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		<id>http://www.tenebraemush.net/index.php?title=A_New_Year_Blitz&amp;diff=25001</id>
		<title>A New Year Blitz</title>
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		<updated>2017-01-14T05:48:31Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: A New Year Blitz *Emitter: Sora *Characters: Ollithial 3, Azarval 2, Krom 4, Sparrow 3 *Place: Outs...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: A New Year Blitz&lt;br /&gt;
*Emitter: Sora&lt;br /&gt;
*Characters: Ollithial 3, Azarval 2, Krom 4, Sparrow 3&lt;br /&gt;
*Place: Outside Alexandria&lt;br /&gt;
*Time: Jan 7, 2017&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to look into a stranger who threatened a village and then livestock started dying.&lt;br /&gt;
*APL: 3&lt;br /&gt;
*Encounter 1: 4 Zombie Wolves CR 5&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
A village has been having some problems from the woods. First, some guy in robes had come demanding tribute, they of course laughed and sent him away, now something has been attacking their herds and they need someone to help deal with it. This is where you all come in. Word was passed through various means that there was work available and so here you are. You are on your way to the village, and can see it over the next rise, will probably be there shortly. It really isn't that far from Alexandria, so it didn't take long to get here.&lt;br /&gt;
&lt;br /&gt;
Walking along with the others, Ollithial keeps his bow at the ready as they ride and spotting the village is quick to call out that he has spotted it, &amp;quot;Village ahead. I reckon we can be there within twenty,&amp;quot; and continues to spur his way toward the village. &amp;quot;Keep an eye out for the fellow with the robes the job mentioned,&amp;quot; he says to the others, not really expecting to see them. &lt;br /&gt;
&lt;br /&gt;
Krom strolls casually on this balmly winter day. Well, balmly by the standards of someone who grew up north by the artic circle. &amp;quot;Krom keep an eye on everyone. Easy to change robes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sparrow walks along, alternately whistling or humming softly as she goes. She's added a thick, fur-lined and hooded cloak to her normal daily wear, out of respect for the weather -- she's clearly -not- from the arctic, from how she's bundling up against the cold! She doesn't add to the conversation at hand, but she does nod her head.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Azarval is walking up at the front of the group, shield ready and prepared to deal with any danger en route to the village. &amp;quot;Do we know what the man in robes was threatening the village with in order to gain their obidience? Or was it vague enough to where attacks on their livestock would be assumed to be retribution from him?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Sounded like he's the one, to me&amp;quot;, Sparrow speaks up to say. &amp;quot;The attacks wasn't happening before the guy came and demanded 'em to pay him, after all&amp;quot;, she adds.&lt;br /&gt;
&lt;br /&gt;
As you approach the village, an older looking gentleman comes to the edge of the village and moves towards you, &amp;quot;Thank you for coming,&amp;quot; he calls out.&lt;br /&gt;
Krom mmms quietly. &amp;quot;Krom does not yet know. Seems is good to find out more.&amp;quot; He raises a hand in greeting, waiting until close to the villager before speaking again. &amp;quot;You are welcome. Can you tell us what exactly is happening? Our briefing was sparse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The reliability of the adventurer's guild should never be in question,&amp;quot; Ollithial says to the older gentleman and with his bow at the ready, stares every which way. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sparrow remains quiet as the others speak with the older gentleman, though she eyes him up and down.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As the older gentlman approaches, Azarval gives the man a gesture of greeting. &amp;quot;Fear not. We will discover who is behind these attacks and bring them to justice. You have my word as a Sunblade of Daeus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow wants to roll Sense Motive... trying to make sure this old guy's actually a villager like he's portraying himself to be. hehehe. :)&lt;br /&gt;
&lt;br /&gt;
The man nods his head, &amp;quot;We do not know who the man was, just that he demanded tribute or else. We have not seen him again, something just keeps attacking and killing our livestock.&amp;quot; he says softly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you can&amp;quot;&lt;br /&gt;
GAME: Sparrow rolls sense motive: (13)+1: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;I'll use Sense Evil on the man and roll Sense MOtive on him&amp;quot;&lt;br /&gt;
GAME: Azarval rolls Sense MOtive: (7)+7: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;he seems truthful, not hiding anything not evil&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What time of day and which fields has the unknown thing been raiding, and has anyone spotted it?&amp;quot; Ollithial inquires of the old man. Sticking to the purpose of their contract, and taking it at face value. Face value meant being paid.&lt;br /&gt;
&lt;br /&gt;
Krom considers. &amp;quot;What sort of livestock? Sheep, cattle, goats? All types, or just one? When do the attacks take place? May Krom examine the corpse that might better know what are dealing with?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Azarval adds in his own questions. &amp;quot;Were there any tracks found? What about animal remains?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sparrow starts to open her mouth to ask stuff, but then listens as the others ask... and doesn't add in. Apparently, the others are asking the questions she had in mind.&lt;br /&gt;
&lt;br /&gt;
The villager gestures to one of the livestock pens you can see from where you are. There are no animals there, as if the attack has caused the other livestock not want to be there. &amp;quot;It has always been at night and we don't see anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;Would a perception or survival roll be better to search tracks?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;perception helps you find them, survival to track them&amp;quot;&lt;br /&gt;
GAME: Krom rolls perception: (20)+5: 25&lt;br /&gt;
GAME: Krom rolls survival: (13)+6: 19&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Was it just that pen, every time, or you've only had the one attack?&amp;quot;, Sparrow chimes in to ask, finally, because the old man didn't really answer all the questions asked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;pose checking around the pen and I will pass on what you find.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;YOu guys check, I'll keep watch. I have nil wilderness/tracking ability&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krom is no ranger, but he heads to the pen anyway, checking the marks and the ground and trying to decipher their meanings.&lt;br /&gt;
&lt;br /&gt;
The man walks over to the pen, &amp;quot;It has been others, this is just the most recent, the other animals won't go near it. There is a body within if you wish to look, we were keeping it till someone arrived, just in case.&amp;quot; he says and then looks at Sparrow, &amp;quot;It has only happened a few times.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Krom with 'you do find tracks and think you can follow them, knowledge nature would tell you what they are'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I think we're gonna wanna see the other one, too&amp;quot;, Sparrow says to the old man, following him over. &amp;quot;This way, if there's tracks going one way, maybe we can follow 'em and find them that's doing this to y'all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Krom rolls knowledge/nature: (13)+2: 15&lt;br /&gt;
You paged Krom with 'you think they are canines of some kind.'&lt;br /&gt;
&lt;br /&gt;
Krom mmms, and motions to the others. &amp;quot;Here, heading that direction. Look like dog tracks to Krom, maybe wolf. Could turn once out of sight. If lose these tracks, can try follow other sets. But these are most fresh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A glance is spared for the tracks and Ollithial looks in the direction indicated. &amp;quot;A wolf? Maybe it has been trained by the folk in the robe,&amp;quot; he suggests and with his bow at the ready, starts in the indicated direction. &amp;quot;We'll investigate and let you know when the job is done,&amp;quot; he says to the village elder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A dude in robes... maybe he turned himself into the wolf?&amp;quot;, suggests Sparrow, although her tone of voice makes it clear it's totally just a guess on her part. &amp;quot;Anyways, if we're gonna follow 'em&amp;quot;, she says, with a gesture to the tracks, &amp;quot;let's get going.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The villager nods, &amp;quot;I will leave you to it then, good luck.&amp;quot; he says and heads back into the village to let you all get to work with your tracking.&lt;br /&gt;
&lt;br /&gt;
Krom checks with the others before heading after the tracks, double checking his blades are clear for a swift draw.&lt;br /&gt;
&lt;br /&gt;
When the tracks are located by the others, Azarval joins them as the trail is followed. He has his sword out and keeps his eyes searching for any potential ambushes as they go after the perpetrator of the attacks.&lt;br /&gt;
&lt;br /&gt;
Walking with the others toward the spot indicated, Ollithial thumbs at his bow a bit. &amp;quot;If necessary, we'll just wait for the evening, but I expect keeping our eyes open all day will be wise,&amp;quot; he suggests to the others as they move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When the party starts out, Sparrow follows along... but when the tracks lead into the woods, she says, &amp;quot;Take it slow an' easy. I'll shadow in the brush off to the side...?&amp;quot;, with her tone of voice making it a question and suggestion.&lt;br /&gt;
&lt;br /&gt;
The tracks lead off and they don't seem to be like a regular animal trail, in that its a straight line, it is heading towards what looks to be a rock outcropping.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow will go ahead, unless everyone else says nay, and fan out and off to the side, about 30' away, and go stealthy.&lt;br /&gt;
GAME: Sparrow rolls stealth: (14)+7: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you are good so far Sparrow, pretty stealthy. go ahead and pose it, and encourages more poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Following along, Ollithial stares at the ground ahead and only once does he look up towards where he thinks Sparrow might be. Leaving them to travel in silence and not draw attention to their location.&lt;br /&gt;
&lt;br /&gt;
Stepping off the trail the others follow, Sparrow starts following a course parallel to the party's course, while doing her best to be unseen and unheard -- just in case being able a fight starts and there's advantage to be had in coming to surprise the enemy from a flank.&lt;br /&gt;
&lt;br /&gt;
Krom mmms softly, and heads for the outcropping, assuming it to be their destination. Though the northman keeps an eye on the tracks to be sure. As Sparrow peels off, he hesitates, but keeps quiet, assuming she knows what she's doing.&lt;br /&gt;
&lt;br /&gt;
Azarval keeps pace with Krom as they approach the outcropping. Sparrow's path into the brush is noted, but the paladin doesn't draw attention to it. Once the outcropping is reached, Azarval starts searching around the area, looking for a continuation of the trail or some hidden sanctuary that their quarry might be in.&lt;br /&gt;
As you get closer you can see that the trail leads right up to the outcropping, where there seems to be a cave.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Ollithial rolls perception: (6)+6: 12&lt;br /&gt;
GAME: Sparrow rolls perception: (19)+4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Krom, Azarval?&amp;quot;&lt;br /&gt;
GAME: Krom rolls perception: (14)+5: 19&lt;br /&gt;
GAME: Azarval rolls perception: (4)+4: 8&lt;br /&gt;
You paged (Krom, Sparrow) with 'you both notice that the ground around the cave opening looks different, like it was a barrier or something.'&lt;br /&gt;
From afar, to (Krom, Sora): Sparrow nods.&lt;br /&gt;
&lt;br /&gt;
Krom hesitates as the cave comes into sight, eyeing it suspiciously. &amp;quot;Ground has been disturbed. Trap, maybe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As he points it out, you all can see that around the cave mouth the ground seems different, almost as if to enter there one would cross a barrier of some kind.&lt;br /&gt;
&lt;br /&gt;
Sparrow steps out into the open and gestures everyone back as she stoops to pick up a pebble... she seems to be intending to toss the pebble at the area blocked by the apparent barrier.&lt;br /&gt;
&lt;br /&gt;
As the cave entrance is pointed out, and the possibility of a trap, Azarval stands back, giving room for someone to perform some rogue-ish trade to allow the party to enter the cave unharmed.&lt;br /&gt;
&lt;br /&gt;
Holding his bow aloft, Ollithial looks at the 'noted' entrance, and points his bow at it, ready for anything that might emerge. &amp;quot;I can shoot it with my bow,&amp;quot; he whispers aside to the others, &amp;quot;In case the rock is insufficient to set it off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The pebble if tossed will encounter no barrier and other than the ground looking different, there doesn't seem to be anything else, no trap, well maybe there is something inside the cave.&lt;br /&gt;
&lt;br /&gt;
Krom watches, and shrugs. &amp;quot;Maybe just where dog piddle. Rr maybe bigger rock do something. Krom not know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sparrow does toss the pebble, then shrugs. Quietly pulling an axe from her belt into one hand, she touches herself on the chest with the other hand, then points to her eyes, then towards the cave mouth, raising her eyebrows to a questioning look.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;anyone else have Handspeech as a language? :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When it doesn't respond to the stone, Ollithial hefts his bow and suggests, &amp;quot;Let us proceed then. Azarval, care to take the lead?&amp;quot; he inquires.&lt;br /&gt;
&lt;br /&gt;
Krom glances to Sparrow and shakes his head. &amp;quot;Too dangerous.&amp;quot; At least, that's the message he got.&lt;br /&gt;
&lt;br /&gt;
Sparrow nods her head, though she does pull another axe off her belt into her empty hand as she moves up along the side of the outcropping, quietly, to try and get a sneaky peek in... without actually crossing the 'barrier' line.&lt;br /&gt;
&lt;br /&gt;
GAME: Sparrow rolls stealth: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
The ground that is different forms a semi-circle around the cave opening, as Sparrow gets closer she can hear some kind of wierd sounds coming from inside.&lt;br /&gt;
&lt;br /&gt;
Azarval nods to Ollithial, holding forth his longsowrd. &amp;quot;Everyone, be cautious and on gaurd,&amp;quot; he says softly to the others in his group. A deep breath, and then, Azarval slowly makes his way into the cave, trying to move as silently as possible.&lt;br /&gt;
&lt;br /&gt;
GAME: Azarval rolls Stealth: (16)+-3: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;Hang on, checking something...&amp;quot;&lt;br /&gt;
GAME: Ollithial rolls stealth: (4)+5: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;Yup, the Armor penalties were added in correctly&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;could one step past the semi-circle and into the cave?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;That's what I'm trying to do right now&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sparrow holds up an axe-filled hand as if to stop Azarval, eyes on the ground. &amp;quot;Hold up... it's... wierd&amp;quot;, she says, in a whisper. &amp;quot;Let me check this way...&amp;quot;, she adds, as she rehangs an axe at her belt to free a hand to pull out what looks like a jeweler's eyepiece, holding it to one of her eyes.&lt;br /&gt;
&lt;br /&gt;
Following the others, Ollithial lets the others take the lead and simply keeps his bow at the ready, prepared to shoot anything that moves that isn't one of them. Drawing an arrow up, he nocks it and advises, &amp;quot;We can try to smoke them out, if necessary.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow will use her Artificer's Goggles to cast 'Detect Magic' to scan the entrance to the cave.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow had kinda forgot she had that. :)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;It flares up the barrier is some kind of magical barrier&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Magic&amp;quot;, Sparrow says. &amp;quot;Some kinda magic barrier&amp;quot;, she adds, putting the eyepiece back away before refilling that hand with an axe.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... and some wierd kinda sounds from inside&amp;quot;, Sparrow adds, still whispering.&lt;br /&gt;
&lt;br /&gt;
As Azarval steps across the barrier, the sounds get louder and what is causing them emerges from the cave opening. They look like wolves, so Krom was right in that regard, but they are missing fur in places, not just fur, but flesh too. If you had to guess..some kind of rotting wolf. More emerge from the cave, about four in total and they are making strange sounds like a cross between a moan and a growl.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Sora has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Sora to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
Krom shrugs, and draws his blades. He's here for a fight anyway.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;Are the Evil?&amp;quot;&lt;br /&gt;
GAME: Sparrow rolls initiative: 17 + 4 = 21&lt;br /&gt;
GAME: Azarval rolls initiative: 14 + 2 = 16&lt;br /&gt;
GAME: You roll initiative for ZWolf: Roll: 13 + Bonus: +1 = Total: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you would have to use your ability to find out.&amp;quot;&lt;br /&gt;
GAME: Ollithial rolls initiative: 19 + 4 = 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;inits Krom and Ollithial&amp;quot;&lt;br /&gt;
GAME: Krom rolls initiative: 6 + 5 = 11&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Ollithial's turn! Sparrow is next!&lt;br /&gt;
GAME: Note Flat-footed on Ollithial ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Ollithial&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ollithial says, &amp;quot;How far to the nearest wolf?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;about 20'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ollithial rapid shots, deadly aim, point blank. Magical bow. Then 5' step in the direction of getting behind someone.&lt;br /&gt;
GAME: Ollithial rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Ollithial rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;I need to learn how to use a tower shield :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;nah. :) you're still making a pretty good wall as it is. :)&amp;quot;&lt;br /&gt;
GAME: Ollithial rolls 1d8+7: (2)+7: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ollithial points at damage.&lt;br /&gt;
&lt;br /&gt;
Letting loose two quick shots, Ollithial backpedals behind the nearest of his companions and gestures for them to provide him a bit of front-line defense so that he can shoot without worrying about provoking them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;does some damage&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Sparrow's turn! Azarval is next!&lt;br /&gt;
GAME: Note Flat-footed on Sparrow ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;sparrow&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;am i in melee at the mouth of the cave, already, or are they still gonna be coming out?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you were able to only get like 10' from mouth so they are about 10' away&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;ah. are all four able to be fought at the mouth of the cave, or are some bottlenecked and stuck behind the others inside the cave?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;two in cave mouth, two just behind them&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow will move right up (not charging) to the mouth of the cave, to try to keep the bottleneck happening... swing an axe at the one Olli shot.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow uses finesse... so will be rolling ranged attack for this axe-swing.&lt;br /&gt;
GAME: Sparrow rolls ranged+2: (13)+7+2: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Sparrow rolls 1d6+2: (6)+2: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;seems to hurt it alot&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Azarval's turn! ZWolf is next!&lt;br /&gt;
GAME: Note Flat-footed on Azarval ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;Is one of the zombie wolves in front of me, or do I need to move to attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sparrow, seeing that some of the wolves (zombie wolves?) are still trapped in the cave behind the others, moves right up to the mouth of the cave, cutting down with one of her axes onto the head of one of them... the wolve is staggered, but not felled by the slash, which leaves a deep gouge!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;have to move at least 10' to either one that ollie shot and sparrow hit, or the other unhurt one right in the opening.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;Okay. Charge on the one that's hurt&amp;quot;&lt;br /&gt;
GAME: Azarval rolls melee+4: (10)+4+4: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Azarval rolls 1d8+2: (2)+2: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;still up&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now ZWolf's turn! Krom is next!&lt;br /&gt;
GAME: Sora rolls 1d20+4: (5)+4: 9&lt;br /&gt;
GAME: Sora rolls 1d20+4: (5)+4: 9&lt;br /&gt;
GAME: Sora rolls 1d20+4: (15)+4: 19&lt;br /&gt;
&lt;br /&gt;
As the lupine creatures emerge, Azarval cries out &amp;quot;For Daeus!&amp;quot; and rushes towards the lead monsters as arrows and an axe whiz past him. He swings his sword downwards in a mighty stroke, striking true, but not felling the beast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;my AC is 19. if that 19 was on me, hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;My AC is 18 after the charge&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The four zombie wolves or whatever they are come out, one got attacked alot and it turns and tries to bite Sparrow and fails to. The other that had been in the opening stumbles around and out of the opening like its moving for Azarval's far side, as one of the two that were in the back moves forward a little fast and tries to bite at Azarval. It misses as well. The one in the back shuffles a bit, like waiting for something to move so it can get an attempt.&lt;br /&gt;
&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Krom's turn! Ollithial is next!&lt;br /&gt;
GAME: Note Flat-footed on Krom ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;krom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;they moved through my threatened area?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;oh wait. nvm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;Move up, try to slash the most damaged one if there's room for me to get in there.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;there isn't really, but there is a zwolf between you and Azarval, or at least you could move to put it between you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom shall do that then. So flanking?&lt;br /&gt;
GAME: Krom rolls 1d20+10+2: (16)+10+2: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Krom rolls 1d4+5: (4)+5: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;Cold iron, if it matters&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Ollithial's turn! Sparrow is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ollithial&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krom steps up, placing himself across from Azarval. His curved blade slices across a wolf neck, the artery not so important to a zombie, but the wound to the muscle and tendons still damaging.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ollithial rapid shots, deadly aim, point blank. Magical bow. I have precise shot for shooting in to melee.&lt;br /&gt;
GAME: Ollithial rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Ollithial rolls 1d20+7: (2)+7: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ollithial shakes fist at Whirlpool.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;miss miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow shakes Whirlpool at fist.&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Sparrow's turn! Azarval is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;sparrow&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow will attack the one that's badly wounded, again.&lt;br /&gt;
GAME: Sparrow rolls ranged+2: (20)+7+2: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;threat!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;roll to confirm&amp;quot;&lt;br /&gt;
GAME: Sparrow rolls ranged+2: (6)+7+2: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;crit, damage&amp;quot;&lt;br /&gt;
GAME: Sparrow rolls 2d6+4: (6)+4: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;dead&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Azarval's turn! ZWolf is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;Attacking the one I'm flanking with Krom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;azarval you have choice between two, there is one that you can get flanking with Krom and is injured&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missing with two quick consecutive shots, Ollithial misses in his attempt to avoid hitting his companions. Staring at the wolves, he looks at the others, &amp;quot;Good job so far. Just keep up the pressure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Azarval rolls melee+4: (3)+4+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;was that with the +2 for flanking?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;Yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sparrow hops back as the wolf she just hit in the head snaps at her, then steps in to the side of it, lashing down with her axe and chopping through the spine at the base of its neck. Undead canine or not, that seems to do the trick, putting the beast down... while it's jaws keep snapping open and closed, it can't move the rest of its body.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now ZWolf's turn! Krom is next!&lt;br /&gt;
GAME: Sora rolls 1d20+4: (13)+4: 17&lt;br /&gt;
GAME: Sora rolls 1d20+4: (11)+4: 15&lt;br /&gt;
GAME: Sora rolls 1d20+4: (19)+4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Sparrow the behind one charges over the body of its dead friend and bites you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Sparrow takes down the wolf that most everyone had been focusing on, Azarval shifts and attaks the creature caught between him and Krom. Unfortunately, the adjustment causes his swing to go slightly wide, leaving the creature unharmed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow nodnods. Ouchie! :)&lt;br /&gt;
GAME: Sora rolls 1d6+2: (5)+2: 7&lt;br /&gt;
GAME: Sora rolls 1d20+4: (20)+4: 24&lt;br /&gt;
GAME: You damaged Sparrow for 7 points. 19 HP remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;and you are tripped&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Krom's turn! Ollithial is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;yep. that totes beat my CMD!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The one wolf creature goes down, the other two bite at their targets and miss, but the last which had been trying to get at something to bite has room now and lunges over its friends remains to bite and knock Sparrow to the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;krom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;full attack on the one I've been on&amp;quot;&lt;br /&gt;
GAME: Krom rolls 1d20+10+2-2: (11)+10+2+-2: 21&lt;br /&gt;
GAME: Krom rolls 1d20+10+2-2: (11)+10+2+-2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit hit&amp;quot;&lt;br /&gt;
GAME: Krom rolls 1d4+5: (1)+5: 6&lt;br /&gt;
GAME: Krom rolls 1d4+5: (1)+5: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;down&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Ollithial's turn! Sparrow is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ollithial&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ollithial rapid shots, deadly aim, point blank.&lt;br /&gt;
GAME: Ollithial rolls 1d20+7: (6)+7: 13&lt;br /&gt;
GAME: Ollithial rolls 1d20+7: (8)+7: 15&lt;br /&gt;
&lt;br /&gt;
Krom chops with his blades, aware of the trouble beside him, but focused on the task at hand. Iron slices open flesh, exposing, then severing, the tendons of the canid shoulder, effectively cutting off the legs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit hit, which one, two unhurt ones, one that knocked down Sparrow and the one on Az&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ollithial says, &amp;quot;The one that knocked down Sparrow.&amp;quot;&lt;br /&gt;
GAME: Ollithial rolls 1d8+7: (4)+7: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ollithial says, &amp;quot;If that kills it, I'll switch.&amp;quot;&lt;br /&gt;
GAME: Ollithial rolls 1d8+7: (8)+7: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;still up, but really hurt&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Sparrow's turn! Azarval is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow says, &amp;quot;what's the penalty for making a melee attack while prone?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;-4&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow will go Total Defense, for +4 to my AC... and invoke an AoO as I try to stand up. (AC is 23)&lt;br /&gt;
GAME: Sora rolls 1d20+4: (4)+4: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;misses&amp;quot;&lt;br /&gt;
Ollithial has reconnected.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sparrow will, as her Move action, try to tumble through this wolf's area and to the space behind it. DC is gonna be it's CMD + 5... I get +5 to my check for my Daredevil Boots.&lt;br /&gt;
GAME: Sparrow rolls acrobatics+5: (13)+6+5: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you just make it&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
      It is now Azarval's turn! ZWolf is next!&lt;br /&gt;
&lt;br /&gt;
Taking two quick shots at the wolf that had knocked down Sparrow, Ollithial quickly starts to train to the next, but is surprised to find that the initial animal is still standing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Azarval says, &amp;quot;Attacking the wolf that knocked down Sparrow&amp;quot;&lt;br /&gt;
GAME: Azarval rolls melee+4: (15)+4+4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sparrow rolls one way, then the other, avoiding the snapping jaws of the wolf that just pulled her to the ground. On the second roll, she stuffs the backside of the head of one of her axes into the wolf's mouth, then kicks herself to her feet while the wolf pulls its head away from the axe-head that's keeping it from biting. &lt;br /&gt;
Bending her legs low, she then leaps up and over the wolf, its jaws snapping at, and just missing, one of her arms as she flips and somersaults completely over it to land behind it, threatening it from behind!&lt;br /&gt;
&lt;br /&gt;
GAME: Azarval rolls 1d8+2: (3)+2: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;dead&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now ZWolf's turn! Krom is next!&lt;br /&gt;
GAME: Sora rolls 1d20+4: (8)+4: 12&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Krom's turn! Ollithial is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Krom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;Only zwolves left are the ones inside?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Sparrow rolls out from the wolf that had tripped her up, Azarval stabs hard at the beast, sending his sword through the skull and ending the creature's life or un-life; at this point, Azarval doesn't particularly care which it is.&lt;br /&gt;
The last remaining wolf thing goes after Krom again but misses, the remains of the other three are really starting to stink.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;nope the one just in front of you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;Full attack on it then.&amp;quot;&lt;br /&gt;
GAME: Krom rolls 1d20+10-2: (18)+10+-2: 26&lt;br /&gt;
GAME: Krom rolls 1d20+10-2: (18)+10+-2: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;threats&amp;quot;&lt;br /&gt;
GAME: Krom rolls 1d20+10-2: (5)+10+-2: 13&lt;br /&gt;
GAME: Krom rolls 1d20+10-2: (8)+10+-2: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;crits&amp;quot;&lt;br /&gt;
GAME: Krom rolls 2d4+10: (5)+10: 15&lt;br /&gt;
GAME: Krom rolls 2d4+10: (7)+10: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;free poses after Krom's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krom flinches as the last wolf snaps at him, but rallies and steps back in, his curved blades hooking across the monsters neck and leg, a swift yank severing both. The north man wrinkles his nose as the beast falls. &amp;quot;Krom hope the master not smell worse than the servants.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the wolves all fallen, Azarval takes a deep breath and strains to hear if there are any more noises coming from the cave. Any other threats that might lay within...&lt;br /&gt;
&lt;br /&gt;
Sparrow glances into the cave behind herself, then steps out of the cave to check at the bite on one of her legs. The leather of her trousers is torn open, and she has nasty-looking gouges on the skin of her calf and shin... but they're not deep and the bleeding isn't very bad; the wolf grabbed her and pulled her down, instead of grabbing and mauling her leg. &amp;quot;I'm good... let's check the cave&amp;quot;, she suggests.&lt;br /&gt;
&lt;br /&gt;
Krom nods in agreement. Pulling a small crystal vial from his pack, the northman shakes it vigerously before uncapping the top. Small glowing motes of light swirl out, floating around Krom a few moments before fading away, only to be replaced as more float free from the bottle. Each mote is nothing, but the collective cloud forms a glow, bright enough to see by.&lt;br /&gt;
&lt;br /&gt;
About this point there is a scream of anger and frustration. Looking for the source you can see a robed figure standing above the cave entrance. &amp;quot;Do you know the effort I went through to animate those. I will make you pay for that. I will be back and I will have more...Pets.&amp;quot; comes the scream. He casts a spell and with the sound of air displacement, he is gone. If you check inside the cave you can find supplies that probably were used to create the zombie wolves, ritual materials and that sort of thing, though all used, there are the remains of some livestock too.&lt;br /&gt;
&lt;br /&gt;
Sparrow starts at the sudden scream from above her, and jumps, tucks, and rolls away from the cave, axes at the ready (with one pulled back as if to throw it) as she comes back to her feet. By then, of course, the robed figure's finished his sililoquy and poofed away. Lowering the axe she has readied for a throw, Sparrow glances around and relaxes out of her combat-ready stance. &amp;quot;Well... looks like we might hafta be coming back later, hey?&amp;quot;, she comments.&lt;br /&gt;
&lt;br /&gt;
Krom jumps, only slightly startled by the arrival of the robed figure, but enough they disappear before the northman can get to them.&lt;br /&gt;
&lt;br /&gt;
The disappearance of the necromancer that unleashed the monsters on the village causes Azarval to frown. He turns to Sparrow as he cleans and sheathes his sword. &amp;quot;He may have slipped from justice for now, but yes. There will be others, including myself, ready to confront him and bring the judgement of Daeus upon his vile acts. Justice can never be completely eluded, only evaded for a short time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is not much more here, other than cleaning up, disposing of rotting corpses so that the smell doesn't ruin the forest. Then to report back to the village. Once there the villager thanks you and tells you that the guild will have your pay. Though they do give you a warm hearty meal before you head back to Alexandria. They also say that they will send word if they see any sign of that robed figure again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=25000</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=25000"/>
		<updated>2017-01-14T05:43:54Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* January */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Many of the logs below refer to general roleplay. Some are tied to '''[[Standard PrPs|Player-Run Plots]]''', though. Many are also '''[[Meetups]]''', or '''[[Small Stories]]'''!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2017 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2017&lt;br /&gt;
|[[PrP: Winter Raids]]&lt;br /&gt;
|[[Selerik]], [[Blauensturm]], [[Astaren]], [[Zenia]], [[Malorn]], [[Josselyn]], [[Albain]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Troll Hunt]]&lt;br /&gt;
|DM: [[Elisabeth du Leoncorte|Elisabeth]], Players: [[Nasrin]], [[Sadia]], [[Hun'rar]], [[Ilmig]], [[Khera]]&lt;br /&gt;
|-&lt;br /&gt;
|January 3, 2017&lt;br /&gt;
|[[Scene: Penance Before Althea]]&lt;br /&gt;
|[[An'thirya]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2017&lt;br /&gt;
|[[Scene: To Petition Eluna]]&lt;br /&gt;
|[[An'thirya]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2017&lt;br /&gt;
|[[Scene: Bound to the Moon]]&lt;br /&gt;
|[[An'thirya]], [[Astaren]], [[Aya]], [[Dubtle]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2017&lt;br /&gt;
|[[Selerik Intros Elian to the City's Malaise]]&lt;br /&gt;
|[[Selerik]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2017&lt;br /&gt;
|[[A New Year Blitz]]&lt;br /&gt;
|[[Ollithial]], [[Sparrow]], [[Azarval]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2017&lt;br /&gt;
|[[Elian Intros Pendaril to Selerik]]&lt;br /&gt;
|[[Selerik]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2017&lt;br /&gt;
|[[About the Door Trials]]&lt;br /&gt;
|[[Aya]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2017&lt;br /&gt;
|[[Big Dreams and a Little Dragon]]&lt;br /&gt;
|[[Astaren]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2017 (at the ''Spot of the Day'')&lt;br /&gt;
|MEET-UP: [[Tracks to the Junkyard]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Selerik]], [[Azog]], [[Aya]], [[Pelka]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Another_One_Bites_the_Bone_Dust&amp;diff=23124</id>
		<title>Another One Bites the Bone Dust</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Another_One_Bites_the_Bone_Dust&amp;diff=23124"/>
		<updated>2016-08-01T01:44:45Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Another One Bites the Bone Dust *Emitter: Sora *Characters: Carwyn 2, Safiya 3, Ashelia 2, Alik 4, ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Another One Bites the Bone Dust&lt;br /&gt;
*Emitter: Sora&lt;br /&gt;
*Characters: Carwyn 2, Safiya 3, Ashelia 2, Alik 4, Celeste 3, Ga'Elian 5&lt;br /&gt;
*Place: Outside Alexandria&lt;br /&gt;
*Time: July 30, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to clean out a Tomb of Skeletons&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 8 CR 2 Ogre Skeletons (CR 8 Encounter)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
The guild gathered you all together by various means, either you inquiring about the job, or sending messages. It seems a minor lord recently purchased a new piece of property. He and his retinue went out to survey the new property and stumbled across a massive tomb. The tomb had lay sealed for an unknown length of time, but of course it isn't now. Its seal was broken and skeletons, the walking dead were released. THey have been plaguing the noble and his retinue and they are worried about them spreading further. You have been hired to wipe them out. There seems to be something being left unsaid. Anyway, you are the noble's land and nearing the hill that had turned out to be the raised mound of the tomb, should be over the next rise.&lt;br /&gt;
&lt;br /&gt;
Alik looks up from a set of knobs he has been fine-tuning on his armor throughout the entire trip as the party approaches the tomb. &amp;quot;Bah. Undead foolishness,&amp;quot; he says dismissively. &amp;quot;Who builds constructs from flesh and bone? Weak materials. Is wrong tool. We clean up now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The problem with skeletons,&amp;quot; grumbles Celeste as she speaks to nobody in particular, &amp;quot;Is there's no meat on 'em. Can't even get marrow out'f their bones even, not really. Rather makes killing them... again... a rather thankless task, if you ask me.&amp;quot; The half-orc gladiatrix walks along with the group, letting her long stride carry her forwards at what might look like a leisurely pace. She has her shield strapped to one hand, and her other holds her trident with the haft rested on her shoulder and the points swaying in the air, dangerous to anyone who might otherwise want to walk on her left. Blood from the squirrel she managed to catch earlier and eat... well... more or less alive, for the start of it at least, still graces her lips and chin. &amp;quot;Well, let's get on with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The pint-sized paladin has spent most of the journey from city to tomb, lost in thought. Not so much that she forgets to avoid obstacles -- more than once -- but it's clear the unsaid parts of the client's request are eating at her attention. As they near their destination, she scribbles a few things down in a notebook, then begins to wonder aloud. &amp;quot;Perhaps it was a rival family's tomb...? Did the lord hae the bodies raised to get a better deal? ...Promising line of inquiry, make sure to find undead that can speak, and interrogate further...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian is riding his griffon, with longbow in hand, but not nocked. He is not talking, but rather keeping his eyes open and his ears attentive. The griffon is keeping the same pace as the rest of the party, which seems best suited to the gnomes.&lt;br /&gt;
&lt;br /&gt;
Carwyn didn't think twice about the things left 'unsaid'. Abominations were causing havoc, and he was here to help! That was all he needed to know. &amp;quot;Yes, they are vile creatures, indeed. Hopefully we can dispatch of them quickly.&amp;quot; He would mutter small prayers to Althea before the entering the tomb with the others.&lt;br /&gt;
&lt;br /&gt;
Ashelia walks silently along with the group, though internally she is somewhat frustrated with this mission. Her choice of weaponry is not well suited to slaying things like skeletons, but she will do her best. She is curious how one just stumbled upob a tomb, but she's confident the group can handle whatever is thrown at them.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian asks, &amp;quot;Hath any of you any holy water?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ashelia shakes her head.&lt;br /&gt;
&lt;br /&gt;
Alik shakes his head.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Carwyn frowns. &amp;quot;No.&amp;quot;&lt;br /&gt;
&amp;quot;....Heth? What?&amp;quot; Safiya says, blinking rapidly as she looks around to Ga'Elian. &amp;quot;Oh. Um. No, I don't?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
By way of an answer to Ga'Elian's question, Celeste verbalizes nothing. Instead she makes a loud hrrrrok sound, turns her head, and spits, leaving a largeish puddle of gob in the middle of the path.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian says, &amp;quot;Alas. Neither do I.&amp;quot; As Celeste horks up her gob, he looks a bit disgusted.&lt;br /&gt;
&lt;br /&gt;
You can see the rise, and on top of it is a red flag, which is what they say they marked the edge of the valley the tomb was in.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Is any of you scouting?&amp;quot; Alik asks, looking around at the party.&lt;br /&gt;
&lt;br /&gt;
Celeste shrugs her shoulders. &amp;quot;I will,&amp;quot; she replies to Alik, and starts striding forwards at a quicker pace. &amp;quot;When something leaps out of the woodwork and tries to gnaw all the flesh off my arms, by all means come help me kill it. I promise you I'll make lots of noise.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alik nods. &amp;quot;Is not what I meant, but is not bad plan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian smirks and says, &amp;quot;I am happy to go on ahead and look for surprises.&amp;quot;&lt;br /&gt;
&amp;quot;...I do have to say, that's a... novel... means of scouting,&amp;quot; the little paladin murmurs, unlimbering her shield and hammer. &amp;quot;Though a count before battle at least would be something worth knowing. If you'd like to do that, sir,&amp;quot; she says to Ga'Elian, &amp;quot;that would probably be wise. Just... do try not to start the battle without us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian says, &amp;quot;Not unless I be ambushed. Carwyn, wilt thou allow Erithamiel to heel to thee while I go on ahead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sighing softly at everyone's antics, she draws her blades, holding them at her sides as the individuals plan to go ahead of the group. &amp;quot;Try not to get ambushed, then.&amp;quot; She says to Ga'Elian, a half smile on her face.&lt;br /&gt;
&lt;br /&gt;
Alik backs warily away from the griffon, which looks like it could devour him in a single gulp if it had a mind to.&lt;br /&gt;
&lt;br /&gt;
Carwyn shrugs. &amp;quot;Sure.&amp;quot; looks towards the tomb. &amp;quot;Go on, then. Be careful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian tells the griffon, &amp;quot;Erithamiel, guard.&amp;quot; &amp;lt;sildanyari&amp;gt; pointing at Carwyn, then goes on ahead, leaving the road for any trees or shrubbery that might conceal him.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls Stealth/natur: aliased to Stealth+3+1: (20)+11+3+1: 35&lt;br /&gt;
&lt;br /&gt;
Alik mutters impatiently, waiting for the elf to get going. Then he looks around and realizes he's already gone.&lt;br /&gt;
&lt;br /&gt;
You paged Ga'Elian with 'you are able to get to the top of the rise and look down onto a valley that has a large mound in the center. There are massive skeletons standing roaming around out side the mound. That is what they forgot to tell you, they are big skeletons.'&lt;br /&gt;
&lt;br /&gt;
Ga'Elian pages: How many can I see? and What approximately how far is the tomb from the rise in the hill?&lt;br /&gt;
&lt;br /&gt;
You paged Ga'Elian with '200 ft down but they are between you and it. and about 12'&lt;br /&gt;
&lt;br /&gt;
Ga'Elian returns to the group to say, &amp;quot;The tomb lieth some 200 feet beyond this rise. I saw about 12 skeletons between it and here, but these be large, as if the skeletons of giants.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian pages: Are the skeletons carrying obvious weapons?&lt;br /&gt;
&lt;br /&gt;
Alik 's eyes light up at the reference to giants. &amp;quot;Yes. Is to be destroying now.&amp;quot; He checks a series of connections between cables on his chest.&lt;br /&gt;
&lt;br /&gt;
You paged Ga'Elian with 'nope now weapons'&lt;br /&gt;
&lt;br /&gt;
Ashelia frowns a bit at that. &amp;quot;So it's gonna be a challenge just reqching the tomb? This sounds like it might be a rough crypt we're to clear out. Might as well not waste time, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian agrees and casts a spell upon himself.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian casts Aspect of the Falcon. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Giant skeletons?&amp;quot; Safiya repeats, incredulously. &amp;quot;That sounds... unusual, indeed. Hm... Well, I suspect we'll know more once we're inside, and since we've a respectable wall of bone to travel through to get there...&amp;quot; Her hammer boinces once in her hand, and she begins to climb the last of the hill. &amp;quot;Best be on our way.&amp;quot;&lt;br /&gt;
As the spell goes into effect, Ga'Elian takes on a hawkish appearance. His eyes spread to the sides of his head, where feathers sprout from the sides of his face.&lt;br /&gt;
Nodding, she follows the dark gnome, ready to clear out these beasties, hopefully without too much trouble.&lt;br /&gt;
&lt;br /&gt;
Celeste grunts softly. &amp;quot;Best not waste time then,&amp;quot; she grumbles, continuing her forward walk. &amp;quot;Anyone that can take a beating, come with me then; the rest of you that are of a more...&amp;quot; she trails off. How to say this without it being rude? &amp;quot;Anyone more intellectual, stand behind us and do... I don't know. Smart things.&amp;quot; She bangs her trident hard against her shield as she continues forwards. &amp;quot;You, short thing in the armor. Come on, catch up. You seem like you know what you're doing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian looks at Celeste wondering whether he is the short thing in armor to which she is referring. He says, &amp;quot;everybody ready, then?&amp;quot; and casts one more spell.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian casts Gravity Bow. Caster Level: 5 DC: 14&lt;br /&gt;
&lt;br /&gt;
Alik snorts and unlimbers his firearm as he trots along. &amp;quot;I do smart things, thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Carwyn always considered himself an intellectual. As such, he moves along beside Alik and Ga'Elian, drawing his bow and nocking an arrow. &amp;quot;I wonder if dead things are evil...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lancer Safiya, thank you,&amp;quot; the gnome shoots back, stumping after Celeste with shield and hammer in hand... though carwyn's question gives her pause, and she turns to blink at him. &amp;quot;...Yes? I mean it's barely even a question, the whole reason they're even moving is they're *stuffed* with evil magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian repeats, I ask again, &amp;quot;Is everyone ready to spring the attack? I could sneak or run up to normal longbow range, but I'm inclined to just run. The griffon will attack when I command him to, but he must attack with beak and claws.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alik snorts again and mutters about inefficient construction mechanisms. &amp;quot;Am ready,&amp;quot; he says, loading his thunderbelcher.&lt;br /&gt;
&lt;br /&gt;
Ashelia tilts her head a little at their conversation, but snaps to attention at Ga'Elian's words. &amp;quot;Ready for battle, yes.&amp;quot; She answers, readying her blades with a grin.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Lancer Safiya. Pleasure,&amp;quot; Celeste half-growls, which might be as close as she ever gets to a pleasant tone of voice. &amp;quot;Celeste Cinderfall, Gladiatrix of Charn. Now that we've managed our pleasantries, perhaps we can leave the philosophical crap alone until we've killed all the skeletons.&amp;quot; She pauses, glancing over her shoulder at Ga'Elian, &amp;quot;No, don't do anything idiotic. Just wait for those of us wearing metal to join the skeletons in battle and back us up. You know how to fight, right? Just... do whatever you do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Carwyn opens his mouth to speak, but yeah probably not the time for philosophical crap. Instead he gives the ranger a small nod. &amp;quot;I am ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian glares at Safiya, &amp;quot;Er, yes. I know how to fight,&amp;quot; Fingering the ettin-tooth necklace he wears, &amp;quot;And closing range is not idiotic.&lt;br /&gt;
&lt;br /&gt;
You reach the top of the rise and everyone sees the hole that opens into the mound that is the tomb and the large skeletons wandering around outside it. THey have yet to notice you.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Sora has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Sora to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Ga'Elian rolls initiative: 13 + 5 = 18&lt;br /&gt;
GAME: Celeste rolls initiative: 20 + 3 = 23&lt;br /&gt;
GAME: Carwyn rolls initiative: 6 + 4 = 10&lt;br /&gt;
GAME: Safiya rolls initiative: 10 + 1 = 11&lt;br /&gt;
GAME: Ashelia rolls initiative: 5 + 4 = 9&lt;br /&gt;
GAME: You roll initiative for Skeletons: Roll: 6 + Bonus: 4 = Total: 10&lt;br /&gt;
GAME: Alik rolls initiative: 9 + 3 = 12&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Celeste's turn! Ga'Elian is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;alright so you are at 200' they do not notice you yet so suprise round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;How far forward could we go and keep a height advantage?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;probably about 100'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;but you can get a single action so attack, or move&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste doesn't have any ranged attacks, so moving to close is really about all she can do.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;your move is?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;40&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya snrrrrrk.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;what funny? D:&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Self-reflection.&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Ga'Elian's turn! Alik is next!&lt;br /&gt;
GAME: Note Flat-footed on Ga'Elian ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste Ah ha.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ga'elian&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian runs to 100 ft range, stealthily if possible. Griffon also. My move is 30, griffon's is forty.&lt;br /&gt;
&lt;br /&gt;
Celeste sighs inwardly. Why are they always so far away? She curls her fingers around the haft of her trident, grumbles something unintelligable. &amp;quot;Keep up as best you can,&amp;quot; she mutters, and then promptly makes that impossible for anyone with shorter legs than her own by moving forwards at a brisk pace. Take them by surprise? They're unintelligent skeletons, how surprised does anyone really expect them to be, she reasons? Just smash them and get it over with.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you can move 30 and 40 respectively.&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Alik's turn! Safiya is next!&lt;br /&gt;
GAME: Note Flat-footed on Alik ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik starts firing from the top of the hill -- 200ft range, 40-ft range increment, so -10. Targetting biggest target. Stupid giants. Grr.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;meant run as in 4 times speed. Id stealth not possible, not doing it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;THat's a full round action, this is a surprise round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;You get a move *or* an attack action.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you can roll stealth&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls Stealth/natur: aliased to Stealth+3+1: (9)+11+3+1: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;for Ga'Elian, and go ahead Alik&amp;quot;&lt;br /&gt;
GAME: Alik rolls 1d20+3+3+1-10: (6)+3+3+1+-10: 3&lt;br /&gt;
GAME: Ga'Elian rolls comp_Stealth: aliased to 1d20+3: (18)+3: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Safiya's turn! Skeletons is next!&lt;br /&gt;
GAME: Note Flat-footed on Safiya ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Head on down the hill, *well* in Celeste's wake. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya gets 15' of progress.&lt;br /&gt;
&lt;br /&gt;
Alik brings the long gun to his shoulder and takes a deep breath as he squeezes the trigger. Giants. Stupid giants. The bullet lands somewhere to the east. He grumbles darkly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Skeletons' turn! Carwyn is next!&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Carwyn's turn! Ashelia is next!&lt;br /&gt;
GAME: Note Flat-footed on Carwyn ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Carwyn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn will start a bardic performance. Inspire Courage.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;I don't think I could move to, so that's it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Ashelia's turn! Celeste is next!&lt;br /&gt;
GAME: Note Flat-footed on Ashelia ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Ashelia&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;30' towards giants.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;okay&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Celeste's turn! Ga'Elian is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;back to Celeste, full actions avail this turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;SHould I wait for poses from everyone after Alik?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;no you can do your action, just try to wait to pose till, but its okay if poses a little out of order&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;So Inspire courage bonuses are now in effect?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste Nodnods. Can I reach the skellies this round with normal movement?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you are at 160. so no.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste will just keep going then!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Actually, if they're not advancing, I'll wait for Safiya to catch up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;okay&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Ga'Elian's turn! Alik is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you can run this turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Yes, gonna run. Griffon will stop at melee range, but isn't close enough to charge. Elian will run to stop at 100 ft range to targets.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Carwyn sighs watching his companions charge very slowly into battle. He starts humming an enchanting tune before playing catching up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian and his griffon just keep closing to their desired range, at a run, and preparing to engage. They are both focused.&lt;br /&gt;
&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Alik's turn! Safiya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;alik&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik reloads, fires, and moves (20'/round). Not sure how much of that is actually doable in one round. Same range as before, +1 for bardic courage&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Is this an actual gun, or a death ray?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;Actual gun. Thunderbelcher.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;Saving DR charges for closer range.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;do you have rapid reload or firearm mastery?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;Nope.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;THen the reloading is a full-round action on its own.&amp;quot;&lt;br /&gt;
From afar, Ga'Elian notes that Safiya is down 13 hp.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;Ah OK. Reloads, then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;yep, so can only reload&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;So you can reload and move 5'.&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Safiya's turn! Skeletons is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya takes a Run action to get.... 60'. XD&lt;br /&gt;
&lt;br /&gt;
Alik trots towards the incipient melee, reloading his gun and swearing in gnomish. &amp;lt;&amp;lt;The only good giant is a dead giant my battery-powered ass...&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Skeletons' turn! Carwyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Celeste, Saf ran by you want to move up next to?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste Noddles, does!&lt;br /&gt;
&lt;br /&gt;
Despite the graciousness of the barbarian in waiting for her to catch up, Safiya is concentrating too much on what is very much hard work, running full-tilt down a hill, in armor that very likely weights as much or more than she does. And even then, she doesn't pull *terribly* far ahead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;add that in.&amp;quot;&lt;br /&gt;
GAME: Sora rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Sora rolls 1d20+7: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;what is your griffon's ac?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celeste does recognize the inherent stupidity of charging into battle by yourself like some sort of mad-woman with a deathwish, which might normally describe her quite well anyway, so she stops to wait for Safiya at least to catch up. And catch up she does! Once the shorter being has pulled ahead Celeste resumes motion, moving at a much easier pace for her, at least, simply to keep pace with the gnome so neither of them wind up in battle alone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;16&amp;quot;&lt;br /&gt;
GAME: Sora rolls 1d20+7: (16)+7: 23&lt;br /&gt;
GAME: Sora rolls 1d20+7: (7)+7: 14&lt;br /&gt;
GAME: Sora rolls 1d20+7: (15)+7: 22&lt;br /&gt;
GAME: Sora rolls 1d20+7: (12)+7: 19&lt;br /&gt;
GAME: Sora rolls 1d4+5: (4)+5: 9&lt;br /&gt;
GAME: Sora rolls 1d4+5: (4)+5: 9&lt;br /&gt;
GAME: You damaged Ga'Elian's companion for 18 points. 19 remaining.&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Carwyn's turn! Ashelia is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;carwyn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Two of the Skeletons move and attack the griffon each scoring with a bony hand. The others all move a lot closer to everyone else.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;How far are Safiya and Celeste?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste thinks we're 75 feet forward so far?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya nodnod.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hey are 80ft from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;And the skeletons?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;140&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;and 2 at 200&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn will run right behind the tanks.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;So like 75.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;okay.&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Ashelia's turn! Celeste is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ashelia&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Ashe takes a double move, but stops to advance alongside the other frontline members of the party.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ashelia continues her forward advance, eyes warily keeping track of both the giants and her companions. She doesn't want to be caught off-guard by anything. When she reaches the two sturdy warriors she gives them a nod. &amp;quot;3 people are better than 2, no?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Celeste's turn! Ga'Elian is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Celeste&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;they are 60'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste Hmm&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste will just advance the 60', be where Safiya will be, and be ready to engage next round.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;note. you will take at least 1 or 2 aoo. big skeletons...they have reach&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Sora, do these skellies have the GIant subtype?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;But I don't, and my move is 40. So no matter how I slice it I'm going to have to let them attack first.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian bears witness.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste has a shield, she'll be fine.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;yes Safiya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;*Awesome.*&amp;quot;&lt;br /&gt;
GAME: Sora rolls 1d20+7: (15)+7: 22&lt;br /&gt;
GAME: Sora rolls 1d20+7: (20)+7: 27&lt;br /&gt;
GAME: Sora rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Sora rolls 1d4+5: (2)+5: 7&lt;br /&gt;
GAME: Sora rolls 1d4+5: (3)+5: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Oh thank crap.&amp;quot;&lt;br /&gt;
GAME: You damaged Celeste for 15 points. 21 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok pose moving up and two of the skeletons hitting you.&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Ga'Elian's turn! Alik is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Ga'Elian&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes,&amp;quot; Celeste growls to Ashelia, &amp;quot;In all situations. Including if you've had to resort to cannibalism.&amp;quot; She continues moving forwards, matching pace with Safiya and more or less expecting Ashelia to keep up it seems. &amp;quot;The one on the left,&amp;quot; she adds, glancing to the gnome, &amp;quot;We'll hit that one first, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;bulk of skeletons at 40' two with your griffon at 100&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste adjusts.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Griffon full attack DEFENSIVELY. Bite and one claw on left dude, right claw on right dude. Me after that.&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls comp_Melee+1-4: aliased to 1d20+5+1-4: (4)+5+1+-4: 6&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes,&amp;quot; Celeste growls to Ashelia, &amp;quot;In all situations. Including if you've had to resort to cannibalism.&amp;quot; She continues moving forwards, matching pace with Safiya and more or less expecting Ashelia to keep up it seems. &amp;quot;The one on the left,&amp;quot; she adds, glancing to the gnome, &amp;quot;We'll hit that one first, yes?&amp;quot; Of course, this advance brings her in range of the skeletons; she brings her shield up, absorbing several blows with it. Don't worry, she's thinking; I have a shield. I'll be fine. Then, promptly she's bleeding from a pair of wounds, and grits her teeth. Don't worry, she's thinking; I'm goddamn tough. I'll be fine.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls comp_Melee+1-4: aliased to 1d20+5+1-4: (2)+5+1+-4: 4&lt;br /&gt;
GAME: Ga'Elian rolls comp_Melee+1-4: aliased to 1d20+5+1-4: (3)+5+1+-4: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;all misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Ugh. Elian will fire two arrows at gi-skel that is approaching him.&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1+1-2: aliased to Weapon7+1+1-2: (6)+11+1+1+-2: 17&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1+1-2: aliased to Weapon7+1+1-2: (2)+11+1+1+-2: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;both misses&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now Alik's turn! Safiya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Alik&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Double Ugh.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik  fires and moves as far as he can (base 20). If my math is right the skeletons are (135'-move) away now, so 3 increments, so -6 to hit, +1 for bardic courage, I think? Shoot the one everyone's trying to pound on.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;okay..&amp;quot;&lt;br /&gt;
GAME: Alik rolls 1d20+3+3+1-6+1: (3)+3+3+1+-6+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Also, can I add a 5' step back to my lasr?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;yes&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Safiya's turn! Skeletons is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Saf&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Is the one Celeste engaged the same one that pounded on the bird?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;nope. the griffon is much further. Celeste was hit by 2 skeletons&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Only good dead giant is MORE DEAD dead giant,&amp;quot; Alik snarls as he trots towards the front line, aiming his firearm and tripping over a rock, scaring a nearby ground squirrel as the bullet shatters a tree branch not far from its nest. &amp;quot;DIE DIE DIE!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya nods. THen I, like her, shall move the full 60' and eat the AoOs, but I'll have AC 27 against them.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;How far does Alik move in his turn? (Keeping track of range.)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian shoots twice at the gi-skel approaching him, both shots missing their mark. His griffon has an even worse time trying to attack the ones that dealt him such heavy blows, partly due to the fact that the griffon is also trying to dodge their blows. The elf takes a 5foot step back and shouts, &amp;quot;Erithamiel, DOWN!&amp;quot; &amp;lt;sildanyari&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;20'&amp;quot;&lt;br /&gt;
GAME: Sora rolls 1d20+7: (6)+7: 13&lt;br /&gt;
GAME: Sora rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;they miss you Saf&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Skeletons' turn! Carwyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;what is your griffon's ac now..20?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;oh 18' sorry&amp;quot;&lt;br /&gt;
GAME: Sora rolls 1d20+7: (11)+7: 18&lt;br /&gt;
GAME: Sora rolls 1d20+7: (11)+7: 18&lt;br /&gt;
GAME: Sora rolls 1d20+7: (11)+7: 18&lt;br /&gt;
GAME: Sora rolls 1d20+7: (12)+7: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Damn!&amp;quot;&lt;br /&gt;
GAME: Sora rolls 1d4+5: (2)+5: 7&lt;br /&gt;
GAME: You damaged Ga'Elian's companion for 7 points. 12 remaining.&lt;br /&gt;
GAME: Sora rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Sora rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Sora rolls 1d20+7: (3)+7: 10&lt;br /&gt;
GAME: Sora rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Sora rolls 1d20+7: (18)+7: 25&lt;br /&gt;
GAME: Sora rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Sora rolls 1d20+7: (10)+7: 17&lt;br /&gt;
GAME: Sora rolls 1d20+7: (18)+7: 25&lt;br /&gt;
GAME: Sora rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Sora rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Sora rolls 1d20+7: (17)+7: 24&lt;br /&gt;
GAME: Sora rolls 1d20+7: (11)+7: 18&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Carwyn's turn! Ashelia is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Car.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;Sorry, how far are they now?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;60 from you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;actually there are a few at 50&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;Great, I'll get in the 30 feet range, smite the one engaged with Celeste, and shoot.&amp;quot;&lt;br /&gt;
GAME: Carwyn rolls 1d20+5+1+1+3: (10)+5+1+1+3: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Carwyn rolls 1d8+2+2+1: (7)+2+2+1: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;That's a 13, forgot point blank shot.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;pistol?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;or crossbow?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Rifle.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;A 14, actually forgot Bardic Inspiration. No, a composite longbow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;k&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Or derp&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Sorry, mixed up you and Alik for a second there. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;seems to hurt it a bit&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Ashelia's turn! Celeste is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Ashelia&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;How far did the other frontliners move? Safiya and Celeste.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;We're at its feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;How far do I need to move is my question.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;We'd moved 60'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Then a double move for me, that's it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;You could charge.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;*IF* you don't mind the subsequent AC hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;I guess that's true.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;50' to get to some of them&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;and that would get you a flanking bonus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Yeah I'm not gonna risk it. I'll double move to the spot for flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;call odd or even&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Odd&amp;quot;&lt;br /&gt;
GAME: Sora rolls 1d4: (4): 4&lt;br /&gt;
GAME: Sora rolls 1d20+7: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you pull an AoO but it misses&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Sora advances the initiative order.&lt;br /&gt;
      Round Four - Init 23.&lt;br /&gt;
      It is now Celeste's turn! Ga'Elian is next!&lt;br /&gt;
&lt;br /&gt;
Running up behind the half oruch, Carwyn lifts his bow to let loose an arrow at the skeleton...all the while a soft (but loud enough for all to hear) song leaves his lip in the rhythm of the battle. An arrow, seemingly blessed with divine power, hits the vile creature.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Celeste, you have 3 on you, one behind you is flankable with Ashelia&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste is going to rage, and then do a full round attack on the flankable one.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok&amp;quot;&lt;br /&gt;
Ashelia closes the distance, getting in with her allies, ready to strike but also divert some of their attention.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Which will be a jab with my trident, shieldbash, and bite.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;+rage and roll it&amp;quot;&lt;br /&gt;
GAME: Celeste RAGES!, gaining +2 to melee attack/damage/Will saves and 6 temporary HP&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Thing is, I can't remember what penalty to put on for multiple attacks, and I am only just realizing this.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;You have TWF?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;I do.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste has power attack as well, which she'll be using.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;-2/-2 for your regular attacks, -5 for your bite before Power Attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;And what's the bonus for flanking again?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;+2, I think&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Yus.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;So total of -1, -1, -4&amp;quot;&lt;br /&gt;
GAME: Celeste rolls melee-1: (19)+9+-1: 27&lt;br /&gt;
GAME: Celeste rolls melee-1: (17)+9+-1: 25&lt;br /&gt;
GAME: Celeste rolls melee-4: (8)+9+-4: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Good lord. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Don't forget Bardic Inspiration.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit hit miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;What does the bardic inspiration do again?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;+1 to hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;+1 hit dam, and save vs fear&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;and dmg&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;And damage, yes. So that last roll is a 14, if that changes anything.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Does flanking add to damage too? Sorry to ask so many questions.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Nope!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;nope, just makes it easier to hit&amp;quot;&lt;br /&gt;
GAME: Celeste rolls 1d8+9: (7)+9: 16&lt;br /&gt;
GAME: Celeste rolls 1d4+10: (4)+10: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;30 damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;that one dies&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya XD&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Ga'Elian's turn! Alik is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Ga'Elian&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Griffon withdraws (80 ft). Elian shoots one arrow then takes 30 ft move away.&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1+1: aliased to Weapon7+1+1: (10)+11+1+1: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls BowDmg: aliased to 2d6+3+1: (6)+3+1: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you hurt one of them.&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now Alik's turn! Safiya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Alik&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;If I'm following, Alrik is now 70 feet from nearest skeleton. Can he do that double-run thing someone mentioned earlier to get to 30' range?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;Done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alik stares at his rifle as the ground squirrel chitters angrily at him. &amp;quot;THIS... is wrong tool,&amp;quot; he decides, putting the thing away and charging into closer range.&lt;br /&gt;
&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Safiya's turn! Skeletons is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Saf...you have 3 on your, 1 behind you you can get flanking on&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celeste has been bloodied. The enemy struck first! Not that it was unexpected. The half-orc wards off more blows with her spiked shield, and snarls loudly. &amp;quot;That's it,&amp;quot; she snaps, &amp;quot;YOU ALL DIE NOW!!&amp;quot; She peels her lips back and howls at the top of her lungs, her eyes taking on a savage glint as she rounds on the nearest of the giant skeletons. Her triden sees use less as something more akin to a battering ram as she destroys one half of the rib cage with it in one chop, then follows up with the shield for the other half. &amp;quot;DIE!!&amp;quot; she howls, &amp;quot;PATHETIC LITTLE MAGGOT FARM, DIE DIE DIE!!&amp;quot; As the giant crumbles she snaps her teeth at it; she doesn't quite connect with that, but satisfies herself with kicking the thing's skull loose, before rounding on the survivors.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Wasn't that the one Celeste ust killed?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;yes but with how they moved you can get flanking on one of them. got to remember they are large..so makes it a little easier&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Ga'Elian's griffon withdraws from the engagement, Ga'Elian himself looses a singlr arrow, striking its intended target. He then takes the chance to put a little more distance between him and the approaching undead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Granted. Is the one I can flank the one with Carwyn's Smite on?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Then I'll make one of the others my Smite target, and give up the flanking bonus in favor of drawing attention. :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Safiya rolls melee+1+3: (15)+5+1+3: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;what is your weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Warhammer.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;k roll dam&amp;quot;&lt;br /&gt;
GAME: Safiya rolls 1d6+1+3: (1)+1+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Bah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hurts it still..&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Skeletons' turn! Carwyn is next!&lt;br /&gt;
GAME: Sora rolls 1d20+7: (14)+7: 21&lt;br /&gt;
GAME: Sora rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Sora rolls 1d20+7: (15)+7: 22&lt;br /&gt;
GAME: Sora rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Sora rolls 1d4+5: (2)+5: 7&lt;br /&gt;
GAME: Sora rolls 1d4+5: (3)+5: 8&lt;br /&gt;
GAME: Sora rolls 1d4+5: (1)+5: 6&lt;br /&gt;
&lt;br /&gt;
Finally able to retaliate, Safiya turns to the skeletons *past* the front line draws in a breath, and crashes her warhammer against her shield. &amp;quot;IN THE NAME OF SERRIEL,&amp;quot; she.... well it's more dignified than a squeak, but a Gnome can only have so much authority. &amp;quot;LAY DOWN YOUR ARMS AND PLACE YOUR HANDS ABOVE YOUR HEAD!&amp;quot; Her warhammer bursts alight with a dazzling silvery radiance, and leaves a somewhat impressive set of spiderwebs against the skeleton's shin-bone.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Celeste for 21 points. 6 remaining.&lt;br /&gt;
GAME: Sora rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Sora rolls 1d20+7: (8)+7: 15&lt;br /&gt;
GAME: Sora rolls 1d20+7: (8)+7: 15&lt;br /&gt;
GAME: Sora rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Sora rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Sora rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Sora rolls 1d20+7: (20)+7: 27&lt;br /&gt;
GAME: Sora rolls 1d20+7: (14)+7: 21&lt;br /&gt;
GAME: Sora rolls 1d20+7: (20)+7: 27&lt;br /&gt;
GAME: Sora rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;That is a lot of rolls. o.o&amp;quot;&lt;br /&gt;
GAME: Sora rolls 2d4+10: (8)+10: 18&lt;br /&gt;
GAME: You damaged Safiya for 18 points. 8 remaining.&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Carwyn's turn! Ashelia is next!&lt;br /&gt;
&lt;br /&gt;
The Skeletons continue to harry the allies, one rips into Celeste pretty good followed by another, while Ashelia gets missed by the two that move to engage her. Even the two fighting Safiya, manage to score on her.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Carwyn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn will shoot at the one he's been shooting.&lt;br /&gt;
GAME: Carwyn rolls 1d20+5+1+1+3: (9)+5+1+1+3: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Carwyn rolls 1d8+2+2+1: (8)+2+2+1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;Forgot the +2 again :p&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;kills it&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Ashelia's turn! Celeste is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Are any of the injured ones in melee range with me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Ashelia=there are 2 on you. and no.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Just gonna take a full action and swing at one of them, then 5' step closer to my allies if I need to. Think I don't but not sure.&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls Rapier+1: aliased to 1d20+4+1: (20)+4+1: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;threat&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls Rapier+1: aliased to 1d20+4+1: (4)+4+1: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;just regular hit&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls Shortsword+1: aliased to 1d20+4+1: (13)+4+1: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lay down your arms....'Is that how to be a good paladin' Carwyn ponders. He is new at this whole thing, but could skeletons really understand such a command? Even with the gods on his side, that seems unlikely. Instead of comtemplating it any furthur, he shoots another arrow, killing the thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;When I said full action I meant full attack action, my bad.&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls RapDam+1: aliased to 1d6+3+1: (4)+3+1: 8&lt;br /&gt;
GAME: Ashelia rolls SsDam+1: aliased to 1d6+1+1: (2)+1+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;That's it for me.&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Sora advances the initiative order.&lt;br /&gt;
      Round Five - Init 23.&lt;br /&gt;
      It is now Celeste's turn! Ga'Elian is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;celeste&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Can I move to flank one, and then go crazy?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Or does that prevent me from taking a full round attack?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you can 5' and do that yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste will do then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
GAME: Celeste rolls melee-1: (15)+9+-1: 23&lt;br /&gt;
GAME: Celeste rolls melee-1: (20)+9+-1: 28 (THREAT)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste will roll to confirm that before doing her bite.&lt;br /&gt;
GAME: Celeste rolls melee-1: (12)+9+-1: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste thinks that does it?&lt;br /&gt;
GAME: Celeste rolls melee-4: (5)+9+-4: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit, shield crit, and miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;You forgot the Inspiration again, add 1 to all of that. :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste did!!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Did you? Okie.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;No, I mean I did forget it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ashelia dips to the side as one giant skeleton makes a swipe, then retaliates, piercing it with her rapier, sidestepping the second large undead's blow to pierce her initial target with the shortsword as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Crits, do I just double the whole works?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Double the dice you roll and your bonus.&amp;quot;&lt;br /&gt;
GAME: Celeste rolls 1d8+9: (5)+9: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;yep. only thing doesn't double is like sneak attack, or other bonus dice damage&amp;quot;&lt;br /&gt;
GAME: Celeste rolls 2d4+20: (3)+20: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;So 37&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you kill it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;o.o&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya suddenly feels even smaller. XD&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Five - Init 18.&lt;br /&gt;
      It is now Ga'Elian's turn! Alik is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian asks, &amp;quot;What is the distance from me to the nearest foe?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;about 50'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste is probably about toget pounded into the dirt herself if it makes you feel better. :P&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Gonna shoot two again. Also may do something w/griffon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1+1-2: aliased to Weapon7+1+1-2: (1)+11+1+1+-2: 12 (EPIC FAIL)&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1+1-2: aliased to Weapon7+1+1-2: (1)+11+1+1+-2: 12 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Uh oh.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya O.@&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Nevermind griffon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora hugs&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Five - Init 12.&lt;br /&gt;
      It is now Alik's turn! Safiya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Alik&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian thanks.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;Deathray nearest skeleton! Electrical, ranged touch, point blank. If I can also activate armor in the same round, I do that too (+4 DEX).&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you can.&amp;quot;&lt;br /&gt;
GAME: Alik rolls 1d20+3+3+1+1+2+1: (10)+3+3+1+1+2+1: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;type +armor dexterity&amp;quot;&lt;br /&gt;
GAME: Alik activates his Titan Armor, gaining: +4 Dex&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;that will add it automatically next time&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Also, another 5 ft step away.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit roll damage&amp;quot;&lt;br /&gt;
GAME: Alik rolls 2d6+3+1: (7)+3+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hurts one&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Five - Init 11.&lt;br /&gt;
      It is now Safiya's turn! Skeletons is next!&lt;br /&gt;
&lt;br /&gt;
Alik removes a sharp needle from the chest-unit of his armor and shoves it into his own arm, then unlimbers a strange-looking device comprising three long metal rods bound by copper wire to a ceramic tube. He flips some switches and turns some knobs, and multi-colored sparks work their way up and down the length of the rods, making a creepy theramin-like sound, as well as sending sparks into his body. He twitches a little as he plugs a wire into a socket and a violet actinic arc sparks from the device.&lt;br /&gt;
...hitting the nearest skeleton.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Safiya&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The half-orc gets thoroughly ravaged by the skeletons attacking her, but doesn't seem overly concerned about the fact that she's bleeding profusely and is even showing bone in one spot on her arm. Is that stopping her? &amp;quot;DIE!!!&amp;quot; she screams, like it's her favorite word, all while dribbling blood from her mouth. She spits, steps to the side, and cleaves an arm off one of the skeletons by just... bashing it away with her trident. &amp;quot;HATE YOU!!&amp;quot; she snarls, as she kicks the giant undead's leg out from beneath it, and then jumps, twisting in the air and bringing the shield down hard as she lands; the hit connects with the giant's skull, shattering it, collapsing the spine, and sending ribs skittering about all over the place. &amp;quot;WHO WANTS TO BE NEXT?!?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya will continue to wail on the one I'm taking on. XD&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Safiya rolls melee+1+1+3: (20)+5+1+1+3: 30 (THREAT)&lt;br /&gt;
&lt;br /&gt;
Ga'Elian curses in Yrch-speak as his two shots BOTH practically flip instead of flying.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;roll to confirm&amp;quot;&lt;br /&gt;
GAME: Safiya rolls melee+1+1+3: (19)+5+1+1+3: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Woo!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;crit&amp;quot;&lt;br /&gt;
GAME: Safiya rolls 2d6+2+6: (11)+2+6: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;pile of bones&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Five - Init 10.&lt;br /&gt;
      It is now Skeletons' turn! Carwyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;Oh, just realized -- +1 damage on that due to point blank.&amp;quot;&lt;br /&gt;
GAME: Sora rolls 1d20+6: (4)+6: 10&lt;br /&gt;
GAME: Sora rolls 1d20+6: (15)+6: 21&lt;br /&gt;
GAME: Sora rolls 1d20+6: (11)+6: 17&lt;br /&gt;
GAME: Sora rolls 1d20+6: (20)+6: 26&lt;br /&gt;
GAME: Sora rolls 1d20+6: (10)+6: 16&lt;br /&gt;
GAME: Sora rolls 1d20+6: (4)+6: 10&lt;br /&gt;
GAME: Sora rolls 1d20+6: (11)+6: 17&lt;br /&gt;
GAME: Sora rolls 1d20+6: (16)+6: 22&lt;br /&gt;
GAME: Sora rolls 1d20+6: (15)+6: 21&lt;br /&gt;
GAME: Sora rolls 1d4+5: (1)+5: 6&lt;br /&gt;
GAME: You damaged Ashelia for 6 points. 11 remaining.&lt;br /&gt;
GAME: Sora rolls 1d4+5: (4)+5: 9&lt;br /&gt;
GAME: You damaged Ashelia for 9 points. 2 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;YOU HAVE THE RIGHT TO REMAIN DECEASED!&amp;quot; Safiya thunders through the blood streaming down her face, her hammer finding the crack again and hitting with suck force that the shock splits the shin in two, then the femur, and -- against all probability -- shatters the top two vertebrae, sending the head ro rolling onto the ground. Turning to face the rest of their foes, she pants. &amp;quot;Does anyone else understand your rights as I have read them to you?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Five - Init 10.&lt;br /&gt;
      It is now Carwyn's turn! Ashelia is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Carwyn&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The skeletons slash into Ashelia, miss Celeste and Safiya, four skeletons are still back by the tomb unmoving.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;2 hp. Woo! XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Gack! Go git Ashelia's problem, Celeste!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste gives it the hairy eyeball.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn will shoot at another skeleton.&lt;br /&gt;
GAME: Carwyn rolls 1d20+5+1+1: (14)+5+1+1: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Carwyn rolls 1d8+2+1+1: (8)+2+1+1: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hurts&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;picking a wounded one or?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;One that's wounded.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;Preferably.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you destroy the one that Alik shot&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Five - Init 9.&lt;br /&gt;
      It is now Ashelia's turn! Celeste is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Ashelia=you have one on you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;How many remain?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Can I withdraw from it without provoking an AoO or not?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Withdraw doesn't provoke.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;3, 1 each on Ash, Cel, and Saf. There are the four by the tomb but they haven't moved.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Withdraw only affects the first square I thought.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Yeah, it's only first square, and these are giants, so full attack on the one on me again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Yes, if in your withdrawal you pass through a threatened square, you still provoke.&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls Rapier+1: aliased to 1d20+4+1: (9)+4+1: 14&lt;br /&gt;
GAME: Ashelia rolls Shortsword+1: aliased to 1d20+4+1: (19)+4+1: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;roll to confirm&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls Rapier+1: aliased to 1d20+4+1: (11)+4+1: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;whoops&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Yes, keeeel it&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls Shortsword+1: aliased to 1d20+4+1: (16)+4+1: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;so miss, and crit&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls 2d6+4: (6)+4: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;5' step away from giant&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;still up, but hirting&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;And that's my turn.&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Sora advances the initiative order.&lt;br /&gt;
      Round Six - Init 23.&lt;br /&gt;
      It is now Celeste's turn! Ga'Elian is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Celeste&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Which ones are hurt? The one in front of Ashelia and any others?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;one fighting Ash, and Saf. yours is unhurt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As blood starts draining from the freshly-delivered wounds, one in her shoulder and one in her side, Ashe grits her teeth, weakly thrusting both blades at the skeleton before limping a few feet away. Her rapier glanced off the bone, but she'd felt the short blade solidly injure the bone structure before she started her retreat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Can I manage to reach all three of them with a full round of attacks, if I wanted to split my attacks between targets? And if I do so, do I have to declare all of my targets before rolling anything or can I do like one attack, so he it is, and then decide for the next?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;no&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;no to which part of it? &amp;gt;.&amp;gt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;can't reach them and full attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Could I forget about biting, and do like... one attack, shift 5 feet, and do another attack on a different one, just using TWF?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you could yes,&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;will do that then, and use her trident on the one fighting Safira, and then shieldbash the one fighting Ashelia.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
GAME: Celeste rolls melee-2: (17)+9+-2: 24&lt;br /&gt;
GAME: Celeste rolls melee-2: (10)+9+-2: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn will use timely inspiration.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;To make that last one hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste woo!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn forgot he had spells.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Woot!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;will just make it hit, because forgot to add was flanking...so roll damage&amp;quot;&lt;br /&gt;
GAME: Celeste rolls 1d8+9: (6)+9: 15&lt;br /&gt;
GAME: Celeste rolls 1d4+9: (2)+9: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;15 to the one on Safira, 11 to the one on Ashelia.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;one on ash dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Woo!&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Six - Init 18.&lt;br /&gt;
      It is now Ga'Elian's turn! Alik is next!&lt;br /&gt;
Carwyn pages: Wait, did I use up a spell or not?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian will Rapid Shot the one on Celeste and 5-ft step back.&lt;br /&gt;
You paged Carwyn with 'you did.so +spells/cast bard=Timely Inspiration'&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1+1-2: aliased to Weapon7+1+1-2: (15)+11+1+1+-2: 26&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1+1-2: aliased to Weapon7+1+1-2: (7)+11+1+1+-2: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit miss&amp;quot;&lt;br /&gt;
GAME: Carwyn casts Timely Inspiration. Caster Level: 1 DC: 14&lt;br /&gt;
&lt;br /&gt;
Suddenly the half-oruch hears a voice through the chaos of battle, &amp;quot;Celeste...I believe in you.&amp;quot; It's Carwyn's voice.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls BowDmg: aliased to 2d6+3+1: (6)+3+1: 10&lt;br /&gt;
GAME: Ga'Elian rolls BowDmg: aliased to 2d6+3+1: (4)+3+1: 8&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Six - Init 12.&lt;br /&gt;
      It is now Alik's turn! Safiya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Alik&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;Deathray most hurt-looking skelly. If I can 5'back and stay w/in 30', I do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celeste says, &amp;quot;GGGRRAAAAAAAAAAAAAHAHHHHH!&amp;quot; is the sound issuing forth from Celeste's lips, as the half-orc bleeds and fights, apparently right in her favorite place to be. She shifts her grip on the trident, and steps to one side, lashing out at the one trying to squash Safira. &amp;quot;LEAVE MY LITTLE FRIEND ALONE!!&amp;quot; she howls, shattering several ribs before turning her attention to the one trying to cleave Ashelia. She roars; and through it, somehow hears that whisper from Carwyn... and manages to make her spiked shield connect, rattling bones and dislodging skull from neck, sending the beast crashing down into a useless pile of calcium. &amp;quot;DIE!! DIE DIE DIEE!!!!&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;So the second arrow was a hit, after all, right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;He'd said miss?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;no, the timely inspiration was for Celeste's.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok Alik&amp;quot;&lt;br /&gt;
GAME: Alik rolls 1d20+3+3+1+1+2+1: (16)+3+3+1+1+2+1: 27&lt;br /&gt;
GAME: Alik rolls 2d6+3+1: (7)+3+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;dead&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Six - Init 11.&lt;br /&gt;
      It is now Safiya's turn! Skeletons is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Saf..just the one fighting Celeste up and the 4 back by the tomb that haven't moved&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian fires two shots at the hulk-of-bones engaging Celeste, and hits with one, but almost grazes with the other. The elf is pissed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;PALLY SMERSH.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Dooo eeet&amp;quot;&lt;br /&gt;
Alik's odd device discharges a second arc, causing one of the giant skeletons to fall apart. &amp;quot;Is right tool&amp;quot; he says happily, patting the device.&lt;br /&gt;
GAME: Safiya rolls melee+1+1: (3)+5+1+1: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;Bah.&amp;quot;&lt;br /&gt;
GAME: Sora rolls 1d20+7: (7)+7: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;you miss and it misses as you get close&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Six - Init 10.&lt;br /&gt;
      It is now Skeletons' turn! Carwyn is next!&lt;br /&gt;
GAME: Sora rolls 1d20+7: (20)+7: 27&lt;br /&gt;
GAME: Sora rolls 1d20+7: (11)+7: 18&lt;br /&gt;
GAME: Sora rolls 1d4+5: (2)+5: 7&lt;br /&gt;
GAME: You damaged Safiya for 7 points. 1 remaining.&lt;br /&gt;
GAME: Sora rolls 1d20+7: (17)+7: 24&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Six - Init 10.&lt;br /&gt;
      It is now Carwyn's turn! Ashelia is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Safiya says, &amp;quot;1 HP left! XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;carwyn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn will shoot the last one.&lt;br /&gt;
GAME: Carwyn rolls 1d20+5+1+1: (13)+5+1+1: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Carwyn rolls 1d8+2+1+1: (3)+2+1+1: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;still up&amp;quot;&lt;br /&gt;
GAME: Sora advances the initiative order.&lt;br /&gt;
      Round Six - Init 9.&lt;br /&gt;
      It is now Ashelia's turn! Celeste is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Ashelia&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;could gang up on last its already had its aoo&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;How close is the last one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;25-30ft&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Should I move in for one swing or just chill back here where it's safe?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Carwyn says, &amp;quot;Fight!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Asking opinions.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;up to you, its already acted and its pretty hurt, so you all might be able to get it this round, provided rolls aren't bad&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;In these moments, I like to ask; what would Worf do/&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ashelia says, &amp;quot;Guess I'll move up and swing then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls RapierSolo+1: aliased to 1d20+6+1: (18)+6+1: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;roll to confirm&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls RapierSolo+1: aliased to 1d20+6+1: (19)+6+1: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;crit&amp;quot;&lt;br /&gt;
GAME: Ashelia rolls 2d6+10: (2)+10: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;really hurt it, its still up&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Sora advances the initiative order.&lt;br /&gt;
      Round Seven - Init 23.&lt;br /&gt;
      It is now Celeste's turn! Ga'Elian is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;Celeste&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Full round attack, let's put an end to it. Shift to flank if I can before attacking?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;yep&amp;quot;&lt;br /&gt;
GAME: Celeste rolls melee: (10)+9: 19&lt;br /&gt;
GAME: Celeste rolls melee: (20)+9: 29 (THREAT)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste confirms that.&lt;br /&gt;
GAME: Celeste rolls melee: (14)+9: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;And the bite.&amp;quot;&lt;br /&gt;
GAME: Celeste rolls melee-2: (18)+9+-2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;miss crit hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste says, &amp;quot;Why do I miss on a 19 when 18s could hit? o.0&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste isn't complaining, just curious?&lt;br /&gt;
&lt;br /&gt;
Ashelia steels herself, choosing to help her allies instead. She gives a heroic cry, clutching her side with her offhand and stabbing it straight through the leg, spiderwebbing cracks traveling up the bone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste doublechecks bite damage too, one sec&lt;br /&gt;
GAME: Celeste rolls 2d4+20: (4)+20: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;the earlier one had a flanking bonus I was giving post rolling as I realized where people were and all&amp;quot;&lt;br /&gt;
GAME: Celeste rolls 1d4+8: (4)+8: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Celeste ahhs, fair enough. Just want to understand how things work! Anyway, 36.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian wondered if it was something like that.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sora says, &amp;quot;and that drops it. I am going to do a quick wrapup as I just realized the time and I have to try to get something don in the next 45 min...so will wrapup after celeste's pose. thanks all for playing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alik says, &amp;quot;Thanks for running!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Thanks for running.mCan we get healed up before you +resume?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Celeste is still creaming. By golly the woman has lungs. She bullrushes the last skeleton, &amp;quot;DIEEEE!!&amp;quot; coming off her lips as she lances her trident, scraping down the side of the skeleton; it's her shield that gets the job largely down, as she crashes straight through the spine and rib cage, hammering the giant down to the ground. &amp;quot;RAAAWWRRRGHHH!!!!&amp;quot; she howls ,and somehow manages to get her teeth around the thing's shoulder blade, biting down so hard that she shatters that too, and spits out bones splinters mixed with blood. &amp;quot;WHO'S NEXT?! ANYONE ELSE?! ANYONE WANT TO BE NEXT?!&amp;quot; she yells, stomping off towards the tomb; and those giants there are crumbling. She turns, eyeing up the rest of the party; no, no don't kill them, those people are alright. Her shoulders slump a little, and she breathes out heavily, dropping to one knee for a moment as she finally calms down enough to inspect her wounds.&lt;br /&gt;
&lt;br /&gt;
As the last skeleton is dropped, the four back by the tomb crumble into piles of bones as well. It is strangely quiet once more. Looking around you fill find runes and words in Jotun carved into the entrance to the tomb. Apparently opening the tomb released a curse that awakened the skeletons. It was an ogre burial mound. There doesn't seem to be anything else now, other than the piles of bones and a few mummified corpses within. Apparently Ogres controlled this part of the land and this is where their dead were burried. There are a few valuables, that would aid to your fee for this job, but it was definitely not an easy job of clearing it out. The noble will have to do some clean up. It is a quite trip back to the city.&lt;br /&gt;
&lt;br /&gt;
As the story of the tomb comes out, Safiya seems.... rather disgruntled, by the truth. &amp;quot;Note to self,&amp;quot; she mutters, carefully closing the worst of her wounds before the trip back, &amp;quot;deliver report to Vardaman Temple, so they can take care of this mess *properly,* like the family should have done in the *first* place. Then... paperwork.&amp;quot; It's odd, to hear someone speak of paperwork in a way that *isn't* a complaint, but, Gnome.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=23123</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=23123"/>
		<updated>2016-08-01T01:40:52Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* July */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[Scared Horse]]&lt;br /&gt;
|[[Munch]], [[Iadoth]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2016&lt;br /&gt;
|[[Fernwood Breakfast]]&lt;br /&gt;
|[[Mikilos]], [[Myaris]], [[Orenthal]], [[Aldean]], [[Aya]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2016&lt;br /&gt;
|[[Family History]]&lt;br /&gt;
|[[Aya]], [[Diemma]], [[Mikilos]], [[Charlotte]], [[Raniq]], [[Ahmo]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2016&lt;br /&gt;
|[[Ox Steam]]&lt;br /&gt;
|[[Jokul]], [[Mikilos]], [[Myrana]], [[Sandy]], [[Svarshan]], [[Ralickwort]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jokul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2016&lt;br /&gt;
|[[Knight on the Town]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Aya]], [[Jokul]], [[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2016&lt;br /&gt;
|[[PrP: The Fire Dance]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Alexander]], [[Vala]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2016&lt;br /&gt;
|[[PrP: We All Float Down Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Aya]], [[Charity]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2016&lt;br /&gt;
|[[PrP: All Ye Who Enter Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Jokul]], [[Jacob]], [[Landau]], [[Charity]], [[Charlotte]], [[Ezriya]], [[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2016&lt;br /&gt;
|[[Song To The Moon]]&lt;br /&gt;
|[[Aya]], [[Orenthal]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2016&lt;br /&gt;
|[[PrP: More Bees With Honey]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Landau]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[Dark Manor]]&lt;br /&gt;
|[[Aya]], [[Raniq]], [[Lenore]], [[Virton]], [[Josselyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[PrP: A Mystery To Us All]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Jokul]], [[Aya]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2016&lt;br /&gt;
|[[PrP: Leftovers]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Zyla]], [[Gwendolyn]], [[Latenat]], [[Kiroth]], [[Alba]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2016&lt;br /&gt;
|[[PrP: Cherub's Chalice, part I]]&lt;br /&gt;
|[[Bitr]], [[Eilrie]], [[James]] / [[Polk]], [[Kizzie]], [[Telecorn]] (Runner: [[Iadoth]])&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Meetup: The Thrill of it All]]&lt;br /&gt;
|[[Telecorn]], [[Munch]], [[Ralickwort]], [[Raniq]], [[James]], [[Autumn]], [[Rayne]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Lost Puppy]]&lt;br /&gt;
|[[Raniq]], [[Lenore]], [[Virton]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2016&lt;br /&gt;
|[[PrP: The Haghill Horror]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charity]], [[Ezekiel]], [[Wilros]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2016&lt;br /&gt;
|[[Stone Tough]]&lt;br /&gt;
|[[Virton]], [[Lenore]], [[Nicolai]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2016&lt;br /&gt;
|[[PrP: The Wilted Lily]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Landau]], [[Ikavod]], [[Arnora]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2016&lt;br /&gt;
|[[PrP: Blood From Stone]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ormud]], [[Jokul]], [[Arnora]], [[Niara]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2016&lt;br /&gt;
|[[PrP: Should you choose to accept it]]&lt;br /&gt;
|[[Daromu]], [[Bitr]], [[Setiawan]], [[Telecorn]], [[Eden]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2016&lt;br /&gt;
|[[PrP: Break The Mold]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ianga]], [[Jokul]], [[Tizrazz]], [[Ansrir]], [[Myaris]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2016&lt;br /&gt;
|[[PrP: What Tangled Webs We Weave]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Myaris]], [[Shagara]], [[Hun'rar]], [[Ansrir]], [[Galmr]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2016&lt;br /&gt;
|[[Ga'Elian Buys Potions from Mikilos]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Telecorn gets Arrested]]&lt;br /&gt;
|[[Myaris]], [[Polk]], [[Ralickwort]], [[Stirling]], [[Telecorn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2016&lt;br /&gt;
|[[RP: The Horse Abusing Guard]]&lt;br /&gt;
|[[Telecorn]], [[Shagara]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2016&lt;br /&gt;
|[[Introductions in Rune]]&lt;br /&gt;
|[[Arynel]], [[Autumn]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2016&lt;br /&gt;
|[[PrP: Betelgeuse Betelgeuse Be...]]&lt;br /&gt;
|[[Myaris]], [[Lenore]], [[Virton]], [[Aya]], run by [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Forest Acquaintance]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Nicolai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Free Hugs]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Landau]], [[Kalkorth]], [[Sebropert]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2016&lt;br /&gt;
|[[Comet]]&lt;br /&gt;
|[[Kerbasi]], [[Raniq]], [[Munch]], [[Arynel]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2016&lt;br /&gt;
|[[Raniq and Kieron Meet]]&lt;br /&gt;
|[[Raniq]], [[Kieron]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2016&lt;br /&gt;
|[[The Long Afternoon of Ea]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: 3 Sith and an Elf]]&lt;br /&gt;
|[[Svarshan]], [[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2016&lt;br /&gt;
|[[Beneath Thul's Shadow]]&lt;br /&gt;
|[[Arynel]], [[Kevan]], [[Lenore]], [[Miruan]], [[Nadara]], [[Virton]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2016&lt;br /&gt;
|[[RP: A Griffon in the Village]]&lt;br /&gt;
|[[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Library Scrivening]]&lt;br /&gt;
|[[Landau]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2016&lt;br /&gt;
|[[RP at the Llyranesi Embassy]]&lt;br /&gt;
|[[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Tower of Four Heavens - The Eye Room]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Malorn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2016&lt;br /&gt;
|[[RP: Skill Training in the Mountains]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Tiasa]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Behind Enemy Lines]]&lt;br /&gt;
|[[Aya]], [[Eilrie]], [[Myaris]], [[Raniq]], [[Ambar]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2016&lt;br /&gt;
|[[RP: Polishing Armaments]]&lt;br /&gt;
|[[Kravar]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2016&lt;br /&gt;
|[[PRP: Feeling Green]]&lt;br /&gt;
|[[Lenore]], [[Terewin]], [[Virton]], [[Kira]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 29, 2016&lt;br /&gt;
|[[PRP: Thug Infestation]]&lt;br /&gt;
|[[Aya]], [[Kogger]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2016&lt;br /&gt;
|[[RP: I Rhar, I Hit with Stick!]]&lt;br /&gt;
|[[Blauensturm]], [[Kerbasi]], [[Raniq]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2016&lt;br /&gt;
|[[Constructive Criticism]] (part 1)&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Kira]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2016&lt;br /&gt;
|[[PrP: Salted Pork - part 1]]&lt;br /&gt;
|[[Aurora]], [[Ezriya]], [[Kalkorth]], [[Raethon]], run by [[Raniq|Ranik]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2016&lt;br /&gt;
|[[Summer Tea]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Krom]], [[Nyria]], [[Karnak]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2016&lt;br /&gt;
|[[The Tower of Four Heavens - The Ear Room]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Ormud]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2016&lt;br /&gt;
|[[RP: Forest Lake]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Un'eth]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2016&lt;br /&gt;
|[[PrP: Salted Pork - part 2]]&lt;br /&gt;
|[[Mel]], [[Raethon]], [[Aurora]], [[Aya]], [[Kalkorth]], run by [[Raniq|Ranik]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: New Faces]]&lt;br /&gt;
|[[Un'eth]], [[Durrankar]], [[Tija Woami]]&lt;br /&gt;
|-&lt;br /&gt;
|June 13, 2016&lt;br /&gt;
|[[Mictlan Access]]&lt;br /&gt;
|[[Mikilos]], [[Svarshan]], [[Un'eth]], [[Diemma]], [[Tija Woari]]&lt;br /&gt;
|-&lt;br /&gt;
|June 14, 2016&lt;br /&gt;
|[[Rat Pie]]&lt;br /&gt;
|[[Krom]], [[Ralikwort]], [[Tija Woari]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 15, 2016&lt;br /&gt;
|[[RP: Chaos Abounds]]&lt;br /&gt;
|[[Raniq|Ranik]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 22, 2016&lt;br /&gt;
|[[Drink More]]&lt;br /&gt;
|[[Krom]], [[Nicolai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Card Reading]]&lt;br /&gt;
|[[Raniq|Ranik]], [[Arynel]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2016&lt;br /&gt;
|[[RP: Yelrona's arrival]]&lt;br /&gt;
|[[Yelrona]], [[Sorscha]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 28, 2016&lt;br /&gt;
|[[Ceiling Splat]]&lt;br /&gt;
|[[Aldean]], [[Munch]], [[Setaiwan]], [[Sorscha]], [[Svarshan]], [[Kira]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2016&lt;br /&gt;
|[[RP: The Coming of the Bindroot!]]&lt;br /&gt;
|[[Yelrona]], [[Diemma]], [[Shierra]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Demon in the Garden]]&lt;br /&gt;
|[[Yelrona]], [[Velothin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 1, 2016&lt;br /&gt;
|[[Approaching the Archives]]&lt;br /&gt;
|[[Yelrona]], [[Diemma]], [[Kira]], [[Sorscha]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[To the Archives]]&lt;br /&gt;
|[[Diemma]], [[Mikilos]], [[Yelrona]], [[Jessamy]], [[Kira]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PRP: Hare We Go]]&lt;br /&gt;
|[[Yelrona]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Sorscha]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A river runs through it]]&lt;br /&gt;
|[[Aya]], [[Charlotte]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Velothin]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|July 2, 2016&lt;br /&gt;
|[[Fates worse than death]]&lt;br /&gt;
|[[Arisha]],[[Verna]],[[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|July 6, 2016&lt;br /&gt;
|[[And the Rain Crashed Down on the Roof...]]&lt;br /&gt;
|[[Yelrona]], [[Sorscha]] &lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Back to the Archives]]&lt;br /&gt;
|[[Diemma]], [[Durrankar]], [[Kira]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[A clue!]]&lt;br /&gt;
|[[Sandy]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|July 7, 2016&lt;br /&gt;
|[[Away, You Rolling River]]&lt;br /&gt;
|[[Durrankar]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Iadoth]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|July 9, 2016&lt;br /&gt;
|[[Giants and Clowns]]&lt;br /&gt;
|[[Sigrid]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Prelude to a Vision]]&lt;br /&gt;
|[[Myrana]], [[Raniq|Ranik]], [[Sandy]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|July 10, 2016&lt;br /&gt;
|[[RP: Skyhold Meeting]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Miles]], [[Sora]], [[Shaoqing]]&lt;br /&gt;
|-&lt;br /&gt;
|July 11, 2016&lt;br /&gt;
|[[The No Good Oxleys Horrible Secret Anniversary Party for Sandy and Myrana]]&lt;br /&gt;
|[[Aldean]], [[Jareth]], [[Kravar]], [[Mikilos]], [[Myrana]], [[Raniq|Ranik]], [[Rhar]], [[Sandy]], [[Serene]], [[Sora]], [[Sorscha]], [[Stirling]], [[Svarshan]], [[Velothin]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|July 12, 2016&lt;br /&gt;
|[[RP: Chatting]]&lt;br /&gt;
|[[Raniq|Ranik]], [[Aldean]], [[Esmaudalein]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Take me to the river]]&lt;br /&gt;
|[[Aldean]], [[Fiore]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Kira]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|July 14, 2016&lt;br /&gt;
|[[MAYHEM!!!]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]],[[Jacob]],[[Lahar]],[[Munch]],[[Smythly]],[[Yelrona]],[[Myrana]],[[Sorscha]],[[Miles]],[[Alba]],[[Tatyannah]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Metal duckie, you're the one...]]&lt;br /&gt;
|[[Elessa]], [[Sorscha]],[[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|July 15, 2016&lt;br /&gt;
|[[RP: At the SOUTH Bridge]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Karuda]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Union of the snake is on the climb|RP: At the NORTH Bridge]]&lt;br /&gt;
|[[Aya]] [[Ga'Elian Faravanilas|Ga'Elian]], [[Salerik]] [[Setiawan|Setiawan in disguise]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Air Station]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|July 17, 2016&lt;br /&gt;
|[[Hare today...]]&lt;br /&gt;
|[[Aldean]], [[Aya]], [[Durrankar]], [[Iadoth]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[...gone tomorrow.]]&lt;br /&gt;
|[[Aya]], [[Muriel]], [[Sandy]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|July 18, 2016&lt;br /&gt;
|[[Intensive Care Unit]]&lt;br /&gt;
|[[Sorscha]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Ain't no thing like me, except me.]]&lt;br /&gt;
|[[Blauensturm]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Yelrona]]&lt;br /&gt;
|-&lt;br /&gt;
|July 25, 2016&lt;br /&gt;
|[[RP: A History Lesson]]&lt;br /&gt;
|[[Verna]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Playing in the Park]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Sorscha]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|July 26, 2016&lt;br /&gt;
|[[RP: Junk and Dreams]]&lt;br /&gt;
|[[Yelrona]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|July 28, 2016&lt;br /&gt;
|[[Of Freedom and Teamwork]]&lt;br /&gt;
|[[Lucy]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Aya]], [[Charlotte]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Elvensong or Lionel Ritchie]]&lt;br /&gt;
|[[Fazahd]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|July 30, 2016&lt;br /&gt;
|[[Another One Bites the Bone Dust]]&lt;br /&gt;
|[[Carwyn]], [[Safiya]], [[Ashelia]], [[Alik]], [[Celeste]], [[Ga'Elian]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PRP:_Hare_We_Go&amp;diff=22752</id>
		<title>PRP: Hare We Go</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PRP:_Hare_We_Go&amp;diff=22752"/>
		<updated>2016-07-02T22:25:48Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Hare We Go *Emitter: Myaris *Characters: Yelrona Level 2, Ga'Elian 5, Sorscha 3, Kailin 7 *Place: O...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Hare We Go&lt;br /&gt;
*Emitter: Myaris&lt;br /&gt;
*Characters: Yelrona Level 2, Ga'Elian 5, Sorscha 3, Kailin 7&lt;br /&gt;
*Place: Outside Alexandria&lt;br /&gt;
*Time: July 1, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to investigate crop damage.&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 5 CR 2 Giantx2 Artic Hare, CR 6 &lt;br /&gt;
*Encounter 2: 1 CR 6 Ettin, CR 6&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
You are all contacted through the adventurer's guild. It seems a farmer is having problems with something eating their crops, and it has him scared. He has hired assistance and that assistance is you. You were given directions and based on them you figure that the farm is over the next hill, so shouldn't take long to get there at all.&lt;br /&gt;
&lt;br /&gt;
Yelrona receives the AG notice and looks at it skeptically. Still, dealing with a farmer's crop problem shouldn't be nearly as bloody as the thing with the lions was, and she's got her eye on a pricy set of master tools she needs to save up for. So she agrees, and at the appointed hour makes her way to the appointed place.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian is riding on the back of a griffon - forequarters of an enormous eagle, hindquarters of a lion. He has a couple weapons hanging about his body, and a pair of magical lenses on his eyes. As he rides along, he is quietly humming to himself, a tune that other elves may recognize, and keeping his senses alert.&lt;br /&gt;
&lt;br /&gt;
Which brings Sorscha out to the farm. The type that would lead an expedition to someone that needs help, Sorscha makes a bit of a face. She sees Yelrona on the way and smiles to her. &amp;quot;You almost seem to have the blood of a paladin in you, Yelrona.&amp;quot; She says with a bright smile.&lt;br /&gt;
&lt;br /&gt;
Yelrona laughs. &amp;quot;I don't bite _that_ hard!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kailin arrives with time to spare and rests in the corner of a building for everyone else to arrive, a long hooded cloak added to his ensemble. He sits patiently for the othere adventurers to be ready to leave before hopping up and moving into line with a smile hidden under the shadows of his hood. He hefts his belongs and pack over his shoulder and quietly moves along, the small Giantborn's steps rocking down powerfully as he ventures forth.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian smirks at Yelrona.&lt;br /&gt;
&lt;br /&gt;
You near the top of the hill and can see fields that obviously belong to a farm, a farm house on the far side. A few of the fields look like they have been recently tilled though not well.&lt;br /&gt;
&lt;br /&gt;
Sorscha makes a bit of a face. &amp;quot;they tried to till the crops, but the fear seems to have gotten to them.&amp;quot; She says as she starts to walk down to the farm....and keeping a firm eye open for anything...&lt;br /&gt;
&lt;br /&gt;
Yelrona knows about as much about farming as she does about herb-patch weeding, and can't reliably tell the difference between a well-tilled field and the result of attaching a plow to a rutting bull, but she tries to look knowledgable as she nods agreement and joins the others, looking around at everything as they walk.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian approaches the place, and stops his humming. &amp;quot;Well, shall we speak to the farmer, then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;What surrounds the farm? Other farms, road, forest, etc?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yelrona says &amp;quot;&amp;lt;something you don't understand in sylvan&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kailin makes his way over the hill and he hooks his thumbs in his belt loops. &amp;quot;Looks all clear here. Maybe we've scared them off already.&amp;quot; He nods his head back the way they came and says, &amp;quot;Let's make our way back to the city and let them know that we've completed our mission.&amp;quot; He turns and makes his way back towards the city with slow, shallow sarcastic steps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;pretty much you see multiple fields, other fields in the distance. not sure how much land this farm covers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yelronalaughs at Kailin's joke and keeps heading towards the farm, now distracted by Ga'Elian's griffon, to whom she makes enthusiastic noises that more or less amount to &amp;quot;Who's a good griffon? You are! Yes, you are!&amp;quot; in several different languages.&lt;br /&gt;
&lt;br /&gt;
Sorscha shakes her head at Kailin. &amp;quot;there's more here than meets the eye. How about we talk to the farmer to see what's going on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian smiles at Yelrona. &amp;quot;His name is Erithamiel.&amp;quot; &amp;lt;Sildanyari&amp;gt; Then he nods at Sorscha and shakes his head and rolls his eyes at Kailin with a smirk in his eyes. &amp;quot;Yes, to the farmer.&amp;quot; &amp;lt;Tradespeak&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Kailin stops and turns back to the others, looking then to the farm. &amp;quot;Yeah. I suppose so. I was just so sure this was the time where things would work out in my favor. I'm overdue. My calender agrees.&amp;quot; He starts off towards the farm. &amp;quot;To the much less likely option, then...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Yelrona rolls perception: (7)+8: 15&lt;br /&gt;
GAME: Ga'Elian rolls Perception: (1)+18: 19 (EPIC FAIL)&lt;br /&gt;
GAME: Kailin rolls perception: (17)+14: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;Feel free to knock that down a bit for being distracted by goofing around with the griffon.&amp;quot;&lt;br /&gt;
GAME: Sorscha rolls perception: (10)+4: 14&lt;br /&gt;
GAME: Ga'Elian rolls 1d20+1: (4)+1: 5&lt;br /&gt;
You paged (Ga'Elian, Kailin) with 'you see the crops in one of the nearby fields shaking and moving like something is there.'&lt;br /&gt;
&lt;br /&gt;
Ga'Elian suddenly exclaims, &amp;quot;Behold! Yonder is sonething shaking and moving.&amp;quot; As he points to the neighboring field.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, that's quite a long name for such a little bit of fluff, isn't it?&amp;quot; &amp;lt;Sildanyari&amp;gt;, Yelrona sing-songs, not so much in reply to Ga'Elian as in continued one-sided conversation with Erithamiel. &amp;quot;Well, don't worry. You'll grow into it.&amp;quot; &amp;lt;Sylvan&amp;gt; Then she's startled by Ga'Elian and looks to where he's pointing.&lt;br /&gt;
&lt;br /&gt;
Kailin looks out towards the crops then to Ga'Elian, waving a hand to distract the rest of the group to what the griffon rider is saying. &amp;quot;Nope. Nope. That's nothing over there. That's the wind. Maybe some field mice.&amp;quot; He motions over to the farm house and says, &amp;quot;But over there! I am sure I see some interesting... gruel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yelrona looks askance at Kailin for a moment, shakes her head, and continues to focus her attention where Ga'Elian pointed.&lt;br /&gt;
&lt;br /&gt;
Sorscha turns towards where Ga'elian is pointing, and tugging her sword free from it's scabbard, then to where Kailin is talking. She says softly. 'You sure you're not embellishing this for your own benefit?&amp;quot; Seems she's ready for trouble of some sort.&lt;br /&gt;
&lt;br /&gt;
You all can see the crops moving in the one field. The crops actually seem to be vanishing at a decent pace.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian smirks at Kailin, but says, &amp;quot;I'd like to check that out while I can locate it, instead of letting it get away while we talk to the farmer. Him we can find later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yelrona nods. &amp;quot;That sounds reasonable.&amp;quot; She withdraws her rapier from its scabbard as she prepares to approach the disappearing field alongside the ranger.&lt;br /&gt;
&lt;br /&gt;
Kailin sighs overly long, the sound sounding much like a rumble. &amp;quot;Oh bother.&amp;quot; He reaches for the curved hilt of the giant falchion strapped to his back. &amp;quot;I guess we have to go and do things the hard way...&amp;quot; He shakes his head as he slowly draws the adamantine blade from its sheath, the red glow of the sharp edge of the black blade flashing lightly against the daylight. &amp;quot;Time to do the real work.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rustling of the crops stops.&lt;br /&gt;
&lt;br /&gt;
Yelrona drops to her knees and cups her ear to the ground, listening for signs of movement.&lt;br /&gt;
&lt;br /&gt;
Sorscha says, &amp;quot;And...it knows we're here.&amp;quot; She then makes a face. &amp;quot;Doesn't exactly help that we have heavy armor on. or, at least, I do.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian comes closer to the former disturbance, and stops at a distance of 40ft.&lt;br /&gt;
&lt;br /&gt;
No sounds, no apparent movement, either they are holding still or left somewhere.&lt;br /&gt;
&lt;br /&gt;
Yelrona stands back up and shrugs. She stays where she is and watches the vegetation carefully, looking for vibrations that don't seem the result of wind.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian reaches down and grabs a rock then lightly tosses it at the spot, saying, &amp;quot;Reveal yourself.&amp;quot; &amp;lt;sylvan&amp;gt;&lt;br /&gt;
GAME: Ga'Elian rolls ranged: (2)+9: 11&lt;br /&gt;
&lt;br /&gt;
Kailin starts up a song as he whirls his large blade in his hand. His features smoothly and quickly shift into that of a large black werelion with a glossy brown coat under his red breastplate and a stark white mane peeking out from his oversized hood. He stretches his reshaped limbs and roars loudly with his head thrown back.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Myaris has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Myaris to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Yelrona rolls initiative: 5 + 5 = 10&lt;br /&gt;
GAME: Sorscha rolls initiative: 18 + 3 = 21&lt;br /&gt;
GAME: Ga'Elian rolls initiative: 17 + 4 = 21&lt;br /&gt;
GAME: You roll initiative for Hare: Roll: 19 + Bonus: 1 = Total: 20&lt;br /&gt;
GAME: Kailin rolls initiative: 11 + 2 = 13&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Sorscha's turn! Ga'Elian is next!&lt;br /&gt;
GAME: Note Flat-footed on Sorscha ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;sorscha&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the rock being thrown, 5 large wolf sized shapes jump out. All white, but they are....bunnies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;I'm gonna hold my action. nothing to attack yet, or do anything to.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;Or......&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;Still gonna hold my action.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian is going to cast a spell, and tell his griffon, &amp;quot;Erithamiel, defend Her.&amp;quot; indicating Yelrona.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;pos it&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Ga'Elian's turn! Hare is next!&lt;br /&gt;
GAME: Note Flat-footed on Ga'Elian ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay do it.&amp;quot;&lt;br /&gt;
GAME: Ga'Elian casts Gravity Bow. Caster Level: 5 DC: 14&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Hare's turn! Kailin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;griffin's ac?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;16&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20: (9): 9&lt;br /&gt;
GAME: Myaris rolls 1d20: (6): 6&lt;br /&gt;
GAME: Myaris rolls 1d20: (3): 3&lt;br /&gt;
GAME: Myaris rolls 1d20: (20): 20&lt;br /&gt;
GAME: Myaris rolls 1d20: (6): 6&lt;br /&gt;
GAME: Myaris rolls 1d20: (3): 3&lt;br /&gt;
GAME: Myaris rolls 1d6: (6): 6&lt;br /&gt;
GAME: You damaged Ga'Elian's companion for 6 points. 29 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Kailin's turn! Yelrona is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kailin, I will pose after Ga'elians&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;I'll use bardic inspiration!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;oaky.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;That's it for me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;first, so you are aware a single bunny attacked each of you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin nods.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian points to Yelrona and tells the griffon, &amp;quot;Erithamiel, defend.&amp;quot; He then casts a spell. Erithamiel faithfully puts himself between the beasts and Yelrona just in time to get wounded.&lt;br /&gt;
&lt;br /&gt;
The bunnies move and attack each of you, only one hits the griffin, everyone else is missed.&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Yelrona's turn! Sorscha is next!&lt;br /&gt;
GAME: Note Flat-footed on Yelrona ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yelrona. bunny on you. and Sorscha did you want to use held?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha did, yeah.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha just has a single attack though. So I'll roll.&lt;br /&gt;
GAME: Sorscha rolls weapon1: (19)+7: 26 (THREAT)&lt;br /&gt;
GAME: Sorscha rolls weapon1: (14)+7: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;Everyone gets +1 to attack and damage from inspire courage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Are these Magical Beasts or Outsiders (evil)?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;Sorry! Am here. Sorscha can go first though.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;roll damage sorscha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;normal or crit?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;crit&amp;quot;&lt;br /&gt;
GAME: Sorscha rolls 2d6+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona stabbity-stabs the bunny on her.&lt;br /&gt;
GAME: Yelrona rolls rapier+1: aliased to 1d20+7+1: (17)+7+1: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hurts still up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit yelrona&amp;quot;&lt;br /&gt;
GAME: Yelrona rolls d6+1: (3)+d6+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hurts still up&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Sorscha's turn! Ga'Elian is next!&lt;br /&gt;
Ga'Elian pages: Are the bunnies mag creatures or evil outsiders (for my fav enemy)?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;new round, sorcha&amp;quot;&lt;br /&gt;
You paged Ga'Elian with 'nope'&lt;br /&gt;
&lt;br /&gt;
Yelrona regards the giant bunnies incredulously for a moment, unable to quite take them seriously. Then they move, and she starts taking them seriously indeed. She's rooted to the ground with surprise as one bears down on her, and doubly surprised when Erithamiel intercepts its attack. &amp;quot;GOOD gryphon,&amp;quot; she shouts encouragingly, and stabs the rabbit in front of her, scoring a scratch on its front leg.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian pages: Okay&lt;br /&gt;
&lt;br /&gt;
Kailin whirls his falchion in front of him, keeping the giant bunny from coming to close. He whirls as he does so, flipping around much more nimbly than a man - or werecreature - his size should be able to move. The flourish in his dance is pure performance, a display of skill and mastery for all to see, punctuated by roars and rhythmic foot stomps.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;same bunny, attack again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha had to get a tylenol.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Sorscha rolls weapon1+1: (13)+7+1: 21&lt;br /&gt;
GAME: Sorscha rolls 1d6+1: (5)+1: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;dead&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Ga'Elian's turn! Hare is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ga'elian&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Fires 2 arrows and has griffon full attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorscha blocks the attack of the rabbit with her buckler, and stabs the rabbit hard with her rapier once, then again when she withdraws the blade. the bunny is quite dead after she slashes it's neck open.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you first.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;are yu 5' back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Yelrona answered the 5' back on the com channel. yes and she wants to flank. Now back to my turn.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian takes 5 ft step back, fires 2 arrows at my bunny, and has griffon full attack his bunny&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1-2: aliased to Weapon9+1-2: (10)+10+1+-2: 19&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1-2: aliased to Weapon9+1-2: (14)+10+1+-2: 23&lt;br /&gt;
GAME: Ga'Elian rolls 1d20+6: (4)+6: 10&lt;br /&gt;
GAME: Ga'Elian rolls 1d20+6: (3)+6: 9&lt;br /&gt;
GAME: Ga'Elian rolls 1d20+6: (14)+6: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;oops mistypes my bow shots&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;oh, no indidn't&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you hit with both arrows, griffin only hit with last attack&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls 2d6+4: (5)+4: 9&lt;br /&gt;
GAME: Ga'Elian rolls 2d6+4: (6)+4: 10&lt;br /&gt;
GAME: Ga'Elian rolls 1d4+4: (1)+4: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yours is dead, one still up on the griffin&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Hare's turn! Kailin is next!&lt;br /&gt;
GAME: Myaris rolls 1d20: (20): 20&lt;br /&gt;
GAME: Myaris rolls 1d20: (3): 3&lt;br /&gt;
GAME: Myaris rolls 1d20: (5): 5&lt;br /&gt;
GAME: Myaris rolls 1d20: (3): 3&lt;br /&gt;
GAME: Myaris rolls 1d6: (4): 4&lt;br /&gt;
GAME: You damaged Ga'Elian's companion for 4 points. 25 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Kailin's turn! Yelrona is next!&lt;br /&gt;
&lt;br /&gt;
The remaining bunnies keep attacking, only the one fighting the griffin seems to be having any success.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;Grapple the bunny!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian fires two arrows at the bunny facing him as he takes a step back. He drops the foul beast. Meanwhile, the griffon retaliates against the one that bloodied him, returning the favor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;Ack! Sorry, dog needs my attention. Rona will try for a SA if she can and stab whoever is stabbable if I'm not back by my move.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian saw where griffon took 6 damage, but he shows down by 10. Did I miss something?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;this last attack did 4...first one did 6&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you can grapple&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona is back&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Okay. missed it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;It gets an AoO.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20: (19): 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;misses&amp;quot;&lt;br /&gt;
GAME: Kailin rolls cmb + 1 -4: (3)+13+1+-4: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;grappled&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Yelrona's turn! Sorscha is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yelrona&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;So, there&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;your action&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;Delays until Sorscha's move.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay sorscha's action is in a new round so you would lose your action this round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;Oh? Wait, I'm confused. Sorry. Stabs!&amp;quot;&lt;br /&gt;
GAME: Yelrona rolls rapier+1: aliased to 1d20+7+1: (9)+7+1: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha is at the top of the round, and you're at the bottom Yel.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you hit&amp;quot;&lt;br /&gt;
GAME: Yelrona rolls d6+1: (4)+d6+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;dead&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Sorscha's turn! Ga'Elian is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona rars!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;sorscha, one fighting griffin, one grappled with Kailin&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;Is there a way I can position myself to give Yelrona a flank for her turn?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yelrona pokes her rapier through the bunny's eye, dropping it to the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;easily. depending on which one you are going after, provided the others haven't taken them out by then&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;That'd be OK too! :-)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;Kay. I'm gonna do that. Going after the one fighting the griffin.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Sorscha rolls weapon1+1: (6)+7+1: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;blah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Ga'Elian's turn! Hare is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;5' step back, two arrows at Kailin's bunny. Griffon fighting defensively.&lt;br /&gt;
&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Ga'Elian&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Turning her attention towards the griffin, who needs a little help, Sorscha tries to stab the bunny, while gesturing for Yelrona to take the other side. Sorscha misses though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;While fighting defensively, does griffon still get bite and both claws (with attack penalty and AC bonus)?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kailin continues his roaring and stomping, the primal beats resonating through the fields with a rumble. The werepanther draws back his falchion with one hand and reaches down with a powerful hand and snatches up the giant bunny. He holds the wolf sized creature aloft in the air with his massive strength, keeping it at bay from biting him. He holds it up as he roars and stomps, celebrating his mastery over his enemies with glee.&lt;br /&gt;
&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1-2: aliased to Weapon9+1-2: (8)+10+1+-2: 17&lt;br /&gt;
GAME: Ga'Elian rolls Bow+1-2: aliased to Weapon9+1-2: (15)+10+1+-2: 24&lt;br /&gt;
GAME: Ga'Elian rolls 1d20+6-4: (14)+6+-4: 16&lt;br /&gt;
GAME: Ga'Elian rolls 1d20+6-4: (6)+6+-4: 8&lt;br /&gt;
GAME: Ga'Elian rolls 1d20+6-4: (16)+6+-4: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit both for you griffin hits last&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls 2d6+4: (9)+4: 13&lt;br /&gt;
GAME: Ga'Elian rolls 2d6+4: (7)+4: 11&lt;br /&gt;
GAME: Ga'Elian rolls 1d4+4: (1)+4: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian assumes we are still benefitting from bardic inspiration&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;all dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;free poses after Ga'elian's pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian releases two more arrows into the bunny being grappled by Kailin, making it go limp in his grasp. The griffon takes a more defensive posture, but still manages to claw his bunny to death. After that, Erithamiel begins to feed upon the bunny while Ga'Elian ruffles his feathers affectionately then pulls a healing kit from his shoulder bag.&lt;br /&gt;
&lt;br /&gt;
Yelrona cheers Erithamiel! Also everyone else, sure. But mostly the griffon.&lt;br /&gt;
Sorscha smiles as she notices all of the larger bunnies are dead. &amp;quot;All righty.&amp;quot; She says placing a hand upon the griffon, and mumbling a prayer to daeus. &amp;quot;Shall we go and see if the rabbits were, indeed, the cause of the problem?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha just used Lay on hands on the griffin.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;which I hope, will put it up to full.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;It still needs 3, as I see from +hp.&amp;quot;&lt;br /&gt;
Ga'Elian &lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;yeah. so lemme give it a try.&amp;quot;&lt;br /&gt;
GAME: Sorscha rolls 1d6: (4): 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;and there we go.&amp;quot;&lt;br /&gt;
GAME: You damaged Ga'Elian's companion for -4 points. 35 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kailin?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian stops as Sorscha calls upon holy power to heal Erithamiel and puts his healing kit back away. &amp;quot;Thank you for that.&amp;quot; And he reaches out a hand to offer in friendship as he has observed humans do.&lt;br /&gt;
&lt;br /&gt;
Kailin stands holding only a dead buny and he goes quiet with all the other enemies dead. He places his falchion lightly on the corpse's neck and with a flick Kailin separates the bunny's head from its body.. He takes a hook from his bag, quickly impales it, and secures the hook on his belt. He has the move down casually and has obviously done it many times before. &amp;quot;Alright then...&amp;quot; He turns to look to the rest of the group. &amp;quot;Ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls perception: (7)+18: 25&lt;br /&gt;
GAME: Sorscha rolls perception: (17)+4: 21&lt;br /&gt;
GAME: Yelrona rolls perception: (6)+8: 14&lt;br /&gt;
GAME: Kailin rolls perception: (17)+14: 31&lt;br /&gt;
&lt;br /&gt;
You all hear voices coming from over the hill, two, &amp;quot;Here bunny, here bunny, were you go bunny?&amp;quot; there are also heavy sounds, coming closer.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian casts a spells and tells Erithamiel, &amp;quot;Defend!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;Job is grabbing me... skip me if you have to. Rona's off taking a leak or something. Will rejoin ASAP.&amp;quot;&lt;br /&gt;
GAME: Ga'Elian casts Aspect of the Falcon. Caster Level: 5 DC: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian's eyes spread apart and feathers emerge on the sides of his head.&lt;br /&gt;
Sorscha clicks her tongue. &amp;quot;Someone's about to be disappointed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Can I feed a vial of potion to my griffon?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kailin roar again, quieter this time, resolving into a purr. He says in a beastial tone, &amp;quot;Maybe we don't have to kill every living thing we think we see?&amp;quot; He reaches down and collects one of the bunny corpses in one hand. &amp;quot;There are other ways to resolve disputes... Nothing wrong with giving those a try...&amp;quot; His werelion speech is just as deep in tone as his Giantborn, but a touch more difficult to understand.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian looks at Kailin and says, &amp;quot;I agree, but it behooves us to be ready and defend ourselves.&amp;quot; He crouches down to try to hide in the crops.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls stealth: (8)+9: 17&lt;br /&gt;
&lt;br /&gt;
Sorscha quietly wipes off her blade and waits for the people to come within sight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha afks for a little bit.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Are we still under bardic inspiration?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thump, thump thump thump. and then over the hill comes a massive figure, Two heads, and a flail in each hand. One head calls out, &amp;quot;bunny, where are you my bunnies,&amp;quot; the other head looks at it, &amp;quot;They are my bunnies,&amp;quot; and then then turn and spy people and bunny corpses.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls initiative: 5 + 4 = 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;I would say know but mostly because Kailin didn't pose keeping it up.&amp;quot;&lt;br /&gt;
GAME: You roll initiative for Bigboy: Roll: 9 + Bonus: 3 = Total: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Okay. Still within 5 minute&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;duration of Gravity Bow, yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;inits everyone else&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Oh, forgot +3 bonus on stealth roll for being outdoors due to Stag-Touched aspect. Makes perception DC 20.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+12: (20)+12: 32&lt;br /&gt;
GAME: Yelrona rolls initiative: 20 + 5 = 25&lt;br /&gt;
GAME: Sorscha rolls initiative: 9 + 3 = 12&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 25.&lt;br /&gt;
      It is now Yelrona's turn! Bigboy is next!&lt;br /&gt;
GAME: Note Flat-footed on Yelrona ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;Timing!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;now we are. So you see a massive giant with two heads coming over the hill.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay, massive...its Large so not too massive&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;Rona is going to try and talk her way out of this.&amp;quot;&lt;br /&gt;
GAME: Yelrona rolls diplomacy: (14)+7: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;My griffon is &amp;quot;large&amp;quot;, too (as are horses, etc.)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;Not really sure how this works. Should I just pose some fast-talk?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you can.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;OK. Posing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yelrona puts the giant rabbits together with the giant looking for his rabbits and makes a rather obvious conclusion... namely, that they are in more trouble than she'd thought they were. Her first instinct is to hide, but she's not going to abandon the griffon. Or, um, the rest of the party. So she decides to try and talk their way out, instead. &amp;quot;Oh, thank the Gods you're here!&amp;quot; she shouts to the two-headed humanoid. &amp;quot;We just came upon these noble beasts being beset by a party of horrid anti-rabbit marauders! We fought them, but it was too late... they killed the rabbits and ran off that way!&amp;quot; She points in an essentially arbitrary direction. &amp;quot;Maybe we can still catch them with your help!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kailin rolls initiative: 3 + 2 = 5&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Bigboy's turn! Sorscha is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Sorscha's turn! Ga'Elian is next!&lt;br /&gt;
GAME: Note Flat-footed on Sorscha ended.&lt;br /&gt;
&lt;br /&gt;
The two headed thing doesn't seem to pay that much attention to Yelrona other than to glare, &amp;quot;You killed bunnies,&amp;quot; one says, &amp;quot;They killed bunnies&amp;quot; says the others and then it moves forward, about 50' from you now.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;sorscha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;Good thing I didn't put my sword away.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha used an LoH on Ga'Elian's griffon. Rolled a 4.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it got the hp back&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;About how fast does the giant seem to be moving?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it just covered 40' roughtly&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona nods.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;I step 5' back. :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k anything else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;that's it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;you could move full away. No AoO if it's still to far.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Ga'Elian's turn! Kailin is next!&lt;br /&gt;
GAME: Note Flat-footed on Ga'Elian ended.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;yeah...I don't think they want to hear you, Yelrona.&amp;quot; Sorscha says as she backs up a little.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ga'elian&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;From my crouching position, does it use up my move action simply to stand?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;I would say yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian drinks a potion, stands up and tells the griffon, &amp;quot;Erithamiel, RUN!&amp;quot;, at which the beast goes running toward the farmhouse, 160 ft&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian used a Potion of Cat's Grace.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Kailin's turn! Yelrona is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;3 rounds duration&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kailin&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;I'll move foward for my movement (40 ft.) and throw the rabbit corpse at the ettin.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;the ettin is 50' from you it will get aoo if you move 40 due to reach&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;I'll stop outside its reach.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay, moveing 35 and throwing, got it&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 25.&lt;br /&gt;
      It is now Yelrona's turn! Bigboy is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yelrona&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Yelrona says, &amp;quot;Switch to bow, back up as much as she can and still fire. (Not sure how much of that fits in an action.)&amp;quot;&lt;br /&gt;
GAME: Kailin rolls ranged - 4: (10)+7+- 4: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you hit it with the bunny&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you can go your 30' and fire&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;What is the damage on a wolf sized bunny corpse?&amp;quot;&lt;br /&gt;
GAME: Yelrona rolls 1d20+6: (1)+6: 7 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Yelrona facepalms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;probably a d4 plus your str. miss yelrona&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Bigboy's turn! Sorscha is next!&lt;br /&gt;
GAME: Kailin rolls 1d4 + 8: (3)+8: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;noted, it didn't seem to notice that much&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yelrona thinks quickly. Diplomacy didn't work. The giant's long legs are devouring the ground faster than even _she_ can run, let alone Sorscha. There's nothing she can think of to offer the rabbit-tender to placate it. Attacking it with her rapier would be the height of stupidity, pun fully intended. Trying to distract it with a ghost sound has potential, but she can't think of how to do it given the distances involved such that it stands a chance.&lt;br /&gt;
&lt;br /&gt;
The problem with thinking in circles is it doesn't really matter how quickly you do it.&lt;br /&gt;
&lt;br /&gt;
All of that leaves her with only one sensible strategy, for what it's worth. She backpedals furiously, unlimbers her bow, draws an arrow from her quiver, trips over a root, fires an arrow an admirable distance in an arbitrary direction nowhere near the giant, regains her balance, and swears an impressive blue streak in a language nobody else understands.&lt;br /&gt;
&lt;br /&gt;
Kailin watches Yelrona and gives something that's a cross between a purr and a chuckle. &amp;quot;That was fun to watch...&amp;quot; He starts forward, dragging the bunny corpse as he goes. &amp;quot;I was just kidding with you all. It is fine to kill everything in sight. Whatever gets the job done.&amp;quot; He picks up his pace a bit and with a spin, he hurls the bloody corpse at the two headed monster with trails of ready spraying through the air in concentric spirals as it flies. &amp;quot;You're an accomodating lot, though.&amp;quot; It smacks into the giant but goes without much notice and Kailin's werelion head nods in acknowledgment of that.&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris rolls 1d20+12: (9)+12: 21&lt;br /&gt;
GAME: Myaris rolls 2d6+6: (7)+6: 13&lt;br /&gt;
GAME: You damaged Kailin for 13 points. 41 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Sorscha's turn! Ga'Elian is next!&lt;br /&gt;
&lt;br /&gt;
The ettin moves forward after being hit with bunny brains and body and didn't like that, &amp;quot;Bad bunny.&amp;quot; it says and swings one of its flails at Kailin, hitting hard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;sorscha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;I'm...15' from it, right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;I'm gonna try and move in then......&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;I'll try acrobatics, but it'll but hard with heavy armor&amp;quot;&lt;br /&gt;
GAME: Sorscha rolls acrobatics: (20)+0: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;or I can crit the damned roll.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha  XD&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;not enough though&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+12: (3)+12: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;though it misses..so you can attack.&amp;quot;&lt;br /&gt;
GAME: Sorscha rolls weapon1: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Sorscha says, &amp;quot;miss. :/&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yep&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Ga'Elian's turn! Kailin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ga'elian&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Yep. Just a sec...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Can I move 30 ft back and still fire my rapid shots without provoking AoO?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;no moving would get you 1 shot, but it wouldn't provoke.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you are still at 15 so not in range of aoo unless it gets closer.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Okay, then 5' step back and rapid shots still okay?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Okay. Doing that.&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls Bow-2+2+1: aliased to Weapon9-2+2+1: (20)+10+-2+2+1: 31 (THREAT)&lt;br /&gt;
GAME: Ga'Elian rolls to confirm on first shot: (19)+to confirm on first shot: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;ugh tha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;rolled it wrong but its good enough to confirm will let you keep the 19&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Thanks&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian rolling second shot&lt;br /&gt;
GAME: Ga'Elian rolls Bow-2+2+1: aliased to Weapon9-2+2+1: (19)+10+-2+2+1: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;so crit and hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;with Aspect of Falcon a 19 tgreatens too&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls Bow+2+1: aliased to Weapon9+2+1: (6)+10+2+1: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;2 crits&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls 6d6+9: (28)+9: 37&lt;br /&gt;
GAME: Ga'Elian rolls 6d6+9: (20)+9: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;well the lucky shots actually drop it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Woo hoo! Worth all the buffing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;so free poses after ga'elian's epic pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian stands dumbstruck for a moment as his shots find the best marks they could. As the two-headed giant collapses, dead, he lets out a primal whoop that reminds everybody around just why the Sylvanori are called 'Wild' elves. He says, 'Thank you, Eluna!' and says, &amp;quot;Well, that oughtta save the farm!&amp;quot; He does what in this world is the equivalent of High Fives to the others and calls Erithamiel over to finish his meal of giant rabbits.&lt;br /&gt;
&lt;br /&gt;
Yelrona attempts to take advantage of Sorscha's frontal attack to distract the giant, moving around behind it and hoping to shoot it in a vital area. While she's doing so, the Wild Elf smoothly and efficiently takes the giant down, leaving 'rona with a bow in her hand and her jaw on the ground. Not that it's all that far away from the ground ordinarily, mind, but still, that was some freakin' _impressive_ shooting. She returns Ga'Elian's &amp;quot;high five&amp;quot; with a somewhat dazed expression.&lt;br /&gt;
&lt;br /&gt;
Sorscha smirks as Ga'Elian drops the giant quite handily. She then starts to wipe off her blade and looks to the farm. &amp;quot;So....whow ants to meet the farmer now?&amp;quot;&lt;br /&gt;
Ga'Elian looks the ettin over to see what might be an appropriate trophy-of-war.&lt;br /&gt;
&lt;br /&gt;
At that point the farmer is on his way over having heard everything and blinks as he nears them, &amp;quot;Well they explains the crop problems.&amp;quot; he is shaking his head a bit.&lt;br /&gt;
&lt;br /&gt;
Kailin whirls his sword again, taking it up with both hands as he bounds forward, rolling and bounding as he charges forward at the giant creature. He starts to give another roar, but it fades out sharply as he slows to a stop as two arrows whiz by him. They land in his target before Kailin reaches it and the werelion stands over the fallen ettin's corpse. He nudges it with his foot, then again, the lowers his falchion and then gives a short &amp;quot;Huh.&amp;quot; He looks back towards Ga'Elian and nods. &amp;quot;Alright then. Moving on.&amp;quot; Draws his blade through the two necks of the creature, seperating head from body, but does not collect them. He simply steps over one head, then the other with his blade cutting across the ground and circles back towards the others in the group. He motions to Ga'Elian at the Ettin heads as he passes them. &amp;quot;For you sir...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;yes,&amp;quot; Yelrona tells the farmer. &amp;quot;_TWO HEADED GIANTS_ do work up quite an appetite, I hear. And killing one is quite a bit more of a job than we signed up for. I'd say it deserves a bonus, wouldn't you?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The farmer does pay you, as well as feed you before sending you on your way again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22751</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22751"/>
		<updated>2016-07-02T22:22:23Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* July */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[Scared Horse]]&lt;br /&gt;
|[[Munch]], [[Iadoth]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2016&lt;br /&gt;
|[[Fernwood Breakfast]]&lt;br /&gt;
|[[Mikilos]], [[Myaris]], [[Orenthal]], [[Aldean]], [[Aya]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2016&lt;br /&gt;
|[[Family History]]&lt;br /&gt;
|[[Aya]], [[Diemma]], [[Mikilos]], [[Charlotte]], [[Raniq]], [[Ahmo]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2016&lt;br /&gt;
|[[Ox Steam]]&lt;br /&gt;
|[[Jokul]], [[Mikilos]], [[Myrana]], [[Sandy]], [[Svarshan]], [[Ralickwort]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jokul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2016&lt;br /&gt;
|[[Knight on the Town]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Aya]], [[Jokul]], [[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2016&lt;br /&gt;
|[[PrP: The Fire Dance]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Alexander]], [[Vala]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2016&lt;br /&gt;
|[[PrP: We All Float Down Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Aya]], [[Charity]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2016&lt;br /&gt;
|[[PrP: All Ye Who Enter Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Jokul]], [[Jacob]], [[Landau]], [[Charity]], [[Charlotte]], [[Ezriya]], [[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2016&lt;br /&gt;
|[[Song To The Moon]]&lt;br /&gt;
|[[Aya]], [[Orenthal]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2016&lt;br /&gt;
|[[PrP: More Bees With Honey]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Landau]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[Dark Manor]]&lt;br /&gt;
|[[Aya]], [[Raniq]], [[Lenore]], [[Virton]], [[Josselyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[PrP: A Mystery To Us All]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Jokul]], [[Aya]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2016&lt;br /&gt;
|[[PrP: Leftovers]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Zyla]], [[Gwendolyn]], [[Latenat]], [[Kiroth]], [[Alba]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2016&lt;br /&gt;
|[[PrP: Cherub's Chalice, part I]]&lt;br /&gt;
|[[Bitr]], [[Eilrie]], [[James]] / [[Polk]], [[Kizzie]], [[Telecorn]] (Runner: [[Iadoth]])&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Meetup: The Thrill of it All]]&lt;br /&gt;
|[[Telecorn]], [[Munch]], [[Ralickwort]], [[Raniq]], [[James]], [[Autumn]], [[Rayne]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Lost Puppy]]&lt;br /&gt;
|[[Raniq]], [[Lenore]], [[Virton]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2016&lt;br /&gt;
|[[PrP: The Haghill Horror]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charity]], [[Ezekiel]], [[Wilros]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2016&lt;br /&gt;
|[[Stone Tough]]&lt;br /&gt;
|[[Virton]], [[Lenore]], [[Nicolai]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2016&lt;br /&gt;
|[[PrP: The Wilted Lily]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Landau]], [[Ikavod]], [[Arnora]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2016&lt;br /&gt;
|[[PrP: Blood From Stone]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ormud]], [[Jokul]], [[Arnora]], [[Niara]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2016&lt;br /&gt;
|[[PrP: Should you choose to accept it]]&lt;br /&gt;
|[[Daromu]], [[Bitr]], [[Setiawan]], [[Telecorn]], [[Eden]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2016&lt;br /&gt;
|[[PrP: Break The Mold]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ianga]], [[Jokul]], [[Tizrazz]], [[Ansrir]], [[Myaris]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2016&lt;br /&gt;
|[[PrP: What Tangled Webs We Weave]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Myaris]], [[Shagara]], [[Hun'rar]], [[Ansrir]], [[Galmr]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2016&lt;br /&gt;
|[[Ga'Elian Buys Potions from Mikilos]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Telecorn gets Arrested]]&lt;br /&gt;
|[[Myaris]], [[Polk]], [[Ralickwort]], [[Stirling]], [[Telecorn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2016&lt;br /&gt;
|[[RP: The Horse Abusing Guard]]&lt;br /&gt;
|[[Telecorn]], [[Shagara]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2016&lt;br /&gt;
|[[Introductions in Rune]]&lt;br /&gt;
|[[Arynel]], [[Autumn]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2016&lt;br /&gt;
|[[PrP: Betelgeuse Betelgeuse Be...]]&lt;br /&gt;
|[[Myaris]], [[Lenore]], [[Virton]], [[Aya]], run by [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Forest Acquaintance]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Nicolai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Free Hugs]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Landau]], [[Kalkorth]], [[Sebropert]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2016&lt;br /&gt;
|[[Comet]]&lt;br /&gt;
|[[Kerbasi]], [[Raniq]], [[Munch]], [[Arynel]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2016&lt;br /&gt;
|[[Raniq and Kieron Meet]]&lt;br /&gt;
|[[Raniq]], [[Kieron]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2016&lt;br /&gt;
|[[The Long Afternoon of Ea]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: 3 Sith and an Elf]]&lt;br /&gt;
|[[Svarshan]], [[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2016&lt;br /&gt;
|[[Beneath Thul's Shadow]]&lt;br /&gt;
|[[Arynel]], [[Kevan]], [[Lenore]], [[Miruan]], [[Nadara]], [[Virton]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2016&lt;br /&gt;
|[[RP: A Griffon in the Village]]&lt;br /&gt;
|[[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Library Scrivening]]&lt;br /&gt;
|[[Landau]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2016&lt;br /&gt;
|[[RP at the Llyranesi Embassy]]&lt;br /&gt;
|[[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Tower of Four Heavens - The Eye Room]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Malorn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2016&lt;br /&gt;
|[[RP: Skill Training in the Mountains]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Tiasa]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Behind Enemy Lines]]&lt;br /&gt;
|[[Aya]], [[Eilrie]], [[Myaris]], [[Raniq]], [[Ambar]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2016&lt;br /&gt;
|[[RP: Polishing Armaments]]&lt;br /&gt;
|[[Kravar]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2016&lt;br /&gt;
|[[PRP: Feeling Green]]&lt;br /&gt;
|[[Lenore]], [[Terewin]], [[Virton]], [[Kira]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 29, 2016&lt;br /&gt;
|[[PRP: Thug Infestation]]&lt;br /&gt;
|[[Aya]], [[Kogger]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2016&lt;br /&gt;
|[[RP: I Rhar, I Hit with Stick!]]&lt;br /&gt;
|[[Blauensturm]], [[Kerbasi]], [[Raniq]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2016&lt;br /&gt;
|[[Constructive Criticism]] (part 1)&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Kira]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2016&lt;br /&gt;
|[[PrP: Salted Pork - part 1]]&lt;br /&gt;
|[[Aurora]], [[Ezriya]], [[Kalkorth]], [[Raethon]], run by [[Raniq|Ranik]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2016&lt;br /&gt;
|[[Summer Tea]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Krom]], [[Nyria]], [[Karnak]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2016&lt;br /&gt;
|[[The Tower of Four Heavens - The Ear Room]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Ormud]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2016&lt;br /&gt;
|[[RP: Forest Lake]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Un'eth]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2016&lt;br /&gt;
|[[PrP: Salted Pork - part 2]]&lt;br /&gt;
|[[Mel]], [[Raethon]], [[Aurora]], [[Aya]], [[Kalkorth]], run by [[Raniq|Ranik]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2016&lt;br /&gt;
|[[RP: New Faces]]&lt;br /&gt;
|[[Un'eth]], [[Durrankar]], [[Tija Woami]]&lt;br /&gt;
|-&lt;br /&gt;
|June 15, 2016&lt;br /&gt;
|[[RP: Chaos Abounds]]&lt;br /&gt;
|[[Raniq|Ranik]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 22, 2016&lt;br /&gt;
|[[RP: Card Reading]]&lt;br /&gt;
|[[Raniq|Ranik]], [[Arynel]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2016&lt;br /&gt;
|[[RP: Yelrona's arrival]]&lt;br /&gt;
|[[Yelrona]], [[Sorscha]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2016&lt;br /&gt;
|[[RP: The Coming of the Bindroot!]]&lt;br /&gt;
|[[Yelrona]], [[Diemma]], [[Shierra]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2016&lt;br /&gt;
|[[RP: Demon in the Garden]]&lt;br /&gt;
|[[Yelrona]], [[Velothin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 1, 2016&lt;br /&gt;
|[[PRP: Hare We Go]]&lt;br /&gt;
|[[Yelrona]], [[Ga'Elian]], [[Sorscha]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22750</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22750"/>
		<updated>2016-07-02T22:21:37Z</updated>

		<summary type="html">&lt;p&gt;Aurala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[Scared Horse]]&lt;br /&gt;
|[[Munch]], [[Iadoth]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2016&lt;br /&gt;
|[[Fernwood Breakfast]]&lt;br /&gt;
|[[Mikilos]], [[Myaris]], [[Orenthal]], [[Aldean]], [[Aya]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2016&lt;br /&gt;
|[[Family History]]&lt;br /&gt;
|[[Aya]], [[Diemma]], [[Mikilos]], [[Charlotte]], [[Raniq]], [[Ahmo]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2016&lt;br /&gt;
|[[Ox Steam]]&lt;br /&gt;
|[[Jokul]], [[Mikilos]], [[Myrana]], [[Sandy]], [[Svarshan]], [[Ralickwort]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jokul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2016&lt;br /&gt;
|[[Knight on the Town]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Aya]], [[Jokul]], [[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2016&lt;br /&gt;
|[[PrP: The Fire Dance]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Alexander]], [[Vala]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2016&lt;br /&gt;
|[[PrP: We All Float Down Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Aya]], [[Charity]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2016&lt;br /&gt;
|[[PrP: All Ye Who Enter Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Jokul]], [[Jacob]], [[Landau]], [[Charity]], [[Charlotte]], [[Ezriya]], [[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2016&lt;br /&gt;
|[[Song To The Moon]]&lt;br /&gt;
|[[Aya]], [[Orenthal]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2016&lt;br /&gt;
|[[PrP: More Bees With Honey]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Landau]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[Dark Manor]]&lt;br /&gt;
|[[Aya]], [[Raniq]], [[Lenore]], [[Virton]], [[Josselyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[PrP: A Mystery To Us All]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Jokul]], [[Aya]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2016&lt;br /&gt;
|[[PrP: Leftovers]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Zyla]], [[Gwendolyn]], [[Latenat]], [[Kiroth]], [[Alba]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2016&lt;br /&gt;
|[[PrP: Cherub's Chalice, part I]]&lt;br /&gt;
|[[Bitr]], [[Eilrie]], [[James]] / [[Polk]], [[Kizzie]], [[Telecorn]] (Runner: [[Iadoth]])&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Meetup: The Thrill of it All]]&lt;br /&gt;
|[[Telecorn]], [[Munch]], [[Ralickwort]], [[Raniq]], [[James]], [[Autumn]], [[Rayne]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Lost Puppy]]&lt;br /&gt;
|[[Raniq]], [[Lenore]], [[Virton]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2016&lt;br /&gt;
|[[PrP: The Haghill Horror]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charity]], [[Ezekiel]], [[Wilros]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2016&lt;br /&gt;
|[[Stone Tough]]&lt;br /&gt;
|[[Virton]], [[Lenore]], [[Nicolai]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2016&lt;br /&gt;
|[[PrP: The Wilted Lily]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Landau]], [[Ikavod]], [[Arnora]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2016&lt;br /&gt;
|[[PrP: Blood From Stone]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ormud]], [[Jokul]], [[Arnora]], [[Niara]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2016&lt;br /&gt;
|[[PrP: Should you choose to accept it]]&lt;br /&gt;
|[[Daromu]], [[Bitr]], [[Setiawan]], [[Telecorn]], [[Eden]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2016&lt;br /&gt;
|[[PrP: Break The Mold]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ianga]], [[Jokul]], [[Tizrazz]], [[Ansrir]], [[Myaris]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2016&lt;br /&gt;
|[[PrP: What Tangled Webs We Weave]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Myaris]], [[Shagara]], [[Hun'rar]], [[Ansrir]], [[Galmr]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2016&lt;br /&gt;
|[[Ga'Elian Buys Potions from Mikilos]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Telecorn gets Arrested]]&lt;br /&gt;
|[[Myaris]], [[Polk]], [[Ralickwort]], [[Stirling]], [[Telecorn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2016&lt;br /&gt;
|[[RP: The Horse Abusing Guard]]&lt;br /&gt;
|[[Telecorn]], [[Shagara]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2016&lt;br /&gt;
|[[Introductions in Rune]]&lt;br /&gt;
|[[Arynel]], [[Autumn]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2016&lt;br /&gt;
|[[PrP: Betelgeuse Betelgeuse Be...]]&lt;br /&gt;
|[[Myaris]], [[Lenore]], [[Virton]], [[Aya]], run by [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Forest Acquaintance]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Nicolai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Free Hugs]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Landau]], [[Kalkorth]], [[Sebropert]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2016&lt;br /&gt;
|[[Comet]]&lt;br /&gt;
|[[Kerbasi]], [[Raniq]], [[Munch]], [[Arynel]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2016&lt;br /&gt;
|[[Raniq and Kieron Meet]]&lt;br /&gt;
|[[Raniq]], [[Kieron]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2016&lt;br /&gt;
|[[The Long Afternoon of Ea]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: 3 Sith and an Elf]]&lt;br /&gt;
|[[Svarshan]], [[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2016&lt;br /&gt;
|[[Beneath Thul's Shadow]]&lt;br /&gt;
|[[Arynel]], [[Kevan]], [[Lenore]], [[Miruan]], [[Nadara]], [[Virton]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2016&lt;br /&gt;
|[[RP: A Griffon in the Village]]&lt;br /&gt;
|[[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Library Scrivening]]&lt;br /&gt;
|[[Landau]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2016&lt;br /&gt;
|[[RP at the Llyranesi Embassy]]&lt;br /&gt;
|[[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Tower of Four Heavens - The Eye Room]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Malorn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2016&lt;br /&gt;
|[[RP: Skill Training in the Mountains]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Tiasa]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Behind Enemy Lines]]&lt;br /&gt;
|[[Aya]], [[Eilrie]], [[Myaris]], [[Raniq]], [[Ambar]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2016&lt;br /&gt;
|[[RP: Polishing Armaments]]&lt;br /&gt;
|[[Kravar]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2016&lt;br /&gt;
|[[PRP: Feeling Green]]&lt;br /&gt;
|[[Lenore]], [[Terewin]], [[Virton]], [[Kira]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 29, 2016&lt;br /&gt;
|[[PRP: Thug Infestation]]&lt;br /&gt;
|[[Aya]], [[Kogger]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2016&lt;br /&gt;
|[[RP: I Rhar, I Hit with Stick!]]&lt;br /&gt;
|[[Blauensturm]], [[Kerbasi]], [[Raniq]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2016&lt;br /&gt;
|[[Constructive Criticism]] (part 1)&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Kira]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2016&lt;br /&gt;
|[[PrP: Salted Pork - part 1]]&lt;br /&gt;
|[[Aurora]], [[Ezriya]], [[Kalkorth]], [[Raethon]], run by [[Raniq|Ranik]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2016&lt;br /&gt;
|[[Summer Tea]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Krom]], [[Nyria]], [[Karnak]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2016&lt;br /&gt;
|[[The Tower of Four Heavens - The Ear Room]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Ormud]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2016&lt;br /&gt;
|[[RP: Forest Lake]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Un'eth]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2016&lt;br /&gt;
|[[PrP: Salted Pork - part 2]]&lt;br /&gt;
|[[Mel]], [[Raethon]], [[Aurora]], [[Aya]], [[Kalkorth]], run by [[Raniq|Ranik]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2016&lt;br /&gt;
|[[RP: New Faces]]&lt;br /&gt;
|[[Un'eth]], [[Durrankar]], [[Tija Woami]]&lt;br /&gt;
|-&lt;br /&gt;
|June 15, 2016&lt;br /&gt;
|[[RP: Chaos Abounds]]&lt;br /&gt;
|[[Raniq|Ranik]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 22, 2016&lt;br /&gt;
|[[RP: Card Reading]]&lt;br /&gt;
|[[Raniq|Ranik]], [[Arynel]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2016&lt;br /&gt;
|[[RP: Yelrona's arrival]]&lt;br /&gt;
|[[Yelrona]], [[Sorscha]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2016&lt;br /&gt;
|[[RP: The Coming of the Bindroot!]]&lt;br /&gt;
|[[Yelrona]], [[Diemma]], [[Shierra]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2016&lt;br /&gt;
|[[RP: Demon in the Garden]]&lt;br /&gt;
|[[Yelrona]], [[Velothin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 1, 2016&lt;br /&gt;
|[[PRP: Hare We Go]]&lt;br /&gt;
|[[Yelrona]], [[Ga'Elian]], [[Sorcha]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22749</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22749"/>
		<updated>2016-07-02T22:20:24Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* June */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[Scared Horse]]&lt;br /&gt;
|[[Munch]], [[Iadoth]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 10, 2016&lt;br /&gt;
|[[Fernwood Breakfast]]&lt;br /&gt;
|[[Mikilos]], [[Myaris]], [[Orenthal]], [[Aldean]], [[Aya]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2016&lt;br /&gt;
|[[Family History]]&lt;br /&gt;
|[[Aya]], [[Diemma]], [[Mikilos]], [[Charlotte]], [[Raniq]], [[Ahmo]]&lt;br /&gt;
|-&lt;br /&gt;
|April 12, 2016&lt;br /&gt;
|[[Ox Steam]]&lt;br /&gt;
|[[Jokul]], [[Mikilos]], [[Myrana]], [[Sandy]], [[Svarshan]], [[Ralickwort]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jokul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2016&lt;br /&gt;
|[[Knight on the Town]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Aya]], [[Jokul]], [[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2016&lt;br /&gt;
|[[PrP: The Fire Dance]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Alexander]], [[Vala]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2016&lt;br /&gt;
|[[PrP: We All Float Down Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Aya]], [[Charity]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2016&lt;br /&gt;
|[[PrP: All Ye Who Enter Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Jokul]], [[Jacob]], [[Landau]], [[Charity]], [[Charlotte]], [[Ezriya]], [[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2016&lt;br /&gt;
|[[Song To The Moon]]&lt;br /&gt;
|[[Aya]], [[Orenthal]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2016&lt;br /&gt;
|[[PrP: More Bees With Honey]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Landau]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[Dark Manor]]&lt;br /&gt;
|[[Aya]], [[Raniq]], [[Lenore]], [[Virton]], [[Josselyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[PrP: A Mystery To Us All]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Jokul]], [[Aya]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2016&lt;br /&gt;
|[[PrP: Leftovers]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Zyla]], [[Gwendolyn]], [[Latenat]], [[Kiroth]], [[Alba]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2016&lt;br /&gt;
|[[PrP: Cherub's Chalice, part I]]&lt;br /&gt;
|[[Bitr]], [[Eilrie]], [[James]] / [[Polk]], [[Kizzie]], [[Telecorn]] (Runner: [[Iadoth]])&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Meetup: The Thrill of it All]]&lt;br /&gt;
|[[Telecorn]], [[Munch]], [[Ralickwort]], [[Raniq]], [[James]], [[Autumn]], [[Rayne]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Lost Puppy]]&lt;br /&gt;
|[[Raniq]], [[Lenore]], [[Virton]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2016&lt;br /&gt;
|[[PrP: The Haghill Horror]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charity]], [[Ezekiel]], [[Wilros]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2016&lt;br /&gt;
|[[Stone Tough]]&lt;br /&gt;
|[[Virton]], [[Lenore]], [[Nicolai]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2016&lt;br /&gt;
|[[PrP: The Wilted Lily]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Landau]], [[Ikavod]], [[Arnora]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2016&lt;br /&gt;
|[[PrP: Blood From Stone]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ormud]], [[Jokul]], [[Arnora]], [[Niara]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2016&lt;br /&gt;
|[[PrP: Should you choose to accept it]]&lt;br /&gt;
|[[Daromu]], [[Bitr]], [[Setiawan]], [[Telecorn]], [[Eden]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2016&lt;br /&gt;
|[[PrP: Break The Mold]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ianga]], [[Jokul]], [[Tizrazz]], [[Ansrir]], [[Myaris]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2016&lt;br /&gt;
|[[PrP: What Tangled Webs We Weave]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Myaris]], [[Shagara]], [[Hun'rar]], [[Ansrir]], [[Galmr]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2016&lt;br /&gt;
|[[Ga'Elian Buys Potions from Mikilos]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Telecorn gets Arrested]]&lt;br /&gt;
|[[Myaris]], [[Polk]], [[Ralickwort]], [[Stirling]], [[Telecorn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2016&lt;br /&gt;
|[[RP: The Horse Abusing Guard]]&lt;br /&gt;
|[[Telecorn]], [[Shagara]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2016&lt;br /&gt;
|[[Introductions in Rune]]&lt;br /&gt;
|[[Arynel]], [[Autumn]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2016&lt;br /&gt;
|[[PrP: Betelgeuse Betelgeuse Be...]]&lt;br /&gt;
|[[Myaris]], [[Lenore]], [[Virton]], [[Aya]], run by [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Forest Acquaintance]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Nicolai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Free Hugs]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Landau]], [[Kalkorth]], [[Sebropert]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2016&lt;br /&gt;
|[[Comet]]&lt;br /&gt;
|[[Kerbasi]], [[Raniq]], [[Munch]], [[Arynel]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2016&lt;br /&gt;
|[[Raniq and Kieron Meet]]&lt;br /&gt;
|[[Raniq]], [[Kieron]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2016&lt;br /&gt;
|[[The Long Afternoon of Ea]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: 3 Sith and an Elf]]&lt;br /&gt;
|[[Svarshan]], [[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2016&lt;br /&gt;
|[[Beneath Thul's Shadow]]&lt;br /&gt;
|[[Arynel]], [[Kevan]], [[Lenore]], [[Miruan]], [[Nadara]], [[Virton]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2016&lt;br /&gt;
|[[RP: A Griffon in the Village]]&lt;br /&gt;
|[[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Library Scrivening]]&lt;br /&gt;
|[[Landau]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2016&lt;br /&gt;
|[[RP at the Llyranesi Embassy]]&lt;br /&gt;
|[[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[The Tower of Four Heavens - The Eye Room]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Malorn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2016&lt;br /&gt;
|[[RP: Skill Training in the Mountains]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Tiasa]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Behind Enemy Lines]]&lt;br /&gt;
|[[Aya]], [[Eilrie]], [[Myaris]], [[Raniq]], [[Ambar]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2016&lt;br /&gt;
|[[RP: Polishing Armaments]]&lt;br /&gt;
|[[Kravar]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2016&lt;br /&gt;
|[[PRP: Feeling Green]]&lt;br /&gt;
|[[Lenore]], [[Terewin]], [[Virton]], [[Kira]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 29, 2016&lt;br /&gt;
|[[PRP: Thug Infestation]]&lt;br /&gt;
|[[Aya]], [[Kogger]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|May 31, 2016&lt;br /&gt;
|[[RP: I Rhar, I Hit with Stick!]]&lt;br /&gt;
|[[Blauensturm]], [[Kerbasi]], [[Raniq]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===June===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|June 1, 2016&lt;br /&gt;
|[[Constructive Criticism]] (part 1)&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Kira]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|June 3, 2016&lt;br /&gt;
|[[PrP: Salted Pork - part 1]]&lt;br /&gt;
|[[Aurora]], [[Ezriya]], [[Kalkorth]], [[Raethon]], run by [[Raniq|Ranik]]&lt;br /&gt;
|-&lt;br /&gt;
|June 6, 2016&lt;br /&gt;
|[[Summer Tea]]&lt;br /&gt;
|[[Sandy]], [[Myrana]], [[Krom]], [[Nyria]], [[Karnak]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|June 2016&lt;br /&gt;
|[[The Tower of Four Heavens - The Ear Room]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Ormud]]&lt;br /&gt;
|-&lt;br /&gt;
|June 9, 2016&lt;br /&gt;
|[[RP: Forest Lake]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Un'eth]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2016&lt;br /&gt;
|[[PrP: Salted Pork - part 2]]&lt;br /&gt;
|[[Mel]], [[Raethon]], [[Aurora]], [[Aya]], [[Kalkorth]], run by [[Raniq|Ranik]]&lt;br /&gt;
|-&lt;br /&gt;
|June 10, 2016&lt;br /&gt;
|[[RP: New Faces]]&lt;br /&gt;
|[[Un'eth]], [[Durrankar]], [[Tija Woami]]&lt;br /&gt;
|-&lt;br /&gt;
|June 15, 2016&lt;br /&gt;
|[[RP: Chaos Abounds]]&lt;br /&gt;
|[[Raniq|Ranik]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 22, 2016&lt;br /&gt;
|[[RP: Card Reading]]&lt;br /&gt;
|[[Raniq|Ranik]], [[Arynel]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 27, 2016&lt;br /&gt;
|[[RP: Yelrona's arrival]]&lt;br /&gt;
|[[Yelrona]], [[Sorscha]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2016&lt;br /&gt;
|[[RP: The Coming of the Bindroot!]]&lt;br /&gt;
|[[Yelrona]], [[Diemma]], [[Shierra]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|June 30, 2016&lt;br /&gt;
|[[RP: Demon in the Garden]]&lt;br /&gt;
|[[Yelrona]], [[Velothin]]&lt;br /&gt;
|-&lt;br /&gt;
===July===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|July 1, 2016&lt;br /&gt;
|[[PRP: Hare We Go]]&lt;br /&gt;
|[[Yelrona]], [[Ga'Elian]], [[Sorcha]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Myaris&amp;diff=22741</id>
		<title>Myaris</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Myaris&amp;diff=22741"/>
		<updated>2016-07-02T14:31:46Z</updated>

		<summary type="html">&lt;p&gt;Aurala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Myaris Blackclaw&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
Myaris is a Mul'niessa.  She was born in Charn in a village of her people, and was being raised to be like others of her kind.  There was always something off about her and she never fit in.  She showed signs of having magic inborn within her and the sorcerer she was apprenticed to....she just couldn't take it anymore.  She fled.  Myaris lived with a tribe of Sylvanori for a time and that was where most of her training took place.  She eventually led them and has more recently came to Alexandria.&lt;br /&gt;
&lt;br /&gt;
She is a sorcerer of the draconic bloodline, black dragon blood runs through her veins, strongly, maybe more than just being a sorcerer.&lt;br /&gt;
&lt;br /&gt;
[[image:Myaris.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Black Draconic Bloodline Sorcerer, potiential Dragon Disciple&lt;br /&gt;
* New to Alexandria&lt;br /&gt;
* Constantly having to deal with racial predjudice&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=File:Myaris.jpg&amp;diff=22740</id>
		<title>File:Myaris.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=File:Myaris.jpg&amp;diff=22740"/>
		<updated>2016-07-02T14:24:00Z</updated>

		<summary type="html">&lt;p&gt;Aurala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Myaris&amp;diff=22739</id>
		<title>Myaris</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Myaris&amp;diff=22739"/>
		<updated>2016-07-02T14:23:30Z</updated>

		<summary type="html">&lt;p&gt;Aurala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
My Character Name Goes Here&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:Myaris.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PRP:_Thug_Infestation&amp;diff=22540</id>
		<title>PRP: Thug Infestation</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PRP:_Thug_Infestation&amp;diff=22540"/>
		<updated>2016-05-30T03:07:17Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Thug Infestation *Emitter: Myaris *Characters: Aya 5, Kogger 8, Arisha 4 *Place: Outside Alexandria...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Thug Infestation&lt;br /&gt;
*Emitter: Myaris&lt;br /&gt;
*Characters: Aya 5, Kogger 8, Arisha 4&lt;br /&gt;
*Place: Outside Alexandria, Hills&lt;br /&gt;
*Time: May 29, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to looking Ogres attacking and raiding a village.&lt;br /&gt;
*APL: 5&lt;br /&gt;
*Encounter 1: 4 CR 3 Ogres (CR 7 Encounter)&lt;br /&gt;
*Encounter 2: 1 CR 7 Hill Giant (CR 7 Encounter)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The guild gathered you together. They were contacted by a village that has been running into some trouble with raiders, thugs really. Ogres by the description so should be able to know a little going into it. It seems the Ogres are a bit more organized than expected and they have been raiding the village for supplies, taking food and livestock. Some people have been hurt when they tried to resist, but so far no one has been killed. They have asked for help as there just isn't enough fighting type people in the village to do something about it. So the guild sends the three of you out, providing a cart to get you to the village.&lt;br /&gt;
Once to the village the elders meet with you, provide a bit of a meal and give you some more details, like where they have been coming from and where they depart to. They do give you a chance to ask any more questions.&lt;br /&gt;
&lt;br /&gt;
Arisha arrives at the village and looks out at the people around. &amp;quot;yeah, the ogres are going to massacre them unless we stop them.&amp;quot; She says softly, holding out her pistol and loading it quietly.&lt;br /&gt;
&lt;br /&gt;
Kogger isn't really your chatty goblin in most cases, at least not when it comes to saying anything besides 'kill it'. He listens as the details are laid out, but seems to let the others take care of the questioning.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They might, they might not,&amp;quot; Aya answers Arisha with a mild shrug as she looks over the village and its people. &amp;quot;They'll be able to do whatever they want, but if they're organize, they might not be stupid enough to destroy the village.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The elder that has been talking to you looks at you again, &amp;quot;So any questions? If not I will leave you to it.&amp;quot; he says and waits a moment.&lt;br /&gt;
&lt;br /&gt;
Arisha says, &amp;quot;No one has been hurt unless they resist? Hmmmm.&amp;quot; She says softly. &amp;quot;We might be able to get away with talking to them, I think.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kogger sticks a finger in his large ear, wiggling it around for a moment then looking at the wax before flicking it off. He appears to not be paying too much attention.&lt;br /&gt;
&lt;br /&gt;
Aya looks to the elder. &amp;quot;Do they attack regularly? At any particular time, or after some specific event?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Elder shrugs a bit, &amp;quot;its been every week, they at least give us time to start to build supplies back up, they are due here today, which is why we tried to get help.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kogger nods when he hears the ogres are going to be here today, then pats his dragonspitter. &amp;quot;We kill if not leave alone. Simple.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya acknowledges the elder with a dip of her chin before looking sidelong at the gobber. &amp;quot;Simple is the first thought you bring to mind, yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Elder nods and then leaves to return to his home. It sounds like the Ogres should be here before long, though you also know the route they always seem to come from and depart to.&lt;br /&gt;
&lt;br /&gt;
Kogger narrows his eyes as he looks at Aya, and snorts. One hand rests on the handle of his dragonspitter, a finger tapping slightly against it. &amp;quot;Wait? Or?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya's lips part to display a hint of smile and she gestures outward towards the edge of the village. &amp;quot;We might need to wait for these raiders to arrive before we can interene, but we don't have to wait right here. After you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;did we get a general direction they come from?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha thinks we could find one. I'm a bit of a tracker.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha returns.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;They gave us the route they arrive and leave by&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The goblin shrugs faintly as he looks around. &amp;quot;I hide, I shoot, I kill. Done.&amp;quot; He starts looking for good spots to use for an ambush.&lt;br /&gt;
&lt;br /&gt;
You can find the place the ogres use, its hard to miss the trail as they use it weekly.&lt;br /&gt;
&lt;br /&gt;
Arisha ponders quietly. &amp;quot;Maybe there's a bigger problem.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya walks casually with the others, letting the gobber lead or hide as he wants to. A brow arches at Arisha. &amp;quot;How so? I'm sure there's more than the villager told us. Or do you mean larger ogres?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kogger finds a spot where he has a view of the trail, and where he can quickly hide if necessary. &amp;quot;What problem?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha says, &amp;quot;Larger ogres possibly. Or something else. I'd try to talk to them first, but my best diplomacy is at the business end of a pistol.&amp;quot; She says shrugging.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;perceptions&amp;quot;&lt;br /&gt;
GAME: Arisha rolls perception: (1)+12: 13 (EPIC FAIL)&lt;br /&gt;
GAME: Kogger rolls perception: (14)+11: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;welp. got that out of the way.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;aya?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha pokes Aya.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;RL might've gotten her.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it will be a lot harder with 2 but we can continue if you want&amp;quot;&lt;br /&gt;
GAME: Aya rolls perception: (16)+12: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;there she is.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yeah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Sorry. Ihad a phone call.&amp;quot;&lt;br /&gt;
You paged (Kogger, Aya) with 'You can hear sounds of something approaching, from the direction, seems the Ogres are arriving.'&lt;br /&gt;
&lt;br /&gt;
Kogger taps his ears a few times, pointing off towards where he hears sounds, then he takes cover and readies to ambush them, if this diplomacy fails.&lt;br /&gt;
&lt;br /&gt;
GAME: Kogger rolls stealth: (1)+26: 27 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I've no problem talking to them. If we can persuade them to alter their plans permanently, all the better.&amp;quot; Aya agrees with Arisha, uneven smile forming at the latter comment. &amp;quot;It's not bad if it works.&amp;quot; Her words trail off and her head swivels. She points out, much more quietly, that, &amp;quot;I think our guests are arriving.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha's cleaning out her ears, or else she'd have heard them coming. But she does hear Aya's warning, and sees Kogger's warning. So there's that....&lt;br /&gt;
The sounds can be heard by now all, ogres arguing in Jotun.&lt;br /&gt;
&lt;br /&gt;
Kogger waits patiently in his hiding spot, his diplomacy also begins and ends with bullets.&lt;br /&gt;
&lt;br /&gt;
Aya listens to the conversation, as it is, that precedes their guests of honor. She glances again to Arisha. &amp;quot;I don't suppose you've the slightest idea what they're saying, do you? If we want to convince them of anything, it would help if they can understand us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The sounds come closer and then they can be seen, 4 ogres trudging along, heading for the village.&lt;br /&gt;
&lt;br /&gt;
Arisha says, &amp;quot;Nope. All I hear is grunting, farting and belching. One of these days, I'll ask of crapping one's self has any special significance. But for now......we'll have to hope they speak trade.&amp;quot; She then holds up her hand. &amp;quot;Excuse me!&amp;quot; she calls up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As a group the Ogres turn at the voice. The one in the lead looks at Arisha, &amp;quot;You bring stuff, we get stuff, or we smash.&amp;quot; sounds like speaks trade or at least tries to.&lt;br /&gt;
&lt;br /&gt;
Kogger remains hidden, slowly drawing his dragonspitter and preparing to fight, he doesn't think any negotiations are going to work. Ogres, even ones organized like this, rarely give in and just walk away.&lt;br /&gt;
&lt;br /&gt;
Arisha says, &amp;quot;How about no. Is there a reason why you keep raiding this particular village? Why not move on and find someplace else Or is there someone pushing you to do this?&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You might want to re-think your well-crafted demands,&amp;quot; Aya speaks up once at least one ogre seems slightly educated. &amp;quot;There are easier targets, now. This village isn't one any longer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kogger pages: I'd like to use my shadow image power, to cast an illusion of more adventurer types appearing back behind buildings and stuff. Moving into the open all with bows and crossbows and some guns.&lt;br /&gt;
You paged Kogger with 'ok'&lt;br /&gt;
Kogger pages: Should I pose that then?&lt;br /&gt;
You paged Kogger with 'yes, and any rolls or resist it might have let me know'&lt;br /&gt;
&lt;br /&gt;
Kogger mutters quietly and makes a few strange gestures while in his hiding spot. After a moment there are now moving out from hiding behind some of the villagers houses more adventurers. Some armed with bows, others with crossbows, and even two with thunderbelchers. They all aim thier weapons at the Ogres.&lt;br /&gt;
&lt;br /&gt;
Kogger pages: Its silent image, per illusions in pathfinder, you only get a save if you interact with them....like if I actually try to shoot the ogres. Or they try to hit the illusions.&lt;br /&gt;
&lt;br /&gt;
The Ogres look at Arisha and Aya and start to reply and then see the others moving out or who they think is moving out, &amp;quot;Smash, Smash.&amp;quot; they start chanting.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Myaris has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Myaris to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: You roll initiative for Ogres: Roll: 3 + Bonus: -1 = Total: 2&lt;br /&gt;
GAME: Arisha rolls initiative: 19 + 7 = 26&lt;br /&gt;
GAME: Kogger rolls initiative: 19 + 6 = 25&lt;br /&gt;
GAME: Aya rolls initiative: 15 + 3 = 18&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Kogger is next!&lt;br /&gt;
GAME: Note Flat-footed on Arisha ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Spiritual weapon on one of the ogres.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;whomever is closer.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;one moment.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls 1d20+3+3: (8)+3+3: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;normal.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 25.&lt;br /&gt;
      It is now Kogger's turn! Aya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;Range to one nearest me? but not spirtual weaponed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seeing they want to fight, Arisha wasn't surprised. She calls upon the blessings of the dark lady, and brings a force khopesh in front of the lead ogre, and it misses wildly. &amp;quot;Keep them occupied for a few seconds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;30' then 40', then 50', then 60'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;I'll shoot the 30, is this a suprise round, or regular?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;regular&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;Full attack then, with rapid shot&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 16+1-2-2: (16)+16+1+-2+-2: 29&lt;br /&gt;
GAME: Kogger rolls 16+1-2-2: (18)+16+1+-2+-2: 31&lt;br /&gt;
GAME: Kogger rolls 11+1-2-2: (16)+11+1+-2+-2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;3 hits&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 1d8+2: (4)+2: 6&lt;br /&gt;
GAME: Kogger rolls 1d8+2: (5)+2: 7&lt;br /&gt;
GAME: Kogger rolls 1d8+2: (1)+2: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When things suddenly turn to a fight, Kogger starts blasting away from his hiding spot, of course, he isn't hidden now. He fires three times, each time hitting the target and reloading his weapon with skilled hands.&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha casts Spiritual Weapon. Caster Level: 4 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;oops.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Aya's turn! Ogres is next!&lt;br /&gt;
GAME: Note Flat-footed on Aya ended.&lt;br /&gt;
GAME: Aya refreshes special ability pools.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will move forward 10 feet to run interference for Arisha and spend 1 ki for Barkskin.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 2.&lt;br /&gt;
      It is now Ogres' turn! Arisha is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Take your time,&amp;quot; Aya responds to Arisha as she calls to the shadows. Some answer, flitting to her, coating her and darkening her in a semi-solid layer of shadowstuff as she steps towards the ogres ahead to Arisha, but not to them.&lt;br /&gt;
&lt;br /&gt;
GAME: Aya spends ONE point of KI POOL.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;sorry, RL intruded a moment&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;test&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay 2 are going to charge Aya, two Kogger including the one Kogger shot.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+9: (19)+9: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+9: (20)+9: 29&lt;br /&gt;
GAME: Myaris rolls 1d20+9: (9)+9: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;what is your ac with barksin Aya?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;22&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;so 2 hits no crit&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 2d8+7: (4)+7: 11&lt;br /&gt;
GAME: Myaris rolls 2d8+7: (12)+7: 19&lt;br /&gt;
GAME: You damaged Aya for -100 points. 39 remaining.&lt;br /&gt;
GAME: You damaged Kogger for -100 points. 61 remaining.&lt;br /&gt;
GAME: You damaged Arisha for -100 points. 32 remaining.&lt;br /&gt;
GAME: You damaged Aya for 30 points. 9 remaining.&lt;br /&gt;
GAME: Myaris rolls 1d20+9: (16)+9: 25&lt;br /&gt;
GAME: Myaris rolls 1d20+9: (7)+9: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;both miss kogger&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Kogger is next!&lt;br /&gt;
&lt;br /&gt;
Two of the ogres charge in and attack Aya with their great clubs and hit soundly, the other two charge the one that shot their leader but fail to hit him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Casting flames of the faithful on my pistol.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay, and the SW?&amp;quot;&lt;br /&gt;
GAME: Arisha rolls 1d20+6: (14)+6: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha imagines that hits.&lt;br /&gt;
GAME: Arisha rolls 1d8+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;at least it hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;which one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;same one as before?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 25.&lt;br /&gt;
      It is now Kogger's turn! Aya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kogger, 2 in your face&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;In my face&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;Sorry, family drew me awway&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;well two ogres attacking you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;either wounded?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yes one is the one you shot last time&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha draws her pistol and sets it ablaze with her lady's blessing. In the meantime, her spirit weapon nicks the ogre it went after before.....&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;Full attack on him again, rapid shot&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 16+1-2: (10)+16+1+-2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;have firearm mastery?&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 16+1-2: (12)+16+1+-2: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;yes&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 11+1-2: (8)+11+1+-2: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;just was checking about the aoo.. all three hit&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (7)+2+1: 10&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (7)+2+1: 10&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (4)+2+1: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;dead&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Aya's turn! Ogres is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;aya, two in front of you and they hit you hard&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kogger seems to easily avoid the ogres blows, almost dancing around as he starts firing away at the one he wounded earlier. His pistol spits out shot after shot until one of them drops.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will hit back hard. &amp;quot;Flurry with ki. Stunning Fist on one, Style Strike and remaining attacks on the other.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+1: (1)+8+1: 10 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;There was mine.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;yup&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+1: (3)+8+1: 12&lt;br /&gt;
GAME: Aya rolls melee+1: (13)+8+1: 22&lt;br /&gt;
GAME: Aya spends ONE point of KI POOL.&lt;br /&gt;
GAME: Aya rolls 1d8+3: (5)+3: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;solid hit&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 2.&lt;br /&gt;
      It is now Ogres' turn! Arisha is next!&lt;br /&gt;
GAME: Myaris rolls 1d20+7: (16)+7: 23&lt;br /&gt;
GAME: Myaris rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Myaris rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;all misses the one on Kogger first, then the other two the ones on Aya&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Kogger is next!&lt;br /&gt;
&lt;br /&gt;
The three remaining ogres keep it up, a bit enraged. One swings and misses Kogger while the other two swing and miss at Aya.&lt;br /&gt;
&lt;br /&gt;
Aya suddenly finds herself between two clubs. Very large clubs, that are wielded with more skill than she expected, leaving her battered and bloody. &amp;quot;Whatever you're going to do, do it fast!&amp;quot; So much for Arisha taking her time. Aya lashes out at one, then the other, but blood in her eyes and possibly a concussion limit her successes to only a single knifehand on the second.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Using Judgement to give me +2 to hit, and shooting at the same ogre my Spiritual weapon is attacking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;that one is dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;might go for the one aya damaged&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;That one works better then. :D&amp;quot;&lt;br /&gt;
GAME: Arisha rolls ranged+1-4: (3)+7+1+-4: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;ranged touch.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls 1d20+6: (3)+6: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;ugh.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;miss miss&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 25.&lt;br /&gt;
      It is now Kogger's turn! Aya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kogger&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;Blast away at the other one on me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha FINALLY shoots at one of the ogres......and misses horribly. Her force weapon ALSO misses too, which doesn't help Aya at all.&lt;br /&gt;
&lt;br /&gt;
GAME: Kogger rolls 16+1-2: (11)+16+1+-2: 26&lt;br /&gt;
GAME: Kogger rolls 16+1-2: (18)+16+1+-2: 33&lt;br /&gt;
GAME: Kogger rolls 11+1-2: (15)+11+1+-2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit x3&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (4)+2+1: 7&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (7)+2+1: 10&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (2)+2+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;barely standing&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Aya's turn! Ogres is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;aya&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once more the little goblin dances aside from the attacks of the Ogres. Kogger continues to reload his weapon in a rush and unloads each shot accurately into the ogre.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will try this again. &amp;quot;As before, but I will wait until Stunning Fist results before choosing target for the rest.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Aya spends ONE point of KI POOL.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;the unhurt one for the stunning?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+1: (9)+8+1: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit save dc and roll dam.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Fort DC 15&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d8+3+1: (6)+3+1: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya remembers her AoMF damage this time.&lt;br /&gt;
GAME: Myaris rolls 1d20+6: (5)+6: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hurts a bit, drops his club and looks dazed&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will pummel the wounded one, then. First is Style Strike: Elbow.&lt;br /&gt;
GAME: Aya rolls melee+1: (7)+8+1: 16&lt;br /&gt;
GAME: Aya rolls melee+1: (17)+8+1: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;both hit&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+1-5: (15)+8+1+-5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Last is for elbow, which is nonlethal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d8+3+1: (3)+3+1: 7&lt;br /&gt;
GAME: Aya rolls 1d8+3+1: (3)+3+1: 7&lt;br /&gt;
GAME: Aya rolls 1d8+3+1: (7)+3+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it drops, unconscious due to the nonlethal but was looking haggard too&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 2.&lt;br /&gt;
      It is now Ogres' turn! Arisha is next!&lt;br /&gt;
GAME: Myaris rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Kogger is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;arisha one dropped one stunned on aya, so you can target the other one on aya if wish&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha will do that.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Still firing into melee though.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls ranged+1-4: (5)+7+1+-4: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;still ranged touch.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya manages to avoid the followup blows, now look as annoyed as bloodied. &amp;quot;That.&amp;quot; She snap-kicks one ogre, their size difference placing her heel right into 'primary target area'. &amp;quot;Isn't.&amp;quot; She sppins to punch the other in a one-two, then -three combination, the last being an upwards elbow followthrough to under its chin which makes it stumble and drop. &amp;quot;Helping!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls 1d20+6: (3)+6: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;WHAT IS IT WITH THIS GAME AND 9!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Miss and miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;The Whirldice are taunting you in front of your blood.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha poses.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;the ranged touch hits&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;huh. Surprising.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Stunned. No Dex, and AC penalty.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls 1d6+1d6: (6)+(2): 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it is looking pretty bad&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 25.&lt;br /&gt;
      It is now Kogger's turn! Aya is next!&lt;br /&gt;
&lt;br /&gt;
With one ogre stunned and the other uncon, the remaining one continues to fight Kogger missing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kogger&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha levels her pistol and fires it at the ogre, getting a good, firey hit, but the Spiritual weapon is still flailing at the back of the ogre's head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;Another full rapid shotty&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 16+1-2: (8)+16+1+-2: 23&lt;br /&gt;
GAME: Kogger rolls 16+1-2: (18)+16+1+-2: 33&lt;br /&gt;
GAME: Kogger rolls 11+1-2: (7)+11+1+-2: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;all hit&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (8)+2+1: 11&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (3)+2+1: 6&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (6)+2+1: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;way dead&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Aya's turn! Ogres is next!&lt;br /&gt;
&lt;br /&gt;
The goblin seems well trained in his weapon of choice, even how to handle it while doging between the blows of the ogre. Kogger manages to finish this one off and seems to put in a bullet even as the thing is falling down dead. Perhaps he just wanted to be sure...always double tap.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;aya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you have the one in front of you and the one that dropped uncon&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;aya?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Sorry, back.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will flurry at the one still up.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;SF and Style strike, in that order.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+1: (9)+8+1: 18&lt;br /&gt;
GAME: Aya rolls melee+1: (17)+8+1: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit hit&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+6: (7)+6: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;and stunned again&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+1-5: (15)+8+1+-5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d8+3+1: (5)+3+1: 9&lt;br /&gt;
GAME: Aya rolls 1d8+3+1: (6)+3+1: 10&lt;br /&gt;
GAME: Aya rolls 1d8+3+1: (1)+3+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;dead down&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya doesn't comment this time, when Arisha's shot hits the lone standing ogre. She simply follows up with a another rapid combination of kick, strike, and collapses the followthrough of the last into a snap of elbow that also hits true. It helps tip the crumpling raider away from herself.&lt;br /&gt;
&lt;br /&gt;
All the ogres have been taken out, one is just unconscious but the others are bleeding out on the ground. Nothing else seems to be coming.&lt;br /&gt;
&lt;br /&gt;
Kogger looks around for a bit more, then starts to clean his weapon and holster it. He points to the trail the ogres came from, &amp;quot;Track back?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Aya spits out blood at the ground near the last pair of would-be raiders. &amp;quot;You should have negotiated.&amp;quot; She then looks to her current acquaintenances. &amp;quot;If there are more, maybe they'll have more common sense. If not...&amp;quot; She roll sher shoulders.&lt;br /&gt;
&lt;br /&gt;
Arisha starts to clean her weapon too. &amp;quot;yeah, if they're this ready to fight......they shouldn't be allowed to linger.&lt;br /&gt;
&lt;br /&gt;
It isn't hard to follow the trail back, it leads off into the hills. It might be remembered that Aya is a bit hurt too.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha can heal her if need be.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;yeah, I'll need to.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls 1d8+4: (7)+4: 11&lt;br /&gt;
GAME: Arisha rolls 1d8+4: (8)+4: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha gave Aya 23 HP back.&lt;br /&gt;
GAME: You damaged Aya for -23 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
Kogger nods after the wounded member of the party is healed, then points towards the trail. &amp;quot;Track.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is waiting for Mya.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;go ahead and pose the healing and roll for the tracking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha puts her hand on Aya's shoulder and lets out a low murmer of a prayer for her. &amp;quot;Yes I know my job. I don't need it spelled out for me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha casts Cure Light Wounds. Caster Level: 4 DC: 14&lt;br /&gt;
GAME: Arisha casts Cure Light Wounds. Caster Level: 4 DC: 14&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;healed the damage, roll for the tracking if that is what you are doing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya accepts the healing without complaint, regardless of to whom Arisha prays. She eyes the gobber and points ahead. &amp;quot;Why don't you walk point, fearless leader?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls survival+2: (13)+10+2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha stares.&lt;br /&gt;
&lt;br /&gt;
Kogger grunts, &amp;quot;Point tracks, I go.&amp;quot; He will go as far as he can until he need someone to show him the tracks. He has some training, just not a lot.&lt;br /&gt;
&lt;br /&gt;
GAME: Kogger rolls survival: (15)+6: 21&lt;br /&gt;
&lt;br /&gt;
It is fairly easy to follow the tracks. They lead into the hills and to what looks like a cave though the opening is massive and there are fortifications around the entrance.&lt;br /&gt;
&lt;br /&gt;
Arisha looks at the fortifications. &amp;quot;Well then....they were expecting some sort of battle....or some sort of enemy to come after them. Maybe they were doing a protection racket.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kogger smiles a bit, &amp;quot;I go look, come back...maybe set fires.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't think this is only the work of ogres,&amp;quot; Aya opines. &amp;quot;Not the normal random brutes.&amp;quot; Speaking of that, she looks to the gobber, &amp;quot;What should we d-Oh, excellent. You do that, and we'll wait for your glorious return.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha takes a deep breath. &amp;quot;that actually sounds like a decent idea.&amp;quot; She says reloading a cartridge into her pistol. &amp;quot;When he comes back out......we tick everyone off with darkness....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Kogger rolls stealth: (4)+26: 30&lt;br /&gt;
&lt;br /&gt;
The goblin simply vanishes as he reaches the first shadow he nears, and then starts to sneak into the cave to look around.&lt;br /&gt;
&lt;br /&gt;
You paged Kogger with 'you can sneak into the cave, inside is a giant. Sitting on a makeshift throne.'&lt;br /&gt;
&lt;br /&gt;
Kogger looks around inside for a few moments, then sneaks back out to appear next to the pair. &amp;quot;Giant.&amp;quot; he says simply.&lt;br /&gt;
&lt;br /&gt;
Arisha says, &amp;quot;Of course it's a giant. Only a giant would command ogres. What color was it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Kogger with 'deep ruddy brown'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Deep ruddy brown.&amp;quot; The goblin replies.&lt;br /&gt;
&lt;br /&gt;
Arisha takes a breath and tries to figure out what they're facing. Not that they have much of element powers to work with.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;What do I roll for it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;knowledge nature I believe and don't forget your monster lore bonuses&amp;quot;&lt;br /&gt;
GAME: Arisha rolls knowledge/nature+3: (5)+8+3: 16&lt;br /&gt;
You paged Arisha with 'maybe a hill giant'&lt;br /&gt;
&lt;br /&gt;
Arisha makes a bit of a face. &amp;quot;Hill Giant. We're gonna be in for a heck of a fight here.&amp;quot; She then looks to Kogger. &amp;quot;Can you see in the dark?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kogger nods &amp;quot;Yes, pull him out? Shoot shoot run?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha nods. &amp;quot;yeah. Draw him out.....and we blind him with darkness....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;afk keep posing. figure out what you want to do brb&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya returns from AFK, catches up.&lt;br /&gt;
&lt;br /&gt;
Aya's lips part to show a smile and flash of white teeth. &amp;quot;Go in, draw it out. We'll ambush it, with shadow as our ally.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kogger waits a moment, then nods. &amp;quot;Shoot, draw out. Be ready.&amp;quot; The goblin then starts to move off, vanishing into the shadows again.&lt;br /&gt;
&lt;br /&gt;
GAME: Kogger rolls stealth: (16)+26: 42&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;go ahead you can pose and then get an flatfooted attack&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The goblin slips in carefully, shadows clinging to his form and making him as close to invisible as someone can be without really being invisible. When he is standing close to the enterance and has a site on the giant, he fires.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;So is this a full attack or a single suprise shot?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hmm..single suprise but would be flatfooted&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha stays outside, and loads another cartridge. &amp;quot;Be safe, Aya.&amp;quot; She says as she leans against a tree.&lt;br /&gt;
GAME: Kogger rolls 16: (20)+16: 36&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;psh, threat&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 16: (16)+16: 32&lt;br /&gt;
GAME: Kogger rolls 4d8+8: (11)+8: 19&lt;br /&gt;
&lt;br /&gt;
The giant is hit by the shot and it definitely gets his attention, He stands and starts to run towards where the shot came from.&lt;br /&gt;
&lt;br /&gt;
Kogger fires off the shot, then lets himself be seen as he sprints out of the cave. &amp;quot;Incoming!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Myaris has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Myaris to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Kogger rolls initiative: 20 + 6 = 26&lt;br /&gt;
GAME: You roll initiative for Giant: Roll: 19 + Bonus: -1 = Total: 18&lt;br /&gt;
&lt;br /&gt;
Aya looks back to Arisha. &amp;quot;Safe is for the fearful. I am not.&amp;quot; She then turns at the sounds of fleeing, yelling gobber, and calls the shadows to her once more.&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls initiative: 19 + 7 = 26&lt;br /&gt;
Aya pages: Can I toss out Darkness or do I need to wait for init?&lt;br /&gt;
GAME: Aya rolls initiative: 14 + 3 = 17&lt;br /&gt;
You paged Aya with 'you can toss it out, where?'&lt;br /&gt;
Aya pages: On myself.&lt;br /&gt;
You paged Aya with 'ok'&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Kogger is next!&lt;br /&gt;
GAME: Note Flat-footed on Arisha ended.&lt;br /&gt;
GAME: Aya spends ONE use of DARKNESS.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Giant is in cave entrance, so figure you guys set up within 30'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Right....so I'm gonna use my judgement for damage on him, and shot him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Arisha rolls ranged: (7)+7: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;what distance where you shooting from?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is going for 30 feet. I'd get pasted if I was closer.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay so vs full ac is a miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;So it's probably a miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;K.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 26.&lt;br /&gt;
      It is now Kogger's turn! Giant is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kogger&amp;quot;&lt;br /&gt;
&lt;br /&gt;
When the giant appear in the entrance, Arisha fires her own shot at the giant.....missing horribly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;Full attack at 30', rapid shot&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 16+1-2-2: (1)+16+1+-2+-2: 14 (EPIC FAIL)&lt;br /&gt;
GAME: Kogger rolls 16+1-2-2: (9)+16+1+-2+-2: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;Wait, that first shot would cause a misfire&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;so gun is jammed&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;I can spend a move to clear it, but not sure if thats allowed since I intended for a full action&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;will allow it, but it will end your turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;thats fine&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Giant's turn! Aya is next!&lt;br /&gt;
GAME: Kogger rolls craft/gunsmithing: (15)+15: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;cleared&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kogger turns around after sprinting, a grin on his face as he starts to fire...click. His eyes bulge for an instant and then he quickly starts trying to clear the jam on his gun as he growls to himself.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it is going to go for Kogger since he was the one running and shooting figures he is the one that shot him already. You are lucky though he forgot to grab his club so is just going after you with fists.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+13: (15)+13: 28&lt;br /&gt;
GAME: Myaris rolls 1d8+7: (6)+7: 13&lt;br /&gt;
GAME: You damaged Kogger for 13 points. 48 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Aya's turn! Arisha is next!&lt;br /&gt;
GAME: Note Flat-footed on Aya ended.&lt;br /&gt;
&lt;br /&gt;
The giant runs out and sees the running Kogger with the gun and so moves over and slams a fist at the goblin and does hit crushing a bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;aya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;HOw far is it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;15 ft or so now&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will move try and get behind it opposite Kogger. &amp;quot;I know that he probably isn't threatening, so no flank. One attack, nonlethal, with Stunning Fist.&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+1: (11)+8+1: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Kogger is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;It's now within 20 feet, so I'll shoot it again.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls ranged: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha facepalms.&lt;br /&gt;
GAME: Arisha rolls craft/gunsmithing: (20)+7: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;really.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya moves around and behind the lumbering brute and takes a swift kick at it. Just not quite high enough, apparently.&lt;br /&gt;
&lt;br /&gt;
*CLICK* Arisha grumbles at the pistol. Thankfully, she's able to unjam it fairly quickly.....&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 26.&lt;br /&gt;
      It is now Kogger's turn! Giant is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kogger&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;its in your face&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;Full rapid shot&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 16+1-2: (12)+16+1+-2: 27&lt;br /&gt;
GAME: Kogger rolls 16+1-2: (15)+16+1+-2: 30&lt;br /&gt;
GAME: Kogger rolls 11+1-2: (2)+11+1+-2: 12&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (7)+2+1: 10&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (7)+2+1: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;I'm assuming 2 hits :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;3 you are touch ac at that range&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kogger says, &amp;quot;woo&amp;quot;&lt;br /&gt;
GAME: Kogger rolls 1d8+2+1: (6)+2+1: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;he is not happy&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Giant's turn! Aya is next!&lt;br /&gt;
GAME: Myaris rolls 1d20+13: (19)+13: 32&lt;br /&gt;
GAME: Myaris rolls 1d20+13: (7)+13: 20&lt;br /&gt;
GAME: Myaris rolls 1d8+7: (6)+7: 13&lt;br /&gt;
GAME: You damaged Kogger for 13 points. 35 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Aya's turn! Arisha is next!&lt;br /&gt;
&lt;br /&gt;
Kogger finishes clearing his weapon and keeps on firing away, bullet after bullet hitting the target and slowly causing wounds to stack up.&lt;br /&gt;
&lt;br /&gt;
After getting blasted repeatedly by Kogger the giant slams its fists on the gobber more than once, one of them connecting solidly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;aya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will try again. &amp;quot;Flurry wit ki. SF on first, SS on second.&amp;quot;&lt;br /&gt;
GAME: Aya spends ONE point of KI POOL.&lt;br /&gt;
GAME: Aya rolls melee+1: (17)+8+1: 26&lt;br /&gt;
GAME: Aya rolls melee+1: (12)+8+1: 21&lt;br /&gt;
GAME: Aya rolls melee+1: (14)+8+1: 23&lt;br /&gt;
GAME: Myaris rolls 1d20+11: (5)+11: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;no stun. all three hit though&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+1-5: (16)+8+1+-5: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;and that is a miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;For the elbow.&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d8+3+1+2: (7)+3+1+2: 13&lt;br /&gt;
GAME: Aya rolls 1d8+3+1+2: (7)+3+1+2: 13&lt;br /&gt;
GAME: Aya rolls 1d8+3+1+2: (4)+3+1+2: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;that really hurts it&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Kogger is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha shall shoot at it again.&lt;br /&gt;
GAME: Arisha rolls ranged: (17)+7: 24&lt;br /&gt;
GAME: Arisha rolls 1d6+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;and it drops&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya begins with a low blow that isn't so low for her against a giant. The kick is followed by knifehand, knuckle and snapping elbow that she seems to favor. All connect but the last, leaving the brute injured but not dazed.&lt;br /&gt;
&lt;br /&gt;
With Aya doing all of that damage, Arisha manages to keep her left arm steady long enough for her shot to get through.....and that she does, putting the bullet through the temple of the giant. &amp;quot;At least I got him when it mattered the most.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kogger jumps back when the giant falls, not wanting to be crushed underneath it. He looks around for a bit, then cleans and holsters his dragonspitter. &amp;quot;We go look inside, find village stuff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the Giant down, things are quiet once more. Eventually you can find some of the supplies that weren't consumed or ruined that the villagers will be able to recover. It seems the Giant and his servants were setting up shop to take control of the area.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm glad you did,&amp;quot; Aya reassures Arisha. Or not, depending on interpetations. She then goes in with the others to look over the fortress of giant solitude.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So am I. We'd have gotten pasted otherwise. Well....let's get this stuff back to the villagers.&amp;quot; Arisha says after she cleans her pistol. &amp;quot;I definitely need to learn how to use this better.&amp;quot; She says as she blows down the barrel to help clean it....&lt;br /&gt;
&lt;br /&gt;
Kogger nods, &amp;quot;Tell village, them carry too. I am not big, no carry lot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You get ahold of the villagers and they help take care of the bodies and recover the supplies. They pay you well for your help as well as a meal before you go and even give you a lift back to the city. All in all not a bad day's work.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22539</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22539"/>
		<updated>2016-05-30T03:04:24Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* May */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jokul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2016&lt;br /&gt;
|[[Knight on the Town]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Aya]], [[Jokul]], [[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2016&lt;br /&gt;
|[[PrP: The Fire Dance]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Alexander]], [[Vala]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2016&lt;br /&gt;
|[[PrP: We All Float Down Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Aya]], [[Charity]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2016&lt;br /&gt;
|[[PrP: All Ye Who Enter Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Jokul]], [[Jacob]], [[Landau]], [[Charity]], [[Charlotte]], [[Ezriya]], [[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2016&lt;br /&gt;
|[[Song To The Moon]]&lt;br /&gt;
|[[Aya]], [[Orenthal]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2016&lt;br /&gt;
|[[PrP: More Bees With Honey]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Landau]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[Dark Manor]]&lt;br /&gt;
|[[Aya]], [[Raniq]], [[Lenore]], [[Virton]], [[Josselyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[PrP: A Mystery To Us All]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Jokul]], [[Aya]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2016&lt;br /&gt;
|[[PrP: Leftovers]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Zyla]], [[Gwendolyn]], [[Latenat]], [[Kiroth]], [[Alba]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2016&lt;br /&gt;
|[[PrP: Cherub's Chalice, part I]]&lt;br /&gt;
|[[Bitr]], [[Eilrie]], [[James]] / [[Polk]], [[Kizzie]], [[Telecorn]] (Runner: [[Iadoth]])&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Meetup: The Thrill of it All]]&lt;br /&gt;
|[[Telecorn]], [[Munch]], [[Ralickwort]], [[Raniq]], [[James]], [[Autumn]], [[Rayne]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Lost Puppy]]&lt;br /&gt;
|[[Raniq]], [[Lenore]], [[Virton]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2016&lt;br /&gt;
|[[PrP: The Haghill Horror]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charity]], [[Ezekiel]], [[Wilros]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2016&lt;br /&gt;
|[[Stone Tough]]&lt;br /&gt;
|[[Virton]], [[Lenore]], [[Nicolai]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2016&lt;br /&gt;
|[[PrP: The Wilted Lily]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Landau]], [[Ikavod]], [[Arnora]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2016&lt;br /&gt;
|[[PrP: Blood From Stone]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ormud]], [[Jokul]], [[Arnora]], [[Niara]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2016&lt;br /&gt;
|[[PrP: Should you choose to accept it]]&lt;br /&gt;
|[[Daromu]], [[Bitr]], [[Setiawan]], [[Telecorn]], [[Eden]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2016&lt;br /&gt;
|[[PrP: Break The Mold]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ianga]], [[Jokul]], [[Tizrazz]], [[Ansrir]], [[Myaris]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2016&lt;br /&gt;
|[[PrP: What Tangled Webs We Weave]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Myaris]], [[Shagara]], [[Hun'rar]], [[Ansrir]], [[Galmr]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2016&lt;br /&gt;
|[[Ga'Elian Buys Potions from Mikilos]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Telecorn gets Arrested]]&lt;br /&gt;
|[[Myaris]], [[Polk]], [[Ralickwort]], [[Stirling]], [[Telecorn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2016&lt;br /&gt;
|[[RP: The Horse Abusing Guard]]&lt;br /&gt;
|[[Telecorn]], [[Shagara]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2016&lt;br /&gt;
|[[Introductions in Rune]]&lt;br /&gt;
|[[Arynel]], [[Autumn]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2016&lt;br /&gt;
|[[PrP: Betelgeuse Betelgeuse Be...]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Myaris]], [[Lenore]], [[Virton]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Forest Acquaintance]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Nicolai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Free Hugs]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Landau]], [[Kalkorth]], [[Sebropert]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2016&lt;br /&gt;
|[[Raniq and Kieron Meet]]&lt;br /&gt;
|[[Raniq]], [[Kieron]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2016&lt;br /&gt;
|[[The Long Afternoon of Ea]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: 3 Sith and an Elf]]&lt;br /&gt;
|[[Svarshan]], [[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2016&lt;br /&gt;
|[[Beneath Thul's Shadow]]&lt;br /&gt;
|[[Arynel]], [[Kevan]], [[Lenore]], [[Miruan]], [[Nadara]], [[Virton]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2016&lt;br /&gt;
|[[RP: A Griffon in the Village]]&lt;br /&gt;
|[[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Library Scrivening]]&lt;br /&gt;
|[[Landau]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2016&lt;br /&gt;
|[[RP at the Llyranesi Embassy]]&lt;br /&gt;
|[[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2016&lt;br /&gt;
|[[RP: Skill Training in the Mountains]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Tiasa]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Behind Enemy Lines]]&lt;br /&gt;
|[[Aya]], [[Eilrie]], [[Myaris]], [[Raniq]], [[Ambar]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2016&lt;br /&gt;
|[[RP: Polishing Armaments]]&lt;br /&gt;
|[[Kravar]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2016&lt;br /&gt;
|[[PRP: Feeling Green]]&lt;br /&gt;
|[[Lenore]], [[Terewin]], [[Virton]], [[Kira]], [[Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 29, 2016&lt;br /&gt;
|[[PRP: Thug Infestation]]&lt;br /&gt;
|[[Aya]], [[Kogger]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PRP:_Feeling_Green&amp;diff=22538</id>
		<title>PRP: Feeling Green</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PRP:_Feeling_Green&amp;diff=22538"/>
		<updated>2016-05-29T21:21:32Z</updated>

		<summary type="html">&lt;p&gt;Aurala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title:Feeling Green&lt;br /&gt;
*Emitter: Myaris&lt;br /&gt;
*Characters: Lenore 6, Terewin 6, Virton 6, Kira 8, Ga'Elian 4&lt;br /&gt;
*Place: Hills outside Alexandria&lt;br /&gt;
*Time: May 28, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to help find out why livestock attacked.&lt;br /&gt;
*APL: 7&lt;br /&gt;
*Encounter 1: 4 CR 5 Trolls (CR 9 Encounter)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
You were all given word by the Adventurer's guild. THere was something attacking and kill some of the sheep and cattle that some nearby ranchers keep in the high pastures. They sent for help, and you were all offered the job. It takes a few hours for you to reach the location given by the guild, a pasture in the moutains outside Alexandria. One of the ranchers meets you there. This is obviously the location of one of the attacks. There is a lot of blood and a bit of carcass laying on the ground here and there. The rancher explains that they haven't seen what has done it, they have tried to catch glimpses and the most they got was something green moving through the trees. They offer to pay well and direct you to where to collect payment after you find out what is attacking the livestock and dealing with it. With that the rancher then turns and leaves you all to be.&lt;br /&gt;
&lt;br /&gt;
Terewin keeps well away from the blood, wouldn't do to gt any one his boots afterall. &amp;quot;Anyone here an expert on animals? Probably some wandering bear or something.&amp;quot; he suggests, trying to be helpfull. &amp;quot;Would be nice if could convince it to just... move on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's nice to be out in the fresh mountain air, isn't it?&amp;quot; Kira offers her fellow helpers with a smile. A smile that is shared with the rancher, too... and is covered with a hand when the scene of the horror is pointed out. &amp;quot;Oh, no. That's terrible. Something green? Like a plant?&amp;quot; She looks around to others. &amp;quot;I thought sheep ate plants, not the other way around?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian steps forward and examines the remains to discern clues as to the attacker.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls knowledge/nature: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
Virton doesn't really know anything about no fresh air nor countryside. Probably because he has a stovepipe sticking out of the side of his mouth, occasionally filling the air with a blurt of black acrid smoke. He clanks as he walks, with the audiable *tink* of spurs on his heels as he meanders. There's another blurt of black smoke, with a few embers in it - burning away in the air as the golem looks down towards the carcass. &amp;quot;Well, it's a dang hungry fella, no matter what it is.&amp;quot; He buzzes. Obviously, the golem has no real connection to this whole 'nature' business that's going around. Nature, I mean. Really. Fresh air. Pshaw.&lt;br /&gt;
&lt;br /&gt;
Lenore meanders along after Virton, quietly discussing something in the back. By and large the conversation with the farm folk is left to someone more suitably smiley and down-home-looking. Like Kira. With all her faff and finery, the swashbuckler is 'heading up' the rear. Insert head in ass joke here. When the cowboy golem speaks, she does nod, taking a moment to glance over the area to see if she spies anything of particular interest.&lt;br /&gt;
&lt;br /&gt;
GAME: Lenore rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
You paged Lenore with 'it looks like something just tore into the animals and then carried most of them off. There is a trail off further into the mountains.'&lt;br /&gt;
You paged Ga'Elian with 'looks like some kind of wild animal did it.'&lt;br /&gt;
&lt;br /&gt;
Kira nods to Virton, agreeing with him... it? &amp;quot;If it's just hungry, maybe we can help it find food somewhere else? So it won't eat the rancher's sheep.&amp;quot;&lt;br /&gt;
Ga'Elian, after looking the carcass over, states, &amp;quot;I can only tell that it appeareth that an animal of the wild hath made this attack.&amp;quot; I shall seek the beast's trail.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls perception: (17)+17: 34&lt;br /&gt;
&lt;br /&gt;
Terewin taps his lip &amp;quot;Probably would have to do something... more permanent. Like relocating the creature, couldn't have it returning here when it gets hungry again.&amp;quot; he adds.&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;It goes further into the mountains. Just... carried them off, seems to me.&amp;quot; Lenore allows calmly, lifting her shoulders in an idly rolling shrug. Her taloned hand moves to draw her rapier from its holding, the basket shifting and interlocking around the back of her hand.&lt;br /&gt;
&lt;br /&gt;
You paged Ga'Elian with 'you notice what Lenore did, a trail that looks like the remains of the livestock was carried off.'&lt;br /&gt;
&lt;br /&gt;
Ga'Elian hears Lenore and stands, &amp;quot;I agree with the Lady, carried off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If it's flyin', we ain't trackin' it.&amp;quot; buzzes Virton. He gestures with one mechanical hand to the landscape around him, before letting it flop back to his side with a 'CLUNK' noise. &amp;quot;I reckon we might haveta bait it, an' then kill it. Cause you can't relocate nothin' flyin'.. It'd just.. Y'know, fly back?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Ga'Elian, Lenore) with 'you both can tell whatever did it was travelling on the ground.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It'll go where the food is, right?&amp;quot; Kira isn't so sure, but it seems like the thing to do. &amp;quot;I don't know much about animals, but I'd think they would.&amp;quot; Her smile dims alot and she looks to Virton. &amp;quot;There's no reason to kill anything, especially not just for being hungry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian shakes his head, &amp;quot;No, carried off, but on the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I reckon, if we don't deal with it. It'll keep comin' back, an' then it might eat one of the farm workers. Or it'll just eat the farm outta house n' home. I don't got nothin' to put anythin' to sleep, an' I ain't one for beatin' somethin' up so bad it's able to be moved then.&amp;quot; He pauses, &amp;quot;So, it comes down to this, fella,&amp;quot; He buzzes at Kira, &amp;quot;Either we deal with it, or it'll probably ruin this farm, if not eat the folks in it, 'specially if it's big an' mean enough to take down cattle /and/ drag it off.&amp;quot; Virton shrugs, clank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin holds up a finger &amp;quot;well we don't know what it is just yet, I think the first step is to find whatever it is. Then we can decide how best to deal with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian says, &amp;quot;I agree.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I'm with Clive.&amp;quot; Lenore sniffs softly, tossing her hair back over her shoulder as she draws her blade with a flourish. &amp;quot;I'm selling my sword, not my compassion. That's a different order entirely, and costs much... much,&amp;quot; Her eyes roll, &amp;quot;MUCH more.&amp;quot; Her chin lifts, a token 'heroic' pose struck as she stares out over where the tracks lead. &amp;quot;I am ready. Let us hunt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls track: aliased to Survival+2+5: (9)+10+2+5: 26&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, I ain't the tracker,&amp;quot; buzzes Virton, who gives out a blurt of black smoke from the stovepipe attached to his mouth. He shifts a bit, patiently waiting.&lt;br /&gt;
&lt;br /&gt;
Kira's smile brightens at Terewin. &amp;quot;You're right. We don't know what it is, yet, so we don't know how best to help the rancher, and it.&amp;quot; She looks around again. &amp;quot;I'm sorry, I'm not any good at tracking, either. If someone is, please, lead the way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tracks lead deeper into the mountains and Ga'Elian is able to follow them with ease.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian says, &amp;quot;The tracks lead this way.&amp;quot; He walks with his griffon beside him, following the trail.&lt;br /&gt;
&lt;br /&gt;
Virton follows, although he's sadly not stealthy nor very forest-friendly.&lt;br /&gt;
&lt;br /&gt;
It is more mountainous than foresty, but there are still plenty of trees. You travel for about an hour.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Virton rolls perception: (13)+7: 20&lt;br /&gt;
GAME: Kira rolls perception: (12)+13: 25&lt;br /&gt;
GAME: Lenore rolls perception: (10)+10: 20&lt;br /&gt;
GAME: Ga'Elian rolls FavTerrainPerception: aliased to Perception+2: (5)+17+2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Oh, take 2 off of that roll.&amp;quot;&lt;br /&gt;
GAME: Terewin rolls perception: (3)+9: 12&lt;br /&gt;
You paged (Kira, Ga'Elian) with 'you both hear noises up the trail, probably on the other side of the rise ahead.'&lt;br /&gt;
To (Kira, Myaris), Ga'Elian pages: Can I either identify what made the noise by its sound or by seeing the thing?&lt;br /&gt;
GAME: Ga'Elian rolls knowledge/nature : (11)+8: 19 to Myaris&lt;br /&gt;
&lt;br /&gt;
Kira walks along after Ga'elian, looking ahead. She's still smiling, too. Just tensely and a little curiously, since she still isn't sure what they're looking for.&lt;br /&gt;
&lt;br /&gt;
You paged (Kira, Ga'Elian) with 'just growling and such at the moment, like something is fighting something else. Can't see anything yet.'&lt;br /&gt;
&lt;br /&gt;
Ga'Elian says, &amp;quot;Whatever it is, the growling seems just beyond that rise.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira looks up and over. &amp;quot;I can hear it, too, I think.&amp;quot; She points in the direction and picks up her pace.&lt;br /&gt;
&lt;br /&gt;
Terewin follows the others, enjoying the scenery around him. &amp;quot;What do you hear? The beast or whatever we are looking for?&amp;quot; he asks with a furrowed brow. &amp;quot;Don't suppose anyone can talk to animals?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I'm going to cast cat's grace on Lenore, now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok, go ahead&amp;quot;&lt;br /&gt;
GAME: Virton casts Cat's Grace. Caster Level: 6 DC: 16&lt;br /&gt;
&lt;br /&gt;
Virton idly pats the Thunderbelcher that rests across his torso. &amp;quot;This is mostly how I am forced to communicate with violent things, fella. Afraid not.&amp;quot; He buzzes, before he promptly twists his wrist - which causes a long needle to pop out inbetween his middle and third knuckle. Then *shunk*, he stabs it into Lenore's buttock, withdraws the needle a moment after, detatches it and tosses it aside, as it disintegrates.&lt;br /&gt;
&lt;br /&gt;
As the two point out the sound, and you all get a little closer, you can hear it now, growling, like something fighting with something, there are other sounds mixed in, a language of sorts but not one that anyone seems to understand.&lt;br /&gt;
 &amp;quot;HO NOW!&amp;quot; Well, there goes stealth as an option. Lenore barks it out as she's jabbed in the rump with a needle. &amp;quot;Really?!&amp;quot; It's sure to attract some attention.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian mounts his griffon companion, and picks a vial out of his pouch.&lt;br /&gt;
You haven't quite made it to the top of the rise, almost when Lenore calls out in startlement, the growling stops, and it gets quiet.&lt;br /&gt;
&lt;br /&gt;
Lenore figures the stealth has been broken, and thus charges toward the noise without much thought to the consequences -- time's awastin', after all, and they don't have all day to see to some rancher's cows. The pay doesn't cover patience, either, it appears.&lt;br /&gt;
&lt;br /&gt;
Kira blinks at the metal man stabs the woman. &amp;quot;Are you alright? Why did you do that?!&amp;quot; She asks one, then the other. Then she looks over to Ga'elian. &amp;quot;Do you have any idea what's making the noi-&amp;quot; And the noises top. Now Kira looks back ahead.&lt;br /&gt;
&lt;br /&gt;
And Lenore charges ahead. &amp;quot;Wait!&amp;quot; Kira starts running after. Or with.&lt;br /&gt;
&lt;br /&gt;
Virton buzzes out a noise that could almost be mistaken for a laugh, given there's the creaking shake of his shoulders to go along with it. The Golem idly begins to lumber forwards, a bit slower than Lenore for sure, his feet leaving deep imprints on the ground as he begins to gain traction.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian joins the fray, advancing too, but stops atop the rise.&lt;br /&gt;
&lt;br /&gt;
With that movements, the group of you top the rise and see a small clearing in front of a cave opening. In front of the cave are two large green skinned figures. They have massive teeth sticking out of a beastial face and wicked looking claws on their hands. The two start twoards you even as you notice they had ben fghting over pieces of meat, probably from a cattle, you hope. Two more lumber out of the cave mouth to look up the hill too.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Myaris has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Myaris to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Virton rolls initiative: 16 + 4 = 20&lt;br /&gt;
GAME: Terewin rolls initiative: 8 + 5 = 13&lt;br /&gt;
GAME: Lenore rolls initiative: 3 + 4 + +4 = 11&lt;br /&gt;
GAME: You roll initiative for Green1: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
GAME: You roll initiative for Green2: Roll: 5 + Bonus: 2 = Total: 7&lt;br /&gt;
GAME: You roll initiative for Green3: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
GAME: You roll initiative for Green4: Roll: 15 + Bonus: 2 = Total: 17&lt;br /&gt;
GAME: Ga'Elian rolls initiative: 1 + 4 = 5&lt;br /&gt;
GAME: Kira rolls initiative: 13 + 4 = 17&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Virton's turn! Green4 is next!&lt;br /&gt;
GAME: Note Flat-footed on Virton ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Virton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;the lead 2 are about 100' right now, the two just coming out of the cave are 150'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Okaydoke, hm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Just checking with players, one sec.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Okay, no response from Kira, so. I cast Shield on myself.&amp;quot;&lt;br /&gt;
GAME: Virton casts Shield. Caster Level: 6 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;+4 AC&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k pose it&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Green4's turn! Kira is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Kira's turn! Terewin is next!&lt;br /&gt;
GAME: Note Flat-footed on Kira ended.&lt;br /&gt;
&lt;br /&gt;
One of the creatures from the cave moves up and is now even with the front two.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kira&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Can we (or I) identify it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Virton's lumbering steps come to a stop as the green figures become visible, and then turn their attentions towards the adventuring party. &amp;quot;Well. That's just not too dang pretty,&amp;quot; The Golem buzzes, as he takes an aersol-like can from his belt, shakes it a few times before spraying the air before him. The condensed magitechnical essence solidifies into a clear shield of force, and the artificer discards the can, as it dissolves and breaks up into ash in the air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;what would you like to do? 3 at 100' one at 150'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira holds her hands to show they're empty and she's not a threat even as she walks towards them. &amp;quot;Hello! I'm sorry if we're interrupting your meal, but can we talk? I think you're taking food that belongs to others. Maybe you didn't know? Or maybe you could trade for it if you still want more of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira poses.&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Terewin's turn! Lenore is next!&lt;br /&gt;
GAME: Note Flat-footed on Terewin ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;terewin&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin hrms.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will move up and try and convince them to surrender.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay for far forward?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;30 feet&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;just by speaking or using any ability or something?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;JUst talking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin holds up his hands, likewise not armed. &amp;quot;Indeed, we can help you find food where we can all get along without having to hurt cattle!&amp;quot; he offers a wide smile and does his best to appear non-threatening and inviting.&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Lenore's turn! Green2 is next!&lt;br /&gt;
GAME: Note Flat-footed on Lenore ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;lenore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'm gunna go stand by Virton and watch the others talk.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;So, holding action beside virton.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
      It is now Green2's turn! Ga'Elian is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Ga'Elian's turn! Green3 is next!&lt;br /&gt;
GAME: Note Flat-footed on Ga'Elian ended.&lt;br /&gt;
GAME: Myaris rolls 1d20+8+2: (1)+8+2: 11 (EPIC FAIL)&lt;br /&gt;
Ga'Elian drinks the contents of his vial.&lt;br /&gt;
GAME: Ga'Elian used a Potion of Cat's Grace.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;CL3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
One of the creatures charges forward and gets close to Terewin and slashes at him with one of those massive claws. The claw does little but whiff at the air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;did you want to try to identify too?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Yes. What skill?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lenore meanders at the end of her charging, coming to a slow just beside Virton as she quirks a brow. &amp;quot;... What is it with these people and talking?&amp;quot; She sniffs, &amp;quot;... Yeah, there we go...&amp;quot; It begins to attack those that came in peace, her brows lifting along with her shoulders as she gestures toward them. &amp;quot;Ends this way every time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;knowledge/nature will work&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls knowledge/nature: (16)+8: 24&lt;br /&gt;
You paged Ga'Elian with 'trolls'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;With my action having been held, am I able to go after the one that attacked Terewin?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian shouts, &amp;quot;They're trolls!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;would have to charge, and it will get an aoo.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Sure, why not.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'll charge and use precise strike, since I can't full attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;You can't charge with a held.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oh, well. Then I'm gunna move 30', stay out of its reach and wait.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay, moves you up next to terewin, pose it. and Ga'elian pose quaffing the potion&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Green3's turn! Green1 is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Green1's turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;one is going to try to charge and try to attack you lenore.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;AC 21 atm.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8+2: (15)+8+2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Parry&amp;amp;Riposte.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (4)+15: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Aw.&amp;quot;&lt;br /&gt;
GAME: Lenore spends ONE point of PANACHE.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oops. Didn't refresh my abils.&amp;quot;&lt;br /&gt;
GAME: Lenore gains TWO point of PANACHE.&lt;br /&gt;
GAME: Lenore spends ONE point of PANACHE.&lt;br /&gt;
GAME: Virton refreshes special ability pools.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;That's a hit.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (2)+5: 7&lt;br /&gt;
GAME: You damaged Lenore for 7 points. 40 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Terewin the other is going to charge up next to its friend and use its reach to attack you as well&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin nods&lt;br /&gt;
GAME: Myaris rolls 1d20+8+2: (20)+8+2: 30&lt;br /&gt;
GAME: Myaris rolls 1d20+8+2: (9)+8+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;no crit&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (2)+5: 7&lt;br /&gt;
GAME: You damaged Terewin for 7 points. 47 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Virton's turn! Green4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;virton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I shoot the one attacking Lenore with my death-ray.&amp;quot;&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;OH, and swift activate my armor for dex.&amp;quot;&lt;br /&gt;
GAME: Virton activates his Titan Armor, gaining: +4 Dex&lt;br /&gt;
GAME: Virton rolls 1d20+11: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Wah wah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other two trolls charge forward as well. The almost end up abreast with the other, each reaching out a claw to slash at them, one at Lenore and the other at Terewin, both slash into them.&lt;br /&gt;
&lt;br /&gt;
GAME: Kira refreshes special ability pools.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;miss due to the 1 pose&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Green4's turn! Kira is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Kira's turn! Terewin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;So who's where?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Kira and terewin they do not seem to have understood anything you said by the way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Virton's right shoulder shrugs upwards, causing the death-ray shoulder cannon to pop up and begin giving an ominous 'ooum' of activation -- whereupon the Golem's hands raise up and clasp the cannon. His feet raise and stomp, sinking his heels into the ground. With a *CRACK* of electrical discharge, a bright red beam of electricity goes soaring past the Troll's shoulder, impacting on a rock nearby.&lt;br /&gt;
&amp;quot;Dangit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you have Terewin and Lenore about 30' from you with three trolls in front of them about 10' from them so about 40' from you, the last troll is at abut another 30' beyond that. so 70&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Who's closer between LEnore and Terewin?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;NM.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will move up to the one on Terewin.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;there are too on him but you can do that, are you engaging?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nods. &amp;quot;Move up to adjacent and try to grapple it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it will get an aoo so you are aware&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nods.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira's AC is 22.&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (15)+8: 23&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (2)+5: 7&lt;br /&gt;
GAME: You damaged Kira for 7 points. 64 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;gets you with a claw, roll your grapple&amp;quot;&lt;br /&gt;
GAME: Kira rolls cmb+7: (20)+12+7: 39&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;grappled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;pose it&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Terewin's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will quick draw his sword and full attack the one Kira is not grappling.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;going to 5&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;going to 5'?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;If need be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We didn't come here to hurt anyone!&amp;quot; Kira calls out after pointy things, claws, and zaps go flying. She darts forward to help Terewin, catching a claw, herself. As a consolation, she grabs the troll'swrists behind the claws, afterwards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yeah they have 10' reach&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;go ahead and roll&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin nods, will do so then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will power attack too&lt;br /&gt;
GAME: Terewin rolls weapon4-2: (11)+14+-2: 23&lt;br /&gt;
GAME: Terewin rolls weapon4-2-5: (10)+14+-2+-5: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;both hit&amp;quot;&lt;br /&gt;
GAME: Terewin rolls 1d8+15+4: (2)+15+4: 21&lt;br /&gt;
GAME: Terewin rolls 1d8+15+4: (8)+15+4: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hurts it pretty good still up&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Lenore's turn! Green2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;lenore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'm gunna turn to flank the one that Terewin is attacking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Using precise strike.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;in order to flank you would have tomove around behind. so would be aoo's unless you tried acrobatics.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I can try acrobatics, I guess.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls acrobatics: (4)+13: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore fartnoise.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oh, +2.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;So, 19.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Ouch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it hits and um crits&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 2d6+10: (8)+10: 18&lt;br /&gt;
GAME: You damaged Lenore for 18 points. 22 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you can hit it now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Do I still get to attack?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Sweet.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+17: (7)+17: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+10+12: (6)+10+12: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it falls, dead.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now Green2's turn! Ga'Elian is next!&lt;br /&gt;
&lt;br /&gt;
Lenore gets rocked hard as she tries to scoot past the creature that Terewin is assailing, but despite the ringing blow that strikes her as she does so, she grunts and grits her teeth, anger flashing in pale eyes as she whips her blade around, and flicks it upward in a stomping lunge into its abdomen in response, dropping it dead and withdrawing her blade. A low snarl is offered, &amp;quot;The only language these brutes understand is that which is spoken by blades; sharper than wit, stinging deep like a whipcrack, resounding in the cavernous recess of their dull minds just the same!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris rolls 1d20+10: (11)+10: 21&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
      It is now Ga'Elian's turn! Green3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;the one Kira is grappling tries to break free and doesn't.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Ga'elian&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Range to nearest target?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;30'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira can take an immediate for another grapple check, then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok and what are you trying to do with it then Kira?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian uses move action to dismount, then rapid shot to fire 2 arrows at nearest troll, -2 on to hit for rapid shot, but +2 for cat's grace.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira goes for pin.&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (5)+9: 14&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (10)+9: 19&lt;br /&gt;
GAME: Kira rolls cmb+7-2: (13)+12+7+-2: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;is pinned&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;one hit Ga'elian&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls 1d8+2: (3)+2: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;doesn't seem to both it much, pose.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Green3's turn! Green1 is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Green1's turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Lenore..you are getting mauled&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (14)+8: 22&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (8)+8: 16&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
Ga'Elian dismounts his griffon, and fires two arrows. One misses, the other hits, although the effect doesn't seem to worry the monster much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;trying to parry one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (16)+15: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;And riposte.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (8)+15: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;can't riposte&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I can't?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Alright.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Well, at least I don't get mauled as badly. ;p&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it has to be in your reach to riposte, because it has the 10' reach you can't riposte, don't forget to spend the panache.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (5)+5: 10&lt;br /&gt;
GAME: Lenore spends ONE point of PANACHE.&lt;br /&gt;
GAME: You damaged Lenore for 10 points. 12 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you should be down a total of 1 panache yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I have 1 panache, yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you have 3 max?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay you got one back when you dropped the one troll, so should be at 2&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Virton's turn! Green4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I fire a death ray at the one attacking Lenore.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oh, oops.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The one troll is on the ground, the other that had attacked Lenore lashes out with its teeth, which Lenore manages to deflect with her sword, and then slashes with its claws, getting a piece of her with one claw.&lt;br /&gt;
&lt;br /&gt;
GAME: Lenore gains ONE point of PANACHE.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;NVM, actually&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Cure moderate wounds on Lenore, I don't mind an AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;perception from Lenore and Terewin&amp;quot;&lt;br /&gt;
GAME: Terewin rolls perception: (7)+9: 16&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (15)+8: 23&lt;br /&gt;
GAME: Lenore rolls perception: (16)+10: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay roll your heal, its attack bounces off your force shield.&amp;quot;&lt;br /&gt;
You paged Lenore with 'the downed troll? you can swear you just saw its wounds start to heal.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;results paged&amp;quot;&lt;br /&gt;
GAME: Virton casts Cure Moderate Wounds. Caster Level: 6 DC: 16&lt;br /&gt;
GAME: Virton rolls 2d8+6: (10)+6: 16&lt;br /&gt;
GAME: You damaged Lenore for -16 points. 28 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Green4's turn! Kira is next!&lt;br /&gt;
GAME: Myaris rolls 1d20+8+2: (9)+8+2: 19&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Kira's turn! Terewin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The lagging behind troll charges up and tries to swipe at Virton and misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will try to maintain as a move to tie it up, pulling rope from her Robe of Twine.&lt;br /&gt;
GAME: Kira rolls cmb+5+7: (18)+12+5+7: 42&lt;br /&gt;
&lt;br /&gt;
*CLUNK* *CLUNK* *CLUNK*. Virton comes bounding down the hill, his metallic bulk giving him the fact that his footfalls are sinking into the mud a bit. He'll have to tweak this armour a bit more in the future, he reckons. As he bounds past one of the trolls, its swipe bounces off the shield of force around the Artificer, who then promptly whips out an aerosol can and sprays it over the wounds that cover Lenore, magically forcing them to seal and heal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Is the other one in my reach, too?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;no but you can pose tying this one up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;so your cmb is 12?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Can I 5' to reach it? NOt sure where the other ones are.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira s total CMB for grapple is 19.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you could but the tying up takes your action. unless I am mistaken&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira can maintain as a move action. &amp;quot;I have Grater Grapple.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yes but if you use a move action to do that you can't 5'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Why not? 5' is free.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira can't move any distance, then take 5'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;But either way is Ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will pose.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;does find it, though it still counted as a move. you can 5' and get to the one that is down, would take more to get to either of the other two as they are on the other side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The troll struggling against her just lets Kira get a better grip. Then she manages to twist it around, limbs across itself, and starts pulling rope from her robe with one hand. She then quickly lashes it around wrists, ankles, legs, shoulders, wherever she can to bind it up. &amp;quot;I'm not going to hurt you, but I won't let you hurt anyone else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Terewin's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;terewin&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;The one I attacked, is it still down?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will quick draw some acid and toss it on its corpse.&lt;br /&gt;
GAME: Terewin used a Acid.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Lenore's turn! Green2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Shift 5', commense stabbing the one that hit me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin looks down at the fallen troll, &amp;quot;Trolls huh, I remmeber how to take care of these.&amp;quot; he says with a grin as he pulls a small glass vial out of his bag and tosses it on the corpse &amp;quot;These are the things that come back right?&amp;quot; he asks the others. &amp;quot;Not very nice, these.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'll precise strike, as well.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (18)+15: 33&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (1)+15: 16 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Aw.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Threat but no confirm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yep.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+10+12: (2)+10+12: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Green2's turn! Ga'Elian is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
      It is now Ga'Elian's turn! Green3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ga'elian&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tied up one thrashes and growls ferally.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;5 ft step away. zfiring 2 more arrows&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;nods&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (20)+9: 29 (THREAT)&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (9)+9: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;roll a confirmation&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls bow+2: aliased to Weapon7+2: (3)+9+2: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;2 hits no crit&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls 2d8+4: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
Lenore stabs into the troll that had been bashing away at her, her wounds healing with Virton's tender ministrations, &amp;quot;You might want to get the one that WAS bleeding... it's, uh, it's comin' back!&amp;quot; She shouts out as she watches wounds begin to close up, her blade deftly moving in and out of another troll, though this one is left standing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay, next time still roll the damage rolls seperately...but hurts it...pose&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Green3's turn! Green1 is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Green1's turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Lenore its going after you again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian takes a step back and looses 2 more arrow, scoring hits with both. His griffon steps back with him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Alright.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (14)+8: 22&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (9)+8: 17&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (8)+8: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;trying to parry at all?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;No.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (3)+5: 8&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (1)+5: 6&lt;br /&gt;
GAME: You damaged Lenore for 14 points. 14 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Virton's turn! Green4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;virton&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The one that has been fighting Lenore lets loose again, getting a bite in and a claw.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I'll slap another CMW on Lenore&amp;quot;&lt;br /&gt;
GAME: Virton casts Cure Moderate Wounds. Caster Level: 6 DC: 16&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (16)+8: 24&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (9)+8: 17&lt;br /&gt;
GAME: Virton rolls 2d8+6: (16)+6: 22&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (2)+5: 7&lt;br /&gt;
GAME: You damaged Virton for 7 points. 39 remaining.&lt;br /&gt;
GAME: You damaged Lenore for -22 points. 36 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
      It is now Green4's turn! Kira is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;pose it away&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (11)+8: 19&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (4)+8: 12&lt;br /&gt;
GAME: Myaris rolls 2d6+10: (10)+10: 20&lt;br /&gt;
GAME: You damaged Virton for 20 points. 19 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
      It is now Kira's turn! Terewin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rather than an aerosol, this time it's an actual hypodermic needle -- which is then promptly shoved into Lenore's torso and injected, before the Golem pulls the needle and tosses it aside. The claws scrape across his frame, leaving deep rents in his metallic body -- of which some oil and lubricant pour. Sparks crackle from one rent in particular, apparently deeper than the others. &amp;quot;I reckon this ain't a funny situation, eh, partner?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The one that attacked Virton attacks again getting a claw in as he heals Lenore once more. Then it lets loose with a barrage of attacks, sinking teeth deep into the metal hide.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;The one down is healing up? I'll step to tie him up, then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin tossed some acid on him, shouldnt be.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;isn't anymore since the acid was tossed on it last round&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;two trolls still up, one untouched, one decently hurt.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will go for the untouched one, then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Wait. Are both of them attacking someone?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yep, one has been shredding Lenore, she is only up caue of heals from virton, the other has laid into virton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will go after the one hurting Lenore, then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Move over, try to grapple.&amp;quot;&lt;br /&gt;
GAME: Kira rolls cmb+7: (6)+12+7: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;grappled&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now Terewin's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;terewin&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will go after the one still up then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will try and acrobatics to avoid AoO&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leave her alone!&amp;quot; Kira demands, even if the trolls don't seem to understand her. She darts in to grab hold of the thing, using its weight aganst it more than her strength.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Terewin rolls acrobatics: (10)+14: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will then power attack.&lt;br /&gt;
GAME: Terewin rolls weapon4-2: (9)+14+-2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Terewin rolls 1d8+15+4: (1)+15+4: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Lenore's turn! Green2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;lenore..one you were fighting is grappled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Stabbing the one that's mauling me. If it's grappled, that just means it's easier to stab in the face.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin, satisfied that the one he was fightiong is dealt with moves on to the one thats stil standing and swinging. Diving forward, he lands in a summersault and comes up with his sword, driving it into the troll's side. &amp;quot;If someone has more acid and such, I don't have enough for all of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lenore rolls 1d20+17: (8)+17: 25&lt;br /&gt;
GAME: Lenore rolls 1d20+12: (18)+12: 30&lt;br /&gt;
GAME: Lenore rolls 1d20+12: (20)+12: 32&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit and crit&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+10: (4)+10: 14&lt;br /&gt;
GAME: Lenore rolls 2d6+20: (11)+20: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;just drops&amp;quot;&lt;br /&gt;
GAME: Lenore gains TWO point of PANACHE.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
      It is now Green2's turn! Ga'Elian is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 5.&lt;br /&gt;
      It is now Ga'Elian's turn! Green3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Ga'elian&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lenore turns to face Kira grappling the creature that has been -molesting- her with claws. &amp;quot;Much... obliged.&amp;quot; She heaves out in a pant as she lifts her blade to strike out twice in rapid succession at the troll, first gouging into its chest, before it twirls and flips upward to ram the tip of her rapier up into its braincage. She lingers there a moment before slinking her blade free, as the troll drops to the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Firing 2 at the grappled one. I know they're at -4 for firing into melee, but figure it might be flat-footed or some other AC penalty?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin believes that one is down.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;that one dropped. there is one still up and its still in melee.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Oh, okay, then 2 at it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (9)+9: 18&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (3)+9: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;miss miss&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 4.&lt;br /&gt;
      It is now Green3's turn! Green1 is next!&lt;br /&gt;
&lt;br /&gt;
Ga'Elian fires another two arrows at the last troll standing, missing with both shots. He exclaims something unintelligible, but the tone expresses his frustration.&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 4.&lt;br /&gt;
      It is now Green1's turn! Virton is next!&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Virton's turn! Green4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;virton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I'm going to shift 5ft back and shoot with my death ray.&amp;quot;&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
GAME: Virton rolls 1d20+11: (12)+11: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;ranged touch&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you do shoot it, roll damage, it gets a swipe at you and hits almost crits.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (3)+5: 8&lt;br /&gt;
GAME: You damaged Virton for 8 points. 11 remaining.&lt;br /&gt;
GAME: Virton rolls 3d6+4: (10)+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;looks pretty hurt.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now Green4's turn! Kira is next!&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (19)+8: 27&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (3)+8: 11&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (2)+8: 10&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (6)+5: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Oops, that's only 7 points of damage, sorry. I'm a silly. I have a DR of 1, I forgot to say that, so it's my fault.&amp;quot;&lt;br /&gt;
GAME: You damaged Terewin for 11 points. 36 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now Kira's turn! Terewin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kira&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira supposes she should finish tying this one up, then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;its not moving, so you can tie up.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Five - Init 13.&lt;br /&gt;
      It is now Terewin's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;terewin, it took a chunk from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will return the favor. MIght as well step it up, point of panache for Precise Strike.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Also power attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ooc k&amp;quot;&lt;br /&gt;
GAME: Terewin rolls weapon4-2: (4)+14+-2: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Terewin rolls weapon4-2-5: (18)+14+-2+-5: 25 (THREAT)&lt;br /&gt;
GAME: Terewin rolls weapon4-2-5: (6)+14+-2+-5: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;2 hits&amp;quot;&lt;br /&gt;
GAME: Terewin rolls 1d8+15+6+4: (7)+15+6+4: 32&lt;br /&gt;
GAME: Terewin rolls 1d8+15+4: (5)+15+4: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sparking and leaking oils and fluids, Virton staggers back for a moment. There's a blurt of static noise from his vocalizer, which may actually be the Golem cussing the Troll out. With a shrug of his shoulder, the death-ray is aimed towards the trolls' torso, whereupon with an audiable *CRACK* and flash of electric discharge, a searing wound is scored into its upper torso.&lt;br /&gt;
&lt;br /&gt;
Terewin takes a powerfull blow, blood flowing and staining his jacket. &amp;quot;Sunofagun... &amp;quot; he says while gritting his teeth. &amp;quot;...Time to end this.&amp;quot; he returns the favor with a powerfull slashing strike followed by a backstrike that takes a limb off. &amp;quot;Good, lets get these things out of here.&amp;quot;&lt;br /&gt;
Kira tends to tying up the ones that are wounded, since it looks like they won't stay that way long. Then she'll tend to her wounded allies, granting Althea's blessing and comfort to any who need it. After that... well, they;ll have to figure out where to relocate the things to.&lt;br /&gt;
&lt;br /&gt;
You are able to get them all taken care of and then the Rancher's thank you and pay you well, letting you get on your way.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=PRP:_Feeling_Green&amp;diff=22537</id>
		<title>PRP: Feeling Green</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=PRP:_Feeling_Green&amp;diff=22537"/>
		<updated>2016-05-29T21:20:41Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title:Feeling Green *Emitter: Myaris *Characters: Lenore 6, Terewin 6, Virton 6, Kira 8, Ga'Elian 4 *Place...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title:Feeling Green&lt;br /&gt;
*Emitter: Myaris&lt;br /&gt;
*Characters: Lenore 6, Terewin 6, Virton 6, Kira 8, Ga'Elian 4&lt;br /&gt;
*Place: Hills outside Alexandria&lt;br /&gt;
*Time: May 28, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to help find out why livestock attacked.&lt;br /&gt;
*APL: 7&lt;br /&gt;
*Encounter 1: 4 CR 5 Trolls (CR 9 Encounter)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
You were all given word by the Adventurer's guild. THere was something attacking and kill some of the sheep and cattle that some nearby ranchers keep in the high pastures. They sent for help, and you were all offered the job. It takes a few hours for you to reach the location given by the guild, a pasture in the moutains outside Alexandria. One of the ranchers meets you there. This is obviously the location of one of the attacks. There is a lot of blood and a bit of carcass laying on the ground here and there. The rancher explains that they haven't seen what has done it, they have tried to catch glimpses and the most they got was something green moving through the trees. They offer to pay well and direct you to where to collect payment after you find out what is attacking the livestock and dealing with it. With that the rancher then turns and leaves you all to be.&lt;br /&gt;
&lt;br /&gt;
Terewin keeps well away from the blood, wouldn't do to gt any one his boots afterall. &amp;quot;Anyone here an expert on animals? Probably some wandering bear or something.&amp;quot; he suggests, trying to be helpfull. &amp;quot;Would be nice if could convince it to just... move on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's nice to be out in the fresh mountain air, isn't it?&amp;quot; Kira offers her fellow helpers with a smile. A smile that is shared with the rancher, too... and is covered with a hand when the scene of the horror is pointed out. &amp;quot;Oh, no. That's terrible. Something green? Like a plant?&amp;quot; She looks around to others. &amp;quot;I thought sheep ate plants, not the other way around?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian steps forward and examines the remains to discern clues as to the attacker.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls knowledge/nature: (5)+8: 13&lt;br /&gt;
&lt;br /&gt;
Virton doesn't really know anything about no fresh air nor countryside. Probably because he has a stovepipe sticking out of the side of his mouth, occasionally filling the air with a blurt of black acrid smoke. He clanks as he walks, with the audiable *tink* of spurs on his heels as he meanders. There's another blurt of black smoke, with a few embers in it - burning away in the air as the golem looks down towards the carcass. &amp;quot;Well, it's a dang hungry fella, no matter what it is.&amp;quot; He buzzes. Obviously, the golem has no real connection to this whole 'nature' business that's going around. Nature, I mean. Really. Fresh air. Pshaw.&lt;br /&gt;
&lt;br /&gt;
Lenore meanders along after Virton, quietly discussing something in the back. By and large the conversation with the farm folk is left to someone more suitably smiley and down-home-looking. Like Kira. With all her faff and finery, the swashbuckler is 'heading up' the rear. Insert head in ass joke here. When the cowboy golem speaks, she does nod, taking a moment to glance over the area to see if she spies anything of particular interest.&lt;br /&gt;
&lt;br /&gt;
GAME: Lenore rolls perception: (19)+10: 29&lt;br /&gt;
&lt;br /&gt;
You paged Lenore with 'it looks like something just tore into the animals and then carried most of them off. There is a trail off further into the mountains.'&lt;br /&gt;
You paged Ga'Elian with 'looks like some kind of wild animal did it.'&lt;br /&gt;
&lt;br /&gt;
Kira nods to Virton, agreeing with him... it? &amp;quot;If it's just hungry, maybe we can help it find food somewhere else? So it won't eat the rancher's sheep.&amp;quot;&lt;br /&gt;
Ga'Elian, after looking the carcass over, states, &amp;quot;I can only tell that it appeareth that an animal of the wild hath made this attack.&amp;quot; I shall seek the beast's trail.&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls perception: (17)+17: 34&lt;br /&gt;
&lt;br /&gt;
Terewin taps his lip &amp;quot;Probably would have to do something... more permanent. Like relocating the creature, couldn't have it returning here when it gets hungry again.&amp;quot; he adds.&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;It goes further into the mountains. Just... carried them off, seems to me.&amp;quot; Lenore allows calmly, lifting her shoulders in an idly rolling shrug. Her taloned hand moves to draw her rapier from its holding, the basket shifting and interlocking around the back of her hand.&lt;br /&gt;
&lt;br /&gt;
You paged Ga'Elian with 'you notice what Lenore did, a trail that looks like the remains of the livestock was carried off.'&lt;br /&gt;
&lt;br /&gt;
Ga'Elian hears Lenore and stands, &amp;quot;I agree with the Lady, carried off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If it's flyin', we ain't trackin' it.&amp;quot; buzzes Virton. He gestures with one mechanical hand to the landscape around him, before letting it flop back to his side with a 'CLUNK' noise. &amp;quot;I reckon we might haveta bait it, an' then kill it. Cause you can't relocate nothin' flyin'.. It'd just.. Y'know, fly back?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged (Ga'Elian, Lenore) with 'you both can tell whatever did it was travelling on the ground.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It'll go where the food is, right?&amp;quot; Kira isn't so sure, but it seems like the thing to do. &amp;quot;I don't know much about animals, but I'd think they would.&amp;quot; Her smile dims alot and she looks to Virton. &amp;quot;There's no reason to kill anything, especially not just for being hungry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian shakes his head, &amp;quot;No, carried off, but on the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I reckon, if we don't deal with it. It'll keep comin' back, an' then it might eat one of the farm workers. Or it'll just eat the farm outta house n' home. I don't got nothin' to put anythin' to sleep, an' I ain't one for beatin' somethin' up so bad it's able to be moved then.&amp;quot; He pauses, &amp;quot;So, it comes down to this, fella,&amp;quot; He buzzes at Kira, &amp;quot;Either we deal with it, or it'll probably ruin this farm, if not eat the folks in it, 'specially if it's big an' mean enough to take down cattle /and/ drag it off.&amp;quot; Virton shrugs, clank.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Terewin holds up a finger &amp;quot;well we don't know what it is just yet, I think the first step is to find whatever it is. Then we can decide how best to deal with it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian says, &amp;quot;I agree.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I'm with Clive.&amp;quot; Lenore sniffs softly, tossing her hair back over her shoulder as she draws her blade with a flourish. &amp;quot;I'm selling my sword, not my compassion. That's a different order entirely, and costs much... much,&amp;quot; Her eyes roll, &amp;quot;MUCH more.&amp;quot; Her chin lifts, a token 'heroic' pose struck as she stares out over where the tracks lead. &amp;quot;I am ready. Let us hunt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Ga'Elian rolls track: aliased to Survival+2+5: (9)+10+2+5: 26&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, I ain't the tracker,&amp;quot; buzzes Virton, who gives out a blurt of black smoke from the stovepipe attached to his mouth. He shifts a bit, patiently waiting.&lt;br /&gt;
&lt;br /&gt;
Kira's smile brightens at Terewin. &amp;quot;You're right. We don't know what it is, yet, so we don't know how best to help the rancher, and it.&amp;quot; She looks around again. &amp;quot;I'm sorry, I'm not any good at tracking, either. If someone is, please, lead the way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tracks lead deeper into the mountains and Ga'Elian is able to follow them with ease.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian says, &amp;quot;The tracks lead this way.&amp;quot; He walks with his griffon beside him, following the trail.&lt;br /&gt;
&lt;br /&gt;
Virton follows, although he's sadly not stealthy nor very forest-friendly.&lt;br /&gt;
&lt;br /&gt;
It is more mountainous than foresty, but there are still plenty of trees. You travel for about an hour.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Virton rolls perception: (13)+7: 20&lt;br /&gt;
GAME: Kira rolls perception: (12)+13: 25&lt;br /&gt;
GAME: Lenore rolls perception: (10)+10: 20&lt;br /&gt;
GAME: Ga'Elian rolls FavTerrainPerception: aliased to Perception+2: (5)+17+2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Oh, take 2 off of that roll.&amp;quot;&lt;br /&gt;
GAME: Terewin rolls perception: (3)+9: 12&lt;br /&gt;
You paged (Kira, Ga'Elian) with 'you both hear noises up the trail, probably on the other side of the rise ahead.'&lt;br /&gt;
To (Kira, Myaris), Ga'Elian pages: Can I either identify what made the noise by its sound or by seeing the thing?&lt;br /&gt;
GAME: Ga'Elian rolls knowledge/nature : (11)+8: 19 to Myaris&lt;br /&gt;
&lt;br /&gt;
Kira walks along after Ga'elian, looking ahead. She's still smiling, too. Just tensely and a little curiously, since she still isn't sure what they're looking for.&lt;br /&gt;
&lt;br /&gt;
You paged (Kira, Ga'Elian) with 'just growling and such at the moment, like something is fighting something else. Can't see anything yet.'&lt;br /&gt;
&lt;br /&gt;
Ga'Elian says, &amp;quot;Whatever it is, the growling seems just beyond that rise.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira looks up and over. &amp;quot;I can hear it, too, I think.&amp;quot; She points in the direction and picks up her pace.&lt;br /&gt;
&lt;br /&gt;
Terewin follows the others, enjoying the scenery around him. &amp;quot;What do you hear? The beast or whatever we are looking for?&amp;quot; he asks with a furrowed brow. &amp;quot;Don't suppose anyone can talk to animals?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I'm going to cast cat's grace on Lenore, now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok, go ahead&amp;quot;&lt;br /&gt;
GAME: Virton casts Cat's Grace. Caster Level: 6 DC: 16&lt;br /&gt;
&lt;br /&gt;
Virton idly pats the Thunderbelcher that rests across his torso. &amp;quot;This is mostly how I am forced to communicate with violent things, fella. Afraid not.&amp;quot; He buzzes, before he promptly twists his wrist - which causes a long needle to pop out inbetween his middle and third knuckle. Then *shunk*, he stabs it into Lenore's buttock, withdraws the needle a moment after, detatches it and tosses it aside, as it disintegrates.&lt;br /&gt;
&lt;br /&gt;
As the two point out the sound, and you all get a little closer, you can hear it now, growling, like something fighting with something, there are other sounds mixed in, a language of sorts but not one that anyone seems to understand.&lt;br /&gt;
 &amp;quot;HO NOW!&amp;quot; Well, there goes stealth as an option. Lenore barks it out as she's jabbed in the rump with a needle. &amp;quot;Really?!&amp;quot; It's sure to attract some attention.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian mounts his griffon companion, and picks a vial out of his pouch.&lt;br /&gt;
You haven't quite made it to the top of the rise, almost when Lenore calls out in startlement, the growling stops, and it gets quiet.&lt;br /&gt;
&lt;br /&gt;
Lenore figures the stealth has been broken, and thus charges toward the noise without much thought to the consequences -- time's awastin', after all, and they don't have all day to see to some rancher's cows. The pay doesn't cover patience, either, it appears.&lt;br /&gt;
&lt;br /&gt;
Kira blinks at the metal man stabs the woman. &amp;quot;Are you alright? Why did you do that?!&amp;quot; She asks one, then the other. Then she looks over to Ga'elian. &amp;quot;Do you have any idea what's making the noi-&amp;quot; And the noises top. Now Kira looks back ahead.&lt;br /&gt;
&lt;br /&gt;
And Lenore charges ahead. &amp;quot;Wait!&amp;quot; Kira starts running after. Or with.&lt;br /&gt;
&lt;br /&gt;
Virton buzzes out a noise that could almost be mistaken for a laugh, given there's the creaking shake of his shoulders to go along with it. The Golem idly begins to lumber forwards, a bit slower than Lenore for sure, his feet leaving deep imprints on the ground as he begins to gain traction.&lt;br /&gt;
&lt;br /&gt;
Ga'Elian joins the fray, advancing too, but stops atop the rise.&lt;br /&gt;
&lt;br /&gt;
With that movements, the group of you top the rise and see a small clearing in front of a cave opening. In front of the cave are two large green skinned figures. They have massive teeth sticking out of a beastial face and wicked looking claws on their hands. The two start twoards you even as you notice they had ben fghting over pieces of meat, probably from a cattle, you hope. Two more lumber out of the cave mouth to look up the hill too.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Myaris has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Myaris to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Virton rolls initiative: 16 + 4 = 20&lt;br /&gt;
GAME: Terewin rolls initiative: 8 + 5 = 13&lt;br /&gt;
GAME: Lenore rolls initiative: 3 + 4 + +4 = 11&lt;br /&gt;
GAME: You roll initiative for Green1: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
GAME: You roll initiative for Green2: Roll: 5 + Bonus: 2 = Total: 7&lt;br /&gt;
GAME: You roll initiative for Green3: Roll: 2 + Bonus: 2 = Total: 4&lt;br /&gt;
GAME: You roll initiative for Green4: Roll: 15 + Bonus: 2 = Total: 17&lt;br /&gt;
GAME: Ga'Elian rolls initiative: 1 + 4 = 5&lt;br /&gt;
GAME: Kira rolls initiative: 13 + 4 = 17&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Virton's turn! Green4 is next!&lt;br /&gt;
GAME: Note Flat-footed on Virton ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Virton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;the lead 2 are about 100' right now, the two just coming out of the cave are 150'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Okaydoke, hm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Just checking with players, one sec.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Okay, no response from Kira, so. I cast Shield on myself.&amp;quot;&lt;br /&gt;
GAME: Virton casts Shield. Caster Level: 6 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;+4 AC&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k pose it&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Green4's turn! Kira is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Kira's turn! Terewin is next!&lt;br /&gt;
GAME: Note Flat-footed on Kira ended.&lt;br /&gt;
&lt;br /&gt;
One of the creatures from the cave moves up and is now even with the front two.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kira&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Can we (or I) identify it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Virton's lumbering steps come to a stop as the green figures become visible, and then turn their attentions towards the adventuring party. &amp;quot;Well. That's just not too dang pretty,&amp;quot; The Golem buzzes, as he takes an aersol-like can from his belt, shakes it a few times before spraying the air before him. The condensed magitechnical essence solidifies into a clear shield of force, and the artificer discards the can, as it dissolves and breaks up into ash in the air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;what would you like to do? 3 at 100' one at 150'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kira holds her hands to show they're empty and she's not a threat even as she walks towards them. &amp;quot;Hello! I'm sorry if we're interrupting your meal, but can we talk? I think you're taking food that belongs to others. Maybe you didn't know? Or maybe you could trade for it if you still want more of it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira poses.&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Terewin's turn! Lenore is next!&lt;br /&gt;
GAME: Note Flat-footed on Terewin ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;terewin&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin hrms.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will move up and try and convince them to surrender.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay for far forward?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;30 feet&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;just by speaking or using any ability or something?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;JUst talking&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin holds up his hands, likewise not armed. &amp;quot;Indeed, we can help you find food where we can all get along without having to hurt cattle!&amp;quot; he offers a wide smile and does his best to appear non-threatening and inviting.&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Lenore's turn! Green2 is next!&lt;br /&gt;
GAME: Note Flat-footed on Lenore ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;lenore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'm gunna go stand by Virton and watch the others talk.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;So, holding action beside virton.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
      It is now Green2's turn! Ga'Elian is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Ga'Elian's turn! Green3 is next!&lt;br /&gt;
GAME: Note Flat-footed on Ga'Elian ended.&lt;br /&gt;
GAME: Myaris rolls 1d20+8+2: (1)+8+2: 11 (EPIC FAIL)&lt;br /&gt;
Ga'Elian drinks the contents of his vial.&lt;br /&gt;
GAME: Ga'Elian used a Potion of Cat's Grace.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;CL3&amp;quot;&lt;br /&gt;
&lt;br /&gt;
One of the creatures charges forward and gets close to Terewin and slashes at him with one of those massive claws. The claw does little but whiff at the air.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;did you want to try to identify too?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Yes. What skill?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lenore meanders at the end of her charging, coming to a slow just beside Virton as she quirks a brow. &amp;quot;... What is it with these people and talking?&amp;quot; She sniffs, &amp;quot;... Yeah, there we go...&amp;quot; It begins to attack those that came in peace, her brows lifting along with her shoulders as she gestures toward them. &amp;quot;Ends this way every time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;knowledge/nature will work&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls knowledge/nature: (16)+8: 24&lt;br /&gt;
You paged Ga'Elian with 'trolls'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;With my action having been held, am I able to go after the one that attacked Terewin?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian shouts, &amp;quot;They're trolls!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;would have to charge, and it will get an aoo.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Sure, why not.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'll charge and use precise strike, since I can't full attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;You can't charge with a held.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oh, well. Then I'm gunna move 30', stay out of its reach and wait.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay, moves you up next to terewin, pose it. and Ga'elian pose quaffing the potion&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Green3's turn! Green1 is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Green1's turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;one is going to try to charge and try to attack you lenore.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;AC 21 atm.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8+2: (15)+8+2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Parry&amp;amp;Riposte.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (4)+15: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Aw.&amp;quot;&lt;br /&gt;
GAME: Lenore spends ONE point of PANACHE.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oops. Didn't refresh my abils.&amp;quot;&lt;br /&gt;
GAME: Lenore gains TWO point of PANACHE.&lt;br /&gt;
GAME: Lenore spends ONE point of PANACHE.&lt;br /&gt;
GAME: Virton refreshes special ability pools.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;That's a hit.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (2)+5: 7&lt;br /&gt;
GAME: You damaged Lenore for 7 points. 40 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Terewin the other is going to charge up next to its friend and use its reach to attack you as well&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin nods&lt;br /&gt;
GAME: Myaris rolls 1d20+8+2: (20)+8+2: 30&lt;br /&gt;
GAME: Myaris rolls 1d20+8+2: (9)+8+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;no crit&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (2)+5: 7&lt;br /&gt;
GAME: You damaged Terewin for 7 points. 47 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Virton's turn! Green4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;virton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I shoot the one attacking Lenore with my death-ray.&amp;quot;&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;OH, and swift activate my armor for dex.&amp;quot;&lt;br /&gt;
GAME: Virton activates his Titan Armor, gaining: +4 Dex&lt;br /&gt;
GAME: Virton rolls 1d20+11: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Wah wah!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other two trolls charge forward as well. The almost end up abreast with the other, each reaching out a claw to slash at them, one at Lenore and the other at Terewin, both slash into them.&lt;br /&gt;
&lt;br /&gt;
GAME: Kira refreshes special ability pools.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;miss due to the 1 pose&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Green4's turn! Kira is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Kira's turn! Terewin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;So who's where?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Kira and terewin they do not seem to have understood anything you said by the way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Virton's right shoulder shrugs upwards, causing the death-ray shoulder cannon to pop up and begin giving an ominous 'ooum' of activation -- whereupon the Golem's hands raise up and clasp the cannon. His feet raise and stomp, sinking his heels into the ground. With a *CRACK* of electrical discharge, a bright red beam of electricity goes soaring past the Troll's shoulder, impacting on a rock nearby.&lt;br /&gt;
&amp;quot;Dangit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you have Terewin and Lenore about 30' from you with three trolls in front of them about 10' from them so about 40' from you, the last troll is at abut another 30' beyond that. so 70&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Who's closer between LEnore and Terewin?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;NM.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will move up to the one on Terewin.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;there are too on him but you can do that, are you engaging?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nods. &amp;quot;Move up to adjacent and try to grapple it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it will get an aoo so you are aware&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira nods.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira's AC is 22.&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (15)+8: 23&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (2)+5: 7&lt;br /&gt;
GAME: You damaged Kira for 7 points. 64 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;gets you with a claw, roll your grapple&amp;quot;&lt;br /&gt;
GAME: Kira rolls cmb+7: (20)+12+7: 39&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;grappled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;pose it&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Terewin's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will quick draw his sword and full attack the one Kira is not grappling.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;going to 5&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;going to 5'?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;If need be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We didn't come here to hurt anyone!&amp;quot; Kira calls out after pointy things, claws, and zaps go flying. She darts forward to help Terewin, catching a claw, herself. As a consolation, she grabs the troll'swrists behind the claws, afterwards.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yeah they have 10' reach&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;go ahead and roll&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin nods, will do so then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will power attack too&lt;br /&gt;
GAME: Terewin rolls weapon4-2: (11)+14+-2: 23&lt;br /&gt;
GAME: Terewin rolls weapon4-2-5: (10)+14+-2+-5: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;both hit&amp;quot;&lt;br /&gt;
GAME: Terewin rolls 1d8+15+4: (2)+15+4: 21&lt;br /&gt;
GAME: Terewin rolls 1d8+15+4: (8)+15+4: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hurts it pretty good still up&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Lenore's turn! Green2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;lenore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'm gunna turn to flank the one that Terewin is attacking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Using precise strike.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;in order to flank you would have tomove around behind. so would be aoo's unless you tried acrobatics.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I can try acrobatics, I guess.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls acrobatics: (4)+13: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore fartnoise.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oh, +2.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;So, 19.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Ouch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it hits and um crits&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 2d6+10: (8)+10: 18&lt;br /&gt;
GAME: You damaged Lenore for 18 points. 22 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you can hit it now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Do I still get to attack?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Sweet.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+17: (7)+17: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+10+12: (6)+10+12: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it falls, dead.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now Green2's turn! Ga'Elian is next!&lt;br /&gt;
&lt;br /&gt;
Lenore gets rocked hard as she tries to scoot past the creature that Terewin is assailing, but despite the ringing blow that strikes her as she does so, she grunts and grits her teeth, anger flashing in pale eyes as she whips her blade around, and flicks it upward in a stomping lunge into its abdomen in response, dropping it dead and withdrawing her blade. A low snarl is offered, &amp;quot;The only language these brutes understand is that which is spoken by blades; sharper than wit, stinging deep like a whipcrack, resounding in the cavernous recess of their dull minds just the same!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris rolls 1d20+10: (11)+10: 21&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
      It is now Ga'Elian's turn! Green3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;the one Kira is grappling tries to break free and doesn't.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Ga'elian&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Range to nearest target?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;30'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira can take an immediate for another grapple check, then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok and what are you trying to do with it then Kira?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian uses move action to dismount, then rapid shot to fire 2 arrows at nearest troll, -2 on to hit for rapid shot, but +2 for cat's grace.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira goes for pin.&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (5)+9: 14&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (10)+9: 19&lt;br /&gt;
GAME: Kira rolls cmb+7-2: (13)+12+7+-2: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;is pinned&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;one hit Ga'elian&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls 1d8+2: (3)+2: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;doesn't seem to both it much, pose.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Green3's turn! Green1 is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Green1's turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Lenore..you are getting mauled&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (14)+8: 22&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (8)+8: 16&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (18)+8: 26&lt;br /&gt;
&lt;br /&gt;
Ga'Elian dismounts his griffon, and fires two arrows. One misses, the other hits, although the effect doesn't seem to worry the monster much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;trying to parry one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (16)+15: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;And riposte.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (8)+15: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;can't riposte&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I can't?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Alright.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Well, at least I don't get mauled as badly. ;p&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;it has to be in your reach to riposte, because it has the 10' reach you can't riposte, don't forget to spend the panache.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (5)+5: 10&lt;br /&gt;
GAME: Lenore spends ONE point of PANACHE.&lt;br /&gt;
GAME: You damaged Lenore for 10 points. 12 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you should be down a total of 1 panache yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I have 1 panache, yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you have 3 max?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay you got one back when you dropped the one troll, so should be at 2&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Virton's turn! Green4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I fire a death ray at the one attacking Lenore.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oh, oops.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The one troll is on the ground, the other that had attacked Lenore lashes out with its teeth, which Lenore manages to deflect with her sword, and then slashes with its claws, getting a piece of her with one claw.&lt;br /&gt;
&lt;br /&gt;
GAME: Lenore gains ONE point of PANACHE.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;NVM, actually&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Cure moderate wounds on Lenore, I don't mind an AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;perception from Lenore and Terewin&amp;quot;&lt;br /&gt;
GAME: Terewin rolls perception: (7)+9: 16&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (15)+8: 23&lt;br /&gt;
GAME: Lenore rolls perception: (16)+10: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay roll your heal, its attack bounces off your force shield.&amp;quot;&lt;br /&gt;
You paged Lenore with 'the downed troll? you can swear you just saw its wounds start to heal.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;results paged&amp;quot;&lt;br /&gt;
GAME: Virton casts Cure Moderate Wounds. Caster Level: 6 DC: 16&lt;br /&gt;
GAME: Virton rolls 2d8+6: (10)+6: 16&lt;br /&gt;
GAME: You damaged Lenore for -16 points. 28 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Green4's turn! Kira is next!&lt;br /&gt;
GAME: Myaris rolls 1d20+8+2: (9)+8+2: 19&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Kira's turn! Terewin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The lagging behind troll charges up and tries to swipe at Virton and misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will try to maintain as a move to tie it up, pulling rope from her Robe of Twine.&lt;br /&gt;
GAME: Kira rolls cmb+5+7: (18)+12+5+7: 42&lt;br /&gt;
&lt;br /&gt;
*CLUNK* *CLUNK* *CLUNK*. Virton comes bounding down the hill, his metallic bulk giving him the fact that his footfalls are sinking into the mud a bit. He'll have to tweak this armour a bit more in the future, he reckons. As he bounds past one of the trolls, its swipe bounces off the shield of force around the Artificer, who then promptly whips out an aerosol can and sprays it over the wounds that cover Lenore, magically forcing them to seal and heal.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Is the other one in my reach, too?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;no but you can pose tying this one up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;so your cmb is 12?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Can I 5' to reach it? NOt sure where the other ones are.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira s total CMB for grapple is 19.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you could but the tying up takes your action. unless I am mistaken&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira can maintain as a move action. &amp;quot;I have Grater Grapple.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yes but if you use a move action to do that you can't 5'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Why not? 5' is free.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira can't move any distance, then take 5'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;But either way is Ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will pose.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;does find it, though it still counted as a move. you can 5' and get to the one that is down, would take more to get to either of the other two as they are on the other side.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The troll struggling against her just lets Kira get a better grip. Then she manages to twist it around, limbs across itself, and starts pulling rope from her robe with one hand. She then quickly lashes it around wrists, ankles, legs, shoulders, wherever she can to bind it up. &amp;quot;I'm not going to hurt you, but I won't let you hurt anyone else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Terewin's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;terewin&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;The one I attacked, is it still down?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will quick draw some acid and toss it on its corpse.&lt;br /&gt;
GAME: Terewin used a Acid.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Lenore's turn! Green2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Shift 5', commense stabbing the one that hit me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin looks down at the fallen troll, &amp;quot;Trolls huh, I remmeber how to take care of these.&amp;quot; he says with a grin as he pulls a small glass vial out of his bag and tosses it on the corpse &amp;quot;These are the things that come back right?&amp;quot; he asks the others. &amp;quot;Not very nice, these.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'll precise strike, as well.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (18)+15: 33&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (1)+15: 16 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Aw.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Threat but no confirm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yep.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+10+12: (2)+10+12: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Green2's turn! Ga'Elian is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
      It is now Ga'Elian's turn! Green3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ga'elian&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tied up one thrashes and growls ferally.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;5 ft step away. zfiring 2 more arrows&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;nods&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (20)+9: 29 (THREAT)&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (9)+9: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;roll a confirmation&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls bow+2: aliased to Weapon7+2: (3)+9+2: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;2 hits no crit&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls 2d8+4: (8)+4: 12&lt;br /&gt;
&lt;br /&gt;
Lenore stabs into the troll that had been bashing away at her, her wounds healing with Virton's tender ministrations, &amp;quot;You might want to get the one that WAS bleeding... it's, uh, it's comin' back!&amp;quot; She shouts out as she watches wounds begin to close up, her blade deftly moving in and out of another troll, though this one is left standing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;okay, next time still roll the damage rolls seperately...but hurts it...pose&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Green3's turn! Green1 is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Green1's turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Lenore its going after you again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ga'Elian takes a step back and looses 2 more arrow, scoring hits with both. His griffon steps back with him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Alright.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (14)+8: 22&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (9)+8: 17&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (8)+8: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;trying to parry at all?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;No.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (3)+5: 8&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (1)+5: 6&lt;br /&gt;
GAME: You damaged Lenore for 14 points. 14 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Virton's turn! Green4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;virton&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The one that has been fighting Lenore lets loose again, getting a bite in and a claw.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I'll slap another CMW on Lenore&amp;quot;&lt;br /&gt;
GAME: Virton casts Cure Moderate Wounds. Caster Level: 6 DC: 16&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (16)+8: 24&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (9)+8: 17&lt;br /&gt;
GAME: Virton rolls 2d8+6: (16)+6: 22&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (2)+5: 7&lt;br /&gt;
GAME: You damaged Virton for 7 points. 39 remaining.&lt;br /&gt;
GAME: You damaged Lenore for -22 points. 36 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
      It is now Green4's turn! Kira is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;pose it away&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (11)+8: 19&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (4)+8: 12&lt;br /&gt;
GAME: Myaris rolls 2d6+10: (10)+10: 20&lt;br /&gt;
GAME: You damaged Virton for 20 points. 19 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
      It is now Kira's turn! Terewin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Kira&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rather than an aerosol, this time it's an actual hypodermic needle -- which is then promptly shoved into Lenore's torso and injected, before the Golem pulls the needle and tosses it aside. The claws scrape across his frame, leaving deep rents in his metallic body -- of which some oil and lubricant pour. Sparks crackle from one rent in particular, apparently deeper than the others. &amp;quot;I reckon this ain't a funny situation, eh, partner?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The one that attacked Virton attacks again getting a claw in as he heals Lenore once more. Then it lets loose with a barrage of attacks, sinking teeth deep into the metal hide.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;The one down is healing up? I'll step to tie him up, then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin tossed some acid on him, shouldnt be.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;isn't anymore since the acid was tossed on it last round&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;two trolls still up, one untouched, one decently hurt.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will go for the untouched one, then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Wait. Are both of them attacking someone?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;yep, one has been shredding Lenore, she is only up caue of heals from virton, the other has laid into virton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira will go after the one hurting Lenore, then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira says, &amp;quot;Move over, try to grapple.&amp;quot;&lt;br /&gt;
GAME: Kira rolls cmb+7: (6)+12+7: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;grappled&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now Terewin's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;terewin&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will go after the one still up then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will try and acrobatics to avoid AoO&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Leave her alone!&amp;quot; Kira demands, even if the trolls don't seem to understand her. She darts in to grab hold of the thing, using its weight aganst it more than her strength.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Terewin rolls acrobatics: (10)+14: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will then power attack.&lt;br /&gt;
GAME: Terewin rolls weapon4-2: (9)+14+-2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Terewin rolls 1d8+15+4: (1)+15+4: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 11.&lt;br /&gt;
      It is now Lenore's turn! Green2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;lenore..one you were fighting is grappled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Stabbing the one that's mauling me. If it's grappled, that just means it's easier to stab in the face.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;k&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin, satisfied that the one he was fightiong is dealt with moves on to the one thats stil standing and swinging. Diving forward, he lands in a summersault and comes up with his sword, driving it into the troll's side. &amp;quot;If someone has more acid and such, I don't have enough for all of them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lenore rolls 1d20+17: (8)+17: 25&lt;br /&gt;
GAME: Lenore rolls 1d20+12: (18)+12: 30&lt;br /&gt;
GAME: Lenore rolls 1d20+12: (20)+12: 32&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit and crit&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+10: (4)+10: 14&lt;br /&gt;
GAME: Lenore rolls 2d6+20: (11)+20: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;just drops&amp;quot;&lt;br /&gt;
GAME: Lenore gains TWO point of PANACHE.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
      It is now Green2's turn! Ga'Elian is next!&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 5.&lt;br /&gt;
      It is now Ga'Elian's turn! Green3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;Ga'elian&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lenore turns to face Kira grappling the creature that has been -molesting- her with claws. &amp;quot;Much... obliged.&amp;quot; She heaves out in a pant as she lifts her blade to strike out twice in rapid succession at the troll, first gouging into its chest, before it twirls and flips upward to ram the tip of her rapier up into its braincage. She lingers there a moment before slinking her blade free, as the troll drops to the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Firing 2 at the grappled one. I know they're at -4 for firing into melee, but figure it might be flat-footed or some other AC penalty?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin believes that one is down.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;that one dropped. there is one still up and its still in melee.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ga'Elian says, &amp;quot;Oh, okay, then 2 at it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (9)+9: 18&lt;br /&gt;
GAME: Ga'Elian rolls bow: aliased to Weapon7: (3)+9: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;miss miss&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 4.&lt;br /&gt;
      It is now Green3's turn! Green1 is next!&lt;br /&gt;
&lt;br /&gt;
Ga'Elian fires another two arrows at the last troll standing, missing with both shots. He exclaims something unintelligible, but the tone expresses his frustration.&lt;br /&gt;
&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Four - Init 4.&lt;br /&gt;
      It is now Green1's turn! Virton is next!&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Myaris advances the initiative order.&lt;br /&gt;
      Round Five - Init 20.&lt;br /&gt;
      It is now Virton's turn! Green4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;virton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I'm going to shift 5ft back and shoot with my death ray.&amp;quot;&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
GAME: Virton rolls 1d20+11: (12)+11: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;ranged touch&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (13)+8: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;you do shoot it, roll damage, it gets a swipe at you and hits almost crits.&amp;quot;&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (3)+5: 8&lt;br /&gt;
GAME: You damaged Virton for 8 points. 11 remaining.&lt;br /&gt;
GAME: Virton rolls 3d6+4: (10)+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;looks pretty hurt.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now Green4's turn! Kira is next!&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (19)+8: 27&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (3)+8: 11&lt;br /&gt;
GAME: Myaris rolls 1d20+8: (2)+8: 10&lt;br /&gt;
GAME: Myaris rolls 1d6+5: (6)+5: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Oops, that's only 7 points of damage, sorry. I'm a silly. I have a DR of 1, I forgot to say that, so it's my fault.&amp;quot;&lt;br /&gt;
GAME: You damaged Terewin for 11 points. 36 remaining.&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Five - Init 17.&lt;br /&gt;
      It is now Kira's turn! Terewin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;kira&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kira supposes she should finish tying this one up, then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;its not moving, so you can tie up.&amp;quot;&lt;br /&gt;
GAME: Myaris advances the initiative order.&lt;br /&gt;
      Round Five - Init 13.&lt;br /&gt;
      It is now Terewin's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;terewin, it took a chunk from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will return the favor. MIght as well step it up, point of panache for Precise Strike.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Also power attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;ooc k&amp;quot;&lt;br /&gt;
GAME: Terewin rolls weapon4-2: (4)+14+-2: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Terewin rolls weapon4-2-5: (18)+14+-2+-5: 25 (THREAT)&lt;br /&gt;
GAME: Terewin rolls weapon4-2-5: (6)+14+-2+-5: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;2 hits&amp;quot;&lt;br /&gt;
GAME: Terewin rolls 1d8+15+6+4: (7)+15+6+4: 32&lt;br /&gt;
GAME: Terewin rolls 1d8+15+4: (5)+15+4: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Myaris says, &amp;quot;down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sparking and leaking oils and fluids, Virton staggers back for a moment. There's a blurt of static noise from his vocalizer, which may actually be the Golem cussing the Troll out. With a shrug of his shoulder, the death-ray is aimed towards the trolls' torso, whereupon with an audiable *CRACK* and flash of electric discharge, a searing wound is scored into its upper torso.&lt;br /&gt;
&lt;br /&gt;
Terewin takes a powerfull blow, blood flowing and staining his jacket. &amp;quot;Sunofagun... &amp;quot; he says while gritting his teeth. &amp;quot;...Time to end this.&amp;quot; he returns the favor with a powerfull slashing strike followed by a backstrike that takes a limb off. &amp;quot;Good, lets get these things out of here.&amp;quot;&lt;br /&gt;
Kira tends to tying up the ones that are wounded, since it looks like they won't stay that way long. Then she'll tend to her wounded allies, granting Althea's blessing and comfort to any who need it. After that... well, they;ll have to figure out where to relocate the things to.&lt;br /&gt;
&lt;br /&gt;
You are able to get them all taken care of and then the Rancher's thank you and pay you well, letting you get on your way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Things to be careful of (added by Lahar, deletable by you): &lt;br /&gt;
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&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22536</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22536"/>
		<updated>2016-05-29T21:12:54Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* May */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jokul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2016&lt;br /&gt;
|[[Knight on the Town]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Aya]], [[Jokul]], [[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2016&lt;br /&gt;
|[[PrP: The Fire Dance]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Alexander]], [[Vala]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2016&lt;br /&gt;
|[[PrP: We All Float Down Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Aya]], [[Charity]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2016&lt;br /&gt;
|[[PrP: All Ye Who Enter Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Jokul]], [[Jacob]], [[Landau]], [[Charity]], [[Charlotte]], [[Ezriya]], [[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2016&lt;br /&gt;
|[[Song To The Moon]]&lt;br /&gt;
|[[Aya]], [[Orenthal]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2016&lt;br /&gt;
|[[PrP: More Bees With Honey]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Landau]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[Dark Manor]]&lt;br /&gt;
|[[Aya]], [[Raniq]], [[Lenore]], [[Virton]], [[Josselyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[PrP: A Mystery To Us All]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Jokul]], [[Aya]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2016&lt;br /&gt;
|[[PrP: Leftovers]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Zyla]], [[Gwendolyn]], [[Latenat]], [[Kiroth]], [[Alba]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 28, 2016&lt;br /&gt;
|[[PrP: Cherub's Chalice, part I]]&lt;br /&gt;
|[[Bitr]], [[Eilrie]], [[James]] / [[Polk]], [[Kizzie]], [[Telecorn]] (Runner: [[Iadoth]])&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Meetup: The Thrill of it All]]&lt;br /&gt;
|[[Telecorn]], [[Munch]], [[Ralickwort]], [[Raniq]], [[James]], [[Autumn]], [[Rayne]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Lost Puppy]]&lt;br /&gt;
|[[Raniq]], [[Lenore]], [[Virton]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2016&lt;br /&gt;
|[[PrP: The Haghill Horror]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charity]], [[Ezekiel]], [[Wilros]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2016&lt;br /&gt;
|[[Stone Tough]]&lt;br /&gt;
|[[Virton]], [[Lenore]], [[Nicolai]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|May 2, 2016&lt;br /&gt;
|[[PrP: The Wilted Lily]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Landau]], [[Ikavod]], [[Arnora]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 4, 2016&lt;br /&gt;
|[[PrP: Blood From Stone]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ormud]], [[Jokul]], [[Arnora]], [[Niara]], [[Ezekiel]]&lt;br /&gt;
|-&lt;br /&gt;
|May 5, 2016&lt;br /&gt;
|[[PrP: Should you choose to accept it]]&lt;br /&gt;
|[[Daromu]], [[Bitr]], [[Setiawan]], [[Telecorn]], [[Eden]], [[Polk]]&lt;br /&gt;
|-&lt;br /&gt;
|May 7, 2016&lt;br /&gt;
|[[PrP: Break The Mold]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ianga]], [[Jokul]], [[Tizrazz]], [[Ansrir]], [[Myaris]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 8, 2016&lt;br /&gt;
|[[PrP: What Tangled Webs We Weave]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Myaris]], [[Shagara]], [[Hun'rar]], [[Ansrir]], [[Galmr]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|May 9, 2016&lt;br /&gt;
|[[Ga'Elian Buys Potions from Mikilos]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Telecorn gets Arrested]]&lt;br /&gt;
|[[Myaris]], [[Polk]], [[Ralickwort]], [[Stirling]], [[Telecorn]]&lt;br /&gt;
|-&lt;br /&gt;
|May 10, 2016&lt;br /&gt;
|[[RP: The Horse Abusing Guard]]&lt;br /&gt;
|[[Telecorn]], [[Shagara]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 11, 2016&lt;br /&gt;
|[[Introductions in Rune]]&lt;br /&gt;
|[[Arynel]], [[Autumn]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 13, 2016&lt;br /&gt;
|[[PrP: Betelgeuse Betelgeuse Be...]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Myaris]], [[Lenore]], [[Virton]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Forest Acquaintance]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Nicolai]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[PrP: Free Hugs]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Landau]], [[Kalkorth]], [[Sebropert]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 16, 2016&lt;br /&gt;
|[[Raniq and Kieron Meet]]&lt;br /&gt;
|[[Raniq]], [[Kieron]]&lt;br /&gt;
|-&lt;br /&gt;
|May 17, 2016&lt;br /&gt;
|[[The Long Afternoon of Ea]]&lt;br /&gt;
|[[Aya]], [[Bitr]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: 3 Sith and an Elf]]&lt;br /&gt;
|[[Svarshan]], [[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|May 19, 2016&lt;br /&gt;
|[[Beneath Thul's Shadow]]&lt;br /&gt;
|[[Arynel]], [[Kevan]], [[Lenore]], [[Miruan]], [[Nadara]], [[Virton]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|May 20, 2016&lt;br /&gt;
|[[RP: A Griffon in the Village]]&lt;br /&gt;
|[[Durrankar]], [[Un'eth]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[RP: Library Scrivening]]&lt;br /&gt;
|[[Landau]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 24, 2016&lt;br /&gt;
|[[RP at the Llyranesi Embassy]]&lt;br /&gt;
|[[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 25, 2016&lt;br /&gt;
|[[RP: Skill Training in the Mountains]]&lt;br /&gt;
|[[Ga'Elian Faravanilas|Ga'Elian]], [[Tiasa]], [[Un'eth]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|[[Behind Enemy Lines]]&lt;br /&gt;
|[[Aya]], [[Eilrie]], [[Myaris]], [[Raniq]], [[Ambar]], [[Amythyst]]&lt;br /&gt;
|-&lt;br /&gt;
|May 26, 2016&lt;br /&gt;
|[[RP: Polishing Armaments]]&lt;br /&gt;
|[[Kravar]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|May 28, 2016&lt;br /&gt;
|[[PRP: Feeling Green]]&lt;br /&gt;
|[[Lenore]], [[Terewin]], [[Virton]], [[Kira]], [[Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Stone_Tough&amp;diff=22235</id>
		<title>Stone Tough</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Stone_Tough&amp;diff=22235"/>
		<updated>2016-05-01T23:56:03Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Stone Tough *Emitter: Niara *Characters: Lenore 4, Virton 4, Shagara 3, Nicolai 5 *Place: Alexandri...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Stone Tough&lt;br /&gt;
*Emitter: Niara&lt;br /&gt;
*Characters: Lenore 4, Virton 4, Shagara 3, Nicolai 5&lt;br /&gt;
*Place: Alexandria  Mountain Mine&lt;br /&gt;
*Time: May 1, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to discover why contact has been lost.&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 2 CR 4 Gargoyles (CR 6 Encounter)&lt;br /&gt;
*Encounter 2: 1 CR 6 Giant Advanced Gargoyle (CR 6 Encounter)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The adventurer's guild has called you together. It has a job that has recently been posted and needs taken care of. Just outside of Alexandria is a small mine. Shipments from the mine have tapered off and the mine owners who live in Alexandria haven't heard from the messengers they sent to find out what happened. They are paying for someone to head to the mind and find out why contact has been lost.&lt;br /&gt;
&lt;br /&gt;
This falls to you. The trip should only take a few hours, its a small mine but it is silver so it is an important one. You are given directions as well as a map and driven down one of the main roads till you get to a rocky trail that leads up into the hills, it is there that the wagon lets you off. Should have about another hour of travel to get to the mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;free poses&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Her sword is already out.&lt;br /&gt;
&lt;br /&gt;
Yes, Lenore is ready!&lt;br /&gt;
&lt;br /&gt;
Brightly garbed and smiling broadly, the Swashbuckler converses with her travelmates in her typical carefree fashion, much too happy to be on her way to a mine god knows where to face god knows what. &amp;quot;What do you think got these ones, Clive? Giant rats? Earth elementals?&amp;quot; She casually pokes the tip of her blade into the wood of the thing she's travelling in, eyes cast downward at it until she takes in a sharp breath, glancing up with bright eyes toward Virton, &amp;quot;Undead?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shagara had been meditating in the wagon the whole way there. Unusual sight, but there it is. Once they're there, Shagara's out of the wagon and stretching out her legs, but watching Lenore. &amp;quot;Whatever it is......we shall be ready. Can you see in the dark?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Tink* *Tink* *Tink*&lt;br /&gt;
&lt;br /&gt;
Virton paces in a quiet, reserved manner. You know, the way war golems normally walk, being generally unemotional creatures. His poor abused poncho is brushed aside, hands grasping the thunderbelcher in his hands. He idly tweaks a dial on the thunderbelcher as they walk, causing it to 'ooum' and 'vveeee' in different pitches.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To be honest, partner, I'm gonna put my bet on undead.&amp;quot; Virton buzzes, his head turning a bit to look around, orange eyeslots staring around. If he could make an expression, it'd probably be idle interest. Sadly, his face is static. A belch of black smoke pours out of the exhaust port coming from one side of his mouth.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I reckon we might need a torch or somethin'.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai rumbles, &amp;quot;Who can say? About the only thing I'd rule out is wolves.&amp;quot; He pauses and then adds, &amp;quot;Wolves don't live underground, do they?&amp;quot; He spends more time on foot and walking alongside the wagon than riding. A long glaive taps the ground along with every other step, as he uses it line a walking stick. &amp;quot;I can't see in the dark,&amp;quot; he mentions when that question comes up. &amp;quot;I can make light though.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Nope!&amp;quot; Lenore quips in response to Shagara, tossing her a crooked grin, &amp;quot;But, I do have a sword and can swing wildly until it finds -something- to wriggle its way into.&amp;quot; She offers helpfully, before Virton speaks up, her brows shooting upward, &amp;quot;I do have one of those. If I could just...&amp;quot; She starts rummaging about in her possessions, various straps and pouches, holsters and more -- always prepared, that's the swashbuckler's way.&lt;br /&gt;
&lt;br /&gt;
She produces a torch, finally victorious, holding it up proudly.&lt;br /&gt;
&lt;br /&gt;
And then Nicolai talks.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pfeh, steal my thunder, will you...&amp;quot; She mutters.&lt;br /&gt;
&lt;br /&gt;
You make good time and you can see some smoke ahead, though it looks like normal stove smoke, or a campfire.&lt;br /&gt;
&lt;br /&gt;
Shagara chuckles a bit. &amp;quot;I can see in the dark.....no worries.&amp;quot; She then holds up her hand. &amp;quot;Looks like a fire. Gee...can that get any more obvious.&amp;quot; She says as she wanders on ahead. She moves faster than everyone else too.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Two lights are better then one,&amp;quot; Nicolai tries to mollify Lenore. Then he spots the smoke. &amp;quot;Aha! Smoke! That must mean...ah, what could that mean?&amp;quot; He glances at Shagara. &amp;quot;Right, a fire.&amp;quot; As she moves ahead he whispers after her, &amp;quot;Wait, does that mean we're supposed to wait here? Or follow you or...?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;-Fire- elementals??&amp;quot; Lenore seems excited by the prospect.&lt;br /&gt;
&lt;br /&gt;
She shouldn't be.&lt;br /&gt;
&lt;br /&gt;
Virton continues walking, boots leaving small imprints on the earth with his heavy footfalls. He might be a lighter chassis, but he seems to really enjoy the *tink* of his spurs, so, there you have it. &amp;quot;It might mean a cookin' pot. I could make us some beans 'fore we head down into the mine. I reckon you digestin' folks would do better with some of that there food in ya bellies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Niara rolls 1d20+17: (15)+17: 32&lt;br /&gt;
&lt;br /&gt;
Nicolai chants a quick spell and then starts to follow Shagara, partly so she doesn't get too far ahead on her own and partly to maintain optimal cleric positioning towards the center of the party.&lt;br /&gt;
&lt;br /&gt;
You come up and can see that the smoke is coming from a smoke stack coming out of the mountan, above where you can see the entrance of the mine. There is a gate in front of the opening to the mine and its closed though you can see through it. Its quite stony here and there are a few statues on the sides of the trail leading up to the mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara isn't going that far ahead. Just going to peek.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Shagara rolls perception: (18)+9: 27&lt;br /&gt;
GAME: Lenore rolls perception: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore snorts.&lt;br /&gt;
GAME: Virton rolls perception: (5)+4: 9&lt;br /&gt;
GAME: Nicolai casts Longstrider. Caster Level: 5 DC: -88&lt;br /&gt;
GAME: Nicolai rolls perception: (13)+8: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ok, continue rp&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai eyes the gate as he gets closer. Then he moves over to the statues and glances them over. &amp;quot;That's odd - was this mine famous? A historic site or some such?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Huh. I reckon folk be livin' just fine -- either that or somethin' down there is keepin' things runnin' as usual.&amp;quot; states Virton, as he looks over the smoke stack. He shrugs, pistons firing as he hauls his thunderbelcher up into a more tight-fisted grasp, and continues walking, generally ignoring said statues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mind the statues. Some of them can come to life if they're guarding something.&amp;quot; Shagara says as she ventures down that way.&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Um.&amp;quot; Lenore pauses in her caring for her blade to look toward Nicolai with a squint, then to the mine's gate, then back to the cleric. &amp;quot;Could have been.&amp;quot; She's great to have along, just a wealth of knowledge, really.&lt;br /&gt;
&lt;br /&gt;
She meanders forward to approach the gates, giving an experimental back and forth swish of her blade, before bringing it up to rest against her ornate and colourfully pinioned mantle, bouncing it there idly as she regards the statues, until Shagara speaks. She hops back a step from one of them, pointing her blade up toward it menacingly. &amp;quot;It can come to life, just to go to hell!&amp;quot; She announces, stabbing at it without making contact, eyes narrowed sharply in threat.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;... No? Eh.&amp;quot; Her sword lowers, &amp;quot;Let's head inside.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You hear from inside the mine, beyond the gates,&amp;quot;Run...get out of here before they get you.&amp;quot; apparently the miners might be trapped inside by something out here.&lt;br /&gt;
&lt;br /&gt;
Shagara grabs her sword immediately and holds it in that reverse grip she's accustomed to. &amp;quot;Before what gets us, I wonder.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Is there a doorway into the mine or is it just a sloping chasm sorta deal?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;There is the mine opening and a gate is rigged up to block the opening, looks like the gates open to let people and carts in and out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai nods in approval at Lenore's antics. It seems a fine way to rule out the statues coming to life. But then the voice comes out and he freezes, hunched over slightly as if caught in the act of something he's not supposed to do. He turns slowly towards the gate and then steps towards it. &amp;quot;Hello? Who are you?&amp;quot; he calls towards the voice.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I got paid. Whenever I get paid, I always see t'job through.&amp;quot; buzzes Virton, perhaps just loudly to himself. With the audiable *tink* of his spurs, he begins pacing down into said mine. &amp;quot;Hey, Partner. I ain't got that magic business to make ya move faster, but I got a shieldin' spell for ya.&amp;quot; He buzzes, before giving a clunking shrug of his shoulders. &amp;quot;Don't see a point ta sittin' up here shoutin' down, lets go get this job done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Hey, Niara: I can't refresh my spells, is it OK if I consider one of my Cure Moderate Wounds as a Cat's Grace? I paged all the staff, but none of them have responded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We do have to be cautious though.&amp;quot; Shagara says as she starts her way in.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;we will let you have that one, don't worry about casting. just pose casting it and we will go from there.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
This is what a heartbroken Lenore looks like.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But... but, it was so magnificent.&amp;quot; She laments, poking her sword at various things on her way to wherever she's going, which seems to be an aimless meandering, now that she knows there is no hope or joy left in the world. &amp;quot;It'll do. I guess.&amp;quot; It's only about then that she even realizes that someone is speaking, and it's only because other people are speaking back.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What's this now? Adventure?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Since you start your way in, You make it to the gates to find them locked with chains and padlocks, padlocks that seem to be on the inside, &amp;quot;Run, I told you. I am the mine foreman, runnnn.&amp;quot; It does sound like they might be trying to get the locks unlocked.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;perception 1 more time&amp;quot;&lt;br /&gt;
GAME: Virton rolls perception: (20)+4: 24&lt;br /&gt;
GAME: Shagara rolls perception: (13)+9: 22&lt;br /&gt;
GAME: Lenore rolls perception: (15)+8: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;1 more pose each action each. and need perception from Nicolai still.&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls perception: (15)+8: 23&lt;br /&gt;
&lt;br /&gt;
Taking a few moments pause, Virton promptly ejects a hypodermic needle from his left forearm. The cap is taken off and a small nozzle promptly snaps out from the back of Virton's right hand. The said needle is popped over and held there, as a viscous glowing blue liquid fills the inside of the needle. He pulls it out, then screws the needle back on before setting it back in his forearm. He turns, gestures to his arm. &amp;quot;There. Got you one prepared, now. Luckily, I 'ad the bits on hand.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And she's good again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why are we running? Where are we running?&amp;quot; Typical white bitch in a horror movie, Lenore seems utterly clueless, glancing around herself in a slow-turning circle that will reveal to her the truths of the universe. She ends up staring across at Virton with a quirked brow and a slow lift of her shoulders in an idle shrug, &amp;quot;I don't think we get paid if we run away.&amp;quot; Well, that settles it.&lt;br /&gt;
&lt;br /&gt;
Nicolai levels his glaive at the gate and then steps back so that he's in position to slash or stab at anything that comes out. &amp;quot;Good thinking - no telling what's really going on in there.&amp;quot; He pauses and then glances over his shoulder at the trail. &amp;quot;Unless...unless it's really something out here, and the miners were chased inside and then they locked themselves in to get away from it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We're here to get you out first.&amp;quot; Shagara says as she looks to the lock, then to Virton. &amp;quot;Can you get them open?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Niara has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Niara to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Shagara rolls initiative: 16 + 2 = 18&lt;br /&gt;
GAME: You roll initiative for Statue1: Roll: 10 + Bonus: 6 = Total: 16&lt;br /&gt;
GAME: You roll initiative for Statue2: Roll: 18 + Bonus: 6 = Total: 24&lt;br /&gt;
GAME: Lenore rolls initiative: 11 + 4 = 15&lt;br /&gt;
GAME: Nicolai rolls initiative: 17 + 2 = 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I got bumped offline after my pose, I'm sorry!&amp;quot;&lt;br /&gt;
GAME: Virton rolls initiative: 14 + 6 = 20&lt;br /&gt;
GAME: Lenore's initiative total changed to 19.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;One of the benefits.&amp;quot;&lt;br /&gt;
GAME: Niara rolls 1d4: (3): 3&lt;br /&gt;
GAME: Niara rolls 1d4: (4): 4&lt;br /&gt;
GAME: Niara rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Niara rolls 1d20+7: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
As you stand there, two of the statues behind you move. Wings extend out from their backs and then launch into the air and then dive. One hovers just above Shagara and tries to slash with a claw and fails. The other dives at Virton and slashes, claw glancing off armor.&lt;br /&gt;
&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round One - Init 24.&lt;br /&gt;
      It is now Statue2's turn! Virton is next!&lt;br /&gt;
GAME: Niara rolls 1d20+7: (6)+7: 13&lt;br /&gt;
GAME: Niara rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Niara rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Niara rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Niara rolls 1d4+2: (1)+2: 3&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Virton's turn! Lenore is next!&lt;br /&gt;
GAME: Note Flat-footed on Virton ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I swift-activate my armour for dex, then move to Lenore and cat's grace her.&amp;quot;&lt;br /&gt;
GAME: Virton deactivates his Titan Armor.&lt;br /&gt;
GAME: Virton activates his Titan Armor, gaining: +4 Dex&lt;br /&gt;
&lt;br /&gt;
They caught you by suprise and as you start to recover the one that dived at Virton hovers there, and then full attacks him, claw claw, bite and horns, only the horns manage to scratch the artificer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ok, you can 5' and do that..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Obliged.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;pose&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Lenore's turn! Nicolai is next!&lt;br /&gt;
GAME: Note Flat-footed on Lenore ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;lenore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Can I attack the one attacking Virton?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;you can 5' and do that yes. what weapon are you using?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Rapier +1&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Is he threatening it, since it's attacking him, or no?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oh, he shifted, nevermind. :p&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Mah dang hide.&amp;quot; buzzes Virton, in a tone that sounds approximate to irritation in the generally emotionless Artificer. He hops backwards as his body crackles with small sparks of electricity, as the titan armour integrated into his systems gives his body a sharp boost to its dexterity. The forearm holding the needle is aimed at Lenore's thigh, and with a 'fft' of pressure, the hypodermic needle fires out, injecting the viscous liquid into her body. &amp;quot;Yer body'll be workin' better now. Git stuck in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;roll to hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Will also use a panache with my precise strike&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+12: (17)+12: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;k&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+9+4+4: (6)+9+4+4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Magical weapon, as well, just fyi.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;If it matters. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara its hurt a bit, but still up.&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Nicolai's turn! Shagara is next!&lt;br /&gt;
GAME: Note Flat-footed on Nicolai ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;nicolai&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Can I move over to flank the one Lenore hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;to be able to you would draw and aoo from the other one just because you would hve to get close to it to be able to get around far enough.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Whoanow!&amp;quot; Lenore hops back as the thing swoops in to go at the artificer like he banged it's mom and didn't call in the morning, her eyes wide and mouth lax in a bit of surprise.&lt;br /&gt;
&lt;br /&gt;
He absolutely seemed like the sort to call.&lt;br /&gt;
&lt;br /&gt;
What a cad.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Allow me to return the favour!&amp;quot; She quips, before bounding forward and ramming home the point of her sword into the living statue with wings, gritting hard against the stone. &amp;quot;You were right! You are a prophet, my new friend... they've come to life, and now comes the part where we,&amp;quot; She grits her teeth, twisting her rapier and pulling it free. &amp;quot;-Send 'em to hell-.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will just attack the other one then&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 6: (16)+6: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;what weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Glaive&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;magical, special metal?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 1d8+9: (7)+9: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;No just normal steel&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;okay hits it, scratches it, you think the blow doesn't do as much as it should have&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Shagara's turn! Statue1 is next!&lt;br /&gt;
GAME: Note Flat-footed on Shagara ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;shagara&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;am I gonna be able to flank the other one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;the one Nicolai's on.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;well its right in your face since its the one that attacked you. you can 5' shift enough to be able to flank since you are just going around the side.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;K.....I do that to flank with Nicolai...and flurry.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;with a Ki point&amp;quot;&lt;br /&gt;
GAME: Shagara spends ONE point of KI POOL.&lt;br /&gt;
GAME: Shagara rolls melee: (20)+6: 26 (THREAT)&lt;br /&gt;
GAME: Shagara rolls melee: (12)+6: 18&lt;br /&gt;
GAME: Shagara rolls melee: (13)+6: 19&lt;br /&gt;
GAME: Shagara rolls melee: (18)+6: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;crit hit hit&amp;quot;&lt;br /&gt;
GAME: Shagara rolls 2d6+6: (6)+6: 12&lt;br /&gt;
GAME: Shagara rolls 1d6+3: (4)+3: 7&lt;br /&gt;
GAME: Shagara rolls 1d6+3: (2)+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hurt but still up&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Statue1's turn! Statue2 is next!&lt;br /&gt;
GAME: Niara rolls 1d20+7: (11)+7: 18&lt;br /&gt;
GAME: Niara rolls 1d20+7: (10)+7: 17&lt;br /&gt;
GAME: Niara rolls 1d20+7: (10)+7: 17&lt;br /&gt;
GAME: Niara rolls 1d20+7: (7)+7: 14&lt;br /&gt;
GAME: Niara rolls 1d6+2: (2)+2: 4&lt;br /&gt;
GAME: Niara rolls 1d6+2: (5)+2: 7&lt;br /&gt;
GAME: Niara rolls 1d4+2: (4)+2: 6&lt;br /&gt;
GAME: You damaged Shagara for 17 points. 25 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 24.&lt;br /&gt;
      It is now Statue2's turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;lenore, the other one is going to attack you repeatedly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shagara moves to the side so the status has to focus upon two people at once. Shagara then tries to hit it as many times as possible, but doesn't seem to be doing much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Go for it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;parry at all, or savingpanache?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Saving panache.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;My AC is 19 atm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;what makes it that hi?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;+2 from cat's grace, +1 from SB.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;what armor are you wearing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Leather&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ok..just checking&amp;quot;&lt;br /&gt;
GAME: Niara rolls 1d20+7: (17)+7: 24&lt;br /&gt;
GAME: Niara rolls 1d20+7: (16)+7: 23&lt;br /&gt;
GAME: Niara rolls 1d20+7: (6)+7: 13&lt;br /&gt;
GAME: Niara rolls 1d20+7: (11)+7: 18&lt;br /&gt;
GAME: Niara rolls 1d6+2: (1)+2: 3&lt;br /&gt;
GAME: Niara rolls 1d6+2: (6)+2: 8&lt;br /&gt;
GAME: You damaged Lenore for 11 points. 21 remaining.&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Virton's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I death ray the statue attacking lenore.&amp;quot;&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
GAME: Virton rolls 1d20+10: (7)+10: 17&lt;br /&gt;
&lt;br /&gt;
The one creature rips into Shagara pretty good after being pounded on itself. The other turns and slashes into Lenore with two claws.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Virton rolls 2d6+5: (3)+5: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hurts, still up&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Lenore's turn! Nicolai is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;lenore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Attacking the one attacking me, that saucy bastard.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Using panache.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+12: (11)+12: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hi&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Hello! :D&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hit even&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+9+4+4: (5)+9+4+4: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;kills it.&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Nicolai's turn! Shagara is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Woot, got my panache back.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;nicolai&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Zzzap!*&lt;br /&gt;
&lt;br /&gt;
A beam of bright red electricity shoots out from the cannon attached to his shoulder, his hands having released the thunderbelcher he was grasping in order to brace said weapon of mass-destruction.&lt;br /&gt;
&lt;br /&gt;
Except it doesn't do mass destruction, it just burns a hole in its side.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will cast Magic Weapon&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;On myself :)&amp;quot;&lt;br /&gt;
GAME: Nicolai casts Magic Weapon. Caster Level: 5 DC: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Shagara's turn! Statue1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;shagara&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Stop it!&amp;quot; There's a lot of ducking and weaving, before claws sink into her supple flesh, &amp;quot;Ow! OW! HEY!&amp;quot; She barks at it, her anger clearly growing as she's struck. She freezes momentarily as the red lightning arcs around her, her brows shooting up again as she rolls her wrist to flick her blade back forward again, her stance momentarily sinking before she lunges forward again to bury that blade all the way through the statue, cracking it apart in its strike.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;RIGHT TO HELL!&amp;quot; She lifts a fist in victory, before Lenore prepares to move to aid the others. &amp;quot;That bastard hit me! You don't hit ladies!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;the one Nicolai and I are fighting still up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;Flurry again....this time without the ki point.&amp;quot;&lt;br /&gt;
GAME: Shagara rolls melee: (17)+6: 23&lt;br /&gt;
GAME: Shagara rolls melee: (2)+6: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;1 hit&amp;quot;&lt;br /&gt;
GAME: Shagara rolls 1d6: (5): 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;still up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;still up. XD&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Statue1's turn! Statue2 is next!&lt;br /&gt;
GAME: Niara rolls 1d20+7: (6)+7: 13&lt;br /&gt;
GAME: Niara rolls 1d20+7: (4)+7: 11&lt;br /&gt;
GAME: Niara rolls 1d20+7: (6)+7: 13&lt;br /&gt;
GAME: Niara rolls 1d20+7: (16)+7: 23&lt;br /&gt;
GAME: Niara rolls 1d4+2: (3)+2: 5&lt;br /&gt;
GAME: You damaged Shagara for 5 points. 20 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Niara advances the initiative order.&lt;br /&gt;
      Round Three - Init 24.&lt;br /&gt;
      It is now Statue2's turn! Virton is next!&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Virton's turn! Lenore is next!&lt;br /&gt;
&lt;br /&gt;
Shagara keeps punching the statue, but she doesn't feel she's doing much damage....yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;virton, the one is down. the other is still up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I zap the still remaining statue.&amp;quot;&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
GAME: Virton rolls 1d20+10: (13)+10: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Virton rolls 2d6+5: (7)+5: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;that kills it. after nicolai poses pose yours.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai grimaces at the 'statue' he's fighting. He can tell his strikes aren't doing much. He begins to cast a spell, and the blade of his glaive gleams briefly. Compared to his slow, ponderous movements the other adventurers are a veritable whirlwind of motion and manage to finish off one of them and then begin to whittle down the last.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Them bastards ain't got no decency, partner.&amp;quot; buzzes Virton. The cannon seems to track on its own accord, shifting from the first dead statue to the second statue. He shifts, turning as he brings both hands up to the cannon. He grips it in both hands, before he slides back a half-inch from the discharge from the cannon, the red bolt of lightning impacting into the statue and literally blasting it out of the air.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dang fools.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The remaining one slashes into Shagara again before being blasted. Both of the creatures scream out loudly before they crumble into small piles of rocks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;free poses for the moment.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Right. To. Hell.&amp;quot; Lenore nods with each word, smug smirk coming back to her features as her head does a little wobble back and forth before she strikes a rather victorious, heroic pose, her blade's tip down and proper Captain Morgan stance achieved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ow...&amp;quot; Shagara says rather flatly as she's cut into. &amp;quot;Yeah...so I didn't feel I was doing much.&amp;quot; She says as she rubs her arm, putting pressure on the cut so it'll close.&lt;br /&gt;
&lt;br /&gt;
There's an audiable hiss in the air as the cannon on his shoulder vents the excess heat, vents pouring with steam as it slowly slides back and clicks back into its resting place. One hand raises up, and Virton drags his poncho back over his torso once again. He gives a buzz that sounds like a grunt, turning slowly and purposefully on his heels as he steps over one of the now 'dead' statues. &amp;quot;That's right, partner. Now, we better head on further in an' get anyone stuck in there out to safety.&amp;quot; A blurt that sounds like a chuckle. &amp;quot;You need ta get yourselves some of them magically enchanted weapons, folks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Shagara says, &amp;quot;And to that...you need to go on missions.&amp;quot; Shagara says to Virton. &amp;quot;But you're right...let's get them out.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is a roar, almost an answer to the screams of the monsters as they crumbled and the sound of heavy wings coming closer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Am I able of casting 1 / 2 spells?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai looks from his glaive to Shagara, then says sheepishly, &amp;quot;Maybe you could have used this more than me.&amp;quot; Then he looks around at the roar. &amp;quot;Well - maybe it's not too late.&amp;quot; He holds out the glaive shaft-first, offering it to Shagara.&lt;br /&gt;
&lt;br /&gt;
Shagara blinks at the glaive. &amp;quot;I have no idea how to use that.&amp;quot; She says before looking towards the sound. &amp;quot;Lets go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lenore sticks with Shagara, ever-ready, rapier in hand.&lt;br /&gt;
&lt;br /&gt;
Nicolai flips the weapon around so that he's holding it properly, then looks up to scan the skies. &amp;quot;So...does anyone know what those things even were?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai chuckles nervously, do I have time to cast a couple of healing spells&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai makes that time to channel energy?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ok, roll the heal&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Am I able of casting a spell or two?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;roll for your channel&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;is lagging still nicolai roll the channel, you can get 1 spell atm. then we will go from there&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I'll throw a Shield spell on Lenore.&amp;quot;&lt;br /&gt;
GAME: Virton casts Shield. Caster Level: 4 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;+4 AC to Lenore.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara will brb, Niara.&lt;br /&gt;
&lt;br /&gt;
With the recent interruption in the fact that there's noise that sounds like it's something even more horrific heading their way, Virton's upper torso turns all the way around to face Lenore. He walks backwards to the woman, taking an aerosol-like can from his belt-pouch. He shakes said can before pushing on a button, sending a spray of magitechnical mana into the air around Lenore -- which rapidly hardens into an almost invisible shield of force around the woman.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There y'go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Nicolai rolls 3d6: (11): 11&lt;br /&gt;
GAME: You damaged Shagara for -11 points. 31 remaining.&lt;br /&gt;
GAME: You damaged Virton for -11 points. 28 remaining.&lt;br /&gt;
GAME: You damaged Nicolai for -11 points. 42 remaining.&lt;br /&gt;
GAME: You damaged Lenore for -11 points. 32 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;pose those.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai tilts his head to one side, listening and trying to judge how far this newest menace might be. As Virton casts his spell, the giantborn grios the holy symbol he wears around his neck and calls for a wave if healing energy.&lt;br /&gt;
&lt;br /&gt;
Shagara takes a moment to rub her arm.....and it thankfully heals under Nicolai. &amp;quot;Thank you. I think we're gonna need it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is another roar and A massive creature lands in front of you, it looks like the other ones you found but it huge.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Giant: Roll: 8 + Bonus: 7 = Total: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;init again&amp;quot;&lt;br /&gt;
GAME: Lenore rolls initiative: 12 + 4 + +4 = 20&lt;br /&gt;
GAME: Virton rolls initiative: 2 + 4 = 6&lt;br /&gt;
GAME: Shagara rolls initiative: 1 + 2 = 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;nicolai..&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls initiative: 14 + 2 = 16&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Zero - Init 20.&lt;br /&gt;
      It is now Lenore's turn! Nicolai is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;lenore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I would like to attack it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+12: (16)+12: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+9+4: (1)+9+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;it hurts.&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Zero - Init 16.&lt;br /&gt;
      It is now Nicolai's turn! Giant is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;nicolai...and your magic weapon spell is still active&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Have at ye!&amp;quot; The rapier is let loose once more, stabbing into the creature just about as soon as it lands. Lenore seems more than excited to get this on with, hopping from foot to foot as she prepares for what is likely about to be a clobber-fest.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;nicolai?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;will come back&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Giant's turn! Virton is next!&lt;br /&gt;
GAME: Niara rolls 1d20+10: (16)+10: 26&lt;br /&gt;
GAME: Niara rolls 1d20+10: (15)+10: 25&lt;br /&gt;
GAME: Niara rolls 1d20+10: (17)+10: 27&lt;br /&gt;
GAME: Niara rolls 1d20+10: (4)+10: 14&lt;br /&gt;
GAME: Niara rolls 1d8+6: (2)+6: 8&lt;br /&gt;
GAME: Niara rolls 1d8+6: (1)+6: 7&lt;br /&gt;
GAME: Niara rolls 1d6+6: (1)+6: 7&lt;br /&gt;
GAME: You damaged Lenore for 22 points. 10 remaining.&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
      It is now Virton's turn! Shagara is next!&lt;br /&gt;
GAME: Notes Fatigued and Flat-footed on Virton ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;virton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Swift-action to turn on armor for +dex, moving up to Lenore, casting cure moderate wounds.&amp;quot;&lt;br /&gt;
GAME: Virton activates his Titan Armor, gaining: +4 Dex&lt;br /&gt;
GAME: Virton casts Cure Moderate Wounds. Caster Level: 4 DC: 16&lt;br /&gt;
GAME: Virton rolls 2d8+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
The giant gets skewered by Lenore and then lits into her with one and two claws and then bites her as well. It roars as if laughing.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Lenore for -10 points. 20 remaining.&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round One - Init 3.&lt;br /&gt;
      It is now Shagara's turn! Lenore is next!&lt;br /&gt;
GAME: Note Flat-footed on Shagara ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;shagara&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a blurt of static alarm, Virton's armour once again pulses with that soft orange glow of powering up. The Artificer, rather than using his cannon as per the norm, quickly moves forwards and pushes a single needle into Lenore's arm - which extends from his index finger. There's a soft 'sss' of pressure, and he jerks his hand out. The magictechnical needle crumbles afterwards, turning into ash. &amp;quot;Careful, partner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara returns.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;How close am I to the giant?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;okay, about 30'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;you can go too nicolai.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;all right. I'm going to use a potion of CLW&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;and stay out of his reach, moving to the side.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Shagara rolls 1d8+1: (3)+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;nicolai. what are you doing?&amp;quot;&lt;br /&gt;
GAME: Shagara used a Potion.&lt;br /&gt;
GAME: You damaged Shagara for -4 points. 35 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Lenore's turn! Nicolai is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;lenore. pose shagara&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Well, I'm gunna attack it, Bob.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Am I flanking with Shagara now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh this is gonna be fun.&amp;quot; Shagara says as she moves to the side, drinking a potion as she goes. &amp;quot;Let's see if we can't divide this thing's attention again!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara isn't in attack range, I fear.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;nope. Shagara isn't threatening yet&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will channel positive energy to heal again when I get a chance&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;You suuuuck. lol&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 3d6: (7): 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Okay, well, I'll attack it with panache.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+12: (11)+12: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;roll it nicolai and pose it, you have another action after lenore's&amp;quot;&lt;br /&gt;
GAME: You damaged Shagara for -7 points. 42 remaining.&lt;br /&gt;
GAME: You damaged Virton for -7 points. 28 remaining.&lt;br /&gt;
GAME: You damaged Nicolai for -7 points. 42 remaining.&lt;br /&gt;
GAME: You damaged Lenore for -7 points. 27 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;that hits still lenore&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+9+4+4: (5)+9+4+4: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;its really not liking you&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Nicolai's turn! Giant is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;nicolai again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai eyes the large creature and unleashes another wave of healing. Then he adjusts his grip on his glaive and dashes forward to attack it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Er...dashes forward to attack it ;)&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 1d20+7: (2)+7: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;that is a miss&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Giant's turn! Virton is next!&lt;br /&gt;
GAME: Niara rolls 1d20+10: (10)+10: 20&lt;br /&gt;
GAME: Niara rolls 1d20+10: (12)+10: 22&lt;br /&gt;
GAME: Niara rolls 1d20+10: (12)+10: 22&lt;br /&gt;
GAME: Niara rolls 1d20+10: (9)+10: 19&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
      It is now Virton's turn! Shagara is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;virton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I shift 5ft back and attempt a death ray.&amp;quot;&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
&lt;br /&gt;
The giant winged creature looses a barage of attacks at Lenore again but misses, most almost hit.&lt;br /&gt;
&lt;br /&gt;
GAME: Virton rolls 1d20+10: (10)+10: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Virton rolls 2d6+5: (6)+5: 11&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Son of a BITCH!&amp;quot; The usually good-natured Swashbuckler staggers back, scowling up at the giant thing, her jaw setting forward with no small measure of rage seething away in that fierce gaze. Lenore huffs as the healing energies wash over her from both sources, heaving out a bit of a breath in a snort before twisting in her stance to snap her sword upward and into the sternum of the creature, driving it home. &amp;quot;I don't care who it looks at! I'm gunna stab it til it dies from it!&amp;quot; She howls.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;its still hurting but up.&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Two - Init 3.&lt;br /&gt;
      It is now Shagara's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;shagara&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*ZZzzzZzap!*&lt;br /&gt;
&lt;br /&gt;
Virton's shoulder cannon blurts off another blast of red lightning that impacts into the giant stone being, leaving a black scorch mark on its form. &amp;quot;It's a toughie, partner. Ya best be keepin yersel' careful.&amp;quot; The Golem begins its slow pacing, carefully gripping the cannon on his shoulder just to make sure he doesn't get horribly, horribly smushed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;shagara your go&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;I'm gonna go for him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;I'm figuring he has reach.....so acrobatics.&amp;quot;&lt;br /&gt;
GAME: Shagara rolls acrobatics: (12)+8: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ou are ok. roll to hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara uses da sword.&lt;br /&gt;
GAME: Shagara rolls weapon1: (5)+7: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;which misses.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;yep&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Niara advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Lenore's turn! Nicolai is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;lenore back to you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Attacking.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+14: (2)+14: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore facepalms.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
      It is now Nicolai's turn! Giant is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;nicolai&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Parry! Thrust! Thhrruuuust!&lt;br /&gt;
&lt;br /&gt;
Miss!&lt;br /&gt;
&lt;br /&gt;
Lenore growls out something under her breath, &amp;quot;Oh, I'm gunna get you!&amp;quot; Her blade goes skittering off its stony exterior, &amp;quot;We'll just see who gets the last laugh here, you and me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;nicolai?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will move around to get a flank&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;And attack again&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;ok, no problem due to its size.&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 8: (6)+8: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Giant's turn! Virton is next!&lt;br /&gt;
GAME: Niara rolls 1d20+10: (16)+10: 26&lt;br /&gt;
GAME: Niara rolls 1d20+10: (15)+10: 25&lt;br /&gt;
GAME: Niara rolls 1d20+10: (16)+10: 26&lt;br /&gt;
&lt;br /&gt;
Shagara runs her way towards the giant and makes sure to leap over it's hand before she attempts to cut with her sword. Unfortuantely, she hits with the flat of the blade, and it's not even a solid hit. Still...she's in range.&lt;br /&gt;
&lt;br /&gt;
GAME: Niara rolls 1d20+10: (10)+10: 20&lt;br /&gt;
GAME: Niara rolls 1d8+6: (1)+6: 7&lt;br /&gt;
GAME: Niara rolls 1d8+6: (4)+6: 10&lt;br /&gt;
GAME: Niara rolls 1d6+6: (6)+6: 12&lt;br /&gt;
GAME: You damaged Lenore for 29 points. -2 remaining. (DYING)&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
      It is now Virton's turn! Shagara is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I move forwards and CLW Lenore.&amp;quot;&lt;br /&gt;
GAME: Virton casts Cure Light Wounds. Caster Level: 4 DC: 15&lt;br /&gt;
GAME: Virton rolls 1d8+4: (2)+4: 6&lt;br /&gt;
&lt;br /&gt;
The giant lits into Lenore again, claw, claw and bite, this time the bite gets her really good as do the claws, dropping her.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Lenore for -6 points. 4 remaining.&lt;br /&gt;
GAME: Niara rolls 1d20+10: (13)+10: 23&lt;br /&gt;
&lt;br /&gt;
Nicolai starts to circle around the giant figure, still slashing away at it. He can't seem to get through the thick hide. &amp;quot;I need to get a bigger glaive,&amp;quot; he mumbles. Then he shouts out louder, &amp;quot;I think we've almost got him!&amp;quot; he calls out encouragingly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;pose irton&amp;quot;&lt;br /&gt;
GAME: Niara advances the initiative order.&lt;br /&gt;
      Round Three - Init 3.&lt;br /&gt;
      It is now Shagara's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;shagara&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Shagara says, &amp;quot;Flurry with a Ki point&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Watching Lenore go down, Virton steps forwards and drags out another hypodermic needle from his forearm - which is promptly shoved into Lenore's back. A loud 'fft' of pressure, and the needle is thrown aside - where it rapidly disintegrates. &amp;quot;I didn't hear no bell, partner. Get up!&amp;quot; He buzzes.&lt;br /&gt;
&lt;br /&gt;
GAME: Shagara spends ONE point of KI POOL.&lt;br /&gt;
GAME: Shagara rolls melee: (20)+6: 26 (THREAT)&lt;br /&gt;
GAME: Shagara rolls melee: (4)+6: 10&lt;br /&gt;
GAME: Shagara rolls melee: (8)+6: 14&lt;br /&gt;
GAME: Shagara rolls melee: (8)+6: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;1 hit, no crit&amp;quot;&lt;br /&gt;
GAME: Shagara rolls 1d6+3: (4)+3: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;it does look like its barely standing now though&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Niara advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Lenore's turn! Nicolai is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;lenore, you are awake, but prone&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I assume if I get up and attack it gets an AoO?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;as long as you have a panache still you can kip up as a move action, no aoo&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I do!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;so you can get up and attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;So, I will do that, and attack it :D&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+14: (11)+14: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+9+4: (6)+9+4: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Niara says, &amp;quot;dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seeing Lenore go down, Shagara goes on the offensive. Unfortunately, only one attack hits, and.....it's a solid hit.&lt;br /&gt;
 &lt;br /&gt;
Lenore hits the ground, hard.&lt;br /&gt;
&lt;br /&gt;
And then, moments later, she's kipping back up onto her feet. &amp;quot;Ohhh, ding ding, mothertrucker.&amp;quot; She staggers in her place, turning her head to spit out a mouthful of blood, sheering up at the giant before lunging her blade up into it one more time, &lt;br /&gt;
&amp;quot;Die!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She pulls out her blade as it begins to fall, and stabs it multiple more times with the fury of a million burning suns, &amp;quot;Die die DIEDIEDIE!&amp;quot; She heaves a wheezing breath, staggering back and away from the thing, wiping her mouth with the back of her taloned glove, wincing as the metal tugs at a gash.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ha!&amp;quot; She snorts, &amp;quot;HAHAHA!&amp;quot; She forces, swinging a fist at nothing that nearly puts her off balance enough to have her flying back into the ground, pointing her blade at the fallen creature. &amp;quot;Last laugh. All mine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This one explodes in a shower of rocks that pelt and hit you all. But there doesn't seem to be anything else moving now.&lt;br /&gt;
&lt;br /&gt;
Nicolai stirs the pile with the end of his glaive. Then he gives a start. &amp;quot;Ah,&amp;quot; he grasps his holy symbol and then gestures at Lenore. &amp;quot;I'd better, before an even bigger one shows up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You manage to get healed up with spells and channels, and there doesn't seem to be anymore coming. With the death of the big one, the gates to the mine open and they come out, &amp;quot;I can't believe you destroyed the big one, it was that one that kept us inside.&amp;quot; the Foreman, a dwarf said. He writes you a letter and gives it to you to give to the ones that hired you explaining things. They also give you a hot meal and a wagon ride back to Alexandria, it is really bumpy till you get to the pain road.&lt;br /&gt;
You meet up with the guild and hand over the letter and get paid for a job well done.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22234</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22234"/>
		<updated>2016-05-01T23:53:02Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* April */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jokul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2016&lt;br /&gt;
|[[Knight on the Town]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Aya]], [[Jokul]], [[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2016&lt;br /&gt;
|[[PrP: The Fire Dance]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Alexander]], [[Vala]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2016&lt;br /&gt;
|[[PrP: We All Float Down Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Aya]], [[Charity]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2016&lt;br /&gt;
|[[PrP: All Ye Who Enter Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Jokul]], [[Jacob]], [[Landau]], [[Charity]], [[Charlotte]], [[Ezriya]], [[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2016&lt;br /&gt;
|[[Song To The Moon]]&lt;br /&gt;
|[[Aya]], [[Orenthal]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2016&lt;br /&gt;
|[[PrP: More Bees With Honey]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Landau]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[Dark Manor]]&lt;br /&gt;
|[[Aya]], [[Raniq]], [[Lenore]], [[Virton]], [[Josselyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[PrP: A Mystery To Us All]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Jokul]], [[Aya]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2016&lt;br /&gt;
|[[PrP: Leftovers]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Zyla]], [[Gwendolyn]], [[Latenat]], [[Kiroth]], [[Alba]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Meetup: The Thrill of it All]]&lt;br /&gt;
|[[Telecorn]], [[Munch]], [[Ralickwort]], [[Raniq]], [[James]], [[Autumn]], [[Rayne]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Lost Puppy]]&lt;br /&gt;
|[[Raniq]], [[Lenore]], [[Virton]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2016&lt;br /&gt;
|[[PrP: The Haghill Horror]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charity]], [[Ezekiel]], [[Wilros]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===May===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2016&lt;br /&gt;
|[[Stone Tough]]&lt;br /&gt;
|[[Virton]], [[Lenore]], [[Nicolai]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22233</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22233"/>
		<updated>2016-05-01T23:52:43Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* April */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jokul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2016&lt;br /&gt;
|[[Knight on the Town]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Aya]], [[Jokul]], [[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2016&lt;br /&gt;
|[[PrP: The Fire Dance]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Alexander]], [[Vala]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2016&lt;br /&gt;
|[[PrP: We All Float Down Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Aya]], [[Charity]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2016&lt;br /&gt;
|[[PrP: All Ye Who Enter Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Jokul]], [[Jacob]], [[Landau]], [[Charity]], [[Charlotte]], [[Ezriya]], [[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2016&lt;br /&gt;
|[[Song To The Moon]]&lt;br /&gt;
|[[Aya]], [[Orenthal]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2016&lt;br /&gt;
|[[PrP: More Bees With Honey]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Landau]], [[Mandor]], [[Ga'Elian Faravanilas|Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[Dark Manor]]&lt;br /&gt;
|[[Aya]], [[Raniq]], [[Lenore]], [[Virton]], [[Josselyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[PrP: A Mystery To Us All]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Ga'Elian Faravanilas|Ga'Elian]], [[Jokul]], [[Aya]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2016&lt;br /&gt;
|[[PrP: Leftovers]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Zyla]], [[Gwendolyn]], [[Latenat]], [[Kiroth]], [[Alba]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Meetup: The Thrill of it All]]&lt;br /&gt;
|[[Telecorn]], [[Munch]], [[Ralickwort]], [[Raniq]], [[James]], [[Autumn]], [[Rayne]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Lost Puppy]]&lt;br /&gt;
|[[Raniq]], [[Lenore]], [[Virton]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 30, 2016&lt;br /&gt;
|[[PrP: The Haghill Horror]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charity]], [[Ezekiel]], [[Wilros]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|May 1, 2016&lt;br /&gt;
|[[Stone Tough]]&lt;br /&gt;
|[[Virton]], [[Lenore]], [[Nicolai]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Myaris&amp;diff=22221</id>
		<title>Myaris</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Myaris&amp;diff=22221"/>
		<updated>2016-04-29T23:02:16Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;{{CPHEADER-START}} My Character Name Goes Here {{CPHEADER-END}}     {{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}   TYPE STUFF ABOUT CHARACTER HERE.   [[image:my char...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
My Character Name Goes Here&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:my character.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=22220</id>
		<title>Character Pages</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=22220"/>
		<updated>2016-04-29T23:02:03Z</updated>

		<summary type="html">&lt;p&gt;Aurala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Charpage.png|link=How to Make a Character Page|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:tenebrae_artists.png|link=Tenebrae Artists|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CompactTOC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
* [[Abrahil]]&lt;br /&gt;
* [[Aenyn]]&lt;br /&gt;
* [[Aegremar]]&lt;br /&gt;
* [[Agril]]&lt;br /&gt;
* [[Albain de Corveaux]]&lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Amara]]&lt;br /&gt;
* [[Amira|Amir'a al'Jarim]]&lt;br /&gt;
* [[Amithil]]&lt;br /&gt;
* [[Ansrir]]&lt;br /&gt;
* [[Arafel Gemlord]]&lt;br /&gt;
* [[Aldean]]&lt;br /&gt;
* [[Arnora|Arnora Stonesmasher]]&lt;br /&gt;
* [[Aria]]&lt;br /&gt;
* [[Arik]]&lt;br /&gt;
* [[Arisha]]&lt;br /&gt;
* [[Arithand'ruil Thal'lassar'van]]&lt;br /&gt;
* [[Arynel]]&lt;br /&gt;
* [[Auk]]&lt;br /&gt;
* [[Aurala]]&lt;br /&gt;
* [[Azog]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* [[Bahken]]&lt;br /&gt;
* [[Bashkim|Bashkim Sylaj]]&lt;br /&gt;
* [[Bennet]]&lt;br /&gt;
* [[Benthus]]&lt;br /&gt;
* [[Bor]]&lt;br /&gt;
* [[Boshter]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
* [[Cesran]]&lt;br /&gt;
* [[Charlotte]]&lt;br /&gt;
* [[Colrick Voss]]&lt;br /&gt;
* [[Coldan]]&lt;br /&gt;
* [[Constantin]]&lt;br /&gt;
* [[Craft]]&lt;br /&gt;
* [[Crow]]&lt;br /&gt;
* [[Charis]]&lt;br /&gt;
* [[Cassandra]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
* [[Declan|Declan Hollis]]&lt;br /&gt;
* [[Diemma|Sister Diemma]]&lt;br /&gt;
* [[Drok'thar]]&lt;br /&gt;
* [[Duncan]]&lt;br /&gt;
* [[Durrankar]]&lt;br /&gt;
* [[Dylan]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
* [[Edgard|Sir Edgard de Lecadre]]&lt;br /&gt;
* [[Edmee|Edmee Sulwen]]&lt;br /&gt;
* [[Eilwen]]&lt;br /&gt;
* [[Elessa]]&lt;br /&gt;
* [[Eliathitae]]&lt;br /&gt;
* [[Evangeline]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
* [[Faiza]]&lt;br /&gt;
* [[Findrago]]&lt;br /&gt;
* [[Fiona]]&lt;br /&gt;
* [[Fiore]]&lt;br /&gt;
* [[Fishbelly]]&lt;br /&gt;
* [[Folkmar]]&lt;br /&gt;
* [[Flicker]]&lt;br /&gt;
* [[Ferawyn]]&lt;br /&gt;
* [[Fayde]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
* [[Ga'Elian Faravanilas]]&lt;br /&gt;
* [[Ganbaatar]]&lt;br /&gt;
* [[Garak]]&lt;br /&gt;
* [[Garrin]]&lt;br /&gt;
* [[Godwyn Sylvan]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
[[Haggerty]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[Iadoth]]&lt;br /&gt;
* [[Ionus]]&lt;br /&gt;
* [[Ishmael]]&lt;br /&gt;
* [[Iuitl]]&lt;br /&gt;
* [[Ivy]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
* [[Jahnavi]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Jareth]]&lt;br /&gt;
* [[Jensine]]&lt;br /&gt;
* [[Jessa]]&lt;br /&gt;
* [[Jian]]&lt;br /&gt;
* [[Jibbom]]&lt;br /&gt;
* [[Jinks]]&lt;br /&gt;
* [[Jessamy]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
* [[Kaedin]]&lt;br /&gt;
* [[Kaiella]]&lt;br /&gt;
* [[Kail]]&lt;br /&gt;
* [[Kailin]]&lt;br /&gt;
* [[Kaliara|Kaliara Sein]]&lt;br /&gt;
* [[Karelin Andarin]]&lt;br /&gt;
* [[Kerbasi]]&lt;br /&gt;
* [[Kidda]]&lt;br /&gt;
* [[Kilian]]&lt;br /&gt;
* [[Kirran]]&lt;br /&gt;
* [[Kojot|Kojot Wydmy]]&lt;br /&gt;
* [[Koszhey Urvald Malinovyi]]&lt;br /&gt;
* [[Kravar]]&lt;br /&gt;
* [[Krom]]&lt;br /&gt;
* [[Kyra Smith]]&lt;br /&gt;
* [[Kyson]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
* [[Ladislaus]]&lt;br /&gt;
* [[Landau]]&lt;br /&gt;
* [[Larron]]&lt;br /&gt;
* [[Lash]]&lt;br /&gt;
* [[Latenat]]&lt;br /&gt;
* [[Leilani]]&lt;br /&gt;
* [[Leisel]]&lt;br /&gt;
* [[Lelian]]&lt;br /&gt;
* [[Lenore]]&lt;br /&gt;
* [[Lesmae]]&lt;br /&gt;
* [[Lilyth]]&lt;br /&gt;
* [[Lithuin]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
* [[Mab]]&lt;br /&gt;
* [[Maerkkus]]&lt;br /&gt;
* [[Margaret]]&lt;br /&gt;
* [[Marley]]&lt;br /&gt;
* [[Matthias Haelker]]&lt;br /&gt;
* [[Meihui]]&lt;br /&gt;
* [[Mikilos]]&lt;br /&gt;
* [[Miles]]&lt;br /&gt;
* [[Millicent]]&lt;br /&gt;
* [[Miruan]]&lt;br /&gt;
* [[Mogrinaar]]&lt;br /&gt;
* [[Moonshadow]]&lt;br /&gt;
* [[Morasha]]&lt;br /&gt;
* [[Munch]]&lt;br /&gt;
* [[Myaris]]&lt;br /&gt;
* [[Myrana Jn'Rajh]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
* [[Nadara]]&lt;br /&gt;
* [[Nako]]&lt;br /&gt;
* [[Naneth]]&lt;br /&gt;
* [[Nerm]]&lt;br /&gt;
* [[Nysalia]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
* [[Oates|Jack Oates]]&lt;br /&gt;
* [[Oliver]]&lt;br /&gt;
* [[Omah]]&lt;br /&gt;
* [[Ormarr]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
* [[Pallas]]&lt;br /&gt;
* [[Pendleton]]&lt;br /&gt;
* [[Percival]]&lt;br /&gt;
* [[Phanuel]]&lt;br /&gt;
* [[Pips]]&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
*[[Quint]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
* [[Ralickwort]]&lt;br /&gt;
* [[Raethon]]&lt;br /&gt;
* [[Raniq]]&lt;br /&gt;
* [[Redmane]]&lt;br /&gt;
* [[Remethaer]]&lt;br /&gt;
* [[Rhodes]]&lt;br /&gt;
* [[Roland]]&lt;br /&gt;
* [[Rogun]]&lt;br /&gt;
* [[Rayne]]&lt;br /&gt;
* [[Renfrey]]&lt;br /&gt;
* [[Rakim]]&lt;br /&gt;
* [[Rhar]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
* [[Lady Sandiel]]&lt;br /&gt;
* [[Sasha]]&lt;br /&gt;
* [[Savengriff]]&lt;br /&gt;
* [[Sebropert]]&lt;br /&gt;
* [[Selia]]&lt;br /&gt;
* [[Hailee Serene Tigriil]]&lt;br /&gt;
* [[Setiawan|Setiawan 'Seti' Bambangputra]]&lt;br /&gt;
* [[Shyntae]]&lt;br /&gt;
* [[Silmeria]]&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[Sophia Lightbringer]]&lt;br /&gt;
* [[Spike]]&lt;br /&gt;
* [[Ssylrath]]&lt;br /&gt;
* [[Stjepan]]&lt;br /&gt;
* [[Stirling]]&lt;br /&gt;
* [[Svarshan]]&lt;br /&gt;
* [[Symar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
* [[Taika]]&lt;br /&gt;
* [[Tak]]&lt;br /&gt;
* [[Takiyah|Takiyah Tinkerfist]]&lt;br /&gt;
* [[Tea'andra]]&lt;br /&gt;
* [[Thaim]]&lt;br /&gt;
* [[Themba]]&lt;br /&gt;
* [[Thistle]]&lt;br /&gt;
* [[Thyrson]]&lt;br /&gt;
* [[Tsarra]]&lt;br /&gt;
* [[Tsunetomo]]&lt;br /&gt;
* [[Taurmuindyr]]&lt;br /&gt;
* [[Tatyannah]]&lt;br /&gt;
* [[Torgrim Stonehelm]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
* [[Uisge]]&lt;br /&gt;
* [[Ulharilti Wiivai]]&lt;br /&gt;
* [[Uraug]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
* [[Vasya]]&lt;br /&gt;
* [[Vekson]]&lt;br /&gt;
* [[Vennan|Vennan Hartose]]&lt;br /&gt;
* [[Vroole]]&lt;br /&gt;
* [[Vuk]]&lt;br /&gt;
* [[Verna]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
* [[Wilros]]&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* [[Xiuhcoatl]]&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
* [[Younger, Bruce The|Bruce the Younger]]&lt;br /&gt;
* [[Yngvild]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
* [[Zaxx]]&lt;br /&gt;
* [[Zenia|Zenia Petroni]]&lt;br /&gt;
* [[Zippo]]&lt;br /&gt;
*[[Zoob]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Lost_Puppy&amp;diff=22218</id>
		<title>Lost Puppy</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Lost_Puppy&amp;diff=22218"/>
		<updated>2016-04-29T22:56:47Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Lost Puppy *Emitter: Zyla *Characters: Lenore 4, Virton 4, James 4, Raniq 3 *Place: Alexandria - Se...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Lost Puppy&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Lenore 4, Virton 4, James 4, Raniq 3&lt;br /&gt;
*Place: Alexandria - Sewers&lt;br /&gt;
*Time: Apr 29, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, A blind Noble is missing her puppy.&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 3 CR 3 Hell Hounds (CR 6 Encounter)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The adventurer's guild has contacted some people for a possible job. It seems that a young noble has lost her puppy. You are given contact information. This leads you to a small manor on the edge of the merchant quarter. You are greeted at the door by a butler and shown into the den. There the young woman greets you. She is obviously blind. She gives you a sob story of taking in a puppy and caring for it and falling in love with it, but it vanished the other day. She is pretty sure that it ended up in the sewers as there is an access in the celler and the cellar door got left open. She gives a basic description, as good as she can. From its size as she holds her hand out, it was pretty big, more a dog than a puppy. She begs you to find her puppy. She has the butler show you to the cellar and so...Here you are having just stepped into the sewers. Luckily it doesn't smell too badly, at least at the moment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James adjusts his cloak, trying to make it look less rumpled. It's certainly clean, what after the disaster at the river earlier with the mountain of bubbles. But it's still rumpled. &amp;quot;Pardon me, ma'am. I just have a few questions. Just routine, no offense intended. If I don't ask, my supervisors at the guild will caw at me, and nobody likes that. Is your puppy literally a dog, or is it possibly of a different species? What color is it, and how long have you had it?&amp;quot; These questions he'll try to get in before going to the cellar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;She's -blind-.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;... She's blind, you insensitive budgie.&amp;quot; Lenore snarls at the tengu, her shoulders rolling before her attentions shift to the lady. &amp;quot;We'll have a look, madam. You just sit yourself there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With that, she's off into the sewers to look for what is probably the only dog in the sewers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;She could still know what color it is from someone telling her :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pistons firing as he descends, Virton is glad that his receptors don't come with things like disgust or anything else programmed in, because he's pretty dang sure that the smell just ain't too dandy. He didn't really stop to ask any questions, considering it's a blind person and a dog, and well, it's a dog. &amp;quot;Tell ya what, partner,&amp;quot; He offers to Lenore, carefully sweeping his poncho back so he can easily reach the thunderbelcher slung around his torso, &amp;quot;Iffin' we step into any trouble, y'let me hit ya with a spell or two while yer gettin' to work. I ain't no close-up fightin' person, but I'll make sure you're gonna have it a bit easier on ya.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman looks in the direction of his voice, &amp;quot;Its this big.&amp;quot; she puts her hand about waist height. &amp;quot;And furry.&amp;quot; she says. The butler comments that she only had the dog a day or two, while the rest of the staff was given the weekend off and visiting families. The butler does comment about checking routinely to let you back in, as the door was closed behind you.&lt;br /&gt;
&lt;br /&gt;
Raniq remarks, as they head down below, &amp;quot;Well, out of the bubble bath and into the sewers, huh? This day should have run backwards.&amp;quot; He shrugs, and casts a spell. &amp;quot;Just to be safe, you never know what you'll run into in the sewers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq casts Mage Armor. Caster Level: 3 DC: 15&lt;br /&gt;
&lt;br /&gt;
James trills quietly. &amp;quot;Thank you ma'am. I had to ask. We'll find your dog.&amp;quot; He then goes on to get the work done. Looking to Raniq, he nods &amp;quot;I hope that soap mountain is still there when we're done here.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;You got it!&amp;quot; Lenore announces to Virton as they stride onward, the skin above her nose wrinkling ever so slightly. &amp;quot;Mm, smells like adventure...&amp;quot; She murmurs as an aside to her wargolem compatriot, the hand on the pommel of her sword switching to the grip to loose it from its bindings, the black-and-copper damascus singing softly with a delicate hum.&lt;br /&gt;
&lt;br /&gt;
Raniq and his ermine both keep their senses alert as they descend to the sewers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;If the ligting is bad, I can cast a Light cantrip&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you probably want to do that, its only lit right around where you came in&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq 's light lasts 30 minutes.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla nods&lt;br /&gt;
GAME: Raniq casts Light. Caster Level: 3 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;great. Since I misread Aura of Enlightenment wen I did CG. I can make light... for a few *rounds* :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq, seeing the darkness ahead, casts a spell, causing his quarterstaff to light up like a torch.&lt;br /&gt;
&lt;br /&gt;
It does get dark as the distance gets greater from where you came in, the light of Raniq's staff does help and it starts to smell a bit too as you get farther.&lt;br /&gt;
&lt;br /&gt;
GAME: James casts Light. Caster Level: 4 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James takes out his holy symbol, brings some light to shine forth from it, making quier prayer. &amp;quot;Anyone know any dog calls?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lenore stares at James for a few long moments, then turns her head and looses a sharply piercing whistle.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Cheers, partner.&amp;quot; states Virton over his shoulder at the extra light -- even if he doesn't need it. He continues pacing along, taking the time to haul up his thunderbelcher, gripping it. His boots thump into the ground, leaving small splashes of muck as he keeps going on his way. His head swivels from side to side, the orange glow of his eyes barely piercing the darkness. &amp;quot;Nice whistle, partner. Can't do that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Raniq is walking along, he is muttering under his breath, reciting the incantations for the spells he has memorized today, while keeping his eyes and ears attentive to the surroundings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Virton rolls perception: (2)+4: 6&lt;br /&gt;
GAME: Lenore rolls perception: (5)+8: 13&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Can't do wh--,&amp;quot; Lenore turns to glance toward Virton with a quirked brow, before a slow smirk spreads across her lips. &amp;quot;Ah, of course. You don't have lips. Well,&amp;quot; She paces onward, pulling the feathered mantle forward on her shoulders with a rolling shrug, &amp;quot;I'm willing to bet we could install something that'd let you whistle. Might not be a bad idea, actually... make sure if you get lost in the woods, I can find you.&amp;quot; She meanders onward, poking at this and that with the tip of her blade as she converses with the wargolem. &amp;quot;After all, if I lost you, who would bake my beans?!&amp;quot; This seems her sole focus at the moment.&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq rolls perception+2: (18)+2+2: 22&lt;br /&gt;
GAME: Raniq rolls perception+1: (4)+2+1: 7&lt;br /&gt;
GAME: James rolls perception: (2)+13: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;First roll for me, second for my familiar&amp;quot;&lt;br /&gt;
You paged Raniq with 'you do hear some kind of barking ahead.'&lt;br /&gt;
&lt;br /&gt;
Raniq says, &amp;quot;Guys? I hear some barking ahead.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dogs bark.&amp;quot; Lenore offers helpfully, meandering in that direction, whistling periodically. &amp;quot;HERE, PUPPY!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James nods. &amp;quot;I guess I missed it in my prayer. Lead the way, wizard.&amp;quot; He puts his holy symbol back into his cloak and tries to listen harder.&lt;br /&gt;
&lt;br /&gt;
Raniq shakes his head. &amp;quot;I'm not altogether sure that it was a dog, though.&amp;quot;&lt;br /&gt;
Raniq's ermine chitters something in his ear, then sniffs in the forward direction.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;HERE, PUPPY.&amp;quot; buzzes Virton, copying Lenore as he keeps the Thunderbelcher primed and ready all the same, you know, just to damn well make sure it isn't some sort of barking monster. The thunderbelcher is slowly panned from side to side. &amp;quot;Tell ya what, iffin' it's somethin' big and horrible, I'll slap a spell on ya an' you give it a good stab.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq  's familiar has 'scent', but only communicates via empathy.&lt;br /&gt;
&lt;br /&gt;
The tunnel seems to open up ahead of you, some kind of juncture.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;perception again to determine direction?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James will adjust himself to the back row of the group, but keeping within arm's reach in case he needs to give anyone some magical blessings. &amp;quot;Let's all go quiet and give a good listen, so we can figure out which way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;seems to be coming from the juncture.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Like an animal standing in the intersection?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;that or close to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq stops a little before the intersection and takes a better look at the creature ahead.&lt;br /&gt;
&lt;br /&gt;
You can all see it now, there is a wolf sized animal. It looks like a wolf, a bit thin, with reddish-brown fur, but what stands out, is you saw the eyes first, burning fiery red eyes.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d20+13: (12)+13: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Virton rolls perception: (10)+4: 14&lt;br /&gt;
GAME: Lenore rolls perception: (11)+8: 19&lt;br /&gt;
GAME: James rolls perception: (6)+13: 19&lt;br /&gt;
GAME: Raniq rolls perception +2: (20)+2+2: 24&lt;br /&gt;
GAME: Raniq rolls 1d2+1: (1)+1: 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;the 24 is me, the 2 is my familiat&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;You rolled a 1d2.&amp;quot;&lt;br /&gt;
GAME: Raniq rolls 1d20+: (12)+: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;s/b 13&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;soo you see the animal in front of you. pose reactions&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James looks from the back. &amp;quot;Is that it? Uh. I wonder. How do we safely catch this guy. He clearly didn't harm the woman, she'd have known that even if she can't see his eyes. Better if none of us is hurt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq, seeing what looks like a supernatural wolf ahead, assumes a combat-ready posture, and whistles an &amp;quot;Oh, boy.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;... Hi, puppy.&amp;quot; Lenore purses her lips, staring at it rather dumbly, squinting at the glowing eyes. Probably just a reflection of the two light spells we have going around. Yes, yes, that's certainly it. The swashbuckler clears her throat, raising her blade to point toward it suspiciously, her head canting to one side as she hangs around Virton, boots splishing around in the putrid waters. &amp;quot;Come... uh, c'mere, boy...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Splash splash splash, Virton continues walking through the sewer without much of a care in the world. The Golem man doesn't honestly seem to give a flying damn for the smell. The sight of the animal in the junction, however, brings the Golem to a pause. &amp;quot;Well, that's a dang easy mission, this is...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;anyone have knowledge/the planes?&amp;quot;&lt;br /&gt;
GAME: Raniq rolls knowledge/the planes: (15)+8: 23&lt;br /&gt;
GAME: James rolls knowledge/the planes: (7)+6: 13&lt;br /&gt;
You paged James with 'you know its something outsiderish.'&lt;br /&gt;
You paged Raniq with 'hell hound'&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I'd like to cast detect thoughts and try to read its mind if possible&amp;quot;&lt;br /&gt;
You paged Raniq with 'probably something to do with those demons that were loose in the sewers'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;can try&amp;quot;&lt;br /&gt;
GAME: James casts Detect Thoughts. Caster Level: 4 DC: 17&lt;br /&gt;
&lt;br /&gt;
Raniq says, &amp;quot;Uh, guyz, that ain't no puppy. That's a hell hound. Probably related to those demons that were in the sewers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, we said we'd find it, not that we'd bring it back alive...&amp;quot; Lenore mutters.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Right-o. Can I cast a spell before we get closer to the hound?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep, currently it isn't moving.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I cast cat's grace on Lenore.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq says, &amp;quot;I think shell understand when she hears what it really is, and if she gets mad, then she's not the type of employer I want to work for.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Virton casts Cat's Grace. Caster Level: 4 DC: 16&lt;br /&gt;
You paged James with 'right now you get it has thoughts.'&lt;br /&gt;
&lt;br /&gt;
James mutters &amp;quot;Yes, something from outside this world.&amp;quot; He then brings out his holy symbol, and clutches it. He takes a good 20 seconds, praying and concentrating intently on the animal, looking, paying attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Well, wait, if it isn't moving, can I cast /more/ spells? :)&amp;quot;&lt;br /&gt;
James pages: I want to keep concentrating and see if I get more :)&lt;br /&gt;
You paged James with 'you sense just it head, after next pose, will tell you more.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose casting that one for now&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and pose from Lenore&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This'll sting,&amp;quot; buzzes Virton, as a single large hypodermic needle suddenly protrudes from the Golem's forearm. At such close distances, there's a soft 'fft' of pressurised air, and the needle is fired off, lodging into Lenore's thigh. A glowing mix of magitechnical making pours into the woman's veins. The needle then pops out, clattering to the ground and rather rapidly and horribly breaking apart into its constituant parts, as the essence that held it together is now flowing in Lenore's veins, fixing her up with a boost to her dexterious power.&lt;br /&gt;
        &lt;br /&gt;
&amp;quot;Well. Let's, uh, let's just...&amp;quot; She flicks her sashes up over her shoulder, so that they don't slop about in the muck, her jaw clenching tight as she stares at the hell hound. &amp;quot;Well! Adventure, right?! Eh-heh-heh... here I go...&amp;quot; She edges a step or two forward, with WONDERFUL GRACE. &amp;quot;If this thing bites me, I'm biting it back,&amp;quot; She warns, &amp;quot;So, you all might want to look away, because it's not going to be prett--OW!&amp;quot; Her gaze jerks down to her thigh where the needle skewers into her meaty flesh.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The hell was that for?! I don't shoot you! Maybe I should sta--hey, I feel... feathery.&amp;quot; And off she goes toward the hound.&lt;br /&gt;
&lt;br /&gt;
Raniq glances for a second at the needle, with a shudder of revulsion, before refixing his gaze upon the devil dog.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq doesn't like artifice much, and needles a whole lot less.&lt;br /&gt;
You paged James with 'you can sense it is hungry and waiting for something.'&lt;br /&gt;
&lt;br /&gt;
James puts up a hand. &amp;quot;Careful. That beast is hungry. And it's waiting. We might not have to fight it. But, on the other hand, it may be hungry for us. It is a pet, even if it is from a hellish plane.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception once more&amp;quot;&lt;br /&gt;
GAME: James rolls perception: (9)+13: 22&lt;br /&gt;
GAME: Raniq rolls perception +2: (9)+2+2: 13&lt;br /&gt;
GAME: Raniq rolls 1d20 +1: (9)+1: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;virton lenore?&amp;quot;&lt;br /&gt;
GAME: Virton rolls perception: (10)+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Sorry, we got grabbed by RL.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq hears the cleric's words, and says, &amp;quot;Really? I appreciate that you want to give the lady the benefit of the doubt, which is the only chivalrous thing to do, but that beast is EVIL, as in at the cellular level.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Lenore rolls perception: (13)+8: 21&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That don't compute none, son. That thing right there is somethin' evil, an' it's not as if evil an' good are things you can't actually quantify, considerin' that we got a dang hellhound right fronta us.&amp;quot; buzzes Virton.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Raniq rolls initiative: 16 + 2 = 18&lt;br /&gt;
GAME: Lenore rolls initiative: 7 + 4 = 11&lt;br /&gt;
GAME: Virton rolls initiative: 5 + 4 = 9&lt;br /&gt;
GAME: You roll initiative for HH1: Roll: 18 + Bonus: 5 = Total: 23&lt;br /&gt;
GAME: You roll initiative for HH2: Roll: 7 + Bonus: 5 = Total: 12&lt;br /&gt;
GAME: You roll initiative for HH3: Roll: 20 + Bonus: 5 = Total: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oh. I have a +2 to that init because of cat's grace.&amp;quot;&lt;br /&gt;
GAME: James rolls initiative: 8 + 2 = 10&lt;br /&gt;
GAME: Lenore's initiative total changed to 13.&lt;br /&gt;
GAME: Virton refreshes special ability pools.&lt;br /&gt;
&lt;br /&gt;
=============================================================================&lt;br /&gt;
GAME: James refreshes special ability pools.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so I have Lenore was in front after getting poked, roughly where are the others?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I'm generally beside Lenore.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;okay gotta head home. I cast bless if my turn comes, then selective channel healing for 2d6. Back ASAP :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;about 20 ft back.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;will check in as I can&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;James, perhaps you could just cast your bless now, then let zyla know your basic plan for subsequent actions?&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d2: (2): 2&lt;br /&gt;
GAME: Zyla rolls 1d20+5: (19)+5: 24&lt;br /&gt;
GAME: Zyla rolls 1d8+1+1d6: (1)+1+(4): 6&lt;br /&gt;
GAME: You damaged Raniq for 6 points. 16 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 25.&lt;br /&gt;
      It is now HH3's turn! HH1 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now HH1's turn! Raniq is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+5: (3)+5: 8&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Raniq's turn! Lenore is next!&lt;br /&gt;
GAME: Note Flat-footed on Raniq ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;you had my ac at 16, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Well what the one was waiting for becomes obvious as you get jumped by two more that had been stalking you, one bites into Raniq with flames in its mouth as well, the other misses James.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes..your go&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;casting Frigid touch at the one who bit me.&amp;quot;&lt;br /&gt;
GAME: Raniq casts Frigid Touch. Caster Level: 3 DC: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;To hit for a touch attack is BAB +dex?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;You roll your ranged under 'Combat'&amp;quot;&lt;br /&gt;
GAME: Raniq rolls ranged: (10)+3: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;taking the aoo, or going to try to cast defensively?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;just a sec&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;can I cast as the AoO?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;your casting a spell draws an aoo from the hound&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;then casting defensively, but an actual touch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;do you have combat casting feat?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;no&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll 1d20+3+your intelligence bonus&amp;quot;&lt;br /&gt;
GAME: Raniq rolls intelligence +3: (2)+4+3: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;No!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore Dark Vader No's, to help.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Darth*&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Damnable brain.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so you lose the spell, upside is it doesn't get the aoo cause you were still being defensive. pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Lenore's turn! HH2 is next!&lt;br /&gt;
GAME: Note Flat-footed on Lenore ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Attacking the one on Raniq, I suppose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lenore, 1 in front 2 behind. one in front about 20' same for ones behind. Raniq got hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok, move and hit...roll to hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Is he threatening it?&amp;quot;&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+14: (13)+14: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Precise strike, with panache.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+9+4+4: (4)+9+4+4: 21&lt;br /&gt;
GAME: Lenore spends ONE point of PANACHE.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok..next time, call the spending the panache for the double precise damage before you roll to hit. that hurts it a lot. still up though&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now HH2's turn! James is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (16)+4: 20&lt;br /&gt;
GAME: Zyla rolls 1d8+1+1d6: (4)+1+(2): 7&lt;br /&gt;
Huh?  (Type &amp;quot;help&amp;quot; for help.)&lt;br /&gt;
GAME: You damaged Virton for 7 points. 21 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now James' turn! Virton is next!&lt;br /&gt;
GAME: Note Flat-footed on James ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;James casts Bless, I guess.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;virton gets bit be the one that you all had originall seen. alright yeah casts bless, I will pose it with the hounds pose once Raniq and lenore pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Virton's turn! HH3 is next!&lt;br /&gt;
GAME: Note Flat-footed on Virton ended.&lt;br /&gt;
&lt;br /&gt;
As another hound lunges at Raniq by surprise, he gets bloodied and responds with a spell... that fizzles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;virton you got bit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I shift 5ft and promptly shoot it with my Thunderbelcher. +1 for attack and damage because of point blank shot.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;+1 for attack because of bless?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Hold on, my spell-casting compatriot!&amp;quot; That could be any of them. Lenore turns on her heel as she sees one of the dogs going for Raniq, and in a flurry of colourful sashes and billowing cape, she's upon it. Her rapier sings once more as it's whirled and whipped about before turned and shoved in between the ribs, pulling a sharp, but unearthly yelp from the thing. &amp;quot;Might want to back up, friend.&amp;quot; She winks at the wizard, yarding her weapon free of the hound, flicking off the blood and preparing for another attack.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Oh, as a swift action, I activate my titan armour. +4 bonus to dex for..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;11 rounds.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;+armor dexterity&amp;quot;&lt;br /&gt;
GAME: Virton activates his Titan Armor, gaining: +4 Dex&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Oh neat. I didn't know about that.&amp;quot;&lt;br /&gt;
GAME: Virton rolls 1d20+9+1+1: (1)+9+1+1: 12 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;there you go figures in the roll. and it takes into account discoveries&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;LOL&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Thunderbelcher, you fail me.. Again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*BOOM*.&lt;br /&gt;
&lt;br /&gt;
That's the noise that a Thunderbelcher makes. Sadly, the noise that it makes is just about as equal to the damage that it deals. Frightful, but nothing. There's the soft 'PWTANG' noise of the buckshot bouncing down further down the sewers as Virton takes a few steps back from the Hellhound.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gosh darnit, you've punctured my chassis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alright and your thunderbelcher gains broken condition.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Yep!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The one canine comes up and bites Virton and obviously did more as the gun backfires. &lt;br /&gt;
James, meanwhile grabs his holy symbol and calls on his deity to spread a blessing over everyone.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 25.&lt;br /&gt;
      It is now HH3's turn! HH1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lenore you are being attacked&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;AC currently 19.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;try to parry, or let it go?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (12)+15: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so +aoo and spend a panache&amp;quot;&lt;br /&gt;
GAME: Lenore uses an AoO! 4 remaining.&lt;br /&gt;
GAME: Zyla rolls 1d20+5: (4)+5: 9&lt;br /&gt;
GAME: Lenore spends ONE point of PANACHE.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you successfully parry, if you have at least 1 panache left you can riposte.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I do.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Do I get to precise strike it?&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (17)+15: 32&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes since you still have at least 1 panache, just not the double&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore nods.&lt;br /&gt;
GAME: Lenore rolls 1d6+9+4: (3)+9+4: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;what weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Rapier +1&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;that kills it. you gain 1 panache back (+abil panache=-1)&amp;quot;&lt;br /&gt;
GAME: Lenore gains ONE point of PANACHE.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;if you want to go ahead and drop a pose with deflecting its attack and killing it, or want me to?&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now HH1's turn! Raniq is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+5: (12)+5: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'll go ahead and do it.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d8+1+1d6: (2)+1+(5): 8&lt;br /&gt;
GAME: You damaged Raniq for 8 points. 8 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Raniq's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;the other one bites you raniq. your go, though Lenore killed off the one&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;5 ft step back and firing a spell at the one that just got me.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
There's a soft laugh from Lenore as she salutes the Artificer that had granted her the spell that's doing her so well -- that is, of course, until the hound lunges at her to strike, her eyes going wide in surprise as that blade swings downward to deflect the chomp, flicking her wrist upward at the tail-end of the parry to ram the tip down its gullet.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hoo! Accidentally magnificent!&amp;quot; She pulls her weapon free again, and it slumps to the ground, dead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Raniq casts Ray of Frost/Thundering. Caster Level: 3 DC: 16&lt;br /&gt;
&lt;br /&gt;
The other hell hound tries to bite Raniq again not seeing its companion go down and gets a chuck of the wizard, though at least it isn't bleeding since the flames in its mouth cauterize the wound.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ranged touch.&amp;quot;&lt;br /&gt;
GAME: Raniq rolls ranged+1: (18)+3+1: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Actually ray&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Which works as a ranged touch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hits still&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;It needs to make a fortitude save vs DC 16 or be deafened&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (5)+6: 11&lt;br /&gt;
GAME: Raniq rolls 1d3+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it can't hear for a rd&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Lenore's turn! HH2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lenore, there is another close by&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Attacking the one trying to attack Raniq again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Is he threatening it still or no?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;So damage is actually 4, because cold, right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and no he isn't lenore&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (13)+15: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Oh, well, 26, then&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;but it still hits&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Shit, also panache spend. I'm sorry, I've only been on one other plot with this character. &amp;gt;_&amp;lt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'm still learning.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its okay, basically you are declaring it before hand because if you miss it is still spent&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+9+4+4: (4)+9+4+4: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;seriously hurt, still up&amp;quot;&lt;br /&gt;
GAME: Lenore spends ONE point of PANACHE.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now HH2's turn! James is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;reflex save everyone&amp;quot;&lt;br /&gt;
GAME: Virton rolls reflex: (2)+10: 12&lt;br /&gt;
GAME: Lenore rolls reflex+2: (19)+8+2: 29&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (17)+3: 20&lt;br /&gt;
GAME: Zyla rolls 2d6: (9): 9&lt;br /&gt;
GAME: Zyla rolls 2d4: (6): 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;raniq&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;home, catching up, asap&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Just after Lenore dispatches the one hound who had attacked Raniq to its eternal reward, another bites him. In response, the wizard steps back and shoots it with a ray of frost, deafening it.&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq rolls reflex +2: (20)+3+2: 25 (CRITICAL SUCCESS)&lt;br /&gt;
GAME: You damaged James for 4 points. 20 remaining.&lt;br /&gt;
GAME: You damaged Virton for 4 points. 17 remaining.&lt;br /&gt;
GAME: You damaged Lenore for 4 points. 28 remaining.&lt;br /&gt;
GAME: You damaged Raniq for 4 points. 4 remaining.&lt;br /&gt;
GAME: You damaged Virton for 5 points. 12 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now James' turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;yeah I'll channel heal&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The swashbuckler continues to defend Raniq as the dogs go for him, Lenore's blade twisting and whirling in a dazzling display as she stabs into the flank of another beast, a fencer's stance dropping her low and nearly taking the beast with her. One hand is up in a flaired pose, golden talons glinting in the light still provided by the casters. Her grin broadens as she stares across at the wizard that's been doing his level best to survive the onslaught of the hellhounds, sliding the blade back out the way it came, arcing a spray of blood over the two of them locked in battle.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We'll get you out of this, my friend! Live and fight another day, all that! Ha-ha!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The hound by Virton opens its mouth and spews a cone of hellfire. It blasts everyone though most avoid the brunt of it, except Virton who is point blank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
GAME: James spends ONE use of CHANNEL ENERGY 2D6.&lt;br /&gt;
GAME: James rolls 2d6: (6): 6&lt;br /&gt;
GAME: You damaged James for -6 points. 24 remaining.&lt;br /&gt;
GAME: You damaged Virton for -6 points. 18 remaining.&lt;br /&gt;
GAME: You damaged Lenore for -6 points. 32 remaining.&lt;br /&gt;
GAME: You damaged Raniq for -6 points. 10 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Virton's turn! HH3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Am I within threat range of the hound?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;virton? you are 5' from it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Okay, great. I deathray the one that firebreathed me.&amp;quot;&lt;br /&gt;
GAME: Virton rolls 1d20+9: (19)+9: 28&lt;br /&gt;
GAME: James casts Bless. Caster Level: 4 DC: 16&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Virton rolls 2d6+4: (12)+4: 16&lt;br /&gt;
&lt;br /&gt;
James still has his holy symbol out from the blessing. He keeps it out, and with a wince from the hound's attack, concentrates, bringing a wave of healing energy on the adventurers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it pretty good. electrical right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton nods.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 25.&lt;br /&gt;
      It is now HH3's turn! HH1 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now HH1's turn! Raniq is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lenore it is going to turn and try to attack you, not sure what your panache situation is, try to parry?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Yep!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Still have a panache.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit, +aoo, and spend a panache&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+15: (6)+15: 21&lt;br /&gt;
GAME: Zyla rolls 1d20+5: (11)+5: 16&lt;br /&gt;
GAME: Lenore uses an AoO! 4 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you parry, do you still have more, or does that run you out of panache?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I've run out of panache.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Raniq's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;raniq&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Another 5 ft. step back and spell. Two magic missiles at the one that attacked me last.&amp;quot;&lt;br /&gt;
GAME: Raniq casts Magic Missile. Caster Level: 3 DC: 16&lt;br /&gt;
GAME: Raniq rolls 2d4+3: (2)+3: 5&lt;br /&gt;
&lt;br /&gt;
After getting hit by Lenore the other turns on her and tries to bite but Lenore deflects its bite with her rapier.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;MAH GAWD-DANG PONCHO.&amp;quot; buzzes Virton, in an exceptionally angry electronic tone of voice. Sweeping his arm back to put out the small charred and slightly burnt bits of his usually colourful and bright poncho, he jerks his right shoulder, snapping up the Death Ray cannon that resides upon it. Releasing the Thunderbelcher so it dangles on the strap, both hands grasp the cannon on his shoulder before it gives a blurt as the cannon ripples out a beam of red energy, burning a sizable portion of the hellhounds flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it is barely still up&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Lenore's turn! HH2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lenore&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+13: (18)+13: 31&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Confirming&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to confirm&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+13: (9)+13: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;crit. roll damage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I get to precise strike now because of panache regain on crit, don't I?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq withdraws another pace, and fires a pair of force missiles at the hound that bit him just a moment ago.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no, because technically you don't get the panache back till after the hit is resolved&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 2d6+18: (9)+18: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;So, 2 panache? :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;that kills it, so you get 2 panache&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore cheers.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now HH2's turn! James is next!&lt;br /&gt;
GAME: Lenore gains TWO point of PANACHE.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;High fives, Lenore.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;So is HH2 the only one left alive?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;So noted.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+5: (10)+5: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and it leaps at you to bite you virton and misses&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now James' turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;james&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;healing it up boss&amp;quot;&lt;br /&gt;
GAME: James rolls 2d6: (3): 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;barey.&amp;quot;&lt;br /&gt;
GAME: You damaged James for -3 points. 24 remaining.&lt;br /&gt;
GAME: You damaged Virton for -3 points. 21 remaining.&lt;br /&gt;
GAME: You damaged Lenore for -3 points. 32 remaining.&lt;br /&gt;
GAME: You damaged Raniq for -3 points. 13 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Virton's turn! HH3 is next!&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;virton, its in your face.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I step back 5ft, fire death ray.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Thankee much, friend.&amp;quot;&lt;br /&gt;
GAME: Virton rolls 1d20+10: (15)+10: 25&lt;br /&gt;
&lt;br /&gt;
James keeps on doing it too. Having seen that Raniq and Virton took some pain, he keeps on trying toh elp them out.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Virton rolls 2d6+4+1: (6)+4+1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it, barely up still&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 25.&lt;br /&gt;
      It is now HH3's turn! HH1 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 23.&lt;br /&gt;
      It is now HH1's turn! Raniq is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 18.&lt;br /&gt;
      It is now Raniq's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;raniq&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Stop! Trying!&amp;quot; Lenore shouts, parrying another attack, &amp;quot;To bite me!&amp;quot; It has no choice but to listen, or wouldn't, were it not for the fact that it were deaf. Her blade is once more rotated and flicked inward, biting into the hellish flesh, before skewering from the clavical to the pelvis, twisting and yarding free with a grunt of exertion.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah! Ah-ha-ha! You see?! Another day, another adventure!&amp;quot; Her body swivels to regard the Artificer, &amp;quot;I'm comin', Clive!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;same as before&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;one on you is down, so shooting at the one left up?&amp;quot;&lt;br /&gt;
GAME: Raniq casts Magic Missile. Caster Level: 3 DC: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;damage&amp;quot;&lt;br /&gt;
GAME: Raniq rolls 2d4+3: (6)+3: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and that kills it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the Hellhound leaps at him, Virton shifts his form so that the leap takes it past him, the titan armour fused with his body giving off crackles of purple energy as its essence flows and powers the armour so that his body is supercharged.&lt;br /&gt;
&lt;br /&gt;
He shifts, the cannon gives off another BRRLRPTPZZRRTT of energy, zapping the Hound.&lt;br /&gt;
&lt;br /&gt;
With renewed morale at the successes of his companions, and the blessing of Navos upon him, Raniq fires off another pair of force missiles at the last hellhound standing, and scores his first ever killing blow!&lt;br /&gt;
&lt;br /&gt;
And with that, all three hounds are down. Raniq is still hurting a bit, and Virton's thunderbelcher jammed on him, but all good right? Except what to tell the young woman.&lt;br /&gt;
&lt;br /&gt;
James trills a heavy sigh. &amp;quot;I'm not happy we killed it, since now I'm not sure how we're going to complete this assignment. Yet it's clear we had no choice, since it jumped at us.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;raniq and james can both roll knowledge/the planes again&amp;quot;&lt;br /&gt;
GAME: James rolls knowledge/the planes: (14)+6: 20&lt;br /&gt;
&lt;br /&gt;
Raniq fist pumps in the excitement of a teenager, and says, &amp;quot;Yeah, buddy! Take that!&amp;quot; Then realzing the soreness lingering in his body says a much more subdued, &amp;quot;Ow, though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq rolls knowledge/the planes: (7)+8: 15&lt;br /&gt;
You paged James with 'now that you think about it, the hound was probably trying to befriend her so it could lead her down her to be dinner for it and its friends.'&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Since THEY jumped at us, and were, in fact, Hellhounds. Yes. Not sure, indeed.&amp;quot; Lenore flicks the majority of the fiendish ichor off her blade, before lashing her tattered cape upward to twirl about the damascus, sliding free clean on the other side. The swashbuckler huffs out a bit of a scoff before turning to pace back toward Virton, &amp;quot;Whatever was in that needle, compadre... it was the good stuff. Think I might just keep you around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James walks up to the hound, looks at it, and thinks carefully about the thoughts he'd read before. &amp;quot;Wait. No. I'm wrong. Remember when I said it was hungry, and waiting? I don't think he realized she was blind. he thought she'd come looking for her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nobody said she had three puppies.&amp;quot; buzzes Virton. He shrugs. &amp;quot;It don't matter iffin' yer happy or not, son. This is how it is.&amp;quot; Ah. Cold, inhuman golems. He idly taps the dead hound with his boot, just to make sure. &amp;quot;I hope that there magic 'jection sure helped, Partner.&amp;quot; offers the Golem to Lenore. &amp;quot;Ya sure did some mighty fine work puttin' them down.&amp;quot; He buzzes, it's an attempt at a laugh. 'HA. HA. HA'. &amp;quot;S&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Dangit, hit return.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq says, &amp;quot;sneaky little devil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;S'some good stuff, magictechnical knowledge.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq shrugs, I suppose we maybe should haul their carcasses out of the sewers, mYbe sell them for alchemical ingredients?&lt;br /&gt;
&lt;br /&gt;
You all make it back to the entrance to the lady's manor. You try to explain things to her, but she isn't having any of it. She loses it and has a fit, she kicks you out of her manor with threats to call the guards and all. So you all head back to the guild. Upon explaining things there you are given wages as there is still a bounty on the demons and such that have been plaguing the city, its even a little more than the lady had originally been paying, so things sort of worked out in the end.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22217</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=22217"/>
		<updated>2016-04-29T22:55:14Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* April */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jokul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 19, 2016&lt;br /&gt;
|[[Knight on the Town]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Aya]], [[Jokul]], [[Charlotte]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2016&lt;br /&gt;
|[[PrP: The Fire Dance]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Alexander]], [[Vala]], [[Mandor]], [[Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2016&lt;br /&gt;
|[[PrP: We All Float Down Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Aya]], [[Charity]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2016&lt;br /&gt;
|[[PrP: All Ye Who Enter Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Jokul]], [[Jacob]], [[Landau]], [[Charity]], [[Charlotte]], [[Ezriya]], [[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 23, 2016&lt;br /&gt;
|[[Song To The Moon]]&lt;br /&gt;
|[[Aya]], [[Orenthal]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2016&lt;br /&gt;
|[[PrP: More Bees With Honey]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Landau]], [[Mandor]], [[Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[Dark Manor]]&lt;br /&gt;
|[[Aya]], [[Raniq]], [[Lenore]], [[Virton]], [[Josselyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[PrP: A Mystery To Us All]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Ga'Elian]], [[Jokul]], [[Aya]], [[Shagara]]&lt;br /&gt;
|-&lt;br /&gt;
|April 27, 2016&lt;br /&gt;
|[[PrP: Leftovers]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Zyla]], [[Gwendolyn]], [[Latenat]], [[Kiroth]], [[Alba]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Meetup: The Thrill of it All]]&lt;br /&gt;
|[[Telecorn]], [[Munch]], [[Ralickwort]], [[Raniq]], [[James]], [[Autumn]], [[Rayne]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|April 29, 2016&lt;br /&gt;
|[[Lost Puppy]]&lt;br /&gt;
|[[Raniq]], [[Lenore]], [[Virton]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Dark_Manor&amp;diff=21956</id>
		<title>Dark Manor</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Dark_Manor&amp;diff=21956"/>
		<updated>2016-04-26T00:01:04Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Dark Manor *Emitter: Zyla *Characters: Raniq 2, Krom 3, Josselyn 5, Virton 3, Lenore 3, Aya 4 *Plac...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Dark Manor&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Raniq 2, Krom 3, Josselyn 5, Virton 3, Lenore 3, Aya 4&lt;br /&gt;
*Place: Outside Alexandria&lt;br /&gt;
*Time: April 25, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to retrieve something for a noble.&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 3 CR 3 Trollhounds (CR 6)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The Adventurer's Guild called you all together as they were contacted by a nobleman who needs a couple things retrieved from his manor house in the country. There were not many details given, just that the manor had been left in a hurry and some necessary papers were left behind in a safe. He would like you to retrieve the safe. The guild has all the details, the location of the manor, description of the safe, even a wagon available to help get the safe back once you get there and retrieve it. They advise caution, though as the noble is paying well, he was strangely unavailable for any specific details of why the manor was abandoned. So those that chose to go find themselves on the road to the manor. The main road has just been turned off and its a smaller one that leads from there to the manor itself that you are now on. The wagon and its driver stops there, and lets you know to come get him when you are ready to go. The manor should just be up the road.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Josselyn sights down her crossbow at the manor before returning the well polished wood and steel weapon to her shoulder. &amp;quot;Alright, smash and grab job! Almost feels illegal really, should double check that when we get back.&amp;quot; she notes wryly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Can I learn any more clues at this point with successful Knowledge/nobility or Knowledge/local checks?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can try&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Alright, Clive.&amp;quot; Begins Lenore, &amp;quot;You just hang back and keep that blaster handy. I'll get up in there and... stall them.&amp;quot; Who's them? &amp;quot;If there's things to stall. Look, no matter what happens, don't come after me, right? That poncho of yours can only take so much more abuse.&amp;quot; The woman sits in the wagon, idly swaying with it, grin growing on her lips as she gives the golem beside her a pat on the shoulder, before her attentions turn to Joss and she gives a shallow nod of her head.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You got it. My body is ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Josselyn rolls knowledge/local: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
Raniq looks ahead along the path.&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq rolls knowledge/nobility: (8)+8: 16&lt;br /&gt;
GAME: Raniq rolls knowledge/local: (12)+8: 20&lt;br /&gt;
You paged (Josselyn, Raniq) with 'the name matches up to whom is supposed to own this manor, and it was in the news lately, something about having been driven off the property.'&lt;br /&gt;
GAME: Lenore rolls knowledge/local: (19)+6: 25&lt;br /&gt;
&lt;br /&gt;
Krom treks on foot, still baffled by thsi southlander habit of being carried everywhere. &amp;quot;Krom wonder why house abandon. Krom guessing something unplesant. Ghosts? Monsters? Krom think we find out soon enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Raniq with 'the noble's family was known for its fortune in alchemy practices in the past though no decent alchemists in the last few decades.'&lt;br /&gt;
You paged Lenore with 'the name matches up to whom is supposed to own this manor, and it was in the news lately, something about having been driven off the property.'&lt;br /&gt;
&lt;br /&gt;
Virton *tinks* his way up the smaller road towards the manor, after getting off the wagon. The mechanised cowboy gives a nod at Lenore, &amp;quot;Alright, partner.&amp;quot; He offers in return to her, before absent mindedly patting the poncho that covers his upper torso. Not for any sense of hiding anything to be dignified, as his skin is metal and his body is generally asexual - but it's a pretty bright coloured poncho, even if now it has a few torn holes and stains and.. It's pretty tattered, sadly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tell ya what, partner. Iffin' there'll be a bit of a fight, ah'll give you a dose a' the good ol' Reos-branded energizer. Makes it tougher fer them folks ta' hit you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An absent-minded pat at the thunderbelcher draped under the poncho, and Josselyn and Krom are rewarded with the hiss of pistons as the Golem gives a small shrug of his shoulders. &amp;quot;I dunno, them rich folks be mighty odd.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Name matches up to who's supposed to be here, mind you.&amp;quot; Lenore allows in addendum, &amp;quot;Think I remember reading something about it in the news, somethin' about being driven off the property. For what it's worth, I do think it's his property.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As a look of sudden realization dawns upon his face, the young nobleman Raniq says, &amp;quot;Oh, yes. The family of this manor have been renowned for generations in the science of alchemy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krom nods. &amp;quot;Krom think Guild would not assign job if transparently illegal. Krom also think Guild not send strong warriors if not expecting trouble.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Josselyn nods to Lenore &amp;quot;Yeah now that you mention something, I think I saw that too... perhaps it was flesh eating fairies...&amp;quot; she holds up her fingers at her mouth like teeth. &amp;quot;... massive teeth they use to gnaw flesh from bone in seconds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;How much further is the manor? And how clear or obstructed (by trees, for instance) is our approach?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thankfully I ain't got none of them fleshy bits fer them fairies to be eatin'..&amp;quot; comes the buzzing mumble of Virton, who, probably by instruction of Lenore, is hanging at the back. A belch of black smoke escaping from the exhaust pipe sticking from the corner of his mouth in some sort of sighing exhale.&lt;br /&gt;
&lt;br /&gt;
Krom blinks, looking to Josselyn in mild alarm. &amp;quot;You have those in the Southlands? Krom thought they were contained in the far north!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can see the Manor in the distance, so its probably about a mile up this road.&lt;br /&gt;
&lt;br /&gt;
Raniq's ermine looks around, keeping a wary pair of eyes on the surroundings, and occasionally chittering in Raniq's ear.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Maybe they will gnaw on you until you rust away to nothing?&amp;quot; Aya offers a casual alternative for Virton as she travels. Herbs, children, and now personal belongings. She begins to wonder whether others really value their property when they send others to find it for them.&lt;br /&gt;
&lt;br /&gt;
Josselyn shrugs at Krom &amp;quot;Dunno, just heard stories about them the other day so why not? Could be anything inside of there, like Umber Hulks or Mind Flayers!&amp;quot; she notes cheerfully. &amp;quot;Only one way to find out!&amp;quot; she says beckoning the others to follow her towards the manor.&lt;br /&gt;
&lt;br /&gt;
Raniq blanches at the mention of mind flayers, saying, &amp;quot;Gods forbid!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom doesn't think Mind Flayers or umber Hulks are a Thing in Ea, because Copyrights... :/&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;Ha, you right. My mistake. XD&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Maybe, ma'am. It'd be nice. I wouldn't wanna be the only one not bein gnaw'ed 'pon cause I don't got none flesh.&amp;quot; states Virton, who seems to actually feel better about the whole thing. He continues *tink tink* walking along, right hand resting on the grip of the rather artificer-enhanced looking Thunderbelcher.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;remember try to keep chatter to rp channel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krom shrugs. &amp;quot;Will find out soon. Krom sees house still stands. Cannot be too bad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Following along with the golem cowboy, Lenore seems rather oblivious to her surroundings, humming to herself idly. Occasionally she interjects with an aside to Virton about a story this reminds her of; likely more tales of the amazing Clive Westwind.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls perception: (7)+5: 12&lt;br /&gt;
GAME: Raniq rolls perception +2: (2)+2+2: 6&lt;br /&gt;
GAME: Krom rolls perception: (20)+4: 24&lt;br /&gt;
GAME: Lenore rolls perception: (9)+7: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;brb really quickly&amp;quot;&lt;br /&gt;
GAME: Virton rolls perception: (11)+4: 15&lt;br /&gt;
GAME: Aya rolls perception: (10)+12: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Can I make a separate perception roll for my familiar?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes&amp;quot;&lt;br /&gt;
GAME: Raniq rolls 1d20 +1 +1: (15)+1+1: 17&lt;br /&gt;
You paged (Aya, Krom) with 'you both can smell decaying rotting something ahead.'&lt;br /&gt;
&lt;br /&gt;
Krom pauses, and frowns, turning a few times before focusing upwind. &amp;quot;Rot. Decay. Krom smell stench of something not fresh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq continues moving towards the manor house, along the path. He has a somewhat distracted emptiness on his face, enjoying the mild Spring weather, but then, sensing a shift in the mood of his familiar, refocuses.&lt;br /&gt;
&lt;br /&gt;
Raniq asks Krom, &amp;quot;Can you tell where?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Welp, I guessin' that's why that there noble went an' did the things he did, an' now is payin' us folks to go an' get his things.&amp;quot; offers Virton, as he casually brings the thunderbelcher up and into the grasp of both of his hands. He pauses for a moment to flick a switch, a single diode lighting up as it begins to give a gentle hum of power, purple electricity crackling down the strange firearm.&lt;br /&gt;
&lt;br /&gt;
Aya's nose wrinkles and she nods her agreement. &amp;quot;Something rotten is not far away. Hopefully just spoiled meat or an animal carcass.&amp;quot; She isn't so optimistic as her words, though, and remains wary.&lt;br /&gt;
&lt;br /&gt;
Josselyn sniffs the air and nods to Aya, readying her crossbow with a bolt. &amp;quot;Perhaps undead it is, just zombies and skellies if were lucky.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you continue towards the manor you can all smell it now. You can see it too, corpses of horses and cattle, sheep too, looking like they were tore into by wild animals or something.&lt;br /&gt;
 &lt;br /&gt;
Drawing her rapier to the ready, Lenore gives a few stylised swishes of the blade through the air, before following along after, lifting a bit of one of her sashes to cover her nose and mouth with her free hand. &amp;quot;Ah, see, there we are. Nothing to worry about!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq refreshes spells.&lt;br /&gt;
&lt;br /&gt;
Raniq  , sensing danger, casts a spell upon himself, incanting the magical phrase, &amp;quot;&amp;lt;something you don't understand in eldritch&amp;gt;&amp;quot;. Immediately, the air around him shimmers for a moment.&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq casts Mage Armor. Caster Level: 2 DC: 15&lt;br /&gt;
&lt;br /&gt;
Krom grumbles midly, eyeing the corpses. Carefully, the northman approaches for a closer look.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;what would i use to tell what sort of beast kileld them? k/nature?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;could try.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Coming to a complete stop, Virton seems content to let the others go ahead and investigate. He simply holds his thunderbelcher at the ready, doing a slow revolution on his heels as he scans the area.&lt;br /&gt;
&lt;br /&gt;
One random carcass would be happenstance. Two, coincidence. Possibly. Several IS something to worry about. Something(s) must be rather violent, hungry, or both. She attempts to move upwind of the rotting to cut down on the stench reaching her.&lt;br /&gt;
&lt;br /&gt;
GAME: Krom rolls knowledge/nature: (5)+2: 7&lt;br /&gt;
You paged Krom with 'it was an animal.'&lt;br /&gt;
&lt;br /&gt;
Raniq follows the fighter to check out the cadavers. He, too, inspects them.&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq rolls knowledge/nature: Trained Use Only: 0&lt;br /&gt;
&lt;br /&gt;
Raniq shakes his head, and merely says, &amp;quot;Man... that looks awful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krom inspects the corpses a moment before stepping back, shaking his head. &amp;quot;Too rotted, Krom can tell nothing of use.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception checks&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls perception: (9)+5: 14&lt;br /&gt;
GAME: Zyla rolls 1d20+5: (13)+5: 18&lt;br /&gt;
GAME: Raniq rolls perception +2: (17)+2+2: 21&lt;br /&gt;
GAME: Aya rolls perception: (4)+12: 16&lt;br /&gt;
GAME: Raniq rolls 1d20+1: (20)+1: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;for my familiar&amp;quot;&lt;br /&gt;
GAME: Virton rolls perception: (13)+4: 17&lt;br /&gt;
GAME: Lenore rolls perception: (6)+7: 13&lt;br /&gt;
You paged Raniq with 'you see someting coming from the direction of the manor.'&lt;br /&gt;
GAME: Krom rolls perception: (9)+4: 13&lt;br /&gt;
&lt;br /&gt;
Raniq says, nervously, &amp;quot;Hey everbody, Something's coming... from over there!&amp;quot; pointing at the house.&lt;br /&gt;
&lt;br /&gt;
Josselyn raises her crossbow &amp;quot;what and from where? What does it look like and how many teeth does it have?!&amp;quot; she says sighting down her weapon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq will not attempt to close the distance between himself and the target beyond 110 feet, give or take, as his magic missile and force missiles cannot miss at that range, FYI.&lt;br /&gt;
&lt;br /&gt;
Aya doesn't ask about direction nor teeth. Instead, she just follows Raniq's pointing to get a look for herself.&lt;br /&gt;
&lt;br /&gt;
Lenore does the same.&lt;br /&gt;
&lt;br /&gt;
Krom peers in the indicated direction, darwing his blades with absentminded ease.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq rolls initiative: 17 + 2 = 19&lt;br /&gt;
GAME: Virton rolls initiative: 11 + 4 = 15&lt;br /&gt;
GAME: Josselyn rolls initiative: 8 + 5 = 13&lt;br /&gt;
GAME: Aya rolls initiative: 20 + 3 = 23&lt;br /&gt;
&lt;br /&gt;
You can all see it now. Three things are loping from he direction of the manor. They look roughly canine but are covered with a scaly skin that seems to be oozing fluids in different places, like weeping sores. THey are drooling and making barking like sounds. There are three of them.&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for Hounds: Roll: 11 + Bonus: 5 = Total: 16&lt;br /&gt;
GAME: Lenore rolls initiative: 6 + 4 = 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;inits from krom needed&amp;quot;&lt;br /&gt;
GAME: Krom rolls initiative: 4 + 5 = 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;sorry&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Aya's turn! Raniq is next!&lt;br /&gt;
GAME: Note Flat-footed on Aya ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;they are about 120' out. aya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will hold.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Raniq's turn! Hounds is next!&lt;br /&gt;
GAME: Note Flat-footed on Raniq ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;raniq&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Magic Missile at the lead beast.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya can now make out the incoming shapes. They're too far, at the moment, and she isn't about to make herself an isolated target for them. For now, she watches and waits.&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq casts Magic Missile. Caster Level: 2 DC: 16&lt;br /&gt;
GAME: Raniq rolls 1d4+1+1: (1)+1+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pings&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Hounds' turn! Virton is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Virton's turn! Josselyn is next!&lt;br /&gt;
GAME: Note Flat-footed on Virton ended.&lt;br /&gt;
&lt;br /&gt;
Raniq points his right index finger at the lead beast saying, &amp;quot;&amp;lt;something you don't understand in eldritch&amp;gt;&amp;quot;. A ball of force pings the hound.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;virton, they are now 40' as they double move&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Alrighty. I'm going to cast SHIELD on Lenore.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;+4 AC for Lenore.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The three hound things lope closer, much closer.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Virton casts Shield. Caster Level: 3 DC: 15&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now Josselyn's turn! Lenore is next!&lt;br /&gt;
GAME: Note Flat-footed on Josselyn ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;josselyn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn will fulll attack lead dog&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k..weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;Magic light crossbow&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls weapon12+1: (9)+12+1: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;Er forgot Rapid shot so thats 20&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls weapon12-2: (10)+12+-2: 20&lt;br /&gt;
&lt;br /&gt;
Watching the scaley beasts lurch closer, Virton casts an orange gaze over them before turning to regard Lenore. His right hand lifts up, the palm opening visibly as a small needle-like object extends. &amp;quot;&amp;lt;something you don't understand in eldritch&amp;gt;&amp;quot; intones the normally accent-driven Golem, as a pulse of magitechnical energy pours out, encompassing Lenore before solidifying into a solid shield of force.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;both hit&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls 1d8+2+2+1+1: (3)+2+2+1+1: 9&lt;br /&gt;
GAME: Josselyn rolls 1d8+2+2+1+1: (6)+2+2+1+1: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts quite a bit&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Lenore's turn! Krom is next!&lt;br /&gt;
GAME: Note Flat-footed on Lenore ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lenore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Hold action until they get close.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;they are 40' right now&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;What's that you say? 'Much obliged', partner?&amp;quot; Lenore offers a lopsided grin to the war golem in the poncho, moving to put herself between him and the encroaching beasties, her sword raised and a gracefully poised striking stance taken, her free hand forward in aid of her balance. &amp;quot;You just watch my back, Clive. I'm counting on you.&amp;quot; She's not willing to charge out at them alone, it appears, despite the magic now guarding her form.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Krom's turn! Aya is next!&lt;br /&gt;
GAME: Note Flat-footed on Krom ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;krom&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;Move up to the front row to protect casters/ranged fighters, prepare to melee. Seeing them, any knowledge check assist in identifying them?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nature. maybe arcana&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;do you want to move to engage or just standing between?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;Just standing between. Would have to change to reach and don't want to venture quite that far out.&amp;quot;&lt;br /&gt;
GAME: Krom rolls knowledge/nature: (15)+2: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;*charge to reach&amp;quot;&lt;br /&gt;
You paged Krom with 'not sure what they are'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose it&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Aya's turn! Raniq is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;back to aya&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krom moves forward to place himself in harms way. That's what warriortypes do, right? Eyeing the rapidly approaching...things, the northman frowns. &amp;quot;Krom not know these beasts.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will move up to the lead beast and strike.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya adds in a Stunning Fist attempt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+1: (15)+6+1: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;damage&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d8+2: (5)+2: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya adds 1.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it drops, it was the one that josselyn had shot too.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Raniq's turn! Hounds is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Are any of them close enough to me yet to threaten AoO?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no, they are still at 40'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya NOW rushes forward at the lead and strikes it square in the snout, dropping it in mid-run.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;So, I want to use a move action to move 30' further away, and still fire off a force missile.&amp;quot;&lt;br /&gt;
GAME: Raniq spends ONE use of FORCE MISSILE.&lt;br /&gt;
GAME: Raniq rolls 1d4 +1: (3)+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;damages one of the others&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Hounds' turn! Virton is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (6)+8: 14&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (15)+8: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq has AC 16 with the mage armor spell in effect.&lt;br /&gt;
GAME: Zyla rolls 1d10+6: (5)+6: 11&lt;br /&gt;
GAME: You damaged Aya for 11 points. 17 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fort save aya&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (15)+8: 23&lt;br /&gt;
GAME: Aya rolls fort: (19)+5: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you manage not to pick anything up from its nasty bite and saliva and it fails to trip, the other missed completely.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The other two hounds circle around and each snap at Aya, one taking a nasty bite that oozes saliva and puss.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Virton's turn! Josselyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;virton&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq backs away from the fast approaching hounds, and fires off a force missile at another one of them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Are any of them close enough to AoO me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Then I promptly take aim and fire off a death ray at the one that Josselyn was shooting at prior.&amp;quot;&lt;br /&gt;
GAME: Virton refreshes special ability pools.&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Ranged touch attack.&amp;quot;&lt;br /&gt;
GAME: Virton rolls 1d20+6: (8)+6: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;hit/miss?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;the one josselyn shot was down, there is one raniq hurt with aforce missile. it is a hit&amp;quot;&lt;br /&gt;
GAME: Virton rolls 2d6+4: (5)+4: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now Josselyn's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn will 5 foot back and full attack the one Virton just attacked&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;Rapid shot&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls weapon12+1-2: (17)+12+1+-2: 28&lt;br /&gt;
GAME: Josselyn rolls weapon12+1-2: (4)+12+1+-2: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That's right, partner. Much obliged.&amp;quot; Virton replies to Lenore. As Raniq fires off a force bolt of energy at one of the hounds, the Golem's shoulder cannon pops up with a soft hum of energy and a hint of o-zone in the air. Hair begins to rise as the energy level of the cannon reaches its optimum, and the Golem brings both hands up to brace the weapon in place.&lt;br /&gt;
&lt;br /&gt;
A buzz of a grunt escapes from the Artificer as the cannon discharges, an eye-searing bolt of red lightning searing from the cannon to impact into one of the lizard-hounds, leaving a welt and burn.&lt;br /&gt;
&lt;br /&gt;
GAME: Josselyn rolls 1d8+2+2+1+1: (4)+2+2+1+1: 10&lt;br /&gt;
GAME: Josselyn rolls 1d8+2+2+1+1: (3)+2+2+1+1: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;almost drops it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Lenore's turn! Krom is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lenore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I will attack the one that's almost dead.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;what are you attacking with?&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+9: (11)+9: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Rapier&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;With precise strike.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;have 40' move or charging?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'll charge, I guess.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Josselyn deftly reloads and keeps firing her bolts in the flank of the lead target to take it down. &amp;quot;Keep the fire focused!&amp;quot; she calls out to the others. &amp;quot;Take it down quick.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hits, damage&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+4+3: (2)+4+3: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it drops&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Krom's turn! Aya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;What's left? likely charge if there's anything to do so upon&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;there is one still up and untouched&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Apparently Lenore has had enough of waiting -- even Clive is beating her to the punch! This won't do. With a bit of a skip, she's off and running at a decent clip, her rapier fwipped through the air a few times before she sinks that masterfully crafted blade right between the ribs of the scorched, mangled beast, felling it after the others did all the work. &amp;quot;Keep up the good work, ladies and gentlemen! We'll be through here in a hurry!&amp;quot; She slides the blade free, flicking off the blood before refocusing her attentions elsewhere.&lt;br /&gt;
&lt;br /&gt;
GAME: Krom rolls 1d20+9+2: (17)+9+2: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;Cold iron kukri charge&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Krom rolls 1d4+3: (1)+3: 4&lt;br /&gt;
&lt;br /&gt;
Krom moves foreward, charging towards the remaining beast. His blade flashes in the light, drawing a long but shallow cut upon the monsters side.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Aya's turn! Raniq is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will Flurry, Stunning Fist attempt on first, spend Ki for additional attack.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya, one still standing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Aya spends ONE point of KI POOL.&lt;br /&gt;
GAME: Aya rolls melee+1: (20)+6+1: 27 (THREAT)&lt;br /&gt;
GAME: Aya rolls melee+1: (14)+6+1: 21&lt;br /&gt;
GAME: Aya rolls melee+1: (4)+6+1: 11&lt;br /&gt;
GAME: Aya rolls melee+1: (7)+6+1: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;the last was for confirm, or the second?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Last for confimation, which I doubt succeeded.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so 2 hits. damage&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d8+2+1: (2)+2+1: 5&lt;br /&gt;
GAME: Aya rolls 1d8+2+1: (4)+2+1: 7&lt;br /&gt;
GAME: Zyla rolls 1d20+1: (12)+1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and its stunned&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Raniq's turn! Hounds is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya gets dragged AFK before she can pose.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;What's my range to target?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;70'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Okay. Will do same as last round. Back away 30 ft &amp;amp; shoot the thing.&amp;quot;&lt;br /&gt;
GAME: Raniq spends ONE use of FORCE MISSILE.&lt;br /&gt;
GAME: Raniq rolls 1d4+1: (4)+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hits&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
      It is now Hounds' turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya you get an aoo&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ya here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Once again, Raniq widens the gap between himself and the last hound another 30 ft, and blasts it with a force missile.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Aya had to run afk, sadly.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;well she can take it if she comes back&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (1)+8: 9 (EPIC FAIL)&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (20)+8: 28&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (2)+8: 10&lt;br /&gt;
GAME: Zyla rolls 1d10+6: (4)+6: 10&lt;br /&gt;
GAME: You damaged Krom for 10 points. 20 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fort save krom&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (14)+8: 22&lt;br /&gt;
GAME: Krom rolls fort: (9)+5: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you shrug off the disease but are tripped&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Virton's turn! Josselyn is next!&lt;br /&gt;
&lt;br /&gt;
The canine thing that was first dropped gets back up and attacks Aya, but misses, the other turn on Krom and takes a solid bite and knocks him to the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;virton 2 targets.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Okay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I'll take a shot at the one attacking Krom.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Death ray.&amp;quot;&lt;br /&gt;
GAME: Virton spends ONE use of DEATH RAY.&lt;br /&gt;
GAME: Virton rolls 1d20+6: (18)+6: 24&lt;br /&gt;
GAME: Virton rolls 2d6+4: (2)+4: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now Josselyn's turn! Lenore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;josselyn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn will full attack on of the hurt ones again.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;With Rapid Shot&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls weapon12+1-2: (6)+12+1+-2: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya's or kroms?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;Ayas I gues&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls weapon12+1-2: (20)+12+1+-2: 31 (THREAT)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;to confirm&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls weapon12+1-2: (20)+12+1+-2: 31 (THREAT)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit and crit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the death ray already out, Virton now has the chance to give it yet another stress test. There's an ominous hum that eminates from the weapon, as tubes that lead into it continue pumping distilled mana and essence into the magitechnical machine. As the hum reaches a teeth-grinding pitch, the weapon gives a violent discharge of red energy - that slams into the lizard hound attacking Krom.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hoo-ee! Dang gud shot. Dang.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Josselyn rolls 1d8+6: (1)+6: 7&lt;br /&gt;
GAME: Josselyn rolls 2d8+12: (9)+12: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it drops again&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Lenore's turn! Krom is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lenore there is one target&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Can I charge the target, or can I just meander over there and attack it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Josselyn fires her next shot, securing a solid shot in the flanks but on the second, the crossbow comes up from loading aimed directly at the thing's skull. The squeeze of the trigger sends the solid steel tipped bolt directly through the eye of the beast and brings it down with a heavy thud.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;meander, its only a few feet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Anyone to flank with?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yeah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Super. I'll do that.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d20+11: (11)+11: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Spending panache to double precise.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls 1d6+4+6: (1)+4+6: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore facepalms. lol&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;down it goes&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Krom's turn! Aya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;krom, you are on ground, but so are all the hounds, and they aren't moving.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Krom says, &amp;quot;Suppose I best get up...&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
The battle goes well for the would-be heroes, it seems, and Lenore is spurred on by the bravery of her new companions. She turns to assist Krom with a raise of her rapier in salute to the much larger fellow, before flicking the rapier downward and shoving it through its back, piercing all the way to the ground, not far from the tripped warrior. &amp;quot;Oh-ho-ho! Don't worry,&amp;quot; She twists the tip in the dirt before yarding it free with a broad grin, &amp;quot;I know exACTly what I'm doing!&amp;quot; She lies, but she does it convincingly. &amp;quot;You alright?&amp;quot; A hand is extended, gloved as it is, as though to help him to his feet.&lt;br /&gt;
&lt;br /&gt;
Krom sighs, and accepts the offered hand, standing. &amp;quot;Scratches, on body. But Krom ego may take longer to recover. Felled by dogs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 23.&lt;br /&gt;
      It is now Aya's turn! Raniq is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Raniq's turn! Hounds is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;raniq.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;They're all down at the moment?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Okay, will stand still and ready another force missile, waiting to release it at the first one to stand again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 16.&lt;br /&gt;
      It is now Hounds' turn! Virton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception checks from Krom, Lenore&amp;quot;&lt;br /&gt;
GAME: Lenore rolls perception: (7)+7: 14&lt;br /&gt;
GAME: Krom rolls perception: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
Raniq stands his ground, calling upon the mystical energies to form another force missile, but doesn't release it... yet.&lt;br /&gt;
&lt;br /&gt;
You paged Lenore with 'you notice that the wounds on the hounds are closing up, flesh knitting back together.'&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Virton's turn! Josselyn is next!&lt;br /&gt;
You paged Lenore with 'you can make a statement.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Would it be possible for me to walk over and shoot one of them with a thunderbelcher?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;I'd like to do so. Coup-de-grace?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;which one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and yes it is&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Virton says, &amp;quot;Probably the one Lenore stabbed.&amp;quot;&lt;br /&gt;
GAME: Virton rolls 4d12: (21): 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;big hole in it. you are close enough to roll perception now too&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 13.&lt;br /&gt;
      It is now Josselyn's turn! Lenore is next!&lt;br /&gt;
GAME: Virton rolls perception: (7)+4: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;josselyn&amp;quot;&lt;br /&gt;
You paged Virton with 'you can see the wound healing, slowly but it is'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn Hrms&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;So these things don't stay down. Gonna shoot one some more to be sure.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;which one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;One Virton didn't go for.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*Tink* *Tink* *Tink*&lt;br /&gt;
&lt;br /&gt;
Virton comes wandering over, hauling up his Thunderbelcher as he does so, the shoulder cannon giving a low whine as it begins to return to its normal level of charge. Standing beside Lenore, he stares down at the lizard-dog, and gives a hum in the form of a deep buzz. He then hauls up the Thunderbelcher and fires a single giant slug into the creature's torso, leaving a wound. He then prods it with his boot.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thing's healin'. Anyone got any fire?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
Virton pages: Okay, as it's healing. I have a portable artificer's lab. Can I take 20 to create a flask of alchemist's fire to set one of them alight?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq will release his missile at the third dog (not Virton's nor Joss's).&lt;br /&gt;
GAME: Josselyn rolls 1d8+6: (1)+6: 7&lt;br /&gt;
GAME: Josselyn rolls 1d8+6: (8)+6: 14&lt;br /&gt;
GAME: Raniq rolls 1d4+1: (4)+1: 5&lt;br /&gt;
You paged Virton with 'ok. you can make something that will work.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;krom can roll another knowledge/nature check now too&amp;quot;&lt;br /&gt;
GAME: Krom rolls knowledge/nature: (14)+2: 16&lt;br /&gt;
You paged Krom with 'trollhounds, like trolls fire will keep them from healing.'&lt;br /&gt;
&lt;br /&gt;
Krom peers closely at the beasts, and sighs, nodding. &amp;quot;Fire. Krom has none that will burn, but has flint and steel. Krom can make fire, but not swiftly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Josselyn shakes her head &amp;quot;I have no fire on me, someone start one maybe while we keep them down?&amp;quot; she offers as a suggestion. &amp;quot;I have a lot of bolts for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; free poses at this point go head and pose doing that. can free pose for a few or want me to go ahead and wrap up? and include that stuff in the wrapup?&lt;br /&gt;
&lt;br /&gt;
Raniq releases his pent-up force missile at one of the hounds, then comes closer to join the party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Wants to go into the house and see this thing that we're supposed to cart back to town.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Staring down at the hound, Virton mutters to himself in that low buzzing tone. His torso opens up, revealing his inner workings for a brief moment - glowing orbs and sparking circuits - as he grasps a small vial inside of himself. It's shoved against a port, and fills with a bubbling solution. As he draws his hand out, the torso snaps shut, and he promptly dumps it on the first corpse - setting it alight - and then repeating the process on the other two.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I was gonna use that to start t'fire to star makin' beans tonight, dangit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Josselyn reloads her crossbow again &amp;quot;Just be carefull going in, there may be more of them. Either way lets grab what we need and make our way.&amp;quot; she notes scanning the windows and the doors of the house.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;then free poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lenore does her level best to keep the dogs down, by periodically stabbing into their bodies, making a bit of a face every time she does. Once the bodies are dealt with, presumably with fire, Lenore will start her way toward the house to locate the safe, opening the door and holding it for any that want to go first. &amp;quot;I'm sure that's all there was, right? There's nothin' in here, I bet.&amp;quot; She hopes. Her smile is reassuring. Sorta.&lt;br /&gt;
&lt;br /&gt;
Raniq tells Virton &amp;quot;Go ahead and save your serum. I'll ignite them by magic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krom mutters in annoyance, and eyes the house. &amp;quot;Krom wonder... dogs drive off nobel, or come later, after gone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You manage to keep them down until they are burning nice and good. You can tell they aren't healing anymore now that they are burning. The manor looms a couple hundred feet away.&lt;br /&gt;
&lt;br /&gt;
Raniq pushes the dogs together then steps back and says, &amp;quot;&amp;lt;something you don't understand in eldritch&amp;gt;&amp;quot; releasing a stream of flame at their carcases.&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq casts Burning Hands. Caster Level: 2 DC: 16&lt;br /&gt;
&lt;br /&gt;
Lenore goes inside, in search of the safe.&lt;br /&gt;
&lt;br /&gt;
After the dogs are burning, others in the group head toward the house, together,&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;As we reach the house, I look &amp;amp; listen for signs of danger.&amp;quot;&lt;br /&gt;
GAME: Raniq rolls Perception+2: (7)+2+2: 11&lt;br /&gt;
&lt;br /&gt;
As you get closer to the manor, you can see the doors open, there are more corpses here. It seems the hounds eat alot, or have been here a while. It is quite, almost too quiet but given those hounds, makes sense that there aren't any other nature noises.&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq rolls Stealth: (7)+2: 9&lt;br /&gt;
&lt;br /&gt;
Raniq walks in, trying to be stealthy, but he's a wizard, not a rogue.&lt;br /&gt;
&lt;br /&gt;
Sauntering at the back of the group, Virton casually begins reloading his thunderbelcher. It looks like a semi-complex method, he's probably done SOMETHING to overcomplicate it in his tinkering, considering he's currently got a winding mechanism in there that's causing it to click quietly, a diode flickering and a soft 'hum' as a single tune has extended from his forearm and slotted into the side of the firearm, filling it with magitechnical essence.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq is waiting for others to chime in.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;Uh&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lenore says, &amp;quot;I'll help look.&amp;quot;&lt;br /&gt;
GAME: Lenore rolls perception: (10)+7: 17&lt;br /&gt;
&lt;br /&gt;
Josselyn follows the other to look around but she keeps her crossbow trained on doors and windows for possible enemies &amp;quot;Yell if you find... well anything really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krom keeps quiet, but figures anything insde heard the battle. Cautiously, he enters the house, looking around for somethign that resembles the chest described to him.&lt;br /&gt;
The place is a mess the hounds have ruined it pretty good with carcasses and offal all over the place, you manage to find the chest you are looking for though, eventually. Its not too heavy, the sort of thing one expects documents to be held in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;The return trip to Alexandria, will it take more than a day?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;basically it was just the one encounter, short but sweet&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq gets that, but was thinking of doing legwork type stuff.&lt;br /&gt;
&lt;br /&gt;
Raniq tries the box to see whether it is locked.&lt;br /&gt;
&lt;br /&gt;
The box is locked.&lt;br /&gt;
&lt;br /&gt;
You manage to get the box and get back to the wagon. It takes a couple hours to make it back to town. You get to the guild and are met by the noble and guild representatives. The box is opened. Inside are the patents of nobility for his family as well as the papers that mark the land as belonging to his family. There is also some bags of gold inside which he promptly uses to pay you all for your services. Apparently the hounds arrived on the property and laid waste, forcing the family to flee, because they were more merchants and scholars than fighters. He thanks you all again and heads off with his papers.&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21955</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21955"/>
		<updated>2016-04-25T23:57:26Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* April */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jokul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 18, 2016&lt;br /&gt;
|[[PrP: Fright Night]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Aya]], [[Ikavod]], [[Nicolai]], [[Myaris]]&lt;br /&gt;
|-&lt;br /&gt;
|April 20, 2016&lt;br /&gt;
|[[PrP: The Fire Dance]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Alexander]], [[Vala]], [[Mandor]], [[Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 21, 2016&lt;br /&gt;
|[[PrP: We All Float Down Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Charlotte]], [[Landau]], [[Aya]], [[Charity]], [[Raniq]]&lt;br /&gt;
|-&lt;br /&gt;
|April 22, 2016&lt;br /&gt;
|[[PrP: All Ye Who Enter Here]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Jokul]], [[Jacob]], [[Landau]], [[Charity]], [[Charlotte]], [[Ezriya]], [[Kalkorth]]&lt;br /&gt;
|-&lt;br /&gt;
|April 24, 2016&lt;br /&gt;
|[[PrP: More Bees With Honey]]&lt;br /&gt;
|[[Lenore]], [[Virton]], [[Ikavod]], [[Charity]], [[Landau]], [[Mandor]], [[Ga'Elian]]&lt;br /&gt;
|-&lt;br /&gt;
|April 25, 2016&lt;br /&gt;
|[[Dark Manor]]&lt;br /&gt;
|[[Aya]], [[Raniq]], [[Lenore]], [[Virton]], [[Josselyn]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Hills_Have_Eyes&amp;diff=21882</id>
		<title>Hills Have Eyes</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Hills_Have_Eyes&amp;diff=21882"/>
		<updated>2016-04-14T01:09:57Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Hills Have Eyes *Emitter: Zyla *Characters: Jokul 4, Raniq 2, Aya 4, Alakton 5, Eden 4, James 4 *Pl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Hills Have Eyes&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Jokul 4, Raniq 2, Aya 4, Alakton 5, Eden 4, James 4&lt;br /&gt;
*Place: Alexandria - Tad Norgorn's Haunted Caverns&lt;br /&gt;
*Time: April 13, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to help villagers who have had people go missing.&lt;br /&gt;
*APL: 5&lt;br /&gt;
*Encounter 1: 7 CR 1 Giant Spiders (CR 7)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
A village on the edge of Alexandrian territory has called for help. It seems that villagers have gone missing in a nearby wood and anyone who goes looking for them doesn't come back either. They need someone to look into it and the Adventurer's Guild has called you all together. You were given directions to the village and a wagon to use to get there. Once in the village, the elders explained what was going on, that people have been going missing, they wander into the nearby wood, which is about an hour's journey from the village and never come back. THis has them really worried of course and thank you all for coming. THey do feed you as they explain the situation. Then take you to the edge of the village and point towards the wood, which you can see in the distance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I have Arcana, History, Nature, The Planes, Geography, Local, And REligion knowledges. Any I can apply for some background here?&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Probably got lost! Village people shouldn't go wandering about in the woods. All manner of things in there...&amp;quot; Eden begins. &amp;quot;Bears,&amp;quot; She offers, &amp;quot;Hags,&amp;quot; She continues, her lips pursing as she struggles to think of something else they might find in there.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Berries!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Damnable berries, they'll always get you.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You know, I know I've been suggesting this a lot lately, but if you were to light it on fire,&amp;quot; The hell is wrong with her? &amp;quot;You could find them very easily. The forest goes through periods of renewal, you see, very natural that things...&amp;quot; She trails off, already walking toward it, her elk trotting along behind her, her voice drifting, perhaps mercifully, as she gains distance.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;well since all you know is that people are missing and no one comes back with any information, not really at this point, too many possibilities.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq asks the rest of the party, &amp;quot;Any of you decent trackers?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James reluctantly takes a ride with the others on the wagon. Ground travel is so... wrong somehow. &amp;quot;I've been told recently about demon possessions. It could be anything. We likely just have to go in there and see what's there.&amp;quot; he trills after they get their briefing, and he helps himself to a small meal of some offered meat.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I don't think they want to set their forest on fire, I'm afraid, Eden. But that's okay. We'll go figure out what it is, and be back in home for supper. They've got stew and dumplings for supper.&amp;quot; The Cavalier audiably smacks his lips in thought of it, even after eating at the village, as they're led to the edge of the village, and he slaps down the front of his helm. His lance is left where it is, as the Cavalier hauls a greatsword onto his shoulder. &amp;quot;When we get in there, I'm sure that Gravemoss and Siege here,&amp;quot; He pats the side of a Griffon, that gives a squawk and glares around itself for a moment, apparently having went into a little doze a second ago. &amp;quot;Should be able to pick up any tracks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq says, &amp;quot;If it would help, my little ermine friend here is really clever at catching scents.&amp;quot; He pats the ermine on his shoulders.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Light it on fire,&amp;quot; Jokul repeats, with an utterly blank stare given to Eden. &amp;quot;You... want to light the whole forest on fire. And you don't see a problem with thi-OI!&amp;quot; Aaaaand she's walking away, and he's left staring momentarily at her back instead. &amp;quot;...*Why*...&amp;quot; He sighs, quiety, more to himself than anyone else.&lt;br /&gt;
&lt;br /&gt;
The forest looms in the distance. If it is an hour away, it must be good sized, cause it looks rather large from here.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wonder if the villagers contemplated setting the forest afire,&amp;quot; Aya wonders softly though aloud, &amp;quot;and they were never seen again...&amp;quot; She exhales a breath as she considers. &amp;quot;They may have simply tripped in the dark, and fallen to their deaths. Survival of the fittest at work.&amp;quot; Her eyes move to the forest. &amp;quot;In any case, we have a job to do.&amp;quot; She begins walking for the looming dark woods.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq assumes that there is a more-or-less well trodden path from village into forest. Yes?&lt;br /&gt;
&lt;br /&gt;
Eden just keeps on keepin' on toward the forest, humming a chipper song along the way, her stride long and quick.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alakton keeps pace up with the others, apparently deciding that walking is better than just straight up riding into the wounds, considering the fact that his mount is a large grumpy Griffon.&lt;br /&gt;
&lt;br /&gt;
Raniq continues following the path, keeping his senses alert (as does his familiar).&lt;br /&gt;
James is perfectly fine with 'walking', which for him is a mixture of walking and using his wings. &amp;quot;It wouldn't hurt us if a tracker did try to find any signs of where people have walked. Otherwise we'll have to try to attract attention to bring out whatever is giving problems.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul could try rolling Survival for that &amp;lt;.&amp;lt;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq supposes we all could try.&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;those of us with survival anyway :)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You can make good time to get to the forest, you see the edges of the forest. You can see very easily where others headed towards the forest, some tracks fresh, some older.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Mine and Eden's pets have scent and the track trick. They don't have tricks set up on +sheet/comp yet, but they both have combat training + track&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;It's not a Trained Only type skill. Just uses Wisdom modifier.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;So, Zyla: How are we gonna do the tracking. Everyone throw in a survival roll as a group effort or?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can pick someone to roll and others can roll to aid, or all can roll, up to you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya believes you can also use Perception to notice tracks, up to a certain difficulty.&lt;br /&gt;
GAME: You nominated Josselyn for good roleplay.&lt;br /&gt;
&lt;br /&gt;
Raniq, arriving at edge of trees, states the obvious, &amp;quot;Well, they seems to at least make it here. Maybe we should stop and look around a bit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James spends his time listening to the others in the group, following along, trying to be mindful of his surroundings. Studying the geography, the plants, animals, everything, as they travel to the forest and plan their strategy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Are we able to use Aid Another to give a +2 bonus to give the bonus?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;To the survival roll, I mean.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Coming to a stop near the edge of the woods, Alakton sniffs once before giving a grunt. He lifts up the front of his helm, locking it in place before looking at the group. &amp;quot;Alright. Besides myself, the Griffon, and Gravemoss, who here can actually track something.&amp;quot; There's a pause, &amp;quot;Otherwise I'm tempted to go with Eden's idea that we burn the forest.&amp;quot; He might be joking. Maybe.&lt;br /&gt;
&lt;br /&gt;
Raniq says, &amp;quot;not me.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eden turns excitedly toward the sound of Alakton's potential agreement, an everburning torch in her hand, as though by magic. She stands ready. Gravemoss, for his part, is already sniffing about curiously.&lt;br /&gt;
&lt;br /&gt;
James slowly shakes his head. &amp;quot;I am trained and practiced at being observant, but not specifically for hunting animal on the ground. Well, an animal or anything else.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden will roll for aid other, but expects little.&lt;br /&gt;
GAME: Eden rolls survival: (17)+3: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;can I roll that on base wisdom bonus?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Roll survival to aid other.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;think have to have it...not sure.&amp;quot;&lt;br /&gt;
GAME: Raniq rolls Survival to aid another: (11)+Survival to aid another: 11&lt;br /&gt;
GAME: Alakton rolls 1d20+5: (16)+5: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Griffon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so who was the main rolling?&amp;quot;&lt;br /&gt;
GAME: Eden rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I will.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Gravemoss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Not sure the system understood my syntax&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Just +roll survival I think, Raniq. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its good raniq, you jus roll survival&amp;quot;&lt;br /&gt;
GAME: Raniq rolls survival: (20)+2: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul will Aid Another.&lt;br /&gt;
GAME: Jokul rolls Survival: (15)+7: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;natural 20!&amp;quot;&lt;br /&gt;
GAME: Alakton rolls survival+10: (1)+8+10: 19 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;HAH&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul FACEPALM&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;It's still a 19. lol&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;I'm sure between us, we've managed to track.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;That's okay, no crit-fail on skills. Rofl.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you are still fine, you can see where most of the tracks go into the forest, it looks like a game trail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq says, &amp;quot;Looks like this way.&amp;quot; pointing.&lt;br /&gt;
&lt;br /&gt;
Alakton, with the assistance of damn near everyone, even considering the fact that he almost falls over once staring at a track as Siege comes bumping into him, manages to find what appears to be a game trail. With a audiable 'AHA', that sounds as if he's about to go charging off, he takes off on a slight jog, griffon on his tail. &amp;quot;This way, I believe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;Okay I'm running home. Back in ~45 min, apologies. Will follow along quietly with the group. I'll let whoever proxy for me if need be.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You are able to follow the tracks, they follow a game trail, leading deeper into the forest, the trees seem to get a bit thicker as you get deeper.&lt;br /&gt;
&lt;br /&gt;
Raniq happily follows Alakton.&lt;br /&gt;
&lt;br /&gt;
For once, Jokul actually decided to *trust* Alakton, since he actually seemed like he knew what he was doing. For once. Cue a facepalm that echoes through the forests when the cavalier nearly faceplants on the ground. AT LEAST he eventually comes up with something... only to let out that very FAMILIAR KIND OF SOUND. &amp;quot;NO DON--!!&amp;quot; Jokul starts, but immediately calmsd own when Alakton, thankfully, just takes it to a jog instead. He even lets out an audible sigh of relief.&lt;br /&gt;
&lt;br /&gt;
Aya is not a skilled tracker. She may not even qualify as an unskilled tracker. Ergo, when others seem to discover clues, with shrieks of &amp;quot;Ah-hah!&amp;quot; she follows. She does spare eyes for Eden and her torch, however. &amp;quot;Please put that away before you get hurt.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Whenever you are ready, my small-beared friend,&amp;quot; Eden lifts her torch, striding alongside him with an easy pace, keeping up with the others, bright eyes flicking over this track or another, skills acquired only from living a lifetime in the woods far from here.&lt;br /&gt;
&lt;br /&gt;
Gravemoss frolics on like the great hulking window-licker he is, bounding along the trail, not all there.&lt;br /&gt;
&lt;br /&gt;
He's a special creature.&lt;br /&gt;
&lt;br /&gt;
He stops dead at one point, head tossing back in order to bugle forth some ear-piercing whistle of a thing that might indicate that he's found something.&lt;br /&gt;
&lt;br /&gt;
...But, he hasn't.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My beard isn't small!&amp;quot; Insists Jokul.&lt;br /&gt;
&lt;br /&gt;
But it absolutely is. It really, really is.&lt;br /&gt;
&lt;br /&gt;
Alakton's jog is a constant thing - apparently the man is pretty spry in all that plate - although considering it IS plate, there is no stealth involved here. There is a loud *CLANK CLANK CLANK CLANK CLANK* as he goes, with the odd low hanging branch or two in the trees being snapped by the top of the greatsword as he keeps on going. He does come to a stop at the bugle - but since Gravemoss didn't find anything, he takes this as a cheer. &amp;quot;Rightly so, chap!&amp;quot; declares the Cavalier, before he continues on the path, with the sound of branches breaking as he goes rampaging through with all the grace of a wrecking ball on a wooden orphanage.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My boy, I am certain -my- beard is larger than yours.&amp;quot; Eden allows. Wait a minute, she doesn't have a bea--oh...&lt;br /&gt;
&lt;br /&gt;
Aya begins to move more obliquely, stepping off of the beaten path and following parellel. It isn't difficult to keep the others in view nor within earshot. The latter could be miles, considering Alakton's grace.&lt;br /&gt;
&lt;br /&gt;
James comes along, too.&lt;br /&gt;
&lt;br /&gt;
Alakton pages: I think we're all following the path now.&lt;br /&gt;
&lt;br /&gt;
As you move deeper the trees start to thin out a little again, maybe coming to a clearing or something. There seems to be webs in the trees here and there, though not that uncommon in dark damp places.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Spiders. I figured it out, it's spiders. Spiders ate 'em.&amp;quot; Eden announces.&lt;br /&gt;
&lt;br /&gt;
Raniq jokes, &amp;quot;Cool deal. Mystery solved. I guess we can go home now.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm not sure--&amp;quot; Jokul starts, but... then he just sighs, instead, and waves his free hand in resignation to Eden's general direction. &amp;quot;...Yeah, sure, we'll go with that... But let's just keep going, for now. They did say it was an hour away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya notes the strands of webbing, and now keeps her eyes up as much as ahead. The more the others speak, the more she works to quiet her footsteps across the ground. Just in case there are spiders, and they are hungry. Villagers probably aren't very nutritious.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq thought we FF'd the hour.&lt;br /&gt;
&lt;br /&gt;
Alakton frowns for a second. He stares up at the webs, before giving an audiable grunt. &amp;quot;Probably /is/ Spiders.&amp;quot; He agrees with Eden. &amp;quot;Because that'd be the one thing that is probably worse than them just walkin' out here and dying from something. Bloody Spiders.&amp;quot; He heaves an audiable sigh, before continuing to stomp on forwards. Siege gives a 'WARK' of annoyance at the whole matter, considering it's getting deeper into the woods.&lt;br /&gt;
&lt;br /&gt;
From afar, Aya is attempting to be quiet, but doesn't know if stealth checks are necessary at this point.&lt;br /&gt;
&lt;br /&gt;
Raniq's familiar hides under his cloak.&lt;br /&gt;
&lt;br /&gt;
Eden turns to start heading back out of the forest, clearly believing Raniq to be sincere. &amp;quot;It is a sad loss, yes, but such is nature, isn't it? Perhaps this is revenge for burning the forests.&amp;quot; She stares a moment, pausing in her step. &amp;quot;We haven't done that yet. Perhaps, then,&amp;quot; She offers, &amp;quot;It is vengeance for infesting their domain, building lodgings, burning--&amp;quot; She squints, then looks to Jokul, as though he had some sort of answers.&lt;br /&gt;
&lt;br /&gt;
No. Clearly, he has nothing.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You know, they may not eat them right away. Spiders, you see, large spiders, really... often wrap up their prey,&amp;quot; She turns back around to keep walking, apparently undecided on where she's going. &amp;quot;And inject them with toxins, poisons, it really varies from species to species... some of them -liquify- your internal organs, and then, SLRRRPRPRRLRP!&amp;quot; She flails her arms around, &amp;quot;SUCK 'em all out.&amp;quot; Sounds like a good Friday night.&lt;br /&gt;
&lt;br /&gt;
This line of conversation continued.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Alright, alright, *ALRIGHT*,&amp;quot; moans Jokul with a very distinct, *disgusted* shiver, and he waves his hand at Eden. Or more flails it. &amp;quot;We get it, we get it, just... *UGH*.&amp;quot; His eyes squint shut briefly, and with a heavy inhale of air.... he still sets himself moving forward again. &amp;quot;Still need to deal with *them* if that's the case. That's what we've been paid to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You see small spiders, normal sized ones, there could be a lot of them but then there could be something bigger that has made the webs. The game trail goes deeper.&lt;br /&gt;
&lt;br /&gt;
Eden notes the intake of breath, taking in a quick one of her own through clenched teeth. &amp;quot;I wouldn't do that. You can actually injest the young, and then...&amp;quot; She makes needly little motions with her fingers, &amp;quot;Bleeehhh-REEEE,&amp;quot; Who knows what she's on about? The bursting motion she's making at her chest cavity is pretty telling, though.&lt;br /&gt;
&lt;br /&gt;
Raniq says, &amp;quot;Jokul's right. Let's just go get this over with and get these folks back home.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alakton's jovial nature refuses to die off. &amp;quot;Then we'll smoosh the lot of them. I'll tell you what!&amp;quot; He makes a motion with his foot, smoosh smoosh. That's what you get, bloody spiders. &amp;quot;But, if anyone see's any of the larger lot of spiders about, pray call out. That way, we can take care of it -before- they start mobbing. Wherever there's one giant spider, there's probably at least three others.&amp;quot; He grunts, &amp;quot;Because that's how they work.&amp;quot; He continues following said trail, however.&lt;br /&gt;
&lt;br /&gt;
As they continue to press on, Aya is once again reminded of the precept of evolution. Survival of the fittest. Preservation of the gene pool or blood. Whatever one might call it, she begins to wonder whether arachnids might make better use of some of the raw materials present. Aya also widens the distance between her course and others', on the off chance that it might somehow be contagious.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Someone remind me to invest in alchemist's fire once we get back to the city,&amp;quot; grumbles Jokul, thus. Probably less happy with every passing thought and word involving spiders.&lt;br /&gt;
&lt;br /&gt;
Raniq trudges along.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception checks&amp;quot;&lt;br /&gt;
GAME: Jokul rolls perception: (8)+5: 13&lt;br /&gt;
GAME: Alakton rolls perception: (3)+8: 11&lt;br /&gt;
GAME: Eden rolls perception: (10)+5: 15&lt;br /&gt;
GAME: Alakton rolls 1d20+6: (10)+6: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Siege&amp;quot;&lt;br /&gt;
GAME: Raniq rolls perception +2: (6)+2+2: 10&lt;br /&gt;
GAME: Eden rolls 1d20+13: (3)+13: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;For James.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;back&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya need one from you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;still here aya?&amp;quot;&lt;br /&gt;
GAME: Aya rolls perception: (18)+12: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Show off. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;need one for gravemoss too Eden&amp;quot;&lt;br /&gt;
GAME: Eden rolls 1d20+5: (7)+5: 12&lt;br /&gt;
&lt;br /&gt;
All of you fall to notice that the ground has been laced with larger webs as you come around a bend. They blended in well with the ground. You are all entangled in it, except Aya who deftly manages to see it in time and leap back.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya thinks that is fitting as her not walking anywhere near the others likely helped.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, bollocks.&amp;quot; declares Alakton as he finds himself entangled in the web.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;WARK.&amp;quot; agrees Siege.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;everyone can pose reacting to that&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James flaps, frustrated at his feathers, feet, and newly refurbished cloak, among other things, getting tangled. &amp;quot;Oh bother. Do we still have fire as an option?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eden stares down at the webbing, &amp;quot;Well. I hope it's not those inard sucking ones. Did you know that their mandibles...&amp;quot; Gravemoss bugles again. &amp;quot;... Not the time?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Can Hydraulic Push exert sufficient force to break me free of the web I'm in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya's quiet focus appears to have proven justified. As the others converse, jest, and discuss ingestion and/or incineration, she comes to a rather abrupt halt. The ground doesn't appear ...right.&lt;br /&gt;
&lt;br /&gt;
Raniq says, &amp;quot;I can cast a spell to shoot fire from my hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;DEFINITELY not the time,&amp;quot; growls Jokul, who now produces a dagger from his belt and, apparently having not thought of anything else (even if he didn't really spend any time thinking about it), tries to just cut himself free.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;could but...will have to be on your action since we are...&amp;quot;&lt;br /&gt;
GAME: Jokul rolls initiative: 5 + 3 = 8&lt;br /&gt;
GAME: You roll initiative: 12 + 2 = 14&lt;br /&gt;
GAME: Raniq rolls initiative: 2 + 2 = 4&lt;br /&gt;
GAME: Alakton rolls initiative: 17 + 2 = 19&lt;br /&gt;
GAME: Eden rolls initiative: 15 + 1 = 16&lt;br /&gt;
GAME: You roll initiative for Spiders: Roll: 1 + Bonus: 3 = Total: 4&lt;br /&gt;
GAME: Aya rolls initiative: 12 + 3 = 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;james?&amp;quot;&lt;br /&gt;
GAME: James rolls initiative: 8 + 2 = 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;oops&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq tells his familiar, &amp;quot;Herman, get out from inside my cloak and chew these webs off of me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you realize that you are stuck, well all but Aya, you can hear and then see large shapes coming down out of the trees.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Alakton's turn! Eden is next!&lt;br /&gt;
GAME: Note Flat-footed on Alakton ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alakton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I will chop the webs off of Eden if I can, and then Siege will bite/claw the webs from me. Is this acceptable?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep. roll damage&amp;quot;&lt;br /&gt;
GAME: Alakton rolls 2d6+6: (7)+6: 13&lt;br /&gt;
GAME: Alakton rolls 1d6+3: (6)+3: 9&lt;br /&gt;
GAME: Alakton rolls 1d6+3: (6)+3: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Siege has Improved Natural Attack for his claws. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Eden and you are broke free. pose it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Eden's turn! Aya is next!&lt;br /&gt;
GAME: Note Flat-footed on Eden ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;eden&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;So, casting bless, Gravemoss will try to get the webs off himself.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, cast for you. roll strength or escape artist for gravemoss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;He could use his horns to tear it up.&amp;quot;&lt;br /&gt;
GAME: Eden casts Bless. Caster Level: 4 DC: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;he can attack it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Heaving up his greatsword, Alakton swings it down towards Eden with a heave of effort, slamming the blade into the ground before yanking it up, leaving the cleric free from webbing. Siege gives a screech of irritation at the webbing as it snaps out its claws, with a snkt-snkt, the webbing is removed from Alakton - leaving the griffon still webbed up. &amp;quot;I will get to you in just a moment, Siege. You're still vicious as you are. Yes you are! Yes you are!&amp;quot; He takes the time to croon all talking-to-cute-rabbit like to the Griffon.&lt;br /&gt;
&lt;br /&gt;
GAME: Eden rolls 1d8+3: (1)+3: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden facepalm.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;that won't do it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;cast and pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Aya's turn! James is next!&lt;br /&gt;
GAME: Note Flat-footed on Aya ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya&amp;quot;&lt;br /&gt;
GAME: Raniq refreshes spells.&lt;br /&gt;
&lt;br /&gt;
Eden doesn't seem particularly fussed with being tangled in webbing, but she's still thankful when she's free. The pendant at her neck pulses with a verdant light as her hand comes up to grip it in her palm, her fingers wrapping around it like the roots of a tree. Her eyes flicker closed and a cool breeze rushes through the thick forestry, &amp;quot;Mother,&amp;quot; She utters in reverence, &amp;quot;Bless us with your boon of earth, the strength of mountains, the grace of wind.&amp;quot; It's a simple thing, but it her prayer does appear to be answered as the spell takes affect. Gravemoss busies himself by skewering at the webbing with his odd horns, to no avail.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Are the dark shapes coming down over the web?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;they are coming down from the trees, on webs yes, basically they covered the ground in webs to trap potential prey. They are about 15' up in the air right now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;So, it's just our feet that are caught? Where we tread upon the webs?&amp;quot;&lt;br /&gt;
GAME: Aya refreshes special ability pools.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will use her Sp ability to drop Darkness on herself for now.&lt;br /&gt;
GAME: Aya spends ONE use of DARKNESS.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it counts as being entangled.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay. pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now James' turn! Jokul is next!&lt;br /&gt;
GAME: Note Flat-footed on James ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;james&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;can I cast? if so, can I touch Aya?&amp;quot;&lt;br /&gt;
GAME: Raniq refreshes special ability pools.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no she is too far for you to touch, but you can cast.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;bless the group then&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya has no intention of jumping into the webbing that she just halted to avoid. She will wait... but not idly. Aya calls to the shadows, and the shadows answer. They flock to her, overwhelming much of ambient and artifical light in her immediate vicinity.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Eden already casted bless.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;was just going to say that&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;okay moment&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;summon monster II, giant spider&amp;quot;&lt;br /&gt;
Raniq pages: I can use a force missile 7/day for 1d4+1 damage&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay cast and pose casting.&amp;quot;&lt;br /&gt;
Raniq pages: but my +abil/list doesn't show it&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now Jokul's turn! Spiders is next!&lt;br /&gt;
GAME: Note Flat-footed on Jokul ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
You paged Raniq with 'ok'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;I'll cut myself free, too &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James starts to do what comes naturally to him, taking his small hourglass token, to pray for blessings on the group. But hearing that Eden has already done this. Well, he goes for something else. He calls for a celestial Giant Spider to come to his aid. It should be able to handle the webs.&lt;br /&gt;
&lt;br /&gt;
GAME: Jokul rolls 2d6+8: (5)+8: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you are free&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Spiders' turn! Raniq is next!&lt;br /&gt;
GAME: James casts Summon Monster II. Caster Level: 4 DC: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul does NOT use power attack because that seems like a good way to cut my own feet off.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;+1&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;+1?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;As in, that's a good idea. +1 to that. Ignore it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;it=me :)&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d8: (8): 8&lt;br /&gt;
GAME: Zyla rolls 1d8: (6): 6&lt;br /&gt;
GAME: Zyla rolls 1d8: (6): 6&lt;br /&gt;
GAME: Zyla rolls 1d8: (8): 8&lt;br /&gt;
GAME: Zyla rolls 1d8: (4): 4&lt;br /&gt;
GAME: Zyla rolls 1d8: (1): 1&lt;br /&gt;
GAME: Zyla rolls 1d8: (5): 5&lt;br /&gt;
&lt;br /&gt;
&amp;quot;More spiders?! Really?!&amp;quot; As good of an idea it might be, Jokul is still not particularly amused by what James summons up, apparently. Maybe it even urges him to swipe his greatsword across the webbing surrounding him even harder, for that matter, all things taken into consideration and whatnot. &amp;quot;A--&amp;quot; He begins to call out-- into the darkness. That he realizes is just darkness, too. &amp;quot;...Oh. OF course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (19)+2: 21&lt;br /&gt;
GAME: Zyla rolls 1d6: (6): 6&lt;br /&gt;
GAME: You damaged Alakton for 6 points. 43 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fort save alakton&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (11)+2: 13&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (5)+2: 7&lt;br /&gt;
Alakton pages: Is it an ability or energy drain?&lt;br /&gt;
You paged Alakton with 'poison'&lt;br /&gt;
GAME: Alakton rolls fortitude: (19)+7: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you aren't poisoned&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;They have range attacks?&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (17)+2: 19&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (13)+2: 15&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (7)+2: 9&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (1)+2: 3 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya frowns at the time. &amp;quot;I must commute, but will return as soon as I can. You don't need to pause for me. Aya has no issues observing to see how the others fare at getting themselves free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The spiders climb down out of the trees, supported a little by webs and starts to attack. They are up in people's faces. One bites Alakton and gets a chunk. One bites at Eden and one at Gravemoss, but they miss. One bites at James and misses, and one bites at Jokul and misses as well, the last two bite at Raniq and miss.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nope they moved into melee&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Raniq's turn! Alakton is next!&lt;br /&gt;
GAME: Note Flat-footed on Raniq ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;raniq your go&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and yes there are 7 mansized spiders&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raniq casts Burning hands at spider closest to him.&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq casts Burning Hands. Caster Level: 2 DC: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;+1 to spell dc for spell focus (evok) feat&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;caster level check...which is 1d20+your casterlevel...unless you move 5' back.&amp;quot;&lt;br /&gt;
GAME: Raniq rolls 2d4 +1: (4)+1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;Certainly does move&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you are still trapped now that I rmember, so you need casterlevel check.&amp;quot;&lt;br /&gt;
GAME: Raniq rolls 1d20+2: (14)+2: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay you cast successfully. it burns the web too which will free you. and hurts the one spider&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Alakton's turn! Eden is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alakton, you are free spider just bit you, seige still trapped&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I chop the spider that bit me. Siege promptly claws at the next nearest spider.&amp;quot;&lt;br /&gt;
GAME: Alakton rolls melee: (9)+9: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;+1 for bless. Okay!&amp;quot;&lt;br /&gt;
GAME: Alakton rolls 2d6+6: (5)+6: 11&lt;br /&gt;
GAME: Alakton rolls 1d20+5: (2)+5: 7&lt;br /&gt;
GAME: Alakton rolls 1d20+5: (16)+5: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;That's for 2 claws.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it, still up. siege misses and then hits..same one on you&amp;quot;&lt;br /&gt;
GAME: Alakton rolls 1d6+3: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
&amp;quot;HUZZAH!&amp;quot; cries out Alakton. There's a sharp cry of pain after the bite, and the Cavalier swings his greatsword in an arc, smashing it into the Spider. Siege flicks out his claws, promptly scoring one deep wound as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kills it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Eden's turn! Aya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Bull's Strength on Alakton, and Gravemoss will try again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eden reaches forth a hand to touch Alakton; brief, bright green light flickers from her hand to his shoulder, fluttering over his flesh and sinking into his muscles. Gravemoss goes about trying to gore the web. Take that, web!&lt;br /&gt;
&lt;br /&gt;
GAME: Eden rolls 1d8+3: (5)+3: 8&lt;br /&gt;
GAME: Eden casts Bull's Strength. Caster Level: 4 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Gravemoss breaks free.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Aya's turn! James is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now James' turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;james&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;ok, bull's strength on my spider, my spider attack the spider that attacked me&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;http://www.d20pfsrd.com/bestiary/monster-listings/vermin/spider/giant-spider/summoned-creature-giant-spider FYI&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay. roll its attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and cast&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;how do I roll that? Sorry I'v enever rolled melee in pathinder :)&amp;quot;&lt;br /&gt;
GAME: James casts Bull's Strength. Caster Level: 4 DC: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;what's its attack bonus, usually found by its attack...so should be like bite +# and then damage dice.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;base attack +2, bite is +2&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;str 11, dex 17&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;+4 str from bull's strength&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;attack does 1d6 + poison&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so you roll 1d20+5 which is 2 with bonus from bull strength and bless. bullstrength adds 4 to strength, so +2 to hit and dam&amp;quot;&lt;br /&gt;
GAME: James rolls 1d20+5: (10)+5: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;that hits...so roll 1d6+2 for damage&amp;quot;&lt;br /&gt;
GAME: James rolls 1d6+2: (6)+2: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose the spider appearing, you casting and making it stronger and it successfully attacking the spider on you&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now Jokul's turn! Spiders is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;HOKAI. Do I have two or more spiders in sword range? &amp;gt;.&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James finishes his prayer and another giant spider appears. Only unlike the others, this one has an aura of the celestial, and appears beside him. James thankfully is just missed by a spider approaching, and glares at it. He then taps his own spider, muttering a quiet prayer to Raven, which gives the celestial spider a swelling of power. It then lashes out at the attacking spider, getting in a nasty, poisonous bite.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;I will say yes. 2&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Then, Cleave.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;With Power Attack (and furious focus)&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1+1: (10)+8+1+1: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+14: (9)+14: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kills it&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1+1-2: (12)+8+1+1+-2: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+14: (7)+14: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kills that one too, the uninjured one on raniq&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Spiders' turn! Raniq is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (10)+2: 12&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (12)+2: 14&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (9)+2: 11&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (12)+2: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;spiders all miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Raniq's turn! Alakton is next!&lt;br /&gt;
&lt;br /&gt;
Raniq rakes a 5 ft step back and casts another burning hands&lt;br /&gt;
&lt;br /&gt;
GAME: Raniq casts Burning Hands. Caster Level: 2 DC: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;again dc +1. darned keyboard&amp;quot;&lt;br /&gt;
GAME: Raniq rolls 2d4+1: (3)+1: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;oh, I suppose i need to roll to hit&amp;quot;&lt;br /&gt;
GAME: Raniq rolls 1d20+dexterity: (11)+2: 13&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (7)+4: 11&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Alright--&amp;quot; Jokul growls out upon taking a sideward stomp -- not just closer to the spider that came at him earlier, but aligning himself closer to the others, too. His other hand takes firm grip of his oversized sword, too. &amp;quot;Let's play.&amp;quot; The words are like a trigger for a cannon that launches the massive blade into a horizontal arc that cuts across a spider cleanly, only to carry on, without stopping, through another one -- sending chopped spiderlegs and... various other spiderbits and goo (ew) flying into the air when the Aesir brings his sword up again at the end of his step, and propped into rest against his shoulder once more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it hurts&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no burning hands is an arc no hit roll&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Alakton's turn! Eden is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alakton. one on eden, one on gravemoss, one on james, one on raniq&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;HM!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I attack the one on Eden, Siege attacks the one on Gravemoss.&amp;quot;&lt;br /&gt;
GAME: Alakton rolls melee: (3)+9: 12&lt;br /&gt;
GAME: Alakton rolls 1d20+5: (11)+5: 16&lt;br /&gt;
GAME: Alakton rolls 1d20+5: (11)+5: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Those're 17, forgot Bless&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I rolled a 13, due to bless.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;siege hits both times&amp;quot;&lt;br /&gt;
GAME: Alakton rolls 1d6+3: (2)+3: 5&lt;br /&gt;
GAME: Alakton rolls 1d6+3: (4)+3: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its still up though&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
      It is now Eden's turn! Aya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;For my to hit roll with a ray, is it 1d20 + bab + dex or 1d20 + bab + int or something else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;It's ranged.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alakton heaves his greatsword around in an arc, apparently wishing to keep the momentum going as he steps in towards Eden. He heaves in, but whiffs at the end as his attack goes wide. Siege clacks its beak as it flails its claws towards the one attacking Gravemoss, scoring two deep wounds on the Spider. &amp;quot;WARK.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;the dex one..its a ranged touch usually&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;So, dex?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Raniq says, &amp;quot;thanks&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;eden&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Spiritual Weapon, Gravemoss attacks, weapon can attack on same round it's summoned.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;caster check, or you trying 5' step back?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Sure, I'll step 5' back.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, then roll the attacks and cast&amp;quot;&lt;br /&gt;
From afar, Raniq has to go AFK, and may not get to come back before this is over. Can I do my bit now and just have it count in my init turn?&lt;br /&gt;
GAME: Eden rolls 1d20+6: (15)+6: 21&lt;br /&gt;
GAME: Eden rolls 1d8+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;YAY&amp;quot;&lt;br /&gt;
GAME: Eden rolls 1d20+3: (12)+3: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;+1 for bless.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;So, 16.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;+2 for flank, actually, since he's attacking the one on me, as well.&amp;quot;&lt;br /&gt;
GAME: Eden rolls 1d8+3: (3)+3: 6&lt;br /&gt;
&lt;br /&gt;
A scimitar of the same green light as before appears, AS THOUGH BY MAGIC. (It was magic.) It begins its battling in lieu of the cleric that takes a quick step back in her casting, Gravemoss coming out of left field to ram its horns into the spider that's doing its level best to fight.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;That was me.&amp;quot;&lt;br /&gt;
Raniq pages: ?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay both hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;9 total damage.&amp;quot;&lt;br /&gt;
You paged Raniq with 'should be fine when get around given what is left.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;still up&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Aya's turn! James is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now James' turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;spider hits spider, shield of faith on myself&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;cast and roll to hit&amp;quot;&lt;br /&gt;
GAME: James casts Shield of Faith. Caster Level: 4 DC: 16&lt;br /&gt;
GAME: James rolls 1d20+5: (20)+5: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Ooh, threat&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit again&amp;quot;&lt;br /&gt;
GAME: James rolls 1d20+5: (14)+5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it crits. so roll 2d6+4 for damage&amp;quot;&lt;br /&gt;
GAME: James rolls 2d6+4: (12)+4: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Noice&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now Jokul's turn! Spiders is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul. one on eden that looks focused on and one on Raniq&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;...I don't suppose I can reach them both from one spot? &amp;gt;.&amp;gt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and one fighting Seige&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nope&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Aaaalright, I'll SSSWWWOOOOORRRRDDD! the one on RAniq then.&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1+1: (19)+8+1+1: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;...And that's a threat.&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1+1: (8)+8+1+1: 18&lt;br /&gt;
&lt;br /&gt;
James feels comfortable enough having a 'bodyguard' to cast another spell, praying and touching his own chest, causing a shimmering field to spring to life around his body. Meanwhile, the celestial spider at his side lunges again. Having gotten ina good bite, it bites again, seizing hold of the attacking spider. With a hiss and a furious clamp, the summoned spider cuts the life right out of its target.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;crit.&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 4d6+28: (17)+28: 45&lt;br /&gt;
Raniq has reconnected.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;dead&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Spiders' turn! Raniq is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (20)+2: 22&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (2)+2: 4&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (17)+2: 19&lt;br /&gt;
GAME: Zyla rolls 1d6: (6): 6&lt;br /&gt;
GAME: You damaged Eden for 6 points. 28 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fort save eden&amp;quot;&lt;br /&gt;
GAME: Eden rolls fortitude: (18)+7: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alakton what is Siege's ac&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no poison&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;his AC is 19.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll a fort save for him&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d6: (3): 3&lt;br /&gt;
GAME: Alakton rolls 1d20+6: (4)+6: 10&lt;br /&gt;
GAME: Zyla rolls 1d2: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its hit and loses 2 str&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Raniq's turn! Alakton is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;raniq you back?&amp;quot;&lt;br /&gt;
The spider bites Eden good and the other bites the griffon.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Alakton's turn! Eden is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alakton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I hit the one that attacked my Griffon. Siege does also.&amp;quot;&lt;br /&gt;
GAME: Alakton rolls melee+1: (13)+9+1: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Alakton rolls 2d6+6: (8)+6: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Siege instead goes for the one on Eden.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Alakton rolls 1d20+4: (9)+4: 13&lt;br /&gt;
GAME: Alakton rolls 1d20+4+1: (3)+4+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;THANKS, SIEGE.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jokul takes a few seconds to survey the situation. Which is mostly him taking a few stomps along the grounds and eyeing every remaining spider. Up until he suddenly spins himself around in a motion that launches his sword from his shoulder, effectively, and SLAMS it down into the spider in front of Raniq, cleaving the thing in half and... probably launching the two halves apart along with pillowing dirt from the sheer force of the giant piece of metal landing on the ground. And here he was complaining about spiders earlier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;1 hit&amp;quot;&lt;br /&gt;
GAME: Alakton rolls 1d6+2: (3)+2: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts still up&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 16.&lt;br /&gt;
      It is now Eden's turn! Aya is next!&lt;br /&gt;
&lt;br /&gt;
Alakton's head turns on cue with the screech of pain from his Griffon. He heaves up his sword and suddenly sounds a lot less jovial in his roar of anger, bringing the blade down on the spider and promptly smooshing it until it's damn well dead. Siege does it's best to turn, flicking out it's front claws at the one attacking Eden, leaving a deep gouge in it's flank.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;eden&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Uh. I'll attack the one on me, as will the spiritual weapon, and Gravemoss.&amp;quot;&lt;br /&gt;
GAME: Eden rolls 1d20+3: (9)+3: 12&lt;br /&gt;
GAME: Eden rolls 1d20+6: (17)+6: 23&lt;br /&gt;
GAME: Eden rolls 1d20+3: (17)+3: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;So, mine, weapon, moss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss hit hit&amp;quot;&lt;br /&gt;
GAME: Eden rolls 1d8+1: (7)+1: 8&lt;br /&gt;
GAME: Eden rolls 1d8+3: (2)+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;dead&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wiff! Stab! Gore!&lt;br /&gt;
Gravemoss bugles in victory, spattered with the remnants of the spider that had been attacking Eden, the glowing sword having gone at one of the thing's limbs, perhaps slowing it down so that the elk might strike the killing blow. He pauses, huffing down at the twitching body, before prancing around it in a tight circle, clearly pleased with himself. &amp;quot;Keep it up, Jokul! Some day, the size of your sword might inspire your hair to grow!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With that, there don't seem to be any moving spiders, well the summoned one James called, but the rest seem to be down.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Can I do a perception and/or survival check to see if we can see any of those dead bodies of the peasantry?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Let us all look with our special eyes.&amp;quot;&lt;br /&gt;
GAME: Eden rolls perception: (11)+5: 16&lt;br /&gt;
GAME: Alakton rolls perception: (6)+8: 14&lt;br /&gt;
Raniq has partially disconnected.&lt;br /&gt;
GAME: James rolls perception: (14)+13: 27&lt;br /&gt;
GAME: Jokul rolls perception: (4)+5: 9&lt;br /&gt;
&lt;br /&gt;
As you look around you can find cocoons that are people shaped, well all but Jokul. He finds webs.&lt;br /&gt;
&lt;br /&gt;
James gives his spider a pat, and lets him run free for the remaining seconds he'll be around before he poofs back to whatever celestial plane he's from. James then searches for the taken ones, checking if any are alive as he finds them.&lt;br /&gt;
&lt;br /&gt;
Alakton huffs for a moment as he heaves his sword back onto his shoulder. He grunts for a bit, looking over Siege a few times before being satisfied there won't be any lasting damage. He looks over his shoulder at Eden. &amp;quot;Quite right, you were, bloody spiders! Quite an adventure.&amp;quot; With that though, he moves over to one of the cocoons, to peel one open and look inside.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Why did it have to be spiders?&amp;quot; Jokul grumbles even after everything... and all the while he's giving his sword one more downward swing that stops just short of the ground, to force the spider-goo-stains (again, ew) off of the blade. &amp;quot;Suppose that does the job though, at least. Any of them alive?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you find the concooned bodies and get webs off them enough you find that most of them are alive, only one is dead, the rest are paralyzed though.&lt;br /&gt;
&lt;br /&gt;
Raniq profusely thanks all of you guys for saving his bacon.&lt;br /&gt;
&lt;br /&gt;
James finally takes the time to shake the last of the webs off of his feet. &amp;quot;Good going, group,&amp;quot; he trills.&lt;br /&gt;
&lt;br /&gt;
Raniq offers comforting companionship to rescued villager children, even lets them play with/pet his familiar.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Because Spiders are Spiders. Giant Spiders are going to do Giant Spider things.&amp;quot; states Alakton, sharing a rare pearl of wisdom from his obviousness. Those that are healed and movable, the man hauls up. One on his shoulder, two on the back of Siege. Off he goes.&lt;br /&gt;
&lt;br /&gt;
You find most of the missing villagers. In fact from what you had been able to remember, only one is unaccounted for. YOu are able to make up some liters that Gravemoss and Siege can help pull and get all of the villagers home. You get them back and with treatment they are up and well as well as the one of you who was poisoned. They will keep an eye out for the return of the spiders and pay you for your help as well as feed you again before sending you back off to Alexandria.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21881</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21881"/>
		<updated>2016-04-14T01:08:04Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* April */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Ghoul in Wolf's Clothing]]&lt;br /&gt;
|[[Jokul]], [[Mandor]], [[Zyla]], [[Albain]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|April 13, 2016&lt;br /&gt;
|[[Hills Have Eyes]]&lt;br /&gt;
|[[Jojul]], [[Raniq]], [[Aya]], [[Alakton]], [[Eden]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Mountain_Mine&amp;diff=21868</id>
		<title>Mountain Mine</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Mountain_Mine&amp;diff=21868"/>
		<updated>2016-04-09T00:27:14Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Mountain Mine *Emitter: Zyla *Characters: Jokul 3, Barbalau 2, Ansrir 2, Orenthal 2, James 3, Aya 4...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Mountain Mine&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Jokul 3, Barbalau 2, Ansrir 2, Orenthal 2, James 3, Aya 4&lt;br /&gt;
*Place: Mountains outside Alexandria&lt;br /&gt;
*Time: Apr 7, 2016&lt;br /&gt;
*Summary: Hired by mining company to clear out mine.&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1:2 CR 4 Frost Drakes (CR 6 Encounter)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Brakenfist's Mining.&lt;br /&gt;
&lt;br /&gt;
That is the name of the what brings you to the guild on a cold blistery day. It seems that the company has recently opened a new mine and their miners were chased from the mine. They need someone to go and clear out what ever it is. The miners who were chased out and survived just babble about some ice, cold, white demons.&lt;br /&gt;
&lt;br /&gt;
The mine company is paying well and they give you directions and a map to the mine. They want to resume work as soon as possible. This leads you to being up in the mountains outside of Alexandria trudging through the snow. The mine is supposed to be about a mile up the road. Even though you are travelling on a road, its a wagon road, so not much of one and covered with heavy snow, doesn't look like anything has been up this way in days.&lt;br /&gt;
&lt;br /&gt;
Barbalau happens to be there not only because he is a Dwarf and he might know some things about the mountians, but also because the young inquisitor was in desperate need of money. He was the first to report for this task and he seems comfortable in the weather.&lt;br /&gt;
&lt;br /&gt;
Snow is something that Jokul is just fine with. He comes from the parts of the world where cold and snow were not so much a common occurence as just a way of life, afterall. So through the snow and the cold he stomps his way, without any trouble or issue.&lt;br /&gt;
&lt;br /&gt;
ANd right near the mine, he's eyeing over the map one last time with a wrinkle of his nose. &amp;quot;...I think this is the place.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James will take them. They're not the Khazad Duin but theyr'e close enough. Using his wings to augment his walking, since he can't just yet fly up at a brisk pace with ease, he stays in trhe middle of the group. &amp;quot;Ice demons,&amp;quot; he says to the gropu in general. &amp;quot;I wonder if that's literally true, or just the idle chatter of miners.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir hmmms as he listens to the miner's reports of the ice, cold, white demons and hmmms to himself. &amp;quot;Well, there's all sorts of talk of demons these days, so it could be anything,&amp;quot; he offers and mmmms, &amp;quot;But the talk of cold...&amp;quot; He mutters idly and frown.&lt;br /&gt;
&lt;br /&gt;
Orenthal is in good spirits despite the weather and walks along the snow-coverered road with a steady strike, walking with his staff as he smiles to the others. He'd introduced himself as Orenthal back at the Guild and listens as the others speak. &amp;quot;Probably about half true,&amp;quot; he says to James. &amp;quot;You don't usually get more than that from panicking men.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And here I thought khazad were stoic and brave...&amp;quot; comes casual comment from Aya after the situation and statements of witnesses are revealed. &amp;quot;Demons have been spotted in and around the city. Now every frightening shadow is a demon.&amp;quot;&lt;br /&gt;
You keep trudging through the snow, but you are pretty sure that you are getting closer to the mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;Any chance I can use planar knowledge to know what kinds of demons are being seen?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;there wasn't a good enough description given. the few miners that survived were not very coherent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not everyone fits the stereotype,&amp;quot; Jokul notes in a grumble, and with them nearing the mine, he just crumples up the map and shoves it into his belt pouch. &amp;quot;Alright. How about we go find out, then?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James nods, briefly clutching a small hourglass symbol. &amp;quot;Yes, let's explore, and bring light to the mystery,&amp;quot; he trills with religious intensity.&lt;br /&gt;
&lt;br /&gt;
Orenthal says to Aya, &amp;quot;You can be stoic and brave all you like, but if something comes out that can kill you, it's not cowardice to get away. Though it's as likely to be a goblin as a demon, I think. But if someone comes out screaming demon, I'm going to run, I'm not going to stand there and second guess him. Though I guess that's what we're all doing, because if it was a demon, they wouldn't have brought around a first-timer like me.&amp;quot; To Jokul, he suggests, &amp;quot;Well, we can just go in and look. Whatever's there, we'll either have to fight or run from, but we won't know til we see it. I can try and sneak up, if you really want....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir nods and smiles slightly, looking at the others. &amp;quot;Whatever it is that has come up from hell or another foul lair, we shall find a way to dispatch it,&amp;quot; he says and smiles, a hand going to clutch the symbol hanging around his neck and give it a light squeeze.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Indeed,&amp;quot; Aya acknowledges and dips her head to the return comments. She then gestures ahead with a slender smile. &amp;quot;By all means.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
GAME: Barbalau refreshes spells.&lt;br /&gt;
As you get closer you see the remains of the miners, dwarves and gnomes frozen solid in ice and snow.&lt;br /&gt;
&lt;br /&gt;
GAME: Barbalau casts Resistance. Caster Level: 2 DC: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;Okay I've got natural, planar knowledges plus healing. I want to check the bodies for whatever clues I can find.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;find out whatever happened to them.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll knowledge/nature, and/or arcana&amp;quot;&lt;br /&gt;
GAME: James rolls knowledge/nature: (3)+6: 9&lt;br /&gt;
&lt;br /&gt;
Barbalau murmers a spell under his breath as they prepare to venture forward - he looks about then to the others in his party.&lt;br /&gt;
&lt;br /&gt;
You paged James with 'somethind froze them not sure, what caused it though magic or natural event, or something some creature did.'&lt;br /&gt;
&lt;br /&gt;
James goes to investigate one of the frozen corpses, for signs of foul play, Crouching down and looking, wings flapping behind him as he settles in. &amp;quot;I have a hard time telling if this is natural, magical, or demonic even, but they were definitely frozen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya's eyes narrow as some of the ice and snow is not frozen water, but frozen khazad and gnome. &amp;quot;Well, these miners are certainly stoic...&amp;quot; Her eyes immediately shift ahead towards the mine and what may or may not be present.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau has monster/lore if it would help?&lt;br /&gt;
&lt;br /&gt;
Ansrir hmms as he looks at the frozen dwarves and gnomes, frowning lightly. &amp;quot;Well, we definately have a solid problem here,&amp;quot; he muters lightly, &amp;quot;What if we were to defrost someone who had been frozen?&amp;quot; he offers.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...That's a terrible joke,&amp;quot; Jokul mutters to Aya's way with a brief sideglant of his eyes. &amp;quot;That's not going to help. They're dead already at this point. Trust me-- I've seen enough people die from the cold in my time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can, barbalau, you roll knowledge/nature, or knowledge/arcana or both can't remember if monster lore is already added in your bonus or if you do it manually.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orenthal doesn't know much about looking at bodies that are already dead, so he watches just generally around to make sure we don't get ambushed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They might be, but what about one of us,&amp;quot; offers Ansrir curiously to Jokul, &amp;quot;Are we done for if we become an immediate block, or is there a chance we could get defrosted and srurvive? It is good to understand so we can do this tactically.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Barbalau rolls Knowledge/Nature+4: (16)+4+4: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;ohh it rolls +4 auto&amp;quot;&lt;br /&gt;
GAME: Barbalau rolls Knowledge/Nature: (5)+4: 9&lt;br /&gt;
&lt;br /&gt;
You paged Barbalau with 'some kind of breath weapon probably, maybe a winterwolf or something similar, though not sure.'&lt;br /&gt;
&lt;br /&gt;
Barbalau tilts her head &amp;quot;we have any rangers?&amp;quot; he asks &amp;quot;I would guess a breath weapon... maybe a winterwolf..&amp;quot; He nudges one of his own dwarven men and he sighs. &amp;quot;If you would like to dethaw one it wouldnt hurt&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya keeps her attention on what's ahead, not the minercicles. &amp;quot;We can always thaw them on the way back. For now, I'd like to avoid avoid joining them, so keep your eyes on you surroundings...&amp;quot; She continues to move for the mine, or at least up the road towards the alleged location of said mine.&lt;br /&gt;
&lt;br /&gt;
You can all see the entrance to the mine now, more frozen ones, some of these are missing pieces too, like something has been coming and biting off chuncks.&lt;br /&gt;
&lt;br /&gt;
Orenthal is sticking with the group, just for now. He says, &amp;quot;Yeah, there's definitely -something- going on here. Still not sure what, though I expect we'll find out pretty soon if we keep moving forward. He chuckles, and as Aya heads for the mine, he'll go forward, too. Just ... very carefully.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, I'm not a healer, but I kiiind of doubt it,&amp;quot; Jokul offers in answer to Ansrir with a wince. &amp;quot;If you're going to freeze that thoroughly, well...&amp;quot; He lets out a heavy sigh with that particular thought, and even hefts his massive sword away from his shoulder, just to keep it properly at the ready.&lt;br /&gt;
&lt;br /&gt;
Ansrir nods softly in reply to Jokul and hmmms, &amp;quot;I understand, just making sure that we know what we're getting into,&amp;quot; he offers and draws his blade.&lt;br /&gt;
&lt;br /&gt;
Barbalau looks around the snow for any wolf tracks as they get closer to the frozen ones with bits taken off them. He shakes his head and he draws his rapier as he looks out for the things that caused this.&lt;br /&gt;
&lt;br /&gt;
The entrance to the mine is pretty open, nothing there apparently though other than frozen miners missing chunks. The snow continues into the mine.&lt;br /&gt;
&lt;br /&gt;
Orenthal observes, &amp;quot;It doesn't generally snow -inside- a mine, does it?&amp;quot; He looks to the dwarves for this answer.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So something brought it inside,&amp;quot; Jokul suggests with a faint growling sound sent through grit-together teeth, hand visiblytightening to the grip of his sword. &amp;quot;It never snows anywhere *inside*.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Barbalau tilts his head a little &amp;quot;some of it can get into the mouth... but not really inside no.&amp;quot; He says as he moves to lead the way into the mine.&lt;br /&gt;
&lt;br /&gt;
Ansrir nods. &amp;quot;Whatever it is, it isn't natural,&amp;quot; he agrees and frowns, looking around at the mine. &amp;quot;Hopefully the snow doesn't pick up. Would hate to be snowed into a mineshaft.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Inside the mine it looks like it goes into the mountain, though for sure where, would have to go inside.&lt;br /&gt;
&lt;br /&gt;
Orenthal takes a moment to light a torch, then proceeds in.&lt;br /&gt;
&lt;br /&gt;
GAME: Barbalau casts Light. Caster Level: 2 DC: 14&lt;br /&gt;
&lt;br /&gt;
Barbalau murmers a quiet spell as he moves within the stone his eyes naturally searching the rock for passages and secrete hidden ways that only Mountain Dwarf would be able. He is comfortable below ground though he remains alert and searching for tracks and signs of the winterwolf&lt;br /&gt;
&lt;br /&gt;
Aya lifts a hand to shield her face when Barbalau begins to glow. &amp;quot;Now that you've made yourself, and all near you, an obvious target, shall we continue?&amp;quot; She doesn't bother to answer the quesiton about snowing indoors or underground, but moves ahead. Ahead and away from Barbalau.&lt;br /&gt;
&lt;br /&gt;
James appreciates the lgiht with a nod, and goes along with the group, nearer Barbalau.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Okay, I'll take front, keep the torch in the center,&amp;quot; Jokul suggests -- and following his own words, he trudges his way through and past the other people to get himself in the front of the file. &amp;quot;Not a huge fan of a tight place liket his. A fireball would be... unpleasant.&amp;quot; With Aya's words, he directs his eyes over his shoulder to her, in a blank gaze. &amp;quot;...Not everyone can see in the dark, lass. We have to count our priorities here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Barbalau scoffs as Aya moves ahead and Jokul follows behind her. &amp;quot;Hope the muse sees fit to freeze you darling.&amp;quot; he says back to her. He moves behind Jokul as if to flank him.&lt;br /&gt;
&lt;br /&gt;
Ansrir leeps walking along with the others, keeping his sword at the ready for anything, his eyes taking in the space he can see with the light that is available. As the positioning begins, he moves himself further towards the back to help protect the rear.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Orenthal rolls perception: (15)+5: 20&lt;br /&gt;
GAME: Jokul rolls perception: (9)+3: 12&lt;br /&gt;
GAME: Aya rolls perception: (8)+12: 20&lt;br /&gt;
GAME: James rolls perception: (19)+12: 31&lt;br /&gt;
GAME: Barbalau rolls perception: (20)+9: 29&lt;br /&gt;
GAME: Ansrir rolls perception: (19)+3: 22&lt;br /&gt;
&lt;br /&gt;
You paged (James, Barbalau) with 'you hear sounds, like something eating or chewing on something.'&lt;br /&gt;
&lt;br /&gt;
The mineshaft seems to open up into a chamber ahead.&lt;br /&gt;
&lt;br /&gt;
James has been trying to stay in the middle of the group. Hearing something, he puts a hand up, lifting itfrom his cloak. He trills &amp;quot;Careful now. We're getting close to something. Something with a mouth, that is using it. Even if it's eating now, it might yet be hungry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orenthal will proceed forward as quietly as he can.&lt;br /&gt;
&lt;br /&gt;
Barbalau gives a little nod to James and waits until they can actually see something, he points down a corridor &amp;quot;I heard it from that direction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jokul holds up one hand over his shoulder, in a fist, upon James' warning and lowers his stance slightly. &amp;quot;If it's eating now, then that means it's at least not readied to ambush us. Casters?&amp;quot; A look over his shoulder. &amp;quot;If you can do something for the whole group, now's the time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; James will put a bless on the group at Jokul's suggestion&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok cast and pose it.&amp;quot;&lt;br /&gt;
GAME: James casts Bless. Caster Level: 3 DC: 16&lt;br /&gt;
&lt;br /&gt;
James nods to Jokul, raising up a small symbol of an hourglass he carries with him, and trilling in his own language a prayer to Raven.&lt;br /&gt;
The direction of the noises is from the cavern ahead, you are on the edge of the entrance.&lt;br /&gt;
&lt;br /&gt;
GAME: Barbalau casts Divine Favor. Caster Level: 2 DC: 15&lt;br /&gt;
&lt;br /&gt;
Barbalau follows james though his prayers are only on himself pileing on his resistance already he gives a nod &amp;quot;I am ready.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir nods and tilts his head and mmms slightly, considering as he listens to the others, the sword at the ready. &amp;quot;Let's go,&amp;quot; he says softly with a smile.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yeah,&amp;quot; Jokul echoes after Ansrir and lifts himself up from his knee. &amp;quot;Birdboy, keep in the back and work your mojo. Anyone else who wants to get up close, on me. Let's do this.&amp;quot; And thus, the Aesir sets forward, for the chamber...&lt;br /&gt;
&lt;br /&gt;
Aya tilts her head at the others and their gestures towards, and mention of sounds. When some call prayers to their god or goddess, she simply calls to the shadows around her. Charcoal skin darkends further as the shadows answer and cling to her flesh as a semi-solid substance. She then moves for the chamber.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;As others are buffing, I may as well spend Ki for Barkskin.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James stays in the middle of the group, wanting to stay in touch range of folks like Jokul until the fight starts.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: Ansrir rolls initiative: 12 + 3 = 15&lt;br /&gt;
GAME: James rolls initiative: 20 + 2 = 22&lt;br /&gt;
GAME: Invalid save #. Use +tmap/load to view saved data.&lt;br /&gt;
GAME: Jokul rolls initiative: 1 + 3 = 4&lt;br /&gt;
GAME: Aya rolls initiative: 1 + 3 = 4&lt;br /&gt;
GAME: Orenthal rolls initiative: 3 + 3 = 6&lt;br /&gt;
GAME: You roll initiative for White1: Roll: 12 + Bonus: 5 = Total: 17&lt;br /&gt;
GAME: You roll initiative for White2: Roll: 7 + Bonus: 5 = Total: 12&lt;br /&gt;
GAME: Barbalau rolls initiative: 7 + 7 = 14&lt;br /&gt;
&lt;br /&gt;
As you enter the cavern, the faint light you have shows two massive creatures on the far side. They look like dragons, though do not have wings. Their scales are all white and there is like a club at the end of their tails. They look up and see you about the time you see them.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d6: (3): 3&lt;br /&gt;
GAME: Zyla rolls 1d6: (3): 3=&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;each square is 5' just so know, so they are starting about 50' from everyone. &lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now James' turn! White1 is next!&lt;br /&gt;
GAME: Note Flat-footed on James ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;james&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I tap Jokul with a Bull's STrength&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;cast and pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now White1's turn! Ansrir is next!&lt;br /&gt;
GAME: James casts Bull's Strength. Caster Level: 3 DC: 17&lt;br /&gt;
&lt;br /&gt;
James leans forward, placing a hand on Jokul's shoulder, and mutters &amp;quot;You are the brute squad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Ansrir's turn! Barbalau is next!&lt;br /&gt;
GAME: Note Flat-footed on Ansrir ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ansrir&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Going to sheathe ny swird abd draw mmy bow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
One of the large dragon things moves forward, lumbering and crossing the cavern almost the whole way, it isn't that big after all and skids to a stop not too far from everyone, and his head leans over to snap at Orenthal, but misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Wll, that may change my plan now. Didn't expect it to advance. :P&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so you know the since the one dragon thing just snapped at Orenthal who is next to you, it probably can get an AoO on you if you try to shoot it, it is that close.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so what would you like to do?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Would I be able to hit it with my sword from where I am?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;If not, I'll still need to switch and that would take my turn up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no, but you could move forward...choice is up to you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it is 15' from you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir will keep distance from these things for now.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau will use Judgement upon the thing&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, pose then, that all you are doing?&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Barbalau's turn! White2 is next!&lt;br /&gt;
GAME: Note Flat-footed on Barbalau ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;That should be all I can do, I believe. 1 Move action to sheath sword, 1 move to ready bow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;it takes a turn so yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;now its your turn, you can use judgement, which one? and you are 10' from nearest. it is a swift to activate judgement.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you get 1 swift, 1 move, 1 standard each round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so you could swift to activate, move to 5' to get closer and avoid aoo, and standard to attack once...depending on your weapon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;k so swift and attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;type +tmove i5, then roll your attack and which judgement are you using, you pick one of the 9 when you use it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seeing the large things advancing, Ansrir decides that perhaps engaging it in melee may not be his best option, sliding th sword back into his sheath and then reading his bow. He has yet to cock an arrow into it, just being ready to take the shot when the opprotunity presents itself.&lt;br /&gt;
&lt;br /&gt;
GAME: GAME: Barbalau moves to location I5 (5 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;smiting&amp;quot;&lt;br /&gt;
GAME: Barbalau rolls weapon1: (20)+4: 24 (THREAT)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;ahhhh!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll again&amp;quot;&lt;br /&gt;
GAME: Barbalau rolls weapon1: (4)+4: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, you hit no crit, so you are going to roll what it says for damage under +csheet&amp;quot;&lt;br /&gt;
GAME: Barbalau rolls 1d6+2: (6)+2: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you hit it&lt;br /&gt;
&lt;br /&gt;
Barbalau shakes off the breath of the thing as it passes over him he stares as he draws a sword and calls judgment upon it as he swings his rapier against the dragon thing.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now White2's turn! Orenthal is next!&lt;br /&gt;
GAME: Zyla rolls 1d3: (2): 2&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (18)+7: 25&lt;br /&gt;
GAME: Zyla rolls 2d6+4: (11)+4: 15&lt;br /&gt;
GAME: You damaged Jokul for 15 points. 23 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 6.&lt;br /&gt;
      It is now Orenthal's turn! Aya is next!&lt;br /&gt;
GAME: Note Flat-footed on Orenthal ended.&lt;br /&gt;
&lt;br /&gt;
THe other creature lopes forward and when it is closer, it stops and snakes out its head, taking a bite out of Jokul.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;orenthal, your action&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;Well, I really want to flank, but ... it's already attacking me, so I guess I'm threatened?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;Is there a roll I can trt to move through a threatened area without drawing an AoO?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Acrobatics, I believe.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;It has a big reach. what is your movement&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;I'm gonna have to try it anyhow to close, so I'll try to flank it. Move 30&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;I think I can get as far as E6? That'll let others move up and flank with me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;1 moment&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;bless should still be on right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it is&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can't flank this turn, you move at half speed when trying to acrobatics through threatened unless you increase dc by 10 which I do not rec...you can move 15' put you at f5 and you would need 3 acrobatics rolls to get there&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;Ah, I forgot about the half speed thing. I will go to F5, then, and hope others can move around, since they're going to suck up AoOs moving no matter where they go. :/ Unless I eat it. WHich is likely.&amp;quot;&lt;br /&gt;
GAME: Orenthal rolls acrobatics: (7)+7: 14&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (10)+7: 17&lt;br /&gt;
GAME: Zyla rolls 1d8+4: (3)+4: 7&lt;br /&gt;
GAME: You damaged Orenthal for 7 points. 13 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;to +tmap/move f5 and you can still attack if you wish&amp;quot;&lt;br /&gt;
GAME: GAME: Orenthal moves to location F5 (20 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;May as well.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it did hit you, but it has used up its aoo now&amp;quot;&lt;br /&gt;
GAME: Orenthal rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose the move with it taking a swipe with a claw and hitting.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Aya's turn! Jokul is next!&lt;br /&gt;
GAME: Note Flat-footed on Aya ended.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 4.&lt;br /&gt;
      It is now Jokul's turn! James is next!&lt;br /&gt;
GAME: Note Flat-footed on Jokul ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orenthal dodges forward, trying to get inside its massive reach. He's not as agile or lucky as he needs to be, though, and it ends up swiping at him with a claw. The blow jars him pretty badly, and his swing with the staff he carries goes wide, smacking the ground with no noticable effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;I am going to have to brave the AoO and move up on the dragonthing on the left. And then POWER ATTAAAAAACK!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;w2 or w1?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;W1&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, w2 gets the aoo as you move out and move to where you are going and make your roll&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it misses with a claw&amp;quot;&lt;br /&gt;
GAME: GAME: Jokul moves to location H5 (10 ft).&lt;br /&gt;
GAME: Jokul rolls melee+1+1+2: (15)+6+1+1+2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+10: (11)+10: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it pretty good. pose&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now James' turn! White1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;james&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;shield of faith, me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: James casts Shield of Faith. Caster Level: 3 DC: 16&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now White1's turn! Ansrir is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+: (16)+: 16&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (3)+7: 10&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (19)+7: 26&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (7)+7: 14&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (8)+2: 10&lt;br /&gt;
GAME: Zyla rolls 1d8+4: (6)+4: 10&lt;br /&gt;
GAME: You damaged Jokul for 10 points. 13 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Ansrir's turn! Barbalau is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ansrir&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Time to start peppering arrows into W1.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ghu!&amp;quot; Jokul groans out, since he's - again! - ending up with a chunk of his armor missing after something's sunk it's teeth into it. Oh, and chunk of flesh too for that matter. But that doesn't stop him from taking a bound forward with a low ducking movement made to avoid the overhead-swinging claw, with his sword brought up swinging high when he rises upright, sparking along the ground before it lifts off and goes through the frosted beast's side. &amp;quot;IT's a party now, I guess!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, it will provoke an aoo, you could technically 5' back and then shoot though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James wastes no time. Seeing these rather large things coming at the group, he takes no chances. You can't heal others when you're yourself knocked out, so he trills a prayer and places a shimmering magical field around himself.&lt;br /&gt;
&lt;br /&gt;
The thing doesn't like what Jokul did to it, so it bites at him, swipes with both claws and even bashes with his tail, though only one of the claws hits Jokul.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;risk the aoo, or 5' back&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir will risk the Aoo.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (12)+7: 19&lt;br /&gt;
GAME: Zyla rolls 1d8+4: (7)+4: 11&lt;br /&gt;
GAME: You damaged Ansrir for 11 points. 8 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls weapon1: (3)+5: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Barbalau's turn! White2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;barbalau&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau would like to do wrath and attack&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;wrath?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;inq spell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir watches the party charging the enemy in front of him, taking a few swings and then dishing it out just as good as they get. He pulls out an arrow from his quiver, lining it up on the bow butaa bite from the dragon creature causes him to stumble and the shot goes wide, skittering down the corridor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, you can cast it, but it would take your round as it is a standard.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;ok then can i do Bit of Luck as a swift instead?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok that is?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;ability like judgement&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay.&amp;quot;&lt;br /&gt;
GAME: Barbalau rolls weapon1: (16)+4: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Barbalau rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now White2's turn! Orenthal is next!&lt;br /&gt;
GAME: You move White2 to location K6 (10 ft). &lt;br /&gt;
GAME: Zyla rolls 1d20+7: (11)+7: 18&lt;br /&gt;
&lt;br /&gt;
The other dragon thing and moves to bite Barbalau and take a chunk of him and misses.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
      It is now Orenthal's turn! Aya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;orenthal&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Barbalau keeps slicing away at the beast before him, he pants slightly as his rapier keeps going at the dragon. &amp;quot;I swear If I live through this I am making myself armor out of your hide... and buy myself an axe from your pretty teeth selling on the market.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;Can I 5' step to E6? Or just E5?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can get to e6&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;OK. And then I'll full attack with 2 wpn fighting, cause that's the best I can do.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay&amp;quot;&lt;br /&gt;
GAME: GAME: Orenthal moves to location E6 (5 ft).&lt;br /&gt;
GAME: Orenthal rolls 1d20+4: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
GAME: Orenthal rolls 1d20+4: (4)+4: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;both miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Aya's turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;Ah well.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 4.&lt;br /&gt;
      It is now Jokul's turn! James is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Power attack? SSSWWWOOOORRRDDD!&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1+1+2: (3)+6+1+1+2: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
      It is now James' turn! White1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;james&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orenthal slips around the side of the dragon, hopefully he can set someone else up to flank. He takes a couple swings with his steel-banded staff, but he's not concentrating, and between trying to avoid getting eaten and everything else, he can't really make an effective swing at this thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;step 5 feet left, channel energy to heal, with selective channeling, 2d6&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, do it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;that should catch the whole party&amp;quot;&lt;br /&gt;
GAME: GAME: James moves to location I3 (5 ft).&lt;br /&gt;
GAME: James rolls 2d6: (6): 6&lt;br /&gt;
GAME: You damaged Jokul for -6 points. 19 remaining.&lt;br /&gt;
GAME: You damaged Barbalau for -6 points. 20 remaining.&lt;br /&gt;
GAME: You damaged Ansrir for -6 points. 14 remaining.&lt;br /&gt;
GAME: You damaged James for -6 points. 19 remaining.&lt;br /&gt;
GAME: You damaged Aya for -6 points. 28 remaining.&lt;br /&gt;
GAME: You damaged Orenthal for -6 points. 19 remaining.&lt;br /&gt;
&lt;br /&gt;
Claws pierce through Jokul's breastplate and leave a trio of rather unfortunately wide wounds across his chest. He is *not* happy about that. All while trying to ignore the fact that he's bleeding pretty copiously, he still spins himself around along the dragon's side to try and carry the blade into the thing's neck -- but it slithers *JUST* out of the wya at the last second. DAmnit!&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now White1's turn! Ansrir is next!&lt;br /&gt;
&lt;br /&gt;
James winces at the situation. These look nasty. So, having shielded himself he gets to work, raising that symbol of a hour glass over his head, and closing his eyes briefly to channel energy to the party, attempting to aid the wounded.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;everyone but Orenthal roll reflex&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls reflex: (11)+6: 17&lt;br /&gt;
GAME: Jokul rolls reflex: (9)+4: 13&lt;br /&gt;
GAME: Barbalau rolls reflex+1: (11)+3+1: 15&lt;br /&gt;
GAME: James rolls reflex: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
GAME: Zyla rolls 4d4: (8): 8&lt;br /&gt;
GAME: You damaged Ansrir for 8 points. 6 remaining.&lt;br /&gt;
GAME: You damaged Jokul for 8 points. 11 remaining.&lt;br /&gt;
GAME: You damaged James for 8 points. 11 remaining.&lt;br /&gt;
GAME: You damaged Barbalau for 8 points. 12 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Ansrir's turn! Barbalau is next!&lt;br /&gt;
&lt;br /&gt;
The thing rears its head back and breathes a cone of frost that hits most everyone chilling them. Frozen dwarves make a bit more sense now.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d6: (4): 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ansrir&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir nods. &amp;quot;Going to Lay Hands on myself.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;That's a swift action, then going to step back out of the AoO range of the enemy this time. Won't be able to attack this turn however, I don't think.&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls 1D6: (5): 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;if you do swift, 5' for move, still leaves you a std&amp;quot;&lt;br /&gt;
GAME: You damaged Ansrir for -5 points. 11 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Sorry, should be +3 to that, for cha modifier.&amp;quot;&lt;br /&gt;
GAME: You damaged Ansrir for -3 points. 14 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir will move and then shoot, then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls weapon1: (19)+5: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls 1d8+2: (6)+2: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 14.&lt;br /&gt;
      It is now Barbalau's turn! White2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;barbalau&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ow,&amp;quot; is all that Ansrir says when the feeling of getting chilled to the bone rips through him. He's been taught to keep himself grounded in the combat, focusing on the moment, and that is what he does. Treating hisd immediate wound, he presses his hand to himself and mutters a soft prayer to Vardama to allow him to give the honored fallen dwarves the burial they deserve. Then taking a step back to get out of range, he lifts his bow and sights along the arrow, letting it fly to his target, this time smacking true to his target.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;if you 5' to i6 you can get flanking bonuses barbalau&amp;quot;&lt;br /&gt;
GAME: Barbalau rolls weapon1: (3)+4: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;yah rather not&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;thats not a hit is it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nope.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now White2's turn! Orenthal is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla hugs...its okay. will let you take an action. one of the dragon things just breathed ice on most everyone. though it is looking pretty hurt. the other one is going to go soon&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so what would you like to do&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will move up to G5, hopefully with Jokul providing a bit of cover from W1.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;2 acrobatics rolls to avoid the aoo, or want to risk it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Which AoO?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;from w1 it has reach&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya might be out of reach of W2, and would have soft cover from W1 from Jokul.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;But I can try the Acro roll.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Aya rolls acrobatics: (20)+10: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;good.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and high enough only one need.&amp;quot;&lt;br /&gt;
GAME: GAME: Aya moves to location G5 (20 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;attacking?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Yes. Single strike. Stunning Fist, and choosing to deal nonlethal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay.&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee: (15)+6: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;save?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;DC is 15.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+5: (17)+5: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;not stunned, roll the damage&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d8+3: (3)+3: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;6 nonlethal and Enforcer feat triggers.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;that will drop that one, it was almost down.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Oh. Even better.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alright, everyone roll reflex&amp;quot;&lt;br /&gt;
GAME: James rolls reflex: (9)+4: 13&lt;br /&gt;
GAME: Jokul rolls reflex: (9)+4: 13&lt;br /&gt;
GAME: Zyla rolls 4d4: (13): 13&lt;br /&gt;
GAME: Barbalau rolls reflex+1: (3)+3+1: 7&lt;br /&gt;
GAME: Orenthal rolls reflex: (12)+6: 18&lt;br /&gt;
&lt;br /&gt;
Aya doesn't like snow-breathing lizards. She darts between Ansrir and Jokul, ducks the swipe of limb, and strikes the thing on the side of the head with a backhand, hoping to unsettle it. She seems to do more than that, care of its prior wounds. It stumbles and crumples.&lt;br /&gt;
&lt;br /&gt;
GAME: Aya rolls reflex: (8)+7: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya has Evasion if that saved.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ansrir&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 4d4: (9): 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;here ansrir?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Back&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls reflex: (14)+6: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Sorry, had to answer nature's call.&amp;quot;&lt;br /&gt;
GAME: You damaged Jokul for 9 points. 2 remaining.&lt;br /&gt;
GAME: You damaged Barbalau for 9 points. 3 remaining.&lt;br /&gt;
GAME: You damaged Ansrir for 9 points. 5 remaining.&lt;br /&gt;
GAME: You damaged James for 9 points. 2 remaining.&lt;br /&gt;
GAME: You damaged Aya for 9 points. 19 remaining.&lt;br /&gt;
GAME: You damaged Orenthal for 9 points. 10 remaining.&lt;br /&gt;
GAME: You damaged Ansrir for -5 points. 10 remaining.&lt;br /&gt;
GAME: You damaged Orenthal for -9 points. 19 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
      It is now Orenthal's turn! Aya is next!&lt;br /&gt;
&lt;br /&gt;
The first dragon thing goes down, but the other breathes its frost out, and hits everyone, though Orenthal manages to miss most of it, and Ansrir took only a little.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, 1 is down, there is the other one&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;what would you like to do Orenthal?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;Oh, me. Uhm. Actually screw the acrobatics, that's never worked for me in Pathfinder, ever. Ever. So I'll just single move as far around the top (row 9) as 30' move will get me, suck up the AOO, and hit it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;I think I can get to K9?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nope, j9 and still attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;OK.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (13)+7: 20&lt;br /&gt;
GAME: Zyla rolls 1d8+4: (8)+4: 12&lt;br /&gt;
GAME: GAME: Orenthal moves to location J9 (30 ft).&lt;br /&gt;
GAME: You damaged Orenthal for 12 points. 7 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;Ow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it does hit you. roll your attack&amp;quot;&lt;br /&gt;
GAME: Orenthal rolls 1d20+7: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Aya's turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya you can go again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orenthal rushes forward, braving the creature's counterattack as he tries to get into position. Unfortunately, he winds up eating a claw for his trouble, and he's wheezing as he stumbles close enough, swinging weakly with his quarterstaff. His attack is not effective at all, and he winds up leaning on the staff to catch his wind as the critter is pretty much able to ignore him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will try to circle W2, outside of Oren. Up to G11, then laterally to O11, down to O10, then diagonal in to N9. Double move.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Sorry, had to try and trace path for distance.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay move then and ose&amp;quot;&lt;br /&gt;
GAME: GAME: Aya moves to location N9 (40 ft).&lt;br /&gt;
&lt;br /&gt;
There's no doubt where the snow is from, as Aya, like most others, is suddenly frosted. She utters something in her native tongue (probably unpleasant), and moves to circle around the remaining reptile, giving it a wide berth before moving to close.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau takes his healing potion&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 4.&lt;br /&gt;
      It is now Jokul's turn! James is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;can on your turn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Brave the AoO to get to J5 and POWER ATTAAAACK!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it already took aoo so you are good. move and roll&amp;quot;&lt;br /&gt;
GAME: GAME: Jokul moves to location J5 (10 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Oh, do I get flanking from Aya?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul woo!&lt;br /&gt;
GAME: Jokul rolls melee+1+1+2+2: (7)+6+1+1+2+2: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+10: (7)+10: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it pretty good&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
      It is now James' turn! White1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;james.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I don't know who it reaches but I'll do another 2d6 channel heal&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;if you move to i7 you can get everyone since everyone is hurting pretty good&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;i7 is awfully close to the... thing&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I'm prety sure it'd kill me if it swung at me&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;an I reach Orenthal from G6&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;Sorry Aya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;g6 will work..can get aya from there too&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;oh ok from g6 then&amp;quot;&lt;br /&gt;
GAME: GAME: James moves to location G6 (20 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;she is right on edge, will allow it&amp;quot;&lt;br /&gt;
GAME: James rolls 2d6: (10): 10&lt;br /&gt;
GAME: You damaged Jokul for -10 points. 12 remaining.&lt;br /&gt;
GAME: You damaged Barbalau for -10 points. 13 remaining.&lt;br /&gt;
GAME: You damaged Ansrir for -10 points. 19 remaining.&lt;br /&gt;
GAME: You damaged James for -10 points. 12 remaining.&lt;br /&gt;
GAME: You damaged Aya for -10 points. 28 remaining.&lt;br /&gt;
GAME: You damaged Orenthal for -10 points. 17 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 17.&lt;br /&gt;
      It is now White1's turn! Ansrir is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose it up&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Ansrir's turn! Barbalau is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ansrir&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jokul's used to the cold. That's what he likes to tell himself and everyone else, anyway-- he's from STormgarde afterall. BUT. When it comes down to two frostdragons literally spitting ice close to the temperature of absolute zero, he FEELS that to the BONE. HE's getting awfully close to that point of freezing death he was talking about earlier. So rather than stopping, he forces his frozen bones to pouncing through the snow and frost left through the air with a pained roar echoing through the air as he flies up and then down with the weight of his sword as it goes through the thing's flank. &amp;quot;RRRRAAAH!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James shakes hhis head at how dangerous this is. He circles around the dragon-like thing, keeping his distance but trying to get central to the group. His symbol of Raven, Navos, is lifted again, and he draws healing energy to the party.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir will take an arrow at W2.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls weapon1: (17)+5: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls 1d8+2: (1)+2: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 14.&lt;br /&gt;
      It is now Barbalau's turn! White2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;barbalau..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir watches as the first dragon thing falls, grimacing as he gets hit with a wintery blast of freshness by its friend, companion, mate, whatever these things are. Healing washes over him and he offers a light smile before turning his attention to the remaining monster, arrow nocked into the bow and then the string pulled back and arrow let fly to the target, doing a glancing blow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;can i move and attack?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;move to n5 you can flank with orenthal&amp;quot;&lt;br /&gt;
GAME: GAME: Barbalau moves to location I6 (5 ft).&lt;br /&gt;
GAME: GAME: Barbalau moves to location J6 (5 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
GAME: Barbalau rolls weapon1: (14)+4: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Barbalau rolls 1d6+3: (6)+3: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it is starting to hurt&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now White2's turn! Orenthal is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (8)+7: 15&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (9)+7: 16&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (2)+7: 9&lt;br /&gt;
GAME: Zyla rolls 1d20+: (7)+: 7&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 6.&lt;br /&gt;
      It is now Orenthal's turn! Aya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;orenthal&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;If I'm flanking, I will full attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Barbalau gets healed and he moves in to slice at the dragonling.. &amp;quot;I will make sure to stuff you and hang you in the Tavern for killing my kin!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;he didn't move fight for that, but if you move 5' to k9 will let you do flanking due to its size&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;DOne.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and you can still full attack&amp;quot;&lt;br /&gt;
GAME: GAME: Orenthal moves to location K9 (5 ft).&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal says, &amp;quot;OK&amp;quot;&lt;br /&gt;
GAME: Orenthal rolls 1d20+7: (17)+7: 24&lt;br /&gt;
GAME: Orenthal rolls 1d20+7: (20)+7: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal rolliong to confirm.&lt;br /&gt;
GAME: Orenthal rolls 1d20+7: (2)+7: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;2 hits, no crits&amp;quot;&lt;br /&gt;
GAME: Orenthal rolls 1d6+3+1d6: (6)+3+(6): 15&lt;br /&gt;
GAME: Orenthal rolls 1d6+1+1d6: (5)+1+(6): 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;that actually kills it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Orenthal boggles.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free pose after orenthal's&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau says, &amp;quot;good show&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orenthal, who had been mangled and ineffectual all night is probably not even being watched by the monster, and so he takes a deep breath and pauses to concentrate. He can put a hurting on someone, if he can catch them unable to defend themselves, and so he sidles into a slightly better position, and he grips his staff in the center, striking it overhand, then backspinning it almost immediately to catch it with the upswing as well. Turns out it hadn't been worried about him, and his shots are both clean and hard, and after a pregnant pause as Orenthal stands in the guard position, the monster simply collapses to the ground.&lt;br /&gt;
Both of the creatures are down and don't look to be moving, everyone is cold and hurting a bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Barbalau will cast sift to see if there is any treasure hiding or hidden doors in the chamber&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;there isn't&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Going to lay hands on Jokul and then Barbalau.&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls 1d6+3: (6)+3: 9&lt;br /&gt;
GAME: Ansrir rolls 1d6+3: (5)+3: 8&lt;br /&gt;
GAME: You damaged Jokul for -9 points. 21 remaining.&lt;br /&gt;
GAME: You damaged Barbalau for -8 points. 20 remaining.&lt;br /&gt;
&lt;br /&gt;
Barbalau takes a giant breath as the creature falls and he sighs very lowly &amp;quot;these things... have no treasure... what kind of animals are they?&amp;quot; he asks himself as he examines them.&lt;br /&gt;
&lt;br /&gt;
James lets out a heavy sigh at the dropping of the creature. Then letting out a happy trill, he walks to the center of the group and throws out one more healing, just in case. &amp;quot;Well done. Those looked very dangerous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: James rolls 2d6: (5): 5&lt;br /&gt;
GAME: You damaged Jokul for -5 points. 26 remaining.&lt;br /&gt;
GAME: You damaged Barbalau for -5 points. 20 remaining.&lt;br /&gt;
GAME: You damaged Ansrir for -5 points. 19 remaining.&lt;br /&gt;
GAME: You damaged James for -5 points. 17 remaining.&lt;br /&gt;
GAME: You damaged Aya for -5 points. 28 remaining.&lt;br /&gt;
GAME: You damaged Orenthal for -5 points. 20 remaining.&lt;br /&gt;
GAME: Barbalau rolls Knowledge/Nature: (11)+4: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;will let everyone get in a pose or two then do a wrap up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir hmmms as he looks around at the others, smiling slightly before he slings his bow back and nods. &amp;quot;So,&amp;quot; he offers with a light chuckle as he walks over to the rest of the party, pressing a hand on Jokul first, a soft prayer being stated about the divine light of Vardama coming to help aid in prolonging the life of the honorable warrior, before he then turns his attention to Barbalau and does the similar prayer to call down the holy favor. &amp;quot;That should help, somewhat, with the pain,&amp;quot; he offers.&lt;br /&gt;
&lt;br /&gt;
Aya is not one to complain about healing, specifically on herself. She eyes the one that just went down and nudges it with a boot toe. &amp;quot;Most stupid creatures don't have much use for coin or gems. Does anyone know what they are? Or why they came here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jokul has left himself to panting heavily while leaning against his sword -- improvised leaning post as he makes it to be sometimes. All teh accumulated damage and fatigue takes a lot out of a guy even as hardy as him. But, he manages to straighten himself out after the healing provided and-- promptly goes stomping towards the closer slumped dragon body and... jams his sword into the thing's neck. &amp;quot;Don't know, don't care,&amp;quot; he growls. &amp;quot;They wake up, they start eating people again. Gotta make sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nature rolls if want to id it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;moment&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orenthal is wondering the same thing Aya is, and closes his mouth as she asks first. His clothes are a bit rumped and torn, and there's a fair amount of blood that'll need to be cleaned off the lace cuffs, but his body is whole, so he's not going to complain. &amp;quot;Well, that certainly looks like what we came here to fight,&amp;quot; he says. &amp;quot;Should we look and check for more?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I'm gonna use guidance for a +1 on the knowledge&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: James casts Guidance. Caster Level: 3 DC: 15&lt;br /&gt;
&lt;br /&gt;
Barbalau thanks Ansrir &amp;quot;thank you my friend... I feel great now.&amp;quot; he says as he breathes in trying to understand what he is seeing &amp;quot;there is nothing more not in this cavern anyway.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: James rolls knowledge/nature + 1: (15)+6+1: 22&lt;br /&gt;
&lt;br /&gt;
You paged James with 'Drakes. Ice drakes, probably were nesting or getting ready to since there are no signs of eggs.'&lt;br /&gt;
&lt;br /&gt;
James prays quietly, asking Raven for guidance, then walks up to one of the creatures the group just took out. Putting a hand on it, head rolling to the side, he trills slowly. &amp;quot;Now that I can actually properly take my time, these are Ice Drakes. And...&amp;quot; He walks around. &amp;quot;They were likely preparing to nest.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir hmmms softly, nodding to Barbalau at his thanks. &amp;quot;I am just an instrument of the Goddess, your thanks should be to her,&amp;quot; he offers before turning to James. &amp;quot;Preparing, which means they have not, so there should be no little baby drake eggs around?&amp;quot; he asks, looking at the corpses. &amp;quot;I wonder if we can haul these back to town,&amp;quot; he mutters.&lt;br /&gt;
&lt;br /&gt;
Orenthal hrms at James. &amp;quot;Ice Drakes? I see. Well, then. If they were preparing to nest, then it'd be just these two?&amp;quot; he asks. As far as hauling them back to town, he says, &amp;quot;I'm sure the artificers will pay a pretty penny for fresh parts. And the dwarves probably want them hauled off anyhow, so maybe we can get paid twice for it.&amp;quot; He grins at his own cleverness.&lt;br /&gt;
&lt;br /&gt;
Barbalau nods his head to orenthal as he smiles &amp;quot;Id like armor off this one..&amp;quot; he kicks the beast.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They're not going to be hauled out of here as whole,&amp;quot; Jokul points out while he moves towards the other body, just to sink his blade into it's neck too. But-- right after that, he turns to flash a grin to the others over his shoulder. &amp;quot;Who wants to help me with chopping?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya looks at the large beasts and smirks. &amp;quot;If they want them moved, the many, many wise and strong miners can move them. A bit of meat and scale is hardly worth the effort and stains.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You make contact with the miners and they come to clean things up, you are paid well for your services, the meat and scales of the beasts really aren't usuable for armor and the taste is off. More than liking because they are not alive anymore, and magic went into how tough thier hides were, they are not true dragons after all. You are helped on your way after getting paid.&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21867</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21867"/>
		<updated>2016-04-09T00:24:57Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* April */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|April 7, 2016&lt;br /&gt;
|[[Mountain Mine]]&lt;br /&gt;
|[[Jokul]], [[Aya]], [[Ansrir]], [[Barbalau]], [[Orenthal]], [[James]]&lt;br /&gt;
|-&lt;br /&gt;
|April 8, 2016&lt;br /&gt;
|[[PrP: Perfection]]&lt;br /&gt;
|[[Barbalau]], [[Jokul]], [[Aya]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Mostly_Dead&amp;diff=21855</id>
		<title>Mostly Dead</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Mostly_Dead&amp;diff=21855"/>
		<updated>2016-04-06T21:27:00Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Mostly Dead *Emitter: Zyla *Characters: James 3, Jokul 3, Nicolai 4 *Place: Outside Alexandria *Tim...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Mostly Dead&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: James 3, Jokul 3, Nicolai 4&lt;br /&gt;
*Place: Outside Alexandria&lt;br /&gt;
*Time: Apr 5, 2016&lt;br /&gt;
*Summary: Hired by a wizened gnome healer to fetch his wife who was interred for being dead, she was only mostly dead.&lt;br /&gt;
*APL: 2&lt;br /&gt;
*Encounter 1: 6 CR 1/2 Fast Zombies (CR 4 Encounter)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
So word was sent to the Adventurer's guild that some adventurer's were needed for a mission. Not much details were given but word was passed so, you find yourself at a cottage outside Alexandria. You were welcomed in by a wizened old gnome. Chairs were offered for most, but of course on average they are too small.&lt;br /&gt;
&lt;br /&gt;
Meanwhile the gnome is puttering about doing some things, &amp;quot;Thank you for comming, yes thank you. I need some help, see my wife passed recently, and I need some help.&amp;quot; The gnome says, he seems to be doing two different things at once as he offers a tray of tea which he sets on the table and keeps working on whatever else it is, &amp;quot;MLT anyone?&amp;quot; he asks.&lt;br /&gt;
&lt;br /&gt;
Nicolai sits cross-legged after moving a chair back and out of his way. He accepts a cup of tea, holding it gingerly. He tried to keep a straight face but something tells you he's a hair away from breaking out into laughter. &amp;quot;What sort of help?&amp;quot; he asks once he can manage.&lt;br /&gt;
&lt;br /&gt;
James flies on out to the destination, because walking is for suckers. He lands carefully, nodding to the host. &amp;quot;Thank you no. I just ate.&amp;quot; he trills to the gnome. He folds his hands under his cloak, and his wings to his back.&lt;br /&gt;
&lt;br /&gt;
Jokul is much less in the mood for laughs. IT probably doesn't help things that gnome living arrangements are probably a bit too small for people his size to begin with, and even more inconvenient when one is lugging an oversized sword around. But still, rather than opting for sitting like Nicolai does, he just remains standing near the door (hunched over as he might need to be for that) with his brow ticking periodically. &amp;quot;...Just say what you need done.&amp;quot; So much for manners, apparently.&lt;br /&gt;
&lt;br /&gt;
The gnome still putters around, &amp;quot;Oh I am getting to it, good to be polite, no MLT? More mutton for me then, though I think I need more lettuce, best when crisp.&amp;quot; he almost seems to be a bit scattered brain but as he talks he keeps mixing whatever he is doing and then turns, &amp;quot;Well, as I said, my wife passed, but I was realizing yesterday, that she isn't all the way dead, she is just mostly dead, which means that I am honorbound as her husband to bring her back and listen to her nagging for days on end. At least till she finally fully kicks the bucket. I need someone to go where her body is interred, my feet just aren't what they used to be and the walk is too much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai pauses with his teacup halfway to his lips, pinky outstretched daintily. &amp;quot;You want us to dig up your dead wife's body?&amp;quot; His gaze slides over to Jokul first, then James and finally Aya.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Come again?&amp;quot; Both of Jokul's dark brows slide upwards, slooowly. &amp;quot;Your wife is... 'Mostly dead',&amp;quot; he repeats. &amp;quot;And she got buried. Only mostly dead. Rather than completely dead. You wanna run that by me again and then tell me what exactly is wrong with this picture?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James starts to flap in surprise, but given how cramped this is, he has to hold it back, and just mostly flap. &amp;quot;Mostly dead?&amp;quot; he trills. &amp;quot;Well, if she survived, that's a good reason to fetch her, then. How long has she been buried?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The gnome shakes his head, &amp;quot;Not buried, interred, she is in my family crypt. You just go, I give you the key, you go in, pour this liquid down her throat, and when she wakes up in 20 minutes, escort her home.&amp;quot; he finishes what he was doing, pouring a potion into a vial. He looks up, &amp;quot;Oh we interred her yesterday, but there was a wagon that took her and gave me a ride, no wagon today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James looks down at the Gnome and mostly flaps again. &amp;quot;Would you like to come along then, or is it too much of a trip? Anything else we should know?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jokul looks distinctly unimpressed by all this. &amp;quot;So... we walk,&amp;quot; he mutters, sighing heavily. &amp;quot;How did you end up *thinking* she was fully dead, anyway?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai's hand creeps towards where he wears his holy symbol. &amp;quot;So she is not dead, and this potion will make her...rise.&amp;quot; He sets down the teacup and rises to his feet, immediately bumping his head. Acting like nothing happened he adds, &amp;quot;Is she going to be happy to be brought back? If she tries to attack us...then there's always the chance I might slip and unleash some divine energy. Is she going to ah, react badly to this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The gnome chuckles, &amp;quot;Oh she was stiff as a board, she was dead, but then I was remembering I taught her a trance, and that is what she is, she is in a trance state, its like being dead, but she is alive, no she is not undead, no worries there, and more than likely she will just complain about me.&amp;quot; he shakes his head and sets the vial before them, &amp;quot;Now off with you.&amp;quot; he does give directions to the crypt, in a nearby cemetery and then is busy with something else.&lt;br /&gt;
&lt;br /&gt;
Nicolai turns and carefully makes his way out of the cottage. Once outside he straightens up and then stretches. He does touch his symbol now, and murmurs a quick spell under his breath.&lt;br /&gt;
&lt;br /&gt;
GAME: Nicolai casts Longstrider. Caster Level: 4 DC: -88&lt;br /&gt;
&lt;br /&gt;
Jokul looks more unimpressed by every passing second. But, at least he gets to get out of the tiny house. &amp;quot;So... &amp;quot; He breathes out after all of them are outside. &amp;quot;Anyone else feel like something's off here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;how would I roll this? :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;+roll sense motive&amp;quot;&lt;br /&gt;
GAME: James rolls sense motive: (2)+10: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;don't notice anything off&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai says, &amp;quot;It's hard to say. If she is undead we'll destroy her, of course.&amp;quot; He mentions this almost off-handedly. &amp;quot;But if it's true...what a story, eh? Back from the dead.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James nods to the gnome and leaves with the others. &amp;quot;It should not be difficult to tell if she's dead or in a trance. I suggest we travel straight away and meet there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We'll see, I guess,&amp;quot; the Aesir with the giant sword mutters, now propping the blade against his armored shoulder for ease of travel. &amp;quot;Let's go deal with it, then. See what's what.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From the directions the cemetery isn't too far, maybe 30 minutes away.&lt;br /&gt;
&lt;br /&gt;
James uses his wings as he is able, to travel along to the destination. He doesn't have the full-speed flight capability yet, but walking is for suckers.&lt;br /&gt;
&lt;br /&gt;
Nicolai has a distance-eating stride that makes him have to slow occasionally lest he outpace the rest of the party. Once they reach the cemetary he grasps Tarien's symbol. &amp;quot;Just remember guys, if she dies wake up.&amp;quot; He holds up the symbol and makes a buzzing noise. &amp;quot;Just in case.&amp;quot; Then he steps in to look for the grave in question.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Er, that was supposed to say 'if she DOES wake up'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Sorry&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And if she comes up wrong, cut off the head?&amp;quot; Jokul asks with a faint hint of a smirk, of all things. &amp;quot;We'll just have to see what happens, I guess.&amp;quot;&lt;br /&gt;
You reach the entrance to the cemetery. It is pretty good size, but also very quiet. But that is a good thing, right. You follow the directions and see the correct crypt right in front of you with its metal locked gate.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;he did give the key too...&amp;quot;&lt;br /&gt;
James looks around. &amp;quot;Alright, let's go inside, and find her tomb. I will apply a blessing to us before we open her tomb, so that in case there is something wrong, we'll be ready.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;ok heading home now, back ASAP&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So I'm the only one here who doesn't have any magic to his name,&amp;quot; mutters Jokul with a roll of his shoulder (the one not supporting the heavy sword mind you). &amp;quot;I'll take the front, then, I suppose.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai produces the key! Which he immediately uses to unlock the crypt. Pushing the door open, he moves to the side and holds out his hand for Jokul in an 'after you' gesture.&lt;br /&gt;
&lt;br /&gt;
There is an long screeching sound as the gate opens, but other than that nothing. Inside can be seen a room with an older gnomish woman laid out on a table.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Thanks.&amp;quot; Jokul may or may not be incredibly bemused by the gesture, but nonethless he moves past Nicolai and into the crypt. &amp;quot;Hellooooo. Any undead monsters home?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai steps into the crypt afterwards. &amp;quot;That must be her.&amp;quot; He seems almost disappoints nothing jumped out at Jokul. Oh well. He leans his glaive against the wall next to the entrance. Nicolai now tries to move around the fighter to pour the potion into the gnome's mouth.&lt;br /&gt;
&lt;br /&gt;
It isn't that difficult to get to the woman and open her mouth and pour the potion in. At first there is no sign of anything and then her chest is moving as if she is breathing.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Anything seem messed up?&amp;quot; Asks Jokul with only the faintest bit of concern -- or maybe hope, for that matter. He's not really so much paying attention to the woman as he is just circling through the inside of the crypt and watching... everything else. Anything hiding there? Here? No? What about over there? &amp;quot;This couldn't be just a cut and dry run for once, could it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The chest of the gnoome woman is moving up and down, she is breathing but so far not moving yet.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: James rolls perception: (8)+12: 20&lt;br /&gt;
GAME: Nicolai rolls perception: (4)+8: 12&lt;br /&gt;
GAME: Jokul rolls perception: (15)+3: 18&lt;br /&gt;
GAME: James casts Bless. Caster Level: 3 DC: 16&lt;br /&gt;
&lt;br /&gt;
There are sounds outside of the crypt.&lt;br /&gt;
&lt;br /&gt;
James stands behind the brave one iwht no magic, clutching a small emblem of an Hourglass, and holding it up as he quietly prays for a blessing on the group, while the others open up and tend to the woman.&lt;br /&gt;
&lt;br /&gt;
The sounds outside draws Jokul's attention, and he flicks his gaze back towards the door -- and in absolutely no time flat he declares, &amp;quot;I'm going to check it out,&amp;quot; to the other two while he steps slowly, caaarefull towards the door. Just to peek out, first.&lt;br /&gt;
&lt;br /&gt;
Outside are zombies, and the seem to be coming towards the crypt, drawn by the living presences. They are moving pretty fast though.&lt;br /&gt;
&lt;br /&gt;
James trills low and soft. &amp;quot;Well, she may be alive, but they are not. But I can channel energy against them. Why don't I stand back with her, and do my thing for that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai backs away from the gnome, then begins looking back and forth between gnome and doorway. &amp;quot;What's out there?!&amp;quot; he hisses. &amp;quot;Are they after us? Or her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Exactly what we expected there to be,&amp;quot; Jokul calls back over his shoulder to Nicolai. &amp;quot;You do that, bird-boy. I'm going to say hi to our hosts here.&amp;quot; And so, a stomp of his foot carries him through the door and outside, head tilting from one side to another to stretch out his neck, joints popping in time with him lifting the massive sword from his shoulder. &amp;quot;Alright, you dead freaks. You wanna party?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James chirps quickly to Nicolai &amp;quot;Whatever they are, they aren't the Alexandria Brute Squad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: James rolls initiative: 20 + 2 = 22&lt;br /&gt;
GAME: You roll initiative for Zombies: Roll: 17 + Bonus: 0 = Total: 17&lt;br /&gt;
GAME: Jokul rolls initiative: 11 + 3 = 14&lt;br /&gt;
GAME: Nicolai rolls initiative: 14 + 2 = 16&lt;br /&gt;
&lt;br /&gt;
There are six zombies moving towards the crypt, they are about 30' from the crypt right now, three coming from each side.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Zero - Init 22.&lt;br /&gt;
      It is now James' turn! Zombies is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;james you are first.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;oh uh&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;bull's strength on Jokul?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, cast and pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Zombies' turn! Nicolai is next!&lt;br /&gt;
GAME: James casts Bull's Strength. Caster Level: 3 DC: 17&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Nicolai's turn! Jokul is next!&lt;br /&gt;
GAME: Note Flat-footed on Nicolai ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James leans forward as Jokul readies himself for battle, and gives him a hearty pat on the back. &amp;quot;Get out there and use Raven's blessings to preserve us.&amp;quot; he trills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;How far are the zombies? From where Jokul went&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;they are 30' from the steps of the crypt, Jokul is at the bottom of the steps, James right behind him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Is there room for me to pass Jokul?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will do so! To about 10 feet away from the steps, channel positive energy then get my glaive ready for an AoO or two hopefully&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll the channel&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls d6: (17)+d6: 17&lt;br /&gt;
GAME: Nicolai rolls 2d6: (9): 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;what is your channel dc?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Sorry, I messed up the first roll - one sec&amp;quot;&lt;br /&gt;
GAME: Nicolai spends ONE use of CHANNEL.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Crap...er, 16&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (14)+3: 17&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (6)+3: 9&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (2)+3: 5&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (15)+3: 18&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (11)+3: 14&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (8)+3: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts most of them, 2 don't seem as worse for wear.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Jokul's turn! James is next!&lt;br /&gt;
GAME: Note Flat-footed on Jokul ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Yeah, I'm going to just stay besides Nicolai to guard the entrance. Let em go ahead and brave our AoO. &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;do you have combat reflexes nicolai?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai edges by James and then Jokul, then moves out in front of the steps. He plants his glaive like a flag near his own feet. With his other his other hand he raises his holy symbol. &amp;quot;Back, foul undead! There's only enough miracle juice for one!&amp;quot; A wave of energy washes out, singing many of the zombies. Nico then readies his glaive in case any make it through.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Nope&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll 1 aoo&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls melee: (17)+7: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;damage&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 1d8+6: (7)+6: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;killed that one. I will throw it n my pose. two more attacking you, and three on jokul.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (19)+6: 25&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (20)+6: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;No AoO from me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;charging. Nicolai only got an aoo cause has a reach weapon&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (11)+6: 17&lt;br /&gt;
GAME: Zyla rolls 1d6+4: (2)+4: 6&lt;br /&gt;
GAME: Zyla rolls 1d6+4: (5)+4: 9&lt;br /&gt;
GAME: You damaged Nicolai for 15 points. 20 remaining.&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (9)+4: 13&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (1)+4: 5 (EPIC FAIL)&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (14)+4: 18&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now James' turn! Zombies is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;james&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James stays behind *them* and does a channel on the monsters, 2d6, DC 12. Or as I like to call it, a channel fireball...&lt;br /&gt;
&lt;br /&gt;
The zombies move forward, with much more speed than should be able to. They charge in, Nicolai manages to take out one of them, but the other two slam into him and hurt, and one almost rips through the armor. The other three charge in and miss hitting Jokul.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
GAME: James rolls 2d6: (5): 5&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (13)+3: 16&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (17)+3: 20&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (7)+3: 10&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (12)+3: 15&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (2)+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;...That better not be an actual fireball, because I prefer my hair un-burned.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;It's okay I have selective channeling&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose hurting them james, though only one turns to ash, 4 still up&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Zombies' turn! Nicolai is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Nicolai's turn! Jokul is next!&lt;br /&gt;
&lt;br /&gt;
James stands bravely behind the others. &amp;quot;He is the brute squad, dead creatures,&amp;quot; he trills, holding up that hourglass figure, and directing the energy onto the creatures. His wings flap with satisfaction when one falls to ash, though the others continue their droning march.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will punch one! (using a spiked gauntlet)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;And power attack&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls melee+1-1: (5)+7+1+-1: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Jokul's turn! James is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;POWER ATTAAAACK!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Actually, what kind of bonus do I get from bull's strength again, and do I have the bless going on? &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;Bull's Strength is +4 str&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Thaaank you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so +2 to hit and bless..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so +3 to hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1+2+1: (18)+6+1+2+1: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you kill one, pose it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;I didn't evne roll damage yet &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;the channels have them pretty hurt, your minimum will kill it&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (13)+4: 17&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (15)+4: 19&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (17)+4: 21&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (18)+4: 22&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (15)+4: 19&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (14)+4: 18&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (2)+4: 6&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (16)+4: 20&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (3)+4: 7&lt;br /&gt;
GAME: Zyla rolls 1d6+4: (5)+4: 9&lt;br /&gt;
GAME: Zyla rolls 1d6+4: (4)+4: 8&lt;br /&gt;
GAME: Zyla rolls 1d6+4: (1)+4: 5&lt;br /&gt;
GAME: You damaged Nicolai for 17 points. 3 remaining.&lt;br /&gt;
&lt;br /&gt;
Nicolai shifts his glaive to his off hand and reaches for his symbol again. But he has to abandon the motion to fend off the grasping zombies. &amp;quot;It's up to you now feathers!&amp;quot; he shouts, trying innefectually to bash at the zombies with his fist.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jokul for 5 points. 33 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
      It is now James' turn! Zombies is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;Channel Fireball #2, 2d6, DC 12.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll damage.&amp;quot;&lt;br /&gt;
GAME: James rolls 2d6: (11): 11&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Numbers are a bit tipped off here,&amp;quot; notes Jokul... perhaps a bit too happily for what the situation happens to be, what with the zombies *swarming them* up here -- it definitely doesn't discourage him from swinging his sword to lob off the head from one of them while fire and clerical energy flows through the air and the unfortunate undead. &amp;quot;This might actually be--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The zombies move much faster than might be expecting slamming into them again and again, each of the zombies manage to hit thier targets once, which leaves Nicolai taking a pounding and Jokul scratched.&lt;br /&gt;
&lt;br /&gt;
James glances at Nicolai, and shakes his head. That hourglass symbol held out yet, he mutters &amp;quot;Feathers?&amp;quot; Then his voice trilling loudly, he caws &amp;quot;Hello. My name is James. We're saving this gnome. Prepare to die.&amp;quot; And with a blast of divine energy, the remaining groaners are shattered.&lt;br /&gt;
&lt;br /&gt;
The zombies are gone, its quiet once more, there is a voice from the crypt, &amp;quot;What is going on out there?&amp;quot; its an elderly woman's voice.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will cast CMW on himself!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls d8+4: (5)+d8+4: 9&lt;br /&gt;
GAME: Nicolai rolls 2d8+4: (14)+4: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I'll do channel healball #3 on the group&amp;quot;&lt;br /&gt;
GAME: You damaged Nicolai for -18 points. 21 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: James rolls 2d6: (7): 7&lt;br /&gt;
GAME: You damaged Jokul for -7 points. 38 remaining.&lt;br /&gt;
GAME: You damaged James for -7 points. 19 remaining.&lt;br /&gt;
GAME: You damaged Nicolai for -7 points. 28 remaining.&lt;br /&gt;
&lt;br /&gt;
Nicolai looks to be on his last legs. But he manages to outlast the zombies. The voice makes him whirl around but he nearly collapses. Gritting his teeth, he casts a spell to heal himself. &amp;quot;That's better,&amp;quot; he mutters. Then he readies his glaive, this time pointing it at the crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Done already?&amp;quot; Moans out Jokul, what with everything they were fighting being ash -- even ignoring the fact that he's been scraped up, and Nicolai's much worse for wear. He just props his sword back against his shoulder, with a disappointed pout. &amp;quot;That was way too quick.&amp;quot; The voice from the crypt draws him to look over his shoulder to the door, though, and call out, &amp;quot;Oi. All awake now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James flaps his wings in satisfaction at just how well that worked. &amp;quot;Raven's blessing on us all,&amp;quot; he mutters. And then since there's time, he closes his eyes and turns his attention to his companions, giving them the other side of the hourglass, so to speak. Helping them, he then turns to walk in. &amp;quot;Your husband sent us to recover you,&amp;quot; he calls to the gnome.&lt;br /&gt;
&lt;br /&gt;
The voice, &amp;quot;The daft wanker had me entombed, teaches me to go into a trance and then thinks I am dead, wanker.&amp;quot; when you go up you can see her sitting up.&lt;br /&gt;
&lt;br /&gt;
Nicolai begins walking slowly towards the entrance. &amp;quot;Are you all right?&amp;quot; he asks when he sees her, glaive still levelled. &amp;quot;Perhaps a quick spell of healing?&amp;quot; A moment later he adds, &amp;quot;Just a precaution...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jokul remains outside, just... watching. Just in case. Or just taking it easy, for now, seeing as he's just leaning against a wall at this point. &amp;quot;Someone's going to be having some marital issues...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James comes inside as well to check on her. Since Nicolai is taking the lead on the healing, he just examines her. &amp;quot;He remembered at least. Which is why we're here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She shakes her head, &amp;quot;I need to get home, can you help me? Still hard to walk, going to give that wanker a piece of my mind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai frowns. &amp;quot;I suppose we could help. Your husband mentioned something about a wagon...?&amp;quot; Even as he says it Nicolai is already anticipating a piggyback ride...&lt;br /&gt;
&lt;br /&gt;
So needless to say you get her home, mostly one of the larger ones carrying her. The gnome man gives you your payment even as he starts to get an earfull from his wife, giving you all the opportunity to get out while the getting is good.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21854</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21854"/>
		<updated>2016-04-06T21:24:40Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* April */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|April 5, 2016&lt;br /&gt;
|[[Mostly Dead]]&lt;br /&gt;
|[[James]], [[Nicolai]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=In_the_Cellar&amp;diff=21853</id>
		<title>In the Cellar</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=In_the_Cellar&amp;diff=21853"/>
		<updated>2016-04-04T23:00:52Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: In the Cellar *Emitter: Zyla *Characters: Eden 4, James 3, Alakton 4, Ansrir 2, Lucy 3, Josselyn 4,...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: In the Cellar&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Eden 4, James 3, Alakton 4, Ansrir 2, Lucy 3, Josselyn 4, Aya 3&lt;br /&gt;
*Place: Alexandria - Rich Merchant's Cellar&lt;br /&gt;
*Time: April 4, 2016&lt;br /&gt;
*Summary: Hired by a Merchant who thinks he has demons in his cellar, due to noises, time to clean them out.&lt;br /&gt;
*APL: 5&lt;br /&gt;
*Encounter 1: 3 CR 2 Rat Swarms, 1 CR 5 Rat King (CR 7 Encounter)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
So you all have been called together by the Adventurer's Guild or through someone you know. It seems one of the wealthier merchants has been hearing strange sounds from his cellars and given rumors of demons and things in the sewers, he is worried that something has come up into his celler from there. He had the house evacuated and called in exterminators....you. Guides take you to the manor house and through into the kitchen. The place is rather on the quiet side as it is empty. In front of you is the iron bound door that leads into the cellar. The key to the door is in its lock, though at the moment it is still secured.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free rp&amp;quot;&lt;br /&gt;
James has decided to take up jobs like this from local organizations, joining with them or working with them as is appropriate. It's a good way to get ideas for places to explore. So the large black bird walks on in. &amp;quot;Unfortunately none of the spells Raven has granted me today, are fitting to try to detect a demon in the basement below.&amp;quot; he starts off explaining to the group.&lt;br /&gt;
&lt;br /&gt;
Ansrir hmmms as he hears the summons for the possibility of hunting something that might jsut be overactive imagination, but better to be safe than sorry. Suiting up, he makes his way to the manor house, looking around at those who have also been recruited, regading each in turn for a moment, before he bows his head and mutters a soft prayer, hand going to the holy symbol hanging from his neck.&lt;br /&gt;
&lt;br /&gt;
Lucy was indeed 'recommended' by a family friend. Well friend might be too strong a word, more like a family acquaintence. Business partner. In any case Lucy is here. She draws her rapier with a flourish and then opens the palm of her other hand, releasing a small spot of light to float up to just above her head where it floats in a slow, tiny circle. &amp;quot;You guys ready?&amp;quot; she asks cheerfully, eyes on the lock and key.&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Rats, I bet.&amp;quot; The large, green-haired woman walks astride a strange elk, a heavily armoured man and his griffon, a soft smile on her lips, a gentle lulling quality to her voice. Her stride is long and slow, a lumbering thing that seems appropriate of the giant blood that clearly runs in her veins.&lt;br /&gt;
&lt;br /&gt;
Before they can be taken into the manor, her lips purse and Eden glances toward the griffon, then to Alakton and back again with an apologetic expression creeping over her fine features, a hand reaching out to pat her palm against the creature's beak. &amp;quot;Sincere apologies, my friend, but I think it best if you stay out here. You, ah, er...&amp;quot; She appears to be thinking of a way to put it delicately, before she's headbutted behind by the mossy-coated critter that had been following her. &amp;quot;Oo! Hey! Come on, you can keep each other company!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Neither seem amused.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What ho? Ah. Damnation.&amp;quot; states Alakton, after having dismounted and promptly pointed at the large Griffon. &amp;quot;Siege. You must stay. /Guard/.&amp;quot; He gives as a command word, before promptly petting over the Griffon's side. His shield is left strapped to the Griffon's barding, but he does take his Lance all the same, the unwieldy weapon being dragged at a slight angle so it doesn't accidentally impale anyone on his way in. &amp;quot;You're quite right! They can keep each other company. Hah, indeed! And I pray it is rats, nobody enjoys an infestation of Demons, after all, but if it's just rats, they can buy a cat!&amp;quot; He declares, as he marches on in behind Eden.&lt;br /&gt;
&lt;br /&gt;
Lucy reaches for the key (clearly she's been itching to do so for some time now, and turns it before trying to open the door.&lt;br /&gt;
&lt;br /&gt;
Contracts from the Adventurer's Guild are more often dull than not, but Aya can pick and choose those on her whim. 'Wealthy Merchant' catches her interest much more than, say, 'sewer cleaning' or 'lost pet,' though 'noises in cellar' reduces that some. Still, it is something to occupy her time, earn coin, and make an acquaintance among the merchants.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I would hope the owner tried a cat or two before posting a contract...&amp;quot; If not, she wonders how the merchant was able to earn any wealth.&lt;br /&gt;
&lt;br /&gt;
Josselyn loads a bolt in her crossbow, &amp;quot;Well there has been some news of demons in sewers, so its worth checking things out.&amp;quot; she notes from the back of the party, ready to shoot the first thing with hooves and tail she sees.&lt;br /&gt;
&lt;br /&gt;
The door opens easily once Lucy turns the key and gives it a pull, it is obviously well-used. With the door open you can see wide stone steps leading down. Wide enough to let two down abreast, must be big stuff kept down there. The stairs go down a flight, then turn 90 degrees.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception checks.&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls perception: (11)+3: 14&lt;br /&gt;
GAME: Eden rolls perception: (8)+5: 13&lt;br /&gt;
GAME: Alakton rolls perception: (13)+7: 20&lt;br /&gt;
GAME: James rolls perception: (1)+12: 13 (EPIC FAIL)&lt;br /&gt;
GAME: Josselyn rolls perception: (7)+5: 12&lt;br /&gt;
GAME: Lucy rolls perception: (14)+10: 24&lt;br /&gt;
You paged (Lucy, Alakton) with 'Both of you can hear little sqeaks and chittering.'&lt;br /&gt;
&lt;br /&gt;
Lucy begins creeping down the steps. She stops and turns to look at the others, puts a finger over her own lips, then gestures down the stairs before continuing down.&lt;br /&gt;
&lt;br /&gt;
GAME: Aya rolls perception: (12)+11: 23&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Chittering!&amp;quot; declares Alakton, as if he had found a way to turn lead into gold. Obviously, he isn't actually one for sneaking like Lucy, which is probably a shame. His full-plate clanks and chatters as he begins to march down the stairs, his lance held forwards like some ward against evil. *Clank, clank, clank..* Of course, he ducks down a bit to ensure that the small banner sticking up from his back doesn't meet an untimely demise via something like a ceiling or a doorway. &amp;quot;What ho, this may even be some good fun! Reminds me of a time when..&amp;quot; And he's rambling now, talking about something about 'rats in a cellar' and 'couldn't hit the broadside of a barn with my lance'..&lt;br /&gt;
&lt;br /&gt;
You paged Aya with 'you as wel can hear squeaks and chittering'&lt;br /&gt;
&lt;br /&gt;
Josselyn nods to Lucy, keeping her crossbow held tight to the chest and she follows the group down the stairs. &amp;quot;Big beetles perhaps...&amp;quot; she offers as a suggestion. &amp;quot;Demon beetles?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James lets the people in the big armor go ahead. He stays in the back and completely misses whatever chittering people are talking about. Smoothing his feathers, he folds his wings and follows behind the others.&lt;br /&gt;
&lt;br /&gt;
Ansrir nods as he steps down the stairs, keeping his sword ready for the moment, lookimg around as he moves further down to try and detect the source of this chittering that people are speaking of.&lt;br /&gt;
&lt;br /&gt;
Aya tilts her head as her lengthy ears cach the sounds, but she doesn't add to the cacophony of chittering, clanking, and comments. She moves down the stairs when it is clear enough that she won't be stabbed, body-checked, nor stepped on. Not only move, but quietly so.&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Beetles are somebody's children, too!&amp;quot; Eden calls after Alakton, making her attempts to trot down the stairs after him, making some pleaded case for their safety that amounts to something along the lines of 'Oh God, won't somebody think of the children?!'.&lt;br /&gt;
&lt;br /&gt;
Lucy slows from 'creep' to 'crawl' to let Alakton get farther ahead. It's only when she's in danger if slowing down those behind her that she realizes this won't work either. Finally she picks up the pace, though clearly letting the metal-clad paladin lead the way.&lt;br /&gt;
&lt;br /&gt;
As the turn is reached it shows the steps continuing down, though it is dark, and has gotten much colder. Lucy's light helps a little but its apparent it opens up into a large room.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Then I shall make appropriate reparations!&amp;quot; declares Alakton, all pretense of subtlety be damned. He promptly clanks his way down the stairs as he goes. Upon reaching the bottom, his lips thin -- but his mood is apparently refusing to be dampened. With a sharp inhale, he takes a few more steps into the colder and larger room, and promptly straightens up. &amp;quot;We have reached our goal, and by Sarriel -- it's bloody cold, isn't it? What!&amp;quot; He barks a laugh, even as he spreads his feet in a more appropriate stance. &amp;quot;Do you have any more of those lights?&amp;quot; He states back towards Lucy. &amp;quot;Damnable handy, they are. Damnable. What ho, Eden! Come come, we'll get this sorted out and be back in time for supper!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir keeps step along with the others and hmmms, considering before reaching into his pack and pulling out an everburning torch from his pack. &amp;quot;Figure this should be of more benefit, and of less effort,&amp;quot; he offers with a warm smile.&lt;br /&gt;
&lt;br /&gt;
Josselyn shakes her head &amp;quot;Well if the beetles have complaints they can file them with the guard. Until such a time as that happens, I think its fair to say that they will be dealt with in an appropriate manner.&amp;quot; she notes ditching all subtlety. &amp;quot;Plus I believe theres rules against keeping vermin in any capacity outside of pets.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James flaps from the rear and trills with amusement. &amp;quot;If the beetles have a problem with how they are treated, they can choose not to invade someone's home.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Perhaps this home was built atop their home, and the one that should answer to their wrath is that which is already targetted!&amp;quot; OH GOD, THINK OF THE BEETLE BABIES! Eden follows mindlessly behind, rushing to defend the poor defenseless things that will probably try to eat her soon enough.&lt;br /&gt;
&lt;br /&gt;
Lucy flashes Alakton a quick grin. &amp;quot;Feyroth family secret!&amp;quot; she proclaims, before returning her attention to the room. She moves several steps to the side, giving others more space. &amp;quot;I really don't think it is beetles,&amp;quot; she cautions the others. &amp;quot;I heard squeaks too. Beetles don't squeak, do they?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;still on the steps yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I've stepped off onto the larger room itself, but only by about 2-3 steps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Between the lights, clanking, and exclamations, Aya is fairly sure their presence is known. Their. As for hers, she can always hope not. She continues to move to the room, itself, and is happy to step away from conspicuous movable feast.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy is in the room about 5 feet to Alakton's right&lt;br /&gt;
&lt;br /&gt;
As people move off the steps, the lights cast enough view around the room to show some rotted barrels in a corner, but that isn't all, it isn't beetles, its rats, and there are a lot of them. Hundreds of them, almost at least a thousand of rats, eating from what was in the barrel. To one side there is a larger rat, a much larger rat of unusual size. The larger rat chitters and all the rats turn to face the stairs and people there.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Alakton rolls initiative: 17 + 2 = 19&lt;br /&gt;
GAME: James rolls initiative: 17 + 2 = 19&lt;br /&gt;
GAME: Lucy rolls initiative: 20 + 3 = 23&lt;br /&gt;
GAME: Josselyn rolls initiative: 3 + 5 = 8&lt;br /&gt;
GAME: Eden rolls initiative: 2 + 1 = 3&lt;br /&gt;
GAME: You roll initiative for Rat1: Roll: 17 + Bonus: 6 = Total: 23&lt;br /&gt;
GAME: You roll initiative for Rat2: Roll: 10 + Bonus: 6 = Total: 16&lt;br /&gt;
GAME: Ansrir rolls initiative: 20 + 3 = 23&lt;br /&gt;
GAME: You roll initiative for Rat3: Roll: 9 + Bonus: 6 = Total: 15&lt;br /&gt;
GAME: You roll initiative for BigRat: Roll: 15 + Bonus: 4 = Total: 19&lt;br /&gt;
GAME: Aya rolls initiative: 6 + 3 = 9&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Rat1's turn! Lucy is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Lucy's turn! Ansrir is next!&lt;br /&gt;
GAME: Note Flat-footed on Lucy ended.&lt;br /&gt;
&lt;br /&gt;
A bunch of the rats scurry across the floor coming closer, they cross about half the way from the corner to you all.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Lucy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy says, &amp;quot;How far is the big rat?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;30'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy will throw a dagger at it!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Lucy rolls ranged-4: (19)+7+-4: 22&lt;br /&gt;
GAME: Lucy rolls ranged-4: (13)+7+-4: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll regular damage&amp;quot;&lt;br /&gt;
GAME: Lucy rolls 1d4+4: (3)+4: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hits and hurts it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Ansrir's turn! BigRat is next!&lt;br /&gt;
GAME: Note Flat-footed on Ansrir ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Ansrir&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Is there a path that I can get to the large rat?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes, you might step on some rats but you can get there&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Then g going to work at the rats between me and the big rat.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Eww!&amp;quot; Lucy complains. &amp;quot;Look at the size of that rat!&amp;quot; She pulls a dagger out of her belt, spins it in her fingers until she's holding it by the blade even as she raises it above her shoulder, then whips her hand back down to send the weapon spinning across the room at the oversized rodent. &amp;quot;I thought those things didn't exist!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so moving up to the nearest rats and hitting them?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir nods.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok, roll to hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and what is your weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Longsword.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k, roll to hit&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls melee: (9)+4: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now BigRat's turn! Alakton is next!&lt;br /&gt;
&lt;br /&gt;
Ansrir steps forward as he sees the largerat, but not having a clear spot to move through to get it, he settles for taking a swing at the mass of rats in the way. He pulls back his sword and takes a swing through the large mass, however the small bodies manage to weave their way out of his sword's path. He grimaces, looking at the rats with a grimace.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lucy you are being attacked, the big one moves over to bite you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it will move close enough, go ahead and roll it, and did you want to try to parry/etc Lucy?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Ah, I can't. Flat-footed?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy says, &amp;quot;Sure I'll try a parry&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+11: (14)+11: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll your attack&amp;quot;&lt;br /&gt;
GAME: Lucy rolls melee: (19)+5: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nope, it hits&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d4+1: (3)+1: 4&lt;br /&gt;
GAME: You damaged Lucy for 4 points. 28 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll fort&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Alakton's turn! James is next!&lt;br /&gt;
GAME: Note Flat-footed on Alakton ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy hmm that doesn't look right actually - my bonus should be +9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Am I able to challenge + attack, as challenge is a swift action?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes.&amp;quot;&lt;br /&gt;
GAME: Lucy rolls fort: (12)+3: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;will actually let you parry it then Lucy.&amp;quot;&lt;br /&gt;
GAME: You damaged Lucy for -4 points. 32 remaining.&lt;br /&gt;
&lt;br /&gt;
THe big rat didn't like the dagger so moves around and attacks Lucy but she deflects its bite with her blade.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I expend one of my challenges of the day on the big rat. Anyone attacking it now gets an additional +1 on attack rolls agains it. I then promptly strike at thee, big rat, with said Lance of mine.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, where you are you can attack without moving, so go ahead and roll to hit.&amp;quot;&lt;br /&gt;
GAME: Alakton rolls weapon1: (4)+9: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now James' turn! Rat2 is next!&lt;br /&gt;
GAME: Note Flat-footed on James ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;James&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I step toward the center of the group and cast Bless&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;cast and pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Rat2's turn! Rat3 is next!&lt;br /&gt;
GAME: James casts Bless. Caster Level: 3 DC: 16&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Rat3's turn! Aya is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, bloody hell!&amp;quot; the armoured lance-wielding bloke shouts as the rats come pouring out. &amp;quot;I'd have rather had beetles! Many beetles!&amp;quot; With that, though, there's a big rat attempting to bite one of his fellow compatriots. &amp;quot;HAVE AT THEE, FOUL CUR, FOR I SHANT GRANT THEE RESPITE!&amp;quot; He loudly declares, before swinging his Lance in said rat's direction. It's given a vicious stab at, although the lance's tip skitters against the ground instead. &amp;quot;Bugger! It's a repeat of the previous ratcounter!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Aya's turn! Josselyn is next!&lt;br /&gt;
GAME: Note Flat-footed on Aya ended.&lt;br /&gt;
&lt;br /&gt;
The rest of the rats swarm closer to the group, chitting and biting at eachother as they do.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya would like to circle around one or more rats to attempt to flank the rodent of unusual size.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can do that. flank with Lucy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James sees that there's trouble. Once this fighting starts, he looks at the lead members of the party, and takes a step toward them. Lifting his hand, holding up a small symbol of an Hourglass, he trills out in Eglarin a request for a blessing on the group as they fight these nasty rats.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will strike at it and use a Stunning fist attempt.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+2+1+1: (7)+5+2+1+1: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now Josselyn's turn! Eden is next!&lt;br /&gt;
GAME: Note Flat-footed on Josselyn ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;josselyn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn hrms, will shoot the big one.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, go for it, assume you have precise shot go ahead&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls weapon12: (18)+11: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn does.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls 1d8+5: (4)+5: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 3.&lt;br /&gt;
      It is now Eden's turn! Rat1 is next!&lt;br /&gt;
GAME: Note Flat-footed on Eden ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Eden&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Stepping forward to bull's strength Alakton.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Since I was technically right behind him.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya continues to avoid the light as much as possible and circles around the rats. She launches a kick at the head of the largest, though this is just as it bites at Lucy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;cast and pose&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Rat1's turn! Lucy is next!&lt;br /&gt;
&lt;br /&gt;
Josselyn stays at the bottom of the stairs, putting her crossbow to her shoulder she fires a bolt into the biggest rodent of them all. &amp;quot;Rats!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ansrir you get an aoo&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ansrir?&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d6: (5): 5&lt;br /&gt;
GAME: You damaged Ansrir for 5 points. 14 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;will get rolls from him when he comes back&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Lucy's turn! Ansrir is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Lucy&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Rats are children, as well. The mating habbits are...&amp;quot; Oh god, why is this conversation happening? Following a rather graphic explanation of just exactly how rats get it on, and the size of their litters, and so on, Eden is faced with the skittering beasties on their way to attack.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Stop hitting them! They're only doing what their instincts tel--hey! Hey! Stop biting! Stop bi--oh, my, you're a big one, aren't you?&amp;quot; Eden reaches forward with a web-coated hand to rest it upon Alakton's shoulder, the strength of the beasts coursing through him after a moment of prayer. &amp;quot;I said stop!&amp;quot; She barks at the rats, whom are apparently not listening.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;H-hey! Leave her alone!&amp;quot; She calls to the big one. Helpfully.&lt;br /&gt;
&lt;br /&gt;
The rats that Ansrir had swung at swarm over him, there has got to be close to 300 swarming around him as they bit and takes small chunks of flesh.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lucy?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy says, &amp;quot;The big one is next to me now? Stab!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep, roll to stab&amp;quot;&lt;br /&gt;
GAME: Lucy rolls weapon1: (10)+8: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Lucy rolls 1d4+6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Ansrir's turn! BigRat is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ansrir, you back?&amp;quot;&lt;br /&gt;
GAME: Eden refreshes spells.&lt;br /&gt;
GAME: Eden casts Bull's Strength. Caster Level: 4 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;one more time Ansrir?&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now BigRat's turn! Alakton is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+11: (16)+11: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Sorry, wrk call ate me for a bit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, will resolve ansrir. first roll an aoo you have +1 from bless&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls melee+1: (15)+4+1: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;then a fort save after the damage roll.&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls 1d8+2: (7)+2: 9&lt;br /&gt;
GAME: Ansrir rolls fort: (11)+8: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;then you get your regular attack. you are covered in rats that are swarming all over you.&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls melee+1: (11)+4+1: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;damage&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls 1d8+2: (8)+2: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you have managed to kill off about half the rats swarming you. pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lucy you are being bitten again, any parry attempt?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy says, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
GAME: Lucy rolls 11: (14)+11: 25&lt;br /&gt;
GAME: Zyla rolls 1d20+1: (13)+1: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;that is a typo&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+11: (10)+11: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you parry its first bite, attempting riposte?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir growls as the rats try to get him back by crawling along him, hanging off of his chain shirt and anything else they can get themselves on. Swinging with his sword, he starts hacking at the rats, causing some to start falling off. Another wing and he manages to get a few more. The ground still crawls all over him, but at least now some of the rats on him are not moving, just stuck to his clothing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lucy?&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+11: (19)+11: 30&lt;br /&gt;
GAME: Zyla rolls 1d20+11: (13)+11: 24&lt;br /&gt;
GAME: Zyla rolls 1d20+11: (6)+11: 17&lt;br /&gt;
GAME: Zyla rolls 1d20+11: (3)+11: 14&lt;br /&gt;
GAME: Zyla rolls 1d4+1: (4)+1: 5&lt;br /&gt;
GAME: Zyla rolls 1d4+1: (1)+1: 2&lt;br /&gt;
GAME: You damaged Lucy for 5 points. 27 remaining.&lt;br /&gt;
GAME: You damaged Aya for 2 points. 20 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fort save from both lucy and aya&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Alakton's turn! James is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I stab at the BigRat.&amp;quot;&lt;br /&gt;
GAME: Alakton rolls weapon1+4: (3)+9+4: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;My dice dislike me.&amp;quot;&lt;br /&gt;
GAME: Aya rolls fort: (14)+4: 18&lt;br /&gt;
GAME: Zyla rolls 1d3: (1): 1&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you feel queasy Aya but for now nothing else&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you miss alakton&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The big rat bites at Lucy and as she deflects it, the thing shakes and the muck and grime rolls off it, showing that it is actually a bunch of rats rather than just one huge one, all tied together at the tail. They continue to bite at Lucy and Aya a couple successfully taking chunks.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now James' turn! Rat2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;James&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I cast summon monster II to bring out a celestial wolf. And if I'm ont back home before I come around again have me do a 2d6 selective channel energy to heal please. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay +cast and pose casting&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Rat2's turn! Rat3 is next!&lt;br /&gt;
&lt;br /&gt;
STAB. STAB. Miss. Miss. This is a complete repeat of Alakton's last encounter with rats of any sort, and as it shakes grime off it, revealing the tails tied together, Alakton's features twist into distaste. &amp;quot;BAH! HOLD STILL!&amp;quot; He shouts, still threatning the rat king with the tip of his lance that darts at it, attempting to score hits that are yet to properly score a wound.&lt;br /&gt;
&lt;br /&gt;
GAME: James casts Summon Monster II. Caster Level: 3 DC: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alakton and Eden give me AoO rolls&amp;quot;&lt;br /&gt;
GAME: Alakton uses an AoO! 0 remaining.&lt;br /&gt;
GAME: Alakton rolls weapon1+3: (20)+9+3: 32 (THREAT)&lt;br /&gt;
GAME: Alakton rolls weapon1+3: (3)+9+3: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;regular damage&amp;quot;&lt;br /&gt;
GAME: Eden uses an AoO! 0 remaining.&lt;br /&gt;
GAME: Eden rolls melee+1: (9)+3+1: 13&lt;br /&gt;
GAME: Alakton rolls 1d8+7: (8)+7: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you miss eden&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James keeps a tight hold on the symbol in his hand. Keeping it lifted, he looks out toward the rats, and with a wave, prays into being a good-sized canine, bigger than a dog.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d6: (1): 1&lt;br /&gt;
GAME: Zyla rolls 1d6: (5): 5&lt;br /&gt;
GAME: You damaged Alakton for 1 points. 40 remaining.&lt;br /&gt;
GAME: You damaged Eden for 5 points. 29 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fort saves as well from both of you&amp;quot;&lt;br /&gt;
GAME: Eden rolls fortitude: (11)+7: 18&lt;br /&gt;
GAME: Alakton rolls Fortitude: (13)+7: 20&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Rat3's turn! Aya is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Aya's turn! Josselyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden will pose my AoO miss on my next turn.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will attempt a boot to the head of the RoUS once more. This time with flurry.&lt;br /&gt;
GAME: Aya refreshes special ability pools.&lt;br /&gt;
GAME: Aya spends ONE point of KI POOL.&lt;br /&gt;
&lt;br /&gt;
More rats scurry across the ground and surround Alakton and Eden, swarming over them, Alakton managed to kill a few of them as they came close, but both get chunks taken out of them. The others swarm closer to Aya and Lucy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya may as well add a Stunning Fist in there, too.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;which is the stunning?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;First.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay roll your attacks&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+2+1+1: (16)+5+2+1+1: 25&lt;br /&gt;
GAME: Aya rolls melee+2+1+1: (12)+5+2+1+1: 21&lt;br /&gt;
GAME: Aya rolls melee+2+1+1: (17)+5+2+1+1: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;all three hit...what is your SF save?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;14.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (9)+2: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its stunned too. roll all your damages&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d6+2+1: (3)+2+1: 6&lt;br /&gt;
GAME: Aya rolls 1d6+2+1: (4)+2+1: 7&lt;br /&gt;
GAME: Aya rolls 1d6+2+1: (6)+2+1: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;multiple of the bodies aren't moving and those that are, aren't looking good and of course all seem stunned.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now Josselyn's turn! Eden is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;josselyn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;Big one still up?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes the mass of rats that is the big one is still up&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn will shoot it again!&lt;br /&gt;
GAME: Josselyn rolls weapon12+1: (19)+11+1: 31 (THREAT)&lt;br /&gt;
GAME: Josselyn rolls weapon12+1: (10)+11+1: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;That was to confirm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;regular damage&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls 1d8+5: (8)+5: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;but it does finish them off&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 3.&lt;br /&gt;
      It is now Eden's turn! Rat1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;eden&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Josselyn loads another shot from her perch at the foot of the stairs, loading another bolt and taking carefull aim at the largest rat. &amp;quot;Come on guys, lets take these rat-bastards down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;I'm going to channel energy with selective channel, just to heal the folk that've been bitten.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay&amp;quot;&lt;br /&gt;
GAME: Eden rolls 2d6: (8): 8&lt;br /&gt;
GAME: You damaged Josselyn for -8 points. 37 remaining.&lt;br /&gt;
GAME: You damaged Ansrir for -8 points. 19 remaining.&lt;br /&gt;
GAME: You damaged Eden for -8 points. 34 remaining.&lt;br /&gt;
GAME: You damaged Lucy for -8 points. 32 remaining.&lt;br /&gt;
GAME: You damaged James for -8 points. 19 remaining.&lt;br /&gt;
GAME: You damaged Alakton for -8 points. 41 remaining.&lt;br /&gt;
GAME: You damaged Aya for -8 points. 22 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Rat1's turn! Lucy is next!&lt;br /&gt;
GAME: Zyla rolls 1d6: (4): 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;need a fort save ansrir&amp;quot;&lt;br /&gt;
GAME: You damaged Ansrir for 4 points. 15 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Lucy's turn! Ansrir is next!&lt;br /&gt;
GAME: Ansrir rolls fort: (19)+8: 27&lt;br /&gt;
&lt;br /&gt;
The rats swarming Ansrir continue to bit and claw at him, taking small pieces.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lucy&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Regrowth; a warm and energizing wave of energy radiates from Eden's location, naturally knitting together tiny rat-bites and soothing the casual combat fatigue like calm waters. &amp;quot;Why are you biting us?! We're your friends!&amp;quot; So obnoxious.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy will go attack the rats pestering Ansrir&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;there are some between you and him&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;but you can ignore them if you want to move all the way over&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy says, &amp;quot;Hmm, no I will attack the ones in the way for now&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay roll to hit&amp;quot;&lt;br /&gt;
GAME: Lucy rolls 11: (4)+11: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hits&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;damage&amp;quot;&lt;br /&gt;
GAME: Lucy rolls 1d4+6: (1)+6: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you kill a few&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Ansrir's turn! BigRat is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ansrir&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Ansrir?&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now BigRat's turn! Alakton is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Alakton's turn! James is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Rats swingingo nce again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay...roll&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I stab at the bigrat again. Someone else can get this swarm of rats on me.&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls melee+1: (9)+4+1: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;big rat is dead Alakton.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you hit ansrir&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Oh. Dangit.&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls 1d8+2: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
Lucy shudders when the true nature of the unusually large rodent is revealed. Thankfully other party members finish it...them...whatever, off. &amp;quot;We are NOT their friends!!&amp;quot; she wails in protest at something she hears over the noise of the fighting. Lucy glances around and spots Ansrir still swarmed. She starts that way but has to contend with the rats in her way first. Skewering a few with well-timed stabs, she calls out, &amp;quot;Hold on! Help's on the way!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;slowly picking away at them.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I shift and attack the rats on Eden, then?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so moving 5' back so you can attack the ones on her?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;Yes'm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k, roll to hit&amp;quot;&lt;br /&gt;
GAME: Alakton rolls weapon1+4: (6)+9+4: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Alakton rolls 1d8+4: (6)+4: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;.. +2 for bulls, +1 from bless.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;So 13 damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you get more of them, there are still some left.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Another swing against the rats as Ansrir works to pick them off as he goes, nods to Lucy as she tries to make her way towards him. &amp;quot;I got these little ones,&amp;quot; he calls out and growls as there are more rats that have stopped moving, covering the area with their remains, a scowl etched on his features as he keeps going.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;bless is just to hit not dam...but we are god&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;good even&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now James' turn! Rat2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;James celestial wolf appears. attacks rats on Eden.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (7)+3: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;misses.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 2d6: (2): 2&lt;br /&gt;
GAME: Zyla rolls 2d6: (9): 9&lt;br /&gt;
GAME: You damaged Josselyn for -9 points. 37 remaining.&lt;br /&gt;
GAME: You damaged Ansrir for -9 points. 19 remaining.&lt;br /&gt;
GAME: You damaged Eden for -9 points. 34 remaining.&lt;br /&gt;
GAME: You damaged Lucy for -9 points. 32 remaining.&lt;br /&gt;
GAME: You damaged James for -9 points. 19 remaining.&lt;br /&gt;
GAME: You damaged Alakton for -9 points. 41 remaining.&lt;br /&gt;
GAME: You damaged Aya for -9 points. 22 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;then channels.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
      It is now Rat2's turn! Rat3 is next!&lt;br /&gt;
GAME: Zyla rolls 1d6: (1): 1&lt;br /&gt;
GAME: You damaged Eden for 1 points. 33 remaining.&lt;br /&gt;
&lt;br /&gt;
You know what, all these rat blighters are trying to gnaw on my skin! This is the thought that goes throguh Alakton's mind as he does an awkward jig of a dance, hopping away from Eden. Perhaps to let the rats eat her instead. Yes. That's the pl--HAHA, A TRICK. &amp;quot;HAVE AT THEE!&amp;quot; He promptly declares, swinging the Lance around. STAB, STAB STAB STAB. And he yanks the Lance aside from Eden with a number of rats now impaled upon its tip. &amp;quot;JOLLY GOOD FUN!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fort save eden&amp;quot;&lt;br /&gt;
&lt;br /&gt;
James finishes his spell and a celestial wolf appears and goes after the rats swarming Eden but can't sink its teeth in, meanwhile James calls on his holy symbol and spreads more healing amongst everyone in a wave of positive energy.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aoo for you Lucy&amp;quot;&lt;br /&gt;
GAME: Lucy rolls 11: (14)+11: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll damage.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;need a fort save from eden still too&amp;quot;&lt;br /&gt;
GAME: Lucy rolls 1d4+6: (4)+6: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and a fort save lucy&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d6: (4): 4&lt;br /&gt;
GAME: You damaged Lucy for 4 points. 28 remaining.&lt;br /&gt;
GAME: Lucy rolls fort: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
GAME: Zyla rolls 1d3: (3): 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya returns from unscheduled AFK.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Rat3's turn! Aya is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Aya's turn! Josselyn is next!&lt;br /&gt;
&lt;br /&gt;
The swarm focuses on Eden now that Alakton moved away, and takes another chunk from her. The other moves to swarm over Lucy, she kills a few as they do but they do get a chunk out of her, and make her feel woozy for a moment.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya. Ansrir, Eden and now Lucy are swarmed by rats. Lucy is closest&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya attempts to catch up. &amp;quot;So the large single rat is done?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep the biggie is done&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;joss finished it off after you pummeled it good last time&amp;quot;&lt;br /&gt;
GAME: Eden rolls fortitude: (15)+7: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;all fine Eden&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya can move over to hit Lucy, then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Or the rats on her.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, roll to hit&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+1: (10)+5+1: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d6+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you knock a few off of her, but there are still some attacking her.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now Josselyn's turn! Eden is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Josselyn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn will take a shot at the swarm then!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;which one ansrir lucy or eden?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;Ansir I suppose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls weapon12+1: (3)+11+1: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls 1d8+5: (2)+5: 7&lt;br /&gt;
&lt;br /&gt;
Now that the RoUS is no longer moving, Aya turns her focus to the next nearest vermin. They just happen to be crawling over Lucy. A swat knocks a few from her to impact the wall with a squeal and wet thump.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;get a few with your shot, still some on him.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 3.&lt;br /&gt;
      It is now Eden's turn! Rat1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;eden&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;back&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;I'll hit the ones on Alakton.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;he moved out of the swarm, they are on you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;I'll hit the ones on me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Eden rolls melee+1: (15)+3+1: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;what weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Scimitar.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
GAME: Eden rolls 1d6: (3): 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Booyah&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;wb james, your wolf attacked the ones on Eden. and you healed peoples&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you knock a few off&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 23.&lt;br /&gt;
      It is now Rat1's turn! Lucy is next!&lt;br /&gt;
GAME: Zyla rolls 1d6: (1): 1&lt;br /&gt;
GAME: You damaged Ansrir for 1 points. 18 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fort save ansrir&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 23.&lt;br /&gt;
      It is now Lucy's turn! Ansrir is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Lucy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;rats swarming you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Josselyn continues her overwatch from the bottom of the stairs and since the big rat is down. &amp;quot;Holds still!&amp;quot; she calls out as he snipes a rat off of Ansrir's shoulder.&lt;br /&gt;
&lt;br /&gt;
GAME: Ansrir rolls fort: (16)+8: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy stabs&lt;br /&gt;
GAME: Lucy rolls 11: (2)+11: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you miss lucy&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 23.&lt;br /&gt;
      It is now Ansrir's turn! BigRat is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ansrir&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Ansrir says, &amp;quot;Still working to clear myself out of the rats&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Why are you making me do this?!&amp;quot; Eden howls, bright eyes welling up with tears, &amp;quot;I... I don't want to hurt you!&amp;quot; Poor thing. She really only wants to make friends. &amp;quot;They're -biting- me!&amp;quot; She sweeps at them with her scimitar in a wild arc that somehow manages to knock some off her.&lt;br /&gt;
&lt;br /&gt;
The rats continue to swarm and bite Ansrir even though there are not many left.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
GAME: Ansrir rolls melee+1: (8)+4+1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now BigRat's turn! Alakton is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now Alakton's turn! James is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Alakton&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alakton says, &amp;quot;I stab at Eden's rats.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
GAME: Alakton rolls weapon1+4: (10)+9+4: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;damage&amp;quot;&lt;br /&gt;
GAME: Alakton rolls 1d8+3: (7)+3: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya AFKs again.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you kill a few and scatter the rest, she has none more on her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir watches as the rat goes flying off his shoulder and lands on the ground with the arrow before taking another swing, this one mostly hacking at corpses as the others crawl past his blade. A growl escapes his lips, &amp;quot;Aww rats!&amp;quot; he mutters at the missed attack.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 19.&lt;br /&gt;
      It is now James' turn! Rat2 is next!&lt;br /&gt;
&lt;br /&gt;
Lucy sways a bit. She blinks a bit as if somethings wrong with her vision. The next time on of the vicious little rats leaps through the air the gnome's rapier passes harmlessly through the air next to it. &amp;quot;Guys, I think I'm going to be sick!&amp;quot; she announces. Then a moment later, &amp;quot;Is it too late to get the griffon in here??&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;Can I safely touch a melee person?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;James, swarm of rats on Lucy, and ones on Ansrir. touching either of the two puts you in the rat swarm, but everyone else is ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
STAB STAB! HAH! More rats for Siege! The circle of life may continue! &amp;quot;They're unhappy! You can't really deal with that in a reasonable manner, Eden!&amp;quot; He promptly declares, before sweeping his lance to the side, knocking the remnants of the rats off of Eden's shoulder, causing a SQUAD MORALE roll in the rats. Which they promptly fail. SQUAD BROKEN! The rats promptly depart. &amp;quot;HUZZAH! A GREAT VICTORY!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I'll do a Bull's Strength on James then&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;oh wait tha'ts me I misread&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;hahahaha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I forgot that's what I named this. Hmm.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, and don't forget your wolf, its target is gone it can attack the rats on Lucy or Ansrir&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so casting on someone else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;I guess I can't do a quick shout and get bac k an answer in time&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;can shout but not really get an answer&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;okay let's do this. shield of faith on me first then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, and wolf is doing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; James says, &amp;quot;oh I can order it? Have it attack one around lucy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay roll to hit. its +2 with +1 from the bless, so 1d20+3 to hit&amp;quot;&lt;br /&gt;
GAME: James rolls 1d20+3: (2)+3: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;misses, pose the wolf going after those rats and missing in your pose and cast your spell&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 16.&lt;br /&gt;
      It is now Rat2's turn! Rat3 is next!&lt;br /&gt;
GAME: Zyla rolls 1d6: (5): 5&lt;br /&gt;
GAME: James casts Shield of Faith. Caster Level: 3 DC: 16&lt;br /&gt;
GAME: You damaged Lucy for 5 points. 23 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fort save lucy&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Rat3's turn! Aya is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 9.&lt;br /&gt;
      It is now Aya's turn! Josselyn is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya, you back?&amp;quot;&lt;br /&gt;
GAME: Lucy rolls fort: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
James looks around to aid someone, but sees that there's danger ahead. So he prays a shield around himself. His wolf goes to feed, and snaps at a rat. Unfortunately the beast badly misread which way it was moving,a nd confused two different tails, so its jaws clamp down right between two, hitting nothing.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 8.&lt;br /&gt;
      It is now Josselyn's turn! Eden is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;josselyn&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;same?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Josselyn says, &amp;quot;Yeah&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls weapon12+1: (7)+11+1: 19&lt;br /&gt;
&lt;br /&gt;
The rats swarming Lucy keep it up getting more small bites in.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Josselyn rolls 1d8+5: (6)+5: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you kill a few the rest scatter, none on Ansrir anymore&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 3.&lt;br /&gt;
      It is now Eden's turn! Rat1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Eden. rats still on lucy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;I'll try to help Lucy&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Eden rolls melee+1: (4)+3+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eden says, &amp;quot;Blrghghh..&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Five - Init 23.&lt;br /&gt;
      It is now Rat1's turn! Lucy is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Five - Init 23.&lt;br /&gt;
      It is now Lucy's turn! Ansrir is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;lucy&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Josselyn reloads and keeps the crossbow at her shoulder, sniping another couple rats with a carefully aimed bolt. &amp;quot;Just a few more!&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
Looking as though it took supreme effort just to move, Eden trods her way toward Lucy, scimitar flailing here and there dangerously. &amp;quot;AAAHH-HHHRRBLHRHR, STAHP IT!&amp;quot; She blubbers, tears streaming down her cheeks, blurring her sight. She's very helpful.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Lucy stabs again!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
GAME: Lucy rolls 11: (9)+11: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Lucy rolls 1d4+6: (1)+6: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;gets the last of them off you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lucy skewers a last rat practically in front of Eden. &amp;quot;Stop what!&amp;quot; she grates out through her teeth. Then she whips the rapier to one side with another flourish, causing the rat's body to fly off in that direction.&lt;br /&gt;
&lt;br /&gt;
And as Lucy knocks the last of them off her, the few that remain scurry away and down the hole in the floor that they seem to have come up. The place stinks of death and filth though. Aya and Lucy both feel queazy from time to time, but for the most part none look too worse for wear.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ansrir shakes his head and starts to pick off rats from himself, letting them fall to the ground as he does. &amp;quot;I don't suppose anyone has any idea what in the God's names was up with that big rat?&amp;quot; he asks and shaks his head. &amp;quot;This is going to be a pain to get out of the armor..&amp;quot; he says tossing some of the guts down on the ground, &amp;quot;Probably have to let it air out...&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
There's a lip-quiver there, her features somehow drained even further of colour, Eden's doelike eyes large on her features, glistening with tears. Sniffle. &amp;quot;They were... just doing what rats do.&amp;quot; Her words hitch like a hiccup in her throat as she looks about mournfully at the many carcasses littering to cellar floor with a palpable sorrow, her sword-arm hanging limp at the side as she staggers back a step, taking in a shaky breath and letting it out in a calming, shuddered sigh.&lt;br /&gt;
&lt;br /&gt;
One final pulse of energy ripples out from her location, her holy medallion offering a dim, green hued pulse as she turns to walk back toward Alakton, her head hanging low. &amp;quot;I told them to stop. You heard me, right? You will be my witness. I -tried-...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
So dramatic.&lt;br /&gt;
&lt;br /&gt;
They're just... rats.&lt;br /&gt;
&lt;br /&gt;
James sees that the danger is apparently passed, so he walks up to his celestial wolf helper, and gives a grateful pat on the head before the animal poofs where he or she came from. &amp;quot;An attempt is all you can ask. But if that big one was somebody's child I'm sorry for those parents.&amp;quot; is his retort, with a head tilt and a glance at Eden.&lt;br /&gt;
&lt;br /&gt;
Josselyn shakes her head &amp;quot;This was not a proper place for rats! At least we didn't poison them or use cruel traps?&amp;quot; she offers as consolation. &amp;quot;Quick and clean.&amp;quot;&lt;br /&gt;
There are no more sounds other than you all, well an occasional rat that was hiding sneaking out but mostly there are just lots of pieces of rat bodies laying around. Looks like you got them all.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And we're just doing what we just do. It's the nature of things.&amp;quot; offers Alakton, giving Eden a firm pat-pat on the shoulder. He then points towards the stairway. &amp;quot;At least we can get out of here now, what what. Siege will be very happy for the rats, as it is in a Griffon's nature to eat things like that. I say.&amp;quot; He's not apparently very good at this 'Make Eden feel better about murdering rats', but he gives it his best shot. &amp;quot;Now, let's pop on, eh? I'm sure some fresh air will do you the world of good, I'm sure. None of this chill and rank air and all that nonsense!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
He gestures with his free hand towards the stairway. &amp;quot;Come come now. Let's get out of here and go get our damnable reward, and spend it most freely! Perhaps you can buy a pet rat! Yes yes. Pet rat. Reginald. Good ol' Reginald!&amp;quot; And he's turning and marching up the stairs as if he'd won some grand battle, armour clanking audiably.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&amp;quot;R-R...&amp;quot; Sniff! &amp;quot;Reginald is a fine name...&amp;quot; Eden's voice is heard in her retreating, still obviously utterly inconsolable over the rat massacre. With that, she's off to the outside world, scampering to find the sweet sanctity of nature at its nearest.&lt;br /&gt;
&lt;br /&gt;
Ansrir keeps picking at the rats off of him and the armor until they are all off, then he takes a hand and starts to wipe down his armor idly, almost a mechanical motion to it as if it has become routine.&lt;br /&gt;
&lt;br /&gt;
As you get out of the cellar and manor you are met by the merchant and a few of his staff. You explain what happened and though he is a bit disgusted he gives you thanks as well as pays you, and reccomends seeing the temple for healing on him, as a couple don't look too hot. You can hear him ordering a sanitation of the cellar as he and his staff go back inside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21852</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21852"/>
		<updated>2016-04-04T22:57:43Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* March */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Meeting in Mitclan]]&lt;br /&gt;
|[[Azog]], [[Alba]], [[Uneth]], [[Iadoth]], [[Munch]], [[Jareth]], [[Cesran]], [[Svarshan]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[Missing Pup]]&lt;br /&gt;
|[[Bennet]], [[Iadoth]], [[Uneth]], [[Durrankar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 3, 2016&lt;br /&gt;
|[[ meets Bitr]]&lt;br /&gt;
|[[]], [[Bitr]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 16, 2016&lt;br /&gt;
|[[Knowledge is Power]]&lt;br /&gt;
|[[Aldean]], [[Mikilos]], [[Diemma]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 22, 2016&lt;br /&gt;
|[[Gate Gypsies]]&lt;br /&gt;
|[[Shagara]], [[Munch]], [[Iadoth]], [[Josselyn]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===April===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|April 4, 2016&lt;br /&gt;
|[[In the Cellar]]&lt;br /&gt;
|[[Josselyn]], [[Eden]], [[Alakton]], [[Lucy]], [[Aya]], [[James]], [[Ansrir]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aurala&amp;diff=21851</id>
		<title>Aurala</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aurala&amp;diff=21851"/>
		<updated>2016-04-04T22:32:49Z</updated>

		<summary type="html">&lt;p&gt;Aurala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Aurala&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
A giantborn barbarian, she is known for her rages and is a solid fighter.  Most often seen with her two handed greatsword, she seems to love fighting the undead the most.  Rumors have it that she follows a tribal dragon totem and can even summon spectral dragon wings and fly when she is calling on her rage.  Originally from Dran, she has made her home in Alexandria for some time.&lt;br /&gt;
&lt;br /&gt;
[[image:my character.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Barbarian&lt;br /&gt;
* Dragon Totem&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Aurala&amp;diff=21850</id>
		<title>Aurala</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Aurala&amp;diff=21850"/>
		<updated>2016-04-04T22:30:36Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;{{CPHEADER-START}} Aurala {{CPHEADER-END}}     {{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}   TYPE STUFF ABOUT CHARACTER HERE.   [[image:my character.jpg|thumb|right...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CPHEADER-START}}&lt;br /&gt;
Aurala&lt;br /&gt;
{{CPHEADER-END}}&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}About My Character{{CPSUBHEAD-END}}&lt;br /&gt;
 &lt;br /&gt;
TYPE STUFF ABOUT CHARACTER HERE. &lt;br /&gt;
&lt;br /&gt;
[[image:my character.jpg|thumb|right]]&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPSUBHEAD-START}}Roleplay Hooks{{CPSUBHEAD-END}}&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
* Roleplay hook&lt;br /&gt;
 &lt;br /&gt;
 &lt;br /&gt;
{{CPFOOTER}}&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=21849</id>
		<title>Character Pages</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Character_Pages&amp;diff=21849"/>
		<updated>2016-04-04T22:29:10Z</updated>

		<summary type="html">&lt;p&gt;Aurala: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:Charpage.png|link=How to Make a Character Page|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[image:tenebrae_artists.png|link=Tenebrae Artists|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CompactTOC}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
* [[Abrahil]]&lt;br /&gt;
* [[Aenyn]]&lt;br /&gt;
* [[Aegremar]]&lt;br /&gt;
* [[Agril]]&lt;br /&gt;
* [[Albain de Corveaux]]&lt;br /&gt;
* [[Altar]]&lt;br /&gt;
* [[Amara]]&lt;br /&gt;
* [[Amira|Amir'a al'Jarim]]&lt;br /&gt;
* [[Amithil]]&lt;br /&gt;
* [[Ansrir]]&lt;br /&gt;
* [[Arafel Gemlord]]&lt;br /&gt;
* [[Aldean]]&lt;br /&gt;
* [[Arnora|Arnora Stonesmasher]]&lt;br /&gt;
* [[Aria]]&lt;br /&gt;
* [[Arik]]&lt;br /&gt;
* [[Arisha]]&lt;br /&gt;
* [[Arithand'ruil Thal'lassar'van]]&lt;br /&gt;
* [[Arynel]]&lt;br /&gt;
* [[Auk]]&lt;br /&gt;
* [[Aurala]]&lt;br /&gt;
* [[Azog]]&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
* [[Bahken]]&lt;br /&gt;
* [[Bashkim|Bashkim Sylaj]]&lt;br /&gt;
* [[Bennet]]&lt;br /&gt;
* [[Benthus]]&lt;br /&gt;
* [[Bor]]&lt;br /&gt;
* [[Boshter]]&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
* [[Cesran]]&lt;br /&gt;
* [[Charlotte]]&lt;br /&gt;
* [[Colrick Voss]]&lt;br /&gt;
* [[Coldan]]&lt;br /&gt;
* [[Constantin]]&lt;br /&gt;
* [[Craft]]&lt;br /&gt;
* [[Crow]]&lt;br /&gt;
* [[Charis]]&lt;br /&gt;
* [[Cassandra]]&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
* [[Declan|Declan Hollis]]&lt;br /&gt;
* [[Diemma|Sister Diemma]]&lt;br /&gt;
* [[Drok'thar]]&lt;br /&gt;
* [[Duncan]]&lt;br /&gt;
* [[Durrankar]]&lt;br /&gt;
* [[Dylan]]&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
* [[Edgard|Sir Edgard de Lecadre]]&lt;br /&gt;
* [[Edmee|Edmee Sulwen]]&lt;br /&gt;
* [[Eilwen]]&lt;br /&gt;
* [[Elessa]]&lt;br /&gt;
* [[Eliathitae]]&lt;br /&gt;
* [[Evangeline]]&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
* [[Faiza]]&lt;br /&gt;
* [[Findrago]]&lt;br /&gt;
* [[Fiona]]&lt;br /&gt;
* [[Fiore]]&lt;br /&gt;
* [[Fishbelly]]&lt;br /&gt;
* [[Folkmar]]&lt;br /&gt;
* [[Flicker]]&lt;br /&gt;
* [[Ferawyn]]&lt;br /&gt;
* [[Fayde]]&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
* [[Ganbaatar]]&lt;br /&gt;
* [[Garak]]&lt;br /&gt;
* [[Garrin]]&lt;br /&gt;
* [[Godwyn Sylvan]]&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
[[Haggerty]]&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
* [[Iadoth]]&lt;br /&gt;
* [[Ionus]]&lt;br /&gt;
* [[Ishmael]]&lt;br /&gt;
* [[Iuitl]]&lt;br /&gt;
* [[Ivy]]&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
* [[Jahnavi]]&lt;br /&gt;
* [[James]]&lt;br /&gt;
* [[Jareth]]&lt;br /&gt;
* [[Jensine]]&lt;br /&gt;
* [[Jessa]]&lt;br /&gt;
* [[Jian]]&lt;br /&gt;
* [[Jibbom]]&lt;br /&gt;
* [[Jinks]]&lt;br /&gt;
* [[Jessamy]]&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
* [[Kaedin]]&lt;br /&gt;
* [[Kaiella]]&lt;br /&gt;
* [[Kail]]&lt;br /&gt;
* [[Kailin]]&lt;br /&gt;
* [[Kaliara|Kaliara Sein]]&lt;br /&gt;
* [[Karelin Andarin]]&lt;br /&gt;
* [[Kerbasi]]&lt;br /&gt;
* [[Kidda]]&lt;br /&gt;
* [[Kilian]]&lt;br /&gt;
* [[Kirran]]&lt;br /&gt;
* [[Kojot|Kojot Wydmy]]&lt;br /&gt;
* [[Koszhey Urvald Malinovyi]]&lt;br /&gt;
* [[Kravar]]&lt;br /&gt;
* [[Krom]]&lt;br /&gt;
* [[Kyra Smith]]&lt;br /&gt;
* [[Kyson]]&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
* [[Ladislaus]]&lt;br /&gt;
* [[Larron]]&lt;br /&gt;
* [[Lash]]&lt;br /&gt;
* [[Latenat]]&lt;br /&gt;
* [[Leilani]]&lt;br /&gt;
* [[Leisel]]&lt;br /&gt;
* [[Lelian]]&lt;br /&gt;
* [[Lesmae]]&lt;br /&gt;
* [[Lilyth]]&lt;br /&gt;
* [[Lithuin]]&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
* [[Mab]]&lt;br /&gt;
* [[Maerkkus]]&lt;br /&gt;
* [[Margaret]]&lt;br /&gt;
* [[Marley]]&lt;br /&gt;
* [[Matthias Haelker]]&lt;br /&gt;
* [[Meihui]]&lt;br /&gt;
* [[Mikilos]]&lt;br /&gt;
* [[Miles]]&lt;br /&gt;
* [[Millicent]]&lt;br /&gt;
* [[Miruan]]&lt;br /&gt;
* [[Mogrinaar]]&lt;br /&gt;
* [[Moonshadow]]&lt;br /&gt;
* [[Morasha]]&lt;br /&gt;
* [[Munch]]&lt;br /&gt;
* [[Myrana Jn'Rajh]]&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
* [[Nadara]]&lt;br /&gt;
* [[Nako]]&lt;br /&gt;
* [[Naneth]]&lt;br /&gt;
* [[Nerm]]&lt;br /&gt;
* [[Nysalia]]&lt;br /&gt;
&lt;br /&gt;
==O==&lt;br /&gt;
* [[Oates|Jack Oates]]&lt;br /&gt;
* [[Oliver]]&lt;br /&gt;
* [[Omah]]&lt;br /&gt;
* [[Ormarr]]&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
* [[Pallas]]&lt;br /&gt;
* [[Pendleton]]&lt;br /&gt;
* [[Percival]]&lt;br /&gt;
* [[Phanuel]]&lt;br /&gt;
* [[Pips]]&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
*[[Quint]]&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
* [[Ralickwort]]&lt;br /&gt;
* [[Raethon]]&lt;br /&gt;
* [[Redmane]]&lt;br /&gt;
* [[Remethaer]]&lt;br /&gt;
* [[Rhodes]]&lt;br /&gt;
* [[Roland]]&lt;br /&gt;
* [[Rogun]]&lt;br /&gt;
* [[Rayne]]&lt;br /&gt;
* [[Renfrey]]&lt;br /&gt;
* [[Rakim]]&lt;br /&gt;
* [[Rhar]]&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
* [[Lady Sandiel]]&lt;br /&gt;
* [[Sasha]]&lt;br /&gt;
* [[Savengriff]]&lt;br /&gt;
* [[Sebropert]]&lt;br /&gt;
* [[Selia]]&lt;br /&gt;
* [[Hailee Serene Tigriil]]&lt;br /&gt;
* [[Setiawan|Setiawan 'Seti' Bambangputra]]&lt;br /&gt;
* [[Shyntae]]&lt;br /&gt;
* [[Silmeria]]&lt;br /&gt;
* [[Solace]]&lt;br /&gt;
* [[Sophia Lightbringer]]&lt;br /&gt;
* [[Spike]]&lt;br /&gt;
* [[Ssylrath]]&lt;br /&gt;
* [[Stjepan]]&lt;br /&gt;
* [[Stirling]]&lt;br /&gt;
* [[Svarshan]]&lt;br /&gt;
* [[Symar]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
* [[Taika]]&lt;br /&gt;
* [[Tak]]&lt;br /&gt;
* [[Takiyah|Takiyah Tinkerfist]]&lt;br /&gt;
* [[Tea'andra]]&lt;br /&gt;
* [[Thaim]]&lt;br /&gt;
* [[Themba]]&lt;br /&gt;
* [[Thistle]]&lt;br /&gt;
* [[Thyrson]]&lt;br /&gt;
* [[Tsarra]]&lt;br /&gt;
* [[Tsunetomo]]&lt;br /&gt;
* [[Taurmuindyr]]&lt;br /&gt;
* [[Tatyannah]]&lt;br /&gt;
* [[Torgrim Stonehelm]]&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
* [[Uisge]]&lt;br /&gt;
* [[Ulharilti Wiivai]]&lt;br /&gt;
* [[Uraug]]&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
* [[Vasya]]&lt;br /&gt;
* [[Vekson]]&lt;br /&gt;
* [[Vennan|Vennan Hartose]]&lt;br /&gt;
* [[Vroole]]&lt;br /&gt;
* [[Vuk]]&lt;br /&gt;
* [[Verna]]&lt;br /&gt;
&lt;br /&gt;
==W==&lt;br /&gt;
* [[Wilros]]&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
* [[Xiuhcoatl]]&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
* [[Younger, Bruce The|Bruce the Younger]]&lt;br /&gt;
* [[Yngvild]]&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
* [[Zaxx]]&lt;br /&gt;
* [[Zenia|Zenia Petroni]]&lt;br /&gt;
* [[Zippo]]&lt;br /&gt;
*[[Zoob]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Hill_Raiders&amp;diff=21771</id>
		<title>Hill Raiders</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Hill_Raiders&amp;diff=21771"/>
		<updated>2016-03-25T01:35:05Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Hill Raiders *Emitter: Zyla *Characters: Terewin 6, Alba 7, Durrankar 8 *Place: Outside Alexandria ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Hill Raiders&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Terewin 6, Alba 7, Durrankar 8&lt;br /&gt;
*Place: Outside Alexandria&lt;br /&gt;
*Time: Mar 24, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to look into attacks on Caravans&lt;br /&gt;
*APL: 6&lt;br /&gt;
*Encounter 1: 4 CR 4 Minotaurs CR 8 Encounter &lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Alright, you were all called together for a mission. There have been reports of a group of raiders attacking caravans passing through a certain patch of hills. The cityguard and such still has their hands full with the demon problems plaguing the city so additional forces are needed to look into it. That is where the three of you come in. You have been given a wagon with empty crates pulled by a couple oxen. The idea is to head into the area and draw the culprits out.&lt;br /&gt;
&lt;br /&gt;
So you find yourselves outside of Alexandria, heading along one of the lesser travelled trade routes.&lt;br /&gt;
&lt;br /&gt;
Terewin lounges in the back of the cart, watching the sky. &amp;quot;You think can convince them just to surrender? Without bloodshed?&amp;quot; the well dressed swordsman sort of asks out loud &amp;quot;Would be nice right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It would be nice, but I fear most of my influence is not with most humanoids. Mostly Sith-Makar.&amp;quot; Durrankar says softly. &amp;quot;But yes, it would be very nice if they surrendered.&amp;quot; he says to Terewin.&lt;br /&gt;
&lt;br /&gt;
At the rear of the wagon, Alba drifts lazily, her shaggy-fur wrap pulled loosely around her. The upper part is left to hang behind her, leaving the back of her head open to view, but only the inch of empty air between her and the road can be seen beneath. For the most part, the Witch has been silent during the trip, mask turning to regard their surroundings... but as Terewin speaks up, the smooth, polished oval of bone turns toward him. &amp;quot;....I could,&amp;quot; she says, her voice low and amused. &amp;quot;They would not enjoy the convincing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Durrankar hrfs at Alba. &amp;quot;Current lower body wear for most humanoid tend to add an additional barrier when facing that sort of convincing Alba.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin shrugs &amp;quot;Would be better than running them through with a sword. We should try and talk them into surrender first at the very least, it would only be fair.&amp;quot; the swordsman says with a firm nod. &amp;quot;Afterall if we just ambush and kill them it doesn't make us much better, not enough anyhow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It seems fairly quiet for the moment, not much really in sight. The tree line rests about 50 feet on either side of the road and there are still signs of once upon a time when trees were cut down to make the road. You are getting deeper into the hills and its harder to see around each next been due to the levelness of the terrain.&lt;br /&gt;
&lt;br /&gt;
Durrankar's wit earns the Sith a dry, amused snort, and the witch swoops up onto the back of the cart, 'sitting' on its edge. &amp;quot;If they seek to kill and take, then to die is what they have earned. But, it is more ''fun'' to make them regret every step that led them to draw weapons upon such as we. So, and so... If they surrender, then all to the good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Durrankar says, &amp;quot;I'm in agreement with ALba.&amp;quot; The staff suddenly speaks up. &amp;quot;Nobody asked you.&amp;quot; 'Yes they did'. &amp;quot;No they didn't.&amp;quot; 'Yes they did.' &amp;quot;Shut up.&amp;quot; 'No.' &amp;quot;Butt scratcher.&amp;quot; 'Shutting up.' Durrankar eyes the staff for a second before looking back to Alba and Terewin. &amp;quot;I'm in agreement with Tyrannix though.&amp;quot; 'I knew it!' And durrankar looks at the staff. 'Oh, right...right.' Durrankar shakes his head. &amp;quot;If they attack us, they will meet the Death Singing Dragon. If they surrender, we shall try and make them change their ways.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin sits up and starts watching the tree-line &amp;quot;Nah, if it comes to blows better to make it quick. I would really rather not bring more suffering into this world.&amp;quot; he notes with a grimace. &amp;quot;Quick and clean should be plan B I think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;....Hn,&amp;quot; Alba grunts. &amp;quot;...Suddenly I do not enjoy what this one plans.&amp;quot; Kicking off the cart, she drifts toward the horses, clucking at the beasts. &amp;quot;Worry not,&amp;quot; she murmurs, soothingly. &amp;quot;If it is that you should fall from this plan, feed us well, you will...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Durrankar rolls perception: (18)+16: 34&lt;br /&gt;
GAME: Alba rolls perception: (8)+8: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Tere?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla nods and pokes.&lt;br /&gt;
You paged Durrankar with 'you smell something on the wind, and thought saw something amongst the trees.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;will continue and hope we didn't lose.&amp;quot;&lt;br /&gt;
GAME: Terewin rolls perception: (5)+9: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;woo&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It is still rather quiet, nothing out of the ordinary, or is there.&lt;br /&gt;
&lt;br /&gt;
Durrankar Nods to Alba.....before he sniffs once....and turns his head to look among the trees. he then looks to Alba and points to one of his eyes, then points up.......&lt;br /&gt;
&lt;br /&gt;
Terewin eyes Durrankar and then looks at Alba &amp;quot;What? Something to see up there?&amp;quot; he looks up at the sky as if to make something out.&lt;br /&gt;
&lt;br /&gt;
Alba's mask tilts to one side, a dull-gray adamantine razor peeking from beneath her cloak, bobbing once in lieu of a nod. Once again, she plays at sitting on the edge of the cart, humming a tune devoid of rhythm, or indeed pleasant musicality. &amp;quot;Nothing to my eye, swordsman, or yours,&amp;quot; she says. &amp;quot;But to the shaman's nose, there is much. 'Ware above, for soon we shall be set upon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Durrankar says, &amp;quot;There are many things in the forest....some that are naturally disguised, some that try to draw attention, and some that are deliberately trying to disguise. The last is what I smell...plus I saw something in the trees. Someone doesn't know how to sit still.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d20+10: (10)+10: 20&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (16)+2: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pereption again now that you are a bit more alert to something in the trees&amp;quot;&lt;br /&gt;
GAME: Durrankar rolls perception: (5)+16: 21&lt;br /&gt;
GAME: Terewin rolls perception: (15)+9: 24&lt;br /&gt;
GAME: Alba rolls perception: (20)+8: 28&lt;br /&gt;
&lt;br /&gt;
There is definitely something in the trees, and looking close they are large, something in the tree line on either side of the road. The exact details can't be seen, but you know there is something there.&lt;br /&gt;
&lt;br /&gt;
Terewin doesn't seem all that concerned, still leaning causally on the side of the cart &amp;quot;Well it looks like company, think they will make this good? That they might have any good swordsman?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alba pages: Aight, gonna cast a spell. Specifically, Countless Eyes.&lt;br /&gt;
You paged Alba with 'ok'&lt;br /&gt;
GAME: Alba casts Countless Eyes. Caster Level: 7 DC: 16&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is likely,&amp;quot; Alba mutters, shucking off her hide and tossing it into the cart. The witch whispers a series of low, spidery words that crawl all about the ear to listen to... and then, wherever there is exposed skin, slitted red eyes open, turning this way and that entirely independent of each other. &amp;quot;And I will be ready to meet them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba is now unflankable and has all-around vision! :D&lt;br /&gt;
&lt;br /&gt;
Durrankar says, &amp;quot;Well....we're definitely being followed, or we're riding into a trap.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Durrankar rolls initiative: 17 + 7 = 24&lt;br /&gt;
GAME: Terewin rolls initiative: 4 + 5 + +2 = 11&lt;br /&gt;
GAME: Alba rolls initiative: 11 + 4 = 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar afks for a little bit.&lt;br /&gt;
GAME: You roll initiative for Min1: Roll: 16 + Bonus: 0 = Total: 16&lt;br /&gt;
GAME: You roll initiative for Min2: Roll: 11 + Bonus: 0 = Total: 11&lt;br /&gt;
GAME: You roll initiative for Min3: Roll: 19 + Bonus: 0 = Total: 19&lt;br /&gt;
GAME: You roll initiative for Min4: Roll: 19 + Bonus: 0 = Total: 19&lt;br /&gt;
&lt;br /&gt;
As you watch, there is a bit of a roar, and an echoing roar and then two massive muscled humanoids step from the tree line on either side. One might think they were just giantborn except for the fact that they have the heads of bulls, and large sharp looking horns on their heads. They all are carrying greataxes.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 24.&lt;br /&gt;
      It is now Durrankar's turn! Min4 is next!&lt;br /&gt;
GAME: Note Flat-footed on Durrankar ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and of course Durrankar is first.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;really needs to wait for him since one of the them goes next&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba nod, that's fine.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar returns.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar is gonna guess they look openly hostile?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes, knowledge...nature...&amp;quot;&lt;br /&gt;
GAME: Durrankar rolls knowledge/nature: (15)+14: 29&lt;br /&gt;
You paged Durrankar with 'minotaurs and known for being agressive, charging in with thier horns too. no real weaknesses, but nothing too special either.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so right now a 50' two to one side, two to the other&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;all right. Then Terewin gets Cat's Grace.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;cast.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Min4's turn! Min3 is next!&lt;br /&gt;
GAME: Zyla rolls 1d3: (2): 2&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;One moment.&amp;quot;&lt;br /&gt;
GAME: Durrankar refreshes spells.&lt;br /&gt;
GAME: Durrankar casts Cat's Grace. Caster Level: 8 DC: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;there we go.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Durrankar sniffs the air again and huffs quietly. He places his hand on Terewin. &amp;quot;They are Minotaurs. Their charges are nasty, so be careful.&amp;quot; he then looks to Alba. &amp;quot;Can you two keep them away while I set up my next spell?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (7)+9: 16&lt;br /&gt;
GAME: Zyla rolls 1d3: (3): 3&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (18)+9: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;terewin you have a minotaur with head down and horns forward charging you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will attempt to parry and reposte&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll at -2 for the size penalty&amp;quot;&lt;br /&gt;
GAME: Terewin rolls weapon4+2-2: (13)+14+2+-2: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hmm..I think that is going to still hit since its not greater than what the minotaur rolled which I believe it is supposed to be to be successful parry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Its not leting me AoO either, since I am flat footed. So I guess I couldn't do it anyhow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;And yeah, I need to exceed it.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 2d6+10: (7)+10: 17&lt;br /&gt;
GAME: You damaged Durrankar for -100 points. 80 remaining.&lt;br /&gt;
GAME: You damaged Alba for -100 points. 31 remaining.&lt;br /&gt;
GAME: You damaged Terewin for -100 points. 54 remaining.&lt;br /&gt;
GAME: You damaged Terewin for 17 points. 37 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Min3's turn! Min1 is next!&lt;br /&gt;
GAME: Zyla rolls 1d3: (1): 1&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (4)+9: 13&lt;br /&gt;
GAME: Zyla rolls 1d3: (2): 2&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (11)+9: 20&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 16.&lt;br /&gt;
      It is now Min1's turn! Alba is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Alba's turn! Min2 is next!&lt;br /&gt;
GAME: Note Flat-footed on Alba ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alba...posing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The minotaurs almost as one lower their heads and charge forward intending to gore them with their horns. They roar a bit with rage as they charge and tear up the ground to get to them. Two charge Durrankar but neither manages to hit. One charges Terewin and does manage to Gore with his powerful horns though it was almost deflected. The last one charges Alba and fails to gore her as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so each have one on you, Durrankar has 2&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Okay! Well, he gonna be sorry he charged.&amp;quot;&lt;br /&gt;
Alba pages: Okay so they're all pretty much clustered up around us, then?&lt;br /&gt;
You paged Alba with 'yep'&lt;br /&gt;
Alba pages: If I laid down a spell with a 20-foot spread, how many could I catch without risking snarling up the party too?&lt;br /&gt;
You paged Alba with '2. the one on you and the one on Terewin or the two on durrankar, since they came from different directions, to get more would catch the party too'&lt;br /&gt;
From afar, Alba nods, the ones on Durrankar then. Also, I'll need to roll to avoid an AoO, since I'll be moving out of threat range.&lt;br /&gt;
Alba pages: Vertically.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Activating Daredevil Boots, flying out of axe range, casting Black Tentacles.&amp;quot;&lt;br /&gt;
GAME: Alba rolls acrobatics+5: (17)+10+5: 32&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (15)+9: 24&lt;br /&gt;
GAME: Alba casts Black Tentacles. Caster Level: 7 DC: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Both minotaurs on Durrankar, what's their CMD?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;to go through threatened, do you need to roll for each square you go through?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;21&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;I don't think so? But I can't be sure, up to you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;will go with just the one. okay, roll to try and grapple them&amp;quot;&lt;br /&gt;
GAME: Alba rolls 1d20+7+5: (2)+7+5: 14&lt;br /&gt;
GAME: Alba rolls 1d20+7+5: (2)+7+5: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;YOU HAVE GOT TO BE...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar stares.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Iadoth says, &amp;quot;Yes, and the DC increases by two for each additional enemy.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Min2's turn! Terewin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Well, they manage to keep the void calamari at bay this round at least. :P&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Terewin's turn! Durrankar is next!&lt;br /&gt;
GAME: Note Flat-footed on Terewin ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;terewin=one of them gored you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will attack his goring opponent twice, full power attack on both.&lt;br /&gt;
GAME: Terewin rolls weapon4+2-2: (14)+14+2+-2: 28&lt;br /&gt;
GAME: Terewin rolls weapon2+2-2-5: (20)+0+2+-2+-5: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Er that second one should be 29 and a threat. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll the threat&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will roll to conform&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Confirm too&amp;quot;&lt;br /&gt;
GAME: Terewin rolls weapon4+2-2-5: (3)+14+2+-2+-5: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit and crit&amp;quot;&lt;br /&gt;
GAME: Terewin rolls 1d8+19: (8)+19: 27&lt;br /&gt;
GAME: Terewin rolls 1d8+32: (4)+32: 36&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla raises brow...19...okay that one is dead&lt;br /&gt;
&lt;br /&gt;
The Witch's boots glow as she dances skyward, a trail of fire briefly outlining her sudden twist as she gains height enough that the minotaur is assured to be unable to reach her. Sweeping one hand in Durrankar's direction, Alba looses a trio of sharp, echoing words, and the sheer ''spite'' that laces them seems to rip the ground asunder. A multitude of rubbery, black tentacles burst from the ground beneath the minotaurs, writhing and flailing in search of berserker beef to crush.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;+5 dex, +6 level, +2 weapon spec, +1 weapon training and +4 power attack, +1 weapon.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Oh I forgot the extra dex on damage, so the first shot does 2 more and the second 4 more.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its okay, still dead&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 24.&lt;br /&gt;
      It is now Durrankar's turn! Min4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose...durrankar you have 2 on you and tentacles trying to grab them&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;Can I back away from them both?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;and not be in reach of either after said movement?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;well they have reach.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;So that's two rolls to avoid AoO.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;even with a 5' step?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin doesn't apreciate getting gored, the blood stains terribly and even if he can find a dry cleaner that can get it out, its going to cost a fortune. With a flick of his wrist and a flash of steel his sword darts forward twice and runs the minotaur through, causing it to fall backwards, stone dead. &amp;quot;You see? Its very rude. You others care to surrender yet?&amp;quot; he says to the other minotaurs.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;IIRC, if you 5', you can't take a move?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;5' step you are still threatened&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;Yeah, but that would also put them on the same side.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;I still 5' step away, which means no AOO. and Draconic breath to hit them both.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;they are already on the same side, they don't have any flanking.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;and my breath is a 30 foot cone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok, you 5' back and breath..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;fire breath that is.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;know the save?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;it doesn't say anything about a save.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Should be and its likely con based. My guess its a reflex at 10+half level+con mod.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;On the feat it doesn't, but we'll go with that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba checks.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;So it'd be 18.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+5: (8)+5: 13&lt;br /&gt;
GAME: Zyla rolls 1d20+5: (10)+5: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll damage&amp;quot;&lt;br /&gt;
GAME: Durrankar rolls 2d6: (9): 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;they are both burned&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;It works as the Draconic Sorc ability, but Con based, exactly as Terewin said.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Min4's turn! Min3 is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (17)+9: 26&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (4)+4: 8&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (15)+9: 24&lt;br /&gt;
GAME: Zyla rolls 1d20+4: (2)+4: 6&lt;br /&gt;
GAME: Zyla rolls 3d6+12: (8)+12: 20&lt;br /&gt;
GAME: You damaged Durrankar for 20 points. 60 remaining.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Min3's turn! Min1 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 16.&lt;br /&gt;
      It is now Min1's turn! Alba is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Alba's turn! Min2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;will pose after your pose but they both swung their axes at you twice, one hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alba&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Yus?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stepping back from the two charging minotaurs, Durrankar abandons his initial plan and takes a deep breath.....before unleashing a gout of fire at both of the Minotaurs near the flailing tentacles. &amp;quot;Back away if you know what's good for you.&amp;quot; Which they don't.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;This time, Summon Monster III. Happily in midair, it's hard to reach me!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Also, CMD 21?&amp;quot;&lt;br /&gt;
GAME: Alba rolls 1d20+7+5: (12)+7+5: 24&lt;br /&gt;
GAME: Alba rolls 1d20+7+5: (16)+7+5: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Woot, both the burned minotaurs are grappled!&amp;quot;&lt;br /&gt;
GAME: Alba rolls 1d6+4: (5)+4: 9&lt;br /&gt;
GAME: Alba rolls 1d6+4: (3)+4: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;So now they're burned and being crushed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Both of the Minotaurs slash at him with their massive greataxes, though only one of them manages to hit Durrankar.&lt;br /&gt;
&lt;br /&gt;
GAME: Alba casts Summon Monster III. Caster Level: 7 DC: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Min2's turn! Terewin is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (14)+7: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;terewin the one that had attack Alba is coming after you swinging twice with its axe,&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin qill spend a panache to parry and reposte&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will even&lt;br /&gt;
GAME: Terewin uses an AoO! 0 remaining.&lt;br /&gt;
GAME: Terewin rolls weapon4+2-2: (9)+14+2+-2: 23&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (13)+2: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay roll to riposte&amp;quot;&lt;br /&gt;
GAME: Terewin rolls weapon4+2: (3)+14+2: 19&lt;br /&gt;
&lt;br /&gt;
Alba cackles madly as the tentacles find purchase on Durrankar's attackers and begin to squeeze the life from them, turning a celebratory loop in midair. &amp;quot;Stupid creatures! See what comes of your folly!&amp;quot; Twisting to one side, she raises one hand to the sky, her hair writhing and lashing up and out, plunging into a white-rimmed hole into the sky. &amp;quot;COME TO ME, BRIGHT SOLDIER, AND MAKE THESE FOOLS BLEED!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Terewin rolls 1d8+17: (7)+17: 24&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Terewin's turn! Durrankar is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;your go&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin will continue to attack him twice then, power attack.&lt;br /&gt;
GAME: Terewin rolls weapon4+2-2: (2)+14+2+-2: 16&lt;br /&gt;
GAME: Terewin rolls weapon4+2-2-5: (17)+14+2+-2+-5: 26 (THREAT)&lt;br /&gt;
GAME: Terewin rolls weapon4+2-2-5: (10)+14+2+-2+-5: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Cor confirmation on the last one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;For even. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll dam..hit and crit...it dead but go ahead and roll&amp;quot;&lt;br /&gt;
GAME: Terewin rolls 1d8+21: (4)+21: 25&lt;br /&gt;
GAME: Terewin rolls 1D8+36: (6)+36: 42&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep dead&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 24.&lt;br /&gt;
      It is now Durrankar's turn! Min4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;durrankar&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;how close are the remaining two minotaurs to each other?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;10' or so&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;Oops.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;5' step back, which should put me outside of their reach.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;and casting Flame Strike&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin strikes the axe away that comes sailing his way, his sword flashing in the sunlight as he strikes thrice, the last running the minotaur through the heart. &amp;quot;They are not very good at surrendering are they? Pity.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;cast and roll damage&amp;quot;&lt;br /&gt;
GAME: Durrankar casts Flame Strike. Caster Level: 8 DC: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;reflex&amp;quot;&lt;br /&gt;
GAME: Durrankar rolls 8d6: (32): 32&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Can you roll Ref when you're grappled?&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (18)+3: 21&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (6)+3: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;one avoides some of it and is still up the other is crispy.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Min4's turn! Min3 is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+11: (16)+11: 27&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Min3's turn! Min1 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 16.&lt;br /&gt;
      It is now Min1's turn! Alba is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Alba's turn! Min2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it breaks free. but your turn so it can be grappled again.&amp;quot;&lt;br /&gt;
GAME: Alba rolls 1d20+7+5: (16)+7+5: 28&lt;br /&gt;
GAME: Alba rolls 1d20+7+5: (19)+7+5: 31&lt;br /&gt;
GAME: Alba rolls 1d6+4: (4)+4: 8&lt;br /&gt;
GAME: Alba rolls 1d6+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
Durrankar's scales take most of the damage, but it still cuts a bit into his chest. Durrankar looks at the two minotaurs and it's.....really obvious he's ticked. &amp;quot;You have violated the safety of this road in these woods. We had initially intended to try and talk to you.....but you have forsaken even that.&amp;quot; That last word, he stamps Tyrannix on the ground. &amp;quot;NOW! YOU WILL BURN!!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That last word brings down a roaring column of fire on them both, slamming into the ground with a great deal of force.&lt;br /&gt;
&lt;br /&gt;
Toasty...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;More squeeze! Also, SUMMONED CELESTIAL GIANT SOLDIER ANT.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;grappled and squeezed again, though is only one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Aha, right. :3&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;So, ant is attacking grappled singed minotaur...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
GAME: Alba rolls 1d20+3: (10)+3: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;will it cause it is grappled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit even&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Fort save, DC 12.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (11)+6: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;No poison, but.&amp;quot;&lt;br /&gt;
GAME: Alba rolls 1d4+4: (1)+4: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Alba says, &amp;quot;Ot does get stabbed a bit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
THe Minotaur tries to break free so it can go after someone and does break free.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;killed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
THe Witch's hair spasms once, twice, and yanks free, bringing with it an ant the size of a small pony, its carapace gleaming white-marble and gold and glowing silvery eyes. Onto the final minotaur it falls, stabbing it repeatedly with the needle-like stinger hidden on its abdomen. One has fallen to fire, two to the sword, but Alba laughs with savage joy, as the final one succumbs to vastly less gentle forms of death.&lt;br /&gt;
&lt;br /&gt;
With the death of that Minotaur, things are quiet again. It seems to have just been the four, though it can see how unprepared caravan's might have had trouble with these guys.&lt;br /&gt;
&lt;br /&gt;
Durrankar snorts at the Minotaurs as the Large ant makes an appearance. &amp;quot;Well done my friends.&amp;quot; He then looks up to Alba. &amp;quot;by the way, Alba. I owe you a 'treat' if you can come out to Mictlan....after this mission.&amp;quot; he then looks to Terewin. &amp;quot;Are you hurt?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;Don't take down the Timestop yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin furrows his brow, holding open his coat and the gore wound in his chest &amp;quot;Yeah... that stings a bit. Got a bit of healing to go along with all that cosmic power?&amp;quot; he asks of Durrankar &amp;quot;I'll buy you lunch when we get back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar holds up a wand of CLW.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar has had this thing since he was level 3. XD&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;one moment.&amp;quot;&lt;br /&gt;
GAME: Durrankar rolls 1d8+1: (7)+1: 8&lt;br /&gt;
GAME: Durrankar rolls 1d8+1: (1)+1: 2&lt;br /&gt;
GAME: Durrankar rolls 1d8+1: (5)+1: 6&lt;br /&gt;
GAME: Durrankar rolls 1d8+1: (1)+1: 2&lt;br /&gt;
GAME: Durrankar used a Wand of cure light wounds.&lt;br /&gt;
GAME: Durrankar used a Wand of cure light wounds.&lt;br /&gt;
GAME: Durrankar used a Wand of cure light wounds.&lt;br /&gt;
GAME: Durrankar used a Wand of cure light wounds.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;now for me.&amp;quot;&lt;br /&gt;
GAME: Durrankar rolls 1d8+1: (4)+1: 5&lt;br /&gt;
GAME: Durrankar rolls 1d8+1: (6)+1: 7&lt;br /&gt;
GAME: Durrankar rolls 1d8+1: (5)+1: 6&lt;br /&gt;
GAME: Durrankar rolls 1d8+1: (1)+1: 2&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Worth the trouble it was,&amp;quot; Alba says, as the pony-sized ant burrows down into othingness, and the tentacles retreat to their otherworldly void, &amp;quot;to see such foolish creatures gain their due. I am owed nothing, shaman, but perhaps I shall find my way to your lodge soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Durrankar used a Wand of cure light wounds.&lt;br /&gt;
GAME: Durrankar used a Wand of cure light wounds.&lt;br /&gt;
GAME: Durrankar used a Wand of cure light wounds.&lt;br /&gt;
GAME: Durrankar used a Wand of cure light wounds.&lt;br /&gt;
GAME: You damaged Terewin for -18 points. 54 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;that should max us out.&amp;quot;&lt;br /&gt;
GAME: You damaged Durrankar for -20 points. 80 remaining.&lt;br /&gt;
&lt;br /&gt;
Durrankar walks over, and tugs out a rather....worn, and odd looking little stick....that he brushes over Terewin's chest wound, which closes up after a few seconds. He does the same for himself, which closes up the chest gash. &amp;quot;Strange that there were Minotaurs out here though.&amp;quot; He says putting the wand away. &amp;quot;Search them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception to search them&amp;quot;&lt;br /&gt;
GAME: Alba rolls perception: (16)+8: 24&lt;br /&gt;
GAME: Terewin rolls perception: (6)+9: 15&lt;br /&gt;
GAME: Durrankar rolls perception: (1)+16: 17 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar says, &amp;quot;There we go.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar went and got Ice cream&lt;br /&gt;
You paged Alba with 'you find a note, do you read jotun?'&lt;br /&gt;
From afar, Alba does not.&lt;br /&gt;
You paged Alba with 'you find a note you can't read'&lt;br /&gt;
&lt;br /&gt;
Drifting down to the pile of corpses, Alba tilts her head. Her hair snakes down, creeping over clothing and diving into pouches and pockets. After a long moment, one tendril snakes back out, a piece of paper clenches in its grip. Her feet finally touch the ground, as she gives the paper a swift glance, and shakes her head, holding it out. &amp;quot;It is a tongue I cannot read,&amp;quot; she says. &amp;quot;Perhaps one of you may?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Terewin walks over and tries to read the paper that Alba is holding &amp;quot;Good question. I am sure someone is putting them up to it, not exactly the most intelligent foes I have faced.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its written in jotun&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Terewin says, &amp;quot;Yeah I cannot read that. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Durrankar can't either.&lt;br /&gt;
&lt;br /&gt;
So you have a note you can't all read at the moment, the bodies of four minotaurs and maybe tracks from where they came from.&lt;br /&gt;
&lt;br /&gt;
You are able to get the sight cleaned up and get the bodies into the wagons or at least enough to prove that the problem is taken care of and head back. The guild thanks you and pays you before letting you go all your ways.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21770</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21770"/>
		<updated>2016-03-25T01:32:59Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* March */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[Zyla]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|March 24, 2016&lt;br /&gt;
|[[Hill Raiders]]&lt;br /&gt;
|[[Alba]], [[Durrankar]], [[Terewin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Elementary&amp;diff=21753</id>
		<title>Elementary</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Elementary&amp;diff=21753"/>
		<updated>2016-03-22T02:12:19Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Elementary *Emitter: Zyla *Characters: Hun'rar 3, Arisha 3, Jokul 3, Leonis 2 *Place: Mountains out...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Elementary&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Hun'rar 3, Arisha 3, Jokul 3, Leonis 2&lt;br /&gt;
*Place: Mountains outside Alexandria&lt;br /&gt;
*Time: Mar 20, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to look into strange lightning strike.&lt;br /&gt;
*APL: 3&lt;br /&gt;
*Encounter 1: 2 CR 3 Small Lightning Elementals, CR 5 Encounter&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
You all were gathered by the Guild. They had someone who hired them for a mission and you were the first names that came up as being available. The mission involves going into the mountains outside of Alexandria so a location given by directions. Apparently a strange lightning strike happened the day before and you are to investigate the area. After getting the directions you set out. The location given is about an hour further into the mountains from where you are.&lt;br /&gt;
&lt;br /&gt;
Hun'rar is all grins, his first proepr mission witht eh guild sicne he arrived in town and its in his favorite place! Out in nature! Despite the heavy armor and shield he seems to be enjoying himself immensely. &amp;quot;I am sure the lightning strike is some kind of smiting from Dana or similar, nothing to be too worried about. If she smites someone, they deserved it.&amp;quot; he notes happily. &amp;quot;Don't you just love the outdoors?!&lt;br /&gt;
&lt;br /&gt;
Leonis shrugs indifferently as he keeps pace. &amp;quot;It's the outdoors. It's not good or bad.&amp;quot; he reasons. &amp;quot;The lightning could of been a lot of things.&amp;quot; changing topic as he lets out a sigh and stretches. &amp;quot;I don't like to guess until I have some facts though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Following the trail given, Arisha is out in the woods again. Her main way to find where the lightning struck has been using her nose. No mistaking where it could've hit once you catch the scent of charcoal. &amp;quot;We'll have our facts soon enough guys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There's always the one sure way to find out,&amp;quot; chimes Jokul from his spot in the very rear of the group -- he's not much of a tracker, and with the amount of heavy hitting power already presenst otherwise, he apparently decided to volunteer himself to keep watch from the six. Prowling along to follow the others, casually enough in spite of the heavy armor and sword alike.&lt;br /&gt;
&lt;br /&gt;
It is pretty quiet as you all head along the trail, you are easily able to find the directions to where you are going. Shouldn't be much longer.&lt;br /&gt;
&lt;br /&gt;
Hun'rar grins &amp;quot;Well we will see indeed, perhaps someone pissed a druid off and they invoked the wrath of Dana. Either way! We are hunting and in doing so are blessed by the Great Hunting Dragon Gilead! For clues that is, not all hunting involves killing afterall.&amp;quot; he adds to be perfectly clear.&lt;br /&gt;
&lt;br /&gt;
Leonis raises a brow, following towards the destination he disturbance supposedly came form. He refrains from talking, and just keeps to himself with his thoughts.&lt;br /&gt;
&lt;br /&gt;
Also mostly quiet, Arisha looks about for where the disturbance came from. &amp;quot;We're almost there I believe, We'll have to keep quiet for the time being.&amp;quot; She says coming up the ridge....&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...And if it's something other than Dana...?&amp;quot; Jokul wonders out loud after Hun'rar's speculations, though he doesn't really raise his voice enough that he might actually be heard properly. He just seems bemused, mostly.&lt;br /&gt;
&lt;br /&gt;
Hun'rar shrugs &amp;quot;Or some other God out to smite folks, just be glad if your not one of the right now!&amp;quot; he says with a smile. &amp;quot;This is why we are hunting no? To find our for sure what it was?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You are pretty sure that you are getting close now, and there is litte sounds around here. There looks to be a few burned trees, maybe the lightning caused a small fire.&lt;br /&gt;
&lt;br /&gt;
Arisha looks about at the burned trees. &amp;quot;More than likely scared off by the lightning.&amp;quot; She says softly as she looks about......&amp;quot;Anyone see anything?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hun'rar starts looking around the area, moving some twigs and so forth with his foot for clues &amp;quot;Dunno, looks like fire and probobly from lightning.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonis moves to look about, taking in the scene and trying to find what looks like the epicenter of this small charred out bit of woods. &amp;quot;It could of been, but I don't want to jump to conclusions. The strike should of happened near by.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;go ahead and roll perception, need a pose from jokul too&amp;quot;&lt;br /&gt;
GAME: Jokul rolls perception: (13)+3: 16&lt;br /&gt;
GAME: Hun'rar rolls perception: (14)+0: 14&lt;br /&gt;
GAME: Arisha rolls perception: (13)+11: 24&lt;br /&gt;
GAME: Leonis rolls perception: (12)+3: 15&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If it was going to be that simple...&amp;quot; Jokul mutters - as if though gods smiting things should be considered 'simple - while he pads along the clearing slowly, in a self-imposed perimeter of sorts. &amp;quot;...You think we would have been paid to come up here to check it out in the first place?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is crackling from nearby, but can't exactly pin it down at the moment.&lt;br /&gt;
You paged Arisha with 'its coming from the other side of a big rock formation, probably a bit of a clearing.'&lt;br /&gt;
&lt;br /&gt;
Arisha waves for everyone to follow her. &amp;quot;This way.&amp;quot; She says as she starts around a rock clearing....and she draws her pistol.&lt;br /&gt;
&lt;br /&gt;
Leonis notices Arisha touch her weapon, his mace taken from it's ring, and moving to follow Arisha as she starts to circle. He follows, trying to be quiet, and stay out of sight of eyes that might peek at them while they creep.&lt;br /&gt;
&lt;br /&gt;
Leonis pages: Would you like Stealth?&lt;br /&gt;
You paged Leonis with 'if you are trying to be sneaky yes.'&lt;br /&gt;
&lt;br /&gt;
Hun'rar dons his helmet and readies his sword and shield &amp;quot;Right, perhaps a pissed druid... be warry of racoons.&amp;quot; he notes as he follows Arisha.&lt;br /&gt;
&lt;br /&gt;
GAME: Leonis rolls stealth: (20)+6: 26&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Why raccoons?&amp;quot; Jokul asks of Hun'rar wit another brief, bemused glance sent the man's way. The thought of raccons themselves doesn't really seem to really discourage him all that much, seeing as he's following along into ARisha's general direction. Very much un-stealthily at that, mind you.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (7)+7: 14&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (5)+7: 12&lt;br /&gt;
&lt;br /&gt;
As you come around the formation you see...two storm clouds. Only these stormclouds are in the shape of wolves or something like that. They are dark and ominous but definitely clouds. Where one would expect eyes are flashes of lightning and lightning crackles along their legs. They are also hovering off the ground about 5'.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;What knowledge do I roll to know what these things are?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Hun'rar has religion or arcana to throw at it?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis has religion, Arcana, and Nature.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hmm...arcana or religion at penalty, the planes at full.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls knowledge/the planes+3: (10)+7+3: 20&lt;br /&gt;
GAME: Leonis rolls knowledge/arcana: (17)+7: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;Oh, I have +3 monster lore... :/&amp;quot;&lt;br /&gt;
GAME: Hun'rar rolls knowledge/arcana: (8)+9: 17&lt;br /&gt;
GAME: Hun'rar rolls knowledge/religion: (4)+9: 13&lt;br /&gt;
&lt;br /&gt;
You paged (Arisha, Leonis) with 'elementals, air...maybe something else.'&lt;br /&gt;
&lt;br /&gt;
Arisha peeks around the corner quickly, then ducks back. &amp;quot;You have got to be kidding me.&amp;quot; She groans as she pulls her hood back. &amp;quot;Air Elementals. There's something else there, but I don't recognize it.&lt;br /&gt;
&lt;br /&gt;
Leonis nods from where he's hidden. His hand raises in agreement. He can distinguish the elementals, but the other thing is a mystery. He doesn't talk, but he does begin to prepare his gear, looking to the others.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Elementals,&amp;quot; Jokul repeats with a click of his tongue made against the roof of his mouth, in an audible, vaguely annoyed sound. &amp;quot;Do they still get cut by iron, or do we need to come up with something creative?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hun'rar holds his shield up and keeps his sword at the ready position. &amp;quot;Creatures of lightning... perhaps we could speak to them? Ask them what is happening?&amp;quot; the heavily armored knight offers as a suggestion.&lt;br /&gt;
&lt;br /&gt;
Arisha gestures towards Hun'rar. &amp;quot;Give it a try. I'm not trying diplomacy again.&amp;quot; She then chuckles. &amp;quot;Jokul, keep close....and please don't say anything unless someoe attacks.&lt;br /&gt;
&lt;br /&gt;
Leonis raises a brow, nodding. &amp;quot;Could always let me talk to them. It works sometimes. Other times things try to kill me. So fifty-fifty?&amp;quot; he whispers finally. &amp;quot;Though, we don't know why they are still here. Why haven't they moved since they came here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is more crackling going on, if you peek they are floating into things and zapping them.&lt;br /&gt;
&lt;br /&gt;
Hun'rar shuffles his feet a bit but slowly takes a few steps towards the elementals. &amp;quot;Alrighy Hun, nothing for it...&amp;quot; clearing his throat he speaks up. &amp;quot;Creatures of the storm! I insist you cease destroying the countryside! In the name of the Great Hunting Dragon Gilead, return to your home!&amp;quot; he says quite loudly.&lt;br /&gt;
&lt;br /&gt;
The two creatures turn more to face them and crackle more.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: You roll initiative for L1: Roll: 13 + Bonus: 8 = Total: 21&lt;br /&gt;
GAME: Hun'rar rolls initiative: 4 + 1 = 5&lt;br /&gt;
GAME: You roll initiative for L2: Roll: 7 + Bonus: 8 = Total: 15&lt;br /&gt;
GAME: Arisha rolls initiative: 16 + 7 = 23&lt;br /&gt;
GAME: Jokul rolls initiative: 9 + 3 = 12&lt;br /&gt;
GAME: Leonis rolls initiative: 16 + 6 = 22&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 23.&lt;br /&gt;
      It is now Arisha's turn! Leonis is next!&lt;br /&gt;
GAME: Note Flat-footed on Arisha ended.&lt;br /&gt;
GAME: Hun'rar refreshes spells.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is gonna cast bless so it hits all of us.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k cast and pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Leonis' turn! L1 is next!&lt;br /&gt;
GAME: Note Flat-footed on Leonis ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;leonis&amp;quot;&lt;br /&gt;
GAME: Arisha casts Bless. Caster Level: 3 DC: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;I have a phone call, but for right now, I am going to circle while hidden to see if there is something else hiding&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha takes a deep breath and sighs as she prays a good resolution. However, since they are still arcing lightning, Arisha takes a precautionary stepp and blesses every one of her allies.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now L1's turn! L2 is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+13: (1)+13: 14 (EPIC FAIL)&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now L2's turn! Jokul is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+13: (17)+13: 30&lt;br /&gt;
&lt;br /&gt;
Leonis moves to circle the other way since he hasn't been noticed, searching to see if it is indeed only two elementals. At least this way he's flanking, his smile finally coming to his face as th excitement begins.&lt;br /&gt;
&lt;br /&gt;
GAME: Leonis rolls perception: (18)+3: 21&lt;br /&gt;
GAME: Zyla rolls 1d6+3+1d4: (3)+3+(2): 8&lt;br /&gt;
GAME: You damaged Hun'rar for 8 points. 18 remaining.&lt;br /&gt;
&lt;br /&gt;
Both of the creatures seem to pulse and then blitz Hun'rar. One misses, the other hits, its cloudy tendril hitting hard and zapping with a bit of electricity as well.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Jokul's turn! Hun'rar is next!&lt;br /&gt;
GAME: Note Flat-footed on Jokul ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;I am going to negotiate with elemental number one. With my sword. Long story short, POWER ATTACK!&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1+1: (19)+6+1+1: 27&lt;br /&gt;
GAME: Jokul rolls melee+1+1: (6)+6+1+1: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit no crit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+8: (6)+8: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;disipates a bit of it, probably hurt. pose.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Hun'rar's turn! Arisha is next!&lt;br /&gt;
GAME: Note Flat-footed on Hun'rar ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Hun'rar will charge the one Jokul attacked, swift action Arcane Attack&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hun'rar, two on you, jokul just hit one of them...remember all the +1 to hit from bless&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no charging as they were attking you already&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Hun'rar says, &amp;quot;Ah well normal attack, with power attack and arcane Strike'&amp;quot;&lt;br /&gt;
GAME: Hun'rar rolls melee+1+1-1: (17)+6+1+1+-1: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Hun'rar rolls 1d10+strength+1+2: (2)+4+1+2: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it disipates quite a bit more, but exists.&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 23.&lt;br /&gt;
      It is now Arisha's turn! Leonis is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha isn't too far off, is she?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Like within 20'?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;10'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;they charged into your midst&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;ah. okie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Aaaand negotiations break down!&amp;quot; Declares Jokul right before he leaps past Arisha, after the two elementals bearing down on Hun'rar -- coming back down on the ground with a heavy enough downward swing of his sword that one might think that he's carried down by it's weight instead of that of his own. The sword itself goes through the being of lightning with almost no resistance, which leaves the Aesir a little surprised, and looking back up at the floating entity -- flickering as it might be. &amp;quot;...Did that work?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is gonna try to shoow the wounded one.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Shoot that is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hun'rar shakes off the shock he recieved and returns the strike he took with a powerfull overhand slash from his bastard sword. &amp;quot;This is easier than talking, I must admit. Nuance can be tricky.&amp;quot; the paladin responds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;and judgment for accuracy&amp;quot;&lt;br /&gt;
GAME: Arisha rolls weapon2+1+1-4: (10)+6+1+1+-4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;ranged touch.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Leonis' turn! L1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;leonis&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha's not too good of a shot with her pistol. Nevertheless, she still tries, but misses wide of her mark....&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;I am going to attack from behind, and use Judgment: Justice to get a +1 to the attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;moving in close, using my mace.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis will go after the injured one.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Leonis rolls 1d20+4+1: (16)+4+1: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Leonis rolls 1d6: (3): 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;actually kills it.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now L1's turn! L2 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now L2's turn! Jokul is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+11: (3)+11: 14&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Jokul's turn! Hun'rar is next!&lt;br /&gt;
&lt;br /&gt;
Leonis comes out of the shadows, moving behind the injured elemental. His swift swing connects with the elemental, the head of which permeates the body, and causes the form to disperse in to near nothingness as his foe falls. &amp;quot;I always disliked resorting to violence. It's a shame.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The remaining storm wolf goes after Hun'rar again but misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Power attack? POWER ATTACK.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 1d20+melee+1+1: (12)+6+1+1: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;have to move to engage but no problem, and a hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+8: (6)+8: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts...&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
      It is now Hun'rar's turn! Arisha is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Hun'rar likes that idea, can I mov eto flank?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hun'rar you can, but doesn't give any bonuses.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Hun'rar says, &amp;quot; Well pwoer attack anyhow, swift actiona rcane strike&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Hun'rar rolls melee+1+1-1: (2)+6+1+1+-1: 9&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not everything and everyone in this world listens to reason!&amp;quot; Jokul yells as more of an aside to Leonis -- his attention has mostly set itself upon the remaining elemental of a wolf. &amp;quot;Oy, oy! You forget about the rest of us?!&amp;quot; The nearly-challenging growl is followed by him bounding across the ground and effectively *shoving* his massive slab of a sword into the mass of elemental electricity in what was, perhaps, meant to come across as a stabbing motion.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 23.&lt;br /&gt;
      It is now Arisha's turn! Leonis is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;back to arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;GOnna try and shoot this one too.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Arisha rolls weapon2+1+2-4: (4)+6+1+2+-4: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha rolls eyes.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
      It is now Leonis' turn! L1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;leonis&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Did... you do something to anger the RNGods?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis will move to flank with Hun'rar and swing again after switching his Judgement: Justice to the new target.&lt;br /&gt;
&lt;br /&gt;
Hun'rar shifts to a flanking position and slashes crossways at his opponent but misses with his strike. &amp;quot;Unfortunate but the easier option.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha's not really doing all that good with her pistol. &amp;quot;Must be something wrong with the arm.&amp;quot; She says as she fires the pistol again.....and misses again. &amp;quot;ugh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k. go ahead, no bonus for flanking&amp;quot;&lt;br /&gt;
GAME: Leonis rolls weapon2+1: (15)+4+1: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Leonis rolls 1d6: (3): 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now L1's turn! L2 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now L2's turn! Jokul is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+11: (10)+11: 21&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now Jokul's turn! Hun'rar is next!&lt;br /&gt;
&lt;br /&gt;
Leonis moves to the next target, his fighting style filled with grace, as his mace is not used as a club, but an extension of his arm as he swipes the standing elemental with a light blow. &amp;quot;This is not what I expected.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Power attaaaaack!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The elemental seems focused on Hun'rar and its attack glances off Hun'rar's armor, almost hitting again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 1d20+melee+1+1: (16)+6+1+1: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+8: (2)+8: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;dead...free poses after jokul's&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;HEY!&amp;quot; Jokul growls after the elemental -- and he actually sounds somewhat *offended*. &amp;quot;What did I...&amp;quot; He continues, with a spinning motion carrying his sword from the earlier attack into further momentum, up from the ground and swiping the wide blade through the now-dissipating entity from below. &amp;quot;...Just say?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the elemental fading from existence after that blow, Jokul lets his other hand go from the sword while it's still in rebounding motion, and allows it's weight to carry it down to getting stabbed into the ground. &amp;quot;...Seriously, just keep trying to bite the one and same guy over and over...&amp;quot; He mutters, before his gaze finds Hun'rar, dubiously. &amp;quot;Did they not like your dragon friend? Is that it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonis shrugs. &amp;quot;Not friendly, not friendly at all.&amp;quot; his glance going elsewhere as he looks about the scene. &amp;quot;I wonder if there is a reason, or anything to let us know why they are here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha shrugs and puts her pistol away. &amp;quot;Well....I'm glad I didn't hit anyone else. Everyone okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hun'rar shakes his head, returning his sword to his scabbard. &amp;quot;Litle beat up, that shock was pretty nasty.&amp;quot; he comments as he cracks his knuckles.&lt;br /&gt;
&lt;br /&gt;
THe two creatures seemed to have been lightning elementals now, and maybe had something to do with the lightning. A search shows signs of a ritual, maybe someone summoned them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Can I use survival to pick up a trail?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls survival+1: (13)+9+1: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis will do the same to help&lt;br /&gt;
You paged Arisha with 'you find a trail that looks to head back to Alexandria'&lt;br /&gt;
GAME: Leonis rolls survival+1: (7)+8+1: 16&lt;br /&gt;
GAME: Hun'rar rolls survival: (1)+1: 2 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Hun'rar looks around and shrugs &amp;quot;Dunno, seems like the wrath of Dana. Perhaps someone in the vicinty offender her?&amp;quot; the paladin proposes as a solution. &amp;quot;She can be scary like that, unlike the Great Hutning Dragon Gilead!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leaning over at the ritual place, Arisha seems to find something and follows it.....and looks at it leads back to Alexandria. &amp;quot;I have a feeling we're not going to see the last of this guy.&amp;quot; She says softly. &amp;quot;Keep your ears open for more rituals.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You don't think it's related to the blizzard-breathing wolf from the other day, do you?&amp;quot; Jokul asks of Arisha, suddenly. &amp;quot;I mean, it probably isn't, but still. The last one might not have been an elemental, but that's still two cases of wolf-like things with an affinity to an element...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonis moves to help track and see what he can find in this mess of char. &amp;quot;Nope, because it's not like those elementals were just on vacation.&amp;quot; he chimes, sighing as his mace returns to the ring on his belt.&lt;br /&gt;
&lt;br /&gt;
And with that you make sure nothing else is burning in the area and then report back. You are paid and told they were elementals after you give a report, and that the type of elemental likes to take shapes of animals and things and are always agressive. Just another day in the Guild.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21752</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21752"/>
		<updated>2016-03-22T02:10:12Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* March */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[Zyla]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 21, 2016&lt;br /&gt;
|[[Elementary]]&lt;br /&gt;
|[[Arisha]], [[Jokul]], [[Leonis]], [[Hun'rar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Forest_Troubles&amp;diff=21743</id>
		<title>Forest Troubles</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Forest_Troubles&amp;diff=21743"/>
		<updated>2016-03-20T17:06:44Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Forest Troubles *Emitter: Zyla *Characters: Aya 3, Nicolai 4, Arisha 3, Jokul 3 *Place: A forest ou...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Forest Troubles&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Aya 3, Nicolai 4, Arisha 3, Jokul 3&lt;br /&gt;
*Place: A forest outside Alexandria&lt;br /&gt;
*Time: Mar 20, 2016&lt;br /&gt;
*Summary: Hired by the Guild of Adventurers, to look into the troubles a village is having with a nearby forest.&lt;br /&gt;
*APL: 3&lt;br /&gt;
*Encounter 1: 3 CR 2 Worgs, CR 5 &lt;br /&gt;
*Encounter 2: 1 CR 5 Winter Wolf, CR 5&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The three of you were hired by the guild to look into some trouble that a local village has been happening. They have been losing livestock to something in the nearby forest and they are a little leary of the forest due to superstitions, so they have hired outside help to look into the problem. This has led you to heading to the village, being fed, explained where it was happening and then taken out to the edge of the forest.&lt;br /&gt;
&lt;br /&gt;
The Forest itself is thick and dark, a small trail leads into the dark woods.&lt;br /&gt;
&lt;br /&gt;
Being the group's tracker, Arisha finds the trail, and despite the forest being dark, she still finds the trail and waits for the others.&lt;br /&gt;
&lt;br /&gt;
At least the villagers offered them food. Otherwise, they don't seem to be very useful. The forest is the most comfortable state and shade at the moment as they walk out into it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya attaches her name to that.&lt;br /&gt;
&lt;br /&gt;
GAME: Nicolai refreshes spells.&lt;br /&gt;
GAME: Nicolai casts Longstrider. Caster Level: 4 DC: -88&lt;br /&gt;
&lt;br /&gt;
Nicolai catches up to join the group, not breathing nearly hard enough to account for the speed at which he was moving. &amp;quot;I hope I'm not too late,&amp;quot; he offers the others, unwrapping a cover over the blade of a glaive.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perceptions&amp;quot;&lt;br /&gt;
GAME: Arisha rolls perception: (16)+11: 27&lt;br /&gt;
&lt;br /&gt;
And Jokul more or less just follows wherever the job at the time is leading him. So he's prowling through the trail to meet up with everyone else, too, lugging an oversized sword along, propped over his metal-covered shoulder.&lt;br /&gt;
&lt;br /&gt;
GAME: Jokul rolls perception: (6)+3: 9&lt;br /&gt;
GAME: Arisha refreshes spells.&lt;br /&gt;
GAME: Aya rolls perception: (18)+11: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Can I follow the track, Zyla?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception nicolai&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls perception: (13)+8: 21&lt;br /&gt;
You paged (Arisha, Aya) with 'the two of you notice some tracks at the edge of the trail, you almost miss them, but luckily found some.'&lt;br /&gt;
&lt;br /&gt;
Arisha heads over towards the trail, and notices the tracks. She does notice Nicolai is breathing hard though, so she waits. &amp;quot;catch your breath quickly, I have a trail.&amp;quot; She says tugging out a pistol, and checking the cartridge inside of it.&lt;br /&gt;
&lt;br /&gt;
Arisha pages: can I make a knowledge check to see what sort of thing would make this kind of track?&lt;br /&gt;
&lt;br /&gt;
Aya follows the one already proven to know where she goes, looking over the forest floor, also. She spies the tracks, as well, but can't immediately identify them. &amp;quot;What do we expect to meet?&amp;quot; she quietly asks Arisha.&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'nature'&lt;br /&gt;
&lt;br /&gt;
Nicolai gives Arisha a wry look and then nods. &amp;quot;I'm fine.&amp;quot; He peers down at the trail. &amp;quot;Yes, I can see it's a trail. What makes you think this is the way to go...?&amp;quot; He doesn't seem challenging, more curious.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Whatever likes the taste of livestock, I guess,&amp;quot; Jokul wagers in response to Aya's question, with a roll of the shoulder his sword isn't resting over. &amp;quot;Probably something blood-hungry. Hopefully strong.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls knowledge/nature: (19)+7: 26&lt;br /&gt;
You paged Arisha with 'look wolflike, but much larger, so worg or dire wolf probably.'&lt;br /&gt;
&lt;br /&gt;
Arisha crouches down to take a closer look at the tracks while everyone catches their breath, but after a bit, she stands back up. &amp;quot;Definitely a wolf, but larger....much larger. Be ready for wolf-pack tactics.&amp;quot; That's when she starts to walk her way forward, following the trail somewhat easily.&lt;br /&gt;
&lt;br /&gt;
It almost feels like the forest is creeping up on you. The canopy of trees hangs over the trail, dark, preventing much light in. Barely able to see still but definitely going to be impossible to see unless you see in the dark once the sun goes down, which isn't that far off.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wolf-pack tactics,&amp;quot; Nicolai repeats to himself in a murmur. He follows along after Arisha, staying a handful of steps back and trying to look at their surroundings as they walk. He keeps his glaive held in both hands. &amp;quot;That doesn't sound so good,&amp;quot; he admits.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai also will cast Light!&lt;br /&gt;
GAME: Nicolai casts Light. Caster Level: 4 DC: 12&lt;br /&gt;
&lt;br /&gt;
Maybe it's they who are creeping up on the forest? Until the sudden glowing one behind them, that is. Aya snaps out a harsh, if whispered explicative and distances herself from the conveniently conspicuous target. Maybe he can be useful as bait. That is something, at least.&lt;br /&gt;
&lt;br /&gt;
Arisha is able to close her eyes in time when Nicolai starts up his light. &amp;quot;Not all of us need the light, Nicolai, but thank you for the concern.&amp;quot; She doesn't even sound snarky. &amp;quot;COme on, this way.&amp;quot; She says as she continues to follow the tracks.&lt;br /&gt;
&lt;br /&gt;
Nicolai has the good grace to look embarassed. He tries to cover the illumination but since it's his gauntlet that is actually shiniing with light he can only manage to dim it a bit, and even that is accomplished by sticking his glowing hand in the armpit of his other arm. &amp;quot;Ah...right. I'll just save this for when there's something to look at in detail,&amp;quot; he offers.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And what of those of us that do...?&amp;quot; Asks Jokul, then, with a slow lift of one of his dark brows sent to Arisha's way. &amp;quot;Shadows and dark are still shadows and dark even for us from the north.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perceptions&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls perception: (11)+8: 19&lt;br /&gt;
GAME: Arisha rolls Perception: (12)+11: 23&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (13)+9: 22&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Use it when we have already surprised the hunted,&amp;quot; Aya points out, &amp;quot;not give use away beforehand...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Aya rolls perception: (12)+11: 23&lt;br /&gt;
GAME: Jokul rolls perception: (4)+3: 7&lt;br /&gt;
You paged (Arisha, Aya, Nicolai) with 'you all three hear someone calling for help ahead in the distance.'&lt;br /&gt;
You paged (Aya, Arisha) with 'something seems off but you aren't sure what'&lt;br /&gt;
&lt;br /&gt;
Nicolai peers ahead. &amp;quot;You guys hear that? I'll check it out!&amp;quot; Perhaps still flustered by his novice spellcasting earlier he rushes towards the sounds.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai  is also gonna cast invisibilty on myself when I am out of sight ;)&lt;br /&gt;
&lt;br /&gt;
Arisha stops Nicolai's rush forward with her left hand....which is a BIG warning sign since her left arm is completely artifice. &amp;quot;Hang on.&amp;quot; She says before looking to Aya. then starting her own way forward. &amp;quot;Don't rush in too fast. Something isn't right.&amp;quot; She even draws her pistol....that's how 'not right' it is.&lt;br /&gt;
&amp;quot;If the problem is more than hungry beasts, it could be bait for a trap. If it is only hungry beasts,&amp;quot; Aya rolls her shoulder, &amp;quot;they could be less hungry soon.&amp;quot; Either way, there seems no reason to her to rush in. She does move forward, though. Simply cautiously.&lt;br /&gt;
&lt;br /&gt;
Nicolai gently (but firmly) pushes the hand out of his way. &amp;quot;If there are wolves there, they'll never see me coming.&amp;quot; He flashes a grin. &amp;quot;Trust me.&amp;quot; Then he sobers . &amp;quot; But if a traveller is in danger, I must go to their aid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Be careful then.&amp;quot; Arisha says. &amp;quot;if you're that bold, then I should warn that I'm not that accurate with my pistol.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Nicolai casts Invisibility. Caster Level: 4 DC: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so Nicolai moving anhead, everyone else, following or?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;I'm sorta behind him, but keeping a respectable distance. So I don't give away his position.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Giantborn begins to fade from sight, starting with his hands and boots and then spreading over the rest of his body. The last thing to vanish is his broad grin. &amp;quot;In that case maybe we'd both better be careful.&amp;quot; Then he's gone, and there's a rustle in the forest far ahead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya is moving, yes.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul trails along&lt;br /&gt;
&lt;br /&gt;
As Nicolai vanishes and moves ahead, before long comes to a clearing. There is a large wolf seeming to be attacking something at the far side of the clearing. Nicolai sees it first, the others of you can see the slight opening in the trees ahead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Can we tell what it is that is being attacked?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception from you Nicolai&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls perception: (17)+8: 25&lt;br /&gt;
You paged Nicolai with 'its nothing, and as you are trying to see what it is, you notice two wolves coming at you from the sides, like they waited for you entering the clearing, about 25' away and they are coming right for you.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It IS a trap!&amp;quot; booms Nicolai's voice from empty space. &amp;quot;Wolves, three of them!&amp;quot; This time his voice sounds closer, as if he's moving back. &amp;quot;I don't know how, but two of them know where I am.&amp;quot; His voice is excited, probably more so than it should be given his situation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free pose still from everyone&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Even while invisible, you still have a scent, Nicolai.&amp;quot; Arisha says drawing her pistol and aiming at the general area of the wolves. She holds her fire though, because it'd be just her luck that she's aiming right at Nicolai. So instead, she casts the wrath spell on her pistol.&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha casts Wrath. Caster Level: 3 DC: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pokes Jokul and aya for poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That is good to know,&amp;quot; Aya notes softly, to no one in particular. She moves off to one side, continuing to close, but hoping to do so from a different direction.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ah, well, well...&amp;quot; mumbles Jokul while he stomps his way through the group to get himself imposed to the front of everyone other than Nicolai -- which likely leaves him in front (and slightly to the side of) Arisha. &amp;quot;And here I was afraid we'd be going against ones that can't even think to do anything but charge blindly...&amp;quot; His hand tightens around the grip of his massive sword and teeth flash out. &amp;quot;Let 'em come, then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Jokul rolls initiative: 15 + 3 = 18&lt;br /&gt;
GAME: You roll initiative for W1: Roll: 11 + Bonus: 2 = Total: 13&lt;br /&gt;
GAME: You roll initiative for W2: Roll: 17 + Bonus: 2 = Total: 19&lt;br /&gt;
GAME: Nicolai rolls initiative: 20 + 2 = 22&lt;br /&gt;
GAME: You roll initiative for W3: Roll: 18 + Bonus: 2 = Total: 20&lt;br /&gt;
GAME: Arisha rolls initiative: 1 + 7 = 8&lt;br /&gt;
GAME: Aya rolls initiative: 16 + 3 = 19&lt;br /&gt;
&lt;br /&gt;
So you hear that there are wolves in the clearing, you are not quite there, and so far see nothing.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now Nicolai's turn! W3 is next!&lt;br /&gt;
GAME: Note Flat-footed on Nicolai ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Nicolai&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will move back to where the others are - I'll go slowly in hopes that the wolves will keep following me.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Basically try to keep just ahead of them.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now W3's turn! W2 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now W2's turn! Aya is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 19.&lt;br /&gt;
      It is now Aya's turn! Jokul is next!&lt;br /&gt;
GAME: Note Flat-footed on Aya ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Aya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will continue to close.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha thinks Jokul and I need heals.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;As in, move closer to the alleged wolves via sound or sight.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, you move closer to the clearing, probably about 10' in front of you now. still no sign of wolves for you.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 18.&lt;br /&gt;
      It is now Jokul's turn! W1 is next!&lt;br /&gt;
GAME: Note Flat-footed on Jokul ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Also advancing. Just 30' and readying to attack in case a wolf comes leaping at me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;As wolves are wont to do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya resumes her approach on the original source of the yelling, now from a different direction than their original path. Use of group tactics is not limited to only wolves, afterall.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay. you too are 10' from clearning.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 13.&lt;br /&gt;
      It is now W1's turn! Arisha is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now Arisha's turn! Nicolai is next!&lt;br /&gt;
GAME: Note Flat-footed on Arisha ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;I move forward as well. any sign of wolves?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nope, not yet.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;okay. I'll hold here.&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now Nicolai's turn! W3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai back to you, you are halfway between jokul aya and arisha.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will continue leading the wolves to the party I guess. Also what is the big one doing?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;currently you don't see the wolves.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Any of them? what happened to the ones that were coming after me...?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you left the clearing, apparently they didn't. you are about 20' from the clearing right now&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Hmm ok I'll go back then to the edge of the clearing near where Jokul is, and look for them.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay. you move back 10' and look around&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now W3's turn! W2 is next!&lt;br /&gt;
GAME: Zyla rolls 1d4: (4): 4&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now W2's turn! Aya is next!&lt;br /&gt;
GAME: Zyla rolls 1d4: (4): 4&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 19.&lt;br /&gt;
      It is now Aya's turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;That is frighteningly consistent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Suddenly two of the wolves burst from the trees to either side of Arisha, apparently they circled around and went through the trees, though they both fail to snap at her. So that puts them behind everyone else.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Are the wolves still invisible?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no, they are visible, the two attacking arisha. and they weren't invisible, just really blended well with the surroundings.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;I only meant that I wasn't sure what was apparent.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep, you see the two that attacked arisha, they are 20' from you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will move to one, preferably opposite Arisha, and strike it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;can do...go for it&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee+2: (8)+5+2: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d6+2: (2)+2: 4&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;stings it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 18.&lt;br /&gt;
      It is now Jokul's turn! W1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Stomp over and power attack the same wolf with the big sword .b&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul :B&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1: (12)+6+1: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+8: (8)+8: 16&lt;br /&gt;
&lt;br /&gt;
That makes it clear where the wolves are. Two of three, that is. Aya steps in switfly to close the distance and strikes one with a low kick.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;really hurts it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 13.&lt;br /&gt;
      It is now W1's turn! Arisha is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now Arisha's turn! Nicolai is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha needs to find a way to keep from getting flanked.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Can I move somewhere to where I'm not flanked?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can move 5' forward or back since they came from sides. you can move more, but would draw aoo&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;I can't do a diagonal 5' step? or is that a 7.5 step?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;That's still 5'.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;K. and drawing a weapon is a move action right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;still 5' but going diagonally, would put you still threatened by one of the two wolves.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and as long as you are +1 bab you can draw a weapon as part of a move&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Watch it!&amp;quot; Jokul roars out over towards Arisha in time with him stepping towards her -- and in the same motion turning himself around in a spin that carries the absolutely oversized sword up from his shoulder, and with the spinning momentum gets the wide blade slamming down and through the side of one of the wolves. Who knows if he meant that call to Arisha to mean for her to watch out for the wolves or the wide arc of his sword...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;okay. I also draw my Khopesh when I move 5'.....use judgment on the wolf, and attack it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;using the Khopesh.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so going diagonally then? attacking the one the other two have hit, or the unhurt one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Attacking the one the other two have hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;+2 flanking you can 5' into flanking with jokul&amp;quot;&lt;br /&gt;
GAME: Arisha rolls weapon1+2: (16)+3+2: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;and I'm using the destruction judgment.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls 1d8+2: (8)+2: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha was double checking the damage die.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kills it.&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
      It is now Nicolai's turn! W3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai 1 wolf by the others, no sign of the other yet&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha ducks just in time when the Wolves try to pounce on her. &amp;quot;HERE!&amp;quot; She says as the wolves try to flank her. Drawing her Khopesh and moving out of the reach of one wolf, She keeps the pistol in her left hand as she cuts down the wolf. &amp;quot;May you find peace in the arms of the grey lady.&amp;quot; She says turning her attention towards the other wolf.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will charge the last one&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Using power attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Er, charge the last one we see that is.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 1d20+8: (19)+8: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 1d8+9: (2)+9: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now W3's turn! W2 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now W2's turn! Aya is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (16)+7: 23&lt;br /&gt;
GAME: Zyla rolls 1d6+4: (6)+4: 10&lt;br /&gt;
&lt;br /&gt;
There's a thudding sound from the direction Nicolai was, quickly growing closer. The Giantborn flashes into view just before he reaches the wolf, his glaive slashing down at it.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Nicolai for 10 points. 25 remaining.&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (11)+7: 18&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 19.&lt;br /&gt;
      It is now Aya's turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will kick the wolf again. Twice.&lt;br /&gt;
&lt;br /&gt;
The wolf that Nicolai charged turns and takes a bite out of him, almost tripping him too but misses knocking him to the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee: (15)+5: 20&lt;br /&gt;
GAME: Aya rolls melee: (15)+5: 20&lt;br /&gt;
GAME: Aya rolls 1d6+2: (2)+2: 4&lt;br /&gt;
GAME: Aya rolls 1d6+2: (4)+2: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;what exactly are ya doing?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya is kicking the wolf again. Twice. As I stated?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;It's right above Nicolai's pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;sorry, had missed it, well that wolf is dead. arisha finished it off.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;She's making sure it's dead. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok, its very dead&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 18.&lt;br /&gt;
      It is now Jokul's turn! W1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;I have a fever. And the only cure is MORE POWER ATTACK!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Oh. Apparently I missed that.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;It's okay.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay you can move and attack Jokul&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1: (15)+6+1: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+8: (4)+8: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 13.&lt;br /&gt;
      It is now W1's turn! Arisha is next!&lt;br /&gt;
GAME: Zyla rolls 1d4: (3): 3&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (5)+7: 12&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 8.&lt;br /&gt;
      It is now Arisha's turn! Nicolai is next!&lt;br /&gt;
&lt;br /&gt;
The third wolve emerges now nipping at Jokul and fails to bite him.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;How far away is the wolf that attacked Jokul?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;15'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;that's good then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Going to try and shoot it with my pistol.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls weapon2+1-4: (20)+6+1+-4: 23 (THREAT)&lt;br /&gt;
GAME: Arisha rolls weapon2+1-4: (9)+6+1+-4: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;ranged touch&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;confirmed&amp;quot;&lt;br /&gt;
GAME: Arisha rolls 2d8+8: (5)+8: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;? dragonspitter?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;yup.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;reroll damage please...its x4 on crit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;really? holy crap&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep firearms are 20/x4&amp;quot;&lt;br /&gt;
GAME: Arisha rolls 4d8+16: (21)+16: 37&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;dead&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
      It is now Nicolai's turn! W3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai=one you attacked is still up&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Hearing the barking and the snapping of jaws makes Arisha turn her attention towards the newly emerging wolf. Taking careful aim, Arisha pulls the trigger and blasts it in the eye, killing it instantly. &amp;quot;Your butt's clear Jokul!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will attack it again!&lt;br /&gt;
GAME: Nicolai rolls 1d20+6: (10)+6: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 1d8+9: (3)+9: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya watches as one is cut down, another is shot down, and then another falls. &amp;quot;That wasn't hard. The villagers should grow spines with their livestock, and learn to better protect both.&amp;quot; Despite her words, she does take a long, slow look around, also. In case the problem is more than a few hungry beasts.&lt;br /&gt;
&lt;br /&gt;
Nicolai's nearly ever-present grin turns shrinks as the wolf gnaws at him. It tries to drag him to the ground but can't quite get the large cleric off of his feet. Nicolai's grin comes back in full effect as he brings his glaive up and then crashing down on the neck of the last wolf.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Overconfidence has been the downfall of many kingdoms, Aya.&amp;quot; Arisha chides her. &amp;quot;Plus these are really big wolves.&amp;quot; She says flipping the barrel of her pistol....and using a wirebreush to clean it. &amp;quot;Mmmf...I left the oil back at the temple, blast it.&amp;quot; She then looks to Nicolai. &amp;quot;Did you find who was calling us, Nicolai?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My butt was fine,&amp;quot; Jokul claims -- letting out a nearly-disappointed sound of a sigh with the felling of the final wolf, sword brought turned around in one hand now to be settled into resting against his armored shoulder once again. &amp;quot;Suppose we came here too late?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya rolls one shoulder. &amp;quot;So has fear, incompetence, and empty coffers,&amp;quot; she adds to Arisha's list. Looking to Jokul, she gives a slim smile. &amp;quot;Seems we arrived just in time. The beasts were here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai's eyes fly open. &amp;quot;In all the excitement I forgot!&amp;quot; He starts to dash for the clearing again, then slows. Thoughtfully, he muses, &amp;quot;I didn't see anything there - the big one was...it was acting like it was attacking something, but nothing was there.&amp;quot; By now Nicolai is almost back inside. &amp;quot;Could this be some sort of 'wolf pack tactic'?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'roll knowledge nature'&lt;br /&gt;
GAME: Arisha rolls knowledge/nature: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is supposed to get +3 on monster lore, I'm guessing it's been added in.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;probably not...since its situational.&amp;quot;&lt;br /&gt;
You paged Arisha with 'you do get enough though to know now they are worgs, and worgs are known to draw prey in like that'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is, actually, Nicolai.&amp;quot; Arisha says as she looks over the wolves. &amp;quot;These aren't wolves. They're worgs. They're a dire wolf's bigger and scarier brother. And a lot more intelligent, so their pack tactics are a lot nastier.&amp;quot; She then walks up to Nicolai. &amp;quot;One more thing. the invisibility spell doesn't cover your scent. And worgs are dogs.....what do dogs do well?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Eeeeh? So tactician wolves now, huh...&amp;quot; Jokul mutters with a grunt. &amp;quot;Good effort from them. But not enough.&amp;quot; He tosses a look Aya's way too, with a brow arched curiously. &amp;quot;They pay us to deal with it because they can't, themselves. That's all there is to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai glances at Arisha. &amp;quot;Dogs? What do dogs do well? I don't know, guard? Track?&amp;quot; He nods grimly. &amp;quot;I'll have to keep that in mind next time.&amp;quot; He steps back into the clearing for further searching.&lt;br /&gt;
&lt;br /&gt;
Arisha says, &amp;quot;Track....because they use their noses. it also doesn't mute sound.&amp;quot; She says putting her hand on Nicolai's wound and giving him a spell to cure his wound. &amp;quot;Feel better?&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;if doing healing, cast and roll for the hp&amp;quot;&lt;br /&gt;
GAME: Arisha casts Cure Light Wounds. Caster Level: 3 DC: 14&lt;br /&gt;
GAME: Arisha rolls 1d8+3: (6)+3: 9&lt;br /&gt;
GAME: You damaged Nicolai for -9 points. 34 remaining.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So we're looking for semi-intelligent beasts...&amp;quot; Aya looks to Arisha, gesturing to the furred carcasses with one hand. &amp;quot;Beyond these three?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is a deep growling voice, &amp;quot;Get out of my Forest...&amp;quot; that comes from the far side of the clearing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha this calls for another knowledge nature check I think.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;can&amp;quot;&lt;br /&gt;
GAME: Arisha rolls knowledge/nature: (9)+7: 16&lt;br /&gt;
&lt;br /&gt;
Nicolai grins crookedly. &amp;quot;I am feeling better, thanks.&amp;quot; He begins looking around. &amp;quot;How many wolves are there in a pack, normally? Do they...&amp;quot; he trails off at the voice, then turns in that direction. Nicolai is silent for a moment, then calls out in reply, &amp;quot;Your forest? I wasn't aware this forest belonged to any one person...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Arisha with 'worgs travel with other things sometimes. But worgs don't often talk.'&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So much for 'semi',&amp;quot; Jokul says with a grunt of amusement after the growl, and promptly steps towards the general direction of the growl, but without moving more than a few steps from the rest. &amp;quot;Sorry,&amp;quot; he calls over towards the other side of the clearing once he stops, and hefts the sword from his shoulder to point it towards the source of the voice. &amp;quot;But got paid to deal with ones hurting livestock. Ain't turning back before that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm glad you're doing....&amp;quot; Arisha then turns her head at the voice. &amp;quot;And that must be the leader of their pack.&amp;quot; She says softly. &amp;quot;Worgs don't talk though, but they are known to have other beings in their pack.&amp;quot; She says putting a cartridge in her pistol and snapping it back. &amp;quot;Seems we're not done yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have to eat, so they should be glad that I kept it to the livestock.&amp;quot; calls the voice. at the far side of the clearing, a huge wolf steps out, larger than the others, and this one is pure white.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Yes, semi-...&amp;quot; Aya turns her gaze from Jokul to the emerging creature. &amp;quot;If it were truly intelligent, it might have stayed silent and not revealed itself...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;It seems you are intelligent.&amp;quot; Arisha then looks to Aya. &amp;quot;Is the forest that hard to hunt in? or is the livestock just easier prey?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai watches for a bit and then blurts, &amp;quot;Don't hurt her -- it's Un'eth!&amp;quot; He studies the figure a bit more and then coughs. &amp;quot;Ah...wait a moment, no it's not. Sorry. Easy mistake.&amp;quot; Adjusting his grip on his glaive, the giantborn moves a few steps forward and to one side, so that he's a bit spread out from the others.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don't have to be unintelligent to know that sometimes you need to face a fight,&amp;quot; Jokul tosses over his shoulder to Aya before his attention turns to the wolf itself. He lets out a heavy sigh after everyone else's words, then. &amp;quot;Does it matter?&amp;quot; He asks. &amp;quot;This is how he chose to live, and it leads to fighting against the will of those who own the livestock.&amp;quot; The massive sword is turned towards the wolf, in indication of him beginning to address the beast instead. &amp;quot;So now you have to go through us if you want to keep that up. That simple. How about it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The white wolf moves closer, but nothing menacing, &amp;quot;I have large appettite, small forest, does not provide enough.&amp;quot; its says as it watches them all closely.&lt;br /&gt;
&lt;br /&gt;
Nicolai grasps his holy symbol. &amp;quot;One way or another we're going to restore peace to this place,&amp;quot; he assures the white wolf. &amp;quot;You can talk, so you must be able to think. Think about what you're doing. Why die for nothing?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You had a good opportunity,&amp;quot; Aya admits to the beast. &amp;quot;The villagers couldn't protect the animals, and wouldn't hunt you. That opportunity looks to be at an end. The hunting isn't so easy anymore. You should find other grounds to hunt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;because an intelligent wolf can be convinced to leave, or convinced to not prey on a farmer's livestock.&amp;quot; Arisha says to the people with her, but then her attention turns to the wolf. &amp;quot;It's still a balance of nature though. the forest may be small, but there's plenty of hunting to go along with it. Sometimes, you have to work to get your food.&amp;quot; She then shrugs. &amp;quot;I would rather this didn't come to bloodshed, really. Especially a creature as beautiful as you.&amp;quot; She then takes a deep breath. &amp;quot;I'm sure that, if you went into the forest and found a druid or two, they would be willing to help you hunt, and sate your appetite.&amp;quot; She then exhales slowly.&lt;br /&gt;
&lt;br /&gt;
The wolf still moves closer watching you all warily. Its probably about 60' from you all around now. &amp;quot;Why should I ask for help?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha says, &amp;quot;because preying on fenced in livestock is a sign of desparation.....usually. You should've known that hunters would come after you after a while.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Also the other option is butting heads with us,&amp;quot; Jokul points out, head tipping over to one side slightly, sword still held in pointing. &amp;quot;Might be strong enough to come on top, but will probably lose a leg or two while you're at it. Or not strong enough at all, and that's it. Either way...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai glances at the rest of the party - quickly, so that he doesn't have to take his eyes off of the giant wolf for long - then begins circling around to flank the creature. &amp;quot;I think you could use the help. And just how many talking wolves are there in this land anyway? Would be a shame if we had to put one of them down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya has nothing further to say and simply waits for the beast to prove its intelligence, or lack thereof.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: You roll initiative for WW: Roll: 2 + Bonus: 5 = Total: 7&lt;br /&gt;
GAME: Aya rolls initiative: 4 + 3 = 7&lt;br /&gt;
GAME: Jokul rolls initiative: 7 + 3 = 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;inits nicolai and arisha. and yes you could try diplomacy.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls initiative: 19 + 7 = 26&lt;br /&gt;
GAME: Nicolai rolls initiative: 5 + 2 = 7&lt;br /&gt;
GAME: Arisha rolls diplomacy: (9)+-1: 8&lt;br /&gt;
GAME: Nicolai rolls diplomacy: (9)+6: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;yeah right.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and init nicolai&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai did&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;sorry missed it&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Jokul is next!&lt;br /&gt;
GAME: Note Flat-footed on Arisha ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha. the wolf is at 60' you all are gathered near the entrance to the clearing talking to it, trying diplomacy.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha shall try again.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nothing hostile has been done yet, other than it moved closer slowly.&amp;quot;&lt;br /&gt;
GAME: Arisha rolls diplomacy: (6)+-1: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nope...pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Jokul's turn! WW is next!&lt;br /&gt;
GAME: Note Flat-footed on Jokul ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The fact that Arisha is a dark elf means that her words won't be as trusted as others would. SO Arisha's words will not be as helpful, even if she means well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Going to move up all of ten feet, just to close the distance a little.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok..pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
      It is now WW's turn! Aya is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;reflex save everyone&amp;quot;&lt;br /&gt;
GAME: Arisha rolls reflex: (7)+6: 13&lt;br /&gt;
GAME: Jokul rolls reflex: (5)+4: 9&lt;br /&gt;
GAME: Nicolai rolls reflex: (14)+3: 17&lt;br /&gt;
GAME: Zyla rolls 1d4: (3): 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya? reflex?&amp;quot;&lt;br /&gt;
GAME: Aya rolls reflex: (2)+6: 8&lt;br /&gt;
GAME: Zyla rolls 6d6: (24): 24&lt;br /&gt;
GAME: You damaged Arisha for 24 points. 4 remaining.&lt;br /&gt;
GAME: You damaged Aya for 24 points. -2 remaining. (DYING)&lt;br /&gt;
GAME: You damaged Jokul for 24 points. 14 remaining.&lt;br /&gt;
GAME: You damaged Nicolai for 12 points. 22 remaining.&lt;br /&gt;
&lt;br /&gt;
The wolf crosses the distance quickly to stand right in front of Jokul and opens it mouth, &amp;quot;Well it was nice of you to provide me with more food.&amp;quot; it says and then breathes out a cone of cold. The blast of cold hits everyone, though Nicolai seems to shrug it off the best. Aya collapses though.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
      It is now Aya's turn! Nicolai is next!&lt;br /&gt;
GAME: Note Flat-footed on Aya ended.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 7.&lt;br /&gt;
      It is now Nicolai's turn! Arisha is next!&lt;br /&gt;
GAME: Note Flat-footed on Nicolai ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Nicolai Aya dropped, everyone looks pretty bad.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;action nicolai&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok, will come back if returns&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha...that hurt.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;No kidding that hurt.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its big enough though you could shoot it without penalty for shooting into melee&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai sorries!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is gonna assume her judgment is still up.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha lets Nic take his turn.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;I would say it could be not a lot of time passed.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai..what would you like to do?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;I'm back...hmm...I will channel positive energy, and use Selective Channel so it avoids the wolf.&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 2d6: (9): 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;got it&amp;quot;&lt;br /&gt;
GAME: You damaged Jokul for -9 points. 23 remaining.&lt;br /&gt;
GAME: You damaged Nicolai for -9 points. 31 remaining.&lt;br /&gt;
GAME: You damaged Aya for -9 points. 7 remaining.&lt;br /&gt;
GAME: You damaged Arisha for -9 points. 13 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;I switch my judgment to healing. Now I regen 2 HP per round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok anything else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;and try to heal Aya. Everyone else is gonna have to cover me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alright, cast and pose&amp;quot;&lt;br /&gt;
GAME: Arisha casts Cure Light Wounds. Caster Level: 3 DC: 14&lt;br /&gt;
GAME: Arisha rolls 1d8+3: (2)+3: 5&lt;br /&gt;
GAME: You damaged Arisha for -2 points. 15 remaining.&lt;br /&gt;
GAME: You damaged Aya for -5 points. 12 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will move around behind the wolf in case anyone needs a flank.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Jokul's turn! WW is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;10 feet behind that is. ;) I can still threaten it with my glaive&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Aaaaand I move up and show the puppy my sword.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;too late to do it this turn..but can next....Jokul its in your face&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;(power attack)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1: (15)+6+1: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+8: (11)+8: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hits it good.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now WW's turn! Aya is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+10: (4)+10: 14&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now Aya's turn! Nicolai is next!&lt;br /&gt;
&lt;br /&gt;
Nicolai raises his symbol, sending a wave of healing magic out over part of the clearing. &amp;quot;We need to keep apart!&amp;quot; he shouts. &amp;quot;Spread out and take him from the sides, like...&amp;quot; inspiration strikes. &amp;quot;Like a wolf pack!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;AAAAAAAAHHHHHH!&amp;quot; Arisha yells as the blast of cold hits her. She barely makes it, but Aya goes down. &amp;quot;AYA!&amp;quot; She yells...her skin begins to blue blue as she gets over to Aya....and trying to heal her with a cure spell.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 7.&lt;br /&gt;
      It is now Nicolai's turn! Arisha is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya is afk...nicolai your go&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will move up 10 feet behind it and then channel again.&lt;br /&gt;
GAME: Nicolai rolls 2d6: (7): 7&lt;br /&gt;
GAME: You damaged Jokul for -7 points. 30 remaining.&lt;br /&gt;
GAME: You damaged Nicolai for -7 points. 35 remaining.&lt;br /&gt;
GAME: You damaged Aya for -7 points. 19 remaining.&lt;br /&gt;
GAME: You damaged Arisha for -7 points. 22 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;what is your move 30?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Mine? It's 50 right now, due to longstrider and Travel domain.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay...you can get behind it...barely&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha...aya looks a lot better. what would you like to do?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya returns.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;will let aya go. aya. you are prone but almost back to full health&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Is the wolf in my face?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oy, oy, OY!&amp;quot; Jokul's voice growls out over the whistling wind of the cone of frost before he leaps out from the whirlwind of snow and ice, sword hefted up to swipe across the length of the wolf. But-- despite the severe case of frostbite, he's still *grinning*. &amp;quot;THat's more like it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no still 10' away&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The wolf tries to bite Jokul but isn't very successful.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will stand up, then, and move towards flanking it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay. cause of its size, that is possible...pose..then nicolai pose. then arisha your go&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;if you shoot it, will take the -4 for shooting into melee now&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha can live with that.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it is ranged touch though since you are 20' away roughly&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya expected the beast to utter a threat, not a blast of utter chill. It catches her by surprise and leaves her flash-frozen on the ground. Until others defrost her. Eyes snap open, rapidly assess, and she kips back up to her feet. 'Stupid creature,' she spits in her native tongue, now watching it warily as she moves away from the muzzle end. That is the dangerous end.&lt;br /&gt;
&lt;br /&gt;
GAME: Arisha rolls weapon2+1-4: (4)+6+1+-4: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;is a miss.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;that ain't hitting anything.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Jokul's turn! WW is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul, your go...you have flanking bonus&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Power Attack? Of course Power Attack.&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+3: (3)+6+3: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;... :(&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Now that Aya was standing and fighting, Arisha took her time to aim her pistol and shoot at the wolf....and miss. &amp;quot;May you find solace in the grey lady's embrace.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now WW's turn! Aya is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+10: (16)+10: 26&lt;br /&gt;
GAME: Zyla rolls 1d8+7+1d6: (3)+7+(2): 12&lt;br /&gt;
GAME: You damaged Jokul for 12 points. 18 remaining.&lt;br /&gt;
GAME: Zyla rolls 1d20+12: (13)+12: 25&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it takes a bite out of you jokul and knocks you to the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The wolf snarls and takes a bite out of Jokul frost clinging to its mouth and chilling the giantborn as it does and pulls him off his feet as well.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Aya's turn! Nicolai is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and back to aya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;I will move poses around in log...still missing nicolai's last I think&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you are right up against the wolf aya and nicolai is providing flanking with you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will call on her ties to the Shadow and cast Darkness as a spell-like upon herself and then step into the wolf.&lt;br /&gt;
You paged Aya with 'okay...pose then'&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 7.&lt;br /&gt;
      It is now Nicolai's turn! Arisha is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai?&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will move around until I'm next to Jokul and spontaneous cast CMW on him.&lt;br /&gt;
GAME: Nicolai rolls 2d8+5: (12)+5: 17&lt;br /&gt;
&lt;br /&gt;
Aya was recently chilled, but she is heated now. &amp;quot;Do you think you are the sole predator, beast?! The only thing to be feared?&amp;quot; She snaps a low rhetorical as she seeks to prove it quite wrong. The forest is dark, full of shadows. She calls, and the shadows answer, flocking to her. The dim thickens further and deeper around her and extending outwards.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jokul for -17 points. 35 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok...pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Shoot the wolf again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;also....still on healing judgment.&amp;quot;&lt;br /&gt;
GAME: You damaged Arisha for -2 points. 24 remaining.&lt;br /&gt;
GAME: Arisha rolls weapon2+1-4: (4)+6+1+-4: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;really?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Jokul's turn! WW is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;one sec&amp;quot;&lt;br /&gt;
GAME: Arisha rolls weapon2: (17)+6: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;The dice are a fickle mistress.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;figures.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul you are prone. action?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Am I grappled?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no..were just tripped&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Then I'm gonna get up and give the wolf what for.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+10: (8)+10: 18&lt;br /&gt;
&lt;br /&gt;
While her skin is still glowing blue, Arisha fires another shot at the wolf. The wolf, however, is being the broadside of a barn today.....as in, can't hit it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit and when you pose add in the wolf just missing you as you stood&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no flanking bonus atm&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1: (6)+6+1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;fffffff&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai can't quite see everything that's going on behind the huge wolf, but he does catch sight of Jokul being dragged down. &amp;quot;Uh oh,&amp;quot; he mutters and then moves around the beast until he's next to the fighter. &amp;quot;Oh good - you're still in one piece. Mostly.&amp;quot; Leaning down, he puts a hand on the fighter and casts a quick spell of healing. &amp;quot;C'mon, on your feet - we've got him right where we want him now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and you can only see the wolf cause of the light spell still glowing on Nicolai&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
      It is now WW's turn! Aya is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+10: (20)+10: 30&lt;br /&gt;
GAME: Zyla rolls 1d20+10: (15)+10: 25&lt;br /&gt;
GAME: Zyla rolls 2d8+14+1d6: (10)+14+(3): 27&lt;br /&gt;
GAME: You damaged Jokul for 27 points. 8 remaining.&lt;br /&gt;
GAME: Zyla rolls 1d20+12: (17)+12: 29&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;gets you again, crit this time and trips you once more, so back on the ground.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
      It is now Aya's turn! Nicolai is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will flurry and spend 1 ki for additional attack. First is Stunning Fist and opting nonlethal.&lt;br /&gt;
&lt;br /&gt;
The wolf doesn't mind the darkness even though some light is provided by the cleric. It snaps at Jokul again and gets a wicked slash with its teeth goring the giantborn and dragging him off his feet once more.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Am I still in flank?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nope, nicolai moved to heal jokul&amp;quot;&lt;br /&gt;
GAME: Aya rolls melee: (1)+5: 6 (EPIC FAIL)&lt;br /&gt;
GAME: Aya rolls melee: (17)+5: 22&lt;br /&gt;
GAME: Aya rolls melee: (6)+5: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya eyes the dice.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;1 hit&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d6+2+2: (4)+2+2: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Nonlethal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 7.&lt;br /&gt;
      It is now Nicolai's turn! Arisha is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya also uses Enforcer for free Intimidate.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Nicolai. the wolf undead all the healing you just did.&amp;quot;&lt;br /&gt;
GAME: Aya rolls intimidate+2+2: (2)+8+2+2: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;intimidate fails&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;undid all the healing anyway, what would you like to do Nicolai?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya addumed it had more than 4 HD, yes.,&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;SSsshhi--&amp;quot; Jokul growls out after the sword whiffs over the wolf's head -- and then again when he's slammed and bitten into and he drops down into the ground. &amp;quot;OF course I'm in one piece--!&amp;quot; He growls to Nicolai then before he rolls up onto his feet and just under the swipe of the wolf's claws -- only for the upward swing of his sword from the same rolling motion to go just *past* the wolf and open him up for a giant bite on the side, followed by getting shaken up and then tossed down against the ground. &amp;quot;Fffffuuuu-...&amp;quot; The AEsir growls in pain, hand still desperately grasping at the hilt of the massive sword despite his injuries.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aya strikes at the wolf thrice, but it's own mauling of Jokul moves it out of the way of most. Damn Jokul, had to get mauled and mess her up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will try another spontaneous CMW on Jokul&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Nicolai casts Lesser Restoration. Caster Level: 4 DC: 14&lt;br /&gt;
GAME: Nicolai casts Spiritual Weapon. Caster Level: 4 DC: 14&lt;br /&gt;
GAME: Nicolai rolls 2d8+5: (12)+5: 17&lt;br /&gt;
GAME: You damaged Jokul for -17 points. 25 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Five - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is going to try something....&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha is going to try forbid action. If the save fails, I'm forbidding him from attacking.&lt;br /&gt;
GAME: Arisha casts Forbid Action. Caster Level: 3 DC: 14&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (1)+3: 4 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
Nicolai watches Jokul with an almost clinical expression. &amp;quot;Well, at least you're keeping him off of the rest of us.&amp;quot; He casts another healing spell.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it fails...lucky you...pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Five - Init 10.&lt;br /&gt;
      It is now Jokul's turn! WW is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Going to get up again. And power attack. Again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Might as well if it doesn't get to attack this time while I'm scrambling my bloody self up &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, it can't aoo...so just roll to hit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha finally has had enough. Drawing her Khopesh again, Arisha simply yells one word. &amp;quot;STOP!&amp;quot; And the wolf has no choice but to obey.....for now.&lt;br /&gt;
&lt;br /&gt;
GAME: Jokul rolls melee+1: (5)+6+1: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;.......&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;DIIIIIICE!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Five - Init 7.&lt;br /&gt;
      It is now WW's turn! Aya is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Five - Init 7.&lt;br /&gt;
      It is now Aya's turn! Nicolai is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;aya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya will try this again, now that it isn't moving.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;it can still move. Just can't attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;just to clarify.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;go ahead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya nods. &amp;quot;Flurry, Ki, SF, Intimidate.&amp;quot;&lt;br /&gt;
GAME: Aya spends ONE point of KI POOL.&lt;br /&gt;
GAME: Aya spends ONE point of KI POOL.&lt;br /&gt;
GAME: Aya rolls melee: (3)+5: 8&lt;br /&gt;
GAME: Aya rolls melee: (17)+5: 22&lt;br /&gt;
GAME: Aya rolls melee: (12)+5: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;2 hits, save for stunning fist?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;SF missed.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ah, ok, thought you were doing sf last...okay 2 hits then roll dam and then intimidate&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d6+2+2: (6)+2+2: 10&lt;br /&gt;
GAME: Aya rolls intimidate+2+2: (15)+8+2+2: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;one more dam roll&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya nods. &amp;quot;Which is affected by the results of the Intimidate roll.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its shaken&amp;quot;&lt;br /&gt;
GAME: Aya rolls 1d6+2+4: (4)+2+4: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Aya says, &amp;quot;Shaken for 10 turns.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k...pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Five - Init 7.&lt;br /&gt;
      It is now Nicolai's turn! Arisha is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will channel positive one more time&lt;br /&gt;
GAME: Nicolai rolls 2d6: (4): 4&lt;br /&gt;
&lt;br /&gt;
A target that pauses, and does not fight back, if just for a moment remains a perfectly legitimate foe. In most situations, it is the best kind of foe. &amp;quot;You cannot win,&amp;quot; she assures the beast as she strikes at it again. The first is another rap on its hindquarters; as much to shock, if not more, than to harm.&lt;br /&gt;
The wolf looks like its about to breathe ice again when Arisha's magic takes a hold and it just growls.&lt;br /&gt;
&lt;br /&gt;
GAME: You damaged Jokul for -4 points. 29 remaining.&lt;br /&gt;
GAME: You damaged Nicolai for -4 points. 35 remaining.&lt;br /&gt;
GAME: You damaged Aya for -4 points. 22 remaining.&lt;br /&gt;
GAME: You damaged Arisha for -4 points. 28 remaining.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose.&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Six - Init 26.&lt;br /&gt;
      It is now Arisha's turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;arisha&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;Shift judgment to damage, and shoot it again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Arisha rolls weapon2+1-4: (3)+6+1+-4: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Arisha says, &amp;quot;COME ON!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;...wow&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Six - Init 10.&lt;br /&gt;
      It is now Jokul's turn! WW is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha fires and fires wide again. &amp;quot;I must be getting tired.&amp;quot; She says shaking her head.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;...surely I will not roll low on the power attack THIS TIME, right? &amp;lt;.&amp;lt;&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1: (13)+6+1: 20&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (3)+8: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+8: (4)+8: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;dead...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;whew...it was going to cone of cold again.....free poses after jokul's.&lt;br /&gt;
&lt;br /&gt;
Nicolai raises his holy symbol, healing the party once more. &amp;quot;All right...this time we're doing it the hard way.&amp;quot; He takes up his glaive and then looks for an opportunity to bring it to bear.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Alright...&amp;quot; Jokul growls after he's gotten himself stabilized on his feet again-- and with a step taken towards the white wolf, he spins himself around again to carry his massive sword in a wide, diagonal arc through the air that ends in it sinking into the backside of the beast's neck. IT doesn't cut deep enough to decapitate, and even leaves the blade stuck in between muscle and sinew -- but it does leave the wolf slumping down, too. &amp;quot;...Good fight...&amp;quot; He growls quietly, with a heavy breath exhaled from exhaustion and pain alike. &amp;quot;I'll give you that much...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arisha takes a deep breath and sighs as the wolf falls, thanks to Jokul. However, Arisha walks forward and, after aiming her pistol at the head of the wolf, fires another shot into it's head. &amp;quot;To make sure it stays that way.&amp;quot; She ejects the casing and starts to clean the pistol. &amp;quot;Looks like that was the culprit. It was a Winter Wolf. Pure evil. It wasn't going to negotiate, but I couldn't tell what it was until it blasted us with the cold.&amp;quot; She then looks to Jokul. &amp;quot;Jokul....smash it's head. I don't want it returning as the living dead.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai sets his glaive in the ground and kneels next to the carcass of the beast. &amp;quot;What a shame,&amp;quot; he remarks. &amp;quot;Ah well, guess there was just no talking to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We answered it in the language it wanted,&amp;quot; Aya points out. She may be tempted to kick it once more, but doesn't. The firearm shot and more blade should be more than enough... and less blood on her boots to wash off later. &amp;quot;In any case, it's done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Like it wasn't tough enough without chance to come back from the dead,&amp;quot; Jokul mutters, with a narrowing of his eyes -- and a glob of blood spat out. After wiping a bit of errant staining on his lip, he nods his head to Arisha's way and heaves his oversized sword up, high over his head before swinging it down, *hard* into the limp wolf's head, cleaving through the skull and sending dirt flying into the air after it's landed. &amp;quot;...I think I'm going to have to sit down. And drink a lot of booze.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And with the fall of the white wolf, the forest is quiet again. You are able to bring the remains to show the villagers and they pay you for your services as well as feed you and put you up for the night so you can return to Alexandria the next day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21742</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21742"/>
		<updated>2016-03-20T17:03:35Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* March */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|March 15, 2016&lt;br /&gt;
|[[A Light In The Window]]&lt;br /&gt;
|[[Zyla]], [[Fiore]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|March 20, 2016&lt;br /&gt;
|[[Forest Troubles]]&lt;br /&gt;
|[[Arisha]], [[Nicolai]], [[Aya]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Another_Escort&amp;diff=21679</id>
		<title>Another Escort</title>
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		<updated>2016-03-12T17:23:53Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Another Escort *Emitter: Zyla *Characters: Zam 2, Charlotte 4, Jokul 2 *Place: Outside Alexandria *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Another Escort&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Zam 2, Charlotte 4, Jokul 2&lt;br /&gt;
*Place: Outside Alexandria&lt;br /&gt;
*Time: Mar 10, 2016&lt;br /&gt;
*Summary: Hired to meet up with a merchant and escort back to Alexandria.&lt;br /&gt;
*APL: 2&lt;br /&gt;
*Encounter 1: 1 CR 3 Drake (Lowered numbers and CR so chars not too overpowered)&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
You were all contracted to escort a merchant from a point not too far from Alexandria, to Alexandria itself. You are getting close to the agreed upon location, there is only one problem....No merchant. There is the charred remains of a wagon that looks like it was hit with something that set it on fire.&lt;br /&gt;
&lt;br /&gt;
Charlotte gets there and......winces. &amp;quot;Well...ow.&amp;quot; She says as she looks about for any sigh of the culprit. &amp;quot;I don't think we're going to finish this one successfully.&amp;quot; She says as she keeps her left hand on her rapier.&lt;br /&gt;
&lt;br /&gt;
The halfling's words, they put the accent in all the wrong places. And Zam? Well, Zam also talks loud, for someone her size,&amp;quot;I know I say this WAY too much, but this is totally not my fault!&amp;quot; She takes her own beaten rapier out and pokes some of the remains, looking around it. &amp;quot;It's not failure. It's post-emptive declination of a task.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And then there's Jokul. Who just walks calmly past the two rapier-wielding women, with his oversized sword already set to bear -- sort of, anyway. It's too large to keep in a sheath, so he just keeps it held in one hand and propped against his armored-up shoulder. &amp;quot;Do you...&amp;quot; He begins to say, with his back turned to both of them (which is probably not so great for Zam). &amp;quot;...See a body?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Jokul rolls Perception: (20)+2: 22&lt;br /&gt;
GAME: Charlotte rolls perception: (14)+9: 23&lt;br /&gt;
GAME: Zam rolls perception: (3)+2: 5&lt;br /&gt;
&lt;br /&gt;
As you all look around you find a body under the remains of the wagon. He appears to be breathing though is unconcious. THere are multiple sets of tracks heading off to the north of something large, or somethings large.&lt;br /&gt;
&lt;br /&gt;
Charlotte walks around the wagon and gestures for Jokul. &amp;quot;he's under the wagon.&amp;quot; Of course, she's not strong at all. &amp;quot;Come on Jokul, lets get him out from under there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zam doesn't, of course, hear Jokul. She's still poking around for THINGS. &amp;quot;Either of you see a body?&amp;quot; A pause, and then she goes on,&amp;quot;We could totally make some drinking money selling this as charcoal.&amp;quot; She starts picking up burned wood. She's already dirty anyway.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...That's what I just...&amp;quot; Jokul begins to say, before he sends an utterly bemused look Zam's way while she's... digging for stuff. He is, perhaps, not aware of the fact that the halfling can't actually *hear* him. Either way, after a few seconds of bemused staring, his attention is caught by Charlotte's call. &amp;quot;...Right. Right. Suppose he'll want us to chase after stolen cargo, too,&amp;quot; he mutters, but seems to be willing enough in helping get the merchant out of his current jam at the very least, seeing as he stabs his massive sword against the ground in order to leave both hands freed for when he crouches down to take hold of and lift the rubble pinning the man down.&lt;br /&gt;
&lt;br /&gt;
You can easily clear the rubble to make it easier to pull the guy out.&lt;br /&gt;
&lt;br /&gt;
When Zam speaks, and asks, where the person is....after Charlotte yelled for Jokul, she makes her way over towards Zam. &amp;quot;Did you not hear me?&amp;quot; She says starting to kneel down, but something seems to be dawning on Charlotte.....&lt;br /&gt;
&lt;br /&gt;
The woman is still kneeling down to pick through the rubble when she catches Jokul moving out of the corner of her eye. Not hearing Charlotte as she is addressed, the halfling goes reeling off towards the man that Jokul is lifting rubble off of, and goes after his shoes. Ostensibly to leverage her tiny mass into moving. &amp;quot;Come on, lady! He needs some help moving this guy! Maybe we'll still get paid if we find his cargo!&amp;quot; Almost like she's repeating him.&lt;br /&gt;
&lt;br /&gt;
As you go to move the guy, the guy starts to wake and starts to scramble back under the debris, like it was using it to protect himself. &amp;quot;Get under cover, they might come back&amp;quot; he says and passes out again.&lt;br /&gt;
&lt;br /&gt;
Jokul has no words left. He just sends another brief stare at Zam before turning a more questioning look Charlotte's way. He doesn't keep at it for long, though, before he reaches with one hand to grab at the back of the merchant's shirt for the sake of dragging him far enough out - with a grunt - that he can let go of the rubble propped up over his other arm. Right in time for the man to wake up and go into hiding. &amp;quot;...Well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charlotte walks her way over and places her hand on the lucht's shoulder. She was right, but she wasn't going to voice it, not that she'd hear. &amp;quot;What might come back.&amp;quot; She taps Zam on the shoulder to let her know she's speaking.&lt;br /&gt;
&lt;br /&gt;
Finally, Zam looks up when her shoulder is tapped. If she feels upset or defensive, it's anyone's guess as it doesn't show on her face. She gives the woman a thumbs-up. &amp;quot;Trouble? And if he's trying to get into cover, it's trouble with arrows. Spread out. Clustering only leads to trouble.&amp;quot; She starts looking around carefully,&amp;quot;Trouble with alchemist fire, maybe?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you all watch the guy try to hide again and wonder from what there is a roar that sounds to be coming closer. Whatever it is is coming back.&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;Or it's a wizard throwing a fireball.&amp;quot; Charlotte says gesturing to the wood on the ground. &amp;quot;Lets hope not.&amp;quot; She then looks to Zam, and directly at Zam. &amp;quot;When we get out of this, I'm teaching you Sign language.&amp;quot; She says with a bright smile.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Or maybe not,&amp;quot; mutters Jokul, and steps back aside to grab hold of his sword again, pulling it up from the ground and turning it back to being propped against his shoulder. &amp;quot;Sounds like we're not going to have to bother looking for it.&amp;quot; And, no. He still probably doesn't realize Zam can't... well. Hear.&lt;br /&gt;
&lt;br /&gt;
The halfling puts a finger on her nose as the woman speaks of teaching her sign language, and nods. She gives a thumbs-up. Then Zam is swinging her little rapier through the air in some practice swings, unaware that there is any roaring going on, of course. &amp;quot;Finger-wiggling jackfaces are utterly my worst nightmare.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The roaring is getting closer and now you can feel the ground move too, something is coming fast from the other side of the hill.&lt;br /&gt;
&lt;br /&gt;
Charlotte smiles to Zam, but then the rumbling gets closer and she draws her own rapier as well. but then she pointedly looks to Zam....to her eyes, then to her chest. &amp;quot;eyes on me.&amp;quot; She speaks out before looking to Jokul. &amp;quot;she's deaf, Jokul. She'll be able to overcome it in time, but she acts like it was a recent thing.&amp;quot; She says to Jokul. &amp;quot;I'll give her commands since I know sign language, you keep both hands on your sword.&amp;quot; Of course, she's turned so Zam can see what she's saying too.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Eh?!&amp;quot; Is Jokul's response, apparently, to Zam's deafness, while he's already lifting the oversized sword enough that he can grip the hilt with both hands. &amp;quot;That's great. You wanna tell her to get in line? Doesn't feel like this is gonna be more than one, but...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman sticks her tongue out at Charlotte,&amp;quot;Ptttht. I overcame it! I'm just new to adventuring! But I'm good at stabbin-&amp;quot; Then the ground is trembling, and she nods,&amp;quot;But I'll follow your lead.&amp;quot; She makes a face and turns to stand side-by-side with the woman, eyes flicking up to her so she can see her mouth move,&amp;quot;You tell me what you need from me and I'll make it happen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Zam rolls initiative: 4 + 5 = 9&lt;br /&gt;
GAME: You roll initiative for One: Roll: 17 + Bonus: 5 = Total: 22&lt;br /&gt;
GAME: Charlotte rolls initiative: 3 + 4 + +2 = 9&lt;br /&gt;
GAME: Jokul rolls initiative: 12 + 3 = 15&lt;br /&gt;
&lt;br /&gt;
Coming over the crest of the hill is what looks like a dragon. It stands twice the size of a horse with black scales. It roars again, moving right for you.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d6: (3): 3&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 22.&lt;br /&gt;
      It is now One's turn! Jokul is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now Jokul's turn! Zam is next!&lt;br /&gt;
GAME: Note Flat-footed on Jokul ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;starting about 80' out&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;...I'll, uhm. Ready an action to attack it when it comes up? I am not going to be able to charge 80 feet in one turn, anyway. &amp;gt;.&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;...Going to go out on a limb here and say that we're not going to outrun this one,&amp;quot; wagers Jokul, adjusting his own stance just a bit with bending knees and holding the sword over his shoulder, pointed forward. &amp;quot;Spread out, try to get to it's sides when it comes up. I'll... Think of something.&amp;quot; Which is Jokul for 'I will try not to die'.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Zam's turn! Charlotte is next!&lt;br /&gt;
GAME: Note Flat-footed on Zam ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;I suppose I will approach at a decent clip and try to demoralize?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Oh, Zyla? before you start attacking. I should note I have 20AC.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so move 20 and try to demoralize?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;Likewise, Char.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam nodnod.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok, roll it&amp;quot;&lt;br /&gt;
GAME: Zam rolls intimidate: (12)+8: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose it, with it not appearing to have any affect at least so far&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 9.&lt;br /&gt;
      It is now Charlotte's turn! One is next!&lt;br /&gt;
GAME: Note Flat-footed on Charlotte ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is going to move to the side....spreading out from Jokul.....and gonna try to Demoralize too....&lt;br /&gt;
&lt;br /&gt;
The halfling takes off at a jog, crossing to the right side of the approaching Drake and swinging her sword wildly in the air,&amp;quot;GRRR! ARRR! I'M A SCARY HALFLING!&amp;quot; And general loud sounds as she shakes her head, shouts, and does her best to foam at the mouth like a diseased rabid halfling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Charlotte rolls intimidate: (3)+10: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;hah.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;likewise&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte poses being a twit.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 22.&lt;br /&gt;
      It is now One's turn! Jokul is next!&lt;br /&gt;
&lt;br /&gt;
Charlotte makes her way to the side and actually salutes the 'dragon' as it comes their way. A salute is probably lost on said dragon though.&lt;br /&gt;
&lt;br /&gt;
The dragon thing moves closer, its long neck is almost in reach of those closer.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now Jokul's turn! Zam is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;jokul its at 40 from you, 20 from Zam, and 20 from Charlotte&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Oh. Good.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;I am going to do something mighty stupid. Namely forget that I'm the lowest-level character here and charge the thing. &amp;gt;_&amp;gt;&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alright&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;With power attack, because *of course*.&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1+2-1: (4)+5+1+2+-1: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you missed.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Zam's turn! Charlotte is next!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;Move over to one side of the drake and try to stab it. ^_^&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok might want to acrobatics to move through threatened to avoid aoo, as that will draw one.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;Will do.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so roll acrobatics, and then attack&amp;quot;&lt;br /&gt;
GAME: Zam rolls acrobatics: (18)+10: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;good tumble.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;Thanks.&amp;quot;&lt;br /&gt;
GAME: Zam rolls melee+1: (8)+3+1: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;Not so good an attack. :D&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 9.&lt;br /&gt;
      It is now Charlotte's turn! One is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;has it used it's AOO?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;..Oi, what are you doing?!&amp;quot; Jokul calls out to the two (forgetting again, apparently, that Zam likely will not hear that), and with a click of his tongue made against the roof of his mouth, he goes sprinting forward with the mighty sword in tow, pounces up into the air with the momentum bringing the sword above his head and a roar of a battlecry let out... only for the slithering neck of the beast to swish *just* out of the way so that his sword lands in the ground instead, sending dirt flying off into the air and... leaving Jokul with a very distinct expression that speaks 'oh shit'.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no, but you can try the tumble thing too.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;right&amp;quot;&lt;br /&gt;
GAME: Charlotte rolls acrobatics: (14)+11: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;good&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;and Attack&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can flank with zam&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte nodnods. &amp;quot;Was hoping to&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;because of how you were spreading out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The halfling meanwhile is now running up to the beast as it approaches, tumbling into a forward roll as a swipe goes over her head. As she comes up out of the roll, she lunges forward with the sword, only to have it skitter off the beast's scales, point failing to find an opening.&lt;br /&gt;
&lt;br /&gt;
GAME: Charlotte rolls finesse+1+1+1+2: (3)+8+1+1+1+2: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Charlotte rolls 1d6+4+2+1: (6)+4+2+1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;that hurts it..pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;OH! another intimidate!&amp;quot;&lt;br /&gt;
GAME: Charlotte rolls intimidate: (20)+10: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;cuz of Menacing swordplay&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 22.&lt;br /&gt;
      It is now One's turn! Jokul is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (2)+6: 8&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (15)+6: 21&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
It seems Zam got the idea, and Charlotte runs for the other side of it. Showing a good deal of acrobatics in her flip, Charlotte lands right next to the 'dragon' and stabs it with her sword.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now Jokul's turn! Zam is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Power Attack? Power attack.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Thing tried to bite Jokul and slashes at Zam and Charlotte both with a claw towards each, it comes really close to hitting Zam, but is a bit overwhelmed thanks to Charlotte.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Jokul rolls Melee+1-1: (19)+5+1+-1: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;what weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Also threat. Greatsword.&amp;quot;&lt;br /&gt;
GAME: Jokul rolls Melee+1-1: (14)+5+1+-1: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;crit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 4d6+14: (12)+14: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it. still up..&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Zam's turn! Charlotte is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;I engage in attackitude.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;add +2 for flanking&amp;quot;&lt;br /&gt;
GAME: Zam rolls weapon1+2: (13)+8+2: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;Oh, that worked right, yay!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit..&amp;quot;&lt;br /&gt;
GAME: Zam rolls 1d6+5: (2)+5: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;Ping!&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it actually isn't looking too good.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 9.&lt;br /&gt;
      It is now Charlotte's turn! One is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;charlotte&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte is attacking too.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;I dunno if this is gonna work, but here goes.&amp;quot;&lt;br /&gt;
GAME: Charlotte rolls weapon1: (11)+10: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;that did work. holy crap.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Charlotte rolls 1d6+4+2+1: (3)+4+2+1: 10&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I got this side, tall lady! Big guy, keep whacking it hard!&amp;quot; Using her vantage point from nearly underneath the lizard thing, she steps forward and slides her thin sword to the hilt inside the joint near one of its legs, joggles the handle, then pulls the thing back out and grins (only to have a splurt of blood hit her in the face). &amp;quot;Gross. Git 'em!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;and if it doesn't drop, I intimidate again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jokul's sideward lean manages to bring him *just* away from the dragon's(?) teeth -- and he uses the same motion to lift his heavy sword up from the ground, too, and after regaining his balance, promptly turns it into a more deliberate motion of an upward slash that cuts deep through the thing's side, roaring out &amp;quot;RRRHHHAAAA--!&amp;quot; while blood rains down from the created wound.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it doesn't drop but is close.&amp;quot;&lt;br /&gt;
GAME: Charlotte rolls intimidate: (3)+10: 13&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 22.&lt;br /&gt;
      It is now One's turn! Jokul is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;everyone roll reflex&amp;quot;&lt;br /&gt;
GAME: Zam rolls reflex: (9)+9: 18&lt;br /&gt;
GAME: Charlotte rolls reflex: (9)+9: 18&lt;br /&gt;
GAME: Jokul rolls reflex: (19)+3: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;Weird.&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 4d6: (17): 17&lt;br /&gt;
GAME: You damaged Jokul for 9 points. 17 remaining.&lt;br /&gt;
GAME: You damaged Charlotte for 9 points. 28 remaining.&lt;br /&gt;
GAME: You damaged Zam for 9 points. 12 remaining.&lt;br /&gt;
&lt;br /&gt;
Now that it has to keep an eye on three flanks, Charlotte uses it to her advantage. She stabs the thing in the flank with her rapier, and smiles as she can tell Zam is still fighting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The thing moves slightly not much really but enough to turn its head around and line up to blast acid from its mouth, spraying all three but luckily they seem to get just a splash rather than the full stream.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 15.&lt;br /&gt;
      It is now Jokul's turn! Zam is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Jokul&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;Do I Power Attack or do I Power Attack?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;The answer is MORE POWER ATTACK.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;5' to move back up to power attack if you want&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Charlotte says, &amp;quot;Smash it good.&amp;quot;&lt;br /&gt;
GAME: Jokul rolls melee+1-1: (15)+5+1+-1: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Jokul says, &amp;quot;No threat :(&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Jokul rolls 2d6+7: (8)+7: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zam says, &amp;quot;Big sword is big.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and thats enough to kill it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free poses after Jokul's pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Jokul?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Shi--&amp;quot; Is the only verbal reaction Jokul manages when he sees acid flying towards him-- but luckily his feet move faster than his mind does, and just for good measure he brings one armored arm up to shield his face from the errant splatters. Still-- it does burn through the armor enough to urge a pained groan past grit-together teeth. Rather than yelling for any further tactical ideas to anyone, though, he grits his way through the pain and stomps after the beast, stepping just beside it's long-necked head. Now. He might not be *as* fast and graceful as his two fighting partners, but he has a BIG SWORD. And it's weight comes to show as such when he lifts it up with the same motion that turns him to facing the beast directly, and then swings the oversized blade down through the neck with another roaring battle cry. And in the same instant that the sword lands in the dirt after cutting through flesh, so does the 'dragon', leaving Jokul standing still there for a moment, panting lightly from the exertion.&lt;br /&gt;
&lt;br /&gt;
There is no sounds now that the thing has dropped, it appears to have been alone.&lt;br /&gt;
&amp;quot;KOR'S TIT'S!&amp;quot; That one doesn't even make sense. But being splashed with acid still HURTS. Luckily, Zam is saved from having to declare that she is Zam Montoya and the drake killed her father, and that it must prepare to die. Still. She can't let a man with a big sword get all the glory! She clambers quickly onto its back, sticks her sword into the already dead creature, and strikes a pose,&amp;quot;Fear not fellow adventurers, it is slain! I have delivered you!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ow ow ow.&amp;quot; Charlotte says as she dances away from the acid spit. &amp;quot;Well....I guess if it was going to die, that's the way to go.&amp;quot; She says as she walks over towards Jokul. Thankfully, her armor and rapier aren't worse for wear. Thank you magic. &amp;quot;Everyone okay?&amp;quot; She says looking to Zam, but says it to everyone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;one more pose each, then I will do a wrapup...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Jokul's response to Charlotte is a grunt that is supposed to somehow resemble affirmation, though when he lifts up the sword - with just one hand this time - he lets out a more of a frustrated sound. A bigger sword is harder to keep from taking hits from acid and the like, and so this one has had a few chips of iron burned off because of it, too. &amp;quot;...I *just* had this fixed, too...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Zam waves her sword in the air 'majestically',&amp;quot;I'm fine. A flesh wound.&amp;quot; Said as smoke rises from the flesh of her cheek. &amp;quot;I have slain the dragon! Cut its head right off and stabbed it through the heart. When they speak of this day, they shall know that Zam, Avatar of Justice now protects Alexandria-&amp;quot; She'll be going on like that until someone stops her. At least she doesn't suffer from low self-esteem.&lt;br /&gt;
&lt;br /&gt;
Putting her Rapier away, Charlotte tilts her head. &amp;quot;You could always get Abrahil or Stirling to get that fixed for you....and less likely to get pitted.' She says before waving for Zam to come off of the Drake. &amp;quot;What I find strange, is that the cart was burning from fire...yet this thing spit acid.&amp;quot; She says to Jokul. &amp;quot;Strange?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Well you are able to get things cleaned up a little, and get the merchant awake. He apparently stole a drake egg and was trying to transport it when the mated pair attacked, the female, a red took off with the egg, the male the black is the one that came back apparently. You still get paid, and the merchant gets incarcerated for trying to transport dangerous cargo without the proper permits.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21678</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21678"/>
		<updated>2016-03-12T17:21:41Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* March */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 4, 2016&lt;br /&gt;
|[[Courtroom Blues part I]]&lt;br /&gt;
|[[Aldean]], [[Haggerty]], [[Kailin]], [[Kaj]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===March===&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|March 1, 2016&lt;br /&gt;
|[[The Dark Temple of Ages]]&lt;br /&gt;
|[[Leonis]], [[Raethon]]&lt;br /&gt;
|-&lt;br /&gt;
|March 2, 2016&lt;br /&gt;
|[[The Black Warrens of Horror]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 9, 2016&lt;br /&gt;
|[[A Mouse Among Rats]]&lt;br /&gt;
|[[Bitr]], [[Fiore]], [[Halena]]&lt;br /&gt;
|-&lt;br /&gt;
|March 10, 2016&lt;br /&gt;
|[[Another Escort]]&lt;br /&gt;
|[[Zam]], [[Charlotte]], [[Jokul]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=One_More_Time&amp;diff=21620</id>
		<title>One More Time</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=One_More_Time&amp;diff=21620"/>
		<updated>2016-02-29T06:49:19Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot; &amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: One More Time *Emitter: Zyla *Characters: Fiore 4, Nysalia 2, Leonis 2, Kevan 4, Eilrie 4 *Place: ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: One More Time&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Fiore 4, Nysalia 2, Leonis 2, Kevan 4, Eilrie 4&lt;br /&gt;
*Place: Outside Alexandria in the Countryside&lt;br /&gt;
*Time: Feb 28, 2016&lt;br /&gt;
*Summary: Hired by the Guild  to investigate wolf attacks on a village&lt;br /&gt;
*APL: 4&lt;br /&gt;
*Encounter 1: 3 CR 3 Dire Wolves CR 6 Encounter&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
For Fiore and Nysalia, you are called to a village not that far from the one you were at before. All of you were sent word by the guild that there was a village in need of help, they have been attacked by wolves and they are very scared. They need help to drive them off or at least keep them away. So you all made the trek to the village where you were plied with food and taken to the last site of the attack. There you can see places where there are the remains of blood and tracks. Whatever was attacked as taken away, it appears it was a villager. The village is desperate for help.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tugging on her Vambraces, Fiore looks to Nysalia. 'Here we go again.&amp;quot; She says as she walks her way through the village and starts to follow the blood. &amp;quot;Wolves......Probably has something to do with those collars, Nys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the group approaches the village, Nysalia turns to Fiore, her companion from the last venture and nods. &amp;quot;Maybe. Two villages attacked in the same way, with animals acting out of character. Wolves usually don't go near buildings, they go after livestock. It could be that someone is targeting these villages, but who knows why.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is little to discuss in Leonis' mind. He studies the tracks, and the smearing of blood that lead away from where they arrived. &amp;quot;It seems you are acquainted with this scene a bit more than I...&amp;quot; a pause as he tries to think of a name for Fiore. &amp;quot;Did I ever get a name? Did I ever give one? How rude have I been unintentionally?&amp;quot; his voice huffing in faint amusement. &amp;quot;Anyway, I agree. This seems a bit dire for a situation with wolves. Shall we track them?&amp;quot; his mouth seeming to run with every thought.&lt;br /&gt;
&lt;br /&gt;
Kevan does plenty of jobs with the guild, and this is just another one. He has traveled along with the others, hearing a little about this issue with wolves. When folks start doing introductions, he will introduce himself as Kevan Windsquire.&lt;br /&gt;
&lt;br /&gt;
Perhaps strange to some, familiar to others, a odd paid of figures come ambling down the road towards the village. It would appear to be a ten foot tall tree with a humanoid figure riding on its shoulder. As they get closer, it appears to be an elf carrying a scimitar and a long bow. The tree remains quite treelike even upon closer inspection, except for the walking part. The figure has the bow in one hand, but waves with the other and calls out in Trade &amp;quot;Are the rumors true? Another attack?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fiore says, &amp;quot;Fiore. That's what Master Iroh named me anyways.....after fire.&amp;quot; She then smiles. &amp;quot;This is Nysalia.&amp;quot; She then looks to the tree...and the elf. &amp;quot;Yup. Another attack. Wolves this time.&amp;quot; She then points to Leonis. &amp;quot;Lead the way.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Fiore and I have faced something similar,&amp;quot; Nysalia says. &amp;quot;The other day, we were sent to a village that was attacked by a pair of horses that did quite a bit of damage. They had metal collars on that were controlling them through magic. So, if there wolves are controlled in the same way, they won't be behaving like typical wolves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonis smiles with a bob of his head. &amp;quot;Gladly, Fiore. I am Leonis.&amp;quot; he replies, as not to be rude. The odd pair that arrived get a curt nod, and a warm glance. &amp;quot;If this is the same, I would like to take a look at these collars.&amp;quot; and that's about it for talking. It's time to track. His mace is taken from the circle on his belt, and then his gaze falls to the tracks and marred earth. Business has began.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception for those looking around.&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls Perception: (19)+6: 25&lt;br /&gt;
GAME: Fiore rolls perception: (19)+12: 31&lt;br /&gt;
GAME: Kevan rolls perception: (2)+8: 10&lt;br /&gt;
GAME: Eilrie rolls Perception: (13)+13: 26&lt;br /&gt;
GAME: Eilrie rolls 1d20+7: (10)+7: 17&lt;br /&gt;
GAME: Leonis rolls perception: (11)+3: 14&lt;br /&gt;
GAME: Leonis rolls survival+1: (3)+8+1: 12&lt;br /&gt;
&lt;br /&gt;
You can all see large wolf tracks and a signs of fighting. There are a lot of tracks, multiple of the wolves.&lt;br /&gt;
&lt;br /&gt;
You paged Leonis with 'you have the rough idea of which way they are going.'&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Do the tracks look larger than a normal wolf?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well, this could be a problem,&amp;quot; Nysalia says as she examines the large wolf tracks. BIgger than normal, which is what's causing her concern. Nysalia secures her quarterstaff to her back and unslings her crossbow, loading it as the party advances. &amp;quot;Fiore, I'll stay behind you, alright? You took down those horses pretty easily last time. Hopefully the wolves won't cause more problems fighting them for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'll do what I can, but we've got more people with us this time.&amp;quot; Fiore then looks up. &amp;quot;and a tree. So we should be fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Standing from where he had crouched, Leonis motions with his light mace. &amp;quot;That's about the way they went. It's all mucked up here. A struggle, and blood smears. I might be able to follow them better once we get a ways out, but right now... it's just a rough estimate.&amp;quot; letting the others discuss the finer things about the wolves.&lt;br /&gt;
&lt;br /&gt;
Kevan listens as the others talk over whats going on amongst themselves. He seems to be checking his equipment, sword belt attached firmly, buckler ready, all those little things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ready to move on and follow tracks?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;yup.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The odd pair, plant and elf, move towards the tracks. She says &amp;quot;I'm Eilrie and this is Galadh. If we can, we should /not/ kill this wolf if we can help it. If it being controlled, it is the victim in this and should not be punished for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fiore says, &amp;quot;We've tried. It can't be removed unless the one wearing it is dead. We tried with the horses and they wouldn't come off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Yes, and I'd like to help with the tracking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Nysalia agrees with Fiore, nodding. &amp;quot;Yes. I don't like the idea of killing a creature that is being controlled against it's nature, but they may not give us a choice in the matter. At least we can continue the search and bring whoever is doing this to justice. Remember, whoever was controlling the horses maded them destroy a building with their hooves. Ultimately, the wolves are only a symptom of the larger plot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
GAME: Eilrie rolls Survival: (19)+13: 32&lt;br /&gt;
&lt;br /&gt;
With a little time you are able to follow the tracks and head off towards a copse of trees. You make your way there, crossing fields.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A shame. Most of us seem in agreement.&amp;quot; a glance shot to the elf upon Galadh as the follow the tracks. &amp;quot;If this is the case, we must just make sure that it's death is not needless. We will find the source of this, and then act accordingly.&amp;quot; moving to continue their search.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;naturally. We're not that heartless.&amp;quot; Fiore says as they cross fields.&lt;br /&gt;
Eilrie keeps her eyes open as she rides on the tree's shoulder, bow ready and alert. She directs Galadh to continue to follow along the tracks.&lt;br /&gt;
&lt;br /&gt;
Kevan simply follows the trackers, its not a skill he is that good at, so always leave that stuff to experts.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Eilrie rolls Perception: (11)+13: 24&lt;br /&gt;
GAME: Eilrie rolls 1d20+7: (8)+7: 15&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (16)+3: 19&lt;br /&gt;
GAME: Leonis rolls perception: (17)+3: 20&lt;br /&gt;
GAME: Fiore rolls perception: (10)+12: 22&lt;br /&gt;
GAME: Kevan rolls perception: (16)+8: 24&lt;br /&gt;
GAME: Nysalia rolls perception: (10)+6: 16&lt;br /&gt;
&lt;br /&gt;
Almost all of you hear something ahead. Eilrie's plant friend and Nysalia don't notice, but there is just something that suddenly seems off.&lt;br /&gt;
&lt;br /&gt;
GAME: Eilrie used a Rod of Lesser Extend.&lt;br /&gt;
GAME: Eilrie casts Longstrider. Caster Level: 4 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;On Galadh...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eilrie starts muttering a prayer to the Forces of Nature to enhance Galadh.&lt;br /&gt;
Leonis takes up his buckler, and raises the light mace to signal those behind him. No words, just the motion for caution as his stance changes.&lt;br /&gt;
&lt;br /&gt;
Kevan draws his scimitar, and looks around slowly, prepared for a fight when it comes. His eyes are narrowed but he can't seem to figure out why he feels something is off.&lt;br /&gt;
&lt;br /&gt;
As the others ready their weapons, Nysalia brings her crossbow to bear as well. She looks off in the direction of the tracks, ready for what may lie in front of them.&lt;br /&gt;
&lt;br /&gt;
Fiore looks towards the direction of the tracks.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d20+10: (17)+10: 27&lt;br /&gt;
&lt;br /&gt;
There are echoes of howls coming from the trees. You are almost to the edge when two large wolves, easily the size of horses emerge from the trees.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
GAME: Zyla rolls 1d20+3: (3)+3: 6&lt;br /&gt;
GAME: Eilrie rolls initiative: 7 + 3 = 10&lt;br /&gt;
GAME: Nysalia rolls initiative: 10 + 2 = 12&lt;br /&gt;
GAME: Kevan rolls initiative: 20 + 5 + +2 = 27&lt;br /&gt;
GAME: You roll initiative for W1: Roll: 18 + Bonus: +2 = Total: 20&lt;br /&gt;
GAME: Leonis rolls initiative: 18 + 6 = 24&lt;br /&gt;
GAME: You roll initiative for W2: Roll: 3 + Bonus: 2 = Total: 5&lt;br /&gt;
GAME: You roll initiative for W3: Roll: 1 + Bonus: 2 = Total: 3&lt;br /&gt;
GAME: Fiore rolls initiative: 15 + 6 = 21&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 27.&lt;br /&gt;
      It is now Kevan's turn! Leonis is next!&lt;br /&gt;
GAME: Note Flat-footed on Kevan ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;starting the two are about 70' in front of you. no suprise as you knew they were there and they knew you were.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;I'm going to ready an attack for when they get close to me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 24.&lt;br /&gt;
      It is now Leonis' turn! Fiore is next!&lt;br /&gt;
GAME: Note Flat-footed on Leonis ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Leonis&amp;quot;&lt;br /&gt;
Leonis pages: Being near the front of the part, he's going to ready an attack, and wait for the enemy to close, protecting the ranged.&lt;br /&gt;
Leonis pages: party*&lt;br /&gt;
You paged Leonis with 'you can say it as an ooc but that is ok...pose doing it, try to wait till after kevan poses.'&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 21.&lt;br /&gt;
      It is now Fiore's turn! W1 is next!&lt;br /&gt;
GAME: Note Flat-footed on Fiore ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fiore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore is gonna hold her action.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now W1's turn! Nysalia is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Nysalia's turn! Eilrie is next!&lt;br /&gt;
GAME: Note Flat-footed on Nysalia ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;needs the poses from those readying.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;How far away is the lead wolf?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it will be at 50 it is moving forward slowly.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia nods. &amp;quot;Shooting with crossbow, then stepping back 5' and reloading&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls crossbow: aliased to weapon1: (2)+4: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose though try to wait for those who haven't posed so we kind of keep it in order&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Eilrie's turn! W2 is next!&lt;br /&gt;
GAME: Note Flat-footed on Eilrie ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Eilrie&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonis notices the wolves that have likely been aware of them in return. They did show themselves. His stance tightens, drawing to a stop before the others of the party. He's ready and waiting, his mace held with a flex of his grasp.&lt;br /&gt;
&lt;br /&gt;
As the wolves begin to move in, Nysalia fires off a bolt from her crossbow. The shot goew wide, though, and she steps backwards to reload.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;eilrie?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
One of the wolves moves forward, but it seems like it is being cautious.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Where are the wolves and how far away? Did anyone charge them?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no one charged. there is 1 at 50' one at 70'&amp;quot;&lt;br /&gt;
GAME: Eilrie casts Entangle. Caster Level: 4 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Throwing that out so it's at the edge of where our group is, but it encompasses all three wolves.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;40' radius... so it should get them all.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you only see 2 wolves by the way&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;but you can get the 2 of them&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (14)+6: 20&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (16)+6: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Of course.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;they are both still in the area but seem able to move. Figure centered on the front one so that the back one has 60' of entangle to get through...your companion doing anything?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;He's holding action.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok, pose...nice thing is they can't charge now.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now W2's turn! W3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;BTW, do they have collars? Do I need to make a perception check?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes perception&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (4)+6: 10&lt;br /&gt;
&lt;br /&gt;
Eirlie is still riding on Galadh's shoulder and concentrates, chanting softly as she asks the plants themselves to help hold and slow down the wolves as best they can...&lt;br /&gt;
&lt;br /&gt;
GAME: Eilrie rolls Perception: (16)+13: 29&lt;br /&gt;
You paged Eilrie with 'yes they have collars you almost missed it, black metal, looking to be a solid piece'&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 3.&lt;br /&gt;
      It is now W3's turn! Kevan is next!&lt;br /&gt;
&lt;br /&gt;
The other wolf in front, moves forward, faster than its friend, but it gets entangled and unable to go further. The last wolf was trying to get around to sneak up on you all from behind, but you know its there. Its about 50' out behind you.&lt;br /&gt;
&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 27.&lt;br /&gt;
      It is now Kevan's turn! Leonis is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;before the end of round did you want to use your held fiore?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;note if you do it would move you to like init 2 for future rounds&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;If they're close enough, sure. One attack.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;I had a held too, if any of them are within 30 I'd go after it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;closest is at 20' though its in the entangle zone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Everyone should see an area around the wolves has plants twisting and grasping at the air...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Ehh, I'll risk it :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;either of you want to risk entangle to go after the closest? they are 50' in front in middle of entangle, 20' near edge of entangle and 50' behind you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore willl stay put&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;So I'll roll a save to get through the entangle. I'll use one of my charmed lives too.&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 10+3: (19)+10+3: 32&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;reflex right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Yup.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;32 should work :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;And I shall slash the wolf.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 11: (8)+11: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 1d6+8+4: (2)+8+4: 14&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 24.&lt;br /&gt;
      It is now Leonis' turn! Fiore is next!&lt;br /&gt;
GAME: Kevan's initiative total changed to 3.&lt;br /&gt;
&lt;br /&gt;
Kevan grins and rushes forward, the plants seem unable to grasp him and he almost dances through them until he reaches the wolf, slashing with his scimitar. He gets a good strike at it, cutting it and causing blood to flow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;With Kevan going forward, and two wolves caught in entangle. I am going to move towards the back of the party, and hold my action in case the third one charges. It's what, 50 ft away?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep its 50'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;Yeah, I will just hold action.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;After switching position.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok...pose.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 21.&lt;br /&gt;
      It is now Fiore's turn! W1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fiore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;The one towards the rear is bad news, huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonis sees the forward wolves are given some obstacles, his attention turning on the third that has tired to fool them with it's flanking. He just switches position, moving to the back of the party, waiting for it's charge. &amp;quot;I think I know what a rat feels like when a cat is baring down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it isn't in an entangled zone.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;all right. Might have to divvy us up for this then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;Actually, lemme hold action for the other two..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;I know...argh.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla grins.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore poses.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now W1's turn! Nysalia is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Pretty much, yeah. Just be ready when they come after us.&amp;quot; Fiore says holding her guard up.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d4: (1): 1&lt;br /&gt;
GAME: Zyla rolls 1d20+6: (2)+6: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Did it get caught??&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Kevan you are being attacked&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;I'd like to use a parry/counter&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok...&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 11: (17)+11: 28&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (2)+9: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you parry&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 11: (19)+11: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Crit&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 11: (15)+11: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Well, threat, and that makes crit yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yeah, damage&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 2d6+16+4: (2)+16+4: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you hurt it pretty bad and get the panache you spent to parry back.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Whee!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The farther wolf moves up and rather than goes after the others circles behind Kevan and bites at him though Kevan deflects it attacks hurting the wolf. The wolf gets entangled too.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Nysalia's turn! Eilrie is next!&lt;br /&gt;
GAME: Kevan refreshes special ability pools.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nysalia. one wolf at 10' one at 20', one behind you at 50'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;There's still one tangled in the grass, yes? How far away?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;both the 10' and 20' are entangled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Okay, shooting at the entangled one not engaged. It's in PB range&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls crossbowpb: aliased to weapon1+1: (13)+4+1: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it hits but they are both engaged but you are still fine. roll damage&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls crossdampb: aliased to 1d8+1: (7)+1: 8&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it looks pretty bad now&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Eilrie's turn! W2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Eilrie.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;All the wolves are in the entagled area? Any at the edge?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;there is one very hurt 10' into it, one a little hurt at 20' from you with Kevan in between them. There is one 50' behind you not entangled&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Gonna cast a spell on Galadh to start with.&amp;quot;&lt;br /&gt;
GAME: Eilrie casts Aspect of the Bear. Caster Level: 4 DC: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Behind me?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes one of the wolves had circled around to ambush but it wasn't sneaky enough not to be seen&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Ok, having Galadh moving over towards that one. It's 50' away, Galadh moves at 40' and has a 10' reach, so he can get to it. I'm gonna have him try to grapple it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the wolved entangled and closer now, Nysalia takes aim agian with her crossbow. This time, the shot strikes true and hits a wolf in the shoulder, eliciting a yelp of pain. With a grim nod, Nysalia reloads her crossbow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alright&amp;quot;&lt;br /&gt;
GAME: Eilrie rolls 1d20+11+2: (17)+11+2: 30&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;That hit it? :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;That's the Grapple for Galadh.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes that will grapple it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose.&amp;quot;&lt;br /&gt;
GAME: Kevan's initiative total changed to 6.&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 6.&lt;br /&gt;
      It is now Kevan's turn! W2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kevan&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Wolf on me still up right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eilrie recites a prayer that makes Galadh even tougher in combat, then directs him towards the wolf attempting to circle around and capture it...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;the one in front of you it hurt, but the one behind you is more hurt. you have two wolves on you both flanking. the one behind is hurt enough that you could probably knock it out if you used non lethal.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;but that would impose -4 to hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Can I move to whichever is most healthy?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you don't have to move, its right in front of you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Ok, I slash it&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 11: (1)+11: 12 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;psh&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
      It is now W2's turn! W3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it is going to try to attack you though&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kevan tries another slash, this time against a wolf that has had very little damage so far, if any. Unfortunately the entangle grabs his blade and he has to jerk it free, missing the wolf entirely.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;do you wish to try to parry?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;yes&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 11: (12)+11: 23&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (12)+9: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;parried&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;and counter&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 11: (15)+11: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 1d6+8+4: (5)+8+4: 17&lt;br /&gt;
GAME: Kevan spends ONE point of PANACHE.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its hurt...will put it in my pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 3.&lt;br /&gt;
      It is now W3's turn! Leonis is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Eilrie what is your tree's cmd?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;CMD 21, CMB +11 (+2 from the spell).&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (11)+8: 19&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 24.&lt;br /&gt;
      It is now Leonis' turn! Fiore is next!&lt;br /&gt;
&lt;br /&gt;
The wolf in front of Kevan tries to take a bite out of him, but like his friend is blocked by the swashbuckler who in turn cuts deep into the beasts' hide. The wolf grappling with the tree tries to break free and fails.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Leonis&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;I am going to drop my mace, and take out my light crossbow, and load it. I believe that's my action. Since getting in melee is risky either way.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 21.&lt;br /&gt;
      It is now Fiore's turn! W1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Fiore&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore has a question before my actions.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;The one Eilrie's tree is grappling...is that in the entangle area?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonis drops his mace, taking a moment to draw a light crossbow, and prepare it for combat by loading a bolt. &amp;quot;It's always like this.&amp;quot; he mutters to himself, taking note of where his previous weapon was laid. He'll come back for it after this is done.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no. its the one behind the group.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;Okie. How far away?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its 50'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;Okie. I'm gonna slide on up behind it, and attack it with Stunning fist.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;oh wait...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;My movement is only 40, so I'd have to double move to get there. I move behind it but 10 feet away. that way it'll have to divide it's attention for a round, and I can 5' step in next round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now W1's turn! Nysalia is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;w1 is going to try to attack you again Kevan&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Ok&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seeing the other worgs are occupied, Fiore runs around the worg Eilrie is grappling, and stays out of it's reach for a few seconds......&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;parry?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;I shall parry/counter again yes.&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 11: (13)+11: 24&lt;br /&gt;
GAME: Zyla rolls 1d20+9: (4)+9: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;parried&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 11: (15)+11: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Kevan rolls 1d6+8+4: (2)+8+4: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its down&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now Nysalia's turn! Eilrie is next!&lt;br /&gt;
GAME: Kevan spends ONE point of PANACHE.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Shooting at the last one in front of us&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The one wolf moves to attack Kevan but the sashbuckler seems to have things in had as its deflected and then the wolf is slashed and collapses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;It's engaged so -4 for shooting into melee?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls crossbowpb -4: aliased to weapon1+1 -4: (16)+4+1+-4: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls crossdampb: aliased to 1d8+1: (6)+1: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it drops...pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 10.&lt;br /&gt;
      It is now Eilrie's turn! Kevan is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Eilrie&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;do you have Heal?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;skill?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Again, Nysalia raises her crossbow and takes careful aim at the remaining wolf to the front. She fires off the bolt, and it strikes home deep in the beast's chest. There's a yelp of pain, the wolf shudders, then falls to the ground dead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Checking... yes. Not great, but yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll it&amp;quot;&lt;br /&gt;
GAME: Eilrie rolls Heal: (14)+9: 23&lt;br /&gt;
You paged Eilrie with 'you know that neither wolf that has fallen so far is hurt enough that you they are dead, but they are dying and can be stabilized. figured you would want to know that.'&lt;br /&gt;
Eilrie pages: Yes, thank you.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;your action as well&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;I missed it. Did the wolf Galadh is wrestling get free or does Galadh still have it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it is still grappled so with a successful grapple Galadh can maintain it and choose to do more&amp;quot;&lt;br /&gt;
GAME: Eilrie rolls 1d20+11+2: (9)+11+2: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;That pin it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Cool. Can I have Galadh do non-lethal to subdue it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;And the other two are down?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you would have to try damage next round.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and the other two are down yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eilrie gestures and commands Galadh to keep controlling the wolf it is wrestling with. She shouts &amp;quot;STOP! Don't kill them!&amp;quot; She hops down and with a thought releases the Entangle so the spell stops trying to grab everything. Moving towards the downed ones to check on them. She adds &amp;quot;Someone help Galadh in case the wolf starts breaking free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Going to try and stablize the downed ones.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;do you have stabilize prepared? Its an orison&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Nope, just using Healing.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can try to stabilize one this round...roll healing.&amp;quot;&lt;br /&gt;
GAME: Eilrie rolls Healing: (13)+Healing: 13&lt;br /&gt;
GAME: Eilrie rolls Heal: (19)+9: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;stable, still unconscious.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 6.&lt;br /&gt;
      It is now Kevan's turn! W2 is next!&lt;br /&gt;
&lt;br /&gt;
Eilrie starts pulling bandages out as she stops the bleeding for one of the wolves, the one that looks most injured.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kevan both wolves on you are down, no entanglement. One wolf grappled at 65' from you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Then I'll just hold my position and wait to see what happens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kevan holds his blade, then flicks it to get some of the wolves blood off it. He looks around, perhaps making sure nothing else charges out from the distance.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 5.&lt;br /&gt;
      It is now W2's turn! W3 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 3.&lt;br /&gt;
      It is now W3's turn! Leonis is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (16)+8: 24&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 24.&lt;br /&gt;
      It is now Leonis' turn! Fiore is next!&lt;br /&gt;
&lt;br /&gt;
The wolf pinned by the tree writhes around a bit and then breaks free. It growls a bit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Leonis you have your crossbow out.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;I do.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;Sorry I was having to find something for my blind sister.It's not easy.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;Alright, I am going to take aim at the one that broke free, and try and peg it with a bolt since it's disengaged.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
GAME: Leonis rolls 1d20+4: (2)+4: 6&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;Ha! That should of been +5 actually, but I am sure it still missed.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep...&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 21.&lt;br /&gt;
      It is now Fiore's turn! W1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Fiore, it is nolonger pinned or grappled.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;but I can step up and flurry, right?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep it hasn't moved..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonis raises his crossbow, training on the wolf near the tree, and elf. The small thing didn't take long to load, but accuracy is called in to question as the bolt goes wide, and sticks harmlessly in to the earth. There is a pause, lips peeling in an annoyed smile. &amp;quot;This is not my day.&amp;quot; he mutters, beginning to reload.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;I think I'll pull my punches though. I don't think I need the -4 to hit for it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore using a ki point too.&lt;br /&gt;
GAME: Fiore rolls melee: (13)+7: 20&lt;br /&gt;
GAME: Fiore rolls melee: (6)+7: 13&lt;br /&gt;
GAME: Fiore rolls melee: (8)+7: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit miss hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and correct monks can choose to do lethal or non lethal with no penalty&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;K.&amp;quot;&lt;br /&gt;
GAME: Fiore rolls 1d8+4: (3)+4: 7&lt;br /&gt;
GAME: Fiore rolls 1d8+4: (5)+4: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it still up&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now W1's turn! Nysalia is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 12.&lt;br /&gt;
      It is now Nysalia's turn! Eilrie is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Nysalia&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Okay. So, do any of these wolves have the magic collar on?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;there is one still fighting, two down, going to go look at the down ones or just trying to get a quick look so can still do something else?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Quick look at one of the downed ones to decide if I need to shoot again&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;One of the downed ones is like 10' away IIRC&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls perception: (12)+6: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes has collar, no, its out of fight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Three quick punches, and two connects makes Fiore a happy girl. The fact that it's not down makes her a little less happy though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Okay, going over to the one Eilrie has stablized and using rope to bind it so that it won't attack if it wakes up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 10.&lt;br /&gt;
      It is now Eilrie's turn! Kevan is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Eilrie. you can roll to stabilize the other one. and your tree no longer has a hold of wolf&amp;quot;&lt;br /&gt;
GAME: Eilrie rolls Heal: (18)+9: 27&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;That should settle that one...&amp;quot;&lt;br /&gt;
GAME: Eilrie rolls 1d20+11+2: (13)+11+2: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;Going back for the grapple. :)&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;grappled again&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 6.&lt;br /&gt;
      It is now Kevan's turn! W2 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kevan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There's only one wolf up, and Eilrie is rather distruaght at the party having hurt the wolves. But considering that the beasts have collars on them similar to the horses, Nysalia doesn't feel too guilty. But to keep the peace, Nys runs over to the wolf that Eilrie had just tended to and kneels down, pulling out sturdy rope from her backpack and working quickly to bind the wolf to prevent it from attacking again should it wake up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Everythings in hand basicly, yes?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eilrie rushes over to the second downed wolf, to keep it from bleeding out and dying. Meanwhile with dogged determination, Galadh's branch arms wrap back around the wolf to pin it to the ground again...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;wolf grappled again but still very active.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kevan moves over closer to the grappled wolf, but takes no action so far. Merly waits while others pummel it, he won't try, he might cut it up.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kevan says, &amp;quot;Just being ready in case it breaks free&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 5.&lt;br /&gt;
      It is now W2's turn! W3 is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 3.&lt;br /&gt;
      It is now W3's turn! Leonis is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+8: (18)+8: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and it breaks free&amp;quot;&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Five - Init 24.&lt;br /&gt;
      It is now Leonis' turn! Fiore is next!&lt;br /&gt;
&lt;br /&gt;
The Wolf breaks free once more, shaking its head a bit and growling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;leonis&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;As much as this is amusing, watching a tree tickle a wolf. I'm going to try and shoot it again.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;-4 to hit if you don't have precise&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;Revise that. I think I am going to cast ear-piercing scream.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok...&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;Well.. I might daze it? Maybe.&amp;quot;&lt;br /&gt;
GAME: Leonis casts Ear-Piercing Scream. Caster Level: 2 DC: 14&lt;br /&gt;
GAME: Leonis rolls 2d6: (11): 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Leonis says, &amp;quot;Whoops. No. 1d6.&amp;quot;&lt;br /&gt;
GAME: Leonis rolls 1d6: (2): 2&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (6)+7: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it is dazed and hurt a bit.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Five - Init 21.&lt;br /&gt;
      It is now Fiore's turn! W1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fiore, the tree grabbed it again but then lost its hold once more&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;and it is dazed&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;same thing. Flurry with ki point.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;and pulling punches.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie says, &amp;quot;For non-lethal?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;yeah, for non-lethal.&amp;quot;&lt;br /&gt;
GAME: Fiore rolls melee: (18)+7: 25&lt;br /&gt;
GAME: Fiore rolls melee: (20)+7: 27 (THREAT)&lt;br /&gt;
GAME: Fiore rolls melee: (10)+7: 17&lt;br /&gt;
GAME: Fiore rolls melee: (3)+7: 10&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Hit, crit, miss&amp;quot;&lt;br /&gt;
GAME: Fiore rolls 1d8+4: (6)+4: 10&lt;br /&gt;
GAME: Fiore rolls 2d8+8: (10)+8: 18&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it is unconscious, it falls.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore thumbs up.&lt;br /&gt;
&lt;br /&gt;
Leonis had been ready to take another shot, but the redundancy of actions take it's toll. With a twitch, he calls upon the divine blessings. It's beautiful words, and the reverberating wave of his yell that is let loose upon the wolf... though no one hears a thing except his target.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free poses for a moment after Fiore's pose. how is everyone on time want to wrap up, I usually don't go a second encounter but could tonight if you were up to it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eilrie pulls out some rope to hobble and muzzle the wolf that Galadh was wrestling with. She checks it, to make sure it will survive the battle. Then she starts checking the collar that it is wearing. She will even check it magically.&lt;br /&gt;
&lt;br /&gt;
GAME: Eilrie casts Detect Magic. Caster Level: 4 DC: 14&lt;br /&gt;
GAME: Eilrie rolls Spellcraft: (8)+6: 14&lt;br /&gt;
&lt;br /&gt;
Fiore really punches the crap out of the wolf, but it's the kick to the side of the head that makes the wolf fall. She looks over to EIlrie and the tree. &amp;quot;I made sure not to kick it as hard as I could Eilrie. But, as a precaution, double check this one, okay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonis retrieves his discarded weapons, his sheepish glance searching the others. &amp;quot;Well, it got done.&amp;quot; little thanks to his efforts. Though he was never really good at the fighting thing. A sigh follows his mental dismissal, and his attention turns to the objects that drew him here in the first place. &amp;quot;So... it was these collars again?&amp;quot; moving towards Eilrie as he waits for confirmation.&lt;br /&gt;
&lt;br /&gt;
Kevan cleans off his blade, and sheathes it. He looks around then towards whomever is asking about the collars. &amp;quot;Have some of them been taken to the guild already?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You paged Eilrie with 'it shows signs of enchantment magic though it seems to be fading. the collers look to be made of a single piece of metal.'&lt;br /&gt;
&lt;br /&gt;
Eilrie frowns as she looks over the collar on the wolf she is examining &amp;quot;It... looks like the enchantment is fading. It might be as simple as keeping the wolves restrained until they are free of the enchantment and the collars can be removed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nysalia goes over to Eilrie and helps her with binding the wolves. &amp;quot;The collars are magical,&amp;quot; she explains as she sees Eilrie examining the metal bands on the wolves. &amp;quot;And they are tied to the life force of th wearer, so they cannot be removed ever. And the best will obey whatever commands it is given by the master of these collars.&amp;quot; She sighs as she finishes tying a knot. &amp;quot;Perphaps there are sages that can decipher how to take the collars off, but the other collars we collected from the horses are stillbeing examined.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fiore says, &amp;quot;Get the collars off then. Cut 'em off if you have to. That way we can get them to the guild.&amp;quot; She then looks to Nys. &amp;quot;though I doubt the guild is going to say anything if there isn't an enchantment.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nysalia adds, &amp;quot;The enchantment is ebbing because the wolves are so badly hurt. But it won't disappear until they are dead.&amp;quot; She turns to Fiore. &amp;quot;The collars are metal. And enchanted metal at that. We can't cut them off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Eilrie shrugs &amp;quot;Whoever enchanted these collars can't be the most powerful wizards in the land. We can find someone who is stronger and they can remove the collars without a problem. It might take powerful magic, but I know a few people who would be willing to do what it takes to get them off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kevan grunts and shakes his head, &amp;quot;Tie up the wolves, lock them up, heal them. Then take them whole and alive back to the guild.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leonis raises a brow, listening as he raises a finger as if he asked permission to speak. &amp;quot;Then shouldn't we take the wolves?&amp;quot; he asks and looks between them. &amp;quot;I have to head back, but I assure you I can deliver some injured wolves to the guild. Though I won't deny that I would also have another party take a gander at them too. &amp;quot; he says in full disclosure.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Knowledge/Arcana rolls are possible.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore does not have the skill.&lt;br /&gt;
GAME: Eilrie rolls Knowledge/Arcana: Trained Use Only: 0&lt;br /&gt;
&amp;lt;OOC&amp;gt; Eilrie grins.&lt;br /&gt;
GAME: Nysalia rolls knowledge/arcana: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla nods. then you just have to go with what you have. we can do wrap up if you want with the added that you get the wolves to someone that can remove the collars.&lt;br /&gt;
&lt;br /&gt;
After making sure the wolves are secured and all that, you get a hold of the villagers who pay you and even offer transportation to get the wolves to where you can help them. They thank you heartily for helping them. The collars can be removed by various means available but still the mystery of them remains.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21619</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21619"/>
		<updated>2016-02-29T06:47:08Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* February */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[One More Time]]&lt;br /&gt;
|[[Fiore]], [[Nysalia]], [[Leonis]], [[Kevan]], [[Eilrie]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Horse_Play&amp;diff=21612</id>
		<title>Horse Play</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Horse_Play&amp;diff=21612"/>
		<updated>2016-02-29T00:55:04Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot; &amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Horse PLay *Emitter: Zyla *Characters: Fiore 4, Nicolai 4, Nysalia 2 *Place: Village outside Alexa...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Horse PLay&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Fiore 4, Nicolai 4, Nysalia 2&lt;br /&gt;
*Place: Village outside Alexandria&lt;br /&gt;
*Time: Feb 27, 2016&lt;br /&gt;
*Summary: Hired by village to help with some horses causing problems.&lt;br /&gt;
*APL: 2&lt;br /&gt;
*Encounter 1: 2 CR 2 Heavy Horse  CR4 Encounter&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
You were all contracted through the Adenturer's Guild. A nearby village has been having problems of a strange nature. When you arrive at the village you see signs of a lot of structural damage. They blame a pair of horses that have been causing all the damage. They don't even own any themselves, taking crops to market by oxen. They need help. It isn't hard to see which way out of town the pair went and so you set off after them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;yeesh. A horse wouldn't do this much damage, even in a panic. Not that I can ride one.&amp;quot; Fiore says as she starts to head up the trail to find them. Thank goodness it's not hard to find.&lt;br /&gt;
&lt;br /&gt;
Nicolai walks along in the direction indicated, haft of his glaive tapping the ground with every other step like a staff. &amp;quot;More like a knightmare,&amp;quot; he suggests.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;I was wondering if I could use Profession: Farmer or Animal Handling to see if I can figurre out what animals created the destruction or rule out actual horses as the cause.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you could though without rolling you can see that the tracks are shod horses or something wearing horseshoes&amp;quot;&lt;br /&gt;
GAME: Nicolai casts Longstrider. Caster Level: 4 DC: -88&lt;br /&gt;
GAME: Nysalia rolls Handle Animal: (15)+6: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you can tell that it does look like horses did it but completely uncharacteristic for horses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As the group approaches the destroyed area, Nyalsia moves over to the tracks left by whatever did this. &amp;quot;Well, whatever did this was shod. So, it could be horses. But this is very out of character for them, of course.&amp;quot; She straightens up and looks around the area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Roll perceptions&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls perception: (9)+6: 15&lt;br /&gt;
GAME: Nicolai rolls perception: (5)+8: 13&lt;br /&gt;
GAME: Fiore rolls perception: (9)+12: 21&lt;br /&gt;
&lt;br /&gt;
All three of you hear a sound of distant thunder as well as see some dust. It seems to be coming closer and from the direction it looks like the tracks led off to.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Well....I guess it's that way then.&amp;quot; Fiore says as she points towards the dust cloud. &amp;quot;Come on.&amp;quot;&lt;br /&gt;
Nicolai half-chants, half-mumbles a benediction to travelers as he goes. With his long legs he already moves faster than most, but with a bit of divine aid his stride if so fast he often has to slow himself down to keep from outdistancing the rest of the small party. He peers ahead at the sound. &amp;quot;Something tells me we are about to see for ourselves,&amp;quot; he remarks before reaching for his holy symbol again. This time he looks at the others. &amp;quot;Would anyone care for the blessings of Tarien?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 &amp;quot;I think they're coming to us,&amp;quot; Nysalia says as she starts to move towards some rubble. She's looking for cover and a clear line of sight for firing at whatever might be coming at them. &amp;quot;I'll take a blessing, thanks,&amp;quot; she says as she loads her crossbow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai is going to cast shield of faith on Nysalia&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kk&amp;quot;&lt;br /&gt;
GAME: Nicolai casts Shield of Faith. Caster Level: 4 DC: 13&lt;br /&gt;
&lt;br /&gt;
As you move towards the cloud and sound, it comes closer as well. Just dust seen right now though.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore is going to use my potion of mage armor now. XD&lt;br /&gt;
GAME: Fiore used a Potion of Mage Armor.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;AC is now 22.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Noting the dust coming closer, Fiore makes a bit of a face. &amp;quot;Looks like they're coming back.&amp;quot; She says as she takes out a potion, and drinks it on the spot. her form is surrounded by a bit of force armor now. &amp;quot;Shall we go after it now?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It looks like whatever did this is still a ways out, so sitting around isn't going to do much good. &amp;quot;I'll follow the lead of you both,&amp;quot;Nysalia says as she leaves her position. She's still got her crossbow loaded and ready to fire as she starts advancing with her teammates.&lt;br /&gt;
&lt;br /&gt;
Nicolai still hasn't released his holy symbol, and moves over to Nysalia before casting his next spell. Then he finally puts away the symbol and hitches up his glaive to hold in both heands, ready to swing. &amp;quot;We might as well,&amp;quot; he replies. Then after a bit he adds, &amp;quot;Just try not to get too far ahead of the little one.&amp;quot; He flashes Nysalia a smirk before heading toward the dust.&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&lt;br /&gt;
GAME: You roll initiative for horses: Roll: 11 + Bonus: 4 = Total: 15&lt;br /&gt;
GAME: Nysalia rolls initiative: 15 + 2 = 17&lt;br /&gt;
&lt;br /&gt;
It keeps coming closer and you can see shapes in the dust, and it seems almost to move faster.&lt;br /&gt;
&lt;br /&gt;
GAME: Nicolai rolls initiative: 18 + 2 = 20&lt;br /&gt;
GAME: Fiore rolls initiative: 14 + 6 = 20&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Nicolai's turn! Fiore is next!&lt;br /&gt;
GAME: Note Flat-footed on Nicolai ended.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will stand next to Nysalia with my glaive ready to make an AoO if anyone approaches us, and then cast Spiritual Weapon and have it attack one of the shapes&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;cast and roll to hit&amp;quot;&lt;br /&gt;
GAME: Nicolai casts Spiritual Weapon. Caster Level: 4 DC: 14&lt;br /&gt;
GAME: Nicolai rolls 1d20+5: (19)+5: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Wow I think that is a threat&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 1d20+5: (15)+5: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;crit&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 2d8+2: (10)+2: 12&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;there is a squeal. pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 20.&lt;br /&gt;
      It is now Fiore's turn! Nysalia is next!&lt;br /&gt;
GAME: Note Flat-footed on Fiore ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;a squeal?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;well then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Nicolai squints into the approaching dust cloud. When he spots shapes moving around he steps back to stand next to Nysalia. Then the priest takes one hand off of the handle of his glaive to touch the holy symgol he wears around his neck. A ghostly sword appears above his head and wavers in the air before it streaks into the cloud to stab at one of the shapes. &amp;quot;Hah!&amp;quot; Nico bellows. &amp;quot;Got one!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;the horse cried out in pain&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;Still quite a bit away, isn't it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;test&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Yup, we see your OOC&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;K.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep...probably around 100'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;yeesh. still far away even for me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore readies an action for when they get too close.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;and that's all.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore poses&lt;br /&gt;
&lt;br /&gt;
Seeing the horses are a bit out of range for herself, but not her ally, Fiore bides her time to wait for them to get a bit closer to them before she attacks.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 17.&lt;br /&gt;
      It is now Nysalia's turn! horses is next!&lt;br /&gt;
GAME: Note Flat-footed on Nysalia ended.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Shooting at the horse Nicolai hit with my crossbow&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit. -2 for range I think. crossbow is like 80 or 90' isn't it?&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls 1d20 +2: (20)+2: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;threat&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls 1d20 +2: (15)+2: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no crit. roll damage.&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls 1d8: (1): 1&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;there is a cry of pain as it hurts it a little&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 15.&lt;br /&gt;
      It is now horses' turn! Nicolai is next!&lt;br /&gt;
GAME: Zyla rolls 1d3: (3): 3&lt;br /&gt;
GAME: Zyla rolls 1d3: (3): 3&lt;br /&gt;
GAME: Zyla rolls 1d3: (1): 1&lt;br /&gt;
&lt;br /&gt;
With the creatures in the dust cloud approaching, Nysalia takes aim with her crossbow and lets fly a bolt. Hearing the gry of pain from the creature, Nysalia takes a step back and reloads her crossbow, ready for the next attack.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (2)+2: 4&lt;br /&gt;
GAME: Zyla rolls 1d20+2: (18)+2: 20&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;fiore you readied, so you can get an attack in as you are charged. Nicolai one comes in range of your weapon as it charges Nysalia. its is the one that looks hurt. you get an aoo&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;One sec then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore hopes Melee has everything.&lt;br /&gt;
GAME: Fiore rolls melee: (9)+7: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hits..barely&amp;quot;&lt;br /&gt;
GAME: Fiore rolls 1d8+4: (3)+4: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai?&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d4+3: (3)+3: 6&lt;br /&gt;
GAME: You damaged Nysalia for 6 points. 5 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Nicolai's turn! Fiore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Ouch&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The horses charge out of the dust, one at Fiore and one at Nysalia. They get close. Fiore manages to hit the one on him causing it to miss, but the other gets a hoof solidly against Nysalia.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;still gone nicolai?&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 20.&lt;br /&gt;
      It is now Fiore's turn! Nysalia is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore is guessing there's one right next to me now?&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;Flurry.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;and using a Ki point.&amp;quot;&lt;br /&gt;
GAME: Fiore rolls melee: (15)+7: 22&lt;br /&gt;
GAME: Fiore rolls melee: (20)+7: 27 (THREAT)&lt;br /&gt;
GAME: Fiore rolls melee: (11)+7: 18&lt;br /&gt;
GAME: Fiore rolls melee: (20)+7: 27 (THREAT)&lt;br /&gt;
GAME: Fiore rolls melee: (14)+7: 21&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;3 hits, 2 of which are crits...darn you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore  XD&lt;br /&gt;
GAME: Fiore rolls 1d8+4: (4)+4: 8&lt;br /&gt;
GAME: Fiore rolls 2d8+8: (15)+8: 23&lt;br /&gt;
GAME: Fiore rolls 2d8+8: (3)+8: 11&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;dead&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 17.&lt;br /&gt;
      It is now Nysalia's turn! horses is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;one horse left?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nysalia there is one in your face. you can 5' back and cast or shoot..&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;That was the plan. How hurt does it look?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Standing next to Fiore is never a good idea. Case in point, A left uppercut to get it's head high enough for a right hook, and a tornado kick to finish the horse of as it's neck snaps with a loud crack. 'One down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pretty hurt.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Okay, 5' step back and firing crossbow&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls 1d20+5: (1)+5: 6 (EPIC FAIL)&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;miss&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 15.&lt;br /&gt;
      It is now horses' turn! Nicolai is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;So much for that plan :)&amp;quot;&lt;br /&gt;
GAME: Zyla rolls 1d20: (12): 12&lt;br /&gt;
GAME: Zyla rolls 1d20: (7): 7&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Nicolai's turn! Fiore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nicolai?&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 20.&lt;br /&gt;
      It is now Fiore's turn! Nysalia is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Fiore. there is one not far.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;more than 5' though&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;can I 5' step between Nys and the horse?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;you got me.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore will have to get it's attention then.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;Nysalia need your pose still.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Sorry&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;Hmm...&amp;gt;Can I charge it from where I am?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yes.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore will have to do that to keep it off of Nys.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Fiore rolls melee+2: (13)+7+2: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;I don't get +2 to damage, do I?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With the enraged horse attacking her, Nysalaia steps backwards and tries to shoot it again with her crossbow. Unfortuntely, the hit she took throws off her aim and the shot goes very wild.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;correct&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Fiore says, &amp;quot;Okie&amp;quot;&lt;br /&gt;
GAME: Fiore rolls 1d8+4: (3)+4: 7&lt;br /&gt;
&lt;br /&gt;
The horse moves a little closer to Nysalaia and tries to smack her with both its hooves and misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;really hurt still up&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 17.&lt;br /&gt;
      It is now Nysalia's turn! horses is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;nysalia. its really hurt, you would need to 5' to avoid aoo&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Okay, 5' back and Ray of Frost&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Looking and seeing Nys is in trouble, Fiore runs her way over and decks the horse on the side of the head. &amp;quot;LEAVE HER ALONE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;k&amp;quot;&lt;br /&gt;
GAME: Nysalia casts Ray of Frost. Caster Level: 2 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;roll to hit&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls 1d20+4: (13)+4: 17&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Nysalia rolls 1d3+1: (2)+1: 3&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;still standing barely.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 15.&lt;br /&gt;
      It is now horses' turn! Nicolai is next!&lt;br /&gt;
GAME: Zyla rolls 1d20: (20): 20&lt;br /&gt;
GAME: Zyla rolls 1d20: (3): 3&lt;br /&gt;
GAME: Zyla rolls 1d20: (19): 19&lt;br /&gt;
GAME: Zyla rolls 1d4+3: (2)+3: 5&lt;br /&gt;
GAME: You damaged Fiore for 5 points. 33 remaining.&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Four - Init 20.&lt;br /&gt;
      It is now Nicolai's turn! Fiore is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Sorry got awork call :( still going on&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;it is okay. it happens.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;time to take a turn or should I move to fiore?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai will roll for spiritual weapon&lt;br /&gt;
GAME: Nicolai rolls 1d20+5: (9)+5: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;misses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nicolai says, &amp;quot;Also are any within glaive range?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you do have reach weapon its close enough to use your glaive&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 1d20+7: (16)+7: 23&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Nicolai rolls 1d8+6: (3)+6: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;dead&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, Nysalia's pose, then I will then you can pose killing the last, and then I will pose again&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Again, takign a step back to try and disengage, Nysalaia summons arcane power and fires off a Ray of Frost, striking the horse on it's side.&lt;br /&gt;
&lt;br /&gt;
The Horse whirls on Fiore and smacks two hooves, managing to miraculously hit the monk but only with one. It is pretty hurt.&lt;br /&gt;
&lt;br /&gt;
Nicolai's ghostly sword stabs away contentedly, although it doesn't land another solid blow like the first. Nicolai himself squares off and slashes at the nearest horse, his Glaive shearing into it's neck and dropping it. Then he plants the end of the weapon in the ground and leans against it, glancing around the impromptu battleground while he catches his breath. &amp;quot;Do you suppose that's all of them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That seems to be all that there was. The dust is gone, the sound of thunder. The two horses lay on the ground not moving. There are strange black collars around their necks like a harness though nothing is connected to it. They both appear to be dead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;my laptop is almost out of power, so a pose from each and then I will wrap up.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Are the colars removable?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fiore tilts her head at the collars of the horses. &amp;quot;Well....that's odd.&amp;quot; She says looking at, and studying the collars......&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;if you chop the head off. looks like it is one piece.&amp;quot;&lt;br /&gt;
You paged Nysalia with 'do you have detect magic as one of your cantrips?'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;Can I cut it off with a dagger instead of chopping off the head?&amp;quot;&lt;br /&gt;
Nysalia pages: Yup&lt;br /&gt;
You paged Nysalia with 'recomend casting that on collar.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;collars are thick, metal. not cuttable themselves, hence why would have to remove head.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Moving over to one of the downed horses, Nysalia speaks a few words and casts Detect Magic, examining the collar&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Nysalia says, &amp;quot;And then, I'll move onto casting Identify on the collar&amp;quot;&lt;br /&gt;
GAME: Nysalia casts Detect Magic. Caster Level: 2 DC: 15&lt;br /&gt;
You paged Nysalia with 'you get a hint of enchantment.'&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;go ahead&amp;quot;&lt;br /&gt;
GAME: Nysalia casts Identify. Caster Level: 2 DC: 16&lt;br /&gt;
GAME: Nysalia rolls Spellcraft+10: (8)+7+10: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;some kind of mind control collar, making the horses do what they did. Exact magics are uncertain and it seems the magic is fading so somehow tied to the life of the wearer.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay. anything else before I wrap up. In the wrap up I will make sure you get one of the collars and you can investigate more later, @mail me and we can work up a followup to investigate it, ie if you take it to another caster or some such.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As she examines the collar, Nysalia frowns. Another spell is cast and she runs her fingers over the collar, examining it further. &amp;quot;It's some kind of mind-control enchantment,&amp;quot; she says to the others. &amp;quot;That's why these horses did what they did. And the enchantment is tied to the life of it's wearer, so it's fading away. We should take one of these back to the City for further research.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
YOu are able to get the villagers to help with getting one of the collars for you to take back, as well as disposing of the remains. They thank you and make sure that you get paid. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21611</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21611"/>
		<updated>2016-02-29T00:52:37Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* February */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|February 27, 2016&lt;br /&gt;
|[[Horse Play]]&lt;br /&gt;
|[[Fiore]], [[Nicolai]], [[Nysalia]]&lt;br /&gt;
|-&lt;br /&gt;
|February 28, 2016&lt;br /&gt;
|[[Meetup: Campfire Tales]]&lt;br /&gt;
|[[Alba]], [[Aldean]], [[Durrankar]], [[Iadoth]], [[Kailin]], [[Kaj]], [[Ormarr]], [[Uneth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Lost_in_the_Hills&amp;diff=21598</id>
		<title>Lost in the Hills</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Lost_in_the_Hills&amp;diff=21598"/>
		<updated>2016-02-25T16:18:04Z</updated>

		<summary type="html">&lt;p&gt;Aurala: Created page with &amp;quot;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt; == Log Info == *Title: Lost in the Hills *Emitter: Zyla *Characters: Vasya 5, Pelka 5, Mip 4, Kailin 5 *Place: Countryside...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;padding:5px; background-color:#e7eaea;&amp;quot;&amp;gt;&lt;br /&gt;
== Log Info ==&lt;br /&gt;
*Title: Lost in the Hills&lt;br /&gt;
*Emitter: Zyla&lt;br /&gt;
*Characters: Vasya 5, Pelka 5, Mip 4, Kailin 5&lt;br /&gt;
*Place: Countryside not far from Alexandria&lt;br /&gt;
*Time:Feb 22, 2016&lt;br /&gt;
*Summary: Hired by villagers to find missing Shepherd&lt;br /&gt;
*APL: 5&lt;br /&gt;
*Encounter 1: 4 CR 3 Ogres CR 7 Encounter&lt;br /&gt;
&amp;lt;/div&amp;gt; &lt;br /&gt;
&lt;br /&gt;
You have all be gathered by the Guild and told of a village seeking help to find one of thier villages. It seems he was out watching the flocks, and while most of the flocks returned, him and some of them did not. It has been a few days so they want you to go looking for him. He is a young man names Charles. You have arrived in the village and we given a meal before they give you the directions of where Charles normally takes the flocks. The sun is still high as you near the area they describe.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free poses&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pelka pecked away at his meal, nodded somberly at the description of missing shepherd and other details, and then as soon as the party is on their way he spreads his wings and begins flapping, rising into the air. &amp;quot;This shouldn't take long!&amp;quot; he assures the others. As he continues to ascend he has to shout down to be heard. As his voice raises you can hear a hint of shrill shrieking creep into it. &amp;quot;Unless he's been eaten by some wild beast - then it might take a very long time!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kailin makes his way to the village with his weapon on his shoulder and listens in on what needs to be done. He waits until everyone else is ready, his own thoughts segmented into multiple different avenues, drawing him into an introverted daze. After a time he comments, &amp;quot;I'm ready to go when you guys are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Never pass up a chance to eat. And the best kind of anything is the free kind. Mip likes her eats, and eats her likes. She belches to show her appreciation. Then it's off to the harder stuff.&lt;br /&gt;
&lt;br /&gt;
The big'uns are already up there. Now one of them gets way up there. &amp;quot;Oi! Ya see anyt'ing?!&amp;quot; she calls up. Bird's eye viewin 'n all.&lt;br /&gt;
&lt;br /&gt;
Vasya says, &amp;quot;A very long time.&amp;quot; Vasya says as she looks to Pelka, then to Mip down below. &amp;quot;Hopefully he hasn't been eaten.&amp;quot; She then looks to Kailin. &amp;quot;yeah, Likewise. The sooner we get to him, the less likely he'll be eaten.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pelka flies about in a wide circle. He seems to struggle to move in certain direction. Finally he makes it back to where the party is and touches down again. Now when he speaks he sounds just a little bit winded. &amp;quot;No - I just see trees and grass mostly,&amp;quot; he admits. &amp;quot;Guess we might be better off searching closer to the ground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;If'n he got ate, we mebbe still find pieces. Bring 'em back.&amp;quot; Mip offers up, helpfully. &amp;quot;Ain't recollectin no specifications on finding fer coin. Justa lookin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The area you have arrived in is a high pasture, there is a tree line and its almost just a giant clearing. There is the path you came from which has mostly been cleared to make it easier for the flock to travel and stay in sight.&lt;br /&gt;
&lt;br /&gt;
Pelka peers about. &amp;quot;Do we have anyone who can, ah, search for tracks?&amp;quot; He looks at the other members of party hopefully.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vasya shakes her head. &amp;quot;I'm a sorceress, not a tracker, I fear.&amp;quot; She says with a sigh. I can attempt it, but I wouldn't be very good.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;anyone can look for tracks, its knowing what to do when you find them not everyone knows.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kailin nods and continues forward in the direction they were headed, his attention partially on the ground ahead of him. &amp;quot;We can all look for the tracks and help each other out. Work together.&amp;quot; He nods absently and continues forward vaguely, hoping more than trusting, that they are on the right trail.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;before I forget&amp;quot;&lt;br /&gt;
GAME: Vasya refreshes spells.&lt;br /&gt;
&lt;br /&gt;
Pelka nods at Vasya. &amp;quot;That's the spirit!&amp;quot; He makes a pleased noisexat Kailin and then moves away, peering down at the ground for any signs of a shepherd.&lt;br /&gt;
Vasya begins to look as well, chuckling at Pelka. &amp;quot;Odd bird.&amp;quot; She membles to herself, but it was, in no way, a put down.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mip points a finger at the ground. Waggles it. &amp;quot;Jus look fer holes. Ye fall in? Summin big was 'ere.&amp;quot; She points her finger again, now into her nose, while she walks around looking at the ground. Tracks. Shepherds. Gold bars. Lost jewels. Any of those'd be good ta find.&lt;br /&gt;
&lt;br /&gt;
GAME: Mip rolls perception: (6)+9: 15&lt;br /&gt;
GAME: Kailin rolls perception: (9)+11: 20&lt;br /&gt;
GAME: Vasya rolls perception: (7)+4: 11&lt;br /&gt;
GAME: Pelka rolls perception: (7)+12: 19&lt;br /&gt;
&lt;br /&gt;
To (Kailin, Pelka), Zyla pages: you find what looks like the tracks of some of the sheep and probably Charles heading out the far side of the pasture, like a couple strays got away and he went after.&lt;br /&gt;
&lt;br /&gt;
Kailin looks up, looks towards Pelka, then begins following her and heading out towards the far side of the pasture, remaining uncharacteristically quiet as he goes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;encourages poses&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip figured everyone was waiting to find out if they fell in holes. &amp;quot;Oops.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vasya really isn't going to find anything. She may have see invisibility, but her ability to find tracks is really really bad.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;usually if I ask for rolls and you don't get a page fairly quickly then you didn't really find anything.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pelka follows something towards the far side of the pasture. &amp;quot;I think he went this way!&amp;quot; he announces. Along the way he pulls a short, stocky looking thunderbelcher out and checks it.&lt;br /&gt;
&lt;br /&gt;
Mip doesn't find any holes. That means she don't fall in none, neither. &amp;quot;Sure we're inna right grass. There's lotsa it all over the... Oi!&amp;quot; She looks over at the birdman. &amp;quot;Whatcha got?&amp;quot; She wobbles her way birdwards. Since he pulled a gun, her nose says there could be danger. So she springs her 'spitter, too.&lt;br /&gt;
&lt;br /&gt;
Vasya says, &amp;quot;Well...that's better than anything I've found.&amp;quot; She says and begins to follow Pelka.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;survival to try and follow the tracks, or you can just try to head in that general direction&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya will see if I can get high enough to help&lt;br /&gt;
GAME: Vasya rolls survival: (3)+2: 5&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;nope. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;brb&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka thinks we'll just go that way&lt;br /&gt;
GAME: Kailin rolls survival: (5)+3: 8&lt;br /&gt;
&lt;br /&gt;
Kailin continues to head in the direction the tracks went, positive that they are headed in the right direction and certain that they will come across what they are looking for sooner or later. With the other three all looking for their prey, Kailin let his own vigilance lapse as he stumbled along, distracted.&lt;br /&gt;
&lt;br /&gt;
Heading that way you will find a little bit of a path, or game trail as it heads deeper into the hills.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception again&amp;quot;&lt;br /&gt;
GAME: Pelka rolls perception: (5)+12: 17&lt;br /&gt;
GAME: Kailin rolls perception: (17)+11: 28&lt;br /&gt;
GAME: Vasya rolls perception: (3)+4: 7&lt;br /&gt;
GAME: Mip rolls perception: (16)+9: 25&lt;br /&gt;
&lt;br /&gt;
Vasya doesn't notice much other than the game trail but the rest of you notice there are broken trees here and larger prints of something humanoid.&lt;br /&gt;
&lt;br /&gt;
Pelka gestures at some of the broken trees with the barrell of his weapon. &amp;quot;Something big must have done that,&amp;quot; he adds after examining the prints. &amp;quot;A giant no doubt,&amp;quot; he nods proudly at his woodslore. &amp;quot;A hill giant no doubt.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kailin looks down to the larger prints and says, &amp;quot;Looks like he ran afoul of something nasty, whatever it was. Over some livestock... such a shame.&amp;quot; He sighs dejectedly and the situation doesn't seem to be helping his down mood already. He shakes his head slightly and begins to follow those tracks, in an attempt to find that larger creature.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Can' say as too many I know run afoula something NICE,&amp;quot; Mip alerts all to the quasi-obvious. &amp;quot;Course if'n they did, t'weren gripin about it none.&amp;quot; She bandies over to one of the big prints and bends over to look in. &amp;quot;Ya find 'im inna bottoma one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vasya says, &amp;quot;Isn't that how some things get by? Just by attacking livestock? You'd think they'd be smart enough to go after something other than livestock, and the people guarding them.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It is a bit easier to figure out which way that they went, given the broken trees and all that.&lt;br /&gt;
&lt;br /&gt;
Kailin gives a noncommital grunt at Mip, but nods agreeably at his statement. He takes in a deep breath and hefts his maul off his shoulder. &amp;quot;Well let's get after it, then. Maybe bring that man's body back to be given a proper burial for his village folk.&amp;quot; He heads out towards the broke trees, looking for the obvious signs beyond that to follow.&lt;br /&gt;
&lt;br /&gt;
Pelka occasionally launches himself into the air as the party travels, flying a quick loop ahead to either side before rejoining the group. &amp;quot;If it is a giant,&amp;quot; he pants after his latest landing, &amp;quot;I just hope he didn't bring any rocks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pelka give me another perception&amp;quot;&lt;br /&gt;
hi&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;test&amp;quot;&lt;br /&gt;
GAME: Pelka rolls perception: (19)+12: 31&lt;br /&gt;
[RPTwo] Pelka fist-pumps&lt;br /&gt;
Zyla pages: on one of your loops you notice something up ahead, a cave and smoke coming from it.&lt;br /&gt;
GAME: Kailin rolls perception: (3)+11: 14&lt;br /&gt;
&lt;br /&gt;
Pelka sets down next to the party and then points. &amp;quot;I saw a cave up there, with smoke coming from it!&amp;quot; He peers at the treetops. &amp;quot;Pretty soon we'll be able to see it. Could be the giant's lair!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oi. So yer wantin ta go inta its house?&amp;quot; Mip looks to the birdbrain, then the others. &amp;quot;That soundin smart ta yous?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The rest of you can see the trees clearing up as you start to approach the cave. Its rocky here, hard to see if there are any tracks.&lt;br /&gt;
&lt;br /&gt;
Vasya says, &amp;quot;No one ever said adventuring was smart.&amp;quot; She looks to Mip. &amp;quot;but we do need to keep these things from taking out more people.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kailin shakes his head to Pelka and says, &amp;quot;I didn't see that at all.&amp;quot; He looks towards the cave, then back to Pelka. &amp;quot;I'll follow you then. Its as good a place as any.&amp;quot; He nods to Mip and &amp;quot;Yes, let's go in and take care of these lands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;perception&amp;quot;&lt;br /&gt;
GAME: Vasya rolls perception: (18)+4: 22&lt;br /&gt;
GAME: Mip rolls perception: (14)+9: 23&lt;br /&gt;
GAME: Pelka rolls perception: (16)+12: 28&lt;br /&gt;
GAME: Kailin rolls perception: (3)+11: 14&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alright, you notice loud sounds coming from behind you, something else is coming up the trail&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;well crap&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pelka turns and looks at the trail. &amp;quot;I'll take a look - don't go after the giant without me.&amp;quot; Flapping his wings he lifts off and then rises fifty feet into the air.&lt;br /&gt;
&lt;br /&gt;
Vasya nods to Pelka, but makes sure to get the heck off the trail, at least for the time being, but close enough to still see her fellow allies.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ya sure the big bigun's home?!&amp;quot; Mip asked in a harsh whisper at the sounds from behind them. She quickly tries to investigate... the back side of the nearest rock or tree larger than her.&lt;br /&gt;
&lt;br /&gt;
Kailin sees everyone else take off and he just stays where he is, turning around to the sound coming up from behind. If it was the denizen of the cave, it likely meant it was simply out at the time they followed it in. If something came up behind him, he'd surely figure it out in time. So he waits patiently for whatever they were looking for to come to him instead.&lt;br /&gt;
&lt;br /&gt;
Zyla pages: you see two ogres heading towards the cave coming towards you.&lt;br /&gt;
&lt;br /&gt;
Pelka peers down the trail. He peers down at the party. Then he calls out loudly, &amp;quot;Ogres! Two ogres!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla okay...pokes people for poses...about to get into combat.&lt;br /&gt;
&lt;br /&gt;
Vasya grimaces at Kailin. &amp;quot;Well....at least he'll get into battle first.&amp;quot; She says keeping at least a little hidden.....&lt;br /&gt;
&lt;br /&gt;
Kailin purses his lips and gives a resigned nod to Pelka as she informs of the two ogres. With a sigh he begins singing his battlesong to Kor to help get him ready for battle, the song not coming out as loud or as fierce as it usually is, but doing the job nonetheless.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin uses inspire courage.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;anyone else doing any prep?&amp;quot;&lt;br /&gt;
GAME: Pelka casts Shield. Caster Level: 5 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya is casting mage armor.&lt;br /&gt;
GAME: Vasya casts Mage Armor. Caster Level: 5 DC: 15&lt;br /&gt;
&lt;br /&gt;
Pelka puts away his thunderbelcher for long enough to affix a small metal patch over one forearm, where it remains as if attached. Then he pulls out jot his thunderbelcher but a larger, bulkier weapon that hums and crackles with magitech.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-  ATTENTION  -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
        Zyla has dropped a TIMESTOP!&lt;br /&gt;
&lt;br /&gt;
        Please +init, then cease all roleplay and actions immediately and wait for Zyla to instruct you further.&lt;br /&gt;
&lt;br /&gt;
        For in-combat commands, type: +thelp.&lt;br /&gt;
&lt;br /&gt;
-=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=-&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip was yoinked. &amp;quot;I already posed my stuff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As you all get ready, there is a roar and the two Ogres come into view. There is an echoing roar from behind you though as two more emerge from the cave. Either way they are about 80ft from you, two to the front, two to the back.&lt;br /&gt;
&lt;br /&gt;
GAME: Pelka refreshes spells.&lt;br /&gt;
GAME: Pelka casts Shield. Caster Level: 5 DC: 15&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 25.&lt;br /&gt;
      It is now Vasya's turn! Ogre3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;vasya&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;how far away are they again?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;80'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;two about 10' apart 80' in front of you and 2 about 10&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;apart 80' behind you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;All right. Magic missile then.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;which one?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya shrugs. &amp;quot;Any of them.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok..roll damage&amp;quot;&lt;br /&gt;
GAME: Vasya rolls 3d4+3: (9)+3: 12&lt;br /&gt;
GAME: Vasya casts Magic Missile. Caster Level: 5 DC: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;test&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya assumes a decent amount of damage, so posing.&lt;br /&gt;
&lt;br /&gt;
Seeing the Ogres screaming down the road, Vasya takes a deep breath. &amp;quot;Well...here goes nothing.&amp;quot; She says as she snaps her fingers, says a key word and tosses three blue orbs at one of the Ogres, all three smacking the face of the Ogre.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Ogre3's turn! Ogre1 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you hurt it good.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 14.&lt;br /&gt;
      It is now Ogre1's turn! Pelka is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 12.&lt;br /&gt;
      It is now Pelka's turn! Mip is next!&lt;br /&gt;
GAME: Note Flat-footed ended.&lt;br /&gt;
&lt;br /&gt;
One of the ogres in front of you surges forward, closing the distance a bit, meanwhile one behind does the same.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pelka&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka will fly horizontally about 30 feet high and shoot deathray at one of the ones in front&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka says, &amp;quot;Not a touch attack due to the range I believe&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;Which ogres did Vasya attack?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;the one that moved forward.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok..yes your deathray is still touch but you are at -2 for range if you are shooting the one vasya hit&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka says, &amp;quot;Actually I just remembered one Ogre moved closer on its turn, so can I get into position above it?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;no. your move is 30 yes?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka says, &amp;quot;40&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hmm..not directly above it, its still 50'. you can fly up at angle though putting you 30' high and for sake of easy, 10' close which puts it still about 40' away.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka okays...rolling to hit&lt;br /&gt;
GAME: Pelka rolls ranged-2: (5)+6+-2: 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;that actually still hits&amp;quot;&lt;br /&gt;
GAME: Pelka rolls 3d6+4: (12)+4: 16&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you almost kill it, its staggered, but still up&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 11.&lt;br /&gt;
      It is now Mip's turn! Ogre4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;mip. one seriously hurt 50' in front, one at 80' in front. one at 50' behind and one at 80' behind&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;mip?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;alright will skip for now&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 10.&lt;br /&gt;
      It is now Ogre4's turn! Kailin is next!&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 8.&lt;br /&gt;
      It is now Kailin's turn! Ogre2 is next!&lt;br /&gt;
&lt;br /&gt;
THe other ogre behind you moves forward till its even with its compatriot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kailin, one almost dead 50' in front, one at 80', two behind at 50'&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip kicks RL. &amp;quot;Sorry about that. I was going to wait for them to get closer, anyhow.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay. just pose doing that then&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;I'll rage and charge one of the one's behind.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay...+range and roll.&amp;quot;&lt;br /&gt;
GAME: Kailin RAGES!, gaining +2 to melee attack/damage/Will saves and 10 temporary HP&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;With power attack&amp;quot;&lt;br /&gt;
GAME: Kailin rolls melee+1-2: (13)+12+1+-2: 24&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Kailin rolls 2d6+9+6+1+2: (8)+9+6+1+2: 26&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it really bad&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round One - Init 5.&lt;br /&gt;
      It is now Ogre2's turn! Vasya is next!&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 25.&lt;br /&gt;
      It is now Vasya's turn! Ogre3 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;How close is the one Kailin attacked?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;they are all at 50' now&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;All right. I move forward a bit and use scorching ray on the one Kailin hit.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;Do we have inspire in effect, Kailin?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;Yar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kailin stars forward with a leap, then a flip, tumbling forward until he breaks out into a quick sprint and unleashes his earthbreaker at one of the pair of ogres to the rear. The maul crunches into one of the ogres and smashes through solidly as bones crack.&lt;br /&gt;
&lt;br /&gt;
GAME: Vasya rolls ranged+1: (14)+5+1: 20&lt;br /&gt;
GAME: Vasya rolls 4d6: (9): 9&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;plus 1. XD&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;you kill it&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The last of the ogres moves up to join its compatriot.&lt;br /&gt;
&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 14.&lt;br /&gt;
      It is now Ogre1's turn! Pelka is next!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Don't let up!&amp;quot; Vasya says as Kailin charges. She then points two fingers at the Orge and zaps him. Kill him on the spot. &amp;quot;Keep it going guys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;shield is +4 vs ranged?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mip has her rock. It's hers, and nobody else's! So she keeps ducking and hiding behind it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka nods&lt;br /&gt;
GAME: Zyla rolls 1d20+1: (6)+1: 7&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 12.&lt;br /&gt;
      It is now Pelka's turn! Mip is next!&lt;br /&gt;
&lt;br /&gt;
The injured ogre that is still moving moves forward and then throws a javelin up at Pelka but misses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;your turn pelka, the one you hurt last time tried to throw a javelin, its right under you now.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka will land behind the injured one then turn around and deathray it&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka says, &amp;quot;About 10' behind if I do my math right&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says,&amp;quot;you can do that. it will put the other one 30' behind you.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka nods thats fine. Pelka just started to fly and hasn't got turning down yet&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;ok you can roll.&amp;quot;&lt;br /&gt;
GAME: Pelka rolls ranged+1: (15)+6+1: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Pelka rolls 3d6+4: (15)+4: 19&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;killed&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 11.&lt;br /&gt;
      It is now Mip's turn! Ogre4 is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip says, &amp;quot;Where are they at, now?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;mip. only 2 ogres level, one at 50' in front one at 50' behind. though there are people close to them as well, if you wanted to move and shoot.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pelka is still flying. His first shot, as hasty as it was, scorched into the lead ogre. Pelka flies right over, the javelin sailing wide before it even registers. The Egalrin drops in a barely controlled plummet, wings spread at the last monent to slow him to just a hard landing. Then he straightens up, turns and unleashes another bolt of electricity, shocking the ogre until it collapses.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip guesses she can move, though it defeats the purpose of hiding.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip will close on the one not already harassed by someone, if there is one.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;neither has been engaged yet&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip goes for the back one.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip will bandy up 20 feet and shoot at it.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;what weapon?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip says, &amp;quot;Sorry, 30 feet. Dragonspitter.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay, you move 30' puts you at 20. you get +1 to hit still from the inspire...roll to hit&amp;quot;&lt;br /&gt;
GAME: Mip rolls ranged+1+1: (17)+8+1+1: 27&lt;br /&gt;
GAME: Mip rolls 1d6+1: (5)+1: 6&lt;br /&gt;
&lt;br /&gt;
This is taking too long. Goofernuthin orgres don't even know how to walk into an ambush all proper-like. Fine. Mip separates from Rocky and scampers up closer to one that came up from behind. &amp;quot;Hoy, shepherd breath!&amp;quot; She lifts her 'spitter and fires, with a comforting little BLAM!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts..&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 10.&lt;br /&gt;
      It is now Ogre4's turn! Kailin is next!&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (12)+7: 19&lt;br /&gt;
GAME: Zyla rolls 2d8+7: (3)+7: 10&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 8.&lt;br /&gt;
      It is now Kailin's turn! Ogre2 is next!&lt;br /&gt;
&lt;br /&gt;
The other ogre near Kailin the one Mip just shot, moves just a little and swings its big club at Kailin smacking him good.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kailin. ogre is 10' away&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;I'll 5' step and power attack.&amp;quot;&lt;br /&gt;
GAME: Kailin rolls melee+1-2: (20)+12+1+-2: 31 (THREAT)&lt;br /&gt;
GAME: Kailin rolls melee+1-2: (17)+12+1+-2: 28&lt;br /&gt;
&amp;lt;OOC&amp;gt; Kailin says, &amp;quot;Dead.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;yep. dead...even rolling low you will still kill it.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Two - Init 5.&lt;br /&gt;
      It is now Ogre2's turn! Vasya is next!&lt;br /&gt;
GAME: Kailin rolls 6d6+27+18+3+6: (20)+27+18+3+6: 74&lt;br /&gt;
GAME: Zyla rolls 1d20+7: (1)+7: 8 (EPIC FAIL)&lt;br /&gt;
GAME: NEW ROUND!&lt;br /&gt;
      Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 25.&lt;br /&gt;
      It is now Vasya's turn! Pelka is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;What was that roll for?&amp;quot;&lt;br /&gt;
THe last remaining ogre moves forward and misses Pelka with its club.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya snerk.&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;vasya. one remaining...its 30' from you&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;how far away?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Vasya says, &amp;quot;I hit enter just as you put that up. I move 5' up and scorching ray&amp;quot;&lt;br /&gt;
GAME: Vasya rolls ranged+1: (17)+5+1: 23&lt;br /&gt;
&lt;br /&gt;
Kailin steps into his next strike and muscles the maul around just as the ogre leans forward to strike. The maul connects with the creature's skull and it collapses inward with a sickening splattering of brains and the body immediately falls limply to the ground, but without a head. It is ripped from the body at the neck and sails through the air to land in a heap of fractured skull and grey matter held together by blood matted hair.&lt;br /&gt;
&lt;br /&gt;
GAME: Vasya rolls 4d6+1: (12)+1: 13&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hurts it.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pose&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 12.&lt;br /&gt;
      It is now Pelka's turn! Mip is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;pelka, you were almost hit in the back. Its 10' from you. Vasya just smacked it with a scorching ray&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Pelka will 5' step back and deathray it!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There's one more over here!&amp;quot; Vasya says as she moves up to zap the ogre with a scorching ray, leaving a somewhat large burn on it's back.&lt;br /&gt;
&lt;br /&gt;
GAME: Pelka rolls ranged+2: (17)+6+2: 25&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;hit&amp;quot;&lt;br /&gt;
GAME: Pelka rolls 3d6+5: (10)+5: 15&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;its staggering now.&amp;quot;&lt;br /&gt;
GAME: Zyla advances the initiative order.&lt;br /&gt;
      Round Three - Init 11.&lt;br /&gt;
      It is now Mip's turn! Kailin is next!&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;mip. only one still up is 60' from where you are.&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip reloads, moves up, shoots.&lt;br /&gt;
&lt;br /&gt;
Pelka scrabbles back at Vasya's warning, ducking out of reflex and just avoiding getting his head smacked by the last ogre. Pelka triggers his own weapon as he backpedals, sending a sizzling bolt of Egalrin-made lightning into the monster.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;okay. 30' move?&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Mip noddles.&lt;br /&gt;
GAME: Mip rolls ranged+1+1: (12)+8+1+1: 22&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;so -2 to hit..but a 20 will still hit so roll dam&amp;quot;&lt;br /&gt;
GAME: Mip rolls 1d6+1: (6)+1: 7&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;kills it&amp;quot;&lt;br /&gt;
&amp;lt;OOC&amp;gt; Zyla says, &amp;quot;free poses after mip&amp;quot;&lt;br /&gt;
GAME: Kailin ends his rage.&lt;br /&gt;
GAME: Zyla removes the timestop.&lt;br /&gt;
Timestop by Zyla has left.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh, sure! go 'n DIE on me!&amp;quot; Mip walked all the way over there, and only gets to shoot it once? Then Vasya yells about the other one. &amp;quot;Yeah, yeah, keep yer boots on...&amp;quot; So Mip as to scamper back the other way. On the way, she cracks open her spitter, slaps in a new cartridge, snaps it closed and &amp;quot;Oi! Yer uglier'n the last one.&amp;quot; BLAM. She shoots it in the face. Faces don't like bullets much. They tend to get all buggered up... or just splode. Like that one.&lt;br /&gt;
&lt;br /&gt;
With the fall of the last ogre, things seem quiet again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;These were.....squishier than I expected.&amp;quot; Vasya says kicking one where it's nose used to be. &amp;quot;strange that ogres are way out here. I'm just glad we killed them before they could really hurt any of us.&amp;quot; She then looks up towards the cave. &amp;quot;Pelka? Can you check the sky again? Make sure nothing else is headed our way while we head for the cave?&amp;quot;&lt;br /&gt;
hi&lt;br /&gt;
&lt;br /&gt;
Kailin tucks his maul back onto his shoulder. &amp;quot;Ogers are strong. Let's go check out that cave, hopefully bring home that man's body.&amp;quot; He turns with a nod and steps onto the body of one of the ogres as he starts towards it, not nearly as cautious as Vasya.&lt;br /&gt;
&lt;br /&gt;
Pelka nods in agreement, then beats his wings a few times, sending himself rising into the air. He begins a slow, clumsy circuit back and forth down the trail, looking for signs of more Ogres.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ain' lookin so strong now, are they?&amp;quot; Mip reloads her spitter before tucking it back in her belt. On her way after Kailin to the newly ownerless cave. &amp;quot;Aye. Let's see what's in there fer us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It is quiet around though there are forest sounds, things stiring again but nothing else out there. There is still smoke coming from the cave.&lt;br /&gt;
&lt;br /&gt;
Pelka drops down with a thud near the cave mouth. He takes a moment to recover from the none-too-gentle landing before readying his deathray and pointing it at the entrance.&lt;br /&gt;
&lt;br /&gt;
Vasya starts to walk her way for the cave, and gets there just as pelka lands.&lt;br /&gt;
The cave is not very deep so you can see into it easily when you get up there. There is a cooking fire going and what looks to be sheep roasting. Off to one side is a man tied up and gagged.&lt;br /&gt;
&lt;br /&gt;
Vasya says, &amp;quot;I....think that's our guy.&amp;quot; She says pretty much ignoring the sheep. If it's cooking, it's not alive to save.&amp;quot;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kailin pauses in the cave looks towards the man. &amp;quot;I suppose someone will want to untie him and ungag him before we get back. Any chance we can just carry him back like that and get rid of the ropes later?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pelka lowers the deathray but instead examines the cave carefully as he approaches. &amp;quot;Charles?&amp;quot; he asks. He hesitates and then says, &amp;quot;Don't answer - we'll have you free in a moment. Those Ogres are all dead.&amp;quot; After a bit he adds. &amp;quot;We killed them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mip points at the one not on the spit. &amp;quot;Mebbe they didn't have no shepherd breath afterall? Oughtta get 'im the flock outta 'ere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Charles is shaken still but nods his head, &amp;quot;They ets the sheep I were next.&amp;quot; He is the only thing left in the cave.&lt;br /&gt;
&lt;br /&gt;
Charles is anxious to get back to town, so after you all put the fire out you take him back. They pay you and reward you with another lavish meal before letting you return to the city.&lt;br /&gt;
&lt;br /&gt;
 [[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
	<entry>
		<id>http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21597</id>
		<title>Recent Logs</title>
		<link rel="alternate" type="text/html" href="http://www.tenebraemush.net/index.php?title=Recent_Logs&amp;diff=21597"/>
		<updated>2016-02-25T16:15:55Z</updated>

		<summary type="html">&lt;p&gt;Aurala: /* February */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Logs]]&lt;br /&gt;
{{AboutLogs}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2014 Logs==&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|December 3, 2014&lt;br /&gt;
|[[PrP: Sinkhole Part 2a]]&lt;br /&gt;
|[[Kidda]],[[Thanix]],[[Kroth]],[[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 5, 2014&lt;br /&gt;
|[[Commitee]]&lt;br /&gt;
|[[Kiroth]], [[Meihui]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 6, 2014&lt;br /&gt;
|[[MEETUP: Snowball Fight!]]&lt;br /&gt;
|[[Aldean]], [[Godwyn]], [[Ionus]], [[Kidda]], [[Meihui]], &amp;lt;br /&amp;gt;[[Silmeria]], [[Jibbom]], [[Lorien]], [[Benthus]], [[Arixillo]],&amp;lt;br /&amp;gt; [[Vroole]], [[Abrahil]], [[Munch]], [[Mikilos]], [[Zalara]], [[Stirling]], [[Talazia]]&lt;br /&gt;
|-&lt;br /&gt;
|December 9, 2014&lt;br /&gt;
|[[PrP: Decoy (part 2)]]&lt;br /&gt;
|[[Jessamy]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|December 11,2014&lt;br /&gt;
|[[Snow Play]]&lt;br /&gt;
|[[Mikilos]], [[Rhar]], [[Autumn]], [[Aldean]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 12, 2014&lt;br /&gt;
|[[PrP: Pickety Pickety]]&lt;br /&gt;
|[[Nuanna]], [[Jal]], [[Amithil]], [[Vroole]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Milk Run]]&lt;br /&gt;
|[[X]], [[X]], [[X]], [[X]]&lt;br /&gt;
|-&lt;br /&gt;
|December 13, 2014&lt;br /&gt;
|[[PrP: Ambush]]&lt;br /&gt;
|[[Schneider]], [[Lothos]], [[Aldean]], [[Kiroth]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[PrP: Trade Route]]&lt;br /&gt;
|[[Jahnavi]], [[Alba]], [[Amithil]], [[Jal]], [[Aevarr]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|December 14, 2014&lt;br /&gt;
|[[Poetic Souls]]&lt;br /&gt;
|[[Tiasa]], [[Alba]], [[Raethon]], [[Stirling]], [[Bahken]]&lt;br /&gt;
|-&lt;br /&gt;
|December 16, 2014&lt;br /&gt;
|[[PrP: Pookems and Snookems]]&lt;br /&gt;
|[[Belladona]], [[Kroth]], [[Amithil]]&lt;br /&gt;
|-&lt;br /&gt;
|December 20, 2014&lt;br /&gt;
|[[PrP: Supplies!]]&lt;br /&gt;
|[[Aurala]], [[Benthus]], [[Oates]], [[Rhar]], [[Tatyannah]], and [[Zalara]]. Run by [[Ssylrath]].&lt;br /&gt;
|-&lt;br /&gt;
|December, 2014&lt;br /&gt;
|[[A Series of Sad Bars]]&lt;br /&gt;
|[[Talazia]], [[Svarshan]], [[Aldean]], [[Godwyn]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[Bandit Trouble]]&lt;br /&gt;
|[[Azariah]], [[Brianna]], [[Kroth]], [[Vroole]], [[Yngvild]]&lt;br /&gt;
|-&lt;br /&gt;
|December 22, 2014&lt;br /&gt;
|[[PrP: Finding Rachel]]&lt;br /&gt;
|[[Eligar]], [[Aevarr]]&lt;br /&gt;
|-&lt;br /&gt;
|December 24, 2014&lt;br /&gt;
|[[PrP: Think of the Children!]]&lt;br /&gt;
|[[Jessamy]], [[Raethon]], [[Takiyah]], [[Tiasa]], and [[Vroole]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 25, 2014&lt;br /&gt;
|[[PrP: Dying Paladin]]&lt;br /&gt;
|[[Sophia]], [[Munch]], [[Lothos]]&lt;br /&gt;
|-&lt;br /&gt;
|December 26, 2014&lt;br /&gt;
|[[PrP: It's Always Bugs]]&lt;br /&gt;
|[[Benthus]], [[Corra]], and [[Kravar]], run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|December 29, 2014&lt;br /&gt;
|[[PrP: Rescue the Orphans 2]]&lt;br /&gt;
|[[Corra]], [[Godwyn]], [[Aldean]]&lt;br /&gt;
|-&lt;br /&gt;
|December 31, 2014&lt;br /&gt;
|[[PrP: Unwanted Residents]]&lt;br /&gt;
|[[Yrqeem]], [[Uraug]], [[Tiasa]],[[Kroth]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2015 Logs==&lt;br /&gt;
===Janurary===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
| January 2, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Thanix]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 4, 2015&lt;br /&gt;
|[[PrP: Guardians at the Gate]]&lt;br /&gt;
|[[Laefwyn]], [[Alakton]], [[Renfrey]], [[Pips]], [[Taro]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 6, 2015&lt;br /&gt;
|[[PrP: Scouts or just Wolves]]&lt;br /&gt;
|[[Alba]],[[Dain]],[[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2015&lt;br /&gt;
|[[PrP: Do you wanna chomp a snowman?]]&lt;br /&gt;
|[[Aevarr]],[[Kroth]],[[Smythly]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Barney the Bear]]&lt;br /&gt;
|[[Kroth]], [[Terewin]], [[Blackjack]], [[Arkun]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[PrP: Breeding Grounds 2]]&lt;br /&gt;
|[[Silmeria]], [[Pips]], [[Charis]], [[Taro]]&lt;br /&gt;
|-&lt;br /&gt;
|January 8, 2015&lt;br /&gt;
|[[Pubbing]]&lt;br /&gt;
|[[Vroole]], [[Oliver]], [[Cesran]], [[Mikilos]], [[Stjepan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 9, 2015&lt;br /&gt;
|[[PrP:The_Cairn]]&lt;br /&gt;
|[[Terewin]], [[Faiza]], [[Blackjack]], [[Pips]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[PrP: Missing Husband]]&lt;br /&gt;
|[[Bahken]], [[Flicker]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2015&lt;br /&gt;
|[[Theater Front]]&lt;br /&gt;
|[[Aldean]], [[Flicker]], [[Basil]], [[Mikilos]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2015&lt;br /&gt;
|[[PrP:_Goblins%3F_Bandits%3F_Stolen_babies!|PrP: Goblins and Stolen Babies]]&lt;br /&gt;
|Silmeria, Dain, Charis, Barsool-um&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2015&lt;br /&gt;
|[[Market Crash]]&lt;br /&gt;
|[[Tiasa]], [[Te'Andra]], [[Solace]], [[Selia]], [[Ivy]], [[Cesran]], [[Basil]], [[Flicker]], [[Audax]]&lt;br /&gt;
|-&lt;br /&gt;
|January 16, 2015&lt;br /&gt;
|[[PrP: Haunted Playhouse]]&lt;br /&gt;
|[[Belladona]], [[Yngvild]], [[Flicker]], [[Faiza]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17, 2015&lt;br /&gt;
|[[PrP:Walk in the Woods]]&lt;br /&gt;
|[[Silmeria]], [[Kroth]], [[Dain]], [[Morasha]]&lt;br /&gt;
|-&lt;br /&gt;
|January 17th, 2015&lt;br /&gt;
|[[PrP: Doge Day Afternoon]]&lt;br /&gt;
|[[Faiza]], [[Terewin]], [[Rayne]], [[Bahken]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Danger Close]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Lothos]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 18, 2015&lt;br /&gt;
|[[PrP: Lost Tower]]&lt;br /&gt;
|[[Zalara]], [[Rhar]], [[Renfrey]], [[Valadhiel]]&lt;br /&gt;
|-&lt;br /&gt;
|January 20, 2015&lt;br /&gt;
|[[PrP: A Beautiful Mine]]&lt;br /&gt;
|[[Kroth]], [[Silmeria]], [[Yngvild]], [[Jahnavi]], [[Morasha]], [[Daromu]]&lt;br /&gt;
|-&lt;br /&gt;
|January 21, 2015&lt;br /&gt;
|[[Meetup: Angoron Party!]]&lt;br /&gt;
|[[Yngvild]], [[Jibbom]], [[Morasha]], [[Munch]], [[Kroth]], [[Bahken]],&amp;lt;br /&amp;gt; [[Hrist]], [[Nicolai]], [[Boshter]], [[Halani]], [[Stjepan]], [[Rayne]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: An Apprentice Problem]]&lt;br /&gt;
|[[Kiroth]], [[Lothos]], [[Rhar]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 25, 2015&lt;br /&gt;
|[[PrP: Hunter and Prey]]&lt;br /&gt;
|[[Lily]], [[Latenat]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[A Suddenly Bad Day]]&lt;br /&gt;
|[[Elessa]], [[Tatyannah]], [[Lily]], [[Benthus]]&lt;br /&gt;
|-&lt;br /&gt;
|January 26, 2015&lt;br /&gt;
|[[Mountain Rest]]&lt;br /&gt;
|[[Mikilos]], [[Jahnavi]]&lt;br /&gt;
|-&lt;br /&gt;
|January 27, 2015&lt;br /&gt;
|[[Recruitment Efforts]]&lt;br /&gt;
|[[Elessa]], [[Kerbasy]], [[Aldean]], [[Silmeria]], [[Cesran]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: The Diary]]&lt;br /&gt;
|[[Charis]], [[Aevarr]], [[Stjepan]], [[Yngvild]], [[Gareth]], [[Oliver]], [[Faiza]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 30, 2015&lt;br /&gt;
|[[PrP: Portal Trouble]]&lt;br /&gt;
|[[Bahken]], [[Duncan]], [[Lothos]], [[Lyrana]], and [[Zarr]]. Run by [[Ssylrath]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2015&lt;br /&gt;
|[[PrP: Yippee Ki Yay]]&lt;br /&gt;
|[[Kroth]], [[Bennet]], [[Mara]], [[Belladona]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PrP: Clearing the Cache]]&lt;br /&gt;
|[[Aldean]], [[Renfrey]], [[Kiroth]], [[Margaret]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2015&lt;br /&gt;
|[[PRP: Monkey Business]]&lt;br /&gt;
|[[Aldean]], [[Lothos]], [[Godwyn]], [[Corra]], [[Abrahil]], [[Rhar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''[[Archived_Logs|More...]]'''&lt;br /&gt;
&lt;br /&gt;
==2016 Logs==&lt;br /&gt;
===January===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|January 1, 2016&lt;br /&gt;
|[[PrP: Sticky Situation]]&lt;br /&gt;
|[[Haggerty]], [[Raethon]], [[Chach]], [[MAC-B1G]], [[Sigrid]], [[Eirene]]&lt;br /&gt;
|-&lt;br /&gt;
|January 2, 2016&lt;br /&gt;
|[[PrP: Murderous Cannibal]]&lt;br /&gt;
|[[Haggerty]], [[Sigrid]], [[Kailin]], [[Malkael]]&lt;br /&gt;
|-&lt;br /&gt;
|January 5, 2016&lt;br /&gt;
|[[Docks Talk]]&lt;br /&gt;
|[[Munch]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|January 7, 2016&lt;br /&gt;
|[[PrP: Borders II: Raiders of the Lost Cart]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Kaj]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|January 10, 2016&lt;br /&gt;
|[[PrP: The Lost Boy]]&lt;br /&gt;
|[[Garak]], [[Munch]], [[Verna]], [[Tiasa]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[PrP: Village of Glenspiel]]&lt;br /&gt;
|[[Haggerty]], [[Kailin]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 11, 2016&lt;br /&gt;
|[[Woods Wizards]]&lt;br /&gt;
|[[Mikilos]], [[Fayde]]&lt;br /&gt;
|-&lt;br /&gt;
|January 12, 2016&lt;br /&gt;
|[[Snipe hunt]]&lt;br /&gt;
|[[Munch]], [[Uneth]], [[Iadoth]]&lt;br /&gt;
|-&lt;br /&gt;
|January 13, 2016&lt;br /&gt;
|[[Before the Society]]&lt;br /&gt;
|[[Verna]], [[Solace]], [[Kailin]], [[Mikilos]]&lt;br /&gt;
|-&lt;br /&gt;
|January 14, 2016&lt;br /&gt;
|[[PrP: Bandit Tree]]&lt;br /&gt;
|[[Veloria]], [[Sigrid]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[PrP: Mining Job]]&lt;br /&gt;
|[[Kailin]], [[Sasha]], [[Drok'thar]]&lt;br /&gt;
|-&lt;br /&gt;
|January 22, 2016&lt;br /&gt;
|[[Meetup: Courtroom Blues: Prelude]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 23, 2016&lt;br /&gt;
|[[Meetup: Bardic Concert]]&lt;br /&gt;
|[[Kailin]], [[Stirling]], [[Aldean]], [[Jibbom]], [[Silmeria]], [[Arisha]], [[Stjepan]], [[Abrahil]], [[Serene]], [[Svarshan]], [[Verna]], [[Miruan]]&lt;br /&gt;
|-&lt;br /&gt;
|January 24, 2016&lt;br /&gt;
|[[PrP: Cult Leader]]&lt;br /&gt;
|[[Tiasa]], [[Garak]], [[Verna]], [[Alba]], and [[Nadara ]]&lt;br /&gt;
|-&lt;br /&gt;
|January 28, 2016&lt;br /&gt;
|[[PrP: Buried Demons]]&lt;br /&gt;
|[[Kailin]], [[Vasya]], [[Sully]], [[Thanix]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[PrP: Demons in the Manor]]&lt;br /&gt;
|[[Halena]], [[Vasya]], [[Kailin]], [[Ezriya]]&lt;br /&gt;
|-&lt;br /&gt;
|January 31, 2016&lt;br /&gt;
|[[Blades of Hell]]&lt;br /&gt;
|[[Kailin]], [[Kalkorth]], [[Vasya]], [[Veloria]], [[Kevan]]&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[A Ladle Help, Please]]&lt;br /&gt;
|[[Arisha]], [[Veloria]]&lt;br /&gt;
|-&lt;br /&gt;
|January 29, 2016&lt;br /&gt;
|[[Meetup: Fancy Party]]&lt;br /&gt;
|[[Vati]] [[Kailin]], [[Myrana]], [[Abrahil]], [[Jacob]], [[Charlotte]], [[Jibbom]], [[Rhar]], [[Mikilos]], [[Cesran]]&lt;br /&gt;
|}&lt;br /&gt;
===February===&lt;br /&gt;
&lt;br /&gt;
{{TableMain}}&lt;br /&gt;
{{T02}}&lt;br /&gt;
|Date&lt;br /&gt;
|Log&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|February 2, 2016&lt;br /&gt;
|[[Wisp1]]&lt;br /&gt;
|[[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 3, 2016&lt;br /&gt;
|[[Wisp2]]&lt;br /&gt;
|[[Uneth]], [[Durrankar]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Wisp3]]&lt;br /&gt;
|[[Cesran]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 7, 2016&lt;br /&gt;
|[[Party Crashers]]&lt;br /&gt;
|[[Kevan]], [[Kailin]], [[Kaj]], [[MAC-B1G]]&lt;br /&gt;
|-&lt;br /&gt;
|February 10, 2016&lt;br /&gt;
|[[Wisp4]]&lt;br /&gt;
|[[Durrankar]], [[Uneth]], [[Mila]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 12, 2016&lt;br /&gt;
|[[Afternoon Fun]]&lt;br /&gt;
|[[Vasya]], [[Halena]], [[Wilros]]&lt;br /&gt;
|-&lt;br /&gt;
|February 13, 2016&lt;br /&gt;
|[[Cave Raiders]]&lt;br /&gt;
|[[Iadoth]], [[Nysalia]], [[Kailin]], [[Arisha]]&lt;br /&gt;
|-&lt;br /&gt;
|February 15, 2016&lt;br /&gt;
|[[Wisp5]]&lt;br /&gt;
|[[Autumn]], [[Iadoth]], [[Krom]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Eye of the Needle]]&lt;br /&gt;
|[[Smythly]], [[Zyla]]&lt;br /&gt;
|-&lt;br /&gt;
|February 22, 2016&lt;br /&gt;
|[[Lost in the Hills]]&lt;br /&gt;
|[[Vasya]], [[Pelka]], [[Mip]], [[Kailin]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Logs]]&lt;/div&gt;</summary>
		<author><name>Aurala</name></author>
	</entry>
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