, though. She elbows Myrana and blames her. &amp;quot;You distracted me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy is also /distinctly/ pretending Jibbom isn't here.&lt;br /&gt;
&lt;br /&gt;
Myrana  bounces the coin an instant before Sandy elbows her, and makes a dismayed squeak as it goes sailing off to brain a fairy probably.&lt;br /&gt;
&lt;br /&gt;
Dain grins, &amp;quot;It isn't as easy as it looks,&amp;quot; he points out as he pulls out his own copper and tries his own luck, the copper says over the mug and lands rolling loudly on the other side.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks visibly better as the others have as much trouble. He tilts his head back some, looking down his snout, studying. He may not have realized it, but another of his coins is ready for his next turn.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl steps up, coin in hand, carefully aims, throws, and the coin lands on the wooden table, only sliding a couple of inches to a full stop, tauntingly. He glowers at it, dissapointed with its performance.&lt;br /&gt;
&lt;br /&gt;
Jibbom swaggers in, making a beeline for the drinkers. His path brings him right by Godwyn, who he greets with a chipper smile. &amp;quot;Ah, hello there, kitty cat! Feeling better?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia returns from, well... even high ranking priestesses need to seek relief during a beerfest, and looks at the game taking place, shaking her head in amusement as she settles in to watch, getting another stout from the casks.&lt;br /&gt;
&lt;br /&gt;
Godwyn chuckles and stands, making her way over to the game table. Her food's already here, it can wait a bit.&lt;br /&gt;
&lt;br /&gt;
Godwyn makes her way over and peers over Myrana's left shoulder. &amp;quot;Well this looks like fun... what are you all playing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy misses /horribly/ this time. She tries, but it just...goes sailing over a nd bounces off Sophia.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl turns his head sharply to Godwyn, head back a bit. &amp;quot;We are poisoning eachother to see who is left standing.&amp;quot; He flicks his head towards the party taking turns. &amp;quot;You bounce coin off the table to land in...&amp;quot; he searches for the word. &amp;quot;Beer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia blinks as the coin doinks off her forehead, then watches it ricochet right into her stout with a splash. &amp;quot;Oh, well, I guess that means you have to drink this, Sandy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain looks up at Godwyn and smiles, &amp;quot;Coinage, You bounce the coin into the mug and then point to the person who must drink the mug.. It's trickier than you'd think!&amp;quot; he says smiling, it's been a while since he's played good ol' coinage&lt;br /&gt;
&lt;br /&gt;
Godwyn rolls her shoulders and takes her coat off, hanging it on one of the chairs. &amp;quot;Well then, I never knew a game I didn't try to fail miserably at. Count me in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myrana  jumps a little but then she pats Godwyn's shoulder and drunkenly takes aim. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; Then she bounces the coin, wobbling on her feet, and SPLISH! It goes in the cup. Myrana lights up and points at Sandy with a triumphant HAH!!!&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl narrows his eyes to look between the participants, piecing together their strategies and getting more and more confused.&lt;br /&gt;
&lt;br /&gt;
Godwyn gives a nod and takes one of the coppers. Shouldn't be too hard, right? She takes aim...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glances around the area, attention wavering slightly from the game to scan the crowd. His head snaps back to the game.&lt;br /&gt;
&lt;br /&gt;
...and Godwyn misses, the coin bouncing off the table and right straight off the edge, sailing over one of the cups. &amp;quot;Well shoot... See?&amp;quot; She scratches the back of her head. &amp;quot;But hey, it'd be great if I landed one!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain bounces a coin and it sinks, after which he immediately points at Xiu, &amp;quot;That's one for you!&amp;quot; he tries again and this one sales wide.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks at the dwarf with a casual scowl and snatches a mug up, unwavering in his gaze and downs it. His tongue lashes out afterwards. &amp;quot;And this is a favored drink amongst you people?&amp;quot; he says to no one in particular.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl steps up and tosses another coin, missing. This time he is less frustrated by the outcome, shoulders and arms relaxing a bit, not nearly so tense.&lt;br /&gt;
&lt;br /&gt;
Myrana says &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evenutally, Sandy DOES drink her ale. She can hold her liquor, for now. She's tipsy, but she can definitely hold her liquor for an elf. For the moment. &lt;br /&gt;
 &lt;br /&gt;
 She grumbles at Myrana, then reches over an /ruff;es her hair/. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;It's so cute when you speak elven,&amp;quot; she tells her, brightly.&lt;br /&gt;
&lt;br /&gt;
Myrana says, &amp;quot;Auuughhh!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl nods, his arms folded across his chest as his tail swings behind him casually. He speaks over to Dain, but doesn't let his eyes waver from the table. &amp;quot;Is this a common contest of endurance? Will I see this trial again soon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia snickers, &amp;quot;Probably not for another year, at least. Though it isn't something you have to do, it's all in fun.&amp;quot; She got a different glass of stout, drinking from the mug as she watches Myrana and Sandy, laughing into her mug.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks to Sophia like he was called a name, head jerking back somewhat. &amp;quot;How do you, then, prove to eachother who is the strongest?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myrana sticks her tongue out the side of her mouth in concentration and thrusts her arm upwards and backwards witht he coin clenched between thumb and forefinger--!! &lt;br /&gt;
 &lt;br /&gt;
 --and suddenly looks up at the man whose nose she just tried to shove a copper up into. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; she squeaks. And then gasps. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; She has lost the coin, but that man will probably sneeze it out later, right?&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl straightens up a bit at the mishap, letting a slight bemused hiss of a chuckle pass his lips.&lt;br /&gt;
&lt;br /&gt;
Dain breaks out laughing at the man who gets his nose stuffed! With any luck the man is too drunk to notice.&lt;br /&gt;
&lt;br /&gt;
Godywn snorts as Myrana shoves a coin up someone's nose! Bit too much momentum there. She picks up another coin and bounces it... and groans as it barely misses the cup she aims at! &amp;quot;Well at least that one was closer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The doors to the pub slam open and a squat, armored figured appears in the doorway. She sings &amp;quot;Horrah! And up she rises! Horrah! And up she rises! Horrah! And up she rises! Early in the morning! What shall we do with a drunken sailor? What shall we do with a drunken sailor? What shall we do with a drunken sailor? Early in the morning. Put him in the long-boat and make him bail her. Early in the morning. What shall we do with a drunken soldier? Early in the morning. Put him in the guardroom till he gets sober. Early in the morning.&amp;quot; What she lacks in talent, she makes up for with volume and enthusiasm! Marching in with a large jug of rum, she looks around to see what is going on.&lt;br /&gt;
&lt;br /&gt;
Dain sits at a table surrounded by big people, laughing. As Godwyn takes a turn, he tries himeself and the coin sails wide. It really is a tricky game.&lt;br /&gt;
&lt;br /&gt;
The one night that Cesran does not come to the Fernwood pub with his staff is of course the night that a coin is trying to be forcibly inserted into his nose. He jerks his head back and lets out a manly grunt of pain as the coin is stuffed up his nose. &amp;quot;Arg! What are you doing?!&amp;quot; He jumps up and falls back holding his nose as there is some blood coming out. He trips and falls on his back and lands hard. There is a whoosh as the air goes out of his lungs and he's left gasping for air as he holds his face and tears trickle down his face from the pain.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl steps up carefully, tongue snaking out quickly and flings the coin forward and watches as it hits the side of the mug. He gently punches the table and slides over. He looks like he might be ready to say something, thinks again, and quietly sulks. His eyes move over the downed individual.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beer beer beer, tiddly beer beer beer,&amp;quot; is sung out over the crowd as the revelry continues. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another try, another miss! Snady then takes another long drink. She looks at MYrana, balefully. &amp;quot;You're a JINX,&amp;quot; she tells her.&lt;br /&gt;
&lt;br /&gt;
 Myrana goes over and tries to help Cesran to his feet. On her way she spies the coin over there somewhere. Fortunately she has not nasally lobotomized (successfully) anyone today. &amp;quot;Aaaaa! Sorry! Sorry!&amp;quot; She says. &amp;quot;Are you dead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn squints at one of the mugs, as if it were her mortal enemy. She weighs the copper a few times in her right hand, bounces... and kersplish! Godwyn's grin is a mile wide as she picks up another. It... misses. She doesn't care. &amp;quot;Yes!&amp;quot; She points toward Dain. &amp;quot;Bottoms up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu starts up a rousing song with the other dwarves &amp;quot;Gold gold gold... Gold gold gold... Gold gold gold...&amp;quot; She slaps another dwarf on the back as they sway to their ancestrial song. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl snaps his head back to the game after the distraction of the fiasco. &amp;quot;Ha. Another has taken arms against you. You are outnumbered. Submit.&amp;quot; he narrows his eyes to Dain a bit, not intent, but not expecting a reply either.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl flings the coin forward, not expecting anything and stands in surprise, a bit of amusement, and then back to sour when it looks like he's been caught. &amp;quot;Refill your mug when it is finished.&amp;quot; he instructs Dain.&lt;br /&gt;
&lt;br /&gt;
Dain takes his time, lining up the shot.. Again he bounces the coin but it sales away, he looks over at Daru and joins in the song himself.&lt;br /&gt;
&lt;br /&gt;
Dain almost forgot.. he quickly grabs his mug and drains it, lifting it in salute to Godwyn&lt;br /&gt;
&lt;br /&gt;
Cesran accepts the help from Myrana as she helps him back up, &amp;quot;Ah my nose.&amp;quot; He winces as he feels the coin, &amp;quot;You shoved a bloody coin up my nose.&amp;quot; He takes a deep breath through his mouth and gripping the bloody coin he grits his teeth and gives it a yank. The coin comes out and flies out of Cesran's hand and hits the table before it flips up onto a cup where it lands and wobbles on the edge before it plunks in.&lt;br /&gt;
&lt;br /&gt;
Sandy throws a coin at Myrana's back. That is all.&lt;br /&gt;
&lt;br /&gt;
Cesran is able to keep standing as he leans against the table with one hand as the other pinches his nose to stop the bleeding.&lt;br /&gt;
&lt;br /&gt;
Myrana politely and rather mortified, hands Cesran a hankerchief from the pocket of her skirts.&lt;br /&gt;
&lt;br /&gt;
Myrana also goes &amp;quot;Ow! Hey!&amp;quot; And gives Sandy a look. VENDETTA!&lt;br /&gt;
&lt;br /&gt;
Sandy throws another coin at Myrana now that she's turned. She's snickering like an idiiot. A drunk idiot.&lt;br /&gt;
&lt;br /&gt;
Myrana gets bopped in the face with a copper.&lt;br /&gt;
&lt;br /&gt;
Cesran nods to Myrana as his anger is cooling quickly. &amp;quot;Thank you. I am sorry for my outburst.&amp;quot; He says in a nasal voice as he pinches his nose closed and he goes back to his seat to nurse his drink, a famous Green Hornet.&lt;br /&gt;
&lt;br /&gt;
Dain laughs, &amp;quot;You tall folks.. You haven't even BEGUN to drink...&amp;quot; he says as he downs his own mug and swaps out for a full one.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl nods, feeling confident he has the strategies of the players down. His eyes dart between the participants. He points to Sandy, a little sly smile crossing his snout. &amp;quot;See? this one has lost.&amp;quot; he nods, thinking he understands everything finally.&lt;br /&gt;
&lt;br /&gt;
Myrana is still properly mortified, but at least she's been shocked (relatively) sober and out of drunkenly speaking elven. &amp;quot;I'm going to make you a huge sandwich,&amp;quot; she promises, anxiously (and okay, still pretty drunk) drunkenly patting his shoulders and looking almost teary-eyed with the human kindness of forgiveness and stuff. &amp;quot;I'mma.... I'mma going to beat Sandy /for you/, Cesran.&amp;quot; And she turns around, wobbles with a click of heels, and takes another copper from her pocket.&lt;br /&gt;
&lt;br /&gt;
Cesran looks to Myrana, &amp;quot;It's all right please have a seat, I know it was an accident, there is nothing to feel bad about. Accidents happen.&amp;quot; He says trying to reassure her. &amp;quot;I'm Cesran by the way I think we might have met before at the Ox-strength tavern.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain nods to Xiu, &amp;quot;Yes, I think they've quit playing...&amp;quot; he notes and nods to Godwyn, &amp;quot;I think it's your turn now...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn gives a nod and withdraws another copper. She takes aim at an unoccupied mug and bounces...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl humphs, tightening his arms across his chest proudly. &amp;quot;It narrows the list of opponents.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
...only for it to fall just short this time! She gives the table a light tap with her right fist. &amp;quot;Too close! But whatever. This is actually fun!&amp;quot; She turns toward Myrana and grins. &amp;quot;You seem pretty into it...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain pounds his coin violently on the table. It bounces up.. and down.. it doesn't look like it moved even an inch foward.. Dain then grumbles, &amp;quot;Clearly not drunk enough yet...&amp;quot; downing another mug and swapping out for a full one.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl misses the same. He looks between Dain, a full mug and his statement. Defiantly, he picks up another one and downs it quickly. &amp;quot;You did not mention that more would improve your aim.&amp;quot; he narrows his eyes accusingly at Dain. &amp;quot;Cunning of you...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran isn't one to try to dampen the festivities as his nose thankfully stops bleeding and he gently dabs it. It's red and looks sore, but nothing broken. He picks up his glass and he moves to find a seat at the table that the others are playing at.&lt;br /&gt;
&lt;br /&gt;
This time, Godwyn gets a bit too excited... and bounces the coin too hard. It flies up in the air... and pings off of Xiuhcoatl's head. &amp;quot;Um... oops.&amp;quot; She takes a step away from the table. &amp;quot;Right, sorry. Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glares at Godwyn as the coin slides languidly down his snout and off the edge, near his eye, like a round brownish tear. &amp;quot;You caused no harm.&amp;quot; he grumbles softly.&lt;br /&gt;
&lt;br /&gt;
Dain harumphs, &amp;quot;We MAY have to start instituting penalty drinks... If you start pelting your fellow players...&amp;quot; he looks meaningfully at Myrana, Sandy, and now Godwyn, &amp;quot;You have to down THREE mugs!!!&amp;quot; he warns.&lt;br /&gt;
&lt;br /&gt;
Ping, cling thunk... Nope that shot didn't make it in either...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl aims, throws, sploosh. He ponders a minute.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl shakes his head quickly, shrugging off an idea and nods to Dain, taking aim again.&lt;br /&gt;
&lt;br /&gt;
 Now that its clear Cesran is going to be okay, Myrana has understandably lost track of the game, and makes her exit.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl throws again and the coin careens off the edge of the table.&lt;br /&gt;
&lt;br /&gt;
Cesran smiles at the others as he spins a copper around on the table. &amp;quot;Let me show you guys a trick I picked up at the Academy of Sages.&amp;quot; He picks up the coin and carefully stacks some coins in the middle of the drinks, &amp;quot;Now you have to do it just right.&amp;quot; He says as he hits the top of the stack with his coin and causes the stack of coins to bounce up and into the surrounding mugs, &amp;quot;Drink up everyone!&amp;quot; He tries to flip another coin into the mug, but it deflects off.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl is clearly showing signs of being affected. His posture is the same, and his frame still straight, but his eyes blink, and he occasionally tries to refocus. His speach is more thoughtful, and comes out slower and deliberate. He seems resigned to it and takes a long, but slower drink.&lt;br /&gt;
&lt;br /&gt;
Godwyn shrugs and lifts a mug, pulling the coin out of it before taking it down in five seconds. She wipes any excess off with her right hand, then flips the coin... and bounces it.&lt;br /&gt;
&lt;br /&gt;
Miss. Ah, well. It was close enough!&lt;br /&gt;
&lt;br /&gt;
She takes time out to check her pocket watch... and sighs. &amp;quot;It appears I'm due, everyone. Thank you!&amp;quot; With that and a wave, she makes her exit.&lt;br /&gt;
&lt;br /&gt;
Dain downs one drink due to Xiuhcoatl, then his eyes go wide as Cesran's little trick causes all the coins to jump in the mug.. And he quickly downs another mug. As Godwyn's coin goes flying, he REALLY tries to concentrate, but again the coin just won't go in..&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl points to the mug, looking to Dain. &amp;quot;This...&amp;quot; he looks at it again. &amp;quot;Is aweful.&amp;quot; He holds up a taloned finger indicating a pause. Checking it one more time. &amp;quot;But I can...see why...you like it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy must be getting pretty drunk. So much for elven grace. She hasn't made a SINGLE shot. She keeps misrring narrowly. There' s a lot of curses. Curses that would mak even a sailor blush, honstly. Who knew elves could cuss like this? Then she thorws another coin at Myrana.&lt;br /&gt;
&lt;br /&gt;
Dain grins at Xiu. He sees Sandy take another shot then nods at Xiu, &amp;quot;I think it's your turn again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks at his coin and focuses down the table. Squinting a bit, he throws, and makes it. &amp;quot;I will beat you this day...&amp;quot; he says slowly, a little slurred.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl makes another.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl throws the third way too far. &amp;quot;That is two.&amp;quot; he holds the fingers up in case he's not understood, looking to Dain.&lt;br /&gt;
&lt;br /&gt;
Dain has been drinking a bit.. He downs one alright.. but as he downs the other, he gets a very unpleasant look on his face.. and turning shuffles off his stool to an area where others of his ilk are.. well.. communicating with their friend RALPH&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks to Dain. &amp;quot;You have been bested! I...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glances over to Cesran. &amp;quot;He will be alright? How long does this poison last?&amp;quot; His head quirks to the side a bit.&lt;br /&gt;
&lt;br /&gt;
Cesran hmms, &amp;quot;Depends if he drinks a lot of water before bed he should be okay within a day, if not, maybe 2 or 3.&amp;quot; He offers as he restacks the coins, &amp;quot;Wanna see that trick again?&amp;quot; He slams the coin down on it and once more the coins all bounce into the surrounding mugs.&amp;quot; He chuckles as he tosses the coin he first tossed and misses again.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl slams down a drink, though the regret is nearly immediate. He narrows his gaze steadilly at Cesran. &amp;quot;You...you....are...&amp;quot; he swallows hard. &amp;quot;next...&amp;quot; He picks up a coin.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl makes it in by blind luck, his skills severely impaired. He overdramatically points to Cesran, coming off comically in this sort of state.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl misses with another.&lt;br /&gt;
&lt;br /&gt;
Cesran takes a drink and as he drinks he tosses a coin. It falls short and bounces across the table.&lt;br /&gt;
&lt;br /&gt;
Daromu goes over to comfort Dain and lets him take a swig of rum to wash the taste out of his mouth...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks around for other participants, and, thinking it's his turn, throws with a wide miss.&lt;br /&gt;
&lt;br /&gt;
Dain takes a hard look and smell of the rum and quickly turns away from Daromu to heave up more suds and foam. He is not showing himself to be much of a dwarf here and that is sad.&lt;br /&gt;
&lt;br /&gt;
Cesran puts down the mug and he takes careful aim this time as he makes the shot. He motions to Xiuhcoatl to drink up as he takes another shot and misses.&lt;br /&gt;
&lt;br /&gt;
Daromu grabs Dain by the back of the neck and stands him up &amp;quot;You're lettin' the team down lad! Dwarf up and get something in yer belly so you can keep drinkin'!&amp;quot; &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl begrudgingly downs another mug, eyes never leaving the man, though they flutter with inebriation.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl nods a lot as he drinks it, finishes slowly staggers back. &amp;quot;I...Imma.&amp;quot; He holds up a taloned finger to wait. &amp;quot;I'm going to sit here a minute, and let you go again.&amp;quot; He sits with a heavy thud.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl calls up loudly from his seat. &amp;quot;You...needa practice firs. Imma already way&amp;quot; he swipes his heavy arm across his body at that word. &amp;quot;ahead of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran nods as he goes back to his green hornet, &amp;quot;You go right ahead.&amp;quot; He says as he sips his drink and he wonders if Myrana's coin up the nose has given him some magical drinking power.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl pats Dain to see if he's still concious. He hisses intermitently, like a chuckle and looks about, completely relaxed and breakthing slowly, but heavilly. He looks to Cesran. &amp;quot;I yield this poisoning contest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu is holding Dain up by the back of the neck with one arm. Apparently wearing all that metal has left her impressively strong.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl lowers his head slightly. A moment later, you get the distinct impression that he's fallen asleep, nostrils flared while snoring in an odd position.&lt;br /&gt;
&lt;br /&gt;
Cesran holds up his glass of green liquid, &amp;quot;It is strange that we imbibe mild poison recreationally to change our moods and alter the chemistry of our brains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain flails weakly in Daromu's grip, apparently concerned about getting sick on his dreadlocked beard.. &amp;quot;No YOU don't know who YOU are!...&amp;quot; he mutters to himself.. or someone.. it's not clear.. he sees about 3 people where he should see.. none?&lt;br /&gt;
&lt;br /&gt;
Daromu frog marches Dain over to one of the benches to sit down and then gets a bucket for future eruptions.&lt;br /&gt;
&lt;br /&gt;
Dain stares into the bucket, ahh yes. the familiar bucket.. Oh the days of his youth, he knew such buckets well.. How they talked.. Always the bucket would be there.. listening.. receiving his vomit, never judging... Good ol' bucket&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Meetup:_Kegger_Fest!&amp;diff=17353</id>
		<title>Meetup: Kegger Fest!</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Meetup:_Kegger_Fest!&amp;diff=17353"/>
		<updated>2015-02-19T08:49:51Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Meetup: Kegger Fest!&lt;br /&gt;
*Organizer: Dain&lt;br /&gt;
*Characters: Dain, Xuihcoatl, Sandy, Myrana, Sophia, Godwyn, Jibbom, Cesran, Daromu&lt;br /&gt;
*Place: A07: Lower Alexandria Market District&lt;br /&gt;
*Time: February 18, 2015&lt;br /&gt;
*Summary: Khazad Drinking Holiday&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
KEGGER FEST!!!&lt;br /&gt;
&lt;br /&gt;
Despite the cold wind and dark clouds there's a lively festival atmosphere in the air. Lanterns and magical lights glow from ropes hanging over the district as many of the pubs and taverns and especially the breweries have set up stalls where they sell their wares to those passing by. Numerous low tables clutter up the street after the day of market work ends. Surrounding the stalls are some massive kegs that are continually being tapped to refill large decorative mugs. Short stools surround the tables and here and there are several visible contests.&lt;br /&gt;
&lt;br /&gt;
There are chugging contests, a game involving bouncing coins into a tankard and even... *shudder* a singing contest. That's largely the noise that fills the event, drunken carolling as the smell of beer and beer boiled sausages, and beer cheese soup fills the nostrils (also the slight smell of sick...) Several guards keep order, watching the festival with some mirth.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl wanders in, his tail lashing back and forth in quick motions, a sure sign of irritation. He looks slyly from person to person, leaning down to begin a sentence &amp;quot;Have you....Where do I...&amp;quot; and so on, though the populace generally ignores him at best, and skirts around the intimidating figure at worst.&lt;br /&gt;
&lt;br /&gt;
Dain stands near the edge of the festivities, watching his people, mountain and thunder enjoy there brew. Obviously in a human city the big people making merry are just as common if not more so, and so, leaving Thrud outside the walls at the Druid area, the dwarf moves up to get a mug of something that smells satisfactory.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl leans down to glare at a festival participant and gets shoved a mug of something. His head jerks back in surprise and his gaze narrows. He cautiously sniffs the mug and its contents.&lt;br /&gt;
&lt;br /&gt;
Uneth prefers the open spaces when she does venture into the city. The marketplace is not as pleasant as the gardens, but it seems there's some festivities occuring. The most recent was about The Hunt. Maybe this one is more aligned towards hunters with more than two legs.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks entranced with the mug though he hasn't taken a drink yet, just puzzled. Slowly, and almost oblivious to the crowds, he clasps the mug in two hands, quirking his head to one side as if asking silent questions to himself.&lt;br /&gt;
&lt;br /&gt;
For most of the folks here there are far too many short people with broad shoulders trundling about, and its a little weird to see such stoic figures in such high spirits or perhaps just high on 'spirits'. Dain takes his mug and moves to a relatively empty short round table in the street.&lt;br /&gt;
&lt;br /&gt;
It's Keggerfest! Of /course/ Sandy is here. There's a mug on the table in front of her, of course, and she seems perfectly happt to be nursing that singl emug for now. After all, as an elf, she can't possibly handle her liqour, right? Right?&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl stops at the same table and sets the mug down on it, still full. He spreads his fingers out wide, bits of talon gripping the wood. Without his eyes leaving it he says, presumably to Dain. &amp;quot;Something is wrong...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 Right! That's why Myra is here, and is already halfway to being drunk. In fact she has been trying to order onion-rings in elven. Its been that sort of night.&lt;br /&gt;
&lt;br /&gt;
Dain listens to the singing and eventually raises his glass and voice to sing along. It's clear he's no singer, but unfortunately most of those who sing aren't either... &amp;quot;A long time ago, way back in history, when all there was to drink was nothin but cups of tea. When along came a man by the name of Durin Mops, and he invented a wonderful drink and he made it out of hops.&amp;quot; His singing is cut short though as he looks up at Xiuhcoatl and asks, 'Wrong?' switching to tradespeak. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl sharply turns his head to the side, now looking at Dain. His tradespeak is heavilly accented and somewhat broken. &amp;quot;Your water supply has been poisoned. Someone put rotten bread in it.&amp;quot; He sneers and pans the crowd.&lt;br /&gt;
&lt;br /&gt;
Sophia comes in, robes rustling around her as she glances back and forth, the priestess smiling a touch as she sees people being rather merry indeed, as befits the occasion. She moves over towards the keg, then blinks and looks over at Xiuhcoatl, &amp;quot;I beg your pardon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl rolls his shoulders back, stretching, still looking at the crowd. &amp;quot;Can you not smell it? This water has gone bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't think this fellow knows what beer is,&amp;quot; says Sandy with a laugh. She's not drunk, then continues, &amp;quot;Welp, this ia fine introduction. Drink up. This is not water. It's what wecall 'beer'. And you know what's great about beer? It can't make you sick the way water can if you drink the wrong water. Oh, sure, you can get sick if you drink too /much/..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bah!&amp;quot; Dain says with a laugh and a wave of his big hand, &amp;quot;Water is poisonous if you drink too much at once, this is only slightly more so and it gives you a much better buzz!&amp;quot; he grins, looking between Sophia and Xiuhcoatl, &amp;quot;You all play 'coinage'?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glances between the two, quirking a brow to the side, trying to catch up. He snatches up the mug he left on the table aggressively, spilling a bit in the motion, and shifts his gaze betweem Dain and Sandy. His tongue snakes out to lap at the top of the mug in a taste. He pauses, suspiciously.&lt;br /&gt;
&lt;br /&gt;
Myrana 's mug is filled again as she drunkenly tries ever so hard to order the one thing her greedy guts really desire. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia hrms, &amp;quot;And here I was worried about the base of the brew...&amp;quot; She smiles wryly at Sandy, &amp;quot;How have you been, by the way, it's been a while since I've seen you about.&amp;quot; She then blinks at Myrana, and looks over at Sandy, muttering, &amp;quot;Should I be glad I don't speak elvish?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl resigned to this drink not being immediately poisonous, he looks to Dain. &amp;quot;What is this game?&amp;quot; This time he takes a heftier drink of the mug and reels back a bit, as if bitten. He glances back at the mug, blaming it.&lt;br /&gt;
&lt;br /&gt;
WIth a nod towards Xiuhocatl, Sandy says, &amp;quot;There you go. Keep drinking. I assure you, you won't regret it. For now, anyways,&amp;quot; she lets out a quick laugh, then says to Sophia, &amp;quot;no, no. He's a... I'm all right.&amp;quot; She then eyes Myrana and bursts out laughing.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is that where we drunkenly gamble our coin away to you?&amp;quot; Uneth asks the Khazad with some suspicion.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;At least /my/ coin,&amp;quot; is what Sandy says to Uneth with a laugh.&lt;br /&gt;
&lt;br /&gt;
Dain nods to Xiuhcoatl, and motions for a server to bring more beer. He then starts to explain, &amp;quot;Well, it starts with a mug in the center, you take a coin and you bounce it on the table and try to make it into the mug.. if you succeed, you choose someone to drink the mug.. if you miss the next person going round gets to try and make the shot, and so on.. You can play it for different levels of coin, so that a copper is one mug, and a gold is three, but if you miss those coins fly away from thee, or we can just stick to coppers and we all keep our coin, its fun either way..&amp;quot; he smiles, his gemstone eyes shining.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl finishes his mug, with a slight hiss and sets it down, eyeing it like it made a snide remark. He nods, understanding. &amp;quot;I understand. You try to poison your friends in order to win.&amp;quot; He says without a moral hinge or context, just matter of fact. With a slight puff of his chest and setting down an empty mug. &amp;quot;I shall try to poison you the most.&amp;quot; he nods matter of factly, stepping slightly forward.&lt;br /&gt;
&lt;br /&gt;
Dain nods, &amp;quot;Generally, the last person playing IS the winner,&amp;quot; he admits.. &amp;quot;And if you play for gold, then it is they that collect all the coins.. You can quit at ANY time.. but if you do you lose,&amp;quot; he grins.. He's kind of standing out, a khazad alone at a table with big folk, but at least they're talking to him.&lt;br /&gt;
&lt;br /&gt;
Sophia hrms thoughtfully at the game, then laughs softly, &amp;quot;Considering that my ability to aim coins is rather horrible while sober, I daresay this might not be the best game for me to participate in, else I'll quickly end up like, well...&amp;quot; Okay, she's not looking /directly/ at Myrana, but there could be an inference there...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl pulls a coin from a small leather pouch and rubs it between two fingers. He humphs at the word 'quit' and glares at the khazad. &amp;quot;Where do I throw this thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain smiles, and nods to the other Khazad... They aren't exactly known for their dexterity.. &amp;quot;We still tend to win against the pointy-ears, but that's because we can usually outlast them,&amp;quot; he chuckles. He points at the mug in the center of the table, and says, &amp;quot;You have to hit the table first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;NOw /that/ sounds like a fun enough game,&amp;quot; says Sandy to Dain. She's in a good mood. Keggerfest is one of her favoirte times of the year, apparently. It's enough to even make her be a little nice.&lt;br /&gt;
&lt;br /&gt;
And in walks Godwyn!&lt;br /&gt;
&lt;br /&gt;
She's all leathers and dark colors tonight, with her brown coat and black shirt, brown riding leathers and black gloves. Boots up to mid-calf on her feet, and blond hair in a pony tail. She takes in a breath and... well, that's the smell of beer. And food. Both of which are very, very good.&lt;br /&gt;
&lt;br /&gt;
Godwyn sighs and heads toward one of the tables, observing for now.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl sighs, almost annoyed. &amp;quot;Other rules I should know? This is a test of skill, no? And not power?&amp;quot; his gaze shifts to the table and carefully flings the coin forward.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beer beer beer, tiddly beer beer beer...&amp;quot; is sung out over the crowd as people enjoy sausages and of course beer. Some even supply stronger stuff and there's a few tables where a flaming shot is dropped into a mug of beer and then chugged rapidly. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Myrana  stares at Dain, amazed. You'd think that, as the owner of the worst bar in Alexandria, she'd have seen every variety of drinking game known to the civilized world. But its possible that, in HER bar, nobody trusts their friends enough to bounce coppers into cups. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; She gets up, and grabs the other woman's arm, weaving drunkenly. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;CITIZENS, BEHOLD!&amp;quot; That would be Jibbom, announcing his entrance in his typical loud, bombastic style. &amp;quot;It is I! Steel Von Ironblood! Bane of the Night! Alexandrian hero! I have come to join in your revelry!&amp;quot; He poses as impressively as he can, flexing flabby arms and stretching golden wings wide, nearly knocking over some poor passerby in the process.&lt;br /&gt;
&lt;br /&gt;
Dain grins at Xiuhcoatl, watching the coin bounce and land perfectly in the mug, &amp;quot;That's it! Beginners luck, I'm sure, but YOU get to pick who drinks a mug, and then go again.. You go until you miss!&amp;quot; he explains.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl lets a slow, toothy grin, start on his lips. Not necessarilly of genuine fun, but amusement of the prospects. &amp;quot;I will poison you first. You seem the stongest. I will cull the herd after you fall.&amp;quot; He clearly doesn't have any villainous intent, but speaks plainly.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl gets another coin and aims carefully.&lt;br /&gt;
&lt;br /&gt;
Dain nods and lifts his mug, swallowing rapidly as he drains the tankard down and sets the empty aside before grabbing another mug.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl sneers as the coin careens off the table into the crowd. His talons dig a little into the wood, but he silently steps aside. His tail lashes to the left.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll paly,&amp;quot; says Sandy, and with that, she takes aim and tries to do so. &lt;br /&gt;
 &lt;br /&gt;
 IT misses. &lt;br /&gt;
 &lt;br /&gt;
 Narrowly. It still misses, though. She elbows Myrana and blames her. &amp;quot;You distracted me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy is also /distinctly/ pretending Jibbom isn't here.&lt;br /&gt;
&lt;br /&gt;
Myrana  bounces the coin an instant before Sandy elbows her, and makes a dismayed squeak as it goes sailing off to brain a fairy probably.&lt;br /&gt;
&lt;br /&gt;
Dain grins, &amp;quot;It isn't as easy as it looks,&amp;quot; he points out as he pulls out his own copper and tries his own luck, the copper says over the mug and lands rolling loudly on the other side.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks visibly better as the others have as much trouble. He tilts his head back some, looking down his snout, studying. He may not have realized it, but another of his coins is ready for his next turn.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl steps up, coin in hand, carefully aims, throws, and the coin lands on the wooden table, only sliding a couple of inches to a full stop, tauntingly. He glowers at it, dissapointed with its performance.&lt;br /&gt;
&lt;br /&gt;
Jibbom swaggers in, making a beeline for the drinkers. His path brings him right by Godwyn, who he greets with a chipper smile. &amp;quot;Ah, hello there, kitty cat! Feeling better?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia returns from, well... even high ranking priestesses need to seek relief during a beerfest, and looks at the game taking place, shaking her head in amusement as she settles in to watch, getting another stout from the casks.&lt;br /&gt;
&lt;br /&gt;
Godwyn chuckles and stands, making her way over to the game table. Her food's already here, it can wait a bit.&lt;br /&gt;
&lt;br /&gt;
Godwyn makes her way over and peers over Myrana's left shoulder. &amp;quot;Well this looks like fun... what are you all playing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy misses /horribly/ this time. She tries, but it just...goes sailing over a nd bounces off Sophia.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl turns his head sharply to Godwyn, head back a bit. &amp;quot;We are poisoning eachother to see who is left standing.&amp;quot; He flicks his head towards the party taking turns. &amp;quot;You bounce coin off the table to land in...&amp;quot; he searches for the word. &amp;quot;Beer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia blinks as the coin doinks off her forehead, then watches it ricochet right into her stout with a splash. &amp;quot;Oh, well, I guess that means you have to drink this, Sandy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain looks up at Godwyn and smiles, &amp;quot;Coinage, You bounce the coin into the mug and then point to the person who must drink the mug.. It's trickier than you'd think!&amp;quot; he says smiling, it's been a while since he's played good ol' coinage&lt;br /&gt;
&lt;br /&gt;
Godwyn rolls her shoulders and takes her coat off, hanging it on one of the chairs. &amp;quot;Well then, I never knew a game I didn't try to fail miserably at. Count me in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myrana  jumps a little but then she pats Godwyn's shoulder and drunkenly takes aim. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; Then she bounces the coin, wobbling on her feet, and SPLISH! It goes in the cup. Myrana lights up and points at Sandy with a triumphant HAH!!!&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl narrows his eyes to look between the participants, piecing together their strategies and getting more and more confused.&lt;br /&gt;
&lt;br /&gt;
Godwyn gives a nod and takes one of the coppers. Shouldn't be too hard, right? She takes aim...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glances around the area, attention wavering slightly from the game to scan the crowd. His head snaps back to the game.&lt;br /&gt;
&lt;br /&gt;
...and Godwyn misses, the coin bouncing off the table and right straight off the edge, sailing over one of the cups. &amp;quot;Well shoot... See?&amp;quot; She scratches the back of her head. &amp;quot;But hey, it'd be great if I landed one!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain bounces a coin and it sinks, after which he immediately points at Xiu, &amp;quot;That's one for you!&amp;quot; he tries again and this one sales wide.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks at the dwarf with a casual scowl and snatches a mug up, unwavering in his gaze and downs it. His tongue lashes out afterwards. &amp;quot;And this is a favored drink amongst you people?&amp;quot; he says to no one in particular.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl steps up and tosses another coin, missing. This time he is less frustrated by the outcome, shoulders and arms relaxing a bit, not nearly so tense.&lt;br /&gt;
&lt;br /&gt;
Myrana says &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evenutally, Sandy DOES drink her ale. She can hold her liquor, for now. She's tipsy, but she can definitely hold her liquor for an elf. For the moment. &lt;br /&gt;
 &lt;br /&gt;
 She grumbles at Myrana, then reches over an /ruff;es her hair/. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;It's so cute when you speak elven,&amp;quot; she tells her, brightly.&lt;br /&gt;
&lt;br /&gt;
Myrana says, &amp;quot;Auuughhh!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl nods, his arms folded across his chest as his tail swings behind him casually. He speaks over to Dain, but doesn't let his eyes waver from the table. &amp;quot;Is this a common contest of endurance? Will I see this trial again soon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia snickers, &amp;quot;Probably not for another year, at least. Though it isn't something you have to do, it's all in fun.&amp;quot; She got a different glass of stout, drinking from the mug as she watches Myrana and Sandy, laughing into her mug.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks to Sophia like he was called a name, head jerking back somewhat. &amp;quot;How do you, then, prove to eachother who is the strongest?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myrana sticks her tongue out the side of her mouth in concentration and thrusts her arm upwards and backwards witht he coin clenched between thumb and forefinger--!! &lt;br /&gt;
 &lt;br /&gt;
 --and suddenly looks up at the man whose nose she just tried to shove a copper up into. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; she squeaks. And then gasps. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; She has lost the coin, but that man will probably sneeze it out later, right?&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl straightens up a bit at the mishap, letting a slight bemused hiss of a chuckle pass his lips.&lt;br /&gt;
&lt;br /&gt;
Dain breaks out laughing at the man who gets his nose stuffed! With any luck the man is too drunk to notice.&lt;br /&gt;
&lt;br /&gt;
Godywn snorts as Myrana shoves a coin up someone's nose! Bit too much momentum there. She picks up another coin and bounces it... and groans as it barely misses the cup she aims at! &amp;quot;Well at least that one was closer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The doors to the pub slam open and a squat, armored figured appears in the doorway. She sings &amp;quot;Horrah! And up she rises! Horrah! And up she rises! Horrah! And up she rises! Early in the morning! What shall we do with a drunken sailor? What shall we do with a drunken sailor? What shall we do with a drunken sailor? Early in the morning. Put him in the long-boat and make him bail her. Early in the morning. What shall we do with a drunken soldier? Early in the morning. Put him in the guardroom till he gets sober. Early in the morning.&amp;quot; What she lacks in talent, she makes up for with volume and enthusiasm! Marching in with a large jug of rum, she looks around to see what is going on.&lt;br /&gt;
&lt;br /&gt;
Dain sits at a table surrounded by big people, laughing. As Godwyn takes a turn, he tries himeself and the coin sails wide. It really is a tricky game.&lt;br /&gt;
&lt;br /&gt;
The one night that Cesran does not come to the Fernwood pub with his staff is of course the night that a coin is trying to be forcibly inserted into his nose. He jerks his head back and lets out a manly grunt of pain as the coin is stuffed up his nose. &amp;quot;Arg! What are you doing?!&amp;quot; He jumps up and falls back holding his nose as there is some blood coming out. He trips and falls on his back and lands hard. There is a whoosh as the air goes out of his lungs and he's left gasping for air as he holds his face and tears trickle down his face from the pain.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl steps up carefully, tongue snaking out quickly and flings the coin forward and watches as it hits the side of the mug. He gently punches the table and slides over. He looks like he might be ready to say something, thinks again, and quietly sulks. His eyes move over the downed individual.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beer beer beer, tiddly beer beer beer,&amp;quot; is sung out over the crowd as the revelry continues. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another try, another miss! Snady then takes another long drink. She looks at MYrana, balefully. &amp;quot;You're a JINX,&amp;quot; she tells her.&lt;br /&gt;
&lt;br /&gt;
 Myrana goes over and tries to help Cesran to his feet. On her way she spies the coin over there somewhere. Fortunately she has not nasally lobotomized (successfully) anyone today. &amp;quot;Aaaaa! Sorry! Sorry!&amp;quot; She says. &amp;quot;Are you dead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn squints at one of the mugs, as if it were her mortal enemy. She weighs the copper a few times in her right hand, bounces... and kersplish! Godwyn's grin is a mile wide as she picks up another. It... misses. She doesn't care. &amp;quot;Yes!&amp;quot; She points toward Dain. &amp;quot;Bottoms up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu starts up a rousing song with the other dwarves &amp;quot;Gold gold gold... Gold gold gold... Gold gold gold...&amp;quot; She slaps another dwarf on the back as they sway to their ancestrial song. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl snaps his head back to the game after the distraction of the fiasco. &amp;quot;Ha. Another has taken arms against you. You are outnumbered. Submit.&amp;quot; he narrows his eyes to Dain a bit, not intent, but not expecting a reply either.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl flings the coin forward, not expecting anything and stands in surprise, a bit of amusement, and then back to sour when it looks like he's been caught. &amp;quot;Refill your mug when it is finished.&amp;quot; he instructs Dain.&lt;br /&gt;
&lt;br /&gt;
Dain takes his time, lining up the shot.. Again he bounces the coin but it sales away, he looks over at Daru and joins in the song himself.&lt;br /&gt;
&lt;br /&gt;
Dain almost forgot.. he quickly grabs his mug and drains it, lifting it in salute to Godwyn&lt;br /&gt;
&lt;br /&gt;
Cesran accepts the help from Myrana as she helps him back up, &amp;quot;Ah my nose.&amp;quot; He winces as he feels the coin, &amp;quot;You shoved a bloody coin up my nose.&amp;quot; He takes a deep breath through his mouth and gripping the bloody coin he grits his teeth and gives it a yank. The coin comes out and flies out of Cesran's hand and hits the table before it flips up onto a cup where it lands and wobbles on the edge before it plunks in.&lt;br /&gt;
&lt;br /&gt;
Sandy throws a coin at Myrana's back. That is all.&lt;br /&gt;
&lt;br /&gt;
Cesran is able to keep standing as he leans against the table with one hand as the other pinches his nose to stop the bleeding.&lt;br /&gt;
&lt;br /&gt;
Myrana politely and rather mortified, hands Cesran a hankerchief from the pocket of her skirts.&lt;br /&gt;
&lt;br /&gt;
Myrana also goes &amp;quot;Ow! Hey!&amp;quot; And gives Sandy a look. VENDETTA!&lt;br /&gt;
&lt;br /&gt;
Sandy throws another coin at Myrana now that she's turned. She's snickering like an idiiot. A drunk idiot.&lt;br /&gt;
&lt;br /&gt;
Myrana gets bopped in the face with a copper.&lt;br /&gt;
&lt;br /&gt;
Cesran nods to Myrana as his anger is cooling quickly. &amp;quot;Thank you. I am sorry for my outburst.&amp;quot; He says in a nasal voice as he pinches his nose closed and he goes back to his seat to nurse his drink, a famous Green Hornet.&lt;br /&gt;
&lt;br /&gt;
Dain laughs, &amp;quot;You tall folks.. You haven't even BEGUN to drink...&amp;quot; he says as he downs his own mug and swaps out for a full one.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl nods, feeling confident he has the strategies of the players down. His eyes dart between the participants. He points to Sandy, a little sly smile crossing his snout. &amp;quot;See? this one has lost.&amp;quot; he nods, thinking he understands everything finally.&lt;br /&gt;
&lt;br /&gt;
Myrana is still properly mortified, but at least she's been shocked (relatively) sober and out of drunkenly speaking elven. &amp;quot;I'm going to make you a huge sandwich,&amp;quot; she promises, anxiously (and okay, still pretty drunk) drunkenly patting his shoulders and looking almost teary-eyed with the human kindness of forgiveness and stuff. &amp;quot;I'mma.... I'mma going to beat Sandy /for you/, Cesran.&amp;quot; And she turns around, wobbles with a click of heels, and takes another copper from her pocket.&lt;br /&gt;
&lt;br /&gt;
Cesran looks to Myrana, &amp;quot;It's all right please have a seat, I know it was an accident, there is nothing to feel bad about. Accidents happen.&amp;quot; He says trying to reassure her. &amp;quot;I'm Cesran by the way I think we might have met before at the Ox-strength tavern.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain nods to Xiu, &amp;quot;Yes, I think they've quit playing...&amp;quot; he notes and nods to Godwyn, &amp;quot;I think it's your turn now...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn gives a nod and withdraws another copper. She takes aim at an unoccupied mug and bounces...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl humphs, tightening his arms across his chest proudly. &amp;quot;It narrows the list of opponents.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
...only for it to fall just short this time! She gives the table a light tap with her right fist. &amp;quot;Too close! But whatever. This is actually fun!&amp;quot; She turns toward Myrana and grins. &amp;quot;You seem pretty into it...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain pounds his coin violently on the table. It bounces up.. and down.. it doesn't look like it moved even an inch foward.. Dain then grumbles, &amp;quot;Clearly not drunk enough yet...&amp;quot; downing another mug and swapping out for a full one.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl misses the same. He looks between Dain, a full mug and his statement. Defiantly, he picks up another one and downs it quickly. &amp;quot;You did not mention that more would improve your aim.&amp;quot; he narrows his eyes accusingly at Dain. &amp;quot;Cunning of you...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran isn't one to try to dampen the festivities as his nose thankfully stops bleeding and he gently dabs it. It's red and looks sore, but nothing broken. He picks up his glass and he moves to find a seat at the table that the others are playing at.&lt;br /&gt;
&lt;br /&gt;
This time, Godwyn gets a bit too excited... and bounces the coin too hard. It flies up in the air... and pings off of Xiuhcoatl's head. &amp;quot;Um... oops.&amp;quot; She takes a step away from the table. &amp;quot;Right, sorry. Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glares at Godwyn as the coin slides languidly down his snout and off the edge, near his eye, like a round brownish tear. &amp;quot;You caused no harm.&amp;quot; he grumbles softly.&lt;br /&gt;
&lt;br /&gt;
Dain harumphs, &amp;quot;We MAY have to start instituting penalty drinks... If you start pelting your fellow players...&amp;quot; he looks meaningfully at Myrana, Sandy, and now Godwyn, &amp;quot;You have to down THREE mugs!!!&amp;quot; he warns.&lt;br /&gt;
&lt;br /&gt;
Ping, cling thunk... Nope that shot didn't make it in either...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl aims, throws, sploosh. He ponders a minute.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl shakes his head quickly, shrugging off an idea and nods to Dain, taking aim again.&lt;br /&gt;
&lt;br /&gt;
 Now that its clear Cesran is going to be okay, Myrana has understandably lost track of the game, and makes her exit.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl throws again and the coin careens off the edge of the table.&lt;br /&gt;
&lt;br /&gt;
Cesran smiles at the others as he spins a copper around on the table. &amp;quot;Let me show you guys a trick I picked up at the Academy of Sages.&amp;quot; He picks up the coin and carefully stacks some coins in the middle of the drinks, &amp;quot;Now you have to do it just right.&amp;quot; He says as he hits the top of the stack with his coin and causes the stack of coins to bounce up and into the surrounding mugs, &amp;quot;Drink up everyone!&amp;quot; He tries to flip another coin into the mug, but it deflects off.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl is clearly showing signs of being affected. His posture is the same, and his frame still straight, but his eyes blink, and he occasionally tries to refocus. His speach is more thoughtful, and comes out slower and deliberate. He seems resigned to it and takes a long, but slower drink.&lt;br /&gt;
&lt;br /&gt;
Godwyn shrugs and lifts a mug, pulling the coin out of it before taking it down in five seconds. She wipes any excess off with her right hand, then flips the coin... and bounces it.&lt;br /&gt;
&lt;br /&gt;
Miss. Ah, well. It was close enough!&lt;br /&gt;
&lt;br /&gt;
She takes time out to check her pocket watch... and sighs. &amp;quot;It appears I'm due, everyone. Thank you!&amp;quot; With that and a wave, she makes her exit.&lt;br /&gt;
&lt;br /&gt;
Dain downs one drink due to Xiuhcoatl, then his eyes go wide as Cesran's little trick causes all the coins to jump in the mug.. And he quickly downs another mug. As Godwyn's coin goes flying, he REALLY tries to concentrate, but again the coin just won't go in..&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl points to the mug, looking to Dain. &amp;quot;This...&amp;quot; he looks at it again. &amp;quot;Is aweful.&amp;quot; He holds up a taloned finger indicating a pause. Checking it one more time. &amp;quot;But I can...see why...you like it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy must be getting pretty drunk. So much for elven grace. She hasn't made a SINGLE shot. She keeps misrring narrowly. There' s a lot of curses. Curses that would mak even a sailor blush, honstly. Who knew elves could cuss like this? Then she thorws another coin at Myrana.&lt;br /&gt;
&lt;br /&gt;
Dain grins at Xiu. He sees Sandy take another shot then nods at Xiu, &amp;quot;I think it's your turn again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks at his coin and focuses down the table. Squinting a bit, he throws, and makes it. &amp;quot;I will beat you this day...&amp;quot; he says slowly, a little slurred.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl makes another.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl throws the third way too far. &amp;quot;That is two.&amp;quot; he holds the fingers up in case he's not understood, looking to Dain.&lt;br /&gt;
&lt;br /&gt;
Dain has been drinking a bit.. He downs one alright.. but as he downs the other, he gets a very unpleasant look on his face.. and turning shuffles off his stool to an area where others of his ilk are.. well.. communicating with their friend RALPH&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks to Dain. &amp;quot;You have been bested! I...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glances over to Cesran. &amp;quot;He will be alright? How long does this poison last?&amp;quot; His head quirks to the side a bit.&lt;br /&gt;
&lt;br /&gt;
Cesran hmms, &amp;quot;Depends if he drinks a lot of water before bed he should be okay within a day, if not, maybe 2 or 3.&amp;quot; He offers as he restacks the coins, &amp;quot;Wanna see that trick again?&amp;quot; He slams the coin down on it and once more the coins all bounce into the surrounding mugs.&amp;quot; He chuckles as he tosses the coin he first tossed and misses again.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl slams down a drink, though the regret is nearly immediate. He narrows his gaze steadilly at Cesran. &amp;quot;You...you....are...&amp;quot; he swallows hard. &amp;quot;next...&amp;quot; He picks up a coin.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl makes it in by blind luck, his skills severely impaired. He overdramatically points to Cesran, coming off comically in this sort of state.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl misses with another.&lt;br /&gt;
&lt;br /&gt;
Cesran takes a drink and as he drinks he tosses a coin. It falls short and bounces across the table.&lt;br /&gt;
&lt;br /&gt;
Daromu goes over to comfort Dain and lets him take a swig of rum to wash the taste out of his mouth...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks around for other participants, and, thinking it's his turn, throws with a wide miss.&lt;br /&gt;
&lt;br /&gt;
Dain takes a hard look and smell of the rum and quickly turns away from Daromu to heave up more suds and foam. He is not showing himself to be much of a dwarf here and that is sad.&lt;br /&gt;
&lt;br /&gt;
Cesran puts down the mug and he takes careful aim this time as he makes the shot. He motions to Xiuhcoatl to drink up as he takes another shot and misses.&lt;br /&gt;
&lt;br /&gt;
Daromu grabs Dain by the back of the neck and stands him up &amp;quot;You're lettin' the team down lad! Dwarf up and get something in yer belly so you can keep drinkin'!&amp;quot; &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl begrudgingly downs another mug, eyes never leaving the man, though they flutter with inebriation.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl nods a lot as he drinks it, finishes slowly staggers back. &amp;quot;I...Imma.&amp;quot; He holds up a taloned finger to wait. &amp;quot;I'm going to sit here a minute, and let you go again.&amp;quot; He sits with a heavy thud.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl calls up loudly from his seat. &amp;quot;You...needa practice firs. Imma already way&amp;quot; he swipes his heavy arm across his body at that word. &amp;quot;ahead of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran nods as he goes back to his green hornet, &amp;quot;You go right ahead.&amp;quot; He says as he sips his drink and he wonders if Myrana's coin up the nose has given him some magical drinking power.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl pats Dain to see if he's still concious. He hisses intermitently, like a chuckle and looks about, completely relaxed and breakthing slowly, but heavilly. He looks to Cesran. &amp;quot;I yield this poisoning contest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu is holding Dain up by the back of the neck with one arm. Apparently wearing all that metal has left her impressively strong.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl lowers his head slightly. A moment later, you get the distinct impression that he's fallen asleep, nostrils flared while snoring in an odd position.&lt;br /&gt;
&lt;br /&gt;
Cesran holds up his glass of green liquid, &amp;quot;It is strange that we imbibe mild poison recreationally to change our moods and alter the chemistry of our brains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain flails weakly in Daromu's grip, apparently concerned about getting sick on his dreadlocked beard.. &amp;quot;No YOU don't know who YOU are!...&amp;quot; he mutters to himself.. or someone.. it's not clear.. he sees about 3 people where he should see.. none?&lt;br /&gt;
&lt;br /&gt;
Daromu frog marches Dain over to one of the benches to sit down and then gets a bucket for future eruptions.&lt;br /&gt;
&lt;br /&gt;
Dain stares into the bucket, ahh yes. the familiar bucket.. Oh the days of his youth, he knew such buckets well.. How they talked.. Always the bucket would be there.. listening.. receiving his vomit, never judging... Good ol' bucket&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Meetup:_Kegger_Fest!&amp;diff=17352</id>
		<title>Meetup: Kegger Fest!</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Meetup:_Kegger_Fest!&amp;diff=17352"/>
		<updated>2015-02-19T08:42:48Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Meetup: Kegger Fest! *Organizer: Dain *Characters: Dain, Xuihcoatl, Sandy, Myrana, Sophia, Godwyn, ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Meetup: Kegger Fest!&lt;br /&gt;
*Organizer: Dain&lt;br /&gt;
*Characters: Dain, Xuihcoatl, Sandy, Myrana, Sophia, Godwyn, Jibbom, Cesran, Daromu&lt;br /&gt;
*Place: A07: Lower Alexandria Market District&lt;br /&gt;
*Time: February 18, 2015&lt;br /&gt;
*Summary: Khazad Drinking Holiday&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
KEGGER FEST!!!(#527)&lt;br /&gt;
&lt;br /&gt;
Despite the cold wind and dark clouds there's a lively festival atmosphere in the air. Lanterns and magical lights glow from ropes hanging over the district as many of the pubs and taverns and especially the breweries have set up stalls where they sell their wares to those passing by. Numerous low tables clutter up the street after the day of market work ends. Surrounding the stalls are some massive kegs that are continually being tapped to refill large decorative mugs. Short stools surround the tables and here and there are several visible contests.&lt;br /&gt;
&lt;br /&gt;
There are chugging contests, a game involving bouncing coins into a tankard and even... *shudder* a singing contest. That's largely the noise that fills the event, drunken carolling as the smell of beer and beer boiled sausages, and beer cheese soup fills the nostrils (also the slight smell of sick...) Several guards keep order, watching the festival with some mirth.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl wanders in, his tail lashing back and forth in quick motions, a sure sign of irritation. He looks slyly from person to person, leaning down to begin a sentence &amp;quot;Have you....Where do I...&amp;quot; and so on, though the populace generally ignores him at best, and skirts around the intimidating figure at worst.&lt;br /&gt;
&lt;br /&gt;
Dain stands near the edge of the festivities, watching his people, mountain and thunder enjoy there brew. Obviously in a human city the big people making merry are just as common if not more so, and so, leaving Thrud outside the walls at the Druid area, the dwarf moves up to get a mug of something that smells satisfactory.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl leans down to glare at a festival participant and gets shoved a mug of something. His head jerks back in surprise and his gaze narrows. He cautiously sniffs the mug and its contents.&lt;br /&gt;
&lt;br /&gt;
Uneth prefers the open spaces when she does venture into the city. The marketplace is not as pleasant as the gardens, but it seems there's some festivities occuring. The most recent was about The Hunt. Maybe this one is more aligned towards hunters with more than two legs.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks entranced with the mug though he hasn't taken a drink yet, just puzzled. Slowly, and almost oblivious to the crowds, he clasps the mug in two hands, quirking his head to one side as if asking silent questions to himself.&lt;br /&gt;
&lt;br /&gt;
For most of the folks here there are far too many short people with broad shoulders trundling about, and its a little weird to see such stoic figures in such high spirits or perhaps just high on 'spirits'. Dain takes his mug and moves to a relatively empty short round table in the street.&lt;br /&gt;
&lt;br /&gt;
It's Keggerfest! Of /course/ Sandy is here. There's a mug on the table in front of her, of course, and she seems perfectly happt to be nursing that singl emug for now. After all, as an elf, she can't possibly handle her liqour, right? Right?&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl stops at the same table and sets the mug down on it, still full. He spreads his fingers out wide, bits of talon gripping the wood. Without his eyes leaving it he says, presumably to Dain. &amp;quot;Something is wrong...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 Right! That's why Myra is here, and is already halfway to being drunk. In fact she has been trying to order onion-rings in elven. Its been that sort of night.&lt;br /&gt;
&lt;br /&gt;
Dain listens to the singing and eventually raises his glass and voice to sing along. It's clear he's no singer, but unfortunately most of those who sing aren't either... &amp;quot;A long time ago, way back in history, when all there was to drink was nothin but cups of tea. When along came a man by the name of Durin Mops, and he invented a wonderful drink and he made it out of hops.&amp;quot; His singing is cut short though as he looks up at Xiuhcoatl and asks, 'Wrong?' switching to tradespeak. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl sharply turns his head to the side, now looking at Dain. His tradespeak is heavilly accented and somewhat broken. &amp;quot;Your water supply has been poisoned. Someone put rotten bread in it.&amp;quot; He sneers and pans the crowd.&lt;br /&gt;
&lt;br /&gt;
Sophia comes in, robes rustling around her as she glances back and forth, the priestess smiling a touch as she sees people being rather merry indeed, as befits the occasion. She moves over towards the keg, then blinks and looks over at Xiuhcoatl, &amp;quot;I beg your pardon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl rolls his shoulders back, stretching, still looking at the crowd. &amp;quot;Can you not smell it? This water has gone bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't think this fellow knows what beer is,&amp;quot; says Sandy with a laugh. She's not drunk, then continues, &amp;quot;Welp, this ia fine introduction. Drink up. This is not water. It's what wecall 'beer'. And you know what's great about beer? It can't make you sick the way water can if you drink the wrong water. Oh, sure, you can get sick if you drink too /much/..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Bah!&amp;quot; Dain says with a laugh and a wave of his big hand, &amp;quot;Water is poisonous if you drink too much at once, this is only slightly more so and it gives you a much better buzz!&amp;quot; he grins, looking between Sophia and Xiuhcoatl, &amp;quot;You all play 'coinage'?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glances between the two, quirking a brow to the side, trying to catch up. He snatches up the mug he left on the table aggressively, spilling a bit in the motion, and shifts his gaze betweem Dain and Sandy. His tongue snakes out to lap at the top of the mug in a taste. He pauses, suspiciously.&lt;br /&gt;
&lt;br /&gt;
Myrana 's mug is filled again as she drunkenly tries ever so hard to order the one thing her greedy guts really desire. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia hrms, &amp;quot;And here I was worried about the base of the brew...&amp;quot; She smiles wryly at Sandy, &amp;quot;How have you been, by the way, it's been a while since I've seen you about.&amp;quot; She then blinks at Myrana, and looks over at Sandy, muttering, &amp;quot;Should I be glad I don't speak elvish?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl resigned to this drink not being immediately poisonous, he looks to Dain. &amp;quot;What is this game?&amp;quot; This time he takes a heftier drink of the mug and reels back a bit, as if bitten. He glances back at the mug, blaming it.&lt;br /&gt;
&lt;br /&gt;
WIth a nod towards Xiuhocatl, Sandy says, &amp;quot;There you go. Keep drinking. I assure you, you won't regret it. For now, anyways,&amp;quot; she lets out a quick laugh, then says to Sophia, &amp;quot;no, no. He's a... I'm all right.&amp;quot; She then eyes Myrana and bursts out laughing.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is that where we drunkenly gamble our coin away to you?&amp;quot; Uneth asks the Khazad with some suspicion.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;At least /my/ coin,&amp;quot; is what Sandy says to Uneth with a laugh.&lt;br /&gt;
&lt;br /&gt;
Dain nods to Xiuhcoatl, and motions for a server to bring more beer. He then starts to explain, &amp;quot;Well, it starts with a mug in the center, you take a coin and you bounce it on the table and try to make it into the mug.. if you succeed, you choose someone to drink the mug.. if you miss the next person going round gets to try and make the shot, and so on.. You can play it for different levels of coin, so that a copper is one mug, and a gold is three, but if you miss those coins fly away from thee, or we can just stick to coppers and we all keep our coin, its fun either way..&amp;quot; he smiles, his gemstone eyes shining.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl finishes his mug, with a slight hiss and sets it down, eyeing it like it made a snide remark. He nods, understanding. &amp;quot;I understand. You try to poison your friends in order to win.&amp;quot; He says without a moral hinge or context, just matter of fact. With a slight puff of his chest and setting down an empty mug. &amp;quot;I shall try to poison you the most.&amp;quot; he nods matter of factly, stepping slightly forward.&lt;br /&gt;
&lt;br /&gt;
Dain nods, &amp;quot;Generally, the last person playing IS the winner,&amp;quot; he admits.. &amp;quot;And if you play for gold, then it is they that collect all the coins.. You can quit at ANY time.. but if you do you lose,&amp;quot; he grins.. He's kind of standing out, a khazad alone at a table with big folk, but at least they're talking to him.&lt;br /&gt;
&lt;br /&gt;
Sophia hrms thoughtfully at the game, then laughs softly, &amp;quot;Considering that my ability to aim coins is rather horrible while sober, I daresay this might not be the best game for me to participate in, else I'll quickly end up like, well...&amp;quot; Okay, she's not looking /directly/ at Myrana, but there could be an inference there...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl pulls a coin from a small leather pouch and rubs it between two fingers. He humphs at the word 'quit' and glares at the khazad. &amp;quot;Where do I throw this thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain smiles, and nods to the other Khazad... They aren't exactly known for their dexterity.. &amp;quot;We still tend to win against the pointy-ears, but that's because we can usually outlast them,&amp;quot; he chuckles. He points at the mug in the center of the table, and says, &amp;quot;You have to hit the table first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;NOw /that/ sounds like a fun enough game,&amp;quot; says Sandy to Dain. She's in a good mood. Keggerfest is one of her favoirte times of the year, apparently. It's enough to even make her be a little nice.&lt;br /&gt;
&lt;br /&gt;
And in walks Godwyn!&lt;br /&gt;
&lt;br /&gt;
She's all leathers and dark colors tonight, with her brown coat and black shirt, brown riding leathers and black gloves. Boots up to mid-calf on her feet, and blond hair in a pony tail. She takes in a breath and... well, that's the smell of beer. And food. Both of which are very, very good.&lt;br /&gt;
&lt;br /&gt;
Godwyn sighs and heads toward one of the tables, observing for now.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl sighs, almost annoyed. &amp;quot;Other rules I should know? This is a test of skill, no? And not power?&amp;quot; his gaze shifts to the table and carefully flings the coin forward.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beer beer beer, tiddly beer beer beer...&amp;quot; is sung out over the crowd as people enjoy sausages and of course beer. Some even supply stronger stuff and there's a few tables where a flaming shot is dropped into a mug of beer and then chugged rapidly. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Myrana  stares at Dain, amazed. You'd think that, as the owner of the worst bar in Alexandria, she'd have seen every variety of drinking game known to the civilized world. But its possible that, in HER bar, nobody trusts their friends enough to bounce coppers into cups. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; She gets up, and grabs the other woman's arm, weaving drunkenly. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;CITIZENS, BEHOLD!&amp;quot; That would be Jibbom, announcing his entrance in his typical loud, bombastic style. &amp;quot;It is I! Steel Von Ironblood! Bane of the Night! Alexandrian hero! I have come to join in your revelry!&amp;quot; He poses as impressively as he can, flexing flabby arms and stretching golden wings wide, nearly knocking over some poor passerby in the process.&lt;br /&gt;
&lt;br /&gt;
Dain grins at Xiuhcoatl, watching the coin bounce and land perfectly in the mug, &amp;quot;That's it! Beginners luck, I'm sure, but YOU get to pick who drinks a mug, and then go again.. You go until you miss!&amp;quot; he explains.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl lets a slow, toothy grin, start on his lips. Not necessarilly of genuine fun, but amusement of the prospects. &amp;quot;I will poison you first. You seem the stongest. I will cull the herd after you fall.&amp;quot; He clearly doesn't have any villainous intent, but speaks plainly.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl gets another coin and aims carefully.&lt;br /&gt;
&lt;br /&gt;
Dain nods and lifts his mug, swallowing rapidly as he drains the tankard down and sets the empty aside before grabbing another mug.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl sneers as the coin careens off the table into the crowd. His talons dig a little into the wood, but he silently steps aside. His tail lashes to the left.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll paly,&amp;quot; says Sandy, and with that, she takes aim and tries to do so. &lt;br /&gt;
 &lt;br /&gt;
 IT misses. &lt;br /&gt;
 &lt;br /&gt;
 Narrowly. It still misses, though. She elbows Myrana and blames her. &amp;quot;You distracted me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy is also /distinctly/ pretending Jibbom isn't here.&lt;br /&gt;
&lt;br /&gt;
Myrana  bounces the coin an instant before Sandy elbows her, and makes a dismayed squeak as it goes sailing off to brain a fairy probably.&lt;br /&gt;
&lt;br /&gt;
Dain grins, &amp;quot;It isn't as easy as it looks,&amp;quot; he points out as he pulls out his own copper and tries his own luck, the copper says over the mug and lands rolling loudly on the other side.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks visibly better as the others have as much trouble. He tilts his head back some, looking down his snout, studying. He may not have realized it, but another of his coins is ready for his next turn.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl steps up, coin in hand, carefully aims, throws, and the coin lands on the wooden table, only sliding a couple of inches to a full stop, tauntingly. He glowers at it, dissapointed with its performance.&lt;br /&gt;
&lt;br /&gt;
Jibbom swaggers in, making a beeline for the drinkers. His path brings him right by Godwyn, who he greets with a chipper smile. &amp;quot;Ah, hello there, kitty cat! Feeling better?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia returns from, well... even high ranking priestesses need to seek relief during a beerfest, and looks at the game taking place, shaking her head in amusement as she settles in to watch, getting another stout from the casks.&lt;br /&gt;
&lt;br /&gt;
Godwyn chuckles and stands, making her way over to the game table. Her food's already here, it can wait a bit.&lt;br /&gt;
&lt;br /&gt;
Godwyn makes her way over and peers over Myrana's left shoulder. &amp;quot;Well this looks like fun... what are you all playing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy misses /horribly/ this time. She tries, but it just...goes sailing over a nd bounces off Sophia.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl turns his head sharply to Godwyn, head back a bit. &amp;quot;We are poisoning eachother to see who is left standing.&amp;quot; He flicks his head towards the party taking turns. &amp;quot;You bounce coin off the table to land in...&amp;quot; he searches for the word. &amp;quot;Beer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia blinks as the coin doinks off her forehead, then watches it ricochet right into her stout with a splash. &amp;quot;Oh, well, I guess that means you have to drink this, Sandy?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain looks up at Godwyn and smiles, &amp;quot;Coinage, You bounce the coin into the mug and then point to the person who must drink the mug.. It's trickier than you'd think!&amp;quot; he says smiling, it's been a while since he's played good ol' coinage&lt;br /&gt;
&lt;br /&gt;
Godwyn rolls her shoulders and takes her coat off, hanging it on one of the chairs. &amp;quot;Well then, I never knew a game I didn't try to fail miserably at. Count me in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myrana  jumps a little but then she pats Godwyn's shoulder and drunkenly takes aim. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; Then she bounces the coin, wobbling on her feet, and SPLISH! It goes in the cup. Myrana lights up and points at Sandy with a triumphant HAH!!!&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl narrows his eyes to look between the participants, piecing together their strategies and getting more and more confused.&lt;br /&gt;
&lt;br /&gt;
Godwyn gives a nod and takes one of the coppers. Shouldn't be too hard, right? She takes aim...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glances around the area, attention wavering slightly from the game to scan the crowd. His head snaps back to the game.&lt;br /&gt;
&lt;br /&gt;
...and Godwyn misses, the coin bouncing off the table and right straight off the edge, sailing over one of the cups. &amp;quot;Well shoot... See?&amp;quot; She scratches the back of her head. &amp;quot;But hey, it'd be great if I landed one!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain bounces a coin and it sinks, after which he immediately points at Xiu, &amp;quot;That's one for you!&amp;quot; he tries again and this one sales wide.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks at the dwarf with a casual scowl and snatches a mug up, unwavering in his gaze and downs it. His tongue lashes out afterwards. &amp;quot;And this is a favored drink amongst you people?&amp;quot; he says to no one in particular.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl steps up and tosses another coin, missing. This time he is less frustrated by the outcome, shoulders and arms relaxing a bit, not nearly so tense.&lt;br /&gt;
&lt;br /&gt;
Myrana says &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Evenutally, Sandy DOES drink her ale. She can hold her liquor, for now. She's tipsy, but she can definitely hold her liquor for an elf. For the moment. &lt;br /&gt;
 &lt;br /&gt;
 She grumbles at Myrana, then reches over an /ruff;es her hair/. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;It's so cute when you speak elven,&amp;quot; she tells her, brightly.&lt;br /&gt;
&lt;br /&gt;
Myrana says, &amp;quot;Auuughhh!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl nods, his arms folded across his chest as his tail swings behind him casually. He speaks over to Dain, but doesn't let his eyes waver from the table. &amp;quot;Is this a common contest of endurance? Will I see this trial again soon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sophia snickers, &amp;quot;Probably not for another year, at least. Though it isn't something you have to do, it's all in fun.&amp;quot; She got a different glass of stout, drinking from the mug as she watches Myrana and Sandy, laughing into her mug.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks to Sophia like he was called a name, head jerking back somewhat. &amp;quot;How do you, then, prove to eachother who is the strongest?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myrana sticks her tongue out the side of her mouth in concentration and thrusts her arm upwards and backwards witht he coin clenched between thumb and forefinger--!! &lt;br /&gt;
 &lt;br /&gt;
 --and suddenly looks up at the man whose nose she just tried to shove a copper up into. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; she squeaks. And then gasps. &amp;quot;&amp;lt;something you don't understand in sildanyari&amp;gt;&amp;quot; She has lost the coin, but that man will probably sneeze it out later, right?&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl straightens up a bit at the mishap, letting a slight bemused hiss of a chuckle pass his lips.&lt;br /&gt;
&lt;br /&gt;
Dain breaks out laughing at the man who gets his nose stuffed! With any luck the man is too drunk to notice.&lt;br /&gt;
&lt;br /&gt;
Godywn snorts as Myrana shoves a coin up someone's nose! Bit too much momentum there. She picks up another coin and bounces it... and groans as it barely misses the cup she aims at! &amp;quot;Well at least that one was closer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The doors to the pub slam open and a squat, armored figured appears in the doorway. She sings &amp;quot;Horrah! And up she rises! Horrah! And up she rises! Horrah! And up she rises! Early in the morning! What shall we do with a drunken sailor? What shall we do with a drunken sailor? What shall we do with a drunken sailor? Early in the morning. Put him in the long-boat and make him bail her. Early in the morning. What shall we do with a drunken soldier? Early in the morning. Put him in the guardroom till he gets sober. Early in the morning.&amp;quot; What she lacks in talent, she makes up for with volume and enthusiasm! Marching in with a large jug of rum, she looks around to see what is going on.&lt;br /&gt;
&lt;br /&gt;
Dain sits at a table surrounded by big people, laughing. As Godwyn takes a turn, he tries himeself and the coin sails wide. It really is a tricky game.&lt;br /&gt;
&lt;br /&gt;
The one night that Cesran does not come to the Fernwood pub with his staff is of course the night that a coin is trying to be forcibly inserted into his nose. He jerks his head back and lets out a manly grunt of pain as the coin is stuffed up his nose. &amp;quot;Arg! What are you doing?!&amp;quot; He jumps up and falls back holding his nose as there is some blood coming out. He trips and falls on his back and lands hard. There is a whoosh as the air goes out of his lungs and he's left gasping for air as he holds his face and tears trickle down his face from the pain.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl steps up carefully, tongue snaking out quickly and flings the coin forward and watches as it hits the side of the mug. He gently punches the table and slides over. He looks like he might be ready to say something, thinks again, and quietly sulks. His eyes move over the downed individual.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Beer beer beer, tiddly beer beer beer,&amp;quot; is sung out over the crowd as the revelry continues. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another try, another miss! Snady then takes another long drink. She looks at MYrana, balefully. &amp;quot;You're a JINX,&amp;quot; she tells her.&lt;br /&gt;
&lt;br /&gt;
 Myrana goes over and tries to help Cesran to his feet. On her way she spies the coin over there somewhere. Fortunately she has not nasally lobotomized (successfully) anyone today. &amp;quot;Aaaaa! Sorry! Sorry!&amp;quot; She says. &amp;quot;Are you dead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn squints at one of the mugs, as if it were her mortal enemy. She weighs the copper a few times in her right hand, bounces... and kersplish! Godwyn's grin is a mile wide as she picks up another. It... misses. She doesn't care. &amp;quot;Yes!&amp;quot; She points toward Dain. &amp;quot;Bottoms up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu starts up a rousing song with the other dwarves &amp;quot;Gold gold gold... Gold gold gold... Gold gold gold...&amp;quot; She slaps another dwarf on the back as they sway to their ancestrial song. &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl snaps his head back to the game after the distraction of the fiasco. &amp;quot;Ha. Another has taken arms against you. You are outnumbered. Submit.&amp;quot; he narrows his eyes to Dain a bit, not intent, but not expecting a reply either.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl flings the coin forward, not expecting anything and stands in surprise, a bit of amusement, and then back to sour when it looks like he's been caught. &amp;quot;Refill your mug when it is finished.&amp;quot; he instructs Dain.&lt;br /&gt;
&lt;br /&gt;
Dain takes his time, lining up the shot.. Again he bounces the coin but it sales away, he looks over at Daru and joins in the song himself.&lt;br /&gt;
&lt;br /&gt;
Dain almost forgot.. he quickly grabs his mug and drains it, lifting it in salute to Godwyn&lt;br /&gt;
&lt;br /&gt;
Cesran accepts the help from Myrana as she helps him back up, &amp;quot;Ah my nose.&amp;quot; He winces as he feels the coin, &amp;quot;You shoved a bloody coin up my nose.&amp;quot; He takes a deep breath through his mouth and gripping the bloody coin he grits his teeth and gives it a yank. The coin comes out and flies out of Cesran's hand and hits the table before it flips up onto a cup where it lands and wobbles on the edge before it plunks in.&lt;br /&gt;
&lt;br /&gt;
Sandy throws a coin at Myrana's back. That is all.&lt;br /&gt;
&lt;br /&gt;
Cesran is able to keep standing as he leans against the table with one hand as the other pinches his nose to stop the bleeding.&lt;br /&gt;
&lt;br /&gt;
Myrana politely and rather mortified, hands Cesran a hankerchief from the pocket of her skirts.&lt;br /&gt;
&lt;br /&gt;
Myrana also goes &amp;quot;Ow! Hey!&amp;quot; And gives Sandy a look. VENDETTA!&lt;br /&gt;
&lt;br /&gt;
Sandy throws another coin at Myrana now that she's turned. She's snickering like an idiiot. A drunk idiot.&lt;br /&gt;
&lt;br /&gt;
Myrana gets bopped in the face with a copper.&lt;br /&gt;
&lt;br /&gt;
Cesran nods to Myrana as his anger is cooling quickly. &amp;quot;Thank you. I am sorry for my outburst.&amp;quot; He says in a nasal voice as he pinches his nose closed and he goes back to his seat to nurse his drink, a famous Green Hornet.&lt;br /&gt;
&lt;br /&gt;
Dain laughs, &amp;quot;You tall folks.. You haven't even BEGUN to drink...&amp;quot; he says as he downs his own mug and swaps out for a full one.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl nods, feeling confident he has the strategies of the players down. His eyes dart between the participants. He points to Sandy, a little sly smile crossing his snout. &amp;quot;See? this one has lost.&amp;quot; he nods, thinking he understands everything finally.&lt;br /&gt;
&lt;br /&gt;
Myrana is still properly mortified, but at least she's been shocked (relatively) sober and out of drunkenly speaking elven. &amp;quot;I'm going to make you a huge sandwich,&amp;quot; she promises, anxiously (and okay, still pretty drunk) drunkenly patting his shoulders and looking almost teary-eyed with the human kindness of forgiveness and stuff. &amp;quot;I'mma.... I'mma going to beat Sandy /for you/, Cesran.&amp;quot; And she turns around, wobbles with a click of heels, and takes another copper from her pocket.&lt;br /&gt;
&lt;br /&gt;
Cesran looks to Myrana, &amp;quot;It's all right please have a seat, I know it was an accident, there is nothing to feel bad about. Accidents happen.&amp;quot; He says trying to reassure her. &amp;quot;I'm Cesran by the way I think we might have met before at the Ox-strength tavern.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain nods to Xiu, &amp;quot;Yes, I think they've quit playing...&amp;quot; he notes and nods to Godwyn, &amp;quot;I think it's your turn now...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Godwyn gives a nod and withdraws another copper. She takes aim at an unoccupied mug and bounces...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl humphs, tightening his arms across his chest proudly. &amp;quot;It narrows the list of opponents.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
...only for it to fall just short this time! She gives the table a light tap with her right fist. &amp;quot;Too close! But whatever. This is actually fun!&amp;quot; She turns toward Myrana and grins. &amp;quot;You seem pretty into it...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain pounds his coin violently on the table. It bounces up.. and down.. it doesn't look like it moved even an inch foward.. Dain then grumbles, &amp;quot;Clearly not drunk enough yet...&amp;quot; downing another mug and swapping out for a full one.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl misses the same. He looks between Dain, a full mug and his statement. Defiantly, he picks up another one and downs it quickly. &amp;quot;You did not mention that more would improve your aim.&amp;quot; he narrows his eyes accusingly at Dain. &amp;quot;Cunning of you...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran isn't one to try to dampen the festivities as his nose thankfully stops bleeding and he gently dabs it. It's red and looks sore, but nothing broken. He picks up his glass and he moves to find a seat at the table that the others are playing at.&lt;br /&gt;
&lt;br /&gt;
This time, Godwyn gets a bit too excited... and bounces the coin too hard. It flies up in the air... and pings off of Xiuhcoatl's head. &amp;quot;Um... oops.&amp;quot; She takes a step away from the table. &amp;quot;Right, sorry. Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glares at Godwyn as the coin slides languidly down his snout and off the edge, near his eye, like a round brownish tear. &amp;quot;You caused no harm.&amp;quot; he grumbles softly.&lt;br /&gt;
&lt;br /&gt;
Dain harumphs, &amp;quot;We MAY have to start instituting penalty drinks... If you start pelting your fellow players...&amp;quot; he looks meaningfully at Myrana, Sandy, and now Godwyn, &amp;quot;You have to down THREE mugs!!!&amp;quot; he warns.&lt;br /&gt;
&lt;br /&gt;
Ping, cling thunk... Nope that shot didn't make it in either...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl aims, throws, sploosh. He ponders a minute.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl shakes his head quickly, shrugging off an idea and nods to Dain, taking aim again.&lt;br /&gt;
&lt;br /&gt;
 Now that its clear Cesran is going to be okay, Myrana has understandably lost track of the game, and makes her exit.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl throws again and the coin careens off the edge of the table.&lt;br /&gt;
&lt;br /&gt;
Cesran smiles at the others as he spins a copper around on the table. &amp;quot;Let me show you guys a trick I picked up at the Academy of Sages.&amp;quot; He picks up the coin and carefully stacks some coins in the middle of the drinks, &amp;quot;Now you have to do it just right.&amp;quot; He says as he hits the top of the stack with his coin and causes the stack of coins to bounce up and into the surrounding mugs, &amp;quot;Drink up everyone!&amp;quot; He tries to flip another coin into the mug, but it deflects off.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl is clearly showing signs of being affected. His posture is the same, and his frame still straight, but his eyes blink, and he occasionally tries to refocus. His speach is more thoughtful, and comes out slower and deliberate. He seems resigned to it and takes a long, but slower drink.&lt;br /&gt;
&lt;br /&gt;
Godwyn shrugs and lifts a mug, pulling the coin out of it before taking it down in five seconds. She wipes any excess off with her right hand, then flips the coin... and bounces it.&lt;br /&gt;
&lt;br /&gt;
Miss. Ah, well. It was close enough!&lt;br /&gt;
&lt;br /&gt;
She takes time out to check her pocket watch... and sighs. &amp;quot;It appears I'm due, everyone. Thank you!&amp;quot; With that and a wave, she makes her exit.&lt;br /&gt;
&lt;br /&gt;
Dain downs one drink due to Xiuhcoatl, then his eyes go wide as Cesran's little trick causes all the coins to jump in the mug.. And he quickly downs another mug. As Godwyn's coin goes flying, he REALLY tries to concentrate, but again the coin just won't go in..&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl points to the mug, looking to Dain. &amp;quot;This...&amp;quot; he looks at it again. &amp;quot;Is aweful.&amp;quot; He holds up a taloned finger indicating a pause. Checking it one more time. &amp;quot;But I can...see why...you like it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sandy must be getting pretty drunk. So much for elven grace. She hasn't made a SINGLE shot. She keeps misrring narrowly. There' s a lot of curses. Curses that would mak even a sailor blush, honstly. Who knew elves could cuss like this? Then she thorws another coin at Myrana.&lt;br /&gt;
&lt;br /&gt;
Dain grins at Xiu. He sees Sandy take another shot then nods at Xiu, &amp;quot;I think it's your turn again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks at his coin and focuses down the table. Squinting a bit, he throws, and makes it. &amp;quot;I will beat you this day...&amp;quot; he says slowly, a little slurred.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl makes another.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl throws the third way too far. &amp;quot;That is two.&amp;quot; he holds the fingers up in case he's not understood, looking to Dain.&lt;br /&gt;
&lt;br /&gt;
Dain has been drinking a bit.. He downs one alright.. but as he downs the other, he gets a very unpleasant look on his face.. and turning shuffles off his stool to an area where others of his ilk are.. well.. communicating with their friend RALPH&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks to Dain. &amp;quot;You have been bested! I...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl glances over to Cesran. &amp;quot;He will be alright? How long does this poison last?&amp;quot; His head quirks to the side a bit.&lt;br /&gt;
&lt;br /&gt;
Cesran hmms, &amp;quot;Depends if he drinks a lot of water before bed he should be okay within a day, if not, maybe 2 or 3.&amp;quot; He offers as he restacks the coins, &amp;quot;Wanna see that trick again?&amp;quot; He slams the coin down on it and once more the coins all bounce into the surrounding mugs.&amp;quot; He chuckles as he tosses the coin he first tossed and misses again.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl slams down a drink, though the regret is nearly immediate. He narrows his gaze steadilly at Cesran. &amp;quot;You...you....are...&amp;quot; he swallows hard. &amp;quot;next...&amp;quot; He picks up a coin.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl makes it in by blind luck, his skills severely impaired. He overdramatically points to Cesran, coming off comically in this sort of state.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl misses with another.&lt;br /&gt;
&lt;br /&gt;
Cesran takes a drink and as he drinks he tosses a coin. It falls short and bounces across the table.&lt;br /&gt;
&lt;br /&gt;
Daromu goes over to comfort Dain and lets him take a swig of rum to wash the taste out of his mouth...&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl looks around for other participants, and, thinking it's his turn, throws with a wide miss.&lt;br /&gt;
&lt;br /&gt;
Dain takes a hard look and smell of the rum and quickly turns away from Daromu to heave up more suds and foam. He is not showing himself to be much of a dwarf here and that is sad.&lt;br /&gt;
&lt;br /&gt;
Cesran puts down the mug and he takes careful aim this time as he makes the shot. He motions to Xiuhcoatl to drink up as he takes another shot and misses.&lt;br /&gt;
&lt;br /&gt;
Daromu grabs Dain by the back of the neck and stands him up &amp;quot;You're lettin' the team down lad! Dwarf up and get something in yer belly so you can keep drinkin'!&amp;quot; &amp;lt;khazdul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl begrudgingly downs another mug, eyes never leaving the man, though they flutter with inebriation.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl nods a lot as he drinks it, finishes slowly staggers back. &amp;quot;I...Imma.&amp;quot; He holds up a taloned finger to wait. &amp;quot;I'm going to sit here a minute, and let you go again.&amp;quot; He sits with a heavy thud.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl calls up loudly from his seat. &amp;quot;You...needa practice firs. Imma already way&amp;quot; he swipes his heavy arm across his body at that word. &amp;quot;ahead of you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cesran nods as he goes back to his green hornet, &amp;quot;You go right ahead.&amp;quot; He says as he sips his drink and he wonders if Myrana's coin up the nose has given him some magical drinking power.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl pats Dain to see if he's still concious. He hisses intermitently, like a chuckle and looks about, completely relaxed and breakthing slowly, but heavilly. He looks to Cesran. &amp;quot;I yield this poisoning contest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu is holding Dain up by the back of the neck with one arm. Apparently wearing all that metal has left her impressively strong.&lt;br /&gt;
&lt;br /&gt;
Xiuhcoatl lowers his head slightly. A moment later, you get the distinct impression that he's fallen asleep, nostrils flared while snoring in an odd position.&lt;br /&gt;
&lt;br /&gt;
Cesran holds up his glass of green liquid, &amp;quot;It is strange that we imbibe mild poison recreationally to change our moods and alter the chemistry of our brains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain flails weakly in Daromu's grip, apparently concerned about getting sick on his dreadlocked beard.. &amp;quot;No YOU don't know who YOU are!...&amp;quot; he mutters to himself.. or someone.. it's not clear.. he sees about 3 people where he should see.. none?&lt;br /&gt;
&lt;br /&gt;
Daromu frog marches Dain over to one of the benches to sit down and then gets a bucket for future eruptions.&lt;br /&gt;
&lt;br /&gt;
Dain stares into the bucket, ahh yes. the familiar bucket.. Oh the days of his youth, he knew such buckets well.. How they talked.. Always the bucket would be there.. listening.. receiving his vomit, never judging... Good ol' bucket&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=17351</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=17351"/>
		<updated>2015-02-19T08:36:44Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  ''Roleplay Rooms are not private spaces.'' Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]], [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2015&lt;br /&gt;
|[[PrP: Donations]]&lt;br /&gt;
|[[Margaret]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2015&lt;br /&gt;
|[[PrP: Attack of the Daeodon]]&lt;br /&gt;
|[[Audax]], [[Eligar]], [[Gareth]], [[Mara]], [[Nuanna]], [[Rakim]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2015&lt;br /&gt;
|[[PrP: Dotting the Eyes]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Kojot]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2015&lt;br /&gt;
|[[PrP: Rescue the Orphans Ending]]&lt;br /&gt;
|[[Godywn]],[[Kravar]],[[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2015&lt;br /&gt;
|[[PrP: A Mine-or Task]]&lt;br /&gt;
|[[Faiza]], [[Jian]], [[Bahken]], [[Uneth]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 18, 2015&lt;br /&gt;
|[[Meetup: Kegger Fest!]]&lt;br /&gt;
|[[Dain]], [[Sandy]], [[Xiuhcoatl]], [[Myrana]], [[Cesran]], [[Sophia]], [[Godwyn]], [[Jibbom]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Dain&amp;diff=17267</id>
		<title>Dain</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Dain&amp;diff=17267"/>
		<updated>2015-02-11T15:26:32Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Dain&amp;diff=17264</id>
		<title>Dain</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Dain&amp;diff=17264"/>
		<updated>2015-02-11T05:49:03Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;{{CPHEADER-START}} Dain Skyhammer {{CPHEADER-END}}     {{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}   A storm dwarf druid, estranged from his family with a passion f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Dain Skyhammer&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
A storm dwarf druid, estranged from his family with a passion for good pipeweed.&lt;br /&gt;
&lt;br /&gt;
[[image:my character.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Storm Dwarf&lt;br /&gt;
* Druid&lt;br /&gt;
* Follower of the Green Word&lt;br /&gt;
* Been to Amshere&lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Background{{CPSUBHEAD-END}}&lt;br /&gt;
&lt;br /&gt;
Dain Skyhammer was born on the windy peaks of an outskirt beyond Anvil Peak. As a child, he was fascinated by the griffon riders and often played amongst them. But his father Dayl Skyhammer and his mother Maine Skyhammer were strict parents and Dain a contemplative middle child often clashed with their authoritative style compared to his domineering older sister the warrior Fa-Mayle and his younger brat brother Mayl. He was an odd dwarf by many standards, one of the Stormborn and thus outcasts born to live under an never ending sky and yet he'd rather play with the griffons than practice at war. His father put him through the standard dwarf training and his sister made it extra hard on him. Each time he was found playing with the griffons he was punished further by more and more brutal strength work outs developing Dain's musculature into something quite impressive. His efforts taught him the basic dwarf skills and built strength that almost made his family proud of him. &lt;br /&gt;
&lt;br /&gt;
Eventually, his father was summoned to help guard the efforts to rebuild some of the roads that had been damaged. In an effort to make the boy a man, his father took him with him. Dain was in his late 20s by this point and seeing ever more the divide between him and other dwarves. On the road with the builders, they went through several lands where the wilderness had overtaken the old roads. Dain often looked at things differently, instead of seeing were the woods needed to be hacked or the ground leveled he say the way the animals used the land and would stick up for their right to use it, pushing for ways that both stonework and nature could work together.&lt;br /&gt;
&lt;br /&gt;
One day, an elven druid named Eilda came to speak with the dwarves about another path they planned to bulldoze (with actual bulls) through a wooded area. Eilda watched Dain's support of nature and after the meeting asked Dain to be tested in the secret Druidic arts. Dain was hesitant but accepted. After the test Eilda told him that he had the gift, if he chose to pursue it. Dain gave it serious thought then informed his father of his interest in becoming a druid.&lt;br /&gt;
&lt;br /&gt;
There had been better father/son discussions. Dayl beat his son savagely who in a greater show of insult refused to fight back against his father. The wise son argued that it would disrespect the man. But Dain was possibly stronger than his father, and the refusal to stand up to the hardy warrior resulted in the older dwarf feeling the sting of his own possible inferiority. Spitting in the face of his son, the older dwarf sent the boy out. In a final act of anger and perhaps compassion, his father hurled his prized warhammer after his son. When his son picked it up, the old man warned him, &amp;quot;Don't you DARE lose it..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dain hasn't so far.. its been with him for a long time now.. decades have passed. He studied hard with Eilda, traveling through the wilderness, guided through a portal to Am'Shere where the druids are strong. He learned Sylvan, how to survive, and much about animals and nature. Unfortunately, his alienation from his own people and especially his family left him with difficulties connecting to others, even Thrud, the She-tiger Eilda guided him in raising from a cub. Eventually, Eilda sent Dain off as a guardian of the Green Word to do the things he had tried to do in the past with his Father's people.. Thus, he arrives through the Portal into Alexandros and once more in the known world.&lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Yippee_Ki_Yay&amp;diff=17068</id>
		<title>PrP: Yippee Ki Yay</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Yippee_Ki_Yay&amp;diff=17068"/>
		<updated>2015-01-31T19:37:45Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Yippee Ki Yay&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Belladona (Dru5)   Bennet (Pal5)   Kroth (Ftr1/Mnk3)   Mara (Dru4)&lt;br /&gt;
*Place: The woods outside of Alexandria&lt;br /&gt;
*Time: Jan 30, 2015&lt;br /&gt;
*Summary:  A near by farming hamlet has requested the Adventurer's Guild hunt down the culprits who have been stealing their sheep.&lt;br /&gt;
*APL: 5&lt;br /&gt;
*Encounter 1: 1 Kobold Adept 5, 3 Kobold Rogue 5, 2 Kobold Warrior 5, 1 Spiked pit trap CR 8 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
 Ten1 - Friday, January 30, 2015, 10:11 PM&lt;br /&gt;
 -----------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ===========================&amp;gt;  11) Yippee ki yay  &amp;lt;============================&lt;br /&gt;
 Open/Closed: OPEN: This event is open to any player who wants to sign up&lt;br /&gt;
      using +event/signup. There may be limited space, so signing&lt;br /&gt;
      up does NOT guarantee you a spot in the event.&lt;br /&gt;
      Poster: Bahken&lt;br /&gt;
  Start Time: 10:15:00 PM (LOCAL), Friday, January 30, 2015  (8m 11s past date)&lt;br /&gt;
    Location: In the woods outside of Alexandria&lt;br /&gt;
 Level Range: 2-5&lt;br /&gt;
&lt;br /&gt;
 A near by farming hamlet has requested the Adventurer's Guild hunt down the culprits who have been stealing their sheep.&lt;br /&gt;
&lt;br /&gt;
  Signed up: none&lt;br /&gt;
  Confirmed: Belladona (Dru5)*   Bennet (Pal5)*   Kroth (Ftr1/Mnk3)*   Mara (Dru4)*&lt;br /&gt;
 ----------------------------- Config parameters ------------------------------&lt;br /&gt;
not yet implemented&lt;br /&gt;
 ===========================================================( Connected* )=====&lt;br /&gt;
&lt;br /&gt;
A near by farming hamlet has requested the Adventurer's Guild hunt down the culprits who have been stealing their sheep. You have been collected just outside the hamlet at the scene of the last sheep rustling. The farmers have left you largely to yourselves to discover and deal with the culprits.&lt;br /&gt;
&lt;br /&gt;
Kroth looks around for a bit, trying to see if he can notice any tracks. &amp;quot;Sheep theft could be many things. Creature or humanoid. We must find tracks.&amp;quot; He keeps moving around, looking at the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls survival: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
Bennet isn't much of a farmer, but knows well enough the troubles that can come from a livlyhood being stolen. &amp;quot;My bet says hungry critter, but reckon best have a look around before jumping to conclusions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
Mara is currently hunched down near a mess of tracks and confusion in the mud, tracing the outlines of individual prints with a finger. It's farmland, so there's naturally a lot of wagon and livestock tracks; the elf, who's been mostly silent until now, finally straightens up, hands on her hips and frowning. &amp;quot;Hmh,&amp;quot; she says, succinctly.&lt;br /&gt;
3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;So, survival and perception? Or just one of them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (3)+11: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls survival: (1)+13: 14 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara inhales a bug.&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls perception: (19)+13: 32&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'You see the tracks, small three toed feet leading away from the hamlet and into the woods.'&lt;br /&gt;
&lt;br /&gt;
Belladona is kneeling down and she is talking to Samafa, &amp;quot;I know they look delicious and normally I wouldn't care if you hunted any of these sheep. People really can't own animals, but we have to try not to eat these ones.&amp;quot; She tells the feline as she rubs her ears. &amp;quot;Let's do our best to find who is behind this.&amp;quot; She gets up to look around and Samafa follows after her.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That's Samafa's perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Oh, right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara has an animal companion too. &amp;lt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
Kroth pauses, kneeling down and pointing. &amp;quot;Some tracks, three toed feet.&amp;quot; He points off towards the woods. &amp;quot;Going that direction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'You SEE small three toed feet tracks but.. you can't really track them...'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Hi5's Mara&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Bennet) with 'Yeah.. you guys don't see anything.'&lt;br /&gt;
&lt;br /&gt;
Mara, distracted for a moment by dust whirling up and getting in her eyes, makes a small coughing noise, and rubs at her face. &amp;quot;Looks--&amp;quot; she chokes slightly, coughs again, and tries once more. &amp;quot;Looks good.&amp;quot; The white-haired elf stamps her foot against the ground, then pushes it forward. At the signal, felt through the vibrations of the earth, the elf's own companion makes an appearance, slithering through the underbrush: a gigantic green anaconda. Creeeeeepy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;AHH! Kill it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet sees many things. Most his ass. The donkey wants a sugar cube, and keeps shoveing into the Absolution, seeking attention. &amp;quot;Bah, shove off, will ya? Got enough troubles without your fat tail in my way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Clearly the snake must die... j/k ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;No killing snakey. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken assumes you all follow Kroth?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth watches the snake, likely he noticed it as the group traveled to the village. He starts following the tracks, looking back long enough to ensure others are coming too.&lt;br /&gt;
&lt;br /&gt;
Belladona looks over at the snake as it comes this way and she looks over at Mara, &amp;quot;Interesting choice of companions. Hopefully the cold won't bother it.&amp;quot; She says as she and Samafa head off with the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;snakey is mad your making it crawl in the snow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Snakey has a minor enchantment on it to make it less bothered by the cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's kind of a long walk all and all, less than a day though. After a few hours you, you come upon the side of a small wooded mound. The area is pretty dark and there's a cave leading into the mound that's even darker.&lt;br /&gt;
&lt;br /&gt;
 ------------------  At a glance around Roleplay Room Four  -------------------&lt;br /&gt;
Belladona    2m      6'2&amp;quot;     258 Lb     Orc       Female    &lt;br /&gt;
    Curvaceous Ourch in Hide Armor    &lt;br /&gt;
 &lt;br /&gt;
Bennet       29s     6'2&amp;quot;     220 Lb     Human     Male      &lt;br /&gt;
    Tall cowboy, starting towards grey.       &lt;br /&gt;
 &lt;br /&gt;
Mara 1m      5'2&amp;quot;     95 Lb      Wild Elf  Female    &lt;br /&gt;
    Petite, white-haired wild elf with a bow. &lt;br /&gt;
 &lt;br /&gt;
Kroth1m      6'8&amp;quot;     260 Lb     Orc       Male      &lt;br /&gt;
    An Oruch in simple robes. &lt;br /&gt;
 &lt;br /&gt;
Bahken       0s      6'0&amp;quot;     170 Lb     Human     Male      &lt;br /&gt;
    An attractive, dark-skinned human in brightly colored clothes.    &lt;br /&gt;
 &lt;br /&gt;
Whirlpool    2mLb    &lt;br /&gt;
    I am stinky!      &lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
Mara doesn't seem to let the comments faze her; she trots along, expression unreadable, occasionally stooping down to let her fingers trace across the scales on the giant snake's head. As the group approaches the cave, she slows her pace a little, unslinging her bow from across her back and testing the draw once, still without a word. Clearly the elf is all business.&lt;br /&gt;
&lt;br /&gt;
Bennet hrumps quietly, eyeing the mound/cave, unslinging his long Thunderbelcher. &amp;quot;Reckon we best try to solve all this peaceful like. But don't figure our chances are too good for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth slips on a pair of brass knuckles as they get close, gesturing to the cave and whispering. &amp;quot;Tracks go in there. I can see in the dark, but I suppose someone else will need a light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara has low-light vision, but if it's pitch black she'll need a light source.&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;If you will give me a moment there are a few spells I'd like to put on Samafa before we go in.&amp;quot; She says as she starts by taking a herb out of one of her pouches and she rubs it in her hands before she applies it to Samafa's limbs and body to make her stronger. She then gets out a different herb that she rubs it on Samafa's furry sides to strength her hide.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm going to drink a potion of mage armor before we go in the cave. 1hour seems long enough&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 16: (9)+16: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth used a Potion of mage armor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth notes we have nearly 0 wandmakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And Mara you likely will need more than lowlight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara will cast Light on the tip of her bow, then.&lt;br /&gt;
&lt;br /&gt;
Bennet takes a moment to tie the donkey's reins to a tree branch. The gunman doesn't tie too tight, since the jackass will get loose and wander off no matter what, but at elast it'll know where to not wander too far from. That cared for, Bennet takes a small golden rod from hsi pouch, giving the top a sharp twist before reatching it to his belt, where it glows with a soft yellow light.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Barkskin. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;everyburning torch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Bull's Strength. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;...*everburning... *cough*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Then I'll forego the Light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet refreshes spells.&lt;br /&gt;
&lt;br /&gt;
Mara pauses at the approach to the cave entrance, raising a hand to the tip of her bow... but stops at the flare of light from the human's direction, glancing over at him and giving him a small, curt nod. The white-haired elf strokes a finger in a pattern across the giant snake's head, and it slithers off to the side, to conceal itself in the underbrush and bring up the rear guard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Rolling Stealth for the snake.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+8: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyone else trying to go all sneaky?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Well, I'll be trying to be as quiet and unnoticeable as possible to begin with, let the big guys up front. Untrained stealth though, so no guarantees.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls stealth: (3)+0: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls stealth: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;... nope.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll lead, but apparently I'm not that sneaky today&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth takes the lead, moving quietly into the cave, letting the light needing folks take the rear.&lt;br /&gt;
&lt;br /&gt;
The cave appears to be about 10' wide. It's a natural opening but the height is big enough to handle an ogre.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll give it a go&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls stealth: (15)+0: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That's for Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, marching order? Bennet obviously sticks out like a sore thumb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara brings up the rear. Or, well, snakey does, but it's being sneaky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll be in frontish&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet is a big guy in metal with a glowing light and a weapon named for the very loud noise it makes. 'Sneak' is not in my skill-set.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Kroth will take front since he can see in the dark&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;The light may not reach as far as needed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Note, torch and low-light sees farther than darkvision..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Bah :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Kitty can go first :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So &lt;br /&gt;
&lt;br /&gt;
BlS&lt;br /&gt;
&lt;br /&gt;
KBn&lt;br /&gt;
&lt;br /&gt;
Ms?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Bl being Bella, Bn being Bennet, s being snake, S being Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Looks good to me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Sounds fine&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the party journey's into the cave, it continues in a tunnel, Bella, Kroth and Mara notice in the distance the tunnel seems to open up, and the party can hear some yipping like that of a dog.&lt;br /&gt;
&lt;br /&gt;
Mara creeps cautiously along, bringing up the rear, bow out and an arrow ready to be nocked. Clearly the elf believes in taking no chances. She's... rather surprisingly less silent and ghostlike than one would expect from one of the Sylvanori. But then it takes all kinds, one supposes. &amp;quot;Is that...&amp;quot; she hisses, then abruptly falls silent, not wanting to give away their position -too- early.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken reminds you that the party is glowing :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Details. &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (12)+10: 22&lt;br /&gt;
&lt;br /&gt;
Bennet snuffles, shuffles, clanks, and thumps. Not loudly, mind you, but the cowpoke isn't the quietest fella around, though he does make an effort and doesn't say anything as the group starts to get close. Just double checks his weapon.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Sounds like.. wait, that's not a dog.. that's... KOBOLDS!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara wants to know what it is toooooo.&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls knowledge/nature: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;The dice are not with me today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'mmmMMmmm?'&lt;br /&gt;
&lt;br /&gt;
From afar, Mara wanted to know what the yipping noises were. :P&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'And my response is mmMmmm with a shoulder shrug :P'&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Think I unno with your lips closed :P'&lt;br /&gt;
&lt;br /&gt;
Mara pages: Clearly mummies! Barking... mummies... &amp;gt;.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Might be a dog you're not familiar with...'&lt;br /&gt;
&lt;br /&gt;
Belladona raises her hand and she frowns a little bit, &amp;quot;That isn't a dog, it's a group of kobolds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth nods, &amp;quot;Then we should rush in and beat them all.&amp;quot; He flexes just a bit, warming up. &amp;quot;I am ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Somewhere in the darkness, the snake looks hungry at the mention of kobolds.&lt;br /&gt;
&lt;br /&gt;
The party's about sixty feet off from the widening of the tunnel.. they can see nothing.. If there are kobolds, they likely notice the approaching light..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Who's moving closer? :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13: (13)+13: 26&lt;br /&gt;
&lt;br /&gt;
Bennet murmurs softly. &amp;quot;Always a chance is a misunderstanding. Can ask them what's going on, try to make peace... and if it fails send them all to meet the Boss Lady.&amp;quot; When you work for the Goddess of Death, terminology can get... odd.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara is actually going to pause, locate the snake and cast Barkskin on it. 'Cos you never know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Go ahead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara casts Barkskin. Caster Level: 4 DC: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright, I'll move you all up... perception checks please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (15)+11: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nice rolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hanging a little back, the reticent Sylvanori lets her companion catch up to them... and with a series of gestures and a faintly herbal-smelling ointment rubbed into select scales, produces a subtle effect on the snake, making its scales appear a little harder and larger. Finally, Mara hurries back to catch up with the rest of the group. &amp;quot;Kobolds are usually... not very receptive to diplomacy,&amp;quot; she observes, as they round a corner.&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls perception: (1)+13: 14 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+5: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;That was for the snake.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bennet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls initiative: Roll: 7 + Bonus: 3 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 17 + Bonus: 3 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls initiative: Roll: 6 + Bonus: 4 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for S: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for R: Roll: 6 + Bonus: 8 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for W: Roll: 6 + Bonus: 3 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Belladona's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'The things you see....'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit?usp=sharing'&lt;br /&gt;
&lt;br /&gt;
Belladona looks back at the others as they get closer and her keen eyes are able to pick up what's going on ahead, &amp;quot;I think it's some sort of ceremony.&amp;quot; She says as she has her claws and shield out.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'The cave opens out into something roughly 50' wide and considerably deeper. There are some columns and it elevates about half way in to a dais with an alter on it. There are two low fences on the dais with kobolds behind them, there is another kobold behind the altar. those are obvious. less obvious is the kobolds hiding behind the pillars of stone or the ten foot area that seems to be covered with sheets covered with dirt infront of the tunnel.'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'It's your action. Since you spotted the rogues no surprise round.. (though they're still hidden to those who didn't see them.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just a little reminder. On your turn, we'll chat, determine actions, roll actions, determine outcomes and Then you pose :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Do they have their knives drawn?&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Yes, except for the one behind the altar. He's just glaring at you out of the darkness'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: All right I'm gonna set Samafa to guard so she'll attack any that try to attack me and try some diplomacy since they haven't actually tried to hurt me yet.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Go for it, Tradespeak?'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Yep&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Roll it'&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 20   Belladona    &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   R   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   MaraFlat-footed (0 rnds remaining)       &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   Bennet      Flat-footed (0 rnds remaining)       &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    W   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    S   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Kroth       Flat-footed (0 rnds remaining)       &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls diplomacy: (14)+1: 15&lt;br /&gt;
&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru|  5  | 38  | 44  | 20 | 22 | 6  | 4  | 9  |&lt;br /&gt;
|Bennet    |HUMAN     |Pal|  5  | 50  | 50  | 20 | 20 | 9  | 8  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  4  | 33  | 33  | 19 | 23 | 7  | 5  | 8  |&lt;br /&gt;
|Mara      |WILD_ELF  |Dru|  4  | 28  | 28  | 21 | 17 | 6  | 4  | 8  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Belladona spots the rogues and the shaman...cleric...priests...whatever you call a holy kobold at the alter. She hasn't been attacked yet but she has her weapons ready. &amp;quot;THis is your one and only warning to stop whatever it is you are doing to those sheep and surrender. IF not then your lives will be forfeit. I'm giving you a pretty good chance here to not get hurt. So stop the shenanigans now or else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now R's turn! Mara is next!&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'What was samafa's perception check btw?'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
Belladona pages: That&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'good enough for the trap, not for the rogues...'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (10)+5: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Lahar gives you 420 gold.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Sorry about the delay, trying to find if having total concealment makes the target flatfooted.'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Here's a simpler question, would a 15 even hit samafa's flat-footed ac with barkskin and barding?'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: her FF is 19 with barkskin&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Mara's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Mara ended.&lt;br /&gt;
&lt;br /&gt;
The answer to Bella's entreaty is three daggers thrown at Samafa from the darkness. Fortunately, they seem to be lousy shots as the blades bounce off the barding and hardened skin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Guess diplomacy's out the window then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Overview of the situation? Rough location of enemies, etc.?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit#gid=0'&lt;br /&gt;
&lt;br /&gt;
Mara pages: The red squares, are they pillars or something?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Some kobolds threw daggers at us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'The cave opens out into something roughly 50' wide and considerably deeper. There are some columns and (in the dimlight beyond the torchlight) it elevates about half way in to a dais with an alter on it. There are two low fences on the dais with kobolds behind them, there is another kobold behind the altar. those are obvious. less obvious is the kobolds hiding behind the pillars of stone, but since they just chucked daggers at the party, you know about them.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I dont think we can see them well yet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They did!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can, cause they threw the daggers.. but everybody's getting introduced to what they see on their turn.. not all perceptions were equal&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Yep, pillars'&lt;br /&gt;
&lt;br /&gt;
Long distance to Mara: Bahken nudges...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Well. Imma try and nock an arrow and fire at... the 'bold behind the altar. 'Cos altars are bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He has concealment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;So does everything else in my line of sight, no?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not total or anything.. oh, and cover from the altar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The bold's around the pillars just have cover, they're in your extended torchlight sight, The shaman and the two behind the fences have cover and concealment&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;cause they're in your dim light area&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Alright, who's easiest to try and target?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;R2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;I'll go for that one then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls weapon2: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Oh well!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;any snake actions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Snakey will try and slither around the edge of the room in the gloom(rhyming not intended), staying out of sight, to try and catch 'em off guard.,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;kay, movement?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Bennet's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit#gid=0'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Yarp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Ideally snaking around the left side of the cavern.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'The cave opens out into something roughly 50' wide. There are some columns ain the dimlight beyond the torchlight. those are obvious. less obvious is the kobolds hiding behind the pillars of stone, but since they just chucked daggers at the party, you know about them.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No, what IS its movement?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Oh! 20'.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cool, pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'What do you do?'&lt;br /&gt;
&lt;br /&gt;
 ------------------  At a glance around Roleplay Room Four  -------------------&lt;br /&gt;
Belladona    15m     6'2&amp;quot;     258 Lb     Orc       Female    &lt;br /&gt;
    Curvaceous Ourch in Hide Armor    &lt;br /&gt;
 &lt;br /&gt;
Bennet       1m      6'2&amp;quot;     220 Lb     Human     Male      &lt;br /&gt;
    Tall cowboy, starting towards grey.       &lt;br /&gt;
 &lt;br /&gt;
Mara 51s     5'2&amp;quot;     95 Lb      Wild Elf  Female    &lt;br /&gt;
    Petite, white-haired wild elf with a bow. &lt;br /&gt;
 &lt;br /&gt;
Kroth1m      6'8&amp;quot;     260 Lb     Orc       Male      &lt;br /&gt;
    An Oruch in simple robes. &lt;br /&gt;
 &lt;br /&gt;
Bahken       0s      6'0&amp;quot;     170 Lb     Human     Male      &lt;br /&gt;
    An attractive, dark-skinned human in brightly colored clothes.    &lt;br /&gt;
 &lt;br /&gt;
Whirlpool    31s       Lb    &lt;br /&gt;
    I am stinky!      &lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
Bennet pages: Move foreward and to the side 5' to be out of others way. Toss the everburning torch slightly past between the two pillars, so everything is fairly much lit.&lt;br /&gt;
&lt;br /&gt;
Bennet pages: M-19, if I'm reading the gird right?&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'Kay, you move and toss. I think that's all your actions.. I'll put the torch in L13, sound good?'&lt;br /&gt;
&lt;br /&gt;
Bennet pages: Yes, that's fine&lt;br /&gt;
&lt;br /&gt;
Twang! A white-fletched arrow goes buzzing through the air directly aimed at one of the yappy little critters who flung knives at the lion. Alas, it ducks behind one of the pillars just in time, and Mara's arrow shaft bounces harmlessly off rock. Meanwhile, obscured from view, the green anaconda makes its way past the fighters, clinging to the shadows and natural crevices of the cavern, creeping stealthily around the edges of the room.&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'go ahead and pose, but here's what you see in the extended torchlight. The room elevates about half way in to a dais with an alter on it. There are two low fences on the dais with kobolds behind them, there is another kobold behind the altar.'&lt;br /&gt;
&lt;br /&gt;
Bennet moves foreward and steps to the side, his back to the wall. Grabbing the glowing rod from his belt, the paladin tosses it towards the... kobolds, I guess... lighting up the room a little better. &amp;quot;Last chance. Ya'll can be peaceful like, or we can get unplesant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Heavy Xbows at Bella&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (7)+10: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now S' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So there is a kobold that looks magiky?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Twang, twang! Two heavy crossbows fire from behind the fence and both miss Bella, the shaman behind the altar mumbles something, seeming to be waiting on something...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats my distance to the shaman?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit#gid=0'&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'The cave opens out into something roughly 50' wide and considerably deeper. There are some columns and it elevates about half way in to a dais with an alter on it. There are two low fences on the dais with kobolds behind them, there is another kobold behind the altar. those are obvious. less obvious is the kobolds hiding behind the pillars of stone or the ten foot area that seems to be covered with sheets covered with dirt infront of the tunnel.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Does a charge have to be a totally straight line?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Generally yes,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The wall, the altar and the two other kobolds would be issues.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Meh, Jump :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I want to get next to the shaman. So I'll run and jump the wall and alter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and the raised dais?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Sure, how high a jump is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;8' I think&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're running straight though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Swift action activates my dragon style, which lets me run and ignore difficult terrain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yep, I'll take the AOOs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not while they're holding heavy crossbows (i'm not going to give them AoOs with improvised).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That said, roll reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth grins&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls ref: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So.. slight snag in your plan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;And?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Remember those blankets?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;covered with dirt?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Traps?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;A pit huh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Spiked pit trap&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;AC 22 at the moment from the mage armor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wow, my dice are ridiculously bad tonight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So what do I manage to do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;sorry, just double checking that falling doesn't take away your dex from ac&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I don't think it does&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Well, prone makes me +4 AC vs ranged :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;If I did fall down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You did fall, and took 1 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;From the fall..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;How deep, and am I in a pit, ect, ect&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The spikes SEEM to have broken on your armor.. 10'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 1 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and you're not prone.. but yeah, 10' down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Yay traps!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Sorry. &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;sorry, you are prone :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grins, &amp;quot;Alright!&amp;quot; He then starts running forward....and promptly falls through the blankets into the pit below. &amp;quot;AAAHHHH!!!&amp;quot; Luckily he avoids most of the stakes. &amp;quot;Damn you tarien!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Belladona's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Leaves it there.. pit is on the map K is moved&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I think the map's pretty self explanatory at this point.. what do you want to do?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, almost forgot!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Samafa and I will go to the right&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll cast produce Flame and she'll attack r3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Kroth falls into the pit, the Shaman cackles and flings his hand forward, sticky webs shoot out from the walls and fall over the party from Kroth to Mara&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reflex rolls everyone except the snake&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls reflex: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls reflex: (20)+8: 28 (CRITICAL SUCCESS)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;WAit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm 10 foot down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;How am I going to be webbed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Until I climb out :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;20' radius space includes up and down :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls reflex: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Sorry, slow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa and Kroth are grappled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls reflex: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So is Mara&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: So what does Sama need to do to get out of his?&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Escape artist or combat manuvar'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'DC 15'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: She'll use CMB&lt;br /&gt;
&lt;br /&gt;
Long distance to Belladona: Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Nope..'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: I'll move out of it and cast produce flame&lt;br /&gt;
&lt;br /&gt;
Belladona pages: moving to the right&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You'll need to make your own CMB or Escape artist as part of your move'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: even thought I did a successful reflex save?&lt;br /&gt;
&lt;br /&gt;
Long distance to Belladona: Bahken nods, &amp;quot;You're not grappled at the moment.. the web is also providing cover.. but &amp;quot;Anyone moving through the webs must make a combat maneuver check or Escape Artist check as part of their move action, with a DC equal to the spell's DC. Creatures that fail lose their movement and become grappled in the first square of webbing that they enter.&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Okay&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (6)+8: 14&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Nope...'&lt;br /&gt;
&lt;br /&gt;
Belladona is able to dodge the sticky webbing as it comes down, but Samafa isn't so lucky as she gets caught up in it. She struggles as Belladona moves out of it. She tries to move out of it, but become stuck as well.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Missed it by 1'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now R's turn! Mara is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth I need your touch AC +4 for cover&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Natural armor count?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not for touch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;17&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (11)+8: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken has good news and bad news&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d4: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The good news is.. You're no longer grappled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The bad news is.. you just took 15 fire damage...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 15 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara &amp;gt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Does that spread to the rest of the web?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;What hit me anyhow?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It does splash, but no, not the entire web. just a 5' bubble in each direction around you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rogues laugh and draw out vials that they throw at the person in the pit.. They're pretty good shots it seems and the vials all hit Kroth, setting him and the webs on fire.. the heat from the webs burning too, but it also makes the binding turn to ash leaving himf ree.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Mara's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'You're turn'&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'You are grappled and the web is kinda blocking anything you would send forward...'&lt;br /&gt;
&lt;br /&gt;
Mara pages: Well, dang. How hard is it to break free of?&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'You can break free by by making a combat maneuver check or Escape Artist check as a standard action against the DC of this spell (15)'&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Also your snake is in the clear..'&lt;br /&gt;
&lt;br /&gt;
From afar, Mara checks something.&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'Mara is checking something.. What are you planning on doing?'&lt;br /&gt;
&lt;br /&gt;
Mara pages: Right, I'm going to try and get clear of the web. Snakey, meanwhile, is going to keep moving around the room until it can get a clear shot with a Charge at the shaman guy.&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls cmb: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Alas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Give me a climb check for the snake.'&lt;br /&gt;
&lt;br /&gt;
Bennet pages: Do I have a line of sight to the shaman? Am going to shoot someone, just not sure who. Also, movement would elave a chance of getting caught in the web, yes?&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+15: (7)+15: 22&lt;br /&gt;
&lt;br /&gt;
Mara pages: Snakes are -good- climbers. :P&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'You did NOT until a large part of the web was burned away, now you can see him.. dim light for you so cover from the altar and concealment'&lt;br /&gt;
&lt;br /&gt;
Long distance to Mara: Bahken nods and moves the snake accordingly.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Bennet's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Pose it :)'&lt;br /&gt;
&lt;br /&gt;
Bennet pages: yeah, will risk cover and shoot the shaman. Smite, if it applies, and activate Divine Bond to put Flameing on the thunderbelcher. I'm going to assume he's not Undead, or an evil outsider...&lt;br /&gt;
&lt;br /&gt;
From afar, Bennet clarifies, is assume is evil, so will use smite. If he's not, let me know so I don't add the bonuses.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ackthbpf--&amp;quot; says Mara, mouth full of magical spiderweb. Fighting to free herself from the tangling mess, she only manages to lodge herself even further in an embarrassing position. &amp;quot;Oh, bother.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, unseen by all(or, well, most), her snake stealthily slips up onto the dais, slithering past a pair of crossbow-bolds too preoccupied by things happening at the front...&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'He is evil'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Am i correct each 'block' is 5 foot?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3-4: (11)+10+3+-4: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;-4 is for the cover right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Distance... although, let me doublecheck ranges for a thunderbelcher..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rolling miss chance 1-4 are misses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d20: (16): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet confirms that's the 2nd range incriment. So hit Ac of 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hits through the cover and the concealment!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (4)+1+5+(2): 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A lucky shot :p&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;solid hit, still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now S' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
Bennet tsks. &amp;quot;Tried ta warn ya...&amp;quot; The Absolution sighs, his eyes turning a slate grey. &amp;quot;Judgement is passed. Open The Gate. Operation, Firebrand.&amp;quot; Bennet's Thunderbelcher begins to glow with a grey light, and a reonate voice sounds from the weapon. &lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Acknowledged, The Gate is open until target is silenced.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 *KRAK-THOOM!* &lt;br /&gt;
&lt;br /&gt;
 Alchemic thunder rolls, and a burning hole appears in the shaman's shoulder, almost knocking the kobold onto his rear.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d8+5: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
The kobolds look surprised as their shaman takes a solid hit from that loud weapon, dropping their heavy crossbows, they draw out their spears as they move down from the Dais to get closer to the adventurers.. The shaman follows, but after hopping down from the dais he incants something in draconic and presses a hand to the wound... and the wound closes completely.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I would like to get out of this hole and move on the shaman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats that take?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;dibs. But i called that with a smite. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Climb, a 10' jump.. He's actually closer but the Rogues are there too&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll jump, its better than my climb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls acrobatics: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So one move jump, and another move right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I want to move next to the shaman, I dont mind the AOO from r2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can try acrobatics to avoid it too right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth shoulda done that in the first place&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, as part of your second move action, roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls acrobatics: (15)+9: 24&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Belladona's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Beats the CMD, you're safe.. Move your piece :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, try to escape for you and Samafa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Doesnt seem to work. N 12&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Dang Web. Such an effective spell. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Which is why my sorc uses it all the time. &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's ou&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sweet! Is she going to try to move through it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Back in the web...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now R's turn! Mara is next!&lt;br /&gt;
&lt;br /&gt;
Belladona continues to struggle against the web as it's tripping up her and Samafa as they try to move out of it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What is Samafa's touch attack +4 for cover (-4 dex from grapple)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;err. touch ac&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;oh yeah..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'You were technically still on fire.. but I ... forgot :P'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;15&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;good news, bad news..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
Kroth pages: I'll hug the shaman&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Well, Cause I didn't give you the chance to put it out, I'm not giving you the extra damage this turn'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 5 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
Kroth, still somewhat smoldering and on fire in places, leaps out of the pit, clearly enraged. The flaming oruch charges across the room towards the shaman, screaming, &amp;quot;RAAAARHGGGG!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 5 points. 45 remaining.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Samafa takes 7 fire damage.'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (20)+11: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Confirming..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (6)+11: 17&lt;br /&gt;
&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru|  5  | 33  | 44  | 20 | 22 | 6  | 4  | 9  |&lt;br /&gt;
|Bennet    |HUMAN     |Pal|  5  | 45  | 50  | 20 | 20 | 9  | 8  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  4  | 17  | 33  | 19 | 23 | 7  | 5  | 8  |&lt;br /&gt;
|Mara      |WILD_ELF  |Dru|  4  | 28  | 28  | 21 | 17 | 6  | 4  | 8  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, what's your ac with the mage armor again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;22&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're getting flanked&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ahh, damn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Only one hit though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I was hoping it was a crossbow, I have deflect arrows :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6: (8): 8&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 11 points. 6 remaining.&lt;br /&gt;
&lt;br /&gt;
One rogue moves closer so that it's a nice easy lob of another vial and bwoosh! Samafa burns as do Bella and Bennet in their webby bindings.. but on the plus side those webby bindings are now gon. In the meantime, the other two rogues take up flanking positions around Kroth and though he dodges one attack the other hits and hits hard.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Mara's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Mara.. you are the ONLY one still grappled..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can actually SEE stuff now too..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Second call, Mara you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Well uh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;I'll have to try and get free again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls cmb: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Aha!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You are free!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Meanwhile... can snakey get a good charge in now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not since the shaman moved no...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken points to the grid&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Oh. Dang.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, you still have a move action for yourself and I can put snakey whereever&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Snakey can charge R2, yeah?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It won't be flanking but yes, it can charge there&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And it will get an bonus for elevated ground&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Yay! Also, Mara will move a little forward to get a clearer view of the action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;How much of a bonus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;+1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So 3 total with the charge, -2 ac though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Arrite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+2+1-2: (14)+2+1+-2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;-2 for power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;... and I forgot the actual bonus :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Bennet's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;lol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;It has a +10.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;+10 total???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So end result is a 24? hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Snakes are SCARY with their bites.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;And let me know the square you want to end up in&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage and any other snakey weirdness&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Giant Snakes are nasty animal companions, and Mara is at the level where they're actually very powerful, though it'll fall behind again before long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;When it gets its size increase, it's just nasty for a level or two before the monsters catch up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How you doing Whirl!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit#gid=0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Was in here watching Ssyl's PRP while packing, and now your's.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's the only RP room without a timestop :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, Mara, roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Hang on, checking something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d4+10+6: (1)+10+6: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anaconda, constrictor.. so yes it should have a free grab with its bite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Also it has a grab.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll its cmb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+15: (3)+15: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;BARELY made it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's grabbed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Aaand constrict.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d4+10: (1)+10: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yep, that's a successful grapple check so roll constrict damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara just rolls so low today.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;umm.. I don't think you add strength to that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hrmm, No I guess you do.. it's just weird in the entry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Crack, crunch.. SNAP, dead rogue!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet pokes?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Huh? what's the poke for?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet got skipped. order advance, went into snake grapples, advanced again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Which rogue died?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh good catch, thank you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, it is your turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;R2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet hehs, swift to reload, continue smite on the shaman. inside 40' counts as touch attack.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (1)+10+3: 14 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Mara finally gets the heck out of those magical cobwebs! She stumbles a step or two forward, trying to reorient herself(and free her bow from the webs as well).&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Mara's trusty animal companion has seen fit to reenact its favourite scene from the movie &amp;quot;Anaconda&amp;quot;: it shoots out of the shadows like a spring-loaded toy box snake, impacting teeth-first onto a kobold's HEAD. Not satisfied with fastening itself onto the poor unfortunate creature's eyesockets, it then wraps itself around the small lizard-thing's body, tightening its coils in a series of sickening crunches. It's a scary scene, for sure.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;....blah. oh well, misfire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah.. worse than miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So it's broken?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet reloads in a blur, fingers snapping a fresh round into place, raising the thunderbelcher to his shoulder! *pffft!* &amp;quot;...ah damn it all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;...yes? I fail to recall the terms, but it doesn't work. Can try again with a biger penality, or can fix it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, yes, is Broken.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
The warriors see things turning badly, so they try to fill in the gaps, one even braving being next to the snake as they thrust their spears as the crazy guy who rushed through fire to get at their boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth you get an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can you power attack an AOO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I usually go with, yes, If you Power attacked on your previous turn, otherwise no...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls weapon5: (7)+8: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;With power attack it wouldn't have :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+strength+!: (6)+4+!: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;That is a 1 not a !&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So 11&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, Now, I need reflex saves from Bennet and Samafa&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls reflex: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
The shaman tries to get away from Kroth, taking a nasty shot from the man as it does so, but as he moves closer to the other party members, yipping in draconic, it becomes clear it wasn't fleeing Kroth at all.. As its hands join flames streaks out from its fingertips.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5d4: (19): 19&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 9 points. 36 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now S' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;am I still on fire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Cause I'm about dead :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I told you I skipped that extra damage cause I forgot about it.. otherwise you would have taken 3d6 on the rogue's last turn from those 3 different alchemist's fire bottles.. You ARE surrounded though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whoa, that shaman moved far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;But he is still less than 40 right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He moved 25'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;And I can acrobatics out of here right? Whats the DC of that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Assuming you slip between the guys and not through their squares, their CMDs, otherwise CMD+5, you move at half speed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or full sped with CMD+10&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh, half speed, that wouldnt help..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Of course, if you don't make the roll.. you move and they all three swing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Psst.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yea....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Need samafa's reflex'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall power flurry stunning fist. One at the rogue, one at W2.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powflurry: aliased to BAB+strength+1+1-2-1: (19)+3+4+1+1+-2+-1: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powflurry: aliased to BAB+strength+1+1-2-1: (13)+3+4+1+1+-2+-1: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;2 stunning fists attacks. Rogue and W2. DC 14 fort or stunned&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powdam+2: aliased to 1d6+strength+2+1+2: (6)+4+2+1+2: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powdam: aliased to 1d6+strength+2+1: (1)+4+2+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Rogue takes 15, Warrior takes 8&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1: (15)+1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good hits, both still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Belladona's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, Bella... BELLLA!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth eyes the shaman running away from him, but since he is surrounded the starts throwing punches with his brass knuckles, hitting two of the kobolds surround him, each with a well aimed punch, that fails to do what he wanted beyond damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken thinks we may have lost bella.. last call&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
      It is now R's turn! Mara is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Hm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Which ones of the kobolds are most injured?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d3+1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 4 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Other than the dead one, R3 or the shaman&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (9)+11: 20&lt;br /&gt;
&lt;br /&gt;
The rogue by the pit looks over, but the man on who got past the pit seems to be all bottled up and the little rogue can't really get back behind the snake so no thank you very much, instead he pulls out a dagger and throws it at Bennet, doing a little damage, but nothing magical as Bennet is quiet aware. The other remaining rogue tries to pin Kroth between him and the warrior, but that magical armor protects him once again.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Mara's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Can I hit the shaman at all?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Let's see, if you move next to Bennet, the Shaman will have cover from the webbing that's ... wait.. no it's NOT still there!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You could even move right up next to the shaman&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So, yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;yes you can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Ooh, and I have point blank shot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;that's an extra +1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Moving on up next to Bennet, plink. Also will snakey risk an AoO if it moevs to attack the rogue, since it's elevated?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;... moves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He would yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Then it's going to attack the warrior nearest it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it! +1 from higher ground&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and roll your shot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls weapon2+1: (5)+7+1: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Man, my dice...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+10-2+1: (9)+10+-2+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I think we use the same dice.. and you should be grateful :P That BARELY hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Would have missed the rogue&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d4+10+6: (3)+10+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage and CMB&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Chomp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+15: (5)+15: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He's disabled and now wrapped up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d4+10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Crunch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken makes it a note to get all the animal companion stats at the start of a plot :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, Snake 2, kobolds 0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;+view Mara/snake.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Snaaaaake&lt;br /&gt;
&lt;br /&gt;
It's a snake. A giant, creepy green anaconda, to be exact. Like this, but way bigger: http://i.imgur.com/RJNIb7d.jpg&lt;br /&gt;
&lt;br /&gt;
Large Animal&lt;br /&gt;
&lt;br /&gt;
Init +3; Senses: Low-Light Vision, Scent; Perception +5&lt;br /&gt;
&lt;br /&gt;
AC 18, Touch 13, Flat-Footed 15&lt;br /&gt;
&lt;br /&gt;
HP 23(4 HD +4 HP(Toughness))&lt;br /&gt;
&lt;br /&gt;
Fort +7, Ref +7, Will +2&lt;br /&gt;
&lt;br /&gt;
Defensive Abilities: Evasion&lt;br /&gt;
&lt;br /&gt;
Speed 20 ft., climb 20 ft., swim 20 ft.&lt;br /&gt;
&lt;br /&gt;
Melee: bite +10 (1d4+10 plus grab)&lt;br /&gt;
&lt;br /&gt;
Space: 10 ft.; Reach: 10 ft.&lt;br /&gt;
&lt;br /&gt;
Special Attacks: constrict(1d4+10)&lt;br /&gt;
&lt;br /&gt;
Ability Scores: Str 24(7), Dex 16(3), Con 17(3), Int 1(-5), Wis 12(1), Cha 2(-4)&lt;br /&gt;
&lt;br /&gt;
Base Atk: +3; CMB +11(+15 grapple); CMD 24(can't be tripped)&lt;br /&gt;
&lt;br /&gt;
Feats: Toughness, Power Attack&lt;br /&gt;
&lt;br /&gt;
Skills: Acrobatics +7(+3 dex, +1 skill, +3 trained), Climb +15(+7 str, +8 climb speed), Perception +5(+1 wis, +1 skill, +3 trained), Stealth +8(+3 dex, +2 skill, +3 trained), Swim +15(+7 str, +8 swim speed)&lt;br /&gt;
&lt;br /&gt;
Tricks: Attack, Down, Defend, Come, Guard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's really convenient&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;And it all has to be updated every time I level. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I was more referring to Belldona and Samafa.. since.. the cat's still on fire... :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyway, pose it! :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Bennet's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;move action, try and fix my gun quickly...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls craft/gunsmithing: (16)+11: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;And then fire as a standard at the shaman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (19)+10+3: 32&lt;br /&gt;
&lt;br /&gt;
Twang! Nope. Another arrow skitters off the cave wall, narrowly missing the kobold shaman as it whizzed over its head. Mara grumbles, possibly in Elvish.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, there's another sickening crunching sound as, from above, the giant snake bites into the head of the kobold warrior below... and begins to hoist it up towards itself, coiling around its body as it goes. Crunch. Crackle. Snap.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (6)+1+5+(3): 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Shaman is DOWN!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
Bennet mutters a few phrases that a servant of the gods likely isn't supposed to say, yanking a thin tool from his belt, rapidly popping out a cracked crystal, inserting a new one, and closing the clasp faster than it takes to read about it. Lifting up the rifle again, the sound of alchemic thunder roars again in the small space, another burnign hole appearing in the shaman's shoulder, this time knocking him down.&lt;br /&gt;
&lt;br /&gt;
They started as six, and now they are three.. the Brave stalwart warrior is the first to throw down his spear and put his hands up.. He sees their outnumbered and ALTHEA did you see what that snake did?! TWICE!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now S' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'W is surrendering'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Rogue isnt surrendering though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not his turn yet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Heh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Nonlethal power flurry on the rogue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Belladona's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 14.&lt;br /&gt;
      It is now R's turn! Mara is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powflurry-1: aliased to BAB+strength+1+1-2-1-1: (9)+3+4+1+1+-2+-1+-1: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powflurry-1: aliased to BAB+strength+1+1-2-1-1: (17)+3+4+1+1+-2+-1+-1: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;one hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powdam+2-1: aliased to 1d6+strength+2+1+2-1: (2)+4+2+1+2+-1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;still up but very wobbly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Actually thats 8, forgot it wasnt my first attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;The first attack has +2 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;less wobbly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;You know... first time I took snakey out on a plot, it ended up killing five kobolds. It was ridiculous. And now... kobolds again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Note to self... don't lt the ambasador from KolboldLand near the snake...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rogue that just got his bell rung by Kroth, shakes out the cobwebs, and looks over at his 'backup' who already has his hands in the air.. he notices how many of his have fallen and drops his blade, raising his own hands in the air.. The last of the rogue's seems about to throw another knife but then sees he'd be the last one fighting and also surrenders.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Chomp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for -99 points. 50 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -99 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mara for -99 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Bahken has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'd say that mage armor potion did you good Kroth.. You avoided two attacks do to it, including a sneak attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet sighs, and relaxes, his eyes loseing their unnatural grey shade, and his weapon fadeing in it's divine glow. &amp;quot;...tried ta warm 'em.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Slowly lowering her bow, Mara looks slightly surprised. &amp;quot;... huh. I did not expect that.&amp;quot; There's another stamp on the ground, and the snake, perhaps reluctantly, lets go of the poor hapless kobold it had coiled up. It flops to the floor, sad and broken.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken is satisfied with his NPC kobolds..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Dangerous, tough... but not too tough&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Heh, I also forgot the bleed damage :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, go ahead and rp that your wounds are nasty :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth looks around slowly, glaring at the kobolds and bleeding from multiple cuts and burns on his body. He turns and looks at the snake for a moment, then to Mara. &amp;quot;I like him.&amp;quot; this with a thumb jerk at the snake.&lt;br /&gt;
&lt;br /&gt;
In the cavern you see some unpleasant looking scrawls on the far wall of a black dragon.. The bloody sheep and lamb corpses seem to indicate that they were performing some sort of 'rite' to the dragon.. could have been worse really.. could have been children..&lt;br /&gt;
&lt;br /&gt;
Bennet grunts at Kroth, heading closer to the rather wounded fellow. &amp;quot;Hold still, let me fix some of those. Pretty sure you ain't on the list to die today.&amp;quot; The Absolutions hands glow with a faint grey light, washing away the worst of the injuries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I didn't know you could fix a firearm as a move-equiv..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;I had to look it up. DC 20, can do it as a move. DC 10 for a standard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth nods, &amp;quot;That would be good.&amp;quot; He winces slightly, trying to look and act tough of course.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Yippee_Ki_Yay&amp;diff=17067</id>
		<title>PrP: Yippee Ki Yay</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Yippee_Ki_Yay&amp;diff=17067"/>
		<updated>2015-01-31T19:35:11Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Yippee Ki Yay *Emitter: Bahken *Characters: Belladona (Dru5)   Bennet (Pal5)   Kroth (Ftr1/Mnk3)   ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Yippee Ki Yay&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Belladona (Dru5)   Bennet (Pal5)   Kroth (Ftr1/Mnk3)   Mara (Dru4)&lt;br /&gt;
*Place: The woods outside of Alexandria&lt;br /&gt;
*Time: Jan 30, 2015&lt;br /&gt;
*Summary:  A near by farming hamlet has requested the Adventurer's Guild hunt down the culprits who have been stealing their sheep.&lt;br /&gt;
*APL: 5&lt;br /&gt;
*Encounter 1: 1 Kobold Adept 5, 3 Kobold Rogue 5, 2 Kobold Warrior 5, 1 Spiked pit trap CR 8 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Ten1 - Friday, January 30, 2015, 10:11 PM&lt;br /&gt;
-----------------------------------------&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===========================&amp;gt;  11) Yippee ki yay  &amp;lt;============================&lt;br /&gt;
 Open/Closed: OPEN: This event is open to any player who wants to sign up&lt;br /&gt;
      using +event/signup. There may be limited space, so signing&lt;br /&gt;
      up does NOT guarantee you a spot in the event.&lt;br /&gt;
      Poster: Bahken&lt;br /&gt;
  Start Time: 10:15:00 PM (LOCAL), Friday, January 30, 2015  (8m 11s past date)&lt;br /&gt;
    Location: In the woods outside of Alexandria&lt;br /&gt;
 Level Range: 2-5&lt;br /&gt;
&lt;br /&gt;
 A near by farming hamlet has requested the Adventurer's Guild hunt down the culprits who have been stealing their sheep.&lt;br /&gt;
&lt;br /&gt;
  Signed up: none&lt;br /&gt;
  Confirmed: Belladona (Dru5)*   Bennet (Pal5)*   Kroth (Ftr1/Mnk3)*   Mara (Dru4)*&lt;br /&gt;
----------------------------- Config parameters ------------------------------&lt;br /&gt;
not yet implemented&lt;br /&gt;
===========================================================( Connected* )=====&lt;br /&gt;
&lt;br /&gt;
A near by farming hamlet has requested the Adventurer's Guild hunt down the culprits who have been stealing their sheep. You have been collected just outside the hamlet at the scene of the last sheep rustling. The farmers have left you largely to yourselves to discover and deal with the culprits.&lt;br /&gt;
&lt;br /&gt;
Kroth looks around for a bit, trying to see if he can notice any tracks. &amp;quot;Sheep theft could be many things. Creature or humanoid. We must find tracks.&amp;quot; He keeps moving around, looking at the ground.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls survival: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
Bennet isn't much of a farmer, but knows well enough the troubles that can come from a livlyhood being stolen. &amp;quot;My bet says hungry critter, but reckon best have a look around before jumping to conclusions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
Mara is currently hunched down near a mess of tracks and confusion in the mud, tracing the outlines of individual prints with a finger. It's farmland, so there's naturally a lot of wagon and livestock tracks; the elf, who's been mostly silent until now, finally straightens up, hands on her hips and frowning. &amp;quot;Hmh,&amp;quot; she says, succinctly.&lt;br /&gt;
3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;So, survival and perception? Or just one of them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls survival: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (3)+11: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls survival: (1)+13: 14 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara inhales a bug.&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls perception: (19)+13: 32&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'You see the tracks, small three toed feet leading away from the hamlet and into the woods.'&lt;br /&gt;
&lt;br /&gt;
Belladona is kneeling down and she is talking to Samafa, &amp;quot;I know they look delicious and normally I wouldn't care if you hunted any of these sheep. People really can't own animals, but we have to try not to eat these ones.&amp;quot; She tells the feline as she rubs her ears. &amp;quot;Let's do our best to find who is behind this.&amp;quot; She gets up to look around and Samafa follows after her.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That's Samafa's perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Oh, right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara has an animal companion too. &amp;lt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
Kroth pauses, kneeling down and pointing. &amp;quot;Some tracks, three toed feet.&amp;quot; He points off towards the woods. &amp;quot;Going that direction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'You SEE small three toed feet tracks but.. you can't really track them...'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Hi5's Mara&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Bennet) with 'Yeah.. you guys don't see anything.'&lt;br /&gt;
&lt;br /&gt;
Mara, distracted for a moment by dust whirling up and getting in her eyes, makes a small coughing noise, and rubs at her face. &amp;quot;Looks--&amp;quot; she chokes slightly, coughs again, and tries once more. &amp;quot;Looks good.&amp;quot; The white-haired elf stamps her foot against the ground, then pushes it forward. At the signal, felt through the vibrations of the earth, the elf's own companion makes an appearance, slithering through the underbrush: a gigantic green anaconda. Creeeeeepy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;AHH! Kill it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet sees many things. Most his ass. The donkey wants a sugar cube, and keeps shoveing into the Absolution, seeking attention. &amp;quot;Bah, shove off, will ya? Got enough troubles without your fat tail in my way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Clearly the snake must die... j/k ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;No killing snakey. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken assumes you all follow Kroth?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth watches the snake, likely he noticed it as the group traveled to the village. He starts following the tracks, looking back long enough to ensure others are coming too.&lt;br /&gt;
&lt;br /&gt;
Belladona looks over at the snake as it comes this way and she looks over at Mara, &amp;quot;Interesting choice of companions. Hopefully the cold won't bother it.&amp;quot; She says as she and Samafa head off with the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;snakey is mad your making it crawl in the snow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Snakey has a minor enchantment on it to make it less bothered by the cold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's kind of a long walk all and all, less than a day though. After a few hours you, you come upon the side of a small wooded mound. The area is pretty dark and there's a cave leading into the mound that's even darker.&lt;br /&gt;
&lt;br /&gt;
------------------  At a glance around Roleplay Room Four  -------------------&lt;br /&gt;
Belladona    2m      6'2&amp;quot;     258 Lb     Orc       Female    &lt;br /&gt;
    Curvaceous Ourch in Hide Armor    &lt;br /&gt;
 &lt;br /&gt;
Bennet       29s     6'2&amp;quot;     220 Lb     Human     Male      &lt;br /&gt;
    Tall cowboy, starting towards grey.       &lt;br /&gt;
 &lt;br /&gt;
Mara 1m      5'2&amp;quot;     95 Lb      Wild Elf  Female    &lt;br /&gt;
    Petite, white-haired wild elf with a bow. &lt;br /&gt;
 &lt;br /&gt;
Kroth1m      6'8&amp;quot;     260 Lb     Orc       Male      &lt;br /&gt;
    An Oruch in simple robes. &lt;br /&gt;
 &lt;br /&gt;
Bahken       0s      6'0&amp;quot;     170 Lb     Human     Male      &lt;br /&gt;
    An attractive, dark-skinned human in brightly colored clothes.    &lt;br /&gt;
 &lt;br /&gt;
Whirlpool    2mLb    &lt;br /&gt;
    I am stinky!      &lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Mara doesn't seem to let the comments faze her; she trots along, expression unreadable, occasionally stooping down to let her fingers trace across the scales on the giant snake's head. As the group approaches the cave, she slows her pace a little, unslinging her bow from across her back and testing the draw once, still without a word. Clearly the elf is all business.&lt;br /&gt;
&lt;br /&gt;
Bennet hrumps quietly, eyeing the mound/cave, unslinging his long Thunderbelcher. &amp;quot;Reckon we best try to solve all this peaceful like. But don't figure our chances are too good for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth slips on a pair of brass knuckles as they get close, gesturing to the cave and whispering. &amp;quot;Tracks go in there. I can see in the dark, but I suppose someone else will need a light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara has low-light vision, but if it's pitch black she'll need a light source.&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;If you will give me a moment there are a few spells I'd like to put on Samafa before we go in.&amp;quot; She says as she starts by taking a herb out of one of her pouches and she rubs it in her hands before she applies it to Samafa's limbs and body to make her stronger. She then gets out a different herb that she rubs it on Samafa's furry sides to strength her hide.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm going to drink a potion of mage armor before we go in the cave. 1hour seems long enough&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 16: (9)+16: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth used a Potion of mage armor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth notes we have nearly 0 wandmakers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And Mara you likely will need more than lowlight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara will cast Light on the tip of her bow, then.&lt;br /&gt;
&lt;br /&gt;
Bennet takes a moment to tie the donkey's reins to a tree branch. The gunman doesn't tie too tight, since the jackass will get loose and wander off no matter what, but at elast it'll know where to not wander too far from. That cared for, Bennet takes a small golden rod from hsi pouch, giving the top a sharp twist before reatching it to his belt, where it glows with a soft yellow light.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Barkskin. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;everyburning torch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Bull's Strength. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;...*everburning... *cough*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Then I'll forego the Light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara refreshes spells.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet refreshes spells.&lt;br /&gt;
&lt;br /&gt;
Mara pauses at the approach to the cave entrance, raising a hand to the tip of her bow... but stops at the flare of light from the human's direction, glancing over at him and giving him a small, curt nod. The white-haired elf strokes a finger in a pattern across the giant snake's head, and it slithers off to the side, to conceal itself in the underbrush and bring up the rear guard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Rolling Stealth for the snake.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+8: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyone else trying to go all sneaky?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Well, I'll be trying to be as quiet and unnoticeable as possible to begin with, let the big guys up front. Untrained stealth though, so no guarantees.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls stealth: (3)+0: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls stealth: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;... nope.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll lead, but apparently I'm not that sneaky today&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth takes the lead, moving quietly into the cave, letting the light needing folks take the rear.&lt;br /&gt;
&lt;br /&gt;
The cave appears to be about 10' wide. It's a natural opening but the height is big enough to handle an ogre.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll give it a go&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls stealth: (15)+0: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That's for Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, marching order? Bennet obviously sticks out like a sore thumb.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara brings up the rear. Or, well, snakey does, but it's being sneaky.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll be in frontish&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet is a big guy in metal with a glowing light and a weapon named for the very loud noise it makes. 'Sneak' is not in my skill-set.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Kroth will take front since he can see in the dark&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;The light may not reach as far as needed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Note, torch and low-light sees farther than darkvision..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Bah :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Kitty can go first :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So &lt;br /&gt;
&lt;br /&gt;
BlS&lt;br /&gt;
&lt;br /&gt;
KBn&lt;br /&gt;
&lt;br /&gt;
Ms?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Bl being Bella, Bn being Bennet, s being snake, S being Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Looks good to me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Sounds fine&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the party journey's into the cave, it continues in a tunnel, Bella, Kroth and Mara notice in the distance the tunnel seems to open up, and the party can hear some yipping like that of a dog.&lt;br /&gt;
&lt;br /&gt;
Mara creeps cautiously along, bringing up the rear, bow out and an arrow ready to be nocked. Clearly the elf believes in taking no chances. She's... rather surprisingly less silent and ghostlike than one would expect from one of the Sylvanori. But then it takes all kinds, one supposes. &amp;quot;Is that...&amp;quot; she hisses, then abruptly falls silent, not wanting to give away their position -too- early.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken reminds you that the party is glowing :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Details. &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (12)+10: 22&lt;br /&gt;
&lt;br /&gt;
Bennet snuffles, shuffles, clanks, and thumps. Not loudly, mind you, but the cowpoke isn't the quietest fella around, though he does make an effort and doesn't say anything as the group starts to get close. Just double checks his weapon.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Sounds like.. wait, that's not a dog.. that's... KOBOLDS!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara wants to know what it is toooooo.&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls knowledge/nature: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;The dice are not with me today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'mmmMMmmm?'&lt;br /&gt;
&lt;br /&gt;
From afar, Mara wanted to know what the yipping noises were. :P&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'And my response is mmMmmm with a shoulder shrug :P'&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Think I unno with your lips closed :P'&lt;br /&gt;
&lt;br /&gt;
Mara pages: Clearly mummies! Barking... mummies... &amp;gt;.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Might be a dog you're not familiar with...'&lt;br /&gt;
&lt;br /&gt;
Belladona raises her hand and she frowns a little bit, &amp;quot;That isn't a dog, it's a group of kobolds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth nods, &amp;quot;Then we should rush in and beat them all.&amp;quot; He flexes just a bit, warming up. &amp;quot;I am ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Somewhere in the darkness, the snake looks hungry at the mention of kobolds.&lt;br /&gt;
&lt;br /&gt;
The party's about sixty feet off from the widening of the tunnel.. they can see nothing.. If there are kobolds, they likely notice the approaching light..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Who's moving closer? :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13: (13)+13: 26&lt;br /&gt;
&lt;br /&gt;
Bennet murmurs softly. &amp;quot;Always a chance is a misunderstanding. Can ask them what's going on, try to make peace... and if it fails send them all to meet the Boss Lady.&amp;quot; When you work for the Goddess of Death, terminology can get... odd.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara is actually going to pause, locate the snake and cast Barkskin on it. 'Cos you never know.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Go ahead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara casts Barkskin. Caster Level: 4 DC: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright, I'll move you all up... perception checks please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (15)+11: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nice rolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hanging a little back, the reticent Sylvanori lets her companion catch up to them... and with a series of gestures and a faintly herbal-smelling ointment rubbed into select scales, produces a subtle effect on the snake, making its scales appear a little harder and larger. Finally, Mara hurries back to catch up with the rest of the group. &amp;quot;Kobolds are usually... not very receptive to diplomacy,&amp;quot; she observes, as they round a corner.&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls perception: (1)+13: 14 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+5: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;That was for the snake.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bennet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls perception: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls initiative: Roll: 7 + Bonus: 3 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 17 + Bonus: 3 = Total: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls initiative: Roll: 6 + Bonus: 4 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for S: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for R: Roll: 6 + Bonus: 8 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for W: Roll: 6 + Bonus: 3 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Belladona's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'The things you see....'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit?usp=sharing'&lt;br /&gt;
&lt;br /&gt;
Belladona looks back at the others as they get closer and her keen eyes are able to pick up what's going on ahead, &amp;quot;I think it's some sort of ceremony.&amp;quot; She says as she has her claws and shield out.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'The cave opens out into something roughly 50' wide and considerably deeper. There are some columns and it elevates about half way in to a dais with an alter on it. There are two low fences on the dais with kobolds behind them, there is another kobold behind the altar. those are obvious. less obvious is the kobolds hiding behind the pillars of stone or the ten foot area that seems to be covered with sheets covered with dirt infront of the tunnel.'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'It's your action. Since you spotted the rogues no surprise round.. (though they're still hidden to those who didn't see them.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just a little reminder. On your turn, we'll chat, determine actions, roll actions, determine outcomes and Then you pose :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Do they have their knives drawn?&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Yes, except for the one behind the altar. He's just glaring at you out of the darkness'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: All right I'm gonna set Samafa to guard so she'll attack any that try to attack me and try some diplomacy since they haven't actually tried to hurt me yet.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Go for it, Tradespeak?'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Yep&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Roll it'&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 20   Belladona    &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   R   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   MaraFlat-footed (0 rnds remaining)       &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   Bennet      Flat-footed (0 rnds remaining)       &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    W   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    S   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     9    Kroth       Flat-footed (0 rnds remaining)       &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls diplomacy: (14)+1: 15&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru|  5  | 38  | 44  | 20 | 22 | 6  | 4  | 9  |&lt;br /&gt;
|Bennet    |HUMAN     |Pal|  5  | 50  | 50  | 20 | 20 | 9  | 8  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  4  | 33  | 33  | 19 | 23 | 7  | 5  | 8  |&lt;br /&gt;
|Mara      |WILD_ELF  |Dru|  4  | 28  | 28  | 21 | 17 | 6  | 4  | 8  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Belladona spots the rogues and the shaman...cleric...priests...whatever you call a holy kobold at the alter. She hasn't been attacked yet but she has her weapons ready. &amp;quot;THis is your one and only warning to stop whatever it is you are doing to those sheep and surrender. IF not then your lives will be forfeit. I'm giving you a pretty good chance here to not get hurt. So stop the shenanigans now or else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now R's turn! Mara is next!&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'What was samafa's perception check btw?'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
Belladona pages: That&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'good enough for the trap, not for the rogues...'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (10)+5: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Lahar gives you 420 gold.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Sorry about the delay, trying to find if having total concealment makes the target flatfooted.'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Here's a simpler question, would a 15 even hit samafa's flat-footed ac with barkskin and barding?'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: her FF is 19 with barkskin&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Mara's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Mara ended.&lt;br /&gt;
&lt;br /&gt;
The answer to Bella's entreaty is three daggers thrown at Samafa from the darkness. Fortunately, they seem to be lousy shots as the blades bounce off the barding and hardened skin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Guess diplomacy's out the window then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Overview of the situation? Rough location of enemies, etc.?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit#gid=0'&lt;br /&gt;
&lt;br /&gt;
Mara pages: The red squares, are they pillars or something?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Some kobolds threw daggers at us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'The cave opens out into something roughly 50' wide and considerably deeper. There are some columns and (in the dimlight beyond the torchlight) it elevates about half way in to a dais with an alter on it. There are two low fences on the dais with kobolds behind them, there is another kobold behind the altar. those are obvious. less obvious is the kobolds hiding behind the pillars of stone, but since they just chucked daggers at the party, you know about them.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I dont think we can see them well yet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They did!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can, cause they threw the daggers.. but everybody's getting introduced to what they see on their turn.. not all perceptions were equal&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Yep, pillars'&lt;br /&gt;
&lt;br /&gt;
Long distance to Mara: Bahken nudges...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Well. Imma try and nock an arrow and fire at... the 'bold behind the altar. 'Cos altars are bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He has concealment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;So does everything else in my line of sight, no?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not total or anything.. oh, and cover from the altar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The bold's around the pillars just have cover, they're in your extended torchlight sight, The shaman and the two behind the fences have cover and concealment&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;cause they're in your dim light area&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Alright, who's easiest to try and target?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;R2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;I'll go for that one then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls weapon2: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Oh well!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;any snake actions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Snakey will try and slither around the edge of the room in the gloom(rhyming not intended), staying out of sight, to try and catch 'em off guard.,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;kay, movement?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Bennet's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Bennet ended.&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit#gid=0'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Yarp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Ideally snaking around the left side of the cavern.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'The cave opens out into something roughly 50' wide. There are some columns ain the dimlight beyond the torchlight. those are obvious. less obvious is the kobolds hiding behind the pillars of stone, but since they just chucked daggers at the party, you know about them.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No, what IS its movement?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Oh! 20'.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cool, pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'What do you do?'&lt;br /&gt;
&lt;br /&gt;
------------------  At a glance around Roleplay Room Four  -------------------&lt;br /&gt;
Belladona    15m     6'2&amp;quot;     258 Lb     Orc       Female    &lt;br /&gt;
    Curvaceous Ourch in Hide Armor    &lt;br /&gt;
 &lt;br /&gt;
Bennet       1m      6'2&amp;quot;     220 Lb     Human     Male      &lt;br /&gt;
    Tall cowboy, starting towards grey.       &lt;br /&gt;
 &lt;br /&gt;
Mara 51s     5'2&amp;quot;     95 Lb      Wild Elf  Female    &lt;br /&gt;
    Petite, white-haired wild elf with a bow. &lt;br /&gt;
 &lt;br /&gt;
Kroth1m      6'8&amp;quot;     260 Lb     Orc       Male      &lt;br /&gt;
    An Oruch in simple robes. &lt;br /&gt;
 &lt;br /&gt;
Bahken       0s      6'0&amp;quot;     170 Lb     Human     Male      &lt;br /&gt;
    An attractive, dark-skinned human in brightly colored clothes.    &lt;br /&gt;
 &lt;br /&gt;
Whirlpool    31s       Lb    &lt;br /&gt;
    I am stinky!      &lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Bennet pages: Move foreward and to the side 5' to be out of others way. Toss the everburning torch slightly past between the two pillars, so everything is fairly much lit.&lt;br /&gt;
&lt;br /&gt;
Bennet pages: M-19, if I'm reading the gird right?&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'Kay, you move and toss. I think that's all your actions.. I'll put the torch in L13, sound good?'&lt;br /&gt;
&lt;br /&gt;
Bennet pages: Yes, that's fine&lt;br /&gt;
&lt;br /&gt;
Twang! A white-fletched arrow goes buzzing through the air directly aimed at one of the yappy little critters who flung knives at the lion. Alas, it ducks behind one of the pillars just in time, and Mara's arrow shaft bounces harmlessly off rock. Meanwhile, obscured from view, the green anaconda makes its way past the fighters, clinging to the shadows and natural crevices of the cavern, creeping stealthily around the edges of the room.&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'go ahead and pose, but here's what you see in the extended torchlight. The room elevates about half way in to a dais with an alter on it. There are two low fences on the dais with kobolds behind them, there is another kobold behind the altar.'&lt;br /&gt;
&lt;br /&gt;
Bennet moves foreward and steps to the side, his back to the wall. Grabbing the glowing rod from his belt, the paladin tosses it towards the... kobolds, I guess... lighting up the room a little better. &amp;quot;Last chance. Ya'll can be peaceful like, or we can get unplesant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Heavy Xbows at Bella&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (7)+10: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now S' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So there is a kobold that looks magiky?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Twang, twang! Two heavy crossbows fire from behind the fence and both miss Bella, the shaman behind the altar mumbles something, seeming to be waiting on something...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats my distance to the shaman?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit#gid=0'&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'The cave opens out into something roughly 50' wide and considerably deeper. There are some columns and it elevates about half way in to a dais with an alter on it. There are two low fences on the dais with kobolds behind them, there is another kobold behind the altar. those are obvious. less obvious is the kobolds hiding behind the pillars of stone or the ten foot area that seems to be covered with sheets covered with dirt infront of the tunnel.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Does a charge have to be a totally straight line?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Generally yes,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The wall, the altar and the two other kobolds would be issues.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Meh, Jump :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I want to get next to the shaman. So I'll run and jump the wall and alter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and the raised dais?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Sure, how high a jump is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;8' I think&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're running straight though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Swift action activates my dragon style, which lets me run and ignore difficult terrain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yep, I'll take the AOOs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not while they're holding heavy crossbows (i'm not going to give them AoOs with improvised).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That said, roll reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth grins&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls ref: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So.. slight snag in your plan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;And?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Remember those blankets?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;covered with dirt?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Traps?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;A pit huh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Spiked pit trap&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (2)+10: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;AC 22 at the moment from the mage armor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wow, my dice are ridiculously bad tonight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So what do I manage to do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;sorry, just double checking that falling doesn't take away your dex from ac&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I don't think it does&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Well, prone makes me +4 AC vs ranged :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;If I did fall down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You did fall, and took 1 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;From the fall..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;How deep, and am I in a pit, ect, ect&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The spikes SEEM to have broken on your armor.. 10'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 1 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and you're not prone.. but yeah, 10' down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Yay traps!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Sorry. &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;sorry, you are prone :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grins, &amp;quot;Alright!&amp;quot; He then starts running forward....and promptly falls through the blankets into the pit below. &amp;quot;AAAHHHH!!!&amp;quot; Luckily he avoids most of the stakes. &amp;quot;Damn you tarien!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Belladona's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Leaves it there.. pit is on the map K is moved&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I think the map's pretty self explanatory at this point.. what do you want to do?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, almost forgot!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Samafa and I will go to the right&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll cast produce Flame and she'll attack r3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Kroth falls into the pit, the Shaman cackles and flings his hand forward, sticky webs shoot out from the walls and fall over the party from Kroth to Mara&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reflex rolls everyone except the snake&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls reflex: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls reflex: (20)+8: 28 (CRITICAL SUCCESS)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;WAit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm 10 foot down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;How am I going to be webbed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Until I climb out :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;20' radius space includes up and down :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls reflex: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Sorry, slow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa and Kroth are grappled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls reflex: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So is Mara&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: So what does Sama need to do to get out of his?&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Escape artist or combat manuvar'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'DC 15'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: She'll use CMB&lt;br /&gt;
&lt;br /&gt;
Long distance to Belladona: Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Nope..'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: I'll move out of it and cast produce flame&lt;br /&gt;
&lt;br /&gt;
Belladona pages: moving to the right&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You'll need to make your own CMB or Escape artist as part of your move'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: even thought I did a successful reflex save?&lt;br /&gt;
&lt;br /&gt;
Long distance to Belladona: Bahken nods, &amp;quot;You're not grappled at the moment.. the web is also providing cover.. but &amp;quot;Anyone moving through the webs must make a combat maneuver check or Escape Artist check as part of their move action, with a DC equal to the spell's DC. Creatures that fail lose their movement and become grappled in the first square of webbing that they enter.&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Okay&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (6)+8: 14&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Nope...'&lt;br /&gt;
&lt;br /&gt;
Belladona is able to dodge the sticky webbing as it comes down, but Samafa isn't so lucky as she gets caught up in it. She struggles as Belladona moves out of it. She tries to move out of it, but become stuck as well.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Missed it by 1'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now R's turn! Mara is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth I need your touch AC +4 for cover&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Natural armor count?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not for touch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;17&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (11)+8: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken has good news and bad news&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d4: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The good news is.. You're no longer grappled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The bad news is.. you just took 15 fire damage...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 15 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara &amp;gt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Does that spread to the rest of the web?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;What hit me anyhow?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It does splash, but no, not the entire web. just a 5' bubble in each direction around you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rogues laugh and draw out vials that they throw at the person in the pit.. They're pretty good shots it seems and the vials all hit Kroth, setting him and the webs on fire.. the heat from the webs burning too, but it also makes the binding turn to ash leaving himf ree.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Mara's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'You're turn'&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'You are grappled and the web is kinda blocking anything you would send forward...'&lt;br /&gt;
&lt;br /&gt;
Mara pages: Well, dang. How hard is it to break free of?&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'You can break free by by making a combat maneuver check or Escape Artist check as a standard action against the DC of this spell (15)'&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Also your snake is in the clear..'&lt;br /&gt;
&lt;br /&gt;
From afar, Mara checks something.&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'Mara is checking something.. What are you planning on doing?'&lt;br /&gt;
&lt;br /&gt;
Mara pages: Right, I'm going to try and get clear of the web. Snakey, meanwhile, is going to keep moving around the room until it can get a clear shot with a Charge at the shaman guy.&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls cmb: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Alas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Give me a climb check for the snake.'&lt;br /&gt;
&lt;br /&gt;
Bennet pages: Do I have a line of sight to the shaman? Am going to shoot someone, just not sure who. Also, movement would elave a chance of getting caught in the web, yes?&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+15: (7)+15: 22&lt;br /&gt;
&lt;br /&gt;
Mara pages: Snakes are -good- climbers. :P&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'You did NOT until a large part of the web was burned away, now you can see him.. dim light for you so cover from the altar and concealment'&lt;br /&gt;
&lt;br /&gt;
Long distance to Mara: Bahken nods and moves the snake accordingly.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Bennet's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
You paged Mara with 'Pose it :)'&lt;br /&gt;
&lt;br /&gt;
Bennet pages: yeah, will risk cover and shoot the shaman. Smite, if it applies, and activate Divine Bond to put Flameing on the thunderbelcher. I'm going to assume he's not Undead, or an evil outsider...&lt;br /&gt;
&lt;br /&gt;
From afar, Bennet clarifies, is assume is evil, so will use smite. If he's not, let me know so I don't add the bonuses.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ackthbpf--&amp;quot; says Mara, mouth full of magical spiderweb. Fighting to free herself from the tangling mess, she only manages to lodge herself even further in an embarrassing position. &amp;quot;Oh, bother.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, unseen by all(or, well, most), her snake stealthily slips up onto the dais, slithering past a pair of crossbow-bolds too preoccupied by things happening at the front...&lt;br /&gt;
&lt;br /&gt;
You paged Bennet with 'He is evil'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Am i correct each 'block' is 5 foot?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3-4: (11)+10+3+-4: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;-4 is for the cover right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Distance... although, let me doublecheck ranges for a thunderbelcher..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rolling miss chance 1-4 are misses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d20: (16): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet confirms that's the 2nd range incriment. So hit Ac of 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hits through the cover and the concealment!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (4)+1+5+(2): 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A lucky shot :p&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;solid hit, still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now S' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
Bennet tsks. &amp;quot;Tried ta warn ya...&amp;quot; The Absolution sighs, his eyes turning a slate grey. &amp;quot;Judgement is passed. Open The Gate. Operation, Firebrand.&amp;quot; Bennet's Thunderbelcher begins to glow with a grey light, and a reonate voice sounds from the weapon. &lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Acknowledged, The Gate is open until target is silenced.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
 *KRAK-THOOM!* &lt;br /&gt;
&lt;br /&gt;
 Alchemic thunder rolls, and a burning hole appears in the shaman's shoulder, almost knocking the kobold onto his rear.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d8+5: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
The kobolds look surprised as their shaman takes a solid hit from that loud weapon, dropping their heavy crossbows, they draw out their spears as they move down from the Dais to get closer to the adventurers.. The shaman follows, but after hopping down from the dais he incants something in draconic and presses a hand to the wound... and the wound closes completely.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I would like to get out of this hole and move on the shaman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats that take?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;dibs. But i called that with a smite. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Climb, a 10' jump.. He's actually closer but the Rogues are there too&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll jump, its better than my climb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls acrobatics: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So one move jump, and another move right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I want to move next to the shaman, I dont mind the AOO from r2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can try acrobatics to avoid it too right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth shoulda done that in the first place&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, as part of your second move action, roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls acrobatics: (15)+9: 24&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Belladona's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Beats the CMD, you're safe.. Move your piece :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, try to escape for you and Samafa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Doesnt seem to work. N 12&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Dang Web. Such an effective spell. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Which is why my sorc uses it all the time. &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa's ou&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sweet! Is she going to try to move through it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Back in the web...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now R's turn! Mara is next!&lt;br /&gt;
&lt;br /&gt;
Belladona continues to struggle against the web as it's tripping up her and Samafa as they try to move out of it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What is Samafa's touch attack +4 for cover (-4 dex from grapple)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;err. touch ac&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;oh yeah..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'You were technically still on fire.. but I ... forgot :P'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;15&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;good news, bad news..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
Kroth pages: I'll hug the shaman&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Well, Cause I didn't give you the chance to put it out, I'm not giving you the extra damage this turn'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 5 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
Kroth, still somewhat smoldering and on fire in places, leaps out of the pit, clearly enraged. The flaming oruch charges across the room towards the shaman, screaming, &amp;quot;RAAAARHGGGG!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 5 points. 45 remaining.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Samafa takes 7 fire damage.'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (20)+11: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Confirming..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (6)+11: 17&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru|  5  | 33  | 44  | 20 | 22 | 6  | 4  | 9  |&lt;br /&gt;
|Bennet    |HUMAN     |Pal|  5  | 45  | 50  | 20 | 20 | 9  | 8  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  4  | 17  | 33  | 19 | 23 | 7  | 5  | 8  |&lt;br /&gt;
|Mara      |WILD_ELF  |Dru|  4  | 28  | 28  | 21 | 17 | 6  | 4  | 8  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, what's your ac with the mage armor again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;22&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're getting flanked&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ahh, damn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Only one hit though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I was hoping it was a crossbow, I have deflect arrows :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6: (8): 8&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 11 points. 6 remaining.&lt;br /&gt;
&lt;br /&gt;
One rogue moves closer so that it's a nice easy lob of another vial and bwoosh! Samafa burns as do Bella and Bennet in their webby bindings.. but on the plus side those webby bindings are now gon. In the meantime, the other two rogues take up flanking positions around Kroth and though he dodges one attack the other hits and hits hard.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Mara's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Mara.. you are the ONLY one still grappled..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can actually SEE stuff now too..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Second call, Mara you there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Well uh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;I'll have to try and get free again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls cmb: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Aha!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You are free!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Meanwhile... can snakey get a good charge in now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not since the shaman moved no...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken points to the grid&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Oh. Dang.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, you still have a move action for yourself and I can put snakey whereever&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Snakey can charge R2, yeah?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It won't be flanking but yes, it can charge there&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And it will get an bonus for elevated ground&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Yay! Also, Mara will move a little forward to get a clearer view of the action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;How much of a bonus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;+1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So 3 total with the charge, -2 ac though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Arrite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+2+1-2: (14)+2+1+-2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;-2 for power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;... and I forgot the actual bonus :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Bennet's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;lol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;It has a +10.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;+10 total???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So end result is a 24? hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Snakes are SCARY with their bites.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;And let me know the square you want to end up in&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage and any other snakey weirdness&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Giant Snakes are nasty animal companions, and Mara is at the level where they're actually very powerful, though it'll fall behind again before long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;When it gets its size increase, it's just nasty for a level or two before the monsters catch up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How you doing Whirl!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;https://docs.google.com/spreadsheets/d/1EOrLlD-X67pVlVB5jR7xmo2BKWwTDsfOZGe9er3SPf4/edit#gid=0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Was in here watching Ssyl's PRP while packing, and now your's.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's the only RP room without a timestop :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, Mara, roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Hang on, checking something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d4+10+6: (1)+10+6: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anaconda, constrictor.. so yes it should have a free grab with its bite&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Also it has a grab.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll its cmb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+15: (3)+15: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;BARELY made it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's grabbed!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Aaand constrict.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d4+10: (1)+10: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yep, that's a successful grapple check so roll constrict damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara just rolls so low today.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;umm.. I don't think you add strength to that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hrmm, No I guess you do.. it's just weird in the entry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Crack, crunch.. SNAP, dead rogue!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet pokes?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Huh? what's the poke for?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet got skipped. order advance, went into snake grapples, advanced again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Which rogue died?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh good catch, thank you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, it is your turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;R2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet hehs, swift to reload, continue smite on the shaman. inside 40' counts as touch attack.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (1)+10+3: 14 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Mara finally gets the heck out of those magical cobwebs! She stumbles a step or two forward, trying to reorient herself(and free her bow from the webs as well).&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Mara's trusty animal companion has seen fit to reenact its favourite scene from the movie &amp;quot;Anaconda&amp;quot;: it shoots out of the shadows like a spring-loaded toy box snake, impacting teeth-first onto a kobold's HEAD. Not satisfied with fastening itself onto the poor unfortunate creature's eyesockets, it then wraps itself around the small lizard-thing's body, tightening its coils in a series of sickening crunches. It's a scary scene, for sure.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;....blah. oh well, misfire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah.. worse than miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So it's broken?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet reloads in a blur, fingers snapping a fresh round into place, raising the thunderbelcher to his shoulder! *pffft!* &amp;quot;...ah damn it all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;...yes? I fail to recall the terms, but it doesn't work. Can try again with a biger penality, or can fix it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Okay, yes, is Broken.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
The warriors see things turning badly, so they try to fill in the gaps, one even braving being next to the snake as they thrust their spears as the crazy guy who rushed through fire to get at their boss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth you get an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can you power attack an AOO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I usually go with, yes, If you Power attacked on your previous turn, otherwise no...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls weapon5: (7)+8: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;With power attack it wouldn't have :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+strength+!: (6)+4+!: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;That is a 1 not a !&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So 11&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, Now, I need reflex saves from Bennet and Samafa&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls reflex: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
The shaman tries to get away from Kroth, taking a nasty shot from the man as it does so, but as he moves closer to the other party members, yipping in draconic, it becomes clear it wasn't fleeing Kroth at all.. As its hands join flames streaks out from its fingertips.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5d4: (19): 19&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 9 points. 36 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now S' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;am I still on fire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Cause I'm about dead :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I told you I skipped that extra damage cause I forgot about it.. otherwise you would have taken 3d6 on the rogue's last turn from those 3 different alchemist's fire bottles.. You ARE surrounded though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whoa, that shaman moved far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;But he is still less than 40 right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He moved 25'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;And I can acrobatics out of here right? Whats the DC of that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Assuming you slip between the guys and not through their squares, their CMDs, otherwise CMD+5, you move at half speed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or full sped with CMD+10&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh, half speed, that wouldnt help..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Of course, if you don't make the roll.. you move and they all three swing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Psst.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yea....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Need samafa's reflex'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall power flurry stunning fist. One at the rogue, one at W2.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powflurry: aliased to BAB+strength+1+1-2-1: (19)+3+4+1+1+-2+-1: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powflurry: aliased to BAB+strength+1+1-2-1: (13)+3+4+1+1+-2+-1: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;2 stunning fists attacks. Rogue and W2. DC 14 fort or stunned&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powdam+2: aliased to 1d6+strength+2+1+2: (6)+4+2+1+2: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powdam: aliased to 1d6+strength+2+1: (1)+4+2+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Rogue takes 15, Warrior takes 8&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1: (15)+1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good hits, both still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Belladona's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, Bella... BELLLA!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth eyes the shaman running away from him, but since he is surrounded the starts throwing punches with his brass knuckles, hitting two of the kobolds surround him, each with a well aimed punch, that fails to do what he wanted beyond damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken thinks we may have lost bella.. last call&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
      It is now R's turn! Mara is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Hm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Which ones of the kobolds are most injured?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d3+1: (3)+1: 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for 4 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Other than the dead one, R3 or the shaman&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (9)+11: 20&lt;br /&gt;
&lt;br /&gt;
The rogue by the pit looks over, but the man on who got past the pit seems to be all bottled up and the little rogue can't really get back behind the snake so no thank you very much, instead he pulls out a dagger and throws it at Bennet, doing a little damage, but nothing magical as Bennet is quiet aware. The other remaining rogue tries to pin Kroth between him and the warrior, but that magical armor protects him once again.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Mara's turn! Bennet is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Can I hit the shaman at all?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Let's see, if you move next to Bennet, the Shaman will have cover from the webbing that's ... wait.. no it's NOT still there!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You could even move right up next to the shaman&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So, yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;yes you can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Ooh, and I have point blank shot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;that's an extra +1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Moving on up next to Bennet, plink. Also will snakey risk an AoO if it moevs to attack the rogue, since it's elevated?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;... moves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He would yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Then it's going to attack the warrior nearest it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it! +1 from higher ground&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and roll your shot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls weapon2+1: (5)+7+1: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Man, my dice...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+10-2+1: (9)+10+-2+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I think we use the same dice.. and you should be grateful :P That BARELY hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Would have missed the rogue&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d4+10+6: (3)+10+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage and CMB&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Chomp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d20+15: (5)+15: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He's disabled and now wrapped up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Mara rolls 1d4+10: (4)+10: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;Crunch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken makes it a note to get all the animal companion stats at the start of a plot :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, Snake 2, kobolds 0&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;+view Mara/snake.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Snaaaaake&lt;br /&gt;
&lt;br /&gt;
It's a snake. A giant, creepy green anaconda, to be exact. Like this, but way bigger: http://i.imgur.com/RJNIb7d.jpg&lt;br /&gt;
&lt;br /&gt;
Large Animal&lt;br /&gt;
&lt;br /&gt;
Init +3; Senses: Low-Light Vision, Scent; Perception +5&lt;br /&gt;
&lt;br /&gt;
AC 18, Touch 13, Flat-Footed 15&lt;br /&gt;
&lt;br /&gt;
HP 23(4 HD +4 HP(Toughness))&lt;br /&gt;
&lt;br /&gt;
Fort +7, Ref +7, Will +2&lt;br /&gt;
&lt;br /&gt;
Defensive Abilities: Evasion&lt;br /&gt;
&lt;br /&gt;
Speed 20 ft., climb 20 ft., swim 20 ft.&lt;br /&gt;
&lt;br /&gt;
Melee: bite +10 (1d4+10 plus grab)&lt;br /&gt;
&lt;br /&gt;
Space: 10 ft.; Reach: 10 ft.&lt;br /&gt;
&lt;br /&gt;
Special Attacks: constrict(1d4+10)&lt;br /&gt;
&lt;br /&gt;
Ability Scores: Str 24(7), Dex 16(3), Con 17(3), Int 1(-5), Wis 12(1), Cha 2(-4)&lt;br /&gt;
&lt;br /&gt;
Base Atk: +3; CMB +11(+15 grapple); CMD 24(can't be tripped)&lt;br /&gt;
&lt;br /&gt;
Feats: Toughness, Power Attack&lt;br /&gt;
&lt;br /&gt;
Skills: Acrobatics +7(+3 dex, +1 skill, +3 trained), Climb +15(+7 str, +8 climb speed), Perception +5(+1 wis, +1 skill, +3 trained), Stealth +8(+3 dex, +2 skill, +3 trained), Swim +15(+7 str, +8 swim speed)&lt;br /&gt;
&lt;br /&gt;
Tricks: Attack, Down, Defend, Come, Guard&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's really convenient&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;And it all has to be updated every time I level. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I was more referring to Belldona and Samafa.. since.. the cat's still on fire... :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyway, pose it! :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Bennet's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;move action, try and fix my gun quickly...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls craft/gunsmithing: (16)+11: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;And then fire as a standard at the shaman.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d20+10+3: (19)+10+3: 32&lt;br /&gt;
&lt;br /&gt;
Twang! Nope. Another arrow skitters off the cave wall, narrowly missing the kobold shaman as it whizzed over its head. Mara grumbles, possibly in Elvish.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, there's another sickening crunching sound as, from above, the giant snake bites into the head of the kobold warrior below... and begins to hoist it up towards itself, coiling around its body as it goes. Crunch. Crackle. Snap.&lt;br /&gt;
&lt;br /&gt;
GAME: Bennet rolls 1d12+1+5+1d6: (6)+1+5+(3): 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Shaman is DOWN!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
Bennet mutters a few phrases that a servant of the gods likely isn't supposed to say, yanking a thin tool from his belt, rapidly popping out a cracked crystal, inserting a new one, and closing the clasp faster than it takes to read about it. Lifting up the rifle again, the sound of alchemic thunder roars again in the small space, another burnign hole appearing in the shaman's shoulder, this time knocking him down.&lt;br /&gt;
&lt;br /&gt;
They started as six, and now they are three.. the Brave stalwart warrior is the first to throw down his spear and put his hands up.. He sees their outnumbered and ALTHEA did you see what that snake did?! TWICE!!!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now S' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'W is surrendering'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Rogue isnt surrendering though?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not his turn yet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Heh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Nonlethal power flurry on the rogue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Belladona's turn! R is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 14.&lt;br /&gt;
      It is now R's turn! Mara is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powflurry-1: aliased to BAB+strength+1+1-2-1-1: (9)+3+4+1+1+-2+-1+-1: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powflurry-1: aliased to BAB+strength+1+1-2-1-1: (17)+3+4+1+1+-2+-1+-1: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;one hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls powdam+2-1: aliased to 1d6+strength+2+1+2-1: (2)+4+2+1+2+-1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;still up but very wobbly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Actually thats 8, forgot it wasnt my first attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;The first attack has +2 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;less wobbly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mara says, &amp;quot;You know... first time I took snakey out on a plot, it ended up killing five kobolds. It was ridiculous. And now... kobolds again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;Note to self... don't lt the ambasador from KolboldLand near the snake...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rogue that just got his bell rung by Kroth, shakes out the cobwebs, and looks over at his 'backup' who already has his hands in the air.. he notices how many of his have fallen and drops his blade, raising his own hands in the air.. The last of the rogue's seems about to throw another knife but then sees he'd be the last one fighting and also surrenders.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Chomp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Bennet for -99 points. 50 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -99 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Mara for -99 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Bahken has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'd say that mage armor potion did you good Kroth.. You avoided two attacks do to it, including a sneak attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bennet sighs, and relaxes, his eyes loseing their unnatural grey shade, and his weapon fadeing in it's divine glow. &amp;quot;...tried ta warm 'em.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Slowly lowering her bow, Mara looks slightly surprised. &amp;quot;... huh. I did not expect that.&amp;quot; There's another stamp on the ground, and the snake, perhaps reluctantly, lets go of the poor hapless kobold it had coiled up. It flops to the floor, sad and broken.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken is satisfied with his NPC kobolds..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Dangerous, tough... but not too tough&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Heh, I also forgot the bleed damage :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, go ahead and rp that your wounds are nasty :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth looks around slowly, glaring at the kobolds and bleeding from multiple cuts and burns on his body. He turns and looks at the snake for a moment, then to Mara. &amp;quot;I like him.&amp;quot; this with a thumb jerk at the snake.&lt;br /&gt;
&lt;br /&gt;
In the cavern you see some unpleasant looking scrawls on the far wall of a black dragon.. The bloody sheep and lamb corpses seem to indicate that they were performing some sort of 'rite' to the dragon.. could have been worse really.. could have been children..&lt;br /&gt;
&lt;br /&gt;
Bennet grunts at Kroth, heading closer to the rather wounded fellow. &amp;quot;Hold still, let me fix some of those. Pretty sure you ain't on the list to die today.&amp;quot; The Absolutions hands glow with a faint grey light, washing away the worst of the injuries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I didn't know you could fix a firearm as a move-equiv..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bennet says, &amp;quot;I had to look it up. DC 20, can do it as a move. DC 10 for a standard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth nods, &amp;quot;That would be good.&amp;quot; He winces slightly, trying to look and act tough of course.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=17066</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=17066"/>
		<updated>2015-01-31T19:25:51Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]], [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=17065</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=17065"/>
		<updated>2015-01-31T19:24:50Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]], [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_An_Apprentice_Problem&amp;diff=16953</id>
		<title>PrP: An Apprentice Problem</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_An_Apprentice_Problem&amp;diff=16953"/>
		<updated>2015-01-23T21:13:20Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: An Apprentice Problem *Emitter: Bahken *Characters: Margaret (Clr6)   Lothos (Wtc8)   Rhar (Cav10) ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: An Apprentice Problem&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Margaret (Clr6)   Lothos (Wtc8)   Rhar (Cav10)   Kiroth (Pal9)&lt;br /&gt;
*Place: Alexandria - on board The Tempest&lt;br /&gt;
*Time: Jan 22, 2015&lt;br /&gt;
*Summary: Dr. Fizzlefuse's last surviving assistant has sent word to the explorer's guild discreetly of a potential problem onboard a newly created airship, The Tempest. The Tempest made headlines for having a revolutionary new engine. The discreet nature of the assignment suggests that all might not be running as smoothly as initially anticipated The Tempest's maiden voyage which is scheduled 3 days from now. The Explorer's were requested to come aboard and proceed to the engine room.&lt;br /&gt;
*APL: 8&lt;br /&gt;
*Encounter 1: 1 Huge Fire Elemental, 8 Vexgit Gremlins, 1 Huge Water Elemental CR 10 + 1 Huge Air Elemental (never released) CR 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
 Open/Closed: CLOSED: This event is only for the Confirmed players below.&lt;br /&gt;
      However, you can still sign up for this event with +event/signup,&lt;br /&gt;
      to let the GM know that you're available if one of the&lt;br /&gt;
      Confirmed players doesn't show up.&lt;br /&gt;
      Poster: Bahken&lt;br /&gt;
  Start Time: 06:30:00 PM (LOCAL), Thursday, January 22, 2015  (5m 6s past date)&lt;br /&gt;
    Location: The Tempest (dry dock in Alexandria)&lt;br /&gt;
 Level Range: 6-10&lt;br /&gt;
&lt;br /&gt;
 Dr. Fizzlefuse's last surviving assistant has sent word to the explorer's guild discreetly of a potential problem onboard a newly created airship, The Tempest. The Tempest made headlines for having a revolutionary new engine. The discreet nature of the assignment suggests that all might not be running as smoothly as initially anticipated The Tempest's maiden voyage which is scheduled 3 days from now. The Explorer's were requested to come aboard and proceed to the engine room.&lt;br /&gt;
&lt;br /&gt;
  Signed up: none&lt;br /&gt;
  Confirmed: Margaret (Clr6)*   Lothos (Wtc8)*   Rhar (Cav10)*   Kiroth (Pal9)*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to get on channel and prepare spells&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Since the summary works for the initial emit, I'll drop that now :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dr. Fizzlefuse's last surviving assistant has sent word to the explorer's guild discreetly of a potential problem onboard a newly created airship, The Tempest. The Tempest made headlines for having a revolutionary new engine. The discreet nature of the assignment suggests that all might not be running as smoothly as initially anticipated The Tempest's maiden voyage which is scheduled 3 days from now. The Explorer's were requested to come aboard and proceed to the engine room.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar prepares Hit With Stick.&lt;br /&gt;
&lt;br /&gt;
Fizzlefuse? Ohh, this can't be that good. Lothos throws down some tarot cards, getting himself a reading, and it says he should go, so he does. He signs up at the guild, and prepares to make the maiden voyage, and going to the engine room.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Is it the ame last assistant or a different one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Same actually, though he does't go by Dr. Iceyesthatsit. Now he goes by Joooooohhhnnnn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth doesn't know much about airship as he heads down towards the engine room. He looks around and he wonders what they are here form most likely guard duty.&lt;br /&gt;
&lt;br /&gt;
Margaret is on an airship! The blue-clad Althean priestess - having introduced herself as Margaret MacNeill to the other Adventurer's Guild representatives - keeps glancing towards the railings and studiously staying within reach of something solid to hold on to, clearly not terribly comfortable with standing on things that fly through the air. &amp;quot;Oh blessed mother, please don't let me fall off,&amp;quot; she mumbles, keeping a white-knuckle deathgrip on her staff. Yep, she's looking decidedly green around the gills already. Promising!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I THINK. I got him out of the Random Hook Generator, so I don't know that much about him, other than my version is... crazy :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Airship! Engines. Rhar knows what one of those are, and she gets to look at the other one. Fun! More exciting than the engine? Looking out over the side! Then she can look down on everything!&lt;br /&gt;
&lt;br /&gt;
The ship is... BIG, this was to be one of those impressive marvels. The crew moves about the ship always in a rush, never in a hurry, but as you walk closer to where they direct that the Engine room is, you see fewer and fewer crew.. And many of them seem unsure of exactly what goes on there, which is a bit odd for an airship.&lt;br /&gt;
&lt;br /&gt;
Lothos frowns as he approaches, curiuos why there are not many folks down here. Top secret engine plans? New design? Something else? He hoes to find out soon enough.&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth refreshes spells.&lt;br /&gt;
&lt;br /&gt;
The crew being uncertain does not bode well for someone who's already clearly pretty nervous about the whole deal with &amp;quot;flying&amp;quot; and &amp;quot;ships somehow not in water&amp;quot;. Still, the diminutive woman manages to make her way toward the section of the airship meant to house the engine; having tried and failed to get any of the crew to answer questions about who's supposedly in charge around here, Margaret settles for the more direct approach. &amp;quot;Uh. I suppose someone should go in there and see what's up.&amp;quot; She glances around at her ostensible adventuring companions... and suddenly brightens up. She recognises at least two of them! Rhar and Lothos are given a little wave each.&lt;br /&gt;
&lt;br /&gt;
Rhar would rather have the wind in her face. But there are things to hunt. Or protect. She's not sure what they're doing about the engine creature yet. So she follows along. Gurr, too... if he can fit throught he passageways. &amp;quot;Where engine? What engine?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you go down a set of stairs, a long passage and another set of stairs things feel slightly claustrophobic. It's not hard to see persay, but it's not bright either. Still, a ways off you can make out an obstruction between you and a brightly lit room beyond.&lt;br /&gt;
&lt;br /&gt;
You paged Benthus with 'Np!'&lt;br /&gt;
&lt;br /&gt;
Lothos lets Rhar go first, knowing she is a bit sturdier than he is. As they move forward he strains to see what the problem is ahead.&lt;br /&gt;
&lt;br /&gt;
Kiroth follos the others down and he hmms as he hears the creak of the wood under the weight of his armor. He looks around, &amp;quot;I wonder what's up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rhar find light!&amp;quot; That's something! She points, in case others hadn't found it. Then she speeds up. Going towards the light.&lt;br /&gt;
&lt;br /&gt;
Margaret is not a frontline combatant. She's wearing a robe that might as well be a dress! So the short redhead stays back with Lothos, letting the heavier armoured and armed people take point. &amp;quot;Careful,&amp;quot; she cautions, probably unnecessarily. &amp;quot;Could be trouble ahead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Rhar with 'As you draw near the obstruction you can see its a pile of the planks from the wall and ceiling which appear to have collapsed. There's a pipe with a little bit of steam coming of it just over the pile and a hand (still attached from the looks of it) dangles out of the pile of debris.'&lt;br /&gt;
&lt;br /&gt;
Kiroth hmms, &amp;quot;Why don't you let me go first...if anything happens I have a suit of metal between me and any bad guys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rhar points again when she gets closer and speeds up more. &amp;quot;Come! Need help! Rhar find hand!&amp;quot; But first she has to move big fallen sticks off of the hand. So she starts working on that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar guesses Gurr can't fit down here?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How big is gurr?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Large long. 8-9 feet long and a half ton.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Margaret says, &amp;quot;That is a big Gurr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah.. large would be a bit of a problem.. The room with the light is BIG, but those stairs to get their are narrow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Dats a big Gurr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;He's a growing wolf!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Margaret says, &amp;quot;You mean he's going to get even bigger? D:&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar hopes so!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;So someone is trapped under debris?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'As you draw near the obstruction you can see its a pile of the planks from the wall and ceiling which appear to have collapsed. There's a pipe with a little bit of steam coming of it just over the pile and a hand (still attached from the looks of it) dangles out of the pile of debris that Rhar works to uncover'&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls strength: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
Kiroth reaches down to start to help Rhar with the pile of plants. He is trying to more carefully so that he doesn't bring more debris down, &amp;quot;I hope whoever it is is all right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Margaret says, &amp;quot;So uh... what's the obstruction, exactly? I don't see any description of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's cause you and Lothos are still far far away, neither posed moving closer :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos spots the other two move ahead, so he follows after them. He will keep by them unless told differntly, no point letting your fighters wander off too far.&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'As you draw near the obstruction you can see its a pile of the planks from the wall and ceiling which appear to have collapsed. There's a pipe with a little bit of steam coming of it just over the pile and a hand (still attached from the looks of it) dangles out of the pile of debris as Kiroth and Rhar work to clear it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Margaret says, &amp;quot;I, uh, assumed we were indeed moving closer, just behind Rhar and Kiroth. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Lothos, Kiroth, Rhar) with 'Any of you have k/engineering.'&lt;br /&gt;
&lt;br /&gt;
Lothos pages: No, but human feat lets me roll untrained on anything with +2&lt;br /&gt;
&lt;br /&gt;
To (Lothos, Kiroth, Bahken), Rhar pages: Knowledge? What's that?&lt;br /&gt;
&lt;br /&gt;
You paged Margaret with 'As you draw near the obstruction you can see its a pile of the planks from the wall and ceiling which appear to have collapsed. There's a pipe with a little bit of steam coming of it just over the pile and a hand (still attached from the looks of it) dangles out of the pile of debris as Kiroth and Rhar work to clear it.'&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 5+2: (20)+5+2: 27&lt;br /&gt;
&lt;br /&gt;
Lothos pages: Human improvisation&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'You see how to move the planks safely and can share that knowledge. We still need a successful strength check though.'&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls intelligence: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;SOB&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls intelligence: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
Lothos starts to point to various planks, his hair extending from his body to start moving them, though strangely not doing very well. &amp;quot;Keep these over here still, move those first. Or more could collapse and hurt him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;The int roll was for creepyhair strength :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahhh, I was wondering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just needs a successful strength check now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Oh. You never asked.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls strength: (15)+4: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Way to make kiroth look bad ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar flexes! &amp;quot;Rhar is strong. Gurr is strong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;I loosened it for her&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a mighty HEAVE Rhar lifts as Lothos directs and a gangly looking man tumbles out of the wreckage covered in dirt and soot. He looks around, blinking at you, &amp;quot;Oh thank god you're here.. I'm.. Jooohn, yeah.. I sent the request? You see, I helped install this engine.. helped design it actually, but it's a lot of work so I asked a friend if they could help and she offered me these little creatures.. well they&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;sorry not done&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, they're VERY mechanically adept, but they're not very helpful, and.. and then they dismantled their cage, and now.. he looks back at the collapse then up at the steam pipe gently puffing out steam. &amp;quot;Oh.. oh no ohnonononono!&amp;quot; he looks back at the room with a light on, &amp;quot;OH NO!&amp;quot; And then there's a loud CRASH as if from an explosion. &amp;quot;IT'S LOOSE!&amp;quot; the man says and breaks away trying to run as fast as he can in the opposite direction.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reactions please and we'll go to inits :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos glances at the others and shrugs, then runs after the man to help him however he can. &amp;quot;Ohh well, better than letting the place crash.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth hmms as he sets aside the board nd he takes up his sword and shield, &amp;quot;What is loose?&amp;quot; He asks as he lets the man run by him. He moves towards the front to get in the way of whatever it is that's coming at them.&lt;br /&gt;
&lt;br /&gt;
Rhar proves there's a man attached to the hand! She's good with sticks! She uses them everyday. So lifting and moving the big big fallen stick isn't so hard. &amp;quot;They? Cage?&amp;quot; And then the man is running away. &amp;quot;What loose?&amp;quot; She didn't see anything loose the way they came, so now she looks through the hold where the man was trapped, to find loose things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lothos? The guy is not running towards the explosion but away from it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Ohh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Then I run wherever Rhar runs :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I follow pack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hence, opposite direction ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Pack is strong!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken waits on Margaret for the timestop&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or... not...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls initiative: Roll: 9 + Bonus: 1 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls initiative: Roll: 7 + Bonus: 4 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for G: Roll: 18 + Bonus: 1 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for F: Roll: 17 + Bonus: 11 = Total: 28&lt;br /&gt;
&lt;br /&gt;
Margaret has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rhar your init?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;afk 5 for bathroom&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay.. Rhar&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Rhar rolls initiative: Roll: 1 + Bonus: 4 = Total: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's ok, I'm more worried about Margaret :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     28   F   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   G   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Lothos      Flat-footed (0 rnds active)  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   Kiroth      Flat-footed (0 rnds active)  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    RharFlat-footed (0 rnds active)  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken ist going to start it up. If Margaret makes it back, she delayed.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 28.&lt;br /&gt;
      It is now F's turn! G is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (4)+15: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I always forget to cast my mage armor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now G's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
From the room with the light on a sudden sense of 'heat' follows the explosion and looking into the room you can see what looks like fire moving from left to right and stopping infront of something that looks like a kind of Huge stove.. and then the fire punches it, leaving a noticable dent. Then, illuminated by the firelight, the sillouettes of tiny creatures pass infront of the door, going from the left side of the room to the right side of the room.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Lothos' turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Lothos ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, you're all about 60' away from the room but the debris is difficult terrain.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I will cast mage armor and thats it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No moving closer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kiroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cast away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos casts Mage Armor. Caster Level: 8 DC: 17&lt;br /&gt;
&lt;br /&gt;
Lothos grimaces, and speaks a few arcane words, a shimmer around him as some force surrounds him. &amp;quot;This looks troublesome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kiroth?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kiroth second call&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;I'll move closer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;I'll go 40' forward&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Is that counting the difficult terrain?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Then it's probably 20'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Only one square of it, so if you move 20 You'd get 35&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth is moving carefully picking his way through the debris. He can see the creature and he tries to get close enough to see the little creatures.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Am I close enough to detect evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'As you get closer you can make out more of the room, it's about 50' x 50' with 20' ceilings..'&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'Detect evil is a spelllike ability requiring a standard action.. let me number crunch though real quick'&lt;br /&gt;
&lt;br /&gt;
Kiroth pages: At will for paladin.&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'At will is the number of times per day you can use it'&lt;br /&gt;
&lt;br /&gt;
Kiroth pages: All right no detect evil then&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'you can use it though if you don't take a second move. so 15' then use it on the fire thing and the little ones'&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'You won't be able to focus it this round though (the move action special)'&lt;br /&gt;
&lt;br /&gt;
Kiroth pages: That's fine just a double move.&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'Alright, then you got the better room description, Oh, and the stove at the back is about 15'x15''&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Rhar ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rhar!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
Rhar blinks. &amp;quot;Fire out! Fire walk!&amp;quot; She points, too, helpfully. For people who didn't see the fire. She walks, too, and walks further into the room. &amp;quot;Fire! Get in fire holder!&amp;quot; Because that's where fire is supposed to be!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So Rhar, double move? What's your movement?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kiroth    |HUMAN     |Pal|  9  | 51  | 96  | 28 | 27 | 16 | 11 | 15 |&lt;br /&gt;
|Lothos    |HUMAN     |Wtc|  8  | 39  | 43  | 15 | 19 | 5  | 7  | 9  |&lt;br /&gt;
|Rhar      |HALFLING  |Cav| 10  | 34  | 82  | 26 | 27 | 12 | 10 | 8  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for -100 points. 96 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Lothos for -100 points. 43 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Rhar for -100 points. 82 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;20'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also, any attribute damage I should know about?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar says, &amp;quot;Not me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rhar I'm putting you one behind Kiroth. you're 30' from the room.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 28.&lt;br /&gt;
      It is now F's turn! G is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (11)+15: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (12)+15: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now G's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 19: (11)+19: 30&lt;br /&gt;
&lt;br /&gt;
The fire again 'punches' the stove looking device, but it IS solidly built and seems to hold up to the pounding. Meanwhile.. is that the sound of bolts and screws hitting the floor from the right side of the room???&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Lothos' turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Hrm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Want the free knowledge roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Planes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls knowledge/The Planes: (18)+14: 32&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'Well that's a CLASSIC example right there of a Huge Fire Elemental, they have a 15' reach are quite mobile and able two strike multiple times, oh and things they hit tend to Burn. They're vulnerable to cold though and speak Ignan.'&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'Oh, and they have DR 5 and are immune to fire but you probably already guessed that'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Whats the range to the fire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Margaret has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Margaret says, &amp;quot;Damnit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Margaret says, &amp;quot;Sorry, my 'net crapped out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Margaret goes OOC.&lt;br /&gt;
&lt;br /&gt;
Margaret has left.&lt;br /&gt;
&lt;br /&gt;
You paged Margaret with 'WAIT! We can just say you were delaying!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;About 80'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Margaret with 'You missed one round if you want to come back'&lt;br /&gt;
&lt;br /&gt;
Margaret pages: My 'net is probably going to be unstable all day, so I'd just be holding everyone up. Sorry. :(&lt;br /&gt;
&lt;br /&gt;
You paged Margaret with 'I'll even let you do a prep thing if you want (like Lothos used it to cast Mage armor)'&lt;br /&gt;
&lt;br /&gt;
You paged Margaret with 'Alright... Sorry to hear that.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Ok, using my fly power I move up 60, and will Cast Wall of Ice to protect whatever I can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken looks up the spell&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I can make 8 10ft square blocks, up to that max.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And an adjacent creature can reflex save to disrupt it...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;DC 20&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos casts Wall of Ice. Caster Level: 8 DC: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So where are you putting it exactly, between the stove and the elemental or between the elemental and your party?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Stove and Elemental&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 14: (10)+14: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;spell failed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;I'll move forward 20' into the room and cast resist energy fire, and try to talk to the elemental&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth casts Resist Energy. Caster Level: 9 DC: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls diplomacy: (6)+18: 24&lt;br /&gt;
&lt;br /&gt;
Lothos lifts off the ground and zips forward, as he does he speaks a few arcane words and gestures, trying to form a magical wall of ice, but the fire puts it out quickly. &amp;quot;Awww, come on!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth hmms as he sees the elemental attacking the stove. He casts a spell of protection on myself to help resist the fire elemental. &amp;quot;Please stop this destruction. If there is something in the stove that you want we can help you. Please let us help you instead of destroying this ship.&amp;quot; He says as he moves forward towards the elemental.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, you just entered his reach (didn't pass through it). Are you speaking in Ignan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Nope just plain old common&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'To your right, in a corner of the room you see another 15x15' stove, this one with little creatures pulling at the hinges and knobs. To your left is.. what looks like the remains of one of those stoves, blown apart.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It is unclear if the fire is able to understand Kiroth's pleas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
It is unclear if the fire is able to understand Kiroth's pleas.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Rhar will move more and look for the screwy noises.&lt;br /&gt;
&lt;br /&gt;
You paged Rhar with 'Question, do you want to risk an AoO from the fire elemental?'&lt;br /&gt;
&lt;br /&gt;
Rhar pages: Not if I don't have to. Looking to the right and the other noises.&lt;br /&gt;
&lt;br /&gt;
Long distance to Rhar: Bahken nods, &amp;quot;I'm putting you in the square by Kiroth then, inside. You're in range of the fire elemental's attack but no AoO. To your right, in a corner of the room you see another 15x15' stove, this one with little creatures pulling at the hinges and knobs. To your left is.. what looks like the remains of one of those stoves, blown apart.&lt;br /&gt;
&lt;br /&gt;
You paged Rhar with 'That took a double move though to get there.'&lt;br /&gt;
&lt;br /&gt;
Rhar pages: Ok. Are you using the map or something?&lt;br /&gt;
&lt;br /&gt;
Long distance to Rhar: Bahken is for distances, you're 15' from the fire elemental to your northwest, (it's 15x15), 30' from the north stove and 10' from the east stove.&lt;br /&gt;
&lt;br /&gt;
You paged Rhar with 'Since the elemental threatens 15''&lt;br /&gt;
&lt;br /&gt;
You paged Rhar with 'If you had chanced the AoO I would have put you right next to the East Stove..'&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 28.&lt;br /&gt;
      It is now F's turn! G is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (14)+15: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (16)+15: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now G's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 19: (7)+19: 26&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why open fire box?&amp;quot; Rhar sees the one exploded open, and moves close to ones not open. But not too close to the fire. Fire burns.&lt;br /&gt;
&lt;br /&gt;
The Fire Elemental ignores Kiroth's plea for peace.. probably not understanding it, and again slams into the far stove, damaging it further, but only slightly.&lt;br /&gt;
&lt;br /&gt;
The small creatures on the other stove though seem to be successfully dismanteling every safeguard rather directly, and with extreme efficiency.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Lothos' turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Can I identify the other creatures wih a free roll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You may!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Planes again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;you're just outside the room floating.. Nature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls knowledge/Nature: (16)+14: 30&lt;br /&gt;
&lt;br /&gt;
You paged Rhar with 'Gremlins! of the Vexgit Species.. Minor pests but when you get them together they make for a wrecking crew. Six of them can dismantle damn near anything and you count, what? 8 hanging off that stove? They're hard at work, they're also FAST, being quite the speady sabateurs..'&lt;br /&gt;
&lt;br /&gt;
You paged Rhar with 'mav'&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'Gremlins! of the Vexgit Species.. Minor pests but when you get them together they make for a wrecking crew. Six of them can dismantle damn near anything and you count, what? 8 hanging off that stove? They're hard at work, they're also FAST, being quite the speady sabateurs..'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I'm going to cast a black tentacles on the area with the gremlins&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;so many grapple checks right??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Caster level +4+1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;So +13 rolls for grapple&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;on each of them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos casts Black Tentacles. Caster Level: 8 DC: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;So thats, how many?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Ohh wait, roll once for all of them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 13: (5)+13: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Grr, well, it will go again on my next round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It works though, all captured.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Woo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or rather.. all grappled...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;They take 8 damage too from squeezing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos looks around at the chaos, shaking his head, &amp;quot;Ok, this is just out of hand, never bring gremlins to a party.&amp;quot; He speaks a few words, pulling out a small dried tentacle and tossing it at them. Suddenly black rubbery tentacles rise out of the ground, grabbing gremlins left and right and starting to squeeze.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That hurt them alot..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;I'll go move in front of the fire elemental to try to stop it from destroying the stove.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're risking AoOs, do you still move?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok.. The fire elemental doesn't make any.. At this point it does not consider you a threat..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Your bravery has been rewarded :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth moves in front of the Fire Elemental holding up his shield...&amp;quot;Stop...you need to stop.&amp;quot; He looks over towards the others, &amp;quot;Anyone speak fire elemental?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That said, it does NOT seem to like you standing between it and the stove...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rhar???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rhar last call&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 28.&lt;br /&gt;
      It is now F's turn! G is next!&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kiroth    |HUMAN     |Pal|  9  | 96  | 96  | 28 | 27 | 16 | 11 | 15 |&lt;br /&gt;
|Lothos    |HUMAN     |Wtc|  8  | 43  | 43  | 15 | 19 | 5  | 7  | 9  |&lt;br /&gt;
|Rhar      |HALFLING  |Cav| 10  | 82  | 82  | 26 | 27 | 12 | 10 | 8  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (20)+15: 35&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;... confirming&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (11)+15: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;only hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (14)+15: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and the initial burn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (8): 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (10): 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Is this all fire damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The last two are fire damage.. the first two are just slam damage I believe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's right you cast resistance right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Yep 20 points off the top&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Each attack or until it gets to 20?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;each attack I believe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rhar has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Sorry it should be 10.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But you're past the 7th level.. oh wait, paladin, so your 5th level caster?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for 19 points. 77 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Either way, roll two reflex saves please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;6th&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls reflex: (14)+11: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls reflex: (10)+11: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No fire sticks on you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The fire roars in frustration at Kiroth, slamming two fists into the man and his shield, the monster just too powerful and he's going to feel it in the morning for sure. but his magical protection and quick reflexes keep the fire at bay.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now G's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (14)+7: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (15)+15: 30&lt;br /&gt;
&lt;br /&gt;
The gremlins struggle against tentacles, forcing just one more screw off and then the stove starts to shudder violently.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for W: Roll: 2 + Bonus: 4 = Total: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Lothos' turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 13: (20)+13: 33&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll the damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;That was the tentacles grapple for any that escaped&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 1d6+4: (1)+4: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;All the gremlins are dead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Now, you have another action?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Yes...hrm..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Using Misfortune on the Fire Elemental.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Will save, DC 22&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;And flying so I'm within 30 of it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're within 20' of it, 5' closer and you'd be in range unless you moved back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Then I move back to 25&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It suffers misfortune&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay that moves you back down the hall, so your perception of the room is a little more limited&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos shifts back a bit as he watches the tentacles squeeze the gremlins until their eyes pop out. He then focuses on the elemental, pulling out a tarot card of the joker and tossing it at it. He starts to giggle, &amp;quot;Well now, I think your in for a very bad day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Kiroth's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hey Kiroth, so you took some damage, but you're right next to the fire beasty&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;I'm going to reach behind me and open up the stove.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Then 5' step away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Umm.. it's kinda welded shut...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos pages: Is the airship flying right now?&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'dry dock'&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'Maiden voyage is two days from now'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Think nuclear reactor type thing...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They're kinda built NEVER to be opened&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth is there a window or grate to see inside of it?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Yes, you'll let the fire elemental inside out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Is there a young fire elemental inside?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope, but if you hold your action to see what pops out of the violently shuddering stove in the southeast..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You might get a better idea.. It's not QUITE so tragic&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Still sorta tragic (and I applaud the diplomacy and wish someone spoke Ignan...)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Then I'll hold my action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 6.&lt;br /&gt;
      It is now W's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
That last screw was enough, and the second stove bursts apart. Inside the sound of rushing waves fills the air as a Huge water elemental surges forth, maddened by captivity. It too moves towards the remaining Stove and assaults it.&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 4 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     28   F   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   G   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Lothos      &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   Kiroth      &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 6    W    &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    Rhar&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth's initiative total changed to 6.&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 4 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     28   F   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     19   G   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Lothos      &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 6    W    &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     6    Kiroth      &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    Rhar&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (2)+15: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+7: (9)+3: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Can anyone guess what's in the last stove???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Heart!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sure it is Mati.. sure it is...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I'm thinking...we aint getting paid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Depends.. there IS a ship full of crew that would probably not handle being burned, washed and blown to bits.. that said.. the disconnects are problematic. Margaret's actually didn't change anything as she was the lowest level.. but Rhar puts you down a lvl 10...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Fortunately you took out the gremlins and the stoves are actually pretty solid... but they're not invincible&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, Kiroth, it's your turn.. Going to sidle out of the way, or fight back?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;I'll fight back, going to loh myself, then call on my divine bond and a check to see if they are evil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 4d6: (8): 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;divine bond?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for -8 points. 85 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Yep, gives my sword an additional +2 Bonus, one will be in Keen and the other is just adding another +1 on top of my sword&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You don't have k/planes do you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;NOpe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Lothos with 'You know, crits don't effect elementals...'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Actually No keen&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Just a straight +2 bonus to my sword&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'Normally spell-like abilities provoke AoOs but I'll give you this one.. no. it's not evil.'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 28.&lt;br /&gt;
      It is now F's turn! G is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (20)+15: 35&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;confirming&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (2)+15: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (3)+15: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (7): 7&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for 10 points. 75 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reflex save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: 'G' removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 11.&lt;br /&gt;
      It is now Lothos' turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kiroth??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, Lothos, action?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;HRm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken adjusts something. water elementals don't hit that hard out of water...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Well, Kiroth seems to want to free them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I guess the question is, will they attack us after they are free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Are you going to remain in the same room with them???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I'm honestly not sure what my goal is here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;But since Kiroth refuses to fight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;There is only one option.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Fly away shouting for abandon ship&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kiroth actually just used a turn gearing up to hit hard..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That IS an option!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Yes, but I think he is going to hit the engine :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;lol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;And then the elementals might destroy the ship&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Very likely will yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;sooo, I think its best we get everyone out of here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Got anything that would amplify your voice? Ghost sound etc.?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos looks around, and sighs, &amp;quot;Well, I suppose we are being nice to the elementals. Though wizards enslave them daily...whatever.&amp;quot; He flies back down the hall starting to shout &amp;quot;ABANDON SHIP! ELEMENTALS ON THE LOOSE!!!&amp;quot; and keeps repeating that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Nope, not a witch spell&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Got any social skills?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 6.&lt;br /&gt;
      It is now W's turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (5)+11: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (20)+11: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Nope, no social skills&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+3: (10)+3: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay, give me a charisma roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I Shall use Fortune on myself prior to the roll :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls charisma: (7)+1: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls charisma: (14)+1: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;So the better one, is 15, meh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kiroth, what's your next action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Did we lose him too :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;did I get hit again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Need your reflex save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls reflex: (4)+11: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls reflex: (4)+11: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;you are on fire, but you also resist fire damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;I'll LoH again, then attack the fire&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 4d6: (18): 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Full attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kiroth...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Did you read what Lothos did in your absense?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It is now you alone with two elementals..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Still going to full attack the fire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Yep.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Sorry I had to go to the RR. I was gearing up to fight the elementals.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The fire elemental swings at the man blocking its fury, one blow rebuffed by the shield the other slams home and though the magic protects him from the fire, his clothes still ignite, giving him a rather.. impressive look as he burns without burning.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken noticed... Lothos thought you were going to attack the stove instead, anyway, roll the full attack&lt;br /&gt;
&lt;br /&gt;
For a moment it seems like the crew is reluctant to believe you.. but there WAS the lead engineer running through the corridors only moments before.. and there WAS the two explosions... Elementals.. On the SHIP?!!? The chief petty officer is the first to sound the official alarm. There's shouting in and out of the horns to the watch. It seems like the Officer on Deck is debating on whether or not to sound the official order to abandon ship.&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+19: (15)+19: 34&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+14: (2)+14: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d8+9: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;11 damage, You'll need a bit more where that came from to take this one down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 28.&lt;br /&gt;
      It is now F's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
Kiroth frowns a bit as he finishes calling upon his divine bond to empower his sword. &amp;quot;Lothos get back here...&amp;quot; He shouts and then shakes his head as he moves in to slash the elemental twice with is sword. One hits and bites deep although the other just misses the fire elemental.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (10)+15: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (4)+15: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 11.&lt;br /&gt;
      It is now Lothos' turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I will fly back to see if everyone is dead yet. I've given my warning&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The fire elemental attempts to retaliate, but both swings miss, which only seems to make the fire angrier.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 6.&lt;br /&gt;
      It is now W's turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
Lothos shrugs as only a few people seem upset. &amp;quot;Alright, well, when you see smoke, run then.&amp;quot; He turns and flies back down towards the engine room. Thankfully he moves pretty damn fast flying.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (12)+11: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (14)+11: 25&lt;br /&gt;
&lt;br /&gt;
The Water Elemental too turns it's attacks on Kiroth as it's clear he's a friend to no elemental. But the Paladin is protected from those attacks too as he keeps his back to the stove.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Attack the fire again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+19: (19)+19: 38&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Rolling to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+19: (20)+19: 39&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;no confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Elemental&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+14: (6)+14: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll normal damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;two Hits? one hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;one hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d8+9: (1)+9: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not as nice as your first attack, 5 damage due to DR&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Seven - Init 28.&lt;br /&gt;
      It is now F's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
Kiroth spots Lothos as he's fighting back and he hits the elemental hard once, &amp;quot;This ship isnt' going down yet, come help me with them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hey Lothos.. I think I've been forgetting your Hex.. how many turns is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for 18 points. 57 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for -36 points. 93 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;It only lasts the 2 turns since I didnt cackle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken will count it towards this round since it missed last round&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (11)+15: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (3)+15: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (9)+15: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (6)+15: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken really only needs to roll once if it already missed :P&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Seven - Init 11.&lt;br /&gt;
      It is now Lothos' turn! W is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
The fire elemental continues to flail at Kiroth, but none of it's blows connect.. One might even say it's full of hot air...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lothos, Fire and water are attacking Kiroth..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I fly up to 30, and use Rod of Reach + Shocking Grasp on the WAter elemental. So a ranged touch roll to hit him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls ranged: (7)+8: 15&lt;br /&gt;
&lt;br /&gt;
Kiroth pages: My sword is effectly a +4, so I bypass damage reduction like it was made out of adamantine&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;That hit touch AC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lothos, so shocking grasp with reach becomes close right? for water 13&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Yes, range is 25+5' per level I think&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;For close, or is it 5 per 2 levels...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 5d6: (19): 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;19 electricity damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos flys up to the enterance to the room, drawing a rod from his belt. &amp;quot;Ok, yes, good to see we are getting around to important matters.&amp;quot; He points the rod at the water elemental and speaks a few arcane words, an arc of electricity flying out to strike the elemental.&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'If a dash follows the slash, then the damage reduction is effective against any attack that does not ignore damage reduction.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Seven - Init 6.&lt;br /&gt;
      It is now W's turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Seven - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
the Water Elemental moves towards Lothos and hurls a huge lash of water at him but misse.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
You paged Kiroth with 'Your on fire.. doesn't hurt.. action?'&lt;br /&gt;
&lt;br /&gt;
Kiroth pages: Continue to fight the fire.&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+19: (6)+19: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+14: (19)+14: 33&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos snorts&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;You cant miss me unless you roll a 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 2d8+18: (8)+18: 26&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Kiroth    |HUMAN     |Pal|  9  | 93  | 96  | 28 | 27 | 16 | 11 | 15 |&lt;br /&gt;
|Lothos    |HUMAN     |Wtc|  8  | 43  | 43  | 15 | 19 | 5  | 7  | 9  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;My AC is 19&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken points to the water elemental attemting a -3 power attack while on land (-4_&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;good thing we are on the same team&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, you meant Kiroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos smacks his head&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I for some reason thought I was being attacked by the water elemental&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;And hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;But those were kiroths rolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;subtracts 10 for 16 damage.. good damage!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth continues to slash away at the fire elemental doing some damage to it, but not hurting it as badly as his slashes would suggest.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Seven - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Eight - Init 28.&lt;br /&gt;
      It is now F's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kiroth got combat reflexes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll one AoO please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (16)+15: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+19: (11)+19: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d8+9: (3)+9: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit, and it hits you too, damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for 11 points. 82 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (10): 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls reflex: (14)+11: 25&lt;br /&gt;
&lt;br /&gt;
The fire shifts to one side of Kiroth like it's attempty to flank him with the water elemental that's currently distracted by Lothos.. Kiroth and monstrous fire exchange savage blows in the process.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Eight - Init 11.&lt;br /&gt;
      It is now Lothos' turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What's up witch?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Whats the water elementals reach?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;15'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Bleh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;If it makes you feel any better, you're at the edge of it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I misfortune him. Will DC 22. Thats the only way to avoid an AOO :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Ohh wait&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;AT the edge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;So I can 5' back and cast yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Same thing then, rod of reach + shocking grasp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls ranged: (2)+8: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos headdesks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It is HUGE, but... yeah.. a little more nimble than that&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos moves back just a bit, pointing the rod at the water elemental, but the arc of electricity misses, grounding itself on the nearby metal. &amp;quot;Damnit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Eight - Init 6.&lt;br /&gt;
      It is now W's turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+9: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Lothos for 17 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
The water doesn't seem to like Lothos and surges right up next to him, slamming him HARD with one of it's wavey arms.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Eight - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;5' step so I'm not flanked or so that I can move to not be flanked, full attack with power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+16: (1)+16: 17 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+11: (9)+11: 20&lt;br /&gt;
&lt;br /&gt;
Kiroth moves to try to keep out of being flanked, but he's too distracted by that as he swings twice with increased power, but misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're not flanked at the moment cause the water is chasing Lothos, but both miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Eight - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Nine - Init 28.&lt;br /&gt;
      It is now F's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4: (1): 1&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (11)+15: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (17)+15: 32&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (10)+4: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for 14 points. 68 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls reflex: (19)+11: 30&lt;br /&gt;
&lt;br /&gt;
The fire elemental again lashes at the little man, the first flying over it's head, the second slamming into his chest. The old flames have died away and no new ones have sprouted.. Despite the blunt trauma, it's pretty impressive going toe to toe with a fire elemental and not getting burned.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Nine - Init 11.&lt;br /&gt;
      It is now Lothos' turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Hrm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Stupid water elemental..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah.. now you're 5' from him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Ok, going to misfortune him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;DC 22 will save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Make sure I don't forget about it :).. anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos is hit, and hit hard, &amp;quot;OW!! DAmnit! You know, if we had focused on the fire elemental first, then we coulda focused on this one too! But noooo!&amp;quot; He throws a joker tarot card at the water elemental. &amp;quot;Curse you, and your little gremlins too!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Nine - Init 6.&lt;br /&gt;
      It is now W's turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss on one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss on two&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Whee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The water elemental swings, and it's not like Lothos is getting any more dodge but he just seems so damn lucky... The water elemental is squeezed in the hallway.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Nine - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Full attack with power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+16: (20)+16: 36&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+11: (7)+11: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d8+15: (4)+15: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;And LOH&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 4d6: (13): 13&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for -13 points. 81 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;the fire is getting noticably weaker..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Nine - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Ten - Init 28.&lt;br /&gt;
      It is now F's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (17)+15: 32&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (8)+15: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for 10 points. 71 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reflex roll please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls reflex: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls reflex: (20)+11: 31 (CRITICAL SUCCESS)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Ohh nevermind. I keep forgeting whos attacking who.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Though the fire is getting weaker, it still lashes out with the same violence, but Kiroth's magical protection stays strong even as his body takes the impacts.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Ten - Init 11.&lt;br /&gt;
      It is now Lothos' turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I'm going to Cackle to continue the misfortune on water. Then I will use Fortune on Kiroth. For 2 rounds, he can choose 1 reroll per round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Taking the best of the two rolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Ten - Init 6.&lt;br /&gt;
      It is now W's turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;does he choose before or after he rolls?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos continues to try to avoid the Water elemental, and he starts laughing and giggling, &amp;quot;Aha! Miss, miss! See, I cursed you! Woo woo! HEHE!&amp;quot; He then throws a card towards Kiroth, this one the Tower card. &amp;quot;And now I shall grant you luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;He picks which roll he wants to roll twice and takes the best for&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;But only 1 time per round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken looks it up&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;He must decide to use this ability before the first roll is made.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's what I needed thanks&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
As the water elemental struggles in the confines of the passage leading to the engine room it fails to strike Lothos with either blow.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Ten - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;LOH, this will be 4 out of 9, Full attack with power attack, I'll use fortune on the second roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+16: (13)+16: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+11: (16)+11: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+11: (9)+11: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 2d8+30: (7)+30: 37&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken subtracts 10... Barely there..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;still alive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;but barely.. more fumes than fire but still there enough to hurt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Ten - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
Kiroth nods to Lothos for the good fortune and he slashes at the fire elemental twice. That's just what Kiroth needed was a little bit of luck as both strikes hit and hit hard.&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 4d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;forgot to roll my LOH&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for -9 points. 80 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Eleven - Init 28.&lt;br /&gt;
      It is now F's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (2)+15: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 15: (15)+15: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+4: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for 11 points. 69 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls reflex: (14)+11: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Eleven - Init 11.&lt;br /&gt;
      It is now Lothos' turn! W is next!&lt;br /&gt;
&lt;br /&gt;
The fire elemental in its last efforts hits Kiroth, beating at him with it's fists, but it looks very weakened...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lothos!, cackle?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Cackle to keep up misfortune. And fight full defensively with my hair&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Er, fight defensively.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Which is what, +2 dodge ac?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;and -4 to hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls bab+intelligence-4: (11)+4+6+-4: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Its a regular melee attack, natural weapon basicly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;no&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Err, no hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos nods&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Eleven - Init 6.&lt;br /&gt;
      It is now W's turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
The water continues to lash at Lothos while wedged in the tunnel. Each attack saling wide.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Eleven - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
Lothos continues to giggle and laugh, &amp;quot;Haha hehe hoho hum hum! He's going to chop you up! He's going to chop you up!&amp;quot; He swings his hair around like a giant club, but fails to hit anything. &amp;quot;Stay still you! I need a rinse and condition!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You still have fortune for this round I believe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Yes, this is kiroths second and last round of fortune&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;LOH Full attack with power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 4d6: (7): 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;WAIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Which roll will you reroll?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Fortune will be on second attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Thank you, proceed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+16: (7)+16: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+11: (11)+11: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+11: (3)+11: 14&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kiroth for -7 points. 76 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hit hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 2d8+30: (14)+30: 44&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Fades to vapors&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Eleven - Init 5.&lt;br /&gt;
      It is now Rhar's turn! F is next!&lt;br /&gt;
&lt;br /&gt;
GAME: 'F' removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Twelve - Init 11.&lt;br /&gt;
      It is now Lothos' turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Two men, one water elemental&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Same as last time. Cackle, Fight Defensively with Hair&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls bab+Intelligence-4: (9)+4+6+-4: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth slashes twice at the fire elemental and he finishes it off finally. His sword and armor are steaming from the heat of the elemental but Kiroth doesn't seem to notice.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Twelve - Init 6.&lt;br /&gt;
      It is now W's turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
Lothos keeps swinging his hair around while he laughs, &amp;quot;One down, one to go!&amp;quot; He giggles a bit more as his hair slams into the ground. &amp;quot;Damnit, this is hard!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
The water elemental flails and fails to strike Lothos as the man's own tendrils strike back ineffectually against the water.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Twelve - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Charge Water Elemental, power attack, vital strike&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+18: (13)+18: 31&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's AoO sales wide&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 2d8+9: (2)+9: 11&lt;br /&gt;
&lt;br /&gt;
Kiroth charges forward after the water elemental and his sword slices at the water as he tries to get it's attention. He ducks out of the way of a flailing apprendage.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Twelve - Init 5.&lt;br /&gt;
      It is now Rhar's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Thirteen - Init 11.&lt;br /&gt;
      It is now Lothos' turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Well, I will see if I can avoid his AOO and try to zap him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Hair touch shocking grasp, cackle to keep up misfortune&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh and Kiroth and Lothos, you're flanking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I think I need to roll concentration too right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;If he hits you yes, or if you're casting defensively&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;I'd cast defenisvely&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 8+intelligence: (13)+8+6: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls BAB+intelligence+2: (15)+4+6+2: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;That was hair melee touch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;15+ double the spells level.. I think that hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 5d6: (19): 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Thirteen - Init 6.&lt;br /&gt;
      It is now W's turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
Lothos continues to giggle and laugh, then smirks, &amp;quot;Aaaaanndd...&amp;quot; He quickly says a few arcane words and his hair crackles with electricity, it swings out wide and passes through the water, discharging the electrical current into it.&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos casts Shocking Grasp. Caster Level: 8 DC: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
The water tries to rush back at Kiroth, but really, really fails.. it looks like it wet itself after Lothos attack.. Just sad really...&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Thirteen - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You two are flanking!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Full attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;with power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;All right, roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+18: (17)+18: 35&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+13: (6)+13: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d8+15: (3)+15: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh.. nvm about the flanking :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No change to the rolls though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's noticably weakened&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Thirteen - Init 5.&lt;br /&gt;
      It is now Rhar's turn! Lothos is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Fourteen - Init 11.&lt;br /&gt;
      It is now Lothos' turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Same story, but I have to draw my spell from a pearl of power lvl 1 this time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Which I have 2 of&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 8+intelligence: (6)+8+6: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;That was concentration&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls BAB+Intelligence: (9)+4+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Melee touch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lothos rolls 5d6: (23): 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lothos says, &amp;quot;Damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Still alive, but good damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Fourteen - Init 6.&lt;br /&gt;
      It is now W's turn! Kiroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (7)+11: 18&lt;br /&gt;
&lt;br /&gt;
Lothos is still laughing, &amp;quot;And, lets see if we can do it again!&amp;quot; His hair crackles with electrical energy, and once more as it grazes the water the discharge hits the elemental. &amp;quot;Haha! I have you now!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bahken again pushes against Kiroth, trying to get back into the larger area where it can move more freely, but a water elemental out of the water is not that impressive..&lt;br /&gt;
&lt;br /&gt;
The water elemental again pushes against Kiroth, trying to get back into the larger area where it can move more freely, but a water elemental out of the water is not that impressive..&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Fourteen - Init 6.&lt;br /&gt;
      It is now Kiroth's turn! Rhar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kiroth says, &amp;quot;Full attack with power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+16: (13)+16: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 1d20+11: (18)+11: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Kiroth rolls 2d8+30: (11)+30: 41&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;it's a puddle.. a big puddle but a puddle&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth slashes his sword twice and he takes out the huge water elemental. He frowns, &amp;quot;Artificers...&amp;quot; He grumbles, &amp;quot;Come on let's go tell them the ship isn't falling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free pose!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The alarm is pretty obvious now, little tin tubes with wide mouths carrying the order, &amp;quot;ABANDON SHIP! ABANDON SHIP! ELEMENTALS IN THE ENGINE ROOM! ABANDON SHIP!!!&amp;quot; The one remaining kiln stays sturdy and strong, and if it wasn't for the little gremlins, all three probably would have kept this ship running on ample steam and air power.. Now though, it's likely The tempest will remain in dry dock until she can be retrofitted with a more customary engine.&lt;br /&gt;
&lt;br /&gt;
Lothos stops giggling, coughing a few times and getting a seriuos look on his face. &amp;quot;Yes, yes. They are going to definatly need some repairs, and likely a new power source.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiroth moves up towards the top of the ship, &amp;quot;It's all right we've got the elements under control.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lothos waves his hands around, &amp;quot;Yes, calm down, sorry about earlier. Just suprised me thats all. Its all fine now, well, the elementals are gone, but the engines going to need work.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The commanding officer seems quiet glad to hear that. It takes a few moments and a flurry of activity as men go down and verify the Paladin's report (as if he'd lie). The man seems not thrilled about the report of the two blown reactors, but he smiles at the adventurers who prevented a much greater catastrophy, &amp;quot;We'll make sure you're well paid...&amp;quot; he explains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16952</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16952"/>
		<updated>2015-01-23T21:02:20Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]], [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_A_Beautiful_Mine&amp;diff=16926</id>
		<title>PrP: A Beautiful Mine</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_A_Beautiful_Mine&amp;diff=16926"/>
		<updated>2015-01-21T08:52:56Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: A Beautiful Mine *Emitter: Bahken *Characters: Yngvild (Clr5)   Daromu (Clr3)   Jahnavi (Ftr4)   Mo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: A Beautiful Mine&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Yngvild (Clr5)   Daromu (Clr3)   Jahnavi (Ftr4)   Morasha (Wiz2)   Silmeria (Inq5)   Kroth (Ftr1/Mnk3)&lt;br /&gt;
*Place: Redridge Mountains (Whistle While you Work Mine)&lt;br /&gt;
*Time: Jan 20, 2015&lt;br /&gt;
*Summary: The Whistle While you Work Mining company has sent out a group from the explorer's guild to determine why one of their new mines has gone silent.&lt;br /&gt;
*APL: 5&lt;br /&gt;
*Encounter 1: 1 Weakened Floor over Green Slime Pit, CR 7&lt;br /&gt;
*Encounter 2: 1 Caern White, 2 Wights, 2 Ghasts, 2 Ghouls, CR 8&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
 Open/Closed: CLOSED: This event is only for the Confirmed players below.&lt;br /&gt;
              However, you can still sign up for this event with +event/signup,&lt;br /&gt;
              to let the GM know that you're available if one of the&lt;br /&gt;
              Confirmed players doesn't show up.&lt;br /&gt;
      Poster: Bahken&lt;br /&gt;
  Start Time: 04:10:00 PM (LOCAL), Tuesday, January 20, 2015  (11m 0s)&lt;br /&gt;
    Location: Redridge Mountains&lt;br /&gt;
 Level Range: 2-5&lt;br /&gt;
&lt;br /&gt;
 A newer mining outpost deep in the red ridge mountains has gone quiet. The owner is rather concerned and has sent a group from the Explorer's Guild to investigate.&lt;br /&gt;
&lt;br /&gt;
  Signed up: none&lt;br /&gt;
  Confirmed: Yngvild (Clr5)*   Daromu (Clr3)*   Jahnavi (Ftr4)*   Morasha (Wiz2)*   Silmeria (Inq5)*   Kroth (Ftr1/Mnk3)&lt;br /&gt;
&lt;br /&gt;
Kroth        11s     6'8&amp;quot;     260 Lb     Orc               Male      &lt;br /&gt;
    An Oruch in simple robes.                                                 &lt;br /&gt;
 &lt;br /&gt;
Morasha      42s     5'1&amp;quot;     95 Lb      Dawn Elf          Female    &lt;br /&gt;
    Bookish-looking blonde Llyranesi.                                         &lt;br /&gt;
 &lt;br /&gt;
Jahnavi      6s      6'1&amp;quot;     175 Lb     Eaglefolk         Female    &lt;br /&gt;
    An egalrin feathered in grays                                             &lt;br /&gt;
 &lt;br /&gt;
Yngvild      1m      6'5&amp;quot;     210 Lb     Human             Female    &lt;br /&gt;
    Towering red-haired Aesir woman.                                          &lt;br /&gt;
 &lt;br /&gt;
Silmeria     1m      5'8&amp;quot;     126 Lb     Human             Female    &lt;br /&gt;
    A sweet-looking blond human in a long black dress and breastplate.        &lt;br /&gt;
 &lt;br /&gt;
Daromu       8s      3'11&amp;quot;    161 Lb     Storm Dwarf       Female    &lt;br /&gt;
    A Khazad-Mornir Priest of Rada in Full Plate.                             &lt;br /&gt;
 &lt;br /&gt;
Bahken       0s      6'0&amp;quot;     170 Lb     Human             Male      &lt;br /&gt;
    An attractive, dark-skinned human in brightly colored clothes.            &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It takes a day or two of relatively vigorous travel to make it to the spot. The owner of the 'Whistle While You Work' mining company was quite beside himself when this particular mine went dark with no word of trouble before hand. It could be giants, or some other savage race, but usually at least one Khazad would make it back to tell the tale.. not this time. So, explorers were sent to explore. Things seem quiet on your approach, nothing really standing out on the winding path till you're presented with the cave mouth to the mine with the claim sign next to it. Everything still in order.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Odd that none of them would come back.&amp;quot; The egalrin descends along with the rest of them, towards the entryway. &amp;quot;They're usually more careful about that sort of thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild is cheerful company, if not exactly quiet. She has a booming laugh, a repertoire of awful but amusing jokes. The less said about her singing however the better. And she doesn't snore at least. Despite her full armor and back she marches along steadily at the hard pace set, then when they reach the mine she falls silent from her hymn and unslings her hammer, just in case &amp;quot;Nothing obvious&amp;quot; the towering Aesir rumbles as she takes a better look around.&lt;br /&gt;
&lt;br /&gt;
Kroth enjoys the traveling part of adventures, good exercise, fresh air. When they get to the mine, the oruch grows cautious, looking around for any signs of what might have happened. &amp;quot;We shall just have to go inside and find out whats going on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Do we have a rough map of some type?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope, as it was a new mine the paths were still being dug and discovered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu seems to be surprisingly speedy for a Khazad in plate mail, able to keep up but sometimes even ranging ahead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;If you mean the system... I uhh.. I'm not sure how to use it here :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Which would mean,&amp;quot; notes the bespectacles blond Vardaman, typically cheerful voice tinged with sadness, &amp;quot;that either none of the workers survived, or are simply too terrified to stop running and report back. Either way...&amp;quot; Her hand falls to her hip, drawing out a long-barreled, steel pistol with the Lady's scales burned into the grip. &amp;quot;We had best be cautious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Nah, just general map. And s'good. It just seemed something Jah would ask about. ^^;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Likely one of the things that would have come back with a shipment had the mine not gone dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'Since you're looking around, give me a perception check?'&lt;br /&gt;
&lt;br /&gt;
Having spent most of the trip peering intently at birds, squirrels, and various other sorts of wildlife while muttering to herself about taxonomy and trapping methods, Morasha is just as happy to arrive at their destination. &amp;quot;I think that caution would be well-advised,&amp;quot; she agrees, and that's hardly a surprising sentiment coming from a diviner.&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls preception: (3)+preception: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls perception: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Nice!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;More like it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi nods, and pokes her head in. ...then looks towards the Aesir, &amp;quot;Do you have a light, please?&amp;quot; she asks. She walks over, and if she finds something usable as a long staff, she'll pick it up, before nodding to Morasha. It's a quick, bird-like movement.&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'Things seem VERY quiet. No animal tracks. No disturbance in the dirt in front of the cave mouth for days at least, perhaps longer.'&lt;br /&gt;
&lt;br /&gt;
Daromu grins &amp;quot;How much light did you need?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is currently no light in the mine, which is unusual only in that if there are any human workers, there would usually be at least a few lamps lit.&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi's just looking for a long stick to wave ahead--say, in case of a dropoff. She doesn't have darkvision.&lt;br /&gt;
&lt;br /&gt;
Kroth remains quiet while the others talk, mostly looking around. He slips his brass knuckles on his right hand, apparently expecting something to attack them sooner or later, likely whatever ate the miners.&lt;br /&gt;
&lt;br /&gt;
Daromu reaches into a pouch and pulls out a flaming rock. She tosses it over her shoulder but instead of it flying, it starts orbitting around her helmetted head. She then readies her morningstar and will take point unless someone stops her.&lt;br /&gt;
&lt;br /&gt;
Long distance to Jahnavi: Bahken nods, &amp;quot;There really isn't much in the way of wood growth of any kind in this area. the Khazad likely used coal for their fires. The sign with the claim on it is a wooden plank affixed to a thick stick but might be a bit cumbersome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi will take it. You can pry it in two, anyway. ^^;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Enough for the rest of us to see by, I'd expect,&amp;quot; Silmeria says with a mild, amused smile, and as the dwarf extracts a glowing bit of magical ember, she nods, apparently satisfied.&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'With rope and a light spell though, you could probably light up a rock tied to the rope and be able to toss it out.'&lt;br /&gt;
&lt;br /&gt;
With a clatter of metal Yngvild bends down and run some dirty through her fingers &amp;quot;Hmm&amp;quot; she rumbles whilst getting back up and looking around &amp;quot;I am no scout or ranger....&amp;quot; she begins as she looks around &amp;quot;But it looks like we are the first creature of any kind here in days.&amp;quot; With that she looks to Jahnavi, then as her fellow Cleric produces light she nods down to the smaller woman and readies her hammer &amp;quot;Well not going to solve it out here&amp;quot; she declares on her way to the entrance.&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Ok. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I guess I'm the only one who came with lights? :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild has an orison for that :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You've got multiple casters and odds are at least one can cast 'light' as many times as wont&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...like that. Thanks to Angoron,&amp;quot; Jahnavi gives a friendly click to punctuate it. She hasn't found a stick, but manages a rock and rope...and begins winding the two as they move. &amp;quot;Our khazad always spoke of dropoffs and pits, just past where you could see. If it is a new mine--they may not have marked everything yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But as near as I can tell you're the only person to produce said light. If someone lights up her rock, Jahnavi will have a light on a rope.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Morasha's /quite/ content to let someone else take point. Just about anyone else would do, really. She eyes the mine entrance and momentarily fingers the composite bow slung over her shoulder before, instead, taking the ornate sword from her hip and following along with the group. Her expression suggests she's hoping she doesn't need to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, I expect there's light in plenty,&amp;quot; Silmeria answers, slipping to one side and dropping back; the better to cover Morasha, should trouble decide to drop in from behind. &amp;quot;But best to have only what we need for the moment; one light ''may'' tell others we're coming, half a dozen surely will.&amp;quot; Adjusting her spectacles, the Vardamen keeps careful watch over her side of the party, as they enter the mine.&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, &amp;quot;I can see in the dark just fine, if you wish I can take the front, to see beyond the light.&amp;quot; He looks at the others, trying to figure who else might be good up front.&lt;br /&gt;
&lt;br /&gt;
As Yngvild enters the mine, it's difficult to see much beyond the edge of the light. The mine begins with an opening leading into a tunnel some ten feet wide and an indeterminent distance long. The tunnel slopes down and is rather silent, creating a contrast to the sound of the wind outside which wasn't even blowing hard. The smell is musty, but smells largely of dirt and dust.&lt;br /&gt;
&lt;br /&gt;
Yngvild was almost point by virtue of boldness. As Kroth semi volunteers she seems quiet happy to let him past her and take up position a few paces behind &amp;quot;Best perhaps I am not at the front. The Iron Mountain made me big and brave. Not observant&amp;quot; she says with a wide smile spreading under her helm.&lt;br /&gt;
&lt;br /&gt;
Daromu continues forward at point, shield and morningstar readied. Eyes are peeled for any problems, but wearing platemail doesn't exactly make her stealthy.&lt;br /&gt;
&lt;br /&gt;
You paged (Kroth, Daromu) with 'Your view is largely the same, there's just more of it. Things are hard to make out for Daromu at a distance though.'&lt;br /&gt;
&lt;br /&gt;
The path is not straight as the miners worked with the mountain's natural veins to maintain stability and save on work time. Quickly the light from the above world vanishes.&lt;br /&gt;
&lt;br /&gt;
The egalrin finishes winding the rope, before holding it up to Yng. &amp;quot;Would you mind? I grew up near these. They're deadlier than they look.&amp;quot; She nods to the oruch, then back. &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Daromu, Kroth) with 'Please roll me perception checks.'&lt;br /&gt;
&lt;br /&gt;
To (Bahken, Kroth), Daromu pages: I have Low-Light Vision... :)&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Perception: (16)+3: 19&lt;br /&gt;
&lt;br /&gt;
You paged (Daromu, Kroth) with 'That's why things are hard for you to make out at a distance.'&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: Roll perc as well?&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Not unless you have low-light or darksight'&lt;br /&gt;
&lt;br /&gt;
From afar, Silmeria nod.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
You paged (Daromu, Kroth) with 'You think you can make out an opening ahead in the distance, what looks like a path and beyond it blackness, but not a wall'&lt;br /&gt;
&lt;br /&gt;
Kroth raises a hand, stopping the group. He points ahead, &amp;quot;Somethings odd, there is...darkness up ahead, I can't see through it. One of you magicky people take a look will ya?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Of course, Morasha's happy to have company. And particularly someone she already knows! She smiles across at Silmeria, but remains quiet for the nonce; her attention's easily captured by any insects, rats, or scuttling vermin of any sort they happen to run across.&lt;br /&gt;
&lt;br /&gt;
Daromu pauses for a moment as she makes a small prayer while picking up a medium sized rock. The rock lights up and she throws it hard ahead of her to illuminate the path.&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'Oddly... there is no fauna'&lt;br /&gt;
&lt;br /&gt;
Morasha pages: Intriguing!&lt;br /&gt;
&lt;br /&gt;
The party can see the rock and the tunnel illumined by the torch light it gives off. It sales out 60' and then disappears beyond the edge of a path beyond an opening ahead. There's a soft, dull 'thuck' and a very faint glow coming from beyond the pathway.&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'The blackness was apparently a pit'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Can we let folks get poses in &amp;gt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sorry :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild meant more other players &amp;quot;Yng can do light too :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Well Daromu saw the same thing Kroth saw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Lighting things up was my response to my perception check, not his comment. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And the rock sale accompanied her pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild was waiting on her turn to pose&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But I could have waited longer on calling for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild lifts a hand from her hammer to her holy symbol to cast the spell as requested by the birdy woman. Then Kroth speaks and she looks to the patch of darkness. About to cast herself it seems she is gazumped and peers down the corridor to look for trouble.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken admits, he's trying to balance between everyone posing every round and keeping things moving at a decent pace since there are six people. If I go too fast, feel free to let me know&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: Spellcraft or K/Arcana to see if there's a way to counteract the spell?&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Is K/dungeoneering for the sound and glow reasonable?&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'The flying rock suggests the darkness isn't a spell, but a pit seen from far off'&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Yes, I believe that would be the perfect roll'&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls knowledge/dungeoneering: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi hah. XD&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: Ah, okay. First couple reads had it looing like a splat of magic darness.&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Yeah.. little tricky to describe, it vanished as it 'fell' past the pathway beyond the opening'&lt;br /&gt;
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You paged Jahnavi with 'mav'&lt;br /&gt;
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You paged Silmeria with 'Yeah.. little tricky to describe, it vanished as it 'fell' past the pathway beyond the opening'&lt;br /&gt;
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You paged Jahnavi with 'Seems to be a pit, with a bottom that's not ridiculously (like fathoms) deep'&lt;br /&gt;
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&amp;quot;Sister Yngvild,&amp;quot; Silmeria says as the great cleric hangs back, smiling to the woman, then Morasha. Eyes tracking the path of the lit pebble, she raises her eyebrows a bit. &amp;quot;So... pits are indeed a hazard, and might we have any way of crossing them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi clicks her beak in thanks, and then looks down the corridor as directed. She takes a step forward, apparently curious about the sound and glow. She stands there for a moment, then shakes her head. &amp;quot;Could be a pit ahead. I can glide--but depends on what's there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well my pack wouldn't quite fit a ladder&amp;quot; Yngvild replies, her low rumbling voice a little dry &amp;quot;I have some rope that maybe could be flown across....&amp;quot; with a clatter she shrugs her armored shoulders &amp;quot;Any carpenters about?&amp;quot; she asks with a wry snort.&lt;br /&gt;
&lt;br /&gt;
        Kroth nods, &amp;quot;Lets just get up closer and see what we are dealing with. I am surprised by a pit, though it could be for defense or something.&amp;quot; He starts moving ahead to get a better look at this pit.&lt;br /&gt;
&lt;br /&gt;
Daromu regrabs her morningstar and heads forward steadily, keeping her eyes peeled for problems.&lt;br /&gt;
&lt;br /&gt;
Jahnavi nods, and if it seems prudent, will make use of the weighted light-on-a-rope. One foot after the other, as it were, and the aesir's comment about ladders gets a snort.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How odd,&amp;quot; Morasha remarks, and only then does she wake up to the realization that other people are commenting on things that she isn't. She explains: &amp;quot;I can't help noticing that there aren't any /rats/. There aren't any insects. There doesn't seem to be any sort of life here at all, which seems unusual even for subterranean areas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Kroth and Daromu near the opening they see it opens out into a wide chamber that doesn't seem to fit a 'new mine'. The opening they stepped through certainly does though. The path their own looks worn away where it would go higher and descends around the the pit down further to what appears to be a haphazard wooden floor build at the 'bottom' of the pit where the stone landed and glows quietly. There's crates, ropes and tools lying about above and below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Perception checks and I'll wait on Yngvild to return&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls perception: (11)+9: 20&lt;br /&gt;
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GAME: Silmeria rolls perception: (15)+15: 30&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Perception: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Perception: (3)+3: 6&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Silmeria spectacle-gleeeem.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu grins.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha distracted!&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
Jahnavi looks quickly at Morasha. She looks to be taking the woman's comments very, very seriously--and then looks out ahead of them with a keen, worried look.&lt;br /&gt;
&lt;br /&gt;
You paged (Silmeria, Jahnavi) with 'Not far from the rock at the bottom of the pit is what appears to be a giant spider..'&lt;br /&gt;
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You paged Silmeria with 'It looks rather dead'&lt;br /&gt;
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GAME: Yngvild rolls perception: (1)+5: 6 (EPIC FAIL)&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Oops&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There's a PIT?!&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;aaaaahhhhhh&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;j/k ;)&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;GUYS THERE'S A HOLE IN THE GROUND RIGHT HERE.&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;AFK for foods, BBS&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Yngwild falls to her death?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That,&amp;quot; says Silmeria, glancing toward the wizard, &amp;quot;is ''indeed'' distressing. ...Oh,&amp;quot; she says, leaning over the rim and peering down into the pit. &amp;quot;Is that...? ...Huh. That is a ''very'' large spider, down there...&amp;quot; Dropping onto her haunches, she continues to stare about the edge of the rock's glow, lips pursing. &amp;quot;It's already dead, at least, so... that's something?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No.. she just doesn't see what some others see&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi lifts her wings, just enough, as she drops next to Silmeria. &amp;quot;Dead. ...something killed it. ...the khazad would have made it back, otherwise. Their diggers...&amp;quot; The eyes narrow and she looks down again. &amp;quot;Can anyone make out the kill marks?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu keeps guard while people examine the pit and contents. It would suck if everyone focused on the dead spider and whatever killed the spider snuck up to add bodies to the pit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Back, ssorry meds have to be taken with food or it is all bad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Spider?&amp;quot; mutters Ygnvild a little vaguely. She glances around and luckily at least she notices the pit, and she would make quite a mess with that fall and her size.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;S'cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth didnt see the spider apparently, likely he spots it once its pointed out though. He shrugs faintly, unable to see why its dead, and looks around at the area. &amp;quot;Should we go down then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Tis fine :)&amp;quot;&lt;br /&gt;
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&amp;quot;If we want to learn what killed it,&amp;quot; Silmeria says, rising to her feet and brushing off her skirts. &amp;quot;Or at the least, how it died. Probably best to go down, yes...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Morasha actually sounds disappointed: &amp;quot;Dead? That's too bad. Can you see if it's a Mygalomorphae or an Araneomorphae?&amp;quot; She peers down into the pit herself, to see if she can answer the question just in case no one else does.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;The spider is near the crates too, on the wooden floor?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
The path leads down, down, down into the pit. If the air above was dusty and stale, the air here is practically stagnant.. You reach the bottom of the pit and can see beyond the supplies and containers an tunnel leading elsewhere. Next to the tunnel is a torn two by four sticking up out of the ground. The spider is currently on its back with its feet in the air.&lt;br /&gt;
&lt;br /&gt;
After having it carefully pointed out Yngvild can indeed see the spider &amp;quot;A what?&amp;quot; she asks Morasha, looking a little blank. She shrugs and marches down, evidently not too concerned about meeting whatever can kill a giant spider.&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah, one more thing.&amp;quot;&lt;br /&gt;
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&amp;quot;Sorry, I don't know the difference,&amp;quot; Jahnavi replies to Morasha, and draws a polearm. She'll use it to tap along the pathway--just in case something gives. It looks haphazard.&lt;br /&gt;
&lt;br /&gt;
About fifteen feet over the tunnel is another small tunnel with rails and a cart stop for unloading ore.&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'You'd need to get closer, you can barely make out that it IS a spider from up there.'&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'You'd need to get closer, you can barely make out that it IS a spider from up there.'&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'sorry about the double page'&lt;br /&gt;
&lt;br /&gt;
Kroth moves down, looking around when they reach the bottom. As he spots the mine cart he heads over to look inside it, perhaps there is something of value still in it?&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: Check to see how the spider might have died?&lt;br /&gt;
&lt;br /&gt;
Morasha grimaces. &amp;quot;Well, there's nothing much to be done about it but to go and look, I suppose,&amp;quot; she says, and follows those who're on their way down toward the ex-spider. She doesn't look any too happy about this, and who can blame her? At the museum the spiders were all already pinned down!&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Heal would work or knowledge/nature.'&lt;br /&gt;
&lt;br /&gt;
From afar, Silmeria has neither, so straight Wisdom check?&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Sure'&lt;br /&gt;
&lt;br /&gt;
And down they go. Jahnavi goes with the others. Now and then, her wings clamp to her sides, and shudder, or look about the walls. But it's dropoffs she's worried for...so tap. Tap. ...and watch the light. The khazad back home had enough tales, it seems.&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'I'll make it perception, it's kinda obvious'&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls perception: (16)+15: 31&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'If you roll the spider onto its side you can make out the other part of the two-by-four that was ripped away and an attached sign buried into the back of the spider like a battleaxe. It's been left there with the dead spider.'&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'In the carts and crates that litter the bottom of the pit there are some dregs of metal, but despite being dregs they look darned impressive, silvery sheens that look almost magical. Metal that looks about as giving as skinflint Khazad.. but just scraps here.'&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'The path SEEMS safe.. and everyone gets to the bottom of the pit'&lt;br /&gt;
&lt;br /&gt;
Daromu continues to take the lead, even if the direction is by concensus. She feels confident in her ability to take a hit with all her armor and dwarven skull.&lt;br /&gt;
&lt;br /&gt;
Silmeria makes her way down the passage next to Morasha, eyeing the spider carefully. Peering at a glint of metal underneath the creature, and apparently entirely unaffected by either spiders, dead things, or dead spiders, she places her hands on the thing's abdomen and heaves up, revealing a sign, buried into the thing like a battleaxe. &amp;quot;...Well,&amp;quot; she says after a moment, &amp;quot;''someone'' was here, and put up a fight... but where'd they go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And a curious weapon to use&amp;quot; Yngvild opines as she bends a little to glance at the wound Silmeria reveals. She hmms and rests her hammer on the ground &amp;quot;You would think if nothing more they would use their picks. But....&amp;quot; she trails off and shrugs &amp;quot;...if it was the miners anyway&amp;quot;&lt;br /&gt;
&lt;br /&gt;
At the bottom--the only place to look--is up. Jahnavi does, circling slowly once they're there. Gazing at the walls. Now and again, she shudders. &amp;quot;They'd tell stories. The miners.&amp;quot; She doesn't repeat the stories, just shudders again, once. Karve, a grisly visage leftover from a cave-in. The dark feylings who went around, loosening axles. She clamps her beak shut over the tales.&lt;br /&gt;
&lt;br /&gt;
Daromu grins brightly at Jahnavi &amp;quot;What sorts of stories did these Khazad tell? I'd love to meet some someday... they sound like interesting people. Especially the Khazad-Mornir. Could you introduce me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Long distance to Jahnavi: Bahken corrects you, there's actually two tunnels also. one at the floor your on and the other a rail cart emptying station 15' above that. Up though is lost in the darkness.&lt;br /&gt;
&lt;br /&gt;
Of course Morasha couldn't care less about who killed the spider and how, but she's completely absorbed in examining the thing once she gets a chance. She even puts her sword away so she can take notes, and may be trying to draw sketches. She'll pester someone else in the group to stand next to it so she can give it proper scale. &amp;quot;Perhaps it was thrown down here after it was dead?&amp;quot; she suggests absently. &amp;quot;Or does it not look as though it's sustained that much impact?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Ok. Sorry about that. ':)&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'Got the heal skill?'&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: Aight, can I see if I can figure out where the spider, or just the fight, came from? That'll give us a direction to head in, methinks.&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'There's a tunnel on the bottom level and a tunnel 15' above it for emptying rail cars.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Just stories. Miner-tales.&amp;quot; If the words or short, it's probably because she's remembering more of them. Again with the shudder. She looks towards the two tunnels, too. One is on the floor they're on, and the other's at a rail cart emptying station 15' up. Further beyond is lost to darkness. At length, &amp;quot;The rail cart entrance, or the one here?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
From afar, Morasha does not! Only Knowledge: Nature.&lt;br /&gt;
&lt;br /&gt;
To (Bahken, Boshter), Daromu pages: Staff alt, coming in to peek and see if anyone needed help. Useful person and friendly. :)&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'Psh, your forensic science knowledge is lacking.'&lt;br /&gt;
&lt;br /&gt;
From afar, Morasha nodnods. :D&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'Go ahead and roll the knowledge/nature'&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Knowledge/Nature: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
Silmeria , already standing by the spider, frowning in thought and probably acting as decent fodder for Morasha's sketchings. &amp;quot;The one here, I think,&amp;quot; she says. &amp;quot;...If only because we'll likely be glad for the room, and less danger of stray carts coming in quickly to say hello.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Now that Deadpool is here, we're all doomed I tells ya, DOOMED!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth picks up a small bit of metal from the mining cart, &amp;quot;Looks like they did some mining before things happened, but I don't see any large quantities. Do you think someone robbed the miners?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild considers, then nodding in agreement with Silmeria starts clattering that way &amp;quot;I may need to borrow those glasses&amp;quot; she deadpans on her way past the smaller woman, her face carefully blank under her helm although her ice blue eyes twinkle.&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'More or less intact other than the 'axe wound' likely killed down here.. Possibly came up through the floor boards or down from the darkness above.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Considering my dice so far the arrival of whielpool makes me worry :(&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Jahnavi ;_;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;So we came into the cavern from the mine tunnel and we're still there, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi looks up to Kroth as he speaks, and then nods in that quick, avian-like fashion, before turning to Silmeria. &amp;quot;Alright. If there's no objections, let's head that way.&amp;quot; Morasha's sketches are bound to be interesting--the woman knows all sorts of odd names for spiders, after all--and she glances at them before looking towards the tunnel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're at the bottom of the pit which does NOT look like part of a new mine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;the Original tunnel and entrance into the pit DID&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Does the pit go anywhere?&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;We're at the bottom. Seems that 15ft above us, the miners broke into a cavern that probably seemed like a good spot for storage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria is guessing, at least. :3&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's been described a few times now, but it goes down to a wooden floor (you're standing on) and there's a tunnel at that level, there's also a tunnel 15' above it with rails and a rail car stop for unloading.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tunnel at your level leads off from the wooden floor has a thick rope tied to a large beam at the top of the entrance, the rope leads further into the tunnel which is relatively short, not taller than six feet. The rope dangles not more than six inches from the ceiling at its lowest and appears to be secured regularly. From the rope hang lanterns, all out, all old looking.. really old looking. Along the floor is wooden planks similar to the 'floor' of the pit.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hm,&amp;quot; Morasha says, after studying the thing for a while; &amp;quot;it doesn't look as though it was damaged by a fall. It might have come up from below, I suppose -- this floor doesn't look entirely solid. Thank you,&amp;quot; she adds, to Silmeria, now that she's done sketching. Away goes the notebook and out comes the ornate sword.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's alright, I've been redescribing it in pages so your not the only one that missed it. I think the spider got everyone's attention :)&amp;quot;&lt;br /&gt;
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&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;short being height not depthy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, &amp;quot;Lets just keep moving, no point standing around unless we find something worthwhile.&amp;quot; He takes the lead again, apparently not scared, or maybe trying to act tough.&lt;br /&gt;
&lt;br /&gt;
Yngvild does not approve of six foot heigh tunnels. Having to bend over she mutters curses under her breath, the ex-mercenary having a fair few to call upon as she leans on her hammer for balance and follows in the wake of Kroth.&lt;br /&gt;
&lt;br /&gt;
Daromu chuckles &amp;quot;Anyone need a shot of rum to steady their nerves before we move on?&amp;quot; She looks fairly relaxed, apparently the dead bug not bothering her at all. Either she's very wise, not too bright or seen weird things in mines before.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The tunnel is also only 5' wide. so... marching order please :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sword gets a keenly interested look--and then it's down the tunnel they go. Jahnavi takes place second or third, hand secured along the rope as they go. The lanterns--interesting, too, but she doesn't know much about any of that. It just...looks odd, you know? Maybe interesting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I'll go first... I have light and rum. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild Posed being behind Kroth&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Kroth also posed taking the lead, so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria will take the rear, and keep our squishy closer to the middle.&lt;br /&gt;
&lt;br /&gt;
Daromu looks over at Kroth &amp;quot;Let me go in front... I can take a hit better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha &amp;lt;-- squishy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So, Daromu, Kroth, Yngvild, Jahnavi, Morasha, and Silmeria?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Sounds fine&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi can take rear guard, too.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Since plenty folks want front. Makes sense to have a guard at the back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken switches Jahnavi and Morasha then&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;And a reach weapon works great for hitting past folk. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll do better,&amp;quot; Silmeria says to Yngvild as they file into the tunnel, &amp;quot;I'll show you where I got mine. Lovely little place,&amp;quot; she murmurs, swinging toward the rear of the line and keeping her eyes largely to the entrance behind them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi thumbs-up. :3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken waits on Morasha's pose then.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;In the meantime, Perception Check!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha is fine with her last one, go ahead. :)&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Perception: (17)+3: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Perception: (17)+3: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls perception: (1)+5: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Morasha, copy cat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;O.O&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Inorite?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;2 in a row.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls perception: (20)+9: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Damn it Yngvild, put the phone away and stop Facebooking! THAT is why you failed...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls perception: (14)+15: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu winks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria snrk.&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'You feel the wood squeak and tremble under the feet of those moving ahead.'&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Oh boy. X)&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'You feel the wood squeak and tremble under the feet of those moving ahead.'&lt;br /&gt;
&lt;br /&gt;
Jahnavi grabs the person in front of her. &amp;quot;Stop!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'quite a few level 5s actually'&lt;br /&gt;
&lt;br /&gt;
The moment Jahnavi grabs Morasha, Silmeria's head snaps up. &amp;quot;The wood's not safe,&amp;quot; she says. &amp;quot;Move ''very carefully.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Morasha, acutely aware of her own inexperience, snaps to a halt as soon as she hears Jahnavi's warning. &amp;quot;Ah,&amp;quot; she says, a moment later, after Silmeria clarifies the situation. &amp;quot;Excellent advice. We may want to, ah, spread out a little further?&amp;quot; She's not /too/ worried on her own behalf, since she's lightweight and has no armor, but ... &amp;quot;Do you mean it's rotted, or is there a trap?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She's right.&amp;quot; Jahnavi moves only enough to reach up, and grab firm hold of the rope overhead. The other hand lets go of the panic'd grip of poor Morasha's shirt. &amp;quot;It's shaking. ...I don't know how old this is,&amp;quot; she answers. She'll stay put to follow the suggestion, and place some distance between her and the others. To hopefully ease the burden on the floor.&lt;br /&gt;
&lt;br /&gt;
        Kroth moves carefully, now in second place. He uses the rope or walls or whatever he can to keep his weight light on the wood, and avoids areas he thinks look weak.&lt;br /&gt;
&lt;br /&gt;
Yngvild being huge, heavy, overly armed and armoured stops dead still at the first call and joins the others in spreading out. She also changes the grip on her hammer so she can carefully probe before her, then gingerly move ahead. She makes sure she doesn't put her full weight down until being as sure as she can it will bear her weight.&lt;br /&gt;
&lt;br /&gt;
Daromu carefully moves ahead, asking &amp;quot;Anyone wanna give me the end of a rope? If I go through... you can pull me back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;For those 'carefully moving ahead' I'm assuming you're taking a 20 on your perception. Tell me what that is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;35, total.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;23?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;29.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Specifically the people at the front of the line :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Derp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu takes ten on Perception: (10)+3: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Yeah, that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken should learn that code as some point.. Anyway, Kroth? and continue to pose please&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;+roll/ten Perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Silmeria looses a quiet breath as the party's advance shifts, her own movements largely echoing Kroth's, just to be certain. &amp;quot;Jahnavi's got it,&amp;quot; she confirms, &amp;quot;whether it's rotten or just loose...&amp;quot; Trailing off, she nods at Daromu's question, unslinging her travelling pack, and digging out a coil of rope. Holding onto one end, she passes the coil up toward the front.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;My perception would be 27 with a 20.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu ties the rope to her belt securely, knowing how to tie some gnarly knots as a sailor. Once secure, she continues ahead carefully.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Daromu reflex save please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;25&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;YES! My best save!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Reflex: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Yeah buddy!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Silmeria, strength check please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls strength: (6)+1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria XD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Do I fall to my death? :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi ruhroh.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4d6: (19): 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi uhoh. X)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Depends on how much HP you got...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Seriously? Amusing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;The Dwarf falling to their death in a mine ;P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi facepalms. XD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Well, that fairly well fucks me up... but I'm still conscious. Hit me with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: How long is this tunnel we're in? I mean more, if we managed to get to the end--could we reasonably throw a rope down from a more secure area?&lt;br /&gt;
&lt;br /&gt;
Creak, crack, CRASH! Daromu just disappeared through the floor. The rope quickly goes taunt and Silmeria flies forward with her. After forty feet, Daromu splats into something gooey that isn't nearly deep enough to take the impact out of that fall. Silmeria ends up on her face, still holding the rope on the boards up above.&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'At this point, I think you guys should just pull the rope you're already using.. Sil was 50' back with the rope.. the pit is only 40', she's still up and so is the rope end.'&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi ok. I was just worried about the floor taking the pull. ^^;&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Understood, if you want, use the over head rope to help secure it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I'm gonna have to burn a bunch of stuff to heal this. 6 hps left. Yay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Not the only Cleric :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah... wait till you figure out what you fell in...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi clamps her wings to her sides--there isn't a lot of room to begin with--and goes stock still as the two party members fall. Crap. Crap crap cra-- &amp;quot;Is everyone else okay?&amp;quot; Is the first question.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Considering I'm at 6hp, anything bigger than a rat can kill me at will. So healing is... pretty damned important.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild moves as fast as she can to take a hold of Silmeria, hoping she can get to the samller woman before she joins the dwarf down below &amp;quot;Fine&amp;quot; she rumbles whilst reaching for the rope itself.&lt;br /&gt;
&lt;br /&gt;
Daromu stands up and quickly mutters a prayer to Rada for healing...&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu casts Spiritual Weapon. Caster Level: 3 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls 2d8+3: (14)+3: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;0 hp is not dead.. it's not even unconscious :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Down... 2. Much better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;And we are not light on healing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And down 5 constitution&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;No save?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Cool. I'm fucked.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;....Mf mm-kyf!&amp;quot; Silmeria says, straining against the rope with her face pressed against the floorboards, drug right past Jahnavi in the initial increase of weight. &amp;quot;...Thank you,&amp;quot; she says as Yngvild bodily picks her up, and passes the rope to the much larger priestess. &amp;quot;Sister Daromu?&amp;quot; she calls ahead, &amp;quot;are you all right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;FFS CLERIC HERE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Did I lose the con before I cast my spell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, Morasha edges back from where Daromu disappeared -- no sense adding more weight to the area when someone's already fallen though, however tempting it might be to go and have a look. &amp;quot;What's down there?&amp;quot; she calls up ahead to Silmeria. Always focused on what's important, she is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No after, cause you took a move and this thing hits you once per round.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth is surpised when Daromu falls through the floor, he moves to help the others, seeing if they need to pull Daromu back up. &amp;quot;What do we do, bring him up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can we secure their rope to this one, so they can climb up?&amp;quot; ...is the second, tense question. Jahnavi is tense. Especially tense with all of the TALES OF HORROR suddenly coming to life. There's probably a dead khazadi down there. Haunting the place. PROBABLY.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, if your glowy rock is still around, you know it's some sort of green slime stuff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I guess as my move action, I flee? Or die?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Great.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Can I roll something to haul her up?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken recommends you WAIT a second, and let the other party members act&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Absolutely, strength&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth will help&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls strength: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;&amp;gt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it Kroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls strength: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Well that's just unfortunate...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Might as well do this right Bahken, set my damage and con damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Since this will kill me pretty fucking fast.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
        Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Can I run out of the slime or am I basically in a bowl?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Everyone init, I was trying to do this WITHOUT the TS, but.... the dice have betrayed you all&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls initiative: Roll: 13 + Bonus: 1 = Total: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls initiative: Roll: 2 + Bonus: 1 = Total: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls initiative: Roll: 8 + Bonus: 3 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls initiative: Roll: 2 + Bonus: 8 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're in a 10' pit forty feet down, standing in acidy slime that's eating through your gear too... (don't worry, this is a standard PrP, nothing's gone forever)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls initiative: Roll: 11 + Bonus: 5 = Total: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Silmeria's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Silmeria ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;How much of the pit does it cover?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;10' x 10'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;The walls?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Daromu?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Can the five people likely to pull you out, or attempt to help in the pulling out, go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Currently the dwarf stands in ankle deep slime and is covered by a good portion of it after faceplanting from forty feet up. The rope is still around her waist. and the line leads back up to the 10'x5' hole..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;That's up to Bahken. I weigh roughly... 250lbs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Anyway, your up!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria does an Aid Another action to give Yngvild, being the biggest and meatiest, a bonus to her pull dwarves out of pits roll.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll a 10&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;err. roll strength and beat a 10 dc..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nod.&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls strength: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Dammit. I r noodly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Yngvild's turn! Jahnavi is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Yngvild ended.&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Yngvild? another pull?'&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'mav'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Who has highest strength?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth possibly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;+4 from the looks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Daromu    |STORM_DWAR|Clr        |  3  | 25  | 25  | 22 | 17 | 6  | 2  | 6  |&lt;br /&gt;
|Jahnavi   |EAGLEFOLK |Ftr        |  4  | 40  | 41  | 22 | 22 | 8  | 5  | 3  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  4  | 32  | 33  | 18 | 23 | 7  | 5  | 8  |&lt;br /&gt;
|Morasha   |DAWN_ELF  |Wiz        |  2  | 14  | 14  | 13 | 16 | 1  | 3  | 2  |&lt;br /&gt;
|Silmeria  |HUMAN     |Inq        |  5  | 29  | 29  | 20 | 17 | 5  | 4  | 6  |&lt;br /&gt;
|Yngvild   |HUMAN     |Clr        |  5  | 39  | 39  | 23 | 18 | 7  | 3  | 9  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
GAME: You damaged Daromu for 2 points. 23 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Daromu's Constitution for 5 points. 5 total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I have 18&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Cool, want Luck for two rolls? Bulls Strength for +4?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jahnavi for -1 points. 41 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Up to you what you want to use.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -1 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;The luck would probably do the trick if folks aid other me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild has no preference&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Consider it cast on him, not sure there is code for it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The really sad thing.. it's not even a crazy dc.. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Bad rolls :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Jahnavi's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Jahnavi ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi will roll to aid.&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls strength: (16)+3: 19&lt;br /&gt;
&lt;br /&gt;
Yngvild reaches out to lay her heavy hand on the burly orc's shoulder &amp;quot;IRON MOUNTAIN&amp;quot; she calls to the heavens &amp;quot;LEND US YOUR FORTTUNE&amp;quot; she urges the heavens as her eyes start to glow a bright blue that spreads to Kroth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Success! he is aided!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Morasha's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Morasha ended.&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'You could delay if you want, give it a second'&lt;br /&gt;
&lt;br /&gt;
Jahnavi grips their rope and steps back. Carefully. She's prepared to help the other warrior lift their comrades from the pit! Hers is more quiet tenseness, than the cleric's declaration. Damn those miners!&lt;br /&gt;
&lt;br /&gt;
Daromu screams out &amp;quot;Watch out! I'm covered in green slime! It's eating me!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Daromu... Wait for your turn...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Oh, then hold that scream.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I figured I could yell that as I was getting pulled up, before someone touched me and got infected too...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's less about getting it on them and getting it OFF you at this point, now shush :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Morasha!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Last call...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Sorry! Phone. Back now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'You can delay if you want.. might be useful...'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha delays.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Kroth's turn! Daromu is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pull!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls strength: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;huh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;RRRRRAAAAAAAA&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild snerks &amp;quot;I blame Whirlpool&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's not even counting the +2 from aid another. Pose yanking Daromu nearly out of her boots, sending her flying up, out of the hole and thumping with a soft green splat infront of the party.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'Got Knowledge/dungeoneering?'&lt;br /&gt;
&lt;br /&gt;
Morasha pages: I do!&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'Please roll it :)'&lt;br /&gt;
&lt;br /&gt;
Kroth wraps his arms around the rope, taking a few deep breaths and then jerks hard, moving back quickly to pull with his whole body. This of course pulls Daromu out rather quickly and brings him up to the top within seconds.&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Knowledge/Dungeoneering: (10)+10: 20 to Bahken&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Kroth, you're the only male in this party. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'You recognize the slime as 'green slime TM!' it eats people, organics, and metal.. especially metal. It starts out soft but almost immediately hardens, so you have to move quickly. You can scrape it off with a sharp object but it destroys the object.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Huh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Morasha pages: Can I speak up to convey this to people? :&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'It is your turn, so you may, you may also use your sword, or drop the sword, draw a dagger and scrape it off right now if you want'&lt;br /&gt;
&lt;br /&gt;
When she catches sight of Daromu, Morasha's eyes widen, and she breathes a curse in some obscure language. Dropping the sword, she grabs a dagger from her belt and rushes forward -- a sight that might draw unfortunately reactions. Fortunately, she's quick to /not/ stab, but instead try to scrape the green stuff /off/ -- and then immediately drop the dagger down into the hole.&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;How much damage has Daromu taken?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;How many more times does it hit me before it's gone and how much damage do I take from having it cut/scrapped off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Dagger drops away from a now mostly clean Daromu, the blade looking like swiss cheese as it sizzles and hisses.&lt;br /&gt;
&lt;br /&gt;
Jahnavi holds still as it gets sorted. No need to threaten the flooring further.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It doesn't. 0 damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That said I think you messed up your CLW roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Please roll it 1d8+3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;No, it was a spontcast 2nd level spell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I burned a 2nd level spell...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Unless that was something else you were casting&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nudge Daromu, posing?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ahh nvm then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;How much damage did I take from having the Green Slime removed? And was it completely removed before it hit me again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I got smacked for posing out of turn, so... *shrug* Been waiting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;But it is your turn now...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I cleared inits, plus after Morasha's delayed action it is your turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Currently at 12 of 14 hp. The code is a little screwed up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So feel free to pose :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Sorry, 14 of 16.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Con damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;what was your con before the damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;5 con damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;16. I took 5... so 11. No bonus. 3rd level, so lost 9hp. From 25 to 16hp. I healed all but 2 damage, so... 11 Con, 14/16hp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: Yeesh...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;then yeah the code is wrong, but I'm oke with you keeping 16/16 The excess you had over 16 disappears&lt;br /&gt;
&lt;br /&gt;
Daromu desperately tries to scrape all the slime off of herself as well, peeling off armor to reveal the spots where it leaked under the armor. She does not look good at all.&lt;br /&gt;
&lt;br /&gt;
Yngvild shoulders her way fowards to check on the fallen dwarf, making sure mind you not to knock anyone into acid thing pit &amp;quot;Unexpected, but doesn't explain what happened to the miners&amp;quot; she rumbles as she kneels down by her fellow cleric. She hmms softly in thought as she carefully examines her, then reaches down into her belt and pulls out a small carved tablet. Laying it carefully on Daromu and the runes flare into a bright blue light as the stone itself crumbles to dust.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I don't count damage as a separate magical thing. it's a loss of hitpoints.. I may revisit that, but not during this plot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Yay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Scroll of Lesser Restoration, all temp attr gone, if it was permanent I need to roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Double yay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Permanent I believe is 'drain' damage is temp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She's back to spiffy then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Burn the scroll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild used a Scroll of Lesser Restoration.&lt;br /&gt;
&lt;br /&gt;
Kroth looks down into the slime, &amp;quot;Unless the miners were disolved, but there would likely be more holes in the flooring here. I suggest we all link ropes with only fifteen foot between us at most. Just while we are on bad footing here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Damage is temp and heals with time, Drain is permanent and only healed by magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;you sure you don't need a roll on Lesser restor Yng?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Lesser Restoration headls 1d4 of temporary ability damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;So you'll still need to roll...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild may have read the wrong entry &amp;gt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d4: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A good roll! She's only down two. We'll take care of that in a bit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It may, some,&amp;quot; Silmeria offers, leaning to one side to mark Yngvild's aid, beaming at the large cleric as the runes restore Daromu's health. &amp;quot;Wonderful thinking, Sister...&amp;quot; Turning her gaze to the monk, she bobs her head. &amp;quot;I do agree, that's very good thinking. Does anyone else have rope enough to finish securing us to each other?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Keep posing :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Back to 14 Con.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I have a goblin army knife, it includes 50 foot rope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria loves that; it's a backpack full of adventuring gear, in a handy backpack-sized case!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Does anyone have any fire?&amp;quot; Yngvild says as she dusts her hands off of the rock dust and straightens as much as she can &amp;quot;We should try to get rid of that, whatever it is&amp;quot; she adds with a blaeful glance down at the slime pit.&lt;br /&gt;
&lt;br /&gt;
Looking mournfully down into the pit where the dagger that belonged to her great-great-great-grandfather is now dissolving into another chunk of green slime, Morasha's attention is snapped back to the present by this question: &amp;quot;I have some spidersilk on hand,&amp;quot; she says, &amp;quot;though I'd rather keep it for use with a spell unless we haven't any more.&amp;quot; Meanwhile, she crosses back over to retrieve her dropped sword. &amp;quot;But I didn't think to bring any fire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If we start a fire--we'll be trapped in smoke.&amp;quot; Jahnavi grips the rope over head. If it's loose enough, she'll twist it once around her hand, as she goes. &amp;quot;Everyone ready?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Long distance to Jahnavi: Bahken so appreciates that, FROM THE START, you noticed and used the rope :P&lt;br /&gt;
&lt;br /&gt;
        Kroth works on securing himself with the rope, making sure he can remove the knot if need be, or he could cut it perhaps. He will wait for everyone to be ready before trying to move ahead.&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi hah. ^^;&lt;br /&gt;
&lt;br /&gt;
Daromu quickly pulls a torch out of her pack and lights it up with a flint and steel. She runs the torch over her platemail, to make sure it's clean before getting armed up again. After about five minutes, she's ready to keep going.&lt;br /&gt;
&lt;br /&gt;
Daromu pauses &amp;quot;Before we move on, shouldn't we burn out this patch? Just in case we have to come back in a hurry and someone else falls in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Actually question, Bahken.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Would, say, ten to twenty gallons worth of water do any harm to the thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Underground tunnels act like chimneys,&amp;quot; Jahnavi replies, shortly, &amp;quot;And we're above it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Dilute it, but it's more or less a mold.. it would replicate eventually and take over the body and just be a bigger pool of green slime&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nod.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;If you had someplace to flush it too.. but... no Interestingly, it might have started as a little puddle and just kept eating its way down little by little.. until.. 40' later :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild considers Jahnavi's reply for a moment then looks down &amp;quot;Depends how much smoke it makes...&amp;quot; she says with a shrug of her heavy shoulders &amp;quot;...not that I know muich about mining. Ain't built for it&amp;quot; she admits with a bark of laugher as she ropes herself with the others &amp;quot;Best hope I ain't the one to fall&amp;quot; she says with a pat to her stomach, although like the dwarf outweighhs her.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Best to let it lie for now,&amp;quot; Silmeria agrees. If we need to, we can burn it on our way ''out.'' In the meantime, we should probably press on. Carefully.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Plans for crossing the 10' pit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whos lightest?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Ain't me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;the mage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Is the secured rope overhead the pit sturdy enough to hand-past-hand it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Since we're in a mine, where did they store the wooding bracings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I've read that some species can generate toxic smoke when burned,&amp;quot; Morasha points out helpfully. &amp;quot;So it's probably for the best that we don't try anything. Just in case.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, that rope IS sturdy enough to pass hand over hand..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not where you've seen so far&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grunts &amp;quot;I have plan. I will jump across with rope. Then, we can use this..&amp;quot; he points up to the rope cieling, &amp;quot;For the rest of you, smallest first, when we have more on other side, even heaviest will not fall in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Can you make that jump in a 6' tunnel?'&lt;br /&gt;
&lt;br /&gt;
Kroth pages: Not sure....Diving leap?&lt;br /&gt;
&lt;br /&gt;
Kroth pages: Tuck and roll?&lt;br /&gt;
&lt;br /&gt;
Long distance to Kroth: Bahken thinks you bang your head...&lt;br /&gt;
&lt;br /&gt;
Kroth pages: Diving leap!&lt;br /&gt;
&lt;br /&gt;
Kroth pages: But if you say it wont work, I defer to your judgement as GM&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'You can hold onto the rope and put your feet one what's left of the boards at the side for an easy climb check.'&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'And from there, you can aid another to everyone else coming across.'&lt;br /&gt;
&lt;br /&gt;
Daromu shrugs &amp;quot;We can also use planks, so pure strength isn't needed to get across the hole...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Kroth nods&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Finding more planks and building something is also an option'&lt;br /&gt;
&lt;br /&gt;
Jahnavi glances at Morasha. It's that look, you know. The: I endanger my life regularly, and am going to file that away, along with: Why. Why do I now know these things? She lets go a steady hiss of breath, and looks across. What Kroth says slowly sinks in. &amp;quot;Careful how you land.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Long distance to Kroth: Bahken note, &amp;quot;The tunnel is short, not to prevent jumping.. it's short because how else would dwarves reach the rope they used to get past the bad spot :P&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We could also ponder checking the other route?&amp;quot; Offers Yngvild quietly. Well quietly for her which is probably normal conversation level for most people.&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'That is another possibility'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...That is actually probably the wiser choice,&amp;quot; Silmeria muses. &amp;quot;Only, how tall was that tunnel, does anyone recall?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi looks over head, &amp;quot;There's a secured rope overhead, and it is ten feet. Either route should work. Either way, I will do my best.&amp;quot; The wings flick one, then pin. Serious egalrin is serious. When she can get the horrible stories Morasha is sharing out of her mind...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't recall, at the moment,&amp;quot; Morasha admits. &amp;quot;But it seems to me that even if it turns out to be inadequate to our purposes, we can always return here and be none the worse except for a few minutes of wasted time.&amp;quot; Easy for her to say, she's got centuries.&lt;br /&gt;
&lt;br /&gt;
        Kroth looks up at the cieling, looks across the way. He seems to think for a moment, then shrugs, &amp;quot;Perhaps it would be difficult. We can build something to help cross with the rope. But how would the dwarves have crossed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Knowledge/engineering?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi does not have it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken does his best to keep you all moving, but you are at a decision point.. So, it's based on what you decide.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;After the floor you want to trust the ropes?&amp;quot; Yngvild points out with a shake of her head &amp;quot;I say we go back, unless there is a pressing hurry worth the risk?&amp;quot; she asks as her eyes glance about.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Would it be simple and straight forward to go back, find their bracings and wood to tie together to make a bridge over the empty spot so nobody needs to make dex or strength checks to get across?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I'm a sailor, so making a plank ain't that hard. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There'd still be checks just cause if there was enough wood to fix the planking the dwarves would have done it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The egalrin lifts her wings, and lets them drop. &amp;quot;They've worked so far. ...I think the khazad may have secured it later. It hasn't creaked as much.&amp;quot; Humor. &amp;quot;You're bigger than I am, though. ...perhaps we should regroup, and come back later?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It would just improve your chance of success.. which right now isn't that bad, based on the rope and the strong monk crossing first.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The other way is an option, but you have to climb up to it.. more checks but the failure isn't nearly as bad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Morasha has a sudden inspiration: can she use Animate Rope to make the rope go across and secure itself?&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Another rope? so you'll have a rope above and below?'&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'mav'&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'Another rope? so you'll have a rope above and below?'&lt;br /&gt;
&lt;br /&gt;
Daromu says &amp;quot;We could just make a quick bridge to cover the hole and we'd be safe to cross.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi has skill climbing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth has climbing +8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So climbing IS an option&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Morasha pages: And we might have confidence in it if it was one of /our/ ropes. :&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'Yeah.. the rope above you is thicker and stronger than your ropes'&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'Also more heavily secured.. I'm trying to figure out the roll for the two ropes though cause that is easier than just hand over hand or tight rope walking by a good deal'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;If we're not sure on a plan to cross, we should try the other entrance, I think, just to keep things moving. We can always come back, you know? ^^;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;All for the other entrance, say aye!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am no expert&amp;quot; Yngvild rumbles as she tenses a bit, having to crouch not doing wonders for her temper &amp;quot;But if a party of dwarves came down this way recently I will eat my helm. Look at what one did&amp;quot; she adds with a glance down to the broken wood and acid pit thing &amp;quot;Lets check out the other way before we actually lose someone to a horrible death&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Aye&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Sounds good to me. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
        Kroth nods, &amp;quot;Yes, we can try another path first, this can be only when we find nothing else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Aye, then. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Who's climbing first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi has a +6. If I fall, I glide, though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;So long as we're not in a 5' passage like we were before. &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Highest climb folk who can secure a rope :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;... well it IS a 5' path&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Jahnavi give me a climb roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Is this a situation where y'could take 10?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls climb: (19)+6: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It is.. but you would not succeed with one. You WOULD succeed with that though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And so the party made there way back to the pit and looked up at the railway tunnel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;pose climbing it :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Up to the railway tunnel itself? Sorry, I'm not meaning to be obtuse. It's just there's a lot gone on. ^^;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'Inside the tunnel, the lighted rock attached to your rope shows the tunnel going further into the mountain.'&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'mav'&lt;br /&gt;
&lt;br /&gt;
Morasha pages: np :&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Yep, Inside the tunnel, the lighted rock attached to your rope shows the tunnel going further into the mountain.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One good climb check would do it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Kk.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And you did that :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild is going to wait until last &amp;quot;Just in case&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken noddles&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Bull's Strength. Caster Level: 5 DC: 16&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...back they go. Once there, Jahnavi grips the rock face, and begins to climb. Just like the aerie...and it's talon over rock until reaching the railway entry. She pauses for breath for a moment, and then takes the Angoron-blessed rock and tosses it into the entryway. &amp;quot;...tunnel goes deeper into the mountain. ...just a moment, and I'll throw down a rope.&amp;quot; Which she does, and secures it several times around a secure piece of track (if she can find one), and grips the end of it around her arm.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;In Case :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Nice, on you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;the track is quite secure :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Well, there goes. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;everyone climb checks!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Does a rope give any bonii to a climb check?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;...Lower DC, nm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lowers the dc dramatically&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls strength: (18)+1: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sil is up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls climb+2: (9)+-2+2: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Climb: (20)+2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Rope with wall is 5, thankfully :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yng is up, Morasha is up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah, nobody's falling and failing will be hard&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Climb: (1)+-2: -1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;You were saying?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I take that back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls climb: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Daromu, the Unluckiest Dwarf.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth want to try catching the dwarf? I'll allow it with a stre.. never mind, take your four damage :P and try again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;My dice...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Heh&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Everyone feel free to pose making the climb, Daromu roll again, or tie the rope around you and have Kroth pull you up :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
        Kroth makes his way up the rope, he is rather slow this time, maybe being careful more than anything.&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Climb: (7)+-2: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild waits until the area beneath her is clear before making her attempt. She may be strong, but she is bearing a lot of weight and armor and inexperience and she does struggle a bit, even with the rope and wall. Still she makes it up and rolls over, puffing &amp;quot;Need. To. Practice. More&amp;quot; she says, resting for a bit.&lt;br /&gt;
&lt;br /&gt;
Daromu is having issues and after falling, yet again, climbs up silently. Apparently the morale of the priestess has dropped badly.&lt;br /&gt;
&lt;br /&gt;
By contrast, the sharp-eyed Vardaman shimmies up, sheer agility apparently doing some to compensate for lack of physical power. &amp;quot;I think I sympathize,&amp;quot; she says to Yngvild, pressing against the tunnel wall and peering down to monitor the rest make their way up.&lt;br /&gt;
&lt;br /&gt;
Whatever they teach at elf academy must include optional physical education classes: Morasha goes up the rope like some sort of pointy-eared squirrel. Any more nimble and you could call her a ferret.&lt;br /&gt;
&lt;br /&gt;
The rail tunnel is MUCH better taken care of.. Still uncomfortably SHORT (damn dwarves) but other than that the walls and flooring all seem quite solid. Following the rail eventually leads to a fork in the tunnels. one leads down. The rope attached to the tunnel ceiling and the plank floor suggests that the first tunnel on the right leads to your original path out of the pit. The rails lead down a path straight ahead. and there's another path on the left where it looks like railing was starting to be set.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi hah. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;More choices :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Speeds this one a long, PERCEPTION CHECK!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls perception: (7)+15: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria spectacle-gleeeeem.&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls perception: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Perception: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken looks at Whirl, &amp;quot;Damn you weren't kidding about Whirl's effect on dice...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Two more, Yng and Daromu I believe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Perception: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;As if it mattered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls perception: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'You notice the sound of wind... Really notice it because there hasn't been ANY wind or sound there of since you entered this god forsaken mine. And on that wind from straight ahead you barely hear a hissing, 'hiiiiigh hooooo' along with a truly acrid smell, just the faintest whiff of which you can detect.'&lt;br /&gt;
&lt;br /&gt;
Well, the tracks are secure. At least the ones so far. Jahnavi makes her way down them, and takes up the rear guard again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah free pose :) info has been passed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
        Kroth moves towards the front, seeing as he is a tad healthier than the one that fell in the slime. He moves at point, using his darkvision to see ahead of them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hsst!&amp;quot; Silmeria says, holding up a hand. &amp;quot;Does anyone else hear that? Wind... And is tha--''Kroth!'' ''Stay close.''&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild grumbling about short arsed dwarves continues along a few spots down from the front &amp;quot;Next time I go into a mine it will be giantborn&amp;quot; the tall aesir promises herself. As the sharper sensed Sil speaks up she pauses and juggles her hammer as best she can, other hand reaching for her holy symbol.&lt;br /&gt;
&lt;br /&gt;
Morasha /doesn't/ hear it, whatever it is -- but she's smart enough to pay attention when someone else does, and she quietly takes the sword from its scabbard, trying to minimize the scrape of metal on metal. She slows slightly, eyes peering ahead.&lt;br /&gt;
&lt;br /&gt;
The egalrin tilts her head to the side as she listens. A flick of tailfeathers. A negative. ...a drawing out the polearm, anyway. She'll have to jab with it.&lt;br /&gt;
&lt;br /&gt;
As you all stop and listen you can just barely hear the hiss of the 'wind'? and on it.. &amp;quot;Hiiiii hoooo hiiiii hooo hi&amp;quot; which sounds like a whet stone dragged over steel.&lt;br /&gt;
&lt;br /&gt;
        Kroth pauses to listen, then frowns when he hears the sound. He looks to the others, seeing if they have any ideas what might be making that sound.&lt;br /&gt;
&lt;br /&gt;
Daromu doesn't notice a thing, apparently distracted by the various aches and pains. She pauses to take a long pull on a flask.&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Would k/dungeoneering come into play?&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Not here... except perhaps to give you an idea of how far off the sound is coming from'&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi doesn't want to set off dice paranoia. I'll forego. &amp;lt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
Yngvild winces slightly as she picks up some of the sound &amp;quot;And I thought my singing voice was bad&amp;quot; she mutters, trying to shift around to give herself some more room.&lt;br /&gt;
&lt;br /&gt;
The egalrin gives her head a shake--not that anyone can see it. She focuses on the move forward, though, determined at least, to find out what it may be.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Moving forward?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nod.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild nod nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyone going to try and scout ahead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi is rear guard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;It appears we don't have a rogue huh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria is the next best thing, unless the Monk would rather?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Monk's can pass in a pinch..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I can do a bit, also I'm very fast running away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll sneak up ahead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll stealth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls stealth: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Inquisitors and monks are ver' good at it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls Stealth: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He's also got darkvision, which is good&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Oops! Sorry. Misread.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha not sneaking. :&amp;gt;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13: (18)+13: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;My Inq sucks at sneaking, but makes up for it with style&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Hee.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Well, you'll get the chance at invisibility one day, too. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to pose sneaking forward Kroth..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The oruch raises a hand, signaling for the group to wait, then he slowly starts to creep forward into the darkness, trying not to make any sounds while he peers ahead with his darkvision.&lt;br /&gt;
&lt;br /&gt;
Leaving the party to stay back aways, Kroth moves forward alone. The tunnel widens out to 10' wide. And ahead the Oruch can see it opens out a wide and blessedly tall cavern. The hissing singing stops suddenly and Kroth can clearly hear a voice speaking in Khazad, but it sounds unnatural and unpleasant.&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Speak khazad?'&lt;br /&gt;
&lt;br /&gt;
Kroth pages: Nope&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Kay, you have choices. journy forward to look, journey back to report, or stay there'&lt;br /&gt;
&lt;br /&gt;
Kroth pages: Move back to report&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods to Kroth, &amp;quot;Kay do that, free pose for a little bit longer.&lt;br /&gt;
&lt;br /&gt;
Kroth pauses up ahead, listening, and then slowly creeps back towards the group to report.&lt;br /&gt;
&lt;br /&gt;
Yngvild waits in silence as the orc directs, trying to shift and stretch cramping muscles without making too much noise, and cutting out the swearing about dwarves.&lt;br /&gt;
&lt;br /&gt;
Silmeria rests a hand on Daromu's shoulder, furrowing her brow in a silent display of concern. Glancing up after Kroth, she bites her bottom lip, waiting with only so much patience, for the monk to return.&lt;br /&gt;
&lt;br /&gt;
Jahnavi finds a place to wait. The sounds are unnerving enough as it is, and she listens intently. Wonders what they are.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok so for a 10' wide tunnel marching order is... Yng Kroth, then Marosha Daruma, then Jahnavi and Sil?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Morasha waits quietly; luckily the tunnel's height is a little less of an inconvenience for her than for the taller folk, though she'd still make a tall dwarf. She tilts her head to listen, but, hearing nothing, soon resorts to reciting something under her breath. Poetry, perhaps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi is at the rear, yeah. Kroth had wanted to be near the front.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha may not be the /ideal/ person to have in the #3 spot, but it's okay with me. Someone has to! :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;The #3 spot is where the squishies are best protected. But, yus. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth returns to the group, moving up to them quickly and whispering, &amp;quot;It opens up into a larger room, but I think they may have heard me. They sound....not right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu just stands there quietly and patiently, following the rest without a word.&lt;br /&gt;
&lt;br /&gt;
Yngvild cheers at mention of a larger room, but she focuses her attention on the group &amp;quot;Alright, only one way to be sure&amp;quot; she says as she starts to intone a prayer. She doesn't bellow it to the heavens but as it looks like they have been spotted anyway she doesn't bother to make it silent as the blue glow spreads from her over the group.&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;+1 to attack rolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Yee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;While I'm waiting, I'll cast...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu casts Longstrider. Caster Level: 3 DC: -87&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Fastest dwarf around!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu mutters a prayer to Rada to grant her the speed she might need.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Yeah, in plate... I move at 40'.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Nice!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;So I'm probably the fastest person in the party currently...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth moves at 40&lt;br /&gt;
&lt;br /&gt;
As the party approaches, Kroth and then Daromu notice that the entrance is now guarded.. They look -like- dwarf, but something is very wrong with them.. Their clothing and especially their beards are unkempt and ratty. They wear no gloves and their nails look long and jagged. They seem to notice the party at the same time and hiss, but a voice from behind says, &amp;quot;Noooooo.. let them through.. We've waited so long to have guests for dinner...&amp;quot; and (unseen by the rest of the party) the two step to the side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Inits! unless someone has an issue&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha rolls initiative: Roll: 17 + Bonus: 8 = Total: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Nupe!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi is good.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 8 + Bonus: 2 = Total: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls initiative: Roll: 15 + Bonus: 5 = Total: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Nay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Doc: Roll: 10 + Bonus: 1 = Total: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;all good&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Grumpy Bashful: Roll: 4 + Bonus: 1 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Happy Sneezy: Roll: 3 + Bonus: 4 = Total: 7&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Sleepy Dopey: Roll: 15 + Bonus: 2 = Total: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Then init please :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls initiative: Roll: 14 + Bonus: 1 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls initiative: Roll: 11 + Bonus: 3 = Total: 14&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     25   Morasha             Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     20   Silmeria            Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     17   Sleepy Dopey        &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Yngvild             Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     14   Jahnavi             Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Doc                 &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   Kroth               Flat-footed (0 rnds active)                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     7    Happy Sneezy        &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    Grumpy Bashful      &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Daromu?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Second call&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Moving on&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 25.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Morasha ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Are there any groups of more than one enemy in a 10-foot square?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Morasha with 'You HEARD the words, but you can't see beyond the light, dim out to forty feet.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Ah! Right. I can't see yet. Um. I will Enlarge Kroth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cast it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Morasha casts Enlarge Person. Caster Level: 2 DC: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and Sword is out?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;It is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Silmeria's turn! Sleepy Dopey is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Silmeria ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha says, &amp;quot;Nay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Heh, I'd block the hallway at enlarged size :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;by lying down? otherwise you're a 5'x5' square with reach 10' also.. ceiling is uncomfotable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose your action Mora&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'You cannot see due to it being beyond light, but you heard the words.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Swift action, activating Judgment of Justice, moving up to the spot Kroth vacated, shooting Doc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi rhar's. Forgive. ^^;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Er... yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Not shooting, casting Weapon of Awe instead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth hasn't moved yet...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Enlarge is a 1 round action to cast, so finishes on Mora's next turn. Everyone, even Whirl, tended to overlook it. ^^; I wouldn't bring it up otherwise at all...it just might affect things. :/&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria thought he was?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll move on my turn, but I rolled poor init&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'I did the same with sleep'&lt;br /&gt;
&lt;br /&gt;
Although she has a sword in hand, Morasha doesn't rush forward into combat. Rather, she gestures with her left hand, pointing at Krosh, and intones a few short words that cause the fellow to expand to gigantic proportions. Well, more gigantic.&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi nodnods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria blugh, okay getting my head on straight. :P Everything I said without the move.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're going to have to wait, enlarge takes a round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I missed that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Silmeria says, &amp;quot;Swift action to activate Judgment of Justice (+1 attack), and cast Weapon of Awe on pistol (+2 damage, shaken on crit)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Nrg.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Sleepy Dopey's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria casts Weapon of Awe. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
There's a hissing by the entrance, like the two on guard are readying an unpleasant surprise.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Yngvild's turn! Jahnavi is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Yngvild ended.&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'Your turn!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Cast prayer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Prayer. Caster Level: 5 DC: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cast it, any movement or other?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;If I can move to let others past me, sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'You currently cannot see beyond the light ahead of you.'&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls initiative: Roll: 12 + Bonus: 1 = Total: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They can move through your square fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Jahnavi's turn! Daromu is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Jahnavi ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Alright. Move up and stab one of the khazad...but stand to the side of the door they're guarding, in case anything explodes out of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Darkness, you can't see beyond the light but you heard the voice.'&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi nodnods.&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Does the light'd stone on me help any?&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Well you have to cover 60' can you charge that?'&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi has a move of 30' in medium, which is what I have.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Sorry, not feeling well. Coughing fit, that sparked other biological responces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild lifts her hammer high in one hand, and presents her holy symbol with the other &amp;quot;IRON MOUNTAIN HEAR MY PRAYER&amp;quot; she demands to the rooftop above as a bright blue glow engulfs her &amp;quot;BLESS THOSE DOING BATTLE AND CURSE THOSE WHO STAND AGAINST. WITNESS!&amp;quot; she says as with a stomp og her booted foot the blow bursts outwards.&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Okay. There's a door with two guards who moved to the side? I apologize for me missing things. ^^;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria pats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;SUMO PRIEST&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: And that door is 60' away?&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Which you can't see'&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: So the guards are 60' away?&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Yes'&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Okay.&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'If you charge blindly hoping that your light will fall on something to stab, go for it :D don't forget your bonuses.'&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi dies.&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'And note the AC penalty'&lt;br /&gt;
&lt;br /&gt;
Daromu pages: Are they undead? Ghouls or something?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Is it a reach weapon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Okay. I'll just move out and to the side. If it comes up, I have Combat Reflexes and Mobility.&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'Roll K/religion'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;+2 attack bonus to folks, +1 saves, damage and skill checks. -1 to enemies. For those with 40 foot anyway&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Knowledge/Religion: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi just doesn't want to be in LoF of the door.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Yeah... running to form.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;-1 what to enemies Yng?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;It is a reach weapon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi has combat reflexes, also.&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'So what are you doing?'&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'Man your fellow dwarves are dirty'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Any within 40 foot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No. but that is the range you can see&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Move up to 30' at a diagonal into the room that places me 15' to the left of the door, if you drew a line from it and towards us.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Huh? I am saying any enemies within a 40 foot burst are effected, if there are't any then *shrugs*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'It's a ten foot wide tunnel so...&lt;br /&gt;
&lt;br /&gt;
|xx|&lt;br /&gt;
&lt;br /&gt;
|xx|&lt;br /&gt;
&lt;br /&gt;
|xx|&lt;br /&gt;
&lt;br /&gt;
|xx|&lt;br /&gt;
&lt;br /&gt;
|xx|&lt;br /&gt;
&lt;br /&gt;
|xx|&lt;br /&gt;
&lt;br /&gt;
|xx|&lt;br /&gt;
&lt;br /&gt;
|xx|&lt;br /&gt;
&lt;br /&gt;
|xx|&lt;br /&gt;
&lt;br /&gt;
|xx|'&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Ah.&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Well, just 30' up then.&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Kay pose it, you can also ready an action like if they come forward you stab'&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Also, they are now visible in Dim light!'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Daromu's turn! Doc is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Daromu ended.&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi will-do. And reflexes. :D&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Have they moved up to attack anyone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Uh, Bahken.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No, they actually moved so that the party can enter the main room&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi nods to the priests before moving forward and into the room...and lowers the poke-stick into place and readied. &amp;quot;I can see...something up ahead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes? did I miss something?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Are they clustered?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Jahnavi had said she intended to close and stab?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi can only move 30'. ^^;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Okay, apologies then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She'd be charging into darkness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A little risky&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;So I'm going to move in and ready... Sorry. I got confused too, about size of the room. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu casts Shield of Faith. Caster Level: 3 DC: 14&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'Jahnavi is moving forward, bringing light. You can see two standing on either side of the door, there's a 10' path into the room'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu checks her sheet, then glares at Whirlpool.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Daromu's Constitution for -3 points. 2 total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Apparently I have a new ability from this adventure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Oh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Daromu for 4 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;'Unluckiest Dwarf'.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;lol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu cupchecks Whirlpool with her morningstar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yes, whirl does those things&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria n_n&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;My alt has: Hair is not a battering ram.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;So they cast Darkness?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria has Soup Adoration, and I'm still not sure why.&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'So shield of faith, anything else?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;After a deliverance joke I got dueling banjos in my Inv :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No no darkness&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I'll move up so I'm just shy of engaging them, but I'll be the prime target... or get an AoO if they charge past me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;the only light there is is Jahnavi, she's 30' off with a 20' light, for YOU they are clear, for her and all the humans they are in dim light&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu charges up surprisingly fast to step a little past Jannavi, then says &amp;quot;There is no need to fight. Stand down and tell me what happened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, and your stone works like a torch right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;It's Continual Flame on a burned out Ioun Stone. An Ioun Torch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;So hands free. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'You can see at least two more inside. They seem spaced about 10' apart from each other.'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Doc's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Kroth's turn! Happy Sneezy is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth head scratches...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok, so soon I'm going be be enlarged&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Noooo.. no need to fight...&amp;quot; the voice whispers, &amp;quot;Come in, we want to have you for dinner.. Please.. all the way inside.. no fighting...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, you can ready a standard/move action for when you are without hurting your turn order.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Can I get a Sense Motive in response?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Likewise?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;HRm...and the dwarves cast darkness?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or I'll let you delay to Morasha's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;NO no one cast darkness&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's dark cause there's no LIGHT in there&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Do I see any dwarves?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Ahh... I'm a source of light, and I can see out to 80'. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to roll sense motive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Sense Motive: (17)+8: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You DO because Doramu and Jahnavi moved closer, you can see the ... wait you could see the two at the door anyway, you can now see a couple more further in the room.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;How far to the closest dwarf?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;55'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'The phrasing is key there... Have you for dinner.. Like, what'd you have for dinner? a leg of lamb'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok, I'll swift to activate dragon style, and then charge him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'No lie, but LOTS of malice'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok! Roll +4 to attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls sense motive: (2)+12: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Sweet crap that was a suck roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Daromu nods &amp;quot;Yeah, basically meaning it literally, not figuratively like most people would.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'You got it'&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'He's not lying'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;+4 for?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I know +2 for charge, just checking my bonuses :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;And its what, +1 damage from prayer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Actually, if he moved 55' would he be out of prayer and bless?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Bless sticks to you I think&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Prayer might be an aoe sustained.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Prayer seems to stick too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yea, both stick&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Both stick, range only counts when cast&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay, so +4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls weapon5+4: (19)+8+4: 31&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;+1 from bless, +1 from prayer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;crap, forgot to add power attack, ohh well, next time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+5+2+1: (3)+5+2+1: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You rocked him, he's still up though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth shakes his head, &amp;quot;Well, someones gotta get this started. Hope your watching Angoron.&amp;quot; He then charges forward down the hall and as he nears the first dwarf he pulls back his arm to throw a brass knuckled punch into the thing.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
      It is now Happy Sneezy's turn! Grumpy Bashful is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh wait.. readied action too&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
The one Kroth hits tries to bite him.. Yes BITE him back, but misses.&lt;br /&gt;
&lt;br /&gt;
The others in the room snarl, but actually move FURTHER back into the room. As if in invitation. They look even worse than the first two.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Grumpy Bashful's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 25.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth is now officially big&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Mora, your turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha ought to move up so she can see what's going on, she thinks. Is there space near the room entrance?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There is space in front of the room, but it's only a 10' wide tunnel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can also see the dwarves inside, they are about 10' apart generally&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha thinks. I don't really have anything super-useful to do until I better understand what's going on, so I will pass.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Stabbings are good :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Wizard-stabbings are the other kind of worrisome. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Please note you have a +2 strength bonus, but a -2 dex penalty and another -1 to AC due to increased size'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;(Mora should totally get Arcane Strike)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Silmeria's turn! Sleepy Dopey is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Mora can delay until she sees an opportunity&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Just to check, there is enough light floating about to be able to fight effectively?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Kay you can see now.. somewhat.. atleast with in the first 20 feet clearly and the next 20' not so well..'&lt;br /&gt;
&lt;br /&gt;
Kroth pages: Yea, +2 strength and now -2 AC due to the combo :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Currently Daruma and Jahn are each providing 200'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;200?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;err 20' halows of bright light and an extra 20' of dim&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha may lose her grip on awakeness in the next half-hour or so; I have to be up in 5 hours. Fortunately, by then I will have done most of the useful stuff I can do. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Huzzah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Currently there are 4 dwarves visible, two just inside the entrance on either side and two more 10' further back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;tossing a light stone into the room might be useful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth has 60' darkvision, what does he see? :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ooo, and your right at the door!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria waits.&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'You can see the whole room, off to the sides are another two dwarves and they look... REALLY awful, and at the very back is one.. that.. looks DEAD. but he moves like he's alive and so evil'&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Do you want to roll a k/religion while you wait?'&lt;br /&gt;
&lt;br /&gt;
From afar, Silmeria was waiting for people to finish asking you questions on my turn. :P Sure.&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'lol'&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls knowledge/religion: (9)+9: 18&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'The ones you can see look like ghouls and.. are those ghasts further in??'&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'What do you want to do?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Mmkay! Swift action -- Bane (Undead), move forward 20', aim, and fire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Aim at which? ghoul has cover from the door, ghast does not.'&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: The ghast.&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'ranges would be 40 and 50' respectively'&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Roll it'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;That, plus Prayer plus Bless plus JoJustice, is +5 to hit, +2d6+3 damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sweet!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls weapon7+5: (11)+0+5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Ranged touch AC.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;whew, HIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Thank you for pointing out the touch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls 1d8+2d6+3: (8)+(7)+3: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Who needs smite when you have Bane? :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You got him!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Sleepy Dopey's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Hurt, or down?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He crumpled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria &amp;gt;:D&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (18)+3: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
Yngvild's ice blue eyes scan the 'battlefield', such as it is. Her lips purse as she looks to the heavens and simply commands &amp;quot;LIGHT!&amp;quot; and as she does the bright blue light of her patron glows from her holy symbol and she moves forward to try to put herself as close to as many of the dwarves as possible.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, please roll 3 fort saves&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Silmeria does not charge forward, even though the creatures that once were dwarves are very, very obviously the risen, hungry dead. Instead, she tilts her head to one side for a moment, eyes flicking among all the dwarves that she can see, and nods to herself. &amp;quot;Perhaps once there was a time for diplomacy, she says, striding forward. &amp;quot;But that time passed when you did. My Lady dislikes the unquiet dead, ye sorry, blood-spattered filth.&amp;quot; Her pistol rises, gleaming silver-white in the light of the floating ember, and with a small, tight smile on her face, she fires, blasting the ghast next to the door completely off his feet, to crumple to the ground. &amp;quot;One,&amp;quot; is all she says in the stillness that follows.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;One question&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I have reach 10, did I get an AOO on anyone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope, you're 5' from the first who bit, claw, claw, and 5' back. The other was 10' from you, he 5' in and bite claw claw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (18)+7: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You made them all! :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The wounded Ghoul swung and bit wildly at Kroth, the now giant, and then slipped back further. However the other creature seeing one of their own fall, slipped forward and bit and tore at Kroth, fortunately he shrugged off the nastiness of it.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Yngvild's turn! Jahnavi is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Any of them attacked me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;I messed up pose order. Cast Light on her holy symbol, move to get as close to as many of the undead as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope, Kroth is partially blocking the door and looks very squishy so they're focusing on him atm. Your a bit further back (about 10')&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;what's your move speed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;20, but wouldn't move past Kroth, in case :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Actually hang on, how many can I get from by his side? With a channel&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You couldn't if you wanted to.. Kroth moves faster and charged to get to his spot. With casting light, you can move 20' your about 30' from the doorway and the action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Unless I missed you closer on any of your previous turns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild was right next to him when enlarge was cast&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;At the start, yes and then he charge 55 feet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;he has move 40 and charged (double move and attack).&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;SAo my question, if I move 20 foot can I get any of them with a channel?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No, everyone of them would be out of range this time (one of them BARELY)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Cool :) Light, 20 foot move then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Jahnavi's turn! Daromu is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Move up 20' and make use of reach. Plop one of them at the edge of mine, and stab whichever one I can manage. Pref the wounded one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild's ice blue eyes scan the 'battlefield', such as it is. Her lips purse as she looks to the heavens and simply commands &amp;quot;LIGHT!&amp;quot; and as she does the bright blue light of her patron glows from her holy symbol and she moves forward to try to put herself as close to as many of the dwarves as possible.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The wounded one is out of reach unless you want to get right next to Kroth and in range of the one that just bit him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Doable, or you can stay a pace back and attack the one that bit him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Other one, then. I want them to have to move to me when I can force it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;25' move, roll the attack!&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls 1d20+10-2: (10)+10+-2: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can ALSO charge if you want&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls 1d10+12: (10)+12: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;DOWN!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Daromu's turn! Doc is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I'll move to the nearest one standing and power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;So Bless and Prayer?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild nods&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'You're a pace back from Jahn now, and 10 feet back from Kroth, the door way is open and nothing is in your way from getting deeper. Ok, wounded and ugly or not wounded and REAL ugly?'&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Weapon2+1: (12)+7+1: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls 1d8+4+2+1: (4)+4+2+1: 11&lt;br /&gt;
&lt;br /&gt;
Daromu moves up and simply smacks the nearest undead dwarf with her morningstar, just shaking her head.&lt;br /&gt;
&lt;br /&gt;
With an eye to the enemy, Jahnavi moves forward. She moves with care and an eye towards their snarling, drooling faces. ...then jabs fast, cutting quick and hard and dropping one of the lost ones.&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'mav'&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'Ok, wounded and ugly or not wounded and REAL ugly?'&lt;br /&gt;
&lt;br /&gt;
Daromu pages: Wounded... to finish one off if I can.&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'Success, add it to your pose if you would :P'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Doc's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
Daromu moves up and simply smacks the nearest undead dwarf with her morningstar, just shaking her head. She drops the ghoul?&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (16)+8: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Ruh-roh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Daromu, give me an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Weapon2+1: (20)+7+1: 28 (THREAT)&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls 1d8+4+2+1: (4)+4+2+1: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;No point in checking?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 5 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I think undead can suffer criticals...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Weapon2+1: (4)+7+1: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You have to roll weapon2+1 again to confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;A third time?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh there it is&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;my bad, yeah no crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d8+3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 9 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And Kroth has a negative level&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 5 points. 14 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Gah, yeah. Time to deadtank.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Kroth's turn! Happy Sneezy is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;5, 9, 5?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wait, I almost forgot (without that negative level) Kroth give me a AoO too&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Fricking giants&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power attack AOO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls weapon5+2+1-1: (15)+8+2+1+-1: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+5+2+2+1: (2)+5+2+2+1: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, now it's your turn, what do you do?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I power flurry the thing that just drained me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+2-2-1+1: (20)+7+2+-2+-1+1: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Confirming&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Dooooood.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+2-2-1+1: (6)+7+2+-2+-1+1: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+2-2-1+1: (1)+7+2+-2+-1+1: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Doh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Well, 1 hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+5+2+2+1: (4)+5+2+2+1: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;+1 magic brass knuckles btw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken is trying to follow all the pluses, +5 from strength, +2 From power attack, +1 from knunckles, What's the last +2 from?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Dragon style&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;First attack gets 1.5x Damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh, that'd be what I wouldn't recognize.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lots of damage but he's still up!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now Happy Sneezy's turn! Grumpy Bashful is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hey Kroth, got reflexes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Evasion&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;But you mean roll ref?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No, I meant more than one AoO a round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh, nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Its much further down my path&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Well good thing you just had your turn cause you get another AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Woo!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria heh.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
      It is now Grumpy Bashful's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So someones moving on me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls weapon5+2-1-1: (13)+8+2+-1+-1: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;-1 power attack, -1 level drain&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh drat, forgot the eetra strength&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Still a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+5+1+1: (2)+5+1+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;And I forgot that prayer bonus last time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh, and +2 for power attack, doh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So 11&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;SO MANY NUMBERS!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (18)+5: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;All the numbers. :|&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;two fort saves please Kroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 6 points. 8 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Well that does not bode well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You are now paralyzed, and diseased&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Jahn! You get an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (15)+4: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls 1d20+10-2: (17)+10+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I get +2 save vs paralysis&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken adds +2 for charge, and subtracts 2 from his ac for the same&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;That wouldnt have helped huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Did the 25 hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes it did, and Daromu, you're lucky yours didn't crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls 1d10+12: (3)+12: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Daromu for 10 points. 5 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Back... did I get hit again?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You did...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and a negative level&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Fuck me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;which was almost TWO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;So I lose my highest level prepped?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh and Kroth is paralyzed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;&amp;quot; Spellcasters do not lose any prepared spells or slots as a result of negative levels.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 25.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Morasha you still here???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha is, but this will probably be it for her. :(&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha will employ her bonded wizard-y item to Enlarge Yngvild.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They're clustered &lt;br /&gt;
&lt;br /&gt;
gW&lt;br /&gt;
&lt;br /&gt;
wK&lt;br /&gt;
&lt;br /&gt;
J&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;The hell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Do I get a choice in this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;gW and w are all baddies, Daromu is further in and attacked from even further&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Choice in what?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Getting enlarged, really don't want my AC and to hit lowered&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Morasha will be happy to Enlarge Jahnavi instead, if that's okay with all. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Jahnavi, then. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Silmeria's turn! Sleepy Dopey is next!&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'While we wait for Jahnavi's response.. what's your plan?'&lt;br /&gt;
&lt;br /&gt;
        The enlarged Oruch seems to be doing a lot of hitting, punching with his magical brass knuckles, but due to his size, and likely threat, he is also the target. He gets hit multiple times by the creatures and finally he seems to just stop moving.&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: Well, I'm hoping I can elbow Kroth out of the way so I can take his place, being that I have a domain bonus vs. level drain.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Did the 10 I took also include the -5hp for losing a level?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Things are not exactly going according to plan. It's unclear what the plan was, but Morasha has deduced that this was not it. Since her initial enlargement target is no longer in motion, she opts for a second, the golden ring on her left index finger glimmering momentarily as Morasha weaves the spell of size-increase once more, this time making Jahnavi the lucky winner.&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'I'll let you pull him, but I think you'll provoke an AoO from the other Wight, Kroth will end up behind you and you'll be next to Jahn.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Otherwise the slam only did 5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: Will that be my action?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Move and standard from the looks of it, yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;That for me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Err, yes :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria nodnod.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Mora, actually cast it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Sleepy Dopey's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Yngvild's turn! Jahnavi is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Can she, if it's via bonded item?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Cannot find 'Sleepy and Dopey' in the initiative list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Move aa close as she can to the undead and channel positive energy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: 'Sleepy Dopey' removed from initiative list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One moment, resolving an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (18)+4: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'So.. how does your domain bonus work?'&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Does it just improve the DC? Cause the temporary Negative levels don't seem to have one...'&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Silmeria for 3 points. 26 remaining.&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: One sec.&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: Says I have a save bonus.&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'Ok, Silmeria just took a hit from the closest wight and moved Kroth away from them. This created a hole right infront of the big bad and amongst the others. All of them will be within Channeling range.'&lt;br /&gt;
&lt;br /&gt;
Yngvild pages: Without any AoO on me? just to be paranoid :)&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Kay, so you take a temporary now, but it's more likely it won't be permanent (which it won't be anyway).'&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 3d6: (11): 11&lt;br /&gt;
&lt;br /&gt;
From afar, Silmeria nodnod.&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'VERY good question, totally would have been but for Sil saving Kroth and taking the hit herself'&lt;br /&gt;
&lt;br /&gt;
Yngvild pages: Alrighty, will move and channel as per above&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Silmeria for 5 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'So that much damage to all of them?'&lt;br /&gt;
&lt;br /&gt;
Yngvild pages: Will save to halve. DC is 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;only the big bad saved. The ghast next to the big bad went down, all others badly wounded&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now Jahnavi's turn! Daromu is next!&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Minus, you have a wight right next to you, plus you have hella reach! 15''&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'The only one you can't reach is the wight by Daromu'&lt;br /&gt;
&lt;br /&gt;
And as if on cue a nice gap opens up for the huge Cleric to step into. Yngvild does so and hoists her hammer high &amp;quot;PATRON OF HEROES. IRON MOUNTAIN. SMITE THESE UNNATURAL CREATURES&amp;quot; she commands with a stomp of her booted foot that sends a burst of bright light out. It scorches the undead severely, one falling to the ground, although the leader seems less damaged than the others.&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi needs to 5' back and strike, I think. I should threaten 20', I think. But there are a lot of rules. :3&lt;br /&gt;
&lt;br /&gt;
Jahnavi pages: Looooots of rules. XD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;That's how many down, now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;5' back and strike. I should still threaten all of them (large + reach weapon). ...but. My recall may be off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Seriously, I think it's 15 but that still puts two in your baliwick and one outside'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;All but the furthest one with Daromu&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Striking the closest one to you or the big bad infront of Yng?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi'll go for the second one.&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Did you pose?'&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls 1d20+10-2: (14)+10+-2: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;4 down, three to go, the bad three&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls 1d10+14: (1)+14: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hit! and good damage checking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;The +2 str pushed me to a round number.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Big bad is down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;round number?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Daromu's turn! Doc is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Going after the nearest one w/power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu mutters a prayer to Rada &amp;quot;Take me into your arms, for I have tried and failed Rada. I will be with you soon.&amp;quot; She takes a swing at another of the undead...&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Weapon2: (14)+7: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls 1d8+4+2: (5)+4+2: 11&lt;br /&gt;
&lt;br /&gt;
From afar, Jahnavi found it. I'll share after the plot. ^^;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;solid hit! Didn't kill it. anything else?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Jahnavi with 'Cool :)'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;That's all I can do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;5' step but you're kinda against a wall atm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Doc's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Kroth's turn! Happy Sneezy is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Happy Sneezy's turn! Grumpy Bashful is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
      It is now Grumpy Bashful's turn! Morasha is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (11)+4: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (11)+4: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Doramu...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Daromu for 10 points. -5 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Called it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not dead though :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 25.&lt;br /&gt;
      It is now Morasha's turn! Silmeria is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken thinks Morasha might be done.. checking though&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu shrugs and didn't expect to survive this encounter. The only thing saving me is the PRP rule of no death.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Page me when it's over.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not true actually.. you're only dying..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Dying isn't dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eyes on the enemy, Jahnavi maneuvers sideways--then brings the weapon to bear against the matted khazad threatening Yngvild. Shove, and twist--the blade slices through the ragged shoulder and down...dropping the creature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You also killed a ghoul and did good damage to a wight so it's not like you didn't help&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Also Daromu, you're still not the only cleric.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Or the only one that can stabilise&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken noddles..&lt;br /&gt;
&lt;br /&gt;
One of the fetid dwarves swings at Yngvild but she's able to rebuff him. The one alone with Daromu though slams again into her and grows stronger as she grows weaker.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Silmeria's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Mmkay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;two left&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Wight: Corporeal, or incorporeal?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Energy absorbers, but the one with the sword went down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;corporeal, they bridge the gap between ghoul and specter&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Awesome. So.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Swift action: Beneficial Bandolier, reload. Full attack action, TWF Khopesh + Pistol.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;on the one next to you? Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Silmeria with 'Beneficial bandolier prevents the AoO for ranged? or just reloads?'&lt;br /&gt;
&lt;br /&gt;
Silmeria pages: Just reloads.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria will eat the AoO for shooting into melee.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Bless+Prayer+JoJustice+Weapon enchantment... heh, negates my swording penalty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss, and -4 for shooting into melee but vs touch, roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls weapon6: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Sorry, re-looking up bonuses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls weapon7+5-1: (14)+0+5+-1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There's a lot in play. if you have pbs, you get a +1, and there's a feat for shooting into melee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;also a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Then that's a 19, as I've PBS.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Okay!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls 1d8+1+1: (8)+1+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's one attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls 1d8+2d6+3: (3)+(5)+3: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He's down!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Yngvild's turn! Jahnavi is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;BaneDPS, baby.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'the wight 10' from you just dropped Daromu'&lt;br /&gt;
&lt;br /&gt;
Yngvild pages: 5 foot step if safe, then smack it&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'very safe, roll it'&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+2+1: (18)+6+2+1: 27&lt;br /&gt;
&lt;br /&gt;
Having taken Kroth's place when it was clear the monk was in dire straits, and willing to suffer the pain of their enemy's foul touch, Silmeria turns, dipping one shoulder low to bring her hook-baded sword up in a cruel, stem-to-sternum slash, finishing the rotation with the mussle of her pistol tucked under the ghoul's chin. &amp;quot;Six,&amp;quot; she says, and pulls the trigger. The resulting explosion of bone and gore is messy, but very certainly effective.&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 2d6+4+1+1: (5)+4+1+1: 11&lt;br /&gt;
&lt;br /&gt;
Long distance to Yngvild: Bahken assumes that's not a threat range, Roll it!&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'Not down (due to drain)'&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'Pose it!'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
      It is now Jahnavi's turn! Daromu is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;One left?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi'll go after that one, then. ...and hah. :)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls 1d20+10-2: (11)+10+-2: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls 1d10+14: (5)+14: 19&lt;br /&gt;
&lt;br /&gt;
As her fellow cleric is dropped Yngvild lets loose a booming warcry &amp;quot;ANGORON!&amp;quot; which echoes through the chamber. She steps foward as she raises her hammer to the sky, as if the massive hunk of oak and steel were weightless. It comes down heavily with a nasty sound but the creature stays up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Dead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi would like to try squeezing through just inside of the door then, I guess.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken already assumed you'd move as much as needed to strike :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi oh. I meant into the next room. If not, that is ok. :3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;FE FI FO FUM, I SMELL A WIGHT WHO BETTER COME GET SOME.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi &amp;gt; 'Each move into or through a narrow space counts as if it were 2 squares'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Gah, You're not threatened, you're fine&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And the room itself has a better ceiling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Plus you have a ridiculous reach so, you can move and strike, I promise. It's dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi nodnods.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now Daromu's turn! Doc is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;I was thinking there was something in the other room (that'd been doing the talking). That's all. So I was going to hit, then move through the door.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Daromu with 'Give me one stabalize roll please'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There WAS... You uh... killed him last turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Constitution-5: (18)+2+-5: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Stablized.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and that should have been -2 btw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;but congrats!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 3d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Have some more :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;And on your feet!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free pose! I'm keeping the inits to heal&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Daromu for -9 points. 4 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -9 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Silmeria for -9 points. 29 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;I was at -5... so it made the DC higher or my pool lower. Same diff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh you're right&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the last one goes down Yngvild offers a tight but fierce grin behind her helm &amp;quot;PRAISE BE&amp;quot; she bellows out then turns her gaze around. She looks to the heavens and &amp;quot;HEAL US&amp;quot; she demands as bright blue light washes over all those around, soothing their wounds.&lt;br /&gt;
&lt;br /&gt;
Another bullet disappears from Silmeria's bandolier, as she holsters her pistol and turns her sword to rest the point against the ground, leaning on it and breathing hard. &amp;quot;That.... I really hope that we've found everything that cleared the mine out...&amp;quot; Pressing her forearm to her head to dab the sweat away, she looks to her fellow adventurers, smiling just a bit as Angoron's blessing shakes the tunnels. &amp;quot;Everyone... call out if you can?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daromu slowly rolls over from where she had collapsed &amp;quot;Did I survive? Are they gone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...what the hell happened to them?&amp;quot; Jahnavi pokes at one of the khazad with the bardiche...and then ducks as her head brushes the ceiling. ...and stills as Yng's prayer bursts over them. &amp;quot;Thanks be to Angoron,&amp;quot; she replies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;How long does the paralysis last?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Two rounds you should be coming out of it this round, so pose rousing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;1d4+1, rolled two&amp;quot;&lt;br /&gt;
&lt;br /&gt;
        Kroth starts making a few noises and then his body starts to move slowly, finally he seems to come out of what held him. He winces a few times, and shivers. &amp;quot;I really dislike the undead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild pulling off her helm does her best horrible leer down at Daromu &amp;quot;If this is your afterlife I would make it a point not to die&amp;quot; she says as she offers the dwarf a hand up, her booming laugh filling the chamber.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;PERCEPTION CHECKS!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (12)+7: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Silmeria rolls perception: (1)+15: 16 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Jahnavi rolls perception: (12)+9: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls perception: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Daromu rolls Perception-1: (16)+3+-1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Very impressive epic fail btw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria n_n Perk of Inq.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;(The glasses don't hurt either)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Don't you mean 'Perc'?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;HO HO HO.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;I will cut you like I cut that wight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;That wouldn't be the wight move.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Hey, if it's wrong, I don't *wanna* be wight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can all hear it, a soft, dry whistling possibly in response to the order for people to call out.. It comes from further in the cavern.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;Can I get that in wighting?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu kills you all, burns the bodies and makes s'mores.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Whirlpool says, &amp;quot;What kind of smores? Wight ones?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Weft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;Yeah, killing and burning... yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;With your dice Daromu I feel safe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;We're done, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...And that would be a 'we didn't get them all, not yet,'&amp;quot; Silmeria says, sighing and looking about. &amp;quot;...Do we have enough left in us for one more fight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not quite. :points to the whistling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Daromu says, &amp;quot;One more fight? BWAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken pushes you all to keep posing :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Almost done...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jahnavi looks over, and offers a whistle of her own. Then, calls out, &amp;quot;Who's there? Are you alive?&amp;quot; she asks in khazdul. ...and stands frozen, waiting for the answer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria understood that! *smartie*&lt;br /&gt;
&lt;br /&gt;
Inside the cavern there's several loaded carts and it looks like the creatures were digging with their bare hands for the most part. On the right side of the room in the middle of the wall there's a dead thing.. It's not clear what it was exactly as it's head is gone and its body is mostly eaten but infront of it there's a small hole with a minor cave in. The whistling seems to be coming from there. &amp;quot;Is is anyone out there?&amp;quot; a non-creepy voice replies in Khazdul.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi :D&lt;br /&gt;
&lt;br /&gt;
Daromu just sits there looking in really bad shape. She pulls out a flask and takes a minute to just drain it in one long pull.&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, looking around and then peering into the hole. &amp;quot;Hello? Yes, someone is out here.&amp;quot; Yes, thats wise, stick your face in front of a hole...&lt;br /&gt;
&lt;br /&gt;
Jahnavi shares a look with the others and then calls out again, in the same language. &amp;quot;Your boss hired us to find you when you didn't come back. Is anyone alive down there? How many?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The only words Yngvild knows in Khazdul are not ones you say in front of your mother. Well her mother perhaps. Either way she has no idea what is being said &amp;quot;That sounds more normal&amp;quot; she says a little hopefully.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is,&amp;quot; Silmeria says, breathing a deep sigh of relief. &amp;quot;I think we've found the rest of the miners, and it sems they're alive yet. Trapped behind a cave-in, by the look of it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth looks directly into the barrel of a rather horrifyingly large gun. But hears, &amp;quot;Oh THANK THE GODS!&amp;quot; In short order the collapse is forced open and seven short, stocky... no actually they look rather lean, malnurished.. starving even, dwarves crawl out. They don't even bother to dust themselves off before falling at your feet, &amp;quot;Oh thank the gods. We thought we were going to starve in there.. They like that you know.. when you starve enough to start eating your own..&amp;quot; he shakes his head, &amp;quot;It started with one that we found down here.. that one!&amp;quot; he points at the one with the sword, &amp;quot;he turned two of the others.. and then they blocked the exits.. We managed to get into the store room, but others didn't.. and without food they.. they...&amp;quot; he shakes his head and around the area you can see bones of other dwarves.. Then turning to you, &amp;quot;Thank you again.. we all have ladies we'd like to see again.&amp;quot; One nods, &amp;quot;With lips red as the rose,&amp;quot; and another, &amp;quot;Hair black as ebony,&amp;quot; and a third, &amp;quot;Skin white as snow.&amp;quot; All seven look at each other for a long moment then shake their heads, &amp;quot;NAAAAAAHHHH!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi sobs. XD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria XD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi says, &amp;quot;Nice. :3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Silmeria says, &amp;quot;Hey, if you're gonna go for the ripoff, don't settle for just the trim. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Between the 'new' foreman's tale of heroics, and the bosses shocked surprise as the amount of what appears at first glance to be raw Mithril and even adamantium down the other path, it appears that a discount on those materials may be negotiated (I believe you still need to pay RPP though).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jahnavi bwah. :)&lt;br /&gt;
&lt;br /&gt;
Daromu helps escort the dwarves out of the mine and to safety, but her confidence is definitely shaken. She trudges along in defeat, not saying a word or responding to anything said to her. Once the dwarves are back, she slips away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16925</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16925"/>
		<updated>2015-01-21T08:47:42Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Haunted_Playhouse&amp;diff=16902</id>
		<title>PrP: Haunted Playhouse</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Haunted_Playhouse&amp;diff=16902"/>
		<updated>2015-01-17T20:15:10Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Haunted Playhouse&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Belladona (Dru5)   Yngvild (Clr5)   Flicker (Wtc2)   Faiza (Pal5)&lt;br /&gt;
*Place: Alexandria - Ye Olde Playhouse&lt;br /&gt;
*Time: Jan 16, 2011&lt;br /&gt;
*Summary: Ye Olde Playhouse has fallen out of favor in recent years what with rumors of it being haunted, but a wealthy patron wishes to revitalize the place. So step one, clear out any pesky ghosts and get the place safe enough for a crew to properly clean it up.&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 2 Rat Swarms, 3 Dire Rats, and 1 Rat King CR 7&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Ten1 - Thursday, January 15, 2015, 6:28 PM&lt;br /&gt;
&lt;br /&gt;
 Open/Closed: CLOSED: This event is only for the Confirmed players below.&lt;br /&gt;
              However, you can still sign up for this event with +event/signup,&lt;br /&gt;
              to let the GM know that you're available if one of the&lt;br /&gt;
              Confirmed players doesn't show up.&lt;br /&gt;
      Poster: Bahken&lt;br /&gt;
  Start Time: 09:30:00 PM (LOCAL), Friday, January 16, 2015  (1m 28s past date)&lt;br /&gt;
    Location: To Be Announced&lt;br /&gt;
 Level Range: 2-5&lt;br /&gt;
&lt;br /&gt;
 Ye Olde Playhouse has fallen out of favor in recent years what with rumors of it being haunted, but a wealthy patron wishes to revitalize the place. So step one, clear out any pesky ghosts and get the place safe enough for a crew to properly clean it up.&lt;br /&gt;
&lt;br /&gt;
  Signed up: none&lt;br /&gt;
  Confirmed: Belladona (Dru5)*   Yngvild (Clr5)*   Flicker (Wtc2)*   Faiza (Pal5)*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Jean Jambone, a notorious connoisseur of the arts has hired you to 'take back' &amp;quot;Ye Olde Playhouse&amp;quot; (Knowledge Local roll to learn more). Supposedly its haunted. He has hired you as a group to deal with the problem and take care of any threats so that a crew can come in, clean it up and turn it back into the thriving playhouse it once was.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken will let you all pose as I work on the particulars&lt;br /&gt;
&lt;br /&gt;
Yngvild after some ale and possibly a cleansing bar brawl or so is back in her adventuring kit. Full plate, gleaming earthshatter, pack and belt of runescrolls. She seems cheerfull enough as she stomps along &amp;quot;So...&amp;quot; she rumbles to those around her &amp;quot;..any locals know anything about this 'haunted' place?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
Flicker has never heard of or ever seen a haunted playhouse, nor really did she get that it was more like a place that plays are done and not where people play. Well not that her happy go, bubbly attitude shows as she skips up and then around where the guildies where supposed to meet at, &amp;quot;I wonder if we will see some real ghosts! But no I don't know nothing about it yet.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
When there's something strange in your neighbourhood theatre, who're you gonna call? Well, apparently Eluna's Silver Guard is one of them, as they've sent a representative: Faiza Belvade, as the redheaded shadow elf introduces herself as. She looks the part too, all gleamingly polished breastplate and shiny silver crescent symbol. Aside from the whole 'shadow elf' bit, that is. &amp;quot;I've been... remiss in attending playhouses of late,&amp;quot; she admits, Charn obvious in her accent though somewhat polished off in favour of a more Alexandrian pronunciation. &amp;quot;I've seen haunted crypts, battlegrounds, and in one particularly memorable instance, a kitchen, but this is a first for me.&amp;quot; Luminous red eyes narrow in thought.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken should probably say this now. If it gets to your turn and you don't respond after two ooc checks, we skip you automatically and you are considered to be delaying.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Gotcha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken waits on Bella's pose...&lt;br /&gt;
&lt;br /&gt;
Belladona comes late to the party as she still gets turned around in the city. She ahs as she finally finds the place, &amp;quot;Here we are Samafa.&amp;quot; She says as she looks around at the others, &amp;quot;Hello there, here to help with the haunting?&amp;quot; She asks as Samafa stretches out and prowls around a bit.&lt;br /&gt;
&lt;br /&gt;
The meeting spot, outside of Ye Olde Playhouse is in an area that's steadily getting worse without the business and the glamour that once likely accompanied the abandoned theater. One of the double doors is shut, the other is hanging off its hinges, and there's a musty air coming from the theater. There's also a visible alleyway running around the building to the side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Iiii'm going to be pinging Detect Evil at regular intervals. You know. Just to be on the safe side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza, not paranoid at all, no sir.&lt;br /&gt;
&lt;br /&gt;
Yngvild looks around at the others, her ice blues perhaps a little keener than her rougha nd ready manner may indicate &amp;quot;Yngvild Bjornsdottir, known as Bloodmane. Warrior of Angoron&amp;quot; she says in her powerful voice with a smile curving under her helm &amp;quot;Shall we?&amp;quot; she says with a nod to the broken doors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Might note does the same with Detect Magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Hmm not sure Bob Marley is the best music for ghost busting :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well. No time like the present, I suppose?&amp;quot; says the redheaded Mul'niessa, taking her shield off the hooks on the back of her breastplate and fastening it to her right arm. She doesn't draw her sword quite yet, though. &amp;quot;If any of you have any preparations to make before we head in, might be a good idea to do it before we, uh, go in.&amp;quot; She smiles suddenly, bright white teeth startling against all that dark skin. &amp;quot;No fear. The Sky-Singer watches over us.&amp;quot; It's spoken with such confidence - and such a gleam of that silver moon on that bright, bright breastplate - it's oddly reassuring. Of course, the sight of the solid steel of her blade as Faiza draws her sword is probably even more reassuring. She looks like she knows how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;+4 to resist fear effects as long as you're within 10' of me, etc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flicker seems to be happy to be there and skips around a little more, &amp;quot;Flicker... Though all I call myself. Daddy calls me Princess, but then he's an important gobber chieftain.&amp;quot; She seems very ready to get to finding out if there are really ghosts or what it is haunting the place. &amp;quot;We going to bust in and say. Put em up ghosties... you don't get the be here anymore.&amp;quot; She pulls her Dragonspitter and makes like a gun fight is going to happen, &amp;quot;Pew pew... Bam!&amp;quot; The holsters it and looks quite smug and tough looking in a pose. &lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 14: (20)+14: 34&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (2)+11: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13: (4)+13: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza will be going in first. Heavy armour, shield, etc. Makes sense.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;And I will ward the big heavy armored person. always do that, smart things being done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-------------------  At a glance around Roleplay Room One  -------------------&lt;br /&gt;
&lt;br /&gt;
Flicker      0s      3'2&amp;quot;     30 Lb      Goblin            Female    &lt;br /&gt;
&lt;br /&gt;
    Short green gobber witch in leather.                                      &lt;br /&gt;
$nbsp;$nbsp;$nbsp;$nbsp;$nbsp;&lt;br /&gt;
&lt;br /&gt;
Yngvild      2m      6'5&amp;quot;     210 Lb     Human             Female    &lt;br /&gt;
&lt;br /&gt;
    Towering red-haired Aesir woman.                                          &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Faiza        24s     5'0&amp;quot;     120 Lb     Shadow Elf        Female    &lt;br /&gt;
&lt;br /&gt;
$nbsp;$nbsp;$nbsp;$nbsp;$nbsp;Redheaded shadow elf; martial attire.                                     &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Belladona    11m     6'2&amp;quot;     258 Lb     Orc               Female    &lt;br /&gt;
&lt;br /&gt;
    Curvaceous Ourch in Hide Armor                                            &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Bahken       0s      6'0&amp;quot;     170 Lb     Human             Male      &lt;br /&gt;
&lt;br /&gt;
    An attractive, dark-skinned human in brightly colored clothes.            &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
Belladona nods to the others, &amp;quot;Hello I'm Essence Belladona of the Earth Warders and this is my companion Samafa.&amp;quot; She looks over the building, &amp;quot;So are we going to go right in or are we going to scout out the outside first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild eyes the goblin and the Mul, luckily much of her sceptical expression is hidden behind a full faced helm. She lets out a slow breath as one hand reaches for her holy symbol &amp;quot;ANGORON!&amp;quot; she bellows in her usual manner of prayer &amp;quot;BLESS US AS WE STEP INTO BATTLE&amp;quot; she calls out as a bright blue glow shines from her eyes to engulf those around her. With that she looks to Bella and shrugs &amp;quot;Anyone know how to spot a trap?&amp;quot; she asks then peers at the obvious entrances curiously.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza typically spots a trap with her feet. *click* &amp;quot;Oh dear...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker probably would have most magical ones covered with detect magic. It's her witchy second sight. :P&lt;br /&gt;
&lt;br /&gt;
Faiza, for her part, appears... curiously cheered up by the loud proclamation. She even grins vaguely in Yngvild's direction before raising her shield into a ready stance, squaring her shoulders, and... well, stepping into the opening made by the door hanging off its hinges. &amp;quot;The light of the Silver Moon shine upon this place,&amp;quot; she announces confidently, &amp;quot;and drive off any lurking evil.&amp;quot; She pauses, and adds, &amp;quot;And if you're just people squatting in the building, you'd best clear out. Just saying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Faiza are you actually casting light?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;No, it's a metaphorical kind of light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay, Yng I think is the only one who can't see then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I've got Darkvision, anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The lobby itself is quite empty. What used to be curtains to the main theater have long since deteriorated. There are two paths leading to two aisles. There is also a staircase leading up to to a balcony. The concessions counter has long ago ceased to be. The wallpaper is faded and torn and there's a rather unpleasant odor, a kind of rank mildewy smell permeating everything.&lt;br /&gt;
&lt;br /&gt;
Belladona hmms, &amp;quot;I guess we are going right in.&amp;quot; She gets her shield and claws out, &amp;quot;Come on Samafa.&amp;quot; She says as she heads in with the others with Samafa close behind her. She looks around and wrinkles her nose.&lt;br /&gt;
&lt;br /&gt;
Flicker dance around following Fiaza even as eh nears for a but and makes a small inscription with her finger to the metal armor she wears, an infusion of mental strength and a soft glow makes the armor much more shiny than before. &amp;quot;There... I like the hard shelled people. They tend to keep me safe.&amp;quot; And even so, it was Godwyn the first time she had gone out that had done that and made an impression. &amp;quot;You protect me I'll help protect you.&amp;quot; She winks and dances around the middle of the group, Samafa gets her attention for a bit and she comes over to pet the cat. That's when Douse her pet Centipede peaks out and chirrs like he is trying to protect Flicker, isn't it cute. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;LIGHT&amp;quot; Yngvild calls out and indeed as she does a bright blue light beams out from her holy symbol so that the large human isn't stumbling around blind in the darkness. That done she takes a carved stone from her belt in one hand and a grip on her hammer with the other.&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Light. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charming. Really,&amp;quot; says Faiza, grimacing slightly at the mildewy smell. &amp;quot;But looking thoroughly un-haunted, so far.&amp;quot; The Elunan paladin raises her voice. &amp;quot;If there's anyone in here, we've come to clear the place out for the owners. We mean no harm, but if you're not legally allowed residence, you'll want to leave.&amp;quot; So much for the stealthy approach, huh. Stepping into the approximate middle of the room, the redhead scans the surroundings, eerily glowing red eyes slightly narrowed as though in concentration. &amp;quot;Three obvious ways to go. Any preference?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;oh and by the way Fiaza WArd gives you. +2 deflection bonus to AC and a +2 resistance bonus on saving throws till you get hit or fail a savings roll that cancels the ward and have to apply again. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Also folks be blessed for 5 minutes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona looks around and she sniffs a bit, &amp;quot;So what are we looking for? Zombies? Skeleton? Ghosts? What exactly was haunting this place?&amp;quot; She asks as she look saround and Samafa sniffs after she gets petted. The lioness is wearing some silvery metal chain barding.&lt;br /&gt;
&lt;br /&gt;
Flicker looks around and doesn't seem to mind the smell all that much, she grew up in a pretty disgusting little village of all gobbers and sometimes they weren't all that hygienic or slow about using certain things as building materials, or anything really for that matter. &amp;quot;The guy never said, only that it was haunted... I don't think he wanted to ever come in her and find out for sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
1. &amp;quot;Just for a change I would like to fight something or somewhere that smells nice&amp;quot; Yngvild rumbles with a faintly mournful tone to her booming voice. At the orc's question she shrugs her large shoulders with a clattering of metal on metal. Not one of nature's stealthiest creatures &amp;quot;Haunting usually means ghosts..&amp;quot; she ventures a little uncertainly, but doesn't seem too worried.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild eyes that 1 &amp;quot;Weird&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So two doors and stairs, which way do you go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Stairs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;If they look solid enough, Yng will test&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;If there's something up there, we face it first. If not, we get a good overview of the room below from the balcony.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yng roll me knowldege/dungeoneering if you have it. perception otherwise&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls perception: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The stairs look fine.. now roll the reflex check ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Also she will test it with her hammer, carefully&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Poking at them with the weight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That would still be knowledge engineering..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild o.O&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or dungeoneering rather&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;So I need that to test stairs with a weight? o.O&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;To test them in such a way that leaves no weak spot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls reflex: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (8)+11: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The side on which you step cracks, no damage, and the other side seems fine.. you just found the weak side of the stairs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alternatively, you could have taken a 20 on your perception check but... that would have burned up time from your bless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose looking them over, tapping the step with the hammer then stepping 'slightly' off of that and the stair crunching a little.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild looks doubtfully at the stairs, and considers her rather impressive weight &amp;quot;Hmph&amp;quot; she says as she uses her huge hammer to tap several times, then slowly puts her foot up and weight down, all the way until she hears a cracking sound. A curse escapes her as she almost goes through, then steps back and tests the other side &amp;quot;Be carefull, they ain't that safe&amp;quot; she advises&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't know, I heard about one place that'd had a vampire locked inside for the last century or so,&amp;quot; comments Faiza to Yngvild's comment about ghosts, peering into a darkened corner. &amp;quot;The thing had gone insane with boredom. I doubt there'd be anything like that here, though.&amp;quot; As the taller woman tests the stairs, the Mul'niessa paladin steps up to cover her, and then makes her way slightly up the safer side of the staircase once it's been examined. &amp;quot;Stairs it is.&amp;quot; She begins to cautiously move up along the indicated side, shield first.&lt;br /&gt;
&lt;br /&gt;
The rest of the stairs seem safe if you keep to the right even for the giantkin's weight. At the top of the stairs there's an opening leading out onto the balcony overlooking the theater. Through what remains of the curtains you can see a chandelier with one burning candle on it. The stage's curtains (still mostly intact) are down and.. is that.. voices?&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls Perception: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza kinda jumped the gun on that one. &amp;lt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Could be, if you got closer, like out onto the balcony, you might be able to tell for sure.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Little bit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flicker dances up the stairs and both hands reach up tot he balcony top and she tip toes to look over it, &amp;quot;Anyone hear something?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;did my pose go through?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;If she seems to be moving past me, I'd be stepping out myself, to cover her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It did, so you went right to the edge of the balcony Flicker?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Yup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she looks around as she hears the voices and she has her weapons ready, &amp;quot;Sounds like something is happening on the stage.&amp;quot; She says as she focuses on that and looks around from her spot on the balcony.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Definitely stepping up with her, shield at the ready, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Safe to assume everyone is on the balcony? If so perception checks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls perception: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
Yngvild glances sidelong to Faiza and blinks &amp;quot;An insane Vampire, we are coming back with reinforcements. Many reinforcements&amp;quot; she rumbles, even as a Warrior she has limits. As the goblin charges past she blinks, but seems content to let the little one act as an impromtu mine detector, the large Aesir moving at a more cautious pace.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (5)+11: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls perception: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Faiza go ahead and pose following Flicker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Looking slightly alarmed at the incautious approach by the gobber, Faiza rushes slightly to keep up, moving ahead with Flicker to try and cover her with her shield - or body, if need be. She's got those tanky instincts. &amp;quot;Careful--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you go in further, you can clearly hear voices from the stage area some fifty feet away. The thick curtain is down and still mostly holding up despite the years of neglect. From behind it you can hear a harsh voice, &amp;quot;THIS IS OUR LAST NIGHT! THAT WE WHO WERE SO LOST HAVE FOUND OUR ONLY PLIGHT DASH'D TO PIECES AT SUCH COST!&amp;quot; &amp;quot;No! Please! Your mad, stop!&amp;quot; a highpitched voice exclaims. &amp;quot;THAT'S NOT YOUR LINE!!!&amp;quot; The rough voice snarls, &amp;quot;BUT WHILE VARDAMA LOOKS DOWN, WE SHALL BOTH JOIN HER ERELONG, FOR WE WEAR BUT A SINGLE CROWN, FOR WHICH A DIRGE IS THE ONLY SONG!&amp;quot; The high-pitched voice replies, &amp;quot;No! No! Please Aiiiiiiiieeeee.... ...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Flicker) with 'You notice white cloth rustling around the edge of the curtains to the left and right.'&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Flicker) with 'Flicker and you notice something odd about the orchestra pit.. something undulating in a pile of filth.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One last pose, then timestop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Crap, and we're on the balcony. How far down?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well not skeletons or zombies&amp;quot; Opines Yng as she hears the voices then glances back to the stairs &amp;quot;Down the stairs again unless someone wants to jump&amp;quot; she quips then starts her way down rather more carefully.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Twenty feet, but don't go crazy with your reaction pose :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flickersmiles and wonders who it is and is a little sad she can't see them or whatever it is they are acting behind the curtain. But then her little dark eyes catch the orchestra pit and points, &amp;quot;Don't know what is behind the curtains, something white maybe, but look there in the pit, something is in it. Nope, only moving, don't know what is in it.&amp;quot; She tries to be whispering, like she is some highborn pay goer in the best seats of the house discussing the play being acted out before them. In the moment one might say more than shouting it out like she might do normally. &lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit as she looks down, &amp;quot;There is something down there with all the musical insturments. Something is under the filth, if we go down there be careful of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;How badly would it hurt if I jumped down? &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Or at least towards the stairs here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;1d6 per 10 feet I believe, if you have acrobatics less&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;... stairs it is. Back down, then around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker should have took flight and dramatically float down with arms out and imagining like... big blazoned orchestra music playing...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Do you want to detect evil with your last pose??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;... yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ever had one of those days when everything goes wrong? That's Faiza's ENTIRE LIFE. She curses briefly - or at least utters something in Elven that sounds like it should be a curse - and lingers only long enough to squint out at the orchestra pit and the curtains beyond, as if trying to spot the things pointed out by the more perceptive members of the group. Then she whirls around and scrambles to get to the stairs and down them, to get the most direct route into the audience chamber proper without actually jumping down.&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'You sense the presense of evil! (You'll need to concentrate for more)'&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls initiative: Roll: 19 + Bonus: 2 = Total: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls initiative: Roll: 4 + Bonus: 1 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for RK: Roll: 14 + Bonus: 4 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild o.O&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for SW: Roll: 7 + Bonus: 6 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for DR: Roll: 9 + Bonus: 3 = Total: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, first up... the surprise round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls initiative: Roll: 18 + Bonus: 3 = Total: 21&lt;br /&gt;
&lt;br /&gt;
From just over the edge of the balcony, apparently clinging to the side swarms hundreds and hundreds of rats. Two large clusters, one covering Flicker and Faiza's area, while the other moves over and around Yngvild, Bella, and Samafa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyone with uncanny dodge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Hahahano.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild nopes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Then no AoOs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza is only slightly better at dodging than a wall.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'm going with one damage roll per swarm effects all within it. Let me know if that's wrong and each party needs their own attack roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faiza for 4 points. 42 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Flicker for 4 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Yngvild for 3 points. 35 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, need you to roll init&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 12 + Bonus: 3 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 3 points. 39 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also, Samafa takes 3 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Flicker ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Rats! Rats everywhere!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Going to cast mage armor on myself... reflexsive defense style. Hwagghhh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Reflexive defense style??'&lt;br /&gt;
&lt;br /&gt;
Flicker pages: LOL nothing, being dramatic like ick rats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah, fort saves from everyone please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls fort: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls Fort: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls fort: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls fort: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I've got a Flaming sword. Does that cancel the halved-damage thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Flicker) with 'you are nauseated'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, I need one for Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
Flicker pages: What's that do?&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Flicker) with 'Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn.&amp;quot;'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;well guess I won't be... other then staggering back to get behind others and away from the rats...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can make it to the doorway and out of the swarm if you wish&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Faiza's turn! RK is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Faiza ended.&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Rats! RATS everywhere!'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls fort: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Imma try and hack at the rats. Because ew. Also shiny flamey sword.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Save from disease.&lt;br /&gt;
&lt;br /&gt;
Flicker staggers back as the rats rush forward, her stomach heaving a little as they bite her, she waves her arms and moves towards the doorway trying to get away form the vermin.&lt;br /&gt;
&lt;br /&gt;
Long distance to Belladona: Bahken nods, &amp;quot;Considering the late onset I was going to save that for the end.. but yeah I guess each attack gets its own save huh...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;And power attack, why not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Give me one more fort save'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls weapon1-2: (19)+10+-2: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Confirming...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But it's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Uncrittable?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A swarm has no clear front or back and no discernible anatomy, so it is not subject to critical hits or flanking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Ah, right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls 1d8+4+4+1d6: (6)+4+4+(3): 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;8 damage. A good shot!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now RK's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;RK delays&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Rats! Rats everywhere!'&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Psst, one more fort save.'&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'And one more fort save please'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rats. Why does it always have to be rats,&amp;quot; says Faiza, suppressing her disgust at the swarm of hairy little bodies enough to bring that shining steel blade back... and as is sweeps forward again, it bursts into brilliant silver flames, bathing the scene in an eerie light and carving a bloody, burning swathe through the throng of vermin. &amp;quot;Be careful!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls Fort: (14)+10: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa will power attack, and I will move 5ft back and put away my claws and take out my club.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Faiza is immune to disease, btw, because paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You want to knowledge check em at all?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Oh yeah :)'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (15)+10: 25&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'But not the nausea I think...'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'As a swarm they do not threaten areas and do not make AoOs.'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Okay. Rolling samafa's full power attacks.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (9)+3: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (14)+3: 17&lt;br /&gt;
&lt;br /&gt;
From afar, Faiza honestly isn't sure. But if the nausea comes from the disease-causing wossname...&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Actually in this case I think it's caused by disgust at being covered in rats...'&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls fort: (9)+3: 12&lt;br /&gt;
&lt;br /&gt;
From afar, Faiza grins. &amp;quot;Now THAT I can understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Two hits, did she move out of the swarm?'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'And did you?'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: She did not&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Also because you're nauseated and you're only allowed a single move, I'll allow you to drop the claws and draw the club, but not 'put away the claws''&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I will allow you to move if you choose though as you draw the club'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now SW's turn! DR is next!&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Okay I'll just back away 5 feet then and keep the claws out.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+9: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+9: (2)+9: 11&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with '5' will not take you out of the swarm, you can actually MOVE if you want to.'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Sticking with just the 5'?'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: I'll move out of the swarm then.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Kay!'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'GOOD hit, Samafa in the battle of kitty versus rat represents. Swarm is still alive though and swarmed on her and Yngvild'&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     21   Flicker             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     21   Faiza               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     18   RK                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Belladona           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 13   SW                   &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   DR                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    Yngvild             Flat-footed (0 rnds remaining)               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faiza for 2 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Yngvild for 2 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;2 damage to samafa and fort saves from Faiza, yngvild and samafa please. Two of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now DR's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls fort: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls fort: (11)+7: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls Fort: (18)+10: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls Fort: (14)+10: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
Belladona backs away as the rat bites are not making her feel well. &amp;quot;Samafa attack!&amp;quot; She calls out as the lioness goes into a flurry of attacks. She misses with a bite, but her two paws reach out to crush the life out of much of the rat swarm.&lt;br /&gt;
&lt;br /&gt;
Three strange apparations dressed in white with black hair seem to crawl backwards across the stage and then cling to the curtain as one pulls a rope causing the curtain to rise. There in the middle of the stage stands a facing to the right. He turns towards the audience as the curtain rises and snarls, &amp;quot;NO! NO! NOT TILL THE THIRD ACT!&amp;quot; on the left half of his face is makeup and part of a wig. It's only then that he notices the flaming sword and adventurers and a high pitch squeal comes from him, &amp;quot;Oh no! Now we'll never open on time.&amp;quot; Looking down at the ochestra pit, he snarls, &amp;quot;DON'T BLAME ME! BLAME THEM!&amp;quot; He then pulls a nearby coord, a trapdoor opens under him and he falls, then a rather horrific creature that looks like a bunch of rats with its tails tied together charges out of the orchestra pit as the apparitions run across the rafters, the wigs and white tatters falling away to reveal dire rats.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Yngvild's turn! Flicker is next!&lt;br /&gt;
$nbsp;$nbsp;$nbsp;$nbsp;$nbsp;  &lt;br /&gt;
GAME: Note Flat-footed on Yngvild ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;YNGVILD SMASH RATS :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Smash 'em. Smash 'em good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (3)+6+1+1: 11&lt;br /&gt;
&lt;br /&gt;
GAME: RK's initiative total changed to 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Or not :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's a nope. they're EVERYWHERE!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Any other actions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A rather loud &amp;quot;EWW&amp;quot; soon turns into an impressive stream of cursing as the swarm of filthy vermin washes over Yngvild. Still at least the goblin may feel at home. Or run away as it happens. The towering Aesir sneers slightly under her helm &amp;quot;Show some courage&amp;quot; she yells at Flicker as she hefts her hammer and smashes it down, scraping across her armor to try to dislodge the ones crawling into the joints. And manages to do little more than chip the floor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild doesn't real;ly have anything else do to&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'You're not nauseated anymore!!!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Will be casting mage armor with dire rats coming into it. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cast away!, anything else? drawing readying?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Faiza's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Sure I'll draw my dragonspitter too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Kay! Your still surrounded by rats'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;So uh. The rat... thing, and the dire rats, they're still in the orchestra pit/audience seating area, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;So we only have the swarms to contend with currently?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker casts Mage Armor. Caster Level: 2 DC: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They moved closer on their turn. Rat ... thing is 5' up the pillars to the balcony, The dire rats are split, two are 10' off the other is forty feet off in the rafters&amp;quot;&lt;br /&gt;
&lt;br /&gt;
         Flicker isn't all that happy about being sick, nor being told to courage up and a string of foul gobber cursing, very unlady like and some a sailor might not even say due to respect and those around him. She seems mad and serious now as the new additions of rats themselves. &amp;quot;That isn't even good acting...&amp;quot; She growls and she speaks low, a glow surrounding her and she draws her pistol, &amp;quot;SoI, 'll get my shoot out after all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One pulled the rope, so the other two got a speed jump but it lost distance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Righty. Imma try and hack at more of the rats in the swarm. Just to thin out the numbers, kind of thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Able to roll nature, planes or acana knowledges to learn about the dire rats?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Power attack again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls weapon1-2: (3)+10+-2: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza D:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll knowledge/nature for the rats though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls knowledge/nature: (15)+9: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just the dires or the strange thing with the tails?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whoosh! Somehow, every single rat in the swarm surrounding Faiza manages to jump out of the way of that terrible, burning sword. The most damage she does is slightly singe the tail of one of them. The Mul'niessa paladin, frustrated, shakes a rat off her shield. &amp;quot;Damned little -vermin-. Get -off-!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Strange thing with the tails is far more interesting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Rat king?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Yup&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I actually know the term from a book, non-D&amp;amp;D. It's an urban myth thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's smarter than your average rat, and is known to be a plaguebearer, rats around it spread much more disease and the RK itself spreads the black death :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Iiii suspect I'd better concentrate on that. o.O&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Sorry about the delay'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You are no longer nauseated :)'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Samafa will full attack with power attack the rat swarm and I'll cast barkskin on myself.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Barkskin. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Roll it!'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Samafa has scattered the swarm around her and Yngvild!'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now SW's turn! RK is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker really needs to get Misfortune.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yngvild you get an AoO!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Huzzah :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (16)+6+1+1: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's a hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Belladona nods. You know that Samafa's natural attacks should do full damage right?&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 2d6+4+1: (11)+4+1: 16&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I didn't know that actually'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'As natural weapons are separate from slashing and piercing weapons?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The rat swarm around Faiza tried to move over and engulf you again but a hammer slam scattered them to nothing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: If you look in the beastiary, bite is B/s/p and claw is B/S&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Huh.. I really would never have put claw as bashing. Good to know though.'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now RK's turn! DR is next!&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru        |  5  | 39  | 44  | 20 | 22 | 6  | 4  | 9  |&lt;br /&gt;
|Faiza     |SHADOW_ELF|Pal        |  5  | 40  | 46  | 23 | 20 | 10 | 7  | 8  |&lt;br /&gt;
|Flicker   |GOBLIN    |Wtc        |  2  | 11  | 15  | 14 | 13 | 3  | 4  | 4  |&lt;br /&gt;
|Yngvild   |HUMAN     |Clr        |  5  | 33  | 39  | 23 | 18 | 7  | 3  | 9  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now DR's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Well if you think about the power behind it it makes sense a swat from a big cat will break bones and rend flesh.&lt;br /&gt;
&lt;br /&gt;
Another swarm moves over to attack the Aesir. Her expression of disgust grows as she the tide of vermin does. She spins her massive hammer almost effortlessly as she screams &amp;quot;ANGORON&amp;quot; at the top of her lungs, somewhat higher pitched than usual. The -almost- girlish cry seems to have worked as the swing of her huge hammer pulverises much of the entire swarm, sending rat bits here, there and everywhere.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'True. Not going to come up again in this plot though.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Squish!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13: (7)+13: 20&lt;br /&gt;
&lt;br /&gt;
Belladona moves back as her stomach is feeling better as she chews on some herbs. She takes more herbs out of her pouches and she rubs them along her skin as she casts a spell on herself. Her flesh takes on a greenish brown tone. Samafa doesn't back down from the swarm of rats as she whirls and scatters the swarm around her with her claws and teeth.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (17)+3: 20&lt;br /&gt;
&lt;br /&gt;
The mass of rats tied together climbs up pillar right next to Faiza, hissing as it.. doesn't bite.. No it waits and then two direrats are dropping from the rafters, one between Yngvild Faiza and Samafa, and the other infront of Ynvild on the bannistar, then all attack. The screeching sound of teeth on metal is pretty awful, but no one seems the worse for wear of it.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
      It is now Yngvild's turn! Flicker is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yngvild, you can reach two dire rats&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;So I got a rat swarm and dire rat on me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You do not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Alrighty the two Dire ratties?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa killed the rat swarm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rat swarms are dead as dreams, Samafa killed one and You killed the other&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild will smash the nearest Dire rat&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (19)+6+1+1: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The one on the bannister or the one between you, samafa and Faiza?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit btw :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Bannister&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (17)+6+1+1: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Wrong dice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 2d6+4+1: (5)+4+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Oh, I completely forgot to add in the +1 from Bless on attack rolls so far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Wouldn't have made a difference with the miss, anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yngvild splatted rat 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Two dire rats visible one between your companions and the other still in the rafters, the rat king is on the banister flanking Faiza with its friend. No one is flanking the dire rat yet, though a 5' could change that.'&lt;br /&gt;
&lt;br /&gt;
The splattering of the rats seems to have cheered Yngvild up. Enough that she starts to bellow out a hymn to her god. Sadly what she has in volume she lacks in singing ability. Still it seems to work for her hammer comes up and around and turns the rat on the banister into some much blood and bits, splattering over her and all around and leaving a nasty smear.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Going to Ward hex Fiaza again... Since the rats undid that one before. That rat king is ugly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Faiza's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You are being flanked&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Hm, well. Gonna attack the rat king all-out. Is there any way to step out of flanking with a 5' step?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Or try and get flanking myself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
         No more little rats running around other than what might be called a big ball of them or whatever that Rat king thing was. Seeing Faiza face ti down and the other dire rat she begins to hop around, spin and flip as a finger touches the floor, drawing the same symbol she had earlier on her armor. It flares a little as she does and once more protects the armored one with her spell. Stupid rats might be something heard along with many other foul things being down to them as she does this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can step 5' and move out of flanking and flank the dire rat with Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So full attack the rat king then 5' step back to flank with samafa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Sounds like a plan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls weapon1+1-2: (16)+10+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls 1d8+4+4+1d6: (6)+4+4+(2): 16&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'What's the 2 +4s again?'&lt;br /&gt;
&lt;br /&gt;
Faiza pages: +4 from Str and +1 weapon, +4 from power attack.&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'That's right, BAB +4'&lt;br /&gt;
&lt;br /&gt;
Faiza pages: Huh?&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Where power attack jumps higher'&lt;br /&gt;
&lt;br /&gt;
Faiza pages: Oh. Yeah.&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'A good solid hit'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Pose it!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cast Bull strenth on Samafa, have her attack the rat king with power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She's right next to a dire rat at the moment, moving would cause an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Do it anyway?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Then I'll have her attack the dire rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Full attack, with PA&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;have her start with one attack and if kills move?&lt;br /&gt;
&lt;br /&gt;
Shield held defensively, Faiza studies the ratty horror for a moment, learning its movement patterns, before feinting to the right. Immediately after, the glow of that silvery flame arcs through the air to the -right- as the paladin spins around and hacks a deep gouge into the side of one of the monstrous rats that makes up the strange compound being. The sickly-sweet scent of burning flesh and singed fur fills the room. &amp;quot;Be wary, their bites bring sickness!&amp;quot; Apparently the shadow elf likes to state the obvious. Retreating several steps back in the flow of battle, she finds herself near one of the dire rats, causing it to have to split its attention between herself and Belladona's companion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll the first attack at least&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Bull's Strength. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (1)+5: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+8: (1)+8: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Dead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;oh, Yes!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nothing too impressive, no explosions, but that was enough to end it's life!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;then third attack on the rat king if possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not possible even with a five foot step&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wait...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay, then done&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now SW's turn! RK is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now RK's turn! DR is next!&lt;br /&gt;
&lt;br /&gt;
Belladona reaches into her pouch and she takes out some herbs and crushes them in her palm. She rubs the herbs along Samafa's body as she casts a spell granting her companion increased strength. The lioness snaps and bats at the lone dire rat left killing it before it can attack anyone.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13: (4)+13: 17&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru        |  5  | 39  | 44  | 20 | 22 | 6  | 4  | 9  |&lt;br /&gt;
|Faiza     |SHADOW_ELF|Pal        |  5  | 40  | 46  | 23 | 20 | 10 | 7  | 8  |&lt;br /&gt;
|Flicker   |GOBLIN    |Wtc        |  2  | 11  | 15  | 14 | 13 | 3  | 4  | 4  |&lt;br /&gt;
|Yngvild   |HUMAN     |Clr        |  5  | 33  | 39  | 23 | 18 | 7  | 3  | 9  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'With mage armor your ac is???'&lt;br /&gt;
&lt;br /&gt;
Flicker pages: +4 so 18.&lt;br /&gt;
&lt;br /&gt;
As Faiza steps away from the Rat King, it hisses and squeeks moving wide around her towards Flicker from one side as the last Dire rat drops from the rafters by the tiny goblin, both attack at once, but magical armor prevents the plagued bite from tearing skin.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now DR's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
      It is now Yngvild's turn! Flicker is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;What is left?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'The Ratking and Dire rat are now flanking Flicker'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Rat king&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'and the third dire rat, the one that pulled the cord'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and the third dire rat, the one that pulled the cord'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;... wait, are these actually evil?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;What can I hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;If you want you can take a turn and detect evil again, or give me a knowledge/nature roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ynvild, you have at least 10 feet between either target.. Faiza is standing between you and the Rat King, but your companions don't get in your way if I recall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Well, detect evil is at will. Focusing on one target is a move action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild will go for the King if she can reach&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (8)+6+1+1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A spell like ability has a casting time of 1 standard action..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Your move focus IS impressive in that it skips three rounds of concentration&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss Yng&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;At will is the number of times per day you can use it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;will take a shot at the rat king.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay, roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls ranged + 1: (4)+5+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Uhh ranged??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'To your right is the rat king, to your left is the dire rat.. you are flanked..'&lt;br /&gt;
&lt;br /&gt;
Flicker pages: Don't remember moving up, did they move up to me?&lt;br /&gt;
&lt;br /&gt;
Long distance to Flicker: Bahken points to their last pose. The one right after I asked you about your mage armor?&lt;br /&gt;
&lt;br /&gt;
Flicker pages: OH... well that is inconvienent&lt;br /&gt;
&lt;br /&gt;
Long distance to Flicker: Bahken noddles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Ack, sudden nosebleed, brb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh no!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;So it be bad to shoot... well dang... and oh no!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Shoot, cast.. even a withdrawal action only effects the starting point which means you need to cross another threat square.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker nods, &amp;quot;Well I have Catch off guard as a feat. Can I pistol whip the dire rat and get by alright?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Is it a pistol that you're using?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza returns, plus tissue paper in nose.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cause yes, you can melee with ranged weapons that way&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;I had pulled it out when I cast mage armor...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;oh yeah you called it a dragonspitter&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls melee + 1 IT also catches them flat footed. That's what they are. :P: (10)+2+1 IT also catches them flat footed. That's what they are. :P: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;you know I had wondered how to do that but didn't mean to do that per se.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Zuh????&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And no, you do not catch the RAT flatfooted, you catch unarmed opponents flatfooted&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rats have natural weapons&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I am so confused.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They're never unarmed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Ahhh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flicker is flanked, so she's pistol whipping the rat king&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;30 mins or so here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So +roll Melee+1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
      It is now Faiza's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Iiii'm just gonna try and smite the rat king thing. If it's not evil, well, I'll find out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'When you stepped out of flank, you also were no longer adjacent to the rat king, so it moved around you to one side of Flicker as the last dire rat dropped from the rafters to flank her. Yng then stepped up and swung at the Rat king'&lt;br /&gt;
&lt;br /&gt;
Faiza pages: So I'm going to have to move more than 5' to get at it?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Do you want to move to flank it with Flicker?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Actually, can I charge at it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Dang.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Too close for that, but far enough away to move around it to flank with Flicker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Ah, good. I'll try and flank then, and power attack smite for the glory of Eluna. Or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Or... attempt to smite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;With smite bonuses?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza snaps fingers. Dang.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;+roll weapon1+1-2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls weapon1+1-2: (12)+10+1+-2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls 1d8+4+4+1d6: (5)+4+4+(3): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also I think you forgot the flank bonus, but still HIT&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I totally did. Oh well!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh that... thing is not looking well, you think some of the rats are dead and others are wounded.. Its not on it's last legs but yeah.. blegh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
$nbsp;$nbsp;$nbsp;$nbsp;$nbsp;  &lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cast Magic fang on Samafa and have samafa move and attack Rat King with PA&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One attack, GO!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flicker can't get around anything as the rats gang up on her and she reaches out swinging with her pistol to try and smack the Rat King, it misses and she curses with it swinging back and around. She hadn't really trained much for close quarter fighting like this.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Magic Fang. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+7: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Remember those last legs I was just talking about??? Getting there...'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now SW's turn! RK is next!&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now RK's turn! DR is next!&lt;br /&gt;
&lt;br /&gt;
From afar, Belladona nods.&lt;br /&gt;
&lt;br /&gt;
Belladona casts another spell on Samafa using the herbs from her pouch. &amp;quot;Attack Samafa.&amp;quot; The druid commands and the lioness races to both down on the rat king with her enhanced bite.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13-4: (15)+13+-4: 24&lt;br /&gt;
&lt;br /&gt;
The battlefield is a confusion of charred and pulped rat bodies, dire rats and rat horrors milling about and biting anything and everything, and adventurers trying desperately to avoid icky, icky rats in their armour. Moving up to the other wise of the clump of eerily synchronised rats, Faiza dodges a swipe of claws and carves a deep, bloody-and-charred gash into one of the vermin that makes up the rat king. &amp;quot;We hold the advantage!&amp;quot; she enthuses, breathing heavily from the exertion. &amp;quot;Press on! The goddess' light shines upon our endeavours!&amp;quot; Well, the light of that flaming sword does, but seeing as the flame is granted by Eluna, it counts for the same.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Flicker for 5 points. 6 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flicker fort save please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now DR's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 5.&lt;br /&gt;
      It is now Yngvild's turn! Flicker is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls fort: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Yeah that figures...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Try to smack the King&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (10)+6+1+1: 18&lt;br /&gt;
&lt;br /&gt;
The Dire rat attacks relentlessly and misses, the Rat King though is more careful, guarding itself it makes a mongoose like attack and bites Flicker through her shields, tearing the flesh. Then in scrabbles up the wall 5'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Next level, I'll be able to cure disease with a Lay on Hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Really?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Really, the -4 to its attack.. Fighting defensively&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yah mercies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;18 AC +2 = 20&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'You're still dealing with the Dire rat and the King is close enough to cause trouble, but you're not being flanked anymore'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;am I able to take a 5 step and shoot at the dire rat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hrmm.. no. That would move you under the Rat King..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;guess all I can do is pistol whip the dire rat then, not like I can take another hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There's also total defense, but roll away on the attack :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild can channel on her turn&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls melee + 1: (11)+2+1: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Barely HIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I say 1d4 for the pistol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza would channel, but doesn't have selective channel. Would be healing the rats too.&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls 1d4 + 1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;First feat I bought :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Same with Margaret. &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Still alive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
      It is now Faiza's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Die, rat king, die.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Kay, no flank this time'&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls weapon1+1-2: (4)+10+1+-2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza slumps.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
&lt;br /&gt;
Flicker is mad now, and doesn't like such large rat like things, or anything really that wants her dead up that close. Another swing of her pistol and she tries for the dire rat, connecting on its face, only really pissing it off as the pistol smacks it and it doesn't appear to do much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa will full attack with PA&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it! It's your last chance to stop the escape!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;oof&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The dice really love the rat king it seems...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whoosh! It's a wonder the heavily wounded rat... thing, can dodge the way it does. But it does, and Faiza's flickering, flaming sword goes wide. The paladin mutters an oath under her breath, and quickly glances over her companions to see how they're all holding up.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 13.&lt;br /&gt;
      It is now SW's turn! RK is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now RK's turn! DR is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Belladona will charge and try to slice it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now DR's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sure, go for it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+12: (14)+12: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's a HIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+5: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Officially on its last legs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1: (16)+1: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 5.&lt;br /&gt;
      It is now Yngvild's turn! Flicker is next!&lt;br /&gt;
&lt;br /&gt;
Samafa's flurry of teeth and claws comes up empty this time for all her enhanced attacks. Belladona sees this and doesn't want the rats to escape as she rushes up and lands a solid slicing attack with her orcish claws.&lt;br /&gt;
&lt;br /&gt;
The dire rat continues to fight, it knows no better. It's incisors gloss over the magic bubble that protects Flicker. The Rat King climbs up into the rafters and moves to escape through a hole in the wall.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Any AoO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Withdrawal action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So, no.. but it's not out of sight yet. I'll allow for ranged attacks or if you're a REALLY good climber you can try to keep up..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yngvild your turn? Healing? Smashing dire rat? Or trying to get that damned Rat King?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Searing Light on king :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;5' step away from the dire rat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;I didn't think I was that close, but if needed yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, you moved first and got right to the King. were never in flank though. Anyway, 5' step fire!!!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Ranged touch does that include bless?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1: (1)+6+1: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Oh FFS&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;... d'oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flicker you may NOW 5' step and fire&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Dire rat OR rat king&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild after a few failed attempts to hit the Rat King seems to be getting more and more angry. As the thing darts away and up the wall she lets go of her hammer with one ahnd raises her palm towards the twisted rat monster &amp;quot;BURN&amp;quot; she commands as a jet of fire shoots out and scorches the wall. Accompanied by a stream of curses as it seems fate favors the King&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flicker, second call&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;I'm here. deciding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I should've taken Knight's Calling, not Challenge Evil. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hey, there WAS an evil presence here :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;guess I'll shoot at the rat king see if I can damage it some more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright, 5' step and FIRE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls ranged + 1: (20)+5+1: 26 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll for confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls melee + 1: (5)+2+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;bah that would have been nice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ranged Flicker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And vs touch AC if I'm not mistaken&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flicker, you rolled melee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll Ranged again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;roll ranged + 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;bah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls ranged + 1: (12)+5+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Confirmed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll crit damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;does bless add one to damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls 4d6: (18): 18&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Pose, it's almost there. ALMOST THERE ALMOST TO SAFETY!!! and OMFGWTF!!!!!'&lt;br /&gt;
&lt;br /&gt;
Flicker pages: That kill it?&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'You just created a piniata of dead rats hanging off the beam by their tied togeter tails'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 21.&lt;br /&gt;
      It is now Faiza's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'The king is dead, but there's still a dire rat right there'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Imma step up to Flicker and LoH her. 'Cos if she gets bit...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Fair enough, roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls 2d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Still a dire rat around&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Flicker for -4 points. 10 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll go and try to squish it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+10: (13)+10: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HIT&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It be squished&amp;quot;&lt;br /&gt;
&lt;br /&gt;
         Flicker is seriously mad and it took long enough to get one shot off as it was. That damn thing wasn't getting away and flicking up her Dragonspitter she cracks off the shot. Loud for that little balcony space the bullet hits the Rat King thing as it tries to go through its hole to escape and in a spray of blood and explosive like fur it smear itself all over the rafters. It falls back the tied tales catching int he rafters and swinging a back and forth, not moving any more, &amp;quot;It won't mess with a gobber any more...&amp;quot; Against some more cursing in gobber talk about sending the thing to somewhere better not mentioned. &lt;br /&gt;
&lt;br /&gt;
As the gobber reduces the rat king to a bloody smear on the wall, Faiza glances over her shoulder at the remaining dire rat... and then steps AWAY from it, approaching Flicker and pressing a hand to the smaller woman's shoulder. A gentle, silvery glow suffuses the area surrounding that hand and seems to sink into her flesh, knitting wounds together and staunching the flow of blood.&lt;br /&gt;
&lt;br /&gt;
Belladona moves over as Samafa watches the rat king get exploded. The druid finishes off the last of the dire rats as she rakes her claws across it, &amp;quot;Filthy vermin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Bahken has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free pose as I work on the wrap up :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild will channel to heal everyone&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 3d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza ... D:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Or mebee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reinit for healing :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza will channel too, then.&lt;br /&gt;
&lt;br /&gt;
Yngvild nods with curt satisfaction as the last of the rats dies. She then looks to the heavens &amp;quot;ANGORON HEAL US&amp;quot; she implores the heavens, her foot stamping down as a burst of blue light scatters out to heal some of the cuts and scratches &amp;quot;Vermin will carry dieese. You feel sick in any way seek out a cleric&amp;quot; she warns the rest of them.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faiza for -6 points. 46 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Or... maybe not needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belladona says, &amp;quot;Or come see me tomorrow and I shall remove any disease from you.&amp;quot; Belladona adds as she cleans off her claws.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken needs the reinits to know for sure..&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls initiative: Roll: 4 + Bonus: 1 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls initiative: Roll: 13 + Bonus: 3 = Total: 16&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Yngvild for -6 points. 39 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Flicker for -6 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to rp that out with Belladona&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d3: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d3: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Especially you Flicker :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Since you got both filth fever AND the bubonic plague&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, you want to reinit for the heals?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Clasping a hand over the crescent moon embossed into her breastplate, the redheaded shadow elf closes those glowing red eye for a moment, murmuring under her breath; sharp ears will make out a soldier's prayer of thanks to Eluna. Those religious types... &amp;quot;If any of you are in need of my aid in any way, likewise, seek me out. The Silver Guard will know of my whereabouts.&amp;quot; She smiles vaguely. &amp;quot;Perhaps even for -actual- haunted playhouses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nah they are something Belladona will have to get tomorrow morning&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild can use cure dieasese and Heal skill&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls heal: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I meant so I could use +tdamage on you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
         The little gobber gal doesn't take anything for chance at this point and is reloading her pistol while there is a chance. The bites might be healing, but she doesn't completely feel as good as she could, &amp;quot;Filthy plague passers... Vermin suckers of the lowest order. Disserve what it got...&amp;quot; She can tell the fever was already beginning to start, the air felt colder then it should, who knows what else it passed on, &amp;quot;Yeah I think it got me good good too.&amp;quot; She does look a little unsteady on her feet and not so sprightly and active as she was before the fight. &lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls heal+2: (13)+12+2: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker tosses Flicker in there.&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls heal+2: (19)+12+2: 33&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;I think flicker can reroll with a +4 now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 16 + Bonus: 3 = Total: 19&lt;br /&gt;
&lt;br /&gt;
A quick once over of the dressing rooms and stage reveal little but filth. In the trapdoor however the wood work underneath appears to have long been worn away revealing a hole down into what seems to be a storm drain. Water rushes by underneath and mildew grows heavily in the area. Numerous costumes and masks are down there. A small scribbled note in a crass hand says, &amp;quot;THE FOOLS, RATS WITH MASKS AND WHEN THEY SHINE THE LIGHT ON THEM ALL THEY SEE IS THE MASKS. THEY CALL IT GHOSTS. I CALL IT MINE!!!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Man, am I glad I'm immune to disease. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for -6 points. 44 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Also... uh-oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's a standard PRP, I don't think it ACTUALLY lasts beyond the session.. but I'd still like Bella and Flicker to rp it out (or say they did for gps&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker nods and is a little lost other than posing for being infected...&lt;br /&gt;
&lt;br /&gt;
Yngvild pulls out one of her satchels as she heads over to Flicker. Despite her earlier words she treats the little goblin gently, the large cleric going down on one knee and spreading various herbs and ungents on the wounds left, and pushing some of the bitter herbs towards Flickers mouth &amp;quot;Eat these&amp;quot; she says somewhat commandingly &amp;quot;And make a tea from this that you drink tomorrow morning. Or else I will come around&amp;quot; she adds, handing over a small satchel.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well now, that's downright disconcerting,&amp;quot; says Faiza, frowning as she turns one of the masks over in her hands, staring at the note. &amp;quot;I wonder what actually put them up to it.&amp;quot; She pauses, narrow red eyes scanning the clumbling interior of the building.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Thank you Bahken :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated Yngvild for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated Faiza for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated flicker for good roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I'm gonna have to follow that note up ICly, you realise. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated belladona for good roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to make the rumor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms, &amp;quot;It was probably the rat kings idea, they are known to be intelligent for their size and species that is.&amp;quot; She looks over the note, &amp;quot;Still nothing I've heard says they can write...could be a were-rat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's the second time that NPC has shown up in one of my prps :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza will make a report to the Silver Guard, and request a followup investigation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Thank you for running, Bahken!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hopefully it was decently challenging for you :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I hate swarms. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Bad dice make everything irritating ;P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flicker nods to Yngvild and takes the satchel, &amp;quot;Indeed... Would not want something like that mess of blood and fur to get any satisfaction in death much less when it was alive.&amp;quot; The small gobber wants to spit at it, but thinks better after being bit and feeling none to good at the moment, &amp;quot;I'll be sure to look for help if things don't improve right away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Too true&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Of course, my dice weren't much better if you noticed. triple flank! nada&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;We'll blame it all on Whirldice. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;He curses rolls even when not present.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The swarms were nice cause all that AC didn't mean nothing :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Bahken has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza shakes a fist.&lt;br /&gt;
&lt;br /&gt;
Yngvild slowly gets up to her full height, looming massively over the goblin. She folds her arms across her huge armored chest and peers down sternly &amp;quot;If you spread this I -will- find you&amp;quot; she promises then nods to the others before heading outwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Haunted_Playhouse&amp;diff=16901</id>
		<title>PrP: Haunted Playhouse</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Haunted_Playhouse&amp;diff=16901"/>
		<updated>2015-01-17T20:13:01Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Haunted Playhouse *Emitter: Bahken *Characters: Belladona (Dru5)   Yngvild (Clr5)   Flicker (Wtc2) ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Haunted Playhouse&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Belladona (Dru5)   Yngvild (Clr5)   Flicker (Wtc2)   Faiza (Pal5)&lt;br /&gt;
*Place: Alexandria - Ye Olde Playhouse&lt;br /&gt;
*Time: Jan 16, 2011&lt;br /&gt;
*Summary: Ye Olde Playhouse has fallen out of favor in recent years what with rumors of it being haunted, but a wealthy patron wishes to revitalize the place. So step one, clear out any pesky ghosts and get the place safe enough for a crew to properly clean it up.&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 2 Rat Swarms, 3 Dire Rats, and 1 Rat King CR 7&lt;br /&gt;
 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Ten1 - Thursday, January 15, 2015, 6:28 PM&lt;br /&gt;
&lt;br /&gt;
=========================&amp;gt;  11) Haunted Playhouse  &amp;lt;==========================&lt;br /&gt;
 Open/Closed: CLOSED: This event is only for the Confirmed players below.&lt;br /&gt;
              However, you can still sign up for this event with +event/signup,&lt;br /&gt;
              to let the GM know that you're available if one of the&lt;br /&gt;
              Confirmed players doesn't show up.&lt;br /&gt;
      Poster: Bahken&lt;br /&gt;
  Start Time: 09:30:00 PM (LOCAL), Friday, January 16, 2015  (1m 28s past date)&lt;br /&gt;
    Location: To Be Announced&lt;br /&gt;
 Level Range: 2-5&lt;br /&gt;
&lt;br /&gt;
 Ye Olde Playhouse has fallen out of favor in recent years what with rumors of it being haunted, but a wealthy patron wishes to revitalize the place. So step one, clear out any pesky ghosts and get the place safe enough for a crew to properly clean it up.&lt;br /&gt;
&lt;br /&gt;
  Signed up: none&lt;br /&gt;
  Confirmed: Belladona (Dru5)*   Yngvild (Clr5)*   Flicker (Wtc2)*   Faiza (Pal5)*&lt;br /&gt;
----------------------------- Config parameters ------------------------------&lt;br /&gt;
===========================================================( Connected* )=====&lt;br /&gt;
&lt;br /&gt;
Jean Jambone, a notorious connoisseur of the arts has hired you to 'take back' &amp;quot;Ye Olde Playhouse&amp;quot; (Knowledge Local roll to learn more). Supposedly its haunted. He has hired you as a group to deal with the problem and take care of any threats so that a crew can come in, clean it up and turn it back into the thriving playhouse it once was.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken will let you all pose as I work on the particulars&lt;br /&gt;
&lt;br /&gt;
Yngvild after some ale and possibly a cleansing bar brawl or so is back in her adventuring kit. Full plate, gleaming earthshatter, pack and belt of runescrolls. She seems cheerfull enough as she stomps along &amp;quot;So...&amp;quot; she rumbles to those around her &amp;quot;..any locals know anything about this 'haunted' place?&amp;quot; she asks.&lt;br /&gt;
&lt;br /&gt;
Flicker has never heard of or ever seen a haunted playhouse, nor really did she get that it was more like a place that plays are done and not where people play. Well not that her happy go, bubbly attitude shows as she skips up and then around where the guildies where supposed to meet at, &amp;quot;I wonder if we will see some real ghosts! But no I don't know nothing about it yet.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
When there's something strange in your neighbourhood theatre, who're you gonna call? Well, apparently Eluna's Silver Guard is one of them, as they've sent a representative: Faiza Belvade, as the redheaded shadow elf introduces herself as. She looks the part too, all gleamingly polished breastplate and shiny silver crescent symbol. Aside from the whole 'shadow elf' bit, that is. &amp;quot;I've been... remiss in attending playhouses of late,&amp;quot; she admits, Charn obvious in her accent though somewhat polished off in favour of a more Alexandrian pronunciation. &amp;quot;I've seen haunted crypts, battlegrounds, and in one particularly memorable instance, a kitchen, but this is a first for me.&amp;quot; Luminous red eyes narrow in thought.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken should probably say this now. If it gets to your turn and you don't respond after two ooc checks, we skip you automatically and you are considered to be delaying.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Gotcha.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken waits on Bella's pose...&lt;br /&gt;
&lt;br /&gt;
Belladona comes late to the party as she still gets turned around in the city. She ahs as she finally finds the place, &amp;quot;Here we are Samafa.&amp;quot; She says as she looks around at the others, &amp;quot;Hello there, here to help with the haunting?&amp;quot; She asks as Samafa stretches out and prowls around a bit.&lt;br /&gt;
&lt;br /&gt;
The meeting spot, outside of Ye Olde Playhouse is in an area that's steadily getting worse without the business and the glamour that once likely accompanied the abandoned theater. One of the double doors is shut, the other is hanging off its hinges, and there's a musty air coming from the theater. There's also a visible alleyway running around the building to the side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Iiii'm going to be pinging Detect Evil at regular intervals. You know. Just to be on the safe side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza, not paranoid at all, no sir.&lt;br /&gt;
&lt;br /&gt;
Yngvild looks around at the others, her ice blues perhaps a little keener than her rougha nd ready manner may indicate &amp;quot;Yngvild Bjornsdottir, known as Bloodmane. Warrior of Angoron&amp;quot; she says in her powerful voice with a smile curving under her helm &amp;quot;Shall we?&amp;quot; she says with a nod to the broken doors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Might note does the same with Detect Magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Hmm not sure Bob Marley is the best music for ghost busting :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well. No time like the present, I suppose?&amp;quot; says the redheaded Mul'niessa, taking her shield off the hooks on the back of her breastplate and fastening it to her right arm. She doesn't draw her sword quite yet, though. &amp;quot;If any of you have any preparations to make before we head in, might be a good idea to do it before we, uh, go in.&amp;quot; She smiles suddenly, bright white teeth startling against all that dark skin. &amp;quot;No fear. The Sky-Singer watches over us.&amp;quot; It's spoken with such confidence - and such a gleam of that silver moon on that bright, bright breastplate - it's oddly reassuring. Of course, the sight of the solid steel of her blade as Faiza draws her sword is probably even more reassuring. She looks like she knows how to use it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;+4 to resist fear effects as long as you're within 10' of me, etc.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flicker seems to be happy to be there and skips around a little more, &amp;quot;Flicker... Though all I call myself. Daddy calls me Princess, but then he's an important gobber chieftain.&amp;quot; She seems very ready to get to finding out if there are really ghosts or what it is haunting the place. &amp;quot;We going to bust in and say. Put em up ghosties... you don't get the be here anymore.&amp;quot; She pulls her Dragonspitter and makes like a gun fight is going to happen, &amp;quot;Pew pew... Bam!&amp;quot; The holsters it and looks quite smug and tough looking in a pose. &lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 14: (20)+14: 34&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 11: (2)+11: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13: (4)+13: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza will be going in first. Heavy armour, shield, etc. Makes sense.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;And I will ward the big heavy armored person. always do that, smart things being done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-------------------  At a glance around Roleplay Room One  -------------------&lt;br /&gt;
&lt;br /&gt;
Flicker      0s      3'2&amp;quot;     30 Lb      Goblin            Female    &lt;br /&gt;
&lt;br /&gt;
    Short green gobber witch in leather.                                      &lt;br /&gt;
$nbsp;$nbsp;$nbsp;$nbsp;$nbsp;&lt;br /&gt;
&lt;br /&gt;
Yngvild      2m      6'5&amp;quot;     210 Lb     Human             Female    &lt;br /&gt;
&lt;br /&gt;
    Towering red-haired Aesir woman.                                          &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Faiza        24s     5'0&amp;quot;     120 Lb     Shadow Elf        Female    &lt;br /&gt;
&lt;br /&gt;
$nbsp;$nbsp;$nbsp;$nbsp;$nbsp;Redheaded shadow elf; martial attire.                                     &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Belladona    11m     6'2&amp;quot;     258 Lb     Orc               Female    &lt;br /&gt;
&lt;br /&gt;
    Curvaceous Ourch in Hide Armor                                            &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
Bahken       0s      6'0&amp;quot;     170 Lb     Human             Male      &lt;br /&gt;
&lt;br /&gt;
    An attractive, dark-skinned human in brightly colored clothes.            &lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Bless. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
Belladona nods to the others, &amp;quot;Hello I'm Essence Belladona of the Earth Warders and this is my companion Samafa.&amp;quot; She looks over the building, &amp;quot;So are we going to go right in or are we going to scout out the outside first?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild eyes the goblin and the Mul, luckily much of her sceptical expression is hidden behind a full faced helm. She lets out a slow breath as one hand reaches for her holy symbol &amp;quot;ANGORON!&amp;quot; she bellows in her usual manner of prayer &amp;quot;BLESS US AS WE STEP INTO BATTLE&amp;quot; she calls out as a bright blue glow shines from her eyes to engulf those around her. With that she looks to Bella and shrugs &amp;quot;Anyone know how to spot a trap?&amp;quot; she asks then peers at the obvious entrances curiously.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza typically spots a trap with her feet. *click* &amp;quot;Oh dear...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker probably would have most magical ones covered with detect magic. It's her witchy second sight. :P&lt;br /&gt;
&lt;br /&gt;
Faiza, for her part, appears... curiously cheered up by the loud proclamation. She even grins vaguely in Yngvild's direction before raising her shield into a ready stance, squaring her shoulders, and... well, stepping into the opening made by the door hanging off its hinges. &amp;quot;The light of the Silver Moon shine upon this place,&amp;quot; she announces confidently, &amp;quot;and drive off any lurking evil.&amp;quot; She pauses, and adds, &amp;quot;And if you're just people squatting in the building, you'd best clear out. Just saying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Faiza are you actually casting light?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;No, it's a metaphorical kind of light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay, Yng I think is the only one who can't see then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I've got Darkvision, anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The lobby itself is quite empty. What used to be curtains to the main theater have long since deteriorated. There are two paths leading to two aisles. There is also a staircase leading up to to a balcony. The concessions counter has long ago ceased to be. The wallpaper is faded and torn and there's a rather unpleasant odor, a kind of rank mildewy smell permeating everything.&lt;br /&gt;
&lt;br /&gt;
Belladona hmms, &amp;quot;I guess we are going right in.&amp;quot; She gets her shield and claws out, &amp;quot;Come on Samafa.&amp;quot; She says as she heads in with the others with Samafa close behind her. She looks around and wrinkles her nose.&lt;br /&gt;
&lt;br /&gt;
Flicker dance around following Fiaza even as eh nears for a but and makes a small inscription with her finger to the metal armor she wears, an infusion of mental strength and a soft glow makes the armor much more shiny than before. &amp;quot;There... I like the hard shelled people. They tend to keep me safe.&amp;quot; And even so, it was Godwyn the first time she had gone out that had done that and made an impression. &amp;quot;You protect me I'll help protect you.&amp;quot; She winks and dances around the middle of the group, Samafa gets her attention for a bit and she comes over to pet the cat. That's when Douse her pet Centipede peaks out and chirrs like he is trying to protect Flicker, isn't it cute. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;LIGHT&amp;quot; Yngvild calls out and indeed as she does a bright blue light beams out from her holy symbol so that the large human isn't stumbling around blind in the darkness. That done she takes a carved stone from her belt in one hand and a grip on her hammer with the other.&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild casts Light. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Charming. Really,&amp;quot; says Faiza, grimacing slightly at the mildewy smell. &amp;quot;But looking thoroughly un-haunted, so far.&amp;quot; The Elunan paladin raises her voice. &amp;quot;If there's anyone in here, we've come to clear the place out for the owners. We mean no harm, but if you're not legally allowed residence, you'll want to leave.&amp;quot; So much for the stealthy approach, huh. Stepping into the approximate middle of the room, the redhead scans the surroundings, eerily glowing red eyes slightly narrowed as though in concentration. &amp;quot;Three obvious ways to go. Any preference?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;oh and by the way Fiaza WArd gives you. +2 deflection bonus to AC and a +2 resistance bonus on saving throws till you get hit or fail a savings roll that cancels the ward and have to apply again. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Also folks be blessed for 5 minutes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona looks around and she sniffs a bit, &amp;quot;So what are we looking for? Zombies? Skeleton? Ghosts? What exactly was haunting this place?&amp;quot; She asks as she look saround and Samafa sniffs after she gets petted. The lioness is wearing some silvery metal chain barding.&lt;br /&gt;
&lt;br /&gt;
Flicker looks around and doesn't seem to mind the smell all that much, she grew up in a pretty disgusting little village of all gobbers and sometimes they weren't all that hygienic or slow about using certain things as building materials, or anything really for that matter. &amp;quot;The guy never said, only that it was haunted... I don't think he wanted to ever come in her and find out for sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
1. &amp;quot;Just for a change I would like to fight something or somewhere that smells nice&amp;quot; Yngvild rumbles with a faintly mournful tone to her booming voice. At the orc's question she shrugs her large shoulders with a clattering of metal on metal. Not one of nature's stealthiest creatures &amp;quot;Haunting usually means ghosts..&amp;quot; she ventures a little uncertainly, but doesn't seem too worried.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild eyes that 1 &amp;quot;Weird&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So two doors and stairs, which way do you go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Stairs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;If they look solid enough, Yng will test&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;If there's something up there, we face it first. If not, we get a good overview of the room below from the balcony.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yng roll me knowldege/dungeoneering if you have it. perception otherwise&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls perception: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The stairs look fine.. now roll the reflex check ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Also she will test it with her hammer, carefully&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Poking at them with the weight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That would still be knowledge engineering..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild o.O&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or dungeoneering rather&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;So I need that to test stairs with a weight? o.O&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;To test them in such a way that leaves no weak spot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls reflex: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (8)+11: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The side on which you step cracks, no damage, and the other side seems fine.. you just found the weak side of the stairs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alternatively, you could have taken a 20 on your perception check but... that would have burned up time from your bless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose looking them over, tapping the step with the hammer then stepping 'slightly' off of that and the stair crunching a little.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild looks doubtfully at the stairs, and considers her rather impressive weight &amp;quot;Hmph&amp;quot; she says as she uses her huge hammer to tap several times, then slowly puts her foot up and weight down, all the way until she hears a cracking sound. A curse escapes her as she almost goes through, then steps back and tests the other side &amp;quot;Be carefull, they ain't that safe&amp;quot; she advises&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't know, I heard about one place that'd had a vampire locked inside for the last century or so,&amp;quot; comments Faiza to Yngvild's comment about ghosts, peering into a darkened corner. &amp;quot;The thing had gone insane with boredom. I doubt there'd be anything like that here, though.&amp;quot; As the taller woman tests the stairs, the Mul'niessa paladin steps up to cover her, and then makes her way slightly up the safer side of the staircase once it's been examined. &amp;quot;Stairs it is.&amp;quot; She begins to cautiously move up along the indicated side, shield first.&lt;br /&gt;
&lt;br /&gt;
The rest of the stairs seem safe if you keep to the right even for the giantkin's weight. At the top of the stairs there's an opening leading out onto the balcony overlooking the theater. Through what remains of the curtains you can see a chandelier with one burning candle on it. The stage's curtains (still mostly intact) are down and.. is that.. voices?&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls Perception: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza kinda jumped the gun on that one. &amp;lt;.&amp;lt;&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Could be, if you got closer, like out onto the balcony, you might be able to tell for sure.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Little bit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flicker dances up the stairs and both hands reach up tot he balcony top and she tip toes to look over it, &amp;quot;Anyone hear something?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;did my pose go through?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;If she seems to be moving past me, I'd be stepping out myself, to cover her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It did, so you went right to the edge of the balcony Flicker?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Yup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she looks around as she hears the voices and she has her weapons ready, &amp;quot;Sounds like something is happening on the stage.&amp;quot; She says as she focuses on that and looks around from her spot on the balcony.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Definitely stepping up with her, shield at the ready, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Safe to assume everyone is on the balcony? If so perception checks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls perception: (13)+7: 20&lt;br /&gt;
&lt;br /&gt;
Yngvild glances sidelong to Faiza and blinks &amp;quot;An insane Vampire, we are coming back with reinforcements. Many reinforcements&amp;quot; she rumbles, even as a Warrior she has limits. As the goblin charges past she blinks, but seems content to let the little one act as an impromtu mine detector, the large Aesir moving at a more cautious pace.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (5)+11: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls perception: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Faiza go ahead and pose following Flicker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Looking slightly alarmed at the incautious approach by the gobber, Faiza rushes slightly to keep up, moving ahead with Flicker to try and cover her with her shield - or body, if need be. She's got those tanky instincts. &amp;quot;Careful--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you go in further, you can clearly hear voices from the stage area some fifty feet away. The thick curtain is down and still mostly holding up despite the years of neglect. From behind it you can hear a harsh voice, &amp;quot;THIS IS OUR LAST NIGHT! THAT WE WHO WERE SO LOST HAVE FOUND OUR ONLY PLIGHT DASH'D TO PIECES AT SUCH COST!&amp;quot; &amp;quot;No! Please! Your mad, stop!&amp;quot; a highpitched voice exclaims. &amp;quot;THAT'S NOT YOUR LINE!!!&amp;quot; The rough voice snarls, &amp;quot;BUT WHILE VARDAMA LOOKS DOWN, WE SHALL BOTH JOIN HER ERELONG, FOR WE WEAR BUT A SINGLE CROWN, FOR WHICH A DIRGE IS THE ONLY SONG!&amp;quot; The high-pitched voice replies, &amp;quot;No! No! Please Aiiiiiiiieeeee.... ...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Flicker) with 'You notice white cloth rustling around the edge of the curtains to the left and right.'&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Flicker) with 'Flicker and you notice something odd about the orchestra pit.. something undulating in a pile of filth.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One last pose, then timestop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Crap, and we're on the balcony. How far down?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well not skeletons or zombies&amp;quot; Opines Yng as she hears the voices then glances back to the stairs &amp;quot;Down the stairs again unless someone wants to jump&amp;quot; she quips then starts her way down rather more carefully.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Twenty feet, but don't go crazy with your reaction pose :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flickersmiles and wonders who it is and is a little sad she can't see them or whatever it is they are acting behind the curtain. But then her little dark eyes catch the orchestra pit and points, &amp;quot;Don't know what is behind the curtains, something white maybe, but look there in the pit, something is in it. Nope, only moving, don't know what is in it.&amp;quot; She tries to be whispering, like she is some highborn pay goer in the best seats of the house discussing the play being acted out before them. In the moment one might say more than shouting it out like she might do normally. &lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit as she looks down, &amp;quot;There is something down there with all the musical insturments. Something is under the filth, if we go down there be careful of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;How badly would it hurt if I jumped down? &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Or at least towards the stairs here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;1d6 per 10 feet I believe, if you have acrobatics less&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;... stairs it is. Back down, then around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker should have took flight and dramatically float down with arms out and imagining like... big blazoned orchestra music playing...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Do you want to detect evil with your last pose??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;... yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ever had one of those days when everything goes wrong? That's Faiza's ENTIRE LIFE. She curses briefly - or at least utters something in Elven that sounds like it should be a curse - and lingers only long enough to squint out at the orchestra pit and the curtains beyond, as if trying to spot the things pointed out by the more perceptive members of the group. Then she whirls around and scrambles to get to the stairs and down them, to get the most direct route into the audience chamber proper without actually jumping down.&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'You sense the presense of evil! (You'll need to concentrate for more)'&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls initiative: Roll: 19 + Bonus: 2 = Total: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls initiative: Roll: 4 + Bonus: 1 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for RK: Roll: 14 + Bonus: 4 = Total: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild o.O&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for SW: Roll: 7 + Bonus: 6 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for DR: Roll: 9 + Bonus: 3 = Total: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, first up... the surprise round&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls initiative: Roll: 18 + Bonus: 3 = Total: 21&lt;br /&gt;
&lt;br /&gt;
From just over the edge of the balcony, apparently clinging to the side swarms hundreds and hundreds of rats. Two large clusters, one covering Flicker and Faiza's area, while the other moves over and around Yngvild, Bella, and Samafa.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyone with uncanny dodge?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Hahahano.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild nopes&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Then no AoOs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza is only slightly better at dodging than a wall.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'm going with one damage roll per swarm effects all within it. Let me know if that's wrong and each party needs their own attack roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faiza for 4 points. 42 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Flicker for 4 points. 11 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Yngvild for 3 points. 35 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, need you to roll init&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 12 + Bonus: 3 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 3 points. 39 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also, Samafa takes 3 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Flicker ended.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Rats! Rats everywhere!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Going to cast mage armor on myself... reflexsive defense style. Hwagghhh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Reflexive defense style??'&lt;br /&gt;
&lt;br /&gt;
Flicker pages: LOL nothing, being dramatic like ick rats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah, fort saves from everyone please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls fort: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls Fort: (6)+10: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls fort: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls fort: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I've got a Flaming sword. Does that cancel the halved-damage thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Flicker) with 'you are nauseated'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, I need one for Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
Flicker pages: What's that do?&lt;br /&gt;
&lt;br /&gt;
You paged (Belladona, Flicker) with 'Creatures with the nauseated condition experience stomach distress. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move action per turn.&amp;quot;'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;well guess I won't be... other then staggering back to get behind others and away from the rats...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can make it to the doorway and out of the swarm if you wish&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Faiza's turn! RK is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Faiza ended.&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Rats! RATS everywhere!'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls fort: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (16)+5: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Imma try and hack at the rats. Because ew. Also shiny flamey sword.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Save from disease.&lt;br /&gt;
&lt;br /&gt;
Flicker staggers back as the rats rush forward, her stomach heaving a little as they bite her, she waves her arms and moves towards the doorway trying to get away form the vermin.&lt;br /&gt;
&lt;br /&gt;
Long distance to Belladona: Bahken nods, &amp;quot;Considering the late onset I was going to save that for the end.. but yeah I guess each attack gets its own save huh...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;And power attack, why not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Give me one more fort save'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls weapon1-2: (19)+10+-2: 27 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Confirming...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But it's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Uncrittable?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A swarm has no clear front or back and no discernible anatomy, so it is not subject to critical hits or flanking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Ah, right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls 1d8+4+4+1d6: (6)+4+4+(3): 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;8 damage. A good shot!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now RK's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;RK delays&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Rats! Rats everywhere!'&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Psst, one more fort save.'&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'And one more fort save please'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Rats. Why does it always have to be rats,&amp;quot; says Faiza, suppressing her disgust at the swarm of hairy little bodies enough to bring that shining steel blade back... and as is sweeps forward again, it bursts into brilliant silver flames, bathing the scene in an eerie light and carving a bloody, burning swathe through the throng of vermin. &amp;quot;Be careful!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls Fort: (14)+10: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa will power attack, and I will move 5ft back and put away my claws and take out my club.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Faiza is immune to disease, btw, because paladin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You want to knowledge check em at all?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Oh yeah :)'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (15)+10: 25&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'But not the nausea I think...'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'As a swarm they do not threaten areas and do not make AoOs.'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Okay. Rolling samafa's full power attacks.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (9)+3: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (11)+3: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (14)+3: 17&lt;br /&gt;
&lt;br /&gt;
From afar, Faiza honestly isn't sure. But if the nausea comes from the disease-causing wossname...&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Actually in this case I think it's caused by disgust at being covered in rats...'&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls fort: (9)+3: 12&lt;br /&gt;
&lt;br /&gt;
From afar, Faiza grins. &amp;quot;Now THAT I can understand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Two hits, did she move out of the swarm?'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'And did you?'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: She did not&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Also because you're nauseated and you're only allowed a single move, I'll allow you to drop the claws and draw the club, but not 'put away the claws''&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I will allow you to move if you choose though as you draw the club'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now SW's turn! DR is next!&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Okay I'll just back away 5 feet then and keep the claws out.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+9: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+9: (2)+9: 11&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with '5' will not take you out of the swarm, you can actually MOVE if you want to.'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Sticking with just the 5'?'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: I'll move out of the swarm then.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Kay!'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'GOOD hit, Samafa in the battle of kitty versus rat represents. Swarm is still alive though and swarmed on her and Yngvild'&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     21   Flicker             &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     21   Faiza               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     18   RK                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Belladona           &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 13   SW                   &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   DR                  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     5    Yngvild             Flat-footed (0 rnds remaining)               &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faiza for 2 points. 40 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Yngvild for 2 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;2 damage to samafa and fort saves from Faiza, yngvild and samafa please. Two of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now DR's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls fort: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls fort: (11)+7: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls Fort: (18)+10: 28&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls Fort: (14)+10: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
Belladona backs away as the rat bites are not making her feel well. &amp;quot;Samafa attack!&amp;quot; She calls out as the lioness goes into a flurry of attacks. She misses with a bite, but her two paws reach out to crush the life out of much of the rat swarm.&lt;br /&gt;
&lt;br /&gt;
Three strange apparations dressed in white with black hair seem to crawl backwards across the stage and then cling to the curtain as one pulls a rope causing the curtain to rise. There in the middle of the stage stands a facing to the right. He turns towards the audience as the curtain rises and snarls, &amp;quot;NO! NO! NOT TILL THE THIRD ACT!&amp;quot; on the left half of his face is makeup and part of a wig. It's only then that he notices the flaming sword and adventurers and a high pitch squeal comes from him, &amp;quot;Oh no! Now we'll never open on time.&amp;quot; Looking down at the ochestra pit, he snarls, &amp;quot;DON'T BLAME ME! BLAME THEM!&amp;quot; He then pulls a nearby coord, a trapdoor opens under him and he falls, then a rather horrific creature that looks like a bunch of rats with its tails tied together charges out of the orchestra pit as the apparitions run across the rafters, the wigs and white tatters falling away to reveal dire rats.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Yngvild's turn! Flicker is next!&lt;br /&gt;
$nbsp;$nbsp;$nbsp;$nbsp;$nbsp;  &lt;br /&gt;
GAME: Note Flat-footed on Yngvild ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;YNGVILD SMASH RATS :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Smash 'em. Smash 'em good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (3)+6+1+1: 11&lt;br /&gt;
&lt;br /&gt;
GAME: RK's initiative total changed to 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Or not :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's a nope. they're EVERYWHERE!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Any other actions?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A rather loud &amp;quot;EWW&amp;quot; soon turns into an impressive stream of cursing as the swarm of filthy vermin washes over Yngvild. Still at least the goblin may feel at home. Or run away as it happens. The towering Aesir sneers slightly under her helm &amp;quot;Show some courage&amp;quot; she yells at Flicker as she hefts her hammer and smashes it down, scraping across her armor to try to dislodge the ones crawling into the joints. And manages to do little more than chip the floor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild doesn't real;ly have anything else do to&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'You're not nauseated anymore!!!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Will be casting mage armor with dire rats coming into it. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cast away!, anything else? drawing readying?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Faiza's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Sure I'll draw my dragonspitter too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Kay! Your still surrounded by rats'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;So uh. The rat... thing, and the dire rats, they're still in the orchestra pit/audience seating area, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;So we only have the swarms to contend with currently?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker casts Mage Armor. Caster Level: 2 DC: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They moved closer on their turn. Rat ... thing is 5' up the pillars to the balcony, The dire rats are split, two are 10' off the other is forty feet off in the rafters&amp;quot;&lt;br /&gt;
&lt;br /&gt;
         Flicker isn't all that happy about being sick, nor being told to courage up and a string of foul gobber cursing, very unlady like and some a sailor might not even say due to respect and those around him. She seems mad and serious now as the new additions of rats themselves. &amp;quot;That isn't even good acting...&amp;quot; She growls and she speaks low, a glow surrounding her and she draws her pistol, &amp;quot;SoI, 'll get my shoot out after all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One pulled the rope, so the other two got a speed jump but it lost distance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Righty. Imma try and hack at more of the rats in the swarm. Just to thin out the numbers, kind of thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Able to roll nature, planes or acana knowledges to learn about the dire rats?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Power attack again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls weapon1-2: (3)+10+-2: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza D:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll knowledge/nature for the rats though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls knowledge/nature: (15)+9: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just the dires or the strange thing with the tails?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whoosh! Somehow, every single rat in the swarm surrounding Faiza manages to jump out of the way of that terrible, burning sword. The most damage she does is slightly singe the tail of one of them. The Mul'niessa paladin, frustrated, shakes a rat off her shield. &amp;quot;Damned little -vermin-. Get -off-!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Strange thing with the tails is far more interesting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Rat king?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Yup&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I actually know the term from a book, non-D&amp;amp;D. It's an urban myth thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's smarter than your average rat, and is known to be a plaguebearer, rats around it spread much more disease and the RK itself spreads the black death :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Iiii suspect I'd better concentrate on that. o.O&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Sorry about the delay'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'You are no longer nauseated :)'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Samafa will full attack with power attack the rat swarm and I'll cast barkskin on myself.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Barkskin. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Roll it!'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (20)+3: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Samafa has scattered the swarm around her and Yngvild!'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now SW's turn! RK is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker really needs to get Misfortune.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yngvild you get an AoO!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Huzzah :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (16)+6+1+1: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's a hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Belladona nods. You know that Samafa's natural attacks should do full damage right?&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 2d6+4+1: (11)+4+1: 16&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'I didn't know that actually'&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'As natural weapons are separate from slashing and piercing weapons?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The rat swarm around Faiza tried to move over and engulf you again but a hammer slam scattered them to nothing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona pages: If you look in the beastiary, bite is B/s/p and claw is B/S&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Huh.. I really would never have put claw as bashing. Good to know though.'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now RK's turn! DR is next!&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru        |  5  | 39  | 44  | 20 | 22 | 6  | 4  | 9  |&lt;br /&gt;
|Faiza     |SHADOW_ELF|Pal        |  5  | 40  | 46  | 23 | 20 | 10 | 7  | 8  |&lt;br /&gt;
|Flicker   |GOBLIN    |Wtc        |  2  | 11  | 15  | 14 | 13 | 3  | 4  | 4  |&lt;br /&gt;
|Yngvild   |HUMAN     |Clr        |  5  | 33  | 39  | 23 | 18 | 7  | 3  | 9  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now DR's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Well if you think about the power behind it it makes sense a swat from a big cat will break bones and rend flesh.&lt;br /&gt;
&lt;br /&gt;
Another swarm moves over to attack the Aesir. Her expression of disgust grows as she the tide of vermin does. She spins her massive hammer almost effortlessly as she screams &amp;quot;ANGORON&amp;quot; at the top of her lungs, somewhat higher pitched than usual. The -almost- girlish cry seems to have worked as the swing of her huge hammer pulverises much of the entire swarm, sending rat bits here, there and everywhere.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'True. Not going to come up again in this plot though.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Squish!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13: (7)+13: 20&lt;br /&gt;
&lt;br /&gt;
Belladona moves back as her stomach is feeling better as she chews on some herbs. She takes more herbs out of her pouches and she rubs them along her skin as she casts a spell on herself. Her flesh takes on a greenish brown tone. Samafa doesn't back down from the swarm of rats as she whirls and scatters the swarm around her with her claws and teeth.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (7)+3: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (17)+3: 20&lt;br /&gt;
&lt;br /&gt;
The mass of rats tied together climbs up pillar right next to Faiza, hissing as it.. doesn't bite.. No it waits and then two direrats are dropping from the rafters, one between Yngvild Faiza and Samafa, and the other infront of Ynvild on the bannistar, then all attack. The screeching sound of teeth on metal is pretty awful, but no one seems the worse for wear of it.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
      It is now Yngvild's turn! Flicker is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yngvild, you can reach two dire rats&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;So I got a rat swarm and dire rat on me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You do not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Alrighty the two Dire ratties?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa killed the rat swarm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rat swarms are dead as dreams, Samafa killed one and You killed the other&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild will smash the nearest Dire rat&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (19)+6+1+1: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The one on the bannister or the one between you, samafa and Faiza?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit btw :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Bannister&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (17)+6+1+1: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Wrong dice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 2d6+4+1: (5)+4+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Oh, I completely forgot to add in the +1 from Bless on attack rolls so far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Wouldn't have made a difference with the miss, anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yngvild splatted rat 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Two dire rats visible one between your companions and the other still in the rafters, the rat king is on the banister flanking Faiza with its friend. No one is flanking the dire rat yet, though a 5' could change that.'&lt;br /&gt;
&lt;br /&gt;
The splattering of the rats seems to have cheered Yngvild up. Enough that she starts to bellow out a hymn to her god. Sadly what she has in volume she lacks in singing ability. Still it seems to work for her hammer comes up and around and turns the rat on the banister into some much blood and bits, splattering over her and all around and leaving a nasty smear.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Going to Ward hex Fiaza again... Since the rats undid that one before. That rat king is ugly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Faiza's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You are being flanked&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Hm, well. Gonna attack the rat king all-out. Is there any way to step out of flanking with a 5' step?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Or try and get flanking myself?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
         No more little rats running around other than what might be called a big ball of them or whatever that Rat king thing was. Seeing Faiza face ti down and the other dire rat she begins to hop around, spin and flip as a finger touches the floor, drawing the same symbol she had earlier on her armor. It flares a little as she does and once more protects the armored one with her spell. Stupid rats might be something heard along with many other foul things being down to them as she does this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can step 5' and move out of flanking and flank the dire rat with Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So full attack the rat king then 5' step back to flank with samafa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Sounds like a plan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls weapon1+1-2: (16)+10+1+-2: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls 1d8+4+4+1d6: (6)+4+4+(2): 16&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'What's the 2 +4s again?'&lt;br /&gt;
&lt;br /&gt;
Faiza pages: +4 from Str and +1 weapon, +4 from power attack.&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'That's right, BAB +4'&lt;br /&gt;
&lt;br /&gt;
Faiza pages: Huh?&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Where power attack jumps higher'&lt;br /&gt;
&lt;br /&gt;
Faiza pages: Oh. Yeah.&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'A good solid hit'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Pose it!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cast Bull strenth on Samafa, have her attack the rat king with power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She's right next to a dire rat at the moment, moving would cause an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Do it anyway?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Then I'll have her attack the dire rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Full attack, with PA&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;have her start with one attack and if kills move?&lt;br /&gt;
&lt;br /&gt;
Shield held defensively, Faiza studies the ratty horror for a moment, learning its movement patterns, before feinting to the right. Immediately after, the glow of that silvery flame arcs through the air to the -right- as the paladin spins around and hacks a deep gouge into the side of one of the monstrous rats that makes up the strange compound being. The sickly-sweet scent of burning flesh and singed fur fills the room. &amp;quot;Be wary, their bites bring sickness!&amp;quot; Apparently the shadow elf likes to state the obvious. Retreating several steps back in the flow of battle, she finds herself near one of the dire rats, causing it to have to split its attention between herself and Belladona's companion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll the first attack at least&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Bull's Strength. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (1)+5: 6 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+8: (1)+8: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Dead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;oh, Yes!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nothing too impressive, no explosions, but that was enough to end it's life!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;then third attack on the rat king if possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not possible even with a five foot step&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wait...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah not&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay, then done&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now SW's turn! RK is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now RK's turn! DR is next!&lt;br /&gt;
&lt;br /&gt;
Belladona reaches into her pouch and she takes out some herbs and crushes them in her palm. She rubs the herbs along Samafa's body as she casts a spell granting her companion increased strength. The lioness snaps and bats at the lone dire rat left killing it before it can attack anyone.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13: (4)+13: 17&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru        |  5  | 39  | 44  | 20 | 22 | 6  | 4  | 9  |&lt;br /&gt;
|Faiza     |SHADOW_ELF|Pal        |  5  | 40  | 46  | 23 | 20 | 10 | 7  | 8  |&lt;br /&gt;
|Flicker   |GOBLIN    |Wtc        |  2  | 11  | 15  | 14 | 13 | 3  | 4  | 4  |&lt;br /&gt;
|Yngvild   |HUMAN     |Clr        |  5  | 33  | 39  | 23 | 18 | 7  | 3  | 9  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'With mage armor your ac is???'&lt;br /&gt;
&lt;br /&gt;
Flicker pages: +4 so 18.&lt;br /&gt;
&lt;br /&gt;
As Faiza steps away from the Rat King, it hisses and squeeks moving wide around her towards Flicker from one side as the last Dire rat drops from the rafters by the tiny goblin, both attack at once, but magical armor prevents the plagued bite from tearing skin.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now DR's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
      It is now Yngvild's turn! Flicker is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;What is left?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'The Ratking and Dire rat are now flanking Flicker'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Rat king&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Yngvild with 'and the third dire rat, the one that pulled the cord'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and the third dire rat, the one that pulled the cord'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;... wait, are these actually evil?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;What can I hit?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;If you want you can take a turn and detect evil again, or give me a knowledge/nature roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ynvild, you have at least 10 feet between either target.. Faiza is standing between you and the Rat King, but your companions don't get in your way if I recall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Well, detect evil is at will. Focusing on one target is a move action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild will go for the King if she can reach&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (8)+6+1+1: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A spell like ability has a casting time of 1 standard action..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Your move focus IS impressive in that it skips three rounds of concentration&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss Yng&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;At will is the number of times per day you can use it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Hmm.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;will take a shot at the rat king.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay, roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls ranged + 1: (4)+5+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Uhh ranged??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'To your right is the rat king, to your left is the dire rat.. you are flanked..'&lt;br /&gt;
&lt;br /&gt;
Flicker pages: Don't remember moving up, did they move up to me?&lt;br /&gt;
&lt;br /&gt;
Long distance to Flicker: Bahken points to their last pose. The one right after I asked you about your mage armor?&lt;br /&gt;
&lt;br /&gt;
Flicker pages: OH... well that is inconvienent&lt;br /&gt;
&lt;br /&gt;
Long distance to Flicker: Bahken noddles&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Ack, sudden nosebleed, brb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh no!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;So it be bad to shoot... well dang... and oh no!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Shoot, cast.. even a withdrawal action only effects the starting point which means you need to cross another threat square.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker nods, &amp;quot;Well I have Catch off guard as a feat. Can I pistol whip the dire rat and get by alright?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Is it a pistol that you're using?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza returns, plus tissue paper in nose.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cause yes, you can melee with ranged weapons that way&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;I had pulled it out when I cast mage armor...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;oh yeah you called it a dragonspitter&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls melee + 1 IT also catches them flat footed. That's what they are. :P: (10)+2+1 IT also catches them flat footed. That's what they are. :P: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;you know I had wondered how to do that but didn't mean to do that per se.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Zuh????&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And no, you do not catch the RAT flatfooted, you catch unarmed opponents flatfooted&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rats have natural weapons&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I am so confused.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They're never unarmed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Ahhh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flicker is flanked, so she's pistol whipping the rat king&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;30 mins or so here&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So +roll Melee+1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
      It is now Faiza's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Iiii'm just gonna try and smite the rat king thing. If it's not evil, well, I'll find out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'When you stepped out of flank, you also were no longer adjacent to the rat king, so it moved around you to one side of Flicker as the last dire rat dropped from the rafters to flank her. Yng then stepped up and swung at the Rat king'&lt;br /&gt;
&lt;br /&gt;
Faiza pages: So I'm going to have to move more than 5' to get at it?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Do you want to move to flank it with Flicker?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Actually, can I charge at it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Dang.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Too close for that, but far enough away to move around it to flank with Flicker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Ah, good. I'll try and flank then, and power attack smite for the glory of Eluna. Or something.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Or... attempt to smite.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;With smite bonuses?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza snaps fingers. Dang.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;+roll weapon1+1-2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls weapon1+1-2: (12)+10+1+-2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls 1d8+4+4+1d6: (5)+4+4+(3): 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also I think you forgot the flank bonus, but still HIT&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I totally did. Oh well!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh that... thing is not looking well, you think some of the rats are dead and others are wounded.. Its not on it's last legs but yeah.. blegh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
$nbsp;$nbsp;$nbsp;$nbsp;$nbsp;  &lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cast Magic fang on Samafa and have samafa move and attack Rat King with PA&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One attack, GO!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flicker can't get around anything as the rats gang up on her and she reaches out swinging with her pistol to try and smack the Rat King, it misses and she curses with it swinging back and around. She hadn't really trained much for close quarter fighting like this.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona casts Magic Fang. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+7: (2)+7: 9&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Remember those last legs I was just talking about??? Getting there...'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now SW's turn! RK is next!&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now RK's turn! DR is next!&lt;br /&gt;
&lt;br /&gt;
From afar, Belladona nods.&lt;br /&gt;
&lt;br /&gt;
Belladona casts another spell on Samafa using the herbs from her pouch. &amp;quot;Attack Samafa.&amp;quot; The druid commands and the lioness races to both down on the rat king with her enhanced bite.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 13-4: (15)+13+-4: 24&lt;br /&gt;
&lt;br /&gt;
The battlefield is a confusion of charred and pulped rat bodies, dire rats and rat horrors milling about and biting anything and everything, and adventurers trying desperately to avoid icky, icky rats in their armour. Moving up to the other wise of the clump of eerily synchronised rats, Faiza dodges a swipe of claws and carves a deep, bloody-and-charred gash into one of the vermin that makes up the rat king. &amp;quot;We hold the advantage!&amp;quot; she enthuses, breathing heavily from the exertion. &amp;quot;Press on! The goddess' light shines upon our endeavours!&amp;quot; Well, the light of that flaming sword does, but seeing as the flame is granted by Eluna, it counts for the same.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Flicker for 5 points. 6 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flicker fort save please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now DR's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 5.&lt;br /&gt;
      It is now Yngvild's turn! Flicker is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls fort: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;Yeah that figures...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Try to smack the King&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1+1: (10)+6+1+1: 18&lt;br /&gt;
&lt;br /&gt;
The Dire rat attacks relentlessly and misses, the Rat King though is more careful, guarding itself it makes a mongoose like attack and bites Flicker through her shields, tearing the flesh. Then in scrabbles up the wall 5'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Next level, I'll be able to cure disease with a Lay on Hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Really?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Really, the -4 to its attack.. Fighting defensively&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Yah mercies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;18 AC +2 = 20&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'You're still dealing with the Dire rat and the King is close enough to cause trouble, but you're not being flanked anymore'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;am I able to take a 5 step and shoot at the dire rat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hrmm.. no. That would move you under the Rat King..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;guess all I can do is pistol whip the dire rat then, not like I can take another hit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There's also total defense, but roll away on the attack :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild can channel on her turn&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls melee + 1: (11)+2+1: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Barely HIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I say 1d4 for the pistol&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza would channel, but doesn't have selective channel. Would be healing the rats too.&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls 1d4 + 1: (2)+1: 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;First feat I bought :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Same with Margaret. &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Still alive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
      It is now Faiza's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Die, rat king, die.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'Kay, no flank this time'&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls weapon1+1-2: (4)+10+1+-2: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza slumps.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
&lt;br /&gt;
Flicker is mad now, and doesn't like such large rat like things, or anything really that wants her dead up that close. Another swing of her pistol and she tries for the dire rat, connecting on its face, only really pissing it off as the pistol smacks it and it doesn't appear to do much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Samafa will full attack with PA&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it! It's your last chance to stop the escape!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;oof&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The dice really love the rat king it seems...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whoosh! It's a wonder the heavily wounded rat... thing, can dodge the way it does. But it does, and Faiza's flickering, flaming sword goes wide. The paladin mutters an oath under her breath, and quickly glances over her companions to see how they're all holding up.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 13.&lt;br /&gt;
      It is now SW's turn! RK is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now RK's turn! DR is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Belladona will charge and try to slice it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now DR's turn! Yngvild is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sure, go for it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+12: (14)+12: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's a HIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+5: (6)+5: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Officially on its last legs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1: (16)+1: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 5.&lt;br /&gt;
      It is now Yngvild's turn! Flicker is next!&lt;br /&gt;
&lt;br /&gt;
Samafa's flurry of teeth and claws comes up empty this time for all her enhanced attacks. Belladona sees this and doesn't want the rats to escape as she rushes up and lands a solid slicing attack with her orcish claws.&lt;br /&gt;
&lt;br /&gt;
The dire rat continues to fight, it knows no better. It's incisors gloss over the magic bubble that protects Flicker. The Rat King climbs up into the rafters and moves to escape through a hole in the wall.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Any AoO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Withdrawal action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So, no.. but it's not out of sight yet. I'll allow for ranged attacks or if you're a REALLY good climber you can try to keep up..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yngvild your turn? Healing? Smashing dire rat? Or trying to get that damned Rat King?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Searing Light on king :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;5' step away from the dire rat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;I didn't think I was that close, but if needed yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, you moved first and got right to the King. were never in flank though. Anyway, 5' step fire!!!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Ranged touch does that include bless?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 1d20+6+1: (1)+6+1: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Oh FFS&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;... d'oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 21.&lt;br /&gt;
      It is now Flicker's turn! Faiza is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flicker you may NOW 5' step and fire&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Dire rat OR rat king&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yngvild after a few failed attempts to hit the Rat King seems to be getting more and more angry. As the thing darts away and up the wall she lets go of her hammer with one ahnd raises her palm towards the twisted rat monster &amp;quot;BURN&amp;quot; she commands as a jet of fire shoots out and scorches the wall. Accompanied by a stream of curses as it seems fate favors the King&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flicker, second call&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;I'm here. deciding.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I should've taken Knight's Calling, not Challenge Evil. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hey, there WAS an evil presence here :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;guess I'll shoot at the rat king see if I can damage it some more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright, 5' step and FIRE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls ranged + 1: (20)+5+1: 26 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll for confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls melee + 1: (5)+2+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;bah that would have been nice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ranged Flicker.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And vs touch AC if I'm not mistaken&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Flicker, you rolled melee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll Ranged again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;roll ranged + 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;bah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls ranged + 1: (12)+5+1: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Confirmed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll crit damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker says, &amp;quot;does bless add one to damage?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls 4d6: (18): 18&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'Pose, it's almost there. ALMOST THERE ALMOST TO SAFETY!!! and OMFGWTF!!!!!'&lt;br /&gt;
&lt;br /&gt;
Flicker pages: That kill it?&lt;br /&gt;
&lt;br /&gt;
You paged Flicker with 'You just created a piniata of dead rats hanging off the beam by their tied togeter tails'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 21.&lt;br /&gt;
      It is now Faiza's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
You paged Faiza with 'The king is dead, but there's still a dire rat right there'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Imma step up to Flicker and LoH her. 'Cos if she gets bit...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Fair enough, roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 15.&lt;br /&gt;
      It is now Belladona's turn! SW is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls 2d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Still a dire rat around&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Flicker for -4 points. 10 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll go and try to squish it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+10: (13)+10: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HIT&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It be squished&amp;quot;&lt;br /&gt;
&lt;br /&gt;
         Flicker is seriously mad and it took long enough to get one shot off as it was. That damn thing wasn't getting away and flicking up her Dragonspitter she cracks off the shot. Loud for that little balcony space the bullet hits the Rat King thing as it tries to go through its hole to escape and in a spray of blood and explosive like fur it smear itself all over the rafters. It falls back the tied tales catching int he rafters and swinging a back and forth, not moving any more, &amp;quot;It won't mess with a gobber any more...&amp;quot; Against some more cursing in gobber talk about sending the thing to somewhere better not mentioned. &lt;br /&gt;
&lt;br /&gt;
As the gobber reduces the rat king to a bloody smear on the wall, Faiza glances over her shoulder at the remaining dire rat... and then steps AWAY from it, approaching Flicker and pressing a hand to the smaller woman's shoulder. A gentle, silvery glow suffuses the area surrounding that hand and seems to sink into her flesh, knitting wounds together and staunching the flow of blood.&lt;br /&gt;
&lt;br /&gt;
Belladona moves over as Samafa watches the rat king get exploded. The druid finishes off the last of the dire rats as she rakes her claws across it, &amp;quot;Filthy vermin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Bahken has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free pose as I work on the wrap up :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild will channel to heal everyone&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls 3d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza ... D:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Or mebee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reinit for healing :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Faiza rolls initiative: Roll: 20 + Bonus: 2 = Total: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza will channel too, then.&lt;br /&gt;
&lt;br /&gt;
Yngvild nods with curt satisfaction as the last of the rats dies. She then looks to the heavens &amp;quot;ANGORON HEAL US&amp;quot; she implores the heavens, her foot stamping down as a burst of blue light scatters out to heal some of the cuts and scratches &amp;quot;Vermin will carry dieese. You feel sick in any way seek out a cleric&amp;quot; she warns the rest of them.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Faiza for -6 points. 46 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Or... maybe not needed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belladona says, &amp;quot;Or come see me tomorrow and I shall remove any disease from you.&amp;quot; Belladona adds as she cleans off her claws.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken needs the reinits to know for sure..&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls initiative: Roll: 4 + Bonus: 1 = Total: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Flicker rolls initiative: Roll: 13 + Bonus: 3 = Total: 16&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Yngvild for -6 points. 39 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Flicker for -6 points. 15 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to rp that out with Belladona&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d3: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d3: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Especially you Flicker :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Since you got both filth fever AND the bubonic plague&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, you want to reinit for the heals?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Clasping a hand over the crescent moon embossed into her breastplate, the redheaded shadow elf closes those glowing red eye for a moment, murmuring under her breath; sharp ears will make out a soldier's prayer of thanks to Eluna. Those religious types... &amp;quot;If any of you are in need of my aid in any way, likewise, seek me out. The Silver Guard will know of my whereabouts.&amp;quot; She smiles vaguely. &amp;quot;Perhaps even for -actual- haunted playhouses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nah they are something Belladona will have to get tomorrow morning&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild can use cure dieasese and Heal skill&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls heal: (8)+3: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I meant so I could use +tdamage on you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
         The little gobber gal doesn't take anything for chance at this point and is reloading her pistol while there is a chance. The bites might be healing, but she doesn't completely feel as good as she could, &amp;quot;Filthy plague passers... Vermin suckers of the lowest order. Disserve what it got...&amp;quot; She can tell the fever was already beginning to start, the air felt colder then it should, who knows what else it passed on, &amp;quot;Yeah I think it got me good good too.&amp;quot; She does look a little unsteady on her feet and not so sprightly and active as she was before the fight. &lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls heal+2: (13)+12+2: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker tosses Flicker in there.&lt;br /&gt;
&lt;br /&gt;
GAME: Yngvild rolls heal+2: (19)+12+2: 33&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;I think flicker can reroll with a +4 now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 16 + Bonus: 3 = Total: 19&lt;br /&gt;
&lt;br /&gt;
A quick once over of the dressing rooms and stage reveal little but filth. In the trapdoor however the wood work underneath appears to have long been worn away revealing a hole down into what seems to be a storm drain. Water rushes by underneath and mildew grows heavily in the area. Numerous costumes and masks are down there. A small scribbled note in a crass hand says, &amp;quot;THE FOOLS, RATS WITH MASKS AND WHEN THEY SHINE THE LIGHT ON THEM ALL THEY SEE IS THE MASKS. THEY CALL IT GHOSTS. I CALL IT MINE!!!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Man, am I glad I'm immune to disease. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for -6 points. 44 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Also... uh-oh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's a standard PRP, I don't think it ACTUALLY lasts beyond the session.. but I'd still like Bella and Flicker to rp it out (or say they did for gps&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Flicker nods and is a little lost other than posing for being infected...&lt;br /&gt;
&lt;br /&gt;
Yngvild pulls out one of her satchels as she heads over to Flicker. Despite her earlier words she treats the little goblin gently, the large cleric going down on one knee and spreading various herbs and ungents on the wounds left, and pushing some of the bitter herbs towards Flickers mouth &amp;quot;Eat these&amp;quot; she says somewhat commandingly &amp;quot;And make a tea from this that you drink tomorrow morning. Or else I will come around&amp;quot; she adds, handing over a small satchel.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well now, that's downright disconcerting,&amp;quot; says Faiza, frowning as she turns one of the masks over in her hands, staring at the note. &amp;quot;I wonder what actually put them up to it.&amp;quot; She pauses, narrow red eyes scanning the clumbling interior of the building.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Thank you Bahken :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated Yngvild for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated Faiza for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated flicker for good roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I'm gonna have to follow that note up ICly, you realise. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated belladona for good roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to make the rumor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms, &amp;quot;It was probably the rat kings idea, they are known to be intelligent for their size and species that is.&amp;quot; She looks over the note, &amp;quot;Still nothing I've heard says they can write...could be a were-rat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's the second time that NPC has shown up in one of my prps :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza will make a report to the Silver Guard, and request a followup investigation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;Thank you for running, Bahken!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hopefully it was decently challenging for you :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;I hate swarms. :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yngvild says, &amp;quot;Bad dice make everything irritating ;P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Flicker nods to Yngvild and takes the satchel, &amp;quot;Indeed... Would not want something like that mess of blood and fur to get any satisfaction in death much less when it was alive.&amp;quot; The small gobber wants to spit at it, but thinks better after being bit and feeling none to good at the moment, &amp;quot;I'll be sure to look for help if things don't improve right away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Too true&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Of course, my dice weren't much better if you noticed. triple flank! nada&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;We'll blame it all on Whirldice. :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza says, &amp;quot;He curses rolls even when not present.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The swarms were nice cause all that AC didn't mean nothing :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken removes the timestop.&lt;br /&gt;
&lt;br /&gt;
Timestop by Bahken has left.&lt;br /&gt;
&lt;br /&gt;
GAME: You remove the timestop.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Faiza shakes a fist.&lt;br /&gt;
&lt;br /&gt;
Yngvild slowly gets up to her full height, looming massively over the goblin. She folds her arms across her huge armored chest and peers down sternly &amp;quot;If you spread this I -will- find you&amp;quot; she promises then nods to the others before heading outwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16900</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16900"/>
		<updated>2015-01-17T20:03:00Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP: The Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Do_you_wanna_chomp_a_snowman%3F&amp;diff=16767</id>
		<title>PrP: Do you wanna chomp a snowman?</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Do_you_wanna_chomp_a_snowman%3F&amp;diff=16767"/>
		<updated>2015-01-09T03:42:19Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Do you wanna chomp a snowman?&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Aevarr Level 4 Inq, Kroth Level 3 (ftr 1/mnk 2), Smythly Level 4 Pal&lt;br /&gt;
*Place: Outside the Deluge Mines&lt;br /&gt;
*Time: Jan 7, 2015&lt;br /&gt;
*Summary:  Dr. Fizzlefuse's Last Surviving Assistant wants to build a snowman outside the Deluge Mines&lt;br /&gt;
*APL: 3&lt;br /&gt;
*Encounter 1: 1 Ice Golem CR 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Ten1 - Wednesday, January 07, 2015, 6:03 PM&lt;br /&gt;
-------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Dr. Fizzlefuse's Last Surviving Assistant, Dr. Icerryeahthatstheticket (not a real doctor) has hired some adventurers to accompany him into the wild and protect his pack mules on the way to the isolated and seasonally abandoned Deluge Mines. The normally aqua enhanced mining facility having the tendency to freeze over during certain parts of the year. For some reason, that time of the year suits Dr Ice, just fine.&lt;br /&gt;
&lt;br /&gt;
Your mission, should you choose to accept it, would find you on route to said mines with the nutty Dr. I accompanying you.&lt;br /&gt;
&lt;br /&gt;
Ice. Cold. Snow. None of it is all that much fun to travel through. Nor are mules all that interesting to be hired to accompany. Fortunately, the most important factor in all of that is the 'hired' part. Preferably pre-paid. It is the coin that draws Aevarr to this particular task far beyond the other details.&lt;br /&gt;
&lt;br /&gt;
A test against the elements, thats one of the easier tests for Kroth to endure. He wears appropriate clothign of course, and is more than ready to fight whatever icy threats might come against the crazed doctor. The oruch is here to be paid of course, but there is always the glory of victory to spur him on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken waits on Smythly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly is here!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly laughs!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Two things. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Deluge is not abandoned. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;IT's actually on the grid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;THAT SAid. There can be abandoned areas near it. Just wanted to say. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Other thing is 'Fizzlefuse's last surivving assistant' made me laugh. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Smyhtly, of course, is grim. GRim and stoic. Those are two things that describe him. He's silent, too, and sems fine with all of this. &lt;br /&gt;
 &lt;br /&gt;
 So far. &lt;br /&gt;
 &lt;br /&gt;
 With his earthbreaker over the shoulder, he allows the others to lead the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken points out it's winter :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;This isn't a 'closed forever' mine. It's a F*** its cold right now :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;OKay, just wanted to make sure. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hence, 'seasonally' ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Considering the winter weather, the woods are suitably quiet. The road though icey and treacherous in areas is wide for the large wagons that are brought down by oxen in better weather. It seems most of the animals are hibernating, and possibly because there is little to no point in robbing people going and coming from a closed mine there are no bandits. Thus, you arrive at the mine undisturbed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now now..&amp;quot; Dr. I says impatiently, &amp;quot;Help me get the packs down. There's so much time and so little to do! No.. no.. the other way, yes yes reverse that. What I mean is HURRY!&amp;quot; he says scrambling down from his own horse like a eager munchkin. Human though he is.. his spry actions and agitated demeanor suggest other smaller types of folks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Wonka-fuse&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pale imitation :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth seems confused for a moment, &amp;quot;We are to help you work?&amp;quot; He grunts, apparently not sure thats what was being included in the pay, but, he doesn't have anything better to do so he does move to help carry things.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will do what must be done,&amp;quot; agrees Smthtly, firmly, &amp;quot;The fires of the forge of justice are all I require to warm me.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
 Oh god. Is he for real?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth believes you are real, has seen Alakaton.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth is not suprised by anything now.&lt;br /&gt;
&lt;br /&gt;
Aevarr glances between the glorious, grim, and gold-offering-yet-marginally-sane. He then lifts his eyes to the bleak sky. &amp;quot;I see that it's one of THOSE moods...&amp;quot; Obviously a test, or someone is merely enjoying himself at Aevarr's expense. As is normal. His attention returns to the mortal coil and realm. A cold, wet, and possibly to be sweaty coil. &amp;quot;Yes, yes, let's get this done as quickly as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly dies.&lt;br /&gt;
&lt;br /&gt;
You soon discover that the pack mules contain six rather large parcels. They are COLD. Dr. I encourages you to open them all. One is quite large and feels vagely mechaincal.. there are two large round shapes, and two smaller round shapes, and then there's one last parcel that Dr. I takes himself petting it eagerly, &amp;quot;Yes yes, unwrap them.. then affix the parts A and B to their respective sockets, and parts C and D to theirs!&amp;quot; Sure enough each parcel has a little tag.&lt;br /&gt;
&lt;br /&gt;
Kroth seems confused by the tags &amp;quot;A? B?&amp;quot; he steps back for a moment, and lets someone else handle the assembly, he does not wish to damage it by accident.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken prods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly is posing :)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..oh dear...&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
 Smythly lets out a sigh. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;I let Clank for a reason,&amp;quot; he mutters, &amp;quot;though I've no doubt that this is a respectable invention, right? Right?&amp;quot; He oes, however, do as he's told for the time being, takin the parcel and unwrapping it, and trying to obey instructions. He's a Goblin. This should be easy, right?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I suspect Aevarr got RL'd. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh no...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inside the parcels (all but the largest and the one Dr. I covets) are.. snow balls? BIG snowballs.. REALLY cold snow balls, but snowballs all the same. All four have strange chains wrapped around them tightly. The largest parcel contains a frame that looks like it's made of ice. Sure enough the sockets are marked as Dr. I described, and the chains seem designed to fasten to the sockets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I'm sure he'll be back. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr considers the Bolt A into Socket D, but allows the gobber to do the assembly. &amp;quot;So... not so different from the brothel. Aside from the cold, the inanimate, and the utter lack of anything resembling fun, of course...&amp;quot; He turns his attention to their surroundings, as the original concern was escort. That implies security... from threats generally arriving from somewhere other than their supplies.&lt;br /&gt;
&lt;br /&gt;
Whne Aevarr says that, Smthly manages to (just barely) stifle a laugh.&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, stepping back, looking over the....thing. &amp;quot;What purpose does this serve?&amp;quot; He gestures vaguely at whatever is being assembled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'm guessing no one has a craft skill?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I have Craft/Gunsmithing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ooo, interesting. Roll that for me :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr has Alchemy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh, but you're not doing the crafting :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls Craft/Gunsmithing: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You notice a bit of gunk in a tube coming from the top of the frame. You can clean it out if you choose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..huh. That doesn't seem right.&amp;quot; Take a moment, Smyhtly pulls out a handkerchief and calls out to the 'assistant'. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;Is that supposed to be like that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dr. I moves closer, &amp;quot;Hmm? Oh no! Could you clean that out please?&amp;quot; he asks, clutching ever tighter at the last parcel which he holds.&lt;br /&gt;
&lt;br /&gt;
Aevarr glances back to Smythly, the collection of balls and chains, and, eventually, Dr. Ice. His curiosity cannot allow him to not be interested in the answer to that, as well as, &amp;quot;What, exactly, is this ...meticulously crafted but of artificery intended to do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, but keeps out of the way, finding somewhere to sit and obsever the assembly of the thingymajig. He glances around a few times, just making sure nothing horrible is sneaking out of the mines to eat them while they are distracted.&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Perception check please'&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
Dr. I hmms over at Aevarr then chirps, &amp;quot;Work!&amp;quot; Not the most thorough explanation to be sure.. Looking back at the pipe that Smythly clears out those he strokes the final parcel, muttering to himself.&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'You don't really notice anything :P'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Perception rolls to hear the muttering&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
Indeed, assuming that it's not supposed to be thre, Smyhtly does set about cleaning off the gunk with his handkerchief. No compalints. It's not the first time.&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls Perception: (17)+3: 20&lt;br /&gt;
&lt;br /&gt;
You paged (Aevarr, Smythly) with 'Dr. I mutters, &amp;quot;They said it couldn't be done... but I DID IT....&amp;quot;'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...said what couldn't be done, exactly? Why do I get the feeling you've been with Fizzlefuse for too long?&amp;quot; He hasn't even everm et FIzzlefuse, and even HE doesn'tl ike the sound of that. He's heard the stories, Smyhtly has.&lt;br /&gt;
&lt;br /&gt;
Kroth plays bodyguard off to the side, he is a little nervous around, whatever the thing is. Likely he will have to destroy it when it goes beserk, thats how most of these things end up.&lt;br /&gt;
&lt;br /&gt;
Aevarr takes a step back. Perhaps the true concern DID arrive here via donkey. He gestures to Kroth. &amp;quot;Yes, what, pray tell, did you do that was undoable?&amp;quot; Another step back follows.&lt;br /&gt;
&lt;br /&gt;
When the pipe is cleaned and the parts are connected, Dr. I scuttles over to the frame and unwrapping the final parcel reveals! What is that? a lamp? A crystal ornament.. Oh no, it's upside down. It's a face. yes a face made of ice that he's sliding down onto the pipe and fastening in place as the blue eyes begin to glow. &amp;quot;HAHAHAHAHA&amp;quot; Dr I laughs, &amp;quot;Creating a golem that from Ice Elementals that could be shipped in pieces and constructed at it's final destination! Do you realize what you could DO with this?!&amp;quot; And sure enough, the creation rises to 7' in height looking around at the new environs with it's blue crystal eyes.&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, stepping back as far as he can without actually leaving and running away, cause thats cowardly. He just wants to make sure he has some room to maneuver, &amp;quot;So what? Can be made and shipped. Does not seem important.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Sorry, bit of RL. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How wonderful..&amp;quot; Aevarr agrees. &amp;quot;Is there some reason it couldn't walk? Or be shipped whole?&amp;quot; He takes another step back and studies the now full assembled (and rather large) ice creation. &amp;quot;You never did mention what sort of work you intended it to perform, either.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How far you all backing up??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...er...&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
 Smthly looks for a moment, &amp;quot;...why do I have a bad feeling about this?&amp;quot; He is, indeed, backing up. &amp;quot;You know, I do not think making golems is a good idea...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Package comes in from the East, package comes in from the west, package comes in from the sky.. individually none of them are that suspicious.. but together!&amp;quot; Dr. I cackles again. &amp;quot;They'll rue the day they laughed at me! RUE IT I tell you!&amp;quot; the (non)Dr laughs again then grows a little somber, &amp;quot;Well.. if they weren't all dead already. I tell you, Dr. Fizzlefuse's internship program is really quite daunting. Now, -I- Dr.... ICEYESthatwasit! Shall reach out my icey hand and.. Oh you don't want to hear about that.. That's really all I needed you for.. Off with you..&amp;quot; He motions his hand as if to shoo you all away.&lt;br /&gt;
&lt;br /&gt;
Kroth shrugs then, &amp;quot;And our payment for services?&amp;quot; He is keeping about a 20 foot distance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr was several steps away, and backed up a couple more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So 10 or 15?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr nods. &amp;quot;That works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken makes it 10 since you didn't specify :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Yeah. Smyhtly was probably closest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr clears his throat and nods. &amp;quot;Yes, as much as I'd love to return to warmth and security, there is the matter of payment for services rendered...&amp;quot; He pays more attention to the creation than the creator. &amp;quot;Interesting... tell me, can you disassemble it again? To reassemble another time. Once is quite spectacular, of course, but twice... thrice... that would have your peers all rolling in their graves to applaud in their astonishment, now wouldn't it?&amp;quot; Only now does he spare more attention, and a smile, for the good doctor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;He only took a step back. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright, I'll put Smythly at 10 and Aevarr at 15 :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly nods. Sounds good. :)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I thought I already paid you... didn't you demand money up front?&amp;quot; Dr. I asks, &amp;quot;You're not trying to trick me are you?&amp;quot; He then thinks about the question, &amp;quot;You know, I'm not sure...&amp;quot; The creature of ice and snow turns towards the slope, looking up at the thickly piled snow and begins walking towards the rock wall, &amp;quot;Um, where are you going?&amp;quot; he asks it. starting to follow after. &amp;quot;Umm please stop.. No really you need to stop...&amp;quot; and then the creation slams a fist into the wall under a cliff and the snow up above noticably shifts.. &amp;quot;Oh dear.. Umm... excuse me! I um.. think I might need your help.. see if it keeps doing that I think it will cause an avalanche and.. well.. that would be a problem for the village down.. that away,&amp;quot; he points and sure enough it does look like the shifting snow could come barreling down and dash the village savagely.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's a sleepy little village&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You are now 50' 45' and 40' away respectively.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'If you had rolled better, you would have noticed the snow and village earlier :)'&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, &amp;quot;That costs extra.&amp;quot; He slips on his brass knuckles and starts after the snow machine.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Oh /no/,&amp;quot; is Smythly's response. &amp;quot;You can't CONTROL it?&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
 He glares at the Apprentice and points a stubby green finger at him. &amp;quot;Control it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Kroth smash!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken waits for Aevarr and then will drop the Timestop&lt;br /&gt;
&lt;br /&gt;
Aevarr rolls his eyes. &amp;quot;Of course.. and, yes, that wasn't part of the original arrangement.&amp;quot; He returns his full focus to the icy elemental thing. &amp;quot;So, let's see how much disassembly is required, shall we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dr.&amp;quot; I cringest at Smythly, &amp;quot;Well.. first of all.. did I ever mention I'm not.. actually a doctor? Also, the REALLY impressive thing is that it started up in the firstplace. Did I mention it's made of Ice Elementals?&amp;quot; As they move forward though the Golem seems to notice and takes an idle swing at the 'dr' who dives into a snowbank.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
  Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
  Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
  For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls initiative: Roll: 15 + Bonus: 1 = Total: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 1 + Bonus: 10 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for IG: Roll: 12 + Bonus: -1 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 11 + Bonus: 2 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 16.&lt;br /&gt;
It is now Smythly's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Smythly ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;CHAAAAAAAARGE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Smythly with 'Dr just dove into the snow, Golem is turning away from the mountain (with the cliff at its back) to face you.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+10: (15)+10: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d10+4: (10)+4: 14&lt;br /&gt;
&lt;br /&gt;
You paged Smythly with 'Your weapon isn't adamantine right?'&lt;br /&gt;
&lt;br /&gt;
Smythly pages: Nope!&lt;br /&gt;
&lt;br /&gt;
Smythly pages: Just a regular earthbreaker. :)&lt;br /&gt;
&lt;br /&gt;
You paged Smythly with 'A good hit, 9 hp'&lt;br /&gt;
&lt;br /&gt;
From afar, Smythly Nods.&lt;br /&gt;
&lt;br /&gt;
You paged Smythly with 'Pose it, you're now front and center.'&lt;br /&gt;
&lt;br /&gt;
Immediately bellowing a battle cry to Reos, Smyhtly charges forrward towards the icy monster and brings his hammer to bear with a thunderous (all things considered) hit. Ice cracks!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 13.&lt;br /&gt;
It is now Kroth's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, Ice Golem has it's back to the mountain and is facing Kroth, you're 50 feet away.. or and there's snow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;err Oh, and there's snow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Hrm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall move up 30, and throw a tanglefoot bag at him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ranged touch, -2 for the 20 foot distance&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls ranged-2: (16)+4+-2: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken shall allow it largely because he allowed Smythly to charge cause I forgot about the snow :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh, well diff terrain doesnt bother me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh sweet! :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Well, I use a swift for Dragon style, THEN it doesnt bother me :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So, Swift dragon style, Move 30, Throw bag&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth used a Tanglefoot Bag.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;18 hopefully hits his touch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cool beans, touch ac totally does.. he's slow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;DC 15 save on reflex or be glued to ....snow? ice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It seems into the snow and stickies him good. He's not movin&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;seeps rather&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 11.&lt;br /&gt;
It is now IG's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So Kroth, you're 20' away?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Kroth grunts, taking a strange stance and then rushing forward, he grabs a bag from his waist and hurls it at the golem. The bag explodes covering the golem in a glue that quickly hardens.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yes, 20&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ice Golem delays&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 11.&lt;br /&gt;
It is now Aevarr's turn! Smythly is next!&lt;br /&gt;
GAME: Note Flat-footed on Aevarr ended.&lt;br /&gt;
&lt;br /&gt;
Aevarr draws the coil of braided leather at his hip and approaches the icy creature. &amp;quot;Don't suppose you be so kind as to separate back into those pieces for us?&amp;quot; No, he doesn't expect the thing to answer, or acquiesce, but it can't hurt to ask. Then he waits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr moves 20' closer, draws whip on the way, readies in case it comes into reach.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So you're at 25'?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Aevarr    |HUMAN     |Inq  |  4  | 19  | 21  | 22 | 20 | 5  | 4  | 7  |&lt;br /&gt;
|Kroth     |ORC |Ftr/Mnk    |  3  | 26  | 26  | 18 | 21 | 7  | 5  | 8  |&lt;br /&gt;
|Smythly   |GOBLIN    |Pal  |  4  | 24  | 42  | 21 | 17 | 8  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     16   Smythly &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     13   Kroth   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   IG&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 11   Aevarr   &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: IG's initiative total changed to 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly and Kroth roll reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Aevarr do you need to be topped off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HP wise?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You too Smythly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Looks like Smythly does, too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Aevarr for -3 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls reflex: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 9 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh wait.. the pipe was cleaned..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 1 points. 16 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken adds a plus one to that damage&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Ack. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Yeah. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rll your reflex smyth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 10.&lt;br /&gt;
It is now IG's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 16.&lt;br /&gt;
It is now Smythly's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Would it be unfair to impose a check twice rule and if you don't respond on your turn you're delaying until you return?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr has used a time limit in the past.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Most folks move along and come back later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Smythly for -100 points. 42 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly last call...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 13.&lt;br /&gt;
It is now Kroth's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rolling reflex for Smythly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Smythly for 5 points. 37 remaining.&lt;br /&gt;
&lt;br /&gt;
The golem looks at it's stuck legs, the goop also hampering it's arms, but not that ornately crafted face. The 'mouth' of which drops open as he leans forward right at Smythly's eye level. Oh look! There's that tube! and COLDCOLDCOLDCOLD! A blast of VERY icy air blasts out of it in a cone that catches Smythly a glancing shot as he ducks and Kroth full in the face, but disippates just before Aevarr.. Location, location, location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay, Kroth, what's your move?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Alright, I shall charge the guy then....20 is enough for a charge right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Since you aren't effected by the snow, hell yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;As a full round action you could cover twice your distance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Its only for charges apparently, my mistake earlier&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken shrugs, &amp;quot;C'est la vie'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Go ahead and roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+2: (18)+5+1+2: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Had mom in the face. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oedipus Shmoedipus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+1: (6)+3+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;10 blunt damage from a punch with brass knuckles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Ow. D:&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;5 damage for Kroth, a nice chip.. and you lucky I don't count brass knuckles as touching..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 2 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     16   Smythly &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 13   Kroth    &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Aevarr  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   IG&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly's initiative total changed to 12.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
  The oruch grins now that the golem is encased in glue, and he rushes forward, throwing a hard punch with his brass knuckles into the creatures form, doing some damage to it. He takes up position, ready for the things counter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay Smythly, what do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken sighs...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly, second call.. if you're here say hey and we'll wait for you to figure it out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Heu&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I attqack! xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I think that'll be a miss!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Sorry, though. I am having some mom in face. It's almost gon, though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss, pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
While his initial hit was succesful, Smythly's follow up is nowhere near as potent. He manages to only hit the ice golem and do absolutely nothing to it, instead. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;..&amp;gt;Reos, guide my strength. Grant me the fires of your forge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will move up another 10' and attempt to trip the thing. Hopefully the entangled will help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls cmb+2+2: (14)+6+2+2: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ooo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;His feet are still stuck, but he topples so that he is prone. 'he is not stuck in prone though'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Watch for falling ice,&amp;quot; Aevarr warns with more than a little smirk as he steps forward near Smythly. His arm comes back and snaps forward, sending the lash to wrap about a tube, bolt, frame, or... something of the thing that's acting as a leg. He then givrd it a sharp tug back to off-balance the thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Actually more like his neck since his feet are stuck but whatever ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Oh. I didn't know that he was glued.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, Smythly you both threaten, take your AoOs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods &amp;quot;He was&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, smythly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
The golem rises and with all the sound of a cracking glacier swings at Smythly with a terrible fist. The goo and Smythly's armor help deflect the blow though.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, first check...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Check?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There you are.. you missed your AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh, sorry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's your turn now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Kids and such&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;do I roll the aoo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;My regular action will be a Power attack + Flurry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I will let you, but if they don't respond twice, they lose it from now on (Smythly will get the same deal)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1: (3)+5+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;That was aoo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Now power flurry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (20)+5+1+1+-2+-1: 24 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (17)+5+1+1+-2+-1: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Second attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (18)+5+1+1+-2+-1: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Very nice rolls, crit and hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 2d6+6+2+4: (10)+6+2+4: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+1+2: (1)+3+1+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly laughs. Sorry.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly is back. xD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;ANd done with all my RL interruptings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;17 damage and 2 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(New BB message (3/138) posted to 'Plot Announcements' by Whirlpool: Alternate Other Paths (CLOSED))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I do appreciate the patience, Bahken. Thigns just went kind of haywire in RL a bit there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A GOOD hit, makes it rattle. strains the chains&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly, you have an AoO. I'll let you take it this time, but next time you lose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth watches as the thing gets up, moving aside and trying to hit it, then he throws into it with a few serious blows using his brass knuckles, managing to score some severe hits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;RL comes first, but this isn't a video game. You're playing with real people&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I'm aware. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Go ahead and roll your AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d10+4: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's starting to look pretty weakened.. The chains look loose on its arms and legs...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I'll hit it again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I think that's likely a miss. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Likely would be if not for the tanglefoot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;five dex makes him just so hittable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Oh hey. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d10+8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Whoop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+4: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Darn it fingers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d10+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;THERe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok.. so 8.. aka 3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Yep!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, same as before just slightly more so&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
Taking advantage of an opportunity, the goblin ducks down and swings his hammer up into the ice creature, slamming it once and thne again. The first hit of the two is more effective, and Smyhtly keeps up his stern (for a goblin) chant to Reos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr considers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr poses.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You're both welcome to pull apart at your leisure...&amp;quot; Aevarr assures both of his peers as they pummel the thing. He coils the lash and stows it before drawing his bow.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;pull IT apart, that is&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Targeting Kroth as he did massive damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (20)+7: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;rolling confirmation&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Crit confirmed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;It does not like Kroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;OWw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyone remember how elemental damage works with crits? Is that rolled only once?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;It doesn't double.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Any cold resistances I should know about Kroth?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+6: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;So, say a guy with a burning longsword hits a critical. He normally does 1d8+4+1d6. If he crits, it becomes 2d8+8+1d6&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Not yet, I wont get cold resist till later :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 23 points. -7 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I is dying!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Aevarr    |HUMAN     |Inq  |  4  | 21  | 21  | 22 | 20 | 5  | 4  | 7  |&lt;br /&gt;
|Kroth     |ORC |Ftr/Mnk    |  3  | -7  | 26  | 18 | 21 | 7  | 5  | 8  |&lt;br /&gt;
|Smythly   |GOBLIN    |Pal  |  4  | 37  | 42  | 21 | 17 | 8  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah.. the ice breath...yeah..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Luckly...I am an oruch!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;It's a flesh wound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Unluckily....I have not bought any healing potions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm going to five foot back from him, thats another point of damage, then I roll to stabalize I guess&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls constitution: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth snorts&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That roll will count next time.. and no damage just for moving while disabled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, forgot to pose, my bad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The ice Golem, rattling though it is, turns it's cold fury on Kroth who did it so much damage. Crit for crit and hit for hit, the massive fists crush down on Kroth, dealing a blow that migh destroy some men.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I'll get you, Kroth. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;LOH on Kroth, backing up and encouraging him to do the same.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anybody got knowledge/arcana btw?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Not me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll the LoH&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Doing a full back up? or only 5'?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr does,.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Sorry, I was yaked AFK&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's alright.. no AoO's or reflex rolls for you... yet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly will five foot.&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 2d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -6 points. -1 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, Kroth and Smythly are both 10' from the golem.. Kroth is on the ground, but Smythly just healed him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You may want to roll that knowledge check&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Except I'm still at -1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So I'm not able to fight :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Is this related to determining traits of the creature?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, you're still 'DOWN'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls knowledge/arcana+2: (13)+6+2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One trait that might be important&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Balls,&amp;quot; is what Smthtly says as Kroth is damaged. HE grabs hold of him and channels energy into him. CLearly, he truly IS a paladin, and the wounds on the oruch heal and leave him, if not restored, at least no longer in danger of bleeding out.&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Good enough.. You recall something about Golem's made of ice.. they have a tendency to.. umm... explode'&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with '10' kill zone'&lt;br /&gt;
&lt;br /&gt;
Long distance to Aevarr: Bahken does remind you that it is currently still stuck in place by the tanglfoot though&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'But that could wear off at anytime now'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;BRB. Quick bathroom break. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr wasn't entirely smiling before, but now he scowls. &amp;quot;I seem to recall something about constructs of ice having a tendency to shatter... and spray dagger-like shards in the process. Get him and yourself back!&amp;quot; He takes another step back, himself, as he nocks an arrow, but he doesn't yet loose.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will ready to loose if/when they move further from the golem.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
The Ice creation strains against the goo, but is unable to break free. It's eyes start to glow again as if fueling up for another ice blast.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Hilariously try to drag the oruch back while healing him again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 2d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You get him 10 more feet.. Aevarr take your shot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -6 points. 5 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, you're awake and prone&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
Aevarr waits for the others to pull back. Now he has the creature right where he wants him. If only the arrow he looses would also go right where he wants it. It misses balls and ice, to bury itself into the snow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;reflex checks all three of you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls reflex: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls reflex: (13)+4: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6+1: (6)+1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 3 points. 2 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Aevarr for 3 points. 18 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken rolls it for him again.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Smythly for 6 points. 31 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh wait...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I just remembered, Aevarr that was your readied action. you get another roll on your turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sorry I tried to skip it cause I got confused...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls Ref: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Yeah, I didn't roll much better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Yeah...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;NVM ;P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;The Whirldice are strong tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;They are. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grabbing hold of Kroth, Smyhtly does hsi best to pull him back. It's sort of a ridiculous sight. Still, energies are flowing into him still from the Paladin's divine blessings and do help to continue to heal and knit his broken form.&lt;br /&gt;
&lt;br /&gt;
The Ice Golem once more hunches forward, blasting out at the retreating adventurers. It's chilly for Aevarr and Kroth, already weakened, but it's COLD for Smythly. And then there's an unpleasant sound.. a cracking and crumbling as the goop that held the monstrosity in place falls away.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I will now move to flank the thing, so it cannot blast all of us at the same time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh balls,&amp;quot; says Smthtly at that last bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth.. I'm going to say that Aevarr's warning came to you in a dream...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;When it dies, it shatters, ice shards everywhere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ahh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr did say it out loud, too.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He might have been unconscious&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Fine, I'll draw and ready my bow :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Ah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Standing up too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;One last channel.*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 2d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yea, stand up, draw bow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;OH derp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly haha.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Yeah, one last channel, then back up more and draw my gun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth struggles to his feet, drawing his bow and staggering as he does. &amp;quot;I...hate....constructs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken was curious&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -5 points. 7 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also Smythly, you just left the weakest one closest to the now mobile timebomb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just thought you should know :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Kroth is still beyond minimum safe distance?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;he is 20' away from the thing, blast range is 10'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;If you can kill it now, all is good... if you can't....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will activate Justice Judgement and try the shooty thing again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly can't really do much more than he has done. xD&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged+1: (1)+6+1: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;... Seriously?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly groans. Stupid dice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Well, you could have tanked it...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss, but Kroth is right next to it again (Kroth I direct you to the 'withdraw' action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;That is... four 1s this scene?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and two crits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;It moved?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It did&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;It broke the glue, drat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Didn't break it.. tanglefoot bags only last 2d4 rounds.. in this case 4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ahhh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly nodnods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr meant four 1s for himself, so far.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok, so, well, since I'm right on it, I might as well punch it, I cant outrun it enough to shoot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power attack + Flurry (dropping bow)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly'd get out of there ,man xD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can you heal me? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken has warned him twice already...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll that beautiful bean footage.. it's not a death plot :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yes, well, Kroth is willing to take the gamble :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Maybe the damage will be low :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (10)+5+1+1+-2+-1: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (3)+5+1+1+-2+-1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss and miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;No, just our attack rolls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;See, doesnt matter&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Except your friends can't finish it like this.. and they're now firing into melee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
  Kroth sighs as the thing moves up on him, and drops his bow, returning once more to trying to use his brass knuckles to hit the thing. Unfortunately he cant even handle that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Aevar, roll your miss please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;not roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;pose :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;we're behind in our poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr looses yet another arrow at the creature. This time, he strikes precisely where it... was before moving. Not only is it mobile again, but now Aevarr has to aim all over again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken lets Kroth's count for the Ice golem's&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;SO my go&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Yessir!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Okay. So Kroth went back to melee it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I didnt go back, it came to me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I should've brought my steed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly XD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You probably did.. you're just not on it :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Where did it move to?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly laughs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;His steed or the construct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;The construct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Came forward 20'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I five foot back from Kroth after that, so I'm a five foot step from it. I'll try to hammre it down in the hopes it I can at least absorb any shockwave /and/ keep Kroth alive. xD&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're more than that.. you actually MOVED after healing Kroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can charge it if you want :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I will do so!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+10: (7)+10: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d10+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope, but only because of it's DR&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr now wishes he acted just a bit quicker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's shaking...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Like it's about to crumble, or....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Aevarr ok, how will you act now? they're both practically hugging the thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr isn't sure exactly where he is in relation to the others and the golem, but... Drop bow, draw whip. Hopefully golem in range or in 5' of range. Maneuver with whip: Reposition on the Golem.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reposition? You can do that with a whip?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wham! &lt;br /&gt;
 &lt;br /&gt;
 The hammer slams into the ice again with a note of desparation from SMthly, &amp;quot;GEt back, Kroth!&amp;quot; He yell sat the ourch. &amp;quot;Get BACK!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Whip is a melee weapon, so can do any melee manueuver.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;It doesn't get a bonus to it like trip or disarm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh... actually it's treated as a ranged weapon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;No, it isn't.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Only for AoOs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright, we'll go with it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;It doesn't threaten and provokes like a ranged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr offers sacrifices to the dice gods. Hopefully not us.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls cmb+2+1: (13)+6+2+1: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Success!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;move him 5' + 5 per 5 over CMD. Away from us. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;only 5'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;you missed 10' by -1-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr grrs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;On the plus side, you DID prevent a full attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (9)+9: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken swing and a miss on Smythly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
Aevarr tries moving the thing again, but this time it isn't for down, but away. The further the better. He drops his bow and lashes out, well, his lash to wrap around and tugg the construct away from them.&lt;br /&gt;
&lt;br /&gt;
The golem moves forward again, swinging at Smythly only to have it's fist glance off his armor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr also warns that he must leave very, very soon. &amp;quot;Just noticed the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Yeah between the delays and the dice this has definitely gone on longer than I expected.. It WAS going to be TWO encounters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr probably cursed it. &amp;quot;The dice despise me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;4 1 seem to agree&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;IT happens, Bahken :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Dice are just being a lot of a pain. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Kroth, second call..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Try to hit it again. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+4: (11)+4: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly &amp;gt;.&amp;lt;!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Damnit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whiff! &lt;br /&gt;
 &lt;br /&gt;
 The hammer, this time, goes sailing by the creature as Smthly ties to deliver a final hit. Unfortuantely the ground is slippery when wet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Was in bathroom, ohh well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, your action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 8 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     13   Kroth   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   Smythly &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 11   Aevarr   &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   IG&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats the distance to the thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;5'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Grr, another Power Attack Flurry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It moved back five feet, it walked forward five feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (17)+5+1+1+-2+-1: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (13)+5+1+1+-2+-1: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly's initiative total changed to 14.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Both hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+1+2: (1)+3+1+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (5)+3+2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's that second hit...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reflex saves everyone but Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr thinks the name of the event should be more 'Do you want a snowman to !@#$ you?'&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls ref: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6: (13): 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 9 points. -2 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not as bad as I worried&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly I need your reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, Kroth you succeed with two hits the last makes it shake more until as you dive into the snow, Kerpow! stabstabstab, cold cold&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr apologizes that he cannot remain for the proper finale, but must depart. &amp;quot;My gratitude for the event, scene, DM, peers, and RP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Kroth ignores the warning, it won't help them if the thing kills them before it explodes. He throws a series of punches, hitting solidly...and then, he dives to the side as the thing shudders and explodes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Thanks for running Bahken&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr hands out noms and flees into the night.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken's only regret is that round two was never meant to be&lt;br /&gt;
&lt;br /&gt;
Aevarr has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;This place has noms?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, huh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I should have definitely been giving these things out :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated aevarr for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated smythly for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated kroth for good roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I does ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls Ref: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly flex.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I ahve the best reflex save ever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Smythly for 19 points. 12 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You took that full in the FACE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But you're a Paladin, you bad.. you can take it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh and Kroth's dying again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  This was all his secret plot, so Kroth could sleep on the way back to town...yea...let someone carry him.&lt;br /&gt;
&lt;br /&gt;
The giant chained snowballs seem to have survived as did Dr. I who's head pops up from the snow. &amp;quot;Oh! You did it! Well of course you would that's why I'm paying you... yes..&amp;quot; he says checking his pouch, not entirely sure how much this is going to cost. His eyes glance over at the snowballs now and then.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;My time is up folks. Thanks for GMing :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly laughs.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Augh, ow,&amp;quot; is what Smtthly says. He gets to his feet, though slowly, and staggers over to help Kroth again. &lt;br /&gt;
 &lt;br /&gt;
 It will take him some time. Hopefully not too much. Goblin paladin, GO.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Do_you_wanna_chomp_a_snowman%3F&amp;diff=16766</id>
		<title>PrP: Do you wanna chomp a snowman?</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Do_you_wanna_chomp_a_snowman%3F&amp;diff=16766"/>
		<updated>2015-01-09T03:37:37Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Do you wanna chomp a snowman? *Emitter: Bahken *Characters: Aevarr Level 2, Kroth Level 2, Smythly ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Do you wanna chomp a snowman?&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Aevarr Level 2, Kroth Level 2, Smythly Level 2&lt;br /&gt;
*Place: Outside the Deluge Mines&lt;br /&gt;
*Time: Jan 7, 2015&lt;br /&gt;
*Summary:  Dr. Fizzlefuse's Last Surviving Assistant wants to build a snowman outside the Deluge Mines&lt;br /&gt;
*APL: 3&lt;br /&gt;
*Encounter 1: 1 Ice Golem CR 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Ten1 - Wednesday, January 07, 2015, 6:03 PM&lt;br /&gt;
-------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Dr. Fizzlefuse's Last Surviving Assistant, Dr. Icerryeahthatstheticket (not a real doctor) has hired some adventurers to accompany him into the wild and protect his pack mules on the way to the isolated and seasonally abandoned Deluge Mines. The normally aqua enhanced mining facility having the tendency to freeze over during certain parts of the year. For some reason, that time of the year suits Dr Ice, just fine.&lt;br /&gt;
&lt;br /&gt;
Your mission, should you choose to accept it, would find you on route to said mines with the nutty Dr. I accompanying you.&lt;br /&gt;
&lt;br /&gt;
Ice. Cold. Snow. None of it is all that much fun to travel through. Nor are mules all that interesting to be hired to accompany. Fortunately, the most important factor in all of that is the 'hired' part. Preferably pre-paid. It is the coin that draws Aevarr to this particular task far beyond the other details.&lt;br /&gt;
&lt;br /&gt;
A test against the elements, thats one of the easier tests for Kroth to endure. He wears appropriate clothign of course, and is more than ready to fight whatever icy threats might come against the crazed doctor. The oruch is here to be paid of course, but there is always the glory of victory to spur him on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken waits on Smythly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly is here!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly laughs!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Two things. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Deluge is not abandoned. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;IT's actually on the grid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;THAT SAid. There can be abandoned areas near it. Just wanted to say. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Other thing is 'Fizzlefuse's last surivving assistant' made me laugh. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Smyhtly, of course, is grim. GRim and stoic. Those are two things that describe him. He's silent, too, and sems fine with all of this. &lt;br /&gt;
 &lt;br /&gt;
 So far. &lt;br /&gt;
 &lt;br /&gt;
 With his earthbreaker over the shoulder, he allows the others to lead the way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken points out it's winter :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;This isn't a 'closed forever' mine. It's a F*** its cold right now :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;OKay, just wanted to make sure. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hence, 'seasonally' ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Considering the winter weather, the woods are suitably quiet. The road though icey and treacherous in areas is wide for the large wagons that are brought down by oxen in better weather. It seems most of the animals are hibernating, and possibly because there is little to no point in robbing people going and coming from a closed mine there are no bandits. Thus, you arrive at the mine undisturbed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now now..&amp;quot; Dr. I says impatiently, &amp;quot;Help me get the packs down. There's so much time and so little to do! No.. no.. the other way, yes yes reverse that. What I mean is HURRY!&amp;quot; he says scrambling down from his own horse like a eager munchkin. Human though he is.. his spry actions and agitated demeanor suggest other smaller types of folks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Wonka-fuse&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pale imitation :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth seems confused for a moment, &amp;quot;We are to help you work?&amp;quot; He grunts, apparently not sure thats what was being included in the pay, but, he doesn't have anything better to do so he does move to help carry things.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We will do what must be done,&amp;quot; agrees Smthtly, firmly, &amp;quot;The fires of the forge of justice are all I require to warm me.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
 Oh god. Is he for real?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth believes you are real, has seen Alakaton.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth is not suprised by anything now.&lt;br /&gt;
&lt;br /&gt;
Aevarr glances between the glorious, grim, and gold-offering-yet-marginally-sane. He then lifts his eyes to the bleak sky. &amp;quot;I see that it's one of THOSE moods...&amp;quot; Obviously a test, or someone is merely enjoying himself at Aevarr's expense. As is normal. His attention returns to the mortal coil and realm. A cold, wet, and possibly to be sweaty coil. &amp;quot;Yes, yes, let's get this done as quickly as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly dies.&lt;br /&gt;
&lt;br /&gt;
You soon discover that the pack mules contain six rather large parcels. They are COLD. Dr. I encourages you to open them all. One is quite large and feels vagely mechaincal.. there are two large round shapes, and two smaller round shapes, and then there's one last parcel that Dr. I takes himself petting it eagerly, &amp;quot;Yes yes, unwrap them.. then affix the parts A and B to their respective sockets, and parts C and D to theirs!&amp;quot; Sure enough each parcel has a little tag.&lt;br /&gt;
&lt;br /&gt;
Kroth seems confused by the tags &amp;quot;A? B?&amp;quot; he steps back for a moment, and lets someone else handle the assembly, he does not wish to damage it by accident.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken prods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly is posing :)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..oh dear...&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
 Smythly lets out a sigh. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;I let Clank for a reason,&amp;quot; he mutters, &amp;quot;though I've no doubt that this is a respectable invention, right? Right?&amp;quot; He oes, however, do as he's told for the time being, takin the parcel and unwrapping it, and trying to obey instructions. He's a Goblin. This should be easy, right?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I suspect Aevarr got RL'd. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh no...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inside the parcels (all but the largest and the one Dr. I covets) are.. snow balls? BIG snowballs.. REALLY cold snow balls, but snowballs all the same. All four have strange chains wrapped around them tightly. The largest parcel contains a frame that looks like it's made of ice. Sure enough the sockets are marked as Dr. I described, and the chains seem designed to fasten to the sockets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I'm sure he'll be back. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr considers the Bolt A into Socket D, but allows the gobber to do the assembly. &amp;quot;So... not so different from the brothel. Aside from the cold, the inanimate, and the utter lack of anything resembling fun, of course...&amp;quot; He turns his attention to their surroundings, as the original concern was escort. That implies security... from threats generally arriving from somewhere other than their supplies.&lt;br /&gt;
&lt;br /&gt;
Whne Aevarr says that, Smthly manages to (just barely) stifle a laugh.&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, stepping back, looking over the....thing. &amp;quot;What purpose does this serve?&amp;quot; He gestures vaguely at whatever is being assembled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I'm guessing no one has a craft skill?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I have Craft/Gunsmithing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ooo, interesting. Roll that for me :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr has Alchemy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh, but you're not doing the crafting :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls Craft/Gunsmithing: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You notice a bit of gunk in a tube coming from the top of the frame. You can clean it out if you choose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..huh. That doesn't seem right.&amp;quot; Take a moment, Smyhtly pulls out a handkerchief and calls out to the 'assistant'. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;Is that supposed to be like that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dr. I moves closer, &amp;quot;Hmm? Oh no! Could you clean that out please?&amp;quot; he asks, clutching ever tighter at the last parcel which he holds.&lt;br /&gt;
&lt;br /&gt;
Aevarr glances back to Smythly, the collection of balls and chains, and, eventually, Dr. Ice. His curiosity cannot allow him to not be interested in the answer to that, as well as, &amp;quot;What, exactly, is this ...meticulously crafted but of artificery intended to do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, but keeps out of the way, finding somewhere to sit and obsever the assembly of the thingymajig. He glances around a few times, just making sure nothing horrible is sneaking out of the mines to eat them while they are distracted.&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Perception check please'&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (4)+7: 11&lt;br /&gt;
&lt;br /&gt;
Dr. I hmms over at Aevarr then chirps, &amp;quot;Work!&amp;quot; Not the most thorough explanation to be sure.. Looking back at the pipe that Smythly clears out those he strokes the final parcel, muttering to himself.&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'You don't really notice anything :P'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Perception rolls to hear the muttering&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (11)+10: 21&lt;br /&gt;
&lt;br /&gt;
Indeed, assuming that it's not supposed to be thre, Smyhtly does set about cleaning off the gunk with his handkerchief. No compalints. It's not the first time.&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls Perception: (17)+3: 20&lt;br /&gt;
&lt;br /&gt;
You paged (Aevarr, Smythly) with 'Dr. I mutters, &amp;quot;They said it couldn't be done... but I DID IT....&amp;quot;'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...said what couldn't be done, exactly? Why do I get the feeling you've been with Fizzlefuse for too long?&amp;quot; He hasn't even everm et FIzzlefuse, and even HE doesn'tl ike the sound of that. He's heard the stories, Smyhtly has.&lt;br /&gt;
&lt;br /&gt;
Kroth plays bodyguard off to the side, he is a little nervous around, whatever the thing is. Likely he will have to destroy it when it goes beserk, thats how most of these things end up.&lt;br /&gt;
&lt;br /&gt;
Aevarr takes a step back. Perhaps the true concern DID arrive here via donkey. He gestures to Kroth. &amp;quot;Yes, what, pray tell, did you do that was undoable?&amp;quot; Another step back follows.&lt;br /&gt;
&lt;br /&gt;
When the pipe is cleaned and the parts are connected, Dr. I scuttles over to the frame and unwrapping the final parcel reveals! What is that? a lamp? A crystal ornament.. Oh no, it's upside down. It's a face. yes a face made of ice that he's sliding down onto the pipe and fastening in place as the blue eyes begin to glow. &amp;quot;HAHAHAHAHA&amp;quot; Dr I laughs, &amp;quot;Creating a golem that from Ice Elementals that could be shipped in pieces and constructed at it's final destination! Do you realize what you could DO with this?!&amp;quot; And sure enough, the creation rises to 7' in height looking around at the new environs with it's blue crystal eyes.&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, stepping back as far as he can without actually leaving and running away, cause thats cowardly. He just wants to make sure he has some room to maneuver, &amp;quot;So what? Can be made and shipped. Does not seem important.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Sorry, bit of RL. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How wonderful..&amp;quot; Aevarr agrees. &amp;quot;Is there some reason it couldn't walk? Or be shipped whole?&amp;quot; He takes another step back and studies the now full assembled (and rather large) ice creation. &amp;quot;You never did mention what sort of work you intended it to perform, either.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How far you all backing up??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...er...&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
 Smthly looks for a moment, &amp;quot;...why do I have a bad feeling about this?&amp;quot; He is, indeed, backing up. &amp;quot;You know, I do not think making golems is a good idea...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Package comes in from the East, package comes in from the west, package comes in from the sky.. individually none of them are that suspicious.. but together!&amp;quot; Dr. I cackles again. &amp;quot;They'll rue the day they laughed at me! RUE IT I tell you!&amp;quot; the (non)Dr laughs again then grows a little somber, &amp;quot;Well.. if they weren't all dead already. I tell you, Dr. Fizzlefuse's internship program is really quite daunting. Now, -I- Dr.... ICEYESthatwasit! Shall reach out my icey hand and.. Oh you don't want to hear about that.. That's really all I needed you for.. Off with you..&amp;quot; He motions his hand as if to shoo you all away.&lt;br /&gt;
&lt;br /&gt;
Kroth shrugs then, &amp;quot;And our payment for services?&amp;quot; He is keeping about a 20 foot distance&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr was several steps away, and backed up a couple more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So 10 or 15?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr nods. &amp;quot;That works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken makes it 10 since you didn't specify :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Yeah. Smyhtly was probably closest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr clears his throat and nods. &amp;quot;Yes, as much as I'd love to return to warmth and security, there is the matter of payment for services rendered...&amp;quot; He pays more attention to the creation than the creator. &amp;quot;Interesting... tell me, can you disassemble it again? To reassemble another time. Once is quite spectacular, of course, but twice... thrice... that would have your peers all rolling in their graves to applaud in their astonishment, now wouldn't it?&amp;quot; Only now does he spare more attention, and a smile, for the good doctor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;He only took a step back. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright, I'll put Smythly at 10 and Aevarr at 15 :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly nods. Sounds good. :)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I thought I already paid you... didn't you demand money up front?&amp;quot; Dr. I asks, &amp;quot;You're not trying to trick me are you?&amp;quot; He then thinks about the question, &amp;quot;You know, I'm not sure...&amp;quot; The creature of ice and snow turns towards the slope, looking up at the thickly piled snow and begins walking towards the rock wall, &amp;quot;Um, where are you going?&amp;quot; he asks it. starting to follow after. &amp;quot;Umm please stop.. No really you need to stop...&amp;quot; and then the creation slams a fist into the wall under a cliff and the snow up above noticably shifts.. &amp;quot;Oh dear.. Umm... excuse me! I um.. think I might need your help.. see if it keeps doing that I think it will cause an avalanche and.. well.. that would be a problem for the village down.. that away,&amp;quot; he points and sure enough it does look like the shifting snow could come barreling down and dash the village savagely.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's a sleepy little village&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You are now 50' 45' and 40' away respectively.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'If you had rolled better, you would have noticed the snow and village earlier :)'&lt;br /&gt;
&lt;br /&gt;
Kroth grunts, &amp;quot;That costs extra.&amp;quot; He slips on his brass knuckles and starts after the snow machine.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Oh /no/,&amp;quot; is Smythly's response. &amp;quot;You can't CONTROL it?&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
 He glares at the Apprentice and points a stubby green finger at him. &amp;quot;Control it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Kroth smash!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken waits for Aevarr and then will drop the Timestop&lt;br /&gt;
&lt;br /&gt;
Aevarr rolls his eyes. &amp;quot;Of course.. and, yes, that wasn't part of the original arrangement.&amp;quot; He returns his full focus to the icy elemental thing. &amp;quot;So, let's see how much disassembly is required, shall we?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dr.&amp;quot; I cringest at Smythly, &amp;quot;Well.. first of all.. did I ever mention I'm not.. actually a doctor? Also, the REALLY impressive thing is that it started up in the firstplace. Did I mention it's made of Ice Elementals?&amp;quot; As they move forward though the Golem seems to notice and takes an idle swing at the 'dr' who dives into a snowbank.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
  Bahken has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
  Please +init, then cease all roleplay and actions immediately and wait for Bahken to instruct you further.&lt;br /&gt;
&lt;br /&gt;
  For additional in-combat commands, please type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls initiative: Roll: 15 + Bonus: 1 = Total: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 1 + Bonus: 10 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for IG: Roll: 12 + Bonus: -1 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 11 + Bonus: 2 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 16.&lt;br /&gt;
It is now Smythly's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Smythly ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;CHAAAAAAAARGE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Smythly with 'Dr just dove into the snow, Golem is turning away from the mountain (with the cliff at its back) to face you.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+10: (15)+10: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d10+4: (10)+4: 14&lt;br /&gt;
&lt;br /&gt;
You paged Smythly with 'Your weapon isn't adamantine right?'&lt;br /&gt;
&lt;br /&gt;
Smythly pages: Nope!&lt;br /&gt;
&lt;br /&gt;
Smythly pages: Just a regular earthbreaker. :)&lt;br /&gt;
&lt;br /&gt;
You paged Smythly with 'A good hit, 9 hp'&lt;br /&gt;
&lt;br /&gt;
From afar, Smythly Nods.&lt;br /&gt;
&lt;br /&gt;
You paged Smythly with 'Pose it, you're now front and center.'&lt;br /&gt;
&lt;br /&gt;
Immediately bellowing a battle cry to Reos, Smyhtly charges forrward towards the icy monster and brings his hammer to bear with a thunderous (all things considered) hit. Ice cracks!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 13.&lt;br /&gt;
It is now Kroth's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, Ice Golem has it's back to the mountain and is facing Kroth, you're 50 feet away.. or and there's snow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;err Oh, and there's snow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Hrm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall move up 30, and throw a tanglefoot bag at him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ranged touch, -2 for the 20 foot distance&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls ranged-2: (16)+4+-2: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken shall allow it largely because he allowed Smythly to charge cause I forgot about the snow :P&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh, well diff terrain doesnt bother me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh sweet! :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Well, I use a swift for Dragon style, THEN it doesnt bother me :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So, Swift dragon style, Move 30, Throw bag&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth used a Tanglefoot Bag.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;18 hopefully hits his touch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cool beans, touch ac totally does.. he's slow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;DC 15 save on reflex or be glued to ....snow? ice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1: (8)+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It seems into the snow and stickies him good. He's not movin&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;seeps rather&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 11.&lt;br /&gt;
It is now IG's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So Kroth, you're 20' away?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Kroth grunts, taking a strange stance and then rushing forward, he grabs a bag from his waist and hurls it at the golem. The bag explodes covering the golem in a glue that quickly hardens.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yes, 20&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ice Golem delays&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 11.&lt;br /&gt;
It is now Aevarr's turn! Smythly is next!&lt;br /&gt;
GAME: Note Flat-footed on Aevarr ended.&lt;br /&gt;
&lt;br /&gt;
Aevarr draws the coil of braided leather at his hip and approaches the icy creature. &amp;quot;Don't suppose you be so kind as to separate back into those pieces for us?&amp;quot; No, he doesn't expect the thing to answer, or acquiesce, but it can't hurt to ask. Then he waits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr moves 20' closer, draws whip on the way, readies in case it comes into reach.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;So you're at 25'?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Aevarr    |HUMAN     |Inq  |  4  | 19  | 21  | 22 | 20 | 5  | 4  | 7  |&lt;br /&gt;
|Kroth     |ORC |Ftr/Mnk    |  3  | 26  | 26  | 18 | 21 | 7  | 5  | 8  |&lt;br /&gt;
|Smythly   |GOBLIN    |Pal  |  4  | 24  | 42  | 21 | 17 | 8  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     16   Smythly &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     13   Kroth   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   IG&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 11   Aevarr   &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: IG's initiative total changed to 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly and Kroth roll reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr nods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Aevarr do you need to be topped off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HP wise?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You too Smythly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Looks like Smythly does, too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Aevarr for -3 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6: (9): 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls reflex: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 9 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh wait.. the pipe was cleaned..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 1 points. 16 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken adds a plus one to that damage&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Ack. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Yeah. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rll your reflex smyth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly???&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 10.&lt;br /&gt;
It is now IG's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 16.&lt;br /&gt;
It is now Smythly's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Would it be unfair to impose a check twice rule and if you don't respond on your turn you're delaying until you return?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr has used a time limit in the past.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Most folks move along and come back later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Smythly for -100 points. 42 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly last call...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 13.&lt;br /&gt;
It is now Kroth's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Rolling reflex for Smythly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (19)+4: 23&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Smythly for 5 points. 37 remaining.&lt;br /&gt;
&lt;br /&gt;
The golem looks at it's stuck legs, the goop also hampering it's arms, but not that ornately crafted face. The 'mouth' of which drops open as he leans forward right at Smythly's eye level. Oh look! There's that tube! and COLDCOLDCOLDCOLD! A blast of VERY icy air blasts out of it in a cone that catches Smythly a glancing shot as he ducks and Kroth full in the face, but disippates just before Aevarr.. Location, location, location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay, Kroth, what's your move?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Alright, I shall charge the guy then....20 is enough for a charge right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Since you aren't effected by the snow, hell yeah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;As a full round action you could cover twice your distance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Its only for charges apparently, my mistake earlier&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken shrugs, &amp;quot;C'est la vie'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Go ahead and roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+2: (18)+5+1+2: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Had mom in the face. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oedipus Shmoedipus&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+1: (6)+3+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;10 blunt damage from a punch with brass knuckles&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Ow. D:&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;5 damage for Kroth, a nice chip.. and you lucky I don't count brass knuckles as touching..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 2 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     16   Smythly &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 13   Kroth    &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     11   Aevarr  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   IG&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly's initiative total changed to 12.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
  The oruch grins now that the golem is encased in glue, and he rushes forward, throwing a hard punch with his brass knuckles into the creatures form, doing some damage to it. He takes up position, ready for the things counter.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay Smythly, what do you do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken sighs...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly, second call.. if you're here say hey and we'll wait for you to figure it out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Heu&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I attqack! xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I think that'll be a miss!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Sorry, though. I am having some mom in face. It's almost gon, though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss, pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
While his initial hit was succesful, Smythly's follow up is nowhere near as potent. He manages to only hit the ice golem and do absolutely nothing to it, instead. &lt;br /&gt;
 &lt;br /&gt;
 &amp;quot;..&amp;gt;Reos, guide my strength. Grant me the fires of your forge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will move up another 10' and attempt to trip the thing. Hopefully the entangled will help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls cmb+2+2: (14)+6+2+2: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ooo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;His feet are still stuck, but he topples so that he is prone. 'he is not stuck in prone though'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Watch for falling ice,&amp;quot; Aevarr warns with more than a little smirk as he steps forward near Smythly. His arm comes back and snaps forward, sending the lash to wrap about a tube, bolt, frame, or... something of the thing that's acting as a leg. He then givrd it a sharp tug back to off-balance the thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Actually more like his neck since his feet are stuck but whatever ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Oh. I didn't know that he was glued.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, Smythly you both threaten, take your AoOs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods &amp;quot;He was&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d4: (4): 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, smythly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (7)+7: 14&lt;br /&gt;
&lt;br /&gt;
The golem rises and with all the sound of a cracking glacier swings at Smythly with a terrible fist. The goo and Smythly's armor help deflect the blow though.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, first check...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Check?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There you are.. you missed your AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ohh, sorry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's your turn now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Kids and such&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;do I roll the aoo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;My regular action will be a Power attack + Flurry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I will let you, but if they don't respond twice, they lose it from now on (Smythly will get the same deal)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1: (3)+5+1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;That was aoo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Now power flurry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (20)+5+1+1+-2+-1: 24 (THREAT)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;confirm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (17)+5+1+1+-2+-1: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Second attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (18)+5+1+1+-2+-1: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Very nice rolls, crit and hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 2d6+6+2+4: (10)+6+2+4: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+1+2: (1)+3+1+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly laughs. Sorry.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly is back. xD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;ANd done with all my RL interruptings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;17 damage and 2 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(New BB message (3/138) posted to 'Plot Announcements' by Whirlpool: Alternate Other Paths (CLOSED))&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I do appreciate the patience, Bahken. Thigns just went kind of haywire in RL a bit there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A GOOD hit, makes it rattle. strains the chains&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly, you have an AoO. I'll let you take it this time, but next time you lose it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth watches as the thing gets up, moving aside and trying to hit it, then he throws into it with a few serious blows using his brass knuckles, managing to score some severe hits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;RL comes first, but this isn't a video game. You're playing with real people&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I'm aware. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Go ahead and roll your AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+8: (12)+8: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d10+4: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's starting to look pretty weakened.. The chains look loose on its arms and legs...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I'll hit it again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I think that's likely a miss. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Likely would be if not for the tanglefoot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's a hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;five dex makes him just so hittable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Oh hey. :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d10+8: (9)+8: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Whoop&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+4: (20)+4: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Darn it fingers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d10+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;THERe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok.. so 8.. aka 3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Yep!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, same as before just slightly more so&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
Taking advantage of an opportunity, the goblin ducks down and swings his hammer up into the ice creature, slamming it once and thne again. The first hit of the two is more effective, and Smyhtly keeps up his stern (for a goblin) chant to Reos.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr considers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr poses.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You're both welcome to pull apart at your leisure...&amp;quot; Aevarr assures both of his peers as they pummel the thing. He coils the lash and stows it before drawing his bow.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;pull IT apart, that is&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Targeting Kroth as he did massive damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (20)+7: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;rolling confirmation&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 7: (16)+7: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Crit confirmed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;It does not like Kroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;OWw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyone remember how elemental damage works with crits? Is that rolled only once?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;It doesn't double.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Any cold resistances I should know about Kroth?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6+6: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;So, say a guy with a burning longsword hits a critical. He normally does 1d8+4+1d6. If he crits, it becomes 2d8+8+1d6&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Not yet, I wont get cold resist till later :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 23 points. -7 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I is dying!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Aevarr    |HUMAN     |Inq  |  4  | 21  | 21  | 22 | 20 | 5  | 4  | 7  |&lt;br /&gt;
|Kroth     |ORC |Ftr/Mnk    |  3  | -7  | 26  | 18 | 21 | 7  | 5  | 8  |&lt;br /&gt;
|Smythly   |GOBLIN    |Pal  |  4  | 37  | 42  | 21 | 17 | 8  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah.. the ice breath...yeah..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Luckly...I am an oruch!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;It's a flesh wound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Unluckily....I have not bought any healing potions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm going to five foot back from him, thats another point of damage, then I roll to stabalize I guess&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls constitution: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth snorts&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That roll will count next time.. and no damage just for moving while disabled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, forgot to pose, my bad&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The ice Golem, rattling though it is, turns it's cold fury on Kroth who did it so much damage. Crit for crit and hit for hit, the massive fists crush down on Kroth, dealing a blow that migh destroy some men.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I'll get you, Kroth. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;LOH on Kroth, backing up and encouraging him to do the same.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anybody got knowledge/arcana btw?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Not me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll the LoH&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Doing a full back up? or only 5'?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr does,.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Sorry, I was yaked AFK&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's alright.. no AoO's or reflex rolls for you... yet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly will five foot.&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 2d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -6 points. -1 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, Kroth and Smythly are both 10' from the golem.. Kroth is on the ground, but Smythly just healed him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You may want to roll that knowledge check&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Except I'm still at -1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So I'm not able to fight :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Is this related to determining traits of the creature?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yes, you're still 'DOWN'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls knowledge/arcana+2: (13)+6+2: 21&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One trait that might be important&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Balls,&amp;quot; is what Smthtly says as Kroth is damaged. HE grabs hold of him and channels energy into him. CLearly, he truly IS a paladin, and the wounds on the oruch heal and leave him, if not restored, at least no longer in danger of bleeding out.&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Good enough.. You recall something about Golem's made of ice.. they have a tendency to.. umm... explode'&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with '10' kill zone'&lt;br /&gt;
&lt;br /&gt;
Long distance to Aevarr: Bahken does remind you that it is currently still stuck in place by the tanglfoot though&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'But that could wear off at anytime now'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;BRB. Quick bathroom break. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr wasn't entirely smiling before, but now he scowls. &amp;quot;I seem to recall something about constructs of ice having a tendency to shatter... and spray dagger-like shards in the process. Get him and yourself back!&amp;quot; He takes another step back, himself, as he nocks an arrow, but he doesn't yet loose.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will ready to loose if/when they move further from the golem.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3: (6)+3: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
The Ice creation strains against the goo, but is unable to break free. It's eyes start to glow again as if fueling up for another ice blast.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Hilariously try to drag the oruch back while healing him again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 2d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You get him 10 more feet.. Aevarr take your shot&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -6 points. 5 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, you're awake and prone&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
Aevarr waits for the others to pull back. Now he has the creature right where he wants him. If only the arrow he looses would also go right where he wants it. It misses balls and ice, to bury itself into the snow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;reflex checks all three of you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls reflex: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls reflex: (13)+4: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6+1: (6)+1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 3 points. 2 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Aevarr for 3 points. 18 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken rolls it for him again.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Smythly for 6 points. 31 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh wait...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I just remembered, Aevarr that was your readied action. you get another roll on your turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sorry I tried to skip it cause I got confused...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls Ref: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Yeah, I didn't roll much better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Yeah...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;NVM ;P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;The Whirldice are strong tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;They are. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grabbing hold of Kroth, Smyhtly does hsi best to pull him back. It's sort of a ridiculous sight. Still, energies are flowing into him still from the Paladin's divine blessings and do help to continue to heal and knit his broken form.&lt;br /&gt;
&lt;br /&gt;
The Ice Golem once more hunches forward, blasting out at the retreating adventurers. It's chilly for Aevarr and Kroth, already weakened, but it's COLD for Smythly. And then there's an unpleasant sound.. a cracking and crumbling as the goop that held the monstrosity in place falls away.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I will now move to flank the thing, so it cannot blast all of us at the same time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh balls,&amp;quot; says Smthtly at that last bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth.. I'm going to say that Aevarr's warning came to you in a dream...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;When it dies, it shatters, ice shards everywhere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ahh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr did say it out loud, too.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;He might have been unconscious&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Fine, I'll draw and ready my bow :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Ah.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Standing up too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;One last channel.*&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 2d6: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yea, stand up, draw bow&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;OH derp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly haha.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Yeah, one last channel, then back up more and draw my gun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth struggles to his feet, drawing his bow and staggering as he does. &amp;quot;I...hate....constructs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken was curious&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for -5 points. 7 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also Smythly, you just left the weakest one closest to the now mobile timebomb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just thought you should know :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Kroth is still beyond minimum safe distance?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;he is 20' away from the thing, blast range is 10'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;If you can kill it now, all is good... if you can't....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will activate Justice Judgement and try the shooty thing again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly can't really do much more than he has done. xD&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged+1: (1)+6+1: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;... Seriously?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly groans. Stupid dice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Well, you could have tanked it...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss, but Kroth is right next to it again (Kroth I direct you to the 'withdraw' action.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;That is... four 1s this scene?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and two crits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;It moved?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It did&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;It broke the glue, drat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Didn't break it.. tanglefoot bags only last 2d4 rounds.. in this case 4&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ahhh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly nodnods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr meant four 1s for himself, so far.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok, so, well, since I'm right on it, I might as well punch it, I cant outrun it enough to shoot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power attack + Flurry (dropping bow)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly'd get out of there ,man xD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Can you heal me? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken has warned him twice already...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll that beautiful bean footage.. it's not a death plot :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Yes, well, Kroth is willing to take the gamble :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Maybe the damage will be low :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (10)+5+1+1+-2+-1: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (3)+5+1+1+-2+-1: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss and miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;No, just our attack rolls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;See, doesnt matter&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Except your friends can't finish it like this.. and they're now firing into melee&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
  Kroth sighs as the thing moves up on him, and drops his bow, returning once more to trying to use his brass knuckles to hit the thing. Unfortunately he cant even handle that.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Aevar, roll your miss please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;not roll&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;pose :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;we're behind in our poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr looses yet another arrow at the creature. This time, he strikes precisely where it... was before moving. Not only is it mobile again, but now Aevarr has to aim all over again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken lets Kroth's count for the Ice golem's&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;SO my go&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Yessir!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Okay. So Kroth went back to melee it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I didnt go back, it came to me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I should've brought my steed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly XD&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You probably did.. you're just not on it :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Where did it move to?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly laughs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;His steed or the construct?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;The construct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Came forward 20'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I five foot back from Kroth after that, so I'm a five foot step from it. I'll try to hammre it down in the hopes it I can at least absorb any shockwave /and/ keep Kroth alive. xD&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're more than that.. you actually MOVED after healing Kroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can charge it if you want :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I will do so!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+10: (7)+10: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d10+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nope, but only because of it's DR&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr now wishes he acted just a bit quicker.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's shaking...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Like it's about to crumble, or....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Aevarr ok, how will you act now? they're both practically hugging the thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr isn't sure exactly where he is in relation to the others and the golem, but... Drop bow, draw whip. Hopefully golem in range or in 5' of range. Maneuver with whip: Reposition on the Golem.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reposition? You can do that with a whip?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wham! &lt;br /&gt;
 &lt;br /&gt;
 The hammer slams into the ice again with a note of desparation from SMthly, &amp;quot;GEt back, Kroth!&amp;quot; He yell sat the ourch. &amp;quot;Get BACK!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Whip is a melee weapon, so can do any melee manueuver.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;It doesn't get a bonus to it like trip or disarm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh... actually it's treated as a ranged weapon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;No, it isn't.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Only for AoOs&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright, we'll go with it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;It doesn't threaten and provokes like a ranged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr offers sacrifices to the dice gods. Hopefully not us.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls cmb+2+1: (13)+6+2+1: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Success!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;move him 5' + 5 per 5 over CMD. Away from us. :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;only 5'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;you missed 10' by -1-&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Seven - Init 10.&lt;br /&gt;
It is now IG's turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr grrs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;On the plus side, you DID prevent a full attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (9)+9: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken swing and a miss on Smythly&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;pose it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 13.&lt;br /&gt;
It is now Kroth's turn! Smythly is next!&lt;br /&gt;
&lt;br /&gt;
Aevarr tries moving the thing again, but this time it isn't for down, but away. The further the better. He drops his bow and lashes out, well, his lash to wrap around and tugg the construct away from them.&lt;br /&gt;
&lt;br /&gt;
The golem moves forward again, swinging at Smythly only to have it's fist glance off his armor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr also warns that he must leave very, very soon. &amp;quot;Just noticed the time.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Yeah between the delays and the dice this has definitely gone on longer than I expected.. It WAS going to be TWO encounters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr probably cursed it. &amp;quot;The dice despise me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;4 1 seem to agree&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;IT happens, Bahken :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Dice are just being a lot of a pain. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Kroth, second call..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 12.&lt;br /&gt;
It is now Smythly's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;Try to hit it again. xD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls 1d20+4: (11)+4: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly &amp;gt;.&amp;lt;!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Eight - Init 11.&lt;br /&gt;
It is now Aevarr's turn! IG is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Damnit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Whiff! &lt;br /&gt;
 &lt;br /&gt;
 The hammer, this time, goes sailing by the creature as Smthly ties to deliver a final hit. Unfortuantely the ground is slippery when wet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Was in bathroom, ohh well&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, your action&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 8 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     13   Kroth   &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     12   Smythly &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
  &amp;gt;&amp;gt; 11   Aevarr   &amp;lt;&amp;lt;&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     10   IG&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats the distance to the thing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;5'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Grr, another Power Attack Flurry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It moved back five feet, it walked forward five feet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (17)+5+1+1+-2+-1: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1+1-2-1: (13)+5+1+1+-2+-1: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly's initiative total changed to 14.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Both hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+1+2: (1)+3+1+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (5)+3+2: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's that second hit...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reflex saves everyone but Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr thinks the name of the event should be more 'Do you want a snowman to !@#$ you?'&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls ref: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 3d6: (13): 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 9 points. -2 remaining. (DYING)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not as bad as I worried&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Smythly I need your reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway, Kroth you succeed with two hits the last makes it shake more until as you dive into the snow, Kerpow! stabstabstab, cold cold&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr apologizes that he cannot remain for the proper finale, but must depart. &amp;quot;My gratitude for the event, scene, DM, peers, and RP.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Kroth ignores the warning, it won't help them if the thing kills them before it explodes. He throws a series of punches, hitting solidly...and then, he dives to the side as the thing shudders and explodes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Thanks for running Bahken&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr hands out noms and flees into the night.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken's only regret is that round two was never meant to be&lt;br /&gt;
&lt;br /&gt;
Aevarr has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;This place has noms?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, huh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I should have definitely been giving these things out :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated aevarr for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated smythly for good roleplay.&lt;br /&gt;
&lt;br /&gt;
GAME: You nominated kroth for good roleplay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I does ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Smythly rolls Ref: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly flex.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly says, &amp;quot;I ahve the best reflex save ever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Smythly for 19 points. 12 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You took that full in the FACE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But you're a Paladin, you bad.. you can take it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh and Kroth's dying again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  This was all his secret plot, so Kroth could sleep on the way back to town...yea...let someone carry him.&lt;br /&gt;
&lt;br /&gt;
The giant chained snowballs seem to have survived as did Dr. I who's head pops up from the snow. &amp;quot;Oh! You did it! Well of course you would that's why I'm paying you... yes..&amp;quot; he says checking his pouch, not entirely sure how much this is going to cost. His eyes glance over at the snowballs now and then.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;My time is up folks. Thanks for GMing :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Smythly laughs.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Augh, ow,&amp;quot; is what Smtthly says. He gets to his feet, though slowly, and staggers over to help Kroth again. &lt;br /&gt;
 &lt;br /&gt;
 It will take him some time. Hopefully not too much. Goblin paladin, GO.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16765</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16765"/>
		<updated>2015-01-09T03:31:03Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16764</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16764"/>
		<updated>2015-01-09T03:30:18Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[PrP: Do you wanna chomp a snowman?]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16763</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16763"/>
		<updated>2015-01-09T03:29:11Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
January 7, 2015&lt;br /&gt;
|[PrP: Do you wanna chomp a snowman?]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Finding_Rachel&amp;diff=16535</id>
		<title>PrP: Finding Rachel</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Finding_Rachel&amp;diff=16535"/>
		<updated>2014-12-24T04:37:24Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Finding Rachel *Emitter: Bahken *Characters: Aevarr Level 4 Inquisitor, Eligar Level 5 Cavalier *Pl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Finding Rachel&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Aevarr Level 4 Inquisitor, Eligar Level 5 Cavalier&lt;br /&gt;
*Place: Alexandria - Soon to be slums and sewers&lt;br /&gt;
*Time: December 22, 2014&lt;br /&gt;
*Summary: A child screams down an alley, her best friend was taken and the two descend into the sewer to find out&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 1 Grey Ooze, 1 Swarm of Rats, and 1 Wererat CR 6 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Ten1 - Monday, December 22, 2014, 7:29 PM&lt;br /&gt;
-----------------------------------------&lt;br /&gt;
&lt;br /&gt;
It's a bit of a lonely street in Alexandros. Not quite a slum but likely getting there. There's still good people who live there, but those with the ways and means are moving out when they can. The streets are getting dirtier and the windows are falling victim to the window theory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eligar has his cloak pulled close as he rides on his steed. He has his lance with him although it's upright. Behind him on a pole his banner waves behind him. Kiroth, the stallion, high steps it to avoid the muck and slush.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What some call slums, Aevarr considers realms of opportunity. There are the haves, and the have nots. The haves provide the funds and the have nots are desperate enough to acquire said funds per other's instructions without asking too many questions. Where does Aevarr fall? Well, he is one of the others, of course. He moves casually along in search of the next opportunity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Suddenly there's a highpitched scream coming from down and alleyway. The people turn their heads away, pretending they don't hear the cry and the loud sobs that follow. The hiccup accompanying the weak, &amp;quot;He-lp!&amp;quot; The guards seem to have better things than to patrol this particular street at the moment.. a habit that's no doubt excelerated the decline of the neighborhood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eligar hears the high pitched scream and he takes up his lance, &amp;quot;Come on Kindroth, let's go find out who needs some help.&amp;quot; He says as he urges the horse forward into a canter to get through the crowd without hurting anyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr's head tilts at the scream. Opportunities come to those who are patient, but pass those who are TOO patient. A damsel in distress? Ever more reason for him to investigate, and so he makes his way towards the sounds of distress.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A little halfling girl with bright blonde pigtails and clear blue eyes swollen with tears is crying loudly outside of a rundown looking shanty shoved up against a wall.. &amp;quot;R-a-a-a-chelll...&amp;quot; she cries, &amp;quot;Heeee toook RACHEL!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eligar pulls his horse to a stop and he moves to get down off of Kindroth. He has his shield with him as he flips up the visor to his helmet, &amp;quot;It's all right who took Rachel?&amp;quot; He asks curiously as he looks around.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And who is Rachel, Little One?&amp;quot; Aevarr inquires as he nears the commotion. No reason to re-ask the queries which the mounted knightalready made.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;He-he was BIG and UGLY and he reached out that door and GRABBED her, JUST TOOK HER.&amp;quot; The door in question doesn't really count as that. A small halfling child might not be able to force it open, but it's so busted, it's practically see through, and a strong wind could likely blow it open. &amp;quot;She's my best friend, please! Please -hic- SAVE HER!!!&amp;quot; and she goes back to crying as tears bigger than her eyes seem to well out and splash down on the pavement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eligar hmms, 'Who took her? Did you know this person?&amp;quot; He looks around as he's a bit uncomfortable with crying females. This Rachel is important to this child, even if he might think it's a doll he doesn't say so outloud, &amp;quot;Which way did he go with her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aevarr tsks. &amp;quot;And what a terrible, vile, and detestable creature he must surely be...&amp;quot; He steps towards the door, obliquely and as much out of easy view (or reach) or the door as possible. All to investigate said opening.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Again the child pulls her hand from her eyes to point at the super flimsy shanty door. Her tiny chest is racked with sobs and it looks like she's going to hyperventilate from the crying. &amp;quot;She.. she's got money.. Rachel a noble lady... please, you have too..ugh..wahhhhhh!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Roll me a perception check'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-------------------  At a glance around Roleplay Room One  -------------------&lt;br /&gt;
Eligar       3m      5'3&amp;quot;     136 Lb     Dawn Elf          Male      &lt;br /&gt;
    A dark haired well build armored elf                                      &lt;br /&gt;
 &lt;br /&gt;
Aevarr       2m      5'5&amp;quot;     135 Lb     Human             Male      &lt;br /&gt;
    Young man with dark hair and dark clothing.                               &lt;br /&gt;
 &lt;br /&gt;
Bahken       0s      6'0&amp;quot;     170 Lb     Human             Male      &lt;br /&gt;
    An attractive, dark-skinned human in brightly colored clothes.            &lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (3)+10: 13&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'You can literally SEE THROUGH THE DOOR.. there doesn't seem to be anything within the first five feet beyond the door, no latches or ropes or ANYTHING, infact, anying contingent upon that door looks like it would be in danger of failing for the door at any second.. Beyond that though, your human eyes can't really make out much.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls perception: (5)+12: 17&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Checking the door too?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eligar looks at the flimsy door and he looks over towards Kindroth, &amp;quot;Sorry you have to stay here, guard the girl and don't let anyone else touch you.&amp;quot; He leaves his lance there although he takes his banner off of the back of Kindroth and he sticks it into a harness on his back. He draws his sword, &amp;quot;All right let's go find Lady Rachel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eligar looks at the little girl, &amp;quot;What is your name by the way. So when we see Rachel she'll know it's okay to come with us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'You can literally SEE THROUGH THE DOOR.. there doesn't seem to be anything within the first five feet beyond the door, no latches or ropes or ANYTHING, infact, anying contingent upon that door looks like it would be in danger of failing for the door at any second.. Beyond that though, your elven eyes can make out a hole in the floor slanting down under the wall.'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She isn't hiding just inside the door,&amp;quot; Aevarr points out what may or may not be obvious. He then steps back from the door as the armored one prepares to enter. Farbe it for him to interfere with heroism. Also, he armed and armored. &amp;quot;After you, valiant knight?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;S-s-sarah...&amp;quot; the little girl wails. She looks up at Kindroth, the tiny halfling child so small compared to the charger, but she seems reassured by the big beast's presence. She still looks distraught, but there's the faintest glimmer of hope in her eyes as she looks on the two men who answered her call&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eligar looks over at Kindroth, &amp;quot;Be nice to Sarah and make sure no harms comes to her.&amp;quot; He tells his mount and the horse leans over to gently sniff and nuzzles the girl. Eligar turns back and nods as he reaches to open the door and he holds up his shield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are locked doors, and blocked doors, and trapped doors, and then there's just slightly wedged doors... that's this one, with a slight shove it swings open slowly. Within the shack there seems to be nothing.. well actually, there is SOMETHING.. perhaps the only thing that you can add to something and make it lighter.. there's a hole.. It leads down at a slope under the far wall. The floor of it is littered with what looks like garbage into the sewers from the smell of it, or perhaps just a refuse dump. Either way, it smells bad and leads into a dark place that unfortunately wouldn't really fit Kindroth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken debates on making this timed...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;A race to rescue the noble?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Eligar looks around and he frowns that someone could live like this. He moves down down towards the hole and he shakes his head, &amp;quot;Into the sewers we go.&amp;quot; He says as he starts to make his way down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or bad things happen to Rachel...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken neither confirms nor denies a timer :P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Give me an acrobatics check'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How delightful...&amp;quot; Aevarr sounds anything but delighted. &amp;quot;Obviously, someone made their cesspool chute a touch too large...&amp;quot; Nonetheless, claims of money remain money, and baths cost coin. Though not much. He follows the metallice Eligar further down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Acrobatics check please'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls acrobatics: (7)+-1: 6&lt;br /&gt;
&lt;br /&gt;
You paged (Aevarr, Eligar) with 'And are either of you lighting a torch?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Not until I get down there, I do have low light vision, and my acrobatics check was a 0. I have an additional -6 because of heavy armor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oof&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Long distance to (Aevarr, Eligar): Bahken nudges Aevarr for that acrobatics check..&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls acrobatics: (18)+-2: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;ACP should be in the roll if you have it equipped, I think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I know didn't have it equip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;It messes with my ride check.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr nods. &amp;quot;Of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The place gets darker and more sinister as Eligar makes his way down. His foot catches on slick piece of refuse on the steep slope and he slides down. No harm done, but his armor is QUITE icky. Aevarr manages the climb without incident. At the bottom of the pile the floor evens out, though there's still quite a bit of filth, it's not nearly as slippery though. The tunnel leads forward though there are branching tunnels. Straight ahead though there are sounds.. they sound like.. voices.&lt;br /&gt;
&lt;br /&gt;
Aevarr descends carefully behind the gravity-stricken Eligar. &amp;quot;Would you care for a bit more light, friend?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar oofs as he hits bottom with a splash and he goes to pick himself up. &amp;quot;Some light would be nice, I am Sir Eligar by the way, Knight of Peace.&amp;quot; He shakes off the uck but he knows that he'll be cleaning his armor off tonight.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Aevarr. A pleasure to meet under such pleasant circumstance...&amp;quot; Aevarr offers a hasty bow before uttering a simple incantation and touching the knight's shield. He said 'Let there be light. And it was so.'&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr casts Light. Caster Level: 4 DC: -87&lt;br /&gt;
&lt;br /&gt;
Eligar nods, &amp;quot;Thank you.&amp;quot; He says as he shakes off the shield after Aevarr puts light on it, &amp;quot;Just stay behind me.&amp;quot; He says as he starts down the hole and he tries to keep a look out.&lt;br /&gt;
&lt;br /&gt;
The tunnel now more brightly lit shows.. well garbage.. bones and other unpleasant things. Out 20' Eligar's eyes still see clearly, it looks like their path may lead to an aquaduct of sorts by the sound of it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Heading straight for the voices?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Kojot has joined this channel.&lt;br /&gt;
&lt;br /&gt;
Eligar has disconnected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh dear...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;You scared him off?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Maybe he didn't like my question...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Huzzah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Sorry about that computer crashed on me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Kojot says, &amp;quot;Beyond using the Notepad++ automagic log-cleaner macro and trimming the log to just the PrP itself, is there any other scrubbing that needs to be done to a log? Like, say, removing +tmap and +thelp stuff?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Bahken says, &amp;quot;PrPs they tend to want more than less&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Bahken says, &amp;quot;If it has nothing to do with the plot you can leave it out but they seem to not mind a straight copy paste with no scrub&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Did you catch my last pose?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tunnel now more brightly lit shows.. well garbage.. bones and other unpleasant things. Out 20' Eligar's eyes still see clearly, it looks like their path may lead to an aquaduct of sorts by the sound of it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Heading straight for the voices?&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar continues to walk along with his shield up. He heads towards the voices and he has his sword ready. He'd rather have his magic lance, but in a pinch the sharp length of steel will do.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Whirlpool says, &amp;quot;We do ask that you leave in the rolls, but we don't need the +tmap or anyhting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Both of you give me a perception check&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Public] Kojot nods. &amp;quot;I knew about the rolls, but I wasn't sure about +tmap. Thanks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls perception: (3)+12: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls perception: (16)+10: 26&lt;br /&gt;
&lt;br /&gt;
As the pair draw closer they can clearly hear a high pitched voice and a rough gravely one. &amp;quot;Please! PLEASE let me go!&amp;quot; the high-pitched voice pleads desparately, &amp;quot;NO! NO YOU SIT THERE AND YOU BE QUIET! DO YOU HEAR ME!?&amp;quot; snarls the other voice. &amp;quot;ONE MORE WORD AND I'LL CUT YOUR EYES OUT..&amp;quot; followed by the sounds of high-pitched sobs. As you get closer though, just outside the chamber, you both notice something. Eligar almosts misses it, but there it is.. transparent and moving.&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls initiative: Roll: 18 + Bonus: 1 = Total: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls initiative: Roll: 11 + Bonus: 10 = Total: 21&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for G: Roll: 11 + Bonus: -5 = Total: 6&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for W: Roll: 9 + Bonus: 2 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for S: Roll: 5 + Bonus: 6 = Total: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 21.&lt;br /&gt;
It is now Aevarr's turn! Eligar is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Aevarr ended.&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Questions?'&lt;br /&gt;
&lt;br /&gt;
Aevarr pages: Transparent moving?&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Blob'&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'roll me knowledge/dungeoneering if you have it'&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Trained only'&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls knowledge/dungeoneering+3: (7)+6+3: 16&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'GASP! It's a GRAY OOZE! They're immune to cold and fire, they're made of acid that can damage wood and steel and they have a nasty tendency to grab people and crush them.'&lt;br /&gt;
&lt;br /&gt;
Long distance to Aevarr: Bahken can get more specific if you need&lt;br /&gt;
&lt;br /&gt;
Aevarr pages: Oh, how wonderful.&lt;br /&gt;
&lt;br /&gt;
Long distance to Aevarr: Bahken suspected you might hate it :) :P&lt;br /&gt;
&lt;br /&gt;
Aevarr reaches out a hand for Eligar's shoulder. &amp;quot;You may not wish to charge in this time... That is no sewer slime, there. It could make short work of your armor, and everything underneath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Delay or did you want to do anything else wiht your action?'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will delay for Eligar.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 19.&lt;br /&gt;
It is now Eligar's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Note Flat-footed on Eligar ended.&lt;br /&gt;
&lt;br /&gt;
Long distance to Eligar: Bahken waves :)&lt;br /&gt;
&lt;br /&gt;
Eligar frowns, &amp;quot;Rust monsters?&amp;quot; He asks as he's heard of them and he nods, &amp;quot;I try to only charge with Kindroth, this situation if I've learned anything requires some discression.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From afar, Eligar waves. So what is Eligar seeing?&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Transparent blob thing. The room itself you can't quite make out what's going on in there. Got Knowledge dungeoneering?'&lt;br /&gt;
&lt;br /&gt;
Eligar pages: Nope.&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Then Transparent blob thing is all you get..'&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'It's about 20' off at the moment.'&lt;br /&gt;
&lt;br /&gt;
Eligar pages: I'll hold ready if it comes close I'll attack.&lt;br /&gt;
&lt;br /&gt;
Long distance to Eligar: Bahken nods, &amp;quot;With the lance?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar pages: Nope, no lance just a mw longsword&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Ok.'&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Eligar is readying for the creature if it attacks.'&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'There's about 20' between him and the slime'&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Still delaying?'&lt;br /&gt;
&lt;br /&gt;
From afar, Aevarr will just pose. Is the slime moving?&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'It's not it's turn yet.. but it will'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 11.&lt;br /&gt;
It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;DID YOU HEAR SOMETHING?!&amp;quot; and the highpitched voice yells out, &amp;quot;Please SAVE me!&amp;quot; &amp;quot;HA! YOU LIKE MY PET?!&amp;quot; a man appears beyond the blob in the doorway. dark eyes glitter, &amp;quot;HOW BOUT ANOTHER ONE!&amp;quot; and he gives a high pitched whistle, then his form changes, his face growing a snout and a long ringed tail sprouting behind him. The highpitched voice returns, &amp;quot;NOW YOU DIE!&amp;quot; the man squeaks.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 11.&lt;br /&gt;
It is now S' turn! G is next!&lt;br /&gt;
&lt;br /&gt;
From down one of the side passages there's a noise of screaming, a thousand little squeaks crying out as dozens of rats fight over each other, moving around the corner and towards Aevarr.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (6)+8: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr feels special!&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'The slime charges forward, your attack goes first'&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Aevarr    |HUMAN     |Inq  |  4  | 21  | 21  | 22 | 20 | 5  | 4  | 7  |&lt;br /&gt;
|Eligar    |DAWN_ELF  |Cav        |  5  | 47  | 48  | 23 | 20 | 6  | 2  | 3  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;add +1 for MW longsword&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Long distance to Eligar: Bahken nods Hit, roll damage and THEN roll a reflex save&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d8+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls reflex: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Your sword just took one acid damage, but you got a good hit on the slime.'&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'The slime rolled at you struck but missed, your sword hit and while hurting it, your sword was damaged.'&lt;br /&gt;
&lt;br /&gt;
[TPK] Bahken says, &amp;quot;Does acid damage to objects still have to overcome hardness?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[TPK] Whirlpool says, &amp;quot;I don't... /think/ so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[TPK] Whirlpool says, &amp;quot;I don't know off hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[TPK] Bahken says, &amp;quot;Kay, that's the way I'm rolling with it then.. it's not super clear.. but 1d6 damage to things with hardness 10 (i.e. every metal object), seems a little silly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar pages: okay.&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Feel free to pose it'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round One - Init 6.&lt;br /&gt;
It is now G's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 21.&lt;br /&gt;
It is now Aevarr's turn! Eligar is next!&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Your turn!'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;So. We have a horde of rats, a clear ooze, and a shapeshifting whatsits?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;If you got the knowledges I can give you more, but yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Which one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;For everything but the ooze, nature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls knowledge/nature+3: (20)+6+3: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr might know something.&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'That is a swarm of rats.. you WISH that was more uncommon than it is.. It's annoying in that if it swarms on you, you WILL get bit and that means disease and nausea. Even worse, slashing and piercing weapons are only half as effective. The other creature.. the man with the rat tail and snout, is a were rat. Silver helps hurt him, otherwise its just massive damage that'll do it. Beware their bite as Disease and the curse can accompany it.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Where are the rats and big one in relation to me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Oh, and for the swarm, area affects and splash items are VERY effective (extra damage)'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;10' away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr will toss an Acid Splash at the mass of rats.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr casts Acid Splash. Caster Level: 4 DC: -87&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Ranged touch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Do it normally, the extra damage is factored in from the result&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d3: (3): 3&lt;br /&gt;
&lt;br /&gt;
Aevarr does not wish to rush into the mass of rodents, the squeaky one, or the acidic slime. Acid is handy, though. &amp;quot;Could you kindly relieve the big on of his head?&amp;quot; He then incants quickly to conjure and toss a small ball of acid into the writhing swarm of rodents.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;4 damage done&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roughly a fourth of the group went down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 19.&lt;br /&gt;
It is now Eligar's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
Long distance to Eligar: Bahken waves! &amp;quot;The slime is RIGHT infront of you!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll attack the ooze again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+10: (8)+10: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d8+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls reflex: (10)+2: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'You're doing good damage but at the rate your sword is smoking and pitting, it may not last...'&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 11.&lt;br /&gt;
It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (16)+4: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 11.&lt;br /&gt;
It is now S' turn! G is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Aevarr for 2 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, almost forgot, Aevarr, You have a weapon out?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;My shield, yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;AoO with your shield then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls melee: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d4+3: (4)+3: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;no spike, right? Just bashing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Just bashing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good good, you did good damage, but they got to you, roll fort&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Actually... two&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls fortitude: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls fortitude: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;For a BRIEF moment you felt feverish but you shook it off&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The were rat at the end of the tunnel draws a crossbow and tries to shoot past the elf into the human, but his shot misses as the swarm of rats move forward like water, over running Aevarr as he mashes them agains the walls with his shield, they nick him, but he shakes of the filth of their bites.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Two - Init 6.&lt;br /&gt;
It is now G's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Since the shield worked so well last time, might as well try to mash more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls melee: (16)+6: 22&lt;br /&gt;
&lt;br /&gt;
The slime again tries to swing at the cavalier but fails to connect. It doesn't seem mad about it.. just inevitably hungry&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 21.&lt;br /&gt;
It is now Aevarr's turn! Eligar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods Bashing was the trick, piercing and slashing are half damage, bludgeoning is full&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls 1d4+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's still alive.. but BARELY&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 19.&lt;br /&gt;
It is now Eligar's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Agh! Get off me!&amp;quot; Aevarr swats the vermind more, smashing another few against the walls of the tunel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll continue to swing at it with my sword&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+8: (14)+8: 22&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d8+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls reflex: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Man, your reflexes...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll take a five foot step back, drop broken sword and draw my light mace&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ONE problem&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Back would lead you into the rats and Aevarr&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Then diagonal&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Narrow passage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No diagonal&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Then I'll just drop and draw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;No attack of opportunity that I can see&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Efficient use of actions.. Sorry about your sword.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 11.&lt;br /&gt;
It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (14)+4: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 11.&lt;br /&gt;
It is now S' turn! G is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;NO!! MY BABIES!!!&amp;quot; the rat man screams in that high-pitched voice, reloading the crossbow and again firing but he can't get a clear shot to go through their armor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Eligar you get an AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;against the rats&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;THe mace gets full damage, they are quite dead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Three - Init 6.&lt;br /&gt;
It is now G's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;pose them trying to move over you only to be scatters by a quick slam of your mace&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;... checking for confirmation of crit..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+4+1d6: (1)+4+(5): 10&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Eligar for 10 points. 37 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 10: (13)+10: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Eligar, you are grabbed..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and constrict hits too...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+1+1d6: (5)+1+(2): 8&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Eligar for 8 points. 29 remaining.&lt;br /&gt;
&lt;br /&gt;
Maybe it was that moment of distraction when Eligar finished off the rats, but the Gray Ooze slams a sticky tendril against Eligar and draws him into its clutches. Aevarr can see the ooze tightening causing Eligar's armor to crunch unpleasantly.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 21.&lt;br /&gt;
It is now Aevarr's turn! Eligar is next!&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'So.. Eligar's being eaten..'&lt;br /&gt;
&lt;br /&gt;
Aevarr pages: Eaten?&lt;br /&gt;
&lt;br /&gt;
You paged Aevarr with 'Well.. kinda.. It's not a swallowed whole kinda thing, but it's as close as the ooze gets.. it's all over Eligar and the acid is going to start.. well disolving him'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Well, since shooting arrows at Eligar wouldn't be appreciated, I'll draw my bow and loose them at the bigger rat, instead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Though not well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;Miss&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 19.&lt;br /&gt;
It is now Eligar's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Break free or try to&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (7)+9: 16&lt;br /&gt;
&lt;br /&gt;
Aevarr isn't keen on being dissolved or crushed, and doubts Eligar needs assistance by him loosing arrows into him. Insead, Aevarr turns his focus to the one presumably in charge and looses an arrow. Though only in his general direction, rather than into him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I think that did it!, but you do need to roll a reflex for armor damage from the acid&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls reflex: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Tiny damage :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Going to move?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Nah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 11.&lt;br /&gt;
It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
The ratman dodges the arrow and hisses at both of the men, then seeing the man in armor shove off the ooze easily he starts to back away, &amp;quot;I'll get you for this.. Just you WAIT!!!&amp;quot; the high pitched scream is nearly earsplitting before the man turns and runs off to the side from the door. There's the sound of a splash as the Ooze mindlessly remains.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 11.&lt;br /&gt;
It is now S' turn! G is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Four - Init 6.&lt;br /&gt;
It is now G's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (5)+6: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr acks at the time. &amp;quot;I have to go, but I can probably stick around t my turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 21.&lt;br /&gt;
It is now Aevarr's turn! Eligar is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I hope so, since it's your turn ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Ooze roils and swings again at the man in the armor, it's tasty metalic flesh burrito, but misses.. considering it has no eyes it's actually doing pretty good.&lt;br /&gt;
&lt;br /&gt;
Aevarr adjusts his aim. &amp;quot;Why wait, when we can get you, first?&amp;quot; He looses another arrow at the one vowing vengeance, after calling on some of his own.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr activates Destruction Judgement, looses.&lt;br /&gt;
&lt;br /&gt;
GAME: Aevarr rolls ranged: (11)+6: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Does that make arrows turn corners?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;No?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Points to where her ran off to the 'side' from the 'door'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;you have no line of sight&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aevarr says, &amp;quot;Ah. Ok. I'll do the same, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aevarr has disconnected.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 19.&lt;br /&gt;
It is now Eligar's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I think it's just you and the slime&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Long distance to Eligar: Bahken swing?&lt;br /&gt;
&lt;br /&gt;
You paged Eligar with 'Did you fall asleep? It is really late...'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Yes I will swing&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (20)+9: 29&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (6)+9: 15&lt;br /&gt;
&lt;br /&gt;
Eligar pages: Nah I'm good&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sigh, no crit due to ooze&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;reflex&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls reflex: (15)+2: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (1): 1&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One damage to the mace.. the creature looks like it's got two solid hits left to end it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 11.&lt;br /&gt;
It is now W's turn! S is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 11.&lt;br /&gt;
It is now S' turn! G is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Five - Init 6.&lt;br /&gt;
It is now G's turn! Aevarr is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 21.&lt;br /&gt;
It is now Aevarr's turn! Eligar is next!&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
Round Six - Init 19.&lt;br /&gt;
It is now Eligar's turn! W is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll attack again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (15)+9: 24&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Huzzah! Go go go!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d+4: (6)+1d+4: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d6+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Reflex for the weapon&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls reflex: (9)+2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;it's waisting quickly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;your turn again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d6+4: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls reflex: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (6): 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's wibblewobling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;If it had a brain cell in its cell it would be fleeing by now... but.. it doesn't&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Punch it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Nah I'll use a javelin to poke it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d20+9: (9)+9: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls 1d4+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Eligar rolls reflex: (13)+2: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken will not make you take acid damage as there isn't enough left of the ooze to hurt your weapon. It is DOWN!!!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll go after the goblin&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Back and forth Eligar and the Ooze battle until losing another weapon a javelin causes the slimey cell to finally give up the ghost.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The were rat?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Yah were rat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar frowns at the ooze, &amp;quot;Ugh I hate the sewers.&amp;quot; He says as he heads off after the were rat to try to save Rachel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Four rounds have passed, but let me give you the scene change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you run into the next room, you see a literal rat den on a circular dais, surrounded by the flowing waters of the aquaduct. The rat man is gone. In the room though appear to be no small amount of items the man collected and horded from the topside world. There's even a table with a tea set and two chairs. On one of the chairs is a doll with a a tiara and a small stitched name on the collar of her dress, &amp;quot;Rachel.&amp;quot; The doll is tied to the chair with a dagger left on the table pointing threateningly at it. You knew that high rat voice sounded familiar. it was the 'Rachel' voice you heard as you approached.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You know which way he must have jumped off the dais.. but you can't be sure which way he would have swam after that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Also, good job on calling the doll ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;I'll move the dagger away from the doll and use my own doll to cut her free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar smiles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You just made a little girl VERY happy.. and you'll probably find enough valuables in the rat's collection to make it worth while.. You two have also earned an enemy ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;A crazy one that talks to himself&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Thank you for running the scene.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Np, sorry Aevarr couldn't make it to the end..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;It happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, I should put up an event...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Want to give the last pose of cutting the doll free and returning her to Sarah?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eligar says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eligar cuts the doll free and he carefully picks it up. He looks all over for any damage, but she just seems a little dirty. He has to climb back up and he finally emerges to offer Sarah back her doll.&lt;br /&gt;
&lt;br /&gt;
Sarah runs over. She almost stops as the wave of stench rolls off Eligar's armor. Her eyes might be watering with more than just tears of joy. The tiny child claims the doll and squeezes her dearly, the doll nearly the size of her.. She looks up at Eligar with Kin behind her and says sincerely, &amp;quot;THANK YOU!!!&amp;quot; As Aevarr examines the collection left behind in the lair.&lt;br /&gt;
&lt;br /&gt;
Eligar smiles and nods to Sarah, &amp;quot;You are welcome if you ever need help please let me know.&amp;quot; He takes Kindroth's reins to go get cleaned up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken doesn't think you ever told her your name&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I think you're Kindroth's elf...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16534</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16534"/>
		<updated>2014-12-24T04:37:09Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16532</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16532"/>
		<updated>2014-12-24T04:36:20Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16531</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16531"/>
		<updated>2014-12-24T04:35:11Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16522</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16522"/>
		<updated>2014-12-23T07:44:26Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16521</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16521"/>
		<updated>2014-12-23T07:42:50Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16467</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16467"/>
		<updated>2014-12-17T10:55:21Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Pookems_and_Snookems&amp;diff=16460</id>
		<title>PrP: Pookems and Snookems</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Pookems_and_Snookems&amp;diff=16460"/>
		<updated>2014-12-17T04:58:32Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Pookems and Snookems&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Groth Level 2, Amithil Level 2, Belladona Level 4&lt;br /&gt;
*Place: Alexandria - Lady Windamyr's manor in Alexandria and the sewers beneath it.&lt;br /&gt;
*Time: Dec 16, 2014&lt;br /&gt;
*Summary: Find Lady Windamyr's precious Pookems and Snookems&lt;br /&gt;
*APL: 2&lt;br /&gt;
*Encounter 1: 2 Giant Spiders (web), CR 3&lt;br /&gt;
*Encounter 2: 2 Cat, Leopard (Clockwork Template), CR 4 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Tue Dec 16 17:12:24.428606 2014.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A call goes out that the Lady Windamyr von Hadley is willing to pay good (not great) coin for those who can find her precious Pookems and Snookems. She invites any interested parties to come to her address at 11:30am where she will explain where she last saw her precious PSW.&lt;br /&gt;
&lt;br /&gt;
When you arrive, an austere butler guides you in from the front door to the parlor with a rather unpleasant expression. There Lady Windamyr von Hadley sits (as standing would be rather difficult for a lady of her weight err bearing). Thick gaudy pieces of jewelry adorn her fat fingers and plump wrists. She sips her tea, nodding at the arrivals until five past the appointed time at which point in a rich voice she begins in an animated and emotional manner, &amp;quot;Now DARLINGS, as I have stated I have lost my precious Pookems, Snookems, and Wookems. They mean the world to me and I very much want them back. I was out for a walk with them when they saw something NASTY and took off after it down the storm drain outside my house, that was yesterday and they haven't been back since. Please DARLINGS you MUST find them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As she speaks the butler quietly hands out servings of tea with an almost souless expression, seeming largely unphased by his Lady's tone of voice.&lt;br /&gt;
&lt;br /&gt;
The butler then whispers something in the woman's ear. She blinks briefly, &amp;quot;Oh yes.. Wookems wasn't feeling well that's right...&amp;quot; she looks back to the group. &amp;quot;Are there any questions Darlings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth is...well, yet again he is thinking that Angoron is laughing at this whole situation, likely Tarien set this up. Kroth doesn't ask any questions, letting the others deal with that part, if they do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belladona raises her hand, &amp;quot;Yes what kind of animals are your pookems and snookems? And did you lose Wookems or is he or she still here?&amp;quot; She asks curiously as it's be good to know what they are after.' Samafa yawns a bit as she's laying down.&lt;br /&gt;
&lt;br /&gt;
Amithil follows along, cloak pulled off and olver her shoulder once inside. When Belladonna starts to speak, she listens and nods, letting her do her thing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth frowns a bit at the information, but hey, he said he would come, and here he is. Kroth is not going to walk away just cause it seems silly, besides, maybe these are dire cats or something, or...well...whatever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just repeat to yourself, 'the money is good' :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona ahs a little bit, &amp;quot;And how big are these cats. Are they as big as my companion Samafa?&amp;quot; She motions to the lioness, &amp;quot;Or are they regular house cat size?&amp;quot; She asks curiously as she wants to get all the information she can.&lt;br /&gt;
&lt;br /&gt;
Amithil hums, and then looks up to ask &amp;quot;The cats all went into the sewers? Cats usually aren't pack animals. Interesting they'd all go to the same place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona is a large oruch woman standing 6'2&amp;quot; and weighing close to 258 lbs. She looks to be in her mid 20's. She is a woman of generous proportions, but has a very athletic build. She is a curvaceous woman with dark green skin. Belladona has strong arms and legs. She has two large canines that jut up from the rows of her sharp teeth. Her hair is dark brown with highlights of red.&lt;br /&gt;
&lt;br /&gt;
Belladona is wearing a suit of fine hide armor that hugs her form. It has a nice fur lined collar that follows the hem down her décolletage. She has on a pair of protective bracers on her wrists and a pair of thigh high boots. The top of the boots is lined with fur as well. On her back is a pack and she has a large wooden shield. She keeps plenty of weapons with her. On her right hand is gauntlet with 12 inch steel claws, one for each finger including her thumbs and on her left hand she usually carries a heavy wooden shield.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh NO darlings, they aren't LIONS they're smaller!&amp;quot; she smiles warmly. But the butler, standing behind her seems to swallow hard and looking at the group, puts his hand down about his thigh height, so... not a house cat. &lt;br /&gt;
&lt;br /&gt;
Lady Windamyr turns to Amithil, &amp;quot;Well I was walking them at the same time and they SAW something..&amp;quot; she leans back and says softly because of the scandal that might becaused by such a revalation coming from HER storm drain, &amp;quot;I think it might have been a RAT..&amp;quot; she shivers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, and can I have passive perceptions please?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth is obviously distracted now that he knows its a very big cat, though not a lion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lol, passive doesn't require the roll, I just need the bonus.. It's assuming you take a 10 unless you say otherwise&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Amithil rolls perception: (15)+3: 18&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;oh I have no idea&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yours is 13, Bellas is 20, and Kroth's is 17&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyway, continue on :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods. &amp;quot;I see. So they're... large. I'm going to assume that whatever they saw was not a... &amp;quot; She them mouths the word 'RAT', before going on &amp;quot;But something big enough that a team of good sized bobcats or so would be interested in teaming up on. This is good to know, thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods a little bit, &amp;quot;Okay they aren't lions, but are they tigers or cheetahs?&amp;quot; She asks as you never know with the rich excentric types and she looks towards the butler. &amp;quot;Are they male and female?&amp;quot; She asks curiously.&lt;br /&gt;
&lt;br /&gt;
Lady Windamyr beams at Amithil, &amp;quot;So you'll do it? You'll find my pookems and snookems?&amp;quot; she asks looking quite happy. The butler meanwhile shudders like he will be ill.. more so than his mistress did at the thought of a rat.&lt;br /&gt;
&lt;br /&gt;
Lady Windamyr turns to Belladona and taps one of her chins, &amp;quot;I think Leopards would be the closest term to them and they're a rowdy bunch of boys.&amp;quot; The butler remains silent though, his jaw set as he refused to give a comment, trying to make his eyes lose focus.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth has no comment, instead watching the Butler just in case the man is about to pass out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Amithil sighs and mutters quietly to herself, then adds a bright smile &amp;quot;I'll do it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 8: (11)+8: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pay no attention to these idle rolls :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 4: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay waste all your good rolls. ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;Thank you we know what to look for now. Do they have collars on them?&amp;quot; She hopes there aren't that many leopards in the sewers.&lt;br /&gt;
&lt;br /&gt;
The woman continues to beam, &amp;quot;Yes, there names are etched right on.. Now off with you!&amp;quot; she waves her fat fingers at you, still smiling though. The butler is grinding his teeth but moves to escort the three of you out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth rises to his feet, having heard everything, but still somewhat unsure of the whole situation. He moves with the others to leave, wondering a moment if the butler will say something when they are away.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Amithil nods to the woman, and is ready to head on out, following along with the butler, as she tilts her head and considers how you find a moving target in a large city's sewer system.&lt;br /&gt;
&lt;br /&gt;
Belladona nods politely to Lady Windamyr, &amp;quot;Thank you for your time Lady Windamyr. We'll return with your cats to you, although you really shouldn't have wild animals as pets.&amp;quot; She looks to Samafa, &amp;quot;Come on Samafa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh Darling, they're not WILD...&amp;quot; but her voice fades as the butler guides you. The butler seems to be biting his tongue as he escorts you out of the manor to the sidewalk indicating the storm drain with a loathsome nod. There is a latch on it but no lock. it appears to be accessed from time to time for maintenance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth moves over to the drain, opening it up and peering inside, his darkvision likely granting him a much better look than others might have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Amithil shakes her head. &amp;quot;Assuming they're uninjured, these animals are going to be stalking the whole sewer system. We could chase them forever and never catch them, without a plan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Roll me perception'&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;We need catnip&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Other storm drains down the street provide patches of light, but between them it can get quite dark. To Kroth's eyes there doesn't seem to be anything unusual though, nothing scurrying or weird.. There IS a bit of a smell, but it fits perfectly with what one would expect of a sewer...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I roll some knowledge/nature on the best way to find them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (7)+9: 16&lt;br /&gt;
Long distance to Belladona: Bahken Well, if they stayed out of the water, there's likely to be filth down there that will work for tracking as well as any dirt path. That would require the survival skill.. As a druid (and I'm not that familiar with their capabilities) but asking a local rat might also be doable.. and your companion I believe has scent but you might not have the 'trick' to get your companion to hunt for you...&lt;br /&gt;
&lt;br /&gt;
Belladona pages: She does have scent and the trick of tracking.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Then the only minus to that one would be you'd need something for your companion to smell first to get the scent'&lt;br /&gt;
&lt;br /&gt;
From afar, Belladona nods.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'On the plus side, you have options! :)'&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit as she looks over the sewer gate, &amp;quot;Hold on a second. I'm going to go back to the house and see if they have something with the scent of the animals on it for Samafa to track.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods. &amp;quot;That's a good plan. Being able to track their movements would make a difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grunts &amp;quot;Though I'm not sure how tracking with smell works in...well, there.&amp;quot; he points down at the sewer.&lt;br /&gt;
&lt;br /&gt;
The butler is still standing by. He gives a deep sigh and reaches into his pocket, pulling out a small rag. &amp;quot;I used this rag on them often.. it should have their scent..&amp;quot; he says offering it over to Belladona.&lt;br /&gt;
&lt;br /&gt;
Belladona nods her thanks for the butler, &amp;quot;Thank you. We'll get them back.&amp;quot; She promises as she heads back over and she offers it to Samafa to get a scent, &amp;quot;Track.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Long distance to Belladona: Bahken nods, &amp;quot;Samafa will likely hate you, it IS smelly down there.. but the smell isn't the same..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil stands by, watching Samafa, seeing if there's any meaningful tracking that's going to happen, or if Kroth is right and the scent is lost at the grate or soon after.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Now.. does Samafa have the survival skill?'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Samafa will get a treat after this.&lt;br /&gt;
&lt;br /&gt;
Belladona pages: She doesn't, but it's an untrained skill&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'It is, roll it DC 13. Base 10, +1 for a day old +2 for the other smell'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (18)+2: 20&lt;br /&gt;
&lt;br /&gt;
The butler hardly looks pleased, but Samafa has the scent. He steps back for fear that he might be asked to help lower the lion down into the sewer.&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'She has scent, will travel'&lt;br /&gt;
&lt;br /&gt;
Belladona pages: Is it a vertical or horizontal shaft?&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Actually damn that should have been a higher DC, but I'm calling 20 good enough.. vertical down about fifteen feet.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Is the lion too big to go in this way, are we too big?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She's medium. I'll just have to lower her down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not with the gate open. if it was closed big people wouldn't fit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or she can try jumping&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Does she have acrobatics?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She does&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil gets an idea while the training happens. She flat out turns to the Butler, and tilts her head. &amp;quot;Did you have any role in these events, leading to the pets going missing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
Samafa growls a little bit at Belladona as she knows they have to go down in the sewer. Belladona gives her a look, &amp;quot;Come on track them.&amp;quot; The lioness jumps down into the sewer and Belladona follows after her, &amp;quot;We are tracking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Butler draws himself up to his full height, giving an offended air, &amp;quot;I'll have you know I am absolutely loyal to my lady.. ABSOLUTELY...&amp;quot; he says sharply.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I don't have any... acrobatics sorts of things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There's a ladder for you two legged folk&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not saying cats CAN'T use the ladder it's just.. weird for them climbing down it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken coughs and switches Bahken in that pose to 'The Butler'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth will follow the cat down, but he uses the ladder, then looks around when they get to the bottom. He pulls out some brass knuckles, slipping them on his hands. &amp;quot;I have heard things live down here, so we need to be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
&lt;br /&gt;
Amithil nods to the butler. &amp;quot;I just had to make sure that it wasn't your loyalty to her that caused you to lure dangerous animals a way from her.&amp;quot; If he doesn't react meaningfully to that, she'll go down the ladder and follow the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Amithil give me a diplomacy check&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Amithil rolls diplomacy: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
The butler reacts, he nearly spits on Amithil, &amp;quot;HOW DARE YOU! ACCUSE ME!!&amp;quot; It takes him a moment to regain his composure before he pivots on his heel and returns to the house, still shaking he's so angry.&lt;br /&gt;
&lt;br /&gt;
Amithil shrugs and shakes her head as she climbs down the ladder. &amp;quot;I work for her, not him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Within the sewers there's a layer of filth on the walkway by the main sewer flow. As mentioned the smell is everything you'd expect from a sewer. Belladona can see as well as Kroth, but Amithil experiences moments of near blindness at the points between the light that drifts in from the storm grates above. Samafa leads the party on. There actually isn't much too see at the moment, though Bella and Kroth do notice some graffiti in some fo the dark spots, &amp;quot;For a good time go to the xxxillegiblexxx&amp;quot; &amp;quot;Kroshanks waz hier&amp;quot; Finally the group approaches a section of the sewers where there's a fork.. no stormgrate above it makes it unpleasantly dark for amithil, and Bella notices spiderwebs around the area, more than normal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, looking at the lion, then the paths, he simply waits to see if the lion knows which way to go.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Amithil coughs &amp;quot;Take it slow. I'm having to follow you all by sound half the time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'What's the lion's perception check?'&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+4: (12)+4: 16&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'She's keeping her head down following the trail'&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'Since you looked downt he paths, give me a perception check'&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls perception: (19)+7: 26&lt;br /&gt;
&lt;br /&gt;
Belladona hears the yelling from above the sewers and looks at Amithil as she comes down, &amp;quot;Everything all right up there?&amp;quot; She hmms, &amp;quot;Oh do you need some light?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (20)+10: 30&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I feel like I missed some stuff here. comes down?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken blinks yelling???&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah, Bella what happened there?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;oh I get it hang on let me pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I meant the arguement between Amithil and the butler&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods. &amp;quot;The butler was unhappy with my questioning. I could use light, but I Wasn't sure if it was safe to use fire fo rsuch a light in here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh, I'll wait for the rp to catch up with the fork in the path&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I'd thought it was, guess not :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil pages: Urgh this is going way, way, way aslower than I thought. I have to go in a half hour, for a 45 minute trip home.&lt;br /&gt;
&lt;br /&gt;
Amithil pages: Apologies but just warning you&lt;br /&gt;
&lt;br /&gt;
Long distance to Amithil: Bahken nods, &amp;quot;Thanks for the warning..&lt;br /&gt;
&lt;br /&gt;
You paged Kroth with 'When we're confirmed there. and you move forward to look down the paths, you notice two big bulbous bodies on the webbing from the ceiling. one down each path'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth looks back at Amithil, and shrugs, &amp;quot;I do not have light.&amp;quot; When they move ahead, to look down the paths, the frowns, &amp;quot;There is something on the cieling, each direction, it could be spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You paged Amithil with 'And inits :)'&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;It might be, I don't carry any torches or sunrods with me, I do have a spell that can produce flame.&amp;quot; She shakes her head, &amp;quot;Ugh spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and one last pose from amithil and Bella and inits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One last from amathil and inits :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil stays firmly on the walkway, as well as she can, not taking any chances about going toward any edges, erring on the side of caution with visibility limited. &amp;quot;Well i'm going to light a torch if nobody objects.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
&lt;br /&gt;
GAME: Amithil rolls initiative: Roll: 16 + Bonus: 5 = Total: 21&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Spiders: Roll: 12 + Bonus: 3 = Total: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 20 + Bonus: 3 = Total: 23&lt;br /&gt;
&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
&lt;br /&gt;
 23   Belladona   Flat-footed (0 rnds active)  &lt;br /&gt;
&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
 21   Amithil     Flat-footed (0 rnds active)  &lt;br /&gt;
&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
 15   Spiders     &lt;br /&gt;
&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
 4    Kroth       Flat-footed (0 rnds active)  &lt;br /&gt;
&lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
&lt;br /&gt;
 Belladona shakes her head, &amp;quot;No I don't mind go ahead.&amp;quot; She says as she gets her claws out and holds her shield up.&lt;br /&gt;
&amp;lt;&lt;br /&gt;
OOC&amp;gt; Bahken says, &amp;quot;And companion goes on Bella's turn right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Could I get some healing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That she does.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
|Amithil   |DAWN_ELF  |Wiz|  2  | 13  | 13  | 11 | 11 | 2  | 1  | 4  |&lt;br /&gt;
&lt;br /&gt;
|Belladona |ORC       |Dru|  4  | 27  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 19  | 19  | 18 | 20 | 6  | 4  | 7  |&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;so is my torch lit before we start or as my first turn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How much do you need bella?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;just damage her for -1000 ;)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;that's what was done to me to heal me up last time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Negative&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for -1000 points. 36 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella any other actions besides readying shield and drawing weapon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nope following after Samafa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Amithil is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
Bahken says, &amp;quot;What about samafa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She's right by Kross and close to the spiders&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth rather&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She's still tracking, Haven't seen any spiders yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free action to call out to her... nvm moving on&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Amithil's turn! Spiders is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Note Flat-footed on Amithil ended.&lt;br /&gt;
You pa&lt;br /&gt;
ged Amithil with 'Amithil You're up.. it's not PITCH black, but it's dark even for your elven eyes'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;so is my torch lit before we start or as my first turn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil repeats question&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Negative&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;so... which? :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can light it on your first turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;then I do&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I believe that's a standard action, you still have a move and a swift..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I'm not moving in the dark&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You JUST lit the torch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There is no dark around you anymore&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;the what do I see?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;walls webs, small bundles in the web (probably rats) and a T section where Samafa and Kroth are, Kroth is looking up at the ceiling on either side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;then I pass&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No weapon drawing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Amithil says, &amp;quot;well if I dont' know spiders are there... :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
Bahken says, &amp;quot;You did infact HEAR Kroth say there are things here might be spiders&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I did?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;oh sorry I didn't see that. it was between your page :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;ehh I still don't think... eh i'm fine&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yup, he even looked back at you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;alright Spiders turn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;sorry it just came in the midst of all your pages that's why I missed it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One tries to web Samafa, the other tries to web Kroth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's against your Flat footed AC Kroth, I'm assuming 24 beats Samafa's full AC?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It does&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay both Samafa and Kroth are entangled with the spiders closing in from above..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
Kroth says, &amp;quot;So, whats the rule on spider entanglement?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There's a hiss and then a gooey, silky blast hits Kroth and Samafa binding them in webbing.. Both now have trouble moving, though they might be able to burst or slip free..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;same as a net, -2 to attacks, -4 to dex, and half speed movement (no charge or run)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil lights a torch. When it comes to doing something about the possible spiders well, there's not a lot she can do with a torch in her hand. Then again, there's not a lot she could do without a torch in her hand, so, best see what's going on and wait to cast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can strength check it or escape artist&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or just roll with the penalties.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I cant reach the spider can I?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Actually, you CAN, they closed to bite their prey&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats the penalties?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;dex or str attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;Basically um, I'm kind of assuming my bow is two handed I apologize if my assumption was wrong :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Str attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Amithil with 'To USE it it is.. you can draw it and still hold the the torch, but to use it, you'd have to drop the torch.. A crossbow can be fired one handed.. loading's another thing'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;-2 Kroth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil pages: Yeah so I can fire blindly or just... not bother with it and use my magic. Figured. :D&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bursting and escaping are full round actions btw&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Amithil with 'Well, not BLINDLY.. but 20 percent miss chance yeah'&lt;br /&gt;
&lt;br /&gt;
You paged Amithil with 'Plus they have cover atm cause they're at the corner'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll just power attack with the -2&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1-2-1: (12)+4+1+-2+-1: 14&lt;br /&gt;
&lt;br /&gt;
Amithil pages: And they're in melee right? And I'm not good at it :D&lt;br /&gt;
&lt;br /&gt;
Long distance to Amithil: Bahken nods, &amp;quot;Yeah, the feat that takes care of that -4 is really useful&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HIT!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil pages: ok I have to start packing to go home. I trust you with my character in the meantime. Imma gonna cast protection from evil, then I should be able to draw and magic missile from my level 1 wand accordingly. I can use up the charges when I return in 45 minutes. Don't mind do you?&lt;br /&gt;
&lt;br /&gt;
You paged Amithil with 'My only question is, the wand will be the turn AFTER this one right?'&lt;br /&gt;
&lt;br /&gt;
Amithil pages: Two turns. This turn was torch. next protection from evil. turn after wand. Right?&lt;br /&gt;
&lt;br /&gt;
You paged Amithil with 'Got it!'&lt;br /&gt;
&lt;br /&gt;
You paged Amithil with 'lowest level magic missile wand?'&lt;br /&gt;
&lt;br /&gt;
Amithil pages: Yes it's a level 1, so it's 1d4+1, 110ft range.&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (6)+3+2: 11&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth struggles with the sticky entanglement, and when the spider closes in he tries to slam a fist into it, and manages to actually wound the thing somewhat. Granted, it likely would have been a better hit if he had not be covered in webs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good hit, solid damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Amithil is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Amithil says, &amp;quot;ok idling to go home, apologies all. Back in 45 min hopefully. I've given Bahken instructions on what I would do here.&amp;quot;&lt;br /&gt;
Bahken&lt;br /&gt;
 nods, &amp;quot;I got you..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella! Samafa definitely knows about the spiders since they just sneezed on her..&amp;quot;&lt;br /&gt;
L&lt;br /&gt;
ong distance to Belladona: Bahken knocks&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay Samafa will full attack and Belladona will move forward to attack as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Does Samafa use weapon finesse?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I cut Samafa free?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can try&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay what do I need to do?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, roll to attack, the AC (assuming Samafa lets you hit the webbing is 3 and the hp is 2, there's a DR of 5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (15)+7: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can also try bursting the web by grabbing and pulling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You have cut her free!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She can now full attack unhindered!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (18)+5: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit hit!! (Yeah their ac is kinda low :P)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You hurt it bad, definitely gave it a rattle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Amithil's turn! Spiders is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or rather Samafa Did ;)&amp;quot;&lt;br /&gt;
Bellad&lt;br /&gt;
ona sees the Samafia is entangled by the spiders and she rushes forward to cut her free from the spiders webs. One free Samfa goes after the spider the captured her. She bites and slashes with her claws, all of them hitting and hurting the spider badly.&lt;br /&gt;
&lt;br /&gt;
Amithil holds the torch before her than waves it slowly as she chants creating a protection spell around her, then she draws out a long, thin wand, holding it at the ready.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Bahken rolls 2: (16)+2: 18&lt;br /&gt;
GAME: &lt;br /&gt;
Bahken rolls 2: (15)+2: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Let's see.. last time cat's was first, does 18 hit Samafa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nope her AC is 22&amp;quot;&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
|Amithil   |DAWN_ELF  |Wiz|  2  | 13  | 13  | 11 | 11 | 2  | 1  | 4  |&lt;br /&gt;
&lt;br /&gt;
|Belladona |ORC       |Dru|  4  | 36  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 19  | 19  | 18 | 20 | 6  | 4  | 7  |&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss.. Kroth what's your ac -4 dex from the webbing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Heh, 16&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's a hit..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll fort please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Kroth for 2 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d2: (2): 2&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You now have 2 strength damage...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The spiders react violently, legs chittering and mandibles darting forward. The one by Samafa is unable to catch the whily cat, but the webbing does its work on Kroth as pincers bite through his cloths and shoot that vile venom into his veins.. weakening him..&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Kroth says, &amp;quot;regular punch on the guy&amp;quot;&lt;br /&gt;
GAME: &lt;br /&gt;
Kroth rolls melee+1-1-2: (16)+4+1+-1+-2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's worse off than Bella's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth growls as he gets bit and feels the poison coursing through his body. He throws another punch at the creature, trying to get it to die before it does significant damage to him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But still alive&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! Amithil is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella! Your turn again :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
Bahken wonders if there's an alt ping command here&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll attack the same spider that Samafa attacked and she'll attack again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sounds good! Roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;We don't play critical fail tables here right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;They are just fails&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The green and black ichor dripping from the spiders wounds gush out as it's exoskeleton is ruptured by Samafa's claws and teeth and it falls from the ceiling twitching violently before its legs curl in on itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
&lt;br /&gt;
      It is now Amithil's turn! Spiders is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;home catching up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ooo! It's your turn, you just did 5 magic missile damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;nice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to pose it! :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
&lt;br /&gt;
      It is now Spiders' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Bahken rolls 2: (6)+2: 8&lt;br /&gt;
Amithi&lt;br /&gt;
l is all protected, and seeing spiders now, she yanks her wand out, easy to ready being small is it is. With an urgen tpoint, and an arcane mutter, she unleashes a small bot of raw arcane force to hit a spider.&lt;br /&gt;
&lt;br /&gt;
Belladona tries not to hit Samafa with her claws and totally misses the spider. Samafa doesn't as she tears into the spider and kills it dragging it down off the ceiling as it dies.&lt;br /&gt;
&lt;br /&gt;
GAME: Amithil casts Protection From Evil. Caster Level: 2 DC: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Amithil used a Wand of Magic Missile.&lt;br /&gt;
&lt;br /&gt;
The final spider reals under the imacts of the fist and missile. It doesn't seek to win at this point, it doesn't even have the coherency to run away, it is in a mad panic by the creatures it mistakenly attacked and bites wildly at its still webbed prey which it misses.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
Bahken says, &amp;quot;Kroth fort save&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls fort: (16)+6: 22&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're cured!!! I think you still suffer the strength damage though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyway, you're up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm going to punch it again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2-1: (14)+4+1+-1+-2+-1: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+2+2: (5)+2+2: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;SQUEESH!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth finally gets another good hit and crushes the spider enough that it stops moving, well, its twitching, but its no longer trying to bite him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, you're still webbed, you might want to do somethinga bout that...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll clean it off&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The last spider twitches as falls to the floor and remains on its backa s its legs curl in towards its abdomenon. There's a moment of silence after the battle where very little moves.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free pose :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil sighs once the spiders are gone, and puts her wand away. &amp;quot;That was easier than it could have been. I suppose... I don't know... if they came this way they were probably webbed. A careful, sharp knife is going to be needed here.&amp;quot; She then starts walking carefully, torch up, looking for a possible whoopsy woogums sized thing to carefully cut open with her gobling army knife.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth takes some time to pull web from his body, wiping it on the walls as he tries to get clear, he grimaces as he works.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belladona ughs a little bit as she checks over Samafa for any wounds. She looks over to Kroth, &amp;quot;Are you hurt?&amp;quot; She asks as she moves to help clear him and she looks around, &amp;quot;Are there any large coccoons?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There are some decent sized cocoons and you find TWO desecated dire rats.. but no cats the size the butler suggested. Samafa seems to have the trail again, but like a loyal comanion is waiting for Bella to look over Kroth.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, &amp;quot;I am not hurt badly, there is poison, but it is not strong. I can manage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Amithil nods, and returns toward the rest. &amp;quot;Nothing. We'd best keep tracking before the trail is washed away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;If it does let me know I can try to help.&amp;quot; She moves over towards Samafa and the pair start to track again.&lt;br /&gt;
&lt;br /&gt;
As you move past the webbed area, Amithil's torch falls on the things Bella and Kroth have seen coming well ahead of her.. dead rats.. not desicated.. destroyed, ripped to pieces.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Who ever wants give me a +roll nature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth nods, looking down the different directsion, then to the lion. &amp;quot;So where next?&amp;quot; He does notice the rats, but figures the Lion can track still.&lt;br /&gt;
&lt;br /&gt;
GAME: Amithil rolls knowledge/nature: (14)+9: 23&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (19)+9: 28&lt;br /&gt;
You paged (Amithil, Belladona) with 'There's something odd about them.. they don't look 'eaten'. Their flesh is all there just torn apart...'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I want to try my arcane knowledge to see if I can pinpoint anything unnatural that would have done it that way&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Go ahead and roll it&amp;quot;&lt;br /&gt;
GAME: Amithil rolls knowledge/arcana: (8)+10: 18&lt;br /&gt;
You paged (Amithil, Belladona) with 'Not with an 18, it requires an intuitive leap or something more than you have now'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway.. discuss! :)&amp;quot;&lt;br /&gt;
Amithil points back at the rats, looks bac, cupping her chin wiht her free hand, then looks back to the group. &amp;quot;There they were. Torn up. The cats never got them. Where now?&amp;quot;&lt;br /&gt;
Belladona hmms as she looks them over, &amp;quot;It doesn't look like they've been eaten. I think we should just follow Samafa and I be on guard against whatever did this to them.&amp;quot;&lt;br /&gt;
Samafa leads on.. further into the darkened tunnels. She turns on occasion and all along there are the dead rats as you enter a long tunnel. Towards the end of it is another turn and Samafa continues on.&lt;br /&gt;
You paged Belladona with 'As you draw nearer to a turn in the tunnels, you hear something.. something soft and insistant like steel grating against stone ahead.'&lt;br /&gt;
&lt;br /&gt;
Kroth is content to follow the Lion for now, he grimaces as he moves along, a little annoyed by the whole spider poison thing.&lt;br /&gt;
&lt;br /&gt;
[Public] Amithil says, &amp;quot;mental note I apparently can't join anything that starts much after noon...&amp;quot;&lt;br /&gt;
Belladona moves over towards Samafa and she stops her animal companion from going too far. &amp;quot;Let me go ahead, there is something ahead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 5: (20)+5: 25 to me&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Marching order please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil keeps her torch in front of herself, keeping things lit so she can actually see, and therefore minimize the trouble she has keeping up with the much taller rest of the gang.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I expet I'm in the back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Belladona, Samafa Kroth and Amithil?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;unless kroth specifically takes a rear guard&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sounds good to me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I should take rear guard&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Dont want our wizard ambushed from behind&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Going to try to sneak around that corner?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls stealth: (11)+0: 11&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'As you round the corner you see the glint of metal in the darkness. There's quite a few rat bodies here and two things.. larger. As they turn to face you, you see once beautifully polished brass and colored glass now coated with blood and gore, Red colored eyes stare at you from metalic feline faces and over their chests beneath the dripping blood of their freshest kill are the etched in words Pookems and Snookems.. On seeing your body in motion they immediately lower as if on the hunt.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella's reaction, then everyone gets one last pose then inits.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella&amp;quot;&lt;br /&gt;
&lt;br /&gt;
HELP: No topics matched ''.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay give me a second&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;ok hobbit time, thanks all. Appreciate it muchly, I hate that the timing's been so bad for me but I had no idea this would be a 4-6hr... :( sorry. have fun :D&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That was for Samafa'a stealth&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil pages: Shield and magic missile if it comes to it&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They rolled 25 on their perception...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That said they saw YOU first :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Belladona turns the corner as she tries to move as silently as possible as does Samafa. She is taken back was she sees the metal for lack of better words animals. She brings up her shield and has her claws out, &amp;quot;Pookems and Snookems...we are here to bring you back to Lady Windamyr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Belladona with 'Meet the clockwork kitties :)'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth is pulling up the back of the group, looking behind them to make sure nothings trying to sneak up on the party. When he hears Bella talk, he looks forward and frowns, &amp;quot;Great, we have to fight them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright +inits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Amithil: Roll: 4 + Bonus: 5 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for ClockworkCats: Roll: 8 + Bonus: 4 = Total: 12&lt;br /&gt;
&lt;br /&gt;
The cats do not seem to recognize Bella's voice or the words.. perhaps they were damaged somehow, but right now they seem to be looking at her like she's another rat.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 10 + Bonus: 3 = Total: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
GAME: &lt;br /&gt;
You damaged Kroth's Strength for 2 points. 2 total damage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay I'll attack as will Samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;one v one, or two v one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Two vs one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They're staggered, the second one might get a charge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (17)+7: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
GAME: BeagleHugs gave you her Potion of Protection v Chaos.&lt;br /&gt;
&lt;br /&gt;
GAME: BeagleHugs gave you her Potion of Reduce Person.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: BeagleHugs gives you 362 gold.&lt;br /&gt;
MAIL: &lt;br /&gt;
You have a new message from Job Tracker.&lt;br /&gt;
&lt;br /&gt;
Belladona frowns as she doesn't like how they are looking at her, &amp;quot;Come on you've gotta come back with us.&amp;quot; She hates to do this, &amp;quot;Attack with me Samafa.&amp;quot; She heads towards the cats with Samafa and slashes at one with her claws as Samafa goes to bit it to try to disable them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;CC1 tries to grapple you, you get a AoO&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (6)+7: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d20+9: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
|Belladona |ORC       |Dru|  4  | 36  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 17  | 19  | 18 | 19 | 6  | 4  | 7  |&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;CC2 charges you with pounce&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (17)+6: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 9: (18)+9: 27&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Number 2 bit and grabbed you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 5 points. 31 remaining.&lt;br /&gt;
&lt;br /&gt;
The first cat snarls and tries to jump on Belladona ineffectually, but the other launches itself at here and though its claws drag uselessly against her armor, its fangs grab her arm and pull her into it's grasp.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
Kroth says, &amp;quot;Both are on bella?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, metal is clanging against metal around the corner..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall move up and stunning fist whatever is attacking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;As you round the corner you see clockwork leapords attacking Bella.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Clockwork?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Well then I'll just normal punch one of them&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Cant stun a construct&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1: (4)+3+1: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
Kroth rounds the corner, spotting the constructs and moving forward to slam a brass knuckled fist into one. Sadly it does next to nothing to the thing, damn constructs.&lt;br /&gt;
&lt;br /&gt;
Amithil takes a moment, chanting for her own protection, and summons a shield. She then moves closer to try and see WHAT they are fighting, her eyes widening as she sees the clockwork kitties.&lt;br /&gt;
G&lt;br /&gt;
AME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella's Turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Belladona says, &amp;quot;Belladonna will try to win the grapple while Samafa full attacks the one on her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (20)+5: 25&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (18)+5: 23&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (19)+5: 24&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I have to afk for 20 minutes to drive home, my apologies&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's ok.. know what you're next action would be or do you want a hold?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Just have me keep punching stuff :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;You only get the one right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;+3 to hit and 1d6+2 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I could flurry, but I'm weaker so yea, just one hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth has disconnected.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;cat one is turning on samafa&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
Bahken says, &amp;quot;cat two is doing the natural attacks+rake from grapple&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (17)+6: 23&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Crit on samafa&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (2)+6: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (6)+6: 12&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;1 claw and one rak to you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;crit first..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d3+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa took 10 damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 2d3+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
Announcement: DoorPool shouts, &amp;quot;Okay, folks! I'm on my way out. See you all tonight! &amp;lt;3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 10 points. 21 remaining.&lt;br /&gt;
&lt;br /&gt;
The first mechanical cat turns on the lion and attacks her. Bite and claw swing wide, but then it's last claw catches the flesh and blood beast hard. The other mechanical cat wrestles with Belladona, kicking and clawing her, tearing into her as she struggles with it.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Bahken rolls +3: (17)++3: 20&lt;br /&gt;
GAME: &lt;br /&gt;
Bahken rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
Kroth swings his fist hared into the mechanical creature's head, trying to distract it from Belladona. A few screws fall loose but it still seems active.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
Amithi&lt;br /&gt;
l draws her Magic missile wand and again hot white light streaks forth and impacts unerringly into the mechanical cat that attacks Belladona. It's obviously wrattling, but still functional.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Your turn!&amp;quot;&lt;br /&gt;
Kroth &lt;br /&gt;
has connected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;back&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You hit the one on Bella for 5&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth nods&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll try to break free again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;And Samafa will attack the one on me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (8)+5: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (11)+5: 16&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Break free fails&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;bite hits&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How's Samafa doing?&amp;quot;&lt;br /&gt;
GAME: &lt;br /&gt;
Bahken rolls 6: (9)+6: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;18/24&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Should be 14 by my count&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She got critted for 10&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ONE claw hit you..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 1d3+3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Belladona for 4 points. 17 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sorry 18/28&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's more like it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The two cats dance even as Samafa strives to save Belladona. The one on Belladona clicks, clacks and slices but only a glancing blow with one of its claws causes any extra damage at all..&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
Bahken says, &amp;quot;Bella's still grappled and the other cat is focusing on Samatha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Hrm...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll power flurry the one grappling bella&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Since you lose dex bonus while grappling I believe&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hmm, only if you're pinning from what I'm seeing...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Really, huh...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whatever, regular flurry then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (10)+3+1+-1+-2: 11&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (16)+3+1+-1+-2: 17&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;second one hits yeah&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's clanking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;but still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth starts punching at the one trying to hold down Bella, hitting it at least with one steady blow, but hardly enough to down the thing. &amp;quot;I sure hope we still get paid if we bring them back in pieces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There it is -4 penalty to dex normally while grappled&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Bahken rolls 1d4+1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
Anothe&lt;br /&gt;
r white bolt flies from Amithil's wand into the creature attacking Belladona.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, your turn..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Belladona says, &amp;quot;wildshape into a tiger and try to escape again, Samafa will attack.&amp;quot;&lt;br /&gt;
GAME: &lt;br /&gt;
Belladona rolls 1d20+8: (11)+8: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (17)+5: 22&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (15)+5: 20&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Standard action.. I don't think you can try to escape too...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Ah okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (2)+2: 4&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's alright, looking at the grapple flow chart, my grapples were grossly oversimplified.. doesn't matter now though.. Kathunk. the one on you has stopped moving. the light has left it's eyes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Bahken rolls 6: (3)+6: 9&lt;br /&gt;
GAME: &lt;br /&gt;
Bahken rolls 6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (9)+6: 15&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wiff wiff wiff&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
Bahken says, &amp;quot;Kroth There's a mechanical leopard playing with a REAL lion and now there's a tiger too&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok, well, how far from me to the mecha leopard?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken does a count.. five feet&lt;br /&gt;
&lt;br /&gt;
Belladona changes into a tiger to try to get more strength to get this mechanical leopard off of her or to reverse the grapple in a moment. That's moot as lioness manages to damage the mechanical leopard enough to shut it down.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or rather. 10' and you need to move five feet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;5 foot step, power flurry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (13)+3+1+-1+-1+-2: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (6)+3+1+-1+-1+-2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alrighty! Nope and nope&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As one machine falls the tireless other machine (still dinged from Samafa's first attack) continues to flail wildly at the other cat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Kroth moves up, throwing some quick punches and kicks at the machine, but once more the effect of metal vs flesh is apparent, as the oruch fails to show any effect on the thing. The oruch growls in frustration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
Amithi&lt;br /&gt;
l releases another magic missile into the machines side, causing a loud clang that rocks it though it feels no pain.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Belladona you are FREE!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; &lt;br /&gt;
Belladona says, &amp;quot;Leap up and attack the other clockwork cat. Am I within 5 feet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You are!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cause you attacked it round 1 and haven't really moved&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (4)+8: 12&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (7)+8: 15&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;one hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d8+5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;And Samafa will turn and attack the others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (3)+5: 8&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (5)+5: 10&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's like they're each other's kitty kryptonite...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No wait, that might actually hurt them.. their whiffle bats&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
	  Belladona leaps up onto her four feet and she manages to land a bite, but her other attcks fail. Samafa goes to attack as well, but this one is made out of sterner stuff as her attacks glance off.&lt;br /&gt;
GAME: &lt;br /&gt;
Bahken rolls 6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
Bahken is being battered from all sides.. It doesn't seem to think much of it though, even as the damage slows it down, it continues to fight.. must be nice not to feel pain.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;We're in ROUND FIVE&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Was that on me or against Samafa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cause my AC is 15 now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I kept it on Samafa, since really she's rat like, it's been attacking her and it doesn't have the brain power to pick an easier target.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I suck :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power flurry again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I did consider it though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (7)+3+1+-1+-1+-2: 7&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (1)+3+1+-1+-1+-2: 1 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Weeee!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nothing keeps a combat going like bad rolls&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Bahken rolls 1d4+1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
	  &lt;br /&gt;
&lt;br /&gt;
	  It just isn't the Oruchs day, he keeps punching and kicking and trying to damage the construct, but is really unable to do anything to it. Perhaps its cause its a construct, or perhaps its just a bad day for the Oruch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Amithil once more calls upon her wand and a bolt flies from it... It's kind of puny though, but it DOES hit for something.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Six - Init 13.&lt;br /&gt;
&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&lt;br /&gt;
	  ------------------------------------------------------------------------------&lt;br /&gt;
   Na&lt;br /&gt;
me   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
|Belladona |ORC       |Dru|  4  | 17  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 17  | 19  | 18 | 19 | 6  | 4  | 7  |&lt;br /&gt;
&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Btw, thank you Bella for letting me know about that&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I appreciate it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll continue to attack full on same with Samafa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (9)+5: 14&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (13)+5: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss miss miss miss HIT miss&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (4)+2: 6&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Almost there! It's rattling&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken rolls 6: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
&lt;br /&gt;
      Round Six - Init 12.&lt;br /&gt;
&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
&lt;br /&gt;
	  GAME: Bahken advances the initiative order.&lt;br /&gt;
      &lt;br /&gt;
	  Round Six - Init 9.&lt;br /&gt;
      &lt;br /&gt;
	  It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&lt;br /&gt;
	  &amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth! DO IT!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	  Belladona isn't too used to being in a tiger form yet and she misses on all her attacks. Samafa does a little better as she slashes at leopard with her claw and manages to hit it.&lt;br /&gt;
&lt;br /&gt;
The machine is so dinged and dented it's a wonder it still functions, but it continues to try to fight it's ARCH RIVAL the REAL flesh and blood lion Samafa, but fails coming out the worse in their last exchange.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power flurry, again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (9)+3+1+-1+-2: 10&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (17)+3+1+-1+-2: 18&lt;br /&gt;
&lt;br /&gt;
GAME: Kroth rolls 1d6+2+2: (3)+2+2: 7&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ONE hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;KATHUNK!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth finally manages to land a solid attack among the rapid fire shots of punches and kicks. The brass knuckles clang off the construct and it staggers back and finally stops moving.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hooray!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
&lt;br /&gt;
GAME: Bahken has cleared initiatives.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken will let Bella pose then permission to move you guys and the busted machines out of the sewers and back to Lady Windamyr's?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Thats fine&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona watches the beast stop moving and her form shimmers as she turns back into an ourch. &amp;quot;Ugh there is a reason why I don't like magetech.&amp;quot; She winces a bit as she goes to pick up one, &amp;quot;Come on let's get out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Carrying the machines out relatively uneventful, though uncomfortable as they are kind of heavy and the fangs and claws can poke unpleasantly.. still better immobile. The butler opens the door and looks at them sighing, &amp;quot;Oh, you found them...&amp;quot; and leads you into the foyer where Lady Windamyr sits. &amp;quot;You FOUND my Pookems and Snookems!&amp;quot; she yells and rises on thick wobbly legs. &amp;quot;Oh NO! What happened?&amp;quot; she asks looking worried.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Doubtlessly whatever kept them in the sewers madam..&amp;quot; the butler says. And the woman nods, &amp;quot;Yes.. you're quite right.. Oh well they'll just have to join their brother at the doctors, isn't that right my babies! You'll be RIGHT AS RAIN in no time..&amp;quot; The butler guides you to leave the inoperable forms on the floor and guides you towards the door drawing an appropriate payment from his pocket.&lt;br /&gt;
&lt;br /&gt;
Kroth will quietly take his payment, making no remarks about the condition of the clockwork cats, no point distressing he woman.&lt;br /&gt;
&lt;br /&gt;
Belladona stretches out and finishes bandaging her wounds, 'Well at least we got paid for it right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The butler sees you both to the door and almost slams it when he sends you on your way.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Thank you for being a part of my PRP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Pookems_and_Snookems&amp;diff=16459</id>
		<title>PrP: Pookems and Snookems</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Pookems_and_Snookems&amp;diff=16459"/>
		<updated>2014-12-17T04:27:46Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Pookems and Snookems&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Groth Level 2, Amithil Level 2, Belladona Level 4&lt;br /&gt;
*Place: Alexandria - Lady Windamyr's manor in Alexandria and the sewers beneath it.&lt;br /&gt;
*Time: Dec 16, 2014&lt;br /&gt;
*Summary: Find Lady Windamyr's precious Pookems and Snookems&lt;br /&gt;
*APL: 2&lt;br /&gt;
*Encounter 1: 2 Giant Spiders (web), CR 3&lt;br /&gt;
*Encounter 2: 2 Cat, Leopard (Clockwork Template), CR 4 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Tue Dec 16 17:12:24.428606 2014.&lt;br /&gt;
&lt;br /&gt;
A call goes out that the Lady Windamyr von Hadley is willing to pay good (not great) coin for those who can find her precious Pookems and Snookems. She invites any interested parties to come to her address at 11:30am where she will explain where she last saw her precious PSW.&lt;br /&gt;
When you arrive, an austere butler guides you in from the front door to the parlor with a rather unpleasant expression. There Lady Windamyr von Hadley sits (as standing would be rather difficult for a lady of her weight err bearing). Thick gaudy pieces of jewelry adorn her fat fingers and plump wrists. She sips her tea, nodding at the arrivals until five past the appointed time at which point in a rich voice she begins in an animated and emotional manner, &amp;quot;Now DARLINGS, as I have stated I have lost my precious Pookems, Snookems, and Wookems. They mean the world to me and I very much want them back. I was out for a walk with them when they saw something NASTY and took off after it down the storm drain outside my house, that was yesterday and they haven't been back since. Please DARLINGS you MUST find them.&amp;quot;&lt;br /&gt;
As she speaks the butler quietly hands out servings of tea with an almost souless expression, seeming largely unphased by his Lady's tone of voice.&lt;br /&gt;
The butler then whispers something in the woman's ear. She blinks briefly, &amp;quot;Oh yes.. Wookems wasn't feeling well that's right...&amp;quot; she looks back to the group. &amp;quot;Are there any questions Darlings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth is...well, yet again he is thinking that Angoron is laughing at this whole situation, likely Tarien set this up. Kroth doesn't ask any questions, letting the others deal with that part, if they do.&lt;br /&gt;
&lt;br /&gt;
Belladona raises her hand, &amp;quot;Yes what kind of animals are your pookems and snookems? And did you lose Wookems or is he or she still here?&amp;quot; She asks curiously as it's be good to know what they are after.' Samafa yawns a bit as she's laying down.&lt;br /&gt;
Amithil follows along, cloak pulled off and olver her shoulder once inside. When Belladonna starts to speak, she listens and nods, letting her do her thing.&lt;br /&gt;
&lt;br /&gt;
Kroth frowns a bit at the information, but hey, he said he would come, and here he is. Kroth is not going to walk away just cause it seems silly, besides, maybe these are dire cats or something, or...well...whatever.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just repeat to yourself, 'the money is good' :P&amp;quot;&lt;br /&gt;
Belladona ahs a little bit, &amp;quot;And how big are these cats. Are they as big as my companion Samafa?&amp;quot; She motions to the lioness, &amp;quot;Or are they regular house cat size?&amp;quot; She asks curiously as she wants to get all the information she can.&lt;br /&gt;
Amithil hums, and then looks up to ask &amp;quot;The cats all went into the sewers? Cats usually aren't pack animals. Interesting they'd all go to the same place.&amp;quot;&lt;br /&gt;
Belladona is a large oruch woman standing 6'2&amp;quot; and weighing close to 258 lbs. She looks to be in her mid 20's. She is a woman of generous proportions, but has a very athletic build. She is a curvaceous woman with dark green skin. Belladona has strong arms and legs. She has two large canines that jut up from the rows of her sharp teeth. Her hair is dark brown with highlights of red.&lt;br /&gt;
Belladona is wearing a suit of fine hide armor that hugs her form. It has a nice fur lined collar that follows the hem down her décolletage. She has on a pair of protective bracers on her wrists and a pair of thigh high boots. The top of the boots is lined with fur as well. On her back is a pack and she has a large wooden shield. She keeps plenty of weapons with her. On her right hand is gauntlet with 12 inch steel claws, one for each finger including her thumbs and on her left hand she usually carries a heavy wooden shield.&lt;br /&gt;
&amp;quot;Oh NO darlings, they aren't LIONS they're smaller!&amp;quot; she smiles warmly. But the butler, standing behind her seems to swallow hard and looking at the group, puts his hand down about his thigh height, so... not a house cat. &lt;br /&gt;
Lady Windamyr turns to Amithil, &amp;quot;Well I was walking them at the same time and they SAW something..&amp;quot; she leans back and says softly because of the scandal that might becaused by such a revalation coming from HER storm drain, &amp;quot;I think it might have been a RAT..&amp;quot; she shivers.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, and can I have passive perceptions please?&amp;quot;&lt;br /&gt;
GAME: Kroth rolls perception: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Kroth is obviously distracted now that he knows its a very big cat, though not a lion.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lol, passive doesn't require the roll, I just need the bonus.. It's assuming you take a 10 unless you say otherwise&amp;quot;&lt;br /&gt;
GAME: Amithil rolls perception: (15)+3: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;oh I have no idea&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yours is 13, Bellas is 20, and Kroth's is 17&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyway, continue on :)&amp;quot;&lt;br /&gt;
Amithil nods. &amp;quot;I see. So they're... large. I'm going to assume that whatever they saw was not a... &amp;quot; She them mouths the word 'RAT', before going on &amp;quot;But something big enough that a team of good sized bobcats or so would be interested in teaming up on. This is good to know, thank you.&amp;quot;&lt;br /&gt;
Belladona nods a little bit, &amp;quot;Okay they aren't lions, but are they tigers or cheetahs?&amp;quot; She asks as you never know with the rich excentric types and she looks towards the butler. &amp;quot;Are they male and female?&amp;quot; She asks curiously.&lt;br /&gt;
Lady Windamyr beams at Amithil, &amp;quot;So you'll do it? You'll find my pookems and snookems?&amp;quot; she asks looking quite happy. The butler meanwhile shudders like he will be ill.. more so than his mistress did at the thought of a rat.&lt;br /&gt;
Lady Windamyr turns to Belladona and taps one of her chins, &amp;quot;I think Leopards would be the closest term to them and they're a rowdy bunch of boys.&amp;quot; The butler remains silent though, his jaw set as he refused to give a comment, trying to make his eyes lose focus.&lt;br /&gt;
&lt;br /&gt;
Kroth has no comment, instead watching the Butler just in case the man is about to pass out.&lt;br /&gt;
&lt;br /&gt;
Amithil sighs and mutters quietly to herself, then adds a bright smile &amp;quot;I'll do it.&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 8: (11)+8: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pay no attention to these idle rolls :P&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 4: (7)+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay waste all your good rolls. ;)&amp;quot;&lt;br /&gt;
Belladona nods, &amp;quot;Thank you we know what to look for now. Do they have collars on them?&amp;quot; She hopes there aren't that many leopards in the sewers.&lt;br /&gt;
The woman continues to beam, &amp;quot;Yes, there names are etched right on.. Now off with you!&amp;quot; she waves her fat fingers at you, still smiling though. The butler is grinding his teeth but moves to escort the three of you out.&lt;br /&gt;
&lt;br /&gt;
Kroth rises to his feet, having heard everything, but still somewhat unsure of the whole situation. He moves with the others to leave, wondering a moment if the butler will say something when they are away.&lt;br /&gt;
&lt;br /&gt;
Amithil nods to the woman, and is ready to head on out, following along with the butler, as she tilts her head and considers how you find a moving target in a large city's sewer system.&lt;br /&gt;
Belladona nods politely to Lady Windamyr, &amp;quot;Thank you for your time Lady Windamyr. We'll return with your cats to you, although you really shouldn't have wild animals as pets.&amp;quot; She looks to Samafa, &amp;quot;Come on Samafa.&amp;quot;&lt;br /&gt;
&amp;quot;Oh Darling, they're not WILD...&amp;quot; but her voice fades as the butler guides you. The butler seems to be biting his tongue as he escorts you out of the manor to the sidewalk indicating the storm drain with a loathsome nod. There is a latch on it but no lock. it appears to be accessed from time to time for maintenance.&lt;br /&gt;
&lt;br /&gt;
Kroth moves over to the drain, opening it up and peering inside, his darkvision likely granting him a much better look than others might have.&lt;br /&gt;
&lt;br /&gt;
Amithil shakes her head. &amp;quot;Assuming they're uninjured, these animals are going to be stalking the whole sewer system. We could chase them forever and never catch them, without a plan.&amp;quot;&lt;br /&gt;
You paged Kroth with 'Roll me perception'&lt;br /&gt;
GAME: Kroth rolls perception: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;We need catnip&amp;quot;&lt;br /&gt;
Other storm drains down the street provide patches of light, but between them it can get quite dark. To Kroth's eyes there doesn't seem to be anything unusual though, nothing scurrying or weird.. There IS a bit of a smell, but it fits perfectly with what one would expect of a sewer...&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I roll some knowledge/nature on the best way to find them.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (7)+9: 16&lt;br /&gt;
Long distance to Belladona: Bahken Well, if they stayed out of the water, there's likely to be filth down there that will work for tracking as well as any dirt path. That would require the survival skill.. As a druid (and I'm not that familiar with their capabilities) but asking a local rat might also be doable.. and your companion I believe has scent but you might not have the 'trick' to get your companion to hunt for you...&lt;br /&gt;
Belladona pages: She does have scent and the trick of tracking.&lt;br /&gt;
You paged Belladona with 'Then the only minus to that one would be you'd need something for your companion to smell first to get the scent'&lt;br /&gt;
From afar, Belladona nods.&lt;br /&gt;
You paged Belladona with 'On the plus side, you have options! :)'&lt;br /&gt;
Belladona hmms a little bit as she looks over the sewer gate, &amp;quot;Hold on a second. I'm going to go back to the house and see if they have something with the scent of the animals on it for Samafa to track.&amp;quot;&lt;br /&gt;
Amithil nods. &amp;quot;That's a good plan. Being able to track their movements would make a difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth grunts &amp;quot;Though I'm not sure how tracking with smell works in...well, there.&amp;quot; he points down at the sewer.&lt;br /&gt;
&lt;br /&gt;
The butler is still standing by. He gives a deep sigh and reaches into his pocket, pulling out a small rag. &amp;quot;I used this rag on them often.. it should have their scent..&amp;quot; he says offering it over to Belladona.&lt;br /&gt;
Belladona nods her thanks for the butler, &amp;quot;Thank you. We'll get them back.&amp;quot; She promises as she heads back over and she offers it to Samafa to get a scent, &amp;quot;Track.&amp;quot;&lt;br /&gt;
Long distance to Belladona: Bahken nods, &amp;quot;Samafa will likely hate you, it IS smelly down there.. but the smell isn't the same..&amp;quot;&lt;br /&gt;
Amithil stands by, watching Samafa, seeing if there's any meaningful tracking that's going to happen, or if Kroth is right and the scent is lost at the grate or soon after.&lt;br /&gt;
You paged Belladona with 'Now.. does Samafa have the survival skill?'&lt;br /&gt;
Belladona pages: Samafa will get a treat after this.&lt;br /&gt;
Belladona pages: She doesn't, but it's an untrained skill&lt;br /&gt;
You paged Belladona with 'It is, roll it DC 13. Base 10, +1 for a day old +2 for the other smell'&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (18)+2: 20&lt;br /&gt;
The butler hardly looks pleased, but Samafa has the scent. He steps back for fear that he might be asked to help lower the lion down into the sewer.&lt;br /&gt;
You paged Belladona with 'She has scent, will travel'&lt;br /&gt;
Belladona pages: Is it a vertical or horizontal shaft?&lt;br /&gt;
You paged Belladona with 'Actually damn that should have been a higher DC, but I'm calling 20 good enough.. vertical down about fifteen feet.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Is the lion too big to go in this way, are we too big?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She's medium. I'll just have to lower her down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not with the gate open. if it was closed big people wouldn't fit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or she can try jumping&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Does she have acrobatics?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She does&amp;quot;&lt;br /&gt;
Amithil gets an idea while the training happens. She flat out turns to the Butler, and tilts her head. &amp;quot;Did you have any role in these events, leading to the pets going missing?&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (19)+7: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
Samafa growls a little bit at Belladona as she knows they have to go down in the sewer. Belladona gives her a look, &amp;quot;Come on track them.&amp;quot; The lioness jumps down into the sewer and Belladona follows after her, &amp;quot;We are tracking.&amp;quot;&lt;br /&gt;
The Butler draws himself up to his full height, giving an offended air, &amp;quot;I'll have you know I am absolutely loyal to my lady.. ABSOLUTELY...&amp;quot; he says sharply.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I don't have any... acrobatics sorts of things.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There's a ladder for you two legged folk&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not saying cats CAN'T use the ladder it's just.. weird for them climbing down it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken coughs and switches Bahken in that pose to 'The Butler'&lt;br /&gt;
&lt;br /&gt;
Kroth will follow the cat down, but he uses the ladder, then looks around when they get to the bottom. He pulls out some brass knuckles, slipping them on his hands. &amp;quot;I have heard things live down here, so we need to be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
Amithil nods to the butler. &amp;quot;I just had to make sure that it wasn't your loyalty to her that caused you to lure dangerous animals a way from her.&amp;quot; If he doesn't react meaningfully to that, she'll go down the ladder and follow the others.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Amithil give me a diplomacy check&amp;quot;&lt;br /&gt;
GAME: Amithil rolls diplomacy: (2)+2: 4&lt;br /&gt;
The butler reacts, he nearly spits on Amithil, &amp;quot;HOW DARE YOU! ACCUSE ME!!&amp;quot; It takes him a moment to regain his composure before he pivots on his heel and returns to the house, still shaking he's so angry.&lt;br /&gt;
Amithil shrugs and shakes her head as she climbs down the ladder. &amp;quot;I work for her, not him.&amp;quot;&lt;br /&gt;
Within the sewers there's a layer of filth on the walkway by the main sewer flow. As mentioned the smell is everything you'd expect from a sewer. Belladona can see as well as Kroth, but Amithil experiences moments of near blindness at the points between the light that drifts in from the storm grates above. Samafa leads the party on. There actually isn't much too see at the moment, though Bella and Kroth do notice some graffiti in some fo the dark spots, &amp;quot;For a good time go to the xxxillegiblexxx&amp;quot; &amp;quot;Kroshanks waz hier&amp;quot; Finally the group approaches a section of the sewers where there's a fork.. no stormgrate above it makes it unpleasantly dark for amithil, and Bella notices spiderwebs around the area, more than normal.&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, looking at the lion, then the paths, he simply waits to see if the lion knows which way to go.&lt;br /&gt;
&lt;br /&gt;
Amithil coughs &amp;quot;Take it slow. I'm having to follow you all by sound half the time.&amp;quot;&lt;br /&gt;
You paged Belladona with 'What's the lion's perception check?'&lt;br /&gt;
GAME: Belladona rolls 1d20+4: (12)+4: 16&lt;br /&gt;
You paged Belladona with 'She's keeping her head down following the trail'&lt;br /&gt;
You paged Kroth with 'Since you looked downt he paths, give me a perception check'&lt;br /&gt;
GAME: Kroth rolls perception: (19)+7: 26&lt;br /&gt;
Belladona hears the yelling from above the sewers and looks at Amithil as she comes down, &amp;quot;Everything all right up there?&amp;quot; She hmms, &amp;quot;Oh do you need some light?&amp;quot;&lt;br /&gt;
GAME: Belladona rolls perception: (20)+10: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I feel like I missed some stuff here. comes down?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken blinks yelling???&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah, Bella what happened there?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;oh I get it hang on let me pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I meant the arguement between Amithil and the butler&amp;quot;&lt;br /&gt;
Amithil nods. &amp;quot;The butler was unhappy with my questioning. I could use light, but I Wasn't sure if it was safe to use fire fo rsuch a light in here.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh, I'll wait for the rp to catch up with the fork in the path&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I'd thought it was, guess not :D&amp;quot;&lt;br /&gt;
Amithil pages: Urgh this is going way, way, way aslower than I thought. I have to go in a half hour, for a 45 minute trip home.&lt;br /&gt;
Amithil pages: Apologies but just warning you&lt;br /&gt;
Long distance to Amithil: Bahken nods, &amp;quot;Thanks for the warning..&lt;br /&gt;
You paged Kroth with 'When we're confirmed there. and you move forward to look down the paths, you notice two big bulbous bodies on the webbing from the ceiling. one down each path'&lt;br /&gt;
&lt;br /&gt;
Kroth looks back at Amithil, and shrugs, &amp;quot;I do not have light.&amp;quot; When they move ahead, to look down the paths, the frowns, &amp;quot;There is something on the cieling, each direction, it could be spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Amithil with 'And inits :)'&lt;br /&gt;
Belladona nods, &amp;quot;It might be, I don't carry any torches or sunrods with me, I do have a spell that can produce flame.&amp;quot; She shakes her head, &amp;quot;Ugh spiders.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and one last pose from amithil and Bella and inits&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One last from amathil and inits :D&amp;quot;&lt;br /&gt;
Amithil stays firmly on the walkway, as well as she can, not taking any chances about going toward any edges, erring on the side of caution with visibility limited. &amp;quot;Well i'm going to light a torch if nobody objects.&amp;quot;&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
GAME: Amithil rolls initiative: Roll: 16 + Bonus: 5 = Total: 21&lt;br /&gt;
GAME: You roll initiative for Spiders: Roll: 12 + Bonus: 3 = Total: 15&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 20 + Bonus: 3 = Total: 23&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     23   Belladona   Flat-footed (0 rnds active)  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     21   Amithil     Flat-footed (0 rnds active)  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Spiders     &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     4    Kroth       Flat-footed (0 rnds active)  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
Belladona shakes her head, &amp;quot;No I don't mind go ahead.&amp;quot; She says as she gets her claws out and holds her shield up.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And companion goes on Bella's turn right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Could I get some healing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That she does.&amp;quot;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Amithil   |DAWN_ELF  |Wiz|  2  | 13  | 13  | 11 | 11 | 2  | 1  | 4  |&lt;br /&gt;
|Belladona |ORC       |Dru|  4  | 27  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 19  | 19  | 18 | 20 | 6  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;so is my torch lit before we start or as my first turn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How much do you need bella?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;just damage her for -1000 ;)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;that's what was done to me to heal me up last time&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Negative&amp;quot;&lt;br /&gt;
GAME: You damaged Belladona for -1000 points. 36 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella any other actions besides readying shield and drawing weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nope following after Samafa.&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Belladona's turn! Amithil is next!&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What about samafa?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She's right by Kross and close to the spiders&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth rather&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She's still tracking, Haven't seen any spiders yet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free action to call out to her... nvm moving on&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Amithil's turn! Spiders is next!&lt;br /&gt;
GAME: Note Flat-footed on Amithil ended.&lt;br /&gt;
You paged Amithil with 'Amithil You're up.. it's not PITCH black, but it's dark even for your elven eyes'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;so is my torch lit before we start or as my first turn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil repeats question&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Negative&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;so... which? :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can light it on your first turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;then I do&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I believe that's a standard action, you still have a move and a swift..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I'm not moving in the dark&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You JUST lit the torch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There is no dark around you anymore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;the what do I see?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;walls webs, small bundles in the web (probably rats) and a T section where Samafa and Kroth are, Kroth is looking up at the ceiling on either side.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;then I pass&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No weapon drawing?&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Spiders' turn! Kroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;well if I dont' know spiders are there... :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You did infact HEAR Kroth say there are things here might be spiders&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I did?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;oh sorry I didn't see that. it was between your page :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;ehh I still don't think... eh i'm fine&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yup, he even looked back at you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;alright Spiders turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;sorry it just came in the midst of all your pages that's why I missed it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One tries to web Samafa, the other tries to web Kroth.&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 5: (19)+5: 24&lt;br /&gt;
GAME: Bahken rolls 5: (15)+5: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's against your Flat footed AC Kroth, I'm assuming 24 beats Samafa's full AC?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It does&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay both Samafa and Kroth are entangled with the spiders closing in from above..&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So, whats the rule on spider entanglement?&amp;quot;&lt;br /&gt;
There's a hiss and then a gooey, silky blast hits Kroth and Samafa binding them in webbing.. Both now have trouble moving, though they might be able to burst or slip free..&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;same as a net, -2 to attacks, -4 to dex, and half speed movement (no charge or run)&amp;quot;&lt;br /&gt;
Amithil lights a torch. When it comes to doing something about the possible spiders well, there's not a lot she can do with a torch in her hand. Then again, there's not a lot she could do without a torch in her hand, so, best see what's going on and wait to cast.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can strength check it or escape artist&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or just roll with the penalties.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I cant reach the spider can I?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Actually, you CAN, they closed to bite their prey&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats the penalties?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;dex or str attack?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;Basically um, I'm kind of assuming my bow is two handed I apologize if my assumption was wrong :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Str attack&amp;quot;&lt;br /&gt;
You paged Amithil with 'To USE it it is.. you can draw it and still hold the the torch, but to use it, you'd have to drop the torch.. A crossbow can be fired one handed.. loading's another thing'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;-2 Kroth&amp;quot;&lt;br /&gt;
Amithil pages: Yeah so I can fire blindly or just... not bother with it and use my magic. Figured. :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bursting and escaping are full round actions btw&amp;quot;&lt;br /&gt;
You paged Amithil with 'Well, not BLINDLY.. but 20 percent miss chance yeah'&lt;br /&gt;
You paged Amithil with 'Plus they have cover atm cause they're at the corner'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll just power attack with the -2&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-2-1: (12)+4+1+-2+-1: 14&lt;br /&gt;
Amithil pages: And they're in melee right? And I'm not good at it :D&lt;br /&gt;
Long distance to Amithil: Bahken nods, &amp;quot;Yeah, the feat that takes care of that -4 is really useful&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HIT!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
Amithil pages: ok I have to start packing to go home. I trust you with my character in the meantime. Imma gonna cast protection from evil, then I should be able to draw and magic missile from my level 1 wand accordingly. I can use up the charges when I return in 45 minutes. Don't mind do you?&lt;br /&gt;
You paged Amithil with 'My only question is, the wand will be the turn AFTER this one right?'&lt;br /&gt;
Amithil pages: Two turns. This turn was torch. next protection from evil. turn after wand. Right?&lt;br /&gt;
You paged Amithil with 'Got it!'&lt;br /&gt;
You paged Amithil with 'lowest level magic missile wand?'&lt;br /&gt;
Amithil pages: Yes it's a level 1, so it's 1d4+1, 110ft range.&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (6)+3+2: 11&lt;br /&gt;
&lt;br /&gt;
Kroth struggles with the sticky entanglement, and when the spider closes in he tries to slam a fist into it, and manages to actually wound the thing somewhat. Granted, it likely would have been a better hit if he had not be covered in webs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good hit, solid damage&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Belladona's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;ok idling to go home, apologies all. Back in 45 min hopefully. I've given Bahken instructions on what I would do here.&amp;quot;&lt;br /&gt;
Bahken nods, &amp;quot;I got you..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella! Samafa definitely knows about the spiders since they just sneezed on her..&amp;quot;&lt;br /&gt;
Long distance to Belladona: Bahken knocks&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay Samafa will full attack and Belladona will move forward to attack as well.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Does Samafa use weapon finesse?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I cut Samafa free?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can try&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay what do I need to do?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, roll to attack, the AC (assuming Samafa lets you hit the webbing is 3 and the hp is 2, there's a DR of 5&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (15)+7: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can also try bursting the web by grabbing and pulling.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You have cut her free!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She can now full attack unhindered!&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (12)+5: 17&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (18)+5: 23&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (9)+5: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit hit!! (Yeah their ac is kinda low :P)&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (3)+2: 5&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (3)+2: 5&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (3)+2: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You hurt it bad, definitely gave it a rattle.&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Amithil's turn! Spiders is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or rather Samafa Did ;)&amp;quot;&lt;br /&gt;
Belladona sees the Samafia is entangled by the spiders and she rushes forward to cut her free from the spiders webs. One free Samfa goes after the spider the captured her. She bites and slashes with her claws, all of them hitting and hurting the spider badly.&lt;br /&gt;
Amithil holds the torch before her than waves it slowly as she chants creating a protection spell around her, then she draws out a long, thin wand, holding it at the ready.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Spiders' turn! Kroth is next!&lt;br /&gt;
GAME: Bahken rolls 2: (16)+2: 18&lt;br /&gt;
GAME: Bahken rolls 2: (15)+2: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Let's see.. last time cat's was first, does 18 hit Samafa?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nope her AC is 22&amp;quot;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Amithil   |DAWN_ELF  |Wiz|  2  | 13  | 13  | 11 | 11 | 2  | 1  | 4  |&lt;br /&gt;
|Belladona |ORC       |Dru|  4  | 36  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 19  | 19  | 18 | 20 | 6  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss.. Kroth what's your ac -4 dex from the webbing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Heh, 16&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's a hit..&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll fort please&amp;quot;&lt;br /&gt;
GAME: Kroth rolls fort: (2)+6: 8&lt;br /&gt;
GAME: You damaged Kroth for 2 points. 17 remaining.&lt;br /&gt;
GAME: Bahken rolls 1d2: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You now have 2 strength damage...&amp;quot;&lt;br /&gt;
The spiders react violently, legs chittering and mandibles darting forward. The one by Samafa is unable to catch the whily cat, but the webbing does its work on Kroth as pincers bite through his cloths and shoot that vile venom into his veins.. weakening him..&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;regular punch on the guy&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (16)+4+1+-1+-2: 18&lt;br /&gt;
GAME: Kroth rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's worse off than Bella's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth growls as he gets bit and feels the poison coursing through his body. He throws another punch at the creature, trying to get it to die before it does significant damage to him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But still alive&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Belladona's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella! Your turn again :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken wonders if there's an alt ping command here&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll attack the same spider that Samafa attacked and she'll attack again&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sounds good! Roll it&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (12)+5: 17&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (9)+5: 14&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (11)+5: 16&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (4)+2: 6&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;We don't play critical fail tables here right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;They are just fails&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The green and black ichor dripping from the spiders wounds gush out as it's exoskeleton is ruptured by Samafa's claws and teeth and it falls from the ceiling twitching violently before its legs curl in on itself.&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Amithil's turn! Spiders is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;home catching up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ooo! It's your turn, you just did 5 magic missile damage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;nice&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to pose it! :)&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Spiders' turn! Kroth is next!&lt;br /&gt;
GAME: Bahken rolls 2: (6)+2: 8&lt;br /&gt;
Amithil is all protected, and seeing spiders now, she yanks her wand out, easy to ready being small is it is. With an urgen tpoint, and an arcane mutter, she unleashes a small bot of raw arcane force to hit a spider.&lt;br /&gt;
Belladona tries not to hit Samafa with her claws and totally misses the spider. Samafa doesn't as she tears into the spider and kills it dragging it down off the ceiling as it dies.&lt;br /&gt;
GAME: Amithil casts Protection From Evil. Caster Level: 2 DC: 16&lt;br /&gt;
GAME: Amithil used a Wand of Magic Missile.&lt;br /&gt;
The final spider reals under the imacts of the fist and missile. It doesn't seek to win at this point, it doesn't even have the coherency to run away, it is in a mad panic by the creatures it mistakenly attacked and bites wildly at its still webbed prey which it misses.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth fort save&amp;quot;&lt;br /&gt;
GAME: Kroth rolls fort: (16)+6: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're cured!!! I think you still suffer the strength damage though&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyway, you're up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm going to punch it again&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power attack&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2-1: (14)+4+1+-1+-2+-1: 15&lt;br /&gt;
GAME: Kroth rolls 1d6+2+2: (5)+2+2: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;SQUEESH!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth finally gets another good hit and crushes the spider enough that it stops moving, well, its twitching, but its no longer trying to bite him.&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Bahken has cleared initiatives.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, you're still webbed, you might want to do somethinga bout that...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll clean it off&amp;quot;&lt;br /&gt;
The last spider twitches as falls to the floor and remains on its backa s its legs curl in towards its abdomenon. There's a moment of silence after the battle where very little moves.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free pose :)&amp;quot;&lt;br /&gt;
Amithil sighs once the spiders are gone, and puts her wand away. &amp;quot;That was easier than it could have been. I suppose... I don't know... if they came this way they were probably webbed. A careful, sharp knife is going to be needed here.&amp;quot; She then starts walking carefully, torch up, looking for a possible whoopsy woogums sized thing to carefully cut open with her gobling army knife.&lt;br /&gt;
&lt;br /&gt;
Kroth takes some time to pull web from his body, wiping it on the walls as he tries to get clear, he grimaces as he works.&lt;br /&gt;
&lt;br /&gt;
Belladona ughs a little bit as she checks over Samafa for any wounds. She looks over to Kroth, &amp;quot;Are you hurt?&amp;quot; She asks as she moves to help clear him and she looks around, &amp;quot;Are there any large coccoons?&amp;quot;&lt;br /&gt;
There are some decent sized cocoons and you find TWO desecated dire rats.. but no cats the size the butler suggested. Samafa seems to have the trail again, but like a loyal comanion is waiting for Bella to look over Kroth.&lt;br /&gt;
&lt;br /&gt;
Kroth frowns, &amp;quot;I am not hurt badly, there is poison, but it is not strong. I can manage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods, and returns toward the rest. &amp;quot;Nothing. We'd best keep tracking before the trail is washed away.&amp;quot;&lt;br /&gt;
Belladona nods, &amp;quot;If it does let me know I can try to help.&amp;quot; She moves over towards Samafa and the pair start to track again.&lt;br /&gt;
As you move past the webbed area, Amithil's torch falls on the things Bella and Kroth have seen coming well ahead of her.. dead rats.. not desicated.. destroyed, ripped to pieces.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Who ever wants give me a +roll nature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth nods, looking down the different directsion, then to the lion. &amp;quot;So where next?&amp;quot; He does notice the rats, but figures the Lion can track still.&lt;br /&gt;
&lt;br /&gt;
GAME: Amithil rolls knowledge/nature: (14)+9: 23&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (19)+9: 28&lt;br /&gt;
You paged (Amithil, Belladona) with 'There's something odd about them.. they don't look 'eaten'. Their flesh is all there just torn apart...'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I want to try my arcane knowledge to see if I can pinpoint anything unnatural that would have done it that way&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Go ahead and roll it&amp;quot;&lt;br /&gt;
GAME: Amithil rolls knowledge/arcana: (8)+10: 18&lt;br /&gt;
You paged (Amithil, Belladona) with 'Not with an 18, it requires an intuitive leap or something more than you have now'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway.. discuss! :)&amp;quot;&lt;br /&gt;
Amithil points back at the rats, looks bac, cupping her chin wiht her free hand, then looks back to the group. &amp;quot;There they were. Torn up. The cats never got them. Where now?&amp;quot;&lt;br /&gt;
Belladona hmms as she looks them over, &amp;quot;It doesn't look like they've been eaten. I think we should just follow Samafa and I be on guard against whatever did this to them.&amp;quot;&lt;br /&gt;
Samafa leads on.. further into the darkened tunnels. She turns on occasion and all along there are the dead rats as you enter a long tunnel. Towards the end of it is another turn and Samafa continues on.&lt;br /&gt;
You paged Belladona with 'As you draw nearer to a turn in the tunnels, you hear something.. something soft and insistant like steel grating against stone ahead.'&lt;br /&gt;
&lt;br /&gt;
Kroth is content to follow the Lion for now, he grimaces as he moves along, a little annoyed by the whole spider poison thing.&lt;br /&gt;
&lt;br /&gt;
[Public] Amithil says, &amp;quot;mental note I apparently can't join anything that starts much after noon...&amp;quot;&lt;br /&gt;
Belladona moves over towards Samafa and she stops her animal companion from going too far. &amp;quot;Let me go ahead, there is something ahead.&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 5: (20)+5: 25 to me&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Marching order please&amp;quot;&lt;br /&gt;
Amithil keeps her torch in front of herself, keeping things lit so she can actually see, and therefore minimize the trouble she has keeping up with the much taller rest of the gang.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I expet I'm in the back&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Belladona, Samafa Kroth and Amithil?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;unless kroth specifically takes a rear guard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sounds good to me&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I should take rear guard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Dont want our wizard ambushed from behind&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil nods&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Going to try to sneak around that corner?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
GAME: Belladona rolls stealth: (11)+0: 11&lt;br /&gt;
You paged Belladona with 'As you round the corner you see the glint of metal in the darkness. There's quite a few rat bodies here and two things.. larger. As they turn to face you, you see once beautifully polished brass and colored glass now coated with blood and gore, Red colored eyes stare at you from metalic feline faces and over their chests beneath the dripping blood of their freshest kill are the etched in words Pookems and Snookems.. On seeing your body in motion they immediately lower as if on the hunt.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella's reaction, then everyone gets one last pose then inits.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella&amp;quot;&lt;br /&gt;
HELP: No topics matched ''.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay give me a second&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;ok hobbit time, thanks all. Appreciate it muchly, I hate that the timing's been so bad for me but I had no idea this would be a 4-6hr... :( sorry. have fun :D&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That was for Samafa'a stealth&amp;quot;&lt;br /&gt;
Amithil pages: Shield and magic missile if it comes to it&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They rolled 25 on their perception...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That said they saw YOU first :P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona turns the corner as she tries to move as silently as possible as does Samafa. She is taken back was she sees the metal for lack of better words animals. She brings up her shield and has her claws out, &amp;quot;Pookems and Snookems...we are here to bring you back to Lady Windamyr.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth?&amp;quot;&lt;br /&gt;
You paged Belladona with 'Meet the clockwork kitties :)'&lt;br /&gt;
&lt;br /&gt;
Kroth is pulling up the back of the group, looking behind them to make sure nothings trying to sneak up on the party. When he hears Bella talk, he looks forward and frowns, &amp;quot;Great, we have to fight them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright +inits&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Amithil: Roll: 4 + Bonus: 5 = Total: 9&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
GAME: You roll initiative for ClockworkCats: Roll: 8 + Bonus: 4 = Total: 12&lt;br /&gt;
The cats do not seem to recognize Bella's voice or the words.. perhaps they were damaged somehow, but right now they seem to be looking at her like she's another rat.&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 10 + Bonus: 3 = Total: 13&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
GAME: You damaged Kroth's Strength for 2 points. 2 total damage.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay I'll attack as will Samafa&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;one v one, or two v one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Two vs one&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They're staggered, the second one might get a charge&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (17)+7: 24&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (3)+4: 7&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (2)+2: 4&lt;br /&gt;
GAME: BeagleHugs gave you her Potion of Protection v Chaos.&lt;br /&gt;
GAME: BeagleHugs gave you her Potion of Reduce Person.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
GAME: BeagleHugs gives you 362 gold.&lt;br /&gt;
MAIL: You have a new message from Job Tracker.&lt;br /&gt;
Belladona frowns as she doesn't like how they are looking at her, &amp;quot;Come on you've gotta come back with us.&amp;quot; She hates to do this, &amp;quot;Attack with me Samafa.&amp;quot; She heads towards the cats with Samafa and slashes at one with her claws as Samafa goes to bit it to try to disable them.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;CC1 tries to grapple you, you get a AoO&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 1d20+9: (8)+9: 17&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru|  4  | 36  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 17  | 19  | 18 | 19 | 6  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;CC2 charges you with pounce&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (17)+6: 23&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
GAME: Bahken rolls 6: (10)+6: 16&lt;br /&gt;
GAME: Bahken rolls 1d6+3: (2)+3: 5&lt;br /&gt;
GAME: Bahken rolls 9: (18)+9: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Number 2 bit and grabbed you.&amp;quot;&lt;br /&gt;
GAME: You damaged Belladona for 5 points. 31 remaining.&lt;br /&gt;
The first cat snarls and tries to jump on Belladona ineffectually, but the other launches itself at here and though its claws drag uselessly against her armor, its fangs grab her arm and pull her into it's grasp.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Both are on bella?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, metal is clanging against metal around the corner..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall move up and stunning fist whatever is attacking&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;As you round the corner you see clockwork leapords attacking Bella.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Clockwork?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Well then I'll just normal punch one of them&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Cant stun a construct&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1: (4)+3+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
Kroth rounds the corner, spotting the constructs and moving forward to slam a brass knuckled fist into one. Sadly it does next to nothing to the thing, damn constructs.&lt;br /&gt;
&lt;br /&gt;
Amithil takes a moment, chanting for her own protection, and summons a shield. She then moves closer to try and see WHAT they are fighting, her eyes widening as she sees the clockwork kitties.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella's Turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Belladonna will try to win the grapple while Samafa full attacks the one on her.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (3)+7: 10&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (20)+5: 25&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (18)+5: 23&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (19)+5: 24&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (4)+5: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No crit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I have to afk for 20 minutes to drive home, my apologies&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's ok.. know what you're next action would be or do you want a hold?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Just have me keep punching stuff :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;You only get the one right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;+3 to hit and 1d6+2 damage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I could flurry, but I'm weaker so yea, just one hit&amp;quot;&lt;br /&gt;
Kroth has disconnected.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;cat one is turning on samafa&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;cat two is doing the natural attacks+rake from grapple&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (6)+6: 12&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
GAME: Bahken rolls 6: (20)+6: 26&lt;br /&gt;
GAME: Bahken rolls 6: (17)+6: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Crit on samafa&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (2)+6: 8&lt;br /&gt;
GAME: Bahken rolls 6: (15)+6: 21&lt;br /&gt;
GAME: Bahken rolls 6: (6)+6: 12&lt;br /&gt;
GAME: Bahken rolls 6: (14)+6: 20&lt;br /&gt;
GAME: Bahken rolls 6: (6)+6: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;1 claw and one rak to you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;crit first..&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 2d3+6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa took 10 damage&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 2d3+6: (4)+6: 10&lt;br /&gt;
Announcement: DoorPool shouts, &amp;quot;Okay, folks! I'm on my way out. See you all tonight! &amp;lt;3&amp;quot;&lt;br /&gt;
GAME: You damaged Belladona for 10 points. 21 remaining.&lt;br /&gt;
The first mechanical cat turns on the lion and attacks her. Bite and claw swing wide, but then it's last claw catches the flesh and blood beast hard. The other mechanical cat wrestles with Belladona, kicking and clawing her, tearing into her as she struggles with it.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
GAME: Bahken rolls +3: (17)++3: 20&lt;br /&gt;
GAME: Bahken rolls 1d6+2: (3)+2: 5&lt;br /&gt;
Kroth swings his fist hared into the mechanical creature's head, trying to distract it from Belladona. A few screws fall loose but it still seems active.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
Amithil draws her Magic missile wand and again hot white light streaks forth and impacts unerringly into the mechanical cat that attacks Belladona. It's obviously wrattling, but still functional.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Your turn!&amp;quot;&lt;br /&gt;
Kroth has connected.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;back&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You hit the one on Bella for 5&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth nods&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll try to break free again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;And Samafa will attack the one on me&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (15)+5: 20&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (8)+5: 13&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (11)+5: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Break free fails&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;bite hits&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How's Samafa doing?&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (9)+6: 15&lt;br /&gt;
GAME: Bahken rolls 6: (12)+6: 18&lt;br /&gt;
GAME: Bahken rolls 6: (14)+6: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;18/24&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Should be 14 by my count&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She got critted for 10&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
GAME: Bahken rolls 6: (14)+6: 20&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
GAME: Bahken rolls 6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ONE claw hit you..&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 1d3+3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
GAME: You damaged Belladona for 4 points. 17 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sorry 18/28&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's more like it!&amp;quot;&lt;br /&gt;
The two cats dance even as Samafa strives to save Belladona. The one on Belladona clicks, clacks and slices but only a glancing blow with one of its claws causes any extra damage at all..&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella's still grappled and the other cat is focusing on Samatha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Hrm...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll power flurry the one grappling bella&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Since you lose dex bonus while grappling I believe&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hmm, only if you're pinning from what I'm seeing...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Really, huh...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whatever, regular flurry then&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (10)+3+1+-1+-2: 11&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (16)+3+1+-1+-2: 17&lt;br /&gt;
GAME: Kroth rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;second one hits yeah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's clanking&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;but still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth starts punching at the one trying to hold down Bella, hitting it at least with one steady blow, but hardly enough to down the thing. &amp;quot;I sure hope we still get paid if we bring them back in pieces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There it is -4 penalty to dex normally while grappled&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
Another white bolt flies from Amithil's wand into the creature attacking Belladona.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, your turn..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;wildshape into a tiger and try to escape again, Samafa will attack.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (11)+8: 19&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (17)+5: 22&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (15)+5: 20&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Standard action.. I don't think you can try to escape too...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Ah okay.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (5)+2: 7&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (3)+2: 5&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (2)+2: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's alright, looking at the grapple flow chart, my grapples were grossly oversimplified.. doesn't matter now though.. Kathunk. the one on you has stopped moving. the light has left it's eyes.&amp;quot;&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
GAME: Bahken rolls 6: (3)+6: 9&lt;br /&gt;
GAME: Bahken rolls 6: (4)+6: 10&lt;br /&gt;
GAME: Bahken rolls 6: (9)+6: 15&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wiff wiff wiff&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth There's a mechanical leopard playing with a REAL lion and now there's a tiger too&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok, well, how far from me to the mecha leopard?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken does a count.. five feet&lt;br /&gt;
Belladona changes into a tiger to try to get more strength to get this mechanical leopard off of her or to reverse the grapple in a moment. That's moot as lioness manages to damage the mechanical leopard enough to shut it down.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or rather. 10' and you need to move five feet&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;5 foot step, power flurry&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (13)+3+1+-1+-1+-2: 13&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (6)+3+1+-1+-1+-2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alrighty! Nope and nope&amp;quot;&lt;br /&gt;
As one machine falls the tireless other machine (still dinged from Samafa's first attack) continues to flail wildly at the other cat.&lt;br /&gt;
&lt;br /&gt;
Kroth moves up, throwing some quick punches and kicks at the machine, but once more the effect of metal vs flesh is apparent, as the oruch fails to show any effect on the thing. The oruch growls in frustration.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
Amithil releases another magic missile into the machines side, causing a loud clang that rocks it though it feels no pain.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Belladona you are FREE!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Leap up and attack the other clockwork cat. Am I within 5 feet?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You are!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cause you attacked it round 1 and haven't really moved&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (19)+8: 27&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (4)+8: 12&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (7)+8: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;one hit&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d8+5: (3)+5: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;And Samafa will turn and attack the others.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (3)+5: 8&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (3)+5: 8&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (5)+5: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's like they're each other's kitty kryptonite...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No wait, that might actually hurt them.. their whiffle bats&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
Belladona leaps up onto her four feet and she manages to land a bite, but her other attcks fail. Samafa goes to attack as well, but this one is made out of sterner stuff as her attacks glance off.&lt;br /&gt;
GAME: Bahken rolls 6: (13)+6: 19&lt;br /&gt;
GAME: Bahken rolls 6: (12)+6: 18&lt;br /&gt;
GAME: Bahken rolls 6: (12)+6: 18&lt;br /&gt;
Bahken is being battered from all sides.. It doesn't seem to think much of it though, even as the damage slows it down, it continues to fight.. must be nice not to feel pain.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;We're in ROUND FIVE&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Was that on me or against Samafa?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cause my AC is 15 now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I kept it on Samafa, since really she's rat like, it's been attacking her and it doesn't have the brain power to pick an easier target.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I suck :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power flurry again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I did consider it though&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (7)+3+1+-1+-1+-2: 7&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (1)+3+1+-1+-1+-2: 1 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Weeee!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nothing keeps a combat going like bad rolls&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
It just isn't the Oruchs day, he keeps punching and kicking and trying to damage the construct, but is really unable to do anything to it. Perhaps its cause its a construct, or perhaps its just a bad day for the Oruch.&lt;br /&gt;
&lt;br /&gt;
Amithil once more calls upon her wand and a bolt flies from it... It's kind of puny though, but it DOES hit for something.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru|  4  | 17  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 17  | 19  | 18 | 19 | 6  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Btw, thank you Bella for letting me know about that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I appreciate it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll continue to attack full on same with Samafa.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (5)+8: 13&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (8)+8: 16&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (5)+8: 13&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (9)+5: 14&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (13)+5: 18&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (2)+5: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss miss miss miss HIT miss&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Almost there! It's rattling&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (10)+6: 16&lt;br /&gt;
GAME: Bahken rolls 6: (3)+6: 9&lt;br /&gt;
GAME: Bahken rolls 6: (13)+6: 19&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth! DO IT!!!&amp;quot;&lt;br /&gt;
Belladona isn't too used to being in a tiger form yet and she misses on all her attacks. Samafa does a little better as she slashes at leopard with her claw and manages to hit it.&lt;br /&gt;
The machine is so dinged and dented it's a wonder it still functions, but it continues to try to fight it's ARCH RIVAL the REAL flesh and blood lion Samafa, but fails coming out the worse in their last exchange.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power flurry, again.&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (9)+3+1+-1+-2: 10&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (17)+3+1+-1+-2: 18&lt;br /&gt;
GAME: Kroth rolls 1d6+2+2: (3)+2+2: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ONE hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;KATHUNK!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kroth finally manages to land a solid attack among the rapid fire shots of punches and kicks. The brass knuckles clang off the construct and it staggers back and finally stops moving.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hooray!&amp;quot;&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Bahken has cleared initiatives.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken will let Bella pose then permission to move you guys and the busted machines out of the sewers and back to Lady Windamyr's?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Thats fine&amp;quot;&lt;br /&gt;
Belladona watches the beast stop moving and her form shimmers as she turns back into an ourch. &amp;quot;Ugh there is a reason why I don't like magetech.&amp;quot; She winces a bit as she goes to pick up one, &amp;quot;Come on let's get out of here.&amp;quot;&lt;br /&gt;
Carrying the machines out relatively uneventful, though uncomfortable as they are kind of heavy and the fangs and claws can poke unpleasantly.. still better immobile. The butler opens the door and looks at them sighing, &amp;quot;Oh, you found them...&amp;quot; and leads you into the foyer where Lady Windamyr sits. &amp;quot;You FOUND my Pookems and Snookems!&amp;quot; she yells and rises on thick wobbly legs. &amp;quot;Oh NO! What happened?&amp;quot; she asks looking worried.&lt;br /&gt;
&amp;quot;Doubtlessly whatever kept them in the sewers madam..&amp;quot; the butler says. And the woman nods, &amp;quot;Yes.. you're quite right.. Oh well they'll just have to join their brother at the doctors, isn't that right my babies! You'll be RIGHT AS RAIN in no time..&amp;quot; The butler guides you to leave the inoperable forms on the floor and guides you towards the door drawing an appropriate payment from his pocket.&lt;br /&gt;
&lt;br /&gt;
Kroth will quietly take his payment, making no remarks about the condition of the clockwork cats, no point distressing he woman.&lt;br /&gt;
&lt;br /&gt;
Belladona stretches out and finishes bandaging her wounds, 'Well at least we got paid for it right?&amp;quot;&lt;br /&gt;
The butler sees you both to the door and almost slams it when he sends you on your way.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Thank you for being a part of my PRP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Pookems_and_Snookems&amp;diff=16458</id>
		<title>PrP: Pookems and Snookems</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Pookems_and_Snookems&amp;diff=16458"/>
		<updated>2014-12-17T04:25:12Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Pookems and Snookems&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Groth Level 2, Amithil Level 2, Belladona Level 4&lt;br /&gt;
*Place: Alexandria - Lady Windamyr's manor in Alexandria and the sewers beneath it.&lt;br /&gt;
*Time: Dec 16, 2014&lt;br /&gt;
*Summary: Find Lady Windamyr's precious Pookems and Snookems&lt;br /&gt;
*APL: 2&lt;br /&gt;
*Encounter 1: 2 Giant Spiders (web), CR 3&lt;br /&gt;
*Encounter 2: 2 Cat, Leopard (Clockwork Template), CR 4 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Tue Dec 16 17:12:24.428606 2014.&lt;br /&gt;
&lt;br /&gt;
{{tab}}A call goes out that the Lady Windamyr von Hadley is willing to pay good (not great) coin for those who can find her precious Pookems and Snookems. She invites any interested parties to come to her address at 11:30am where she will explain where she last saw her precious PSW.&lt;br /&gt;
{{tab}}When you arrive, an austere butler guides you in from the front door to the parlor with a rather unpleasant expression. There Lady Windamyr von Hadley sits (as standing would be rather difficult for a lady of her weight err bearing). Thick gaudy pieces of jewelry adorn her fat fingers and plump wrists. She sips her tea, nodding at the arrivals until five past the appointed time at which point in a rich voice she begins in an animated and emotional manner, &amp;quot;Now DARLINGS, as I have stated I have lost my precious Pookems, Snookems, and Wookems. They mean the world to me and I very much want them back. I was out for a walk with them when they saw something NASTY and took off after it down the storm drain outside my house, that was yesterday and they haven't been back since. Please DARLINGS you MUST find them.&amp;quot;&lt;br /&gt;
{{tab}}As she speaks the butler quietly hands out servings of tea with an almost souless expression, seeming largely unphased by his Lady's tone of voice.&lt;br /&gt;
{{tab}}The butler then whispers something in the woman's ear. She blinks briefly, &amp;quot;Oh yes.. Wookems wasn't feeling well that's right...&amp;quot; she looks back to the group. &amp;quot;Are there any questions Darlings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth is...well, yet again he is thinking that Angoron is laughing at this whole situation, likely Tarien set this up. Kroth doesn't ask any questions, letting the others deal with that part, if they do.&lt;br /&gt;
&lt;br /&gt;
Belladona raises her hand, &amp;quot;Yes what kind of animals are your pookems and snookems? And did you lose Wookems or is he or she still here?&amp;quot; She asks curiously as it's be good to know what they are after.' Samafa yawns a bit as she's laying down.&lt;br /&gt;
Amithil follows along, cloak pulled off and olver her shoulder once inside. When Belladonna starts to speak, she listens and nods, letting her do her thing.&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth frowns a bit at the information, but hey, he said he would come, and here he is. Kroth is not going to walk away just cause it seems silly, besides, maybe these are dire cats or something, or...well...whatever.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Just repeat to yourself, 'the money is good' :P&amp;quot;&lt;br /&gt;
Belladona ahs a little bit, &amp;quot;And how big are these cats. Are they as big as my companion Samafa?&amp;quot; She motions to the lioness, &amp;quot;Or are they regular house cat size?&amp;quot; She asks curiously as she wants to get all the information she can.&lt;br /&gt;
Amithil hums, and then looks up to ask &amp;quot;The cats all went into the sewers? Cats usually aren't pack animals. Interesting they'd all go to the same place.&amp;quot;&lt;br /&gt;
Belladona is a large oruch woman standing 6'2&amp;quot; and weighing close to 258 lbs. She looks to be in her mid 20's. She is a woman of generous proportions, but has a very athletic build. She is a curvaceous woman with dark green skin. Belladona has strong arms and legs. She has two large canines that jut up from the rows of her sharp teeth. Her hair is dark brown with highlights of red.&lt;br /&gt;
{{tab}}Belladona is wearing a suit of fine hide armor that hugs her form. It has a nice fur lined collar that follows the hem down her décolletage. She has on a pair of protective bracers on her wrists and a pair of thigh high boots. The top of the boots is lined with fur as well. On her back is a pack and she has a large wooden shield. She keeps plenty of weapons with her. On her right hand is gauntlet with 12 inch steel claws, one for each finger including her thumbs and on her left hand she usually carries a heavy wooden shield.&lt;br /&gt;
{{tab}}&amp;quot;Oh NO darlings, they aren't LIONS they're smaller!&amp;quot; she smiles warmly. But the butler, standing behind her seems to swallow hard and looking at the group, puts his hand down about his thigh height, so... not a house cat. &lt;br /&gt;
{{tab}}Lady Windamyr turns to Amithil, &amp;quot;Well I was walking them at the same time and they SAW something..&amp;quot; she leans back and says softly because of the scandal that might becaused by such a revalation coming from HER storm drain, &amp;quot;I think it might have been a RAT..&amp;quot; she shivers.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh, and can I have passive perceptions please?&amp;quot;&lt;br /&gt;
GAME: Kroth rolls perception: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth is obviously distracted now that he knows its a very big cat, though not a lion.&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona rolls perception: (19)+10: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Lol, passive doesn't require the roll, I just need the bonus.. It's assuming you take a 10 unless you say otherwise&amp;quot;&lt;br /&gt;
GAME: Amithil rolls perception: (15)+3: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;oh I have no idea&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yours is 13, Bellas is 20, and Kroth's is 17&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyway, continue on :)&amp;quot;&lt;br /&gt;
Amithil nods. &amp;quot;I see. So they're... large. I'm going to assume that whatever they saw was not a... &amp;quot; She them mouths the word 'RAT', before going on &amp;quot;But something big enough that a team of good sized bobcats or so would be interested in teaming up on. This is good to know, thank you.&amp;quot;&lt;br /&gt;
Belladona nods a little bit, &amp;quot;Okay they aren't lions, but are they tigers or cheetahs?&amp;quot; She asks as you never know with the rich excentric types and she looks towards the butler. &amp;quot;Are they male and female?&amp;quot; She asks curiously.&lt;br /&gt;
{{tab}}Lady Windamyr beams at Amithil, &amp;quot;So you'll do it? You'll find my pookems and snookems?&amp;quot; she asks looking quite happy. The butler meanwhile shudders like he will be ill.. more so than his mistress did at the thought of a rat.&lt;br /&gt;
{{tab}}Lady Windamyr turns to Belladona and taps one of her chins, &amp;quot;I think Leopards would be the closest term to them and they're a rowdy bunch of boys.&amp;quot; The butler remains silent though, his jaw set as he refused to give a comment, trying to make his eyes lose focus.&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth has no comment, instead watching the Butler just in case the man is about to pass out.&lt;br /&gt;
&lt;br /&gt;
Amithil sighs and mutters quietly to herself, then adds a bright smile &amp;quot;I'll do it.&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 8: (11)+8: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Pay no attention to these idle rolls :P&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 4: (7)+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay waste all your good rolls. ;)&amp;quot;&lt;br /&gt;
Belladona nods, &amp;quot;Thank you we know what to look for now. Do they have collars on them?&amp;quot; She hopes there aren't that many leopards in the sewers.&lt;br /&gt;
{{tab}}The woman continues to beam, &amp;quot;Yes, there names are etched right on.. Now off with you!&amp;quot; she waves her fat fingers at you, still smiling though. The butler is grinding his teeth but moves to escort the three of you out.&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth rises to his feet, having heard everything, but still somewhat unsure of the whole situation. He moves with the others to leave, wondering a moment if the butler will say something when they are away.&lt;br /&gt;
&lt;br /&gt;
Amithil nods to the woman, and is ready to head on out, following along with the butler, as she tilts her head and considers how you find a moving target in a large city's sewer system.&lt;br /&gt;
Belladona nods politely to Lady Windamyr, &amp;quot;Thank you for your time Lady Windamyr. We'll return with your cats to you, although you really shouldn't have wild animals as pets.&amp;quot; She looks to Samafa, &amp;quot;Come on Samafa.&amp;quot;&lt;br /&gt;
&amp;quot;Oh Darling, they're not WILD...&amp;quot; but her voice fades as the butler guides you. The butler seems to be biting his tongue as he escorts you out of the manor to the sidewalk indicating the storm drain with a loathsome nod. There is a latch on it but no lock. it appears to be accessed from time to time for maintenance.&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth moves over to the drain, opening it up and peering inside, his darkvision likely granting him a much better look than others might have.&lt;br /&gt;
&lt;br /&gt;
Amithil shakes her head. &amp;quot;Assuming they're uninjured, these animals are going to be stalking the whole sewer system. We could chase them forever and never catch them, without a plan.&amp;quot;&lt;br /&gt;
You paged Kroth with 'Roll me perception'&lt;br /&gt;
GAME: Kroth rolls perception: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;We need catnip&amp;quot;&lt;br /&gt;
Other storm drains down the street provide patches of light, but between them it can get quite dark. To Kroth's eyes there doesn't seem to be anything unusual though, nothing scurrying or weird.. There IS a bit of a smell, but it fits perfectly with what one would expect of a sewer...&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I roll some knowledge/nature on the best way to find them.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (7)+9: 16&lt;br /&gt;
Long distance to Belladona: Bahken Well, if they stayed out of the water, there's likely to be filth down there that will work for tracking as well as any dirt path. That would require the survival skill.. As a druid (and I'm not that familiar with their capabilities) but asking a local rat might also be doable.. and your companion I believe has scent but you might not have the 'trick' to get your companion to hunt for you...&lt;br /&gt;
Belladona pages: She does have scent and the trick of tracking.&lt;br /&gt;
You paged Belladona with 'Then the only minus to that one would be you'd need something for your companion to smell first to get the scent'&lt;br /&gt;
From afar, Belladona nods.&lt;br /&gt;
You paged Belladona with 'On the plus side, you have options! :)'&lt;br /&gt;
Belladona hmms a little bit as she looks over the sewer gate, &amp;quot;Hold on a second. I'm going to go back to the house and see if they have something with the scent of the animals on it for Samafa to track.&amp;quot;&lt;br /&gt;
Amithil nods. &amp;quot;That's a good plan. Being able to track their movements would make a difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth grunts &amp;quot;Though I'm not sure how tracking with smell works in...well, there.&amp;quot; he points down at the sewer.&lt;br /&gt;
&lt;br /&gt;
{{tab}}The butler is still standing by. He gives a deep sigh and reaches into his pocket, pulling out a small rag. &amp;quot;I used this rag on them often.. it should have their scent..&amp;quot; he says offering it over to Belladona.&lt;br /&gt;
Belladona nods her thanks for the butler, &amp;quot;Thank you. We'll get them back.&amp;quot; She promises as she heads back over and she offers it to Samafa to get a scent, &amp;quot;Track.&amp;quot;&lt;br /&gt;
Long distance to Belladona: Bahken nods, &amp;quot;Samafa will likely hate you, it IS smelly down there.. but the smell isn't the same..&amp;quot;&lt;br /&gt;
Amithil stands by, watching Samafa, seeing if there's any meaningful tracking that's going to happen, or if Kroth is right and the scent is lost at the grate or soon after.&lt;br /&gt;
You paged Belladona with 'Now.. does Samafa have the survival skill?'&lt;br /&gt;
Belladona pages: Samafa will get a treat after this.&lt;br /&gt;
Belladona pages: She doesn't, but it's an untrained skill&lt;br /&gt;
You paged Belladona with 'It is, roll it DC 13. Base 10, +1 for a day old +2 for the other smell'&lt;br /&gt;
GAME: Belladona rolls 1d20+2: (18)+2: 20&lt;br /&gt;
{{tab}}The butler hardly looks pleased, but Samafa has the scent. He steps back for fear that he might be asked to help lower the lion down into the sewer.&lt;br /&gt;
You paged Belladona with 'She has scent, will travel'&lt;br /&gt;
Belladona pages: Is it a vertical or horizontal shaft?&lt;br /&gt;
You paged Belladona with 'Actually damn that should have been a higher DC, but I'm calling 20 good enough.. vertical down about fifteen feet.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Is the lion too big to go in this way, are we too big?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She's medium. I'll just have to lower her down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not with the gate open. if it was closed big people wouldn't fit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or she can try jumping&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Does she have acrobatics?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She does&amp;quot;&lt;br /&gt;
Amithil gets an idea while the training happens. She flat out turns to the Butler, and tilts her head. &amp;quot;Did you have any role in these events, leading to the pets going missing?&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (19)+7: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
Samafa growls a little bit at Belladona as she knows they have to go down in the sewer. Belladona gives her a look, &amp;quot;Come on track them.&amp;quot; The lioness jumps down into the sewer and Belladona follows after her, &amp;quot;We are tracking.&amp;quot;&lt;br /&gt;
The Butler draws himself up to his full height, giving an offended air, &amp;quot;I'll have you know I am absolutely loyal to my lady.. ABSOLUTELY...&amp;quot; he says sharply.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I don't have any... acrobatics sorts of things.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There's a ladder for you two legged folk&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Not saying cats CAN'T use the ladder it's just.. weird for them climbing down it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken coughs and switches Bahken in that pose to 'The Butler'&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth will follow the cat down, but he uses the ladder, then looks around when they get to the bottom. He pulls out some brass knuckles, slipping them on his hands. &amp;quot;I have heard things live down here, so we need to be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Belladona refreshes spells.&lt;br /&gt;
Amithil nods to the butler. &amp;quot;I just had to make sure that it wasn't your loyalty to her that caused you to lure dangerous animals a way from her.&amp;quot; If he doesn't react meaningfully to that, she'll go down the ladder and follow the others.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Amithil give me a diplomacy check&amp;quot;&lt;br /&gt;
GAME: Amithil rolls diplomacy: (2)+2: 4&lt;br /&gt;
{{tab}}The butler reacts, he nearly spits on Amithil, &amp;quot;HOW DARE YOU! ACCUSE ME!!&amp;quot; It takes him a moment to regain his composure before he pivots on his heel and returns to the house, still shaking he's so angry.&lt;br /&gt;
Amithil shrugs and shakes her head as she climbs down the ladder. &amp;quot;I work for her, not him.&amp;quot;&lt;br /&gt;
Within the sewers there's a layer of filth on the walkway by the main sewer flow. As mentioned the smell is everything you'd expect from a sewer. Belladona can see as well as Kroth, but Amithil experiences moments of near blindness at the points between the light that drifts in from the storm grates above. Samafa leads the party on. There actually isn't much too see at the moment, though Bella and Kroth do notice some graffiti in some fo the dark spots, &amp;quot;For a good time go to the xxxillegiblexxx&amp;quot; &amp;quot;Kroshanks waz hier&amp;quot; Finally the group approaches a section of the sewers where there's a fork.. no stormgrate above it makes it unpleasantly dark for amithil, and Bella notices spiderwebs around the area, more than normal.&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth frowns, looking at the lion, then the paths, he simply waits to see if the lion knows which way to go.&lt;br /&gt;
&lt;br /&gt;
Amithil coughs &amp;quot;Take it slow. I'm having to follow you all by sound half the time.&amp;quot;&lt;br /&gt;
You paged Belladona with 'What's the lion's perception check?'&lt;br /&gt;
GAME: Belladona rolls 1d20+4: (12)+4: 16&lt;br /&gt;
You paged Belladona with 'She's keeping her head down following the trail'&lt;br /&gt;
You paged Kroth with 'Since you looked downt he paths, give me a perception check'&lt;br /&gt;
GAME: Kroth rolls perception: (19)+7: 26&lt;br /&gt;
Belladona hears the yelling from above the sewers and looks at Amithil as she comes down, &amp;quot;Everything all right up there?&amp;quot; She hmms, &amp;quot;Oh do you need some light?&amp;quot;&lt;br /&gt;
GAME: Belladona rolls perception: (20)+10: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I feel like I missed some stuff here. comes down?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken blinks yelling???&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yeah, Bella what happened there?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;oh I get it hang on let me pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I meant the arguement between Amithil and the butler&amp;quot;&lt;br /&gt;
Amithil nods. &amp;quot;The butler was unhappy with my questioning. I could use light, but I Wasn't sure if it was safe to use fire fo rsuch a light in here.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ahh, I'll wait for the rp to catch up with the fork in the path&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I'd thought it was, guess not :D&amp;quot;&lt;br /&gt;
Amithil pages: Urgh this is going way, way, way aslower than I thought. I have to go in a half hour, for a 45 minute trip home.&lt;br /&gt;
Amithil pages: Apologies but just warning you&lt;br /&gt;
Long distance to Amithil: Bahken nods, &amp;quot;Thanks for the warning..&lt;br /&gt;
You paged Kroth with 'When we're confirmed there. and you move forward to look down the paths, you notice two big bulbous bodies on the webbing from the ceiling. one down each path'&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth looks back at Amithil, and shrugs, &amp;quot;I do not have light.&amp;quot; When they move ahead, to look down the paths, the frowns, &amp;quot;There is something on the cieling, each direction, it could be spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Amithil with 'And inits :)'&lt;br /&gt;
Belladona nods, &amp;quot;It might be, I don't carry any torches or sunrods with me, I do have a spell that can produce flame.&amp;quot; She shakes her head, &amp;quot;Ugh spiders.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;and one last pose from amithil and Bella and inits&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One last from amathil and inits :D&amp;quot;&lt;br /&gt;
Amithil stays firmly on the walkway, as well as she can, not taking any chances about going toward any edges, erring on the side of caution with visibility limited. &amp;quot;Well i'm going to light a torch if nobody objects.&amp;quot;&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
GAME: Amithil rolls initiative: Roll: 16 + Bonus: 5 = Total: 21&lt;br /&gt;
GAME: You roll initiative for Spiders: Roll: 12 + Bonus: 3 = Total: 15&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 20 + Bonus: 3 = Total: 23&lt;br /&gt;
 ===================== Current Initiative Order - Round 1 =====================&lt;br /&gt;
 ---Init--Name----------------Notes--------------------------------------------&lt;br /&gt;
     23   Belladona{{tab}}   Flat-footed (0 rnds active){{tab}}{{tab}}  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     21   Amithil{{tab}}     Flat-footed (0 rnds active){{tab}}{{tab}}  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     15   Spiders{{tab}}     &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
     4    Kroth{{tab}}       Flat-footed (0 rnds active){{tab}}{{tab}}  &lt;br /&gt;
 ------------------------------------------------------------------------------&lt;br /&gt;
 ==============================================================================&lt;br /&gt;
Belladona shakes her head, &amp;quot;No I don't mind go ahead.&amp;quot; She says as she gets her claws out and holds her shield up.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;And companion goes on Bella's turn right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Could I get some healing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That she does.&amp;quot;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Amithil   |DAWN_ELF  |Wiz{{tab}}|  2  | 13  | 13  | 11 | 11 | 2  | 1  | 4  |&lt;br /&gt;
|Belladona |ORC       |Dru{{tab}}|  4  | 27  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 19  | 19  | 18 | 20 | 6  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;so is my torch lit before we start or as my first turn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How much do you need bella?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;just damage her for -1000 ;)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;that's what was done to me to heal me up last time&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Negative&amp;quot;&lt;br /&gt;
GAME: You damaged Belladona for -1000 points. 36 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella any other actions besides readying shield and drawing weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nope following after Samafa.&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Belladona's turn! Amithil is next!&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;What about samafa?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She's right by Kross and close to the spiders&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth rather&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;She's still tracking, Haven't seen any spiders yet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free action to call out to her... nvm moving on&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Amithil's turn! Spiders is next!&lt;br /&gt;
GAME: Note Flat-footed on Amithil ended.&lt;br /&gt;
You paged Amithil with 'Amithil You're up.. it's not PITCH black, but it's dark even for your elven eyes'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;so is my torch lit before we start or as my first turn?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil repeats question&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Negative&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;so... which? :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can light it on your first turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;then I do&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I believe that's a standard action, you still have a move and a swift..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I'm not moving in the dark&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You JUST lit the torch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There is no dark around you anymore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;the what do I see?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;walls webs, small bundles in the web (probably rats) and a T section where Samafa and Kroth are, Kroth is looking up at the ceiling on either side.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;then I pass&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No weapon drawing?&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Spiders' turn! Kroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;well if I dont' know spiders are there... :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You did infact HEAR Kroth say there are things here might be spiders&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I did?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;oh sorry I didn't see that. it was between your page :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;ehh I still don't think... eh i'm fine&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Yup, he even looked back at you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;alright Spiders turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;sorry it just came in the midst of all your pages that's why I missed it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;One tries to web Samafa, the other tries to web Kroth.&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 5: (19)+5: 24&lt;br /&gt;
GAME: Bahken rolls 5: (15)+5: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's against your Flat footed AC Kroth, I'm assuming 24 beats Samafa's full AC?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It does&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kay both Samafa and Kroth are entangled with the spiders closing in from above..&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;So, whats the rule on spider entanglement?&amp;quot;&lt;br /&gt;
There's a hiss and then a gooey, silky blast hits Kroth and Samafa binding them in webbing.. Both now have trouble moving, though they might be able to burst or slip free..&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;same as a net, -2 to attacks, -4 to dex, and half speed movement (no charge or run)&amp;quot;&lt;br /&gt;
Amithil lights a torch. When it comes to doing something about the possible spiders well, there's not a lot she can do with a torch in her hand. Then again, there's not a lot she could do without a torch in her hand, so, best see what's going on and wait to cast.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can strength check it or escape artist&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or just roll with the penalties.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I cant reach the spider can I?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Actually, you CAN, they closed to bite their prey&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whats the penalties?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;dex or str attack?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;Basically um, I'm kind of assuming my bow is two handed I apologize if my assumption was wrong :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Str attack&amp;quot;&lt;br /&gt;
You paged Amithil with 'To USE it it is.. you can draw it and still hold the the torch, but to use it, you'd have to drop the torch.. A crossbow can be fired one handed.. loading's another thing'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;-2 Kroth&amp;quot;&lt;br /&gt;
Amithil pages: Yeah so I can fire blindly or just... not bother with it and use my magic. Figured. :D&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bursting and escaping are full round actions btw&amp;quot;&lt;br /&gt;
You paged Amithil with 'Well, not BLINDLY.. but 20 percent miss chance yeah'&lt;br /&gt;
You paged Amithil with 'Plus they have cover atm cause they're at the corner'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll just power attack with the -2&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-2-1: (12)+4+1+-2+-1: 14&lt;br /&gt;
Amithil pages: And they're in melee right? And I'm not good at it :D&lt;br /&gt;
Long distance to Amithil: Bahken nods, &amp;quot;Yeah, the feat that takes care of that -4 is really useful&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;HIT!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll damage&amp;quot;&lt;br /&gt;
Amithil pages: ok I have to start packing to go home. I trust you with my character in the meantime. Imma gonna cast protection from evil, then I should be able to draw and magic missile from my level 1 wand accordingly. I can use up the charges when I return in 45 minutes. Don't mind do you?&lt;br /&gt;
You paged Amithil with 'My only question is, the wand will be the turn AFTER this one right?'&lt;br /&gt;
Amithil pages: Two turns. This turn was torch. next protection from evil. turn after wand. Right?&lt;br /&gt;
You paged Amithil with 'Got it!'&lt;br /&gt;
You paged Amithil with 'lowest level magic missile wand?'&lt;br /&gt;
Amithil pages: Yes it's a level 1, so it's 1d4+1, 110ft range.&lt;br /&gt;
GAME: Kroth rolls 1d6+3+2: (6)+3+2: 11&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth struggles with the sticky entanglement, and when the spider closes in he tries to slam a fist into it, and manages to actually wound the thing somewhat. Granted, it likely would have been a better hit if he had not be covered in webs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Good hit, solid damage&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Belladona's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;ok idling to go home, apologies all. Back in 45 min hopefully. I've given Bahken instructions on what I would do here.&amp;quot;&lt;br /&gt;
Bahken nods, &amp;quot;I got you..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella! Samafa definitely knows about the spiders since they just sneezed on her..&amp;quot;&lt;br /&gt;
Long distance to Belladona: Bahken knocks&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay Samafa will full attack and Belladona will move forward to attack as well.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Does Samafa use weapon finesse?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Can I cut Samafa free?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can try&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay what do I need to do?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ok, roll to attack, the AC (assuming Samafa lets you hit the webbing is 3 and the hp is 2, there's a DR of 5&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (15)+7: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You can also try bursting the web by grabbing and pulling.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (4)+4: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You have cut her free!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She can now full attack unhindered!&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (12)+5: 17&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (18)+5: 23&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (9)+5: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit hit!! (Yeah their ac is kinda low :P)&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (3)+2: 5&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (3)+2: 5&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (3)+2: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You hurt it bad, definitely gave it a rattle.&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Amithil's turn! Spiders is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or rather Samafa Did ;)&amp;quot;&lt;br /&gt;
Belladona sees the Samafia is entangled by the spiders and she rushes forward to cut her free from the spiders webs. One free Samfa goes after the spider the captured her. She bites and slashes with her claws, all of them hitting and hurting the spider badly.&lt;br /&gt;
{{tab}}Amithil holds the torch before her than waves it slowly as she chants creating a protection spell around her, then she draws out a long, thin wand, holding it at the ready.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Spiders' turn! Kroth is next!&lt;br /&gt;
GAME: Bahken rolls 2: (16)+2: 18&lt;br /&gt;
GAME: Bahken rolls 2: (15)+2: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Let's see.. last time cat's was first, does 18 hit Samafa?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Nope her AC is 22&amp;quot;&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Amithil   |DAWN_ELF  |Wiz{{tab}}|  2  | 13  | 13  | 11 | 11 | 2  | 1  | 4  |&lt;br /&gt;
|Belladona |ORC       |Dru{{tab}}|  4  | 36  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 19  | 19  | 18 | 20 | 6  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss.. Kroth what's your ac -4 dex from the webbing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Heh, 16&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's a hit..&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 1d6: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll fort please&amp;quot;&lt;br /&gt;
GAME: Kroth rolls fort: (2)+6: 8&lt;br /&gt;
GAME: You damaged Kroth for 2 points. 17 remaining.&lt;br /&gt;
GAME: Bahken rolls 1d2: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You now have 2 strength damage...&amp;quot;&lt;br /&gt;
{{tab}}The spiders react violently, legs chittering and mandibles darting forward. The one by Samafa is unable to catch the whily cat, but the webbing does its work on Kroth as pincers bite through his cloths and shoot that vile venom into his veins.. weakening him..&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;regular punch on the guy&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (16)+4+1+-1+-2: 18&lt;br /&gt;
GAME: Kroth rolls 1d6+2: (5)+2: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's worse off than Bella's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth growls as he gets bit and feels the poison coursing through his body. He throws another punch at the creature, trying to get it to die before it does significant damage to him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;But still alive&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Belladona's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella! Your turn again :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken wonders if there's an alt ping command here&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll attack the same spider that Samafa attacked and she'll attack again&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sounds good! Roll it&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (12)+5: 17&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (9)+5: 14&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (11)+5: 16&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (4)+2: 6&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;We don't play critical fail tables here right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;They are just fails&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;The green and black ichor dripping from the spiders wounds gush out as it's exoskeleton is ruptured by Samafa's claws and teeth and it falls from the ceiling twitching violently before its legs curl in on itself.&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Amithil's turn! Spiders is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;home catching up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Ooo! It's your turn, you just did 5 magic missile damage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;nice&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Feel free to pose it! :)&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Spiders' turn! Kroth is next!&lt;br /&gt;
GAME: Bahken rolls 2: (6)+2: 8&lt;br /&gt;
Amithil is all protected, and seeing spiders now, she yanks her wand out, easy to ready being small is it is. With an urgen tpoint, and an arcane mutter, she unleashes a small bot of raw arcane force to hit a spider.&lt;br /&gt;
Belladona tries not to hit Samafa with her claws and totally misses the spider. Samafa doesn't as she tears into the spider and kills it dragging it down off the ceiling as it dies.&lt;br /&gt;
GAME: Amithil casts Protection From Evil. Caster Level: 2 DC: 16&lt;br /&gt;
GAME: Amithil used a Wand of Magic Missile.&lt;br /&gt;
{{tab}}The final spider reals under the imacts of the fist and missile. It doesn't seek to win at this point, it doesn't even have the coherency to run away, it is in a mad panic by the creatures it mistakenly attacked and bites wildly at its still webbed prey which it misses.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Kroth's turn! Belladona is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Oh yeah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth fort save&amp;quot;&lt;br /&gt;
GAME: Kroth rolls fort: (16)+6: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You're cured!!! I think you still suffer the strength damage though&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;anyway, you're up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'm going to punch it again&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power attack&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2-1: (14)+4+1+-1+-2+-1: 15&lt;br /&gt;
GAME: Kroth rolls 1d6+2+2: (5)+2+2: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;SQUEESH!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth finally gets another good hit and crushes the spider enough that it stops moving, well, its twitching, but its no longer trying to bite him.&lt;br /&gt;
&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Bahken has cleared initiatives.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, you're still webbed, you might want to do somethinga bout that...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll clean it off&amp;quot;&lt;br /&gt;
The last spider twitches as falls to the floor and remains on its backa s its legs curl in towards its abdomenon. There's a moment of silence after the battle where very little moves.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Free pose :)&amp;quot;&lt;br /&gt;
Amithil sighs once the spiders are gone, and puts her wand away. &amp;quot;That was easier than it could have been. I suppose... I don't know... if they came this way they were probably webbed. A careful, sharp knife is going to be needed here.&amp;quot; She then starts walking carefully, torch up, looking for a possible whoopsy woogums sized thing to carefully cut open with her gobling army knife.&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth takes some time to pull web from his body, wiping it on the walls as he tries to get clear, he grimaces as he works.&lt;br /&gt;
&lt;br /&gt;
Belladona ughs a little bit as she checks over Samafa for any wounds. She looks over to Kroth, &amp;quot;Are you hurt?&amp;quot; She asks as she moves to help clear him and she looks around, &amp;quot;Are there any large coccoons?&amp;quot;&lt;br /&gt;
There are some decent sized cocoons and you find TWO desecated dire rats.. but no cats the size the butler suggested. Samafa seems to have the trail again, but like a loyal comanion is waiting for Bella to look over Kroth.&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth frowns, &amp;quot;I am not hurt badly, there is poison, but it is not strong. I can manage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods, and returns toward the rest. &amp;quot;Nothing. We'd best keep tracking before the trail is washed away.&amp;quot;&lt;br /&gt;
Belladona nods, &amp;quot;If it does let me know I can try to help.&amp;quot; She moves over towards Samafa and the pair start to track again.&lt;br /&gt;
{{tab}}As you move past the webbed area, Amithil's torch falls on the things Bella and Kroth have seen coming well ahead of her.. dead rats.. not desicated.. destroyed, ripped to pieces.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Who ever wants give me a +roll nature&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth nods, looking down the different directsion, then to the lion. &amp;quot;So where next?&amp;quot; He does notice the rats, but figures the Lion can track still.&lt;br /&gt;
&lt;br /&gt;
GAME: Amithil rolls knowledge/nature: (14)+9: 23&lt;br /&gt;
GAME: Belladona rolls knowledge/nature: (19)+9: 28&lt;br /&gt;
You paged (Amithil, Belladona) with 'There's something odd about them.. they don't look 'eaten'. Their flesh is all there just torn apart...'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I want to try my arcane knowledge to see if I can pinpoint anything unnatural that would have done it that way&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Go ahead and roll it&amp;quot;&lt;br /&gt;
GAME: Amithil rolls knowledge/arcana: (8)+10: 18&lt;br /&gt;
You paged (Amithil, Belladona) with 'Not with an 18, it requires an intuitive leap or something more than you have now'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Anyway.. discuss! :)&amp;quot;&lt;br /&gt;
Amithil points back at the rats, looks bac, cupping her chin wiht her free hand, then looks back to the group. &amp;quot;There they were. Torn up. The cats never got them. Where now?&amp;quot;&lt;br /&gt;
Belladona hmms as she looks them over, &amp;quot;It doesn't look like they've been eaten. I think we should just follow Samafa and I be on guard against whatever did this to them.&amp;quot;&lt;br /&gt;
Samafa leads on.. further into the darkened tunnels. She turns on occasion and all along there are the dead rats as you enter a long tunnel. Towards the end of it is another turn and Samafa continues on.&lt;br /&gt;
You paged Belladona with 'As you draw nearer to a turn in the tunnels, you hear something.. something soft and insistant like steel grating against stone ahead.'&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth is content to follow the Lion for now, he grimaces as he moves along, a little annoyed by the whole spider poison thing.&lt;br /&gt;
&lt;br /&gt;
[Public] Amithil says, &amp;quot;mental note I apparently can't join anything that starts much after noon...&amp;quot;&lt;br /&gt;
Belladona moves over towards Samafa and she stops her animal companion from going too far. &amp;quot;Let me go ahead, there is something ahead.&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 5: (20)+5: 25 to me&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Marching order please&amp;quot;&lt;br /&gt;
Amithil keeps her torch in front of herself, keeping things lit so she can actually see, and therefore minimize the trouble she has keeping up with the much taller rest of the gang.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;I expet I'm in the back&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Belladona, Samafa Kroth and Amithil?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;unless kroth specifically takes a rear guard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Sounds good to me&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I should take rear guard&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Dont want our wizard ambushed from behind&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil nods&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Going to try to sneak around that corner?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sure&amp;quot;&lt;br /&gt;
GAME: Belladona rolls stealth: (11)+0: 11&lt;br /&gt;
You paged Belladona with 'As you round the corner you see the glint of metal in the darkness. There's quite a few rat bodies here and two things.. larger. As they turn to face you, you see once beautifully polished brass and colored glass now coated with blood and gore, Red colored eyes stare at you from metalic feline faces and over their chests beneath the dripping blood of their freshest kill are the etched in words Pookems and Snookems.. On seeing your body in motion they immediately lower as if on the hunt.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella's reaction, then everyone gets one last pose then inits.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella&amp;quot;&lt;br /&gt;
HELP: No topics matched ''.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay give me a second&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Amithil says, &amp;quot;ok hobbit time, thanks all. Appreciate it muchly, I hate that the timing's been so bad for me but I had no idea this would be a 4-6hr... :( sorry. have fun :D&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;That was for Samafa'a stealth&amp;quot;&lt;br /&gt;
Amithil pages: Shield and magic missile if it comes to it&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They rolled 25 on their perception...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That said they saw YOU first :P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;It's okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona turns the corner as she tries to move as silently as possible as does Samafa. She is taken back was she sees the metal for lack of better words animals. She brings up her shield and has her claws out, &amp;quot;Pookems and Snookems...we are here to bring you back to Lady Windamyr.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth?&amp;quot;&lt;br /&gt;
You paged Belladona with 'Meet the clockwork kitties :)'&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth is pulling up the back of the group, looking behind them to make sure nothings trying to sneak up on the party. When he hears Bella talk, he looks forward and frowns, &amp;quot;Great, we have to fight them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alright +inits&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Amithil: Roll: 4 + Bonus: 5 = Total: 9&lt;br /&gt;
GAME: Kroth rolls initiative: Roll: 7 + Bonus: 2 = Total: 9&lt;br /&gt;
GAME: You roll initiative for ClockworkCats: Roll: 8 + Bonus: 4 = Total: 12&lt;br /&gt;
{{tab}}The cats do not seem to recognize Bella's voice or the words.. perhaps they were damaged somehow, but right now they seem to be looking at her like she's another rat.&lt;br /&gt;
GAME: Belladona rolls initiative: Roll: 10 + Bonus: 3 = Total: 13&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
GAME: Note Flat-footed on Belladona ended.&lt;br /&gt;
GAME: You damaged Kroth's Strength for 2 points. 2 total damage.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay I'll attack as will Samafa&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;one v one, or two v one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Two vs one&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;They're staggered, the second one might get a charge&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (17)+7: 24&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d6+4: (3)+4: 7&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (2)+2: 4&lt;br /&gt;
GAME: BeagleHugs gave you her Potion of Protection v Chaos.&lt;br /&gt;
GAME: BeagleHugs gave you her Potion of Reduce Person.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
GAME: BeagleHugs gives you 362 gold.&lt;br /&gt;
MAIL: You have a new message from Job Tracker.&lt;br /&gt;
Belladona frowns as she doesn't like how they are looking at her, &amp;quot;Come on you've gotta come back with us.&amp;quot; She hates to do this, &amp;quot;Attack with me Samafa.&amp;quot; She heads towards the cats with Samafa and slashes at one with her claws as Samafa goes to bit it to try to disable them.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;CC1 tries to grapple you, you get a AoO&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 1d20+9: (8)+9: 17&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru{{tab}}|  4  | 36  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 17  | 19  | 18 | 19 | 6  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;CC2 charges you with pounce&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (17)+6: 23&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
GAME: Bahken rolls 6: (10)+6: 16&lt;br /&gt;
GAME: Bahken rolls 1d6+3: (2)+3: 5&lt;br /&gt;
GAME: Bahken rolls 9: (18)+9: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Number 2 bit and grabbed you.&amp;quot;&lt;br /&gt;
GAME: You damaged Belladona for 5 points. 31 remaining.&lt;br /&gt;
The first cat snarls and tries to jump on Belladona ineffectually, but the other launches itself at here and though its claws drag uselessly against her armor, its fangs grab her arm and pull her into it's grasp.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
GAME: Note Flat-footed on Kroth ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Both are on bella?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth, metal is clanging against metal around the corner..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I shall move up and stunning fist whatever is attacking&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;As you round the corner you see clockwork leapords attacking Bella.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Clockwork?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Well then I'll just normal punch one of them&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Cant stun a construct&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1: (4)+3+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth rounds the corner, spotting the constructs and moving forward to slam a brass knuckled fist into one. Sadly it does next to nothing to the thing, damn constructs.&lt;br /&gt;
&lt;br /&gt;
Amithil takes a moment, chanting for her own protection, and summons a shield. She then moves closer to try and see WHAT they are fighting, her eyes widening as she sees the clockwork kitties.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella's Turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Belladonna will try to win the grapple while Samafa full attacks the one on her.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (3)+7: 10&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (20)+5: 25&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (18)+5: 23&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (19)+5: 24&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (4)+5: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;No crit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I have to afk for 20 minutes to drive home, my apologies&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's ok.. know what you're next action would be or do you want a hold?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Just have me keep punching stuff :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken nods, &amp;quot;You only get the one right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;+3 to hit and 1d6+2 damage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I could flurry, but I'm weaker so yea, just one hit&amp;quot;&lt;br /&gt;
Kroth has disconnected.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;cat one is turning on samafa&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;cat two is doing the natural attacks+rake from grapple&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (6)+6: 12&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
GAME: Bahken rolls 6: (20)+6: 26&lt;br /&gt;
GAME: Bahken rolls 6: (17)+6: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Crit on samafa&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (2)+6: 8&lt;br /&gt;
GAME: Bahken rolls 6: (15)+6: 21&lt;br /&gt;
GAME: Bahken rolls 6: (6)+6: 12&lt;br /&gt;
GAME: Bahken rolls 6: (14)+6: 20&lt;br /&gt;
GAME: Bahken rolls 6: (6)+6: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;1 claw and one rak to you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;crit first..&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 2d3+6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Samafa took 10 damage&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 2d3+6: (4)+6: 10&lt;br /&gt;
Announcement: DoorPool shouts, &amp;quot;Okay, folks! I'm on my way out. See you all tonight! &amp;lt;3&amp;quot;&lt;br /&gt;
GAME: You damaged Belladona for 10 points. 21 remaining.&lt;br /&gt;
The first mechanical cat turns on the lion and attacks her. Bite and claw swing wide, but then it's last claw catches the flesh and blood beast hard. The other mechanical cat wrestles with Belladona, kicking and clawing her, tearing into her as she struggles with it.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
GAME: Bahken rolls +3: (17)++3: 20&lt;br /&gt;
GAME: Bahken rolls 1d6+2: (3)+2: 5&lt;br /&gt;
Kroth swings his fist hared into the mechanical creature's head, trying to distract it from Belladona. A few screws fall loose but it still seems active.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
Amithil draws her Magic missile wand and again hot white light streaks forth and impacts unerringly into the mechanical cat that attacks Belladona. It's obviously wrattling, but still functional.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Your turn!&amp;quot;&lt;br /&gt;
Kroth has connected.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;back&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You hit the one on Bella for 5&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth nods&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll try to break free again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;And Samafa will attack the one on me&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (15)+5: 20&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (8)+5: 13&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (11)+5: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Break free fails&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;bite hits&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;How's Samafa doing?&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (9)+6: 15&lt;br /&gt;
GAME: Bahken rolls 6: (12)+6: 18&lt;br /&gt;
GAME: Bahken rolls 6: (14)+6: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;18/24&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Should be 14 by my count&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;She got critted for 10&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
GAME: Bahken rolls 6: (14)+6: 20&lt;br /&gt;
GAME: Bahken rolls 6: (7)+6: 13&lt;br /&gt;
GAME: Bahken rolls 6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ONE claw hit you..&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 1d3+3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
GAME: You damaged Belladona for 4 points. 17 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Sorry 18/28&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's more like it!&amp;quot;&lt;br /&gt;
The two cats dance even as Samafa strives to save Belladona. The one on Belladona clicks, clacks and slices but only a glancing blow with one of its claws causes any extra damage at all..&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella's still grappled and the other cat is focusing on Samatha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Hrm...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I'll power flurry the one grappling bella&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Since you lose dex bonus while grappling I believe&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hmm, only if you're pinning from what I'm seeing...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Really, huh...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Whatever, regular flurry then&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (10)+3+1+-1+-2: 11&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (16)+3+1+-1+-2: 17&lt;br /&gt;
GAME: Kroth rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;second one hits yeah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's clanking&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;but still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth starts punching at the one trying to hold down Bella, hitting it at least with one steady blow, but hardly enough to down the thing. &amp;quot;I sure hope we still get paid if we bring them back in pieces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;There it is -4 penalty to dex normally while grappled&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
Another white bolt flies from Amithil's wand into the creature attacking Belladona.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Bella, your turn..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;wildshape into a tiger and try to escape again, Samafa will attack.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (11)+8: 19&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (17)+5: 22&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (15)+5: 20&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Standard action.. I don't think you can try to escape too...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hit hit hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Ah okay.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d6+2: (5)+2: 7&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (3)+2: 5&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (2)+2: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;That's alright, looking at the grapple flow chart, my grapples were grossly oversimplified.. doesn't matter now though.. Kathunk. the one on you has stopped moving. the light has left it's eyes.&amp;quot;&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
GAME: Bahken rolls 6: (3)+6: 9&lt;br /&gt;
GAME: Bahken rolls 6: (4)+6: 10&lt;br /&gt;
GAME: Bahken rolls 6: (9)+6: 15&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Wiff wiff wiff&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth There's a mechanical leopard playing with a REAL lion and now there's a tiger too&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Ok, well, how far from me to the mecha leopard?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken does a count.. five feet&lt;br /&gt;
Belladona changes into a tiger to try to get more strength to get this mechanical leopard off of her or to reverse the grapple in a moment. That's moot as lioness manages to damage the mechanical leopard enough to shut it down.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Or rather. 10' and you need to move five feet&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;5 foot step, power flurry&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (13)+3+1+-1+-1+-2: 13&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (6)+3+1+-1+-1+-2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Alrighty! Nope and nope&amp;quot;&lt;br /&gt;
As one machine falls the tireless other machine (still dinged from Samafa's first attack) continues to flail wildly at the other cat.&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth moves up, throwing some quick punches and kicks at the machine, but once more the effect of metal vs flesh is apparent, as the oruch fails to show any effect on the thing. The oruch growls in frustration.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (4)+1: 5&lt;br /&gt;
Amithil releases another magic missile into the machines side, causing a loud clang that rocks it though it feels no pain.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Belladona you are FREE!!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Leap up and attack the other clockwork cat. Am I within 5 feet?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;You are!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Cause you attacked it round 1 and haven't really moved&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (19)+8: 27&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (4)+8: 12&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (7)+8: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;one hit&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d8+5: (3)+5: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;And Samafa will turn and attack the others.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (3)+5: 8&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (3)+5: 8&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (5)+5: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;It's like they're each other's kitty kryptonite...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;No wait, that might actually hurt them.. their whiffle bats&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
Belladona leaps up onto her four feet and she manages to land a bite, but her other attcks fail. Samafa goes to attack as well, but this one is made out of sterner stuff as her attacks glance off.&lt;br /&gt;
GAME: Bahken rolls 6: (13)+6: 19&lt;br /&gt;
GAME: Bahken rolls 6: (12)+6: 18&lt;br /&gt;
GAME: Bahken rolls 6: (12)+6: 18&lt;br /&gt;
Bahken is being battered from all sides.. It doesn't seem to think much of it though, even as the damage slows it down, it continues to fight.. must be nice not to feel pain.&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;We're in ROUND FIVE&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Was that on me or against Samafa?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;Cause my AC is 15 now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I kept it on Samafa, since really she's rat like, it's been attacking her and it doesn't have the brain power to pick an easier target.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;I suck :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power flurry again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I did consider it though&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Roll it!&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (7)+3+1+-1+-1+-2: 7&lt;br /&gt;
GAME: Kroth rolls melee+1-1-1-2: (1)+3+1+-1+-1+-2: 1 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Weeee!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Nothing keeps a combat going like bad rolls&amp;quot;&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now Amithil's turn! Belladona is next!&lt;br /&gt;
GAME: Bahken rolls 1d4+1: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
{{tab}}It just isn't the Oruchs day, he keeps punching and kicking and trying to damage the construct, but is really unable to do anything to it. Perhaps its cause its a construct, or perhaps its just a bad day for the Oruch.&lt;br /&gt;
&lt;br /&gt;
{{tab}}Amithil once more calls upon her wand and a bolt flies from it... It's kind of puny though, but it DOES hit for something.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 13.&lt;br /&gt;
      It is now Belladona's turn! ClockworkCats is next!&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|   Name   |   Race   |   Class   |E Lev| CHP | HP  | AC |CMD |For |Ref |Wil |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
|Belladona |ORC       |Dru{{tab}}|  4  | 17  | 36  | 20 | 21 | 6  | 4  | 9  |&lt;br /&gt;
|Kroth     |ORC       |Ftr/Mnk    |  2  | 17  | 19  | 18 | 19 | 6  | 4  | 7  |&lt;br /&gt;
------------------------------------------------------------------------------&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Btw, thank you Bella for letting me know about that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;I appreciate it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Belladona says, &amp;quot;I'll continue to attack full on same with Samafa.&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (5)+8: 13&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (8)+8: 16&lt;br /&gt;
GAME: Belladona rolls 1d20+8: (5)+8: 13&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (9)+5: 14&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (13)+5: 18&lt;br /&gt;
GAME: Belladona rolls 1d20+5: (2)+5: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Miss miss miss miss HIT miss&amp;quot;&lt;br /&gt;
GAME: Belladona rolls 1d4+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Almost there! It's rattling&amp;quot;&lt;br /&gt;
GAME: Bahken rolls 6: (10)+6: 16&lt;br /&gt;
GAME: Bahken rolls 6: (3)+6: 9&lt;br /&gt;
GAME: Bahken rolls 6: (13)+6: 19&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 12.&lt;br /&gt;
      It is now ClockworkCats' turn! Kroth is next!&lt;br /&gt;
GAME: Bahken advances the initiative order.&lt;br /&gt;
      Round Six - Init 9.&lt;br /&gt;
      It is now Kroth's turn! Amithil is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Kroth! DO IT!!!&amp;quot;&lt;br /&gt;
Belladona isn't too used to being in a tiger form yet and she misses on all her attacks. Samafa does a little better as she slashes at leopard with her claw and manages to hit it.&lt;br /&gt;
The machine is so dinged and dented it's a wonder it still functions, but it continues to try to fight it's ARCH RIVAL the REAL flesh and blood lion Samafa, but fails coming out the worse in their last exchange.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Power flurry, again.&amp;quot;&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (9)+3+1+-1+-2: 10&lt;br /&gt;
GAME: Kroth rolls melee+1-1-2: (17)+3+1+-1+-2: 18&lt;br /&gt;
GAME: Kroth rolls 1d6+2+2: (3)+2+2: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;ONE hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;KATHUNK!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth finally manages to land a solid attack among the rapid fire shots of punches and kicks. The brass knuckles clang off the construct and it staggers back and finally stops moving.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Hooray!&amp;quot;&lt;br /&gt;
GAME: You clear initiatives.&lt;br /&gt;
GAME: Bahken has cleared initiatives.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken will let Bella pose then permission to move you guys and the busted machines out of the sewers and back to Lady Windamyr's?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kroth says, &amp;quot;Thats fine&amp;quot;&lt;br /&gt;
Belladona watches the beast stop moving and her form shimmers as she turns back into an ourch. &amp;quot;Ugh there is a reason why I don't like magetech.&amp;quot; She winces a bit as she goes to pick up one, &amp;quot;Come on let's get out of here.&amp;quot;&lt;br /&gt;
{{tab}}Carrying the machines out relatively uneventful, though uncomfortable as they are kind of heavy and the fangs and claws can poke unpleasantly.. still better immobile. The butler opens the door and looks at them sighing, &amp;quot;Oh, you found them...&amp;quot; and leads you into the foyer where Lady Windamyr sits. &amp;quot;You FOUND my Pookems and Snookems!&amp;quot; she yells and rises on thick wobbly legs. &amp;quot;Oh NO! What happened?&amp;quot; she asks looking worried.&lt;br /&gt;
{{tab}}&amp;quot;Doubtlessly whatever kept them in the sewers madam..&amp;quot; the butler says. And the woman nods, &amp;quot;Yes.. you're quite right.. Oh well they'll just have to join their brother at the doctors, isn't that right my babies! You'll be RIGHT AS RAIN in no time..&amp;quot; The butler guides you to leave the inoperable forms on the floor and guides you towards the door drawing an appropriate payment from his pocket.&lt;br /&gt;
&lt;br /&gt;
{{tab}}Kroth will quietly take his payment, making no remarks about the condition of the clockwork cats, no point distressing he woman.&lt;br /&gt;
&lt;br /&gt;
Belladona stretches out and finishes bandaging her wounds, 'Well at least we got paid for it right?&amp;quot;&lt;br /&gt;
The butler sees you both to the door and almost slams it when he sends you on your way.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Bahken says, &amp;quot;Thank you for being a part of my PRP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Pookems_and_Snookems&amp;diff=16456</id>
		<title>PrP: Pookems and Snookems</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Pookems_and_Snookems&amp;diff=16456"/>
		<updated>2014-12-17T02:54:24Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Pookems and Snookems&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Groth Level 2, Amithil Level 2, Belladona Level 4&lt;br /&gt;
*Place: Alexandria - Lady Windamyr's manor in Alexandria and the sewers beneath it.&lt;br /&gt;
*Time: Dec 16, 2014&lt;br /&gt;
*Summary: Find Lady Windamyr's precious Pookems and Snookems&lt;br /&gt;
*APL: 2&lt;br /&gt;
*Encounter 1: 2 Giant Spiders (web), CR 3&lt;br /&gt;
*Encounter 2: 2 Cat, Leopard (Clockwork Template), CR 4 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Tue Dec 16 09:47:16.946691 2014.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;A call goes out that the Lady Windamyr von Hadley is willing to pay good (not great) coin for those who can find her precious Pookems and Snookems. She invites any interested parties to come to her address at 11:30am where she will explain where she last saw her precious PSW.&lt;br /&gt;
&amp;lt;tab&amp;gt;When you arrive, an austere butler guides you in from the front door to the parlor with a rather unpleasant expression. There Lady Windamyr von Hadley sits (as standing would be rather difficult for a lady of her weight err bearing). Thick gaudy pieces of jewelry adorn her fat fingers and plump wrists. She sips her tea, nodding at the arrivals until five past the appointed time at which point in a rich voice she begins in an animated and emotional manner, &amp;quot;Now DARLINGS, as I have stated I have lost my precious Pookems, Snookems, and Wookems. They mean the world to me and I very much want them back. I was out for a walk with them when they saw something NASTY and took off after it down the storm drain outside my house, that was yesterday and they haven't been back since. Please DARLINGS you MUST find them.&amp;quot;&lt;br /&gt;
&amp;lt;tab&amp;gt;As she speaks the butler quietly hands out servings of tea with an almost souless expression, seeming largely unphased by his Lady's tone of voice.&lt;br /&gt;
&amp;lt;tab&amp;gt;The butler then whispers something in the woman's ear. She blinks briefly, &amp;quot;Oh yes.. Wookems wasn't feeling well that's right...&amp;quot; she looks back to the group. &amp;quot;Are there any questions Darlings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth is...well, yet again he is thinking that Angoron is laughing at this whole situation, likely Tarien set this up. Kroth doesn't ask any questions, letting the others deal with that part, if they do.&lt;br /&gt;
&lt;br /&gt;
Belladona raises her hand, &amp;quot;Yes what kind of animals are your pookems and snookems? And did you lose Wookems or is he or she still here?&amp;quot; She asks curiously as it's be good to know what they are after.' Samafa yawns a bit as she's laying down.&lt;br /&gt;
&lt;br /&gt;
Amithil follows along, cloak pulled off and olver her shoulder once inside. When Belladonna starts to speak, she listens and nods, letting her do her thing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;&amp;quot;Well they're cats dear and the most BEAUTIFUL cats you've ever scene.&amp;quot; Lady Windamyr says. &amp;quot;Unfortunately, like all cats, they do not come when called, but I'm sure you'll be able to find them.. just.. go into the sewers. Yes, off with you now, go and find my precious pets,&amp;quot; she waves her hand encouragingly. She pauses to consider Wookems, &amp;quot;Well, no Wookems wasn't feeling well so Geoffrey took him to the doctors, didn't you?&amp;quot;&lt;br /&gt;
&amp;lt;tab&amp;gt;The butler sneers slightly, but tries to mask it, &amp;quot;Yes ma'am..&amp;quot; Perhaps she tried to make him go down there first. All in all he looks rather unpleasant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth frowns a bit at the information, but hey, he said he would come, and here he is. Kroth is not going to walk away just cause it seems silly, besides, maybe these are dire cats or something, or...well...whatever.&lt;br /&gt;
&lt;br /&gt;
Belladona ahs a little bit, &amp;quot;And how big are these cats. Are they as big as my companion Samafa?&amp;quot; She motions to the lioness, &amp;quot;Or are they regular house cat size?&amp;quot; She asks curiously as she wants to get all the information she can.&lt;br /&gt;
&lt;br /&gt;
Amithil hums, and then looks up to ask &amp;quot;The cats all went into the sewers? Cats usually aren't pack animals. Interesting they'd all go to the same place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona is a large oruch woman standing 6'2&amp;quot; and weighing close to 258 lbs. She looks to be in her mid 20's. She is a woman of generous proportions, but has a very athletic build. She is a curvaceous woman with dark green skin. Belladona has strong arms and legs. She has two large canines that jut up from the rows of her sharp teeth. Her hair is dark brown with highlights of red.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;&amp;quot;Oh NO darlings, they aren't LIONS they're smaller!&amp;quot; she smiles warmly. But the butler, standing behind her seems to swallow hard and looking at the group, puts his hand down about his thigh height, so... not a house cat. &lt;br /&gt;
&amp;lt;tab&amp;gt;Lady Windamyr turns to Amithil, &amp;quot;Well I was walking them at the same time and they SAW something..&amp;quot; she leans back and says softly because of the scandal that might becaused by such a revalation coming from HER storm drain, &amp;quot;I think it might have been a RAT..&amp;quot; she shivers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth is obviously distracted now that he knows its a very big cat, though not a lion.&lt;br /&gt;
&lt;br /&gt;
Amithil nods. &amp;quot;I see. So they're... large. I'm going to assume that whatever they saw was not a... &amp;quot; She them mouths the word 'RAT', before going on &amp;quot;But something big enough that a team of good sized bobcats or so would be interested in teaming up on. This is good to know, thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods a little bit, &amp;quot;Okay they aren't lions, but are they tigers or cheetahs?&amp;quot; She asks as you never know with the rich excentric types and she looks towards the butler. &amp;quot;Are they male and female?&amp;quot; She asks curiously.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Lady Windamyr beams at Amithil, &amp;quot;So you'll do it? You'll find my pookems and snookems?&amp;quot; she asks looking quite happy. The butler meanwhile shudders like he will be ill.. more so than his mistress did at the thought of a rat.&lt;br /&gt;
&amp;lt;tab&amp;gt;Lady Windamyr turns to Belladona and taps one of her chins, &amp;quot;I think Leopards would be the closest term to them and they're a rowdy bunch of boys.&amp;quot; The butler remains silent though, his jaw set as he refused to give a comment, trying to make his eyes lose focus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth has no comment, instead watching the Butler just in case the man is about to pass out.&lt;br /&gt;
&lt;br /&gt;
Amithil sighs and mutters quietly to herself, then adds a bright smile &amp;quot;I'll do it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;Thank you we know what to look for now. Do they have collars on them?&amp;quot; She hopes there aren't that many leopards in the sewers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;The woman continues to beam, &amp;quot;Yes, there names are etched right on.. Now off with you!&amp;quot; she waves her fat fingers at you, still smiling though. The butler is grinding his teeth but moves to escort the three of you out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth rises to his feet, having heard everything, but still somewhat unsure of the whole situation. He moves with the others to leave, wondering a moment if the butler will say something when they are away.&lt;br /&gt;
&lt;br /&gt;
Amithil nods to the woman, and is ready to head on out, following along with the butler, as she tilts her head and considers how you find a moving target in a large city's sewer system.&lt;br /&gt;
&lt;br /&gt;
Belladona nods politely to Lady Windamyr, &amp;quot;Thank you for your time Lady Windamyr. We'll return with your cats to you, although you really shouldn't have wild animals as pets.&amp;quot; She looks to Samafa, &amp;quot;Come on Samafa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh Darling, they're not WILD...&amp;quot; but her voice fades as the butler guides you. The butler seems to be biting his tongue as he escorts you out of the manor to the sidewalk indicating the storm drain with a loathsome nod. There is a latch on it but no lock. it appears to be accessed from time to time for maintenance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth moves over to the drain, opening it up and peering inside, his darkvision likely granting him a much better look than others might have.&lt;br /&gt;
&lt;br /&gt;
Amithil shakes her head. &amp;quot;Assuming they're uninjured, these animals are going to be stalking the whole sewer system. We could chase them forever and never catch them, without a plan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Other storm drains down the street provide patches of light, but between them it can get quite dark. To Kroth's eyes there doesn't seem to be anything unusual though, nothing scurrying or weird.. There IS a bit of a smell, but it fits perfectly with what one would expect of a sewer...&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit as she looks over the sewer gate, &amp;quot;Hold on a second. I'm going to go back to the house and see if they have something with the scent of the animals on it for Samafa to track.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods. &amp;quot;That's a good plan. Being able to track their movements would make a difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth grunts &amp;quot;Though I'm not sure how tracking with smell works in...well, there.&amp;quot; he points down at the sewer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;The butler is still standing by. He gives a deep sigh and reaches into his pocket, pulling out a small rag. &amp;quot;I used this rag on them often.. it should have their scent..&amp;quot; he says offering it over to Belladona.&lt;br /&gt;
&lt;br /&gt;
Belladona nods her thanks for the butler, &amp;quot;Thank you. We'll get them back.&amp;quot; She promises as she heads back over and she offers it to Samafa to get a scent, &amp;quot;Track.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil stands by, watching Samafa, seeing if there's any meaningful tracking that's going to happen, or if Kroth is right and the scent is lost at the grate or soon after.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;The butler hardly looks pleased, but Samafa has the scent. He steps back for fear that he might be asked to help lower the lion down into the sewer.&lt;br /&gt;
&lt;br /&gt;
Amithil gets an idea while the training happens. She flat out turns to the Butler, and tilts her head. &amp;quot;Did you have any role in these events, leading to the pets going missing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Samafa growls a little bit at Belladona as she knows they have to go down in the sewer. Belladona gives her a look, &amp;quot;Come on track them.&amp;quot; The lioness jumps down into the sewer and Belladona follows after her, &amp;quot;We are tracking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Butler draws himself up to his full height, giving an offended air, &amp;quot;I'll have you know I am absolutely loyal to my lady.. ABSOLUTELY...&amp;quot; he says sharply.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth will follow the cat down, but he uses the ladder, then looks around when they get to the bottom. He pulls out some brass knuckles, slipping them on his hands. &amp;quot;I have heard things live down here, so we need to be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods to the butler. &amp;quot;I just had to make sure that it wasn't your loyalty to her that caused you to lure dangerous animals a way from her.&amp;quot; If he doesn't react meaningfully to that, she'll go down the ladder and follow the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;The butler reacts, he nearly spits on Amithil, &amp;quot;HOW DARE YOU! ACCUSE ME!!&amp;quot; It takes him a moment to regain his composure before he pivots on his heel and returns to the house, still shaking he's so angry.&lt;br /&gt;
&lt;br /&gt;
Amithil shrugs and shakes her head as she climbs down the ladder. &amp;quot;I work for her, not him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Within the sewers there's a layer of filth on the walkway by the main sewer flow. As mentioned the smell is everything you'd expect from a sewer. Belladona can see as well as Kroth, but Amithil experiences moments of near blindness at the points between the light that drifts in from the storm grates above. Samafa leads the party on. There actually isn't much too see at the moment, though Bella and Kroth do notice some graffiti in some fo the dark spots, &amp;quot;For a good time go to the xxxillegiblexxx&amp;quot; &amp;quot;Kroshanks waz hier&amp;quot; Finally the group approaches a section of the sewers where there's a fork.. no stormgrate above it makes it unpleasantly dark for amithil, and Bella notices spiderwebs around the area, more than normal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth frowns, looking at the lion, then the paths, he simply waits to see if the lion knows which way to go.&lt;br /&gt;
&lt;br /&gt;
Amithil coughs &amp;quot;Take it slow. I'm having to follow you all by sound half the time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hears the yelling from above the sewers and looks at Amithil as she comes down, &amp;quot;Everything all right up there?&amp;quot; She hmms, &amp;quot;Oh do you need some light?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods. &amp;quot;The butler was unhappy with my questioning. I could use light, but I Wasn't sure if it was safe to use fire fo rsuch a light in here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth looks back at Amithil, and shrugs, &amp;quot;I do not have light.&amp;quot; When they move ahead, to look down the paths, the frowns, &amp;quot;There is something on the cieling, each direction, it could be spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;It might be, I don't carry any torches or sunrods with me, I do have a spell that can produce flame.&amp;quot; She shakes her head, &amp;quot;Ugh spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil stays firmly on the walkway, as well as she can, not taking any chances about going toward any edges, erring on the side of caution with visibility limited. &amp;quot;Well i'm going to light a torch if nobody objects.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;No I don't mind go ahead.&amp;quot; She says as she gets her claws out and holds her shield up.&lt;br /&gt;
&lt;br /&gt;
There's a hiss and then a gooey, silky blast hits Kroth and Samafa binding them in webbing.. Both now have trouble moving, though they might be able to burst or slip free..&lt;br /&gt;
&lt;br /&gt;
Amithil lights a torch. When it comes to doing something about the possible spiders well, there's not a lot she can do with a torch in her hand. Then again, there's not a lot she could do without a torch in her hand, so, best see what's going on and wait to cast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth struggles with the sticky entanglement, and when the spider closes in he tries to slam a fist into it, and manages to actually wound the thing somewhat. Granted, it likely would have been a better hit if he had not be covered in webs.&lt;br /&gt;
&lt;br /&gt;
Belladona sees the Samafia is entangled by the spiders and she rushes forward to cut her free from the spiders webs. One free Samfa goes after the spider the captured her. She bites and slashes with her claws, all of them hitting and hurting the spider badly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Amithil holds the torch before her than waves it slowly as she chants creating a protection spell around her, then she draws out a long, thin wand, holding it at the ready.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;The spiders react violently, legs chittering and mandibles darting forward. The one by Samafa is unable to catch the whily cat, but the webbing does its work on Kroth as pincers bite through his cloths and shoot that vile venom into his veins.. weakening him..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth growls as he gets bit and feels the poison coursing through his body. He throws another punch at the creature, trying to get it to die before it does significant damage to him.&lt;br /&gt;
&lt;br /&gt;
Belladona tries not to hit Samafa with her claws and totally misses the spider. Samafa doesn't as she tears into the spider and kills it dragging it down off the ceiling as it dies.&lt;br /&gt;
&lt;br /&gt;
Amithil is all protected, and seeing spiders now, she yanks her wand out, easy to ready being small is it is. With an urgen tpoint, and an arcane mutter, she unleashes a small bot of raw arcane force to hit a spider.&lt;br /&gt;
	&lt;br /&gt;
	The final spider reals under the imacts of the fist and missile. It doesn't seek to win at this point, it doesn't even have the coherency to run away, it is in a mad panic by the creatures it mistakenly attacked and bites wildly at its still webbed prey which it misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth finally gets another good hit and crushes the spider enough that it stops moving, well, its twitching, but its no longer trying to bite him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last spider twitches as falls to the floor and remains on its backa s its legs curl in towards its abdomenon. There's a moment of silence after the battle where very little moves.&lt;br /&gt;
&lt;br /&gt;
Amithil sighs once the spiders are gone, and puts her wand away. &amp;quot;That was easier than it could have been. I suppose... I don't know... if they came this way they were probably webbed. A careful, sharp knife is going to be needed here.&amp;quot; She then starts walking carefully, torch up, looking for a possible whoopsy woogums sized thing to carefully cut open with her gobling army knife.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth takes some time to pull web from his body, wiping it on the walls as he tries to get clear, he grimaces as he works.&lt;br /&gt;
&lt;br /&gt;
Belladona ughs a little bit as she checks over Samafa for any wounds. She looks over to Kroth, &amp;quot;Are you hurt?&amp;quot; She asks as she moves to help clear him and she looks around, &amp;quot;Are there any large coccoons?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There are some decent sized cocoons and you find TWO desecated dire rats.. but no cats the size the butler suggested. Samafa seems to have the trail again, but like a loyal comanion is waiting for Bella to look over Kroth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth frowns, &amp;quot;I am not hurt badly, there is poison, but it is not strong. I can manage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods, and returns toward the rest. &amp;quot;Nothing. We'd best keep tracking before the trail is washed away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;If it does let me know I can try to help.&amp;quot; She moves over towards Samafa and the pair start to track again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;As you move past the webbed area, Amithil's torch falls on the things Bella and Kroth have seen coming well ahead of her.. dead rats.. not desicated.. destroyed, ripped to pieces.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth nods, looking down the different directsion, then to the lion. &amp;quot;So where next?&amp;quot; He does notice the rats, but figures the Lion can track still.&lt;br /&gt;
&lt;br /&gt;
Amithil points back at the rats, looks bac, cupping her chin wiht her free hand, then looks back to the group. &amp;quot;There they were. Torn up. The cats never got them. Where now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she looks them over, &amp;quot;It doesn't look like they've been eaten. I think we should just follow Samafa and I be on guard against whatever did this to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Samafa leads on.. further into the darkened tunnels. She turns on occasion and all along there are the dead rats as you enter a long tunnel. Towards the end of it is another turn and Samafa continues on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth is content to follow the Lion for now, he grimaces as he moves along, a little annoyed by the whole spider poison thing.&lt;br /&gt;
&lt;br /&gt;
Belladona moves over towards Samafa and she stops her animal companion from going too far. &amp;quot;Let me go ahead, there is something ahead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil keeps her torch in front of herself, keeping things lit so she can actually see, and therefore minimize the trouble she has keeping up with the much taller rest of the gang.&lt;br /&gt;
&lt;br /&gt;
Belladona turns the corner as she tries to move as silently as possible as does Samafa. She is taken back was she sees the metal for lack of better words animals. She brings up her shield and has her claws out, &amp;quot;Pookems and Snookems...we are here to bring you back to Lady Windamyr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth is pulling up the back of the group, looking behind them to make sure nothings trying to sneak up on the party. When he hears Bella talk, he looks forward and frowns, &amp;quot;Great, we have to fight them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona frowns as she doesn't like how they are looking at her, &amp;quot;Come on you've gotta come back with us.&amp;quot; She hates to do this, &amp;quot;Attack with me Samafa.&amp;quot; She heads towards the cats with Samafa and slashes at one with her claws as Samafa goes to bit it to try to disable them.&lt;br /&gt;
&lt;br /&gt;
The first cat snarls and tries to jump on Belladona ineffectually, but the other launches itself at here and though its claws drag uselessly against her armor, its fangs grab her arm and pull her into it's grasp.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth rounds the corner, spotting the constructs and moving forward to slam a brass knuckled fist into one. Sadly it does next to nothing to the thing, damn constructs.&lt;br /&gt;
&lt;br /&gt;
Amithil takes a moment, chanting for her own protection, and summons a shield. She then moves closer to try and see WHAT they are fighting, her eyes widening as she sees the clockwork kitties.&lt;br /&gt;
&lt;br /&gt;
The first mechanical cat turns on the lion and attacks her. Bite and claw swing wide, but then it's last claw catches the flesh and blood beast hard. The other mechanical cat wrestles with Belladona, kicking and clawing her, tearing into her as she struggles with it.&lt;br /&gt;
&lt;br /&gt;
Kroth swings his fist hared into the mechanical creature's head, trying to distract it from Belladona. A few screws fall loose but it still seems active.&lt;br /&gt;
&lt;br /&gt;
Amithil draws her Magic missile wand and again hot white light streaks forth and impacts unerringly into the mechanical cat that attacks Belladona. It's obviously wrattling, but still functional.&lt;br /&gt;
&lt;br /&gt;
The two cats dance even as Samafa strives to save Belladona. The one on Belladona clicks, clacks and slices but only a glancing blow with one of its claws causes any extra damage at all..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth starts punching at the one trying to hold down Bella, hitting it at least with one steady blow, but hardly enough to down the thing. &amp;quot;I sure hope we still get paid if we bring them back in pieces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another white bolt flies from Amithil's wand into the creature attacking Belladona.&lt;br /&gt;
&lt;br /&gt;
Belladona changes into a tiger to try to get more strength to get this mechanical leopard off of her or to reverse the grapple in a moment. That's moot as lioness manages to damage the mechanical leopard enough to shut it down.&lt;br /&gt;
&lt;br /&gt;
As one machine falls the tireless other machine (still dinged from Samafa's first attack) continues to flail wildly at the other cat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth moves up, throwing some quick punches and kicks at the machine, but once more the effect of metal vs flesh is apparent, as the oruch fails to show any effect on the thing. The oruch growls in frustration.&lt;br /&gt;
&lt;br /&gt;
Amithil releases another magic missile into the machines side, causing a loud clang that rocks it though it feels no pain.&lt;br /&gt;
&lt;br /&gt;
Belladona leaps up onto her four feet and she manages to land a bite, but her other attcks fail. Samafa goes to attack as well, but this one is made out of sterner stuff as her attacks glance off.&lt;br /&gt;
&lt;br /&gt;
The last clockwork cat is being battered from all sides.. It doesn't seem to think much of it though, even as the damage slows it down, it continues to fight.. must be nice not to feel pain.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;It just isn't the Oruchs day, he keeps punching and kicking and trying to damage the construct, but is really unable to do anything to it. Perhaps its cause its a construct, or perhaps its just a bad day for the Oruch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Amithil once more calls upon her wand and a bolt flies from it... It's kind of puny though, but it DOES hit for something.&lt;br /&gt;
&lt;br /&gt;
Belladona isn't too used to being in a tiger form yet and she misses on all her attacks. Samafa does a little better as she slashes at leopard with her claw and manages to hit it.&lt;br /&gt;
&lt;br /&gt;
The machine is so dinged and dented it's a wonder it still functions, but it continues to try to fight it's ARCH RIVAL the REAL flesh and blood lion Samafa, but fails coming out the worse in their last exchange.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth finally manages to land a solid attack among the rapid fire shots of punches and kicks. The brass knuckles clang off the construct and it staggers back and finally stops moving.&lt;br /&gt;
&lt;br /&gt;
Belladona watches the beast stop moving and her form shimmers as she turns back into an ourch. &amp;quot;Ugh there is a reason why I don't like magetech.&amp;quot; She winces a bit as she goes to pick up one, &amp;quot;Come on let's get out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Carrying the machines out relatively uneventful, though uncomfortable as they are kind of heavy and the fangs and claws can poke unpleasantly.. still better immobile. The butler opens the door and looks at them sighing, &amp;quot;Oh, you found them...&amp;quot; and leads you into the foyer where Lady Windamyr sits. &amp;quot;You FOUND my Pookems and Snookems!&amp;quot; she yells and rises on thick wobbly legs. &amp;quot;Oh NO! What happened?&amp;quot; she asks looking worried.&lt;br /&gt;
&amp;lt;tab&amp;gt;&amp;quot;Doubtlessly whatever kept them in the sewers madam..&amp;quot; the butler says. And the woman nods, &amp;quot;Yes.. you're quite right.. Oh well they'll just have to join their brother at the doctors, isn't that right my babies! You'll be RIGHT AS RAIN in no time..&amp;quot; The butler guides you to leave the inoperable forms on the floor and guides you towards the door drawing an appropriate payment from his pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth will quietly take his payment, making no remarks about the condition of the clockwork cats, no point distressing he woman.&lt;br /&gt;
&lt;br /&gt;
Belladona stretches out and finishes bandaging her wounds, 'Well at least we got paid for it right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The butler sees you both to the door and almost slams it when he sends you on your way.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PrP:_Pookems_and_Snookems&amp;diff=16455</id>
		<title>PrP: Pookems and Snookems</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PrP:_Pookems_and_Snookems&amp;diff=16455"/>
		<updated>2014-12-17T02:53:07Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Pookems and Snookems *Emitter: Bahken *Characters: Groth Level 2, Amithil Level 2, Belladona Level ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Pookems and Snookems&lt;br /&gt;
*Emitter: Bahken&lt;br /&gt;
*Characters: Groth Level 2, Amithil Level 2, Belladona Level 4&lt;br /&gt;
*Place: Alexandria - Lady Windamyr's manor in Alexandria and the sewers beneath it.&lt;br /&gt;
*Time: Dec 16, 2014&lt;br /&gt;
*Summary: Find Lady Windamyr's precious Pookems and Snookems&lt;br /&gt;
*APL: 2&lt;br /&gt;
*Encounter 1: 2 Giant Spiders (web), CR 3&lt;br /&gt;
*Encounter 2: 2 Cat, Leopard (Clockwork Template), CR 4 &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Last connect was from 75.83.200.80 on Tue Dec 16 09:47:16.946691 2014.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;A call goes out that the Lady Windamyr von Hadley is willing to pay good (not great) coin for those who can find her precious Pookems and Snookems. She invites any interested parties to come to her address at 11:30am where she will explain where she last saw her precious PSW.&lt;br /&gt;
&amp;lt;tab&amp;gt;When you arrive, an austere butler guides you in from the front door to the parlor with a rather unpleasant expression. There Lady Windamyr von Hadley sits (as standing would be rather difficult for a lady of her weight err bearing). Thick gaudy pieces of jewelry adorn her fat fingers and plump wrists. She sips her tea, nodding at the arrivals until five past the appointed time at which point in a rich voice she begins in an animated and emotional manner, &amp;quot;Now DARLINGS, as I have stated I have lost my precious Pookems, Snookems, and Wookems. They mean the world to me and I very much want them back. I was out for a walk with them when they saw something NASTY and took off after it down the storm drain outside my house, that was yesterday and they haven't been back since. Please DARLINGS you MUST find them.&amp;quot;&lt;br /&gt;
&amp;lt;tab&amp;gt;As she speaks the butler quietly hands out servings of tea with an almost souless expression, seeming largely unphased by his Lady's tone of voice.&lt;br /&gt;
&amp;lt;tab&amp;gt;The butler then whispers something in the woman's ear. She blinks briefly, &amp;quot;Oh yes.. Wookems wasn't feeling well that's right...&amp;quot; she looks back to the group. &amp;quot;Are there any questions Darlings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth is...well, yet again he is thinking that Angoron is laughing at this whole situation, likely Tarien set this up. Kroth doesn't ask any questions, letting the others deal with that part, if they do.&lt;br /&gt;
&lt;br /&gt;
Belladona raises her hand, &amp;quot;Yes what kind of animals are your pookems and snookems? And did you lose Wookems or is he or she still here?&amp;quot; She asks curiously as it's be good to know what they are after.' Samafa yawns a bit as she's laying down.&lt;br /&gt;
&lt;br /&gt;
Amithil follows along, cloak pulled off and olver her shoulder once inside. When Belladonna starts to speak, she listens and nods, letting her do her thing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;&amp;quot;Well they're cats dear and the most BEAUTIFUL cats you've ever scene.&amp;quot; Lady Windamyr says. &amp;quot;Unfortunately, like all cats, they do not come when called, but I'm sure you'll be able to find them.. just.. go into the sewers. Yes, off with you now, go and find my precious pets,&amp;quot; she waves her hand encouragingly. She pauses to consider Wookems, &amp;quot;Well, no Wookems wasn't feeling well so Geoffrey took him to the doctors, didn't you?&amp;quot;&lt;br /&gt;
&amp;lt;tab&amp;gt;The butler sneers slightly, but tries to mask it, &amp;quot;Yes ma'am..&amp;quot; Perhaps she tried to make him go down there first. All in all he looks rather unpleasant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth frowns a bit at the information, but hey, he said he would come, and here he is. Kroth is not going to walk away just cause it seems silly, besides, maybe these are dire cats or something, or...well...whatever.&lt;br /&gt;
&lt;br /&gt;
Belladona ahs a little bit, &amp;quot;And how big are these cats. Are they as big as my companion Samafa?&amp;quot; She motions to the lioness, &amp;quot;Or are they regular house cat size?&amp;quot; She asks curiously as she wants to get all the information she can.&lt;br /&gt;
&lt;br /&gt;
Amithil hums, and then looks up to ask &amp;quot;The cats all went into the sewers? Cats usually aren't pack animals. Interesting they'd all go to the same place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona is a large oruch woman standing 6'2&amp;quot; and weighing close to 258 lbs. She looks to be in her mid 20's. She is a woman of generous proportions, but has a very athletic build. She is a curvaceous woman with dark green skin. Belladona has strong arms and legs. She has two large canines that jut up from the rows of her sharp teeth. Her hair is dark brown with highlights of red.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;&amp;quot;Oh NO darlings, they aren't LIONS they're smaller!&amp;quot; she smiles warmly. But the butler, standing behind her seems to swallow hard and looking at the group, puts his hand down about his thigh height, so... not a house cat. &lt;br /&gt;
&amp;lt;tab&amp;gt;Lady Windamyr turns to Amithil, &amp;quot;Well I was walking them at the same time and they SAW something..&amp;quot; she leans back and says softly because of the scandal that might becaused by such a revalation coming from HER storm drain, &amp;quot;I think it might have been a RAT..&amp;quot; she shivers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth is obviously distracted now that he knows its a very big cat, though not a lion.&lt;br /&gt;
&lt;br /&gt;
Amithil nods. &amp;quot;I see. So they're... large. I'm going to assume that whatever they saw was not a... &amp;quot; She them mouths the word 'RAT', before going on &amp;quot;But something big enough that a team of good sized bobcats or so would be interested in teaming up on. This is good to know, thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods a little bit, &amp;quot;Okay they aren't lions, but are they tigers or cheetahs?&amp;quot; She asks as you never know with the rich excentric types and she looks towards the butler. &amp;quot;Are they male and female?&amp;quot; She asks curiously.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Lady Windamyr beams at Amithil, &amp;quot;So you'll do it? You'll find my pookems and snookems?&amp;quot; she asks looking quite happy. The butler meanwhile shudders like he will be ill.. more so than his mistress did at the thought of a rat.&lt;br /&gt;
&amp;lt;tab&amp;gt;Lady Windamyr turns to Belladona and taps one of her chins, &amp;quot;I think Leopards would be the closest term to them and they're a rowdy bunch of boys.&amp;quot; The butler remains silent though, his jaw set as he refused to give a comment, trying to make his eyes lose focus.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth has no comment, instead watching the Butler just in case the man is about to pass out.&lt;br /&gt;
&lt;br /&gt;
Amithil sighs and mutters quietly to herself, then adds a bright smile &amp;quot;I'll do it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;Thank you we know what to look for now. Do they have collars on them?&amp;quot; She hopes there aren't that many leopards in the sewers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;The woman continues to beam, &amp;quot;Yes, there names are etched right on.. Now off with you!&amp;quot; she waves her fat fingers at you, still smiling though. The butler is grinding his teeth but moves to escort the three of you out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth rises to his feet, having heard everything, but still somewhat unsure of the whole situation. He moves with the others to leave, wondering a moment if the butler will say something when they are away.&lt;br /&gt;
&lt;br /&gt;
Amithil nods to the woman, and is ready to head on out, following along with the butler, as she tilts her head and considers how you find a moving target in a large city's sewer system.&lt;br /&gt;
&lt;br /&gt;
Belladona nods politely to Lady Windamyr, &amp;quot;Thank you for your time Lady Windamyr. We'll return with your cats to you, although you really shouldn't have wild animals as pets.&amp;quot; She looks to Samafa, &amp;quot;Come on Samafa.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh Darling, they're not WILD...&amp;quot; but her voice fades as the butler guides you. The butler seems to be biting his tongue as he escorts you out of the manor to the sidewalk indicating the storm drain with a loathsome nod. There is a latch on it but no lock. it appears to be accessed from time to time for maintenance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth moves over to the drain, opening it up and peering inside, his darkvision likely granting him a much better look than others might have.&lt;br /&gt;
&lt;br /&gt;
Amithil shakes her head. &amp;quot;Assuming they're uninjured, these animals are going to be stalking the whole sewer system. We could chase them forever and never catch them, without a plan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Other storm drains down the street provide patches of light, but between them it can get quite dark. To Kroth's eyes there doesn't seem to be anything unusual though, nothing scurrying or weird.. There IS a bit of a smell, but it fits perfectly with what one would expect of a sewer...&lt;br /&gt;
&lt;br /&gt;
Belladona hmms a little bit as she looks over the sewer gate, &amp;quot;Hold on a second. I'm going to go back to the house and see if they have something with the scent of the animals on it for Samafa to track.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods. &amp;quot;That's a good plan. Being able to track their movements would make a difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth grunts &amp;quot;Though I'm not sure how tracking with smell works in...well, there.&amp;quot; he points down at the sewer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;The butler is still standing by. He gives a deep sigh and reaches into his pocket, pulling out a small rag. &amp;quot;I used this rag on them often.. it should have their scent..&amp;quot; he says offering it over to Belladona.&lt;br /&gt;
&lt;br /&gt;
Belladona nods her thanks for the butler, &amp;quot;Thank you. We'll get them back.&amp;quot; She promises as she heads back over and she offers it to Samafa to get a scent, &amp;quot;Track.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil stands by, watching Samafa, seeing if there's any meaningful tracking that's going to happen, or if Kroth is right and the scent is lost at the grate or soon after.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;The butler hardly looks pleased, but Samafa has the scent. He steps back for fear that he might be asked to help lower the lion down into the sewer.&lt;br /&gt;
&lt;br /&gt;
Amithil gets an idea while the training happens. She flat out turns to the Butler, and tilts her head. &amp;quot;Did you have any role in these events, leading to the pets going missing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Samafa growls a little bit at Belladona as she knows they have to go down in the sewer. Belladona gives her a look, &amp;quot;Come on track them.&amp;quot; The lioness jumps down into the sewer and Belladona follows after her, &amp;quot;We are tracking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Butler draws himself up to his full height, giving an offended air, &amp;quot;I'll have you know I am absolutely loyal to my lady.. ABSOLUTELY...&amp;quot; he says sharply.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth will follow the cat down, but he uses the ladder, then looks around when they get to the bottom. He pulls out some brass knuckles, slipping them on his hands. &amp;quot;I have heard things live down here, so we need to be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods to the butler. &amp;quot;I just had to make sure that it wasn't your loyalty to her that caused you to lure dangerous animals a way from her.&amp;quot; If he doesn't react meaningfully to that, she'll go down the ladder and follow the others.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;The butler reacts, he nearly spits on Amithil, &amp;quot;HOW DARE YOU! ACCUSE ME!!&amp;quot; It takes him a moment to regain his composure before he pivots on his heel and returns to the house, still shaking he's so angry.&lt;br /&gt;
&lt;br /&gt;
Amithil shrugs and shakes her head as she climbs down the ladder. &amp;quot;I work for her, not him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Within the sewers there's a layer of filth on the walkway by the main sewer flow. As mentioned the smell is everything you'd expect from a sewer. Belladona can see as well as Kroth, but Amithil experiences moments of near blindness at the points between the light that drifts in from the storm grates above. Samafa leads the party on. There actually isn't much too see at the moment, though Bella and Kroth do notice some graffiti in some fo the dark spots, &amp;quot;For a good time go to the xxxillegiblexxx&amp;quot; &amp;quot;Kroshanks waz hier&amp;quot; Finally the group approaches a section of the sewers where there's a fork.. no stormgrate above it makes it unpleasantly dark for amithil, and Bella notices spiderwebs around the area, more than normal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth frowns, looking at the lion, then the paths, he simply waits to see if the lion knows which way to go.&lt;br /&gt;
&lt;br /&gt;
Amithil coughs &amp;quot;Take it slow. I'm having to follow you all by sound half the time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hears the yelling from above the sewers and looks at Amithil as she comes down, &amp;quot;Everything all right up there?&amp;quot; She hmms, &amp;quot;Oh do you need some light?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods. &amp;quot;The butler was unhappy with my questioning. I could use light, but I Wasn't sure if it was safe to use fire fo rsuch a light in here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth looks back at Amithil, and shrugs, &amp;quot;I do not have light.&amp;quot; When they move ahead, to look down the paths, the frowns, &amp;quot;There is something on the cieling, each direction, it could be spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;It might be, I don't carry any torches or sunrods with me, I do have a spell that can produce flame.&amp;quot; She shakes her head, &amp;quot;Ugh spiders.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil stays firmly on the walkway, as well as she can, not taking any chances about going toward any edges, erring on the side of caution with visibility limited. &amp;quot;Well i'm going to light a torch if nobody objects.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona shakes her head, &amp;quot;No I don't mind go ahead.&amp;quot; She says as she gets her claws out and holds her shield up.&lt;br /&gt;
&lt;br /&gt;
There's a hiss and then a gooey, silky blast hits Kroth and Samafa binding them in webbing.. Both now have trouble moving, though they might be able to burst or slip free..&lt;br /&gt;
&lt;br /&gt;
Amithil lights a torch. When it comes to doing something about the possible spiders well, there's not a lot she can do with a torch in her hand. Then again, there's not a lot she could do without a torch in her hand, so, best see what's going on and wait to cast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth struggles with the sticky entanglement, and when the spider closes in he tries to slam a fist into it, and manages to actually wound the thing somewhat. Granted, it likely would have been a better hit if he had not be covered in webs.&lt;br /&gt;
&lt;br /&gt;
Belladona sees the Samafia is entangled by the spiders and she rushes forward to cut her free from the spiders webs. One free Samfa goes after the spider the captured her. She bites and slashes with her claws, all of them hitting and hurting the spider badly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Amithil holds the torch before her than waves it slowly as she chants creating a protection spell around her, then she draws out a long, thin wand, holding it at the ready.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;The spiders react violently, legs chittering and mandibles darting forward. The one by Samafa is unable to catch the whily cat, but the webbing does its work on Kroth as pincers bite through his cloths and shoot that vile venom into his veins.. weakening him..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth growls as he gets bit and feels the poison coursing through his body. He throws another punch at the creature, trying to get it to die before it does significant damage to him.&lt;br /&gt;
&lt;br /&gt;
Belladona tries not to hit Samafa with her claws and totally misses the spider. Samafa doesn't as she tears into the spider and kills it dragging it down off the ceiling as it dies.&lt;br /&gt;
&lt;br /&gt;
Amithil is all protected, and seeing spiders now, she yanks her wand out, easy to ready being small is it is. With an urgen tpoint, and an arcane mutter, she unleashes a small bot of raw arcane force to hit a spider.&lt;br /&gt;
	&lt;br /&gt;
	The final spider reals under the imacts of the fist and missile. It doesn't seek to win at this point, it doesn't even have the coherency to run away, it is in a mad panic by the creatures it mistakenly attacked and bites wildly at its still webbed prey which it misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth finally gets another good hit and crushes the spider enough that it stops moving, well, its twitching, but its no longer trying to bite him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The last spider twitches as falls to the floor and remains on its backa s its legs curl in towards its abdomenon. There's a moment of silence after the battle where very little moves.&lt;br /&gt;
&lt;br /&gt;
Amithil sighs once the spiders are gone, and puts her wand away. &amp;quot;That was easier than it could have been. I suppose... I don't know... if they came this way they were probably webbed. A careful, sharp knife is going to be needed here.&amp;quot; She then starts walking carefully, torch up, looking for a possible whoopsy woogums sized thing to carefully cut open with her gobling army knife.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth takes some time to pull web from his body, wiping it on the walls as he tries to get clear, he grimaces as he works.&lt;br /&gt;
&lt;br /&gt;
Belladona ughs a little bit as she checks over Samafa for any wounds. She looks over to Kroth, &amp;quot;Are you hurt?&amp;quot; She asks as she moves to help clear him and she looks around, &amp;quot;Are there any large coccoons?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There are some decent sized cocoons and you find TWO desecated dire rats.. but no cats the size the butler suggested. Samafa seems to have the trail again, but like a loyal comanion is waiting for Bella to look over Kroth.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth frowns, &amp;quot;I am not hurt badly, there is poison, but it is not strong. I can manage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil nods, and returns toward the rest. &amp;quot;Nothing. We'd best keep tracking before the trail is washed away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona nods, &amp;quot;If it does let me know I can try to help.&amp;quot; She moves over towards Samafa and the pair start to track again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;As you move past the webbed area, Amithil's torch falls on the things Bella and Kroth have seen coming well ahead of her.. dead rats.. not desicated.. destroyed, ripped to pieces.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth nods, looking down the different directsion, then to the lion. &amp;quot;So where next?&amp;quot; He does notice the rats, but figures the Lion can track still.&lt;br /&gt;
&lt;br /&gt;
Amithil points back at the rats, looks bac, cupping her chin wiht her free hand, then looks back to the group. &amp;quot;There they were. Torn up. The cats never got them. Where now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona hmms as she looks them over, &amp;quot;It doesn't look like they've been eaten. I think we should just follow Samafa and I be on guard against whatever did this to them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Samafa leads on.. further into the darkened tunnels. She turns on occasion and all along there are the dead rats as you enter a long tunnel. Towards the end of it is another turn and Samafa continues on.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth is content to follow the Lion for now, he grimaces as he moves along, a little annoyed by the whole spider poison thing.&lt;br /&gt;
&lt;br /&gt;
Belladona moves over towards Samafa and she stops her animal companion from going too far. &amp;quot;Let me go ahead, there is something ahead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Amithil keeps her torch in front of herself, keeping things lit so she can actually see, and therefore minimize the trouble she has keeping up with the much taller rest of the gang.&lt;br /&gt;
&lt;br /&gt;
Belladona turns the corner as she tries to move as silently as possible as does Samafa. She is taken back was she sees the metal for lack of better words animals. She brings up her shield and has her claws out, &amp;quot;Pookems and Snookems...we are here to bring you back to Lady Windamyr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth is pulling up the back of the group, looking behind them to make sure nothings trying to sneak up on the party. When he hears Bella talk, he looks forward and frowns, &amp;quot;Great, we have to fight them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Belladona frowns as she doesn't like how they are looking at her, &amp;quot;Come on you've gotta come back with us.&amp;quot; She hates to do this, &amp;quot;Attack with me Samafa.&amp;quot; She heads towards the cats with Samafa and slashes at one with her claws as Samafa goes to bit it to try to disable them.&lt;br /&gt;
&lt;br /&gt;
The first cat snarls and tries to jump on Belladona ineffectually, but the other launches itself at here and though its claws drag uselessly against her armor, its fangs grab her arm and pull her into it's grasp.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth rounds the corner, spotting the constructs and moving forward to slam a brass knuckled fist into one. Sadly it does next to nothing to the thing, damn constructs.&lt;br /&gt;
&lt;br /&gt;
Amithil takes a moment, chanting for her own protection, and summons a shield. She then moves closer to try and see WHAT they are fighting, her eyes widening as she sees the clockwork kitties.&lt;br /&gt;
&lt;br /&gt;
The first mechanical cat turns on the lion and attacks her. Bite and claw swing wide, but then it's last claw catches the flesh and blood beast hard. The other mechanical cat wrestles with Belladona, kicking and clawing her, tearing into her as she struggles with it.&lt;br /&gt;
&lt;br /&gt;
Kroth swings his fist hared into the mechanical creature's head, trying to distract it from Belladona. A few screws fall loose but it still seems active.&lt;br /&gt;
&lt;br /&gt;
Amithil draws her Magic missile wand and again hot white light streaks forth and impacts unerringly into the mechanical cat that attacks Belladona. It's obviously wrattling, but still functional.&lt;br /&gt;
&lt;br /&gt;
The two cats dance even as Samafa strives to save Belladona. The one on Belladona clicks, clacks and slices but only a glancing blow with one of its claws causes any extra damage at all..&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth starts punching at the one trying to hold down Bella, hitting it at least with one steady blow, but hardly enough to down the thing. &amp;quot;I sure hope we still get paid if we bring them back in pieces.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another white bolt flies from Amithil's wand into the creature attacking Belladona.&lt;br /&gt;
&lt;br /&gt;
Belladona changes into a tiger to try to get more strength to get this mechanical leopard off of her or to reverse the grapple in a moment. That's moot as lioness manages to damage the mechanical leopard enough to shut it down.&lt;br /&gt;
&lt;br /&gt;
As one machine falls the tireless other machine (still dinged from Samafa's first attack) continues to flail wildly at the other cat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth moves up, throwing some quick punches and kicks at the machine, but once more the effect of metal vs flesh is apparent, as the oruch fails to show any effect on the thing. The oruch growls in frustration.&lt;br /&gt;
&lt;br /&gt;
Amithil releases another magic missile into the machines side, causing a loud clang that rocks it though it feels no pain.&lt;br /&gt;
&lt;br /&gt;
Belladona leaps up onto her four feet and she manages to land a bite, but her other attcks fail. Samafa goes to attack as well, but this one is made out of sterner stuff as her attacks glance off.&lt;br /&gt;
&lt;br /&gt;
The last clockwork cat is being battered from all sides.. It doesn't seem to think much of it though, even as the damage slows it down, it continues to fight.. must be nice not to feel pain.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;It just isn't the Oruchs day, he keeps punching and kicking and trying to damage the construct, but is really unable to do anything to it. Perhaps its cause its a construct, or perhaps its just a bad day for the Oruch.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Amithil once more calls upon her wand and a bolt flies from it... It's kind of puny though, but it DOES hit for something.&lt;br /&gt;
&lt;br /&gt;
Belladona isn't too used to being in a tiger form yet and she misses on all her attacks. Samafa does a little better as she slashes at leopard with her claw and manages to hit it.&lt;br /&gt;
&lt;br /&gt;
The machine is so dinged and dented it's a wonder it still functions, but it continues to try to fight it's ARCH RIVAL the REAL flesh and blood lion Samafa, but fails coming out the worse in their last exchange.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth finally manages to land a solid attack among the rapid fire shots of punches and kicks. The brass knuckles clang off the construct and it staggers back and finally stops moving.&lt;br /&gt;
&lt;br /&gt;
Belladona watches the beast stop moving and her form shimmers as she turns back into an ourch. &amp;quot;Ugh there is a reason why I don't like magetech.&amp;quot; She winces a bit as she goes to pick up one, &amp;quot;Come on let's get out of here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Carrying the machines out relatively uneventful, though uncomfortable as they are kind of heavy and the fangs and claws can poke unpleasantly.. still better immobile. The butler opens the door and looks at them sighing, &amp;quot;Oh, you found them...&amp;quot; and leads you into the foyer where Lady Windamyr sits. &amp;quot;You FOUND my Pookems and Snookems!&amp;quot; she yells and rises on thick wobbly legs. &amp;quot;Oh NO! What happened?&amp;quot; she asks looking worried.&lt;br /&gt;
&amp;lt;tab&amp;gt;&amp;quot;Doubtlessly whatever kept them in the sewers madam..&amp;quot; the butler says. And the woman nods, &amp;quot;Yes.. you're quite right.. Oh well they'll just have to join their brother at the doctors, isn't that right my babies! You'll be RIGHT AS RAIN in no time..&amp;quot; The butler guides you to leave the inoperable forms on the floor and guides you towards the door drawing an appropriate payment from his pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tab&amp;gt;Kroth will quietly take his payment, making no remarks about the condition of the clockwork cats, no point distressing he woman.&lt;br /&gt;
&lt;br /&gt;
Belladona stretches out and finishes bandaging her wounds, 'Well at least we got paid for it right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The butler sees you both to the door and almost slams it when he sends you on your way.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16454</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16454"/>
		<updated>2014-12-17T02:40:46Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Groth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=16352</id>
		<title>Character Pages</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=16352"/>
		<updated>2014-12-15T07:54:01Z</updated>

		<summary type="html">&lt;p&gt;Bahken: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Charpage.png|link=How to Make a Character Page|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:tenebrae_artists.png|link=Tenebrae Artists|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CompactTOC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
* [[Abrahil]]&lt;br /&gt;
* [[Aenyn]]&lt;br /&gt;
* [[Aegremar]]&lt;br /&gt;
* [[Agril]]&lt;br /&gt;
* [[Albain de Corveaux]]&lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Amara]]&lt;br /&gt;
* [[Amira|Amir'a al'Jarim]]&lt;br /&gt;
* [[Amithil]]&lt;br /&gt;
* [[Arafel Gemlord]]&lt;br /&gt;
* [[Aldean]]&lt;br /&gt;
* [[Arik]]&lt;br /&gt;
* [[Azog]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* [[Bahken]]&lt;br /&gt;
* [[Bashkim|Bashkim Sylaj]]&lt;br /&gt;
* [[Bennet]]&lt;br /&gt;
* [[Bor]]&lt;br /&gt;
* [[Boshter]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
* [[Cinnamon]]&lt;br /&gt;
* [[Cesran]]&lt;br /&gt;
* [[Colrick Voss]]&lt;br /&gt;
* [[Conjan]]&lt;br /&gt;
* [[Constantin]]&lt;br /&gt;
* [[Craft]]&lt;br /&gt;
* [[Crow]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
* [[Darshan]]&lt;br /&gt;
* [[Declan|Declan Hollis]]&lt;br /&gt;
* [[Drok'thar]]&lt;br /&gt;
* [[Dylan]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
* [[Edgard|Sir Edgard de Lecadre]]&lt;br /&gt;
* [[Edmee|Edmee Sulwen]]&lt;br /&gt;
* [[Elessa]]&lt;br /&gt;
* [[Eliathitae]]&lt;br /&gt;
* [[Evangeline]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
* [[Faiza]]&lt;br /&gt;
* [[Findrago]]&lt;br /&gt;
* [[Fiona]]&lt;br /&gt;
* [[Fishbelly]]&lt;br /&gt;
* [[Folkmar]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
* [[Ganbaatar]]&lt;br /&gt;
* [[Garak]]&lt;br /&gt;
* [[Garrin]]&lt;br /&gt;
* [[Godwyn Sylvan]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[Ionus]]&lt;br /&gt;
* [[Ishmael]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
* [[Jareth]]&lt;br /&gt;
* [[Jenner]]&lt;br /&gt;
* [[Jensine]]&lt;br /&gt;
* [[Jessa]]&lt;br /&gt;
* [[Jibbom]]&lt;br /&gt;
* [[Jinks]]&lt;br /&gt;
* [[Johan]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
* [[Kaedin]]&lt;br /&gt;
* [[Kaiella]]&lt;br /&gt;
* [[Kail]]&lt;br /&gt;
* [[Kaliara|Kaliara Sein]]&lt;br /&gt;
* [[Karelin Andarin]]&lt;br /&gt;
* [[Kerbasi]]&lt;br /&gt;
* [[Kilian]]&lt;br /&gt;
* [[Kirran]]&lt;br /&gt;
* [[Kojot|Kojot Wydmy]]&lt;br /&gt;
* [[Koszhey Urvald Malinovyi]]&lt;br /&gt;
* [[Kravar]]&lt;br /&gt;
* [[Kyra Smith]]&lt;br /&gt;
* [[Kyson]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
* [[Larron]]&lt;br /&gt;
* [[Lash]]&lt;br /&gt;
* [[Leisel]]&lt;br /&gt;
* [[Lelian]]&lt;br /&gt;
* [[Lilyth]]&lt;br /&gt;
* [[Lithuin]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
* [[Mab]]&lt;br /&gt;
* [[Maerkkus]]&lt;br /&gt;
* [[Marley]]&lt;br /&gt;
* [[Matthias Haelker]]&lt;br /&gt;
* [[Meihui]]&lt;br /&gt;
* [[Mikilos]]&lt;br /&gt;
* [[Millicent]]&lt;br /&gt;
* [[Mogrinaar]]&lt;br /&gt;
* [[Moonshadow]]&lt;br /&gt;
* [[Munch]]&lt;br /&gt;
* [[Myrana Jn'Rajh]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
* [[Nadara]]&lt;br /&gt;
* [[Naneth]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
* [[Oates|Jack Oates]]&lt;br /&gt;
* [[Ormarr]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
* [[Pendleton]]&lt;br /&gt;
* [[Percival]]&lt;br /&gt;
* [[Phanuel]]&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
*[[Quint]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
* [[Redmane]]&lt;br /&gt;
* [[Remethaer]]&lt;br /&gt;
* [[Rhodes]]&lt;br /&gt;
* [[Roland]]&lt;br /&gt;
* [[Rogun]]&lt;br /&gt;
* [[Rayne]]&lt;br /&gt;
* [[Renfrey]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
* [[Lady Sandiel]]&lt;br /&gt;
* [[Savengriff]]&lt;br /&gt;
* [[Sebropert]]&lt;br /&gt;
* [[Selia]]&lt;br /&gt;
* [[Hailee Serene Tigriil]]&lt;br /&gt;
* [[Shyntae]]&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[Sophia Lightbringer]]&lt;br /&gt;
* [[Spike]]&lt;br /&gt;
* [[Ssylrath]]&lt;br /&gt;
* [[Stjepan]]&lt;br /&gt;
* [[Stirling]]&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
* [[Taika]]&lt;br /&gt;
* [[Tak]]&lt;br /&gt;
* [[Takiyah|Takiyah Tinkerfist]]&lt;br /&gt;
* [[Thaim]]&lt;br /&gt;
* [[Thistle]]&lt;br /&gt;
* [[Thyrson]]&lt;br /&gt;
* [[Tsunetomo]]&lt;br /&gt;
* [[Taurmuindyr]]&lt;br /&gt;
* [[Tatyannah]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
* [[Uisge]]&lt;br /&gt;
* [[Ulharilti Wiivai]]&lt;br /&gt;
* [[Uraug]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
* [[Vekson]]&lt;br /&gt;
* [[Vennan|Vennan Hartose]]&lt;br /&gt;
* [[Vuk]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
* [[Younger, Bruce The|Bruce the Younger]]&lt;br /&gt;
* [[Yngvild]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
* [[Zaxx]]&lt;br /&gt;
* [[Zenia|Zenia Petroni]]&lt;br /&gt;
* [[Zippo]]&lt;br /&gt;
*[[Zoob]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Poetic_Souls&amp;diff=16351</id>
		<title>Poetic Souls</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Poetic_Souls&amp;diff=16351"/>
		<updated>2014-12-15T07:32:02Z</updated>

		<summary type="html">&lt;p&gt;Bahken: Created page with &amp;quot;Sunday, December 14, 2014, 6:00 PM  ------------------------------------------  Everyone needs money.  The sign mentioned a sobbing mother, and family woes. It was marked with...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sunday, December 14, 2014, 6:00 PM &lt;br /&gt;
------------------------------------------&lt;br /&gt;
&lt;br /&gt;
Everyone needs money.&lt;br /&gt;
&lt;br /&gt;
The sign mentioned a sobbing mother, and family woes. It was marked with tears along its delicate paper. ...and also underneath: BIG FAT REWARD.&lt;br /&gt;
&lt;br /&gt;
Well. That's why you're here. Most of you. Some might be motivated by gold, some might be genuinely, motivated by the parental plight hinted at in the missive, the tears of agony suggested. The tragedy.&lt;br /&gt;
&lt;br /&gt;
Raethon isn't here for the reward, but for a genuine interest in helping the woman. SO he makes his way for the room with the large desk, and waits off to the side....reading his book as per usual.&lt;br /&gt;
&lt;br /&gt;
Tiasa makes her way into the room. The large sith smiles as she looks around, her tail trying to keep from sweeping into any chairs or people. She needed work, after all she has a healthy appetite. She glances around as she leans against a wall, waiting to hear more about what is needed.'&lt;br /&gt;
&lt;br /&gt;
While perhaps lucrative in the long term, Alba's poisonous conscience is becoming positively irritating, lately; first a hike to the mountains to milk a manticore (posthumously, to her relief), then a trudge out in the snow to savage a band of ogre-led raiders (admittedly fun, in the bloody sense of the word), and now... a sobbing mother. A more alien creature to the Veyshanti's mind, could only be found on the planes. Now knowing what to do with the blubbering woman, and assuming that someone else might, Alba simply goes with her default action; looming, faceless, probably needlessly intimidating silence, comfortable in her shaggy fur cloak and blank, carved-bone mask.&lt;br /&gt;
&lt;br /&gt;
Stirling shoulders into the room, looking fully prepared to take on a small army. A large black firearm on his back, massive chrome fists and a belt full of syringes, ray guns and other contraptions. Theres even a furnace on the back of his armor that emits a low hum. &amp;quot;Alright, who needs to be smacked around?&amp;quot; he announces.&lt;br /&gt;
&lt;br /&gt;
Bahken is totally here for the fat reward. After leaving the mercenary company a new source of income is rather vital, and before taking up residence as the singer in a tavern, more lucrative work would always be nice. He looks around at the other folks gathered to take on the contract. For a moment he looks somewhat forbidding.. his dark eyes looking into their very souls. Then his lips part and a gleaming white smile reassures one and all, a friendly nod of his head is given in greeting.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's terrible...he was such a good boy, you know. SO good...&amp;quot; the grieving mother clutches the guildman as she's guided into the room. The sign was right; it spoke the truth. A first time for everything, perhaps, and she does clutch at the guildsman's robe, who pats her occasionally, saying &amp;quot;There, there,&amp;quot; as he leads her into the room.&lt;br /&gt;
&lt;br /&gt;
He pauses at the door for a moment before continuing...and drawing her to one of the chairs. She sits, falling into the supportive device as a wilted flower, the tears having long since dried. &lt;br /&gt;
&lt;br /&gt;
He pats her shoulder for a moment before turning and giving each of you the gravest of looks. A serious expression.&lt;br /&gt;
&lt;br /&gt;
And clears his throat. &amp;quot;It was good of you to come. There's...I'm afraid some awkwardness in this situation, as well as tragedy. It...well, you see, her son...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;He was a poet,&amp;quot; whispers the mother.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, well--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A very -sensitive- boy...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The guilder twitches once, twice, a few times before forcing his smile into place...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We'll pay you.&amp;quot; He says. Gritted teeth.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Such a sensitive, SENSITIVE little boy...not his fault...&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Sniff. Cry.&lt;br /&gt;
&lt;br /&gt;
Raethon says, &amp;quot;We'll find him, don't worry.&amp;quot; he says with a sigh. &amp;quot;How old is he? What does he look like? Where did you hear he was going? When did you see him last?&amp;quot; Standard questions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa nods and looks at them, &amp;quot;What happen to boy?&amp;quot; after all all they said was ackwardness and tragedy.&lt;br /&gt;
&lt;br /&gt;
Bahken arches a brow, &amp;quot;-was- a poet?&amp;quot; he asks quietly. He steps closer to the woman, gently laying his hand on her shoulder, and kneeling to look into her eyes, &amp;quot;Shhh shh shh. It will all be alright...&amp;quot; he promises her, &amp;quot;Then looks up at the man and looks towards Tiasa before returning his gaze to the man indicating that her question would be the most useful to answer.&lt;br /&gt;
&lt;br /&gt;
Stirling rolls his eyes and makes a motion with his hands to hurry things up &amp;quot;So what happened? Kidnapping? Murder? A mime? Do we need to kill someone? Perhaps set your son straight so that he can pursue a worthy career like the military or artifice?&amp;quot; he offers. &amp;quot;Perhaps he's been brutally beaten to within an inch of his life by gnome thugs?&amp;quot; Stirling clearly understands how to deal with sensitive issues.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Such a sweet...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;He summoned monsters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They weren't monsters! They--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...they're expressions of his inner soul. Yes, yes. Well...councilman's son and all of that. A bit addicted to the moonsugar. He--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So SENSITIVE...&amp;quot; goes the mother.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;WILL YOU LET ME GET TO THE POINT?!?&amp;quot; he snaps, and the woman draws back, almost CRINGES...before looking down at her hands. ...and arranging her handkerchief.&lt;br /&gt;
&lt;br /&gt;
Delicately.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...he's a sensitive boy,&amp;quot; she mutters, and then reaches up to clutch Bahken's hand before sniffling again. A well of sorrow.&lt;br /&gt;
&lt;br /&gt;
Oh, boy. Perhaps that's why the figure on contracts, laid upon the table is so large. It's outlined in red ink. In case any of you might you know, miss it. It's very large.&lt;br /&gt;
&lt;br /&gt;
Stirling nods &amp;quot;So your son is an evil monster summoning demon? Got it, he will be dead by sundown.&amp;quot; Stirling says firmly.&lt;br /&gt;
&lt;br /&gt;
Tiasa turns and stares at Stirling for a moment and then looks back. She is just really confused.&lt;br /&gt;
&lt;br /&gt;
Raethon sighs a bit and lightly bonks Stirling on the head.&lt;br /&gt;
&lt;br /&gt;
There are times when Alba is ''very'' grateful for her choice in clothing. Especially the mask. Because somehow, head-decoration that has no face is just better than a glazed, blank stare. &lt;br /&gt;
 &lt;br /&gt;
This? This is one of those times.&lt;br /&gt;
&lt;br /&gt;
Raethon looks towards the woman and sighs. &amp;quot;Ma'am. I understand you're worried about your son, but if we don't get the rest of the information, we'll be of no help to you.&amp;quot; He says before looking towards the man. &amp;quot;Please continue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bahken squeezes her shoulder firmly and reassuringly, &amp;quot;No one will harm him...&amp;quot; before looking to the man.. He pauses to look at Stirling, &amp;quot;Shhhhhhhhhh&amp;quot; he says softly but insistantly to the man. Turning back to the man, &amp;quot;Sorcery talents?&amp;quot; he asks curiously, &amp;quot;or did he stumble upon something that let him summon these things?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;He's in his room. At...at their manor. He's locked the door and refusing to come out,&amp;quot; mutters the guildman. &amp;quot;Battlefuck knows what he's gotten into this time...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;His poems were so wonderful. The teachers never appreciated them...he...he is NOT evil!&amp;quot; the mother snaps, and points a finger at Stirling. It's so classic.&lt;br /&gt;
&lt;br /&gt;
He just might end up with the Evil Eye.&lt;br /&gt;
&lt;br /&gt;
Except that Nice Young Gentleman is patting her hand. She sighs, and squeezes back in a way that says: You, you sir understand All of My Sorrows. Your Gallance is Unparalleled Among All Men. Something is passed to him. A handkerchief.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Look, just...here's. Here's the key. See what he's up to and...here's a note with the address. A letter that explains everything.&amp;quot; The guilder can't put them into your hands fast enough, and attempt to usher all of you out the door.&lt;br /&gt;
&lt;br /&gt;
Once outside, if you open it? The letter does explain--well. It gives the address to a middling-grand house...it's about a twenty minute walk through the streets of the City...from Lower Alexandria and across the river towards the Upper City. &lt;br /&gt;
&lt;br /&gt;
To those of who know the Upper City, the address is to a nice place, you know. One of those 'nice places.' &lt;br /&gt;
&lt;br /&gt;
Also included is a key to a room. It asks that once the young gentleman is apprehended...to please deliver him to Captain Wethers of the guard. He's to be shipped off to an uncle. For...well. Just. Perhaps the country air will do him good. Perhaps for several years.&lt;br /&gt;
&lt;br /&gt;
Stirling walks down the street loading thick shells into his massive black deathray. &amp;quot;Alright, we do this fast and hard. We storm in, drop whatever he has summoned and bag the boy. I will take lead.&amp;quot; says firmly.&lt;br /&gt;
&lt;br /&gt;
Utterly bemused, Alba sidles out the door behind the party. Once the door is shut, and the blubbering cut off, the masked Veyshanti leans in toward her countryman, muttering; &amp;quot;...Do all wetlanders go mad when they bear offspring?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raethon looks to ALba and chuckles. &amp;quot;No. She's a mother that is worried about her child.&amp;quot; He says as he walks along the street. Once they reach the address....he taps a finger to his spellbook, and uses the spidery language to form a barrier around himself.&lt;br /&gt;
&lt;br /&gt;
Bahken takes the hankerchief as he sets out with the others, He folds it and slips it into a pocket where it can be retrieved later. Stepping closer to Stirling, he suggests, &amp;quot;But what if he summoned something already that will attack us from behind when we 'storm in'. Shouldn't you take up rearguard? After all, I don't think ANYONE could protect us from what his imagination conjured up to attack us from behind better than you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The house--the manor--looks little different than the others, save perhaps a trace of added pink along its edges. Where one might define such a color as petunia, or sweetened salmon, here it has a rancid flavor, and the ait a touch of alertness, a touch of sharpness that the wizard among you might recognize as &amp;quot;that sudden and odd flavor which at times emits from the most curious of the wizarding Schools, usually only at three past, and only when the students have been drinking heavily.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yes, that smell.&lt;br /&gt;
&lt;br /&gt;
The door of the house is quite large--it looks as though it might open outward, and is made of standard materials, heavy materials, the ones as might be opened by a butler.&lt;br /&gt;
&lt;br /&gt;
Of course.&lt;br /&gt;
&lt;br /&gt;
There are a number of windows, several with their own balconies, which overlook the busy streets of Alexandria's noble district.&lt;br /&gt;
&lt;br /&gt;
Alba looses a disgusted breath through her nose, pushing back the hood of her cloak... revealing a small, pale-green scorpion clinging to her hair. &amp;quot;You did not answer the question,&amp;quot; she notes to Raethon. Bahken's question, however, causes the mask to turn in his direction, blinking slowly. &amp;quot;...Would it not be best if the one with the most meat moved to the back? Much more likely, that he will not be savaged to death if surprised.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shrugs &amp;quot;We may also be walking into a meat grinder of demons and worse but if you really want me providing backup I can accommodate.&amp;quot; he says grimly.&lt;br /&gt;
&lt;br /&gt;
Bahken makes a slight motion for Alba to be quiet, and smiles at Stirling, &amp;quot;Thank you, that makes me feel MUCH more at ease.&amp;quot; Looking at Alba, he says, &amp;quot;Actually, I think she should be up front...&amp;quot; and leaning closer he whispers, &amp;quot;She seems a bit more reasonable than 'storm and kill'&amp;quot; Looking between the others, he draws his bow off his shoulder and then walks up to the door, giving it a sharp knock and waits for a moment to see if the butler is home.&lt;br /&gt;
&lt;br /&gt;
Tiasa cocks her head to the side a little and looks around, while she waits to see.&lt;br /&gt;
&lt;br /&gt;
At the rap, the door creaks open. Yes, it does creak, here in this nice neighborhood, with the acrid-petunia covering...and the birds overhead.&lt;br /&gt;
&lt;br /&gt;
...was that one blue?&lt;br /&gt;
&lt;br /&gt;
Well, the birds overhead, at any rate. And the door does creak, revealing...&lt;br /&gt;
&lt;br /&gt;
...a stooped over man, thin yet proud, his lantern-jaw'd visage quite hanging near to the ground. He blinks at you a few times as though the light were quite unbeknowest to him and...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank the lady you are here...&amp;quot; That voice could not crackle, could not cringle where it made any more out of cobwebs and risen just from Vardama's playground this last Tariday. He practically falls forward, and clutches at your shoulders. ...&lt;br /&gt;
&lt;br /&gt;
...before taking down the street, on scare-crow thin legs and as fast as his anchient legs may run.&lt;br /&gt;
&lt;br /&gt;
Now, the door stands before you into--what you can see--a pleasant looking room, if 40 years out of style, with large, poofy cushions and...oh. Oh my. Is that a portrait of THE Kurrak Jacobian? In quality, mana-tinted oils, lent authentic shimmer through the delicate application of gifted faerie's blood?&lt;br /&gt;
&lt;br /&gt;
Why, it IS.&lt;br /&gt;
&lt;br /&gt;
Tiasa blinks, &amp;quot;Man open door and then run, sure is place?&amp;quot; she looks at the others and then back to the door.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Now I am altogether comforted,&amp;quot; Alba mutters sourly, as the scorpion in her hair flexes its pincers fitfully, tail quivering. &amp;quot;Either there shall be a great many monsters to slay, or there shall be one madman to give a sharp rap upon the neck. Either way, the day does not seem wasted.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raethon whistles. &amp;quot;Now these are expensive.&amp;quot; He says with a chuckle. &amp;quot;Dang.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
BeagleHugs pages: K/local, profession/scribe, K/history, or perform/...whichever equates to writer would work fine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Bahken nods to Tiasa, gently ushering her forward, &amp;quot;Yes, I'm pretty sure that's a good sign that this IS the place. He says moving a step behind her. He looks back over the others to make sure they're following and that Stirling is taking up the rear, &amp;quot;Don't forget to look up..&amp;quot; he suggests. He glances over the painting, musing.&lt;br /&gt;
&lt;br /&gt;
BeagleHugs pages: He's a poet and author of some reknown. He was part of...some artistic movement you can't recall, but was known for his traveling works and stream-of-thought process, which was somewhat underappreciated at the time. His most noted work was that of a khazad tramp making his journey eastwards. He passed along after an argument with his father--he said, though the man had been dead for years, and committed suicide in the precise same way his old man had, through beer and an unfortunately placed rope.&lt;br /&gt;
&lt;br /&gt;
BeagleHugs pages: Ah. That movement. The Undercurrents...known for its bluntness, mix of philosophy and hedonism. ...founded by youth against The Establishment, of course...but some very good things were produced, actually quite remarkable work.&lt;br /&gt;
&lt;br /&gt;
The painting's eyes seem to follow you, and return the thoughtful expression in an almost measuring way. Mage-painting, indeed.&lt;br /&gt;
&lt;br /&gt;
The room you stand in is comfortable, a touch dusty...and notable for its paintings. Yes, PAINTINGS. Each of different poets, each authors, perhaps and each of them watch you with the same, measured gaze. Oh, mage-painting INDEED.&lt;br /&gt;
&lt;br /&gt;
They must have cost a pretty penny.&lt;br /&gt;
&lt;br /&gt;
That smell from earlier strengthens suddenly, and then wanes. It's then you notice there are a number of doors left open, displaying other rooms. ...to left is a grand table, which must be the dining room, and to the right, a sitting. ...forward and ahead is something of a lobby...and a great staircase.&lt;br /&gt;
&lt;br /&gt;
Stirling holds his deathray up, ready for any surprises &amp;quot;Careful, you can never be sure with mage types... place could be rigged to blow...&amp;quot;he says bring up the rear.&lt;br /&gt;
&lt;br /&gt;
Tiasa moves along, waiting for something to fight, if it comes to that, that is after all what she came along for.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Teenage rebellion,&amp;quot; Bahken chuckles lightly, &amp;quot;You're the establishment now...&amp;quot; he notes of the painting, before looking at the others, &amp;quot;I think he's embraced the movement a little too strongly. Freedom, beauty, love... What he's summoned might be problematic, but we might be able to deal with him alright aside from that...&amp;quot; he trails off looking at the open doors. Looking back at Stirling he gives the man a slow nod that he is perfectly positioned in back considering those open doors might be where threats come from. &amp;quot;We should continue on upstairs...&amp;quot; he says.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How many rooms does one house need,&amp;quot; Alba grouses. &amp;quot;Whole clans could live and travel within this bottom floor, and not see a the same room but perhaps once every month...&amp;quot; Pausing at the foot of the stairs, she sniffs once, and again... &amp;quot;Hn,&amp;quot; she says, grunting her agreement with Bahken. &amp;quot;It lingers, this much I may tell. Up, now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa nods, &amp;quot;Lets go, these paitings I cannot fight, might be others I can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stirling shakes his head &amp;quot;This is what happens when kids dont get proper discipline. This magic is wild, undisciplined and unnatural. Should have gone to a military academy. &amp;quot; he notes grimly&lt;br /&gt;
&lt;br /&gt;
Raethon says, &amp;quot;Iiiii don't think a military academy would help in this instance.&amp;quot; He says as he watches all of this. oooooo pretty coloooooooors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tiasa makes her way up the stairs. That is after all where she was told that the room where the young man they are looking for is.&lt;br /&gt;
&lt;br /&gt;
Still clutching his staff, Raethon stays in the middle, near the back of the pack. For a wizard, he's decently fit. Thankfully his mage armor is still in place.&lt;br /&gt;
&lt;br /&gt;
Holding his bow in his left hand, keeps his right hand ahead of him, encouraging Tiasa to move up and also making sure if she stops and he's not looking at her that he's aware. &amp;quot;Think he knows were here?&amp;quot; he asks, noting that the paintings CERTAINLY do.&lt;br /&gt;
&lt;br /&gt;
One of the paintings appears to wink at Bahken, after that comment. Disturbingly, it's one of a frail little man.&lt;br /&gt;
&lt;br /&gt;
Another chuckles.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I doubt that we are fortunate enough, he does not,&amp;quot; Alba says, slinking up the stairs, chain shirt and silvered chain chiming faintly. &amp;quot;And if another painting laughs, I shall set fire to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
BeagleHugs pages: Another of the poets, of a slightly different era. X)&lt;br /&gt;
&lt;br /&gt;
BeagleHugs pages: Someone born of a stuffy era, and who spent his youth rebelling and eloping. A Lord Byron figure.&lt;br /&gt;
&lt;br /&gt;
Stirling points his deathray at the painting &amp;quot;Prepared to cause a thermal incident if need be.&amp;quot; he declares.&lt;br /&gt;
&lt;br /&gt;
As you admire the paintings (the one of which keeps winking...in a lecherous way. Yes, the old one. Yes, the really, really old man...he winks at each of you, regardless of gender, his eyes wandering up and...)&lt;br /&gt;
&lt;br /&gt;
...something happens. Something...&lt;br /&gt;
&lt;br /&gt;
There's...there's shouting. Wait...wait...what is that? It's...&lt;br /&gt;
&lt;br /&gt;
Yelling. Most definitely yelling--an angry youth, a gathering storm, it...&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...BALTHAZAR! I SUMMON YOU! BALTHAZAR, I COMMAND YOU, TRAP YOU BY MY MORTAL'S BLOOD TO DO MY BID--&lt;br /&gt;
&lt;br /&gt;
...what the FUCK you smokin, kid?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The voice gurbles, it blurthles. It doesn't actually come out like that. It actually comes out something like:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
      the fuck&lt;br /&gt;
           you kid&lt;br /&gt;
       smoking&lt;br /&gt;
                     --what?&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Four and seven or seventeen voices, building and roiling upon one another. There's a large THUD against the door as it bursts open, leading into, leading into...&lt;br /&gt;
&lt;br /&gt;
A room of your nightmares.&lt;br /&gt;
&lt;br /&gt;
Black, blackest night--and oh, that's just the DECOUR. The lights are drawn, nailed over with velvet cloth, the bed in black silk and black, shimmering paint upon the wall...which would be laughable, were it not for the scrawny, skinny teen screaming and held high by the gibbering, tentacled beast.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
       battle. --fire&lt;br /&gt;
  &lt;br /&gt;
          kid&lt;br /&gt;
        Hello my name is&lt;br /&gt;
&lt;br /&gt;
                Hello my name is&lt;br /&gt;
&lt;br /&gt;
          Balthazaaaar...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rushing to make sure the boy is okay, Raethon runs straight into.....&lt;br /&gt;
&lt;br /&gt;
Ooooo.....look at all the pretty liiiiights! ooooooOOOOOoooooo What does THIS but-ton do? But soon I shal be back in the garden! HEYYYY Diddle Diddle!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Balthazaaar,&amp;quot; Alba breathes, shaggy fur cloak swept off and tossed into a corner. &amp;quot;The child. Release him.&amp;quot; There's a faint chime, as a wickedly hooked length of silver chain is unlimbered from her belt, bounced easily in one hand. &amp;quot;Do this, and I shall allow you to flee when you have bled enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bahken watches the doors burst forth, his hand tightening on his bow as he draws in a breath as if to say something and then is hit with something.&lt;br /&gt;
&lt;br /&gt;
Stirling eyetwitches, then draws upon his traditional hob upbringing and files the Insanity away for later when he has the time for it. &amp;quot;Down on the ground and tentacles on the back of your head!&amp;quot; he bellows.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Done waiting!&amp;quot; Alba shrieks, the cruel barbs flicking out, wrapping around the tentacle holding up poor foolish Moody, Lord Snivellington. &amp;quot;Bleed now!&amp;quot; With a mighty yank, she hauls her chain back into her waiting hand, the barbs tearing rubbery flesh free of the demon's tentacle.&lt;br /&gt;
&lt;br /&gt;
Tiasa growls a bit and then calls on her rage and her muscels seem to swell a bit and her hands seem to ripple and shift and turn into claws. She roars and charges at the summoned thing, and takes a slash, though she misses.&lt;br /&gt;
&lt;br /&gt;
Stirling draws a syringe and stabs himself in the thigh with it. &amp;quot;Alright big n' ugly. lets tussle.&amp;quot; as he approaches the creature he grows twice his size to a towering 12 feet.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
      I met Murder on the way--&lt;br /&gt;
    He had a mask like Castlereagh--&lt;br /&gt;
                     Very smooth, he looked&lt;br /&gt;
                                 yet grom;&lt;br /&gt;
   Seven bloodhounds followed him&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The voice cajoles and sings, even as a slithery tentacle lashes forward...and it clings to the air, almost dripping and oozing. Oozing. It waves one of those tentacles at Alba, but the man's chain is buried in the flesh. Enraged and infurated, it lashes outward--tentacles turning to screaming mouths that attach to the sithmakar's hide...and with a SCHLORP, it yoinks the snarling creature into its mass. &lt;br /&gt;
&lt;br /&gt;
The youth screams, attempting to stand. &amp;quot;I COMMAND Y--&amp;quot;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     All were fat; and well they might ...&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
paged Raethon with 'The words the creature had said make sense...in a sense. They were recited from a poet of an earlier era than the poets depicted downstairs. It's perhaps a poetic (haha) view that this entire thing was an embodied clash of ideals--of one era and movement against another.'&lt;br /&gt;
&lt;br /&gt;
Bahken continues to hold onto his bow and might be casting a spell as his lips move and nonsense spills forth. His eyes are blank though without focus, &amp;quot;A little lightly trees through the sing...&amp;quot; he says as he sees the moonsugar lights dance.&lt;br /&gt;
&lt;br /&gt;
Dancing pretty lights! and all shall end up in flames! Oooooo! mister big shiney pants! BALL! *WHIFFKICK* WHEEEEEEEE! This elevator is FUUUUUUUN! What's an elevator? MEET GEORGE JETSON!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tchah,&amp;quot; Alba spits, backing up as she gets... more or less bitchslapped, really... across the face with a goo-covered tentacle. Stepping back, she points an imperious finger at it, speaking a greasy-sounding word. &amp;quot;Better songs I have heard from the mouths of rotting goats,&amp;quot; she declares, as a coruscating beam of light lances from her finger, sapping away at the thing's living strength.&lt;br /&gt;
&lt;br /&gt;
Tiasa does not like to be inside this creature and growls in fury as she slashes at its innards, tryingto claw her way out, she does succeed as she pops out onto the floor, covered in slime and stuff, the thing screaming in rage.&lt;br /&gt;
&lt;br /&gt;
Stirling raises both fists and brings it down on the blob, succeeding only in cracking the expensive floor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     All were fat; and well they might&lt;br /&gt;
               Be in admirable plight,&lt;br /&gt;
         For one by one&lt;br /&gt;
                          and two by two,&lt;br /&gt;
              &lt;br /&gt;
       He tossed them human hearts to chew&lt;br /&gt;
&amp;lt;/pre&amp;gt;       &lt;br /&gt;
       &lt;br /&gt;
The creature gibbers, throwing the boy to the side. The boy hits the wall and slides down it...he lands in a crumpled heap even as it turns its eyes, eyes, eyes to the lot of you, its mouths moving in a mocking unison...&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
      Turned to mill-stones as they fell...&lt;br /&gt;
&amp;lt;/pre&amp;gt;      &lt;br /&gt;
Tar launched itself at Alba, searing the witch's eyes.&lt;br /&gt;
&lt;br /&gt;
Bahken shakes off whatever THAT was, and takes a deep breath again. In a clear voice that carries more power than any normal words, he sings out, &amp;quot;A little less conversation, a little more action please!&amp;quot; and the energy from the sound fills the companions who can hear it as he moves back with his boy, keeping the up tempo melody up.&lt;br /&gt;
&lt;br /&gt;
Shaking his head, raethon looks at Stirling's butt and rolls his eyes. &amp;quot;Crap....confusion spell. let's do this right now.&amp;quot; She then raises his staff off the ground. &amp;quot;HASTE!&amp;quot; and slams the butt on the ground, with clocks appearing near all of his allies and appearing to speed up dramatically.&lt;br /&gt;
&lt;br /&gt;
What wonderful timing... The world goes black, sound slows down, and Alba decides right about now it's time to let the unwanted guest know just how much it's unappreciated. Her muscles tense and knot, a red flush creeping up the sides of her neck to accompany the pulsing veins. &amp;quot;SPITFIEND! I SHALL PEEL YOUR FACE AND WEAR IT FOR A HAT!!!&amp;quot; Which she does very passionately attempt to do... but, blinded, only manages to lacerate it once.&lt;br /&gt;
&lt;br /&gt;
Tiasa whirls on the creature and her flaws blur as she slashes, once, twice and even a third time. Only one of the slashes manages to find purchase but it slashes deep.&lt;br /&gt;
&lt;br /&gt;
Stirling gets slapped across the face by the monster and grins. &amp;quot;Oh baby, you should have told me you like it rough.&amp;quot; he lets his great big chrome fists fly, landing a telling punch in the midst of the mass.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
 And the little childen, who&lt;br /&gt;
     Behind his feet playd to and fro,&lt;br /&gt;
     &lt;br /&gt;
    Thinking every tear a gem....&lt;br /&gt;
    &lt;br /&gt;
              Had their brains knocked out by them.&lt;br /&gt;
&amp;lt;/pre&amp;gt;              &lt;br /&gt;
              &lt;br /&gt;
The creature which is 'Balthazaar' lashes out, striking rapidly at those surrounding it. It strikes Alba once and Stirling twice, but the wizened, horrible tentacles fail to do much. Enraged at its loss, it spews that self-same tar at the glittering sparkleman, who fails to match the decour whatsoever.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Still humming that high tempo tune, almost too fast as his hands nearly blur as three arrows are drawn and loosed before he realizes it, but as they hit the blackness and are slurped up he frowns shaking his head.&lt;br /&gt;
&lt;br /&gt;
Raethon watches the darkness quietly, even with his haste intact....and smiles. &amp;quot;Where there's darkness.....&amp;quot; He then points his staff at the darkness. 'there's light.....SCORCHING RAY!&amp;quot; The entire staff lights up and zaps a beam of light towards the darkness.....burning a good portion off.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;PEEL! YOUR! FACE! ...You have no face BUT I WILL MAKE ONE WHEN I AM DONE!&amp;quot; Whipping her chain over and over, screaming litanies of stitchwork and taxidermy, Alba continues to punish the creature for daring to spit in her face. The fact that she misses as often as she hits... well, that's sort of secondary, really.&lt;br /&gt;
&lt;br /&gt;
Tiasa tries to attack the monster and her claws just do not find purchase as it completely misses.&lt;br /&gt;
&lt;br /&gt;
Stirling is slapped twice more but he continues to grin, however when he is spit at it he waggles a large chrome finger &amp;quot;Naughty boy, didn't your mom tell you not to spit?!&amp;quot; the last word punctuated by brining both his fists down on the mass causing it to explode and splash all over the room and people in the room.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
  And many more Destructions played&lt;br /&gt;
       In this ghastly masquerade, All&lt;br /&gt;
      &lt;br /&gt;
     Disguised&lt;br /&gt;
     &lt;br /&gt;
         , even to the eyes,&lt;br /&gt;
                Like Bishops, lawyers, peers or spies.&lt;br /&gt;
                &lt;br /&gt;
                &lt;br /&gt;
           Last came Anarchy: he rode   --  On a&lt;br /&gt;
           &lt;br /&gt;
         white horse, splashed with blood;&lt;br /&gt;
         &lt;br /&gt;
         &lt;br /&gt;
               He was pale even up to the lips,&lt;br /&gt;
               &lt;br /&gt;
               &lt;br /&gt;
            Like Death on the Apocoalypse...&lt;br /&gt;
&amp;lt;/pre&amp;gt;       &lt;br /&gt;
            &lt;br /&gt;
The shadow-shapes which are its tentacles coalesce, joining and forming in twos and threes, the small mouths forming larger mouths...the myriad sing-song continues in its multiple vocals, each over the other and back again, the words rending the lines roiling and spilling over one another as there was no beginning and no ending...and it lashes forward with its greater maws... &lt;br /&gt;
&lt;br /&gt;
And the attack -never launches-. It never does. Already softened by your terrible blows, your cuts, your magic...it's then the artificer's fists make short work of it...and it coalesces, descending into BLACKNESS...&lt;br /&gt;
&lt;br /&gt;
...leaving only the puddle, and the boy, the teenager...the NOT YET A MAN, who lies slumped against the back wall.&lt;br /&gt;
&lt;br /&gt;
Stirling removes goo from his face &amp;quot;I call this painting, goo on walls.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alba 's chain comes down on floor, where there was supposed to be a singing, leaking black thing of nightmare... and she pauses, pushing up her mask and wiping away gobbets of spit to reveal pupils shrunk to pinpricks. Pausing for a moment, she slows her breathing down... then slinks toward the crumpled form of the boy, grabbing him by his collar and lifting up nones barely a couple hairsbreadth apart. &amp;quot;YOUR MOTHER WISHES TO SPEAK WITH YOU,&amp;quot; she breathes, voice ragged and a killer's grin on her face.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shut up.&amp;quot; Raethon says as the puddle forms. He then rests the butt of his staff on the ground and looks to everyone. &amp;quot;Good work everyone.&amp;quot; He says rather proudly before looking to Alba. &amp;quot;We really don't want to give him a heart attack after we went through all the trouble of saving his life.....do we?&amp;quot; He says calmly.&lt;br /&gt;
&lt;br /&gt;
Stirling grins &amp;quot;Sure do, this boy needs to be set straight! Its the military academy at 5am sharp!&amp;quot; he announces.&lt;br /&gt;
&lt;br /&gt;
At first the boy lies there sleeping...his head knocked against the wall. When he's shaken? he springs to life, eyes opening wide and bloodshot, baby blues staring at all of you, and his first words, his very first words?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;AM I A VAMPIRE YET.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Obviously, he is not. Obviously, the goblet at the edge of the summoner's circle is found to contain blood...and moonsugar.&lt;br /&gt;
&lt;br /&gt;
This is one messed up kid.&lt;br /&gt;
&lt;br /&gt;
Obviously, at Alba's words, his eyes go wide and he lets out a manly SQUEAK!&lt;br /&gt;
&lt;br /&gt;
And kind of withers.&lt;br /&gt;
&lt;br /&gt;
Stirling levels his deathray only inches from the kids face &amp;quot;Wait, havn't you heard about what happens to vampires? I turn those into art as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raethon, upon hearing this guys declaration, walks right over and smacks him on the top of the head with his staff. &amp;quot;Dumbass. You want to live out a normal, natural life......or become a horrible undead monster and hunted by the Vardamen? I think the former is more acceptable than the latter.&amp;quot; He lectures.....provided the staff doesn't knock him out. he then looks to Stirling. &amp;quot;I don't think a military academy will work if he's able to cast spells upon his intructors, Stirling. Someone needs to keep him under their thumb....and know of ways to counter his lust for power......or seal it away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alba lowers the kid away from her face... but apparently that's just so her pet scorpion has enough room to climb the side of her head, using her hair as a claw-hold. &amp;quot;I shall ''so'' terrify him,&amp;quot; she snarls, eyes flicking toward the insect.... that... is apparently the other half of a conversation. &amp;quot;And so shall he. Almost it was that he killed all his household, chasing stupid, foolish, snivelling wetlander dreams...&amp;quot; Her eyes go wide at a thought, grin returning. &amp;quot;Perhaps we shall place him in the tombs for a day, to see what the dead ''truly'' look like...&lt;br /&gt;
&lt;br /&gt;
Tiasa watches the monster fall and then just stares at the boy, &amp;quot;Someone smack him.&amp;quot; she mutters and then shakes her head a bit. She glances around to make sure there are no more surprises.&lt;br /&gt;
&lt;br /&gt;
Stirling grins &amp;quot;Nono, we will send him to the military academy in Blar, they can handle arsonists.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Singing softly, Bahken looks carefully into the boy's eyes, &amp;quot;Why can't we be friends.. why can't we be friends.. why can't we be friends.. we be friends...&amp;quot; He pulls out the boy's mother's handkerchief. &amp;quot;Your mother sent us to help you.. and you needed it too... You have to come back from this.. THIS is how souls are lose and lives are ruined.. I know you think of yourself as the Khazad tramp, or the old man's vampire.. But each of them were just flawed men who created beautiful things.. Focus on the beauty you can create, not the horrors and earn your mother's love.. not cause her misery...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You're able to (with some grappling) get the young gentleman to the head of the Watch, a man without much, it is said, sense of humor.&lt;br /&gt;
&lt;br /&gt;
Perhaps this explains why.&lt;br /&gt;
&lt;br /&gt;
Along the street, most of the nobles, merchants, pretend not to notice you.&lt;br /&gt;
&lt;br /&gt;
Some do.&lt;br /&gt;
&lt;br /&gt;
Some can't help but STARE at the flailing young man who screeches, &amp;quot;I AM A VAMPIRE! LORD OF THE NIGHT! UNHAND ME, SERVANTS OF ANARCHY! COME WITH ME MY FRIEND, WE SHALL RULE TOGETHER!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
...and etc. Bahken is his best friend, now. Bahken and he shall be vampire-poet-lords together, in his mind.&lt;br /&gt;
&lt;br /&gt;
It's very nice to be able to turn him over to the Watch's head.&lt;br /&gt;
&lt;br /&gt;
Though by the look he gives all of you as you leave, he looks at you. Just looks. With an expression that says: YOU HAVE ALL RUINED MY DAY, AND MADE IT VERY BAD, INDEED.&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16350</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=16350"/>
		<updated>2014-12-15T07:21:27Z</updated>

		<summary type="html">&lt;p&gt;Bahken: /* Our Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
Roleplay is central to Tenebrae, and consists of a mix of scenes, grid, and PrPs. Here you may read some of the logs our players have posted, or wanted to share. This page may also be used to post logs for PrPs, to share an item for staff review, or to tell players about a great scene. Remember too, if you're RPing in a public area, a log may end up on this site.  Most recent logs are at the '''bottom.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Our Logs==&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|August 22th, 2013&lt;br /&gt;
|[[PrP: Goblintown Sewers]]&lt;br /&gt;
|[[Thora]], [[Albain]], [[Elessa]], [[Randek]], [[Gwendolyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 24th, 2013&lt;br /&gt;
|[[PrP: The Duty of Shadows]]&lt;br /&gt;
|[[Tatyannah]], [[Gwendolyn]], [[Laoise]], [[Schneider]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
|August 28th, 2013&lt;br /&gt;
|[[Munch's Workshop]]&lt;br /&gt;
|[[Solace]], [[Munch]], [[Sandy]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10th, 2013&lt;br /&gt;
|[[PrP: General Bloodeyes Appears]]&lt;br /&gt;
|[[Ferawyn]], [[Mikilos]], [[Oates]], [[Nadara]], [[Arik]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16th, 2013&lt;br /&gt;
|[[PrP: The Wild Hunt]]&lt;br /&gt;
|[[Jibbom]], [[Jareth]], [[Oates]], [[Teppus]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|September 17th, 2013&lt;br /&gt;
|[[Wild Inn]]&lt;br /&gt;
|[[Arik]], [[Kira]], [[Mikilos]], [[Valadhiel]], [[Zaxx]], [[Kravar]], [[Kranya]]&lt;br /&gt;
|-&lt;br /&gt;
|September 23rd, 2013&lt;br /&gt;
|[[Steel Festival]]&lt;br /&gt;
|[[Jibbom]], [[Jessa]], [[Mikilos]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|September 24th, 2013&lt;br /&gt;
|[[PrP: The Galena Lode - Part 1]]&lt;br /&gt;
|[[Jensine]], [[Jonan]], [[Mel]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|September 26th, 2013&lt;br /&gt;
|[[Meat Market]]&lt;br /&gt;
|[[Jame]], [[Mikilos]], [[Garak]], [[Boshter]], [[Ol' Mags]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29th, 2013&lt;br /&gt;
|[[Lizard Lunch at the Ox]]&lt;br /&gt;
|[[Mikilos]], [[Mel]], [[Zalara]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 11th, 2013&lt;br /&gt;
|[[Feegot]]&lt;br /&gt;
|[[Dinala]], [[Boshter]], [[Schneider]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Rescue Party]]&lt;br /&gt;
|[[Benthus]], [[Eligar]], [[Schneider]], [[Ulharilti Wiivai]]&lt;br /&gt;
|-&lt;br /&gt;
|October 12th, 2013&lt;br /&gt;
|[[Gunpowder Whisky]]&lt;br /&gt;
|[[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|October 14th, 2013&lt;br /&gt;
|[[Dire Consequences]]&lt;br /&gt;
|[[Benthus]], [[Garak]], [[Jame]], [[Kiroth]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|October 16th, 2013&lt;br /&gt;
|[[Hanging Out]]&lt;br /&gt;
|[[Boshter]], [[Mikilos]], [[Alexander]], [[Jibbom]], [[Elessa]], [[Jessa]], [[Kiroth]], [[Sonja]]&lt;br /&gt;
|-&lt;br /&gt;
|October 19th, 2013&lt;br /&gt;
|[[Bennet's Arrival]]&lt;br /&gt;
|[[Bennet]], [[Kerbasy]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Way Down in the Hole]]&lt;br /&gt;
|[[Munch]], [[Fishbelly]], [[Kravar]], [[Elessa]], [[Kojot]]&lt;br /&gt;
|-&lt;br /&gt;
|October 25th, 2013&lt;br /&gt;
|[[Race]]&lt;br /&gt;
|[[Azog]], [[Boshter]], [[Munch]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|October 27th, 2013&lt;br /&gt;
|[[Day After]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Vennan]], [[Jessa]], [[Kira]], [[Serene]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14th, 2013&lt;br /&gt;
|[[Pies]]&lt;br /&gt;
|[[Bennet]], [[Svarshan]], [[Renfrey]], [[Sandy]], [[Ulharilti Wiivai]], [[Raethon]] &lt;br /&gt;
|-&lt;br /&gt;
|November 15th, 2013&lt;br /&gt;
|[[Rubble]]&lt;br /&gt;
|[[Munch]], [[Svarshan]], [[Sandy]], [[Garak]]&lt;br /&gt;
|-&lt;br /&gt;
|November 16, 2013&lt;br /&gt;
|[[Redemption]]&lt;br /&gt;
|[[Fishbelly]], [[Kira]], [[Kiroth]], [[Mel]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22nd, 2013&lt;br /&gt;
|[[Apple Pie]]&lt;br /&gt;
|[[Myrana]], [[Elycia]], [[Svarshan]], [[Bennet]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 24, 2013&lt;br /&gt;
|[[End of the Queen]]&lt;br /&gt;
|Lots&lt;br /&gt;
|-&lt;br /&gt;
|November 25th, 2013&lt;br /&gt;
|[[Clean up]]&lt;br /&gt;
|[[Elessa]], [[Cesran]], [[Verna]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27th, 2013&lt;br /&gt;
|[[Market Recovery]]&lt;br /&gt;
|[[Mikilos]], [[Arngrim]], [[Myrana]], [[Rhodes]], [[Argos]], [[Benthus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2013&lt;br /&gt;
|[[Bureaucracy]]&lt;br /&gt;
|[[Elessa]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2013&lt;br /&gt;
|[[PRP: Mine over Matter]]&lt;br /&gt;
|[[Corra]], [[Duncan]], [[Ssylrath]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 7th, 2013&lt;br /&gt;
|[[Circle Sweat]]&lt;br /&gt;
|[[Mikilos]], [[Vuk]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 8, 2013&lt;br /&gt;
|[[PRP: Freezing Caravan Duty]]&lt;br /&gt;
|[[Zaxx]], [[Bennet]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2013&lt;br /&gt;
|[[PRP: Strange Sightings]]&lt;br /&gt;
|[[Oates]], [[Kravar]], [[Tak]], [[Aurala]], [[Tatyannah]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9th, 2013&lt;br /&gt;
|[[Board Plaza]]&lt;br /&gt;
|[[Selia]], [[Kiroth]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|Decembter 10th, 2013&lt;br /&gt;
|[[PRP: Ants!]]&lt;br /&gt;
|[[Kiroth]], [[Takiyah]], [[Kirranelion]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11th, 2013&lt;br /&gt;
|[[PRP: The Retrieval Job]]&lt;br /&gt;
|[[Abrahil]], [[Jibbom]], [[Halani]], [[Tatyannah]], [[Teppus]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16th, 2013&lt;br /&gt;
|[[PRP: Escapee]]&lt;br /&gt;
|[[Vuk]], [[Rhar]], [[Ssylrath]], [[Kiroth]], [[Larron]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|December 17th, 2013&lt;br /&gt;
|[[Time in the Tavern]]&lt;br /&gt;
|[[Elessa]], [[Vuk]], [[Mikilos]], [[Kiroth]], [[Larron]], [[Myrana]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th, 2013&lt;br /&gt;
|[[Jessa's Lions]]&lt;br /&gt;
|[[Mikilos]], [[Jessa]] &lt;br /&gt;
|-&lt;br /&gt;
|December 21st, 2013&lt;br /&gt;
|[[PRP: Finding some Dirty Rats]]&lt;br /&gt;
|[[Vuk]], [[Bennet]], [[Kade]], [[Zippo]], [[Ulharilti Wiivai]], [[Takiyah]]&lt;br /&gt;
|-&lt;br /&gt;
|December 23rd, 2013&lt;br /&gt;
|[[Cleaning Up]]&lt;br /&gt;
|[[Vuk]], [[Zaxx]], [[Ssylrath]], [[Corra]], [[Larron]], [[Takiyah]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|December 19th &amp;amp; 26th, 2013&lt;br /&gt;
|[[PRP: Storming the Monastery]]&lt;br /&gt;
|[[Cesran]], [[Teppus]], [[Tak]], [[Kravar]], [[Aurala]], [[Jibbom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 1st, 2014&lt;br /&gt;
|[[Nobel Snow]]&lt;br /&gt;
|[[Svarshan]], [[Renfrey]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[Stone Carving]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Azog]], [[Cesran]], [[Elycia]], [[Aurala]], [[Findrago]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5th, 2014&lt;br /&gt;
|[[House Punching]]&lt;br /&gt;
|[[Selia]], [[Boshter]], [[Fazahd]], [[Whysper]], [[Renfrey]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6th, 2014&lt;br /&gt;
|[[Chest Opening]]&lt;br /&gt;
|[[Fazahd]], [[Oates]], [[Vennan]], [[Elessa]], [[Zalara]], [[Tatyannah]], [[Findrago]], [[Renfrey]], [[Dragomir]], [[Selia]], [[Aenyn]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2014&lt;br /&gt;
|[[Forward to the Past]]&lt;br /&gt;
|[[Myrana]], [[Sandy]], [[Jareth]], [[Svarshan]], [[Karelin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2014&lt;br /&gt;
|[[Bump in the Night]]&lt;br /&gt;
|[[Findrago]], [[Stirling]], [[Conjan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2014&lt;br /&gt;
|[[Fernwood Fluff]]&lt;br /&gt;
|[[Mikilos]], [[Rhodes]], [[Corra]], [[Kerbasy]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 15, 2014&lt;br /&gt;
|[[Over the Moon]]&lt;br /&gt;
|[[Sandy]],  [[Svarshan]], [[Myrana]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2014&lt;br /&gt;
|[[Trouble at the Farm]]&lt;br /&gt;
|[[Caris]], [[Kilian]], [[Rayne]], [[Rhodes]],[[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2014&lt;br /&gt;
|[[Hugging, Chili, and Demon Fish]]&lt;br /&gt;
|[[Azog]], [[Bennet]], [[Findrago]], [[Rayne]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2014&lt;br /&gt;
|[[Jibbom-s-]]&lt;br /&gt;
|[[Vuk]], [[Jibbom]], [[Ormarr]], [[Mikilos]], [[Leisel]], [[Zaxx]]&lt;br /&gt;
|-&lt;br /&gt;
|Janurary 22, 2014&lt;br /&gt;
|[[Salt pork]]&lt;br /&gt;
|[[Selia]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2014&lt;br /&gt;
|[[Cold Bones]]&lt;br /&gt;
|[[Kiroth]], [[Vuk]], [[Schneider]], [[Bennet]], [[Rhodes]], [[Brom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: Hunting Party]]&lt;br /&gt;
|[[Duroc]], [[Ferawyn]], [[Takiyah]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2014&lt;br /&gt;
|[[PRP: Adventure Time!]]&lt;br /&gt;
|[[Colrick]], [[Rhodes]], [[Vuk]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2014&lt;br /&gt;
|[[PRP: Trouble on the Road]]&lt;br /&gt;
|[[Vuk]], [[Hilal]], [[Namira]], [[Elessa]], [[Zaxx]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2014&lt;br /&gt;
|[[PRP: The Gamekeeper's Manor]]&lt;br /&gt;
|[[Duncan]], [[Kade]], [[Kiroth]], [[Rayne]], [[Ssylrath]], [[Zippo]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2014&lt;br /&gt;
|[[Festival Fun]]&lt;br /&gt;
|[[Cesran]], [[Munch]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2014&lt;br /&gt;
|[[Head Butts]]&lt;br /&gt;
|[[Azog]], [[Kravar]], [[Fa'lere]], [[Boshter]], [[Mikilos]], [[Jibbom]], [[Zaxx]] &lt;br /&gt;
|-&lt;br /&gt;
|February 1, 2014&lt;br /&gt;
|[[Dark Rituals]]&lt;br /&gt;
|[[Duncan]],  [[Kiroth]], [[Fa'lere]], [[Renfrey]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2014&lt;br /&gt;
|[[PRP: Adventure Time 2: The Second Try]]&lt;br /&gt;
|[[Corra]],  [[Lorien]], [[Namira]], [[Styrner]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2014&lt;br /&gt;
|[[At the Market]]&lt;br /&gt;
|[[Vuk]], [[Namira]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 6, 2014&lt;br /&gt;
|[[Advertisement]]&lt;br /&gt;
|[[Albain]], [[Brianna]], [[Percival]], [[Charlotte]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Paperworks]]&lt;br /&gt;
|[[Kerbasy]], [[Verna]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[PrP: The Merchant Ambush]]&lt;br /&gt;
|[[Conjan]],  [[Ranth]], [[Selerik]], [[Zippo]], [[Rhar]], [[Charlotte]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2014&lt;br /&gt;
|[[Roadside Greet]]&lt;br /&gt;
|[[Munch]], [[Moonshadow]], [[Ranth]], [[Percival]]&lt;br /&gt;
|-&lt;br /&gt;
|February 8, 2014&lt;br /&gt;
|[[Pruning]]&lt;br /&gt;
|[[Munch]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 11, 2014&lt;br /&gt;
|[[Chat Spice]]&lt;br /&gt;
|[[Zoob]], [[Cesran]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2014&lt;br /&gt;
|[[PrP: The Costumes and the Manor]]&lt;br /&gt;
|[[Vuk]], [[Garak]], [[Lorien]], [[Charlotte]], [[Ranth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2014&lt;br /&gt;
|[[Foodies]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|Febuary 20, 2014&lt;br /&gt;
|[[Gun Talk]]&lt;br /&gt;
|[[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|February 24, 2014&lt;br /&gt;
|[[A Riding Wolf and a Chance Meeting]]&lt;br /&gt;
|[[Percival]], [[Elycia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2014&lt;br /&gt;
|[[Vardama Ritual]]&lt;br /&gt;
|[[Verna]], [[Kerbasy]], [[Bennet]], [[Boshter]], [[Namira]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2014&lt;br /&gt;
|[[Beast Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Fishbelly]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2014&lt;br /&gt;
|[[Hoverbike]]&lt;br /&gt;
|[[Coppervolt]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|March 4, 2014&lt;br /&gt;
|[[Staffy]]&lt;br /&gt;
|[[Mikilos]], [[Cesran]], [[Namira]]&lt;br /&gt;
|-&lt;br /&gt;
|March 5, 2014&lt;br /&gt;
|[[Fern Chat]]&lt;br /&gt;
|[[Selia]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Candy Cannon]]&lt;br /&gt;
|[[Vuk]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 6, 2014&lt;br /&gt;
|[[Visit to Mictlan]]&lt;br /&gt;
|[[Rhodes]], [[Svarshan]], [[Renfrey]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 8, 2014&lt;br /&gt;
|[[Nevermind the Bollocks]]&lt;br /&gt;
|[[Rhar]], [[Zoob]], [[Mel]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2014&lt;br /&gt;
|[[Before Parliament, part 1]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|March 12, 2014&lt;br /&gt;
|[[Fried Boshter]]&lt;br /&gt;
|[[Mikilos]], [[Boshter]], [[Myrana]], [[Zoob]], [[Elycia]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|March 14, 2014&lt;br /&gt;
|[[Reversal of Fortunes]]&lt;br /&gt;
|[[Vuk]], [[Nadara]], [[Verna]], [[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Celebration for the Gods]]&lt;br /&gt;
|[[Vuk]], [[Azog]], [[Lorien]], [[Cesran]], [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Arena Chat]]&lt;br /&gt;
|[[Boshter]], [[Azog]], [[Munch]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2014&lt;br /&gt;
|[[Green Word]]&lt;br /&gt;
|[[Munch]], [[Ssylrath]], [[Ferawyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19th, 2014&lt;br /&gt;
|[[Farm Aid]]&lt;br /&gt;
|[[Dragomir]], [[Lorien]], [[Zoob]], [[Smythly]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PrP: Cellar Centipedes]]&lt;br /&gt;
|[[Moonshadow]], [[Savengriff]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 18, 2014&lt;br /&gt;
|[[In the Guild]]&lt;br /&gt;
|[[Savengriff]], [[Verna]], [[Moonshadow]], [[Altar]], [[Azog]], [[Fishbelly]], [[Bennet]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|March 19, 2014&lt;br /&gt;
|[[PRP: Kulthus Ruins]]&lt;br /&gt;
|[[Verna]], [[Munch]], [[Brom]], [[Gragnar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[PRP: Fire! Fire!]]&lt;br /&gt;
|[[Verna]], [[Corra]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2014&lt;br /&gt;
|[[War Talk]]&lt;br /&gt;
|[[Vuk]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure]]&lt;br /&gt;
|[[Charlotte]], [[Johan]], [[Lorien]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Enigmatic Magical Troupe 5000]]&lt;br /&gt;
|[[Altar]], [[Lorien]], [[Rhar]], [[Duncan]], [[Zippo]], [[Mogrinaar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2014&lt;br /&gt;
|[[Reversal of Fortunes, Pt 2]]&lt;br /&gt;
|[[Verna]], [[Vuk]], [[Schneider]], [[Rhodes]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Where There's Smoke...]]&lt;br /&gt;
|[[Johan]], [[Namira]], [[Schneider]], [[Corra]], [[Rayne]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[prp: Silly Leprechaun]]&lt;br /&gt;
|[[Vuk]], [[Altar]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|March 23, 2014&lt;br /&gt;
|[[PRP: Choose Your Own Adventure II]]&lt;br /&gt;
|[[Corra]], [[Jane]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2014&lt;br /&gt;
|[[Artifice]]&lt;br /&gt;
|[[Vuk]], [[Munch]], [[Brianna]], [[Lorien]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|March 25, 2014&lt;br /&gt;
|[[PRP: Hold The Line!]]&lt;br /&gt;
|[[Verna]], [[Hassan]], [[Aurala]], [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24th, 2014&lt;br /&gt;
|[[Tested]]&lt;br /&gt;
|[[Mikilos]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|March 31, 2014&lt;br /&gt;
|[[Fernly Chat]]&lt;br /&gt;
|[[Selia]], [[Kyson]]&lt;br /&gt;
|-&lt;br /&gt;
|April 1st, 2014&lt;br /&gt;
|[[PRP: Into the Breach!]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Corra]], [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3, 2014&lt;br /&gt;
|[[Unique]]&lt;br /&gt;
|[[Moonshadow]], [[Kyson]], [[Vuk]], [[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 3rd, 2014&lt;br /&gt;
|[[Grand Theft Arcana]]&lt;br /&gt;
|[[Verna]], [[Altar]], [[Smythly]], [[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4th, 2014&lt;br /&gt;
|[[Choose Your Own Adventure III]]&lt;br /&gt;
|[[Brianna]], [[Mel]], [[Rhar]], [[Savengriff]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11, 2014&lt;br /&gt;
|[[Roasted Nuts]]&lt;br /&gt;
|[[Altar]], [[Mikilos]], [[Tyrianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 11th, 2014&lt;br /&gt;
|[[Grand Theft Arcana - Spice City]]&lt;br /&gt;
|[[Sargon]], [[Altar]], [[Rhar]], [[Bennet]] &lt;br /&gt;
|-&lt;br /&gt;
|April 13th, 2014&lt;br /&gt;
|[[Were Bats, Were Rats]]&lt;br /&gt;
|-&lt;br /&gt;
|April 14, 2014&lt;br /&gt;
|[[DragonFly]]&lt;br /&gt;
|[[Fishbelly]], [[Tyrianna]], [[Rayne]], [[Coppervolt]], [[Mikilos]], [[Altar]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[Trade Stuffs]]&lt;br /&gt;
|[[Mikilos]], [[Brianna]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18th, 2014&lt;br /&gt;
|[[Cairn I Barrow A Cup?]]&lt;br /&gt;
|[[Fishbelly]], [[Kravar]], [[Ssylrath]], [[Vuk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2014&lt;br /&gt;
|[[FUNeral]]&lt;br /&gt;
|[[Lots]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Ale Chat]]&lt;br /&gt;
|[[Mikilos]], [[Pendleton]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2014&lt;br /&gt;
|[[Munch Toss]]&lt;br /&gt;
|[[Munch]], [[Sandy]], [[Talon]], [[Kerbasy]], [[Crow]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Dock Talk]]&lt;br /&gt;
|[[Boshter]], [[Selia]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22nd, 2014&lt;br /&gt;
|[[Bordering Felwood]]&lt;br /&gt;
|[[Talon]], [[Crow]], [[Altar]], [[Belladona]], [[Naneth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2014&lt;br /&gt;
|[[Calimari]]&lt;br /&gt;
|[[Dur'ankar]], [[Redmane]], [[Verna]], [[Rhodes]], [[Mikilos]], [[Kerbasy]], [[Embrey]], [[Achala]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Goblin Treasure]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Kirran]], [[Cressida ]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Guilds, Bazoombas and lingual Difficulties]]&lt;br /&gt;
|[[Moonshadow]], [[Naneth]], [[Redmane]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24th, 2014&lt;br /&gt;
|[[Into the Woods: Bordering Felwood pt 2]]&lt;br /&gt;
|[[Lorien]], [[Naneth]], [[Talon]], [[Verna]] [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Midnight Meat Train]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]], [[Kirran]]&lt;br /&gt;
|-&lt;br /&gt;
|April 26th, 2014&lt;br /&gt;
|[[Down by the Docks]]&lt;br /&gt;
|[[Coppervolt]], [[Argos]], [[Constantin]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30th, 2014&lt;br /&gt;
|[[Sea Hag and her Crab]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 3rd, 2014&lt;br /&gt;
|[[So Wrong it's Wight]]&lt;br /&gt;
|[[Aurala]], [[Colrick]], [[Elessa]], [[Hassan]], [[Schneider]], [[Vennan]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2014&lt;br /&gt;
|[[Bor Market]]&lt;br /&gt;
|[[Klythos]], [[Mikilos]], [[Bor]], [[Aurala]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6th, 2014&lt;br /&gt;
|[[Drip Drip 1]]&lt;br /&gt;
|[[Barbalau]], [[Hassan]], [[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 6, 2014&lt;br /&gt;
|[[Visiting the Green]]&lt;br /&gt;
|[[Svarshan]], [[Crow]], [[Kirran]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2014&lt;br /&gt;
|[[Goblin Cheaters]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Cressida]]. [[Lydia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2014&lt;br /&gt;
|[[Relics, Tomes, Blood, and Bones]]&lt;br /&gt;
|Aevarr, [[Bor]], Klythos, Lilyth, Lorien, Stirling&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Melons]]&lt;br /&gt;
|[[Munch]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Drip Drip 2]]&lt;br /&gt;
|[[Klythos]], [[Redmane]]. Run by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 12, 2014&lt;br /&gt;
|[[Raising Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[A Rot in Telbridge]]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Naneth]]. Run by [[Pendleton]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|May 14, 2014&lt;br /&gt;
|[[Tournament Paramount]]&lt;br /&gt;
|[[Radek]]  [[Djelka]]  [[Fishbelly]]  [[Munch]]    [[Smythly]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2014&lt;br /&gt;
|[[Runes in Rune]]&lt;br /&gt;
|[[Kiroth]], [[Schneider]], [[Tak]], [[Teppus]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2014&lt;br /&gt;
|[[Sacred Hunt]]&lt;br /&gt;
|[[Naneth]], [[Fishbelly]], [[Kathryn]], [[Lorien]], [[Azog]]&lt;br /&gt;
|-&lt;br /&gt;
|May 18, 2014&lt;br /&gt;
|[[Blood and Apples]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Orion]], [[Silvana]], [[Smythly]], [[Stjepan]], [[Stirling]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[A Simple Test]]&lt;br /&gt;
|[[Smythly]], [[Stirling]], [[Tywulf]], [[Taika]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2014&lt;br /&gt;
|[[More Ox]]&lt;br /&gt;
|[[Sandy]], [[Bor]], [[Svarshan]], [[Munch]], [[Jibbom]], [[Verna]], [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[A Rent Party]]&lt;br /&gt;
|[[Lorien]], [[Lothos]], [[Naneth]], [[Redmane]], [[Taika]], [[Tywulf]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Cesran Run]]&lt;br /&gt;
|[[Orion]], [[Tywulf]], [[Alice]], [[Cressida]], [[Taika]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2014&lt;br /&gt;
|[[Gate Chat]]&lt;br /&gt;
|[[Azog]], [[Selia]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[[Clearing the Village]]&lt;br /&gt;
|[[Orion]], [[Alice]]. [[Cressida]]. [[Eilora]]&lt;br /&gt;
|-&lt;br /&gt;
|May 27, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/dd3.txt Drip Drip 3]&lt;br /&gt;
|[[Alakton]], [[Klythos]], [[Laefwyn]], [[Pavanna]], [[Solace]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2014&lt;br /&gt;
|[[Trouble at the Homestead - Jeor Run]]&lt;br /&gt;
|[[Rayne]], [[Lorien]], [[Belladona]], [[Klythos]], [[Mitneisk]], [[Corra]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2014&lt;br /&gt;
|[[Roundup]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Silvana]]&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2014&lt;br /&gt;
|[[Sith-makar Open Meeting]]&lt;br /&gt;
|[[Dur'ankar]], [[Orion]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[[Guild Meet]]&lt;br /&gt;
|[[Autumn]], [[Munch]], [[Cessida]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/beer1.txt Spring Beer]&lt;br /&gt;
|[[Solace]], [[Lothos]]; hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Broken Library]]&lt;br /&gt;
|[[Autumn]], [[Mikilos]], [[MoonShadow]]&lt;br /&gt;
|-&lt;br /&gt;
|June 4, 2014&lt;br /&gt;
|[[Centaur Raiders]]&lt;br /&gt;
|[[Alice]], [[Cressida]], [[Lorien]], [[Orion]], [[Smythly]], [[Pavanna]], [[Nicolai]][[Category:Admin]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[Coffee]]&lt;br /&gt;
|[[Selia]], [[Taika]], [[Tywulf]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2014&lt;br /&gt;
|[[PrP: Live Catch]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Belladona]], [[Bor]], [[Eilora]], [[Lorien]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[PrP: Strange Creatures]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Duncan]], [[Smythly ]]&lt;br /&gt;
|-&lt;br /&gt;
|June 11, 2014&lt;br /&gt;
|[[Dragon Bones]]&lt;br /&gt;
|[[Aurala]], [[Klythos]], [[Lorien]], [[Munch]], [[Ormarr]], [[Ssylrath]], [[Tatyannah]], [[Ulharilti Wiivai]], and [[Vennan]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Lava Juice]]&lt;br /&gt;
|[[Belladona]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 17, 2014&lt;br /&gt;
|[[Clankers]]&lt;br /&gt;
|[[Zoob]], [[Zalara]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 23, 2014&lt;br /&gt;
|[[Jousting]]&lt;br /&gt;
|[[Sandy]], [[Ssylrath]], [[Mikilios]], [[Sophia]], [[Aurala]], [[MoonShadow]], [[Elessa]]&lt;br /&gt;
|-&lt;br /&gt;
|June 26, 2014&lt;br /&gt;
|[[Fire!]]&lt;br /&gt;
|[[Alice]],  [[Orion]], [[Cressida]], [[Drisdane]], [[Smythly ]], [[Nicolai]], [[Uraug]]&lt;br /&gt;
|-&lt;br /&gt;
|June 29, 2012&lt;br /&gt;
|[[Jibbom's Wedding]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2014&lt;br /&gt;
|[[PrP: Live Catch 2]]&lt;br /&gt;
|Run by:  [[Mikilos]], with [[Vuk]], [[Hassan]], [[Aurala]], [[Verna]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 3, 2014&lt;br /&gt;
|[[Phallic Towers]]&lt;br /&gt;
|[[Pavel]], [[Solace]], [[Mikilos]], [[Sandy]], [[Aurala]], [[Stjepan]], [[Dylan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 5, 2014&lt;br /&gt;
|[[PrP: Choose Your Own Adventure IV]]&lt;br /&gt;
|[[Corra]], [[Dylan]], and [[Pavel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2014&lt;br /&gt;
|[[PrP: Testing]]&lt;br /&gt;
|Run by [[Mikilos]], with [[Elessa]], [[Hassan]], [[Klythos]], [[Oates]], [[Tatyannah]], [[Verna]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2014&lt;br /&gt;
|[[Pudding]]&lt;br /&gt;
|[[Cesran]], [[Sandy]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2014&lt;br /&gt;
|[[Gobber Clankfest]]&lt;br /&gt;
|[[Craft]], [[Klythos]], [[Selia]], [[Smythly]], [[Takiyah]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[The Big Lebunski]]&lt;br /&gt;
|[[Corra]], [[Rhar]], [[Solace]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12th, 2014&lt;br /&gt;
|[[Rune Tactics]]&lt;br /&gt;
|[[Garak]], [[Hassan]], [[Smythly]], [[Solace]], and [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15th, 2014&lt;br /&gt;
|[[The Grapes of Rath]]&lt;br /&gt;
|[[Autumn]], [[Corra]], [[Nicolai]], [[Klythos]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9 and 16th, 2014&lt;br /&gt;
|[[Death Match]]&lt;br /&gt;
|[[Autumn]], [[Cressida ]], [[Orion]], [[Stjepan]], [[Silvana]], [[Lorien]], [[Celestine]]&lt;br /&gt;
|-&lt;br /&gt;
|July 13, 2014&lt;br /&gt;
|[[Banner]]&lt;br /&gt;
|[[Mikilos]], [[Selerik]]&lt;br /&gt;
|-&lt;br /&gt;
|July 21, 2014&lt;br /&gt;
|[[Taint Talk]]&lt;br /&gt;
|[[Munch]], [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
|July 23, 2014&lt;br /&gt;
|[[A Tarienite Distraction]]&lt;br /&gt;
|Many&lt;br /&gt;
|-&lt;br /&gt;
|July 24, 2014&lt;br /&gt;
|[[Chat Rune]]&lt;br /&gt;
|[[Cesran]], [[Mikilos]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Meetup.txt Meetup - Eidolon Hymn]&lt;br /&gt;
|[[Benthus]], [[Charlotte]], [[Garrin]], [[Terri]], [[Ormarr]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[Charnese Cuisine]]&lt;br /&gt;
|[[Solace]], [[Selia]], [[Svarshan]], [[Bellna]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|July 29, 2014&lt;br /&gt;
|[[MEETUP: Sith and Am'shere Gathering]]&lt;br /&gt;
|[[Bellna]], [[Dur'ankar]], [[Ssylrath]], [[Svarshan]], and [[Zarr]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/Beerdispenser3000.txt Beer Dispenser 3000!]&lt;br /&gt;
|[[Alakton]], [[Laefwyn]], and [[Lothos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
|August 1, 2014&lt;br /&gt;
|[[Meetup: Mage]]&lt;br /&gt;
|Many.  hosted by [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|August 3, 2014&lt;br /&gt;
|[[Meetup: Roughriders roll-call]]&lt;br /&gt;
|[[Duncan]], [[Svarshan]], [[Ssylrath]], [[Smythly]], [[Zalara]].  hosted by [[Duncan]]&lt;br /&gt;
|-&lt;br /&gt;
|August 6, 2014&lt;br /&gt;
|[https://dl.dropboxusercontent.com/u/803826/Logs/GroaningDelve1.txt Groaning Delve 1]&lt;br /&gt;
|[[Elycia]], [[Klythos]], and [[Mikilos]]. Hosted by [[Pendleton]]&lt;br /&gt;
|-&lt;br /&gt;
| August 13, 2014&lt;br /&gt;
|[[Hightail It]]&lt;br /&gt;
|[[Jibbom]], [[Oates]], [[Elessa]], [[Tatyannah]], [[Kerbasy]], [[Aurala]], [[Jareth]]&lt;br /&gt;
|-&lt;br /&gt;
|August 17, 2014&lt;br /&gt;
|[[Farmers Market]]&lt;br /&gt;
|[[Mikilos]], [[Moonshadow]], [[Cesran]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|August 20, 2014&lt;br /&gt;
|[[Toy Fishing]]&lt;br /&gt;
|[[Katja]], [[Valadhiel]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
| August 25, 2014&lt;br /&gt;
|[[Flyby]]&lt;br /&gt;
|[[Alice]], [[Orion]], [[Benthus]], [[Cressida]], [[Duncan]], [[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
| August 26, 2014&lt;br /&gt;
|[[Where all life goes]]&lt;br /&gt;
|[[Tsunetomo]], [[Solace]]&lt;br /&gt;
|-&lt;br /&gt;
| August 30, 2014&lt;br /&gt;
|[[Dinosaur Hunt]]&lt;br /&gt;
|[[Alice]], [[Lothos]], [[Taro]], and [[Tsunetomo]]&lt;br /&gt;
|-&lt;br /&gt;
| September 5, 2014&lt;br /&gt;
|[[MEETUP: Druids Sith and Wards Oh My!]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Godwyn]], [[Ssylrath]], and [[Svarshan]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[PRP: The Farm]]&lt;br /&gt;
|[[Taro]], [[Yngvild]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 6, 2014&lt;br /&gt;
|[[MEETUP: Science Fair!]]&lt;br /&gt;
|[[Coppervolt]], [[Stirling]], [[Jareth]], [[Klythos]], [[Munch]] and [[Zalara]]&lt;br /&gt;
|-&lt;br /&gt;
|September 10, 2014&lt;br /&gt;
|[[Pink Hearts]]&lt;br /&gt;
|[[Mikilos]], [[Solace]], [[Godwyn]], [[Fiore]], [[Fazahd]], [[Boshter]], [[Benthus]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|September 11, 2014&lt;br /&gt;
|[[Book Vendor]]&lt;br /&gt;
|[[Talitha]], [[Azog]], [[Benthus]], [[Mikilos]], [[Solace]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|September 12, 2014&lt;br /&gt;
|[[Chatter in the Temple]]&lt;br /&gt;
|[[Selia]], [[Godwyn]], [[Sophia]]&lt;br /&gt;
|-&lt;br /&gt;
| September 13, 2014&lt;br /&gt;
|[[PRP: Trip on the Wild Side]]&lt;br /&gt;
|[[Kelia]], [[Sargon]]&lt;br /&gt;
|-&lt;br /&gt;
| September 14, 2014&lt;br /&gt;
|[[PRP: Investigate]]&lt;br /&gt;
|[[Belladona]], [[Lothos]], [[Yngvild]], [[Godwyn]], [[Elspeth]]&lt;br /&gt;
|-&lt;br /&gt;
|September 16, 2014&lt;br /&gt;
|[[Concussion]]&lt;br /&gt;
|[[Munch]], [[Benthus]], [[Namira]], [[Godwyn]], [[Taurmuindyr]]&lt;br /&gt;
|-&lt;br /&gt;
|September 18, 2014&lt;br /&gt;
|[[Park Nap]]&lt;br /&gt;
|[[Selia]], [[Arlean]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Operation Unwavering Blade]]&lt;br /&gt;
|[[Taro]], [[Torak]], [[Silvana]], [[Godwyn]], [[Stjepan]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
| September 20, 2014&lt;br /&gt;
|[[PRP: Following a Lead]]&lt;br /&gt;
|[[Godwyn]], [[Hethyr]], [[Bennet]], [[Fiore]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
|[[PRP: Shock and Awe]]&lt;br /&gt;
|[[Munch]], [[Kojot]], [[Moonshadow]], [[Klythos]], [[Lorien]]&lt;br /&gt;
|-&lt;br /&gt;
| September 27, 2014&lt;br /&gt;
| [[MEETUP: Landlord Throw Away That Cork!]]&lt;br /&gt;
| [[Arlean]], [[Svarshan]], [[Godwyn]], [[Selia]], [[Solace]], [[Boshter]]&lt;br /&gt;
|-&lt;br /&gt;
|September 28, 2014&lt;br /&gt;
|[[Shield Market]]&lt;br /&gt;
|[[Kelia]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|September 29, 2014&lt;br /&gt;
|[[RPP: Adventure Scout Troop 405]]&lt;br /&gt;
|[[Sandy]], [[Svarshan]], [[Roland]], and [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|September 30, 2014&lt;br /&gt;
|[[Bank Chatter]]&lt;br /&gt;
|[[Arlean]], [[Cressida]], [[Mikilos]], [[Godwyn]], [[Autumn]]&lt;br /&gt;
|-&lt;br /&gt;
|October 2, 2014&lt;br /&gt;
|[[PrP: The Derelict]]&lt;br /&gt;
|[[Hethyr]], [[Rhar]], [[Jokul]], [[Bennet]], [[Deanna]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: The Farm Revisited]]&lt;br /&gt;
|[[Mel]], [[Stirling]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|October 6, 2014&lt;br /&gt;
|[[PrP: Haunted House]]&lt;br /&gt;
|[[Cressida]], [[Alice]], [[Godwyn]], [[Kiroth]], [[Orion]], [[Zoob]]&lt;br /&gt;
|-&lt;br /&gt;
|October 10, 2014&lt;br /&gt;
|[[Smith Time]]&lt;br /&gt;
|[[Munch]], [[Fazahd]], [[Arlean]], [[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 18, 2014&lt;br /&gt;
|[[PrP: Rattle Hum Thump]]&lt;br /&gt;
|[[Rhar]], [[Korrani]], [[Hethyr]], [[Fiore]], [[Mel]], [[Lyrana]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Cowled Dock Knight]]&lt;br /&gt;
|[[Godwyn]], [[Aldean]], [[Lothos]], [[Terewin]], [[Zoob]], [[Kirran]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|October 21, 2014&lt;br /&gt;
|[[PrP: Dire Forecast]]&lt;br /&gt;
|[[Belladona]], [[Taro]], [[Korrani]], [[Brianna]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[Gravedigger Shindig|Gravedigger's Shindig]]&lt;br /&gt;
|Eirene, Iuriel, Namira, Verna, Bennet, Garak, Rhodes, Ionus, Boshter, Godwyn, Kerbasy, Fazahd&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dead Rising: Return]]&lt;br /&gt;
|[[Autumn]], [[Lyrana]], [[Lilyth]], [[Zlegvog]], [[Kidda]]&lt;br /&gt;
|-&lt;br /&gt;
|October 23, 2014&lt;br /&gt;
|[[PrP: Dire Expectations]]&lt;br /&gt;
|[[Lothos]], [[Curugorm]], [[Lyrana]], [[Taro]], [[Alba]],[[Gragnar]],[[Iuriel]]&lt;br /&gt;
|-&lt;br /&gt;
|October 29, 2014&lt;br /&gt;
|[[PrP: Jungle Hunt]]&lt;br /&gt;
|[[Jahnavi]], [[Kilian]], and [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|October 30, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Hethyr]], [[Smythly]], [[Korrani]], [[Nuanna]], [[Bennet]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: The Derelict II]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 2, 2014&lt;br /&gt;
|[[PrP: Dead Approaching]]&lt;br /&gt;
|[[Lothos]], [[Mel]], [[Korrani]], [[Alba]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|November 3, 2014&lt;br /&gt;
|[[PrP:Gone Astray]]&lt;br /&gt;
|[[Hethyr]], [[Benthus]], [[Autumn]], [[Kirran]], [[Schneider]], [[Kilian]]&lt;br /&gt;
|-&lt;br /&gt;
|November 9, 2014&lt;br /&gt;
|[[PrP:Uninvited Guest]]&lt;br /&gt;
|[[Azog]], [[Elessa]], [[Uneth]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 10, 2014&lt;br /&gt;
|[[PrP: Sinkhole I]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Dragomir]],[[Samson]],[[Lyrana]],[[Lilyth]]&lt;br /&gt;
|-&lt;br /&gt;
|November 14, 2014&lt;br /&gt;
|[[Challenges]]&lt;br /&gt;
|[[Munch]], [[Yngvild]], [[Kravar]], [[Azog]], [[Solace]], [[Talazia]], [[Benthus]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Stickball]]&lt;br /&gt;
|[[Munch]], [[Cesran]], [[Gorag]]&lt;br /&gt;
|-&lt;br /&gt;
|November 15, 2014&lt;br /&gt;
|[[Thunderstorm]]&lt;br /&gt;
|[[Yngvild]], [[Verna]], [[Aldean]], [[Talazia]], [[Solace]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|November 18, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2]]&lt;br /&gt;
|[[Jahnavi]], [[Kidda]], [[Thanix]], [[Samson]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|November 19, 2014&lt;br /&gt;
|[[PrP: Sabotage!]]&lt;br /&gt;
|[[Nuanna]], [[Rayne]], [[Kirran]], [[Aevarr]], [[Aldean]], [[Korrani]]&lt;br /&gt;
|-&lt;br /&gt;
|November 20, 2014&lt;br /&gt;
|[[Minstrel MEETUP:  Charity Concert for Adventure Scout Troop 405]]&lt;br /&gt;
|[[Abrahil]], [[Aldean]], [[Butters]], [[Cesran]], [[Godwyn]], [[Pendleton]],[[Renfrey]],[[Roland]],[[Sandy]],[[Selia]],[[Silmeria]],[[Tatyannah]],[[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[Meetup: Harvest Festival]]&lt;br /&gt;
|-&lt;br /&gt;
|November 22, 2014&lt;br /&gt;
|[[PrP: Dire Discovery]]&lt;br /&gt;
|[[Verna]], [[Lyrana]], [[Jessamy]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Diplomatic Chaos]]&lt;br /&gt;
|[[Aevarr]], [[Mel]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[PrP: Decoy]]&lt;br /&gt;
|[[Corra]], [[Lothos]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|November 23, 2014&lt;br /&gt;
|[[Meetup: Wilderness and Am'shere]]&lt;br /&gt;
|[[Belladona]], [[Ferawyn]], [[Lothos]], [[Svarshan]], and [[Uneth]]. Hosted by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|November, 25th, 2014&lt;br /&gt;
|[[PrP: Attack on Brighton]]&lt;br /&gt;
|[[Takiyah]], [[Lyrana]], [[Alba]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 27, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans]]&lt;br /&gt;
|[[Godwyn]], [[Ionus]], [[Kravar]], [[Aldean]],[[Lorien]],[[Schneider]]&lt;br /&gt;
|-&lt;br /&gt;
|November ?, 2014&lt;br /&gt;
|[[PrP:Autumn Murder!]]&lt;br /&gt;
|[[Benthus]], [[Azog]], [[Oates]]&lt;br /&gt;
|-&lt;br /&gt;
|November 28, 2014&lt;br /&gt;
|[[Gates]]&lt;br /&gt;
|[[Renfrey]], [[Svarshan]], [[Mikilos]], [[Sandy]], [[Fa'lere]], [[Ganbaatar]], [[Vroole]]&lt;br /&gt;
|-&lt;br /&gt;
|November 29, 2014&lt;br /&gt;
|[[PrP: Rapid Reaction Force]]&lt;br /&gt;
|[[Nuanna]], [[Korrani]], [[Aevarr]], [[Curugorm]]&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], [[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]], [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Bahken</name></author>
	</entry>
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